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kakeru012435

Time God script

Mar 18th, 2017
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  1. --[[
  2. Stand: The King/Jade Emperor
  3. User: FujiWara Chujo
  4. ]]
  5. local Cn=CFrame.new
  6. local CA=CFrame.Angles
  7. local mr=math.rad
  8. local rn=math.random
  9. local mc=math.cos
  10. local Vn=Vector3.new
  11. local NR=NumberRange.new
  12. local NSeq=NumberSequence.new
  13. local plrs=game:service"Players"
  14. local wrk=game:service"Workspace"
  15. local deb=game:service"Debris"
  16. local IS=game:GetService("InsertService")
  17. local p=plrs.LocalPlayer
  18. local cam=wrk.CurrentCamera
  19. local char=p.Character
  20. local mouse=p:GetMouse()
  21. local lam=char["Left Arm"]
  22. local ram=char["Right Arm"]
  23. local llg=char["Left Leg"]
  24. local rlg=char["Right Leg"]
  25. local hed=char.Head
  26. local tor=char.Torso
  27. local larm = lam
  28. local rarm = ram
  29. local lleg = llg
  30. local rleg = rlg
  31. local torso = tor
  32. local hrp=char.HumanoidRootPart
  33. local PlayerSpeed = char.Humanoid.WalkSpeed
  34. local on=false
  35. local noRig=false
  36. local curws=16
  37. local sine=0
  38. local ift={}
  39. local ifxd=false
  40. local run=false
  41. local stance="Cane"
  42. local Speed = 16
  43. local Health = 9000
  44.  
  45. PlayerSpeed = 16
  46. --[[
  47. ypcall(function()
  48. char.Shirt:Destroy()
  49. char.Pants:Destroy()
  50. shirt = Instance.new("Shirt", char)
  51. shirt.Name = "Shirt"
  52. pants = Instance.new("Pants", char)
  53. pants.Name = "Pants"
  54. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=260998937"
  55. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=260361888"
  56. end)
  57. ]]
  58. Debounces = {
  59. CanAttack = true;
  60. NoIdl = false;
  61. Slashing = false;
  62. Slashed = false;
  63. RPunch = false;
  64. RPunched = false;
  65. LPunch = false;
  66. LPunched = false;
  67. }
  68.  
  69. local trappedTorsos = {}
  70.  
  71. ---Functions
  72.  
  73. function FndHm(flnm)
  74. for i,v in pairs(flnm:GetChildren()) do
  75. if v:IsA("Humanoid") then
  76. return v
  77. end
  78. end
  79. end
  80. local hum=FndHm(char)
  81. --hum.Name=""
  82.  
  83.  
  84. function chrDes(inst)
  85. local ret=nil
  86. for _,v in pairs(game.Players:GetChildren()) do
  87. if inst:IsDescendantOf(v) then
  88. ret=v
  89. break
  90. end
  91. end
  92. return ret
  93. end
  94.  
  95. --
  96. function get(a)
  97. local cont={}
  98. for i,v in pairs(a:GetChildren()) do
  99. if v==char then
  100. else
  101. table.insert(cont,v)
  102. pcall(function()
  103. for _,b in pairs(get(v)) do
  104. table.insert(cont,b)
  105. end
  106. end)
  107. end
  108. end
  109. return cont
  110. end
  111. for _,v in pairs(get(game.Workspace)) do
  112. if v:IsA("Sparkles") or v:IsA("Fire") then
  113. v:Destroy()
  114. end
  115. end
  116.  
  117. --
  118. function inT(qur,tbl)
  119. local a=false
  120. for i,v in pairs(tbl) do
  121. if v==qur then
  122. a=true
  123. break
  124. else
  125. a=false
  126. end
  127. end
  128. return a
  129. end
  130.  
  131. --
  132. function Tween(a,b,c)
  133. return a+(b-a)*c
  134. end
  135.  
  136. --
  137. function Avg(a,b)
  138. return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
  139. end
  140.  
  141. --
  142. function Lerp(c1,c2,tim)
  143. local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
  144. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  145. for i,v in pairs(com1) do
  146. com1[i]=v+(com2[i]-v)*tim
  147. end
  148. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  149. end
  150.  
  151. function RLerp(c1,c2,tim)
  152. return c1:lerp(c2,tim)
  153. end
  154.  
  155. --
  156. function ALerp(c1,c2,tim)
  157. local com1={c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  158. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  159. for i,v in pairs(com1) do
  160. com1[i]=v+(com2[i]-v)*tim
  161. end
  162. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  163. end
  164.  
  165. --
  166. function Lerprs(ud,ud2,al)
  167. local a,b,c,d=ud.X.Scale,ud.X.Offset,ud.Y.Scale,ud.Y.Offset
  168. local a2,b2,c2,d2=ud2.X.Scale,ud2.X.Offset,ud2.Y.Scale,ud2.Y.Offset
  169. local x,y,z,w=(a+(a2-a)*al),(b+(b2-b)*al),(c+(c2-c)*al),(d+(d2-d)*al)
  170. return UDim2.new(x,y,z,w)
  171. end
  172.  
  173. --
  174. function newAnim(wld)
  175. local asd={["Weld"]=wld;["Int"]=0;["Frame"]=1;}
  176. asd.getFrames=function()
  177. local num=0
  178. for _,v in pairs(asd) do
  179. pcall(function()
  180. num=num+v.Length
  181. end)
  182. end
  183. return num
  184. end
  185. return asd
  186. end
  187.  
  188. --
  189. function newKF(tab,c0,lng,off)
  190. off=off or 1
  191. table.insert(tab,{["C0"]=c0,["Length"]=lng,["Offset"]=off})
  192. end
  193.  
  194. --
  195. function runKF(tab)
  196. tab.Int=tab.Int+1
  197. if tab.Int>=tab[tab.Frame].Length then
  198. tab.Frame=tab.Frame+1
  199. tab.Int=0
  200. if tab.Frame>#tab then
  201. tab.Frame=1
  202. end
  203. end
  204. tab.Weld.C0=RLerp(tab.Weld.C0,tab[tab.Frame].C0,(tab[tab.Frame].Offset/tab[tab.Frame].Length)*tab.Int)
  205. end
  206.  
  207. --
  208. function nwPrt(prnt,siz,cf,col)
  209. local prt=Instance.new("Part")
  210. prt.Parent=prnt
  211. prt.FormFactor=3
  212. prt.Name="Part"
  213. prt.Size=siz
  214. prt.CanCollide=false
  215. prt.Anchored=true
  216. prt.Locked=true
  217. prt.TopSurface=10
  218. prt.BottomSurface=10
  219. prt.FrontSurface=10
  220. prt.BackSurface=10
  221. prt.LeftSurface=10
  222. prt.RightSurface=10
  223. prt:BreakJoints()
  224. prt.CFrame=cf or CFrame.new(30,10,30)
  225. prt.Material="SmoothPlastic"
  226. prt.BrickColor=BrickColor.new(col)
  227. m=Instance.new("SpecialMesh",prt)
  228. m.MeshType=6
  229. return prt
  230. end
  231.  
  232. --
  233. function nwWdg(prnt,siz,cf,col)
  234. local prt=Instance.new("WedgePart")
  235. prt.Parent=prnt
  236. prt.FormFactor=3
  237. prt.Name="Part"
  238. prt.Size=siz
  239. prt.CanCollide=false
  240. prt.Anchored=false
  241. prt.Locked=true
  242. prt.TopSurface=0
  243. prt.BottomSurface=0
  244. prt:BreakJoints()
  245. prt.CFrame=cf or CFrame.new(30,10,30)
  246. prt.Material="SmoothPlastic"
  247. prt.BrickColor=BrickColor.new(col)
  248. return prt
  249. end
  250.  
  251. --
  252. function newGui(prnt,clsnm,siz,pos,bsp,bc,bt)
  253. local gui=Instance.new(clsnm,prnt)
  254. gui.Size=siz or UDim2.new(0,100,0,100)
  255. gui.Position=pos or UDim2.new(0,0,0,0)
  256. gui.BorderSizePixel=bsp or 0
  257. gui.BackgroundColor3=bc or Color3.new(0,0,0)
  258. gui.BackgroundTransparency=bt or 1
  259. return gui
  260. end
  261.  
  262. --
  263. function nwWld(wp0,wp1,wc0)
  264. wld = Instance.new("Weld",wp1)
  265. wld.Part0=wp0
  266. wld.Part1=wp1
  267. wld.C0=wc0 or Cn(0,0,0)
  268. return wld
  269. end
  270.  
  271. function newWeld(wp0,wp1,wc0x,wc0y,wc0z)
  272. local wld = Instance.new("Weld",wp1)
  273. wld.Part0 = wp0
  274. wld.Part1 = wp1
  275. wld.C0 = CFrame.new(wc0x,wc0y,wc0z)
  276. end
  277.  
  278. --
  279. function nwSnd(prnt,pch,vol,id)
  280. local s=Instance.new("Sound",prnt)
  281. s.Pitch=pch
  282. s.Volume=vol
  283. s.SoundId="rbxassetid://"..id
  284. s.PlayOnRemove=true
  285. return s
  286. end
  287.  
  288. --
  289. function newRay(start,face,range,wat)
  290. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  291. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  292. return rey,hit,pos
  293. end
  294.  
  295. function nooutline(part)
  296. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  297. end
  298.  
  299. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  300. local fp=it("Part")
  301. fp.formFactor=formfactor
  302. fp.Parent=parent
  303. fp.Reflectance=reflectance
  304. fp.Transparency=transparency
  305. fp.CanCollide=false
  306. fp.Locked=true
  307. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  308. fp.Name=name
  309. fp.Size=size
  310. fp.Position=Character.Torso.Position
  311. nooutline(fp)
  312. fp.Material=material
  313. fp:BreakJoints()
  314. return fp
  315. end
  316.  
  317. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  318. local mesh=it(Mesh)
  319. mesh.Parent=part
  320. if Mesh=="SpecialMesh" then
  321. mesh.MeshType=meshtype
  322. mesh.MeshId=meshid
  323. end
  324. mesh.Offset=offset
  325. mesh.Scale=scale
  326. return mesh
  327. end
  328.  
  329. function weld(parent,part0,part1,c0,c1)
  330. local weld=it("Weld")
  331. weld.Parent=parent
  332. weld.Part0=part0
  333. weld.Part1=part1
  334. weld.C0=c0
  335. weld.C1=c1
  336. return weld
  337. end
  338. TfwTimeStopped = false
  339. function Damagefunc(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  340. if hit.Parent==nil then
  341. return
  342. end
  343. h=hit.Parent:FindFirstChild("Humanoid")
  344. for _,v in pairs(hit.Parent:children()) do
  345. if v:IsA("Humanoid") then
  346. h=v
  347. end
  348. end
  349. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  350. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  351. end
  352. if hit.Parent.className=="Hat" then
  353. hit=hit.Parent.Parent:findFirstChild("Head")
  354. end
  355. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  356. if hit.Parent:findFirstChild("DebounceHit")~=nil then
  357. if hit.Parent.DebounceHit.Value==true then
  358. return
  359. end
  360. end
  361. --[[if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  362. return
  363. end]]
  364. --hs(hit,1.2)
  365. c=Instance.new("ObjectValue")
  366. c.Name="creator"
  367. c.Value=game:service("Players").LocalPlayer
  368. c.Parent=h
  369. game:GetService("Debris"):AddItem(c,.5)
  370. Damage=math.random(minim,maxim)
  371. --h:TakeDamage(Damage)
  372. blocked=false
  373. block=hit.Parent:findFirstChild("Block")
  374. if block~=nil then
  375. print(block.className)
  376. if block.className=="NumberValue" then
  377. if block.Value>0 then
  378. blocked=true
  379. if decreaseblock==nil then
  380. block.Value=block.Value-1
  381. end
  382. end
  383. end
  384. if block.className=="IntValue" then
  385. if block.Value>0 then
  386. blocked=true
  387. if decreaseblock~=nil then
  388. block.Value=block.Value-1
  389. end
  390. end
  391. end
  392. end
  393. if blocked==false then
  394. --h:TakeDamage(Damage)
  395. if TfwTimeStopped == false then
  396. h.Health=h.Health-Damage
  397. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "MUDA", 1.5, Part.BrickColor.Color)
  398. elseif TfwTimeStopped == true then
  399. repeat wait() until TfwTimeStopped == false
  400. h.Health=h.Health-0.1
  401. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "MUDA", 1.5, Part.BrickColor.Color)
  402. end
  403. else
  404. h.Health=h.Health-(Damage/2)
  405. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  406. end
  407. if Type=="Knockdown" then
  408. hum=hit.Parent.Humanoid
  409. hum.PlatformStand=true
  410. coroutine.resume(coroutine.create(function(HHumanoid)
  411. swait(1)
  412. HHumanoid.PlatformStand=false
  413. end),hum)
  414. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  415. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  416. local bodvol=Instance.new("BodyVelocity")
  417. bodvol.velocity=angle*knockback
  418. bodvol.P=500
  419. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  420. bodvol.Parent=hit
  421. rl = Instance.new("BodyAngularVelocity")
  422. rl.P = 3000
  423. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  424. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  425. rl.Parent = hit
  426. game:GetService("Debris"):AddItem(bodvol,.5)
  427. game:GetService("Debris"):AddItem(rl,.5)
  428. elseif Type=="Attract" then
  429. hum=hit.Parent.Humanoid
  430. hum.PlatformStand=true
  431. coroutine.resume(coroutine.create(function(HHumanoid)
  432. swait(1)
  433. HHumanoid.PlatformStand=false
  434. end),hum)
  435. local angle=(hit.Position-(Property.Position-Vector3.new(0,0,0))).unit
  436. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  437. local bodvol=Instance.new("BodyVelocity")
  438. bodvol.velocity=-angle*-knockback
  439. bodvol.P=500
  440. bodvol.maxForce=Vector3.new(-8e+003, -8e+003, -8e+003)
  441. bodvol.Parent=hit
  442. rl = Instance.new("BodyAngularVelocity")
  443. rl.P = 3000
  444. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  445. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  446. rl.Parent = hit
  447. game:GetService("Debris"):AddItem(bodvol,.5)
  448. game:GetService("Debris"):AddItem(rl,.5)
  449. elseif Type=="MUDA" then
  450. hum=hit.Parent.Humanoid
  451. hum.PlatformStand=true
  452. coroutine.resume(coroutine.create(function(HHumanoid)
  453. swait(1)
  454. HHumanoid.PlatformStand=false
  455. end),hum)
  456. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  457. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  458. local bodvol=Instance.new("BodyVelocity")
  459. bodvol.velocity=angle*knockback
  460. bodvol.P=500
  461. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  462. bodvol.Parent=hit
  463. rl = Instance.new("BodyAngularVelocity")
  464. rl.P = 3000
  465. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  466. rl.angularvelocity = Vector3.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  467. rl.Parent = hit
  468. game:GetService("Debris"):AddItem(bodvol,.5)
  469. game:GetService("Debris"):AddItem(rl,.5)
  470. elseif Type == "Killer Queen" then
  471. hum=hit.Parent.Humanoid
  472. hum.PlatformStand=true
  473. coroutine.resume(coroutine.create(function(HHumanoid)
  474. swait(1)
  475. HHumanoid.PlatformStand=false
  476. end),hum)
  477. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  478. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  479. local bodvol=Instance.new("BodyVelocity")
  480. bodvol.velocity=angle*knockback
  481. bodvol.P=500
  482. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  483. bodvol.Parent=hit
  484. rl = Instance.new("BodyAngularVelocity")
  485. rl.P = 3000
  486. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  487. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  488. rl.Parent = hit
  489. game:GetService("Debris"):AddItem(bodvol,.5)
  490. game:GetService("Debris"):AddItem(rl,.5)
  491. wait(3)
  492. KillerQueen = Instance.new("Explosion",hit)
  493. KillerQueen.Position = hit.Position
  494. elseif Type=="Normal" then
  495. vp=Instance.new("BodyVelocity")
  496. vp.P=500
  497. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  498. --vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  499. if KnockbackType==1 then
  500. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  501. elseif KnockbackType==2 then
  502. vp.velocity=Property.CFrame.lookVector*knockback
  503. end
  504. if knockback>0 then
  505. vp.Parent=hit.Parent.Torso
  506. end
  507. game:GetService("Debris"):AddItem(vp,.5)
  508. elseif Type=="Up" then
  509. local bodyVelocity=Instance.new("BodyVelocity")
  510. bodyVelocity.velocity=vt(0,60,0)
  511. bodyVelocity.P=5000
  512. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  513. bodyVelocity.Parent=hit
  514. game:GetService("Debris"):AddItem(bodyVelocity,1)
  515. rl=Instance.new("BodyAngularVelocity")
  516. rl.P=3000
  517. rl.maxTorque=Vector3.new(500000,500000,500000)
  518. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  519. rl.Parent=hit
  520. game:GetService("Debris"):AddItem(rl,.5)
  521. elseif Type=="Snare" then
  522. bp=Instance.new("BodyPosition")
  523. bp.P=2000
  524. bp.D=100
  525. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  526. bp.position=hit.Parent.Torso.Position
  527. bp.Parent=hit.Parent.Torso
  528. game:GetService("Debris"):AddItem(bp,1)
  529. elseif Type=="Target" then
  530. local Targetting = false
  531. if Targetting==false then
  532. ZTarget=hit.Parent.Torso
  533. coroutine.resume(coroutine.create(function(Part)
  534. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  535. swait(5)
  536. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  537. end),ZTarget)
  538. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  539. local targetgui=Instance.new("BillboardGui")
  540. targetgui.Parent=ZTarget
  541. targetgui.Size=UDim2.new(10,100,10,100)
  542. local targ=Instance.new("ImageLabel")
  543. targ.Parent=targetgui
  544. targ.BackgroundTransparency=1
  545. targ.Image="rbxassetid://4834067"
  546. targ.Size=UDim2.new(1,0,1,0)
  547. cam.CameraType="Scriptable"
  548. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  549. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  550. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  551. Targetting=true
  552. RocketTarget=ZTarget
  553. for i=1,Property do
  554. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  555. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  556. swait()
  557. end
  558. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  559. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  560. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  561. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  562. end
  563. Targetting=false
  564. RocketTarget=nil
  565. targetgui.Parent=nil
  566. cam.CameraType="Custom"
  567. end
  568. end
  569. local debounce=Instance.new("BoolValue")
  570. debounce.Name="DebounceHit"
  571. debounce.Parent=hit.Parent
  572. debounce.Value=true
  573. game:GetService("Debris"):AddItem(debounce,Delay)
  574. c=Instance.new("ObjectValue")
  575. c.Name="creator"
  576. c.Value=Player
  577. c.Parent=h
  578. game:GetService("Debris"):AddItem(c,.5)
  579. end
  580. end
  581.  
