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- local service = setmetatable({}, {
- __index = function(t, k)
- return game:GetService(k)
- end
- })
- local Walk=100
- local Jump=100
- function config()
- game.Players.LocalPlayer.Character.Humanoid.Name = "1"
- local l = game.Players.LocalPlayer.Character["1"]
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- l.Changed:Connect(function()
- if l then
- l.WalkSpeed=Walk
- l.JumpPower=Jump
- end
- end)
- end
- local lt2hub = Instance.new("ScreenGui")
- local scriptframe = Instance.new("Frame")
- local autodupe = Instance.new("TextButton")
- local admin = Instance.new("TextButton")
- local jpower = Instance.new("TextButton")
- local sellplanks = Instance.new("TextButton")
- local sideland = Instance.new("TextButton")
- local normland = Instance.new("TextButton")
- local ozhub = Instance.new("TextButton")
- local harddrag = Instance.new("TextButton")
- local tpgift = Instance.new("TextButton")
- local speed = Instance.new("TextButton")
- local tpplanks = Instance.new("TextButton")
- local stopland = Instance.new("TextButton")
- local fly = Instance.new("TextButton")
- local dupe = Instance.new("TextButton")
- local stopdupe = Instance.new("TextButton")
- local credits = Instance.new("TextLabel")
- lt2hub.Name = "lt2 hub"
- lt2hub.Parent = game.CoreGui
- scriptframe.Name = "scriptframe"
- scriptframe.Parent = lt2hub
- scriptframe.Active = true
- scriptframe.BackgroundColor3 = Color3.new(0.258824, 1, 0.976471)
- scriptframe.Draggable = true
- scriptframe.Position = UDim2.new(0.0940325558, 0, -3.7252903e-09, 0)
- scriptframe.Selectable = true
- scriptframe.Size = UDim2.new(0, 278, 0, 298)
- scriptframe.Style = Enum.FrameStyle.RobloxRound
- autodupe.Name = "autodupe"
- autodupe.Parent = scriptframe
- autodupe.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- autodupe.BorderSizePixel = 0
- autodupe.Position = UDim2.new(0.06849204, 0, 0.498322189, 0)
- autodupe.Size = UDim2.new(0, 101, 0, 19)
- autodupe.Font = Enum.Font.Code
- autodupe.Text = "AutoDupe"
- autodupe.TextColor3 = Color3.new(0, 0.0980392, 1)
- autodupe.TextScaled = true
- autodupe.TextSize = 25
- autodupe.TextWrapped = true
- autodupe.MouseButton1Down:connect(function()
- Screen = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
- Scrolling = Instance.new("ScrollingFrame",Screen)
- Scrolling.Size = UDim2.new(0,300,0,500)
- Scrolling.CanvasSize = UDim2.new(0,300,3,0)
- Exit = Instance.new("TextButton", Scrolling)
- Exit.Size = UDim2.new(0,30,0,20)
- Exit.Position = UDim2.new(1,-40,0,0)
- Exit.Text = "Exit"
- DontTP = Instance.new("TextButton", Scrolling)
- DontTP.Size = UDim2.new(0,40,0,40)
- DontTP.Position = UDim2.new(1,-60,0,50)
- DontTP.Text = "Don't TP back"
- DontTP.TextWrapped = true
- DontTPVar = false
- DontTP.MouseButton1Click:connect(function()
- DontTPVar = true
- end)
- Exit.MouseButton1Click:connect(function()
- Screen:Destroy()
- end)
- g = 0
- Sniggle = false
- gg = {}
- function Start()
- Sniggle = true
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- if v:FindFirstChild("TreeClass") then
- game:GetService("RunService").RenderStepped:wait()
- if Scrolling:FindFirstChild(v.TreeClass.Value) then
- if not gg[i] then
- Scrolling[v.TreeClass.Value.." Value"].Value = Scrolling[v.TreeClass.Value.." Value"].Value+1
- Scrolling[v.TreeClass.Value].Text = v.TreeClass.Value.." ("..Scrolling[v.TreeClass.Value.." Value"].Value..")"
- end
- else
- g = g+1
- TreeButton = Instance.new("TextButton",Scrolling)
- TreeButton.Size = UDim2.new(0,100,0,50)
- TreeButton.Position = UDim2.new(0,10,0,70*g)
- TreeButton.Name = v.TreeClass.Value
- TreeButton.Text = v.TreeClass.Value.." (1)"
- TreeButton.MouseButton1Click:connect(function()
- Scrolling.Visible = false
- TP(TreeButton.Name)
- end)
- TreeVal = Instance.new("NumberValue",Scrolling)
- TreeVal.Name = v.TreeClass.Value.." Value"
- TreeVal.Value = 1
- gg[i] = v.TreeClass.Value
- end
- end
- end
- end
- end
- if not Sniggle then
- Start()
- end
- --[[game.Workspace.PlayerModels.ChildAdded:connect(function(Item)
- Item:WaitForChild("Owner")
- if Item.Owner.Value == game.Players.LocalPlayer then
- Start()
- end
- end)]]
- game.Workspace.PlayerModels.ChildRemoved:connect(function(Item)
- if Item:FindFirstChild("Owner") and Item.Owner.Value == game.Players.LocalPlayer and Item:FindFirstChild("TreeClass") and Scrolling[Item.TreeClass.Value.." Value"] then
- Scrolling[Item.TreeClass.Value.." Value"].Value = Scrolling[Item.TreeClass.Value.." Value"].Value-1
- if Scrolling[Item.TreeClass.Value.." Value"].Value == 0 then
- Scrolling[Item.TreeClass.Value]:Destroy()
- Scrolling[Item.TreeClass.Value.." Value"]:Destroy()
- else
- Scrolling[Item.TreeClass.Value].Text = Item.TreeClass.Value.." ("..Scrolling[Item.TreeClass.Value.." Value"].Value..")"
- end
- end
- end)
- function TP(Name)
- sendNotice = game.ReplicatedStorage.Notices.SendUserNotice
- sendNotice:Fire("Click on a whitelisted base")
- local ButtonPress
- ButtonPress = game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()
- Square = game.Players.LocalPlayer:GetMouse().Target
- if (Square.Name == "OriginSquare" or Square.Name == "Square") then
- ButtonPress:Disconnect()
- game.ReplicatedStorage.LoadSaveRequests.RequestSave:InvokeServer(game.Players.LocalPlayer.CurrentSaveSlot.Value)
- local success, errorMessage = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(game.Players.LocalPlayer.CurrentSaveSlot.Value,game.Players.LocalPlayer)
- if success then
- print'Initial Reload Success'
- sendNotice:Fire("Reload success", 0.8)
- game.Players.LocalPlayer.CurrentSaveSlot.RobloxLocked = true
- game.Players.LocalPlayer.CurrentSaveSlot.Set.RobloxLocked = true
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("TreeClass") and v.TreeClass.Value == Name and v.Owner.Value == game.Players.LocalPlayer then
- v:MoveTo(Square.Position)
- v.Name = "TpMe"
- for i=1,10 do
- game:GetService("RunService").RenderStepped:wait()
- for i=1,10 do
- v.WoodSection.CFrame = (CFrame.new(Vector3.new(Square.Position.X,Square.Position.Y+5,Square.Position.Z))*CFrame.Angles(math.rad(90),0,0))
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- end
- end
- Wait = 0
- while Wait < 60 do
- Wait = Wait + 1
- sendNotice:Fire("Waiting: "..60-Wait,1)
- wait(1)
- end
- local succes, errormessage = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(game.Players.LocalPlayer.CurrentSaveSlot.Value,game.Players.LocalPlayer)
- if succes then
- sendNotice:Fire("Reload success", 0.8)
- game.Players.LocalPlayer.CurrentSaveSlot.RobloxLocked = false
- game.Players.LocalPlayer.CurrentSaveSlot.Set.RobloxLocked = false
- if not DontTPVar then
- DontTPVar = false
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner and v.Owner.Value == game.Players.LocalPlayer and v:FindFirstChild("OriginSquare") then
- Square = v.OriginSquare
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v.Name == "TpMe" then
- v.Name = "Model"
- print'Secondary Reload Success'
- game.Players.LocalPlayer.CurrentSaveSlot.RobloxLocked = false
- game.Players.LocalPlayer.CurrentSaveSlot.Set.RobloxLocked = false
- game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(v)
- v:MoveTo(Square.Position)
- for i=1,10 do
- game:GetService("RunService").RenderStepped:wait()
- for i=1,10 do
- v.WoodSection.CFrame = (CFrame.new(Vector3.new(Square.Position.X,Square.Position.Y+5,Square.Position.Z))*CFrame.Angles(math.rad(90),0,0))
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- Scrolling.Visible = true
- end
- end
- end
- end
- end
- else
- print('Secondary Reload Error: '..errormessage)
- sendNotice:Fire(errormessage)
- end
- else
- OOF = true
- while OOF do
- wait(0.5)
- local _,Fail = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(game.Players.LocalPlayer.CurrentSaveSlot.Value,game.Players.LocalPlayer)
- print(string.sub(Fail,49,50))
- if tonumber(string.sub(Fail,49,50)) == 1 then
- OOF = false
- end
- print('Initial Reload Error: '..Fail)
- Deb = true
- sendNotice:Fire("Wait "..string.sub(Fail,49,50),1)
- end
- if Deb then
- Deb = false
- TP(Name)
- end
- end
- end
- end)
- game.Players.LocalPlayer.CurrentSaveSlot.RobloxLocked = false
- game.Players.LocalPlayer.CurrentSaveSlot.Set.RobloxLocked = false
- end
- function restartStart()
- end
- --game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer()
- --v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- --game.Players.LocalPlayer.PlayerGui.ScreenGui:Destroy()
- end)
- admin.Name = "admin"
- admin.Parent = scriptframe
- admin.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- admin.BorderSizePixel = 0
- admin.Position = UDim2.new(0.0724806935, 0, 0.614093959, 0)
- admin.Size = UDim2.new(0, 101, 0, 19)
- admin.Font = Enum.Font.Code
- admin.Text = "Admin"
- admin.TextColor3 = Color3.new(0, 0.0980392, 1)
- admin.TextScaled = true
- admin.TextSize = 25
- admin.TextWrapped = true
- admin.MouseButton1Down:connect(function()
- --[[
- THIS IS A VERY SAD LAB REPORT IT MADE ME SO DEPRESSED TO DO THIS.
