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GuiAgain

Nov 21st, 2017
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  1. -- Objects
  2. wait(1)
  3. local ScreenGui = Instance.new("ScreenGui")
  4. local ScrollingFrame = Instance.new("ScrollingFrame")
  5. local TextButton = Instance.new("TextButton")
  6. local Frame = Instance.new("Frame")
  7. local TextButton_2 = Instance.new("TextButton")
  8. local TextButton_3 = Instance.new("TextButton")
  9. local ImageLabel = Instance.new("ImageLabel")
  10. local Script1 = Instance.new("TextButton")
  11. local Script2 = Instance.new("TextButton")
  12. local Script3 = Instance.new("TextButton")
  13.  
  14. -- Properties
  15.  
  16. for i, v in next, game:GetService("Players"):GetPlayers() do
  17. ScreenGui.Parent = v.PlayerGui
  18. end
  19.  
  20.  
  21.  
  22. ScrollingFrame.Parent = ScreenGui
  23. ScrollingFrame.Active = true
  24. ScrollingFrame.BackgroundColor3 = Color3.new(0, 0, 0)
  25. ScrollingFrame.Position = UDim2.new(0, 734, 0, 127)
  26. ScrollingFrame.Size = UDim2.new(0, 100, 0, 323)
  27.  
  28. TextButton.Parent = ScreenGui
  29. TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
  30. TextButton.Position = UDim2.new(0, 735, 0, 76)
  31. TextButton.Size = UDim2.new(0, 99, 0, 50)
  32. TextButton.Font = Enum.Font.SourceSans
  33. TextButton.FontSize = Enum.FontSize.Size14
  34. TextButton.Text = "ScriptHub"
  35. TextButton.TextSize = 14
  36.  
  37. Frame.Parent = ScreenGui
  38. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  39. Frame.Position = UDim2.new(0, 631, 0, 75)
  40. Frame.Size = UDim2.new(0, 103, 0, 172)
  41.  
  42. TextButton_2.Parent = ScreenGui
  43. TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
  44. TextButton_2.Position = UDim2.new(0, 633, 0, 77)
  45. TextButton_2.Size = UDim2.new(0, 101, 0, 50)
  46. TextButton_2.Font = Enum.Font.SourceSans
  47. TextButton_2.FontSize = Enum.FontSize.Size14
  48. TextButton_2.Text = "Credits"
  49. TextButton_2.TextSize = 14
  50.  
  51. TextButton_3.Parent = ScreenGui
  52. TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
  53. TextButton_3.Position = UDim2.new(0, 634, 0, 130)
  54. TextButton_3.Size = UDim2.new(0, 98, 0, 50)
  55. TextButton_3.Font = Enum.Font.SourceSans
  56. TextButton_3.FontSize = Enum.FontSize.Size14
  57. TextButton_3.Text = "basstracker1970"
  58. TextButton_3.TextSize = 14
  59.  
  60. ImageLabel.Parent = ScreenGui
  61. ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  62. ImageLabel.Position = UDim2.new(0, 632, 0, 175)
  63. ImageLabel.Size = UDim2.new(0, 102, 0, 73)
  64. ImageLabel.Image = "rbxassetid://965945625"
  65.  
  66. Script1.Name = "Script1"
  67. Script1.Parent = ScreenGui
  68. Script1.BackgroundColor3 = Color3.new(1, 1, 1)
  69. Script1.Position = UDim2.new(0, 736, 0, 127)
  70. Script1.Size = UDim2.new(0, 83, 0, 50)
  71. Script1.Font = Enum.Font.SourceSans
  72. Script1.FontSize = Enum.FontSize.Size14
  73. Script1.Text = "Freddy"
  74. Script1.TextSize = 14
  75. Script1.MouseButton1Down:connect(function()
  76. ---funtime freddy script by basstracker1970
  77.  
  78. --Converted with ttyyuu12345's model to script plugin v4
  79. function sandbox(var,func)
  80. local env = getfenv(func)
  81. local newenv = setmetatable({},{
  82. __index = function(self,k)
  83. if k=="script" then
  84. return var
  85. else
  86. return env[k]
  87. end
  88. end,
  89. })
  90. setfenv(func,newenv)
  91. return func
  92. end
  93. cors = {}
  94. mas = Instance.new("Model",game:GetService("Lighting"))
  95. Tool0 = Instance.new("Tool")
  96. Script1 = Instance.new("Script")
  97. Part2 = Instance.new("Part")
  98. Part3 = Instance.new("Part")
  99. Part4 = Instance.new("Part")
  100. Part5 = Instance.new("Part")
  101. Part6 = Instance.new("Part")
  102. Part7 = Instance.new("Part")
  103. Part8 = Instance.new("Part")
  104. Part9 = Instance.new("Part")
  105. Part10 = Instance.new("Part")
  106. Part11 = Instance.new("Part")
  107. Part12 = Instance.new("Part")
  108. Part13 = Instance.new("Part")
  109. Part14 = Instance.new("Part")
  110. Part15 = Instance.new("Part")
  111. Part16 = Instance.new("Part")
  112. Part17 = Instance.new("Part")
  113. Part18 = Instance.new("Part")
  114. Part19 = Instance.new("Part")
  115. Part20 = Instance.new("Part")
  116. Part21 = Instance.new("Part")
  117. Part22 = Instance.new("Part")
  118. Part23 = Instance.new("Part")
  119. Part24 = Instance.new("Part")
  120. Part25 = Instance.new("Part")
  121. Part26 = Instance.new("Part")
  122. Part27 = Instance.new("Part")
  123. Part28 = Instance.new("Part")
  124. Part29 = Instance.new("Part")
  125. Part30 = Instance.new("Part")
  126. Part31 = Instance.new("Part")
  127. Part32 = Instance.new("Part")
  128. Part33 = Instance.new("Part")
  129. Part34 = Instance.new("Part")
  130. Part35 = Instance.new("Part")
  131. Part36 = Instance.new("Part")
  132. Part37 = Instance.new("Part")
  133. Part38 = Instance.new("Part")
  134. Part39 = Instance.new("Part")
  135. Part40 = Instance.new("Part")
  136. Part41 = Instance.new("Part")
  137. Part42 = Instance.new("Part")
  138. Part43 = Instance.new("Part")
  139. Part44 = Instance.new("Part")
  140. Part45 = Instance.new("Part")
  141. SpecialMesh46 = Instance.new("SpecialMesh")
  142. Tool0.Name = "Bon-Bon"
  143. Tool0.Parent = mas
  144. Script1.Name = "Weld Script"
  145. Script1.Parent = Tool0
  146. table.insert(cors,sandbox(Script1,function()
  147. local prev
  148. local parts = script.Parent:GetChildren()
  149. for i = 1,#parts do
  150. if (parts[i].className == "Part") then
  151. if (prev ~= nil)then
  152. local weld = Instance.new("Weld")
  153. weld.Part0 = prev
  154. weld.Part1 = parts[i]
  155. weld.C0 = prev.CFrame:inverse()
  156. weld.C1 = parts[i].CFrame:inverse()
  157. weld.Parent = prev
  158. parts[i].Anchored = false
  159. end
  160. prev = parts[i]
  161. end
  162. end
  163. wait(3)
  164. --~Woof Inc~
  165. end))
  166. Part2.Name = "Arm"
  167. Part2.Parent = Tool0
  168. Part2.BrickColor = BrickColor.new("Really blue")
  169. Part2.Rotation = Vector3.new(1.12, 0.199999988, -91.159996)
  170. Part2.FormFactor = Enum.FormFactor.Custom
  171. Part2.Size = Vector3.new(1.8209312, 0.651007831, 0.868554413)
  172. Part2.CFrame = CFrame.new(-1.01401496, 14.6480198, -10.4844284, -0.0203121044, 0.999787509, 0.00352654094, -0.999605775, -0.0202397592, -0.0194633249, -0.0193878151, -0.00392049178, 0.999804378)
  173. Part2.BottomSurface = Enum.SurfaceType.Smooth
  174. Part2.TopSurface = Enum.SurfaceType.Smooth
  175. Part2.Color = Color3.new(0, 0, 1)
  176. Part2.Position = Vector3.new(-1.01401496, 14.6480198, -10.4844284)
  177. Part2.Orientation = Vector3.new(1.12, 0.199999988, -91.159996)
  178. Part2.Color = Color3.new(0, 0, 1)
  179. Part3.Name = "Handle"
  180. Part3.Parent = Tool0
  181. Part3.BrickColor = BrickColor.new("Really blue")
  182. Part3.Rotation = Vector3.new(129.229996, 88.5199966, -129)
  183. Part3.FormFactor = Enum.FormFactor.Custom
  184. Part3.Size = Vector3.new(0.610931277, 0.651007831, 0.568554401)
  185. Part3.CFrame = CFrame.new(-1.03630102, 14.0434599, -10.4959984, -0.0162529964, 0.0200679861, 0.999666512, 0.00404399913, 0.999791741, -0.0200047512, -0.99985975, 0.00371751329, -0.0163307674)
  186. Part3.BottomSurface = Enum.SurfaceType.Smooth
  187. Part3.TopSurface = Enum.SurfaceType.Smooth
  188. Part3.Color = Color3.new(0, 0, 1)
  189. Part3.Position = Vector3.new(-1.03630102, 14.0434599, -10.4959984)
  190. Part3.Orientation = Vector3.new(1.14999998, 90.9399948, 0.229999989)
  191. Part3.Color = Color3.new(0, 0, 1)
  192. Part4.Name = "Eyes"
  193. Part4.Parent = Tool0
  194. Part4.BrickColor = BrickColor.new("Institutional white")
  195. Part4.Rotation = Vector3.new(179.98999, -88.9000015, 179.98999)
  196. Part4.FormFactor = Enum.FormFactor.Custom
  197. Part4.Size = Vector3.new(0.353198797, 0.282559007, 0.353198797)
  198. Part4.CFrame = CFrame.new(-1.35954702, 16.035038, -10.7582083, -0.0191722028, -3.28828537e-06, -0.999816239, -1.67760561e-06, 1, -3.2567209e-06, 0.999816179, 1.61485889e-06, -0.0191722047)
  199. Part4.BottomSurface = Enum.SurfaceType.Smooth
  200. Part4.TopSurface = Enum.SurfaceType.Smooth
  201. Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  202. Part4.Position = Vector3.new(-1.35954702, 16.035038, -10.7582083)
  203. Part4.Orientation = Vector3.new(0, -91.0999985, 0)
  204. Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  205. Part5.Name = "Eyes"
  206. Part5.Parent = Tool0
  207. Part5.BrickColor = BrickColor.new("Institutional white")
  208. Part5.Rotation = Vector3.new(179.98999, -88.9000015, 179.98999)
  209. Part5.FormFactor = Enum.FormFactor.Custom
  210. Part5.Size = Vector3.new(0.353198797, 0.282559007, 0.353198797)
  211. Part5.CFrame = CFrame.new(-1.35954702, 16.035038, -10.1382399, -0.0191722028, -3.28828537e-06, -0.999816239, -1.67760561e-06, 1, -3.2567209e-06, 0.999816179, 1.61485889e-06, -0.0191722047)
  212. Part5.BottomSurface = Enum.SurfaceType.Smooth
  213. Part5.TopSurface = Enum.SurfaceType.Smooth
  214. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  215. Part5.Position = Vector3.new(-1.35954702, 16.035038, -10.1382399)
  216. Part5.Orientation = Vector3.new(0, -91.0999985, 0)
  217. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  218. Part6.Parent = Tool0
  219. Part6.BrickColor = BrickColor.new("Really blue")
  220. Part6.Rotation = Vector3.new(0, 0, 15.75)
  221. Part6.Size = Vector3.new(1.37000012, 0.200000003, 1.19000006)
  222. Part6.CFrame = CFrame.new(-1.07622504, 15.4172297, -10.4649496, 0.962448776, -0.271463692, -1.58533755e-08, 0.271463692, 0.962448716, -1.80397467e-06, 5.04971695e-07, 1.73192961e-06, 1)
  223. Part6.BottomSurface = Enum.SurfaceType.Smooth
  224. Part6.TopSurface = Enum.SurfaceType.Smooth
  225. Part6.Color = Color3.new(0, 0, 1)
  226. Part6.Position = Vector3.new(-1.07622504, 15.4172297, -10.4649496)
  227. Part6.Orientation = Vector3.new(0, 0, 15.75)
  228. Part6.Color = Color3.new(0, 0, 1)
  229. Part7.Parent = Tool0
  230. Part7.BrickColor = BrickColor.new("Really red")
  231. Part7.Size = Vector3.new(0.280000001, 0.25999999, 1.23000002)
  232. Part7.CFrame = CFrame.new(-1.46990597, 15.6477356, -10.464942, 1, -2.15453815e-06, -1.55977631e-08, 2.15453815e-06, 1, -1.80303743e-06, 1.56016462e-08, 1.80303755e-06, 1)
  233. Part7.TopSurface = Enum.SurfaceType.Smooth
  234. Part7.Color = Color3.new(1, 0, 0)
  235. Part7.Position = Vector3.new(-1.46990597, 15.6477356, -10.464942)
  236. Part7.Color = Color3.new(1, 0, 0)
  237. Part8.Parent = Tool0
  238. Part8.BrickColor = BrickColor.new("Really black")
  239. Part8.Size = Vector3.new(0.200000003, 0.359999955, 0.310000122)
  240. Part8.CFrame = CFrame.new(-1.40989697, 14.5326042, -10.4549942, 1, -2.15453815e-06, -1.55977631e-08, 2.15453815e-06, 1, -1.80303743e-06, 1.56016462e-08, 1.80303755e-06, 1)
  241. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  242. Part8.Position = Vector3.new(-1.40989697, 14.5326042, -10.4549942)
  243. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  244. Part9.Parent = Tool0
  245. Part9.BrickColor = BrickColor.new("Pastel Blue")
  246. Part9.Size = Vector3.new(0.200000003, 1, 0.710000038)
  247. Part9.CFrame = CFrame.new(-1.37990606, 14.5304556, -10.4849539, 1, -2.15453815e-06, -1.55977631e-08, 2.15453815e-06, 1, -1.80303743e-06, 1.56016462e-08, 1.80303755e-06, 1)
  248. Part9.BottomSurface = Enum.SurfaceType.Smooth
  249. Part9.TopSurface = Enum.SurfaceType.Smooth
  250. Part9.Color = Color3.new(0.501961, 0.733333, 0.858824)
  251. Part9.Position = Vector3.new(-1.37990606, 14.5304556, -10.4849539)
  252. Part9.Color = Color3.new(0.501961, 0.733333, 0.858824)
  253. Part10.Parent = Tool0
  254. Part10.BrickColor = BrickColor.new("Really blue")
  255. Part10.Size = Vector3.new(1.14000022, 0.769999981, 1.19000006)
  256. Part10.CFrame = CFrame.new(-0.959914982, 15.9027357, -10.464942, 1, -2.15453815e-06, -1.55977631e-08, 2.15453815e-06, 1, -1.80303743e-06, 1.56016462e-08, 1.80303755e-06, 1)
  257. Part10.TopSurface = Enum.SurfaceType.Smooth
  258. Part10.Color = Color3.new(0, 0, 1)
  259. Part10.Position = Vector3.new(-0.959914982, 15.9027357, -10.464942)
  260. Part10.Color = Color3.new(0, 0, 1)
  261. Part11.Parent = Tool0
  262. Part11.BrickColor = BrickColor.new("Pastel Blue")
  263. Part11.Rotation = Vector3.new(0.00999999978, -88.8799973, 25.9699993)
  264. Part11.Size = Vector3.new(0.200000003, 0.280000001, 0.240000039)
  265. Part11.CFrame = CFrame.new(-1.03117001, 15.4558458, -9.44349575, 0.0175870005, -0.00856541656, -0.999808609, 0.43777445, 0.899084866, -1.89876914e-06, 0.898912907, -0.437690616, 0.0195619259)
  266. Part11.TopSurface = Enum.SurfaceType.Smooth
  267. Part11.Color = Color3.new(0.501961, 0.733333, 0.858824)
  268. Part11.Position = Vector3.new(-1.03117001, 15.4558458, -9.44349575)
  269. Part11.Orientation = Vector3.new(0, -88.8799973, 25.9599991)
  270. Part11.Color = Color3.new(0.501961, 0.733333, 0.858824)
  271. Part12.Parent = Tool0
  272. Part12.BrickColor = BrickColor.new("Really blue")
  273. Part12.Rotation = Vector3.new(-2.22000003, 0.519999981, 50.8400002)
  274. Part12.CanCollide = false
  275. Part12.FormFactor = Enum.FormFactor.Custom
  276. Part12.Size = Vector3.new(0.200000003, 0.400000095, 0.400000095)
  277. Part12.CFrame = CFrame.new(-1.15722299, 16.7011051, -10.7856703, 0.631480336, -0.775339067, 0.00905128475, 0.774567246, 0.631303966, 0.0387402438, -0.035750933, -0.0174528714, 0.999208391)
  278. Part12.BottomSurface = Enum.SurfaceType.Smooth
  279. Part12.TopSurface = Enum.SurfaceType.Smooth
  280. Part12.Color = Color3.new(0, 0, 1)
  281. Part12.Position = Vector3.new(-1.15722299, 16.7011051, -10.7856703)
  282. Part12.Orientation = Vector3.new(-2.22000003, 0.519999981, 50.8199997)
  283. Part12.Color = Color3.new(0, 0, 1)
  284. Part13.Parent = Tool0
  285. Part13.BrickColor = BrickColor.new("Pastel Blue")
  286. Part13.Rotation = Vector3.new(-0.00999999978, -88.8799973, -35.8099976)
  287. Part13.Size = Vector3.new(0.200000003, 0.280000001, 0.240000039)