  582. function ShowDamage(Pos, Text, Time, Color)
  583. local Rate = (1 / 30)
  584. local Pos = (Pos or Vector3.new(0, 0, 0))
  585. local Text = (Text or "")
  586. local Time = (Time or 2)
  587. local Color = (Color or Color3.new(1, 0, 0))
  588. local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  589. EffectPart.Anchored = true
  590. local BillboardGui = Instance.new("BillboardGui")
  591. BillboardGui.Size = UDim2.new(3, 3, 3, 3)
  592. BillboardGui.Adornee = EffectPart
  593. local TextLabel = Instance.new("TextLabel")
  594. TextLabel.BackgroundTransparency = 1
  595. TextLabel.Size = UDim2.new(3, 3, 3, 3)
  596. TextLabel.Text = Text
  597. TextLabel.TextColor3 = Color
  598. TextLabel.TextStrokeColor3 = BrickColor.new("Really black").Color
  599. TextLabel.TextScaled = true
  600. TextLabel.TextStrokeTransparency = 0
  601. TextLabel.Font = Enum.Font.SourceSansBold
  602. TextLabel.Parent = BillboardGui
  603. BillboardGui.Parent = EffectPart
  604. game.Debris:AddItem(EffectPart, (Time + 0.1))
  605. EffectPart.Parent = game:GetService("Workspace")
  606. Delay(0, function()
  607. local Frames = (Time / Rate)
  608. for Frame = 1, Frames do
  609. wait(Rate)
  610. local Percent = (Frame / Frames)
  611. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  612. TextLabel.TextTransparency = Percent
  613. TextLabel.TextStrokeTransparency = Percent
  614. end
  615. if EffectPart and EffectPart.Parent then
  616. EffectPart:Destroy()
  617. end
  618. end)
  619. end
  620.  
  621. Player = p
  622. workspace[Player.Name].Archivable=true
  623. pchar = workspace[Player.Name]:Clone() --Create("Model",{Parent=workspace})
  624. pchar.Parent=workspace[Player.Name]
  625. torso=pchar.Torso
  626. humane=pchar.Humanoid
  627. pchar.Name= "The King"
  628. pl=pchar
  629. humane.MaxHealth=Health
  630. wait()
  631. humane.Health=Health
  632. humane.WalkSpeed=Speed
  633.  
  634. pchar.Head.face:remove()
  635.  
  636. --m:ClearAllChildren()
  637. ---Weld
  638.  
  639. local law=nwWld(tor,lam,Cn(-1.5,0.5,0))
  640. law.C1=CFrame.new(0,0.5,0)
  641. local raw=nwWld(tor,ram,Cn(1.5,0.5,0))
  642. raw.C1=CFrame.new(0,0.5,0)
  643. local hew=nwWld(tor,hed,Cn(0,1.5,0))
  644. local llw=nwWld(tor,llg,Cn(-0.5,-1,0))
  645. llw.C1=CFrame.new(0,1,0)
  646. local rlw=nwWld(tor,rlg,Cn(0.5,-1,0))
  647. rlw.C1=CFrame.new(0,1,0)
  648. local tow=nwWld(hrp,tor,Cn(0,-1,0))
  649. tow.C1=CFrame.new(0,-1,0)
  650.  
  651. local hrp2 = pchar.HumanoidRootPart
  652. local tor2 = torso
  653. local hed2 = pchar.Head
  654. local lam2=pchar["Left Arm"]
  655. local ram2=pchar["Right Arm"]
  656. local llg2=pchar["Left Leg"]
  657. local rlg2=pchar["Right Leg"]
  658.  
  659. local law2=nwWld(tor2,lam2,Cn(-1.5,0.5,0))
  660. law2.C1=CFrame.new(0,0.5,0)
  661. local raw2=nwWld(tor2,ram2,Cn(1.5,0.5,0))
  662. raw2.C1=CFrame.new(0,0.5,0)
  663. local hew2=nwWld(torso,hed2,Cn(0,1.5,0))
  664. local llw2=nwWld(torso,llg2,Cn(-0.5,-1,0))
  665. llw2.C1=CFrame.new(0,1,0)
  666. local rlw2=nwWld(tor2,rlg2,Cn(0.5,-1,0))
  667. rlw2.C1=CFrame.new(0,1,0)
  668. local tow2=nwWld(hrp2,tor2,Cn(0,-1,0))
  669. tow2.C1=CFrame.new(0,-1,0)
  670.  
  671.  
  672. local laD=CFrame.new(-1.5,0.5,0)
  673. local raD=CFrame.new(1.5,0.5,0)
  674. local hD=CFrame.new(0,1.5,0)
  675. local tD=CFrame.new(0,-1,0)
  676. local llD=CFrame.new(-0.5,-1,0)
  677. local rlD=CFrame.new(0.5,-1,0)
  678.  
  679. ---Build
  680.  
  681. ---Animations
  682.  
  683. --Idle
  684. local heid=newAnim(hew)
  685. newKF(heid,hD*CA(mr(-5.5),0,0),50,0.3)
  686. newKF(heid,hD*CA(mr(-4),0,0),40,0.3)
  687. local toid=newAnim(tow)
  688. newKF(toid,tD*Cn(0,2.0125,0)*CA(mr(6),0,0),50,0.3)
  689. newKF(toid,tD*Cn(0,3.0125,0)*CA(mr(5),0,0),40,0.3)
  690. local laid=newAnim(law)
  691. newKF(laid,laD*Cn(0,0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  692. newKF(laid,laD*Cn(0,-0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  693. newKF(laid,laD*Cn(0,0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  694. newKF(laid,laD*Cn(0,-0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  695. local raid=newAnim(raw)
  696. newKF(raid,raD*Cn(0,-0.0125,0)*CA(mr(20),0,mr(0)),50,0.3)
  697. newKF(raid,raD*Cn(0,0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  698. local llid=newAnim(llw)
  699. newKF(llid,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  700. newKF(llid,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  701. local rlid=newAnim(rlw)
  702. newKF(rlid,rlD*Cn(0,0.0125,0)*CA(mr(-6),0,0),50,0.3)
  703. newKF(rlid,rlD*Cn(0,-0.0125,0)*CA(mr(-5),0,mr(0)),40,0.3)
  704.  
  705. local heid2=newAnim(hew2)
  706. newKF(heid2,hD*CA(mr(16),0,0),40,0.3)
  707. newKF(heid2,hD*CA(mr(14),0,0),40,0.3)
  708. local toid2=newAnim(tow2)
  709. newKF(toid2,tD*Cn(0,0.5,3)*CA(mr(0),0,0),50,1)
  710. newKF(toid2,tD*Cn(0,1,3)*CA(mr(0),0,0),40,1)
  711. local laid2=newAnim(law2)
  712. newKF(laid2,laD*Cn(0.5,0.0125,-1)*CA(mr(20),mr(50),mr(20)),50,0.3)
  713. newKF(laid2,laD*Cn(0.5,-0.0125,-1)*CA(mr(20),mr(50),mr(20)),40,0.3)
  714. local raid2=newAnim(raw2)
  715. newKF(raid2,raD*Cn(-0.5,-0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),50,0.3)
  716. newKF(raid2,raD*Cn(-0.5,0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),40,0.3)
  717. local llid2=newAnim(llw2)
  718. newKF(llid2,llD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  719. newKF(llid2,llD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  720. local rlid2=newAnim(rlw2)
  721. newKF(rlid2,rlD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  722. newKF(rlid2,rlD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  723.  
  724. --Walk
  725. local hewk=newAnim(hew)
  726. newKF(hewk,hD*CA(mr(5),mr(0),0),10,0.2)
  727. newKF(hewk,hD*CA(mr(5),0,0),10,0.2)
  728. newKF(hewk,hD*CA(mr(5),mr(0),0),10,0.2)
  729. newKF(hewk,hD*CA(mr(5),0,0),10,0.2)
  730. local towk=newAnim(tow)
  731. newKF(towk,tD*Cn(0,2.0125,0)*CA(mr(-5),mr(0),0),50,0.4)
  732. newKF(towk,tD*Cn(0,3.0125,0)*CA(mr(-5),mr(0),0),40,0.4)
  733. local lawk=newAnim(law)
  734. newKF(lawk,laD*CA(mr(-40),0,0),20,0.4)
  735. local rawk=newAnim(raw)
  736. newKF(rawk,raD*CA(mr(-40),0,0),20,0.4)
  737. local llwk=newAnim(llw)
  738. newKF(llwk,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  739. newKF(llwk,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  740. local rlwk=newAnim(rlw)
  741. newKF(rlwk,rlD*Cn(0,0.0125,0)*CA(mr(-6),0,0),50,0.3)
  742. newKF(rlwk,rlD*Cn(0,-0.0125,0)*CA(mr(-5),0,mr(0)),40,0.3)
  743.  
  744.  
  745. --Sprint
  746. local hesp=newAnim(hew)
  747. newKF(hesp,hD*CA(mr(5),mr(0),0),10,0.2)
  748. newKF(hesp,hD*CA(mr(5),0,0),10,0.2)
  749. newKF(hesp,hD*CA(mr(5),mr(0),0),10,0.2)
  750. newKF(hesp,hD*CA(mr(5),0,0),10,0.2)
  751. local tosp=newAnim(tow)
  752. newKF(tosp,tD*Cn(0,2.0125,0)*CA(mr(-5),mr(10),0),10,0.4)
  753. newKF(tosp,tD*Cn(0,3.0125,0)*CA(mr(-5),mr(-10),0),10,0.4)
  754. local lasp=newAnim(law)
  755. newKF(lasp,laD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  756. newKF(lasp,laD*CA(mr(-40),0,0),20,0.4)
  757. local rasp=newAnim(raw)
  758. newKF(rasp,raD*CA(mr(-40),0,0),20,0.4)
  759. newKF(rasp,raD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  760. local llsp=newAnim(llw)
  761. newKF(llsp,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  762. newKF(llsp,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  763. local rlsp=newAnim(rlw)
  764. newKF(rlsp,rlD*Cn(0,0.0125,0)*CA(mr(-6),0,0),50,0.3)
  765. newKF(rlsp,rlD*Cn(0,-0.0125,0)*CA(mr(-5),0,mr(0)),40,0.3)
  766.  
  767. --Jump
  768. local hejp=newAnim(hew)
  769. newKF(hejp,hD*CA(mr(60),0,0),8,0.6)
  770. newKF(hejp,hD*CA(mr(60),0,0),8,0.6)
  771. local tojp=newAnim(tow)
  772. newKF(tojp,tD*CA(mr(0),0,0),8,0.6)
  773. newKF(tojp,tD*CA(mr(0),0,0),8,0.6)
  774. local lajp=newAnim(law)
  775. newKF(lajp,laD*CA(mr(0),0,mr(-5)),16,0.4)
  776. newKF(lajp,laD*CA(mr(0),0,mr(-5)),16,0.4)
  777. local rajp=newAnim(raw)
  778. newKF(rajp,raD*CA(mr(0),0,mr(5)),16,0.4)
  779. newKF(rajp,raD*CA(mr(0),0,mr(5)),16,0.4)
  780. local lljp=newAnim(llw)
  781. newKF(lljp,llD*CA(0,0,mr(-5)),16,0.4)
  782. newKF(lljp,llD*CA(0,0,mr(-5)),16,0.4)
  783. local rljp=newAnim(rlw)
  784. newKF(rljp,rlD*CA(0,0,mr(5)),16,0.4)
  785. newKF(rljp,rlD*CA(0,0,mr(5)),16,0.4)
  786.  
  787. --Freefall
  788. local heff=newAnim(hew)
  789. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  790. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  791. local toff=newAnim(tow)
  792. newKF(toff,tD*CA(mr(0),0,0),8,0.6)
  793. newKF(toff,tD*CA(mr(0),0,0),8,0.6)
  794. local laff=newAnim(law)
  795. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  796. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  797. local raff=newAnim(raw)
  798. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  799. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  800. local llff=newAnim(llw)
  801. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  802. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  803. local rlff=newAnim(rlw)
  804. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  805. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  806.  
  807. --Time Has Stopped
  808. local hesp2=newAnim(hew)
  809. newKF(hesp2,hD*CA(mr(-30),mr(0),mr(0)),10,0.5)
  810. local tosp2=newAnim(tow)
  811. newKF(tosp2,tD*Cn(0,0,0)*CA(mr(30),mr(0),mr(0)),10,0.5)
  812. local lasp2=newAnim(law)
  813. newKF(lasp2,laD*CA(mr(90),mr(0),mr(-60)),20,1.5)
  814. local rasp2=newAnim(raw)
  815. newKF(rasp2,raD*CA(mr(90),mr(0),mr(60)),20,1.5)
  816. local llsp2=newAnim(llw)
  817. newKF(llsp2,llD*Cn(0,0,0)*CA(mr(-30),mr(0),mr(0)),20,0.5)
  818. local rlsp2=newAnim(rlw)
  819. newKF(rlsp2,rlD*Cn(0,0,0)*CA(mr(-30),0,mr(0)),10,0.5)
  820.  
  821. local hesp3=newAnim(hew2)
  822. newKF(hesp3,hD*CA(mr(-15),mr(0),mr(0)),50,0.2)
  823. local tosp3=newAnim(tow2)
  824. newKF(tosp3,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),50,0.4)
  825. local lasp3=newAnim(law2)
  826. newKF(lasp3,laD*CA(mr(80),mr(0),mr(65)),30,0.4)
  827. newKF(lasp3,laD*CA(mr(120),mr(0),mr(-60)),50,0.4)
  828. local rasp3=newAnim(raw2)
  829. newKF(rasp3,raD*CA(mr(80),mr(0),mr(-65)),30,0.4)
  830. newKF(rasp3,raD*CA(mr(120),mr(0),mr(60)),50,0.4)
  831. local llsp3=newAnim(llw2)
  832. newKF(llsp3,llD*CA(mr(0),mr(0),mr(1.5)),50,0.4)
  833. local rlsp3=newAnim(rlw2)
  834. newKF(rlsp3,rlD*CA(mr(0),mr(0),mr(-1.5)),50,0.4)
  835.  
  836. local hesp4=newAnim(hew2)
  837. newKF(hesp4,hD*CA(mr(-10),mr(0),mr(0)),10,0.2)
  838. local tosp4=newAnim(tow2)
  839. newKF(tosp4,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),10,0.4)
  840. local lasp4=newAnim(law2)
  841. newKF(lasp4,laD*CA(mr(120),mr(0),mr(-60)),20,0.4)
  842. local rasp4=newAnim(raw2)
  843. newKF(rasp4,raD*CA(mr(120),mr(0),mr(60)),20,0.4)
  844. local llsp4=newAnim(llw2)
  845. newKF(llsp4,llD*CA(mr(0),mr(0),mr(1.5)),20,0.4)
  846. local rlsp4=newAnim(rlw2)
  847. newKF(rlsp4,rlD*CA(mr(0),mr(0),mr(-1.5)),10,0.4)
  848.  
