Dark_EccentricYT

Untitled

Jul 9th, 2017
2,407
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 95.76 KB | None | 0 0
  1. wait(math.randomseed(tick()))
  2. local plr = game.Players.LocalPlayer
  3. ch = plr.Character
  4. local tor = ch.Torso
  5. local head = ch.Head
  6. local ra = ch["Right Arm"]
  7. local la = ch["Left Arm"]
  8. local rl = ch["Right Leg"]
  9. local ll = ch["Left Leg"]
  10. local rj = ch.HumanoidRootPart.RootJoint
  11. local neck = tor.Neck
  12. local rm = Instance.new("Weld", tor)
  13. rm.C1 = CFrame.new(0, 0.5, 0)
  14. rm.C0 = CFrame.new(1.5, 0.5, 0)
  15. rm.Part0 = tor
  16. rm.Part1 = ra
  17. local lm = Instance.new("Weld", tor)
  18. lm.C1 = CFrame.new(0, 0.5, 0)
  19. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  20. lm.Part0 = tor
  21. lm.Part1 = la
  22. local rlm = Instance.new("Weld", tor)
  23. rlm.C1 = CFrame.new(0, 1, 0)
  24. rlm.C0 = CFrame.new(0.5, -1, 0)
  25. rlm.Part0 = tor
  26. rlm.Part1 = rl
  27. local llm = Instance.new("Weld", tor)
  28. llm.C1 = CFrame.new(0, 1, 0)
  29. llm.C0 = CFrame.new(-0.5, -1, 0)
  30. llm.Part0 = tor
  31. llm.Part1 = ll
  32. local hum = ch.Humanoid
  33. for i, v in pairs(head:GetChildren()) do
  34. if v.ClassName == "Sound" then
  35. v:Destroy()
  36. end
  37. end
  38. rj.C0 = CFrame.new()
  39. rj.C1 = CFrame.new()
  40. tor["Right Shoulder"]:Destroy()
  41. tor["Left Shoulder"]:Destroy()
  42. tor["Right Hip"]:Destroy()
  43. tor["Left Hip"]:Destroy()
  44. neck.C0 = CFrame.new(0, 1, 0)
  45. neck.C1 = CFrame.new(0, -0.5, 0)
  46. rmC0 = rm.C0
  47. rmC1 = rm.C1
  48. lmC0 = lm.C0
  49. lmC1 = lm.C1
  50. nC0 = neck.C0
  51. nC1 = neck.C1
  52. rjC0 = rj.C0
  53. rjC1 = rj.C1
  54. rlmC0 = rlm.C0
  55. rlmC1 = rlm.C1
  56. llmC0 = llm.C0
  57. llmC1 = llm.C1
  58. local defWS = 25
  59. local defJP = 75
  60. hum.WalkSpeed = defWS
  61. hum.JumpPower = defJP
  62. ch:WaitForChild("Animate"):Destroy()
  63. hum:WaitForChild("Animator"):Destroy()
  64. local mo = plr:GetMouse()
  65. local cam = workspace.CurrentCamera
  66. head.BrickColor = BrickColor.new("Pastel brown")
  67. local hood = Instance.new("Part", ch)
  68. hood.Anchored = false
  69. hood.CanCollide = false
  70. hood.Size = Vector3.new(2, 2, 2)
  71. local hoodM = Instance.new("SpecialMesh", hood)
  72. hoodM.MeshId = "http://www.roblox.com/asset/?id=16952952"
  73. hoodM.TextureId = "http://www.roblox.com/asset/?id=17388648"
  74. local hoodScale = hoodM.Scale
  75. local hoodW = Instance.new("Weld", ch)
  76. hoodW.Part0 = tor
  77. hoodW.Part1 = hood
  78. hoodW.C0 = CFrame.Angles(math.rad(100), 0, 0)
  79. hoodW.C1 = CFrame.new(0, -1, 1)
  80. local hoodC0 = hoodW.C0
  81. local hoodC1 = hoodW.C1
  82. local shirtid = 179641921
  83. local pantsid = 215261448
  84. if ch:findFirstChild("Shirt") ~= nil then
  85. ch.Shirt:Destroy()
  86. end
  87. if ch:findFirstChild("Pants") ~= nil then
  88. ch.Pants:Destroy()
  89. end
  90. local shirt = Instance.new("Shirt", ch)
  91. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=" .. shirtid .. ""
  92. local pants = Instance.new("Pants", ch)
  93. pants.PantsTemplate = "http://www.roblox.com/asset/?id=" .. pantsid .. ""
  94. local daggerModel = Instance.new("Model", ch)
  95. local daggerHandle
  96. o1 = daggerModel
  97. o2 = Instance.new("Part")
  98. o3 = Instance.new("SpecialMesh")
  99. o4 = Instance.new("Part")
  100. o5 = Instance.new("SpecialMesh")
  101. o6 = Instance.new("Part")
  102. o7 = Instance.new("SpecialMesh")
  103. o8 = Instance.new("Part")
  104. o9 = Instance.new("SpecialMesh")
  105. o10 = Instance.new("Part")
  106. o11 = Instance.new("SpecialMesh")
  107. o12 = Instance.new("Part")
  108. o13 = Instance.new("SpecialMesh")
  109. o14 = Instance.new("WedgePart")
  110. o15 = Instance.new("SpecialMesh")
  111. o16 = Instance.new("WedgePart")
  112. o17 = Instance.new("SpecialMesh")
  113. o18 = Instance.new("Part")
  114. o19 = Instance.new("SpecialMesh")
  115. o20 = Instance.new("Part")
  116. o21 = Instance.new("SpecialMesh")
  117. o22 = Instance.new("Part")
  118. o23 = Instance.new("SpecialMesh")
  119. o24 = Instance.new("Part")
  120. o25 = Instance.new("SpecialMesh")
  121. o26 = Instance.new("Part")
  122. o27 = Instance.new("SpecialMesh")
  123. o28 = Instance.new("Part")
  124. o29 = Instance.new("SpecialMesh")
  125. o30 = Instance.new("Part")
  126. o31 = Instance.new("SpecialMesh")
  127. o32 = Instance.new("Part")
  128. o33 = Instance.new("SpecialMesh")
  129. o34 = Instance.new("Part")
  130. o35 = Instance.new("SpecialMesh")
  131. o36 = Instance.new("Part")
  132. o37 = Instance.new("SpecialMesh")
  133. o38 = Instance.new("Part")
  134. o39 = Instance.new("SpecialMesh")
  135. o40 = Instance.new("Part")
  136. o41 = Instance.new("SpecialMesh")
  137. o42 = Instance.new("Part")
  138. o43 = Instance.new("SpecialMesh")
  139. o44 = Instance.new("Part")
  140. o45 = Instance.new("SpecialMesh")
  141. o46 = Instance.new("Part")
  142. o47 = Instance.new("SpecialMesh")
  143. o48 = Instance.new("Part")
  144. o49 = Instance.new("SpecialMesh")
  145. o50 = Instance.new("Part")
  146. o51 = Instance.new("SpecialMesh")
  147. o52 = Instance.new("Part")
  148. o53 = Instance.new("SpecialMesh")
  149. o54 = Instance.new("Part")
  150. o55 = Instance.new("SpecialMesh")
  151. o56 = Instance.new("Part")
  152. o57 = Instance.new("SpecialMesh")
  153. o58 = Instance.new("Part")
  154. o59 = Instance.new("SpecialMesh")
  155. o60 = Instance.new("Part")
  156. o61 = Instance.new("SpecialMesh")
  157. o62 = Instance.new("Part")
  158. o63 = Instance.new("SpecialMesh")
  159. o64 = Instance.new("Part")
  160. o65 = Instance.new("SpecialMesh")
  161. o66 = Instance.new("Part")
  162. o67 = Instance.new("SpecialMesh")
  163. o68 = Instance.new("Part")
  164. o69 = Instance.new("SpecialMesh")
  165. o70 = Instance.new("WedgePart")
  166. o71 = Instance.new("SpecialMesh")
  167. o72 = Instance.new("WedgePart")
  168. o73 = Instance.new("SpecialMesh")
  169. o74 = Instance.new("WedgePart")
  170. o75 = Instance.new("SpecialMesh")
  171. o76 = Instance.new("WedgePart")
  172. o77 = Instance.new("SpecialMesh")
  173. o78 = Instance.new("WedgePart")
  174. o79 = Instance.new("SpecialMesh")
  175. o80 = Instance.new("WedgePart")
  176. o81 = Instance.new("SpecialMesh")
  177. o82 = Instance.new("Part")
  178. o83 = Instance.new("SpecialMesh")
  179. o84 = Instance.new("Part")
  180. o85 = Instance.new("SpecialMesh")
  181. o86 = Instance.new("Part")
  182. o87 = Instance.new("SpecialMesh")
  183. o88 = Instance.new("Part")
  184. o89 = Instance.new("SpecialMesh")
  185. o90 = Instance.new("Part")
  186. o91 = Instance.new("SpecialMesh")
  187. o92 = Instance.new("Part")
  188. o93 = Instance.new("SpecialMesh")
  189. o94 = Instance.new("Part")
  190. o95 = Instance.new("SpecialMesh")
  191. o96 = Instance.new("Part")
  192. o97 = Instance.new("SpecialMesh")
  193. o98 = Instance.new("Part")
  194. o99 = Instance.new("SpecialMesh")
  195. o100 = Instance.new("Part")
  196. o101 = Instance.new("SpecialMesh")
  197. o102 = Instance.new("Part")
  198. o103 = Instance.new("SpecialMesh")
  199. o104 = Instance.new("Part")
  200. o105 = Instance.new("SpecialMesh")
  201. o106 = Instance.new("Part")
  202. o107 = Instance.new("SpecialMesh")
  203. o108 = Instance.new("Part")
  204. o109 = Instance.new("SpecialMesh")
  205. o110 = Instance.new("Part")
  206. o111 = Instance.new("SpecialMesh")
  207. o112 = Instance.new("Part")
  208. o113 = Instance.new("SpecialMesh")
  209. daggerHandle = Instance.new("Part")
  210. o115 = Instance.new("SpecialMesh")
  211. o116 = Instance.new("Part")
  212. o117 = Instance.new("SpecialMesh")
  213. o118 = Instance.new("WedgePart")
  214. o119 = Instance.new("SpecialMesh")
  215. o120 = Instance.new("WedgePart")
  216. o121 = Instance.new("SpecialMesh")
  217. o122 = Instance.new("WedgePart")
  218. o123 = Instance.new("SpecialMesh")
  219. o124 = Instance.new("WedgePart")
  220. o125 = Instance.new("SpecialMesh")
  221. o2.Parent = o1
  222. o2.Material = Enum.Material.Metal
  223. o2.BrickColor = BrickColor.new("Fossil")
  224. o2.Position = Vector3.new(9.27460861, 10.1175337, 10.5000019)
  225. o2.Rotation = Vector3.new(0, 0, 89.9999008)
  226. o2.Anchored = true
  227. o2.CanCollide = false
  228. o2.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  229. o2.CFrame = CFrame.new(9.27460861, 10.1175337, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  230. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  231. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  232. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  233. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  234. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  235. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  236. o2.Color = Color3.new(0.623529, 0.631373, 0.67451)
  237. o2.Position = Vector3.new(9.27460861, 10.1175337, 10.5000019)
  238. o3.Parent = o2
  239. o3.Scale = Vector3.new(0.291840583, 0.486401021, 0.39999944)
  240. o3.MeshType = Enum.MeshType.Brick
  241. o4.Parent = o1
  242. o4.Material = Enum.Material.Sand
  243. o4.BrickColor = BrickColor.new("Sunrise")
  244. o4.Position = Vector3.new(9.5, 9.1558609, 10.5000019)
  245. o4.Rotation = Vector3.new(0, 0, 89.9999008)
  246. o4.Anchored = true
  247. o4.CanCollide = false
  248. o4.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  249. o4.CFrame = CFrame.new(9.5, 9.1558609, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  250. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  251. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  252. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  253. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  254. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  255. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  256. o4.Color = Color3.new(0.831373, 0.564706, 0.741176)
  257. o4.Position = Vector3.new(9.5, 9.1558609, 10.5000019)
  258. o5.Parent = o4
  259. o5.Scale = Vector3.new(0.194560394, 0.972802103, 0.999998569)
  260. o5.MeshType = Enum.MeshType.Cylinder
  261. o6.Parent = o1
  262. o6.Material = Enum.Material.Sand
  263. o6.BrickColor = BrickColor.new("Sunrise")
  264. o6.Position = Vector3.new(9.57513332, 9.3737402, 10.4227705)
  265. o6.Rotation = Vector3.new(0, 0, 89.9999008)
  266. o6.Anchored = true
  267. o6.CanCollide = false
  268. o6.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  269. o6.CFrame = CFrame.new(9.57513332, 9.3737402, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  270. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  271. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  272. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  273. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  274. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  275. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  276. o6.Color = Color3.new(0.831373, 0.564706, 0.741176)
  277. o6.Position = Vector3.new(9.57513332, 9.3737402, 10.4227705)
  278. o7.Parent = o6
  279. o7.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  280. o7.MeshType = Enum.MeshType.Cylinder
  281. o8.Parent = o1
  282. o8.Material = Enum.Material.Sand
  283. o8.BrickColor = BrickColor.new("Lilac")
  284. o8.Position = Vector3.new(9.57513332, 9.2610445, 10.4227705)
  285. o8.Rotation = Vector3.new(0, 0, 89.9999008)
  286. o8.Anchored = true
  287. o8.CanCollide = false
  288. o8.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  289. o8.CFrame = CFrame.new(9.57513332, 9.2610445, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  290. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  291. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  292. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  293. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  294. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  295. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  296. o8.Color = Color3.new(0.654902, 0.368627, 0.607843)
  297. o8.Position = Vector3.new(9.57513332, 9.2610445, 10.4227705)
  298. o9.Parent = o8
  299. o9.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  300. o9.MeshType = Enum.MeshType.Cylinder
  301. o10.Parent = o1
  302. o10.Material = Enum.Material.Metal
  303. o10.BrickColor = BrickColor.new("Fossil")
  304. o10.Position = Vector3.new(9.5, 10.1175337, 10.5000019)
  305. o10.Rotation = Vector3.new(0, 0, 89.9999008)
  306. o10.Anchored = true
  307. o10.CanCollide = false
