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- -- Objects To Lua Make By HairBaconGamming --
- local Module_Scripts = {}
- local Floor1 = Instance.new("Model")
- local WallBrickLong = Instance.new("Part")
- local WallBrickShort = Instance.new("Part")
- local WallBrickLong_1 = Instance.new("Part")
- local WallBrickShort_1 = Instance.new("Part")
- local WallBrickShort_2 = Instance.new("Part")
- local WallBrickShort_3 = Instance.new("Part")
- local WallBrickShort_4 = Instance.new("Part")
- local WallBrickShort_5 = Instance.new("Part")
- local WallBrickShort_6 = Instance.new("Part")
- local WallBrickLong_2 = Instance.new("Part")
- local WallBrickShort_7 = Instance.new("Part")
- local WallBrickLong_3 = Instance.new("Part")
- local WallBrickLong_4 = Instance.new("Part")
- local WallBrickLong_5 = Instance.new("Part")
- local WallBrickLong_6 = Instance.new("Part")
- local WallBrickShort_8 = Instance.new("Part")
- local WallBrickShort_9 = Instance.new("Part")
- local WallBrickShort_10 = Instance.new("Part")
- local WallBrickShort_11 = Instance.new("Part")
- local WallBrickShort_12 = Instance.new("Part")
- local WallBrickShort_13 = Instance.new("Part")
- local WallBrickShort_14 = Instance.new("Part")
- local WallBrickLong_7 = Instance.new("Part")
- local WallBrickLong_8 = Instance.new("Part")
- local WallBrickLong_9 = Instance.new("Part")
- local WallBrickShort_15 = Instance.new("Part")
- local WallBrickLong_10 = Instance.new("Part")
- local WallBrickLong_11 = Instance.new("Part")
- local WallBrickShort_16 = Instance.new("Part")
- local WallBrickLong_12 = Instance.new("Part")
- local WallBrickShort_17 = Instance.new("Part")
- local WallBrickShort_18 = Instance.new("Part")
- local WallBrickLong_13 = Instance.new("Part")
- local WallBrickShort_19 = Instance.new("Part")
- local WallBrickShort_20 = Instance.new("Part")
- local WallBrickShort_21 = Instance.new("Part")
- local WallBrickShort_22 = Instance.new("Part")
- local WallBrickShort_23 = Instance.new("Part")
- local WallBrickShort_24 = Instance.new("Part")
- local WallBrickShort_25 = Instance.new("Part")
- local WallBrickShort_26 = Instance.new("Part")
- local WallBrickShort_27 = Instance.new("Part")
- local WallBrickLong_14 = Instance.new("Part")
- local WallBrickLong_15 = Instance.new("Part")
- local WallBrickShort_28 = Instance.new("Part")
- local WallBrickShort_29 = Instance.new("Part")
- local WallBrickShort_30 = Instance.new("Part")
- local WallBrickShort_31 = Instance.new("Part")
- local Stairs = Instance.new("Model")
- local StairBrick = Instance.new("Part")
- local StairBrick_1 = Instance.new("Part")
- local StairBrick_2 = Instance.new("Part")
- local StairBrick_3 = Instance.new("Part")
- local StairBrick_4 = Instance.new("Part")
- local StairBrick_5 = Instance.new("Part")
- local StairBrick_6 = Instance.new("Part")
- local StairBrick_7 = Instance.new("Part")
- local StairBrick_8 = Instance.new("Part")
- local StairBrick_9 = Instance.new("Part")
- local StairBrick_10 = Instance.new("Part")
- local StairBrick_11 = Instance.new("Part")
- local StairBrick_12 = Instance.new("Part")
- local StairBrick_13 = Instance.new("Part")
- local StairBrick_14 = Instance.new("Part")
- local StairBrick_15 = Instance.new("Part")
- local StairBrick_16 = Instance.new("Part")
- local Snap = Instance.new("Snap")
- local Snap_1 = Instance.new("Snap")
- local Snap_2 = Instance.new("Snap")
- local Snap_3 = Instance.new("Snap")
- local Snap_4 = Instance.new("Snap")
- local Snap_5 = Instance.new("Snap")
- local Snap_6 = Instance.new("Snap")
- local Snap_7 = Instance.new("Snap")
- local Snap_8 = Instance.new("Snap")
- local Snap_9 = Instance.new("Snap")
- local Snap_10 = Instance.new("Snap")
- local Snap_11 = Instance.new("Snap")
- local Snap_12 = Instance.new("Snap")
- local Snap_13 = Instance.new("Snap")
- local Snap_14 = Instance.new("Snap")
- local Snap_15 = Instance.new("Snap")
- local Snap_16 = Instance.new("Snap")
- local Snap_17 = Instance.new("Snap")
- local Snap_18 = Instance.new("Snap")
- local Snap_19 = Instance.new("Snap")
- local Snap_20 = Instance.new("Snap")
- local Snap_21 = Instance.new("Snap")
- local Snap_22 = Instance.new("Snap")
- local Snap_23 = Instance.new("Snap")
- local Weld = Instance.new("Weld")
- local Weld_1 = Instance.new("Weld")
- local Weld_2 = Instance.new("Weld")
- local Weld_3 = Instance.new("Weld")
- local Weld_4 = Instance.new("Weld")
- local Weld_5 = Instance.new("Weld")
- local Weld_6 = Instance.new("Weld")
- local Weld_7 = Instance.new("Weld")
- local Weld_8 = Instance.new("Weld")
- local Weld_9 = Instance.new("Weld")
- local Weld_10 = Instance.new("Weld")
- local Weld_11 = Instance.new("Weld")
- local Weld_12 = Instance.new("Weld")
- local Weld_13 = Instance.new("Weld")
- local Weld_14 = Instance.new("Weld")
- local Weld_15 = Instance.new("Weld")
- -- Properties --
- Floor1.Name = [[Floor1]]
- Floor1.Parent = workspace
- Floor1.PrimaryPart = StairBrick_16
- WallBrickLong.BrickColor = BrickColor.new([[Black]])
- WallBrickLong.CFrame = CFrame.new(-228.928223, 149.743683, -356.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickLong.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong.Name = [[WallBrickLong]]
- WallBrickLong.Orientation = Vector3.new(0, 90, 0)
- WallBrickLong.Parent = Floor1
- WallBrickLong.Position = Vector3.new(-228.92822265625, 149.74368286132812, -356.388427734375)
- WallBrickLong.Rotation = Vector3.new(0, 90, 0)
- WallBrickLong.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickShort.BrickColor = BrickColor.new([[Black]])
- WallBrickShort.CFrame = CFrame.new(-236.928223, 149.743683, -354.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickShort.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort.Name = [[WallBrickShort]]
- WallBrickShort.Orientation = Vector3.new(0, 90, 0)
- WallBrickShort.Parent = Floor1
- WallBrickShort.Position = Vector3.new(-236.92822265625, 149.74368286132812, -354.388427734375)
- WallBrickShort.Rotation = Vector3.new(0, 90, 0)
- WallBrickShort.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickLong_1.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_1.CFrame = CFrame.new(-216.928223, 149.743683, -356.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickLong_1.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_1.Name = [[WallBrickLong]]
