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Sep 30th, 2016
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local l = game:GetService("Lighting")
  16. local rs = game:GetService("RunService").RenderStepped
  17. local stanceToggle = "Normal"
  18. math.randomseed(os.time())
  19. hum.WalkSpeed = 33
  20. char.Health:Destroy()
  21. hum.MaxHealth = 10000
  22. wait(0.1)
  23. hum.Health = 10000
  24. ----------------------------------------------------
  25. pcall(function()char.Shirt:Destroy()
  26. char.Pants:Destroy()
  27. end)
  28. shirt = Instance.new("Shirt", char)
  29. shirt.Name = "Shirt"
  30. pants = Instance.new("Pants", char)
  31. pants.Name = "Pants"
  32. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=339508189"
  33. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=339508451"
  34. ----------------------------------------------------
  35. Debounces = {
  36. on = false;
  37. ks = false;
  38. CanAttack = true;
  39. CanJoke = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. Grabbing = false;
  44. Grabbed = false;
  45. }
  46. local Touche = {char.Name, }
  47. ----------------------------------------------------
  48. function lerp(a, b, t) -- Linear interpolation
  49. return a + (b - a)*t
  50. end
  51.  
  52. function slerp(a, b, t) --Spherical interpolation
  53. dot = a:Dot(b)
  54. if dot > 0.99999 or dot < -0.99999 then
  55. return t <= 0.5 and a or b
  56. else
  57. r = math.acos(dot)
  58. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  59. end
  60. end
  61.  
  62. function matrixInterpolate(a, b, t)
  63. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  64. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  65. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  66. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  67. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  68. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  69. local t = v1:Dot(v2)
  70. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  71. return CFrame.new()
  72. end
  73. return CFrame.new(
  74. v0.x, v0.y, v0.z,
  75. v1.x, v1.y, v1.z,
  76. v2.x, v2.y, v2.z,
  77. v3.x, v3.y, v3.z)
  78. end
  79. ----------------------------------------------------
  80. function genWeld(a,b)
  81. local w = Instance.new("Weld",a)
  82. w.Part0 = a
  83. w.Part1 = b
  84. return w
  85. end
  86. function weld(a, b)
  87. local weld = Instance.new("Weld")
  88. weld.Name = "W"
  89. weld.Part0 = a
  90. weld.Part1 = b
  91. weld.C0 = a.CFrame:inverse() * b.CFrame
  92. weld.Parent = a
  93. return weld;
  94. end
  95. ----------------------------------------------------
  96. function Lerp(c1,c2,al)
  97. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  98. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  99. for i,v in pairs(com1) do
  100. com1[i] = v+(com2[i]-v)*al
  101. end
  102. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  103. end
  104. ----------------------------------------------------
  105. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  106. local wld = Instance.new("Weld", wp1)
  107. wld.Part0 = wp0
  108. wld.Part1 = wp1
  109. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  110. end
  111. ----------------------------------------------------
  112. for i,v in pairs(char:children()) do
  113. if v:IsA("Hat") then
  114. v:Destroy()
  115. end
  116. end
  117. for i,v in pairs(hed:children()) do
  118. if v:IsA("Sound") then
  119. v:Destroy()
  120. end
  121. end
  122. ----------------------------------------------------
  123. function HasntTouched(plrname)
  124. local ret = true
  125. for _, v in pairs(Touche) do
  126. if v == plrname then
  127. ret = false
  128. end
  129. end
  130. return ret
  131. end
  132. ----------------------------------------------------
  133. larm.Size = larm.Size * 2
  134. rarm.Size = rarm.Size * 2
  135. lleg.Size = lleg.Size * 2
  136. rleg.Size = rleg.Size * 2
  137. torso.Size = torso.Size * 2
  138. hed.Size = hed.Size * 2
  139. root.Size = root.Size * 2
  140. ----------------------------------------------------
  141. newWeld(torso, larm, -1.5, 0.5, 0)
  142. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  143. newWeld(torso, rarm, 1.5, 0.5, 0)
  144. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  145. newWeld(torso, hed, 0, 1.5, 0)
  146. newWeld(torso, lleg, -0.5, -1, 0)
  147. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  148. newWeld(torso, rleg, 0.5, -1, 0)
  149. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  150. newWeld(root, torso, 0, -1, 0)
  151. torso.Weld.C1 = CFrame.new(0, -1, 0)
  152. ----------------------------------------------------
  153. game:service'InsertService':LoadAsset(87261753):children()[1].Parent=char
  154. char.MorticaisTeaching.Handle.Mesh.Scale = char.MorticaisTeaching.Handle.Mesh.Scale * 1.8
  155. char.MorticaisTeaching.Handle.Mesh.VertexColor = Vector3.new(1, 0.3, 0.3)
  156. f1 = Instance.new("Fire", char.MorticaisTeaching.Handle)
  157. f1.Color = Color3.new(1, 0, 0)
  158. ----------------------------------------------------
  159. game:service'InsertService':LoadAsset(128160626):children()[1].Parent=char
  160. char.MonsterWings.Handle.Mesh.Scale = char.MonsterWings.Handle.Mesh.Scale * 1.8
  161. char.MonsterWings.Handle.Mesh.Offset = Vector3.new(0, -1, 1)
  162. char.MonsterWings.Handle.Mesh.VertexColor = Vector3.new(1, 1, 1)
  163. ----------------------------------------------------
  164. hed.face.Texture = "rbxassetid://64863465"
  165. z=Instance.new('Decal',hed)
  166. z.Face = 'Front'
  167. z.Texture='rbxassetid://64863465'
  168. larm.BrickColor = BrickColor.new("Really black")
  169. rarm.BrickColor = BrickColor.new("Really black")
  170. lleg.BrickColor = BrickColor.new("Really black")
  171. rleg.BrickColor = BrickColor.new("Really black")
  172. torso.BrickColor = BrickColor.new("Really black")
  173. hed.BrickColor = BrickColor.new("Really black")
  174. root.BrickColor = BrickColor.new("Really black")
  175. lite = Instance.new("PointLight", torso)
  176. lite.Brightness = 14
  177. lite.Range = 10
  178. lite.Color = Color3.new(1, 0, 0)
  179. sm1 = Instance.new("Smoke", torso)
  180. sm1.Color = Color3.new(0, 0, 0)
  181. sm1.Opacity = 0.1
  182. ----------------------------------------------------
  183. z = Instance.new("Sound", char)
  184. z.SoundId = "rbxassetid://273754585 "--242463565
  185. z.Looped = true
  186. z.Pitch = 1
  187. z.Volume = 1
  188. wait(.01)
  189. z:Play()
  190. ----------------------------------------------------
  191. local m = Instance.new("Model")
  192. m.Name = "Absolution"
  193. p1 = Instance.new("Part", m)
  194. p1.BrickColor = BrickColor.new("Crimson")
  195. p1.FormFactor = Enum.FormFactor.Custom
  196. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  197. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  198. p1.CanCollide = false
  199. p1.Locked = true
  200. p1.Elasticity = 0
  201. p1.BottomSurface = Enum.SurfaceType.Smooth
  202. p1.TopSurface = Enum.SurfaceType.Smooth
  203. b1 = Instance.new("SpecialMesh", p1)
  204. b1.MeshType = Enum.MeshType.Wedge
  205. b1.Name = "Mesh"
  206. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  207. p2 = Instance.new("Part", m)
  208. p2.BrickColor = BrickColor.new("Really black")
  209. p2.FormFactor = Enum.FormFactor.Custom
  210. p2.Size = Vector3.new(1, 2.9000001, 1)
  211. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  212. p2.CanCollide = false
  213. p2.Locked = true
  214. p2.Elasticity = 0
  215. p2.BottomSurface = Enum.SurfaceType.Smooth
  216. p2.TopSurface = Enum.SurfaceType.Smooth
  217. b2 = Instance.new("BlockMesh", p2)
  218. b2.Name = "Mesh"
  219. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  220. p3 = Instance.new("Part", m)
  221. p3.BrickColor = BrickColor.new("Crimson")
  222. p3.FormFactor = Enum.FormFactor.Custom
  223. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  224. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  225. p3.CanCollide = false
  226. p3.Locked = true
  227. p3.Elasticity = 0
  228. p3.BottomSurface = Enum.SurfaceType.Smooth
  229. p3.TopSurface = Enum.SurfaceType.Smooth
  230. b3 = Instance.new("SpecialMesh", p3)
  231. b3.MeshType = Enum.MeshType.Wedge
  232. b3.Name = "Mesh"
  233. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  234. p4 = Instance.new("Part", m)
  235. p4.BrickColor = BrickColor.new("Crimson")
  236. p4.FormFactor = Enum.FormFactor.Custom
  237. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  238. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  239. p4.CanCollide = false
  240. p4.Locked = true
  241. p4.Elasticity = 0
  242. p4.BottomSurface = Enum.SurfaceType.Smooth
  243. p4.TopSurface = Enum.SurfaceType.Smooth
  244. b4 = Instance.new("SpecialMesh", p4)
  245. b4.MeshType = Enum.MeshType.Wedge
  246. b4.Name = "Mesh"
  247. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  248. p5 = Instance.new("Part", m)
  249. p5.BrickColor = BrickColor.new("Crimson")
  250. p5.FormFactor = Enum.FormFactor.Custom
  251. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  252. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  253. p5.CanCollide = false
  254. p5.Locked = true
  255. p5.Elasticity = 0
  256. p5.BottomSurface = Enum.SurfaceType.Smooth
  257. p5.TopSurface = Enum.SurfaceType.Smooth
  258. b5 = Instance.new("SpecialMesh", p5)
  259. b5.MeshType = Enum.MeshType.Wedge
  260. b5.Name = "Mesh"
  261. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  262. p6 = Instance.new("Part", m)
  263. p6.Name = "Handle"
  264. p6.BrickColor = BrickColor.new("Really black")
  265. p6.FormFactor = Enum.FormFactor.Custom
  266. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  267. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  268. p6.CanCollide = false
  269. p6.Locked = true
  270. p6.Elasticity = 0
  271. p6.BottomSurface = Enum.SurfaceType.Smooth
  272. p6.TopSurface = Enum.SurfaceType.Smooth
  273. b6 = Instance.new("BlockMesh", p6)
  274. b6.Name = "Mesh"
  275. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  276. p7 = Instance.new("Part", m)
  277. p7.BrickColor = BrickColor.new("Crimson")
  278. p7.FormFactor = Enum.FormFactor.Custom
  279. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  280. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  281. p7.CanCollide = false
  282. p7.Locked = true
  283. p7.Elasticity = 0
  284. p7.BottomSurface = Enum.SurfaceType.Smooth
  285. p7.TopSurface = Enum.SurfaceType.Smooth
  286. b7 = Instance.new("SpecialMesh", p7)
  287. b7.MeshType = Enum.MeshType.Wedge
  288. b7.Name = "Mesh"
  289. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  290. p8 = Instance.new("Part", m)
  291. p8.BrickColor = BrickColor.new("Crimson")
  292. p8.FormFactor = Enum.FormFactor.Custom
  293. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  294. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  295. p8.CanCollide = false
  296. p8.Locked = true
  297. p8.Elasticity = 0
  298. p8.BottomSurface = Enum.SurfaceType.Smooth
  299. p8.TopSurface = Enum.SurfaceType.Smooth
  300. b8 = Instance.new("SpecialMesh", p8)
  301. b8.MeshType = Enum.MeshType.Wedge
  302. b8.Name = "Mesh"
  303. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  304. p9 = Instance.new("Part", m)
  305. p9.BrickColor = BrickColor.new("Really black")
  306. p9.FormFactor = Enum.FormFactor.Custom
  307. p9.Size = Vector3.new(1, 1.07999957, 1)
  308. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  309. p9.CanCollide = false
  310. p9.Locked = true
  311. p9.Elasticity = 0
  312. p9.BottomSurface = Enum.SurfaceType.Smooth
  313. p9.TopSurface = Enum.SurfaceType.Smooth
  314. b9 = Instance.new("BlockMesh", p9)
  315. b9.Name = "Mesh"
  316. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  317. p10 = Instance.new("Part", m)
  318. p10.BrickColor = BrickColor.new("Really black")
  319. p10.FormFactor = Enum.FormFactor.Custom
  320. p10.Size = Vector3.new(1, 1.41999948, 1)
  321. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  322. p10.CanCollide = false
  323. p10.Locked = true
  324. p10.Elasticity = 0
  325. p10.BottomSurface = Enum.SurfaceType.Smooth
  326. p10.TopSurface = Enum.SurfaceType.Smooth
  327. b10 = Instance.new("BlockMesh", p10)
  328. b10.Name = "Mesh"
  329. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  330. p11 = Instance.new("Part", m)
  331. p11.BrickColor = BrickColor.new("Really black")
  332. p11.FormFactor = Enum.FormFactor.Custom
  333. p11.Size = Vector3.new(1, 1.50999951, 1)
  334. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  335. p11.CanCollide = false
  336. p11.Locked = true
  337. p11.Elasticity = 0
  338. p11.BottomSurface = Enum.SurfaceType.Smooth
  339. p11.TopSurface = Enum.SurfaceType.Smooth
  340. b11 = Instance.new("BlockMesh", p11)
  341. b11.Name = "Mesh"
  342. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  343. p12 = Instance.new("Part", m)
  344. p12.Name = "BladeCenter"
  345. p12.BrickColor = BrickColor.new("Dark stone grey")
  346. p12.Material = Enum.Material.Concrete