  288. Part13.CFrame = CFrame.new(-1.03117001, 15.4558477, -11.6734924, 0.015865149, 0.0114455223, -0.999808669, -0.584982574, 0.811045945, 2.01047692e-06, 0.810890794, 0.584870577, 0.0195627939)
  289. Part13.TopSurface = Enum.SurfaceType.Smooth
  290. Part13.Color = Color3.new(0.501961, 0.733333, 0.858824)
  291. Part13.Position = Vector3.new(-1.03117001, 15.4558477, -11.6734924)
  292. Part13.Orientation = Vector3.new(0, -88.8799973, -35.7999992)
  293. Part13.Color = Color3.new(0.501961, 0.733333, 0.858824)
  294. Part14.Parent = Tool0
  295. Part14.BrickColor = BrickColor.new("Really blue")
  296. Part14.Rotation = Vector3.new(-2.22000003, 0.519999981, 5.83999968)
  297. Part14.CanCollide = false
  298. Part14.FormFactor = Enum.FormFactor.Custom
  299. Part14.Size = Vector3.new(0.200000003, 0.400000095, 0.400000095)
  300. Part14.CFrame = CFrame.new(-1.03131104, 16.4528084, -10.7771864, 0.994772613, -0.101713769, 0.00905106962, 0.101292744, 0.994102061, 0.038740404, -0.0129381185, -0.0376210772, 0.999208391)
  301. Part14.BottomSurface = Enum.SurfaceType.Smooth
  302. Part14.TopSurface = Enum.SurfaceType.Smooth
  303. Part14.Color = Color3.new(0, 0, 1)
  304. Part14.Position = Vector3.new(-1.03131104, 16.4528084, -10.7771864)
  305. Part14.Orientation = Vector3.new(-2.22000003, 0.519999981, 5.81999969)
  306. Part14.Color = Color3.new(0, 0, 1)
  307. Part15.Parent = Tool0
  308. Part15.BrickColor = BrickColor.new("Black")
  309. Part15.Size = Vector3.new(0.200000003, 0.24000001, 0.24000001)
  310. Part15.CFrame = CFrame.new(-1.73990202, 15.8130579, -10.4599524, 1, -2.15453815e-06, -1.55977631e-08, 2.15453815e-06, 1, -1.80303743e-06, 1.56016462e-08, 1.80303755e-06, 1)
  311. Part15.TopSurface = Enum.SurfaceType.Smooth
  312. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  313. Part15.Position = Vector3.new(-1.73990202, 15.8130579, -10.4599524)
  314. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  315. Part16.Parent = Tool0
  316. Part16.BrickColor = BrickColor.new("Really blue")
  317. Part16.Rotation = Vector3.new(3.92999983, 11.4099998, 10.4099998)
  318. Part16.CanCollide = false
  319. Part16.FormFactor = Enum.FormFactor.Custom
  320. Part16.Size = Vector3.new(0.200000003, 0.400000095, 0.400000095)
  321. Part16.CFrame = CFrame.new(-0.911841989, 16.8019295, -10.172534, 0.964110732, -0.177151859, 0.197757065, 0.193620369, 0.97877574, -0.0671506003, -0.18166396, 0.103030398, 0.977948427)
  322. Part16.BottomSurface = Enum.SurfaceType.Smooth
  323. Part16.TopSurface = Enum.SurfaceType.Smooth
  324. Part16.Color = Color3.new(0, 0, 1)
  325. Part16.Position = Vector3.new(-0.911841989, 16.8019295, -10.172534)
  326. Part16.Orientation = Vector3.new(3.8499999, 11.4299994, 11.1899996)
  327. Part16.Color = Color3.new(0, 0, 1)
  328. Part17.Parent = Tool0
  329. Part17.BrickColor = BrickColor.new("Pastel Blue")
  330. Part17.Size = Vector3.new(0.310000181, 0.300000012, 0.78000015)
  331. Part17.CFrame = CFrame.new(-1.67490399, 15.6377316, -10.469944, 1, -2.15453815e-06, -1.55977631e-08, 2.15453815e-06, 1, -1.80303743e-06, 1.56016462e-08, 1.80303755e-06, 1)
  332. Part17.BottomSurface = Enum.SurfaceType.Smooth
  333. Part17.TopSurface = Enum.SurfaceType.Smooth
  334. Part17.Color = Color3.new(0.501961, 0.733333, 0.858824)
  335. Part17.Position = Vector3.new(-1.67490399, 15.6377316, -10.469944)
  336. Part17.Color = Color3.new(0.501961, 0.733333, 0.858824)
  337. Part18.Parent = Tool0
  338. Part18.BrickColor = BrickColor.new("Really blue")
  339. Part18.Rotation = Vector3.new(0, -88.159996, -34.9699974)
  340. Part18.Size = Vector3.new(1.13000011, 0.439999998, 0.449999988)
  341. Part18.CFrame = CFrame.new(-1.00491703, 15.1450644, -11.2249336, 0.0263684057, 0.0184413958, -0.999482214, -0.573189199, 0.819423079, -2.783735e-06, 0.818998635, 0.572892487, 0.0321772918)
  342. Part18.BottomSurface = Enum.SurfaceType.Smooth
  343. Part18.TopSurface = Enum.SurfaceType.Smooth
  344. Part18.Color = Color3.new(0, 0, 1)
  345. Part18.Position = Vector3.new(-1.00491703, 15.1450644, -11.2249336)
  346. Part18.Orientation = Vector3.new(0, -88.159996, -34.9699974)
  347. Part18.Color = Color3.new(0, 0, 1)
  348. Part19.Parent = Tool0
  349. Part19.BrickColor = BrickColor.new("Really blue")
  350. Part19.Rotation = Vector3.new(0, -88.159996, 30.7699986)
  351. Part19.Size = Vector3.new(1.13000011, 0.439999998, 0.449999988)
  352. Part19.CFrame = CFrame.new(-1.00491703, 15.1450644, -9.87495041, 0.0276463479, -0.016463479, -0.999482214, 0.511587441, 0.859231174, -2.41197472e-06, 0.858786345, -0.511322439, 0.0321771167)
  353. Part19.BottomSurface = Enum.SurfaceType.Smooth
  354. Part19.TopSurface = Enum.SurfaceType.Smooth
  355. Part19.Color = Color3.new(0, 0, 1)
  356. Part19.Position = Vector3.new(-1.00491703, 15.1450644, -9.87495041)
  357. Part19.Orientation = Vector3.new(0, -88.159996, 30.7699986)
  358. Part19.Color = Color3.new(0, 0, 1)
  359. Part20.Parent = Tool0
  360. Part20.BrickColor = BrickColor.new("Really blue")
  361. Part20.Rotation = Vector3.new(3.92999983, 11.4099998, -4.58999968)
  362. Part20.CanCollide = false
  363. Part20.FormFactor = Enum.FormFactor.Custom
  364. Part20.Size = Vector3.new(0.200000003, 0.400000095, 0.400000095)
  365. Part20.CFrame = CFrame.new(-0.900200009, 16.4509315, -10.1989861, 0.977109134, 0.0784211308, 0.197757065, -0.0663095117, 0.995536983, -0.067150563, -0.20214048, 0.0525002554, 0.977948427)
  366. Part20.BottomSurface = Enum.SurfaceType.Smooth
  367. Part20.TopSurface = Enum.SurfaceType.Smooth
  368. Part20.Color = Color3.new(0, 0, 1)
  369. Part20.Position = Vector3.new(-0.900200009, 16.4509315, -10.1989861)
  370. Part20.Orientation = Vector3.new(3.8499999, 11.4299994, -3.80999994)
  371. Part20.Color = Color3.new(0, 0, 1)
  372. Part21.Name = "Pupil"
  373. Part21.Parent = Tool0
  374. Part21.BrickColor = BrickColor.new("Really black")
  375. Part21.Rotation = Vector3.new(0.0599999987, -89.8099976, 0.0599999987)
  376. Part21.FormFactor = Enum.FormFactor.Custom
  377. Part21.Size = Vector3.new(0.141279504, 0.141279504, 0.395582646)
  378. Part21.CFrame = CFrame.new(-1.36743903, 16.0209274, -10.7646437, 0.00326212309, -3.30161288e-06, -0.999994755, -1.42731483e-06, 1, -3.30628677e-06, 0.999994755, 1.43809257e-06, 0.00326212309)
  379. Part21.BottomSurface = Enum.SurfaceType.Smooth
  380. Part21.TopSurface = Enum.SurfaceType.Smooth
  381. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  382. Part21.Position = Vector3.new(-1.36743903, 16.0209274, -10.7646437)
  383. Part21.Orientation = Vector3.new(0, -89.8099976, 0)
  384. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  385. Part22.Name = "Pupil"
  386. Part22.Parent = Tool0
  387. Part22.BrickColor = BrickColor.new("Dusty Rose")
  388. Part22.Rotation = Vector3.new(0.0599999987, -89.8099976, 0.0599999987)
  389. Part22.FormFactor = Enum.FormFactor.Custom
  390. Part22.Size = Vector3.new(0.247239158, 0.204855293, 0.395582646)
  391. Part22.CFrame = CFrame.new(-1.35322595, 16.0244389, -10.7610779, 0.00326212309, -3.30161288e-06, -0.999994755, -1.42731483e-06, 1, -3.30628677e-06, 0.999994755, 1.43809257e-06, 0.00326212309)
  392. Part22.BottomSurface = Enum.SurfaceType.Smooth
  393. Part22.TopSurface = Enum.SurfaceType.Smooth
  394. Part22.Color = Color3.new(0.639216, 0.294118, 0.294118)
  395. Part22.Position = Vector3.new(-1.35322595, 16.0244389, -10.7610779)
  396. Part22.Orientation = Vector3.new(0, -89.8099976, 0)
  397. Part22.Color = Color3.new(0.639216, 0.294118, 0.294118)
  398. Part23.Name = "Pupil"
  399. Part23.Parent = Tool0
  400. Part23.BrickColor = BrickColor.new("Dusty Rose")
  401. Part23.Rotation = Vector3.new(0.0599999987, -89.8099976, 0.0599999987)
  402. Part23.FormFactor = Enum.FormFactor.Custom
  403. Part23.Size = Vector3.new(0.247239158, 0.204855293, 0.395582646)
  404. Part23.CFrame = CFrame.new(-1.35322595, 16.0244389, -10.1411076, 0.00326212309, -3.30161288e-06, -0.999994755, -1.42731483e-06, 1, -3.30628677e-06, 0.999994755, 1.43809257e-06, 0.00326212309)
  405. Part23.BottomSurface = Enum.SurfaceType.Smooth
  406. Part23.TopSurface = Enum.SurfaceType.Smooth
  407. Part23.Color = Color3.new(0.639216, 0.294118, 0.294118)
  408. Part23.Position = Vector3.new(-1.35322595, 16.0244389, -10.1411076)
  409. Part23.Orientation = Vector3.new(0, -89.8099976, 0)
  410. Part23.Color = Color3.new(0.639216, 0.294118, 0.294118)
  411. Part24.Name = "Pupil"
  412. Part24.Parent = Tool0
  413. Part24.BrickColor = BrickColor.new("Really black")
  414. Part24.Rotation = Vector3.new(0.0599999987, -89.8099976, 0.0599999987)
  415. Part24.FormFactor = Enum.FormFactor.Custom
  416. Part24.Size = Vector3.new(0.141279504, 0.141279504, 0.395582646)
  417. Part24.CFrame = CFrame.new(-1.36743903, 16.0209274, -10.1446762, 0.00326212309, -3.30161288e-06, -0.999994755, -1.42731483e-06, 1, -3.30628677e-06, 0.999994755, 1.43809257e-06, 0.00326212309)
  418. Part24.BottomSurface = Enum.SurfaceType.Smooth
  419. Part24.TopSurface = Enum.SurfaceType.Smooth
  420. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  421. Part24.Position = Vector3.new(-1.36743903, 16.0209274, -10.1446762)
  422. Part24.Orientation = Vector3.new(0, -89.8099976, 0)
  423. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  424. Part25.Name = "Teeth"
  425. Part25.Parent = Tool0
  426. Part25.BrickColor = BrickColor.new("Institutional white")
  427. Part25.Rotation = Vector3.new(91.7799988, -70.9899979, 91.6800003)
  428. Part25.FormFactor = Enum.FormFactor.Custom
  429. Part25.Size = Vector3.new(0.115924947, 0.115924947, 0.191276148)
  430. Part25.CFrame = CFrame.new(-1.20883906, 15.4958401, -9.9912138, -0.00954089873, -0.325676143, -0.945433319, -0.0032895233, 0.94548136, -0.325659573, 0.999949098, 2.94009419e-06, -0.0100920619)
  431. Part25.BottomSurface = Enum.SurfaceType.Smooth
  432. Part25.TopSurface = Enum.SurfaceType.Smooth
  433. Part25.Color = Color3.new(0.972549, 0.972549, 0.972549)
  434. Part25.Position = Vector3.new(-1.20883906, 15.4958401, -9.9912138)
  435. Part25.Orientation = Vector3.new(19.0100002, -90.6100006, -0.199999988)
  436. Part25.Color = Color3.new(0.972549, 0.972549, 0.972549)
  437. Part26.Name = "Teeth"
  438. Part26.Parent = Tool0
  439. Part26.BrickColor = BrickColor.new("Institutional white")
  440. Part26.Rotation = Vector3.new(91.7799988, -70.9899979, 91.6800003)
  441. Part26.FormFactor = Enum.FormFactor.Custom
  442. Part26.Size = Vector3.new(0.185479909, 0.115924947, 0.115924947)
  443. Part26.CFrame = CFrame.new(-1.67687201, 15.3407316, -10.1500998, -0.00954089873, -0.325676143, -0.945433319, -0.0032895233, 0.94548136, -0.325659573, 0.999949098, 2.94009419e-06, -0.0100920619)
  444. Part26.BottomSurface = Enum.SurfaceType.Smooth
  445. Part26.TopSurface = Enum.SurfaceType.Smooth
  446. Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  447. Part26.Position = Vector3.new(-1.67687201, 15.3407316, -10.1500998)
  448. Part26.Orientation = Vector3.new(19.0100002, -90.6100006, -0.199999988)
  449. Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  450. Part27.Name = "Teeth"
  451. Part27.Parent = Tool0
  452. Part27.BrickColor = BrickColor.new("Institutional white")
  453. Part27.Rotation = Vector3.new(179.98999, -89.4199982, 179.98999)
  454. Part27.FormFactor = Enum.FormFactor.Custom
  455. Part27.Size = Vector3.new(0.115924947, 0.115924947, 0.191276148)
  456. Part27.CFrame = CFrame.new(-1.36755395, 15.4966059, -9.9912138, -0.0100941621, -1.63957316e-06, -0.999949098, -1.45181798e-06, 1, -1.62500112e-06, 0.999949038, 1.43534101e-06, -0.0100941621)
  457. Part27.BottomSurface = Enum.SurfaceType.Smooth
  458. Part27.TopSurface = Enum.SurfaceType.Smooth
  459. Part27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  460. Part27.Position = Vector3.new(-1.36755395, 15.4966059, -9.9912138)
  461. Part27.Orientation = Vector3.new(0, -90.5799942, 0)
  462. Part27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  463. Part28.Name = "Teeth"
  464. Part28.Parent = Tool0
  465. Part28.BrickColor = BrickColor.new("Institutional white")
  466. Part28.Rotation = Vector3.new(179.98999, -89.4199982, 179.98999)
  467. Part28.FormFactor = Enum.FormFactor.Custom
  468. Part28.Size = Vector3.new(0.168091148, 0.115924947, 0.115924947)
  469. Part28.CFrame = CFrame.new(-1.70962906, 15.4966059, -10.3567276, -0.0100941621, -1.63957316e-06, -0.999949098, -1.45181798e-06, 1, -1.62500112e-06, 0.999949038, 1.43534101e-06, -0.0100941621)
  470. Part28.BottomSurface = Enum.SurfaceType.Smooth
  471. Part28.TopSurface = Enum.SurfaceType.Smooth
  472. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  473. Part28.Position = Vector3.new(-1.70962906, 15.4966059, -10.3567276)
  474. Part28.Orientation = Vector3.new(0, -90.5799942, 0)
  475. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  476. Part29.Name = "Teeth"
  477. Part29.Parent = Tool0
  478. Part29.BrickColor = BrickColor.new("Institutional white")
  479. Part29.Rotation = Vector3.new(179.98999, -89.4199982, 179.98999)
  480. Part29.FormFactor = Enum.FormFactor.Custom
  481. Part29.Size = Vector3.new(0.153937116, 0.124463439, 0.124463439)
  482. Part29.CFrame = CFrame.new(-1.70979297, 15.4950581, -10.5887823, -0.0100941621, -1.63957316e-06, -0.999949098, -1.45181798e-06, 1, -1.62500112e-06, 0.999949038, 1.43534101e-06, -0.0100941621)
  483. Part29.BottomSurface = Enum.SurfaceType.Smooth
  484. Part29.TopSurface = Enum.SurfaceType.Smooth
  485. Part29.Color = Color3.new(0.972549, 0.972549, 0.972549)
  486. Part29.Position = Vector3.new(-1.70979297, 15.4950581, -10.5887823)
  487. Part29.Orientation = Vector3.new(0, -90.5799942, 0)
  488. Part29.Color = Color3.new(0.972549, 0.972549, 0.972549)
  489. Part30.Name = "Teeth"
  490. Part30.Parent = Tool0
  491. Part30.BrickColor = BrickColor.new("Institutional white")
  492. Part30.Rotation = Vector3.new(91.7799988, -70.9899979, 91.6800003)
  493. Part30.FormFactor = Enum.FormFactor.Custom
  494. Part30.Size = Vector3.new(0.115924947, 0.115924947, 0.20286864)
  495. Part30.CFrame = CFrame.new(-1.43448603, 15.4119864, -10.9239502, -0.00954089873, -0.325676143, -0.945433319, -0.0032895233, 0.94548136, -0.325659573, 0.999949098, 2.94009419e-06, -0.0100920619)