- WallBrickLong_1.Orientation = Vector3.new(0, 90, 0)
- WallBrickLong_1.Parent = Floor1
- WallBrickLong_1.Position = Vector3.new(-216.92822265625, 149.74368286132812, -356.388427734375)
- WallBrickLong_1.Rotation = Vector3.new(0, 90, 0)
- WallBrickLong_1.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickShort_1.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_1.CFrame = CFrame.new(-240.928223, 149.743683, -352.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickShort_1.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_1.Name = [[WallBrickShort]]
- WallBrickShort_1.Orientation = Vector3.new(0, 90, 0)
- WallBrickShort_1.Parent = Floor1
- WallBrickShort_1.Position = Vector3.new(-240.92822265625, 149.74368286132812, -352.388427734375)
- WallBrickShort_1.Rotation = Vector3.new(0, 90, 0)
- WallBrickShort_1.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_2.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_2.CFrame = CFrame.new(-243.928223, 149.743683, -349.388428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickShort_2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_2.Name = [[WallBrickShort]]
- WallBrickShort_2.Orientation = Vector3.new(0, 180, 0)
- WallBrickShort_2.Parent = Floor1
- WallBrickShort_2.Position = Vector3.new(-243.92822265625, 149.74368286132812, -349.388427734375)
- WallBrickShort_2.Rotation = Vector3.new(-180, 0, -180)
- WallBrickShort_2.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_3.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_3.CFrame = CFrame.new(-208.928223, 140.143677, -354.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickShort_3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_3.Name = [[WallBrickShort]]
- WallBrickShort_3.Orientation = Vector3.new(0, 90, 0)
- WallBrickShort_3.Parent = Floor1
- WallBrickShort_3.Position = Vector3.new(-208.92822265625, 140.1436767578125, -354.388427734375)
- WallBrickShort_3.Rotation = Vector3.new(0, 90, 0)
- WallBrickShort_3.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_4.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_4.CFrame = CFrame.new(-204.928223, 140.143677, -352.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickShort_4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_4.Name = [[WallBrickShort]]
- WallBrickShort_4.Orientation = Vector3.new(0, 90, 0)
- WallBrickShort_4.Parent = Floor1
- WallBrickShort_4.Position = Vector3.new(-204.92822265625, 140.1436767578125, -352.388427734375)
- WallBrickShort_4.Rotation = Vector3.new(0, 90, 0)
- WallBrickShort_4.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_5.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_5.CFrame = CFrame.new(-245.928223, 149.743683, -345.388428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickShort_5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_5.Name = [[WallBrickShort]]
- WallBrickShort_5.Orientation = Vector3.new(0, 180, 0)
- WallBrickShort_5.Parent = Floor1
- WallBrickShort_5.Position = Vector3.new(-245.92822265625, 149.74368286132812, -345.388427734375)
- WallBrickShort_5.Rotation = Vector3.new(-180, 0, -180)
- WallBrickShort_5.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_6.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_6.CFrame = CFrame.new(-201.928223, 140.143677, -349.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickShort_6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_6.Name = [[WallBrickShort]]
- WallBrickShort_6.Parent = Floor1
- WallBrickShort_6.Position = Vector3.new(-201.92822265625, 140.1436767578125, -349.388427734375)
- WallBrickShort_6.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickLong_2.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_2.CFrame = CFrame.new(-216.928223, 140.143677, -356.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickLong_2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_2.Name = [[WallBrickLong]]
- WallBrickLong_2.Orientation = Vector3.new(0, 90, 0)
- WallBrickLong_2.Parent = Floor1
- WallBrickLong_2.Position = Vector3.new(-216.92822265625, 140.1436767578125, -356.388427734375)
- WallBrickLong_2.Rotation = Vector3.new(0, 90, 0)
- WallBrickLong_2.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickShort_7.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_7.CFrame = CFrame.new(-199.928223, 140.143677, -345.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickShort_7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_7.Name = [[WallBrickShort]]
- WallBrickShort_7.Parent = Floor1
- WallBrickShort_7.Position = Vector3.new(-199.92822265625, 140.1436767578125, -345.388427734375)
- WallBrickShort_7.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickLong_3.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_3.CFrame = CFrame.new(-247.928223, 149.743683, -337.388428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickLong_3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_3.Name = [[WallBrickLong]]
- WallBrickLong_3.Orientation = Vector3.new(0, 180, 0)
- WallBrickLong_3.Parent = Floor1
- WallBrickLong_3.Position = Vector3.new(-247.92822265625, 149.74368286132812, -337.388427734375)
- WallBrickLong_3.Rotation = Vector3.new(-180, 0, -180)
- WallBrickLong_3.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickLong_4.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_4.CFrame = CFrame.new(-197.928223, 140.143677, -337.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickLong_4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_4.Name = [[WallBrickLong]]
- WallBrickLong_4.Parent = Floor1
- WallBrickLong_4.Position = Vector3.new(-197.92822265625, 140.1436767578125, -337.388427734375)
- WallBrickLong_4.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickLong_5.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_5.CFrame = CFrame.new(-228.928223, 140.143677, -356.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickLong_5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_5.Name = [[WallBrickLong]]
- WallBrickLong_5.Orientation = Vector3.new(0, 90, 0)
- WallBrickLong_5.Parent = Floor1
