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- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
- local Meta = getrawmetatable(game)
- local NewIndex = Meta.__newindex
- setreadonly(Meta, false)
- Meta.__newindex = newcclosure(function(t, k, ...)
- if not checkcaller() and (k == "WalkSpeed" or k == "JumpPower") then
- return
- end
- NewIndex(t, k, ...)
- end)
- setreadonly(Meta, true)
- local blur = Instance.new("BlurEffect", game.Lighting)
- blur.Size = 0
- local ScreenGui = Instance.new("ScreenGui")
- local ImageLabel = Instance.new("ImageLabel")
- ScreenGui.Parent = game.CoreGui
- ImageLabel.Parent = ScreenGui
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0.5, -(303 / 2), 0.5, -(263 / 2))
- ImageLabel.Rotation = 0
- ImageLabel.Size = UDim2.new(0, 303,0, 263)
- ImageLabel.Image = "rbxassetid://6587457747"
- ImageLabel.ImageTransparency = 1
- for i = 1, 50, 2 do
- blur.Size = i
- ImageLabel.ImageTransparency = ImageLabel.ImageTransparency - 0.1
- wait()
- end
- wait(0.1)
- for i = 1, 50, 2 do
- blur.Size = 50 - i
- ImageLabel.ImageTransparency = ImageLabel.ImageTransparency + 0.1
- wait()
- end
- blur:Destroy()
- ScreenGui:Destroy()
- local Lib = loadstring(game:HttpGet('https://pastebin.com/raw/GaRF4FDA'))()
- local CategoryVariableHere= Lib:Category("Muscle Legends")
- CategoryVariableHere:Toggle("Auto strength",function(State)
- deku = State
- while deku do wait(1)
- local args = {
- [1] = "rep"
- }
- game:GetService("Players").LocalPlayer.muscleEvent:FireServer(unpack(args))
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v.Name == "Handstands" then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v.Name == "Situps" then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v.Name == "Pushups" then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ClassName == "Tool" and v.Name == "Weight" then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- end
- end)
- CategoryVariableHere:Toggle("Auto Rebirth",function(State)
- dragons= State
- while dragons do wait(0.1)
- local args = {
- [1] = "rebirthRequest"
- }
- game:GetService("ReplicatedStorage").rEvents.rebirthRemote:InvokeServer(unpack(args))
- end
- end)
- CategoryVariableHere:Button("Fe invis",function()
- local Player = game.Players.LocalPlayer
- local savepos = Player.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(915.095215, 37.5268936, 349.808533)
- wait(0.5)
- local Character = game:GetService('Players').LocalPlayer.Character
- local Clone = Character.LowerTorso.Root:Clone()
- Character.LowerTorso.Root:Destroy()
- Clone.Parent = Character.LowerTorso
- wait(0.5)
- Player.Character.HumanoidRootPart.CFrame = savepos
- game.Players.LocalPlayer.CharacterAdded:Connect(function()
- wait(3)
- local Player = game.Players.LocalPlayer
- local savepos = Player.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(915.095215, 37.5268936, 349.808533)
- local Character = game:GetService('Players').LocalPlayer.Character
- local Clone = Character.LowerTorso.Root:Clone()
- Character.LowerTorso.Root:Destroy()
- Clone.Parent = Character.LowerTorso
- wait(0.5)
- Player.Character.HumanoidRootPart.CFrame = savepos
- end) end)
- CategoryVariableHere:Toggle("Auto Speed Keypress",function(State)
- China = State
- local args = {
- [1] = "changeSize",
- [2] = 1
- }
- game:GetService("ReplicatedStorage").rEvents.changeSpeedSizeRemote:InvokeServer(unpack(args))
- while China do wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(243.039078, 4.8158493, 361.3414)
- keypress(0x57) wait(.1) keyrelease(0x57)
- end
- end)
- CategoryVariableHere:Toggle("Do not disturb",function(State)
- china1 = State
- game:GetService('RunService').RenderStepped:connect(function()
- if china1 then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4011, 26043, -2394)
- end end)
- end)
- CategoryVariableHere:Toggle("Auto Chests",function(State)
- tootooisgay = State
- while tootooisgay do wait()
- local args = {
- [1] = "Magma Chest"
- }
- game:GetService("ReplicatedStorage").rEvents.checkChestRemote:InvokeServer(unpack(args))
- local args = {
- [1] = "Mythical Chest"
- }
- game:GetService("ReplicatedStorage").rEvents.checkChestRemote:InvokeServer(unpack(args))
- local args = {
- [1] = "Golden Chest"
- }
- game:GetService("ReplicatedStorage").rEvents.checkChestRemote:InvokeServer(unpack(args))