  496. Part30.BottomSurface = Enum.SurfaceType.Smooth
  497. Part30.TopSurface = Enum.SurfaceType.Smooth
  498. Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  499. Part30.Position = Vector3.new(-1.43448603, 15.4119864, -10.9239502)
  500. Part30.Orientation = Vector3.new(19.0100002, -90.6100006, -0.199999988)
  501. Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  502. Part31.Name = "Teeth"
  503. Part31.Parent = Tool0
  504. Part31.BrickColor = BrickColor.new("Institutional white")
  505. Part31.Rotation = Vector3.new(91.7799988, -70.9899979, 91.6800003)
  506. Part31.FormFactor = Enum.FormFactor.Custom
  507. Part31.Size = Vector3.new(0.115924947, 0.115924947, 0.191276148)
  508. Part31.CFrame = CFrame.new(-1.47732496, 15.4033585, -9.9912138, -0.00954089873, -0.325676143, -0.945433319, -0.0032895233, 0.94548136, -0.325659573, 0.999949098, 2.94009419e-06, -0.0100920619)
  509. Part31.BottomSurface = Enum.SurfaceType.Smooth
  510. Part31.TopSurface = Enum.SurfaceType.Smooth
  511. Part31.Color = Color3.new(0.972549, 0.972549, 0.972549)
  512. Part31.Position = Vector3.new(-1.47732496, 15.4033585, -9.9912138)
  513. Part31.Orientation = Vector3.new(19.0100002, -90.6100006, -0.199999988)
  514. Part31.Color = Color3.new(0.972549, 0.972549, 0.972549)
  515. Part32.Name = "Teeth"
  516. Part32.Parent = Tool0
  517. Part32.BrickColor = BrickColor.new("Institutional white")
  518. Part32.Rotation = Vector3.new(91.7799988, -70.9899979, 91.6800003)
  519. Part32.FormFactor = Enum.FormFactor.Custom
  520. Part32.Size = Vector3.new(0.191276148, 0.115924947, 0.115924947)
  521. Part32.CFrame = CFrame.new(-1.66198695, 15.3274736, -10.8084898, -0.00954089873, -0.325676143, -0.945433319, -0.0032895233, 0.94548136, -0.325659573, 0.999949098, 2.94009419e-06, -0.0100920619)
  522. Part32.BottomSurface = Enum.SurfaceType.Smooth
  523. Part32.TopSurface = Enum.SurfaceType.Smooth
  524. Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  525. Part32.Position = Vector3.new(-1.66198695, 15.3274736, -10.8084898)
  526. Part32.Orientation = Vector3.new(19.0100002, -90.6100006, -0.199999988)
  527. Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  528. Part33.Name = "Teeth"
  529. Part33.Parent = Tool0
  530. Part33.BrickColor = BrickColor.new("Institutional white")
  531. Part33.Rotation = Vector3.new(91.7799988, -70.9899979, 91.6800003)
  532. Part33.FormFactor = Enum.FormFactor.Custom
  533. Part33.Size = Vector3.new(0.115924947, 0.115924947, 0.20286864)
  534. Part33.CFrame = CFrame.new(-1.16604197, 15.5044699, -10.9239502, -0.00954089873, -0.325676143, -0.945433319, -0.0032895233, 0.94548136, -0.325659573, 0.999949098, 2.94009419e-06, -0.0100920619)
  535. Part33.BottomSurface = Enum.SurfaceType.Smooth
  536. Part33.TopSurface = Enum.SurfaceType.Smooth
  537. Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  538. Part33.Position = Vector3.new(-1.16604197, 15.5044699, -10.9239502)
  539. Part33.Orientation = Vector3.new(19.0100002, -90.6100006, -0.199999988)
  540. Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  541. Part34.Name = "Teeth"
  542. Part34.Parent = Tool0
  543. Part34.BrickColor = BrickColor.new("Institutional white")
  544. Part34.Rotation = Vector3.new(91.7799988, -70.9899979, 91.6800003)
  545. Part34.FormFactor = Enum.FormFactor.Custom
  546. Part34.Size = Vector3.new(0.147713944, 0.124463439, 0.124463439)
  547. Part34.CFrame = CFrame.new(-1.67746699, 15.3328018, -10.5918961, -0.00954089873, -0.325676143, -0.945433319, -0.0032895233, 0.94548136, -0.325659573, 0.999949098, 2.94009419e-06, -0.0100920619)
  548. Part34.BottomSurface = Enum.SurfaceType.Smooth
  549. Part34.TopSurface = Enum.SurfaceType.Smooth
  550. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  551. Part34.Position = Vector3.new(-1.67746699, 15.3328018, -10.5918961)
  552. Part34.Orientation = Vector3.new(19.0100002, -90.6100006, -0.199999988)
  553. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  554. Part35.Name = "Teeth"
  555. Part35.Parent = Tool0
  556. Part35.BrickColor = BrickColor.new("Institutional white")
  557. Part35.Rotation = Vector3.new(91.7799988, -70.9899979, 91.6800003)
  558. Part35.FormFactor = Enum.FormFactor.Custom
  559. Part35.Size = Vector3.new(0.168091148, 0.115924947, 0.115924947)
  560. Part35.CFrame = CFrame.new(-1.67783296, 15.3342838, -10.3567276, -0.00954089873, -0.325676143, -0.945433319, -0.0032895233, 0.94548136, -0.325659573, 0.999949098, 2.94009419e-06, -0.0100920619)
  561. Part35.BottomSurface = Enum.SurfaceType.Smooth
  562. Part35.TopSurface = Enum.SurfaceType.Smooth
  563. Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  564. Part35.Position = Vector3.new(-1.67783296, 15.3342838, -10.3567276)
  565. Part35.Orientation = Vector3.new(19.0100002, -90.6100006, -0.199999988)
  566. Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  567. Part36.Name = "Teeth"
  568. Part36.Parent = Tool0
  569. Part36.BrickColor = BrickColor.new("Institutional white")
  570. Part36.Rotation = Vector3.new(91.7799988, -70.9899979, 91.6800003)
  571. Part36.FormFactor = Enum.FormFactor.Custom
  572. Part36.Size = Vector3.new(0.115924947, 0.115924947, 0.20286864)
  573. Part36.CFrame = CFrame.new(-0.919448972, 15.5893965, -10.9239502, -0.00954089873, -0.325676143, -0.945433319, -0.0032895233, 0.94548136, -0.325659573, 0.999949098, 2.94009419e-06, -0.0100920619)
  574. Part36.BottomSurface = Enum.SurfaceType.Smooth
  575. Part36.TopSurface = Enum.SurfaceType.Smooth
  576. Part36.Color = Color3.new(0.972549, 0.972549, 0.972549)
  577. Part36.Position = Vector3.new(-0.919448972, 15.5893965, -10.9239502)
  578. Part36.Orientation = Vector3.new(19.0100002, -90.6100006, -0.199999988)
  579. Part36.Color = Color3.new(0.972549, 0.972549, 0.972549)
  580. Part37.Name = "Teeth"
  581. Part37.Parent = Tool0
  582. Part37.BrickColor = BrickColor.new("Institutional white")
  583. Part37.Rotation = Vector3.new(91.7799988, -70.9899979, 91.6800003)
  584. Part37.FormFactor = Enum.FormFactor.Custom
  585. Part37.Size = Vector3.new(0.115924947, 0.115924947, 0.191276148)
  586. Part37.CFrame = CFrame.new(-0.962253988, 15.5807762, -9.9912138, -0.00954089873, -0.325676143, -0.945433319, -0.0032895233, 0.94548136, -0.325659573, 0.999949098, 2.94009419e-06, -0.0100920619)
  587. Part37.BottomSurface = Enum.SurfaceType.Smooth
  588. Part37.TopSurface = Enum.SurfaceType.Smooth
  589. Part37.Color = Color3.new(0.972549, 0.972549, 0.972549)
  590. Part37.Position = Vector3.new(-0.962253988, 15.5807762, -9.9912138)
  591. Part37.Orientation = Vector3.new(19.0100002, -90.6100006, -0.199999988)
  592. Part37.Color = Color3.new(0.972549, 0.972549, 0.972549)
  593. Part38.Name = "Teeth"
  594. Part38.Parent = Tool0
  595. Part38.BrickColor = BrickColor.new("Institutional white")
  596. Part38.Rotation = Vector3.new(179.98999, -89.4199982, 179.98999)
  597. Part38.FormFactor = Enum.FormFactor.Custom
  598. Part38.Size = Vector3.new(0.115924947, 0.115924947, 0.191276148)
  599. Part38.CFrame = CFrame.new(-0.822791994, 15.4966059, -9.9912138, -0.0100941621, -1.63957316e-06, -0.999949098, -1.45181798e-06, 1, -1.62500112e-06, 0.999949038, 1.43534101e-06, -0.0100941621)
  600. Part38.BottomSurface = Enum.SurfaceType.Smooth
  601. Part38.TopSurface = Enum.SurfaceType.Smooth
  602. Part38.Color = Color3.new(0.972549, 0.972549, 0.972549)
  603. Part38.Position = Vector3.new(-0.822791994, 15.4966059, -9.9912138)
  604. Part38.Orientation = Vector3.new(0, -90.5799942, 0)
  605. Part38.Color = Color3.new(0.972549, 0.972549, 0.972549)
  606. Part39.Name = "Teeth"
  607. Part39.Parent = Tool0
  608. Part39.BrickColor = BrickColor.new("Institutional white")
  609. Part39.Rotation = Vector3.new(179.98999, -89.4199982, 179.98999)
  610. Part39.FormFactor = Enum.FormFactor.Custom
  611. Part39.Size = Vector3.new(0.185479909, 0.115924947, 0.115924947)
  612. Part39.CFrame = CFrame.new(-1.57662201, 15.5023918, -10.1501036, -0.0100941621, -1.63957316e-06, -0.999949098, -1.45181798e-06, 1, -1.62500112e-06, 0.999949038, 1.43534101e-06, -0.0100941621)
  613. Part39.BottomSurface = Enum.SurfaceType.Smooth
  614. Part39.TopSurface = Enum.SurfaceType.Smooth
  615. Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
  616. Part39.Position = Vector3.new(-1.57662201, 15.5023918, -10.1501036)
  617. Part39.Orientation = Vector3.new(0, -90.5799942, 0)
  618. Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
  619. Part40.Name = "Teeth"
  620. Part40.Parent = Tool0
  621. Part40.BrickColor = BrickColor.new("Institutional white")
  622. Part40.Rotation = Vector3.new(179.98999, -89.4199982, 179.98999)
  623. Part40.FormFactor = Enum.FormFactor.Custom
  624. Part40.Size = Vector3.new(0.115924947, 0.115924947, 0.20286864)
  625. Part40.CFrame = CFrame.new(-1.04031396, 15.4907885, -10.9239502, -0.0100941621, -1.63957316e-06, -0.999949098, -1.45181798e-06, 1, -1.62500112e-06, 0.999949038, 1.43534101e-06, -0.0100941621)
  626. Part40.BottomSurface = Enum.SurfaceType.Smooth
  627. Part40.TopSurface = Enum.SurfaceType.Smooth
  628. Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
  629. Part40.Position = Vector3.new(-1.04031396, 15.4907885, -10.9239502)
  630. Part40.Orientation = Vector3.new(0, -90.5799942, 0)
  631. Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
  632. Part41.Name = "Teeth"
  633. Part41.Parent = Tool0
  634. Part41.BrickColor = BrickColor.new("Institutional white")
  635. Part41.Rotation = Vector3.new(179.98999, -89.4199982, 179.98999)
  636. Part41.FormFactor = Enum.FormFactor.Custom
  637. Part41.Size = Vector3.new(0.115924947, 0.115924947, 0.20286864)
  638. Part41.CFrame = CFrame.new(-1.32425296, 15.4907885, -10.9239502, -0.0100941621, -1.63957316e-06, -0.999949098, -1.45181798e-06, 1, -1.62500112e-06, 0.999949038, 1.43534101e-06, -0.0100941621)
  639. Part41.BottomSurface = Enum.SurfaceType.Smooth
  640. Part41.TopSurface = Enum.SurfaceType.Smooth
  641. Part41.Color = Color3.new(0.972549, 0.972549, 0.972549)
  642. Part41.Position = Vector3.new(-1.32425296, 15.4907885, -10.9239502)
  643. Part41.Orientation = Vector3.new(0, -90.5799942, 0)
  644. Part41.Color = Color3.new(0.972549, 0.972549, 0.972549)
  645. Part42.Name = "Teeth"
  646. Part42.Parent = Tool0
  647. Part42.BrickColor = BrickColor.new("Institutional white")
  648. Part42.Rotation = Vector3.new(179.98999, -89.4199982, 179.98999)
  649. Part42.FormFactor = Enum.FormFactor.Custom
  650. Part42.Size = Vector3.new(0.115924947, 0.115924947, 0.20286864)
  651. Part42.CFrame = CFrame.new(-0.779510021, 15.4907961, -10.9239502, -0.0100941621, -1.63957316e-06, -0.999949098, -1.45181798e-06, 1, -1.62500112e-06, 0.999949038, 1.43534101e-06, -0.0100941621)
  652. Part42.BottomSurface = Enum.SurfaceType.Smooth
  653. Part42.TopSurface = Enum.SurfaceType.Smooth
  654. Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
  655. Part42.Position = Vector3.new(-0.779510021, 15.4907961, -10.9239502)
  656. Part42.Orientation = Vector3.new(0, -90.5799942, 0)
  657. Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
  658. Part43.Name = "Teeth"
  659. Part43.Parent = Tool0
  660. Part43.BrickColor = BrickColor.new("Institutional white")
  661. Part43.Rotation = Vector3.new(179.98999, -89.4199982, 179.98999)
  662. Part43.FormFactor = Enum.FormFactor.Custom
  663. Part43.Size = Vector3.new(0.115924947, 0.115924947, 0.191276148)
  664. Part43.CFrame = CFrame.new(-1.08358002, 15.4966059, -9.9912138, -0.0100941621, -1.63957316e-06, -0.999949098, -1.45181798e-06, 1, -1.62500112e-06, 0.999949038, 1.43534101e-06, -0.0100941621)
  665. Part43.BottomSurface = Enum.SurfaceType.Smooth
  666. Part43.TopSurface = Enum.SurfaceType.Smooth
  667. Part43.Color = Color3.new(0.972549, 0.972549, 0.972549)
  668. Part43.Position = Vector3.new(-1.08358002, 15.4966059, -9.9912138)
  669. Part43.Orientation = Vector3.new(0, -90.5799942, 0)
  670. Part43.Color = Color3.new(0.972549, 0.972549, 0.972549)
  671. Part44.Name = "Teeth"
  672. Part44.Parent = Tool0
  673. Part44.BrickColor = BrickColor.new("Institutional white")
  674. Part44.Rotation = Vector3.new(179.98999, -89.4199982, 179.98999)
  675. Part44.FormFactor = Enum.FormFactor.Custom
  676. Part44.Size = Vector3.new(0.191276148, 0.115924947, 0.115924947)
  677. Part44.CFrame = CFrame.new(-1.56686401, 15.4850101, -10.8084898, -0.0100941621, -1.63957316e-06, -0.999949098, -1.45181798e-06, 1, -1.62500112e-06, 0.999949038, 1.43534101e-06, -0.0100941621)
  678. Part44.BottomSurface = Enum.SurfaceType.Smooth
  679. Part44.TopSurface = Enum.SurfaceType.Smooth
  680. Part44.Color = Color3.new(0.972549, 0.972549, 0.972549)
  681. Part44.Position = Vector3.new(-1.56686401, 15.4850101, -10.8084898)
  682. Part44.Orientation = Vector3.new(0, -90.5799942, 0)
  683. Part44.Color = Color3.new(0.972549, 0.972549, 0.972549)
  684. Part45.Name = "Bowtie"
  685. Part45.Parent = Tool0
  686. Part45.BrickColor = BrickColor.new("Really red")
  687. Part45.Rotation = Vector3.new(-0.00999999978, 89.4199982, 0.00999999978)
  688. Part45.FormFactor = Enum.FormFactor.Symmetric
  689. Part45.Size = Vector3.new(0.49000001, 1, 1)
  690. Part45.CFrame = CFrame.new(-1.566589, 14.9287281, -10.4556379, 0.0100768078, -1.63452955e-06, 0.999949217, 1.29904367e-06, 1, 1.62152173e-06, -0.999949276, 1.28263775e-06, 0.0100768069)
  691. Part45.BottomSurface = Enum.SurfaceType.Smooth
  692. Part45.TopSurface = Enum.SurfaceType.Smooth
  693. Part45.Color = Color3.new(1, 0, 0)
  694. Part45.Position = Vector3.new(-1.566589, 14.9287281, -10.4556379)
  695. Part45.Orientation = Vector3.new(0, 89.4199982, 0)
  696. Part45.Color = Color3.new(1, 0, 0)
  697. SpecialMesh46.Parent = Part45
  698. SpecialMesh46.MeshId = "http://www.roblox.com/asset/?id=16593970"
  699. SpecialMesh46.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  700. SpecialMesh46.MeshType = Enum.MeshType.FileMesh
  701. SpecialMesh46.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  702. for i,v in pairs(mas:GetChildren()) do
  703. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  704. pcall(function() v:MakeJoints() end)
  705. end
  706. mas:Destroy()
  707. for i,v in pairs(cors) do
  708. spawn(function()
  709. pcall(v)
  710. end)
  711. end
  712.  