- WallBrickLong_5.Position = Vector3.new(-228.92822265625, 140.1436767578125, -356.388427734375)
- WallBrickLong_5.Rotation = Vector3.new(0, 90, 0)
- WallBrickLong_5.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickLong_6.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_6.CFrame = CFrame.new(-197.928223, 140.143677, -325.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickLong_6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_6.Name = [[WallBrickLong]]
- WallBrickLong_6.Parent = Floor1
- WallBrickLong_6.Position = Vector3.new(-197.92822265625, 140.1436767578125, -325.388427734375)
- WallBrickLong_6.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickShort_8.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_8.CFrame = CFrame.new(-236.928223, 140.143677, -354.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickShort_8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_8.Name = [[WallBrickShort]]
- WallBrickShort_8.Orientation = Vector3.new(0, 90, 0)
- WallBrickShort_8.Parent = Floor1
- WallBrickShort_8.Position = Vector3.new(-236.92822265625, 140.1436767578125, -354.388427734375)
- WallBrickShort_8.Rotation = Vector3.new(0, 90, 0)
- WallBrickShort_8.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_9.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_9.CFrame = CFrame.new(-240.928223, 140.143677, -352.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickShort_9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_9.Name = [[WallBrickShort]]
- WallBrickShort_9.Orientation = Vector3.new(0, 90, 0)
- WallBrickShort_9.Parent = Floor1
- WallBrickShort_9.Position = Vector3.new(-240.92822265625, 140.1436767578125, -352.388427734375)
- WallBrickShort_9.Rotation = Vector3.new(0, 90, 0)
- WallBrickShort_9.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_10.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_10.CFrame = CFrame.new(-199.928223, 140.143677, -317.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickShort_10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_10.Name = [[WallBrickShort]]
- WallBrickShort_10.Parent = Floor1
- WallBrickShort_10.Position = Vector3.new(-199.92822265625, 140.1436767578125, -317.388427734375)
- WallBrickShort_10.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_11.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_11.CFrame = CFrame.new(-243.928223, 140.143677, -349.388428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickShort_11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_11.Name = [[WallBrickShort]]
- WallBrickShort_11.Orientation = Vector3.new(0, 180, 0)
- WallBrickShort_11.Parent = Floor1
- WallBrickShort_11.Position = Vector3.new(-243.92822265625, 140.1436767578125, -349.388427734375)
- WallBrickShort_11.Rotation = Vector3.new(-180, 0, -180)
- WallBrickShort_11.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_12.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_12.CFrame = CFrame.new(-201.928223, 140.143677, -313.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickShort_12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_12.Name = [[WallBrickShort]]
- WallBrickShort_12.Parent = Floor1
- WallBrickShort_12.Position = Vector3.new(-201.92822265625, 140.1436767578125, -313.388427734375)
- WallBrickShort_12.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_13.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_13.CFrame = CFrame.new(-245.928223, 140.143677, -345.388428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickShort_13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_13.Name = [[WallBrickShort]]
- WallBrickShort_13.Orientation = Vector3.new(0, 180, 0)
- WallBrickShort_13.Parent = Floor1
- WallBrickShort_13.Position = Vector3.new(-245.92822265625, 140.1436767578125, -345.388427734375)
- WallBrickShort_13.Rotation = Vector3.new(-180, 0, -180)
- WallBrickShort_13.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_14.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_14.CFrame = CFrame.new(-204.928223, 140.143677, -310.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickShort_14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_14.Name = [[WallBrickShort]]
- WallBrickShort_14.Orientation = Vector3.new(0, -90, 0)
- WallBrickShort_14.Parent = Floor1
- WallBrickShort_14.Position = Vector3.new(-204.92822265625, 140.1436767578125, -310.388427734375)
- WallBrickShort_14.Rotation = Vector3.new(0, -90, 0)
- WallBrickShort_14.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickLong_7.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_7.CFrame = CFrame.new(-247.928223, 149.743683, -325.388428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickLong_7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_7.Name = [[WallBrickLong]]
- WallBrickLong_7.Orientation = Vector3.new(0, 180, 0)
- WallBrickLong_7.Parent = Floor1
- WallBrickLong_7.Position = Vector3.new(-247.92822265625, 149.74368286132812, -325.388427734375)
- WallBrickLong_7.Rotation = Vector3.new(-180, 0, -180)
- WallBrickLong_7.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickLong_8.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_8.CFrame = CFrame.new(-247.928223, 140.143677, -323.888428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickLong_8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_8.Name = [[WallBrickLong]]
- WallBrickLong_8.Orientation = Vector3.new(0, 180, 0)
- WallBrickLong_8.Parent = Floor1
- WallBrickLong_8.Position = Vector3.new(-247.92822265625, 140.1436767578125, -323.888427734375)
- WallBrickLong_8.Rotation = Vector3.new(-180, 0, -180)
- WallBrickLong_8.Size = Vector3.new(2, 9.600000381469727, 9)
- WallBrickLong_9.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_9.CFrame = CFrame.new(-247.928223, 140.143677, -338.888428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickLong_9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_9.Name = [[WallBrickLong]]
- WallBrickLong_9.Orientation = Vector3.new(0, 180, 0)
- WallBrickLong_9.Parent = Floor1
- WallBrickLong_9.Position = Vector3.new(-247.92822265625, 140.1436767578125, -338.888427734375)
- WallBrickLong_9.Rotation = Vector3.new(-180, 0, -180)
- WallBrickLong_9.Size = Vector3.new(2, 9.600000381469727, 9)