- Head Scientist: Zeflex#4605
- DATE: January 30, 2017 LAB TITLE: Cracking The Big Mean Rock GROUP MEMBERS: Zeflex, Aeka, Kirby Green, Lolman616, TeamRillx
- INTRODUCTION:
- Rocky is the maker of a very sad cmdscript. It crashes a lot and is so unstable. A lot of popular vermies have
- disliked it because of its messiness and skidding. For some reason after he heard of a better cmdscript than his
- that will be releasing soon, he decides to SELL his cmdscript. That's right, he wants to get ALL the money he can
- before that better cmdscript is released and RUN OFF after that. Everyone thinks of rocky as a big fat and mean
- rock. In this investigation, you will be creating a large CRACK in this rock and leaking everything inside the rock.
- This is the reaction that will happen (Reactants -> Products, states in brackets):
- ROCKY ROCK(HARD AS FUCK) + SAD HAMMER(:c) + HCl(aq) -> CRACKED ROCKY ROCK(OH SAD) + ROCKY CODE(HAHA)
- PRE-LAB QUESTIONS:
- 1. How durable is a rocky rock?
- - It will break with one swing of a hammer because it is just that bad
- 2. What are you expecting to see inside a rocky rock?
- - A very sad mess and skidded stuff
- MATERIALS:
- - A rocky rock
- - Sad hammer
- - Purest YouTuber that knows a lot of people
- - Depression that makes you wanna kms
- - A cute love that makes you do this
- - Some hard af table that won't break when you swing your hammer
- - 800ML of 1M HCl
- - 1L Beaker
- PROCEDURES:
- 1. Put the rocky rock on the hard af table
- 2. Get your hammer out and make sure you wipe all the dust off of it so it hits so hard
- 3. Swing that hammer as hard as you can while thinking of depression
- 4. When you see a crack, stop hitting it immediately
- 5. Pour all of the 1M HCl into the 1L beaker
- 6. Drown the rocky rock into the HCl for 10 minutes so the HCl can react with the rock.
- 7. Take it out and do one final hammer swing.
- 8. Everything should leak out of the rocky rock and make sure you collect all of it so no product is lost.
- 9. Have fun with the stuff inside the cracked rocky rock okay?
- 10. Sweep every debris of the rocky rock and put it in inorganic waste because rocky rocks are bad
- 11. Wait for the teacher to tell you to leave, also remember that your test is on Friday.
- OBSERVATIONS:
- Weight of the rocky rock: 325.16 g
- Hammer swings before HCl bath: 18 hits
- Weight of the rocky rock after leaking out: 16.70 g
- DISCUSSION QUESTIONS:
- 1. How easy was it to crack open a fucking rock?
- - It was so easy, no protection at all and the product inside was retrieved with ease.
- 2. What are other ways you could have done this?
- - You could have: stepped on the rock til it cracked, threw it at rocky, threw it at a dog-er-ki, or run over
- it with a car.
- 3. How do rocky rocks make you feel when they try to make money before a better cmdscript is released?
- - I would say "Just get the fuck out." and crack that damn puny rock.
- CONCLUSION:
- This lab is so easy because it is really easy to crack a rocky rock. Seriously, even 12 year olds can do this.
- All you have to do is make a rock crack and you have whats inside. You could have just used a drill if you don't
- want to do this.
- --]]
- local daa={}
- local _ba={21799524,133122258,103000855,17278822,149137060,61967286,21640881,9489}local aba={}local bba={}local cba={}local dba='1.7.8'local _ca='1'local aca='1/26/2017'
- local bca={' - changed main gui look',' - fix/changed ;infect',' - added ;skydive [plr]'}
- local cca=[[
- Rocky2u - lol
- veinyrox - ;crash and ;shutdown
- Josh - helping with whitelist
- Moon - idea for cmd bar addon
- ]]function _G.ADD_ADMIN(bcb)table.insert(daa,bcb)end;function _G.ADD_BAN(bcb)
- table.insert(_ba,bcb)end;local dca=game:GetService('CoreGui')
- local _da=game:GetService('Lighting')local ada=game:GetService('NetworkClient')
- local bda=game:GetService('Players')local cda=game:GetService('Workspace')local dda=bda.LocalPlayer
- local __b=dda:GetMouse()local a_b={}local b_b={}local c_b={}a_b.EVENTS={}local d_b=';'local _ab=' '
- for bcb,ccb in
- pairs(dca:GetChildren())do if ccb.Name=='cmdbar_seth'or ccb.Name=='notify_seth'then
- ccb:destroy()end end
- function UPDATE_CHAT(bcb)
- local ccb=bcb.Chatted:connect(function(dcb)
- if CHECK_ADMIN(bcb)then DEXECUTE(dcb,bcb)end end)table.insert(a_b.EVENTS,ccb)end
- c_b.TABLE=function(bcb,ccb)if not bcb then return false end
- for dcb,_db in pairs(bcb)do if _db==ccb then return true end end;return false end
- c_b.ENDAT=function(bcb,ccb)local dcb=bcb:find(ccb)if dcb then return
- bcb:sub(0,dcb-string.len(ccb)),true else return bcb,false end end;function CHECK_ADMIN(bcb)
- if FIND_IN_TABLE(daa,bcb.userId)then return true elseif bcb.userId==dda.userId then return true end end;function FCOMMAND(bcb)
- for ccb,dcb in
- pairs(b_b)do if dcb.N:lower()==bcb:lower()or
- c_b.TABLE(dcb.A,bcb:lower())then return dcb end end end
- function GCOMMAND(bcb)
- local ccb,dcb=c_b.ENDAT(bcb:lower(),_ab)if dcb then return{ccb,true}else return{ccb,false}end end;function GPREFIX(bcb)
- if bcb:sub(1,string.len(d_b))==d_b then return{'COMMAND',
- string.len(d_b)+1}end;return end
- function GARGS(bcb)local ccb={}
- local dcb=nil;local _db=nil;local adb=bcb
- repeat dcb,_db=c_b.ENDAT(adb:lower(),_ab)if dcb~=''then
- table.insert(ccb,dcb)
- adb=adb:sub(string.len(dcb)+string.len(_ab)+1)end until not _db;return ccb end
- function GCAPARGS(bcb)local ccb={}local dcb=nil;local _db=nil;local adb=bcb
- repeat dcb,_db=c_b.ENDAT(adb,_ab)if dcb~=''then
- table.insert(ccb,dcb)
- adb=adb:sub(string.len(dcb)+string.len(_ab)+1)end until not _db;return ccb end
- function ECOMMAND(bcb,ccb)repeat if bcb:find(' ')then bcb=bcb:gsub(' ',' ')end until not
- bcb:find(' ')local dcb,_db,adb
- dcb=GCOMMAND(bcb)adb=FCOMMAND(dcb[1])if not adb then return end
- _db=bcb:sub(
- string.len(dcb[1])+string.len(_ab)+1)local bdb=GARGS(_db)CA=GCAPARGS(_db)
- pcall(function()adb.F(bdb,ccb)end)end
- function DEXECUTE(bcb,ccb)if not CHECK_ADMIN(ccb)then return end
- bcb=bcb:gsub('/e ','')local dcb=GPREFIX(bcb)if not dcb then return end;bcb=bcb:sub(dcb[2])if
- dcb[1]=='COMMAND'then ECOMMAND(bcb,ccb)end end;local aab=false
- bda.PlayerAdded:connect(function(bcb)if aab then
- bcb.CharacterAdded:connect(function()
- table.insert(cba,bcb)return end)end;if FIND_IN_TABLE(_ba,bcb.userId)then
- bcb.CharacterAdded:connect(function()
- table.insert(cba,bcb)return end)end
- UPDATE_CHAT(bcb)if CHECK_ADMIN(bcb)then
- bcb.CharacterAdded:connect(function()
- game.Chat:Chat(bcb.Character.Head,STUFF..
- 'Welcome, you\'re an admin!')end)end end)function ADD_COMMAND(bcb,ccb,dcb,_db)
- table.insert(b_b,{N=bcb,D=ccb,A=dcb,F=_db})end
- function GET_PLAYER(bcb,ccb)local dcb={}bcb=bcb:lower()
- if
- bcb=='me'then table.insert(dcb,ccb.Name)elseif bcb=='others'then for _db,adb in
- pairs(bda:GetPlayers())do
- if adb.Name~=ccb.Name then table.insert(dcb,adb.Name)end end elseif bcb=='all'then
- for _db,adb in
- pairs(bda:GetPlayers())do table.insert(dcb,adb.Name)end elseif bcb=='random'then
- table.insert(dcb,bda:GetPlayers()[math.random(1,#bda:GetPlayers())].Name)elseif bcb=='team'then
- for _db,adb in pairs(bda:GetPlayers())do if adb.TeamColor==ccb.TeamColor then
- table.insert(dcb,adb.Name)end end elseif bcb=='nonadmins'then
- for _db,adb in pairs(bda:GetPlayers())do if not CHECK_ADMIN(adb)then
- table.insert(dcb,adb.Name)end end elseif bcb=='admins'then
- for _db,adb in pairs(bda:GetPlayers())do if CHECK_ADMIN(adb)then
- table.insert(dcb,adb.Name)end end elseif bcb=='nonfriends'then for _db,adb in pairs(bda:GetPlayers())do
- if not
- adb:IsFriendsWith(ccb.userId)then table.insert(dcb,adb.Name)end end elseif bcb=='friends'then
- for _db,adb in
- pairs(bda:GetPlayers())do if adb~=ccb and adb:IsFriendsWith(ccb.userId)then
- table.insert(dcb,adb.Name)end end elseif bcb=='nonguests'then for _db,adb in pairs(bda:GetPlayers())do if not adb.Guest then
- table.insert(dcb,adb.Name)end end elseif bcb==
- 'guests'then for _db,adb in pairs(bda:GetPlayers())do if adb.Guest then
- table.insert(dcb,adb.Name)end end elseif
- bcb=='nbcs'then for _db,adb in pairs(bda:GetPlayers())do
- if
- adb.MembershipType==Enum.MembershipType.None then table.insert(dcb,adb.Name)end end elseif bcb=='bcs'then
- for _db,adb in
- pairs(bda:GetPlayers())do if adb.MembershipType==Enum.MembershipType.BuildersClub then
- table.insert(dcb,adb.Name)end end elseif bcb=='tbcs'then for _db,adb in pairs(bda:GetPlayers())do
- if adb.MembershipType==
- Enum.MembershipType.TurboBuildersClub then table.insert(dcb,adb.Name)end end elseif
- bcb=='obcs'then for _db,adb in pairs(bda:GetPlayers())do
- if
- adb.MembershipType==Enum.MembershipType.OutrageousBuildersClub then table.insert(dcb,adb.Name)end end else
- for _db,adb in
- pairs(bda:GetPlayers())do local bdb=adb.Name:lower()local cdb=bdb:find(bcb)if cdb==1 then
- table.insert(dcb,adb.Name)end end end;return dcb end
- function GLS(bcb,ccb)local dcb=''
- for _db,adb in pairs(CA)do if _db>ccb then
- if dcb~=''then dcb=dcb..' '..adb else dcb=dcb..adb end end end;if not bcb then return dcb else return string.lower(dcb)end end;STUFF='[ Rocky2u\'s CMDs ] : '
- function LOAD_DATA()local bcb=Instance.new('Folder')
- LOOPED=Instance.new('Folder',bcb)GUIS=Instance.new('Folder',bcb)
- HUMANOIDS=Instance.new('Folder',bcb)local ccb=Instance.new('Folder',bcb)
- MAIN_GUI=Instance.new('ScreenGui',GUIS)MAIN_GUI.Name='seth_main'
- local dcb=Instance.new('TextLabel',MAIN_GUI)dcb.Name='main'dcb.Active=true
- dcb.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)dcb.BackgroundTransparency=0.25;dcb.BorderSizePixel=0;dcb.Position=UDim2.new(0.5,-155,0.5,-
- 100)
- dcb.Size=UDim2.new(0,310,0,25)dcb.Draggable=true;dcb.Font='SourceSansBold'dcb.Text=' '..dba..' patch '..