  713. Player = game:GetService("Players").LocalPlayer
  714. UIS = game:GetService("UserInputService")
  715. Character = Player.Character
  716. Mouse = Player:GetMouse()
  717. sound = Instance.new("Sound")
  718. sound.SoundId = "rbxassetid://531596193"
  719. sound.Parent = game.Workspace
  720. sound:Play()
  721. Player.Character.Shirt.ShirtTemplate = "rbxassetid://798928027"
  722. Player.Character.Pants.PantsTemplate = "rbxassetid://751921481"
  723. idle = Instance.new("Sound")
  724. idle.SoundId = "rbxassetid://520021655"
  725. idle.Looped = true
  726. idle.Parent = game.Workspace
  727. idle:Play()
  728. UIS.InputBegan:connect(function(input)
  729. if input.KeyCode == Enum.KeyCode.Z then--- basicly Jumpscare Theese Fools includeing Your Self...
  730. for i, v in next, game:GetService("Players"):GetPlayers() do
  731. sound = Instance.new("Sound")
  732. sound.SoundId = "rbxassetid://629868964"
  733. sound.Parent = game.Workspace
  734. sound:Play()
  735. v.Character:BreakJoints()
  736. end
  737. end
  738. end)
  739. UIS.InputBegan:connect(function(input)
  740. if input.KeyCode == Enum.KeyCode.X then --BON BON GO GET THEM?
  741. Player.Character.Head.Transparency = 1
  742. Player.Character.Torso.Transparency = 1
  743. Player.Character["Left Arm"].Transparency = 1
  744. Player.Character["Right Arm"].Transparency = 1
  745. Player.Character["Left Leg"].Transparency = 1
  746. Player.Character["Right Leg"].Transparency = 1
  747. Player.Character.Humanoid.WalkSpeed = 60
  748. wait(5)
  749. for i, v in next, game:GetService("Players"):GetPlayers() do
  750. bon = Instance.new("Sound")
  751. bon.SoundId = "rbxassetid://542143108"
  752. bon.Parent = game.Workspace
  753. bon:Play()
  754. v.Character:BreakJoints()
  755. end
  756. end
  757. end)
  758. end)
  759. Script2.Name = "Script2"
  760. Script2.Parent = ScreenGui
  761. Script2.BackgroundColor3 = Color3.new(1, 1, 1)
  762. Script2.Position = UDim2.new(0, 736, 0, 181)
  763. Script2.Size = UDim2.new(0, 82, 0, 79)
  764. Script2.Font = Enum.Font.SourceSans
  765. Script2.FontSize = Enum.FontSize.Size14
  766. Script2.Text = "Spider Mech"
  767. Script2.TextSize = 14
  768. Script2.MouseButton1Down:connect(function()
  769.  
  770.  
  771. local Player = game.Players.localPlayer
  772. Effects = {}
  773. --[[if script.ClassName == "LocalScript" or script.ClassName == "Script" then
  774. local Environment = getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call)
  775. local oxbox = getfenv()
  776. setfenv(1, setmetatable({}, {__index = Environment}))
  777. oxbox.script:Destroy()
  778. end
  779. if script ~= true then
  780. print("Escaped Sandbox")
  781. else
  782. warn("Failed sandbox escape")
  783. end]]
  784. local Character = Player.Character
  785. local Humanoid = Character.Humanoid
  786. local mouse = Player:GetMouse()
  787. local m = Instance.new("Model", Character)
  788. m.Name = "WeaponModel"
  789. local effect = Instance.new("Model", Character)
  790. effect.Name = "Effects"
  791. local LeftArm = Character["Left Arm"]
  792. local RightArm = Character["Right Arm"]
  793. local LeftLeg = Character["Left Leg"]
  794. local RightLeg = Character["Right Leg"]
  795. local Head = Character.Head
  796. local Torso = Character.Torso
  797. local cam = game.Workspace.CurrentCamera
  798. local RootPart = Character.HumanoidRootPart
  799. local RootJoint = RootPart.RootJoint
  800. local equipped = false
  801. local attack = false
  802. local Anim = "Idle"
  803. local idle = 0
  804. local attacktype = 1
  805. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  806. local velocity = RootPart.Velocity.y
  807. local sine = 0
  808. local change = 1
  809. local grabbed = false
  810. local cn = CFrame.new
  811. local mr = math.rad
  812. local angles = CFrame.Angles
  813. local ud = UDim2.new
  814. local c3 = Color3.new
  815. Humanoid.Animator.Parent = nil
  816. Character.Animate.Parent = nil
  817. Character.Sound.Parent = nil
  818. Humanoid.JumpPower = 80
  819. Head.face.Transparency = 1
  820. local newMotor = function(part0, part1, c0, c1)
  821.  
  822. local w = Instance.new("Motor", part0)
  823. w.Part0 = part0
  824. w.Part1 = part1
  825. w.C0 = c0
  826. w.C1 = c1
  827. return w
  828. end
  829.  
  830. clerp = function(a, b, t)
  831.  
  832. return a:lerp(b, t)
  833. end
  834.  
  835. ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  836. ArtificialHB.Name = "Heartbeat"
  837. Player.PlayerGui:WaitForChild("Heartbeat")
  838. frame = 1 / 30
  839. tf = 0
  840. allowframeloss = false
  841. tossremainder = false
  842. lastframe = tick()
  843. Player.PlayerGui.Heartbeat:Fire()
  844. local gg = false
  845. game:GetService("RunService").Heartbeat:connect(function(s, p)
  846.  
  847. if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then
  848. gg = true
  849. end
  850. if gg == true then
  851. return
  852. end
  853. tf = tf + s
  854. if frame <= tf then
  855. if allowframeloss then
  856. Player.PlayerGui.Heartbeat:Fire()
  857. lastframe = tick()
  858. else
  859. for i = 1, math.floor(tf / frame) do
  860. Player.PlayerGui.Heartbeat:Fire()
  861. end
  862. lastframe = tick()
  863. end
  864. if tossremainder then
  865. tf = 0
  866. else
  867. tf = tf - frame * math.floor(tf / frame)
  868. end
  869. end
  870. end
  871. )
  872. swait = function(num)
  873.  
  874. if num == 0 or num == nil then
  875. ArtificialHB.Event:wait()
  876. else
  877. for i = 0, num do
  878. ArtificialHB.Event:wait()
  879. end
  880. end
  881. end
  882.  
  883. local RbxUtility = LoadLibrary("RbxUtility")
  884. local Create = RbxUtility.Create
  885. RemoveOutlines = function(part)
  886.  
  887. part.TopSurface = 10
  888. end
  889.  
  890. local co1 = 3
  891. local co2 = 10
  892. local co3 = 20
  893. local co4 = 30
  894. local co5 = 30
  895. local cooco = 10
  896. local cooldown1 = 0
  897. local cooldown2 = 0
  898. local cooldown3 = 0
  899. local cooldown4 = 0
  900. local cooldown5 = 0
  901. local coolcool = 0
  902. local maxEnergy = 100
  903. local Energy = 0
  904. local skill1stam = 10
  905. local skill2stam = 30
  906. local skill3stam = 40
  907. local skill4stam = 60
  908. local recovermana = 5
  909. local skillcolorscheme = BrickColor.new("Toothpaste").Color
  910. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  911. makeframe = function(par, trans, pos, size, color)
  912.  
  913. local frame = Instance.new("Frame", par)
  914. frame.BackgroundTransparency = trans
  915. frame.BorderSizePixel = 0
  916. frame.Position = pos
  917. frame.Size = size
  918. frame.BackgroundColor3 = color
  919. return frame
  920. end
  921.  
  922. makelabel = function(par, text)
  923.  
  924. local label = Instance.new("TextLabel", par)
  925. label.BackgroundTransparency = 1
  926. label.Size = UDim2.new(1, 0, 1, 0)
  927. label.Position = UDim2.new(0, 0, 0, 0)
  928. label.TextColor3 = Color3.new(255, 255, 255)
  929. label.TextStrokeTransparency = 0
  930. label.FontSize = Enum.FontSize.Size32
  931. label.Font = Enum.Font.SourceSansLight
  932. label.BorderSizePixel = 0
  933. label.TextScaled = true
  934. label.Text = text
  935. end
  936.  
  937. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  938. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  939. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  940. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  941. framesk5 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.41, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  942. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  943. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  944. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  945. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  946. bar5 = makeframe(framesk5, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  947. text1 = Instance.new("TextLabel", framesk1)
  948. text1.BackgroundTransparency = 1
  949. text1.Size = UDim2.new(1, 0, 1, 0)
  950. text1.Position = UDim2.new(0, 0, 0, 0)
  951. text1.TextColor3 = Color3.new(255, 255, 255)
  952. text1.TextStrokeTransparency = 0
  953. text1.FontSize = Enum.FontSize.Size18
  954. text1.Font = Enum.Font.SourceSansLight
  955. text1.BorderSizePixel = 0
  956. text1.TextScaled = true
  957. text1.Text = "[Z]\n Single Burst"
  958. text2 = Instance.new("TextLabel", framesk2)
  959. text2.BackgroundTransparency = 1
  960. text2.Size = UDim2.new(1, 0, 1, 0)
  961. text2.Position = UDim2.new(0, 0, 0, 0)
  962. text2.TextColor3 = Color3.new(255, 255, 255)
  963. text2.TextStrokeTransparency = 0
  964. text2.FontSize = Enum.FontSize.Size18
  965. text2.Font = Enum.Font.SourceSansLight
  966. text2.BorderSizePixel = 0
  967. text2.TextScaled = true
  968. text2.Text = "[X]\n Multi Burst"
  969. text3 = Instance.new("TextLabel", framesk3)
  970. text3.BackgroundTransparency = 1
  971. text3.Size = UDim2.new(1, 0, 1, 0)
  972. text3.Position = UDim2.new(0, 0, 0, 0)
  973. text3.TextColor3 = Color3.new(255, 255, 255)
  974. text3.TextStrokeTransparency = 0
  975. text3.FontSize = Enum.FontSize.Size18
  976. text3.Font = Enum.Font.SourceSansLight
  977. text3.BorderSizePixel = 0
  978. text3.TextScaled = false
  979. text3.Text = "[C]\n Rapid shot"
  980. text4 = Instance.new("TextLabel", framesk4)
  981. text4.BackgroundTransparency = 1
  982. text4.Size = UDim2.new(1, 0, 1, 0)
  983. text4.Position = UDim2.new(0, 0, 0, 0)
  984. text4.TextColor3 = Color3.new(255, 255, 255)
  985. text4.TextStrokeTransparency = 0
  986. text4.FontSize = Enum.FontSize.Size18
  987. text4.Font = Enum.Font.SourceSansLight
  988. text4.BorderSizePixel = 0
  989. text4.TextScaled = true
  990. text4.Text = "[V]\n Artillery Strike"
  991. text5 = Instance.new("TextLabel", framesk5)
  992. text5.BackgroundTransparency = 1
  993. text5.Size = UDim2.new(1, 0, 1, 0)
  994. text5.Position = UDim2.new(0, 0, 0, 0)
  995. text5.TextColor3 = Color3.new(255, 255, 255)
  996. text5.TextStrokeTransparency = 0
  997. text5.FontSize = Enum.FontSize.Size32
  998. text5.Font = Enum.Font.SourceSansLight
  999. text5.BorderSizePixel = 0
  1000. text5.TextScaled = true
  1001. text5.Text = "Energy"
  1002. CFuncs = {
  1003. Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1004.  
  1005. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1006. RemoveOutlines(Part)
  1007. return Part
  1008. end
  1009. }
  1010. ,
  1011. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1012.  
  1013. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1014. if Mesh == "SpecialMesh" then
  1015. Msh.MeshType = MeshType
  1016. Msh.MeshId = MeshId
  1017. end
  1018. return Msh
  1019. end
  1020. }
  1021. ,
  1022. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1023.  
  1024. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1025. if Mesh == "SpecialMesh" then
  1026. Msh.MeshType = MeshType
  1027. Msh.MeshId = MeshId
  1028. end
  1029. return Msh
  1030. end
  1031. }
  1032. ,
  1033. Weld = {Create = function(Parent, Part0, Part1, C0, C1)
  1034.  
  1035. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1036. return Weld
  1037. end
  1038. }
  1039. ,
  1040. Sound = {Create = function(id, par, vol, pit)
  1041.  
  1042. coroutine.resume(coroutine.create(function()
  1043.  
  1044. local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace})
  1045. wait()
  1046. S:play()
  1047. game:GetService("Debris"):AddItem(S, 6)
  1048. end
  1049. ))
  1050. end
  1051. }
  1052. ,
  1053. ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1054.  
  1055. local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread})
  1056. return fp
  1057. end
  1058. }
  1059. }
  1060. rayCast = function(Position, Direction, Range, Ignore)
  1061.  
  1062. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1063. end
  1064.  
  1065. local GetNearest = function(obj, distance)
  1066.  
  1067. local last, lastx = distance + 1, nil
  1068. for i,v in pairs(workspace:GetChildren()) do
  1069. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1070. local t = v.Torso
  1071. local dist = t.Position - obj.Position.magnitude
  1072. if dist <= distance and dist < last then
  1073. last = dist
  1074. lastx = v
  1075. end
  1076. end
  1077. end
  1078. return lastx
  1079. end
  1080.  
  1081. Damage = function(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  1082.  
  1083. for i,v in pairs(hit:GetChildren()) do
  1084. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  1085. local find = v:FindFirstChild("DebounceHit")
  1086. if not find then
  1087. if v.Parent:findFirstChild("Head") then
  1088. local BillG = Create("BillboardGui")({Parent = v.Parent.Head, Size = UDim2.new(1, 0, 1, 0), Adornee = v.Parent.Head, StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3))})
  1089. do
  1090. local TL = Create("TextLabel")({Parent = BillG, Size = UDim2.new(3, 3, 3, 3), BackgroundTransparency = 1, Text = tostring(damage) .. "-", TextColor3 = Color1.Color, TextStrokeColor3 = Color2.Color, TextStrokeTransparency = 0, TextXAlignment = Enum.TextXAlignment.Center, TextYAlignment = Enum.TextYAlignment.Center, FontSize = Enum.FontSize.Size18, Font = "ArialBold"})
  1091. coroutine.resume(coroutine.create(function()
  1092.  
  1093. swait(1)
  1094. for i = 0, 1, 0.1 do
  1095. swait(0.1)
  1096. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, 0.1, 0)
  1097. end
  1098. BillG:Destroy()
  1099. end
  1100. ))
  1101. end
  1102. end
  1103. do
  1104. v.Health = v.Health - damage
  1105. do
  1106. local bool = Create("BoolValue")({Parent = v, Name = "DebounceHit"})
  1107. if HSound ~= nil and HPitch ~= nil then
  1108. CFuncs.Sound.Create(HSound, hit.Parent, 1, HPitch)
  1109. end
  1110. game:GetService("Debris"):AddItem(bool, cooldown)
  1111. -- DECOMPILER ERROR at PC142: LeaveBlock: unexpected jumping out DO_STMT
  1112.  
  1113. -- DECOMPILER ERROR at PC142: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1114.  
  1115. -- DECOMPILER ERROR at PC142: LeaveBlock: unexpected jumping out IF_STMT
  1116.  
  1117. -- DECOMPILER ERROR at PC142: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1118.  
  1119. -- DECOMPILER ERROR at PC142: LeaveBlock: unexpected jumping out IF_STMT
  1120.  
  1121. end
  1122. end
  1123. end
  1124. end
  1125. end
  1126. end
  1127.  
  1128. MagnitudeDamage = function(Part, magni, mindam, maxdam, Color1, Color2, HSound, HPitch)
  1129.  
  1130. for _,c in pairs(workspace:children()) do
  1131. local hum = c:findFirstChild("Humanoid")
  1132. if hum ~= nil then
  1133. local head = c:findFirstChild("Torso")
  1134. if head ~= nil then
  1135. local targ = head.Position - Part.Position
  1136. local mag = targ.magnitude
  1137. if mag <= magni and c.Name ~= Player.Name then
  1138. Damage(head.Parent, math.random(mindam, maxdam), 0, Color1, Color2, HSound, HPitch)
  1139. end
  1140. end
  1141. end
  1142. end
  1143. end
  1144.  