  347. p12.FormFactor = Enum.FormFactor.Symmetric
  348. p12.Size = Vector3.new(1, 2, 2)
  349. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  350. p12.CanCollide = false
  351. p12.Locked = true
  352. p12.BottomSurface = Enum.SurfaceType.Smooth
  353. p12.TopSurface = Enum.SurfaceType.Smooth
  354. b12 = Instance.new("SpecialMesh", p12)
  355. b12.MeshType = Enum.MeshType.Brick
  356. b12.Name = "Mesh"
  357. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  358. p13 = Instance.new("Part", m)
  359. p13.BrickColor = BrickColor.new("Really black")
  360. p13.FormFactor = Enum.FormFactor.Custom
  361. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  362. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  363. p13.CanCollide = false
  364. p13.Locked = true
  365. p13.Elasticity = 0
  366. p13.BottomSurface = Enum.SurfaceType.Smooth
  367. p13.TopSurface = Enum.SurfaceType.Smooth
  368. b13 = Instance.new("BlockMesh", p13)
  369. b13.Name = "Mesh"
  370. b13.Scale = Vector3.new(1, 1, 0.400000006)
  371. p14 = Instance.new("Part", m)
  372. p14.BrickColor = BrickColor.new("Really black")
  373. p14.FormFactor = Enum.FormFactor.Custom
  374. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  375. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  376. p14.CanCollide = false
  377. p14.Locked = true
  378. p14.Elasticity = 0
  379. p14.BottomSurface = Enum.SurfaceType.Smooth
  380. p14.TopSurface = Enum.SurfaceType.Smooth
  381. b14 = Instance.new("BlockMesh", p14)
  382. b14.Name = "Mesh"
  383. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  384. p15 = Instance.new("Part", m)
  385. p15.BrickColor = BrickColor.new("Really black")
  386. p15.FormFactor = Enum.FormFactor.Custom
  387. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  388. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  389. p15.CanCollide = false
  390. p15.Locked = true
  391. p15.Elasticity = 0
  392. p15.BottomSurface = Enum.SurfaceType.Smooth
  393. p15.TopSurface = Enum.SurfaceType.Smooth
  394. b15 = Instance.new("BlockMesh", p15)
  395. b15.Name = "Mesh"
  396. b15.Scale = Vector3.new(1, 1, 0.400000006)
  397. p16 = Instance.new("Part", m)
  398. p16.BrickColor = BrickColor.new("Really black")
  399. p16.FormFactor = Enum.FormFactor.Custom
  400. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  401. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  402. p16.CanCollide = false
  403. p16.Locked = true
  404. p16.Elasticity = 0
  405. p16.BottomSurface = Enum.SurfaceType.Smooth
  406. p16.TopSurface = Enum.SurfaceType.Smooth
  407. b16 = Instance.new("BlockMesh", p16)
  408. b16.Name = "Mesh"
  409. b16.Scale = Vector3.new(1, 1, 0.400000006)
  410. p17 = Instance.new("Part", m)
  411. p17.BrickColor = BrickColor.new("Really black")
  412. p17.FormFactor = Enum.FormFactor.Custom
  413. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  414. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  415. p17.CanCollide = false
  416. p17.Locked = true
  417. p17.Elasticity = 0
  418. p17.BottomSurface = Enum.SurfaceType.Smooth
  419. p17.TopSurface = Enum.SurfaceType.Smooth
  420. b17 = Instance.new("BlockMesh", p17)
  421. b17.Name = "Mesh"
  422. b17.Scale = Vector3.new(1, 1, 0.400000006)
  423. p18 = Instance.new("WedgePart", m)
  424. p18.BrickColor = BrickColor.new("Dark stone grey")
  425. p18.Name = "BladePart1"
  426. p18.Material = Enum.Material.Concrete
  427. p18.Name = "Wedge"
  428. p18.FormFactor = Enum.FormFactor.Symmetric
  429. p18.Size = Vector3.new(1, 4, 2)
  430. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  431. p18.CanCollide = false
  432. p18.Locked = true
  433. p18.BottomSurface = Enum.SurfaceType.Smooth
  434. p18.TopSurface = Enum.SurfaceType.Smooth
  435. b18 = Instance.new("SpecialMesh", p18)
  436. b18.MeshType = Enum.MeshType.Wedge
  437. b18.Name = "Mesh"
  438. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  439. p19 = Instance.new("WedgePart", m)
  440. p19.BrickColor = BrickColor.new("Dark stone grey")
  441. p19.Name = "BladePart2"
  442. p19.Material = Enum.Material.Concrete
  443. p19.Name = "Wedge"
  444. p19.FormFactor = Enum.FormFactor.Symmetric
  445. p19.Size = Vector3.new(1, 4, 2)
  446. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  447. p19.CanCollide = false
  448. p19.Locked = true
  449. p19.BottomSurface = Enum.SurfaceType.Smooth
  450. p19.TopSurface = Enum.SurfaceType.Smooth
  451. b19 = Instance.new("SpecialMesh", p19)
  452. b19.MeshType = Enum.MeshType.Wedge
  453. b19.Name = "Mesh"
  454. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  455. p20 = Instance.new("Part", m)
  456. p20.BrickColor = BrickColor.new("Really black")
  457. p20.FormFactor = Enum.FormFactor.Custom
  458. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  459. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  460. p20.CanCollide = false
  461. p20.Locked = true
  462. p20.Elasticity = 0
  463. p20.BottomSurface = Enum.SurfaceType.Smooth
  464. p20.TopSurface = Enum.SurfaceType.Smooth
  465. b20 = Instance.new("BlockMesh", p20)
  466. b20.Name = "Mesh"
  467. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  468. p21 = Instance.new("Part", m)
  469. p21.BrickColor = BrickColor.new("Crimson")
  470. p21.FormFactor = Enum.FormFactor.Custom
  471. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  472. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  473. p21.CanCollide = false
  474. p21.Locked = true
  475. p21.Elasticity = 0
  476. p21.BottomSurface = Enum.SurfaceType.Smooth
  477. p21.TopSurface = Enum.SurfaceType.Smooth
  478. b21 = Instance.new("SpecialMesh", p21)
  479. b21.MeshType = Enum.MeshType.Wedge
  480. b21.Name = "Mesh"
  481. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  482. w1 = Instance.new("Weld", p1)
  483. w1.Name = "Part_Weld"
  484. w1.Part0 = p1
  485. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  486. w1.Part1 = p2
  487. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  488. w2 = Instance.new("Weld", p2)
  489. w2.Name = "Part_Weld"
  490. w2.Part0 = p2
  491. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  492. w2.Part1 = p3
  493. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  494. w3 = Instance.new("Weld", p3)
  495. w3.Name = "Part_Weld"
  496. w3.Part0 = p3
  497. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  498. w3.Part1 = p4
  499. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  500. w4 = Instance.new("Weld", p4)
  501. w4.Name = "Part_Weld"
  502. w4.Part0 = p4
  503. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  504. w4.Part1 = p5
  505. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  506. w5 = Instance.new("Weld", p5)
  507. w5.Name = "Part_Weld"
  508. w5.Part0 = p5
  509. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  510. w5.Part1 = p6
  511. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  512. w6 = Instance.new("Weld", p6)
  513. w6.Name = "Part_Weld"
  514. w6.Part0 = p6
  515. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  516. w6.Part1 = p7
  517. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  518. w7 = Instance.new("Weld", p7)
  519. w7.Name = "Part_Weld"
  520. w7.Part0 = p7
  521. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  522. w7.Part1 = p8
  523. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  524. w8 = Instance.new("Weld", p8)
  525. w8.Name = "Part_Weld"
  526. w8.Part0 = p8
  527. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  528. w8.Part1 = p9
  529. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  530. w9 = Instance.new("Weld", p9)
  531. w9.Name = "Part_Weld"
  532. w9.Part0 = p9
  533. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  534. w9.Part1 = p10
  535. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  536. w10 = Instance.new("Weld", p10)
  537. w10.Name = "Part_Weld"
  538. w10.Part0 = p10
  539. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  540. w10.Part1 = p11
  541. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  542. w11 = Instance.new("Weld", p11)
  543. w11.Name = "Part_Weld"
  544. w11.Part0 = p11
  545. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  546. w11.Part1 = p12
  547. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  548. w12 = Instance.new("Weld", p12)
  549. w12.Name = "Part_Weld"
  550. w12.Part0 = p12
  551. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  552. w12.Part1 = p13
  553. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  554. w13 = Instance.new("Weld", p13)
  555. w13.Name = "Part_Weld"
  556. w13.Part0 = p13
  557. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  558. w13.Part1 = p14
  559. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  560. w14 = Instance.new("Weld", p14)
  561. w14.Name = "Part_Weld"
  562. w14.Part0 = p14
  563. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  564. w14.Part1 = p15
  565. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  566. w15 = Instance.new("Weld", p15)
  567. w15.Name = "Part_Weld"
  568. w15.Part0 = p15
  569. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  570. w15.Part1 = p16
  571. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  572. w16 = Instance.new("Weld", p16)
  573. w16.Name = "Part_Weld"
  574. w16.Part0 = p16
  575. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  576. w16.Part1 = p17
  577. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  578. w17 = Instance.new("Weld", p17)
  579. w17.Name = "Wedge_Weld"
  580. w17.Part0 = p17
  581. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  582. w17.Part1 = p18
  583. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  584. w18 = Instance.new("Weld", p18)
  585. w18.Name = "Wedge_Weld"
  586. w18.Part0 = p18
  587. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  588. w18.Part1 = p19
  589. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  590. w19 = Instance.new("Weld", p19)
  591. w19.Name = "Part_Weld"
  592. w19.Part0 = p19
  593. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  594. w19.Part1 = p20
  595. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  596. w20 = Instance.new("Weld", p20)
  597. w20.Name = "Part_Weld"
  598. w20.Part0 = p20
  599. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  600. w20.Part1 = p21
  601. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  602. m.Parent = char
  603. m:MakeJoints()
  604. ----------------------------------------------------
  605. local cor = Instance.new("Part", char.Absolution)
  606. cor.Name = "Thingy"
  607. cor.Locked = true
  608. cor.BottomSurface = 0
  609. cor.CanCollide = false
  610. cor.Size = Vector3.new(1, 13, 1)
  611. cor.Transparency = 1
  612. cor.TopSurface = 0
  613. corw = Instance.new("Weld", cor)
  614. corw.Part0 = rarm
  615. corw.Part1 = cor
  616. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  617. corw.C1 = CFrame.new(0, 0, 0)
  618. weld1 = Instance.new("Weld", char.Absolution)
  619. weld1.Part0 = cor
  620. weld1.Part1 = p6
  621. weld1.C0 = CFrame.new(0, 0, 0)
  622. ----------------------------------------------------
  623. hitb = Instance.new("Part", char.Absolution)
  624. hitb.Name = "Thingy2"
  625. hitb.Locked = true
  626. hitb.BottomSurface = 0
  627. hitb.CanCollide = false
  628. hitb.Size = Vector3.new(0, 8, 6)
  629. hitb.Transparency = 1
  630. hitb.TopSurface = 0
  631. weld2 = Instance.new("Weld", char.Absolution)
  632. weld2.Part0 = hitb
  633. weld2.Part1 = p12
  634. weld2.C0 = CFrame.new(0, .6, 1)
  635. ----------------------------------------------------
  636. local m = Instance.new("Model")
  637. m.Name = "Claw"
  638. p1 = Instance.new("Part", m)
  639. p1.BrickColor = BrickColor.new("Really black")
  640. p1.FormFactor = Enum.FormFactor.Custom
  641. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  642. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  643. p1.CanCollide = false
  644. p1.Locked = true
  645. p1.BottomSurface = Enum.SurfaceType.Smooth
  646. p1.TopSurface = Enum.SurfaceType.Smooth
  647. b1 = Instance.new("BlockMesh", p1)
  648. b1.Name = "Mesh"
  649. p2 = Instance.new("WedgePart", m)
  650. p2.BrickColor = BrickColor.new("Really black")
  651. p2.Name = "Wedge"
  652. p2.FormFactor = Enum.FormFactor.Custom
  653. p2.Size = Vector3.new(3, 1, 0.5)
  654. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  655. p2.CanCollide = false
  656. p2.Locked = true
  657. p2.BottomSurface = Enum.SurfaceType.Smooth
  658. p2.TopSurface = Enum.SurfaceType.Smooth
  659. p3 = Instance.new("Part", m)
  660. p3.BrickColor = BrickColor.new("Really black")
  661. p3.FormFactor = Enum.FormFactor.Custom
  662. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  663. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  664. p3.CanCollide = false
  665. p3.Locked = true
  666. p3.BottomSurface = Enum.SurfaceType.Smooth
  667. p3.TopSurface = Enum.SurfaceType.Smooth
  668. b2 = Instance.new("BlockMesh", p3)
  669. b2.Name = "Mesh"
  670. p4 = Instance.new("WedgePart", m)
  671. p4.BrickColor = BrickColor.new("Really black")
  672. p4.Name = "Wedge"
  673. p4.FormFactor = Enum.FormFactor.Custom