- _ca..' | '..aca;dcb.TextColor3=Color3.new(
- 255 /255,255 /255,255 /255)
- dcb.TextSize=18;dcb.TextXAlignment='Left'local _db=Instance.new('Frame',dcb)_db.BackgroundColor3=Color3.new(
- 50 /255,50 /255,50 /255)
- _db.BackgroundTransparency=0.25;_db.BorderSizePixel=0;_db.Position=UDim2.new(0,0,0,25)
- _db.Size=UDim2.new(1,25,0,280)local adb=Instance.new('Frame',dcb)adb.BackgroundColor3=Color3.new(255 /255,255 /255,
- 255 /255)
- adb.BackgroundTransparency=0.25;adb.BorderSizePixel=0;adb.Position=UDim2.new(0,5,0,91)
- adb.Size=UDim2.new(1,15,0,3)local bdb=Instance.new('Frame',dcb)bdb.Name='server_h'bdb.BackgroundColor3=Color3.new(
- 0 /255,0 /255,0 /255)
- bdb.BackgroundTransparency=0.75;bdb.BorderSizePixel=0;bdb.Position=UDim2.new(0,5,0,100)
- bdb.Size=UDim2.new(1,15,0,200)bdb.Visible=false;local cdb=Instance.new('TextLabel',bdb)
- cdb.Name='fe'cdb.BackgroundTransparency=1;cdb.BorderSizePixel=0
- cdb.Size=UDim2.new(1,0,0,25)cdb.Font='SourceSansBold'
- cdb.TextColor3=Color3.new(255 /255,255 /255,255 /255)cdb.TextSize=24;cdb.TextXAlignment='Left'
- local ddb=Instance.new('TextLabel',bdb)ddb.Name='ip'ddb.BackgroundTransparency=1;ddb.BorderSizePixel=0
- ddb.Position=UDim2.new(0,0,0,25)ddb.Size=UDim2.new(1,0,0,25)ddb.Font='SourceSansBold'ddb.TextColor3=Color3.new(
- 255 /255,255 /255,255 /255)
- ddb.TextSize=24;ddb.TextXAlignment='Left'
- local __c=Instance.new('TextLabel',bdb)__c.Name='place_id'__c.BackgroundTransparency=1;__c.BorderSizePixel=0
- __c.Position=UDim2.new(0,0,0,50)__c.Size=UDim2.new(1,0,0,25)__c.Font='SourceSansBold'__c.TextColor3=Color3.new(
- 255 /255,255 /255,255 /255)
- __c.TextSize=24;__c.TextXAlignment='Left'
- local a_c=Instance.new('TextLabel',bdb)a_c.Name='players'a_c.BackgroundTransparency=1;a_c.BorderSizePixel=0
- a_c.Position=UDim2.new(0,0,0,75)a_c.Size=UDim2.new(1,0,0,25)a_c.Font='SourceSansBold'
- a_c.Text=' Players : 0/0'
- a_c.TextColor3=Color3.new(255 /255,255 /255,255 /255)a_c.TextSize=24;a_c.TextXAlignment='Left'
- local b_c=Instance.new('TextLabel',bdb)b_c.Name='time'b_c.BackgroundTransparency=1;b_c.BorderSizePixel=0
- b_c.Position=UDim2.new(0,0,0,100)b_c.Size=UDim2.new(1,0,0,25)b_c.Font='SourceSansBold'
- b_c.Text=' Time : 00:00:00'
- b_c.TextColor3=Color3.new(255 /255,255 /255,255 /255)b_c.TextSize=24;b_c.TextXAlignment='Left'
- local c_c=Instance.new('ScrollingFrame',dcb)c_c.Name='admins_h'
- c_c.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)c_c.BackgroundTransparency=1;c_c.BorderSizePixel=0
- c_c.Position=UDim2.new(0,5,0,100)c_c.Size=UDim2.new(1,15,0,200)c_c.Visible=false
- c_c.CanvasSize=UDim2.new(0,0,0,0)c_c.ScrollBarThickness=6;c_c.ScrollingEnabled=true
- c_c.BottomImage='rbxasset://textures/blackBkg_square.png'c_c.MidImage='rbxasset://textures/blackBkg_square.png'
- c_c.TopImage='rbxasset://textures/blackBkg_square.png'local d_c=Instance.new('TextLabel',dcb)d_c.Name='admins_ex'd_c.BackgroundColor3=Color3.new(
- 0 /255,0 /255,0 /255)
- d_c.BackgroundTransparency=0.75;d_c.BorderSizePixel=0;d_c.Size=UDim2.new(1,-25,0,25)
- d_c.Visible=false;d_c.Font='SourceSansBold'
- d_c.TextColor3=Color3.new(255 /255,255 /255,255 /255)d_c.TextSize=24;d_c.TextXAlignment='Left'
- local _ac=Instance.new('TextButton',d_c)_ac.Name='update'
- _ac.BackgroundColor3=Color3.new(255 /255,100 /255,100 /255)_ac.BackgroundTransparency=0.5;_ac.BorderSizePixel=0
- _ac.Position=UDim2.new(1,0,0,0)_ac.Size=UDim2.new(0,25,0,25)_ac.Text=''
- local aac=Instance.new('ScrollingFrame',dcb)aac.Name='changelog_h'
- aac.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)aac.BackgroundTransparency=0.75;aac.BorderSizePixel=0
- aac.Position=UDim2.new(0,5,0,100)aac.Size=UDim2.new(1,15,0,200)aac.Visible=false
- aac.CanvasSize=UDim2.new(0,0,0,0)aac.ScrollBarThickness=6;aac.ScrollingEnabled=true
- aac.BottomImage='rbxasset://textures/blackBkg_square.png'aac.MidImage='rbxasset://textures/blackBkg_square.png'
- aac.TopImage='rbxasset://textures/blackBkg_square.png'local bac=Instance.new('TextLabel',aac)bac.Name='changes_ex'
- bac.BackgroundTransparency=1;bac.BorderSizePixel=0;bac.Size=UDim2.new(1,0,0,25)
- bac.Visible=false;bac.Font='SourceSansBold'
- bac.TextColor3=Color3.new(255 /255,255 /255,255 /255)bac.TextSize=24;bac.TextXAlignment='Left'
- local cac=Instance.new('ScrollingFrame',dcb)cac.Name='commands_h'
- cac.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)cac.BackgroundTransparency=0.75;cac.BorderSizePixel=0
- cac.Position=UDim2.new(0,5,0,100)cac.Size=UDim2.new(1,15,0,200)cac.Visible=false
- cac.CanvasSize=UDim2.new(0,0,0,0)cac.ScrollBarThickness=6;cac.ScrollingEnabled=true
- cac.BottomImage='rbxasset://textures/blackBkg_square.png'cac.MidImage='rbxasset://textures/blackBkg_square.png'
- cac.TopImage='rbxasset://textures/blackBkg_square.png'local dac=Instance.new('TextLabel',dcb)dac.Name='commands_ex'
- dac.BackgroundTransparency=1;dac.BorderSizePixel=0;dac.Size=UDim2.new(1,0,0,25)
- dac.Visible=false;dac.Font='SourceSansBold'
- dac.TextColor3=Color3.new(255 /255,255 /255,255 /255)dac.TextSize=24;dac.TextXAlignment='Left'
- local _bc=Instance.new('TextBox',dcb)_bc.Name='search'
- _bc.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)_bc.BackgroundTransparency=0.25;_bc.BorderSizePixel=0
- _bc.Position=UDim2.new(0,0,9,80)_bc.Size=UDim2.new(1,25,0,25)_bc.Font='SourceSansBold'
- _bc.Text='search commands'
- _bc.TextColor3=Color3.new(255 /255,255 /255,255 /255)_bc.TextSize=24;local abc=Instance.new('ScrollingFrame',dcb)
- abc.Name='bans_h'
- abc.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)abc.BackgroundTransparency=1;abc.BorderSizePixel=0
- abc.Position=UDim2.new(0,5,0,100)abc.Size=UDim2.new(1,15,0,200)abc.Visible=false
- abc.CanvasSize=UDim2.new(0,0,0,0)abc.ScrollBarThickness=6;abc.ScrollingEnabled=true
- abc.BottomImage='rbxasset://textures/blackBkg_square.png'abc.MidImage='rbxasset://textures/blackBkg_square.png'
- abc.TopImage='rbxasset://textures/blackBkg_square.png'local bbc=Instance.new('TextLabel',dcb)bbc.Name='bans_ex'bbc.BackgroundColor3=Color3.new(