  1145. MainHandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Mid gray", "MainHandle", Vector3.new(2.046, 2.23200011, 2.64600039))
  1146. MainHandleWeld = CFuncs.Weld.Create(m, Character.Torso, MainHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.597103596, 0.768245697, 0.025844574, 0, -1, 0, 0, 0, 1, -1, 0, 0))
  1147. CFuncs.Mesh.Create("CylinderMesh", MainHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1148. BarrelL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "BarrelL", Vector3.new(1.08000028, 0.453600079, 0.648000062))
  1149. BarrelLWeld = CFuncs.Weld.Create(m, MainHandle, BarrelL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.21498489, 4.51081085, -1.88434207, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1150. CFuncs.Mesh.Create("CylinderMesh", BarrelL, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1151. BarrelR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "BarrelR", Vector3.new(1.08000028, 0.453600079, 0.648000062))
  1152. BarrelRWeld = CFuncs.Weld.Create(m, MainHandle, BarrelR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16098022, 4.51081085, -1.88434207, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1153. CFuncs.Mesh.Create("CylinderMesh", BarrelR, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1154. CannonConnector = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Mid gray", "CannonConnector", Vector3.new(4.10400105, 1.29600036, 4.10400057))
  1155. CannonConnectorWeld = CFuncs.Weld.Create(m, MainHandle, CannonConnector, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.59994507, -0.0269966125, 3.88506699, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1156. CFuncs.Mesh.Create("CylinderMesh", CannonConnector, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1157. LLegBConnector = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Mid gray", "LLegBConnector", Vector3.new(1.29599988, 1.72800016, 1.72800016))
  1158. LLegBConnectorWeld = CFuncs.Weld.Create(m, MainHandle, LLegBConnector, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.21697235, 0.375000238, 2.62799835, 0, 0, 1, -1, 0, 0, 0, -1, 0))
  1159. CFuncs.Mesh.Create("SpecialMesh", LLegBConnector, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1160. LLegFConnector = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Mid gray", "LLegFConnector", Vector3.new(1.29599988, 1.72800016, 1.72800016))
  1161. LLegFConnectorWeld = CFuncs.Weld.Create(m, MainHandle, LLegFConnector, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.94462967, 0.375000238, 1.47602463, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1162. CFuncs.Mesh.Create("SpecialMesh", LLegFConnector, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1163. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(2.59200025, 1.72800016, 0.864001572))
  1164. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, 0.375000238, -3.70797729, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1165. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.29600036, 3.06720042, 1.72800016))
  1166. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.98802185, -0.0270271301, -0.375081301, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1167. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1168. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(0.864000082, 0.432000041, 1.29600012))
  1169. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.488963127, -1.05300522, -0.0360145569, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1170. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1171. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.2960006, 0.432000041, 0.648000062))
  1172. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.62801361, -1.05303955, -0.812889099, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  1173. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1174. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.72800064, 3.93120074, 1.72800016))
  1175. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.47602463, -0.0269966125, -0.375000238, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1176. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1177. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(1.5120002, 5.18400049, 1.72800171))
  1178. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.80897903, -2.86499691, -4.57199478, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1179. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.29600036, 3.06720042, 1.72800016))
  1180. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0359687805, -0.0270271301, -0.375081301, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1181. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1182. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.72800064, 3.45600057, 2.16000009))
  1183. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57199478, -0.0269966125, 5.4570117, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1184. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1185. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(5.18400049, 1.72800028, 1.72800171))
  1186. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, -2.8650403, -6.29996109, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1187. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.72800064, 4.36320066, 1.72800016))
  1188. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.62795258, -0.0270271301, -0.375000238, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1189. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1190. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.29600012, 0.432000041, 1.29600012))
  1191. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.375000238, -0.899997711, -0.674999237, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1192. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1193. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.29600012, 0.432000041, 1.29600012))
  1194. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.375000238, -0.899997711, 0.6210289, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1195. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1196. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(2.59200025, 1.72800016, 1.29600143))
  1197. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, 0.375000238, -2.62800598, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1198. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(2.16000032, 3.02400041, 1.72800016))
  1199. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.98802185, -0.0270271301, -0.375000238, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1200. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1201. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(2.16000056, 3.45600057, 1.72800016))
  1202. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.97995758, -0.0269966125, 2.8650403, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1203. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1204. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(0.864000082, 0.864000082, 1.29600012))
  1205. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.488963127, 0.0269966125, -0.0360145569, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1206. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1207. Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0.5, "Toothpaste", "Part", Vector3.new(2.59200048, 1.29600012, 2.37600017))
  1208. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.02199554, -0.0270271301, -0.267035723, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1209. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1210. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(3.02400041, 1.72800016, 3.67200184))
  1211. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, 0.375000238, 1.15199661, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1212. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(0.864000082, 0.432000041, 1.29600012))
  1213. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.488963127, 1.10698318, -0.0360145569, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1214. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1215. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.432000041, 0.432000041, 1.72800016))
  1216. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.674983978, -0.704997063, -0.899997711, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1217. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.864000082, 0.432000041, 1.29600012))
  1218. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.488963127, -0.620975494, -0.0360145569, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1219. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1220. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(0.432000041, 0.648000062, 0.648001373))
  1221. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.10700989, -0.812971115, -2.95201111, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1222. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(2.59200025, 1.72800016, 0.864001572))
  1223. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, 0.375000238, -1.54800797, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1224. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(4.75200081, 5.20560074, 4.32000017))
  1225. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57197571, -0.0252799988, 2.8650403, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1226. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1227. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(2.59200048, 2.16000009, 2.37600017))
  1228. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.98802185, -0.0270271301, -0.267014265, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1229. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1230. Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0.5, "Toothpaste", "Part", Vector3.new(2.16000032, 2.20319986, 2.37600017))
  1231. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.98802185, -0.0270271301, -0.267024755, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1232. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1233. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(2.16000009, 0.432000041, 3.0240016))
  1234. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, -0.704997063, 1.47599792, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1235. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.432000041, 0.432000041, 1.72800016))
  1236. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.6210289, -0.704997063, -0.899997711, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1237. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.864000082, 0.432000041, 1.29600012))
  1238. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.488963127, 0.674999237, -0.0360145569, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1239. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1240. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.72800028, 0.432000041, 2.59200025))
  1241. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.375000238, -0.899997711, -0.0269966125, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1242. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1243. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(1.51200032, 1.72800028, 1.72800171))
  1244. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.86302948, -2.8650403, -2.8439827, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1245. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.51200032, 1.08000004, 1.08000004))
  1246. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.21500778, 2.0160141, -2.2109971, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1247. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1248. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(2.16000032, 0.432000041, 1.08000004))
  1249. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90800476, 1.26896667, -1.34699464, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1250. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1251. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Lily white", "Part", Vector3.new(1.08000028, 0.864000082, 0.432000041))
  1252. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16098022, 3.63601685, -2.31899524, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1253. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1254. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Lily white", "Part", Vector3.new(1.51200032, 0.648000062, 1.29600012))
  1255. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16095734, 1.15200043, -2.1029973, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1256. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1257. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(1.72800028, 0.648000062, 0.864001632))
  1258. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, -0.813005447, -2.19600677, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1259. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.864000142, 0.432000041, 0.432000041))
  1260. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, -0.704997063, -1.54800797, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1261. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(1.2960006, 1.72800016, 0.648000062))
  1262. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.62801361, -0.0269966125, 0.812988281, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1263. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1264. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(2.16000009, 0.432000041, 1.94400144))
  1265. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, -1.13699913, 1.36799622, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1266. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(1.08000028, 1.5120002, 1.08000004))
  1267. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16098022, 2.01600647, -1.99499702, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1268. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1269. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(0.432000041, 0.648000062, 0.648001373))
  1270. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.05303955, 0.812889099, -2.95201111, 0, 0, 1, 1, 0, 0, 0, 1, 0))
  1271. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Lily white", "Part", Vector3.new(1.51200032, 0.648000062, 1.29600012))
  1272. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16095734, 2.8800087, -2.1029973, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1273. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1274. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(1.51200032, 1.72800028, 1.72800171))
  1275. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.80897903, -2.8650403, -2.8439827, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1276. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(1.5120002, 5.18400049, 1.72800171))
  1277. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.86299515, -2.86499691, -4.57199478, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1278. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Lily white", "Part", Vector3.new(1.51200032, 0.648000062, 1.29600012))
  1279. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.21500778, 1.15200043, -2.1029973, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1280. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1281. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Lily white", "Part", Vector3.new(0.648000062, 0.432000041, 0.648000062))
  1282. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.21500778, 4.28401566, -2.2109971, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1283. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1284. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(1.51200032, 0.648000062, 2.16000009))
  1285. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.21498489, 0.504009247, -2.10299492, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1286. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1287. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(2.16000032, 0.432000041, 1.08000004))
  1288. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90800476, -1.32300568, -1.34699464, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1289. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1290. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.51200032, 1.08000004, 1.08000004))
  1291. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16095734, 2.0160141, -2.2109971, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1292. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1293. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Lily white", "Part", Vector3.new(1.08000028, 0.864000082, 0.432000041))
  1294. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.21498489, 3.63601685, -2.31899524, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1295. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1296. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Lily white", "Part", Vector3.new(1.51200032, 0.648000062, 1.29600012))
  1297. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.21500778, 2.8800087, -2.1029973, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1298. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1299. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Lily white", "Part", Vector3.new(0.648000062, 0.432000041, 0.648000062))
  1300. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16095734, 4.28401566, -2.2109971, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1301. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1302. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Lily white", "Part", Vector3.new(1.08000028, 1.5120002, 0.864000082))
  1303. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16098022, 3.96001434, -1.88699424, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1304. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1305. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.2960006, 0.432000041, 0.648000062))
  1306. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.62801361, -1.10699844, 0.812988281, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1307. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1308. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(1.51200032, 0.648000062, 2.16000009))
  1309. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16098022, 0.504009247, -2.10299492, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1310. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1311. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(1.08000028, 1.5120002, 1.08000004))
  1312. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.21498489, 2.01600647, -1.99499702, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1313. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1314. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Lily white", "Part", Vector3.new(1.08000028, 1.5120002, 0.864000082))
  1315. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.21498489, 3.96001434, -1.88699424, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1316. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1317. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(3.45600033, 3.45600057, 0.432000041))
  1318. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0270271301, -5.11689377, 1.23679733, 0, 0, -0.99999994, -0.707106829, 0.707106709, 0, 0.707106709, 0.707106829, 0))
  1319. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(2.15999985, 1.72800028, 1.72800171))
  1320. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, -2.8650403, -2.8439827, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1321. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(2.16000009, 5.18400049, 1.72800171))
  1322. PartWeld = CFuncs.Weld.Create(m, MainHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, -2.86499691, -4.57199478, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1323. RLegBConnector = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Mid gray", "RLegBConnector", Vector3.new(1.29599988, 1.72800016, 1.72800016))
  1324. RLegBConnectorWeld = CFuncs.Weld.Create(m, MainHandle, RLegBConnector, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.13302231, 0.375000238, 2.62799835, 0, 0, 1, -1, 0, 0, 0, -1, 0))
  1325. CFuncs.Mesh.Create("SpecialMesh", RLegBConnector, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1326. RLegFConnector = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Mid gray", "RLegFConnector", Vector3.new(1.29599988, 1.72800016, 1.72800016))
  1327. RLegFConnectorWeld = CFuncs.Weld.Create(m, MainHandle, RLegFConnector, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.95540237, 0.375000238, 1.47602463, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1328. CFuncs.Mesh.Create("SpecialMesh", RLegFConnector, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1329. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.648000062, 1.08000004))
  1330. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0569722652, -1.86302948, 2.44799042, -1, 0, 4.76837158e-07, 4.76837158e-07, 0, 1, 0, 1, 0))
  1331. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1332. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 1.08000004, 1.08000004))
  1333. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0569722652, -1.86302948, -1.65598297, -1, 0, 4.76837158e-07, 4.76837158e-07, 0, 1, 0, 1, 0))
  1334. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1335. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.432000041, 0.432000041))
  1336. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.374999523, -1.75500107, 2.77198029, -1, 0, 4.76837158e-07, 4.76837158e-07, 0, 1, 0, 1, 0))
  1337. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1338. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.432000041, 0.432000041))
  1339. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.374999523, -1.53900528, -1.33200073, -1, 0, 4.76837158e-07, 4.76837158e-07, 0, 1, 0, 1, 0))
  1340. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1341. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.432000041, 0.432000041))
  1342. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.375000238, -1.75500107, -0.180000305, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1343. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1344. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Wedge", Vector3.new(1.5120002, 1.72800016, 1.72800016))
  1345. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.80897903, 2.84399414, -1.1370821, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  1346. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1347. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(2.16000032, 1.72800016, 1.72800016))
  1348. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0270271301, -4.59305525, -2.84398651, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1349. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1350. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.432000041, 0.432000041))
  1351. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.375000238, -1.53900528, 3.92397308, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1352. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1353. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 1.08000004, 1.08000004))
  1354. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.807035208, -1.78742981, 3.59994507, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1355. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1356. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.648000062, 1.08000004))
  1357. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.807035208, -1.78738022, -0.50402832, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1358. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1359. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 1.08000004, 1.08000004))
  1360. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.05697155, -1.78742981, -1.6560173, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1361. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1362. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.432000041, 0.432000041))
  1363. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.375000238, -1.67942429, -0.180000305, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1364. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1365. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.648000062, 1.08000004))
  1366. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.807035208, -1.86300659, -0.503986359, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1367. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1368. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.648000062, 1.08000004))
  1369. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.807034492, -1.86300659, 2.44797516, -1, 0, 4.76837158e-07, 4.76837158e-07, 0, 1, 0, 1, 0))
  1370. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1371. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Wedge", Vector3.new(5.18400049, 1.72800016, 1.72800016))
  1372. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, -6.29996109, 4.59305525, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1373. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1374. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Wedge", Vector3.new(0.432000041, 0.432000041, 1.08000004))
  1375. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.620975494, -0.921014309, -1.22401428, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1376. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1377. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(2.16000009, 0.432000041, 0.432000041))
  1378. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0269966125, -1.13699913, -0.180000305, 0, 0, 1, -1, 0, 0, 0, -1, 0))
  1379. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1380. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.432000041, 0.432000041))
  1381. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.375000238, -1.67939377, 2.77199936, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1382. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1383. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Wedge", Vector3.new(5.18400049, 1.72800016, 1.72800016))
  1384. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, 1.13708162, 6.29996109, 0, 0, -1, 1, 0, 0, 0, -1, 0))
  1385. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1386. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 1.08000004, 1.08000004))
  1387. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.05697155, -1.78734207, 3.5999794, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1388. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1389. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(2.16000009, 0.432000041, 0.432000041))
  1390. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, -1.13699913, 2.55599976, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1391. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1392. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.648000062, 1.08000004))
  1393. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.807035208, -1.78742981, 2.44797516, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1394. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1395. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 1.08000004, 1.08000004))
  1396. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.807035208, -1.86302948, 3.59999084, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1397. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1398. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(2.16000009, 1.72800016, 1.72800016))
  1399. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0269966125, 2.84399414, -1.13708162, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  1400. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1401. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.648000062, 1.08000004))
  1402. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.05697155, -1.86300659, -0.504020691, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1403. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1404. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.648000062, 1.08000004))
  1405. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.05697155, -1.78736496, -0.504009247, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1406. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1407. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Wedge", Vector3.new(0.432000041, 0.432000041, 1.08000004))
  1408. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.674999237, -0.921014309, -1.22401428, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1409. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1410. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.648000062, 1.08000004))
  1411. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.05697155, -1.78739548, 2.44794464, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1412. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1413. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 1.08000004, 1.08000004))
  1414. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.807034492, -1.86300659, -1.65599823, -1, 0, 4.76837158e-07, 4.76837158e-07, 0, 1, 0, 1, 0))
  1415. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1416. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Wedge", Vector3.new(1.51200032, 1.72800016, 1.72800016))
  1417. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.86300659, -4.59305525, -2.84398651, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1418. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1419. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 1.08000004, 1.08000004))
  1420. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.807035208, -1.78742981, -1.65598297, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1421. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1422. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 1.08000004, 1.08000004))
  1423. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.05697155, -1.86300659, 3.59996033, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  1424. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1425. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.432000041, 0.432000041))
  1426. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.375000238, -1.46334457, 3.92396164, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  1427. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1428. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Wedge", Vector3.new(0.432000041, 0.432000041, 0.432000041))
  1429. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.375000238, -1.46334457, -1.3319664, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1430. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1431. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Wedge", Vector3.new(1.51200032, 1.72800016, 1.72800016))
  1432. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.80897903, -4.59305525, -2.84398651, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1433. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1434. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Wedge", Vector3.new(1.5120002, 1.72800016, 1.72800016))
  1435. WedgeWeld = CFuncs.Weld.Create(m, MainHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.86300659, 2.84399414, -1.13708162, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  1436. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1437. CannonHandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "CannonHandle", Vector3.new(4.10400105, 1.29600036, 4.10400057))
  1438. CannonHandleWeld = CFuncs.Weld.Create(m, CannonConnector, CannonHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1439. CFuncs.Mesh.Create("CylinderMesh", CannonHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1440. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(0.864000797, 2.59200001, 0.648000062))