  674. p4.Size = Vector3.new(3, 1, 0.5)
  675. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  676. p4.CanCollide = false
  677. p4.Locked = true
  678. p4.BottomSurface = Enum.SurfaceType.Smooth
  679. p4.TopSurface = Enum.SurfaceType.Smooth
  680. p5 = Instance.new("Part", m)
  681. p5.BrickColor = BrickColor.new("Really black")
  682. p5.FormFactor = Enum.FormFactor.Custom
  683. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  684. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  685. p5.CanCollide = false
  686. p5.Locked = true
  687. p5.BottomSurface = Enum.SurfaceType.Smooth
  688. p5.TopSurface = Enum.SurfaceType.Smooth
  689. b3 = Instance.new("BlockMesh", p5)
  690. b3.Name = "Mesh"
  691. p6 = Instance.new("Part", m)
  692. p6.BrickColor = BrickColor.new("Really black")
  693. p6.FormFactor = Enum.FormFactor.Custom
  694. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  695. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  696. p6.CanCollide = false
  697. p6.Locked = true
  698. p6.BottomSurface = Enum.SurfaceType.Smooth
  699. p6.TopSurface = Enum.SurfaceType.Smooth
  700. b4 = Instance.new("BlockMesh", p6)
  701. b4.Name = "Mesh"
  702. p7 = Instance.new("Part", m)
  703. p7.BrickColor = BrickColor.new("Really black")
  704. p7.FormFactor = Enum.FormFactor.Custom
  705. p7.Size = Vector3.new(3, 1, 1.20000005)
  706. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  707. p7.CanCollide = false
  708. p7.Locked = true
  709. p7.BottomSurface = Enum.SurfaceType.Smooth
  710. p7.TopSurface = Enum.SurfaceType.Smooth
  711. b5 = Instance.new("BlockMesh", p7)
  712. b5.Name = "Mesh"
  713. p8 = Instance.new("Part", m)
  714. p8.BrickColor = BrickColor.new("Crimson")
  715. p8.FormFactor = Enum.FormFactor.Symmetric
  716. p8.Size = Vector3.new(1, 1, 1)
  717. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  718. p8.CanCollide = false
  719. p8.Locked = true
  720. b6 = Instance.new("SpecialMesh", p8)
  721. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  722. b6.TextureId = ""
  723. b6.MeshType = Enum.MeshType.FileMesh
  724. b6.Name = "Mesh"
  725. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  726. p9 = Instance.new("Part", m)
  727. p9.BrickColor = BrickColor.new("Really black")
  728. p9.FormFactor = Enum.FormFactor.Custom
  729. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  730. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  731. p9.CanCollide = false
  732. p9.Locked = true
  733. p9.BottomSurface = Enum.SurfaceType.Smooth
  734. p9.TopSurface = Enum.SurfaceType.Smooth
  735. b7 = Instance.new("BlockMesh", p9)
  736. b7.Name = "Mesh"
  737. p10 = Instance.new("Part", m)
  738. p10.BrickColor = BrickColor.new("Crimson")
  739. p10.FormFactor = Enum.FormFactor.Symmetric
  740. p10.Size = Vector3.new(1, 1, 1)
  741. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  742. p10.CanCollide = false
  743. p10.Locked = true
  744. b8 = Instance.new("SpecialMesh", p10)
  745. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  746. b8.TextureId = ""
  747. b8.MeshType = Enum.MeshType.FileMesh
  748. b8.Name = "Mesh"
  749. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  750. p11 = Instance.new("Part", m)
  751. p11.BrickColor = BrickColor.new("Really black")
  752. p11.FormFactor = Enum.FormFactor.Custom
  753. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  754. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  755. p11.CanCollide = false
  756. p11.Locked = true
  757. p11.BottomSurface = Enum.SurfaceType.Smooth
  758. p11.TopSurface = Enum.SurfaceType.Smooth
  759. b9 = Instance.new("BlockMesh", p11)
  760. b9.Name = "Mesh"
  761. p12 = Instance.new("Part", m)
  762. p12.BrickColor = BrickColor.new("Really black")
  763. p12.FormFactor = Enum.FormFactor.Custom
  764. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  765. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  766. p12.CanCollide = false
  767. p12.Locked = true
  768. p12.BottomSurface = Enum.SurfaceType.Smooth
  769. p12.TopSurface = Enum.SurfaceType.Smooth
  770. b10 = Instance.new("BlockMesh", p12)
  771. b10.Name = "Mesh"
  772. p13 = Instance.new("Part", m)
  773. p13.BrickColor = BrickColor.new("Really black")
  774. p13.FormFactor = Enum.FormFactor.Custom
  775. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  776. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  777. p13.CanCollide = false
  778. p13.Locked = true
  779. p13.BottomSurface = Enum.SurfaceType.Smooth
  780. p13.TopSurface = Enum.SurfaceType.Smooth
  781. b11 = Instance.new("BlockMesh", p13)
  782. b11.Name = "Mesh"
  783. p14 = Instance.new("Part", m)
  784. p14.BrickColor = BrickColor.new("Crimson")
  785. p14.FormFactor = Enum.FormFactor.Symmetric
  786. p14.Size = Vector3.new(1, 1, 1)
  787. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  788. p14.CanCollide = false
  789. p14.Locked = true
  790. b12 = Instance.new("SpecialMesh", p14)
  791. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  792. b12.TextureId = ""
  793. b12.MeshType = Enum.MeshType.FileMesh
  794. b12.Name = "Mesh"
  795. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  796. p15 = Instance.new("Part", m)
  797. p15.BrickColor = BrickColor.new("Medium stone grey")
  798. p15.Transparency = 1
  799. p15.Name = "ArmPart"
  800. p15.FormFactor = Enum.FormFactor.Custom
  801. p15.Size = Vector3.new(2, 1, 1)
  802. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  803. p15.CanCollide = false
  804. p15.Locked = true
  805. p15.BottomSurface = Enum.SurfaceType.Smooth
  806. p15.TopSurface = Enum.SurfaceType.Smooth
  807. b13 = Instance.new("BlockMesh", p15)
  808. b13.Name = "Mesh"
  809. p16 = Instance.new("Part", m)
  810. p16.BrickColor = BrickColor.new("Really black")
  811. p16.FormFactor = Enum.FormFactor.Custom
  812. p16.Size = Vector3.new(3, 1, 2.4000001)
  813. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  814. p16.CanCollide = false
  815. p16.Locked = true
  816. p16.BottomSurface = Enum.SurfaceType.Smooth
  817. p16.TopSurface = Enum.SurfaceType.Smooth
  818. b14 = Instance.new("BlockMesh", p16)
  819. b14.Name = "Mesh"
  820. p17 = Instance.new("Part", m)
  821. p17.BrickColor = BrickColor.new("Really black")
  822. p17.FormFactor = Enum.FormFactor.Custom
  823. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  824. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  825. p17.CanCollide = false
  826. p17.Locked = true
  827. p17.BottomSurface = Enum.SurfaceType.Smooth
  828. p17.TopSurface = Enum.SurfaceType.Smooth
  829. b15 = Instance.new("BlockMesh", p17)
  830. b15.Name = "Mesh"
  831. p18 = Instance.new("Part", m)
  832. p18.BrickColor = BrickColor.new("Crimson")
  833. p18.FormFactor = Enum.FormFactor.Symmetric
  834. p18.Size = Vector3.new(1, 1, 1)
  835. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  836. p18.CanCollide = false
  837. p18.Locked = true
  838. b16 = Instance.new("SpecialMesh", p18)
  839. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  840. b16.TextureId = ""
  841. b16.MeshType = Enum.MeshType.FileMesh
  842. b16.Name = "Mesh"
  843. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  844. p19 = Instance.new("Part", m)
  845. p19.BrickColor = BrickColor.new("Crimson")
  846. p19.FormFactor = Enum.FormFactor.Symmetric
  847. p19.Size = Vector3.new(1, 1, 1)
  848. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  849. p19.CanCollide = false
  850. p19.Locked = true
  851. b17 = Instance.new("SpecialMesh", p19)
  852. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  853. b17.TextureId = ""
  854. b17.MeshType = Enum.MeshType.FileMesh
  855. b17.Name = "Mesh"
  856. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  857. p20 = Instance.new("Part", m)
  858. p20.BrickColor = BrickColor.new("Really black")
  859. p20.FormFactor = Enum.FormFactor.Custom
  860. p20.Size = Vector3.new(3, 1, 2.4000001)
  861. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  862. p20.CanCollide = false
  863. p20.Locked = true
  864. p20.BottomSurface = Enum.SurfaceType.Smooth
  865. p20.TopSurface = Enum.SurfaceType.Smooth
  866. b18 = Instance.new("BlockMesh", p20)
  867. b18.Name = "Mesh"
  868. p21 = Instance.new("Part", m)
  869. p21.BrickColor = BrickColor.new("Really black")
  870. p21.FormFactor = Enum.FormFactor.Custom
  871. p21.Size = Vector3.new(3, 1, 1.19999993)
  872. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  873. p21.CanCollide = false
  874. p21.Locked = true
  875. p21.BottomSurface = Enum.SurfaceType.Smooth
  876. p21.TopSurface = Enum.SurfaceType.Smooth
  877. b19 = Instance.new("BlockMesh", p21)
  878. b19.Name = "Mesh"
  879. p22 = Instance.new("WedgePart", m)
  880. p22.BrickColor = BrickColor.new("Really black")
  881. p22.Name = "Wedge"
  882. p22.FormFactor = Enum.FormFactor.Custom
  883. p22.Size = Vector3.new(3, 1, 0.5)
  884. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  885. p22.CanCollide = false
  886. p22.Locked = true
  887. p22.BottomSurface = Enum.SurfaceType.Smooth
  888. p22.TopSurface = Enum.SurfaceType.Smooth
  889. p23 = Instance.new("Part", m)
  890. p23.BrickColor = BrickColor.new("Really black")
  891. p23.FormFactor = Enum.FormFactor.Custom
  892. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  893. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  894. p23.CanCollide = false
  895. p23.Locked = true
  896. p23.BottomSurface = Enum.SurfaceType.Smooth
  897. p23.TopSurface = Enum.SurfaceType.Smooth
  898. b20 = Instance.new("BlockMesh", p23)
  899. b20.Name = "Mesh"
  900. p24 = Instance.new("WedgePart", m)
  901. p24.BrickColor = BrickColor.new("Really black")
  902. p24.Name = "Wedge"
  903. p24.FormFactor = Enum.FormFactor.Custom
  904. p24.Size = Vector3.new(3, 1, 0.5)
  905. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  906. p24.CanCollide = false
  907. p24.Locked = true
  908. p24.BottomSurface = Enum.SurfaceType.Smooth
  909. p24.TopSurface = Enum.SurfaceType.Smooth
  910. p25 = Instance.new("Part", m)
  911. p25.BrickColor = BrickColor.new("Crimson")
  912. p25.FormFactor = Enum.FormFactor.Symmetric
  913. p25.Size = Vector3.new(1, 1, 1)
  914. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  915. p25.CanCollide = false
  916. p25.Locked = true
  917. p25.BottomSurface = Enum.SurfaceType.Smooth
  918. p25.TopSurface = Enum.SurfaceType.Smooth
  919. b21 = Instance.new("SpecialMesh", p25)
  920. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  921. b21.TextureId = ""
  922. b21.MeshType = Enum.MeshType.FileMesh
  923. b21.Name = "Mesh"
  924. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  925. p26 = Instance.new("Part", m)
  926. p26.BrickColor = BrickColor.new("Really black")
  927. p26.FormFactor = Enum.FormFactor.Symmetric
  928. p26.Size = Vector3.new(1, 1, 1)
  929. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  930. p26.CanCollide = false
  931. p26.Locked = true
  932. p26.BottomSurface = Enum.SurfaceType.Smooth
  933. p26.TopSurface = Enum.SurfaceType.Smooth
  934. b22 = Instance.new("SpecialMesh", p26)
  935. b22.MeshType = Enum.MeshType.Brick
  936. b22.Name = "Mesh"
  937. w1 = Instance.new("Weld", p1)
  938. w1.Name = "Wedge_Weld"
  939. w1.Part0 = p1
  940. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  941. w1.Part1 = p2
  942. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  943. w2 = Instance.new("Weld", p2)
  944. w2.Name = "Part_Weld"
  945. w2.Part0 = p2
  946. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  947. w2.Part1 = p3
  948. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  949. w3 = Instance.new("Weld", p3)
  950. w3.Name = "Wedge_Weld"
  951. w3.Part0 = p3
  952. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  953. w3.Part1 = p4
  954. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  955. w4 = Instance.new("Weld", p4)
  956. w4.Name = "Part_Weld"
  957. w4.Part0 = p4
  958. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  959. w4.Part1 = p5
  960. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  961. w5 = Instance.new("Weld", p5)
  962. w5.Name = "Part_Weld"
  963. w5.Part0 = p5
  964. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  965. w5.Part1 = p6
  966. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  967. w6 = Instance.new("Weld", p6)
  968. w6.Name = "Part_Weld"
  969. w6.Part0 = p6
  970. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  971. w6.Part1 = p7
  972. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  973. w7 = Instance.new("Weld", p7)
  974. w7.Name = "Part_Weld"
  975. w7.Part0 = p7
  976. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  977. w7.Part1 = p8
  978. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  979. w8 = Instance.new("Weld", p8)
  980. w8.Name = "Part_Weld"
  981. w8.Part0 = p8
  982. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  983. w8.Part1 = p9
  984. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  985. w9 = Instance.new("Weld", p9)
  986. w9.Name = "Part_Weld"
  987. w9.Part0 = p9
  988. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  989. w9.Part1 = p10