  308. o10.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  309. o10.CFrame = CFrame.new(9.5, 10.1175337, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  310. o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  311. o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  312. o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  313. o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  314. o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  315. o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  316. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  317. o10.Position = Vector3.new(9.5, 10.1175337, 10.5000019)
  318. o11.Parent = o10
  319. o11.Scale = Vector3.new(0.291840583, 0.972802103, 0.999998569)
  320. o11.MeshType = Enum.MeshType.Brick
  321. o12.Parent = o1
  322. o12.Material = Enum.Material.Metal
  323. o12.BrickColor = BrickColor.new("Fossil")
  324. o12.Position = Vector3.new(8.97408676, 10.1175337, 10.5772333)
  325. o12.Rotation = Vector3.new(-179.999954, -8.61036686E-10, 90.0001297)
  326. o12.Anchored = true
  327. o12.CanCollide = false
  328. o12.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  329. o12.CFrame = CFrame.new(8.97408676, 10.1175337, 10.5772333, -2.29477882E-6, -1.00000107, -1.50279251E-11, -1.00000107, 2.29477882E-6, 9.23854657E-7, -9.23857328E-7, 1.72093451E-11, -1)
  330. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  331. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  332. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  333. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  334. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  335. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  336. o12.Color = Color3.new(0.623529, 0.631373, 0.67451)
  337. o12.Position = Vector3.new(8.97408676, 10.1175337, 10.5772333)
  338. o13.Parent = o12
  339. o13.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535)
  340. o13.MeshType = Enum.MeshType.Wedge
  341. o14.Parent = o1
  342. o14.Material = Enum.Material.Metal
  343. o14.BrickColor = BrickColor.new("Pearl")
  344. o14.Position = Vector3.new(9.4248724, 11.4241877, 10.4690952)
  345. o14.Rotation = Vector3.new(2.3858726, 90, 0)
  346. o14.Anchored = true
  347. o14.CanCollide = false
  348. o14.Size = Vector3.new(0.308925033, 0.721885383, 0.308925003)
  349. o14.CFrame = CFrame.new(9.4248724, 11.4241877, 10.4690952, 1.66824151E-7, 1.90568983E-6, 1, 0.0416292995, 0.99913317, -1.91098252E-6, -0.99913317, 0.0416292995, 8.73469972E-8)
  350. o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  351. o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  352. o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  353. o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  354. o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  355. o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  356. o14.Color = Color3.new(0.905882, 0.905882, 0.92549)
  357. o14.Position = Vector3.new(9.4248724, 11.4241877, 10.4690952)
  358. o15.Parent = o14
  359. o15.Scale = Vector3.new(0.0972801968, 1, 0.499999493)
  360. o15.MeshType = Enum.MeshType.Wedge
  361. o16.Parent = o1
  362. o16.Material = Enum.Material.Metal
  363. o16.BrickColor = BrickColor.new("Pearl")
  364. o16.Position = Vector3.new(9.57513428, 11.4241877, 10.4690952)
  365. o16.Rotation = Vector3.new(2.3858726, -90, 0)
  366. o16.Anchored = true
  367. o16.CanCollide = false
  368. o16.Size = Vector3.new(0.308925033, 0.721885383, 0.308925003)
  369. o16.CFrame = CFrame.new(9.57513428, 11.4241877, 10.4690952, -1.66824151E-7, 1.99311262E-6, -1, -0.0416292995, 0.99913317, 1.99832948E-6, 0.99913317, 0.0416292995, -8.37076541E-8)
  370. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  371. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  372. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  373. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  374. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  375. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  376. o16.Color = Color3.new(0.905882, 0.905882, 0.92549)
  377. o16.Position = Vector3.new(9.57513428, 11.4241877, 10.4690952)
  378. o17.Parent = o16
  379. o17.Scale = Vector3.new(0.0972801968, 1, 0.500001907)
  380. o17.MeshType = Enum.MeshType.Wedge
  381. o18.Parent = o1
  382. o18.Material = Enum.Material.Metal
  383. o18.BrickColor = BrickColor.new("Fossil")
  384. o18.Position = Vector3.new(9.7253933, 10.1175337, 10.5000019)
  385. o18.Rotation = Vector3.new(0, 0, 89.9999008)
  386. o18.Anchored = true
  387. o18.CanCollide = false
  388. o18.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  389. o18.CFrame = CFrame.new(9.7253933, 10.1175337, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  390. o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  391. o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  392. o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  393. o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  394. o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  395. o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  396. o18.Color = Color3.new(0.623529, 0.631373, 0.67451)
  397. o18.Position = Vector3.new(9.7253933, 10.1175337, 10.5000019)
  398. o19.Parent = o18
  399. o19.Scale = Vector3.new(0.291840583, 0.486401021, 0.39999944)
  400. o19.MeshType = Enum.MeshType.Brick
  401. o20.Parent = o1
  402. o20.Material = Enum.Material.Metal
  403. o20.BrickColor = BrickColor.new("Fossil")
  404. o20.Position = Vector3.new(9.7253933, 10.1175337, 10.6081247)
  405. o20.Rotation = Vector3.new(-179.999954, -2.68632783E-10, -89.9999161)
  406. o20.Anchored = true
  407. o20.CanCollide = false
  408. o20.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  409. o20.CFrame = CFrame.new(9.7253933, 10.1175337, 10.6081247, 1.46029845E-6, 1, -4.68852648E-12, 1, -1.46029845E-6, 9.23857442E-7, 9.23857442E-7, -6.0376335E-12, -1)
  410. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  411. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  412. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  413. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  414. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  415. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  416. o20.Color = Color3.new(0.623529, 0.631373, 0.67451)
  417. o20.Position = Vector3.new(9.7253933, 10.1175337, 10.6081247)
  418. o21.Parent = o20
  419. o21.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535)
  420. o21.MeshType = Enum.MeshType.Wedge
  421. o22.Parent = o1
  422. o22.Material = Enum.Material.Sand
  423. o22.BrickColor = BrickColor.new("Sunrise")
  424. o22.Position = Vector3.new(9.57513332, 9.59913445, 10.4227705)
  425. o22.Rotation = Vector3.new(0, 0, 89.9999008)
  426. o22.Anchored = true
  427. o22.CanCollide = false
  428. o22.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  429. o22.CFrame = CFrame.new(9.57513332, 9.59913445, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  430. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  431. o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  432. o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  433. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  434. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  435. o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  436. o22.Color = Color3.new(0.831373, 0.564706, 0.741176)
  437. o22.Position = Vector3.new(9.57513332, 9.59913445, 10.4227705)
  438. o23.Parent = o22
  439. o23.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  440. o23.MeshType = Enum.MeshType.Cylinder
  441. o24.Parent = o1
  442. o24.Material = Enum.Material.Sand
  443. o24.BrickColor = BrickColor.new("Lilac")
  444. o24.Position = Vector3.new(9.57513332, 9.48643684, 10.4227705)
  445. o24.Rotation = Vector3.new(0, 0, 89.9999008)
  446. o24.Anchored = true
  447. o24.CanCollide = false
  448. o24.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  449. o24.CFrame = CFrame.new(9.57513332, 9.48643684, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  450. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  451. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  452. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  453. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  454. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  455. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  456. o24.Color = Color3.new(0.654902, 0.368627, 0.607843)
  457. o24.Position = Vector3.new(9.57513332, 9.48643684, 10.4227705)
  458. o25.Parent = o24
  459. o25.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  460. o25.MeshType = Enum.MeshType.Cylinder
  461. o26.Parent = o1
  462. o26.Material = Enum.Material.Sand
  463. o26.BrickColor = BrickColor.new("Sunrise")
  464. o26.Position = Vector3.new(9.42487049, 9.3737402, 10.4227705)
  465. o26.Rotation = Vector3.new(0, 0, 89.9999008)
  466. o26.Anchored = true
  467. o26.CanCollide = false
  468. o26.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  469. o26.CFrame = CFrame.new(9.42487049, 9.3737402, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  470. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  471. o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  472. o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  473. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  474. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  475. o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  476. o26.Color = Color3.new(0.831373, 0.564706, 0.741176)
  477. o26.Position = Vector3.new(9.42487049, 9.3737402, 10.4227705)
  478. o27.Parent = o26
  479. o27.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  480. o27.MeshType = Enum.MeshType.Cylinder
  481. o28.Parent = o1
  482. o28.Material = Enum.Material.Sand
  483. o28.BrickColor = BrickColor.new("Lilac")
  484. o28.Position = Vector3.new(9.42487049, 9.2610445, 10.4227705)
  485. o28.Rotation = Vector3.new(0, 0, 89.9999008)
  486. o28.Anchored = true
  487. o28.CanCollide = false
  488. o28.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  489. o28.CFrame = CFrame.new(9.42487049, 9.2610445, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  490. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  491. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  492. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  493. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  494. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  495. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  496. o28.Color = Color3.new(0.654902, 0.368627, 0.607843)
  497. o28.Position = Vector3.new(9.42487049, 9.2610445, 10.4227705)
  498. o29.Parent = o28
  499. o29.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  500. o29.MeshType = Enum.MeshType.Cylinder
  501. o30.Parent = o1
  502. o30.Material = Enum.Material.Sand
  503. o30.BrickColor = BrickColor.new("Sunrise")
  504. o30.Position = Vector3.new(9.42487049, 9.82452583, 10.4227705)
  505. o30.Rotation = Vector3.new(0, 0, 89.9999008)
  506. o30.Anchored = true
  507. o30.CanCollide = false
  508. o30.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  509. o30.CFrame = CFrame.new(9.42487049, 9.82452583, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  510. o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  511. o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  512. o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  513. o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  514. o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  515. o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  516. o30.Color = Color3.new(0.831373, 0.564706, 0.741176)
  517. o30.Position = Vector3.new(9.42487049, 9.82452583, 10.4227705)
  518. o31.Parent = o30
  519. o31.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  520. o31.MeshType = Enum.MeshType.Cylinder
  521. o32.Parent = o1
  522. o32.Material = Enum.Material.Sand
  523. o32.BrickColor = BrickColor.new("Lilac")
  524. o32.Position = Vector3.new(9.42487049, 9.48643684, 10.4227705)
  525. o32.Rotation = Vector3.new(0, 0, 89.9999008)
  526. o32.Anchored = true
  527. o32.CanCollide = false
  528. o32.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  529. o32.CFrame = CFrame.new(9.42487049, 9.48643684, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  530. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  531. o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  532. o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  533. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  534. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  535. o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  536. o32.Color = Color3.new(0.654902, 0.368627, 0.607843)
  537. o32.Position = Vector3.new(9.42487049, 9.48643684, 10.4227705)