  1441. PartWeld = CFuncs.Weld.Create(m, CannonHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.14440918e-05, 2.26800156, 0.431990623, 0, -1, 0, 1, 0, 0, 0, 0, 1))
  1442. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1443. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(0.864000797, 1.5120002, 1.08000004))
  1444. PartWeld = CFuncs.Weld.Create(m, CannonHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453e-06, 7.12799835, 1.2959981, 0, -1, 0, 1, 0, 0, 0, 0, 1))
  1445. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1446. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(0.864000797, 0.864000082, 1.08000004))
  1447. PartWeld = CFuncs.Weld.Create(m, CannonHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-06, 3.99601364, 0.432009697, 0, -1, 0, 1, 0, 0, 0, 0, 1))
  1448. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1449. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(0.864000797, 5.4000001, 0.648000062))
  1450. PartWeld = CFuncs.Weld.Create(m, CannonHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 3.67200851, 1.29599428, 0, -1, 0, 1, 0, 0, 0, 0, 1))
  1451. CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1452. CannonBarrel = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "CannonBarrel", Vector3.new(0.864000797, 0.432000041, 0.648000062))
  1453. CannonBarrelWeld = CFuncs.Weld.Create(m, CannonHandle, CannonBarrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 7.68434906, 1.29599428, 0, -1, 0, 1, 0, 0, 0, 0, 1))
  1454. CFuncs.Mesh.Create("CylinderMesh", CannonBarrel, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1455. LLegFHandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "LLegFHandle", Vector3.new(1.29599988, 1.72800016, 1.72800016))
  1456. LLegFHandleWeld = CFuncs.Weld.Create(m, LLegFConnector, LLegFHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1457. CFuncs.Mesh.Create("SpecialMesh", LLegFHandle, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1458. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1459. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.08000946, -1.08002853, 0.216036797, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1460. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1461. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1462. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.512025, -1.51200867, 0.647968292, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  1463. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1464. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 0.432000041))
  1465. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-06, -1.94398499, 0.216036797, 0, 0, -0.99999994, -0.999999881, 0, 0, 0, 0.99999994, 0))
  1466. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1467. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 1.5120002, 1.72799993))
  1468. PartWeld = CFuncs.Weld.Create(m, LLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.94396973, -0.755974054, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1469. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.5120002, 0.432000041))
  1470. PartWeld = CFuncs.Weld.Create(m, LLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.08000946, -0.755974054, -1.07999039, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1471. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 0.432000041, 1.72799993))
  1472. PartWeld = CFuncs.Weld.Create(m, LLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.51200104, 2.37601233, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1473. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.72800016, 1.72800016, 1.72799993))
  1474. PartWeld = CFuncs.Weld.Create(m, LLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.864013672, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1475. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 0.864000142, 0.863999844))
  1476. PartWeld = CFuncs.Weld.Create(m, LLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.94396973, 0.432034969, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1477. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.5120002, 0.432000041))
  1478. PartWeld = CFuncs.Weld.Create(m, LLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.08000946, -0.755974054, 1.07997894, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1479. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.72800016, 1.72799993))
  1480. PartWeld = CFuncs.Weld.Create(m, LLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.648010254, 1.7280277, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1481. Ball1 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.72799993, 1.72800016, 1.72800016))
  1482. Ball1Weld = CFuncs.Weld.Create(m, LLegFHandle, Ball1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.431991577, 2.5920229, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1483. CFuncs.Mesh.Create("SpecialMesh", Ball1, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1484. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 1.72800028, 0.863999844))
  1485. PartWeld = CFuncs.Weld.Create(m, LLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.51200104, 1.7280277, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1486. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1487. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.512025, -1.51200867, 0.648006439, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1488. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1489. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.864000082, 0.432000041))
  1490. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.14440918e-05, 1.7280277, 1.51200104, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1491. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1492. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(0.864000082, 0.432000041, 0.432000041))
  1493. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.432034969, -1.94398499, 0.647968292, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  1494. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1495. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.5120002, 0.432000041, 0.432000041))
  1496. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.755974054, -1.08000183, 1.94398499, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1497. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1498. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1499. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.08000946, -1.08000183, 0.216036797, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1500. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1501. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(0.864000082, 0.432000041, 0.432000041))
  1502. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.432034969, -1.94398499, 0.648006439, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1503. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1504. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.5120002, 0.432000041, 0.432000041))
  1505. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.755974054, -1.94398499, 1.0799675, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1506. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1507. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 0.648000062))
  1508. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.14440918e-05, -2.80800509, -0.324005127, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  1509. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1510. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 1.08000004))
  1511. WedgeWeld = CFuncs.Weld.Create(m, LLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.14440918e-05, -2.80800509, 1.1880188, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  1512. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1513. RLegFHandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "RLegFHandle", Vector3.new(1.29599988, 1.72800016, 1.72800016))
  1514. RLegFHandleWeld = CFuncs.Weld.Create(m, RLegFConnector, RLegFHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.027633667, 0, 4.95910645e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  1515. CFuncs.Mesh.Create("SpecialMesh", RLegFHandle, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1516. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.72800016, 1.72799993))
  1517. PartWeld = CFuncs.Weld.Create(m, RLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.647987366, 1.7280277, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1518. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.5120002, 0.432000041))
  1519. PartWeld = CFuncs.Weld.Create(m, RLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.07999802, -0.755974054, 1.07997513, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1520. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.72800016, 1.72800016, 1.72799993))
  1521. PartWeld = CFuncs.Weld.Create(m, RLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.864002228, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1522. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 0.432000041, 1.72799993))
  1523. PartWeld = CFuncs.Weld.Create(m, RLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.51194763, 2.37601233, -1.52587891e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1524. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 1.5120002, 1.72799993))
  1525. PartWeld = CFuncs.Weld.Create(m, RLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.94396973, -0.755974054, 7.62939453e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1526. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 0.864000142, 0.863999844))
  1527. PartWeld = CFuncs.Weld.Create(m, RLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.94396973, 0.432034969, 7.62939453e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1528. Ball2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.72799993, 1.72800016, 1.72800016))
  1529. Ball2Weld = CFuncs.Weld.Create(m, RLegFHandle, Ball2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.432010651, 2.5920229, 4.19616699e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1530. CFuncs.Mesh.Create("SpecialMesh", Ball2, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1531. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 1.72800028, 0.863999844))
  1532. PartWeld = CFuncs.Weld.Create(m, RLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.51194763, 1.7280277, -1.52587891e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1533. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 0.432000041))
  1534. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-05, -1.94400406, 0.216036797, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1535. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1536. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.5120002, 0.432000041, 0.432000041))
  1537. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.755974054, -1.08001709, 1.94400406, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1538. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1539. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(0.864000082, 0.432000041, 0.432000041))
  1540. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.432034969, -1.94403839, 0.648017883, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1541. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1542. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1543. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.512025, -1.51201248, 0.647949219, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  1544. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1545. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.5120002, 0.432000041, 0.432000041))
  1546. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.755974054, -1.94400406, 1.07998657, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1547. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1548. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(0.864000082, 0.432000041, 0.432000041))
  1549. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.432034969, -1.94403839, 0.647949219, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  1550. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1551. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1552. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.07999802, -1.08002472, 0.216036797, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1553. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1554. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1555. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.512025, -1.51203156, 0.648017883, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1556. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1557. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.864000082, 0.432000041))
  1558. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727e-05, 1.7280277, 1.51194763, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1559. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1560. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 1.08000004))
  1561. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-06, -2.80800509, 1.18798828, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  1562. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1563. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1564. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.07998657, -1.07998276, 0.216036797, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1565. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1566. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 0.648000062))
  1567. WedgeWeld = CFuncs.Weld.Create(m, RLegFHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-05, -2.80800509, -0.324001312, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  1568. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1569. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.5120002, 0.432000041))
  1570. PartWeld = CFuncs.Weld.Create(m, RLegFHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.07998657, -0.755974054, -1.07997894, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1571. LLegBHandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "LLegBHandle", Vector3.new(1.29599988, 1.72800016, 1.72800016))
  1572. LLegBHandleWeld = CFuncs.Weld.Create(m, LLegBConnector, LLegBHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.272411346, 0, 4.57763672e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  1573. CFuncs.Mesh.Create("SpecialMesh", LLegBHandle, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1574. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(0.864000082, 0.432000041, 0.432000041))
  1575. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.432034969, -1.94399261, 0.648010254, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1576. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1577. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1578. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.512025, -1.51202393, 0.647975922, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  1579. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1580. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 0.648000062))
  1581. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.80800509, -0.324020386, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  1582. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1583. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 0.432000041, 1.72799993))
  1584. PartWeld = CFuncs.Weld.Create(m, LLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.51200104, 2.37601233, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1585. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.5120002, 0.432000041))
  1586. PartWeld = CFuncs.Weld.Create(m, LLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.0800209, -0.755974054, -1.07999039, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1587. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 0.864000142, 0.863999844))
  1588. PartWeld = CFuncs.Weld.Create(m, LLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.94397736, 0.432034969, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1589. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 1.72800028, 0.863999844))
  1590. PartWeld = CFuncs.Weld.Create(m, LLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.51200104, 1.7280277, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1591. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.72799993, 1.72800016, 1.72800016))
  1592. PartWeld = CFuncs.Weld.Create(m, LLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.431991577, 2.59202242, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1593. CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1594. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 1.5120002, 1.72799993))
  1595. PartWeld = CFuncs.Weld.Create(m, LLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.94397736, -0.755974054, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1596. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.72800016, 1.72799993))
  1597. PartWeld = CFuncs.Weld.Create(m, LLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.648010254, 1.7280277, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1598. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.5120002, 0.432000041))
  1599. PartWeld = CFuncs.Weld.Create(m, LLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.0800209, -0.755974054, 1.07997894, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1600. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.72800016, 1.72800016, 1.72799993))
  1601. PartWeld = CFuncs.Weld.Create(m, LLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.864013672, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1602. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1603. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.0800209, -1.08000946, 0.216036797, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1604. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1605. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1606. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.512025, -1.51202393, 0.648010254, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1607. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1608. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.5120002, 0.432000041, 0.432000041))
  1609. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.755974054, -1.08000946, 1.94399261, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1610. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1611. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.5120002, 0.432000041, 0.432000041))
  1612. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.755974054, -1.94399261, 1.07996368, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1613. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1614. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1615. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.0800209, -1.08002472, 0.216036797, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1616. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1617. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.864000082, 0.432000041))
  1618. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 1.7280277, 1.51200104, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1619. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1620. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(0.864000082, 0.432000041, 0.432000041))
  1621. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.432034969, -1.94399261, 0.647975922, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  1622. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1623. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 0.432000041))
  1624. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453e-06, -1.94399261, 0.216036797, 0, 0, -0.99999994, -0.999999881, 0, 0, 0, 0.99999994, 0))
  1625. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1626. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 1.08000004))
  1627. WedgeWeld = CFuncs.Weld.Create(m, LLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.80800509, 1.1880188, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  1628. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1629. RLegBHandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "RLegBHandle", Vector3.new(1.29599988, 1.72800016, 1.72800016))
  1630. RLegBHandleWeld = CFuncs.Weld.Create(m, RLegBConnector, RLegBHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.150001526, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1631. CFuncs.Mesh.Create("SpecialMesh", RLegBHandle, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1632. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1633. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.512025, -1.51200867, 0.647953033, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  1634. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1635. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1636. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.08004761, -1.07998657, 0.216036797, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  1637. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1638. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 0.648000062))
  1639. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453e-06, -2.80800509, -0.323970795, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  1640. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1641. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.5120002, 0.432000041))
  1642. PartWeld = CFuncs.Weld.Create(m, RLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.08001328, -0.755974054, 1.07999039, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1643. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.72800016, 1.72800016, 1.72799993))
  1644. PartWeld = CFuncs.Weld.Create(m, RLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.864006042, 0, 3.43322754e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1645. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.5120002, 0.432000041))
  1646. PartWeld = CFuncs.Weld.Create(m, RLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.08000183, -0.755974054, -1.07999039, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1647. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(1.29600012, 1.72800016, 1.72799993))
  1648. PartWeld = CFuncs.Weld.Create(m, RLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.647956848, 1.7280277, -2.28881836e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1649. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 0.432000041, 1.72799993))
  1650. PartWeld = CFuncs.Weld.Create(m, RLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.51194, 2.37601233, 1.52587891e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1651. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 1.5120002, 1.72799993))
  1652. PartWeld = CFuncs.Weld.Create(m, RLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.94395065, -0.755974054, 7.62939453e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1653. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Mid gray", "Part", Vector3.new(1.72799993, 1.72800016, 1.72800016))
  1654. PartWeld = CFuncs.Weld.Create(m, RLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.431980133, 2.5920229, 1.52587891e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1655. CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1656. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 0.864000142, 0.863999844))
  1657. PartWeld = CFuncs.Weld.Create(m, RLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.94395065, 0.432034969, 7.62939453e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1658. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Part", Vector3.new(0.432000041, 1.72800028, 0.863999844))
  1659. PartWeld = CFuncs.Weld.Create(m, RLegBHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.51194, 1.7280277, 1.52587891e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1660. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.864000082, 0.432000041))
  1661. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.28881836e-05, 1.7280277, 1.51194, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1662. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1663. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1664. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.07997894, -1.08001328, 0.216036797, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  1665. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1666. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(0.864000082, 0.432000041, 0.432000041))
  1667. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.432034969, -1.94400024, 0.648040771, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1668. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1669. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 1.08000004))
  1670. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.80800509, 1.18800354, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  1671. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1672. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.72800016, 0.432000041, 0.432000041))
  1673. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.7220459e-05, -1.94406891, 0.216036797, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1674. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1675. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.5120002, 0.432000041, 0.432000041))
  1676. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.755974054, -1.0799675, 1.94395065, 0, 1, 0, 0, 0, 1, 1, 0, 0))
  1677. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1678. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(0.864000082, 0.432000041, 0.432000041))
  1679. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.432034969, -1.94400024, 0.64799881, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  1680. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1681. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.5120002, 0.432000041, 0.432000041))
  1682. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.755974054, -1.94398499, 1.07994461, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1683. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1684. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Medium stone grey", "Wedge", Vector3.new(1.29600012, 0.432000041, 0.432000041))
  1685. WedgeWeld = CFuncs.Weld.Create(m, RLegBHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.512025, -1.51204681, 0.64799881, 0, 1, 0, -1, 0, 0, 0, 0, 1))
  1686. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1687. for _, v in pairs (m:GetChildren()) do
  1688. if v:IsA("WedgePart") or v:IsA("Part") then
  1689. v.BackSurface = "SmoothNoOutlines"
  1690. v.BottomSurface = "SmoothNoOutlines"
  1691. v.FrontSurface = "SmoothNoOutlines"
  1692. v.LeftSurface = "SmoothNoOutlines"
  1693. v.RightSurface = "SmoothNoOutlines"
  1694. v.TopSurface = "SmoothNoOutlines"
  1695. end
  1696. end
  1697. EffectModel = Instance.new("Model", Character)
  1698. EffectModel.Name = "Effects"
  1699. Effects = {
  1700. Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1701.  
  1702. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1703. prt.Anchored = true
  1704. prt.CFrame = cframe
  1705. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1706. game:GetService("Debris"):AddItem(prt, 10)
  1707. if Type == 1 or Type == nil then
  1708. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  1709. else
  1710. if Type == 2 then
  1711. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  1712. end
  1713. end
  1714. end
  1715. }
  1716. ,
  1717. Cylinder = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1718.  
  1719. local prt = CFuncs.Part.Create(effect, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
  1720. prt.Anchored = true
  1721. prt.CFrame = cframe
  1722. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1723. game:GetService("Debris"):AddItem(prt, 2)
  1724. Effects[#Effects + 1] = {prt, "Cylinder", delay, x3, y3, z3}
  1725. end
  1726. }
  1727. ,
  1728. Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1729.  
  1730. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1731. prt.Anchored = true
  1732. prt.CFrame = cframe
  1733. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1734. game:GetService("Debris"):AddItem(prt, 10)
  1735. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1736. end
  1737. }
  1738. ,
  1739. Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1740.  
  1741. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1742. prt.Anchored = true
  1743. prt.CFrame = cframe
  1744. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1745. game:GetService("Debris"):AddItem(prt, 10)
  1746. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1747. end
  1748. }
  1749. ,
  1750. Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1751.  
  1752. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1753. prt.Anchored = true
  1754. prt.CFrame = cframe
  1755. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1756. game:GetService("Debris"):AddItem(prt, 10)
  1757. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1758. end
  1759. }
  1760. ,
  1761. Break = {Create = function(brickcolor, cframe, x1, y1, z1)
  1762.  
  1763. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1764. prt.Anchored = true
  1765. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1766. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1767. local num = math.random(10, 50) / 1000
  1768. game:GetService("Debris"):AddItem(prt, 10)
  1769. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  1770. end
  1771. }
  1772. }
  1773. LaserBarrage = function(Prt, Parent)
  1774. CanAttack = false
  1775. local efprt = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 0.5, BrickColor.new("Cyan"), "Effect", Vector3.new(0.2, 0.2, 0.2))
  1776. efprt.Anchored = true
  1777. local efmsh = CFuncs.Mesh.Create("CylinderMesh", efprt, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1778. local spread = Vector3.new((math.random(-1, 0) + math.random()) * 3, (math.random(-1, 0) + math.random()) * 3, (math.random(-1, 0) + math.random()) * 3) * (Prt.Position - mouse.Hit.p).magnitude / 100
  1779. coroutine.resume(coroutine.create(function(Part, Mesh, Spreaded)
  1780. game:GetService("Debris"):AddItem(Part, 6)
  1781. local TheHit = mouse.Hit.p
  1782. local MouseLook = CFrame.new((Prt.Position + TheHit) / 2, TheHit + Spreaded)
  1783. local hit, pos = rayCast(Prt.Position, MouseLook.lookVector, 1000, Parent)
  1784. local tefprt = CFuncs.Part.Create(effect, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", Vector3.new(0.2, 0.2, 0.2))
  1785. tefprt.CFrame = CFrame.new(pos)
  1786. Effects.Sphere.Create(BrickColor.new("Toothpaste"), CFrame.new(pos), 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.1)
  1787. game:GetService("Debris"):AddItem(tefprt, 3)
  1788. Part.CFrame = CFrame.new((Prt.Position + pos) / 2, pos) * angles(1.57, 0, 0)
  1789. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
  1790. MagnitudeDamage(tefprt, 8, 10, 20, BrickColor.new("Mid gray"), BrickColor.new("Toothpaste"), "", 1)
  1791. end
  1792. local mag = (Prt.Position - pos).magnitude
  1793. Effects.Cylinder.Create(BrickColor.new("Toothpaste"), Part.CFrame, 1, mag * 5, 1, 0.5, 0, 0.5, 0.1)
  1794. Part.Parent = nil
  1795. CanAttack = true
  1796. end
  1797. ), efprt, efmsh, spread)
  1798. end
  1799.  
  1800. ShootCannon = function(asd)
  1801.  
  1802. local MainPos = asd.Position
  1803. local MainPos2 = mouse.Hit.p
  1804. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1805. num = 20
  1806. coroutine.resume(coroutine.create(function(Spreaded)
  1807.  