- 0 /255,0 /255,0 /255)
- bbc.BackgroundTransparency=0.75;bbc.BorderSizePixel=0;bbc.Size=UDim2.new(1,-25,0,25)
- bbc.Visible=false;bbc.Font='SourceSansBold'
- bbc.TextColor3=Color3.new(255 /255,255 /255,255 /255)bbc.TextSize=24;bbc.TextXAlignment='Left'
- local cbc=Instance.new('TextButton',bbc)cbc.Name='update'
- cbc.BackgroundColor3=Color3.new(255 /255,100 /255,100 /255)cbc.BackgroundTransparency=0.5;cbc.BorderSizePixel=0
- cbc.Position=UDim2.new(1,0,0,0)cbc.Size=UDim2.new(0,25,0,25)cbc.Text=''
- local dbc=Instance.new('Frame',dcb)dbc.Name='credits_h'
- dbc.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)dbc.BackgroundTransparency=0.75;dbc.BorderSizePixel=0
- dbc.Position=UDim2.new(0,5,0,100)dbc.Size=UDim2.new(1,15,0,200)dbc.Visible=false
- local _cc=Instance.new('TextLabel',dbc)_cc.BackgroundTransparency=1;_cc.BorderSizePixel=0
- _cc.Size=UDim2.new(1,0,1,0)_cc.Font='SourceSansBold'_cc.Text=cca
- _cc.TextColor3=Color3.new(255 /255,255 /255,255 /255)_cc.TextSize=24;_cc.TextXAlignment='Left'_cc.TextYAlignment='Top'
- local acc=Instance.new('TextButton',dcb)acc.Name='server_b'acc.Active=true;acc.BackgroundTransparency=1
- acc.BorderSizePixel=0;acc.Position=UDim2.new(0,5,0,30)
- acc.Size=UDim2.new(0,105,0,25)acc.Font='SourceSansBold'acc.Text='server info'acc.TextColor3=Color3.new(255 /255,255 /
- 255,255 /255)acc.TextSize=24
- local bcc=Instance.new('Frame',acc)
- bcc.BackgroundColor3=Color3.new(255 /255,255 /255,255 /255)bcc.BackgroundTransparency=0.25;bcc.BorderSizePixel=0
- bcc.Position=UDim2.new(1,1,0,0)bcc.Size=UDim2.new(0,3,0,55)
- local ccc=Instance.new('TextButton',dcb)ccc.Name='admins_b'ccc.Active=true;ccc.BackgroundTransparency=1
- ccc.BorderSizePixel=0;ccc.Position=UDim2.new(0,115,0,30)
- ccc.Size=UDim2.new(0,105,0,25)ccc.Font='SourceSansBold'ccc.Text='admins'ccc.TextColor3=Color3.new(255 /255,255 /255,
- 255 /255)ccc.TextSize=24
- local dcc=Instance.new('Frame',ccc)
- dcc.BackgroundColor3=Color3.new(255 /255,255 /255,255 /255)dcc.BackgroundTransparency=0.25;dcc.BorderSizePixel=0
- dcc.Position=UDim2.new(1,1,0,0)dcc.Size=UDim2.new(0,3,0,55)
- local _dc=Instance.new('TextButton',dcb)_dc.Name='changelog_b'_dc.Active=true;_dc.BackgroundTransparency=1
- _dc.BorderSizePixel=0;_dc.Position=UDim2.new(0,225,0,30)
- _dc.Size=UDim2.new(0,105,0,25)_dc.Font='SourceSansBold'_dc.Text='changelog'_dc.TextColor3=Color3.new(255 /255,255 /255,
- 255 /255)_dc.TextSize=24
- local adc=Instance.new('TextButton',dcb)adc.Name='commands_b'adc.Active=true;adc.BackgroundTransparency=1
- adc.BorderSizePixel=0;adc.Position=UDim2.new(0,5,0,60)
- adc.Size=UDim2.new(0,105,0,25)adc.Font='SourceSansBold'adc.Text='commands'adc.TextColor3=Color3.new(255 /255,255 /255,
- 255 /255)adc.TextSize=24
- local bdc=Instance.new('TextButton',dcb)bdc.Name='bans_b'bdc.Active=true;bdc.BackgroundTransparency=1
- bdc.BorderSizePixel=0;bdc.Position=UDim2.new(0,115,0,60)
- bdc.Size=UDim2.new(0,105,0,25)bdc.Font='SourceSansBold'bdc.Text='bans'bdc.TextColor3=Color3.new(255 /255,255 /255,255 /
- 255)bdc.TextSize=24
- local cdc=Instance.new('TextButton',dcb)cdc.Name='credits_b'cdc.Active=true;cdc.BackgroundTransparency=1
- cdc.BorderSizePixel=0;cdc.Position=UDim2.new(0,225,0,60)
- cdc.Size=UDim2.new(0,105,0,25)cdc.Font='SourceSansBold'cdc.Text='credits'cdc.TextColor3=Color3.new(255 /255,255 /255,
- 255 /255)cdc.TextSize=24
- local ddc=Instance.new('TextButton',dcb)ddc.Name='close'ddc.Active=true
- ddc.BackgroundColor3=Color3.new(255 /255,100 /255,100 /255)ddc.BackgroundTransparency=0.25;ddc.BorderSizePixel=0
- ddc.Position=UDim2.new(1,0,0,0)ddc.Size=UDim2.new(0,25,0,25)ddc.Text=''
- local __d=Instance.new('ScreenGui',GUIS)__d.Name='cmdbar_seth'CMD_BAR=Instance.new('TextBox',__d)CMD_BAR.BackgroundColor3=Color3.new(
- 0 /255,0 /255,0 /255)
- CMD_BAR.BackgroundTransparency=0.5;CMD_BAR.BorderSizePixel=0
- CMD_BAR.Position=UDim2.new(0,-200,1,-50)CMD_BAR.Size=UDim2.new(0,225,0,25)
- CMD_BAR.Font='SourceSansItalic'CMD_BAR.Text='press ; to execute a command'CMD_BAR.TextColor3=Color3.new(255 /255,255 /
- 255,255 /255)
- CMD_BAR.TextSize=20;local a_d=Instance.new('ScrollingFrame',CMD_BAR)
- a_d.Name='commands'
- a_d.BackgroundColor3=Color3.new(50 /255,50 /255,50 /255)a_d.BackgroundTransparency=0.5;a_d.BorderSizePixel=0
- a_d.Position=UDim2.new(0,0,1,-25)a_d.Size=UDim2.new(1,0,0,0)a_d.Visible=false
- a_d.CanvasSize=UDim2.new(0,0,0,0)a_d.ScrollBarThickness=6;a_d.ScrollingEnabled=true
- a_d.BottomImage='rbxasset://textures/blackBkg_square.png'a_d.MidImage='rbxasset://textures/blackBkg_square.png'
- a_d.TopImage='rbxasset://textures/blackBkg_square.png'local b_d=Instance.new('TextLabel',CMD_BAR)
- b_d.Name='commands_ex'b_d.BackgroundTransparency=1;b_d.BorderSizePixel=0
- b_d.Size=UDim2.new(0,200,0,20)b_d.Visible=false;b_d.Font='SourceSansBold'b_d.TextColor3=Color3.new(255 /255,255 /255,
- 255 /255)b_d.TextSize=18
- b_d.TextXAlignment='Left'local c_d=Instance.new('ScreenGui',GUIS)
- c_d.Name='notify_seth'local d_d=Instance.new('Frame',c_d)d_d.Name='notify'd_d.BackgroundColor3=Color3.new(
- 0 /255,0 /255,0 /255)
- d_d.BackgroundTransparency=0.5;d_d.BorderSizePixel=0;d_d.Position=UDim2.new(0,-225,0.7,0)
- d_d.Size=UDim2.new(0,225,0,30)local _ad=Instance.new('Frame',d_d)_ad.Name=''_ad.BackgroundColor3=Color3.new(
- 255 /255,255 /255,255 /255)
- _ad.BackgroundTransparency=0.5;_ad.BorderSizePixel=0;_ad.Position=UDim2.new(0,0,1,0)
- _ad.Size=UDim2.new(1,0,0,5)local aad=Instance.new('TextLabel',d_d)aad.Name='text'
- aad.BackgroundTransparency=1;aad.BorderSizePixel=0;aad.Size=UDim2.new(1,0,1,0)
- aad.Font='SourceSansBold'
- aad.TextColor3=Color3.new(255 /255,255 /255,255 /255)aad.TextSize=18;aad.TextXAlignment='Left'
- PAPER_MESH=Instance.new('BlockMesh',ccb)PAPER_MESH.Scale=Vector3.new(1,1,0.1)
- JAIL=Instance.new('Model',ccb)JAIL.Name='JAIL'local bad=Instance.new('Part',JAIL)
- bad.Name='BUTTOM'bad.BrickColor=BrickColor.new('Black')
- bad.Transparency=0.5;bad.Anchored=true;bad.Locked=true;bad.Size=Vector3.new(6,1,6)