- local args = {
- [1] = "Enchanted Chest"
- }
- game:GetService("ReplicatedStorage").rEvents.checkChestRemote:InvokeServer(unpack(args))
- local args = {
- [1] = "Legends Chest"
- }
- game:GetService("ReplicatedStorage").rEvents.checkChestRemote:InvokeServer(unpack(args))
- end
- end)
- CategoryVariableHere:Toggle("Auto join brawl",function(State)
- hot = State
- while hot do wait(2)
- local args = {
- [1] = "joinBrawl"
- }
- game:GetService("ReplicatedStorage").rEvents.brawlEvent:FireServer(unpack(args))
- end
- end)
- CategoryVariableHere:Button("Turn Small",function()
- local args = {
- [1] = "changeSize",
- [2] = 1
- }
- game:GetService("ReplicatedStorage").rEvents.changeSpeedSizeRemote:InvokeServer(unpack(args))
- end)
- CategoryVariableHere:Button("Blue Crystal",function()
- local args = {
- [1] = "openCrystal",
- [2] = "Blue Crystal"
- }
- game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer(unpack(args))
- end)
- CategoryVariableHere:Button("Green Crystal",function()
- local args = {
- [1] = "openCrystal",
- [2] = "Green Crystal"
- }
- game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer(unpack(args))
- end)
- CategoryVariableHere:Button("Mythical Crystal",function()
- local args = {
- [1] = "openCrystal",
- [2] = "Mythical Crystal"
- }
- game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer(unpack(args))
- end)
- CategoryVariableHere:Button("Frost Crystal",function()
- local args = {
- [1] = "openCrystal",
- [2] = "Frost Crystal"
- }
- game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer(unpack(args))
- end)
- CategoryVariableHere:Button("Inferno Crystal",function()
- local args = {
- [1] = "openCrystal",
- [2] = "Inferno Crystal"
- }
- game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer(unpack(args))
- end)
- CategoryVariableHere:Button("Legends Crystal",function()
- local args = {
- [1] = "openCrystal",
- [2] = "Legends Crystal"
- }
- game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer(unpack(args))
- end)
- CategoryVariableHere:Button("Muscle Elite Crystal",function()
- local args = {
- [1] = "openCrystal",
- [2] = "Muscle Elite Crystal"
- }
- game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer(unpack(args))
- end)
- CategoryVariableHere:Slider("WalkSpeed",16,16,100,function(Val) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Val end)
- CategoryVariableHere:Slider("JumpPower",16,16,100,function(Val) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Val end)
- CategoryVariableHere:Button("BTools",function()
- game.StarterGui:SetCoreGuiEnabled(2, true)
- a = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- a.BinType = 2
- b = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- b.BinType = 3
- c = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- c.BinType = 4 end)
- CategoryVariableHere:Button("G NoClip",function()
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "g" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end) end)
- CategoryVariableHere:Button("B Fly",function()
- local gogo1000 = 0
- local LP = game:service('Players').LocalPlayer
- local MOUSE = LP:GetMouse()
- MOUSE.KeyDown:connect(function(KEY)
- if KEY:lower() == 'b' then
- local LP = game:service('Players').LocalPlayer
- local MOUSE = LP:GetMouse()
- gogo1000 = gogo1000 + 1
- _G.FLYING = false
- local T = LP.Character.UpperTorso
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = 5
- local function FLY()
- _G.FLYING = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- LP.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = game.Workspace.CurrentCamera.CoordinateFrame
- until not _G.FLYING
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- LP.Character.Humanoid.PlatformStand = false
- end)
- end
- MOUSE.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 1
- elseif KEY:lower() == 's' then
- CONTROL.B = -1
- elseif KEY:lower() == 'a' then
- CONTROL.L = -1
- elseif KEY:lower() == 'd' then
- CONTROL.R = 1
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- FLY()
- if gogo1000 == 2 then
- _G.FLYING = false
- gogo1000 = 0
- end
- end
- end) end)
- CategoryVariableHere:Button("teleport to Random Player",function()
- local randomPlayer = game.Players:GetPlayers()
- [math.random(1,#game.Players:GetPlayers())]