  1808. repeat
  1809. wait()
  1810. local hit, pos = rayCast(MainPos, MouseLook.lookVector, 50, RootPart.Parent)
  1811. local TheHit = mouse.Hit.p
  1812. local mag = (MainPos - pos).magnitude
  1813. Effects.Cylinder.Create(BrickColor.new("Toothpaste"), CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 10, mag * 5, 3, 0.5, 1, 5, 0.4)
  1814. MainPos = MainPos + MouseLook.lookVector * 50
  1815. num = num - 1
  1816. if hit ~= nil then
  1817. num = 0
  1818. local ref = CFuncs.Part.Create(effect, "Neon", 0, 1, BrickColor.new("Dark stone grey"), "Reference", Vector3.new())
  1819. ref.Anchored = true
  1820. ref.CFrame = CFrame.new(pos)
  1821. CFuncs.Sound.Create("rbxassetid://184718741", ref, 1, 1.3)
  1822. for i = 1, 2 do
  1823. Effects.Block.Create(BrickColor.new("Toothpaste"), ref.CFrame, 10, 10, 10, 9, 9, 9, 0.08, 1)
  1824. end
  1825. MagnitudeDamage(ref, 18, 8, 15, BrickColor.new("Toothpaste"), BrickColor.new("Institutional white"))
  1826. game:GetService("Debris"):AddItem(ref, 1)
  1827. end
  1828. until num <= 0
  1829. end
  1830. ))
  1831. end
  1832.  
  1833. LaserShot = function()
  1834.  
  1835. attack = true
  1836. Humanoid.WalkSpeed = 0
  1837. for i = 0, 1, 0.05 do
  1838. swait()
  1839. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1840. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(0)), 0.3)
  1841. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(30), math.rad(20)), 0.3)
  1842. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(-30), math.rad(-20)), 0.3)
  1843. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-30), math.rad(-20)), 0.3)
  1844. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(30), math.rad(20)), 0.3)
  1845. end
  1846. local ceef = CFrame.new(CannonBarrel.Position, mouse.Hit.p)
  1847. local hit, pos = rayCast(CannonBarrel.Position, ceef.lookVector, 999, Character)
  1848. local mag = (CannonBarrel.Position - pos).magnitude
  1849. if pos ~= nil then
  1850. CFuncs.Sound.Create("rbxassetid://300916105", CannonBarrel, 1, 1)
  1851. Effects.Sphere.Create(BrickColor.new("Toothpaste"), CannonBarrel.CFrame, 6, 6, 6, 3, 3, 3, 0.08, m)
  1852. Effects.Cylinder.Create(BrickColor.new("Toothpaste"), CFrame.new((CannonBarrel.Position + pos) / 2, pos) * angles(1.57, 0, 0), 2, mag * 5, 3, 1, 1, 1, 0.1)
  1853. local ref = CFuncs.Part.Create(effect, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
  1854. ref.Anchored = true
  1855. ref.CFrame = CFrame.new(pos)
  1856. game:GetService("Debris"):AddItem(ref, 1)
  1857. CFuncs.Sound.Create("rbxassetid://300916057", ref, 1, 1)
  1858. MagnitudeDamage(ref, 10, 10, 20, BrickColor.new("Mid gray"), BrickColor.new("Toothpaste"), "", 1)
  1859. Effects.Sphere.Create(BrickColor.new("Toothpaste"), CFrame.new(ref.Position), 5, 5, 5, 4, 4, 4, 0.1)
  1860. end
  1861. do
  1862. for i = 0, 1, 0.13 do
  1863. swait()
  1864. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1865. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1866. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(30), math.rad(20)), 0.5)
  1867. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(-30), math.rad(-20)), 0.5)
  1868. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(-30), math.rad(-20)), 0.5)
  1869. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(30), math.rad(20)), 0.5)
  1870. end
  1871. Humanoid.WalkSpeed = 16
  1872. attack = false
  1873. end
  1874. end
  1875.  
  1876. FireCannon = function()
  1877.  
  1878. attack = true
  1879. Humanoid.WalkSpeed = 0
  1880. for i = 1, 2 do
  1881. for i = 0, 1, 0.05 do
  1882. swait()
  1883. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.5, 1) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1884. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(0)), 0.3)
  1885. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(30), math.rad(20)), 0.3)
  1886. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(-30), math.rad(-20)), 0.3)
  1887. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-30), math.rad(-20)), 0.3)
  1888. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(30), math.rad(20)), 0.3)
  1889. end
  1890. ShootCannon(CannonBarrel)
  1891. CFuncs.Sound.Create("rbxassetid://184749318", CannonBarrel, 1, 1)
  1892. CFuncs.Sound.Create("rbxassetid://184574181", CannonBarrel, 1, 1.1)
  1893. Effects.Sphere.Create(BrickColor.new("Toothpaste"), CannonBarrel.CFrame, 6, 6, 6, 3, 3, 3, 0.08, m)
  1894. for i = 0, 1, 0.13 do
  1895. swait()
  1896. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.5, 2) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1897. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1898. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(30), math.rad(20)), 0.5)
  1899. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(-30), math.rad(-20)), 0.5)
  1900. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(-30), math.rad(-20)), 0.5)
  1901. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(30), math.rad(20)), 0.5)
  1902. end
  1903. end
  1904. Humanoid.WalkSpeed = 16
  1905. attack = false
  1906. end
  1907.  
  1908. Shoot = function(asd)
  1909. local MainPos = asd.Position
  1910. local MainPos2 = mouse.Hit.p
  1911. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1912. num = 100
  1913. coroutine.resume(coroutine.create(function(Spreaded)
  1914. repeat
  1915. wait()
  1916. local hit, pos = rayCast(MainPos, MouseLook.lookVector, 50, RootPart.Parent)
  1917. local TheHit = mouse.Hit.p
  1918. local mag = (MainPos - pos).magnitude
  1919. Effects.Cylinder.Create(BrickColor.new("Toothpaste"), CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 3, mag * 5, 3, 0.5, 1, 0.5, 0.4)
  1920. MainPos = MainPos + MouseLook.lookVector * 50
  1921. num = num - 1
  1922. if hit ~= nil then
  1923. num = 0
  1924. local ref = CFuncs.Part.Create(effect, "Neon", 0, 1, BrickColor.new("Dark stone grey"), "Reference", Vector3.new())
  1925. ref.Anchored = true
  1926. ref.CFrame = CFrame.new(pos)
  1927. MagnitudeDamage(ref, 5, 8, 15, BrickColor.new("Toothpaste"), BrickColor.new("Institutional white"))
  1928. game:GetService("Debris"):AddItem(ref, 1)
  1929. end
  1930. until num <= 0
  1931. end
  1932. ))
  1933. end
  1934.  
  1935. AutoFire = function()
  1936. attack = true
  1937. Humanoid.WalkSpeed = 2
  1938. for i = 1, 3 do
  1939. for i = 0, 1, 0.5 do
  1940. swait()
  1941. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.6, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1942. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(0)), 0.5)
  1943. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(30), math.rad(20)), 0.5)
  1944. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(-30), math.rad(-20)), 0.5)
  1945. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(-30), math.rad(-20)), 0.5)
  1946. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(30), math.rad(20)), 0.5)
  1947. end
  1948. Shoot(BarrelL)
  1949. CFuncs.Sound.Create("rbxassetid://157396527", BarrelL, 1, 0.8)
  1950. CFuncs.Sound.Create("rbxassetid://184574181", BarrelL, 1, 1.3)
  1951. Effects.Sphere.Create(BrickColor.new("Toothpaste"), BarrelL.CFrame, 6, 6, 6, 3, 3, 3, 0.3, m)
  1952. for i = 0, 1, 0.5 do
  1953. swait()
  1954. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.6, 0) * angles(math.rad(0.1), math.rad(0), math.rad(0)), 0.5)
  1955. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(0)), 0.5)
  1956. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(30), math.rad(20)), 0.5)
  1957. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(-30), math.rad(-20)), 0.5)
  1958. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(-30), math.rad(-20)), 0.5)
  1959. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(30), math.rad(20)), 0.5)
  1960. end
  1961. for i = 0, 1, 0.5 do
  1962. swait()
  1963. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.6, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1964. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(0)), 0.5)
  1965. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(30), math.rad(20)), 0.5)
  1966. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(-30), math.rad(-20)), 0.5)
  1967. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(-30), math.rad(-20)), 0.5)
  1968. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(30), math.rad(20)), 0.5)
  1969. end
  1970. Shoot(BarrelR)
  1971. CFuncs.Sound.Create("rbxassetid://157396527", BarrelR, 1, 0.8)
  1972. CFuncs.Sound.Create("rbxassetid://184574181", BarrelR, 1, 1.3)
  1973. Effects.Sphere.Create(BrickColor.new("Toothpaste"), BarrelR.CFrame, 6, 6, 6, 3, 3, 3, 0.3, m)
  1974. for i = 0, 1, 0.5 do
  1975. swait()
  1976. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.6, 0) * angles(math.rad(0.1), math.rad(0), math.rad(0)), 0.5)
  1977. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(0)), 0.5)
  1978. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(30), math.rad(20)), 0.5)
  1979. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(-30), math.rad(-20)), 0.5)
  1980. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(-30), math.rad(-20)), 0.5)
  1981. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(9.5), math.rad(30), math.rad(20)), 0.5)
  1982. end
  1983. end
  1984. Humanoid.WalkSpeed = 16
  1985. attack = false
  1986. end
  1987.  
  1988. QuadShot = function()
  1989.  
  1990. attack = true
  1991. Humanoid.WalkSpeed = 0
  1992. for i = 0, 1, 0.1 do
  1993. swait()
  1994. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1995. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), 0.3)
  1996. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(30), math.rad(20)), 0.3)
  1997. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(-30), math.rad(-20)), 0.3)
  1998. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-30), math.rad(-20)), 0.3)
  1999. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(30), math.rad(20)), 0.3)
  2000. end
  2001. Effects.Sphere.Create(BrickColor.new("Toothpaste"), CannonBarrel.CFrame, 6, 6, 6, 3, 3, 3, 0.1, m)
  2002. for i = 1, 5 do
  2003. CFuncs.Sound.Create("rbxassetid://131632972", CannonBarrel, 1, 1.1)
  2004. local hit, pos = rayCast(CannonBarrel.Position, CannonBarrel.CFrame * CFrame.fromEulerAnglesXYZ(1.57, 0, 0).lookVector, -220, Character)
  2005. local mag = (CannonBarrel.Position - pos).magnitude
  2006. Effects.Cylinder.Create(BrickColor.new("Toothpaste"), CFrame.new((CannonBarrel.Position + pos) / 2, pos) * angles(1.57, 0, 0), 6, mag * 5, 6, -0.5, 1, -0.5, 0.1)
  2007. local cf2 = mouse.Hit.p + Vector3.new(math.random(-1500, 1500) / 100, 100, math.random(-1500, 1500) / 100)
  2008. local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character)
  2009. if hit2 ~= nil then
  2010. local d1 = CFuncs.Part.Create(effect, "Neon", 0, 0.5, BrickColor.new("Toothpaste"), "Effect", Vector3.new())
  2011. d1.Anchored = true
  2012. d1.CFrame = CFrame.new(pos2)
  2013. game:GetService("Debris"):AddItem(d1, 5)
  2014. local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(30, 5, 30))
  2015. local d2 = d1:Clone()
  2016. d2.Parent = d1
  2017. d2.CFrame = CFrame.new(d1.Position)
  2018. d2.BrickColor = BrickColor.new("Cyan")
  2019. d2.Mesh.Scale = Vector3.new(0, 5, 0)
  2020. table.insert(Effects, {d1, "QuadShot", d2, d2.Mesh, 0})
  2021. end
  2022. end
  2023. for i = 0, 1, 0.13 do
  2024. swait()
  2025. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.7, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  2026. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-70), math.rad(0)), 0.3)
  2027. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(40), math.rad(30)), 0.3)
  2028. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(-40), math.rad(-30)), 0.3)
  2029. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-40), math.rad(-30)), 0.3)
  2030. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(40), math.rad(30)), 0.3)
  2031. end
  2032. Humanoid.WalkSpeed = 16
  2033. attack = false
  2034. end
  2035.  
  2036. local Sprint = false
  2037. local CanAttack = true
  2038. mouse.Button1Down:connect(function()
  2039. if attack == false and attacktype == 1 and CanAttack == true and cooldown5 >= 0 then
  2040. cooldown5 = cooldown5 - 2
  2041. attacktype = 2
  2042. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=138083993", BarrelL, 1, 1)
  2043. Effects.Block.Create(BrickColor.new("Toothpaste"), BarrelL.CFrame, 1, 1, 1, 1.5, 1.5, 1.5, 0.07, 1)
  2044. for i = 1, 3 do
  2045. LaserBarrage(BarrelL, Character)
  2046. end
  2047. else
  2048. if attack == false and attacktype == 2 and CanAttack == true and cooldown5 >= 0 then
  2049. cooldown5 = cooldown5 - 2
  2050. attacktype = 1
  2051. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=138083993", BarrelR, 1, 1)
  2052. Effects.Block.Create(BrickColor.new("Toothpaste"), BarrelR.CFrame, 1, 1, 1, 1.5, 1.5, 1.5, 0.07, 1)
  2053. for i = 1, 3 do
  2054. LaserBarrage(BarrelR, Character)
  2055. end
  2056. end
  2057. end
  2058. end
  2059. )
  2060. mouse.KeyDown:connect(function(k)
  2061.  
  2062. k = k:lower()
  2063. if attack == false and k == "z" and co1 <= cooldown1 then
  2064. cooldown1 = 0
  2065. LaserShot()
  2066. else
  2067. if attack == false and k == "x" and co2 <= cooldown2 then
  2068. cooldown2 = 0
  2069. FireCannon()
  2070. else
  2071. if attack == false and k == "c" and co3 <= cooldown3 then
  2072. cooldown3 = 0
  2073. AutoFire()
  2074. else
  2075. if attack == false and k == "v" and co4 <= cooldown4 then
  2076. cooldown4 = 0
  2077. QuadShot()
  2078. else
  2079. if attack == false and k == "0" then
  2080. --[[if Player.Name ~= "Nocturna_Alteriano" and Player.Name ~= "Qaeo" and Player.Name ~= "Player1" then
  2081. return
  2082. end]]
  2083. Sprint = true
  2084. end
  2085. end
  2086. end
  2087. end
  2088. end
  2089. end
  2090. )
  2091. mouse.KeyUp:connect(function(k)
  2092.  
  2093. k = k:lower()
  2094. if attack == false and k == "0" and Sprint == true then
  2095. Sprint = false
  2096. end
  2097. end
  2098. )
  2099. local floornum = 0
  2100. local floornum2 = 0
  2101. updateskills = function()
  2102.  
  2103. if cooldown1 <= co1 then
  2104. cooldown1 = cooldown1 + 0.033333333333333
  2105. end
  2106. if cooldown2 <= co2 then
  2107. cooldown2 = cooldown2 + 0.033333333333333
  2108. end
  2109. if cooldown3 <= co3 then
  2110. cooldown3 = cooldown3 + 0.033333333333333
  2111. end
  2112. if cooldown4 <= co4 then
  2113. cooldown4 = cooldown4 + 0.033333333333333
  2114. end
  2115. if cooldown5 <= co5 and attack == false then
  2116. cooldown5 = cooldown5 + 0.033333333333333
  2117. end
  2118. end
  2119.  