  849. --Let time flow again
  850. local hetoki=newAnim(hew)
  851. newKF(hetoki,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  852. local totoki=newAnim(tow)
  853. newKF(totoki,tD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  854. local latoki=newAnim(law)
  855. newKF(latoki,laD*Cn(0,-0.1,-0.2)*CA(mr(0),mr(0),mr(0)),20,0.4)
  856. local ratoki=newAnim(raw)
  857. newKF(ratoki,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  858. local lltoki=newAnim(llw)
  859. newKF(lltoki,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  860. local rltoki=newAnim(rlw)
  861. newKF(rltoki,rlD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  862. --//Example of Keyframe
  863. --[[
  864. local hesp2=newAnim(hew)
  865. newKF(hesp2,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  866. local tosp2=newAnim(tow)
  867. newKF(tosp2,tD*CA(mr(0),mr(0),mr(0)),10,0.4)
  868. local lasp2=newAnim(law)
  869. newKF(lasp2,laD*CA(mr(0),mr(0),mr(0)),20,0.4)
  870. local rasp2=newAnim(raw)
  871. newKF(rasp2,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  872. local llsp2=newAnim(llw)
  873. newKF(llsp2,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  874. local rlsp2=newAnim(rlw)
  875. newKF(rlsp2,rlD*CA(mr(0),mr(0),mr(0)),10,0.4)
  876. ]]
  877. function onDamage(Part)
  878. if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then
  879. Part.Anchored = true
  880. if Part:findFirstChild("Mesh") ~= nil then
  881. z = Part:findFirstChild("Mesh")
  882. for i = 1,5 do
  883. z.Scale = z.Scale + Vector3.new(1,1,1)
  884. wait(0.05)
  885. end
  886. end
  887. end
  888. end
  889.  
  890. function trappedTorsos:isTrapped(t)
  891. for nildata, index in next,self do
  892. if index==t then
  893. return true
  894. end
  895. end
  896. return false
  897. end
  898.  
  899. function trappedTorsos:Capture(hit)
  900. if hit:isA'BasePart' then
  901. if not trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  902. table.insert(trappedTorsos, hit)
  903. hit.Anchored = true --trapped!
  904. --print'trapped!'
  905. end
  906. end
  907. end
  908.  
  909. function trappedTorsos:ReleasePart(hit)
  910. if hit:isA'BasePart' then
  911. if trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  912. table.remove(trappedTorsos, hit)
  913. hit.Anchored = false --trapped!
  914. --print'trapped!'
  915. end
  916. end
  917. end
  918.  
  919. function trappedTorsos:Trip(hit)
  920. if hit:isA'BasePart' then
  921. if not hit:IsDescendantOf(char) then
  922. hit.Parent.Humanoid.PlatformStand = true
  923. end
  924. end
  925. end
  926.  
  927. function trappedTorsos:Repel(hit)
  928. if hit:isA'BasePart' then
  929. if not hit:IsDescendantOf(char) then
  930. Damagefunc(torso,hit,5,15,math.random(100,100),"Knockdown",RootPart,.2,1)
  931. end
  932. end
  933. end
  934.  
  935. function trappedTorsos:Attract(hit)
  936. if hit:isA'BasePart' then
  937. if not hit:IsDescendantOf(char) then
  938. Damagefunc(torso,hit,5,15,math.random(100,100),"Attact",RootPart,.2,1)
  939. end
  940. end
  941. end
  942.  
  943. function trappedTorsos:Target(hit)
  944. if hit:isA'BasePart' then
  945. if not hit:IsDescendantOf(char) then
  946. Target = hit
  947. end
  948. end
  949. end
  950.  
  951. function trappedTorsos:Release()
  952. for i,v in next, self do
  953. if type(v)=='userdata' then
  954. if v:isA('BasePart') then
  955. v.Anchored = false
  956. self[i] = nil
  957. end
  958. end
  959. end
  960. end
  961.  
  962. --Za Warudo
  963. Attacking = false
  964. WasOn = true
  965. function TheWorld(Mode)
  966. if Mode == "Time Stop" then
  967. if WasOn == true and StandOn == false then
  968. StandOn = true
  969. WasOn = false
  970. end
  971. wait()
  972. local TimeStop = Instance.new("Sound",tor)
  973. TimeStop.SoundId = "rbxassetid://520743795"
  974. TimeStop.Looped = false
  975. TimeStop.Volume = 1
  976. local AreaOfEffect = Instance.new("Part",char)
  977. AreaOfEffect.Position = tor.Position
  978. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  979. AreaOfEffect.Anchored = true
  980. AreaOfEffect.CanCollide = false
  981. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  982. AreaOfEffect.Transparency = 0.9
  983. AreaOfEffect.Shape = "Ball"
  984. AreaOfEffect.Material = "Neon"
  985. TimeStop:Play()
  986. for i = 1,10 do
  987. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  988. AreaOfEffect.CFrame = char.Torso.CFrame
  989. wait()
  990. end
  991. coroutine.wrap(function()
  992. do local me={}
  993.  
  994. me.plrs = game:service'Workspace':children''
  995.  
  996. function me:getNear(mag)
  997. local rtn = {}
  998.  
  999. for k,v in next,me.plrs do
  1000. local chxr = v
  1001.  
  1002. if chxr then
  1003. if chxr:findFirstChild'Torso' then
  1004. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1005.  
  1006. if pos<=mag then
  1007. for a,b in pairs(chxr:children()) do
  1008. if b:IsA("BasePart") then
  1009. table.insert(rtn, b)
  1010. end
  1011. end
  1012. end
  1013. end
  1014. end
  1015. end
  1016. return rtn
  1017. end
  1018.  
  1019. for no, torso in ipairs(me:getNear(25)) do
  1020. --print(torso:GetFullName())
  1021. --print(torso:GetFullName())
  1022. trappedTorsos:Capture(torso)
  1023. end
  1024.  
  1025.  
  1026. end
  1027. end)()
  1028. AreaOfEffect:Destroy()
  1029. workspace.Gravity = 70
  1030. for i,v in pairs(char:children()) do
  1031. if v:IsA("Part") then
  1032. v.Anchored = false
  1033. end
  1034. if v:IsA("Hat") then
  1035. v.Handle.Anchored = false
  1036. end
  1037. end
  1038. for i,v in pairs(pchar:children()) do
  1039. if v:IsA("Part") then
  1040. v.Anchored = false
  1041. end
  1042. if v:IsA("Hat") then
  1043. v.Handle.Anchored = false
  1044. end
  1045. end
  1046. if WasOn == false then
  1047. StandOn = false
  1048. WasOn = true
  1049. end
  1050. hum.WalkSpeed = 16
  1051. end
  1052. if Mode == "Light Gravity" then
  1053. LightGrav = true
  1054. if WasOn == true and StandOn == false then
  1055. StandOn = true
  1056. WasOn = false
  1057. end
  1058. wait()
  1059. local TimeStop = Instance.new("Sound",char)
  1060. TimeStop.SoundId = "rbxassetid://520743795"
  1061. TimeStop.Looped = false
  1062. TimeStop.Volume = 1
  1063. local AreaOfEffect = Instance.new("Part",char)
  1064. AreaOfEffect.Position = tor.Position
  1065. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1066. AreaOfEffect.Anchored = true
  1067. AreaOfEffect.CanCollide = false
  1068. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1069. AreaOfEffect.Transparency = 0.9
  1070. AreaOfEffect.Shape = "Ball"
  1071. AreaOfEffect.Material = "Neon"
  1072. TimeStop:Play()
  1073. for i = 1,10 do
  1074. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1075. AreaOfEffect.CFrame = char.Torso.CFrame
  1076. wait()
  1077. end
  1078. AreaOfEffect:Destroy()
  1079. workspace.Gravity = -196.2
  1080. for i,v in pairs(char:children()) do
  1081. if v:IsA("Part") then
  1082. v.Anchored = false
  1083. end
  1084. if v:IsA("Hat") then
  1085. v.Handle.Anchored = false
  1086. end
  1087. end
  1088. for i,v in pairs(pchar:children()) do
  1089. if v:IsA("Part") then
  1090. v.Anchored = false
  1091. end
  1092. if v:IsA("Hat") then
  1093. v.Handle.Anchored = false
  1094. end
  1095. end
  1096. if WasOn == false then
  1097. StandOn = false
  1098. WasOn = true
  1099. end
  1100. HeavyGrav = false
  1101. NormalGrav = false
  1102. hum.WalkSpeed = 16
  1103. end
  1104. if Mode == "Normal Gravity" then
  1105. NormalGrav = true
  1106. LightGrav = false
  1107. HeavyGrav = false
  1108. if WasOn == true and StandOn == false then
  1109. StandOn = true
  1110. WasOn = false
  1111. end
  1112. wait()
  1113. local TimeStop = Instance.new("Sound",char)
  1114. TimeStop.SoundId = "rbxassetid://520743795"
  1115. TimeStop.Looped = false
  1116. TimeStop.Volume = 1
  1117. local AreaOfEffect = Instance.new("Part",char)
  1118. AreaOfEffect.Position = tor.Position
  1119. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1120. AreaOfEffect.Anchored = true
  1121. AreaOfEffect.CanCollide = false
  1122. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1123. AreaOfEffect.Transparency = 0.9
  1124. AreaOfEffect.Shape = "Ball"
  1125. AreaOfEffect.Material = "Neon"
  1126. TimeStop:Play()
  1127. for i = 1,10 do
  1128. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1129. AreaOfEffect.CFrame = char.Torso.CFrame
  1130. wait()
  1131. end
  1132. AreaOfEffect:Destroy()
  1133. workspace.Gravity = 196.2
  1134. for i,v in pairs(char:children()) do
  1135. if v:IsA("Part") then
  1136. v.Anchored = false
  1137. end
  1138. if v:IsA("Hat") then
  1139. v.Handle.Anchored = false
  1140. end
  1141. end
  1142. for i,v in pairs(pchar:children()) do
  1143. if v:IsA("Part") then
  1144. v.Anchored = false
  1145. end
  1146. if v:IsA("Hat") then
  1147. v.Handle.Anchored = false
  1148. end
  1149. end
  1150. if WasOn == false then
  1151. StandOn = false
  1152. WasOn = true
  1153. end
  1154. hum.WalkSpeed = 16
  1155. end
  1156. if Mode == "Heavy Gravity" then
  1157. HeavyGrav = true
  1158. if WasOn == true and StandOn == false then
  1159. StandOn = true
  1160. WasOn = false
  1161. end
  1162. wait()
  1163. local TimeStop = Instance.new("Sound",char)
  1164. TimeStop.SoundId = "rbxassetid://520743795"
  1165. TimeStop.Looped = false
  1166. TimeStop.Volume = 1
  1167. local AreaOfEffect = Instance.new("Part",char)
  1168. AreaOfEffect.Position = tor.Position
  1169. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1170. AreaOfEffect.Anchored = true
  1171. AreaOfEffect.CanCollide = false
  1172. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1173. AreaOfEffect.Transparency = 0.9
  1174. AreaOfEffect.Shape = "Ball"
  1175. AreaOfEffect.Material = "Neon"
  1176. TimeStop:Play()
  1177. for i = 1,10 do
  1178. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1179. AreaOfEffect.CFrame = char.Torso.CFrame
  1180. wait()
  1181. end
  1182. coroutine.wrap(function()
  1183. do local me={}
  1184.  
  1185. me.plrs = game:service'Workspace':children''
  1186.  
  1187. function me:getNear(mag)
  1188. local rtn = {}
  1189.  
  1190. for k,v in next,me.plrs do
  1191. local chxr = v
  1192.  
  1193. if chxr then
  1194. if chxr:findFirstChild'Torso' then
  1195. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1196.  
  1197. if pos<=mag then
  1198. for a,b in pairs(chxr:children()) do
  1199. if b:IsA("BasePart") then
  1200. table.insert(rtn, b)
  1201. end
  1202. end
  1203. end
  1204. end
  1205. end
  1206. end
  1207. return rtn
  1208. end
  1209.  
  1210. for no, torso in ipairs(me:getNear(5555)) do
  1211. --print(torso:GetFullName())
  1212. --print(torso:GetFullName())
  1213. trappedTorsos:Trip(torso)
  1214. end
  1215.  
  1216.  
  1217. end
  1218. end)()
  1219. AreaOfEffect:Destroy()
  1220. workspace.Gravity = math.huge
  1221. for i,v in pairs(char:children()) do
  1222. if v:IsA("Part") then
  1223. v.Anchored = false
  1224. end
  1225. if v:IsA("Hat") then
  1226. v.Handle.Anchored = false
  1227. end
  1228. end
  1229. for i,v in pairs(pchar:children()) do
  1230. if v:IsA("Part") then
  1231. v.Anchored = false
  1232. end
  1233. if v:IsA("Hat") then
  1234. v.Handle.Anchored = false
  1235. end
  1236. end
  1237. if WasOn == false then
  1238. StandOn = false
  1239. WasOn = true
  1240. end
  1241. NormalGrav = false
  1242. LightGrav = false
  1243. hum.WalkSpeed = 16
  1244. end
  1245. if Mode == "World Time Stop" then
  1246. if WasOn == true and StandOn == false then
  1247. StandOn = true
  1248. WasOn = false
  1249. end
  1250. wait()
  1251. local TimeStop = Instance.new("Sound",char)
  1252. TimeStop.SoundId = "rbxassetid://520743795"
  1253. TimeStop.Looped = false
  1254. TimeStop.Volume = 1
  1255. local AreaOfEffect = Instance.new("Part",char)
  1256. AreaOfEffect.Position = tor.Position
  1257. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1258. AreaOfEffect.Anchored = true
  1259. AreaOfEffect.CanCollide = false
  1260. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1261. AreaOfEffect.Transparency = 0.9
  1262. AreaOfEffect.Shape = "Ball"
  1263. AreaOfEffect.Material = "Neon"
  1264. TimeStop:Play()
  1265. for i = 1,10 do
  1266. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1267. AreaOfEffect.CFrame = char.Torso.CFrame
  1268. wait()
  1269. end
  1270. coroutine.wrap(function()
  1271. do local me={}
  1272.  
  1273. me.plrs = game:service'Workspace':children''
  1274.  
  1275. function me:getNear(mag)
  1276. local rtn = {}
  1277.  
  1278. for k,v in next,me.plrs do
  1279. local chxr = v
  1280.  
  1281. if chxr then
  1282. if chxr:findFirstChild'Torso' then
  1283. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1284.  
  1285. if pos<=mag then
  1286. for a,b in pairs(chxr:children()) do
  1287. if b:IsA("BasePart") then
  1288. table.insert(rtn, b)
  1289. end
  1290. end
  1291. end
  1292. end
  1293. end
  1294. end
  1295. return rtn
  1296. end
  1297.  
  1298. for no, torso in ipairs(me:getNear(5555)) do
  1299. --print(torso:GetFullName())
  1300. --print(torso:GetFullName())
  1301. trappedTorsos:Capture(torso)
  1302. end
  1303.  
  1304.  
  1305. end
  1306. end)()
  1307. AreaOfEffect:Destroy()
  1308. workspace.Gravity = 70
  1309. for i,v in pairs(char:children()) do
  1310. if v:IsA("Part") then
  1311. v.Anchored = false
  1312. end
  1313. if v:IsA("Hat") then
  1314. v.Handle.Anchored = false
  1315. end
  1316. end
  1317. for i,v in pairs(pchar:children()) do
  1318. if v:IsA("Part") then
  1319. v.Anchored = false
  1320. end
  1321. if v:IsA("Hat") then
  1322. v.Handle.Anchored = false
  1323. end
  1324. end
  1325. if WasOn == false then
  1326. StandOn = false
  1327. WasOn = true
  1328. end
  1329. hum.WalkSpeed = 16
  1330. end
  1331. if Mode == "Time Start" then
  1332. local TimeStop = Instance.new("Sound",tor)
  1333. TimeStop.SoundId = "rbxassetid://520743795"
  1334. TimeStop.Looped = false
  1335. TimeStop.Volume = 1
  1336. TimeStop:Play()
  1337. local AreaOfEffect2 = Instance.new("Part",tor)
  1338. AreaOfEffect2.Position = tor.Position
  1339. AreaOfEffect2.Size = Vector3.new(0.01,0.01,0.01)
  1340. AreaOfEffect2.Anchored = true
  1341. AreaOfEffect2.CanCollide = false
  1342. AreaOfEffect2.Transparency = 1
  1343. AreaOfEffect2.BrickColor = BrickColor.new("Institutional white")
  1344. AreaOfEffect2.Transparency = 0.99
  1345. AreaOfEffect2.Shape = "Ball"
  1346. AreaOfEffect2.Material = "Neon"
  1347. AreaOfEffect2.Touched:connect(function(hit)
  1348. if hit ~= "Base" then
  1349. --hit.Anchored = false
  1350. end
  1351. end)
  1352. for i = 1,10 do
  1353. AreaOfEffect2.Size = AreaOfEffect2.Size + Vector3.new(4.1,4.1,4.1)
  1354. AreaOfEffect2.CFrame = char.Torso.CFrame
  1355. wait()
  1356. end
  1357. trappedTorsos:Release()
  1358. AreaOfEffect2:Destroy()
  1359. TfwTimeStopped = false
  1360. workspace.Gravity = 196.2
  1361. end
  1362. if Mode == "Repel" then
  1363. if WasOn == true and StandOn == false then
  1364. StandOn = true
  1365. WasOn = false
  1366. end
  1367. wait()
  1368. local TimeStop = Instance.new("Sound",char)
  1369. TimeStop.SoundId = "rbxassetid://520743795"
  1370. TimeStop.Looped = false
  1371. TimeStop.Volume = 1
  1372. local AreaOfEffect = Instance.new("Part",char)
  1373. AreaOfEffect.Position = tor.Position
  1374. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1375. AreaOfEffect.Anchored = true
  1376. AreaOfEffect.CanCollide = false
  1377. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1378. AreaOfEffect.Transparency = 0.9
  1379. AreaOfEffect.Shape = "Ball"
  1380. AreaOfEffect.Material = "Neon"
  1381. TimeStop:Play()
  1382. for i = 1,10 do
  1383. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1384. AreaOfEffect.CFrame = char.Torso.CFrame
  1385. wait()
  1386. end
  1387. coroutine.wrap(function()
  1388. do local me={}
  1389.  