- WallBrickShort_15.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_15.CFrame = CFrame.new(-208.928223, 140.143677, -308.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickShort_15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_15.Name = [[WallBrickShort]]
- WallBrickShort_15.Orientation = Vector3.new(0, -90, 0)
- WallBrickShort_15.Parent = Floor1
- WallBrickShort_15.Position = Vector3.new(-208.92822265625, 140.1436767578125, -308.388427734375)
- WallBrickShort_15.Rotation = Vector3.new(0, -90, 0)
- WallBrickShort_15.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickLong_10.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_10.CFrame = CFrame.new(-216.928223, 140.143677, -306.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickLong_10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_10.Name = [[WallBrickLong]]
- WallBrickLong_10.Orientation = Vector3.new(0, -90, 0)
- WallBrickLong_10.Parent = Floor1
- WallBrickLong_10.Position = Vector3.new(-216.92822265625, 140.1436767578125, -306.388427734375)
- WallBrickLong_10.Rotation = Vector3.new(0, -90, 0)
- WallBrickLong_10.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickLong_11.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_11.CFrame = CFrame.new(-216.928223, 149.743683, -306.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickLong_11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_11.Name = [[WallBrickLong]]
- WallBrickLong_11.Orientation = Vector3.new(0, -90, 0)
- WallBrickLong_11.Parent = Floor1
- WallBrickLong_11.Position = Vector3.new(-216.92822265625, 149.74368286132812, -306.388427734375)
- WallBrickLong_11.Rotation = Vector3.new(0, -90, 0)
- WallBrickLong_11.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickShort_16.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_16.CFrame = CFrame.new(-245.928223, 140.143677, -317.388428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickShort_16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_16.Name = [[WallBrickShort]]
- WallBrickShort_16.Orientation = Vector3.new(0, 180, 0)
- WallBrickShort_16.Parent = Floor1
- WallBrickShort_16.Position = Vector3.new(-245.92822265625, 140.1436767578125, -317.388427734375)
- WallBrickShort_16.Rotation = Vector3.new(-180, 0, -180)
- WallBrickShort_16.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickLong_12.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_12.CFrame = CFrame.new(-228.928223, 140.143677, -306.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickLong_12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_12.Name = [[WallBrickLong]]
- WallBrickLong_12.Orientation = Vector3.new(0, -90, 0)
- WallBrickLong_12.Parent = Floor1
- WallBrickLong_12.Position = Vector3.new(-228.92822265625, 140.1436767578125, -306.388427734375)
- WallBrickLong_12.Rotation = Vector3.new(0, -90, 0)
- WallBrickLong_12.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickShort_17.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_17.CFrame = CFrame.new(-245.928223, 149.743683, -317.388428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickShort_17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_17.Name = [[WallBrickShort]]
- WallBrickShort_17.Orientation = Vector3.new(0, 180, 0)
- WallBrickShort_17.Parent = Floor1
- WallBrickShort_17.Position = Vector3.new(-245.92822265625, 149.74368286132812, -317.388427734375)
- WallBrickShort_17.Rotation = Vector3.new(-180, 0, -180)
- WallBrickShort_17.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_18.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_18.CFrame = CFrame.new(-243.928223, 140.143677, -313.388428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickShort_18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_18.Name = [[WallBrickShort]]
- WallBrickShort_18.Orientation = Vector3.new(0, 180, 0)
- WallBrickShort_18.Parent = Floor1
- WallBrickShort_18.Position = Vector3.new(-243.92822265625, 140.1436767578125, -313.388427734375)
- WallBrickShort_18.Rotation = Vector3.new(-180, 0, -180)
- WallBrickShort_18.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickLong_13.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_13.CFrame = CFrame.new(-228.928223, 149.743683, -306.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickLong_13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_13.Name = [[WallBrickLong]]
- WallBrickLong_13.Orientation = Vector3.new(0, -90, 0)
- WallBrickLong_13.Parent = Floor1
- WallBrickLong_13.Position = Vector3.new(-228.92822265625, 149.74368286132812, -306.388427734375)
- WallBrickLong_13.Rotation = Vector3.new(0, -90, 0)
- WallBrickLong_13.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickShort_19.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_19.CFrame = CFrame.new(-236.928223, 140.143677, -308.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickShort_19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_19.Name = [[WallBrickShort]]
- WallBrickShort_19.Orientation = Vector3.new(0, -90, 0)
- WallBrickShort_19.Parent = Floor1
- WallBrickShort_19.Position = Vector3.new(-236.92822265625, 140.1436767578125, -308.388427734375)
- WallBrickShort_19.Rotation = Vector3.new(0, -90, 0)
- WallBrickShort_19.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_20.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_20.CFrame = CFrame.new(-240.928223, 140.143677, -310.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickShort_20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_20.Name = [[WallBrickShort]]
- WallBrickShort_20.Orientation = Vector3.new(0, -90, 0)
- WallBrickShort_20.Parent = Floor1
- WallBrickShort_20.Position = Vector3.new(-240.92822265625, 140.1436767578125, -310.388427734375)
- WallBrickShort_20.Rotation = Vector3.new(0, -90, 0)
- WallBrickShort_20.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_21.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_21.CFrame = CFrame.new(-243.928223, 149.743683, -313.388428, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WallBrickShort_21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_21.Name = [[WallBrickShort]]
- WallBrickShort_21.Orientation = Vector3.new(0, 180, 0)
- WallBrickShort_21.Parent = Floor1