  2120. while true do
  2121. swait()
  2122. updateskills()
  2123. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  2124. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  2125. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  2126. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  2127. bar5:TweenSize(UDim2.new(1 * (cooldown5 / co5), 0, 1, 0), "Out", "Quad", 0.5)
  2128. if Sprint == false then
  2129. local aim = CFrame.new(RootPart.Position, mouse.Hit.p)
  2130. local direction = aim.lookVector
  2131. local headingA = math.atan2(direction.x, direction.z)
  2132. headingA = math.deg(headingA)
  2133. Humanoid.AutoRotate = false
  2134. RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA - 180), math.rad(0))
  2135. else
  2136. Humanoid.AutoRotate = true
  2137. for i,v in pairs(Character:GetChildren()) do
  2138. if v:IsA("Model") then
  2139. for _,c in pairs(v:GetChildren()) do
  2140. if c:IsA("Part") then
  2141. c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  2142. end
  2143. end
  2144. end
  2145. end
  2146. end
  2147. Humanoid.PlatformStand = false
  2148. Humanoid.Sit = false
  2149. for i,v in pairs(Torso:GetChildren()) do
  2150. if v:IsA("BodyGyro") then
  2151. v:remove()
  2152. elseif v:IsA("BodyPosition") then
  2153. v:remove()
  2154. elseif v:IsA("BodyForce") then
  2155. v:remove()
  2156. elseif v:IsA("BodyVelocity") then
  2157. v:remove()
  2158. elseif v:IsA("BodyThrust") then
  2159. v:remove()
  2160. elseif v:IsA("BodyAngularVelocity") then
  2161. v:remove()
  2162. end
  2163. end
  2164. for i,v in pairs(Character:GetChildren()) do
  2165. if v:IsA("Part") then
  2166. v.Transparency = 1
  2167. elseif v:IsA("Hat") then
  2168. v:WaitForChild("Handle").Transparency = 1
  2169. end
  2170. end
  2171. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2172. velocity = RootPart.Velocity.y
  2173. sine = sine + change
  2174. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  2175. if equipped == true or equipped == false then
  2176. if 1 < RootPart.Velocity.y and hit == nil then
  2177. Anim = "Jump"
  2178. if attack == false then
  2179. change = 1
  2180. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  2181. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(10), math.rad(0)), 0.3)
  2182. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(30), math.rad(30)), 0.3)
  2183. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(-30), math.rad(-30)), 0.3)
  2184. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(-30), math.rad(-30)), 0.3)
  2185. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(30), math.rad(30)), 0.3)
  2186. end
  2187. else
  2188. if RootPart.Velocity.y < -1 and hit == nil then
  2189. Anim = "Fall"
  2190. if attack == false then
  2191. change = 1
  2192. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3)
  2193. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(10), math.rad(0)), 0.3)
  2194. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(30), math.rad(50)), 0.3)
  2195. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-30), math.rad(-50)), 0.3)
  2196. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-30), math.rad(-50)), 0.3)
  2197. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(30), math.rad(50)), 0.3)
  2198. end
  2199. else
  2200. if Torsovelocity < 1 and hit ~= nil then
  2201. Anim = "Idle"
  2202. if attack == false then
  2203. change = 1
  2204. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.5 + 0.1 * math.cos((sine) / 20), 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2205. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20 + 1 * math.cos((sine) / 20)), math.rad(0)), 0.3)
  2206. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0 - 0.1 * math.cos((sine) / 20), 0) * angles(math.rad(10 + 1 * math.cos((sine) / 20)), math.rad(20 - 1 * math.cos((sine) / 20)), math.rad(20)), 0.3)
  2207. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0 - 0.1 * math.cos((sine) / 20), 0) * angles(math.rad(10 + 1 * math.cos((sine) / 20)), math.rad(-20 + 1 * math.cos((sine) / 20)), math.rad(-20)), 0.3)
  2208. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0 - 0.1 * math.cos((sine) / 20), 0) * angles(math.rad(10 + 1 * math.cos((sine) / 20)), math.rad(-20 + 1 * math.cos((sine) / 20)), math.rad(-20)), 0.3)
  2209. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0 - 0.1 * math.cos((sine) / 20), 0) * angles(math.rad(10 + 1 * math.cos((sine) / 20)), math.rad(20 - 1 * math.cos((sine) / 20)), math.rad(20)), 0.3)
  2210. end
  2211. else
  2212. if 2 < Torsovelocity and hit ~= nil then
  2213. Anim = "Walk"
  2214. if attack == false and Sprint == false then
  2215. change = 1.5
  2216. Humanoid.WalkSpeed = 16
  2217. floornum = floornum + 1
  2218. floornum2 = floornum2 + 1
  2219. if 15 <= floornum then
  2220. floornum = 0
  2221. CFuncs.Sound.Create("rbxassetid://180199793", Torso, 0.9, math.random(220, 250) / 100)
  2222. end
  2223. if 16 <= floornum2 then
  2224. floornum2 = 0
  2225. CFuncs.Sound.Create("rbxassetid://180199793", Torso, 0.9, math.random(220, 250) / 100)
  2226. end
  2227. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.3 + 0.01 * math.cos((sine) / 8), 0) * angles(math.rad(0), math.rad(2 * math.cos((sine) / 7)), math.rad(0)), 0.3)
  2228. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2229. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0 - 0.5 * math.cos((sine) / 8) / 2, 0 + 0.5 * math.sin((sine) / 8) / 2) * angles(math.rad(-20 * math.sin((sine) / 8)), math.rad(20), math.rad(20)), 0.3)
  2230. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0 + 0.5 * math.cos((sine) / 8) / 2, 0 - 0.5 * math.sin((sine) / 8) / 2) * angles(math.rad(20 * math.sin((sine) / 8)), math.rad(-20), math.rad(-20)), 0.3)
  2231. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0 + 0.5 * math.cos((sine) / 8) / 2, 0 + 0.5 * math.sin((sine) / 8) / 2) * angles(math.rad(-20 * math.sin((sine) / 8)), math.rad(-20), math.rad(-20)), 0.3)
  2232. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0 - 0.5 * math.cos((sine) / 8) / 2, 0 - 0.5 * math.sin((sine) / 8) / 2) * angles(math.rad(20 * math.sin((sine) / 8)), math.rad(20), math.rad(20)), 0.3)
  2233. else
  2234. if attack == false and Sprint == true then
  2235. change = 3
  2236. hitfloor2 = rayCast(Torso.Position, CFrame.new(Torso.Position, Torso.Position - Vector3.new(0, 1, 0)).lookVector, 6, Character)
  2237. floornum = floornum + 1
  2238. if 2 <= floornum then
  2239. floornum = 0
  2240. if hitfloor2 ~= nil then
  2241. Effects.Break.Create(BrickColor.new("New Yeller"), CFrame.new(Ball1.Position), 3, 1, 2)
  2242. Effects.Break.Create(BrickColor.new("New Yeller"), CFrame.new(Ball2.Position), 3, 1, 2)
  2243. end
  2244. end
  2245. Humanoid.WalkSpeed = 100
  2246. MainHandleWeld.C0 = clerp(MainHandleWeld.C0, CFrame.new(0, -0.7 + 0.1 * math.cos((sine) / 20), 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3)
  2247. CannonHandleWeld.C0 = clerp(CannonHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2248. RLegFHandleWeld.C0 = clerp(RLegFHandleWeld.C0, CFrame.new(0, 0.2 - 0.1 * math.cos((sine) / 20), 0) * angles(math.rad(20 + 1 * math.cos((sine) / 20)), math.rad(20 - 1 * math.cos((sine) / 20)), math.rad(25)), 0.3)
  2249. LLegFHandleWeld.C0 = clerp(LLegFHandleWeld.C0, CFrame.new(0, 0.2 - 0.1 * math.cos((sine) / 20), 0) * angles(math.rad(20 + 1 * math.cos((sine) / 20)), math.rad(-20 + 1 * math.cos((sine) / 20)), math.rad(-25)), 0.3)
  2250. RLegBHandleWeld.C0 = clerp(RLegBHandleWeld.C0, CFrame.new(0, 0 - 0.1 * math.cos((sine) / 20), 0) * angles(math.rad(20 + 1 * math.cos((sine) / 20)), math.rad(-10 + 1 * math.cos((sine) / 20)), math.rad(-15)), 0.3)
  2251. LLegBHandleWeld.C0 = clerp(LLegBHandleWeld.C0, CFrame.new(0, 0 - 0.1 * math.cos((sine) / 20), 0) * angles(math.rad(20 + 1 * math.cos((sine) / 20)), math.rad(10 - 1 * math.cos((sine) / 20)), math.rad(15)), 0.3)
  2252. end
  2253. end
  2254. end
  2255. end
  2256. end
  2257. end
  2258. end
  2259. if 0 < #Effects then
  2260. for e = 1, #Effects do
  2261. if Effects[e] ~= nil then
  2262. local Thing = Effects[e]
  2263. if Thing ~= nil then
  2264. local Part = Thing[1]
  2265. local Mode = Thing[2]
  2266. local Delay = Thing[3]
  2267. local IncX = Thing[4]
  2268. local IncY = Thing[5]
  2269. local IncZ = Thing[6]
  2270. if Thing[1].Transparency <= 1 then
  2271. if Thing[2] == "Block1" then
  2272. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2273. Mesh = Thing[1].Mesh
  2274. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2275. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2276. end
  2277. do
  2278. if Thing[2] == "QuadShot" then
  2279. if Thing[5] < 30 then
  2280. Thing[5] = Thing[5] + 1.5
  2281. Thing[4].Scale = Vector3.new(Thing[5], 5, Thing[5])
  2282. else
  2283. refda = CFuncs.Part.Create(effect, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
  2284. refda.Anchored = true
  2285. refda.CFrame = CFrame.new(Thing[1].Position)
  2286. game:GetService("Debris"):AddItem(refda, 1)
  2287. CFuncs.Sound.Create("rbxassetid://300916105", refda, 1, 1)
  2288. MagnitudeDamage(refda, 20, 10, 15, BrickColor.new("Toothpaste"), BrickColor.new("Institutional white"))
  2289. Effects.Cylinder.Create(BrickColor.new("Toothpaste"), CFrame.new(refda.Position), 3, 9999, 3, 1, 1, 1, 0.1)
  2290. for i = 1, 3 do
  2291. Effects.Sphere.Create(BrickColor.new("Toothpaste"), CFrame.new(refda.Position), 10, 10, 10, 4 * i, 4 * i, 4 * i, 0.08)
  2292. end
  2293. Thing[1].Parent = nil
  2294. table.remove(Effects, e)
  2295. end
  2296. end
  2297. do
  2298. if Thing[2] == "Block2" then
  2299. Thing[1].CFrame = Thing[1].CFrame
  2300. Mesh = Thing[7]
  2301. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2302. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2303. end
  2304. do
  2305. if Thing[2] == "Cylinder" then
  2306. Mesh = Thing[1].Mesh
  2307. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2308. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2309. end
  2310. do
  2311. if Thing[2] == "Blood" then
  2312. Mesh = Thing[7]
  2313. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2314. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2315. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2316. end
  2317. do
  2318. if Thing[2] == "Elec" then
  2319. Mesh = Thing[1].Mesh
  2320. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2321. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2322. end
  2323. do
  2324. if Thing[2] == "Disappear" then
  2325. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2326. end
  2327. do
  2328. if Thing[2] == "Shatter" then
  2329. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2330. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2331. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2332. Thing[6] = Thing[6] + Thing[5]
  2333. end
  2334. end
  2335. end
  2336. end
  2337. end
  2338. end
  2339. end
  2340. end
  2341. else
  2342. Part.Parent = nil
  2343. table.remove(Effects, e)
  2344. end
  2345. end
  2346. end
  2347. end
  2348. end
  2349. end
  2350. end)
  2351. Script3.Name = "Script3"
  2352. Script3.Parent = ScreenGui
  2353. Script3.BackgroundColor3 = Color3.new(1, 1, 1)
  2354. Script3.Position = UDim2.new(0, 739, 0, 265)
  2355. Script3.Size = UDim2.new(0, 75, 0, 79)
  2356. Script3.Font = Enum.Font.SourceSans
  2357. Script3.FontSize = Enum.FontSize.Size14
  2358. Script3.Text = "Slender"
  2359. Script3.TextSize = 14
  2360. Script3.MouseButton1Down:connect(function()
  2361. --Become Slenderman Script lol
  2362. wait(1)
  2363. local Player = game:GetService("Players").LocalPlayer
  2364. local Character = Player.Character
  2365. local yeye = Instance.new("ScreenGui")
  2366. local mhm = Instance.new("Frame")
  2367. local Hitypical = Instance.new("TextButton")
  2368. local hax = Instance.new("TextLabel")
  2369. local asd = Instance.new("TextBox")
  2370. local Close = Instance.new("TextButton")
  2371. local Opener = Instance.new("Frame")
  2372. local Open = Instance.new("TextButton")
  2373. local debounce = false
  2374. Player.Character.Shirt.ShirtTemplate = "rbxassetid://230966654"
  2375. Player.Character.Pants.PantsTemplate = "rbxassetid://747603570"
  2376. Player.Character.Head.face:Remove()
  2377.  
  2378. yeye.Name = "yeye"
  2379. yeye.Parent = game.Players.LocalPlayer.PlayerGui
  2380.  
  2381. mhm.Name = "mhm"
  2382. mhm.Parent = yeye
  2383. mhm.BackgroundColor3 = Color3.new(0, 0, 0)
  2384. mhm.BackgroundTransparency = 0.5
  2385. mhm.Position = UDim2.new(0, 0, 0.292008191, 0)
  2386. mhm.Size = UDim2.new(0, 320, 0, 191)
  2387. mhm.Visible = false
  2388.  
  2389. Hitypical.Name = "Hitypical"
  2390. Hitypical.Parent = mhm
  2391. Hitypical.BackgroundColor3 = Color3.new(0, 0, 0)
  2392. Hitypical.BackgroundTransparency = 0.5
  2393. Hitypical.Position = UDim2.new(0.186669305, 0, 0.712777793, 0)
  2394. Hitypical.Size = UDim2.new(0, 200, 0, 29)
  2395. Hitypical.Font = Enum.Font.SciFi
  2396. Hitypical.FontSize = Enum.FontSize.Size28
  2397. Hitypical.Text = "ScrewThatPlayerUp"
  2398. Hitypical.TextColor3 = Color3.new(0, 1, 1)
  2399. Hitypical.TextSize = 27
  2400.  
  2401. hax.Name = "hax"
  2402. hax.Parent = mhm
  2403. hax.BackgroundColor3 = Color3.new(0, 0, 0)
  2404. hax.BackgroundTransparency = 0.5
  2405. hax.Position = UDim2.new(0, 0, 0.129015952, 0)
  2406. hax.Size = UDim2.new(0, 314, 0, 43)
  2407. hax.Font = Enum.Font.SciFi
  2408. hax.FontSize = Enum.FontSize.Size24
  2409. hax.Text = "Made By Perry/Talha.Fixed By basstracker1970 This is a gui"
  2410. hax.TextColor3 = Color3.new(0, 1, 1)
  2411. hax.TextSize = 19
  2412.  
  2413. asd.Name = "asd"
  2414. asd.Parent = mhm
  2415. asd.BackgroundColor3 = Color3.new(0, 0, 0)
  2416. asd.BackgroundTransparency = 0.5
  2417. asd.Position = UDim2.new(0.186669305, 0, 0.418627203, 0)
  2418. asd.Size = UDim2.new(0, 200, 0, 44)
  2419. asd.Font = Enum.Font.SciFi
  2420. asd.FontSize = Enum.FontSize.Size28
  2421. asd.Text = "Username"
  2422. asd.TextColor3 = Color3.new(0, 1, 1)
  2423. asd.TextSize = 28
  2424.  
  2425. Close.Name = "Close"
  2426. Close.Parent = mhm
  2427. Close.BackgroundColor3 = Color3.new(1, 0, 0)
  2428. Close.BackgroundTransparency = 0.40000000596046
  2429. Close.Position = UDim2.new(0.9375, 0, 0, 0)
  2430. Close.Size = UDim2.new(0, 20, 0, 17)
  2431. Close.Font = Enum.Font.SourceSans
  2432. Close.FontSize = Enum.FontSize.Size14
  2433. Close.Text = ""
  2434. Close.TextSize = 14
  2435.  
  2436. Opener.Name = "Opener"
  2437. Opener.Parent = yeye
  2438. Opener.BackgroundColor3 = Color3.new(0, 0, 0)
  2439. Opener.BackgroundTransparency = 0.5
  2440. Opener.Position = UDim2.new(0, 0, 0.497950822, 0)
  2441. Opener.Size = UDim2.new(0, 173, 0, 30)
  2442.  
  2443. Open.Name = "Open"
  2444. Open.Parent = Opener
  2445. Open.BackgroundColor3 = Color3.new(0, 0, 0)
  2446. Open.BackgroundTransparency = 0.5
  2447. Open.Size = UDim2.new(0, 173, 0, 30)
  2448. Open.Font = Enum.Font.SciFi
  2449. Open.FontSize = Enum.FontSize.Size24
  2450. Open.Text = "Open"
  2451. Open.TextColor3 = Color3.new(0, 1, 1)
  2452. Open.TextSize = 20
  2453.  
  2454. Open.MouseButton1Down:connect(function()
  2455. mhm.Visible = true
  2456. Opener.Visible = false
  2457. end)
  2458.  
  2459. Close.MouseButton1Down:connect(function()
  2460. mhm.Visible = false
  2461. Opener.Visible = true
  2462. end)
  2463.  
  2464. Hitypical.MouseButton1Down:connect(function()
  2465. --[[
  2466. Created by Talha/Perry. Please do not leak thanks.
  2467. --]]
  2468.  
  2469. game.Lighting.OutdoorAmbient = Color3.new(127, 127, 127)
  2470. local victim = game.Players.LocalPlayer.PlayerGui.yeye.mhm.asd.Text -- victim
  2471. -- xd
  2472. ---yiowh45 = game:GetObjects("rbxassetid://1008107388")[1] -- Place
  2473. --yiowh45.Parent = workspace
  2474.  
  2475.  
  2476. local lmao = Instance.new("Sound")
  2477. lmao.Parent = workspace
  2478. lmao.Volume = 1
  2479. lmao.SoundId = "http://www.roblox.com/asset/?id=421358540"
  2480. lmao.Looped = true
  2481. lmao.Pitch = 1
  2482. lmao:Play()
  2483. local cam = workspace.CurrentCamera
  2484. -----workspace.asdfghjm.Van:MakeJoints()
  2485. -----workspace.asdfghjm.Van["KZ CV-150"].RW:MakeJoints()
  2486. -----workspace.asdfghjm.Van["KZ CV-150"].LW:MakeJoints()
  2487. -----workspace.asdfghjm.Van["KZ CV-150"].Body:MakeJoints()
  2488. --game.Players[victim].Character.Humanoid.WalkSpeed = 1
  2489. --game.Players[victim].Character.Humanoid.JumpPower = 1
  2490. cam.CameraSubject = game.Players[victim].Character.Humanoid
  2491. cam.CameraType = "Follow"
  2492. wait(5)
  2493. --workspace[victim].HumanoidRootPart.CFrame = game.--workspace.asdfghjm.Van["KZ CV-150"].Body.Lmao.CFrame
  2494. --cam.CameraSubject = --workspace.asdfghjm.nuuuuu
  2495. --workspace[victim].HumanoidRootPart.CFrame = --workspace.asdfghjm.Chair.Sit.CFrame
  2496. game.Players[victim].Character.Humanoid.WalkSpeed = 0
  2497. game.Players[victim].Character.Humanoid.JumpPower = 0
  2498. wait(2.8)
  2499. local asd = Instance.new("Sound")
  2500. asd.Parent = workspace
  2501. asd.SoundId = "rbxassetid://181369669"
  2502. asd.Looped = false
  2503. asd.Volume = 10
  2504. asd.Pitch = 1
  2505. asd:Play()
  2506.  
  2507. for i = 0,15,5 do
  2508. ----workspace.asdfghjm.hmmhm:TranslateBy(Vector3.new(0,0,-1))
  2509. wait()
  2510. end
  2511. game.Players[victim].Character.Torso.CFrame = Player.Character.Torso.CFrame*CFrame.new(0,0,-5)-- basicly freeze the victim in place just so they cant escape
  2512. wait(10)
  2513. game.Players[victim].Character.Humanoid.Health = 0
  2514. asd:Remove()
  2515. wait(2)
  2516. lmao:Remove()
  2517.  
  2518.  
  2519.  
  2520. --workspace.asdfghjm:Remove()-- Objects
  2521. cam.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  2522. cam.CameraType = "Custom"
  2523. end)
  2524. end)
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