- bad.TopSurface='Smooth'bad.BottomSurface='Smooth'local cad=Instance.new('Part',JAIL)
- cad.Name='MAIN'cad.BrickColor=BrickColor.new('Black')cad.Transparency=1
- cad.Anchored=true;cad.CanCollide=false;cad.Locked=true
- cad.Position=bad.Position+Vector3.new(0,3,0)cad.Size=Vector3.new(1,1,1)
- local dad=Instance.new('Part',JAIL)dad.BrickColor=BrickColor.new('Black')dad.Transparency=1;dad.Position=
- bad.Position+Vector3.new(0,3.5,-2.5)
- dad.Rotation=Vector3.new(0,90,0)dad.Anchored=true;dad.Locked=true;dad.Size=Vector3.new(1,6,6)
- local _bd=Instance.new('Part',JAIL)_bd.BrickColor=BrickColor.new('Black')_bd.Transparency=1;_bd.Position=
- bad.Position+Vector3.new(-2.5,3.5,0)_bd.Rotation=Vector3.new(
- -180,0,-180)_bd.Anchored=true;_bd.Locked=true
- _bd.Size=Vector3.new(1,6,4)local abd=Instance.new('Part',JAIL)
- abd.BrickColor=BrickColor.new('Black')abd.Transparency=1
- abd.Position=bad.Position+Vector3.new(2.5,3.5,0)abd.Rotation=Vector3.new(0,0,0)abd.Anchored=true
- abd.Locked=true;abd.Size=Vector3.new(1,6,4)
- local bbd=Instance.new('Part',JAIL)bbd.BrickColor=BrickColor.new('Black')bbd.Transparency=1;bbd.Position=
- bad.Position+Vector3.new(0,3.5,2.5)
- bbd.Rotation=Vector3.new(0,90,0)bbd.Anchored=true;bbd.Locked=true;bbd.Size=Vector3.new(1,6,4)
- local cbd=Instance.new('Part',JAIL)cbd.BrickColor=BrickColor.new('Black')
- cbd.Transparency=0.5;cbd.Position=bad.Position+Vector3.new(0,7,0)
- cbd.Rotation=Vector3.new(0,0,0)cbd.Anchored=true;cbd.Locked=true;cbd.Size=Vector3.new(6,1,6)
- cbd.TopSurface='Smooth'cbd.BottomSurface='Smooth'ROCKET=Instance.new('Part',ccb)
- ROCKET.Name='rocket_seth'ROCKET.CanCollide=false;ROCKET.Size=Vector3.new(2,5,2)
- Instance.new('CylinderMesh',ROCKET)local dbd=Instance.new('Part',ROCKET)
- dbd.BrickColor=BrickColor.new('Black')dbd.CanCollide=false;dbd.Size=Vector3.new(2,0.2,2)
- Instance.new('CylinderMesh',dbd)local _cd=Instance.new('ParticleEmitter',dbd)
- _cd.Color=ColorSequence.new(Color3.new(
- 236 /255,139 /255,70 /255),Color3.new(236 /255,139 /255,70 /255))_cd.Size=NumberSequence.new(0.2)
- _cd.Texture='rbxassetid://17238048'_cd.LockedToPart=true;_cd.Lifetime=NumberRange.new(0.2)
- _cd.Rate=50;_cd.Speed=NumberRange.new(-20)
- local acd=Instance.new('Part',ROCKET)acd.CanCollide=false;acd.Shape='Ball'
- acd.Size=Vector3.new(2,2,2)acd.TopSurface='Smooth'acd.BottomSurface='Smooth'
- local bcd=Instance.new('BodyForce',ROCKET)bcd.Name='force'bcd.Force=Vector3.new(0,0,0)
- local ccd=Instance.new('Weld',ROCKET)ccd.Part0=ROCKET;ccd.Part1=dbd;ccd.C1=CFrame.new(0,2.6,0)
- local dcd=Instance.new('Weld',ROCKET)dcd.Part0=ROCKET;dcd.Part1=acd;dcd.C1=CFrame.new(0,-2.6,0)
- ALIEN_H=Instance.new('Accessory',ccb)local _dd=Instance.new('Part',ALIEN_H)_dd.Name='Handle'
- _dd.Size=Vector3.new(2,2.4,2)local add=Instance.new('Attachment',_dd)
- add.Name='HatAttachment'add.Position=Vector3.new(0,0.15,0)
- local bdd=Instance.new('SpecialMesh',_dd)bdd.MeshId='http://www.roblox.com/asset/?id=13827689'
- bdd.MeshType='FileMesh'bdd.Scale=Vector3.new(1,1.02,1)
- bdd.TextureId='http://www.roblox.com/asset/?id=13827796'__d.Parent=dca end
- function OPEN_MAIN()SETH_MAIN=MAIN_GUI:Clone()
- local bcb=SETH_MAIN.main.server_b;local ccb=SETH_MAIN.main.admins_b
- local dcb=SETH_MAIN.main.changelog_b;local _db=SETH_MAIN.main.commands_b
- local adb=SETH_MAIN.main.bans_b;local bdb=SETH_MAIN.main.credits_b
- local cdb=SETH_MAIN.main.server_h;local ddb=SETH_MAIN.main.admins_h
- local __c=SETH_MAIN.main.changelog_h;local a_c=SETH_MAIN.main.commands_h
- local b_c=SETH_MAIN.main.bans_h;local c_c=SETH_MAIN.main.credits_h
- local d_c=SETH_MAIN.main.search;local _ac=SETH_MAIN.main.close
- bcb.MouseButton1Down:connect(function()
- cdb.Visible=true;ddb.Visible=false;__c.Visible=false;a_c.Visible=false;b_c.Visible=false
- c_c.Visible=false;d_c.Visible=false end)
- ccb.MouseButton1Down:connect(function()cdb.Visible=false;ddb.Visible=true
- __c.Visible=false;a_c.Visible=false;b_c.Visible=false;c_c.Visible=false;d_c.Visible=false end)
- dcb.MouseButton1Down:connect(function()cdb.Visible=false;ddb.Visible=false
- __c.Visible=true;a_c.Visible=false;b_c.Visible=false;c_c.Visible=false;d_c.Visible=false end)
- _db.MouseButton1Down:connect(function()cdb.Visible=false;ddb.Visible=false
- __c.Visible=false;a_c.Visible=true;b_c.Visible=false;c_c.Visible=false;d_c.Visible=true end)
- adb.MouseButton1Down:connect(function()cdb.Visible=false;ddb.Visible=false
- __c.Visible=false;a_c.Visible=false;b_c.Visible=true;c_c.Visible=false;d_c.Visible=false end)
- bdb.MouseButton1Down:connect(function()cdb.Visible=false;ddb.Visible=false
- __c.Visible=false;a_c.Visible=false;b_c.Visible=false;c_c.Visible=true;d_c.Visible=false end)
- _ac.MouseButton1Down:connect(function()SETH_MAIN:destroy()end)if not cda.FilteringEnabled then cdb.fe.Text=' FilteringEnabled : false'else
- cdb.fe.Text=' FilteringEnabled : true'end
- cdb.ip.Text=
- ' IP Address : '..
- ada.ClientReplicator.MachineAddress..':'..ada.ClientReplicator.Port;cdb.place_id.Text=' Place ID : '..game.PlaceId
- spawn(function()
- while
- dca:FindFirstChild('seth_main')do
- cdb.players.Text=' Players : '..bda.NumPlayers..'/'..bda.MaxPlayers;cdb.time.Text=' Time : '.._da.TimeOfDay;wait()end end)local aac=0
- function UPDATE_ADMINS()ddb:ClearAllChildren()
- ddb.CanvasSize=UDim2.new(0,0,0,0)
- for _bc,abc in pairs(daa)do
- ddb.CanvasSize=ddb.CanvasSize+UDim2.new(0,0,0,25)
- local bbc=SETH_MAIN.main.admins_ex:Clone()bbc.Name=abc;bbc.Position=UDim2.new(0,0,0,aac)bbc.Visible=true
- spawn(function()bbc.Text=
- ' '..bda:GetNameFromUserIdAsync(abc)end)bbc.Parent=ddb;aac=aac+25
- bbc.update.MouseButton1Down:connect(function()
- table.remove(daa,_bc)UPDATE_ADMINS()end)end;aac=0 end;UPDATE_ADMINS()local bac=0
- function UPDATE_BANS()b_c:ClearAllChildren()
- b_c.CanvasSize=UDim2.new(0,0,0,0)
- for _bc,abc in pairs(_ba)do
- b_c.CanvasSize=b_c.CanvasSize+UDim2.new(0,0,0,25)local bbc=SETH_MAIN.main.bans_ex:Clone()
- bbc.Name=abc;bbc.Position=UDim2.new(0,0,0,bac)bbc.Visible=true
- spawn(function()bbc.Text=' '..