  1390. me.plrs = game:service'Workspace':children''
  1391.  
  1392. function me:getNear(mag)
  1393. local rtn = {}
  1394.  
  1395. for k,v in next,me.plrs do
  1396. local chxr = v
  1397.  
  1398. if chxr then
  1399. if chxr:findFirstChild'Torso' then
  1400. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1401.  
  1402. if pos<=mag then
  1403. for a,b in pairs(chxr:children()) do
  1404. if b:IsA("BasePart") then
  1405. table.insert(rtn, b)
  1406. end
  1407. end
  1408. end
  1409. end
  1410. end
  1411. end
  1412. return rtn
  1413. end
  1414.  
  1415. for no, torso in ipairs(me:getNear(5555)) do
  1416. --print(torso:GetFullName())
  1417. --print(torso:GetFullName())
  1418. trappedTorsos:Repel(torso)
  1419. end
  1420.  
  1421.  
  1422. end
  1423. end)()
  1424. AreaOfEffect:Destroy()
  1425. for i,v in pairs(char:children()) do
  1426. if v:IsA("Part") then
  1427. v.Anchored = false
  1428. end
  1429. if v:IsA("Hat") then
  1430. v.Handle.Anchored = false
  1431. end
  1432. end
  1433. for i,v in pairs(pchar:children()) do
  1434. if v:IsA("Part") then
  1435. v.Anchored = false
  1436. end
  1437. if v:IsA("Hat") then
  1438. v.Handle.Anchored = false
  1439. end
  1440. end
  1441. if WasOn == false then
  1442. StandOn = false
  1443. WasOn = true
  1444. end
  1445. end
  1446. if Mode == "Attract" then
  1447. if WasOn == true and StandOn == false then
  1448. StandOn = true
  1449. WasOn = false
  1450. end
  1451. wait()
  1452. local TimeStop = Instance.new("Sound",char)
  1453. TimeStop.SoundId = "rbxassetid://520743795"
  1454. TimeStop.Looped = false
  1455. TimeStop.Volume = 1
  1456. local AreaOfEffect = Instance.new("Part",char)
  1457. AreaOfEffect.Position = tor.Position
  1458. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1459. AreaOfEffect.Anchored = true
  1460. AreaOfEffect.CanCollide = false
  1461. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1462. AreaOfEffect.Transparency = 0.9
  1463. AreaOfEffect.Shape = "Ball"
  1464. AreaOfEffect.Material = "Neon"
  1465. TimeStop:Play()
  1466. for i = 1,10 do
  1467. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1468. AreaOfEffect.CFrame = char.Torso.CFrame
  1469. wait()
  1470. end
  1471. coroutine.wrap(function()
  1472. do local me={}
  1473.  
  1474. me.plrs = game:service'Workspace':children''
  1475.  
  1476. function me:getNear(mag)
  1477. local rtn = {}
  1478.  
  1479. for k,v in next,me.plrs do
  1480. local chxr = v
  1481.  
  1482. if chxr then
  1483. if chxr:findFirstChild'Torso' then
  1484. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1485.  
  1486. if pos<=mag then
  1487. for a,b in pairs(chxr:children()) do
  1488. if b:IsA("BasePart") then
  1489. table.insert(rtn, b)
  1490. end
  1491. end
  1492. end
  1493. end
  1494. end
  1495. end
  1496. return rtn
  1497. end
  1498.  
  1499. for no, torso in ipairs(me:getNear(5555)) do
  1500. --print(torso:GetFullName())
  1501. --print(torso:GetFullName())
  1502. trappedTorsos:Attract(torso)
  1503. end
  1504.  
  1505.  
  1506. end
  1507. end)()
  1508. AreaOfEffect:Destroy()
  1509. for i,v in pairs(char:children()) do
  1510. if v:IsA("Part") then
  1511. v.Anchored = false
  1512. end
  1513. if v:IsA("Hat") then
  1514. v.Handle.Anchored = false
  1515. end
  1516. end
  1517. for i,v in pairs(pchar:children()) do
  1518. if v:IsA("Part") then
  1519. v.Anchored = false
  1520. end
  1521. if v:IsA("Hat") then
  1522. v.Handle.Anchored = false
  1523. end
  1524. end
  1525. if WasOn == false then
  1526. StandOn = false
  1527. WasOn = true
  1528. end
  1529. end
  1530. if Mode == "Target" then
  1531. hum.Health = AnotherOneBitesZaDusto
  1532. if WasOn == true and StandOn == false then
  1533. StandOn = true
  1534. WasOn = false
  1535. end
  1536. wait()
  1537. local TimeStop = Instance.new("Sound",char)
  1538. TimeStop.SoundId = "rbxassetid://520743795"
  1539. TimeStop.Looped = false
  1540. TimeStop.Volume = 1
  1541. local AreaOfEffect = Instance.new("Part",char)
  1542. AreaOfEffect.Position = tor.Position
  1543. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1544. AreaOfEffect.Anchored = true
  1545. AreaOfEffect.CanCollide = false
  1546. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1547. AreaOfEffect.Transparency = 0.9
  1548. AreaOfEffect.Shape = "Ball"
  1549. AreaOfEffect.Material = "Neon"
  1550. TimeStop:Play()
  1551. for i = 1,10 do
  1552. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1553. AreaOfEffect.CFrame = char.Torso.CFrame
  1554. wait()
  1555. end
  1556. coroutine.wrap(function()
  1557. do local me={}
  1558.  
  1559. me.plrs = game:service'Workspace':children''
  1560.  
  1561. function me:getNear(mag)
  1562. local rtn = {}
  1563.  
  1564. for k,v in next,me.plrs do
  1565. local chxr = v
  1566.  
  1567. if chxr then
  1568. if chxr:findFirstChild'Torso' then
  1569. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1570.  
  1571. if pos<=mag then
  1572. for a,b in pairs(chxr:children()) do
  1573. if b:IsA("BasePart") then
  1574. table.insert(rtn, b)
  1575. end
  1576. end
  1577. end
  1578. end
  1579. end
  1580. end
  1581. return rtn
  1582. end
  1583.  
  1584. for no, torso in ipairs(me:getNear(5555)) do
  1585. --print(torso:GetFullName())
  1586. --print(torso:GetFullName())
  1587. trappedTorsos:Target(torso)
  1588. end
  1589. end
  1590. end)()
  1591. AreaOfEffect:Destroy()
  1592. for i,v in pairs(char:children()) do
  1593. if v:IsA("Part") then
  1594. v.Anchored = false
  1595. end
  1596. if v:IsA("Hat") then
  1597. v.Handle.Anchored = false
  1598. end
  1599. end
  1600. for i,v in pairs(pchar:children()) do
  1601. if v:IsA("Part") then
  1602. v.Anchored = false
  1603. end
  1604. if v:IsA("Hat") then
  1605. v.Handle.Anchored = false
  1606. end
  1607. end
  1608. if WasOn == false then
  1609. StandOn = false
  1610. WasOn = true
  1611. end
  1612. end
  1613. end
  1614.  
  1615. LightGrav = false
  1616. NormalGrav = true
  1617. HeavyGrav = false
  1618.  
  1619. Rapid = false
  1620. TimeStopped = false
  1621. OneSecond = false
  1622. Cha = char
  1623. Character = char
  1624. it=Instance.new
  1625. vt=Vector3.new
  1626. cn=CFrame.new
  1627. euler=CFrame.fromEulerAnglesXYZ
  1628. angles=CFrame.Angles
  1629. RootPart = hrp
  1630. mouse.KeyDown:connect(function(key)
  1631. if key == "q" then
  1632. if TimeStopped == false and Attacking == false then
  1633. TheWorld("Time Stop")
  1634. TimeStopped = true
  1635. TfwTimeStopped = true
  1636. elseif TimeStopped == true and Attacking == false then
  1637. TheWorld("Time Start")
  1638. TimeStopped = false
  1639. end
  1640. end
  1641. if key == "p" and TimeStopped == false and Attacking == false then
  1642. TheWorld("World Time Stop")
  1643. TimeStopped = true
  1644. TfwTimeStopped = true
  1645. end
  1646. if key == "z" then
  1647. TheWorld("Light Gravity")
  1648. end
  1649. if key == "x" then
  1650. TheWorld("Normal Gravity")
  1651. end
  1652. if key == "c" then
  1653. TheWorld("Heavy Gravity")
  1654. end
  1655. if key == "f" then
  1656. TheWorld("Repel")
  1657. end
  1658. if key == "g" then
  1659. TheWorld("Attract")
  1660. end
  1661. if key == "v" then
  1662. TheWorld("Target")
  1663. end
  1664. if key == "[" then
  1665. ControlledWorlds = false
  1666. end
  1667. if key == "]" then
  1668. ControlledWorlds = true
  1669. end
  1670. if key == "e" then
  1671. Rapid = true
  1672. Attacking = true
  1673. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,1,2,math.random(0,0),"MUDA",RootPart,.2,1) end)
  1674. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,1,2,math.random(0,0),"MUDA",RootPart,.2,1) end)
  1675. while Rapid == true do
  1676. for i = 1, 3 do
  1677. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1678. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1679. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1680. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1681. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1682. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1683. wait()
  1684. end
  1685. for i = 1, 3 do
  1686. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1687. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1688. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1689. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1690. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1691. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1692. wait()
  1693. end
  1694. for i = 1, 3 do
  1695. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1696. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1697. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1698. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1699. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1700. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1701. wait()
  1702. end
  1703. for i = 1, 3 do
  1704. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1705. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1706. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1707. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1708. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1709. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1710. wait()
  1711. end
  1712. end
  1713. con1:disconnect()
  1714. con2:disconnect()
  1715. Attacking = false
  1716. end
  1717. if key == "r" and Attacking == false then
  1718. con1 = ram2.Touched:connect(function(hit)
  1719. trappedTorsos:Capture(hit)
  1720. end)
  1721. ItsHot = false
  1722. Attacking = true
  1723. for i = 1, 3 do
  1724. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1725. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1726. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1727. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1728. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1729. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1730. wait()
  1731. end
  1732. wait(1)
  1733. con1:disconnect()
  1734. Attacking = false
  1735. end
  1736. if key == "t" and Attacking == false then
  1737. con1 = ram2.Touched:connect(function(hit)
  1738. trappedTorsos:ReleasePart()
  1739. end)
  1740. ItsHot = false
  1741. Attacking = true
  1742. for i = 1, 3 do
  1743. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(90,95)),math.rad(math.random(20,20)),math.rad(20)), 1.7)
  1744. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1745. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1746. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1747. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1748. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1749. wait()
  1750. end
  1751. wait(3)
  1752. Attacking = false
  1753. con1:disconnect()
  1754. end
  1755. end)
  1756.  
  1757. mouse.KeyUp:connect(function(key)
  1758. if key == "e" and Rapid == true or key == "v" and Rapid == true then
  1759. Rapid = false
  1760. end
  1761. end)
  1762.  
  1763. for i, v in pairs(pchar:GetChildren()) do
  1764. if v:IsA('Hat') then
  1765. v.Handle.Transparency=1
  1766. end
  1767. if v:IsA("Part") then
  1768. v.Material = "Neon"
  1769. v.BrickColor = BrickColor.new("Gold")
  1770. end
  1771. end
  1772.  
  1773. -------------------------------Sprint
  1774. mouse.KeyDown:connect(function(key)
  1775. if string.byte(key) == 48 then
  1776. hum.WalkSpeed = 48
  1777. end
  1778. end)
  1779. mouse.KeyUp:connect(function(key)
  1780. if string.byte(key) == 48 then
  1781. hum.WalkSpeed=16
  1782. end
  1783. end)
  1784. -------------------------------------
  1785. hum.FreeFalling:connect(function(f)
  1786. if f then
  1787. ffing=true
  1788. else
  1789. ffing=false
  1790. end
  1791. end)
  1792. hum.Jumping:connect(function(j)
  1793. if j then
  1794. jjing=true
  1795. else
  1796. jjing=false
  1797. end
  1798. end)
  1799. function Lerping(c1,c2,al)
  1800. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1801. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1802. for i,v in pairs(com1) do
  1803. com1[i] = v+(com2[i]-v)*al
  1804. end
  1805. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1806. end
  1807.  
  1808. m = Instance.new("Model",char)
  1809.  
  1810. Handle = Instance.new("Part", m)
  1811. Handle:BreakJoints()
  1812. Handle.TopSurface = "Smooth"
  1813. Handle.Material = "SmoothPlastic"
  1814. Handle.Name = 'Handle'
  1815. Handle.Anchored = true
  1816. Handle.Transparency = 0 Handle.BottomSurface = "Smooth"
  1817. Handle.FormFactor = "Custom" Handle.CanCollide = false
  1818. Handle.BrickColor = BrickColor.new("Really black")
  1819. Handle.Size = Vector3.new(2.31999993, 0.34799999, 0.200000003)
  1820.  
  1821. Part = Instance.new("Part", m)
  1822. Part:BreakJoints()
  1823. Part.TopSurface = "Smooth"
  1824. Part.Material = "SmoothPlastic"
  1825. Part.Name = 'Part'
  1826. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1827. Part.FormFactor = "Custom" Part.CanCollide = false
  1828. Part.BrickColor = BrickColor.new("Really black")
  1829. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  1830. Partweld = Instance.new("Motor6D")
  1831. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1832. Partweld.C1 = CFrame.new(-0.697142124, -0.240707397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  1833. Partweld.Parent = Part
  1834. PartMesh = Instance.new("BlockMesh",Part)
  1835. PartMesh.Name = "Mesh"
  1836. PartMesh.Offset = Vector3.new(0, 0, 0)
  1837. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  1838.  
  1839. Part = Instance.new("Part", m)
  1840. Part:BreakJoints()
  1841. Part.TopSurface = "Smooth"
  1842. Part.Material = "SmoothPlastic"
  1843. Part.Name = 'Part'
  1844. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1845. Part.FormFactor = "Custom" Part.CanCollide = false
  1846. Part.BrickColor = BrickColor.new("Really black")
  1847. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  1848. Partweld = Instance.new("Motor6D")
  1849. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1850. Partweld.C1 = CFrame.new(3.81469727e-006, -0.232005119, 1.97199249, 0.999999762, -2.87769808e-013, 5.96046448e-008, 5.25801624e-013, 0.999991417, 2.84217094e-014, 0, -1.17239551e-013, 0.999991238)
  1851. Partweld.Parent = Part
  1852. PartMesh = Instance.new("BlockMesh",Part)
  1853. PartMesh.Name = "Mesh"
  1854. PartMesh.Offset = Vector3.new(0, 0, 0)
  1855. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  1856.  
  1857. Part = Instance.new("Part", m)
  1858. Part:BreakJoints()
  1859. Part.TopSurface = "Smooth"
  1860. Part.Material = "SmoothPlastic"
  1861. Part.Name = 'Part'
  1862. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1863. Part.FormFactor = "Custom" Part.CanCollide = false
  1864. Part.BrickColor = BrickColor.new("Really black")
  1865. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  1866. Partweld = Instance.new("Motor6D")
  1867. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1868. Partweld.C1 = CFrame.new(-0.697060108, -0.237798691, 0.696979523, 0.707100153, -7.8854832e-008, -0.707074642, 6.79929997e-008, 0.999963224, -4.47018209e-008, 0.707100153, -2.54248249e-008, 0.707074702)
  1869. Partweld.Parent = Part
  1870. PartMesh = Instance.new("BlockMesh",Part)
  1871. PartMesh.Name = "Mesh"
  1872. PartMesh.Offset = Vector3.new(0, 0, 0)
  1873. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  1874.  
  1875. Part = Instance.new("Part", m)
  1876. Part:BreakJoints()
  1877. Part.TopSurface = "Smooth"
  1878. Part.Material = "SmoothPlastic"
  1879. Part.Name = 'Part'
  1880. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1881. Part.FormFactor = "Custom" Part.CanCollide = false
  1882. Part.BrickColor = BrickColor.new("Really black")
  1883. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  1884. Partweld = Instance.new("Motor6D")
  1885. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1886. Partweld.C1 = CFrame.new(-1.21799088, -0.231980324, 0.985839844, 0.999999762, 5.87768056e-010, 1.80602074e-005, -5.86997118e-010, 0.999974251, -6.33293951e-009, -1.80006027e-005, 6.33261976e-009, 0.99997437)
  1887. Partweld.Parent = Part
  1888. PartMesh = Instance.new("BlockMesh",Part)
  1889. PartMesh.Name = "Mesh"
  1890. PartMesh.Offset = Vector3.new(0, 0, 0)
  1891. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  1892.  