  538. o33.Parent = o32
  539. o33.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  540. o33.MeshType = Enum.MeshType.Cylinder
  541. o34.Parent = o1
  542. o34.Material = Enum.Material.Sand
  543. o34.BrickColor = BrickColor.new("Lilac")
  544. o34.Position = Vector3.new(9.42487049, 9.71183014, 10.4227705)
  545. o34.Rotation = Vector3.new(0, 0, 89.9999008)
  546. o34.Anchored = true
  547. o34.CanCollide = false
  548. o34.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  549. o34.CFrame = CFrame.new(9.42487049, 9.71183014, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  550. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  551. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  552. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  553. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  554. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  555. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  556. o34.Color = Color3.new(0.654902, 0.368627, 0.607843)
  557. o34.Position = Vector3.new(9.42487049, 9.71183014, 10.4227705)
  558. o35.Parent = o34
  559. o35.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  560. o35.MeshType = Enum.MeshType.Cylinder
  561. o36.Parent = o1
  562. o36.Material = Enum.Material.Sand
  563. o36.BrickColor = BrickColor.new("Sunrise")
  564. o36.Position = Vector3.new(9.42487049, 9.59913445, 10.4227705)
  565. o36.Rotation = Vector3.new(0, 0, 89.9999008)
  566. o36.Anchored = true
  567. o36.CanCollide = false
  568. o36.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  569. o36.CFrame = CFrame.new(9.42487049, 9.59913445, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  570. o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  571. o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  572. o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  573. o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  574. o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  575. o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  576. o36.Color = Color3.new(0.831373, 0.564706, 0.741176)
  577. o36.Position = Vector3.new(9.42487049, 9.59913445, 10.4227705)
  578. o37.Parent = o36
  579. o37.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  580. o37.MeshType = Enum.MeshType.Cylinder
  581. o38.Parent = o1
  582. o38.Material = Enum.Material.Sand
  583. o38.BrickColor = BrickColor.new("Lilac")
  584. o38.Position = Vector3.new(9.42487049, 9.48643684, 10.5772333)
  585. o38.Rotation = Vector3.new(0, 0, 89.9999008)
  586. o38.Anchored = true
  587. o38.CanCollide = false
  588. o38.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  589. o38.CFrame = CFrame.new(9.42487049, 9.48643684, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  590. o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  591. o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  592. o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  593. o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  594. o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  595. o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  596. o38.Color = Color3.new(0.654902, 0.368627, 0.607843)
  597. o38.Position = Vector3.new(9.42487049, 9.48643684, 10.5772333)
  598. o39.Parent = o38
  599. o39.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  600. o39.MeshType = Enum.MeshType.Cylinder
  601. o40.Parent = o1
  602. o40.Material = Enum.Material.Sand
  603. o40.BrickColor = BrickColor.new("Lilac")
  604. o40.Position = Vector3.new(9.42487049, 9.93722153, 10.4227705)
  605. o40.Rotation = Vector3.new(0, 0, 89.9999008)
  606. o40.Anchored = true
  607. o40.CanCollide = false
  608. o40.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  609. o40.CFrame = CFrame.new(9.42487049, 9.93722153, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  610. o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  611. o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  612. o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  613. o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  614. o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  615. o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  616. o40.Color = Color3.new(0.654902, 0.368627, 0.607843)
  617. o40.Position = Vector3.new(9.42487049, 9.93722153, 10.4227705)
  618. o41.Parent = o40
  619. o41.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  620. o41.MeshType = Enum.MeshType.Cylinder
  621. o42.Parent = o1
  622. o42.Material = Enum.Material.Sand
  623. o42.BrickColor = BrickColor.new("Lilac")
  624. o42.Position = Vector3.new(9.42487049, 9.2610445, 10.5772333)
  625. o42.Rotation = Vector3.new(0, 0, 89.9999008)
  626. o42.Anchored = true
  627. o42.CanCollide = false
  628. o42.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  629. o42.CFrame = CFrame.new(9.42487049, 9.2610445, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  630. o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  631. o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  632. o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  633. o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  634. o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  635. o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  636. o42.Color = Color3.new(0.654902, 0.368627, 0.607843)
  637. o42.Position = Vector3.new(9.42487049, 9.2610445, 10.5772333)
  638. o43.Parent = o42
  639. o43.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  640. o43.MeshType = Enum.MeshType.Cylinder
  641. o44.Parent = o1
  642. o44.Material = Enum.Material.Sand
  643. o44.BrickColor = BrickColor.new("Sunrise")
  644. o44.Position = Vector3.new(9.42487049, 9.3737402, 10.5772333)
  645. o44.Rotation = Vector3.new(0, 0, 89.9999008)
  646. o44.Anchored = true
  647. o44.CanCollide = false
  648. o44.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  649. o44.CFrame = CFrame.new(9.42487049, 9.3737402, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  650. o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  651. o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  652. o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  653. o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  654. o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  655. o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  656. o44.Color = Color3.new(0.831373, 0.564706, 0.741176)
  657. o44.Position = Vector3.new(9.42487049, 9.3737402, 10.5772333)
  658. o45.Parent = o44
  659. o45.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  660. o45.MeshType = Enum.MeshType.Cylinder
  661. o46.Parent = o1
  662. o46.Material = Enum.Material.Sand
  663. o46.BrickColor = BrickColor.new("Sunrise")
  664. o46.Position = Vector3.new(9.42487049, 9.59913445, 10.5772333)
  665. o46.Rotation = Vector3.new(0, 0, 89.9999008)
  666. o46.Anchored = true
  667. o46.CanCollide = false
  668. o46.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  669. o46.CFrame = CFrame.new(9.42487049, 9.59913445, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  670. o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  671. o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  672. o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  673. o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  674. o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  675. o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  676. o46.Color = Color3.new(0.831373, 0.564706, 0.741176)
  677. o46.Position = Vector3.new(9.42487049, 9.59913445, 10.5772333)
  678. o47.Parent = o46
  679. o47.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  680. o47.MeshType = Enum.MeshType.Cylinder
  681. o48.Parent = o1
  682. o48.Material = Enum.Material.Sand
  683. o48.BrickColor = BrickColor.new("Sunrise")
  684. o48.Position = Vector3.new(9.42487049, 9.82452583, 10.5772333)
  685. o48.Rotation = Vector3.new(0, 0, 89.9999008)
  686. o48.Anchored = true
  687. o48.CanCollide = false
  688. o48.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  689. o48.CFrame = CFrame.new(9.42487049, 9.82452583, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  690. o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  691. o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  692. o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  693. o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  694. o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  695. o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  696. o48.Color = Color3.new(0.831373, 0.564706, 0.741176)
  697. o48.Position = Vector3.new(9.42487049, 9.82452583, 10.5772333)
  698. o49.Parent = o48
  699. o49.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  700. o49.MeshType = Enum.MeshType.Cylinder
  701. o50.Parent = o1
  702. o50.Material = Enum.Material.Sand
  703. o50.BrickColor = BrickColor.new("Lilac")
  704. o50.Position = Vector3.new(9.42487049, 9.71183014, 10.5772333)
  705. o50.Rotation = Vector3.new(0, 0, 89.9999008)
  706. o50.Anchored = true
  707. o50.CanCollide = false
  708. o50.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  709. o50.CFrame = CFrame.new(9.42487049, 9.71183014, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  710. o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  711. o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  712. o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  713. o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  714. o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  715. o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  716. o50.Color = Color3.new(0.654902, 0.368627, 0.607843)
  717. o50.Position = Vector3.new(9.42487049, 9.71183014, 10.5772333)
  718. o51.Parent = o50
  719. o51.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  720. o51.MeshType = Enum.MeshType.Cylinder
  721. o52.Parent = o1
  722. o52.Material = Enum.Material.Sand
  723. o52.BrickColor = BrickColor.new("Lilac")
  724. o52.Position = Vector3.new(9.42487049, 9.93722153, 10.5772333)
  725. o52.Rotation = Vector3.new(0, 0, 89.9999008)
  726. o52.Anchored = true
  727. o52.CanCollide = false
  728. o52.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  729. o52.CFrame = CFrame.new(9.42487049, 9.93722153, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  730. o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  731. o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  732. o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  733. o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  734. o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  735. o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  736. o52.Color = Color3.new(0.654902, 0.368627, 0.607843)
  737. o52.Position = Vector3.new(9.42487049, 9.93722153, 10.5772333)
  738. o53.Parent = o52
  739. o53.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  740. o53.MeshType = Enum.MeshType.Cylinder
  741. o54.Parent = o1
  742. o54.Material = Enum.Material.Metal
  743. o54.BrickColor = BrickColor.new("Fossil")
  744. o54.Position = Vector3.new(9.87565517, 10.1175337, 10.5000019)
  745. o54.Rotation = Vector3.new(0, 0, 89.9999008)
  746. o54.Anchored = true
  747. o54.CanCollide = false
  748. o54.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  749. o54.CFrame = CFrame.new(9.87565517, 10.1175337, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  750. o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  751. o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  752. o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  753. o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  754. o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  755. o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  756. o54.Color = Color3.new(0.623529, 0.631373, 0.67451)
  757. o54.Position = Vector3.new(9.87565517, 10.1175337, 10.5000019)
  758. o55.Parent = o54
  759. o55.Scale = Vector3.new(0.291840583, 0.486401021, 0.39999944)
  760. o55.MeshType = Enum.MeshType.Brick
  761. o56.Parent = o1
  762. o56.Material = Enum.Material.Metal
  763. o56.BrickColor = BrickColor.new("Pearl")
  764. o56.Position = Vector3.new(9.50000191, 10.6133986, 10.5000019)
  765. o56.Rotation = Vector3.new(0, 0, 89.9999008)
  766. o56.Anchored = true
  767. o56.CanCollide = false
  768. o56.Size = Vector3.new(0.90156883, 0.308925033, 0.308925003)
  769. o56.CFrame = CFrame.new(9.50000191, 10.6133986, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  770. o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  771. o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  772. o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  773. o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  774. o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  775. o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  776. o56.Color = Color3.new(0.905882, 0.905882, 0.92549)