  990. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  991. w10 = Instance.new("Weld", p10)
  992. w10.Name = "Part_Weld"
  993. w10.Part0 = p10
  994. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  995. w10.Part1 = p11
  996. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  997. w11 = Instance.new("Weld", p11)
  998. w11.Name = "Part_Weld"
  999. w11.Part0 = p11
  1000. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1001. w11.Part1 = p12
  1002. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1003. w12 = Instance.new("Weld", p12)
  1004. w12.Name = "Part_Weld"
  1005. w12.Part0 = p12
  1006. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1007. w12.Part1 = p13
  1008. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1009. w13 = Instance.new("Weld", p13)
  1010. w13.Name = "Part_Weld"
  1011. w13.Part0 = p13
  1012. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1013. w13.Part1 = p14
  1014. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1015. w14 = Instance.new("Weld", p14)
  1016. w14.Name = "ArmPart_Weld"
  1017. w14.Part0 = p14
  1018. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1019. w14.Part1 = p15
  1020. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1021. w15 = Instance.new("Weld", p15)
  1022. w15.Name = "Part_Weld"
  1023. w15.Part0 = p15
  1024. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1025. w15.Part1 = p16
  1026. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1027. w16 = Instance.new("Weld", p16)
  1028. w16.Name = "Part_Weld"
  1029. w16.Part0 = p16
  1030. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1031. w16.Part1 = p17
  1032. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1033. w17 = Instance.new("Weld", p17)
  1034. w17.Name = "Part_Weld"
  1035. w17.Part0 = p17
  1036. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1037. w17.Part1 = p18
  1038. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1039. w18 = Instance.new("Weld", p18)
  1040. w18.Name = "Part_Weld"
  1041. w18.Part0 = p18
  1042. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1043. w18.Part1 = p19
  1044. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1045. w19 = Instance.new("Weld", p19)
  1046. w19.Name = "Part_Weld"
  1047. w19.Part0 = p19
  1048. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1049. w19.Part1 = p20
  1050. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1051. w20 = Instance.new("Weld", p20)
  1052. w20.Name = "Part_Weld"
  1053. w20.Part0 = p20
  1054. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1055. w20.Part1 = p21
  1056. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1057. w21 = Instance.new("Weld", p21)
  1058. w21.Name = "Wedge_Weld"
  1059. w21.Part0 = p21
  1060. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1061. w21.Part1 = p22
  1062. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1063. w22 = Instance.new("Weld", p22)
  1064. w22.Name = "Part_Weld"
  1065. w22.Part0 = p22
  1066. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1067. w22.Part1 = p23
  1068. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1069. w23 = Instance.new("Weld", p23)
  1070. w23.Name = "Wedge_Weld"
  1071. w23.Part0 = p23
  1072. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1073. w23.Part1 = p24
  1074. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1075. w24 = Instance.new("Weld", p24)
  1076. w24.Name = "Part_Weld"
  1077. w24.Part0 = p24
  1078. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1079. w24.Part1 = p25
  1080. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1081. w25 = Instance.new("Weld", p25)
  1082. w25.Name = "Part_Weld"
  1083. w25.Part0 = p25
  1084. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1085. w25.Part1 = p26
  1086. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1087. m.Parent = char
  1088. m:MakeJoints()
  1089. ----------------------------------------------------
  1090. local cor2 = Instance.new("Part", char.Claw)
  1091. cor2.Name = "Thingy"
  1092. cor2.Locked = true
  1093. cor2.BottomSurface = 0
  1094. cor2.CanCollide = false
  1095. cor2.Size = Vector3.new(2, 1, 1)
  1096. cor2.Transparency = 1
  1097. cor2.TopSurface = 0
  1098. corw2 = Instance.new("Weld", cor2)
  1099. corw2.Part0 = larm
  1100. corw2.Part1 = cor2
  1101. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1102. corw2.C1 = CFrame.new(0, 0, 0)
  1103. weld2 = Instance.new("Weld", char.Claw)
  1104. weld2.Part0 = cor2
  1105. weld2.Part1 = char.Claw.ArmPart
  1106. weld2.C0 = CFrame.new(0, 0, 0)
  1107. ----------------------------------------------------
  1108. function weld5(part0, part1, c0, c1)
  1109. weeld=Instance.new("Weld", part0)
  1110. weeld.Part0=part0
  1111. weeld.Part1=part1
  1112. weeld.C0=c0
  1113. weeld.C1=c1
  1114. return weeld
  1115. end
  1116. ----------------------------------------------------
  1117. function newRay(start,face,range,wat)
  1118. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1119. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1120. return rey,hit,pos
  1121. end
  1122. ----------------------------------------------------
  1123. mod5 = Instance.new("Model",char)
  1124.  
  1125. function FindNearestTorso(Position,Distance,SinglePlayer)
  1126. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1127. local List = {}
  1128. for i,v in pairs(workspace:GetChildren())do
  1129. if v:IsA("Model")then
  1130. if v:findFirstChild("Torso")then
  1131. if v ~= char then
  1132. if(v.Torso.Position -Position).magnitude <= Distance then
  1133. table.insert(List,v)
  1134. end
  1135. end
  1136. end
  1137. end
  1138. end
  1139. return List
  1140. end
  1141.  
  1142. function Landing()
  1143. part=Instance.new('Part',mod5)
  1144. part.Anchored=true
  1145. part.CanCollide=false
  1146. part.FormFactor='Custom'
  1147. part.Size=Vector3.new(.2,.2,.2)
  1148. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1149. part.Transparency=.7
  1150. part.BrickColor=BrickColor.new('Really black')
  1151. mesh=Instance.new('SpecialMesh',part)
  1152. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1153. mesh.Scale=Vector3.new(10,5,10)
  1154.  
  1155. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1156. if v:FindFirstChild('Humanoid') then
  1157. v.Humanoid:TakeDamage(math.random(444,445))
  1158. v.Humanoid.PlatformStand = true
  1159. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1160. end
  1161. end
  1162.  
  1163. coroutine.resume(coroutine.create(function()
  1164. for i=0,3.8,0.05 do
  1165. wait()
  1166. part.CFrame=part.CFrame
  1167. part.Transparency=i
  1168. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1169. end
  1170. part.Parent = nil
  1171. end))
  1172. end
  1173. ----------------------------------------------------
  1174. mod4 = Instance.new("Model",char)
  1175.  
  1176. ptez = {0.7, 0.8, 0.9, 1}
  1177.  
  1178. function FindNearestTorso(Position,Distance,SinglePlayer)
  1179. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1180. local List = {}
  1181. for i,v in pairs(workspace:GetChildren())do
  1182. if v:IsA("Model")then
  1183. if v:findFirstChild("Torso")then
  1184. if v ~= char then
  1185. if(v.Torso.Position -Position).magnitude <= Distance then
  1186. table.insert(List,v)
  1187. end
  1188. end
  1189. end
  1190. end
  1191. end
  1192. return List
  1193. end
  1194.  
  1195. function GroundPound()
  1196. part=Instance.new('Part',mod4)
  1197. part.Anchored=true
  1198. part.CanCollide=false
  1199. part.FormFactor='Custom'
  1200. part.Size=Vector3.new(.2,.2,.2)
  1201. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1202. part.Transparency=.7
  1203. part.BrickColor=BrickColor.new('Really black')
  1204. mesh=Instance.new('SpecialMesh',part)
  1205. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1206. mesh.Scale=Vector3.new(3,3,3)
  1207. part2=Instance.new('Part',mod4)
  1208. part2.Anchored=true
  1209. part2.CanCollide=false
  1210. part2.FormFactor='Custom'
  1211. part2.Size=Vector3.new(.2,.2,.2)
  1212. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1213. part2.Transparency=.7
  1214. part2.BrickColor=BrickColor.new('Crimson')
  1215. mesh2=Instance.new('SpecialMesh',part2)
  1216. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1217. mesh2.Scale=Vector3.new(3,1.5,3)
  1218. x = Instance.new("Sound",char)
  1219. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1220. x.Pitch = ptez[math.random(1,#ptez)]
  1221. x.Volume = 1
  1222. wait(.1)
  1223. x:Play()
  1224. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1225. if v:FindFirstChild('Humanoid') then
  1226. v.Humanoid:TakeDamage(math.random(855,1555))
  1227. end
  1228. end
  1229. coroutine.resume(coroutine.create(function()
  1230. for i=0,0.62,0.13 do
  1231. wait()
  1232. part.CFrame=part.CFrame
  1233. part.Transparency=i
  1234. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1235. part2.CFrame=part2.CFrame
  1236. part2.Transparency=i
  1237. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1238. end
  1239. part.Parent=nil
  1240. part2.Parent=nil
  1241. x:Destroy()
  1242. end))
  1243. end
  1244. ----------------------------------------------------
  1245. mod=Instance.new('Model',char)
  1246.  
  1247. function charge()
  1248. hed.Velocity=hed.CFrame.lookVector*200
  1249. part=Instance.new('Part',mod)
  1250. part.Anchored=true
  1251. part.CanCollide=false
  1252. part.FormFactor='Custom'
  1253. part.Size=Vector3.new(.2,.2,.2)
  1254. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1255. part.Transparency=.7
  1256. part.BrickColor=BrickColor.new('Crimson')
  1257. mesh=Instance.new('SpecialMesh',part)
  1258. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1259. mesh.Scale=Vector3.new(10,5,10)
  1260. part2=part:clone()
  1261. part2.Parent=mod
  1262. part2.BrickColor=BrickColor.new('Crimson')
  1263. mesh2=mesh:clone()
  1264. mesh2.Parent=part2
  1265. mesh2.Scale=Vector3.new(20,10,20)
  1266. part3=part2:clone()
  1267. part3.Parent = mod
  1268. part3.BrickColor=BrickColor.new('Really black')
  1269. mesh3=mesh2:clone()
  1270. mesh2.Parent=part3
  1271. mesh3.Scale=Vector3.new(30,15,30)
  1272. coroutine.resume(coroutine.create(function()
  1273. for i=0,1,0.1 do
  1274. wait()
  1275. part.CFrame=part.CFrame
  1276. part.Transparency=i
  1277. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1278. part2.CFrame=part2.CFrame
  1279. part2.Transparency=i
  1280. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1281. part3.CFrame=part3.CFrame
  1282. part3.Transparency=i
  1283. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1284. end
  1285. part.Parent=nil
  1286. part2.Parent=nil
  1287. part3.Parent = nil
  1288. end))
  1289. end
  1290. ----------------------------------------------------
  1291. function FindNearestTorso(Position,Distance,SinglePlayer)
  1292. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1293. local List = {}
  1294. for i,v in pairs(workspace:GetChildren())do
  1295. if v:IsA("Model")then
  1296. if v:findFirstChild("Torso")then
  1297. if v ~= char then
  1298. if(v.Torso.Position -Position).magnitude <= Distance then
  1299. table.insert(List,v)
  1300. end
  1301. end
  1302. end
  1303. end
  1304. end
  1305. return List
  1306. end
  1307.  
  1308. mod3 = Instance.new("Model",rleg)
  1309.  
  1310. function Stomp()
  1311. part=Instance.new('Part',mod3)
  1312. part.Anchored=true
  1313. part.CanCollide=false
  1314. part.FormFactor='Custom'
  1315. part.Size=Vector3.new(.2,.2,.2)
  1316. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1317. part.Transparency=.7
  1318. part.BrickColor=BrickColor.new('Really red')
  1319. mesh=Instance.new('SpecialMesh',part)
  1320. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1321. mesh.Scale=Vector3.new(25,25,25)
  1322. part2=part:clone()
  1323. part2.Parent=mod3
  1324. part2.BrickColor=BrickColor.new('Really red')
  1325. mesh2=mesh:clone()
  1326. mesh2.Parent=part2
  1327. mesh2.Scale=Vector3.new(15,15,15)
  1328. part3=part:clone()
  1329. part3.Parent=mod3
  1330. part3.TopSurface=0
  1331. part3.BottomSurface=0
  1332. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1333. mesh3=Instance.new('SpecialMesh',part3)
  1334. mesh3.MeshType = 3
  1335. mesh3.Scale=Vector3.new(12,12,12)
  1336. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1337. if v:FindFirstChild('Humanoid') then
  1338. v.Humanoid:TakeDamage(math.random(203,6330))
  1339. v.Humanoid.PlatformStand = true
  1340. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1341. end
  1342. end
  1343. coroutine.resume(coroutine.create(function()
  1344. for i=0,3.8,0.05 do
  1345. wait()
  1346. part.CFrame=part.CFrame
  1347. part.Transparency=i
  1348. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1349. part2.CFrame=part2.CFrame
  1350. part2.Transparency=i
  1351. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1352. part3.CFrame=part3.CFrame
  1353. part3.Transparency=i
  1354. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1355. end
  1356. end))
  1357. end
  1358. ----------------------------------------------------
  1359.  