- bda:GetNameFromUserIdAsync(abc)end)bbc.Parent=b_c;bac=bac+25
- bbc.update.MouseButton1Down:connect(function()
- table.remove(_ba,_bc)UPDATE_BANS()end)end;bac=0 end;UPDATE_BANS()local cac=0
- for _bc,abc in pairs(b_b)do
- a_c.CanvasSize=a_c.CanvasSize+UDim2.new(0,0,0,25)
- local bbc=SETH_MAIN.main.commands_ex:Clone()bbc.Name=abc.N;bbc.Position=UDim2.new(0,0,0,cac)
- bbc.Visible=true;bbc.Text=' '..abc.D;bbc.Parent=a_c;cac=cac+25 end
- a_c.CanvasSize=a_c.CanvasSize+UDim2.new(0,0,0,5)local dac=0
- for _bc,abc in pairs(bca)do
- __c.CanvasSize=__c.CanvasSize+UDim2.new(0,0,0,25)local bbc=__c.changes_ex:Clone()
- bbc.Position=UDim2.new(0,0,0,dac)bbc.Visible=true;bbc.Text=abc;bbc.Parent=__c;dac=dac+25 end
- __c.CanvasSize=__c.CanvasSize+UDim2.new(0,0,0,5)
- d_c.Changed:connect(function()
- if d_c.Text~='search commands'and d_c.Focused then
- if
- d_c.Text~=''then
- if not d_c.Text:find(' ')then
- SETH_MAIN.main.commands_h:ClearAllChildren()
- SETH_MAIN.main.commands_h.CanvasSize=UDim2.new(0,0,0,0)local _bc=0
- for abc,bbc in pairs(b_b)do
- if bbc.N:find(d_c.Text)then
- SETH_MAIN.main.commands_h.CanvasSize=
- SETH_MAIN.main.commands_h.CanvasSize+UDim2.new(0,0,0,25)
- local cbc=SETH_MAIN.main.commands_ex:Clone()cbc.Position=UDim2.new(0,0,0,_bc)cbc.Visible=true
- cbc.Text=' '..bbc.D;cbc.Parent=SETH_MAIN.main.commands_h;_bc=_bc+25 end end
- SETH_MAIN.main.commands_h.CanvasSize=
- SETH_MAIN.main.commands_h.CanvasSize+UDim2.new(0,0,0,5)end else
- SETH_MAIN.main.commands_h:ClearAllChildren()
- SETH_MAIN.main.commands_h.CanvasSize=UDim2.new(0,0,0,0)local _bc=0
- for abc,bbc in pairs(b_b)do
- SETH_MAIN.main.commands_h.CanvasSize=
- SETH_MAIN.main.commands_h.CanvasSize+UDim2.new(0,0,0,25)
- local cbc=SETH_MAIN.main.commands_ex:Clone()cbc.Position=UDim2.new(0,0,0,_bc)cbc.Visible=true
- cbc.Text=' '..bbc.D;cbc.Parent=SETH_MAIN.main.commands_h;_bc=_bc+25 end
- SETH_MAIN.main.commands_h.CanvasSize=
- SETH_MAIN.main.commands_h.CanvasSize+UDim2.new(0,0,0,5)end end end)SETH_MAIN.Parent=dca end;LOAD_DATA()function FIND_IN_TABLE(bcb,ccb)
- for dcb,_db in pairs(bcb)do if _db==ccb then return true end end;return false end
- function GET_IN_TABLE(bcb,ccb)for i=1,#bcb do if
- bcb[i]==ccb then return i end end;return false end;local bab,cab,dab=false,false,false
- game:GetService('RunService').Stepped:connect(function()
- if
- bab then if dda.Character:FindFirstChild('Humanoid')then
- dda.Character.Humanoid:ChangeState(11)end elseif cab then
- if
- dda.Character:FindFirstChild('Humanoid')then dda.Character.Humanoid:ChangeState(12)end elseif dab then if dda.Character:FindFirstChild('Humanoid')then
- dda.Character.Humanoid:ChangeState(4)end end;for bcb,ccb in pairs(bda:GetPlayers())do
- if FIND_IN_TABLE(cba,ccb)then KICK(ccb)end end
- for bcb,ccb in pairs(bda:GetPlayers())do
- if
- FIND_IN_TABLE(aba,ccb.Name)then
- if bda:FindFirstChild(ccb.Name)then
- spawn(function()
- bda.LocalPlayer:RequestFriendship(ccb)wait(0.5)
- bda.LocalPlayer:RevokeFriendship(ccb)end)else
- table.remove(aba,GET_IN_TABLE(aba,ccb.Name))end end end end)local _bb=false;local abb=false
- function NOTIFY(bcb,ccb,dcb,_db)
- spawn(function()repeat wait()until not _bb
- local adb=GUIS.notify_seth:Clone()adb.Parent=dca
- if adb then
- adb.notify[''].BackgroundColor3=Color3.new(ccb/255,dcb/255,_db/255)adb.notify.text.Text=' '..bcb;repeat wait()until not _bb
- _bb=true;wait(0.5)
- adb.notify:TweenPosition(UDim2.new(0,0,0.7,0),'InOut','Quad',0.4,false)wait(0.5)wait(0.5)repeat wait()until not abb;_bb=false
- adb.notify:TweenPosition(UDim2.new(0,0,0.7,
- -40),'InOut','Quad',0.4,false)wait(0.5)wait(0.5)abb=true;wait(2.5)
- adb.notify:TweenPosition(UDim2.new(0,-225,0.7,
- -40),'InOut','Quad',0.4,false)wait(0.5)end;wait(1)adb:destroy()abb=false end)end
- function KICK(bcb)
- spawn(function()
- if
- bcb.Character and bcb.Character:FindFirstChild('HumanoidRootPart')and bcb.Character:FindFirstChild('Torso')then
- bcb.Character.HumanoidRootPart.CFrame=CFrame.new(math.random(999000,1001000),1000000,1000000)
- local ccb=Instance.new('SkateboardPlatform',bcb.Character)
- ccb.Position=bcb.Character.HumanoidRootPart.Position;ccb.Transparency=1
- spawn(function()
- repeat wait()if bcb.Character and
- bcb.Character:FindFirstChild('HumanoidRootPart')then
- ccb.Position=bcb.Character.HumanoidRootPart.Position end until not
- bda:FindFirstChild(bcb.Name)end)bcb.Character.Torso.Anchored=true end end)end
- bda.PlayerRemoving:connect(function(bcb)if FIND_IN_TABLE(cba,bcb)then for ccb,dcb in pairs(cba)do if dcb==bcb then
- table.remove(cba,ccb)end end
- NOTIFY('KICKED '..bcb.Name,255,255,255)end
- if
- FIND_IN_TABLE(bba,bcb.Name)then for ccb,dcb in pairs(bba)do
- if dcb==bcb.Name then table.remove(cba,ccb)end end end end)
- function FIX_LIGHTING()_da.Ambient=Color3.new(0.5,0.5,0.5)_da.Brightness=1
- _da.GlobalShadows=true;_da.Outlines=false;_da.TimeOfDay=14;_da.FogEnd=100000 end
- function COLOR(bcb,ccb)
- for dcb,_db in pairs(bcb.Character:GetChildren())do
- if _db:IsA('Shirt')or
- _db:IsA('Pants')then _db:destroy()elseif _db:IsA('ShirtGraphic')then
- _db.Archivable=false;_db.Graphic=''end end
- for dcb,_db in pairs(bcb.Character.Head:GetChildren())do if
- _db:IsA('Decal')then _db:destroy()end end
- for dcb,_db in pairs(bcb.Character:GetChildren())do
- if _db:IsA('Part')and _db.Name~=
- 'HumanoidRootPart'then
- _db.BrickColor=BrickColor.new(ccb)elseif _db:IsA('Accessory')then
- _db.Handle.BrickColor=BrickColor.new(ccb)
- for adb,bdb in pairs(_db.Handle:GetChildren())do if bdb:IsA('SpecialMesh')then
- bdb.TextureId=''end end end end end
- function LAG(bcb)
- local ccb=CFrame.new(math.random(-100000,100000),math.random(-100000,100000),math.random(
- -100000,100000))
- spawn(function()
- repeat wait()
- if bcb and bcb.Character then bcb.CameraMode='LockFirstPerson'
- bcb.Character.HumanoidRootPart.CFrame=ccb;bcb.Character.Torso.Anchored=true
- Instance.new('ForceField',bcb.Character)Instance.new('Smoke',bcb.Character.Head)end until not bda:FindFirstChild(bcb.Name)end)end;local bbb=false;if
- dda.Character and dda.Character:FindFirstChild('Humanoid')then
- dda.Character.Humanoid.Died:connect(function()bbb=false end)end
- function sFLY()repeat wait()until
- dda and dda.Character and dda.Character:FindFirstChild('Torso')and dda.Character:FindFirstChild('Humanoid')
- repeat wait()until __b;local bcb=dda.Character.Torso;local ccb={F=0,B=0,L=0,R=0}
- local dcb={F=0,B=0,L=0,R=0}local _db=0
- local function adb()bbb=true;local bdb=Instance.new('BodyGyro',bcb)
- local cdb=Instance.new('BodyVelocity',bcb)bdb.P=9e4;bdb.maxTorque=Vector3.new(9e9,9e9,9e9)
- bdb.cframe=bcb.CFrame;cdb.velocity=Vector3.new(0,0.1,0)
- cdb.maxForce=Vector3.new(9e9,9e9,9e9)
- spawn(function()
- repeat wait()dda.Character.Humanoid.PlatformStand=true;if ccb.L+
- ccb.R~=0 or ccb.F+ccb.B~=0 then _db=50 elseif
- not(
- ccb.L+ccb.R~=0 or ccb.F+ccb.B~=0)and _db~=0 then _db=0 end
- if
- (ccb.L+ccb.R)~=0 or(ccb.F+ccb.B)~=0 then
- cdb.velocity=
- ( (
- cda.CurrentCamera.CoordinateFrame.lookVector* (ccb.F+ccb.B))+ ( (cda.CurrentCamera.CoordinateFrame*
- CFrame.new(
- ccb.L+ccb.R,(ccb.F+ccb.B)*0.2,0).p)-
- cda.CurrentCamera.CoordinateFrame.p))*_db;dcb={F=ccb.F,B=ccb.B,L=ccb.L,R=ccb.R}elseif
- (ccb.L+ccb.R)==0 and(ccb.F+ccb.B)==0 and _db~=0 then
- cdb.velocity=
- ( (
- cda.CurrentCamera.CoordinateFrame.lookVector* (dcb.F+dcb.B))+ ( (cda.CurrentCamera.CoordinateFrame*
- CFrame.new(
- dcb.L+dcb.R,(dcb.F+dcb.B)*0.2,0).p)-
- cda.CurrentCamera.CoordinateFrame.p))*_db else cdb.velocity=Vector3.new(0,0.1,0)end;bdb.cframe=cda.CurrentCamera.CoordinateFrame until not bbb;ccb={F=0,B=0,L=0,R=0}dcb={F=0,B=0,L=0,R=0}_db=0;bdb:destroy()