  777. o56.Position = Vector3.new(9.50000191, 10.6133986, 10.5000019)
  778. o57.Parent = o56
  779. o57.Scale = Vector3.new(1, 0.972802103, 0.39999944)
  780. o57.MeshType = Enum.MeshType.Brick
  781. o58.Parent = o1
  782. o58.Material = Enum.Material.Metal
  783. o58.BrickColor = BrickColor.new("Pearl")
  784. o58.Position = Vector3.new(9.7253952, 10.6133986, 10.5000019)
  785. o58.Rotation = Vector3.new(0, 0, 89.9999008)
  786. o58.Anchored = true
  787. o58.CanCollide = false
  788. o58.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003)
  789. o58.CFrame = CFrame.new(9.7253952, 10.6133986, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  790. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  791. o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  792. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  793. o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  794. o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  795. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  796. o58.Color = Color3.new(0.905882, 0.905882, 0.92549)
  797. o58.Position = Vector3.new(9.7253952, 10.6133986, 10.5000019)
  798. o59.Parent = o58
  799. o59.Scale = Vector3.new(1, 0.486401021, 0.199999735)
  800. o59.MeshType = Enum.MeshType.Brick
  801. o60.Parent = o1
  802. o60.Material = Enum.Material.Metal
  803. o60.BrickColor = BrickColor.new("Pearl")
  804. o60.Position = Vector3.new(9.27461052, 10.6133986, 10.5000019)
  805. o60.Rotation = Vector3.new(0, 0, 89.9999008)
  806. o60.Anchored = true
  807. o60.CanCollide = false
  808. o60.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003)
  809. o60.CFrame = CFrame.new(9.27461052, 10.6133986, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  810. o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  811. o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  812. o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  813. o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  814. o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  815. o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  816. o60.Color = Color3.new(0.905882, 0.905882, 0.92549)
  817. o60.Position = Vector3.new(9.27461052, 10.6133986, 10.5000019)
  818. o61.Parent = o60
  819. o61.Scale = Vector3.new(1, 0.486401021, 0.19999972)
  820. o61.MeshType = Enum.MeshType.Brick
  821. o62.Parent = o1
  822. o62.Material = Enum.Material.Metal
  823. o62.BrickColor = BrickColor.new("Pearl")
  824. o62.Position = Vector3.new(9.7253952, 10.6133976, 10.54634)
  825. o62.Rotation = Vector3.new(-179.999954, -2.68632783E-10, -89.9999161)
  826. o62.Anchored = true
  827. o62.CanCollide = false
  828. o62.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003)
  829. o62.CFrame = CFrame.new(9.7253952, 10.6133976, 10.54634, 1.46029845E-6, 1, -4.68852648E-12, 1, -1.46029845E-6, 9.23857442E-7, 9.23857442E-7, -6.0376335E-12, -1)
  830. o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  831. o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  832. o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  833. o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  834. o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  835. o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  836. o62.Color = Color3.new(0.905882, 0.905882, 0.92549)
  837. o62.Position = Vector3.new(9.7253952, 10.6133976, 10.54634)
  838. o63.Parent = o62
  839. o63.Scale = Vector3.new(1, 0.486401021, 0.0999998599)
  840. o63.MeshType = Enum.MeshType.Wedge
  841. o64.Parent = o1
  842. o64.Material = Enum.Material.Metal
  843. o64.BrickColor = BrickColor.new("Pearl")
  844. o64.Position = Vector3.new(9.27460861, 10.6133976, 10.4536638)
  845. o64.Rotation = Vector3.new(0, 0, 90)
  846. o64.Anchored = true
  847. o64.CanCollide = false
  848. o64.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003)
  849. o64.CFrame = CFrame.new(9.27460861, 10.6133976, 10.4536638, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  850. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  851. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  852. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  853. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  854. o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  855. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  856. o64.Color = Color3.new(0.905882, 0.905882, 0.92549)
  857. o64.Position = Vector3.new(9.27460861, 10.6133976, 10.4536638)
  858. o65.Parent = o64
  859. o65.Scale = Vector3.new(1, 0.486401021, 0.0999998599)
  860. o65.MeshType = Enum.MeshType.Wedge
  861. o66.Parent = o1
  862. o66.Material = Enum.Material.Metal
  863. o66.BrickColor = BrickColor.new("Pearl")
  864. o66.Position = Vector3.new(9.7253933, 10.6133976, 10.4536638)
  865. o66.Rotation = Vector3.new(0, 0, -90)
  866. o66.Anchored = true
  867. o66.CanCollide = false
  868. o66.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003)
  869. o66.CFrame = CFrame.new(9.7253933, 10.6133976, 10.4536638, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  870. o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  871. o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  872. o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  873. o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  874. o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  875. o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  876. o66.Color = Color3.new(0.905882, 0.905882, 0.92549)
  877. o66.Position = Vector3.new(9.7253933, 10.6133976, 10.4536638)
  878. o67.Parent = o66
  879. o67.Scale = Vector3.new(1, 0.486401021, 0.0999998599)
  880. o67.MeshType = Enum.MeshType.Wedge
  881. o68.Parent = o1
  882. o68.Material = Enum.Material.Metal
  883. o68.BrickColor = BrickColor.new("Fossil")
  884. o68.Position = Vector3.new(9.12434864, 10.1175337, 10.5000019)
  885. o68.Rotation = Vector3.new(0, 0, 89.9999008)
  886. o68.Anchored = true
  887. o68.CanCollide = false
  888. o68.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  889. o68.CFrame = CFrame.new(9.12434864, 10.1175337, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  890. o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  891. o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  892. o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  893. o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  894. o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  895. o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  896. o68.Color = Color3.new(0.623529, 0.631373, 0.67451)
  897. o68.Position = Vector3.new(9.12434864, 10.1175337, 10.5000019)
  898. o69.Parent = o68
  899. o69.Scale = Vector3.new(0.291840583, 0.486401021, 0.39999944)
  900. o69.MeshType = Enum.MeshType.Brick
  901. o70.Parent = o1
  902. o70.Material = Enum.Material.Metal
  903. o70.BrickColor = BrickColor.new("Pearl")
  904. o70.Position = Vector3.new(9.57513142, 11.4241877, 10.5302076)
  905. o70.Rotation = Vector3.new(-2.38585591, -90, 0)
  906. o70.Anchored = true
  907. o70.CanCollide = false
  908. o70.Size = Vector3.new(0.308925033, 0.721885383, 0.308925003)
  909. o70.CFrame = CFrame.new(9.57513142, 11.4241877, 10.5302076, 0, 0, -1, 0.0416290127, 0.999133229, 0, 0.999133229, -0.0416290127, 0)
  910. o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  911. o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  912. o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  913. o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  914. o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  915. o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  916. o70.Color = Color3.new(0.905882, 0.905882, 0.92549)
  917. o70.Position = Vector3.new(9.57513142, 11.4241877, 10.5302076)
  918. o71.Parent = o70
  919. o71.Scale = Vector3.new(0.0972801968, 1, 0.499999493)
  920. o71.MeshType = Enum.MeshType.Wedge
  921. o72.Parent = o1
  922. o72.Material = Enum.Material.Metal
  923. o72.BrickColor = BrickColor.new("Pearl")
  924. o72.Position = Vector3.new(9.5721941, 11.4235878, 10.5305443)
  925. o72.Rotation = Vector3.new(90.0000687, 22.6198883, 77.7747879)
  926. o72.Anchored = true
  927. o72.CanCollide = false
  928. o72.Size = Vector3.new(0.308925033, 0.308925033, 0.743802428)
  929. o72.CFrame = CFrame.new(9.5721941, 11.4235878, 10.5305443, 0.195465967, -0.902144015, 0.384615749, 0.0814429894, -0.37589401, -0.923076808, 0.977322876, 0.211754352, -1.18399169E-6)
  930. o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  931. o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  932. o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  933. o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  934. o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  935. o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  936. o72.Color = Color3.new(0.905882, 0.905882, 0.92549)
  937. o72.Position = Vector3.new(9.5721941, 11.4235878, 10.5305443)
  938. o73.Parent = o72
  939. o73.Scale = Vector3.new(0.0972801968, 0.459406942, 1)
  940. o73.MeshType = Enum.MeshType.Wedge
  941. o74.Parent = o1
  942. o74.Material = Enum.Material.Metal
  943. o74.BrickColor = BrickColor.new("Pearl")
  944. o74.Position = Vector3.new(9.42780685, 11.4235897, 10.5305443)
  945. o74.Rotation = Vector3.new(90.000061, -22.6196823, -77.7748642)
  946. o74.Anchored = true
  947. o74.CanCollide = false
  948. o74.Size = Vector3.new(0.308925033, 0.308925033, 0.743801713)
  949. o74.CFrame = CFrame.new(9.42780685, 11.4235897, 10.5305443, 0.195465043, 0.902145624, -0.384612441, -0.0814420208, -0.375890821, -0.923078239, -0.977323234, 0.211753115, -9.59232921E-7)
  950. o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  951. o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  952. o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  953. o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  954. o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  955. o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  956. o74.Color = Color3.new(0.905882, 0.905882, 0.92549)
  957. o74.Position = Vector3.new(9.42780685, 11.4235897, 10.5305443)
  958. o75.Parent = o74
  959. o75.Scale = Vector3.new(0.0972801968, 0.459412366, 1)
  960. o75.MeshType = Enum.MeshType.Wedge
  961. o76.Parent = o1
  962. o76.Material = Enum.Material.Metal
  963. o76.BrickColor = BrickColor.new("Pearl")
  964. o76.Position = Vector3.new(9.27754593, 11.0629578, 10.5305433)
  965. o76.Rotation = Vector3.new(-89.999939, 22.6196823, -102.225136)
  966. o76.Anchored = true
  967. o76.CanCollide = false
  968. o76.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  969. o76.CFrame = CFrame.new(9.27754593, 11.0629578, 10.5305433, -0.195465043, 0.902145624, 0.384612441, 0.0814420208, -0.375890821, 0.923078239, 0.977323234, 0.211753115, 9.59232921E-7)
  970. o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  971. o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  972. o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  973. o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  974. o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  975. o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  976. o76.Color = Color3.new(0.905882, 0.905882, 0.92549)
  977. o76.Position = Vector3.new(9.27754593, 11.0629578, 10.5305433)
  978. o77.Parent = o76
  979. o77.Scale = Vector3.new(0.0972801968, 0.459412366, 0.192309767)
  980. o77.MeshType = Enum.MeshType.Wedge
  981. o78.Parent = o1
  982. o78.Material = Enum.Material.Metal
  983. o78.BrickColor = BrickColor.new("Pearl")
  984. o78.Position = Vector3.new(9.72245789, 11.0629578, 10.5305433)
  985. o78.Rotation = Vector3.new(-89.9999313, -22.6198883, 102.225212)
  986. o78.Anchored = true
  987. o78.CanCollide = false
  988. o78.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  989. o78.CFrame = CFrame.new(9.72245789, 11.0629578, 10.5305433, -0.195465967, -0.902144015, -0.384615749, -0.0814429894, -0.37589401, 0.923076808, -0.977322876, 0.211754352, 1.18399169E-6)
  990. o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  991. o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  992. o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  993. o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  994. o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  995. o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  996. o78.Color = Color3.new(0.905882, 0.905882, 0.92549)