  1360. local acos = math.acos
  1361. local sqrt = math.sqrt
  1362. local Vec3 = Vector3.new
  1363. local fromAxisAngle = CFrame.fromAxisAngle
  1364.  
  1365. local function toAxisAngle(CFr)
  1366. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1367. local Angle = math.acos((R00+R11+R22-1)/2)
  1368. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1369. A = A == 0 and 0.00001 or A
  1370. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1371. B = B == 0 and 0.00001 or B
  1372. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1373. C = C == 0 and 0.00001 or C
  1374. local x = (R21-R12)/sqrt(A)
  1375. local y = (R02-R20)/sqrt(B)
  1376. local z = (R10-R01)/sqrt(C)
  1377. return Vec3(x,y,z),Angle
  1378. end
  1379.  
  1380. function ApplyTrig(Num,Func)
  1381. local Min,Max = Func(0),Func(1)
  1382. local i = Func(Num)
  1383. return (i-Min)/(Max-Min)
  1384. --[[if Func == "sin" then
  1385. return (math.sin((1-Num)*math.pi)+1)/2
  1386. elseif Func == "cos" then
  1387. return (math.cos((1-Num)*math.pi)+1)/2
  1388. end]]
  1389. end
  1390.  
  1391. function LerpCFrame(CFrame1,CFrame2,Num)
  1392. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1393. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1394. end
  1395.  
  1396. function Crater(Torso,Radius)
  1397. Spawn(function()
  1398. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1399. local Ignore = {}
  1400. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1401. if v.Character ~= nil then
  1402. Ignore[#Ignore+1] = v.Character
  1403. end
  1404. end
  1405. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1406. if Hit == nil then return end
  1407. local Parts = {}
  1408. for i = 1,360,10 do
  1409. local P = Instance.new("Part",Torso.Parent)
  1410. P.Anchored = true
  1411. P.FormFactor = "Custom"
  1412. P.BrickColor = Hit.BrickColor
  1413. P.Material = Hit.Material
  1414. P.TopSurface = "Smooth"
  1415. P.BottomSurface = "Smooth"
  1416. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1417. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1418. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1419. if math.random(0,5) == 0 then -- rubble
  1420. local P = Instance.new("Part",Torso.Parent)
  1421. P.Anchored = true
  1422. P.FormFactor = "Custom"
  1423. P.BrickColor = Hit.BrickColor
  1424. P.Material = Hit.Material
  1425. P.TopSurface = "Smooth"
  1426. P.BottomSurface = "Smooth"
  1427. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1428. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1429. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1430. end
  1431. end
  1432. for i = 0,1,0.05 do
  1433. for i2,v in pairs(Parts) do
  1434. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1435. end
  1436. wait(0.02)
  1437. end
  1438. for i,v in pairs(Parts) do
  1439. if v[1].Size.X > 2.1 then
  1440. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1441. end
  1442. v[1].Anchored = false
  1443. end
  1444. for i = 0,1,0.05 do
  1445. for i2,v in pairs(Parts) do
  1446. v[1].Transparency = i
  1447. if i == 1 then
  1448. v[1]:Destroy()
  1449. elseif i >= 0.25 then
  1450. v[1].CanCollide = false
  1451. end
  1452. end
  1453. wait(0.02)
  1454. end
  1455. Parts = nil
  1456. end)
  1457. end
  1458.  
  1459. ----------------------------------------------------
  1460. mouse.KeyDown:connect(function(key)
  1461. if key == "r" then
  1462. larm.BrickColor = BrickColor.new("Crimson")
  1463. rarm.BrickColor = BrickColor.new("Crimson")
  1464. if Debounces.CanAttack == true then
  1465. Debounces.CanAttack = false
  1466. Debounces.on = true
  1467. Debounces.NoIdl = true
  1468. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1469. hit = ht.Parent
  1470. if ht and hit:IsA("Model") then
  1471. if hit:FindFirstChild("Humanoid") then
  1472. if hit.Name ~= p.Name then
  1473. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1474. Debounces.Slashed = true]]--
  1475. hit:FindFirstChild("Humanoid"):TakeDamage(333)
  1476. wait(1)
  1477. --Debounces.Slashed = false
  1478. --end
  1479. end
  1480. end
  1481. elseif ht and hit:IsA("Hat") then
  1482. if hit.Parent.Name ~= p.Name then
  1483. if hit.Parent:FindFirstChild("Humanoid") then
  1484. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1485. Debounces.Slashed = true]]--
  1486. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(455)
  1487. wait(1)
  1488. --Debounces.Slashed = false
  1489. end
  1490. end
  1491. end
  1492. end)
  1493. q = Instance.new("Sound",hed)
  1494. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1495. q.Pitch = 0.85
  1496. q.Looped = false
  1497. q1 = Instance.new("Sound",hed)
  1498. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1499. q1.Pitch = 0.85
  1500. q1.Looped = false
  1501. q:Play()
  1502. q1:Play()
  1503. for i = 1,20 do
  1504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1510. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1511. if Debounces.on == false then break end
  1512. wait()
  1513. end
  1514. n = Instance.new("Sound",hed)
  1515. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1516. n.Pitch = 0.94
  1517. n.Looped = false
  1518. n1 = Instance.new("Sound",hed)
  1519. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1520. n1.Pitch = 0.94
  1521. n1.Looped = false
  1522. n:Play()
  1523. n1:Play()
  1524. b = Instance.new("Sound",hed)
  1525. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1526. b.Pitch = 0.94
  1527. b.Looped = false
  1528. b1 = Instance.new("Sound",hed)
  1529. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1530. b1.Pitch = 0.94
  1531. b1.Looped = false
  1532. b:Play()
  1533. b1:Play()
  1534. for i = 1,26 do
  1535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1541. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1542. if Debounces.on == false then break end
  1543. wait()
  1544. end
  1545. wait(.5)
  1546. to:disconnect()
  1547. q:Destroy()
  1548. q1:Destroy()
  1549. n:Destroy()
  1550. n1:Destroy()
  1551. larm.BrickColor = BrickColor.new("Really black")
  1552. rarm.BrickColor = BrickColor.new("Really black")
  1553. if Debounces.CanAttack == false then
  1554. Debounces.CanAttack = true
  1555. Debounces.on = false
  1556. Debounces.NoIdl = false
  1557. end
  1558. end
  1559. end
  1560. end)
  1561. ----------------------------------------------------
  1562. mouse.KeyDown:connect(function(key)
  1563. if key == "q" then
  1564. larm.BrickColor = BrickColor.new("Crimson")
  1565. rarm.BrickColor = BrickColor.new("Crimson")
  1566. if Debounces.CanAttack == true then
  1567. Debounces.CanAttack = false
  1568. Debounces.on = true
  1569. Debounces.NoIdl = true
  1570. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1571. hit = ht.Parent
  1572. if ht and hit:IsA("Model") then
  1573. if hit:FindFirstChild("Humanoid") then
  1574. if hit.Name ~= p.Name then
  1575. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1576. Debounces.Slashed = true]]--
  1577. hit:FindFirstChild("Humanoid"):TakeDamage(4555)
  1578. wait(1)
  1579. --Debounces.Slashed = false
  1580. --end
  1581. end
  1582. end
  1583. elseif ht and hit:IsA("Hat") then
  1584. if hit.Parent.Name ~= p.Name then
  1585. if hit.Parent:FindFirstChild("Humanoid") then
  1586. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1587. Debounces.Slashed = true]]--
  1588. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(554)
  1589. wait(1)
  1590. --Debounces.Slashed = false
  1591. end
  1592. end
  1593. end
  1594. end)
  1595. for i = 1, 20 do
  1596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1598. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1599. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1602. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1603. if Debounces.on == false then break end
  1604. wait()
  1605. end
  1606. z = Instance.new("Sound",hed)
  1607. z.SoundId = "rbxassetid://160069154"
  1608. z.Looped = false
  1609. z.Pitch = .9
  1610. z1 = Instance.new("Sound",hed)
  1611. z1.SoundId = "rbxassetid://160069154"
  1612. z1.Looped = false
  1613. z1.Pitch = .9
  1614. wait(0.01)
  1615. z:Play()
  1616. z1:Play()
  1617. for i = 1, 12 do
  1618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1624. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1625. if Debounces.on == false then break end
  1626. wait()
  1627. end
  1628. for i = 1, 12 do
  1629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1635. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1636. if Debounces.on == false then break end
  1637. wait()
  1638. end
  1639. z = Instance.new("Sound",hed)
  1640. z.SoundId = "rbxassetid://168586621"
  1641. z.Looped = false
  1642. z.Pitch = 1
  1643. z1 = Instance.new("Sound",hed)
  1644. z1.SoundId = "rbxassetid://168586621"
  1645. z1.Looped = false
  1646. z1.Pitch = 1
  1647. wait(0.01)
  1648. z:Play()
  1649. z1:Play()
  1650. for i = 1, 12 do
  1651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1657. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1658. if Debounces.on == false then break end
  1659. wait()
  1660. end
  1661. to:disconnect()
  1662. larm.BrickColor = BrickColor.new("Really black")
  1663. rarm.BrickColor = BrickColor.new("Really black")
  1664. if Debounces.CanAttack == false then
  1665. Debounces.CanAttack = true
  1666. Debounces.on = false
  1667. Debounces.NoIdl = false
  1668. end
  1669. end
  1670. end
  1671. end)
  1672. ----------------------------------------------------
  1673. Sit = false
  1674. mouse.KeyDown:connect(function(key)
  1675. if key == "v" then
  1676. if Sit == false then
  1677. Sit = true
  1678. hum.WalkSpeed = 0.001
  1679. stanceToggle = "Sitting"
  1680. elseif Sit == true then
  1681. Sit = false
  1682. hum.WalkSpeed = 33
  1683. stanceToggle = "Normal"
  1684. end
  1685. end
  1686. end)
  1687. ----------------------------------------------------
  1688. mouse.KeyDown:connect(function(key)
  1689. if key == "t" then
  1690. if Debounces.CanAttack == true then
  1691. Debounces.CanAttack = false
  1692. Debounces.on = true
  1693. Debounces.NoIdl = true
  1694. for i = 1, 20 do
  1695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1701. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1702. if Debounces.on == false then break end
  1703. wait()
  1704. end
  1705. Spawn(function()
  1706. local Parts = {}
  1707. for Y = -5,5 do
  1708. local P = Instance.new("Part",char)
  1709. P.Anchored = true
  1710. P.FormFactor = "Custom"
  1711. P.CanCollide = false
  1712. P.Size = Vector3.new(1,2,1)
  1713. P.TopSurface = "SmoothNoOutlines"
  1714. P.BottomSurface = "SmoothNoOutlines"
  1715. P.BrickColor = BrickColor.new("Really black")
  1716. P.Name = tostring(Y)
  1717. local i = (Y+5)/(10)
  1718. i = 1-math.cos(math.pi*i-(math.pi/2))
  1719. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1720. --[[P.Touched:connect(function(ht)
  1721. local hit = ht.Parent
  1722. if hit:FindFirstChild("Humanoid") then
  1723. hit.Humanoid:TakeDamage(math.random(20,50))
  1724. end
  1725. end)]]--
  1726. s = Instance.new("Sound",P)
  1727. s.SoundId = "rbxassetid://228343271"
  1728. s.Volume = .7
  1729. s.Pitch = 0.9
  1730. s:Play()
  1731. P.Touched:connect(function(ht)
  1732. hit = ht.Parent
  1733. if ht and hit:IsA("Model") then
  1734. if hit:FindFirstChild("Humanoid") then
  1735. if hit.Name ~= p.Name then
  1736. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1737. Debounces.Slashed = true]]--
  1738. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(155,533))
  1739. hit:FindFirstChild("Humanoid").PlatformStand = true
  1740. wait(1)
  1741. --Debounces.Slashed = false
  1742. --end
  1743. end
  1744. end
  1745. elseif ht and hit:IsA("Hat") then
  1746. if hit.Parent.Name ~= p.Name then
  1747. if hit.Parent:FindFirstChild("Humanoid") then
  1748. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1749. Debounces.Slashed = true]]--
  1750. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1222,3453))
  1751. hit:FindFirstChild("Humanoid").PlatformStand = true
  1752. wait(1)
  1753. --Debounces.Slashed = false
  1754. --end
  1755. end
  1756. end
  1757. end
  1758. end)
  1759. Parts[#Parts+1] = P
  1760. end
  1761. local BREAKIT = false
  1762. local CParts = {}
  1763. local Rocks = {}
  1764. local LastPos = nil
  1765. for i = 1,70 do
  1766. for i2,v in pairs(Parts) do
  1767. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1768. local cf = v.CFrame
  1769. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1770. v.CFrame = cf
  1771. v.Transparency = v.Transparency+0.02
  1772. if v.Transparency >= 0.975 then BREAKIT = true end
  1773. if v.Name == "0" then
  1774. local Ignore = {}
  1775. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1776. if v.Character ~= nil then
  1777. Ignore[#Ignore+1] = v.Character
  1778. end
  1779. end
  1780. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1781. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1782. if Hit ~= nil then
  1783. if #Rocks == 0 then
  1784. for i = 1,5 do
  1785. local P = Instance.new("Part",char)
  1786. Rocks[#Rocks+1] = P
  1787. P.Anchored = true
  1788. P.FormFactor = "Custom"
  1789. P.BrickColor = Hit.BrickColor
  1790. P.Material = Hit.Material
  1791. P.TopSurface = "Smooth"
  1792. P.BottomSurface = "Smooth"
  1793. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1794. end
  1795. end
  1796. for i,P in pairs(Rocks) do