- cdb:destroy()dda.Character.Humanoid.PlatformStand=false end)end
- __b.KeyDown:connect(function(bdb)
- if bdb:lower()=='w'then ccb.F=1 elseif bdb:lower()=='s'then
- ccb.B=-1 elseif bdb:lower()=='a'then ccb.L=-1 elseif bdb:lower()=='d'then ccb.R=1 end end)
- __b.KeyUp:connect(function(bdb)
- if bdb:lower()=='w'then ccb.F=0 elseif bdb:lower()=='s'then ccb.B=0 elseif
- bdb:lower()=='a'then ccb.L=0 elseif bdb:lower()=='d'then ccb.R=0 end end)adb()end
- function NOFLY()bbb=false;dda.Character.Humanoid.PlatformStand=false end
- function RESET_MODEL(bcb)
- for ccb,dcb in pairs(bcb:GetChildren())do
- if
- dcb:IsA('Seat')and dcb.Name=='FakeTorso'then dcb:destroy()elseif
- dcb:IsA('CharacterMesh')or dcb:IsA('Shirt')or dcb:IsA('Pants')or dcb:IsA('Accessory')then dcb:destroy()elseif
- dcb:IsA('Part')and dcb.Name~='HumanoidRootPart'then dcb.Transparency=0 elseif dcb:IsA('ShirtGraphic')then dcb.Archivable=false
- dcb.Graphic=''end end;for ccb,dcb in pairs(bcb.Torso:GetChildren())do if dcb:IsA('SpecialMesh')then
- dcb:destroy()end end
- if
- bcb.Head:FindFirstChild('Mesh')then bcb.Head.Mesh:destroy()end;if bcb.Torso:FindFirstChild('Neck')then
- bcb.Torso.Neck.C0=
- CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),math.rad(180),0)end;if
- bcb.Torso:FindFirstChild('Left Shoulder')then
- bcb.Torso['Left Shoulder'].C0=CFrame.new(-1,0.5,0)*CFrame.Angles(0,math.rad(
- -90),0)end
- if
- bcb.Torso:FindFirstChild('Right Shoulder')then bcb.Torso['Right Shoulder'].C0=CFrame.new(1,0.5,0)*
- CFrame.Angles(0,math.rad(90),0)end;if bcb.Torso:FindFirstChild('Left Hip')then
- bcb.Torso['Left Hip'].C0=CFrame.new(
- -1,-1,0)*CFrame.Angles(0,math.rad(-90),0)end
- if
- bcb.Torso:FindFirstChild('Right Hip')then bcb.Torso['Right Hip'].C0=CFrame.new(1,-1,0)*
- CFrame.Angles(0,math.rad(90),0)end end
- function UPDATE_MODEL(bcb,ccb)
- local dcb=bda:GetCharacterAppearanceAsync(bda:GetUserIdFromNameAsync(ccb))bcb.Name=ccb
- for _db,adb in pairs(dcb:GetChildren())do
- if
- adb:IsA('SpecialMesh')or
- adb:IsA('BlockMesh')or adb:IsA('CylinderMesh')then adb.Parent=bcb.Head elseif adb:IsA('Decal')then if bcb.Head:FindFirstChild('face')then
- bcb.Head.face.Texture=adb.Texture else local bdb=Instance.new('Decal',bcb.Head)
- bdb.Texture=adb.Texture end elseif
- adb:IsA('BodyColors')or adb:IsA('CharacterMesh')or adb:IsA('Shirt')or adb:IsA('Pants')or
- adb:IsA('ShirtGraphic')then
- if
- bcb:FindFirstChild('Body Colors')then bcb['Body Colors']:destroy()end;adb.Parent=bcb elseif adb:IsA('Accessory')then adb.Parent=bcb
- adb.Handle.CFrame=
- bcb.Head.CFrame*CFrame.new(0,bcb.Head.Size.Y/2,0)*adb.AttachmentPoint:inverse()end end
- if not bcb.Head:FindFirstChild('Mesh')then
- local _db=Instance.new('SpecialMesh',bcb.Head)_db.MeshType=Enum.MeshType.Head
- _db.Scale=Vector3.new(1.25,1.25,1.25)end end
- function CREEPER(bcb)
- for ccb,dcb in pairs(bcb.Character:GetChildren())do
- if dcb:IsA('Shirt')or
- dcb:IsA('Pants')then dcb:destroy()elseif dcb:IsA('ShirtGraphic')then
- dcb.Archivable=false;dcb.Graphic=''end end;for ccb,dcb in pairs(bcb.Character:GetChildren())do if dcb:IsA('Accessory')then
- dcb:destroy()end end
- bcb.Character.Torso.Neck.C0=
- CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),math.rad(180),0)
- bcb.Character.Torso['Right Shoulder'].C0=CFrame.new(0,-1.5,
- -.5)*CFrame.Angles(0,math.rad(90),0)
- bcb.Character.Torso['Left Shoulder'].C0=CFrame.new(0,-1.5,-
- .5)*CFrame.Angles(0,math.rad(-90),0)
- bcb.Character.Torso['Right Hip'].C0=
- CFrame.new(0,-1,.5)*CFrame.Angles(0,math.rad(90),0)
- bcb.Character.Torso['Left Hip'].C0=
- CFrame.new(0,-1,.5)*CFrame.Angles(0,math.rad(-90),0)
- for ccb,dcb in pairs(bcb.Character:GetChildren())do if dcb:IsA('Part')and dcb.Name~=
- 'HumanoidRootPart'then
- dcb.BrickColor=BrickColor.new('Bright green')end end end
- function SHREK(bcb)
- for adb,bdb in pairs(bcb.Character:GetChildren())do
- if bdb:IsA('Shirt')or
- bdb:IsA('Pants')or bdb:IsA('Accessory')or
- bdb:IsA('CharacterMesh')then bdb:destroy()elseif
- bdb:IsA('ShirtGraphic')then bdb.Archivable=false;bdb.Graphic=''end end;for adb,bdb in pairs(bcb.Character.Head:GetChildren())do
- if
- bdb:IsA('Decal')or bdb:IsA('SpecialMesh')then bdb:destroy()end end
- if
- bcb.Character:FindFirstChild('Shirt Graphic')then
- bcb.Character['Shirt Graphic'].Archivable=false;bcb.Character['Shirt Graphic'].Graphic=''end
- local ccb=Instance.new('SpecialMesh',bcb.Character.Head)local dcb=Instance.new('Shirt',bcb.Character)
- local _db=Instance.new('Pants',bcb.Character)ccb.MeshType='FileMesh'
- ccb.MeshId='http://www.roblox.com/asset/?id=19999257'ccb.Offset=Vector3.new(-0.1,0.1,0)
- ccb.TextureId='http://www.roblox.com/asset/?id=156397869'dcb.ShirtTemplate='rbxassetid://133078194'
- _db.PantsTemplate='rbxassetid://133078204'end
- function DUCK(bcb)
- for dcb,_db in pairs(bcb.Character:GetChildren())do
- if
- _db:IsA('Part')and
- _db.Name~='Torso'and _db.Name~='HumanoidRootPart'then _db.Transparency=1 elseif _db:IsA('Shirt')or _db:IsA('Pants')or
- _db:IsA('Accessory')then _db:destroy()elseif _db:IsA('ShirtGraphic')then
- _db.Archivable=false;_db.Graphic=''end end
- local ccb=Instance.new('SpecialMesh',bcb.Character.Torso)ccb.MeshType='FileMesh'
- ccb.MeshId='http://www.roblox.com/asset/?id=9419831'ccb.TextureId='http://www.roblox.com/asset/?id=9419827'
- ccb.Scale=Vector3.new(5,5,5)if bcb.Character.Head:FindFirstChild('face')then
- bcb.Character.Head.face.Transparency=1 end end
- function DOG(bcb)
- for adb,bdb in pairs(bcb.Character:GetChildren())do
- if bdb:IsA('Shirt')or
- bdb:IsA('Pants')then bdb:destroy()elseif bdb:IsA('ShirtGraphic')then
- bdb.Archivable=false;bdb.Graphic=''end end;bcb.Character.Torso.Transparency=1
- bcb.Character.Torso.Neck.C0=CFrame.new(0,
- -0.5,-2)*CFrame.Angles(math.rad(90),math.rad(180),0)
- bcb.Character.Torso['Right Shoulder'].C0=CFrame.new(0.5,-1.5,
- -1.5)*CFrame.Angles(0,math.rad(90),0)
- bcb.Character.Torso['Left Shoulder'].C0=CFrame.new(-0.5,-
- 1.5,-1.5)*CFrame.Angles(0,math.rad(-90),0)
- bcb.Character.Torso['Right Hip'].C0=
- CFrame.new(1.5,-1,1.5)*CFrame.Angles(0,math.rad(90),0)
- bcb.Character.Torso['Left Hip'].C0=
- CFrame.new(-1.5,-1,1.5)*CFrame.Angles(0,math.rad(-90),0)local ccb=Instance.new('Seat',bcb.Character)
- local dcb=Instance.new('BodyForce',ccb)
- local _db=Instance.new('Weld',bcb.Character.Torso)ccb.Name='FakeTorso'ccb.FormFactor='Symmetric'ccb.TopSurface=0
- ccb.BottomSurface=0;ccb.Size=Vector3.new(3,1,4)
- ccb.BrickColor=BrickColor.new('Brown')ccb.CFrame=bcb.Character.Torso.CFrame;dcb.Force=Vector3.new(0,
- ccb:GetMass()*196.25,0)
- _db.Part0=bcb.Character.Torso;_db.Part1=ccb;_db.C0=CFrame.new(0,-0.5,0)
- for adb,bdb in
- pairs(bcb.Character:GetChildren())do if bdb:IsA('Part')and bdb.Name~='HumanoidRootPart'then
- bdb.BrickColor=BrickColor.new('Brown')end end end
- function ALIEN(bcb)
- for ccb,dcb in pairs(bcb.Character:GetChildren())do
- if dcb:IsA('Shirt')or
- dcb:IsA('Pants')or dcb:IsA('Accessory')then
- dcb:destroy()elseif dcb:IsA('ShirtGraphic')then dcb.Archivable=false;dcb.Graphic=''elseif dcb:IsA('Part')and
- dcb.Name~='HumanoidRootPart'then
- dcb.BrickColor=BrickColor.new('Fossil')end end;ALIEN_H:Clone().Parent=bcb.Character end
- function DECALSPAM(bcb,ccb)
- for dcb,_db in pairs(bcb:GetChildren())do
- if _db:IsA('BasePart')then
- spawn(function()
- local adb={'Back','Bottom','Front','Left','Right','Top'}local bdb=1
- for i=1,6 do local cdb=Instance.new('Decal',_db)cdb.Name='decal_seth'cdb.Texture=
- 'rbxassetid://'..ccb-1;cdb.Face=adb[bdb]bdb=bdb+1 end end)end;DECALSPAM(_db,ccb)end end