  997. o78.Position = Vector3.new(9.72245789, 11.0629578, 10.5305433)
  998. o79.Parent = o78
  999. o79.Scale = Vector3.new(0.0972801968, 0.459406942, 0.19230932)
  1000. o79.MeshType = Enum.MeshType.Wedge
  1001. o80.Parent = o1
  1002. o80.Material = Enum.Material.Metal
  1003. o80.BrickColor = BrickColor.new("Pearl")
  1004. o80.Position = Vector3.new(9.42486763, 11.4241877, 10.5302076)
  1005. o80.Rotation = Vector3.new(-2.38585591, 90, 0)
  1006. o80.Anchored = true
  1007. o80.CanCollide = false
  1008. o80.Size = Vector3.new(0.308925033, 0.721885383, 0.308925003)
  1009. o80.CFrame = CFrame.new(9.42486763, 11.4241877, 10.5302076, 0, 0, 1, -0.0416290127, 0.999133229, 0, -0.999133229, -0.0416290127, 0)
  1010. o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1012. o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1013. o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1014. o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1015. o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1016. o80.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1017. o80.Position = Vector3.new(9.42486763, 11.4241877, 10.5302076)
  1018. o81.Parent = o80
  1019. o81.Scale = Vector3.new(0.0972801968, 1, 0.500001907)
  1020. o81.MeshType = Enum.MeshType.Wedge
  1021. o82.Parent = o1
  1022. o82.Material = Enum.Material.Sand
  1023. o82.BrickColor = BrickColor.new("Sunrise")
  1024. o82.Position = Vector3.new(9.57513332, 9.82452583, 10.4227705)
  1025. o82.Rotation = Vector3.new(0, 0, 89.9999008)
  1026. o82.Anchored = true
  1027. o82.CanCollide = false
  1028. o82.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1029. o82.CFrame = CFrame.new(9.57513332, 9.82452583, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1030. o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1031. o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1032. o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1033. o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1034. o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1035. o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1036. o82.Color = Color3.new(0.831373, 0.564706, 0.741176)
  1037. o82.Position = Vector3.new(9.57513332, 9.82452583, 10.4227705)
  1038. o83.Parent = o82
  1039. o83.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  1040. o83.MeshType = Enum.MeshType.Cylinder
  1041. o84.Parent = o1
  1042. o84.Material = Enum.Material.Sand
  1043. o84.BrickColor = BrickColor.new("Lilac")
  1044. o84.Position = Vector3.new(9.57513332, 9.71183014, 10.4227705)
  1045. o84.Rotation = Vector3.new(0, 0, 89.9999008)
  1046. o84.Anchored = true
  1047. o84.CanCollide = false
  1048. o84.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1049. o84.CFrame = CFrame.new(9.57513332, 9.71183014, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1050. o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1052. o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1053. o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1055. o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. o84.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1057. o84.Position = Vector3.new(9.57513332, 9.71183014, 10.4227705)
  1058. o85.Parent = o84
  1059. o85.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  1060. o85.MeshType = Enum.MeshType.Cylinder
  1061. o86.Parent = o1
  1062. o86.Material = Enum.Material.Metal
  1063. o86.BrickColor = BrickColor.new("Fossil")
  1064. o86.Position = Vector3.new(8.97408676, 10.1175337, 10.4227705)
  1065. o86.Rotation = Vector3.new(9.75009287E-4, -1.38743428E-9, 89.9998703)
  1066. o86.Anchored = true
  1067. o86.CanCollide = false
  1068. o86.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1069. o86.CFrame = CFrame.new(8.97408676, 10.1175337, 10.4227705, 2.29477951E-6, -1, -2.42152964E-11, 1.00000262, 2.29477314E-6, -1.70171261E-5, 1.6450882E-5, 1.16878295E-11, 1.00000024)
  1070. o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1075. o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1076. o86.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1077. o86.Position = Vector3.new(8.97408676, 10.1175337, 10.4227705)
  1078. o87.Parent = o86
  1079. o87.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535)
  1080. o87.MeshType = Enum.MeshType.Wedge
  1081. o88.Parent = o1
  1082. o88.Material = Enum.Material.Metal
  1083. o88.BrickColor = BrickColor.new("Pearl")
  1084. o88.Position = Vector3.new(9.27461052, 10.6133976, 10.54634)
  1085. o88.Rotation = Vector3.new(-179.999954, -8.61036686E-10, 90.0001297)
  1086. o88.Anchored = true
  1087. o88.CanCollide = false
  1088. o88.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003)
  1089. o88.CFrame = CFrame.new(9.27461052, 10.6133976, 10.54634, -2.29477882E-6, -1.00000107, -1.50279251E-11, -1.00000107, 2.29477882E-6, 9.23854657E-7, -9.23857328E-7, 1.72093451E-11, -1)
  1090. o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1092. o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1093. o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1094. o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1095. o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1096. o88.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1097. o88.Position = Vector3.new(9.27461052, 10.6133976, 10.54634)
  1098. o89.Parent = o88
  1099. o89.Scale = Vector3.new(1, 0.486401021, 0.0999998599)
  1100. o89.MeshType = Enum.MeshType.Wedge
  1101. o90.Parent = o1
  1102. o90.Material = Enum.Material.Sand
  1103. o90.BrickColor = BrickColor.new("Lilac")
  1104. o90.Position = Vector3.new(9.57513332, 9.93722153, 10.4227705)
  1105. o90.Rotation = Vector3.new(0, 0, 89.9999008)
  1106. o90.Anchored = true
  1107. o90.CanCollide = false
  1108. o90.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1109. o90.CFrame = CFrame.new(9.57513332, 9.93722153, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1110. o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1111. o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1112. o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1113. o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1114. o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1115. o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1116. o90.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1117. o90.Position = Vector3.new(9.57513332, 9.93722153, 10.4227705)
  1118. o91.Parent = o90
  1119. o91.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  1120. o91.MeshType = Enum.MeshType.Cylinder
  1121. o92.Parent = o1
  1122. o92.Material = Enum.Material.Sand
  1123. o92.BrickColor = BrickColor.new("Lilac")
  1124. o92.Position = Vector3.new(9.57513332, 9.2610445, 10.5772333)
  1125. o92.Rotation = Vector3.new(0, 0, 89.9999008)
  1126. o92.Anchored = true
  1127. o92.CanCollide = false
  1128. o92.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1129. o92.CFrame = CFrame.new(9.57513332, 9.2610445, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1130. o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1131. o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1132. o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1133. o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1134. o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1135. o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1136. o92.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1137. o92.Position = Vector3.new(9.57513332, 9.2610445, 10.5772333)
  1138. o93.Parent = o92
  1139. o93.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  1140. o93.MeshType = Enum.MeshType.Cylinder
  1141. o94.Parent = o1
  1142. o94.Material = Enum.Material.Sand
  1143. o94.BrickColor = BrickColor.new("Sunrise")
  1144. o94.Position = Vector3.new(9.57513332, 9.3737402, 10.5772333)
  1145. o94.Rotation = Vector3.new(0, 0, 89.9999008)
  1146. o94.Anchored = true
  1147. o94.CanCollide = false
  1148. o94.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1149. o94.CFrame = CFrame.new(9.57513332, 9.3737402, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1150. o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1151. o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1152. o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1153. o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1154. o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1155. o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1156. o94.Color = Color3.new(0.831373, 0.564706, 0.741176)
  1157. o94.Position = Vector3.new(9.57513332, 9.3737402, 10.5772333)
  1158. o95.Parent = o94
  1159. o95.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  1160. o95.MeshType = Enum.MeshType.Cylinder
  1161. o96.Parent = o1
  1162. o96.Material = Enum.Material.Sand
  1163. o96.BrickColor = BrickColor.new("Sunrise")
  1164. o96.Position = Vector3.new(9.57513332, 9.59913445, 10.5772333)
  1165. o96.Rotation = Vector3.new(0, 0, 89.9999008)
  1166. o96.Anchored = true
  1167. o96.CanCollide = false
  1168. o96.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1169. o96.CFrame = CFrame.new(9.57513332, 9.59913445, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1170. o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1171. o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1172. o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1173. o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1174. o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1175. o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1176. o96.Color = Color3.new(0.831373, 0.564706, 0.741176)
  1177. o96.Position = Vector3.new(9.57513332, 9.59913445, 10.5772333)
  1178. o97.Parent = o96
  1179. o97.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  1180. o97.MeshType = Enum.MeshType.Cylinder
  1181. o98.Parent = o1
  1182. o98.Material = Enum.Material.Sand
  1183. o98.BrickColor = BrickColor.new("Lilac")
  1184. o98.Position = Vector3.new(9.57513332, 9.48643684, 10.5772333)
  1185. o98.Rotation = Vector3.new(0, 0, 89.9999008)
  1186. o98.Anchored = true
  1187. o98.CanCollide = false
  1188. o98.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1189. o98.CFrame = CFrame.new(9.57513332, 9.48643684, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1190. o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1191. o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1192. o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1193. o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1194. o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1195. o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1196. o98.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1197. o98.Position = Vector3.new(9.57513332, 9.48643684, 10.5772333)
  1198. o99.Parent = o98
  1199. o99.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  1200. o99.MeshType = Enum.MeshType.Cylinder
  1201. o100.Parent = o1
  1202. o100.Material = Enum.Material.Sand
  1203. o100.BrickColor = BrickColor.new("Lilac")
  1204. o100.Position = Vector3.new(9.57513332, 9.71183014, 10.5772333)
  1205. o100.Rotation = Vector3.new(0, 0, 89.9999008)
  1206. o100.Anchored = true
  1207. o100.CanCollide = false
  1208. o100.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1209. o100.CFrame = CFrame.new(9.57513332, 9.71183014, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1210. o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1211. o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1212. o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1213. o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1214. o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1215. o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1216. o100.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1217. o100.Position = Vector3.new(9.57513332, 9.71183014, 10.5772333)
  1218. o101.Parent = o100
  1219. o101.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  1220. o101.MeshType = Enum.MeshType.Cylinder
  1221. o102.Parent = o1
  1222. o102.Material = Enum.Material.Sand
  1223. o102.BrickColor = BrickColor.new("Sunrise")
  1224. o102.Position = Vector3.new(9.57513332, 9.82452583, 10.5772333)
  1225. o102.Rotation = Vector3.new(0, 0, 89.9999008)
  1226. o102.Anchored = true
  1227. o102.CanCollide = false
  1228. o102.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1229. o102.CFrame = CFrame.new(9.57513332, 9.82452583, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1230. o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1231. o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1232. o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1233. o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1234. o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1235. o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1236. o102.Color = Color3.new(0.831373, 0.564706, 0.741176)
