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ArcDesLHK

Titanimal

Apr 27th, 2023 (edited)
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  1. Titanimal Hero
  2. Level 5 EARTH Warrior/Effect
  3. 1900/1200
  4. You can target 1 "Titanimal" monster you control; Special Summon this card from your hand, then the targeted monster loses 400 ATK. You can only use this effect of "Titanimal Hero" once per turn. At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, immediately after this effect resolves, Spatial Summon 1 "Titanimal" Spatial Monster using this card you control.
  5.  
  6. Titanimal Knight
  7. Level 6 EARTH Warrior/Effect
  8. 2200/1800
  9. You can Normal Summon this card without Tributing. You can only use each of the following effects of "Titanimal Knight" once per turn. If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Titanimal" card to your hand, also shuffle the rest into the Deck. If this card is banished: You can target 1 monster your opponent controls; destroy it.
  10.  
  11. Titanimal Paladin
  12. Level 6 EARTH Warrior/Effect
  13. 2100/2300
  14. You can Normal Summon this card without Tributing. You can only use each of the following effects of "Titanimal Paladin" once per turn. If this card is Normal or Special Summoned: You can target 1 of your "Titanimal" cards that is banished or in your GY, except "Titanimal Paladin"; add it to your hand. If this card is banished: You can target 1 Spell/Trap your opponent controls; destroy it.
  15.  
  16. Titanimal Templar
  17. Level 5 EARTH Warrior/Effect
  18. 2000/1600
  19. You can Normal Summon this card without Tributing. You can only use each of the following effects of "Titanimal Templar" once per turn. If this card is Normal or Special Summoned: You can target 1 of your "Titanimal" monsters that is banished or in your GY, except "Titanimal Templar"; Special Summon it. If this card is banished: You can add 1 "Titanimal" monster from your Deck to your hand, except "Titanimal Templar".
  20.  
  21. Titanimal Victor
  22. Level 4 EARTH Warrior/Effect
  23. 2000/0
  24. If this card attacks, it is changed to Defense Position at the end of the Damage Step. You can only use each of the following effects of "Titanimal Victor" once per turn. During your Main Phase: You can Special Summon this card from your hand, and if you do, banish 1 "Titanimal" monster from your hand or field. When this card is destroyed by battle: You can target 1 card your opponent controls; banish it.
  25.  
  26. Titanimal Champion
  27. Level 7 EARTH Warrior/Effect
  28. 2000/3000
  29. Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) by banishing 2 other "Titanimal" monsters from your hand and/or field. You can only Special Summon "Titanimal Champion" once per turn this way. You can only use each of the following effects of "Titanimal Champion" once per turn. During your Main Phase: You can add 1 Spellcaster "Titanimal" monster from your Deck to your hand. If this card is banished: You can add 1 "Titanimal" Spell/Trap from your Deck to your hand.
  30.  
  31. Titanimal Wizard
  32. Level 6 EARTH Spellcaster/Effect
  33. 1800/2600
  34. You can target 1 "Titanimal" monster you control; Special Summon this card from your hand, then the targeted monster loses 400 ATK. You can only use this effect of "Titanimal Wizard" once per turn. When an opponent's monster declares an attack: You can have this card lose exactly 1300 DEF, and if you do, your "Titanimal" monsters cannot be destroyed by battle this turn. A Spellcaster Spatial Monster that was Summoned using this card as Spatial Material cannot be destroyed by your opponent's card effects.
  35.  
  36. Titanimal Witch
  37. Level 6 EARTH Spellcaster/Effect
  38. 2000/2100
  39. A Spellcaster Spatial Monster that was Summoned using this card as Spatial Material cannot be destroyed by battle. You can only use each of the following effects of "Titanimal Witch" once per turn. You can target 1 "Titanimal" monster you control; Special Summon this card from your hand, then the targeted monster loses 400 ATK. During your Main Phase: You can target 1 Spell/Trap on the field; this card loses exactly 1000 ATK, and if you do, destroy that target.
  40.  
  41. Titanimal Prophet
  42. Level 6 EARTH Spellcaster/Effect
  43. 2100/2000
  44. A Spellcaster Spatial Monster that was Summoned using this card as Spatial Material gains 1000 ATK. You can only use each of the following effects of "Titanimal Prophet" once per turn. You can target 1 "Titanimal" monster you control; Special Summon this card from your hand, then the targeted monster loses 400 ATK. During your Main Phase: You can target 1 face-up monster on the field; this card loses exactly 1000 DEF, and if you do, destroy that target.
  45.  
  46. Titanimal Shaman
  47. Level 6 EARTH Spellcaster/Effect
  48. 2200/2300
  49. Your opponent cannot target a Spellcaster Spatial Monster that was Summoned using this card as Spatial Material with card effects. You can only use each of the following effects of "Titanimal Shaman" once per turn. You can target 1 "Titanimal" monster you control; Special Summon this card from your hand, then the targeted monster loses 400 ATK. When your opponent activates a Spell/Trap Card or effect while you control a Spellcaster Spatial Monster (Quick Effect): You can negate the activation, and if you do, destroy it.
  50.  
  51. Titanimal Necromancer
  52. Level 6 EARTH Spellcaster/Effect
  53. 2300/1700
  54. You can target 1 "Titanimal" monster you control; Special Summon this card from your hand, then the targeted monster loses 400 ATK. When your opponent activates a monster effect while you control a Spellcaster Spatial Monster (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Titanimal Necromancer" once per turn.
  55.  
  56. Titanimal Diabolist
  57. Level 4 DARK Spellcaster/Spatial/Effect
  58. 2400/2000
  59. 2 monsters
  60. While this card was Spatial Summoned using a Warrior monster as material, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, send 1 random card from your opponent's hand to the GY.
  61.  
  62. Titanimal Diabolist (Altered)
  63. Level 4 FIRE Spellcaster/Spatial/Altered/Effect
  64. 2300/2000
  65. 2 monsters
  66. While this card was Spatial Summoned using a Spellcaster monster as material, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster in a Main Monster Zone: You can return that opponent's monster to the hand, and if you do, the Main Monster Zone it was in cannot be used while this card is on the field.
  67.  
  68. Titanimal Magic
  69. Quick-Play Spell
  70. Activate 1 of these effects.
  71. ● Add 1 "Titanimal" monster from your Deck to your hand.
  72. ● Target 1 "Titanimal" Spatial Monster you control; that Spatial Monster cannot be destroyed by your opponent's card effects this turn.
  73. You can only activate 1 "Titanimal Magic" per turn.
  74.  
  75. Titanimal Sword
  76. Equip Spell
  77. Equip only to a "Titanimal" Spatial Monster. The equipped monster gains 200 ATK for each of your banished Warrior monsters, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster is a monster in Origin Space, this card cannot be destroyed by your opponent's card effects.
  78.  
  79. Titanimal Mask of Disguise
  80. Equip Spell
  81. Equip only to a "Titanimal" Spatial Monster. The equipped monster gains 300 ATK for each of your banished Spellcasters monsters, and can make up to 2 attacks during each Battle Phase. If the equipped monster is a monster in Altered Space, this card cannot be destroyed by your opponent's card effects.
  82.  
  83. Titanimal Instincts
  84. Normal Trap
  85. Activate 1 of the following effects.
  86. ● Immediately after this effect resolves, Spatial Summon 1 "Titanimal" Spatial Monster using monsters you control.
  87. ● If you Spatial Summoned this turn: Banish 1 card your opponent controls.
  88. You can only activate 1 "Titanimal Instincts" per turn.
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