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(randomPlayer.Character.Head.Position.X, randomPlayer.Character.Head.Position.Y, randomPlayer.Character.Head.Position.Z)) end)
- CategoryVariableHere:Button("Lag Switch F3",function()
- local a = false
- local b = settings()
- game:service'UserInputService'.InputEnded:connect(function(i)
- if i.KeyCode == Enum.KeyCode.F3 then
- a = not a
- b.Network.IncomingReplicationLag = a and 10 or 0
- end
- end) end)
- CategoryVariableHere:Button("ServerHop",function()
- local PlaceID = game.PlaceId
- local AllIDs = {}
- local foundAnything = ""
- local actualHour = os.date("!*t").hour
- local Deleted = false
- local File = pcall(function()
- AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json"))
- end)
- if not File then
- table.insert(AllIDs, actualHour)
- writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
- end
- function TPReturner()
- local Site;
- if foundAnything == "" then
- Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
- else
- Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
- end
- local ID = ""
- if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
- foundAnything = Site.nextPageCursor
- end
- local num = 0;
- for i,v in pairs(Site.data) do
- local Possible = true
- ID = tostring(v.id)
- if tonumber(v.maxPlayers) > tonumber(v.playing) then
- for _,Existing in pairs(AllIDs) do
- if num ~= 0 then
- if ID == tostring(Existing) then
- Possible = false
- end
- else
- if tonumber(actualHour) ~= tonumber(Existing) then
- local delFile = pcall(function()
- delfile("NotSameServers.json")
- AllIDs = {}
- table.insert(AllIDs, actualHour)
- end)
- end
- end
- num = num + 1
- end
- if Possible == true then
- table.insert(AllIDs, ID)
- wait()
- pcall(function()
- writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
- wait()
- game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)
- end)
- wait(4)
- end
- end
- end
- end
- function Teleport()
- while wait() do
- pcall(function()
- TPReturner()
- if foundAnything ~= "" then
- TPReturner()
- end
- end)
- end
- end
- -- If you'd like to use a script before server hopping (Like a Automatic Chest collector you can put the Teleport() after it collected everything.
- Teleport()
- end)
- CategoryVariableHere:Button("Rejoin",function()
- local ts = game:GetService("TeleportService")
- local p = game:GetService("Players").LocalPlayer
- ts:Teleport(game.PlaceId, p) end)
- local CategoryVariableHere= Lib:Category("Teleports")
- CategoryVariableHere:Button("Go to Legends gym",function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4298.60059, 1121.89404, -3898.68066)
- end)
- CategoryVariableHere:Button("Go to Mythical gym",function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2386.89038, 139.607956, 1094.26367)
- end)
- CategoryVariableHere:Button("Go to Frost gym",function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2752.56543, 125.822533, -386.73703)
- end)
- CategoryVariableHere:Button("Go to Eternal gym",function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-6917.79248, 182.352829, -1336.63928)
- end)
- CategoryVariableHere:Button("Go to Tiny island",function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4.25301933, 220.993713, 1963.60168)
- end)
- CategoryVariableHere:Button("Go to Brawl aura 1",function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(985.910645, 163.795364, -7037.80615)
- end)
- CategoryVariableHere:Button("Go to Brawl aura 2",function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4466.75342, 334.973602, -8425.74512)
- end)
- CategoryVariableHere:Button("Go to Brawl aura 3",function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1901.87695, 251.895432, -5899.64795)
- end)
- local CategoryVariableHere= Lib:Category("Credits")
- CategoryVariableHere:Label("Credits to a r q for ui liba")
- CategoryVariableHere:Label("Credits to DekuDimz#7960 aka me lol")
- Lib:Reload()
- while wait() do
- wait(600)
- game.Players.LocalPlayer.Character.Head:Destroy() end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Warning";
- Text = "RightShift to toggle";
- })
- game.StarterGui:SetCore("SendNotification", {
- Title = "Credis";
- Text = "CharWar Serverhops Toxic Mods screen thingy";
- })
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