  1237. o102.Position = Vector3.new(9.57513332, 9.82452583, 10.5772333)
  1238. o103.Parent = o102
  1239. o103.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944)
  1240. o103.MeshType = Enum.MeshType.Cylinder
  1241. o104.Parent = o1
  1242. o104.Material = Enum.Material.Sand
  1243. o104.BrickColor = BrickColor.new("Lilac")
  1244. o104.Position = Vector3.new(9.57513332, 9.93722153, 10.5772333)
  1245. o104.Rotation = Vector3.new(0, 0, 89.9999008)
  1246. o104.Anchored = true
  1247. o104.CanCollide = false
  1248. o104.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1249. o104.CFrame = CFrame.new(9.57513332, 9.93722153, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1250. o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1251. o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1252. o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1253. o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1254. o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1255. o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1256. o104.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1257. o104.Position = Vector3.new(9.57513332, 9.93722153, 10.5772333)
  1258. o105.Parent = o104
  1259. o105.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285)
  1260. o105.MeshType = Enum.MeshType.Cylinder
  1261. o106.Parent = o1
  1262. o106.Material = Enum.Material.Metal
  1263. o106.BrickColor = BrickColor.new("Fossil")
  1264. o106.Position = Vector3.new(9.27460861, 10.1175337, 10.3918791)
  1265. o106.Rotation = Vector3.new(0, 0, 90)
  1266. o106.Anchored = true
  1267. o106.CanCollide = false
  1268. o106.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1269. o106.CFrame = CFrame.new(9.27460861, 10.1175337, 10.3918791, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1270. o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1271. o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1272. o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1273. o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1274. o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1275. o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1276. o106.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1277. o106.Position = Vector3.new(9.27460861, 10.1175337, 10.3918791)
  1278. o107.Parent = o106
  1279. o107.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535)
  1280. o107.MeshType = Enum.MeshType.Wedge
  1281. o108.Parent = o1
  1282. o108.Material = Enum.Material.Metal
  1283. o108.BrickColor = BrickColor.new("Fossil")
  1284. o108.Position = Vector3.new(9.7253933, 10.1175337, 10.3918791)
  1285. o108.Rotation = Vector3.new(0, 0, -90)
  1286. o108.Anchored = true
  1287. o108.CanCollide = false
  1288. o108.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1289. o108.CFrame = CFrame.new(9.7253933, 10.1175337, 10.3918791, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  1290. o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1291. o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1292. o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1293. o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1294. o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1295. o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1296. o108.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1297. o108.Position = Vector3.new(9.7253933, 10.1175337, 10.3918791)
  1298. o109.Parent = o108
  1299. o109.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535)
  1300. o109.MeshType = Enum.MeshType.Wedge
  1301. o110.Parent = o1
  1302. o110.Material = Enum.Material.Metal
  1303. o110.BrickColor = BrickColor.new("Fossil")
  1304. o110.Position = Vector3.new(10.0259171, 10.1175337, 10.4227705)
  1305. o110.Rotation = Vector3.new(-9.16732475E-4, 0, -90)
  1306. o110.Anchored = true
  1307. o110.CanCollide = false
  1308. o110.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1309. o110.CFrame = CFrame.new(10.0259171, 10.1175337, 10.4227705, 0, 1, 0, -1, 0, 1.6E-5, 1.6E-5, 0, 1)
  1310. o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1311. o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1312. o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1313. o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1314. o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1315. o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. o110.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1317. o110.Position = Vector3.new(10.0259171, 10.1175337, 10.4227705)
  1318. o111.Parent = o110
  1319. o111.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535)
  1320. o111.MeshType = Enum.MeshType.Wedge
  1321. o112.Parent = o1
  1322. o112.Material = Enum.Material.Metal
  1323. o112.BrickColor = BrickColor.new("Fossil")
  1324. o112.Position = Vector3.new(10.0259171, 10.1175337, 10.5772333)
  1325. o112.Rotation = Vector3.new(-180, 0, -90)
  1326. o112.Anchored = true
  1327. o112.CanCollide = false
  1328. o112.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1329. o112.CFrame = CFrame.new(10.0259171, 10.1175337, 10.5772333, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1330. o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1331. o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1332. o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1333. o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1334. o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. o112.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1337. o112.Position = Vector3.new(10.0259171, 10.1175337, 10.5772333)
  1338. o113.Parent = o112
  1339. o113.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535)
  1340. o113.MeshType = Enum.MeshType.Wedge
  1341. daggerHandle.Name = "Handle"
  1342. daggerHandle.Parent = o1
  1343. daggerHandle.Material = Enum.Material.Sand
  1344. daggerHandle.BrickColor = BrickColor.new("Sunrise")
  1345. daggerHandle.Position = Vector3.new(9.5, 10.0424032, 10.5000019)
  1346. daggerHandle.Rotation = Vector3.new(0, 0, 89.9999008)
  1347. daggerHandle.Anchored = true
  1348. daggerHandle.CanCollide = false
  1349. daggerHandle.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1350. daggerHandle.CFrame = CFrame.new(9.5, 10.0424032, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1)
  1351. daggerHandle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1352. daggerHandle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1353. daggerHandle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1354. daggerHandle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1355. daggerHandle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1356. daggerHandle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1357. daggerHandle.Color = Color3.new(0.831373, 0.564706, 0.741176)
  1358. daggerHandle.Position = Vector3.new(9.5, 10.0424032, 10.5000019)
  1359. o115.Parent = daggerHandle
  1360. o115.Scale = Vector3.new(0.194560394, 0.972802103, 0.999998569)
  1361. o115.MeshType = Enum.MeshType.Cylinder
  1362. o116.Parent = o1
  1363. o116.Material = Enum.Material.Metal
  1364. o116.BrickColor = BrickColor.new("Fossil")
  1365. o116.Position = Vector3.new(9.27460861, 10.1175337, 10.6081247)
  1366. o116.Rotation = Vector3.new(-179.999954, -8.61036686E-10, 90.0001297)
  1367. o116.Anchored = true
  1368. o116.CanCollide = false
  1369. o116.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1370. o116.CFrame = CFrame.new(9.27460861, 10.1175337, 10.6081247, -2.29477882E-6, -1.00000107, -1.50279251E-11, -1.00000107, 2.29477882E-6, 9.23854657E-7, -9.23857328E-7, 1.72093451E-11, -1)
  1371. o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1372. o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1373. o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1374. o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1375. o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1376. o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1377. o116.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1378. o116.Position = Vector3.new(9.27460861, 10.1175337, 10.6081247)
  1379. o117.Parent = o116
  1380. o117.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535)
  1381. o117.MeshType = Enum.MeshType.Wedge
  1382. o118.Parent = o1
  1383. o118.Material = Enum.Material.Metal
  1384. o118.BrickColor = BrickColor.new("Pearl")
  1385. o118.Position = Vector3.new(9.27754593, 11.0629578, 10.4687595)
  1386. o118.Rotation = Vector3.new(-90.0000839, 22.6199036, -77.7748032)
  1387. o118.Anchored = true
  1388. o118.CanCollide = false
  1389. o118.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1390. o118.CFrame = CFrame.new(9.27754593, 11.0629578, 10.4687595, 0.195465684, 0.902143955, 0.384615988, -0.0814427212, -0.375894308, 0.923076749, 0.977322996, -0.211754009, -1.38773248E-6)
  1391. o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1392. o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1393. o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1394. o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1395. o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1396. o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1397. o118.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1398. o118.Position = Vector3.new(9.27754593, 11.0629578, 10.4687595)
  1399. o119.Parent = o118
  1400. o119.Scale = Vector3.new(0.0972801968, 0.459406942, 0.19230932)
  1401. o119.MeshType = Enum.MeshType.Wedge
  1402. o120.Parent = o1
  1403. o120.Material = Enum.Material.Metal
  1404. o120.BrickColor = BrickColor.new("Pearl")
  1405. o120.Position = Vector3.new(9.42780972, 11.4235878, 10.4687595)
  1406. o120.Rotation = Vector3.new(89.9999161, -22.6198959, -102.225197)
  1407. o120.Anchored = true
  1408. o120.CanCollide = false
  1409. o120.Size = Vector3.new(0.308925033, 0.308925033, 0.743802428)
  1410. o120.CFrame = CFrame.new(9.42780972, 11.4235878, 10.4687595, -0.195465684, 0.902144015, -0.384615898, 0.0814427212, -0.375894219, -0.923076749, -0.977322996, -0.211754009, 1.3692204E-6)
  1411. o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1412. o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1413. o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1414. o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1415. o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1416. o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1417. o120.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1418. o120.Position = Vector3.new(9.42780972, 11.4235878, 10.4687595)
  1419. o121.Parent = o120
  1420. o121.Scale = Vector3.new(0.0972801968, 0.459406942, 1)
  1421. o121.MeshType = Enum.MeshType.Wedge
  1422. o122.Parent = o1
  1423. o122.Material = Enum.Material.Metal
  1424. o122.BrickColor = BrickColor.new("Pearl")
  1425. o122.Position = Vector3.new(9.57219601, 11.4235897, 10.4687595)
  1426. o122.Rotation = Vector3.new(89.9999313, 22.6196995, 102.225166)
  1427. o122.Anchored = true
  1428. o122.CanCollide = false
  1429. o122.Size = Vector3.new(0.308925033, 0.308925033, 0.743801713)
  1430. o122.CFrame = CFrame.new(9.57219601, 11.4235897, 10.4687595, -0.195465595, -0.902145445, 0.384612709, -0.0814420581, -0.375891119, -0.92307806, 0.977323174, -0.211753651, 1.19834056E-6)
  1431. o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1432. o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1433. o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1434. o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1435. o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1436. o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1437. o122.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1438. o122.Position = Vector3.new(9.57219601, 11.4235897, 10.4687595)
  1439. o123.Parent = o122
  1440. o123.Scale = Vector3.new(0.0972801968, 0.459412366, 1)
  1441. o123.MeshType = Enum.MeshType.Wedge
  1442. o124.Parent = o1
  1443. o124.Material = Enum.Material.Metal
  1444. o124.BrickColor = BrickColor.new("Pearl")
  1445. o124.Position = Vector3.new(9.72245789, 11.0629578, 10.4687595)
  1446. o124.Rotation = Vector3.new(-90.0000763, -22.6197033, 77.7748337)
  1447. o124.Anchored = true
  1448. o124.CanCollide = false
  1449. o124.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003)
  1450. o124.CFrame = CFrame.new(9.72245789, 11.0629578, 10.4687595, 0.195465595, -0.902145386, -0.384612769, 0.0814420581, -0.375891209, 0.923078001, -0.977323174, -0.211753651, -1.21685264E-6)