  1797. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1798. end
  1799. local P = Instance.new("Part",char)
  1800. CParts[#CParts+1] = {P,tick()}
  1801. P.Anchored = true
  1802. P.FormFactor = "Custom"
  1803. P.BrickColor = Hit.BrickColor
  1804. P.Material = Hit.Material
  1805. P.TopSurface = "Smooth"
  1806. P.BottomSurface = "Smooth"
  1807. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1808. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1809. Pos = Pos.p
  1810. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1811. local P = P:Clone()
  1812. CParts[#CParts+1] = {P,tick()}
  1813. P.Parent = char
  1814. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1815. Pos = Pos.p
  1816. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1817. if LastPos ~= nil then
  1818. local P = P:Clone()
  1819. CParts[#CParts+1] = {P,tick()}
  1820. P.Parent = char
  1821. P.BrickColor = BrickColor.new("Really black")
  1822. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1823. Pos = Pos.p
  1824. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1825. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1826. --P.Velocity = Vector3.new(0,-1000,0)
  1827. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1828. end
  1829. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1830. end
  1831. end
  1832. end
  1833. if BREAKIT then break end
  1834. wait(0.002)
  1835. end
  1836. for i,v in pairs(Rocks) do
  1837. CParts[#CParts+1] = {v,tick()}
  1838. end
  1839. for i,v in pairs(Parts) do
  1840. v:Destroy()
  1841. end
  1842. Parts = nil
  1843. while true do
  1844. local t = tick()
  1845. local p = nil
  1846. for i,v in pairs(CParts) do
  1847. if t-v[2] > 4 then
  1848. v[1].Transparency = v[1].Transparency+0.05
  1849. if v[1].Transparency >= 1 then
  1850. v[1]:Destroy()
  1851. CParts[i] = nil
  1852. end
  1853. end
  1854. p = v
  1855. end
  1856. if p == nil then break end
  1857. wait(0.002)
  1858. end
  1859. for i,v in pairs(CParts) do
  1860. v:Destroy()
  1861. end
  1862. CParts = {}
  1863. end)
  1864. for i = 1, 20 do
  1865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1871. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1872. if Debounces.on == false then break end
  1873. wait()
  1874. end
  1875. if Debounces.CanAttack == false then
  1876. Debounces.CanAttack = true
  1877. Debounces.on = false
  1878. Debounces.NoIdl = false
  1879. end
  1880. end
  1881. end
  1882. end)
  1883. ----------------------------------------------------
  1884. mouse.KeyDown:connect(function(key)
  1885. if key == "e" then
  1886. larm.BrickColor = BrickColor.new("Crimson")
  1887. rarm.BrickColor = BrickColor.new("Crimson")
  1888. if Debounces.CanAttack == true then
  1889. Debounces.CanAttack = false
  1890. Debounces.on = true
  1891. Debounces.NoIdl = true
  1892. for i = 1, 18 do
  1893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1899. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1900. if Debounces.on == false then break end
  1901. wait()
  1902. end
  1903. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1904. local rng = Instance.new("Part", char.Absolution.Handle)
  1905. rng.Anchored = true
  1906. rng.BrickColor = BrickColor.new("Really black")
  1907. rng.CanCollide = true
  1908. rng.FormFactor = 3
  1909. rng.Name = "Ring"
  1910. rng.Size = Vector3.new(1, 1, 1)
  1911. rng.CanCollide = false
  1912. rng.Transparency = 0.35
  1913. rng.TopSurface = 0
  1914. rng.BottomSurface = 0
  1915. rng.CFrame = HandCF
  1916. local rngm = Instance.new("SpecialMesh", rng)
  1917. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1918. rngm.Scale = Vector3.new(1, 1, 2)
  1919. x = Instance.new("Sound", hed)
  1920. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1921. x.Looped = false
  1922. x.Pitch = .7
  1923. x.Volume = 1
  1924. x1 = Instance.new("Sound", hed)
  1925. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1926. x1.Looped = false
  1927. x1.Pitch = .7
  1928. x1.Volume = 1
  1929. x:Play()
  1930. x1:Play()
  1931. rngto = rng.Touched:connect(function(ht)
  1932. hit = ht.Parent
  1933. if ht and hit:IsA("Model") then
  1934. if hit:FindFirstChild("Humanoid") then
  1935. if hit.Name ~= p.Name then
  1936. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1937. Debounces.Slashed = true]]--
  1938. hit:FindFirstChild("Humanoid"):TakeDamage(43333)
  1939. hit:FindFirstChild("Humanoid").PlatformStand = true
  1940. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1941. --Debounces.Slashed = false
  1942. --end
  1943. end
  1944. end
  1945. elseif ht and hit:IsA("Hat") then
  1946. if hit.Parent.Name ~= p.Name then
  1947. if hit.Parent:FindFirstChild("Humanoid") then
  1948. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1949. Debounces.Slashed = true]]--
  1950. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(443424)
  1951. hit:FindFirstChild("Humanoid").PlatformStand = true
  1952. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1953. --Debounces.Slashed = false
  1954. end
  1955. end
  1956. end
  1957. end)
  1958. coroutine.wrap(function()
  1959. for i = 1, 60, 2 do
  1960. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1961. rng.Size = rngm.Scale
  1962. rng.CFrame = HandCF
  1963. rng.Transparency = i/60
  1964. wait()
  1965. end
  1966. wait()
  1967. rng:Destroy()
  1968. end)()
  1969. for i = 1, 18 do
  1970. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1971. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1972. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1973. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1974. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1975. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1976. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1977. if Debounces.on == false then break end
  1978. wait()
  1979. end
  1980. larm.BrickColor = BrickColor.new("Really black")
  1981. rarm.BrickColor = BrickColor.new("Really black")
  1982. x:Destroy()
  1983. x1:Destroy()
  1984. if Debounces.CanAttack == false then
  1985. Debounces.CanAttack = true
  1986. Debounces.on = false
  1987. Debounces.NoIdl = false
  1988. end
  1989. end
  1990. end
  1991. end)
  1992. ----------------------------------------------------
  1993. mouse.KeyDown:connect(function(key)
  1994. if key == "y" then
  1995. if Debounces.CanAttack == true then
  1996. Debounces.CanAttack = false
  1997. Debounces.on = true
  1998. Debounces.NoIdl = true
  1999. for i = 1, 15 do
  2000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2002. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2003. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2006. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2007. if Debounces.on == false then break end
  2008. wait()
  2009. end
  2010. x = Instance.new("Sound",char)
  2011. x.SoundId = "rbxassetid://228343271"
  2012. x.Pitch = 1
  2013. x.Volume = .8
  2014. wait(.1)
  2015. x:Play()
  2016. Debounces.on = false
  2017. Debounces.Here = false
  2018. shot = shot + 1
  2019. local rng = Instance.new("Part", char)
  2020. rng.Anchored = true
  2021. rng.BrickColor = BrickColor.new("Really black")
  2022. rng.CanCollide = false
  2023. rng.FormFactor = 3
  2024. rng.Name = "Ring"
  2025. rng.Size = Vector3.new(1, 1, 1)
  2026. rng.Transparency = 0.35
  2027. rng.TopSurface = 0
  2028. rng.BottomSurface = 0
  2029. rng2 = rng:clone()
  2030. rng3 = rng2:clone()
  2031. rng4 = rng2:clone()
  2032. local rngm = Instance.new("SpecialMesh", rng)
  2033. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2034. rngm.Scale = Vector3.new(10, 10, 1)
  2035. rngm2 = rngm:clone()
  2036. rngm2.Scale = Vector3.new(5, 5, 1)
  2037. rngm3=rngm2:clone()
  2038. rngm3.Parent = rng3
  2039. rngm3.Scale = Vector3.new(8, 8, 1)
  2040. rngm4 = rngm2:clone()
  2041. rngm4.Parent = rng4
  2042. rngm4.Scale = Vector3.new(6, 6, 1)
  2043. local bem = Instance.new("Part", char)
  2044. bem.Anchored = true
  2045. bem.BrickColor = BrickColor.new("Really black")
  2046. bem.CanCollide = false
  2047. bem.FormFactor = 3
  2048. bem.Name = "Beam" .. shot
  2049. bem.Size = Vector3.new(1, 1, 1)
  2050. bem.Transparency = 0.35
  2051. bem.TopSurface = 0
  2052. bem.BottomSurface = 0
  2053. local bemm = Instance.new("SpecialMesh", bem)
  2054. bemm.MeshType = 4
  2055. bemm.Scale = Vector3.new(1, 4, 4)
  2056. local out = Instance.new("Part", char)
  2057. out.Anchored = true
  2058. out.BrickColor = BrickColor.new("Really black")
  2059. out.CanCollide = false
  2060. out.FormFactor = 3
  2061. out.Name = "Out"
  2062. out.Size = Vector3.new(4, 4, 4)
  2063. out.Transparency = 0.35
  2064. out.TopSurface = 0
  2065. out.BottomSurface = 0
  2066. local outm = Instance.new("SpecialMesh", out)
  2067. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2068. outm.Scale = Vector3.new(4, 4, 4)
  2069. local bnd = Instance.new("Part", char)
  2070. bnd.Anchored = true
  2071. bnd.BrickColor = BrickColor.new("Really black")
  2072. bnd.CanCollide = false
  2073. bnd.FormFactor = 3
  2074. bnd.Name = "Bend"
  2075. bnd.Size = Vector3.new(1, 1, 1)
  2076. bnd.Transparency = 1
  2077. bnd.TopSurface = 0
  2078. bnd.BottomSurface = 0
  2079. local bndm = Instance.new("SpecialMesh", bnd)
  2080. bndm.MeshType = 3
  2081. bndm.Scale = Vector3.new(8, 8, 8)
  2082. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2083. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2084. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2085. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2086. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2087. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2088. Debounces.Shewt = true
  2089. coroutine.wrap(function()
  2090. for i = 1, 20, 0.2 do
  2091. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2092. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2093. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2094. rng.Transparency = i/20
  2095. rng3.Transparency = 1/16
  2096. rng4.Transparency = i/12
  2097. wait()
  2098. end
  2099. wait()
  2100. rng:Destroy()
  2101. end)()
  2102. if Debounces.Shewt == true then
  2103. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2104. hit = ht.Parent
  2105. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2106. if HasntTouched(hit.Name) == true and deb == false then
  2107. deb = true
  2108. coroutine.wrap(function()
  2109. hit:FindFirstChild("Humanoid").PlatformStand = true
  2110. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2111. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4444,44443))
  2112. end)()
  2113. table.insert(Touche, hit.Name)
  2114. deb = false
  2115. end
  2116. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2117. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2118. deb = true
  2119. coroutine.wrap(function()
  2120. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2121. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2122. wait(1)
  2123. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2124. end)()
  2125. table.insert(Touche, hit.Parent.Name)
  2126. deb = false
  2127. for i, v in pairs(Touche) do
  2128. print(v)
  2129. end
  2130. end
  2131. end
  2132. end)
  2133. end
  2134. for i = 0, 260, 8 do
  2135. bem.Size = Vector3.new(i, 2, 2)
  2136. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2137. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2138. bnd.Size = Vector3.new(1,1,1)
  2139. bndm.Scale = Vector3.new(8,8,8)
  2140. if i % 10 == 0 then
  2141. local newRng = rng2:Clone()
  2142. newRng.Parent = char
  2143. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2144. local newRngm = rngm2:clone()
  2145. newRngm.Parent=newRng
  2146. coroutine.wrap(function()
  2147. for i = 1, 10, 0.2 do
  2148. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2149. newRng.Transparency = i/10
  2150. wait()
  2151. end
  2152. wait()
  2153. newRng:Destroy()
  2154. end)()
  2155. end
  2156. wait()
  2157. end
  2158. wait()
  2159. Debounces.Shewt = false
  2160. bem:Destroy()
  2161. out:Destroy()
  2162. bnd:Destroy()
  2163. Debounces.Ready = false
  2164. for i, v in pairs(Touche) do
  2165. table.remove(Touche, i)
  2166. end
  2167. wait()
  2168. table.insert(Touche, char.Name)
  2169. Debounces.NoIdl = false
  2170. if Debounces.CanAttack == false then
  2171. Debounces.CanAttack = true
  2172. end
  2173. end
  2174. end
  2175. end)
  2176. ----------------------------------------------------
  2177. sidz = {"231917888", "231917845", "231917806"}
  2178. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2179. mouse.KeyDown:connect(function(key)
  2180. if key == "f" then
  2181. larm.BrickColor = BrickColor.new("Crimson")
  2182. rarm.BrickColor = BrickColor.new("Crimson")
  2183. if Debounces.CanAttack == true then
  2184. Debounces.CanAttack = false
  2185. Debounces.on = true
  2186. Debounces.NoIdl = true
  2187. for i = 1, 10 do
  2188. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2189. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2190. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2191. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2192. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2193. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2194. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2195. if Debounces.on == false then break end
  2196. wait()
  2197. end