  1893. Part = Instance.new("Part", m)
  1894. Part:BreakJoints()
  1895. Part.TopSurface = "Smooth"
  1896. Part.Material = "SmoothPlastic"
  1897. Part.Name = 'Part'
  1898. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1899. Part.FormFactor = "Custom" Part.CanCollide = false
  1900. Part.BrickColor = BrickColor.new("Really black")
  1901. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  1902. Partweld = Instance.new("Motor6D")
  1903. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1904. Partweld.C1 = CFrame.new(0.000141143799, 1.8119812e-005, -1.21799469, 1.81794167e-005, -1.78968406e-007, -0.999964833, 6.0702348e-007, 0.999964714, -1.78957677e-007, 0.999999702, -6.06998185e-007, 1.82688236e-005)
  1905. Partweld.Parent = Part
  1906. PartMesh = Instance.new("BlockMesh",Part)
  1907. PartMesh.Name = "Mesh"
  1908. PartMesh.Offset = Vector3.new(0, 0, 0)
  1909. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  1910.  
  1911. Part = Instance.new("Part", m)
  1912. Part:BreakJoints()
  1913. Part.TopSurface = "Smooth"
  1914. Part.Material = "SmoothPlastic"
  1915. Part.Name = 'Part'
  1916. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1917. Part.FormFactor = "Custom" Part.CanCollide = false
  1918. Part.BrickColor = BrickColor.new("Really black")
  1919. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  1920. Partweld = Instance.new("Motor6D")
  1921. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1922. Partweld.C1 = CFrame.new(-1.21799469, 0.232003212, 0.985847473, 0.999999762, 5.66021896e-010, 1.80602074e-005, -5.65410829e-010, 0.999973297, -6.33274055e-009, -1.80006027e-005, 6.3324741e-009, 0.999973238)
  1923. Partweld.Parent = Part
  1924. PartMesh = Instance.new("BlockMesh",Part)
  1925. PartMesh.Name = "Mesh"
  1926. PartMesh.Offset = Vector3.new(0, 0, 0)
  1927. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  1928.  
  1929. Part = Instance.new("Part", m)
  1930. Part:BreakJoints()
  1931. Part.TopSurface = "Smooth"
  1932. Part.Material = "SmoothPlastic"
  1933. Part.Name = 'Part'
  1934. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1935. Part.FormFactor = "Custom" Part.CanCollide = false
  1936. Part.BrickColor = BrickColor.new("Mid gray")
  1937. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  1938. Partweld = Instance.new("Motor6D")
  1939. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1940. Partweld.C1 = CFrame.new(3.81469727e-006, -0.115989685, 0.985801697, 0.999999762, 6.05332673e-010, 1.80602074e-005, -6.04796213e-010, 0.999982834, -6.33284003e-009, -1.80006027e-005, 6.33262687e-009, 0.999982953)
  1941. Partweld.Parent = Part
  1942. PartMesh = Instance.new("BlockMesh",Part)
  1943. PartMesh.Name = "Mesh"
  1944. PartMesh.Offset = Vector3.new(0, 0, 0)
  1945. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  1946.  
  1947. Part = Instance.new("Part", m)
  1948. Part:BreakJoints()
  1949. Part.TopSurface = "Smooth"
  1950. Part.Material = "SmoothPlastic"
  1951. Part.Name = 'Part'
  1952. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1953. Part.FormFactor = "Custom" Part.CanCollide = false
  1954. Part.BrickColor = BrickColor.new("Institutional white")
  1955. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  1956. Partweld = Instance.new("Motor6D")
  1957. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1958. Partweld.C1 = CFrame.new(1.52587891e-005, 0.226189613, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  1959. Partweld.Parent = Part
  1960. PartMesh = Instance.new("BlockMesh",Part)
  1961. PartMesh.Name = "Mesh"
  1962. PartMesh.Offset = Vector3.new(0, 0, 0)
  1963. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  1964.  
  1965. Part = Instance.new("Part", m)
  1966. Part:BreakJoints()
  1967. Part.TopSurface = "Smooth"
  1968. Part.Material = "SmoothPlastic"
  1969. Part.Name = 'Part'
  1970. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1971. Part.FormFactor = "Custom" Part.CanCollide = false
  1972. Part.BrickColor = BrickColor.new("Institutional white")
  1973. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  1974. Partweld = Instance.new("Motor6D")
  1975. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1976. Partweld.C1 = CFrame.new(1.52587891e-005, -0.237810135, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  1977. Partweld.Parent = Part
  1978. PartMesh = Instance.new("BlockMesh",Part)
  1979. PartMesh.Name = "Mesh"
  1980. PartMesh.Offset = Vector3.new(0, 0, 0)
  1981. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  1982.  
  1983. Part = Instance.new("Part", m)
  1984. Part:BreakJoints()
  1985. Part.TopSurface = "Smooth"
  1986. Part.Material = "SmoothPlastic"
  1987. Part.Name = 'Part'
  1988. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1989. Part.FormFactor = "Custom" Part.CanCollide = false
  1990. Part.BrickColor = BrickColor.new("Really black")
  1991. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  1992. Partweld = Instance.new("Motor6D")
  1993. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1994. Partweld.C1 = CFrame.new(-0.985813141, -0.237781525, 0, 1.80006027e-005, 1.57576963e-007, -0.999979973, 8.91885605e-008, 0.99998039, 2.61884452e-007, 0.999999166, -8.91910901e-008, 1.80602074e-005)
  1995. Partweld.Parent = Part
  1996. PartMesh = Instance.new("BlockMesh",Part)
  1997. PartMesh.Name = "Mesh"
  1998. PartMesh.Offset = Vector3.new(0, 0, 0)
  1999. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2000.  
  2001. Part = Instance.new("Part", m)
  2002. Part:BreakJoints()
  2003. Part.TopSurface = "Smooth"
  2004. Part.Material = "SmoothPlastic"
  2005. Part.Name = 'Part'
  2006. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2007. Part.FormFactor = "Custom" Part.CanCollide = false
  2008. Part.BrickColor = BrickColor.new("Really black")
  2009. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2010. Partweld = Instance.new("Motor6D")
  2011. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2012. Partweld.C1 = CFrame.new(-5.7220459e-005, 0.223287582, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2013. Partweld.Parent = Part
  2014. PartMesh = Instance.new("BlockMesh",Part)
  2015. PartMesh.Name = "Mesh"
  2016. PartMesh.Offset = Vector3.new(0, 0, 0)
  2017. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2018.  
  2019. Part = Instance.new("Part", m)
  2020. Part:BreakJoints()
  2021. Part.TopSurface = "Smooth"
  2022. Part.Material = "SmoothPlastic"
  2023. Part.Name = 'Part'
  2024. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2025. Part.FormFactor = "Custom" Part.CanCollide = false
  2026. Part.BrickColor = BrickColor.new("Really black")
  2027. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2028. Partweld = Instance.new("Motor6D")
  2029. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2030. Partweld.C1 = CFrame.new(-0.985980988, 0.22618866, 0, -8.94069672e-008, 1.63911707e-007, -0.999990642, 8.97813663e-008, 0.999991119, 2.68218798e-007, 0.999999285, -8.97803574e-008, 5.96046448e-008)
  2031. Partweld.Parent = Part
  2032. PartMesh = Instance.new("BlockMesh",Part)
  2033. PartMesh.Name = "Mesh"
  2034. PartMesh.Offset = Vector3.new(0, 0, 0)
  2035. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2036.  
  2037. Part = Instance.new("Part", m)
  2038. Part:BreakJoints()
  2039. Part.TopSurface = "Smooth"
  2040. Part.Material = "SmoothPlastic"
  2041. Part.Name = 'Part'
  2042. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2043. Part.FormFactor = "Custom" Part.CanCollide = false
  2044. Part.BrickColor = BrickColor.new("Really black")
  2045. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2046. Partweld = Instance.new("Motor6D")
  2047. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2048. Partweld.C1 = CFrame.new(-0.697110176, 0.226187706, 0.697032928, 0.707100391, -7.8857461e-008, -0.707094431, 6.79927936e-008, 0.999991119, -4.4702837e-008, 0.707100332, -2.54258214e-008, 0.707094312)
  2049. Partweld.Parent = Part
  2050. PartMesh = Instance.new("BlockMesh",Part)
  2051. PartMesh.Name = "Mesh"
  2052. PartMesh.Offset = Vector3.new(0, 0, 0)
  2053. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  2054.  
  2055. Part = Instance.new("Part", m)
  2056. Part:BreakJoints()
  2057. Part.TopSurface = "Smooth"
  2058. Part.Material = "SmoothPlastic"
  2059. Part.Name = 'Part'
  2060. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2061. Part.FormFactor = "Custom" Part.CanCollide = false
  2062. Part.BrickColor = BrickColor.new("Institutional white")
  2063. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2064. Partweld = Instance.new("Motor6D")
  2065. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2066. Partweld.C1 = CFrame.new(-0.697163582, 0.226187706, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2067. Partweld.Parent = Part
  2068. PartMesh = Instance.new("BlockMesh",Part)
  2069. PartMesh.Name = "Mesh"
  2070. PartMesh.Offset = Vector3.new(0, 0, 0)
  2071. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2072.  
  2073. Part = Instance.new("Part", m)
  2074. Part:BreakJoints()
  2075. Part.TopSurface = "Smooth"
  2076. Part.Material = "SmoothPlastic"
  2077. Part.Name = 'Part'
  2078. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2079. Part.FormFactor = "Custom" Part.CanCollide = false
  2080. Part.BrickColor = BrickColor.new("Really black")
  2081. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2082. Partweld = Instance.new("Motor6D")
  2083. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2084. Partweld.C1 = CFrame.new(-5.7220459e-005, -0.240706444, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2085. Partweld.Parent = Part
  2086. PartMesh = Instance.new("BlockMesh",Part)
  2087. PartMesh.Name = "Mesh"
  2088. PartMesh.Offset = Vector3.new(0, 0, 0)
  2089. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2090.  
  2091. Part = Instance.new("Part", m)
  2092. Part:BreakJoints()
  2093. Part.TopSurface = "Smooth"
  2094. Part.Material = "SmoothPlastic"
  2095. Part.Name = 'Part'
  2096. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2097. Part.FormFactor = "Custom" Part.CanCollide = false
  2098. Part.BrickColor = BrickColor.new("Really black")
  2099. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2100. Partweld = Instance.new("Motor6D")
  2101. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2102. Partweld.C1 = CFrame.new(3.81469727e-006, 0.23197937, -1.52587891e-005, 0.999999762, 2.23820962e-013, 5.96046448e-008, 7.10542736e-015, 0.999991417, -1.03028697e-013, 0, 1.0658141e-014, 0.999991238)
  2103. Partweld.Parent = Part
  2104. PartMesh = Instance.new("BlockMesh",Part)
  2105. PartMesh.Name = "Mesh"
  2106. PartMesh.Offset = Vector3.new(0, 0, 0)
  2107. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2108.  
  2109. Part = Instance.new("Part", m)
  2110. Part:BreakJoints()
  2111. Part.TopSurface = "Smooth"
  2112. Part.Material = "SmoothPlastic"
  2113. Part.Name = 'Part'
  2114. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2115. Part.FormFactor = "Custom" Part.CanCollide = false
  2116. Part.BrickColor = BrickColor.new("Institutional white")
  2117. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2118. Partweld = Instance.new("Motor6D")
  2119. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2120. Partweld.C1 = CFrame.new(-0.697163105, -0.237812042, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2121. Partweld.Parent = Part
  2122. PartMesh = Instance.new("BlockMesh",Part)
  2123. PartMesh.Name = "Mesh"
  2124. PartMesh.Offset = Vector3.new(0, 0, 0)
  2125. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2126.  
  2127. Part = Instance.new("Part", m)
  2128. Part:BreakJoints()
  2129. Part.TopSurface = "Smooth"
  2130. Part.Material = "SmoothPlastic"
  2131. Part.Name = 'Part'
  2132. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2133. Part.FormFactor = "Custom" Part.CanCollide = false
  2134. Part.BrickColor = BrickColor.new("Institutional white")
  2135. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2136. Partweld = Instance.new("Motor6D")
  2137. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2138. Partweld.C1 = CFrame.new(0, 0.232005119, 0.985790253, 0.999999762, 6.06398487e-010, 1.80602074e-005, -6.05488992e-010, 0.999969959, -6.3331953e-009, -1.80006027e-005, 6.33281516e-009, 0.99996984)
  2139. Partweld.Parent = Part
  2140. PartMesh = Instance.new("BlockMesh",Part)
  2141. PartMesh.Name = "Mesh"
  2142. PartMesh.Offset = Vector3.new(0, 0, 0)
  2143. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2144.  
  2145. Part = Instance.new("Part", m)
  2146. Part:BreakJoints()
  2147. Part.TopSurface = "Smooth"
  2148. Part.Material = "SmoothPlastic"
  2149. Part.Name = 'Part'
  2150. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2151. Part.FormFactor = "Custom" Part.CanCollide = false
  2152. Part.BrickColor = BrickColor.new("Really black")
  2153. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2154. Partweld = Instance.new("Motor6D")
  2155. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2156. Partweld.C1 = CFrame.new(-0.697142363, 0.223291397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  2157. Partweld.Parent = Part
  2158. PartMesh = Instance.new("BlockMesh",Part)
  2159. PartMesh.Name = "Mesh"
  2160. PartMesh.Offset = Vector3.new(0, 0, 0)
  2161. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2162.  
  2163. Part = Instance.new("Part", m)
  2164. Part:BreakJoints()
  2165. Part.TopSurface = "Smooth"
  2166. Part.Material = "SmoothPlastic"
  2167. Part.Name = 'Part'
  2168. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2169. Part.FormFactor = "Custom" Part.CanCollide = false
  2170. Part.BrickColor = BrickColor.new("Mid gray")
  2171. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2172. Partweld = Instance.new("Motor6D")
  2173. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2174. Partweld.C1 = CFrame.new(0, 0.115994453, 0.985679626, 0.999999762, 6.06839023e-010, 1.80602074e-005, -6.06164008e-010, 0.999978542, -6.33337294e-009, -1.79708004e-005, 6.33308517e-009, 0.999978423)
  2175. Partweld.Parent = Part
  2176. PartMesh = Instance.new("BlockMesh",Part)
  2177. PartMesh.Name = "Mesh"
  2178. PartMesh.Offset = Vector3.new(0, 0, 0)
  2179. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2180.  
  2181. Part = Instance.new("Part", m)
  2182. Part:BreakJoints()
  2183. Part.TopSurface = "Smooth"
  2184. Part.Material = "SmoothPlastic"
  2185. Part.Name = 'Part'
  2186. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2187. Part.FormFactor = "Custom" Part.CanCollide = false
  2188. Part.BrickColor = BrickColor.new("Mid gray")
  2189. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2190. Partweld = Instance.new("Motor6D")
  2191. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2192. Partweld.C1 = CFrame.new(0, -5.7220459e-006, 0.985614777, 0.999999762, 6.06938499e-010, 1.80602074e-005, -6.06267037e-010, 0.999978542, -6.33343333e-009, -1.79708004e-005, 6.33315622e-009, 0.999978423)
  2193. Partweld.Parent = Part
  2194. PartMesh = Instance.new("BlockMesh",Part)
  2195. PartMesh.Name = "Mesh"
  2196. PartMesh.Offset = Vector3.new(0, 0, 0)
  2197. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2198.  
  2199. Part = Instance.new("Part", m)
  2200. Part:BreakJoints()
  2201. Part.TopSurface = "Smooth"
  2202. Part.Material = "SmoothPlastic"
  2203. Part.Name = 'Part'
  2204. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2205. Part.FormFactor = "Custom" Part.CanCollide = false
  2206. Part.BrickColor = BrickColor.new("Institutional white")
  2207. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2208. Partweld = Instance.new("Motor6D")
  2209. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2210. Partweld.C1 = CFrame.new(-3.81469727e-006, -0.231994629, 0.98563385, 0.999999762, 5.88961768e-010, 1.80602074e-005, -5.88052274e-010, 0.999969959, -6.33351505e-009, -1.80006027e-005, 6.3331278e-009, 0.99996984)
  2211. Partweld.Parent = Part
  2212. PartMesh = Instance.new("BlockMesh",Part)
  2213. PartMesh.Name = "Mesh"
  2214. PartMesh.Offset = Vector3.new(0, 0, 0)
  2215. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2216.  