  1451. o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1452. o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1453. o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1454. o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1455. o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1456. o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1457. o124.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1458. o124.Position = Vector3.new(9.72245789, 11.0629578, 10.4687595)
  1459. o125.Parent = o124
  1460. o125.Scale = Vector3.new(0.0972801968, 0.459412366, 0.192309767)
  1461. o125.MeshType = Enum.MeshType.Wedge
  1462. local daggerWeld = Instance.new("Weld", ch)
  1463. local DWC0, DWC1
  1464. for i, v in pairs(daggerModel:GetChildren()) do
  1465. if v:IsA("BasePart") then
  1466. local w = Instance.new("Weld", daggerModel)
  1467. w.Part0 = daggerHandle
  1468. w.Part1 = v
  1469. w.C0 = daggerHandle.CFrame:inverse()
  1470. w.C1 = v.CFrame:inverse()
  1471. v.Anchored = false
  1472. end
  1473. end
  1474. function daggertotorso()
  1475. daggerWeld.Part0 = tor
  1476. daggerWeld.Part1 = daggerHandle
  1477. daggerWeld.C1 = CFrame.new(0, -0.75, -0.65)
  1478. daggerWeld.C0 = CFrame.Angles(0, 0, math.rad(210))
  1479. DWC0 = daggerWeld.C0
  1480. DWC1 = daggerWeld.C1
  1481. end
  1482. function daggertoRA()
  1483. daggerWeld.Part0 = ra
  1484. daggerWeld.Part1 = daggerHandle
  1485. daggerWeld.C1 = CFrame.new(0, -1, 0)
  1486. daggerWeld.C0 = CFrame.Angles(0, math.rad(90), 0)
  1487. DWC0 = daggerWeld.C0
  1488. DWC1 = daggerWeld.C1
  1489. end
  1490. daggertotorso()
  1491. local mainGui = Instance.new("ScreenGui", plr.PlayerGui)
  1492. mainGui.Name = "OptionsGui"
  1493. local VanishLabel = Instance.new("TextLabel", mainGui)
  1494. VanishLabel.Name = "fly1"
  1495. VanishLabel.BackgroundTransparency = 0.45
  1496. VanishLabel.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3)
  1497. VanishLabel.BorderSizePixel = 0
  1498. VanishLabel.Size = UDim2.new(0, 145, 0, 40)
  1499. VanishLabel.Position = UDim2.new(0, -144, 0.5, -41)
  1500. VanishLabel.Text = "F - Shadow walk"
  1501. VanishLabel.Font = Enum.Font.SourceSansLight
  1502. VanishLabel.FontSize = Enum.FontSize.Size24
  1503. VanishLabel.TextColor3 = Color3.new(1, 1, 1)
  1504. VanishLabel.TextStrokeTransparency = 0
  1505. VanishLabel:TweenPosition(UDim2.new(0, 1, 0.5, -41), "Out", "Bounce", 1, false, nil)
  1506. local anim = {
  1507. idle = {priority = 1},
  1508. walk = {priority = 1},
  1509. descend = {priority = 2},
  1510. jump = {priority = 3},
  1511. hoodon = {priority = 4},
  1512. hoodoff = {priority = 4}
  1513. }
  1514. local lastAnim
  1515. local lastPriority = 0
  1516. local speed
  1517. local doingMove = false
  1518. local hoodison = false
  1519. function swait(num)
  1520. if num == 0 or num == nil then
  1521. game:service("RunService").RenderStepped:wait()
  1522. else
  1523. for i = 0, num do
  1524. game:service("RunService").RenderStepped:wait()
  1525. end
  1526. end
  1527. end
  1528. function sound(id, vol, pitch, parent)
  1529. local s = Instance.new("Sound", parent)
  1530. s.SoundId = "http://www.roblox.com/asset/?id=" .. id .. ""
  1531. s.Volume = vol
  1532. s.Pitch = pitch
  1533. game.Debris:AddItem(s, 10)
  1534. s:play()
  1535. return s
  1536. end
  1537. function randomFootstep()
  1538. local x = math.random(855, 1155)
  1539. sound(157174024, 2, x / 1000, tor)
  1540. end
  1541. function removeDecals(p)
  1542. for i, v in pairs(p:GetChildren()) do
  1543. if v.ClassName == "Decal" then
  1544. v:Destroy()
  1545. end
  1546. end
  1547. end
  1548. local EP = Instance.new("Model", ch)
  1549. EP.Name = "ExtraParts"
  1550. function vignette(parent, col, mat, loop)
  1551. for i, v in pairs(parent:GetChildren()) do
  1552. if v:IsA("BasePart") and v ~= hood then
  1553. do
  1554. local c = v:clone()
  1555. c.Parent = EP
  1556. c.Anchored = true
  1557. c.CanCollide = false
  1558. c.Material = mat
  1559. c.BrickColor = col
  1560. c:BreakJoints()
  1561. removeDecals(c)
  1562. coroutine.resume(coroutine.create(function()
  1563. for i = 1, loop do
  1564. c.Transparency = i / loop
  1565. swait()
  1566. end
  1567. c:Destroy()
  1568. end))
  1569. end
  1570. end
  1571. end
  1572. end
  1573. function doBrick(parent, pos, cf, size, colour, material, transparency, a, cc, bs, bts, fs, ls, rs, ts)
  1574. local p = Instance.new("Part", parent)
  1575. p.BrickColor = colour
  1576. p.Material = material
  1577. p.Transparency = transparency
  1578. p.Anchored = a
  1579. p.CanCollide = cc
  1580. p.FormFactor = "Custom"
  1581. p.Size = size
  1582. p.BackSurface = bs
  1583. p.BottomSurface = bts
  1584. p.FrontSurface = fs
  1585. p.LeftSurface = ls
  1586. p.RightSurface = rs
  1587. p.TopSurface = ts
  1588. p.Position = pos
  1589. p.CFrame = p.CFrame * cf
  1590. return p
  1591. end
  1592. function doMesh(parent, meshType, meshId, scale)
  1593. local m = Instance.new("SpecialMesh", parent)
  1594. m.MeshType = meshType
  1595. m.MeshId = meshId
  1596. m.Scale = scale
  1597. return m
  1598. end
  1599. function magicBrick(pos, cf, size, colour, material, transparency, a, cc, bs, bts, fs, ls, rs, ts, meshType, meshId, scale, scaleAdd, loop, loopTransparency, repeatloop, repeatLoopWait, loopCFrame)
  1600. local cw1 = coroutine.wrap(function()
  1601. for i = 1, repeatloop do
  1602. do
  1603. local x = doBrick(EP, pos, cf, size, colour, material, transparency, a, cc, bs, bts, fs, ls, rs, ts)
  1604. local z = doMesh(x, meshType, meshId, scale)
  1605. local cw2 = coroutine.wrap(function()
  1606. for i = 1, loop do
  1607. if loopTransparency then
  1608. x.Transparency = i / loop
  1609. z.Scale = z.Scale + scaleAdd
  1610. x.CFrame = x.CFrame * loopCFrame
  1611. wait()
  1612. else
  1613. z.Scale = z.Scale + scaleAdd
  1614. x.CFrame = x.CFrame * loopCFrame
  1615. end
  1616. end
  1617. x:Destroy()
  1618. end)
  1619. coroutine.resume(coroutine.create(function()
  1620. for i = 1, repeatloop do
  1621. cw2()
  1622. swait(repeatLoopWait)
  1623. end
  1624. end))
  1625. end
  1626. end
  1627. end)
  1628. cw1()
  1629. end
  1630. function animate(x)
  1631. local calledAnim = anim[x]
  1632. if calledAnim == lastAnim then
  1633. return
  1634. end
  1635. if calledAnim.priority >= lastPriority and calledAnim ~= lastAnim then
  1636. lastAnim = calledAnim
  1637. lastPriority = lastAnim.priority
  1638. if calledAnim == anim.idle then
  1639. local thisAnim = calledAnim
  1640. speed = 0.25
  1641. for i = 0, 0.25, 0.1 * speed do
  1642. if lastAnim ~= thisAnim then
  1643. break
  1644. end
  1645. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(12), math.rad(13), math.rad(15)), speed)
  1646. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(14), math.rad(-13), math.rad(-15)), speed)
  1647. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(-13), math.rad(-45), math.rad(0)), speed)
  1648. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(13), math.rad(-45), math.rad(0)), speed)
  1649. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)), speed)
  1650. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(-13), math.rad(-45), math.rad(0)), speed)
  1651. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0, 0.15), speed)
  1652. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0.15), speed)
  1653. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(-0.05, -0.4, 0.2), speed)
  1654. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0.15, -0.35, 0.2), speed)
  1655. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0.4, 0), speed)
  1656. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), speed)
  1657. if hoodison then
  1658. hoodW.C0 = hoodW.C0:lerp(hoodC0 * CFrame.Angles(math.rad(-80), 0, 0), speed)
  1659. hoodW.C1 = hoodW.C1:lerp(hoodC1 * CFrame.new(0, -0.67, -0.45), speed)
  1660. end
  1661. swait()
  1662. end
  1663. while true do
  1664. if lastAnim ~= thisAnim then
  1665. break
  1666. end
  1667. for i = 0, 0.8, 0.1 * speed do
  1668. if lastAnim ~= thisAnim then
  1669. break
  1670. end
  1671. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(12), math.rad(13), math.rad(8)), i * speed)
  1672. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(14), math.rad(-13), math.rad(-8)), i * speed)
  1673. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(-13), math.rad(-45), math.rad(0)), i * speed)
  1674. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(13), math.rad(-45), math.rad(0)), i * speed)
  1675. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)), i * speed)
  1676. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(0), math.rad(-45), math.rad(0)), i * speed)
  1677. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0, 0.15), i * speed)
  1678. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0.15), i * speed)
  1679. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(-0.05, -0.2, 0.2), i * speed)
  1680. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0.15, -0.2, 0.2), i * speed)
  1681. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0.2, 0), i * speed)
  1682. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), i * speed)
  1683. if hoodison then
  1684. hoodW.C0 = hoodW.C0:lerp(hoodC0 * CFrame.Angles(math.rad(-80), 0, 0), speed)
  1685. hoodW.C1 = hoodW.C1:lerp(hoodC1 * CFrame.new(0, -0.67, -0.45), speed)
  1686. end
  1687. swait()
  1688. end
  1689. for i = 0, 0.8, 0.1 * speed do
  1690. if lastAnim ~= thisAnim then
  1691. break
  1692. end
  1693. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(12), math.rad(13), math.rad(15)), i * speed)
  1694. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(14), math.rad(-13), math.rad(-15)), i * speed)
  1695. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(-13), math.rad(-45), math.rad(0)), i * speed)
  1696. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(13), math.rad(-45), math.rad(0)), i * speed)
  1697. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)), i * speed)
  1698. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(-13), math.rad(-45), math.rad(0)), i * speed)
  1699. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0, 0.15), i * speed)
  1700. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0.15), i * speed)
  1701. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(-0.05, -0.4, 0.2), i * speed)
  1702. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0.15, -0.35, 0.2), i * speed)
  1703. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0.4, 0), i * speed)
  1704. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), i * speed)
  1705. if hoodison then
  1706. hoodW.C0 = hoodW.C0:lerp(hoodC0 * CFrame.Angles(math.rad(-80), 0, 0), speed)
  1707. hoodW.C1 = hoodW.C1:lerp(hoodC1 * CFrame.new(0, -0.67, -0.45), speed)
  1708. end
  1709. swait()
  1710. end
  1711. end
  1712. end
  1713. if calledAnim == anim.walk then
  1714. local thisAnim = calledAnim
  1715. speed = 0.45
  1716. while true do
  1717. if lastAnim ~= thisAnim then
  1718. break
  1719. end
  1720. for i = 0, 0.8, 0.1 * speed do
  1721. if lastAnim ~= thisAnim then
  1722. break
  1723. end
  1724. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(-24), math.rad(13), math.rad(8)), 0.2)
  1725. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(-24), math.rad(-13), math.rad(-8)), 0.2)
  1726. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(65 + tor.RotVelocity.Y / 20), math.rad(0), -tor.RotVelocity.Y / 10), i * speed)
  1727. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(-45), math.rad(0), -tor.RotVelocity.Y / 10), i * speed)
  1728. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(-45), -tor.RotVelocity.Y / 10, math.rad(0)), i * speed)
  1729. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(35), math.rad(0), -tor.RotVelocity.Y / 20), i * speed)
  1730. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0, 0), i * speed)
  1731. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0), i * speed)
  1732. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(-0.05, 0.4, 0), i * speed)
  1733. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0.05, 0, 0), i * speed)
  1734. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0, 0), i * speed)
  1735. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), i * speed)
  1736. if hoodison then
  1737. hoodW.C0 = hoodW.C0:lerp(hoodC0 * CFrame.Angles(math.rad(-65), 0, 0), speed)
  1738. hoodW.C1 = hoodW.C1:lerp(hoodC1 * CFrame.new(0, -0.67, -0.3), speed)
  1739. end
  1740. swait()
  1741. end
  1742. randomFootstep()
  1743. for i = 0, 0.8, 0.1 * speed do
  1744. if lastAnim ~= thisAnim then
  1745. break
  1746. end
