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- thei = createVehicle ["GUE_WarfareBAntiAirRadar", [10200.1,2290.69], [], 0, "IN_FORMATION"]; thei setDir 312;
- armycar = createVehicle ["Land_Wreck_HMMWV_F", [6648.46,2740.7], [], 0, "IN_FORMATION"]; armycar setDir 215;
- barbed1 = createVehicle ["Wire", [6848.5,2521.07], [], 0, "IN_FORMATION"]; barbed1 setDir 49;
- barbed2 = createVehicle ["Wire", [6842.2,2528.23], [], 0, "IN_FORMATION"]; barbed2 setDir 49;
- bag1 = createVehicle ["Land_fort_bagfence_round", [6846.98,2519.74], [], 0, "IN_FORMATION"]; bag1 setDir 42;
- bag2 = createVehicle ["Land_fort_bagfence_round", [6840.02,2527.1], [], 0, "IN_FORMATION"]; bag2 setDir 42;
- bmp1 = createVehicle ["BMP2Wreck", [6703.38,2622.15], [], 0, "IN_FORMATION"]; bmp1 setDir 277;
- bmp2 = createVehicle ["BMP2Wreck", [6840.02,2527.1], [], 0, "IN_FORMATION"]; bmp2 setDir 255;
- boathouse = createVehicle ["Land_Nav_Boathouse", [9623.86,13587.8], [], 0, "IN_FORMATION"]; boathouse setDir 166;
- boathousepier = createVehicle ["Land_Nav_Boathouse_Pier_ruins", [9618.37,13630.7], [], 0, "IN_FORMATION"]; boathousepier setDir 8;
- body1 = createVehicle ["Body", [3474.92,2380.96], [], 0, "IN_FORMATION"]; body1 setDir 0;
- body2 = createVehicle ["Body", [3473.013,2381.95], [], 0, "IN_FORMATION"]; body2 setDir 224;
- body3 = createVehicle ["Body", [3470.716,2384.073 ], [], 0, "IN_FORMATION"]; body3 setDir 200;
- body4 = createVehicle ["Body", [3476.880,2379.543], [], 0, "IN_FORMATION"]; body4 setDir 211;
- bunkerlarge1 = createVehicle ["Land_fortified_nest_big_EP1", [10226.526,2292.984], [], 0, "IN_FORMATION"]; bunkerlarge1 setDir 321;
- bunkersmall1 = createVehicle ["Fort_Nest", [6842.0186,2521.798], [], 0, "IN_FORMATION"]; bunkersmall1 setDir 223;
- camonet1 = createVehicle ["Land_CamoNetB_EAST", [6824.791,2471.414], [], 0, "IN_FORMATION"]; camonet1 setDir 0;
- camonet2 = createVehicle ["CamoNet_OPFOR_big_F", [3473.871,2380.614], [], 0, "IN_FORMATION"]; camonet2 setDir 232;
- carwreck1 = createVehicle ["Land_Wreck_Skodovka_F", [7095.424,2536.644], [], 0, "IN_FORMATION"]; carwreck1 setDir 228;
- crane1 = createVehicle ["Land_Crane_F", [10391.919,2268.157], [], 0, "IN_FORMATION"]; crane1 setDir 0;
- body1 = createVehicle ["Body", [3474.92,2380.96], [], 0, "IN_FORMATION"]; body1 setDir 0;
- body1 = createVehicle ["Body", [3474.92,2380.96], [], 0, "IN_FORMATION"]; body1 setDir 0;
- body1 = createVehicle ["Body", [3474.92,2380.96], [], 0, "IN_FORMATION"]; body1 setDir 0;
- body1 = createVehicle ["Body", [3474.92,2380.96], [], 0, "IN_FORMATION"]; body1 setDir 0;
- body1 = createVehicle ["Body", [3474.92,2380.96], [], 0, "IN_FORMATION"]; body1 setDir 0;
- body1 = createVehicle ["Body", [3474.92,2380.96], [], 0, "IN_FORMATION"]; body1 setDir 0;
- body1 = createVehicle ["Body", [3474.92,2380.96], [], 0, "IN_FORMATION"]; body1 setDir 0;
- body1 = createVehicle ["Body", [3474.92,2380.96], [], 0, "IN_FORMATION"]; body1 setDir 0;
- body1 = createVehicle ["Body", [3474.92,2380.96], [], 0, "IN_FORMATION"]; body1 setDir 0;
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