  2217. Part = Instance.new("Part", m)
  2218. Part:BreakJoints()
  2219. Part.TopSurface = "Smooth"
  2220. Part.Material = "SmoothPlastic"
  2221. Part.Name = 'Part'
  2222. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2223. Part.FormFactor = "Custom" Part.CanCollide = false
  2224. Part.BrickColor = BrickColor.new("Really black")
  2225. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2226. Partweld = Instance.new("Motor6D")
  2227. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2228. Partweld.C1 = CFrame.new(-7.62939453e-006, -0.231983185, -0.000392913818, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2229. Partweld.Parent = Part
  2230. PartMesh = Instance.new("BlockMesh",Part)
  2231. PartMesh.Name = "Mesh"
  2232. PartMesh.Offset = Vector3.new(0, 0, 0)
  2233. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2234.  
  2235. Part = Instance.new("Part", m)
  2236. Part:BreakJoints()
  2237. Part.TopSurface = "Smooth"
  2238. Part.Material = "SmoothPlastic"
  2239. Part.Name = 'Part'
  2240. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2241. Part.FormFactor = "Custom" Part.CanCollide = false
  2242. Part.BrickColor = BrickColor.new("Really black")
  2243. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  2244. Partweld = Instance.new("Motor6D")
  2245. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2246. Partweld.C1 = CFrame.new(0.000408172607, 1.71661377e-005, 1.2179985, 1.81794167e-005, -1.78972357e-007, -0.999982238, 6.07028539e-007, 0.999982357, -1.78961514e-007, 0.999999702, -6.07014329e-007, 1.82688236e-005)
  2247. Partweld.Parent = Part
  2248. PartMesh = Instance.new("BlockMesh",Part)
  2249. PartMesh.Name = "Mesh"
  2250. PartMesh.Offset = Vector3.new(0, 0, 0)
  2251. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  2252.  
  2253. Part = Instance.new("Part", m)
  2254. Part:BreakJoints()
  2255. Part.TopSurface = "Smooth"
  2256. Part.Material = "SmoothPlastic"
  2257. Part.Name = 'Part'
  2258. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2259. Part.FormFactor = "Custom" Part.CanCollide = false
  2260. Part.BrickColor = BrickColor.new("Really black")
  2261. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2262. Partweld = Instance.new("Motor6D")
  2263. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2264. Partweld.C1 = CFrame.new(1.21799469, -0.231983185, 0.985591888, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2265. Partweld.Parent = Part
  2266. PartMesh = Instance.new("BlockMesh",Part)
  2267. PartMesh.Name = "Mesh"
  2268. PartMesh.Offset = Vector3.new(0, 0, 0)
  2269. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2270.  
  2271. Part = Instance.new("Part", m)
  2272. Part:BreakJoints()
  2273. Part.TopSurface = "Smooth"
  2274. Part.Material = "SmoothPlastic"
  2275. Part.Name = 'Part'
  2276. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2277. Part.FormFactor = "Custom" Part.CanCollide = false
  2278. Part.BrickColor = BrickColor.new("Really black")
  2279. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2280. Partweld = Instance.new("Motor6D")
  2281. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2282. Partweld.C1 = CFrame.new(1.21799469, 0.232002258, 0.985588074, 0.999999762, 5.78641135e-010, 1.80602074e-005, -5.78168624e-010, 0.999980927, -6.33353991e-009, -1.79708004e-005, 6.33334807e-009, 0.999980807)
  2283. Partweld.Parent = Part
  2284. PartMesh = Instance.new("BlockMesh",Part)
  2285. PartMesh.Name = "Mesh"
  2286. PartMesh.Offset = Vector3.new(0, 0, 0)
  2287. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2288.  
  2289. Part = Instance.new("Part", m)
  2290. Part:BreakJoints()
  2291. Part.TopSurface = "Smooth"
  2292. Part.Material = "SmoothPlastic"
  2293. Part.Name = 'Part'
  2294. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2295. Part.FormFactor = "Custom" Part.CanCollide = false
  2296. Part.BrickColor = BrickColor.new("Really black")
  2297. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2298. Partweld = Instance.new("Motor6D")
  2299. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2300. Partweld.C1 = CFrame.new(3.81469727e-006, 0.231988907, 1.97200775, 0.999999762, 1.69357861e-011, 5.96046448e-008, -1.6701307e-011, 0.999991179, 2.27373675e-013, 2.98023224e-008, -3.23296945e-013, 0.99999094)
  2301. Partweld.Parent = Part
  2302. PartMesh = Instance.new("BlockMesh",Part)
  2303. PartMesh.Name = "Mesh"
  2304. PartMesh.Offset = Vector3.new(0, 0, 0)
  2305. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2306.  
  2307. HandleMesh = Instance.new("BlockMesh",Handle)
  2308. HandleMesh.Name = "Mesh"
  2309. HandleMesh.Offset = Vector3.new(0, 0, 0)
  2310. HandleMesh.Scale = Vector3.new(1, 1, 0.579999983)
  2311.  
  2312. m2 = Instance.new("Model",char)
  2313.  
  2314. Handle2 = Instance.new("Part", m2)
  2315. Handle2:BreakJoints()
  2316. Handle2.TopSurface = "Smooth"
  2317. Handle2.Material = "SmoothPlastic"
  2318. Handle2.Name = 'Handle2'
  2319. Handle2.Anchored = true
  2320. Handle2.Transparency = 0
  2321. Handle2.BottomSurface = "Smooth"
  2322. Handle2.FormFactor = "Custom"
  2323. Handle2.CanCollide = false
  2324. Handle2.BrickColor = BrickColor.new("Institutional white")
  2325. Handle2.Size = Vector3.new(2.31999993, 0.34799999, 0.200000003)
  2326.  
  2327. Part = Instance.new("Part", m2)
  2328. Part:BreakJoints()
  2329. Part.TopSurface = "Smooth"
  2330. Part.Material = "SmoothPlastic"
  2331. Part.Name = 'Part'
  2332. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2333. Part.FormFactor = "Custom" Part.CanCollide = false
  2334. Part.BrickColor = BrickColor.new("Institutional white")
  2335. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2336. Partweld = Instance.new("Motor6D")
  2337. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2338. Partweld.C1 = CFrame.new(-0.697142124, -0.240707397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  2339. Partweld.Parent = Part
  2340. PartMesh = Instance.new("BlockMesh",Part)
  2341. PartMesh.Name = "Mesh"
  2342. PartMesh.Offset = Vector3.new(0, 0, 0)
  2343. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2344.  
  2345. Part = Instance.new("Part", m2)
  2346. Part:BreakJoints()
  2347. Part.TopSurface = "Smooth"
  2348. Part.Material = "SmoothPlastic"
  2349. Part.Name = 'Part'
  2350. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2351. Part.FormFactor = "Custom" Part.CanCollide = false
  2352. Part.BrickColor = BrickColor.new("Institutional white")
  2353. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2354. Partweld = Instance.new("Motor6D")
  2355. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2356. Partweld.C1 = CFrame.new(3.81469727e-006, -0.232005119, 1.97199249, 0.999999762, -2.87769808e-013, 5.96046448e-008, 5.25801624e-013, 0.999991417, 2.84217094e-014, 0, -1.17239551e-013, 0.999991238)
  2357. Partweld.Parent = Part
  2358. PartMesh = Instance.new("BlockMesh",Part)
  2359. PartMesh.Name = "Mesh"
  2360. PartMesh.Offset = Vector3.new(0, 0, 0)
  2361. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2362.  
  2363. Part = Instance.new("Part", m2)
  2364. Part:BreakJoints()
  2365. Part.TopSurface = "Smooth"
  2366. Part.Material = "SmoothPlastic"
  2367. Part.Name = 'Part'
  2368. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2369. Part.FormFactor = "Custom" Part.CanCollide = false
  2370. Part.BrickColor = BrickColor.new("Institutional white")
  2371. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2372. Partweld = Instance.new("Motor6D")
  2373. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2374. Partweld.C1 = CFrame.new(-0.697060108, -0.237798691, 0.696979523, 0.707100153, -7.8854832e-008, -0.707074642, 6.79929997e-008, 0.999963224, -4.47018209e-008, 0.707100153, -2.54248249e-008, 0.707074702)
  2375. Partweld.Parent = Part
  2376. PartMesh = Instance.new("BlockMesh",Part)
  2377. PartMesh.Name = "Mesh"
  2378. PartMesh.Offset = Vector3.new(0, 0, 0)
  2379. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  2380.  
  2381. Part = Instance.new("Part", m2)
  2382. Part:BreakJoints()
  2383. Part.TopSurface = "Smooth"
  2384. Part.Material = "SmoothPlastic"
  2385. Part.Name = 'Part'
  2386. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2387. Part.FormFactor = "Custom" Part.CanCollide = false
  2388. Part.BrickColor = BrickColor.new("Institutional white")
  2389. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2390. Partweld = Instance.new("Motor6D")
  2391. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2392. Partweld.C1 = CFrame.new(-1.21799088, -0.231980324, 0.985839844, 0.999999762, 5.87768056e-010, 1.80602074e-005, -5.86997118e-010, 0.999974251, -6.33293951e-009, -1.80006027e-005, 6.33261976e-009, 0.99997437)
  2393. Partweld.Parent = Part
  2394. PartMesh = Instance.new("BlockMesh",Part)
  2395. PartMesh.Name = "Mesh"
  2396. PartMesh.Offset = Vector3.new(0, 0, 0)
  2397. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2398.  
  2399. Part = Instance.new("Part", m2)
  2400. Part:BreakJoints()
  2401. Part.TopSurface = "Smooth"
  2402. Part.Material = "SmoothPlastic"
  2403. Part.Name = 'Part'
  2404. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2405. Part.FormFactor = "Custom" Part.CanCollide = false
  2406. Part.BrickColor = BrickColor.new("Institutional white")
  2407. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  2408. Partweld = Instance.new("Motor6D")
  2409. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2410. Partweld.C1 = CFrame.new(0.000141143799, 1.8119812e-005, -1.21799469, 1.81794167e-005, -1.78968406e-007, -0.999964833, 6.0702348e-007, 0.999964714, -1.78957677e-007, 0.999999702, -6.06998185e-007, 1.82688236e-005)
  2411. Partweld.Parent = Part
  2412. PartMesh = Instance.new("BlockMesh",Part)
  2413. PartMesh.Name = "Mesh"
  2414. PartMesh.Offset = Vector3.new(0, 0, 0)
  2415. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  2416.  
  2417. Part = Instance.new("Part", m2)
  2418. Part:BreakJoints()
  2419. Part.TopSurface = "Smooth"
  2420. Part.Material = "SmoothPlastic"
  2421. Part.Name = 'Part'
  2422. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2423. Part.FormFactor = "Custom" Part.CanCollide = false
  2424. Part.BrickColor = BrickColor.new("Institutional white")
  2425. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2426. Partweld = Instance.new("Motor6D")
  2427. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2428. Partweld.C1 = CFrame.new(-1.21799469, 0.232003212, 0.985847473, 0.999999762, 5.66021896e-010, 1.80602074e-005, -5.65410829e-010, 0.999973297, -6.33274055e-009, -1.80006027e-005, 6.3324741e-009, 0.999973238)
  2429. Partweld.Parent = Part
  2430. PartMesh = Instance.new("BlockMesh",Part)
  2431. PartMesh.Name = "Mesh"
  2432. PartMesh.Offset = Vector3.new(0, 0, 0)
  2433. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2434.  
  2435. Part = Instance.new("Part", m2)
  2436. Part:BreakJoints()
  2437. Part.TopSurface = "Smooth"
  2438. Part.Material = "SmoothPlastic"
  2439. Part.Name = 'Part'
  2440. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2441. Part.FormFactor = "Custom" Part.CanCollide = false
  2442. Part.BrickColor = BrickColor.new("Mid gray")
  2443. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2444. Partweld = Instance.new("Motor6D")
  2445. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2446. Partweld.C1 = CFrame.new(3.81469727e-006, -0.115989685, 0.985801697, 0.999999762, 6.05332673e-010, 1.80602074e-005, -6.04796213e-010, 0.999982834, -6.33284003e-009, -1.80006027e-005, 6.33262687e-009, 0.999982953)
  2447. Partweld.Parent = Part
  2448. PartMesh = Instance.new("BlockMesh",Part)
  2449. PartMesh.Name = "Mesh"
  2450. PartMesh.Offset = Vector3.new(0, 0, 0)
  2451. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2452.  
  2453. Part = Instance.new("Part", m2)
  2454. Part:BreakJoints()
  2455. Part.TopSurface = "Smooth"
  2456. Part.Material = "SmoothPlastic"
  2457. Part.Name = 'Part'
  2458. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2459. Part.FormFactor = "Custom" Part.CanCollide = false
  2460. Part.BrickColor = BrickColor.new("Really black")
  2461. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2462. Partweld = Instance.new("Motor6D")
  2463. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2464. Partweld.C1 = CFrame.new(1.52587891e-005, 0.226189613, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  2465. Partweld.Parent = Part
  2466. PartMesh = Instance.new("BlockMesh",Part)
  2467. PartMesh.Name = "Mesh"
  2468. PartMesh.Offset = Vector3.new(0, 0, 0)
  2469. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  2470.  
  2471. Part = Instance.new("Part", m2)
  2472. Part:BreakJoints()
  2473. Part.TopSurface = "Smooth"
  2474. Part.Material = "SmoothPlastic"
  2475. Part.Name = 'Part'
  2476. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2477. Part.FormFactor = "Custom" Part.CanCollide = false
  2478. Part.BrickColor = BrickColor.new("Really black")
  2479. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2480. Partweld = Instance.new("Motor6D")
  2481. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2482. Partweld.C1 = CFrame.new(1.52587891e-005, -0.237810135, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  2483. Partweld.Parent = Part
  2484. PartMesh = Instance.new("BlockMesh",Part)
  2485. PartMesh.Name = "Mesh"
  2486. PartMesh.Offset = Vector3.new(0, 0, 0)
  2487. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  2488.  
  2489. Part = Instance.new("Part", m2)
  2490. Part:BreakJoints()
  2491. Part.TopSurface = "Smooth"
  2492. Part.Material = "SmoothPlastic"
  2493. Part.Name = 'Part'
  2494. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2495. Part.FormFactor = "Custom" Part.CanCollide = false
  2496. Part.BrickColor = BrickColor.new("Institutional white")
  2497. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2498. Partweld = Instance.new("Motor6D")
  2499. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2500. Partweld.C1 = CFrame.new(-0.985813141, -0.237781525, 0, 1.80006027e-005, 1.57576963e-007, -0.999979973, 8.91885605e-008, 0.99998039, 2.61884452e-007, 0.999999166, -8.91910901e-008, 1.80602074e-005)
  2501. Partweld.Parent = Part
  2502. PartMesh = Instance.new("BlockMesh",Part)
  2503. PartMesh.Name = "Mesh"
  2504. PartMesh.Offset = Vector3.new(0, 0, 0)
  2505. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2506.  
  2507. Part = Instance.new("Part", m2)
  2508. Part:BreakJoints()
  2509. Part.TopSurface = "Smooth"
  2510. Part.Material = "SmoothPlastic"
  2511. Part.Name = 'Part'
  2512. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2513. Part.FormFactor = "Custom" Part.CanCollide = false
  2514. Part.BrickColor = BrickColor.new("Institutional white")
  2515. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2516. Partweld = Instance.new("Motor6D")
  2517. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2518. Partweld.C1 = CFrame.new(-5.7220459e-005, 0.223287582, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2519. Partweld.Parent = Part
  2520. PartMesh = Instance.new("BlockMesh",Part)
  2521. PartMesh.Name = "Mesh"
  2522. PartMesh.Offset = Vector3.new(0, 0, 0)
  2523. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2524.  
  2525. Part = Instance.new("Part", m2)
  2526. Part:BreakJoints()
  2527. Part.TopSurface = "Smooth"
  2528. Part.Material = "SmoothPlastic"
  2529. Part.Name = 'Part'
  2530. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2531. Part.FormFactor = "Custom" Part.CanCollide = false
  2532. Part.BrickColor = BrickColor.new("Institutional white")
  2533. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2534. Partweld = Instance.new("Motor6D")
  2535. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2536. Partweld.C1 = CFrame.new(-0.985980988, 0.22618866, 0, -8.94069672e-008, 1.63911707e-007, -0.999990642, 8.97813663e-008, 0.999991119, 2.68218798e-007, 0.999999285, -8.97803574e-008, 5.96046448e-008)
  2537. Partweld.Parent = Part
  2538. PartMesh = Instance.new("BlockMesh",Part)
  2539. PartMesh.Name = "Mesh"
  2540. PartMesh.Offset = Vector3.new(0, 0, 0)
  2541. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2542.  