  2198. z = Instance.new("Sound",char)
  2199. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2200. z.Pitch = ptz[math.random(1,#ptz)]
  2201. z.Volume = 1
  2202. z1 = Instance.new("Sound",char)
  2203. z1.SoundId = z.SoundId
  2204. z1.Pitch = z.Pitch
  2205. z1.Volume = 1
  2206. wait(1)
  2207. z:Play()
  2208. z1:Play()
  2209. Stomp()
  2210. for i = 1, 20 do
  2211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2217. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2218. if Debounces.on == false then break end
  2219. wait()
  2220. end
  2221. if Debounces.CanAttack == false then
  2222. Debounces.CanAttack = true
  2223. Debounces.on = false
  2224. Debounces.NoIdl = false
  2225. larm.BrickColor = BrickColor.new("Really black")
  2226. rarm.BrickColor = BrickColor.new("Really black")
  2227. end
  2228. end
  2229. end
  2230. end)
  2231. ----------------------------------------------------
  2232. mouse.KeyDown:connect(function(key)
  2233. if key == "g" then
  2234. larm.BrickColor = BrickColor.new("Crimson")
  2235. rarm.BrickColor = BrickColor.new("Crimson")
  2236. if Debounces.CanAttack == true then
  2237. Debounces.CanAttack = false
  2238. Debounces.on = true
  2239. Debounces.NoIdl = true
  2240. chrg = lleg.Touched:connect(function(ht)
  2241. hit = ht.Parent
  2242. if ht and hit:IsA("Model") then
  2243. if hit:FindFirstChild("Humanoid") then
  2244. if hit.Name ~= p.Name then
  2245. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2246. Debounces.Slashed = true]]--
  2247. hit:FindFirstChild("Humanoid"):TakeDamage(3333)
  2248. hit:FindFirstChild("Humanoid").PlatformStand = true
  2249. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2250. --Debounces.Slashed = false
  2251. --end
  2252. end
  2253. end
  2254. elseif ht and hit:IsA("Hat") then
  2255. if hit.Parent.Name ~= p.Name then
  2256. if hit.Parent:FindFirstChild("Humanoid") then
  2257. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2258. Debounces.Slashed = true]]--
  2259. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(3333)
  2260. hit:FindFirstChild("Humanoid").PlatformStand = true
  2261. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2262. --Debounces.Slashed = false
  2263. end
  2264. end
  2265. end
  2266. end)
  2267. for i = 1, 14 do
  2268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2271. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2272. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2273. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2274. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2275. if Debounces.on == false then break end
  2276. wait()
  2277. end
  2278. charge()
  2279. z = Instance.new("Sound",char)
  2280. z.SoundId = "rbxassetid://200632875"
  2281. z.Volume = 1
  2282. z.Pitch = .8
  2283. z1 = Instance.new("Sound",char)
  2284. z1.SoundId = "rbxassetid://200632875"
  2285. z1.Volume = 1
  2286. z1.Pitch = .9
  2287. z:Play()
  2288. z1:Play()
  2289. wait(1)
  2290. z:Destroy()
  2291. z1:Destroy()
  2292. chrg:disconnect()
  2293. if Debounces.CanAttack == false then
  2294. Debounces.CanAttack = true
  2295. Debounces.on = false
  2296. Debounces.NoIdl = false
  2297. larm.BrickColor = BrickColor.new("Really black")
  2298. rarm.BrickColor = BrickColor.new("Really black")
  2299. end
  2300. end
  2301. end
  2302. end)
  2303. ----------------------------------------------------
  2304. pt = {0.7, 0.8, 0.9}
  2305. mouse.KeyDown:connect(function(key)
  2306. if key == "h" then
  2307. if Debounces.CanJoke == true then
  2308. Debounces.CanJoke = false
  2309. u = Instance.new("Sound")
  2310. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2311. u.Parent = char
  2312. u.Looped = false
  2313. u.Pitch = pt[math.random(1,#pt)]
  2314. u.Volume = 1
  2315. u2 = Instance.new("Sound")
  2316. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2317. u2.Parent = char
  2318. u2.Looped = false
  2319. u2.Pitch = u.Pitch
  2320. u2.Volume = 1
  2321. wait(.01)
  2322. u:Play()
  2323. u2:Play()
  2324. wait(6)
  2325. u:Destroy()
  2326. u2:Destroy()
  2327. if Debounces.CanJoke == false then
  2328. Debounces.CanJoke = true
  2329. end
  2330. end
  2331. end
  2332. end)
  2333. ----------------------------------------------------
  2334. mouse.KeyDown:connect(function(key)
  2335. if key == "l" then
  2336. if Debounces.CanJoke == true then
  2337. Debounces.CanJoke = false
  2338. z = Instance.new("Sound",char)
  2339. z.SoundId = "rbxassetid://233774928"
  2340. z.Pitch = .76
  2341. z.Volume = 1
  2342. wait()
  2343. z:Play()
  2344. wait(6)
  2345. z:Destroy()
  2346. if Debounces.CanJoke == false then
  2347. Debounces.CanJoke = true
  2348. end
  2349. end
  2350. end
  2351. end)
  2352. ----------------------------------------------------
  2353. mouse.KeyDown:connect(function(key)
  2354. if key == "j" then
  2355. if Debounces.CanJoke == true then
  2356. Debounces.CanJoke = false
  2357. z = Instance.new("Sound",char)
  2358. z.SoundId = "rbxassetid://135017456"
  2359. z.Pitch = .76
  2360. z.Volume = 1
  2361. wait()
  2362. z:Play()
  2363. wait(6)
  2364. z:Destroy()
  2365. if Debounces.CanJoke == false then
  2366. Debounces.CanJoke = true
  2367. end
  2368. end
  2369. end
  2370. end)
  2371. ----------------------------------------------------
  2372. mouse.KeyDown:connect(function(key)
  2373. if key == "n" then
  2374. if Debounces.CanJoke == true then
  2375. Debounces.CanJoke = false
  2376. z = Instance.new("Sound",char)
  2377. z.SoundId = "rbxassetid://130792236"
  2378. z.Pitch = .76
  2379. z.Volume = 1
  2380. wait()
  2381. z:Play()
  2382. wait(6)
  2383. z:Destroy()
  2384. if Debounces.CanJoke == false then
  2385. Debounces.CanJoke = true
  2386. end
  2387. end
  2388. end
  2389. end)
  2390. ----------------------------------------------------
  2391. mouse.KeyDown:connect(function(key)
  2392. if key == "k" then
  2393. if Debounces.CanJoke == true then
  2394. Debounces.CanJoke = false
  2395. z = Instance.new("Sound",char)
  2396. z.SoundId = "rbxassetid://135014184"
  2397. z.Pitch = .76
  2398. z.Volume = 1
  2399. wait()
  2400. z:Play()
  2401. wait(4)
  2402. z:Destroy()
  2403. if Debounces.CanJoke == false then
  2404. Debounces.CanJoke = true
  2405. end
  2406. end
  2407. end
  2408. end)
  2409. ----------------------------------------------------
  2410. mouse.KeyDown:connect(function(key)
  2411. if key == "x" then
  2412. if Debounces.CanAttack == true then
  2413. Debounces.CanAttack = false
  2414. Debounces.NoIdl = true
  2415. Debounces.on = true
  2416. Debounces.ks = true
  2417. for i = 1, 10 do
  2418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2424. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2425. if Debounces.on == false then break end
  2426. wait()
  2427. end
  2428. z = Instance.new("Sound",hed)
  2429. z.SoundId = "rbxassetid://169445092"
  2430. z.Volume = 1
  2431. wait(0.1)
  2432. z:Play()
  2433. kik = rleg.Touched:connect(function(ht)
  2434. hit = ht.Parent
  2435. if ht and hit:IsA("Model") then
  2436. if hit:FindFirstChild("Humanoid") then
  2437. if hit.Name ~= p.Name then
  2438. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2439. Debounces.Slashed = true]]--
  2440. if Debounces.ks==true then
  2441. z = Instance.new("Sound",hed)
  2442. z.SoundId = "rbxassetid://169380525"
  2443. z.Volume = 1
  2444. z:Play()
  2445. Debounces.ks=false
  2446. end
  2447. hit:FindFirstChild("Humanoid"):TakeDamage(3333)
  2448. hit:FindFirstChild("Humanoid").PlatformStand = true
  2449. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2450. --Debounces.Slashed = false
  2451. --end
  2452. end
  2453. end
  2454. elseif ht and hit:IsA("Hat") then
  2455. if hit.Parent.Name ~= p.Name then
  2456. if hit.Parent:FindFirstChild("Humanoid") then
  2457. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2458. Debounces.Slashed = true]]--
  2459. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(333)
  2460. hit:FindFirstChild("Humanoid").PlatformStand = true
  2461. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2462. --Debounces.Slashed = false
  2463. --end
  2464. end
  2465. end
  2466. end
  2467. end)
  2468. for i = 1, 8 do
  2469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2475. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2476. if Debounces.on == false then break end
  2477. wait()
  2478. end
  2479. kik:disconnect()
  2480. if Debounces.CanAttack == false then
  2481. Debounces.CanAttack = true
  2482. Debounces.on = false
  2483. Debounces.NoIdl = false
  2484. end
  2485. end
  2486. end
  2487. end)
  2488. ----------------------------------------------------
  2489. mouse.KeyDown:connect(function(key)
  2490. if key == "c" then
  2491. if Debounces.CanAttack == true then
  2492. Debounces.CanAttack = false
  2493. Debounces.NoIdl = true
  2494. Debounces.on = true
  2495. SIDZ = {"231917744", "231917742"}
  2496. PTZ = {0.7, 0.8, 0.9, 1}
  2497. for i = 1, 20 do
  2498. wait()
  2499. for i,v in pairs(char.Absolution:children()) do
  2500. if v:IsA("Part") or v:IsA("WedgePart") then
  2501. v.Transparency = v.Transparency + 0.05
  2502. end
  2503. end
  2504. end
  2505. function FindNearestTorso(Position,Distance,SinglePlayer)
  2506. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2507. local List = {}
  2508. for i,v in pairs(workspace:GetChildren())do
  2509. if v:IsA("Model")then
  2510. if v:findFirstChild("Torso")then
  2511. if v ~= char then
  2512. if(v.Torso.Position -Position).magnitude <= Distance then
  2513. table.insert(List,v)
  2514. end
  2515. end
  2516. end
  2517. end
  2518. end
  2519. return List
  2520. end
  2521. GroundPound()
  2522. for i = 1, 5 do
  2523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2529. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2530. if Debounces.on == false then break end
  2531. wait()
  2532. end
  2533. GroundPound()
  2534. for i = 1, 5 do
  2535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2541. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2542. if Debounces.on == false then break end
  2543. wait()
  2544. end
  2545. GroundPound()
  2546. for i = 1, 5 do
  2547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2553. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2554. if Debounces.on == false then break end
  2555. wait()
  2556. end
  2557. GroundPound()
  2558. for i = 1, 5 do
  2559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2565. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2566. if Debounces.on == false then break end
  2567. wait()
  2568. end
  2569. GroundPound()
  2570. for i = 1, 5 do
  2571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2577. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2578. if Debounces.on == false then break end
  2579. wait()
  2580. end
  2581. GroundPound()
  2582. for i = 1, 5 do
  2583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2584. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2585. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2586. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2587. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2588. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2589. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2590. if Debounces.on == false then break end
  2591. wait()
  2592. end
  2593. for i = 1, 18 do
  2594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2600. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2601. if Debounces.on == false then break end
  2602. wait()
  2603. end
  2604. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2605. if v:FindFirstChild('Humanoid') then
  2606. v.Humanoid:TakeDamage(math.random(20,60))
  2607. v.Humanoid.PlatformStand = true
  2608. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2609. end
  2610. end
  2611. x = Instance.new("Sound",char)
  2612. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2613. x.Pitch = PTZ[math.random(1,#PTZ)]
  2614. x.Volume = 1
  2615. wait(0.1)
  2616. x:Play()
  2617. Crater(hed,20)
  2618. for i = 1, 14 do
  2619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2625. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2626. if Debounces.on == false then break end
  2627. wait()
  2628. end
  2629. if Debounces.CanAttack == false then
  2630. Debounces.CanAttack = true
  2631. Debounces.on = false
  2632. Debounces.NoIdl = false
  2633. for i = 1, 20 do
  2634. wait()
  2635. for i,v in pairs(char.Absolution:children()) do
  2636. if v:IsA("Part") or v:IsA("WedgePart") then
  2637. v.Transparency = v.Transparency - 0.05
  2638. end
  2639. end
  2640. end
  2641. end
  2642. end
  2643. end
  2644. end)
  2645. ----------------------------------------------------176349813
  2646. mouse.KeyDown:connect(function(key)
  2647. if key == "b" then
  2648. hum.WalkSpeed = 0.01
  2649. if Debounces.CanAttack == true then
  2650. Debounces.CanAttack = false
  2651. Debounces.NoIdl = true
  2652. Debounces.on = true
  2653. for i = 1,20 do
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2660. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2661. if Debounces.on == false then break end
  2662. wait()
  2663. end
  2664. wait(1)
  2665. v = Instance.new("Sound")
  2666. v.SoundId = "rbxassetid://181384451"
  2667. v.Parent = char
  2668. v.Looped = false
  2669. v.Pitch = 1.04
  2670. v.Volume = 1
  2671. wait(.01)
  2672. v:Play()
  2673.  