- WallBrickShort_21.Position = Vector3.new(-243.92822265625, 149.74368286132812, -313.388427734375)
- WallBrickShort_21.Rotation = Vector3.new(-180, 0, -180)
- WallBrickShort_21.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_22.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_22.CFrame = CFrame.new(-236.928223, 149.743683, -308.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickShort_22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_22.Name = [[WallBrickShort]]
- WallBrickShort_22.Orientation = Vector3.new(0, -90, 0)
- WallBrickShort_22.Parent = Floor1
- WallBrickShort_22.Position = Vector3.new(-236.92822265625, 149.74368286132812, -308.388427734375)
- WallBrickShort_22.Rotation = Vector3.new(0, -90, 0)
- WallBrickShort_22.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_23.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_23.CFrame = CFrame.new(-240.928223, 149.743683, -310.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickShort_23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_23.Name = [[WallBrickShort]]
- WallBrickShort_23.Orientation = Vector3.new(0, -90, 0)
- WallBrickShort_23.Parent = Floor1
- WallBrickShort_23.Position = Vector3.new(-240.92822265625, 149.74368286132812, -310.388427734375)
- WallBrickShort_23.Rotation = Vector3.new(0, -90, 0)
- WallBrickShort_23.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_24.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_24.CFrame = CFrame.new(-208.928223, 149.743683, -308.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickShort_24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_24.Name = [[WallBrickShort]]
- WallBrickShort_24.Orientation = Vector3.new(0, -90, 0)
- WallBrickShort_24.Parent = Floor1
- WallBrickShort_24.Position = Vector3.new(-208.92822265625, 149.74368286132812, -308.388427734375)
- WallBrickShort_24.Rotation = Vector3.new(0, -90, 0)
- WallBrickShort_24.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_25.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_25.CFrame = CFrame.new(-204.928223, 149.743683, -310.388428, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WallBrickShort_25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_25.Name = [[WallBrickShort]]
- WallBrickShort_25.Orientation = Vector3.new(0, -90, 0)
- WallBrickShort_25.Parent = Floor1
- WallBrickShort_25.Position = Vector3.new(-204.92822265625, 149.74368286132812, -310.388427734375)
- WallBrickShort_25.Rotation = Vector3.new(0, -90, 0)
- WallBrickShort_25.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_26.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_26.CFrame = CFrame.new(-201.928223, 149.743683, -313.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickShort_26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_26.Name = [[WallBrickShort]]
- WallBrickShort_26.Parent = Floor1
- WallBrickShort_26.Position = Vector3.new(-201.92822265625, 149.74368286132812, -313.388427734375)
- WallBrickShort_26.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_27.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_27.CFrame = CFrame.new(-199.928223, 149.743683, -317.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickShort_27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_27.Name = [[WallBrickShort]]
- WallBrickShort_27.Parent = Floor1
- WallBrickShort_27.Position = Vector3.new(-199.92822265625, 149.74368286132812, -317.388427734375)
- WallBrickShort_27.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickLong_14.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_14.CFrame = CFrame.new(-197.928223, 149.743683, -325.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickLong_14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_14.Name = [[WallBrickLong]]
- WallBrickLong_14.Parent = Floor1
- WallBrickLong_14.Position = Vector3.new(-197.92822265625, 149.74368286132812, -325.388427734375)
- WallBrickLong_14.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickLong_15.BrickColor = BrickColor.new([[Black]])
- WallBrickLong_15.CFrame = CFrame.new(-197.928223, 149.743683, -337.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickLong_15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickLong_15.Name = [[WallBrickLong]]
- WallBrickLong_15.Parent = Floor1
- WallBrickLong_15.Position = Vector3.new(-197.92822265625, 149.74368286132812, -337.388427734375)
- WallBrickLong_15.Size = Vector3.new(2, 9.600000381469727, 12)
- WallBrickShort_28.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_28.CFrame = CFrame.new(-199.928223, 149.743683, -345.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickShort_28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_28.Name = [[WallBrickShort]]
- WallBrickShort_28.Parent = Floor1
- WallBrickShort_28.Position = Vector3.new(-199.92822265625, 149.74368286132812, -345.388427734375)
- WallBrickShort_28.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_29.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_29.CFrame = CFrame.new(-201.928223, 149.743683, -349.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WallBrickShort_29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_29.Name = [[WallBrickShort]]
- WallBrickShort_29.Parent = Floor1
- WallBrickShort_29.Position = Vector3.new(-201.92822265625, 149.74368286132812, -349.388427734375)
- WallBrickShort_29.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_30.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_30.CFrame = CFrame.new(-208.928223, 149.743683, -354.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickShort_30.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_30.Name = [[WallBrickShort]]
- WallBrickShort_30.Orientation = Vector3.new(0, 90, 0)
- WallBrickShort_30.Parent = Floor1
- WallBrickShort_30.Position = Vector3.new(-208.92822265625, 149.74368286132812, -354.388427734375)
- WallBrickShort_30.Rotation = Vector3.new(0, 90, 0)
- WallBrickShort_30.Size = Vector3.new(2, 9.600000381469727, 4)
- WallBrickShort_31.BrickColor = BrickColor.new([[Black]])
- WallBrickShort_31.CFrame = CFrame.new(-204.928223, 149.743683, -352.388428, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WallBrickShort_31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WallBrickShort_31.Name = [[WallBrickShort]]