  2543. Part = Instance.new("Part", m2)
  2544. Part:BreakJoints()
  2545. Part.TopSurface = "Smooth"
  2546. Part.Material = "SmoothPlastic"
  2547. Part.Name = 'Part'
  2548. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2549. Part.FormFactor = "Custom" Part.CanCollide = false
  2550. Part.BrickColor = BrickColor.new("Institutional white")
  2551. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2552. Partweld = Instance.new("Motor6D")
  2553. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2554. Partweld.C1 = CFrame.new(-0.697110176, 0.226187706, 0.697032928, 0.707100391, -7.8857461e-008, -0.707094431, 6.79927936e-008, 0.999991119, -4.4702837e-008, 0.707100332, -2.54258214e-008, 0.707094312)
  2555. Partweld.Parent = Part
  2556. PartMesh = Instance.new("BlockMesh",Part)
  2557. PartMesh.Name = "Mesh"
  2558. PartMesh.Offset = Vector3.new(0, 0, 0)
  2559. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  2560.  
  2561. Part = Instance.new("Part", m2)
  2562. Part:BreakJoints()
  2563. Part.TopSurface = "Smooth"
  2564. Part.Material = "SmoothPlastic"
  2565. Part.Name = 'Part'
  2566. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2567. Part.FormFactor = "Custom" Part.CanCollide = false
  2568. Part.BrickColor = BrickColor.new("Really black")
  2569. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2570. Partweld = Instance.new("Motor6D")
  2571. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2572. Partweld.C1 = CFrame.new(-0.697163582, 0.226187706, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2573. Partweld.Parent = Part
  2574. PartMesh = Instance.new("BlockMesh",Part)
  2575. PartMesh.Name = "Mesh"
  2576. PartMesh.Offset = Vector3.new(0, 0, 0)
  2577. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2578.  
  2579. Part = Instance.new("Part", m2)
  2580. Part:BreakJoints()
  2581. Part.TopSurface = "Smooth"
  2582. Part.Material = "SmoothPlastic"
  2583. Part.Name = 'Part'
  2584. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2585. Part.FormFactor = "Custom" Part.CanCollide = false
  2586. Part.BrickColor = BrickColor.new("Institutional white")
  2587. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2588. Partweld = Instance.new("Motor6D")
  2589. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2590. Partweld.C1 = CFrame.new(-5.7220459e-005, -0.240706444, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2591. Partweld.Parent = Part
  2592. PartMesh = Instance.new("BlockMesh",Part)
  2593. PartMesh.Name = "Mesh"
  2594. PartMesh.Offset = Vector3.new(0, 0, 0)
  2595. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2596.  
  2597. Part = Instance.new("Part", m2)
  2598. Part:BreakJoints()
  2599. Part.TopSurface = "Smooth"
  2600. Part.Material = "SmoothPlastic"
  2601. Part.Name = 'Part'
  2602. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2603. Part.FormFactor = "Custom" Part.CanCollide = false
  2604. Part.BrickColor = BrickColor.new("Institutional white")
  2605. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2606. Partweld = Instance.new("Motor6D")
  2607. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2608. Partweld.C1 = CFrame.new(3.81469727e-006, 0.23197937, -1.52587891e-005, 0.999999762, 2.23820962e-013, 5.96046448e-008, 7.10542736e-015, 0.999991417, -1.03028697e-013, 0, 1.0658141e-014, 0.999991238)
  2609. Partweld.Parent = Part
  2610. PartMesh = Instance.new("BlockMesh",Part)
  2611. PartMesh.Name = "Mesh"
  2612. PartMesh.Offset = Vector3.new(0, 0, 0)
  2613. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2614.  
  2615. Part = Instance.new("Part", m2)
  2616. Part:BreakJoints()
  2617. Part.TopSurface = "Smooth"
  2618. Part.Material = "SmoothPlastic"
  2619. Part.Name = 'Part'
  2620. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2621. Part.FormFactor = "Custom" Part.CanCollide = false
  2622. Part.BrickColor = BrickColor.new("Really black")
  2623. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2624. Partweld = Instance.new("Motor6D")
  2625. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2626. Partweld.C1 = CFrame.new(-0.697163105, -0.237812042, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2627. Partweld.Parent = Part
  2628. PartMesh = Instance.new("BlockMesh",Part)
  2629. PartMesh.Name = "Mesh"
  2630. PartMesh.Offset = Vector3.new(0, 0, 0)
  2631. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2632.  
  2633. Part = Instance.new("Part", m2)
  2634. Part:BreakJoints()
  2635. Part.TopSurface = "Smooth"
  2636. Part.Material = "SmoothPlastic"
  2637. Part.Name = 'Part'
  2638. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2639. Part.FormFactor = "Custom" Part.CanCollide = false
  2640. Part.BrickColor = BrickColor.new("Really black")
  2641. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2642. Partweld = Instance.new("Motor6D")
  2643. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2644. Partweld.C1 = CFrame.new(0, 0.232005119, 0.985790253, 0.999999762, 6.06398487e-010, 1.80602074e-005, -6.05488992e-010, 0.999969959, -6.3331953e-009, -1.80006027e-005, 6.33281516e-009, 0.99996984)
  2645. Partweld.Parent = Part
  2646. PartMesh = Instance.new("BlockMesh",Part)
  2647. PartMesh.Name = "Mesh"
  2648. PartMesh.Offset = Vector3.new(0, 0, 0)
  2649. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2650.  
  2651. Part = Instance.new("Part", m2)
  2652. Part:BreakJoints()
  2653. Part.TopSurface = "Smooth"
  2654. Part.Material = "SmoothPlastic"
  2655. Part.Name = 'Part'
  2656. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2657. Part.FormFactor = "Custom" Part.CanCollide = false
  2658. Part.BrickColor = BrickColor.new("Institutional white")
  2659. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2660. Partweld = Instance.new("Motor6D")
  2661. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2662. Partweld.C1 = CFrame.new(-0.697142363, 0.223291397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  2663. Partweld.Parent = Part
  2664. PartMesh = Instance.new("BlockMesh",Part)
  2665. PartMesh.Name = "Mesh"
  2666. PartMesh.Offset = Vector3.new(0, 0, 0)
  2667. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2668.  
  2669. Part = Instance.new("Part", m2)
  2670. Part:BreakJoints()
  2671. Part.TopSurface = "Smooth"
  2672. Part.Material = "SmoothPlastic"
  2673. Part.Name = 'Part'
  2674. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2675. Part.FormFactor = "Custom" Part.CanCollide = false
  2676. Part.BrickColor = BrickColor.new("Mid gray")
  2677. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2678. Partweld = Instance.new("Motor6D")
  2679. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2680. Partweld.C1 = CFrame.new(0, 0.115994453, 0.985679626, 0.999999762, 6.06839023e-010, 1.80602074e-005, -6.06164008e-010, 0.999978542, -6.33337294e-009, -1.79708004e-005, 6.33308517e-009, 0.999978423)
  2681. Partweld.Parent = Part
  2682. PartMesh = Instance.new("BlockMesh",Part)
  2683. PartMesh.Name = "Mesh"
  2684. PartMesh.Offset = Vector3.new(0, 0, 0)
  2685. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2686.  
  2687. Part = Instance.new("Part", m2)
  2688. Part:BreakJoints()
  2689. Part.TopSurface = "Smooth"
  2690. Part.Material = "SmoothPlastic"
  2691. Part.Name = 'Part'
  2692. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2693. Part.FormFactor = "Custom" Part.CanCollide = false
  2694. Part.BrickColor = BrickColor.new("Mid gray")
  2695. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2696. Partweld = Instance.new("Motor6D")
  2697. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2698. Partweld.C1 = CFrame.new(0, -5.7220459e-006, 0.985614777, 0.999999762, 6.06938499e-010, 1.80602074e-005, -6.06267037e-010, 0.999978542, -6.33343333e-009, -1.79708004e-005, 6.33315622e-009, 0.999978423)
  2699. Partweld.Parent = Part
  2700. PartMesh = Instance.new("BlockMesh",Part)
  2701. PartMesh.Name = "Mesh"
  2702. PartMesh.Offset = Vector3.new(0, 0, 0)
  2703. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2704.  
  2705. Part = Instance.new("Part", m2)
  2706. Part:BreakJoints()
  2707. Part.TopSurface = "Smooth"
  2708. Part.Material = "SmoothPlastic"
  2709. Part.Name = 'Part'
  2710. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2711. Part.FormFactor = "Custom" Part.CanCollide = false
  2712. Part.BrickColor = BrickColor.new("Really black")
  2713. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2714. Partweld = Instance.new("Motor6D")
  2715. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2716. Partweld.C1 = CFrame.new(-3.81469727e-006, -0.231994629, 0.98563385, 0.999999762, 5.88961768e-010, 1.80602074e-005, -5.88052274e-010, 0.999969959, -6.33351505e-009, -1.80006027e-005, 6.3331278e-009, 0.99996984)
  2717. Partweld.Parent = Part
  2718. PartMesh = Instance.new("BlockMesh",Part)
  2719. PartMesh.Name = "Mesh"
  2720. PartMesh.Offset = Vector3.new(0, 0, 0)
  2721. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2722.  
  2723. Part = Instance.new("Part", m2)
  2724. Part:BreakJoints()
  2725. Part.TopSurface = "Smooth"
  2726. Part.Material = "SmoothPlastic"
  2727. Part.Name = 'Part'
  2728. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2729. Part.FormFactor = "Custom" Part.CanCollide = false
  2730. Part.BrickColor = BrickColor.new("Institutional white")
  2731. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2732. Partweld = Instance.new("Motor6D")
  2733. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2734. Partweld.C1 = CFrame.new(-7.62939453e-006, -0.231983185, -0.000392913818, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2735. Partweld.Parent = Part
  2736. PartMesh = Instance.new("BlockMesh",Part)
  2737. PartMesh.Name = "Mesh"
  2738. PartMesh.Offset = Vector3.new(0, 0, 0)
  2739. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2740.  
  2741. Part = Instance.new("Part", m2)
  2742. Part:BreakJoints()
  2743. Part.TopSurface = "Smooth"
  2744. Part.Material = "SmoothPlastic"
  2745. Part.Name = 'Part'
  2746. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2747. Part.FormFactor = "Custom" Part.CanCollide = false
  2748. Part.BrickColor = BrickColor.new("Institutional white")
  2749. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  2750. Partweld = Instance.new("Motor6D")
  2751. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2752. Partweld.C1 = CFrame.new(0.000408172607, 1.71661377e-005, 1.2179985, 1.81794167e-005, -1.78972357e-007, -0.999982238, 6.07028539e-007, 0.999982357, -1.78961514e-007, 0.999999702, -6.07014329e-007, 1.82688236e-005)
  2753. Partweld.Parent = Part
  2754. PartMesh = Instance.new("BlockMesh",Part)
  2755. PartMesh.Name = "Mesh"
  2756. PartMesh.Offset = Vector3.new(0, 0, 0)
  2757. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  2758.  
  2759. Part = Instance.new("Part", m2)
  2760. Part:BreakJoints()
  2761. Part.TopSurface = "Smooth"
  2762. Part.Material = "SmoothPlastic"
  2763. Part.Name = 'Part'
  2764. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2765. Part.FormFactor = "Custom" Part.CanCollide = false
  2766. Part.BrickColor = BrickColor.new("Institutional white")
  2767. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2768. Partweld = Instance.new("Motor6D")
  2769. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2770. Partweld.C1 = CFrame.new(1.21799469, -0.231983185, 0.985591888, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2771. Partweld.Parent = Part
  2772. PartMesh = Instance.new("BlockMesh",Part)
  2773. PartMesh.Name = "Mesh"
  2774. PartMesh.Offset = Vector3.new(0, 0, 0)
  2775. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2776.  
  2777. Part = Instance.new("Part", m2)
  2778. Part:BreakJoints()
  2779. Part.TopSurface = "Smooth"
  2780. Part.Material = "SmoothPlastic"
  2781. Part.Name = 'Part'
  2782. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2783. Part.FormFactor = "Custom" Part.CanCollide = false
  2784. Part.BrickColor = BrickColor.new("Institutional white")
  2785. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2786. Partweld = Instance.new("Motor6D")
  2787. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2788. Partweld.C1 = CFrame.new(1.21799469, 0.232002258, 0.985588074, 0.999999762, 5.78641135e-010, 1.80602074e-005, -5.78168624e-010, 0.999980927, -6.33353991e-009, -1.79708004e-005, 6.33334807e-009, 0.999980807)
  2789. Partweld.Parent = Part
  2790. PartMesh = Instance.new("BlockMesh",Part)
  2791. PartMesh.Name = "Mesh"
  2792. PartMesh.Offset = Vector3.new(0, 0, 0)
  2793. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2794.  
  2795. Part = Instance.new("Part", m2)
  2796. Part:BreakJoints()
  2797. Part.TopSurface = "Smooth"
  2798. Part.Material = "SmoothPlastic"
  2799. Part.Name = 'Part'
  2800. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2801. Part.FormFactor = "Custom" Part.CanCollide = false
  2802. Part.BrickColor = BrickColor.new("Institutional white")
  2803. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2804. Partweld = Instance.new("Motor6D")
  2805. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2806. Partweld.C1 = CFrame.new(3.81469727e-006, 0.231988907, 1.97200775, 0.999999762, 1.69357861e-011, 5.96046448e-008, -1.6701307e-011, 0.999991179, 2.27373675e-013, 2.98023224e-008, -3.23296945e-013, 0.99999094)
  2807. Partweld.Parent = Part
  2808. PartMesh = Instance.new("BlockMesh",Part)
  2809. PartMesh.Name = "Mesh"
  2810. PartMesh.Offset = Vector3.new(0, 0, 0)
  2811. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2812.  
  2813. HandleMesh = Instance.new("BlockMesh",Handle2)
  2814. HandleMesh.Name = "Mesh"
  2815. HandleMesh.Offset = Vector3.new(0, 0, 0)
  2816. HandleMesh.Scale = Vector3.new(1, 1, 0.579999983)
  2817.  
  2818.  
  2819. CubesOfPower = Instance.new("Model",Workspace.Terrain)
  2820.  
  2821. World = Instance.new("Part",CubesOfPower)
  2822. World.Size = Vector3.new(3,3,3)
  2823. World.Anchored = true
  2824. World.Position = workspace.Base.Position
  2825. World.Material = "SmoothPlastic"
  2826. World.Reflectance = 1
  2827.  
  2828. World2 = Instance.new("Part",CubesOfPower)
  2829. World2.Size = Vector3.new(3,3,3)
  2830. World2.Anchored = true
  2831. World2.Position = workspace.Base.Position
  2832. World2.Material = "SmoothPlastic"
  2833. World2.Reflectance = 1
  2834.  
  2835. World3 = Instance.new("Part",CubesOfPower)
  2836. World3.Size = Vector3.new(3,3,3)
  2837. World3.Anchored = true
  2838. World3.Position = workspace.Base.Position
  2839. World3.Material = "SmoothPlastic"
  2840. World3.Reflectance = 1
  2841.  
  2842. World4 = Instance.new("Part",CubesOfPower)
  2843. World4.Size = Vector3.new(3,3,3)
  2844. World4.Anchored = true
  2845. World4.Position = workspace.Base.Position
  2846. World4.Material = "SmoothPlastic"
  2847. World4.Reflectance = 1
  2848.  
  2849. WorldX = Instance.new("Part",CubesOfPower)
  2850. WorldX.Size = Vector3.new(3,3,3)
  2851. WorldX.Anchored = true
  2852. WorldX.Position = workspace.Base.Position
  2853. WorldX.Material = "SmoothPlastic"
  2854. WorldX.Reflectance = 1
  2855.  
  2856. World2X = Instance.new("Part",CubesOfPower)
  2857. World2X.Size = Vector3.new(3,3,3)
  2858. World2X.Anchored = true
  2859. World2X.Position = workspace.Base.Position
  2860. World2X.Material = "SmoothPlastic"
  2861. World2X.Reflectance = 1
  2862.  
  2863. World3X = Instance.new("Part",CubesOfPower)
  2864. World3X.Size = Vector3.new(3,3,3)
  2865. World3X.Anchored = true
  2866. World3X.Position = workspace.Base.Position
  2867. World3X.Material = "SmoothPlastic"
  2868. World3X.Reflectance = 1
  2869.  
  2870. World4X = Instance.new("Part",CubesOfPower)
  2871. World4X.Size = Vector3.new(3,3,3)
  2872. World4X.Anchored = true
  2873. World4X.Position = workspace.Base.Position
  2874. World4X.Material = "SmoothPlastic"
  2875. World4X.Reflectance = 1
  2876.  
  2877. Target = nil
  2878.  
  2879. World.Touched:connect(function(hit)
  2880. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2881. end)
  2882. World2.Touched:connect(function(hit)
  2883. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2884. end)
  2885. World3.Touched:connect(function(hit)
  2886. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2887. end)
  2888. World4.Touched:connect(function(hit)
  2889. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2890. end)
  2891. WorldX.Touched:connect(function(hit)
  2892. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2893. end)
  2894. World2X.Touched:connect(function(hit)
  2895. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2896. end)
  2897. World3X.Touched:connect(function(hit)
  2898. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2899. end)
  2900. World4X.Touched:connect(function(hit)
  2901. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  2902. end)
  2903.  