  1747. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(-24), math.rad(13), math.rad(8)), 0.2)
  1748. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(-24), math.rad(-13), math.rad(-8)), 0.2)
  1749. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(-45), math.rad(0), -tor.RotVelocity.Y / 10), i * speed)
  1750. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(65 + tor.RotVelocity.Y / 20), math.rad(0), -tor.RotVelocity.Y / 10), i * speed)
  1751. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(-45), -tor.RotVelocity.Y / 10, math.rad(0)), i * speed)
  1752. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(35), math.rad(0), -tor.RotVelocity.Y / 20), i * speed)
  1753. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0, 0), i * speed)
  1754. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0), i * speed)
  1755. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(-0.05, 0, 0), i * speed)
  1756. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0.05, 0.4, 0), i * speed)
  1757. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0, 0), i * speed)
  1758. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), i * speed)
  1759. if hoodison then
  1760. hoodW.C0 = hoodW.C0:lerp(hoodC0 * CFrame.Angles(math.rad(-65), 0, 0), speed)
  1761. hoodW.C1 = hoodW.C1:lerp(hoodC1 * CFrame.new(0, -0.67, -0.3), speed)
  1762. end
  1763. swait()
  1764. end
  1765. randomFootstep()
  1766. end
  1767. end
  1768. if calledAnim == anim.jump then
  1769. local thisAnim = calledAnim
  1770. speed = 0.15
  1771. for i = 0, 0.25, 0.1 * speed do
  1772. if lastAnim ~= thisAnim then
  1773. break
  1774. end
  1775. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(24), math.rad(13), math.rad(15)), speed)
  1776. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(24), math.rad(-13), math.rad(-15)), speed)
  1777. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), speed)
  1778. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), speed)
  1779. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1780. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(-13), math.rad(0), math.rad(0)), speed)
  1781. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0, 0.25), speed)
  1782. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0.25), speed)
  1783. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(-0.05, -0.4, 0.2), speed)
  1784. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0.05, -0.4, 0.2), speed)
  1785. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0, 0), speed)
  1786. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), speed)
  1787. swait()
  1788. end
  1789. lastAnim = nil
  1790. lastPriority = 0
  1791. end
  1792. if calledAnim == anim.descend then
  1793. local thisAnim = calledAnim
  1794. speed = 0.15
  1795. for i = 0, 0.25, 0.1 * speed do
  1796. if lastAnim ~= thisAnim then
  1797. break
  1798. end
  1799. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(45), math.rad(13), math.rad(15)), speed)
  1800. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(45), math.rad(-13), math.rad(-15)), speed)
  1801. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), speed)
  1802. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), speed)
  1803. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(25), math.rad(0), math.rad(0)), speed)
  1804. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(-24), math.rad(0), math.rad(0)), speed)
  1805. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0, 0.25), speed)
  1806. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0.25), speed)
  1807. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(-0.05, -0.4, 0.2), speed)
  1808. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0.05, -0.4, 0.2), speed)
  1809. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0, 0), speed)
  1810. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), speed)
  1811. swait()
  1812. end
  1813. lastAnim = nil
  1814. lastPriority = 0
  1815. end
  1816. if calledAnim == anim.hoodon then
  1817. local thisAnim = calledAnim
  1818. speed = 0.15
  1819. for i = 0, 0.25, 0.1 * speed do
  1820. if lastAnim ~= thisAnim then
  1821. break
  1822. end
  1823. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-45)), speed)
  1824. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-8)), speed)
  1825. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1826. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1827. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1828. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1829. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0.2, 0), speed)
  1830. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0), speed)
  1831. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(0, 0, 0), speed)
  1832. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0, 0, 0), speed)
  1833. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0, 0), speed)
  1834. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), speed)
  1835. swait()
  1836. end
  1837. sound(152206206, 1, 1, hood)
  1838. sound(588735155, 1, 1, hood)
  1839. magicBrick(Vector3.new(0, 0, 0), tor.CFrame, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "Neon", 0, true, false, 10, 10, 10, 10, 10, 10, "Sphere", "", Vector3.new(2, 2, 2), Vector3.new(0.25, 0.8, 0.25), 14, true, 1, 0, CFrame.new(0, 0, 0))
  1840. magicBrick(Vector3.new(0, 0, 0), tor.CFrame, Vector3.new(1, 1, 1), BrickColor.new("Black"), "Neon", 0, true, false, 10, 10, 10, 10, 10, 10, "Sphere", "", Vector3.new(2, 1, 2), Vector3.new(1, 2, 1), 14, true, 1, 0, CFrame.new(0, 0, 0))
  1841. for i = 0, 0.25, 0.1 * speed do
  1842. if lastAnim ~= thisAnim then
  1843. break
  1844. end
  1845. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-25)), speed)
  1846. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(-12), math.rad(0), math.rad(-16)), speed)
  1847. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1848. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1849. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1850. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1851. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0.2, 0), speed)
  1852. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0), speed)
  1853. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(0, 0, 0), speed)
  1854. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0, 0, 0), speed)
  1855. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0, 0), speed)
  1856. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), speed)
  1857. hoodW.C0 = hoodW.C0:lerp(hoodC0 * CFrame.Angles(math.rad(-80), 0, 0), speed)
  1858. hoodW.C1 = hoodW.C1:lerp(hoodC1 * CFrame.new(0, -0.67, -0.45), speed)
  1859. hoodM.Scale = hoodM.Scale:lerp(hoodScale + Vector3.new(0.15, 0, 0), speed)
  1860. swait()
  1861. end
  1862. lastAnim = nil
  1863. lastPriority = 0
  1864. end
  1865. if calledAnim == anim.hoodoff then
  1866. local thisAnim = calledAnim
  1867. speed = 0.15
  1868. for i = 0, 0.25, 0.1 * speed do
  1869. if lastAnim ~= thisAnim then
  1870. break
  1871. end
  1872. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(190), math.rad(0), math.rad(-45)), speed)
  1873. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-8)), speed)
  1874. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1875. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1876. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1877. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1878. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0.2, 0), speed)
  1879. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0), speed)
  1880. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(0, 0, 0), speed)
  1881. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0, 0, 0), speed)
  1882. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0, 0), speed)
  1883. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), speed)
  1884. swait()
  1885. end
  1886. sound(152206246, 1, 1, hood)
  1887. for i = 0, 0.25, 0.1 * speed do
  1888. if lastAnim ~= thisAnim then
  1889. break
  1890. end
  1891. rm.C0 = rm.C0:lerp(rmC0 * CFrame.Angles(math.rad(-12), math.rad(0), math.rad(-25)), speed)
  1892. lm.C0 = lm.C0:lerp(lmC0 * CFrame.Angles(math.rad(-12), math.rad(0), math.rad(-16)), speed)
  1893. rlm.C0 = rlm.C0:lerp(rlmC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1894. llm.C0 = llm.C0:lerp(llmC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1895. rj.C0 = rj.C0:lerp(rjC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1896. neck.C0 = neck.C0:lerp(nC0 * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), speed)
  1897. rm.C1 = rm.C1:lerp(rmC1 * CFrame.new(0, 0.2, 0), speed)
  1898. lm.C1 = lm.C1:lerp(lmC1 * CFrame.new(0, 0, 0), speed)
  1899. rlm.C1 = rlm.C1:lerp(rlmC1 * CFrame.new(0, 0, 0), speed)
  1900. llm.C1 = llm.C1:lerp(llmC1 * CFrame.new(0, 0, 0), speed)
  1901. rj.C1 = rj.C1:lerp(rjC1 * CFrame.new(0, 0, 0), speed)
  1902. neck.C1 = neck.C1:lerp(nC1 * CFrame.new(0, 0, 0), speed)
  1903. hoodW.C0 = hoodW.C0:lerp(hoodC0 * CFrame.Angles(0, 0, 0), speed)
  1904. hoodW.C1 = hoodW.C1:lerp(hoodC1 * CFrame.new(0, 0, 0), speed)
  1905. hoodM.Scale = hoodM.Scale:lerp(hoodScale + Vector3.new(0, 0, 0), speed)
  1906. swait()
  1907. end
  1908. lastAnim = nil
  1909. lastPriority = 0
  1910. end
  1911. end
  1912. end
  1913. local vanished = false
  1914. function vanish()
  1915. head.face.Texture = ""
  1916. hum.WalkSpeed = defWS * 2
  1917. for i, v in pairs(ch:GetChildren()) do
  1918. if v:IsA("BasePart") then
  1919. coroutine.resume(coroutine.create(function()
  1920. for i = 1, 40 do
  1921. v.Transparency = v.Transparency + 0.025
  1922. swait()
  1923. end
  1924. end))
  1925. end
  1926. end
  1927. for i, v in pairs(daggerModel:GetChildren()) do
  1928. if v:IsA("BasePart") then
  1929. coroutine.resume(coroutine.create(function()
  1930. for i = 1, 40 do
  1931. v.Transparency = v.Transparency + 0.025
  1932. swait()
  1933. end
  1934. end))
  1935. end
  1936. end
  1937. end
  1938. function unvanish()
  1939. head.face.Texture = "http://www.roblox.com/asset/?id=144080495"
  1940. hum.WalkSpeed = defWS
  1941. for i, v in pairs(ch:GetChildren()) do
  1942. if v:IsA("BasePart") then
  1943. coroutine.resume(coroutine.create(function()
  1944. for i = 1, 40 do
  1945. v.Transparency = v.Transparency - 0.025
  1946. swait()
  1947. end
  1948. end))
  1949. end
  1950. end
  1951. for i, v in pairs(daggerModel:GetChildren()) do
  1952. if v:IsA("BasePart") then
  1953. coroutine.resume(coroutine.create(function()
  1954. for i = 1, 40 do
  1955. v.Transparency = v.Transparency - 0.025
  1956. swait()
  1957. end
  1958. end))
  1959. end
  1960. end
  1961. end
  1962. local daggerEquipped = false
  1963. function hoodOn()
  1964. if not doingMove then
  1965. doingMove = true
  1966. hoodison = true
  1967. animate("hoodon")
  1968. doingMove = false
  1969. end
  1970. end
  1971. function hoodOff()
  1972. if not doingMove then
  1973. doingMove = true
  1974. hoodison = false
  1975. animate("hoodoff")
  1976. doingMove = false
  1977. end
  1978. end
  1979. mo.KeyDown:connect(function(key)
  1980. if key == "f" then
  1981. if hoodison then
  1982. if vanished then
  1983. vanished = false
  1984. unvanish()
  1985. end
  1986. hoodOff()
  1987. elseif not hoodison then
  1988. if not vanished then
  1989. vanished = true
  1990. vanish()
  1991. end
  1992. hoodOn()
  1993. end
  1994. end
  1995. if key == "g" then
  1996. if not daggerEquipped then
  1997. daggerEquipped = true
  1998. daggertoRA()
  1999. elseif daggerEquipped then
  2000. daggerEquipped = false
  2001. daggertotorso()
  2002. end
  2003. end
  2004. end)
  2005. coroutine.resume(coroutine.create(function()
  2006. game:GetService("RunService").RenderStepped:connect(function()
  2007. if hum.Jump then
  2008. animate("jump")
  2009. end
  2010. if Vector3.new(tor.Velocity.X, 0, tor.Velocity.Z).magnitude < 2.5 and hum:GetState() ~= Enum.HumanoidStateType.Freefall then
  2011. animate("idle")
  2012. end
  2013. if Vector3.new(tor.Velocity.X, 0, tor.Velocity.Z).magnitude >= 2.5 and hum:GetState() ~= Enum.HumanoidStateType.Freefall then
  2014. animate("walk")
  2015. end
  2016. if Vector3.new(0, tor.Velocity.Y, 0).magnitude >= 5 and hum:GetState() == Enum.HumanoidStateType.Freefall then
  2017. animate("descend")
  2018. end
  2019. end)
  2020. end))
  2021. coroutine.resume(coroutine.create(function()
  2022. while swait(10) do
  2023. if hoodison then
  2024. vignette(ch, BrickColor.new("Black"), "Neon", 15)
  2025. end
  2026. end
  2027. end))
Add Comment
Please, Sign In to add comment