- WallBrickShort_31.Orientation = Vector3.new(0, 90, 0)
- WallBrickShort_31.Parent = Floor1
- WallBrickShort_31.Position = Vector3.new(-204.92822265625, 149.74368286132812, -352.388427734375)
- WallBrickShort_31.Rotation = Vector3.new(0, 90, 0)
- WallBrickShort_31.Size = Vector3.new(2, 9.600000381469727, 4)
- Stairs.Name = [[Stairs]]
- Stairs.Parent = Floor1
- Stairs.PrimaryPart = StairBrick_16
- StairBrick.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick.CFrame = CFrame.new(-202.928223, 135.943726, -339.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick.Name = [[StairBrick]]
- StairBrick.Parent = Stairs
- StairBrick.Position = Vector3.new(-202.92822265625, 135.9437255859375, -339.388427734375)
- StairBrick.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick.TopSurface = Enum.SurfaceType.Weld
- StairBrick_1.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_1.CFrame = CFrame.new(-202.928223, 137.143723, -338.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_1.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_1.Name = [[StairBrick]]
- StairBrick_1.Parent = Stairs
- StairBrick_1.Position = Vector3.new(-202.92822265625, 137.1437225341797, -338.388427734375)
- StairBrick_1.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_1.TopSurface = Enum.SurfaceType.Weld
- StairBrick_2.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_2.CFrame = CFrame.new(-202.928223, 138.343719, -337.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_2.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_2.Name = [[StairBrick]]
- StairBrick_2.Parent = Stairs
- StairBrick_2.Position = Vector3.new(-202.92822265625, 138.34371948242188, -337.388427734375)
- StairBrick_2.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_2.TopSurface = Enum.SurfaceType.Weld
- StairBrick_3.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_3.CFrame = CFrame.new(-202.928223, 139.543716, -336.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_3.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_3.Name = [[StairBrick]]
- StairBrick_3.Parent = Stairs
- StairBrick_3.Position = Vector3.new(-202.92822265625, 139.54371643066406, -336.388427734375)
- StairBrick_3.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_3.TopSurface = Enum.SurfaceType.Weld
- StairBrick_4.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_4.CFrame = CFrame.new(-202.928223, 140.743713, -335.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_4.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_4.Name = [[StairBrick]]
- StairBrick_4.Parent = Stairs
- StairBrick_4.Position = Vector3.new(-202.92822265625, 140.74371337890625, -335.388427734375)
- StairBrick_4.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_4.TopSurface = Enum.SurfaceType.Weld
- StairBrick_5.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_5.CFrame = CFrame.new(-202.928223, 141.94371, -334.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_5.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_5.Name = [[StairBrick]]
- StairBrick_5.Parent = Stairs
- StairBrick_5.Position = Vector3.new(-202.92822265625, 141.94371032714844, -334.388427734375)
- StairBrick_5.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_5.TopSurface = Enum.SurfaceType.Weld
- StairBrick_6.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_6.CFrame = CFrame.new(-202.928223, 143.143707, -333.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_6.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_6.Name = [[StairBrick]]
- StairBrick_6.Parent = Stairs
- StairBrick_6.Position = Vector3.new(-202.92822265625, 143.14370727539062, -333.388427734375)
- StairBrick_6.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_6.TopSurface = Enum.SurfaceType.Weld
- StairBrick_7.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_7.CFrame = CFrame.new(-202.928223, 144.343704, -332.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_7.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_7.Name = [[StairBrick]]
- StairBrick_7.Parent = Stairs
- StairBrick_7.Position = Vector3.new(-202.92822265625, 144.3437042236328, -332.388427734375)
- StairBrick_7.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_7.TopSurface = Enum.SurfaceType.Weld
- StairBrick_8.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_8.CFrame = CFrame.new(-202.928223, 145.543701, -331.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_8.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_8.Name = [[StairBrick]]
- StairBrick_8.Parent = Stairs
- StairBrick_8.Position = Vector3.new(-202.92822265625, 145.543701171875, -331.388427734375)
- StairBrick_8.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_8.TopSurface = Enum.SurfaceType.Weld
- StairBrick_9.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_9.CFrame = CFrame.new(-202.928223, 146.743698, -330.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_9.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_9.Name = [[StairBrick]]
- StairBrick_9.Parent = Stairs
- StairBrick_9.Position = Vector3.new(-202.92822265625, 146.7436981201172, -330.388427734375)
- StairBrick_9.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_9.TopSurface = Enum.SurfaceType.Weld
- StairBrick_10.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_10.CFrame = CFrame.new(-202.928223, 147.943695, -329.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_10.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_10.Name = [[StairBrick]]
- StairBrick_10.Parent = Stairs
- StairBrick_10.Position = Vector3.new(-202.92822265625, 147.94369506835938, -329.388427734375)
- StairBrick_10.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_10.TopSurface = Enum.SurfaceType.Weld
- StairBrick_11.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_11.CFrame = CFrame.new(-202.928223, 149.143692, -328.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_11.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_11.Name = [[StairBrick]]
- StairBrick_11.Parent = Stairs
- StairBrick_11.Position = Vector3.new(-202.92822265625, 149.14369201660156, -328.388427734375)
- StairBrick_11.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_11.TopSurface = Enum.SurfaceType.Weld