  2904. StandOn = false
  2905. local hrprv=0
  2906. angle = 0
  2907. angle2 = 0
  2908. angle3 = 0
  2909. anglespeed = 2
  2910. anglespeed2 = 1
  2911. anglespeed3 = .4
  2912. MyHealth = hum.Health
  2913. MyMaxHealth = hum.MaxHealth
  2914. MyMaxHealth = humane.Health
  2915. MyHealth = humane.Health
  2916. humane.Name = "The Worldo"
  2917. ItsHot = true
  2918. ControlledWorlds = true
  2919. jjing=false
  2920. Light = false
  2921. Dark = true
  2922. game:GetService("RunService").Stepped:connect(function()
  2923. for i, v in pairs(pchar:GetChildren()) do
  2924. if v:IsA("Part") then
  2925. v.BrickColor = BrickColor.new("Really black")
  2926. end
  2927. end
  2928. for i,v in ipairs(m:children()) do
  2929. if v:isA'Part' then
  2930. v.CanCollide = false
  2931. v.Reflectance = 0
  2932. if Light == true then
  2933. v.Transparency = 0
  2934. else
  2935. v.Transparency = 1
  2936. end
  2937. end
  2938. end
  2939.  
  2940. for i,v in ipairs(m2:children()) do
  2941. if v:isA'Part' then
  2942. v.CanCollide = false
  2943. v.Reflectance = 0
  2944. if Dark == true then
  2945. v.Transparency = 0
  2946. else
  2947. v.Transparency = 1
  2948. end
  2949. end
  2950. end
  2951. angle = ((angle % 100) + anglespeed/10)
  2952. angle2 = ((angle2 % 100) + anglespeed2/10)
  2953. angle3 = ((angle3 % 100) + anglespeed3/10)
  2954. hrprv=Tween(hrprv,hrp.RotVelocity.Y,0.4)
  2955. sine=sine+1
  2956. if HeavyGrav == true then
  2957. hum.JumpPower = math.huge
  2958. else
  2959. hum.JumpPower = 50
  2960. end
  2961. if StandOn == false then
  2962. for i,v in pairs(pchar:children()) do
  2963. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  2964. v.Transparency = 1
  2965. end
  2966. end
  2967. elseif StandOn == true then
  2968. for i,v in pairs(pchar:children()) do
  2969. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  2970. v.Transparency = 1
  2971. end
  2972. end
  2973. end
  2974. MyHealth = humane.Health
  2975. humane.Health = MyHealth
  2976. if hum.Sit==true then
  2977. animpose="Sitting"
  2978. elseif hrp.Velocity.y > 1 then
  2979. animpose = "Jumping"
  2980. elseif ffing==true then
  2981. animpose="Freefalling"
  2982. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<2 then
  2983. animpose="Idle"
  2984. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<20 then
  2985. animpose="Walking"
  2986. elseif (hrp.Velocity*Vn(1,0,1)).magnitude>20 then
  2987. animpose="Sprinting"
  2988. end
  2989. if ControlledWorlds == true then
  2990. Handle.CFrame = RLerp(Handle.CFrame,tor.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),.04)
  2991. Handle2.CFrame = RLerp(Handle2.CFrame,tor.CFrame*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine))*CFrame.new(2,2+math.sin(-angle3)*.2,-3)*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine)),.04)
  2992. World.CFrame = RLerp(World.CFrame,workspace.Base.CFrame*CFrame.new(100,10+math.sin(angle3)*.2,0)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.94)
  2993. World2.CFrame = RLerp(World2.CFrame,workspace.Base.CFrame*CFrame.new(-100,10+math.sin(angle3)*.2,0)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.59)
  2994. World3.CFrame = RLerp(World3.CFrame,workspace.Base.CFrame*CFrame.new(0,10+math.sin(angle3)*.2,100)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.04)
  2995. World4.CFrame = RLerp(World4.CFrame,workspace.Base.CFrame*CFrame.new(0,10+math.sin(angle3)*.2,-100)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.34)
  2996. WorldX.CFrame = RLerp(WorldX.CFrame,workspace.Base.CFrame*CFrame.new(50,10+math.sin(angle3)*.2,50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.64)
  2997. World2X.CFrame = RLerp(World2X.CFrame,workspace.Base.CFrame*CFrame.new(-50,10+math.sin(angle3)*.2,50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.742)
  2998. World3X.CFrame = RLerp(World3X.CFrame,workspace.Base.CFrame*CFrame.new(50,10+math.sin(angle3)*.2,-50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.49)
  2999. World4X.CFrame = RLerp(World4X.CFrame,workspace.Base.CFrame*CFrame.new(-50,10+math.sin(angle3)*.2,-50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.5)
  3000. elseif ControlledWorlds == false then
  3001. Handle.CFrame = RLerp(Handle.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),.04)
  3002. Handle2.CFrame = RLerp(Handle2.CFrame,Target.CFrame*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine))*CFrame.new(2,2+math.sin(-angle3)*.2,-3)*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine)),.04)
  3003. World.CFrame = RLerp(World.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.04)
  3004. World2.CFrame = RLerp(World2.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.44)
  3005. World3.CFrame = RLerp(World3.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.1)
  3006. World4.CFrame = RLerp(World4.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.094)
  3007. WorldX.CFrame = RLerp(WorldX.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.6)
  3008. World2X.CFrame = RLerp(World2X.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.9)
  3009. World3X.CFrame = RLerp(World3X.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.2)
  3010. World4X.CFrame = RLerp(World4X.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.05)
  3011. end
  3012. if Attacking == false then
  3013. torso.CFrame = hrp.CFrame*CFrame.new(0,0,3)
  3014. runKF(heid2)
  3015. runKF(toid2)
  3016. runKF(laid2)
  3017. runKF(raid2)
  3018. runKF(llid2)
  3019. runKF(rlid2)
  3020. end
  3021. if noRig==false then
  3022. if animpose=="Idle" then
  3023. runKF(heid)
  3024. runKF(toid)
  3025. runKF(laid)
  3026. runKF(raid)
  3027. runKF(llid)
  3028. runKF(rlid)
  3029. elseif animpose=="Walking" then
  3030. runKF(hewk)
  3031. runKF(towk)
  3032. runKF(lawk)
  3033. runKF(rawk)
  3034. runKF(llwk)
  3035. runKF(rlwk)
  3036. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/25),0.4)
  3037. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/25),0.4)
  3038. ---llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/25),0.4)
  3039. elseif animpose=="Sprinting" then
  3040. runKF(hesp)
  3041. runKF(tosp)
  3042. runKF(lasp)
  3043. runKF(rasp)
  3044. runKF(llsp)
  3045. runKF(rlsp)
  3046. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  3047. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/10),0.4)
  3048. --llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/10),0.4)
  3049. elseif animpose=="Freefalling" then
  3050. runKF(heff)
  3051. runKF(toff)
  3052. runKF(laff)
  3053. runKF(raff)
  3054. runKF(llff)
  3055. runKF(rlff)
  3056. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  3057. elseif animpose=="Jumping" then
  3058. runKF(hejp)
  3059. runKF(tojp)
  3060. runKF(lajp)
  3061. runKF(rajp)
  3062. runKF(lljp)
  3063. runKF(rljp)
  3064. end
  3065. end
  3066. end)
  3067.  
  3068. print(hum.JumpPower)
  3069.  
  3070. AnotherOneBitesZaDusto = 1000
  3071. hum.MaxHealth = 1000
  3072. wait()
  3073. hum.Health = 1000
  3074. function Switching()
  3075. if Light == true then
  3076. Light = false
  3077. Dark = true
  3078. elseif Dark == true then
  3079. Light = true
  3080. Dark = false
  3081. end
  3082. end
  3083. while wait(100) do
  3084. AnotherOneBitesZaDusto = hum.Health
  3085. print'Changed'
  3086. Switching()
  3087. end
  3088.  
  3089. local Player = game:service("Players").LocalPlayer
  3090.  
  3091. local Character = game.Players.LocalPlayer.Character --game.Workspace.fefio92142
  3092.  
  3093.  
  3094. -------------------------------------------------------------------------------------
  3095. -------------------------------------------------------------------------------------
  3096.  
  3097. local Color = ColorSequence.new(Color3.new(5,5,5), Color3.new(0,0,0))
  3098.  
  3099. local Num = 0.5
  3100.  
  3101. local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
  3102. local Size = 0.8
  3103. local Rate = 300
  3104. -------------------------------------------------------------------------------------
  3105. local Player = game:service'Players'.LocalPlayer
  3106. local Character = Player.Character
  3107. Torso = Character:WaitForChild'Torso'
  3108.  
  3109. local Wing1 = Instance.new("Part",Character)
  3110. Wing1.FormFactor = Enum.FormFactor.Custom
  3111. Wing1.Size = Vector3.new(.2, .2, .2)
  3112. Wing1.Name = "WIng_1"
  3113.  
  3114. local fire = Instance.new("ParticleEmitter", Wing1)
  3115. fire.VelocitySpread = 0
  3116. fire.Lifetime = NumberRange.new(2)
  3117. fire.Acceleration = Vector3.new(0, 2, 2)
  3118. fire.RotSpeed = NumberRange.new(10)
  3119. fire.Rate = Rate
  3120. fire.Rotation = NumberRange.new(151515)
  3121. fire.Name = "Fire"
  3122. fire.LightEmission = 0.78
  3123. fire.LockedToPart = true
  3124. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3125. fire.Color = Color
  3126. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3127.  
  3128. local Wing2 = Wing1:Clone()
  3129. Wing2.Parent = Torso
  3130. local x,y,z = 0,-1,-6
  3131.  
  3132. Wld = function(a,b,cf)
  3133. local Weld = Instance.new('Weld',a)
  3134. Weld.Part0 = a
  3135. Weld.Part1 = b
  3136. Weld.C1 = cf
  3137. return Weld
  3138. end
  3139.  
  3140. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  3141. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  3142.  
  3143.  
  3144. game:service'RunService'.Stepped:connect(function()
  3145. --z = 6+math.sin(tick()*2)
  3146. y = -1+math.sin(tick()*Num)*Num2
  3147. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3148. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3149. end)
  3150. ------------------------------------------------------------------------------------------------
  3151. local Player = game:service'Players'.LocalPlayer
  3152. local Character = Player.Character
  3153. Torso = Character:WaitForChild'Torso'
  3154.  
  3155. local Wing1 = Instance.new("Part",Character)
  3156. Wing1.FormFactor = Enum.FormFactor.Custom
  3157. Wing1.Size = Vector3.new(.2, .2, .2)
  3158. Wing1.Name = "WIng_1"
  3159.  
  3160. local fire = Instance.new("ParticleEmitter", Wing1)
  3161. fire.VelocitySpread = 0
  3162. fire.Lifetime = NumberRange.new(2.5)
  3163. fire.Acceleration = Vector3.new(0, 4, 4)
  3164. fire.RotSpeed = NumberRange.new(10)
  3165. fire.Rate = Rate
  3166. fire.Rotation = NumberRange.new(151515)
  3167. fire.Name = "Fire"
  3168. fire.LightEmission = 0.78
  3169. fire.LockedToPart = true
  3170. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3171. fire.Color = Color
  3172. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3173.  
  3174. local Wing2 = Wing1:Clone()
  3175. Wing2.Parent = Torso
  3176. local x,y,z = 0,-1,-6
  3177.  
  3178. Wld = function(a,b,cf)
  3179. local Weld = Instance.new('Weld',a)
  3180. Weld.Part0 = a
  3181. Weld.Part1 = b
  3182. Weld.C1 = cf
  3183. return Weld
  3184. end
  3185.  
  3186. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  3187. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  3188.  
  3189. print'Loaded'
  3190.  
  3191. game:service'RunService'.Stepped:connect(function()
  3192. --z = 6+math.sin(tick()*2)
  3193. y = -1+math.sin(tick()*Num)*Num2
  3194. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3195. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3196. end)
  3197.  
  3198. ------------------------------------------------------------------------------------------------
  3199. local Player = game:service'Players'.LocalPlayer
  3200. local Character = Player.Character
  3201. Torso = Character:WaitForChild'Torso'
  3202.  
  3203. local Wing1 = Instance.new("Part",Character)
  3204. Wing1.FormFactor = Enum.FormFactor.Custom
  3205. Wing1.Size = Vector3.new(.2, .2, .2)
  3206. Wing1.Name = "WIng_1"
  3207.  
  3208. local fire = Instance.new("ParticleEmitter", Wing1)
  3209. fire.VelocitySpread = 0
  3210. fire.Lifetime = NumberRange.new(2.8)
  3211. fire.Acceleration = Vector3.new(0, 4, 4)
  3212. fire.RotSpeed = NumberRange.new(10)
  3213. fire.Rate = Rate
  3214. fire.Rotation = NumberRange.new(151515)
  3215. fire.Name = "Fire"
  3216. fire.LightEmission = 0.78
  3217. fire.LockedToPart = true
  3218. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3219. fire.Color = Color
  3220. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3221.  
  3222. local Wing2 = Wing1:Clone()
  3223. Wing2.Parent = Torso
  3224. local x,y,z = 0,-1,-6
  3225.  
  3226. Wld = function(a,b,cf)
  3227. local Weld = Instance.new('Weld',a)
  3228. Weld.Part0 = a
  3229. Weld.Part1 = b
  3230. Weld.C1 = cf
  3231. return Weld
  3232. end
  3233.  
  3234. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  3235. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  3236.  
  3237. print'Loaded'
  3238.  
  3239. game:service'RunService'.Stepped:connect(function()
  3240. --z = 6+math.sin(tick()*2)
  3241. y = -1+math.sin(tick()*Num)*Num2
  3242. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3243. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3244. end)
  3245.  
  3246. ------------------------------------------------------------------------------------------------
  3247. local Player = game:service'Players'.LocalPlayer
  3248. local Character = Player.Character
  3249. Torso = Character:WaitForChild'Torso'
  3250.  
  3251. local Wing1 = Instance.new("Part",Character)
  3252. Wing1.FormFactor = Enum.FormFactor.Custom
  3253. Wing1.Size = Vector3.new(.2, .2, .2)
  3254. Wing1.Name = "WIng_1"
  3255.  
  3256. local fire = Instance.new("ParticleEmitter", Wing1)
  3257. fire.VelocitySpread = 0
  3258. fire.Lifetime = NumberRange.new(3)
  3259. fire.Acceleration = Vector3.new(0, 4, 4)
  3260. fire.RotSpeed = NumberRange.new(10)
  3261. fire.Rate = Rate
  3262. fire.Rotation = NumberRange.new(151515)
  3263. fire.Name = "Fire"
  3264. fire.LightEmission = 0.78
  3265. fire.LockedToPart = true
  3266. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3267. fire.Color = Color
  3268. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3269.  
  3270. local Wing2 = Wing1:Clone()
  3271. Wing2.Parent = Torso
  3272. local x,y,z = 0,-1,-6
  3273.  
  3274. Wld = function(a,b,cf)
  3275. local Weld = Instance.new('Weld',a)
  3276. Weld.Part0 = a
  3277. Weld.Part1 = b
  3278. Weld.C1 = cf
  3279. return Weld
  3280. end
  3281.  
  3282. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  3283. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  3284.  
  3285. print'Loaded'
  3286.  
  3287. game:service'RunService'.Stepped:connect(function()
  3288. --z = 6+math.sin(tick()*2)
  3289. y = -1+math.sin(tick()*Num)*Num2
  3290. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3291. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3292. end)
  3293.  
  3294. ------------------------------------------------------------------------------------------------
  3295. local Player = game:service'Players'.LocalPlayer
  3296. local Character = Player.Character
  3297. Torso = Character:WaitForChild'Torso'
  3298.  
  3299. local Wing1 = Instance.new("Part",Character)
  3300. Wing1.FormFactor = Enum.FormFactor.Custom
  3301. Wing1.Size = Vector3.new(.2, .2, .2)
  3302. Wing1.Name = "WIng_1"
  3303.  
  3304. local fire = Instance.new("ParticleEmitter", Wing1)
  3305. fire.VelocitySpread = 0
  3306. fire.Lifetime = NumberRange.new(3.1)
  3307. fire.Acceleration = Vector3.new(0, 4, 4)
  3308. fire.RotSpeed = NumberRange.new(10)
  3309. fire.Rate = Rate
  3310. fire.Rotation = NumberRange.new(151515)
  3311. fire.Name = "Fire"
  3312. fire.LightEmission = 0.78
  3313. fire.LockedToPart = true
  3314. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3315. fire.Color = Color
  3316. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3317.  
  3318. local Wing2 = Wing1:Clone()
  3319. Wing2.Parent = Torso
  3320. local x,y,z = 0,-1,-6
  3321.  
  3322. Wld = function(a,b,cf)
  3323. local Weld = Instance.new('Weld',a)
  3324. Weld.Part0 = a
  3325. Weld.Part1 = b
  3326. Weld.C1 = cf
  3327. return Weld
  3328. end
  3329.  
  3330. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  3331. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  3332.  
  3333. print'Loaded'
  3334.  
  3335. game:service'RunService'.Stepped:connect(function()
  3336. --z = 6+math.sin(tick()*2)
  3337. y = -1+math.sin(tick()*Num)*Num2
  3338. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3339. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3340. end)
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