  2674. if Daytime == true then
  2675. Daytime = false
  2676. l.TimeOfDay = 24
  2677. else
  2678. Daytime = true
  2679. l.TimeOfDay = 12
  2680. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2681. end
  2682.  
  2683. local Shockwave = function()
  2684. local rng1 = Instance.new("Part", char)
  2685. rng1.Anchored = true
  2686. rng1.BrickColor = BrickColor.new("Really black")
  2687. rng1.CanCollide = false
  2688. rng1.FormFactor = 3
  2689. rng1.Name = "Ring"
  2690. rng1.Size = Vector3.new(1, 1, 1)
  2691. rng1.Transparency = 0.35
  2692. rng1.TopSurface = 0
  2693. rng1.BottomSurface = 0
  2694. local rngm1 = Instance.new("SpecialMesh", rng)
  2695. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2696. rngm1.Scale = Vector3.new(10, 10, 1)
  2697. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2698. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2699. Wave.Name = "Shockwave"
  2700. Wave.BrickColor = BrickColor.new("Really black")
  2701. Wave.Size = Vector3.new(1, 1, 1)
  2702. Wave.Shape = "Ball"
  2703. Wave.CanCollide = false
  2704. Wave.Anchored = true
  2705. Wave.TopSurface = 0
  2706. Wave.BottomSurface = 0
  2707. Wave.Touched:connect(function(hit)
  2708. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2709. local Occlude = true
  2710. local NotOccludes = {
  2711. char.Name;
  2712. "Wings";
  2713. "Scythe";
  2714. "Thingy";
  2715. "Thingy2"; -- put all of the names in a table pls
  2716. }
  2717. for i,v in pairs(NotOccludes) do
  2718. if hit.Parent.Name == v then
  2719. Occlude = false
  2720. end
  2721. end
  2722. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2723. if Occlude then
  2724. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2725. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2726. end
  2727. end
  2728. end)
  2729.  
  2730. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2731.  
  2732. coroutine.wrap(function()
  2733. for i = 1, 20, 0.2 do
  2734. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2735. rng1.Transparency = i/20
  2736. wait()
  2737. end
  2738. wait()
  2739. rng1:Destroy()
  2740. end)()
  2741.  
  2742. Delay(0, function()
  2743.  
  2744. if Daytime == false then
  2745. for i = 1, 50, 1 do
  2746. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2747. Wave.CFrame = char.Torso.CFrame
  2748. local t = i / 50
  2749. Wave.Transparency = t
  2750. wait()
  2751. end
  2752. else
  2753. for i = 1, 50, 1 do
  2754. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2755. Wave.CFrame = char.Torso.CFrame
  2756. local t = i / 50
  2757. Wave.Transparency = t
  2758. wait()
  2759. end
  2760. end
  2761. Wave:Destroy()
  2762. end)
  2763. Delay(0, function()
  2764. while wait() do
  2765. if Wave ~= nil then
  2766. Wave.CFrame = char.Torso.CFrame
  2767. else
  2768. break
  2769. end
  2770. end
  2771. end)
  2772. end
  2773. Shockwave()
  2774. for i = 1, 15 do
  2775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2776. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2781. if Debounces.on == false then break end
  2782. wait()
  2783. end
  2784. for i = 1, 15 do
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2791. if Debounces.on == false then break end
  2792. wait()
  2793. end
  2794. for i = 1, 15 do
  2795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2801. if Debounces.on == false then break end
  2802. wait()
  2803. end
  2804. for i = 1, 15 do
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2811. if Debounces.on == false then break end
  2812. wait()
  2813. end
  2814. for i = 1, 15 do
  2815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2821. if Debounces.on == false then break end
  2822. wait()
  2823. end
  2824. for i = 1, 15 do
  2825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2831. if Debounces.on == false then break end
  2832. wait()
  2833. end
  2834. wait(1.4)
  2835. Debounces.NoIdl = false
  2836. hum.WalkSpeed = 33
  2837. Debounces.on = false
  2838. wait()
  2839. if Debounces.CanAttack == false then
  2840. Debounces.CanAttack = true
  2841. v:Destroy()
  2842. end
  2843. end
  2844. end
  2845. end)
  2846. ----------------------------------------------------
  2847. mouse.KeyDown:connect(function(key)
  2848. if key == "m" then
  2849. hum.WalkSpeed = 0
  2850. if Debounces.CanAttack == true then
  2851. Debounces.CanAttack = false
  2852. Debounces.on = true
  2853. Debounces.NoIdl = true
  2854. --[[x = Instance.new("Sound",char)
  2855. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2856. x.Looped = false
  2857. x.Pitch = 1.1
  2858. x.Volume = 1
  2859. x:Play()
  2860. x2 = Instance.new("Sound",char)
  2861. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2862. x2.Looped = false
  2863. x2.Pitch = .7
  2864. x2.Volume = 1
  2865. wait(.1)
  2866. x:Play()
  2867. x2:Play()
  2868. for i = 1, 20 do
  2869. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2870. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2871. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2873. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2874. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2875. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2876. if Debounces.on == false then break end
  2877. wait()
  2878. x:Destroy()
  2879. x2:Destroy()
  2880. end
  2881. wait(1)]]--
  2882. local rng = Instance.new("Part", char)
  2883. rng.Anchored = true
  2884. rng.BrickColor = BrickColor.new("Really black")
  2885. rng.CanCollide = false
  2886. rng.FormFactor = 3
  2887. rng.Name = "Ring"
  2888. rng.Size = Vector3.new(1, 1, 1)
  2889. rng.Transparency = 0.35
  2890. rng.TopSurface = 0
  2891. rng.BottomSurface = 0
  2892. rng.Position = torso.Position - Vector3.new(0,2,0)
  2893. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2894. local rngm = Instance.new("SpecialMesh", rng)
  2895. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2896. rngm.Scale = Vector3.new(1, 1, 2)
  2897. x = Instance.new("Sound",char)
  2898. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2899. x.Looped = false
  2900. x.Pitch = .7
  2901. x.Volume = 1
  2902. x:Play()
  2903. coroutine.wrap(function()
  2904. for i = 1, 60, 2 do
  2905. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2906. rng.Transparency = i/60
  2907. wait()
  2908. end
  2909. wait()
  2910. rng:Destroy()
  2911. end)()
  2912. hum.WalkSpeed = 50
  2913. BV = Instance.new("BodyVelocity", torso)
  2914. BV.maxForce = Vector3.new(0,200000,0)
  2915. BV.P = 100000
  2916. BV.velocity = Vector3.new(0,800,0)
  2917. for i = 1, 20 do
  2918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2924. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2925. if Debounces.on == false then break end
  2926. wait()
  2927. end
  2928. x:Destroy()
  2929. BV:Destroy()
  2930. --[[for i = 1, 30 do
  2931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2937. if Debounces.on == false then break end
  2938. wait()
  2939. end]]--
  2940. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2941. for i = 1, 30 do
  2942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2948. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2949. if Debounces.on == false then break end
  2950. wait()
  2951. end
  2952. end
  2953. Debounces.on = false
  2954. Debounces.NoIdl = false
  2955. local ry,ht,ps=nil,nil,nil
  2956. while ht==nil do
  2957. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2958. wait()
  2959. end
  2960. z = Instance.new("Sound",char)
  2961. z.SoundId = "rbxassetid://142070127"
  2962. z.Volume = 1
  2963. wait(.1)
  2964. z:Play()
  2965. Landing()
  2966. hum.WalkSpeed = 33
  2967. if Debounces.CanAttack == false then
  2968. Debounces.CanAttack = true
  2969. end
  2970. end
  2971. end
  2972. end)
  2973. ----------------------------------------------------
  2974. Grab = false
  2975. mouse.KeyDown:connect(function(key)
  2976. if key == "z" then
  2977. larm.BrickColor = BrickColor.new("Crimson")
  2978. rarm.BrickColor = BrickColor.new("Crimson")
  2979. Debounces.on = true
  2980. Debounces.NoIdl = true
  2981. if Grab == false then
  2982. gp = nil
  2983. con1=larm.Touched:connect(function(hit) -- this is grab
  2984. ht = hit.Parent
  2985. hum1=ht:FindFirstChild('Humanoid')
  2986. if hum1 ~= nil then
  2987. hum1.PlatformStand=true
  2988. gp = ht
  2989. Grab = true
  2990. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2991. asd.Parent = larm
  2992. asd.Name = "asd"
  2993. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2994. elseif hum1 == nil then
  2995. con1:disconnect()
  2996. wait() return
  2997. end
  2998. end)
  2999. for i = 1, 18 do
  3000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3002. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3003. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3006. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3007. if Debounces.on == false then break end
  3008. wait()
  3009. end
  3010. con1:disconnect()
  3011. Debounces.on = false
  3012. Debounces.NoIdl = false
  3013. elseif Grab == true then
  3014. Grab = false
  3015. for i = 1, 20 do
  3016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3022. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3023. if Debounces.on == false then end
  3024. wait()
  3025. end
  3026. if gp ~= nil then
  3027. for i,v in pairs(larm:GetChildren()) do
  3028. if v.Name == "asd" and v:IsA("Weld") then
  3029. v:Remove()
  3030. end
  3031. end
  3032. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3033. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3034. bv.P = 125000
  3035. bv.velocity = char.Head.CFrame.lookVector * 200
  3036. for i = 1, 12 do
  3037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3038. if Debounces.on == false then end
  3039. wait()
  3040. end
  3041. ht=nil
  3042. Spawn(function()
  3043. wait(0.5)
  3044. bv:Destroy()
  3045. end)
  3046. Debounces.on = false
  3047. Debounces.NoIdl = false
  3048. elseif ht == nil then wait()
  3049. Grab = false
  3050. Debounces.on = false
  3051. Debounces.NoIdl = false
  3052. end
  3053. end
  3054. end
  3055. end)
  3056. ----------------------------------------------------
  3057. mouse.KeyDown:connect(function(key)
  3058. if string.byte(key) == 52 then
  3059. char.Humanoid.WalkSpeed = 33
  3060. end
  3061. end)
  3062. mouse.KeyUp:connect(function(key)
  3063. if string.byte(key) == 52 then
  3064. char.Humanoid.WalkSpeed = 33
  3065. end
  3066. end)
  3067. ----------------------------------------------------
  3068. local animpose = "Idle"
  3069. local lastanimpose = "Idle"
  3070. local sine = 0
  3071. local change = 1
  3072. local val = 0
  3073. local ffing = false
  3074. ----------------------------------------------------
  3075. x = Instance.new("Sound", char)
  3076. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3077. x.Looped = true
  3078. x.Volume = 1
  3079. x.Pitch = 1
  3080. local footsteps = false
  3081. -------------------------------
  3082. game:GetService("RunService").RenderStepped:connect(function()
  3083. --[[if char.Humanoid.Jump == true then
  3084. jump = true
  3085. else
  3086. jump = false
  3087. end]]
  3088. char.Humanoid.FreeFalling:connect(function(f)
  3089. if f then
  3090. ffing = true
  3091. else
  3092. ffing = false
  3093. end
  3094. end)
  3095. sine = sine + change
  3096. if jumpn == true then
  3097. animpose = "Jumping"
  3098. elseif ffing == true then
  3099. animpose = "Freefalling"
  3100. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3101. animpose = "Idle"
  3102. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3103. animpose = "Walking"
  3104. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3105. animpose = "Running"
  3106. end
  3107. if animpose ~= lastanimpose then
  3108. sine = 0
  3109. if Debounces.NoIdl == false then
  3110. if animpose == "Idle" then
  3111. for i = 1, 2 do
  3112. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3113. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3114. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3115. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3116. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3117. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3118. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3119. end
  3120. elseif animpose == "Walking" then
  3121. for i = 1, 2 do
  3122. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3123. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3124. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3125. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3128. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3129. end
  3130. elseif animpose == "Running" then
  3131. for i = 1, 2 do
  3132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3138. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3139. end
  3140. wait()
  3141. end
  3142. else
  3143. end
  3144. end
  3145. lastanimpose = animpose
  3146. if Debounces.NoIdl == false then
  3147. if animpose == "Idle" then
  3148. if stanceToggle == "Normal" then
  3149. change = 0.5
  3150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3156. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3157. elseif stanceToggle == "Sitting" then
  3158. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3159. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3160. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3161. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3162. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3163. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3164. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3165. end
  3166. elseif animpose == "Walking" then
  3167. if stanceToggle == "Normal" then
  3168. change = 1
  3169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3171. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3175. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3176. end
  3177. elseif animpose == "Running" then
  3178. change = 1
  3179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3182. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3185. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3186. end
  3187. end
  3188. --[[if animpose == "Walking" then
  3189. if footsteps == false then
  3190. x:Play()
  3191. footsteps = true
  3192. end
  3193. x.Pitch = 1.1
  3194. elseif animpose == "Idle" then
  3195. x:Stop()
  3196. footsteps = false
  3197. elseif animpose == "Running" then
  3198. x.Pitch = 1.2
  3199. if footsteps == false then
  3200. x:Play()
  3201. footsteps = true
  3202. end
  3203. end]]--
  3204. end)
  3205. print("Loaded fully.")
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