- StairBrick_12.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_12.CFrame = CFrame.new(-202.928223, 150.343689, -327.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_12.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_12.Name = [[StairBrick]]
- StairBrick_12.Parent = Stairs
- StairBrick_12.Position = Vector3.new(-202.92822265625, 150.34368896484375, -327.388427734375)
- StairBrick_12.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_12.TopSurface = Enum.SurfaceType.Weld
- StairBrick_13.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_13.CFrame = CFrame.new(-202.928223, 151.543686, -326.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_13.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_13.Name = [[StairBrick]]
- StairBrick_13.Parent = Stairs
- StairBrick_13.Position = Vector3.new(-202.92822265625, 151.54368591308594, -326.388427734375)
- StairBrick_13.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_13.TopSurface = Enum.SurfaceType.Weld
- StairBrick_14.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_14.CFrame = CFrame.new(-202.928223, 152.743683, -325.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_14.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_14.Name = [[StairBrick]]
- StairBrick_14.Parent = Stairs
- StairBrick_14.Position = Vector3.new(-202.92822265625, 152.74368286132812, -325.388427734375)
- StairBrick_14.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_14.TopSurface = Enum.SurfaceType.Weld
- StairBrick_15.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_15.CFrame = CFrame.new(-202.928223, 153.94368, -324.388428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_15.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_15.Name = [[StairBrick]]
- StairBrick_15.Parent = Stairs
- StairBrick_15.Position = Vector3.new(-202.92822265625, 153.9436798095703, -324.388427734375)
- StairBrick_15.Size = Vector3.new(8, 1.2000000476837158, 2)
- StairBrick_15.TopSurface = Enum.SurfaceType.Weld
- StairBrick_16.BrickColor = BrickColor.new([[Light grey metallic]])
- StairBrick_16.CFrame = CFrame.new(-202.928223, 155.143677, -321.888428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- StairBrick_16.Color = Color3.new(0.670588, 0.678431, 0.67451)
- StairBrick_16.Name = [[StairBrick]]
- StairBrick_16.Parent = Stairs
- StairBrick_16.Position = Vector3.new(-202.92822265625, 155.1436767578125, -321.888427734375)
- StairBrick_16.Size = Vector3.new(8, 1.2000000476837158, 5)
- StairBrick_16.TopSurface = Enum.SurfaceType.Weld
- Snap.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap.Parent = WallBrickShort_1
- Snap.Part0 = WallBrickShort_1
- Snap.Part1 = WallBrickShort_9
- Snap_1.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_1.C1 = CFrame.new(0, -4.80000019, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_1.Parent = WallBrickShort_4
- Snap_1.Part0 = WallBrickShort_4
- Snap_1.Part1 = WallBrickShort_31
- Snap_2.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_2.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_2.Parent = WallBrickShort_5
- Snap_2.Part0 = WallBrickShort_5
- Snap_2.Part1 = WallBrickShort_13
- Snap_3.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_3.C1 = CFrame.new(0, -4.80000019, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_3.Parent = WallBrickLong_2
- Snap_3.Part0 = WallBrickLong_2
- Snap_3.Part1 = WallBrickLong_1
- Snap_4.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_4.C1 = CFrame.new(0, -4.80000019, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_4.Parent = WallBrickLong_4
- Snap_4.Part0 = WallBrickLong_4
- Snap_4.Part1 = WallBrickLong_15
- Snap_5.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_5.C1 = CFrame.new(0, -4.80000019, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_5.Parent = WallBrickLong_5
- Snap_5.Part0 = WallBrickLong_5
- Snap_5.Part1 = WallBrickLong
- Snap_6.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_6.C1 = CFrame.new(0, -4.80000019, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_6.Parent = WallBrickLong_6
- Snap_6.Part0 = WallBrickLong_6
- Snap_6.Part1 = WallBrickLong_14
- Snap_7.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_7.C1 = CFrame.new(0, -4.80000019, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_7.Parent = WallBrickShort_8
- Snap_7.Part0 = WallBrickShort_8
- Snap_7.Part1 = WallBrickShort
- Snap_8.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_8.C1 = CFrame.new(0, -4.80000019, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_8.Parent = WallBrickShort_11
- Snap_8.Part0 = WallBrickShort_11
- Snap_8.Part1 = WallBrickShort_2
- Snap_9.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_9.C1 = CFrame.new(0, -4.80000019, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_9.Parent = WallBrickShort_14
- Snap_9.Part0 = WallBrickShort_14
- Snap_9.Part1 = WallBrickShort_25
- Snap_10.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_10.C1 = CFrame.new(0, 4.80000019, 1.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_10.Parent = WallBrickLong_7
- Snap_10.Part0 = WallBrickLong_7
- Snap_10.Part1 = WallBrickLong_8
- Snap_11.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_11.C1 = CFrame.new(0, -4.80000019, 1.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_11.Parent = WallBrickLong_9
- Snap_11.Part0 = WallBrickLong_9
- Snap_11.Part1 = WallBrickLong_3
- Snap_12.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_12.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_12.Parent = WallBrickLong_11
- Snap_12.Part0 = WallBrickLong_11
- Snap_12.Part1 = WallBrickLong_10
- Snap_13.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_13.C1 = CFrame.new(0, -4.80000019, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_13.Parent = WallBrickShort_16
- Snap_13.Part0 = WallBrickShort_16
- Snap_13.Part1 = WallBrickShort_17
- Snap_14.C0 = CFrame.new(0, 4.80000019, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap_14.C1 = CFrame.new(0, -4.80000019, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap_14.Parent = WallBrickShort_18
- Snap_14.Part0 = WallBrickShort_18
- Snap_14.Part1 = WallBrickShort_21
- Snap_15.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_15.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_15.Parent = WallBrickLong_13
- Snap_15.Part0 = WallBrickLong_13
- Snap_15.Part1 = WallBrickLong_12
- Snap_16.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_16.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_16.Parent = WallBrickShort_22
- Snap_16.Part0 = WallBrickShort_22
- Snap_16.Part1 = WallBrickShort_19
- Snap_17.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_17.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_17.Parent = WallBrickShort_23
- Snap_17.Part0 = WallBrickShort_23
- Snap_17.Part1 = WallBrickShort_20
- Snap_18.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_18.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_18.Parent = WallBrickShort_24
- Snap_18.Part0 = WallBrickShort_24
- Snap_18.Part1 = WallBrickShort_15
- Snap_19.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_19.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_19.Parent = WallBrickShort_26
- Snap_19.Part0 = WallBrickShort_26
- Snap_19.Part1 = WallBrickShort_12
- Snap_20.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_20.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_20.Parent = WallBrickShort_27
- Snap_20.Part0 = WallBrickShort_27
- Snap_20.Part1 = WallBrickShort_10
- Snap_21.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_21.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_21.Parent = WallBrickShort_28
- Snap_21.Part0 = WallBrickShort_28
- Snap_21.Part1 = WallBrickShort_7
- Snap_22.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_22.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_22.Parent = WallBrickShort_29
- Snap_22.Part0 = WallBrickShort_29
- Snap_22.Part1 = WallBrickShort_6
- Snap_23.C0 = CFrame.new(0, -4.80000019, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap_23.C1 = CFrame.new(0, 4.80000019, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap_23.Parent = WallBrickShort_30
- Snap_23.Part0 = WallBrickShort_30
- Snap_23.Part1 = WallBrickShort_3
- Weld.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld.C1 = CFrame.new(0, 0.600000143, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld.Parent = StairBrick_1
- Weld.Part0 = StairBrick_1
- Weld.Part1 = StairBrick
- Weld_1.C0 = CFrame.new(0, 0.600000024, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld_1.C1 = CFrame.new(0, -0.600000143, -1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld_1.Parent = StairBrick_1
- Weld_1.Part0 = StairBrick_1
- Weld_1.Part1 = StairBrick_2
- Weld_2.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld_2.C1 = CFrame.new(0, 0.600000143, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld_2.Parent = StairBrick_3
- Weld_2.Part0 = StairBrick_3
- Weld_2.Part1 = StairBrick_2
- Weld_3.C0 = CFrame.new(0, 0.600000024, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld_3.C1 = CFrame.new(0, -0.599999905, -1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld_3.Parent = StairBrick_3
- Weld_3.Part0 = StairBrick_3
- Weld_3.Part1 = StairBrick_4
- Weld_4.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld_4.C1 = CFrame.new(0, 0.599999905, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld_4.Parent = StairBrick_5
- Weld_4.Part0 = StairBrick_5
- Weld_4.Part1 = StairBrick_4
- Weld_5.C0 = CFrame.new(0, 0.600000024, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld_5.C1 = CFrame.new(0, -0.599999905, -1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld_5.Parent = StairBrick_5
- Weld_5.Part0 = StairBrick_5
- Weld_5.Part1 = StairBrick_6
- Weld_6.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld_6.C1 = CFrame.new(0, 0.599999428, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld_6.Parent = StairBrick_7
- Weld_6.Part0 = StairBrick_7
- Weld_6.Part1 = StairBrick_6
- Weld_7.C0 = CFrame.new(0, 0.600000024, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld_7.C1 = CFrame.new(0, -0.599999428, -1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld_7.Parent = StairBrick_7
- Weld_7.Part0 = StairBrick_7
- Weld_7.Part1 = StairBrick_8
- Weld_8.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld_8.C1 = CFrame.new(0, 0.599999428, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld_8.Parent = StairBrick_9
- Weld_8.Part0 = StairBrick_9
- Weld_8.Part1 = StairBrick_8
- Weld_9.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld_9.C1 = CFrame.new(0, 0.599999428, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld_9.Parent = StairBrick_10
- Weld_9.Part0 = StairBrick_10
- Weld_9.Part1 = StairBrick_9
- Weld_10.C0 = CFrame.new(0, 0.600000024, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld_10.C1 = CFrame.new(0, -0.599999428, -1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld_10.Parent = StairBrick_10
- Weld_10.Part0 = StairBrick_10
- Weld_10.Part1 = StairBrick_11
- Weld_11.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld_11.C1 = CFrame.new(0, 0.599999428, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld_11.Parent = StairBrick_12
- Weld_11.Part0 = StairBrick_12
- Weld_11.Part1 = StairBrick_11
- Weld_12.C0 = CFrame.new(0, 0.600000024, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld_12.C1 = CFrame.new(0, -0.599999428, -1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld_12.Parent = StairBrick_12
- Weld_12.Part0 = StairBrick_12
- Weld_12.Part1 = StairBrick_13
- Weld_13.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld_13.C1 = CFrame.new(0, 0.600000381, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld_13.Parent = StairBrick_14
- Weld_13.Part0 = StairBrick_14
- Weld_13.Part1 = StairBrick_13
- Weld_14.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld_14.C1 = CFrame.new(0, 0.600000381, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld_14.Parent = StairBrick_15
- Weld_14.Part0 = StairBrick_15
- Weld_14.Part1 = StairBrick_14
- Weld_15.C0 = CFrame.new(0, 0.600000024, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld_15.C1 = CFrame.new(0, -0.600000381, -2.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld_15.Parent = StairBrick_15
- Weld_15.Part0 = StairBrick_15
- Weld_15.Part1 = StairBrick_16
- -- End --
- -- Thank for using --
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