- function UNDECALSPAM(bcb)
- for ccb,dcb in pairs(bcb:GetChildren())do if dcb:IsA('BasePart')then
- for _db,adb in
- pairs(dcb:GetChildren())do if adb:IsA('Decal')and adb.Name=='decal_seth'then
- adb:destroy()end end end
- UNDECALSPAM(dcb)end end
- function CREATE_DONG(bcb,ccb)if bcb.Character:FindFirstChild('DONG')then
- bcb.Character.DONG:destroy()end
- local dcb=Instance.new('Model',bcb.Character)dcb.Name='DONG'
- local _db=Instance.new('BodyGyro',bcb.Character.Torso)
- local adb=Instance.new('Part',bcb.Character['DONG'])local bdb=Instance.new('CylinderMesh',adb)
- local cdb=Instance.new('Weld',bcb.Character.Head)
- local ddb=Instance.new('Part',bcb.Character['DONG'])local __c=Instance.new('SpecialMesh',ddb)
- local a_c=Instance.new('Weld',ddb)
- local b_c=Instance.new('Part',bcb.Character['DONG'])local c_c=Instance.new('SpecialMesh',b_c)
- local d_c=Instance.new('Weld',b_c)
- local _ac=Instance.new('Part',bcb.Character['DONG'])local aac=Instance.new('SpecialMesh',_ac)
- local bac=Instance.new('Weld',_ac)adb.TopSurface=0;adb.BottomSurface=0;adb.Name='Main'adb.formFactor=3
- adb.Size=Vector3.new(0.6,2.5,0.6)adb.BrickColor=BrickColor.new(ccb)
- adb.Position=bcb.Character.Head.Position;adb.CanCollide=false;cdb.Part0=adb;cdb.Part1=bcb.Character.Head
- cdb.C0=
- CFrame.new(0,0.25,2.1)*CFrame.Angles(math.rad(45),0,0)ddb.Name='Mush'ddb.BottomSurface=0;ddb.TopSurface=0;ddb.FormFactor=3
- ddb.Size=Vector3.new(0.6,0.6,0.6)ddb.CFrame=CFrame.new(adb.Position)
- ddb.BrickColor=BrickColor.new('Pink')ddb.CanCollide=false;__c.MeshType='Sphere'a_c.Part0=adb;a_c.Part1=ddb
- a_c.C0=CFrame.new(0,1.3,0)b_c.Name='Left Ball'b_c.BottomSurface=0;b_c.TopSurface=0
- b_c.CanCollide=false;b_c.formFactor=3;b_c.Size=Vector3.new(1,1,1)
- b_c.CFrame=CFrame.new(bcb.Character['Left Leg'].Position)b_c.BrickColor=BrickColor.new(ccb)c_c.Parent=b_c
- c_c.MeshType='Sphere'd_c.Part0=bcb.Character['Left Leg']d_c.Part1=b_c;d_c.C0=CFrame.new(0,0.5,
- -0.5)_ac.Name='Right Ball'_ac.BottomSurface=0
- _ac.CanCollide=false;_ac.TopSurface=0;_ac.formFactor=3;_ac.Size=Vector3.new(1,1,1)
- _ac.CFrame=CFrame.new(bcb.Character['Right Leg'].Position)_ac.BrickColor=BrickColor.new(ccb)aac.MeshType='Sphere'
- bac.Part0=bcb.Character['Right Leg']bac.Part1=_ac;bac.C0=CFrame.new(0,0.5,-0.5)end
- function SCALE(bcb,ccb)
- if tonumber(ccb)<0.5 then ccb=0.5 elseif tonumber(ccb)>25 then ccb=25 end;local dcb={}for cac,dac in pairs(bcb:GetChildren())do
- if dac:IsA('Accessory')then
- local _bc=dac:Clone()table.insert(dcb,_bc)dac:destroy()end end
- local _db=bcb.Head;local adb=bcb.Torso;local bdb=bcb['Left Arm']local cdb=bcb['Right Arm']
- local ddb=bcb['Left Leg']local __c=bcb['Right Leg']local a_c=bcb.HumanoidRootPart;_db.FormFactor=3
- adb.FormFactor=3;bdb.FormFactor=3;cdb.FormFactor=3;ddb.FormFactor=3;__c.FormFactor=3
- a_c.FormFactor=3;_db.Size=Vector3.new(ccb*2,ccb,ccb)
- adb.Size=Vector3.new(ccb*2,ccb*2,ccb)bdb.Size=Vector3.new(ccb,ccb*2,ccb)
- cdb.Size=Vector3.new(ccb,ccb*2,ccb)ddb.Size=Vector3.new(ccb,ccb*2,ccb)
- __c.Size=Vector3.new(ccb,ccb*2,ccb)a_c.Size=Vector3.new(ccb*2,ccb*2,ccb)
- local b_c=Instance.new('Motor6D',adb)local c_c=Instance.new('Motor6D',adb)
- local d_c=Instance.new('Motor6D',adb)local _ac=Instance.new('Motor6D',adb)
- local aac=Instance.new('Motor6D',adb)local bac=Instance.new('Motor6D',a_c)b_c.Name='Neck'
- b_c.Part0=adb;b_c.Part1=_db
- b_c.C0=CFrame.new(0,1 *ccb,0)*CFrame.Angles(-1.6,0,3.1)
- b_c.C1=CFrame.new(0,-0.5 *ccb,0)*CFrame.Angles(-1.6,0,3.1)c_c.Name='Left Shoulder'c_c.Part0=adb;c_c.Part1=bdb
- c_c.C0=
- CFrame.new(-1 *ccb,0.5 *ccb,0)*CFrame.Angles(0,-1.6,0)
- c_c.C1=CFrame.new(0.5 *ccb,0.5 *ccb,0)*CFrame.Angles(0,-1.6,0)d_c.Name='Right Shoulder'd_c.Part0=adb;d_c.Part1=cdb
- d_c.C0=
- CFrame.new(1 *ccb,0.5 *ccb,0)*CFrame.Angles(0,1.6,0)
- d_c.C1=CFrame.new(-0.5 *ccb,0.5 *ccb,0)*CFrame.Angles(0,1.6,0)_ac.Name='Left Hip'_ac.Part0=adb;_ac.Part1=ddb
- _ac.C0=
- CFrame.new(-1 *ccb,-1 *ccb,0)*CFrame.Angles(0,-1.6,0)
- _ac.C1=CFrame.new(-0.5 *ccb,1 *ccb,0)*CFrame.Angles(0,-1.6,0)aac.Name='Right Hip'aac.Part0=adb;aac.Part1=__c
- aac.C0=
- CFrame.new(1 *ccb,-1 *ccb,0)*CFrame.Angles(0,1.6,0)
- aac.C1=CFrame.new(0.5 *ccb,1 *ccb,0)*CFrame.Angles(0,1.6,0)bac.Name='RootJoint'bac.Part0=a_c;bac.Part1=adb;bac.C0=CFrame.new(0,0,0)*CFrame.Angles(
- -1.6,0,-3.1)
- bac.C1=
- CFrame.new(0,0,0)*CFrame.Angles(-1.6,0,-3.1)for cac,dac in pairs(dcb)do dac.Parent=bcb end end
- function CAPE(bcb)if dda.Character:FindFirstChild('Cape')then
- dda.Character.Cape:destroy()end;repeat wait()until dda and dda.Character and
- dda.Character:FindFirstChild('Torso')
- local ccb=dda.Character.Torso;local dcb=Instance.new('Part',ccb.Parent)
- dcb.Name='cape_seth'dcb.Anchored=false;dcb.CanCollide=false;dcb.TopSurface=0
- dcb.BottomSurface=0;dcb.BrickColor=BrickColor.new(bcb)dcb.Material='Neon'
- dcb.FormFactor='Custom'dcb.Size=Vector3.new(0.2,0.2,0.2)
- local _db=Instance.new('BlockMesh',dcb)_db.Scale=Vector3.new(9,17.5,0.5)
- local adb=Instance.new('Motor',dcb)adb.Part0=dcb;adb.Part1=ccb;adb.MaxVelocity=1;adb.C0=CFrame.new(0,1.75,0)*
- CFrame.Angles(0,math.rad(90),0)
- adb.C1=
- CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0)local bdb=false
- repeat wait(1 /44)local cdb=0.2;local ddb=ccb.Velocity.magnitude
- local __c=0.1
- if bdb then cdb=
- cdb+ ( (ccb.Velocity.magnitude/10)*0.05)+1;bdb=false else bdb=false end
- cdb=cdb+math.min(ccb.Velocity.magnitude/30,1)
- adb.MaxVelocity=math.min((ccb.Velocity.magnitude/10),0.04)+__c;adb.DesiredAngle=-cdb;if
- adb.CurrentAngle<-0.05 and adb.DesiredAngle>-.05 then adb.MaxVelocity=0.04 end
- repeat wait()until
- adb.CurrentAngle==adb.DesiredAngle or
- math.abs(ccb.Velocity.magnitude-ddb)>= (ccb.Velocity.magnitude/10)+1;if ccb.Velocity.magnitude<0.1 then wait(0.1)end until not dcb or
- dcb.Parent~=ccb.Parent end
- function INFECT(bcb)
- for dcb,_db in pairs(bcb.Character:GetChildren())do
- Instance.new('Folder',bcb.Character).Name='infected_seth'
- if
- _db:IsA('Accessory')or _db:IsA('Shirt')or _db:IsA('Pants')then _db:destroy()elseif _db:IsA('ShirtGraphic')then _db.Archivable=false
- _db.Graphic=''end end;if bcb.Character.Head:FindFirstChild('face')then
- bcb.Character.Head.face.Texture='rbxassetid://7074882'end
- for dcb,_db in
- pairs(bcb.Character:GetChildren())do
- if _db:IsA('Part')and _db.Name~='HumanoidRootPart'then
- if
- _db.Name==
- 'Head'or _db.Name=='Left Arm'or _db.Name=='Right Arm'then _db.BrickColor=BrickColor.new('Medium green')elseif
- _db.Name=='Torso'or _db.Name=='Left Leg'or _db.Name=='Right Leg'then _db.BrickColor=BrickColor.new('Brown')end end end
- local ccb=bcb.Character.Torso.Touched:connect(function(dcb)
- if not
- dcb.Parent:FindFirstChild('infected_seth')then
- local _db=bda:GetPlayerFromCharacter(dcb.Parent)if _db then INFECT(_db)end end end)end
- function fWeld(bcb,ccb,dcb,_db,adb,bdb,cdb,ddb,__c,a_c,b_c)local c_c=Instance.new('Weld')c_c.Name=bcb;c_c.Parent=ccb
- c_c.Part0=dcb;c_c.Part1=_db
- if(adb)then c_c.C0=CFrame.new(bdb,cdb,ddb)*
- CFrame.fromEulerAnglesXYZ(__c,a_c,b_c)else
- c_c.C1=
- CFrame.new(bdb,cdb,ddb)*CFrame.fromEulerAnglesXYZ(__c,a_c,b_c)end;return c_c end
- function BANG(bcb)
- spawn(function()local ccb=bda.LocalPlayer.Character.Torso
- local dcb=bda[bcb].Character.Torso;dcb.Parent.Humanoid.PlatformStand=true
- ccb['Left Shoulder']:destroy()local _db=Instance.new('Weld',ccb)_db.Part0=ccb
- _db.Part1=ccb.Parent['Left Arm']_db.C0=CFrame.new(-1.5,0,0)_db.Name='Left Shoulder'
- ccb['Right Shoulder']:destroy()local adb=Instance.new('Weld',ccb)adb.Part0=ccb
- adb.Part1=ccb.Parent['Right Arm']adb.C0=CFrame.new(1.5,0,0)adb.Name='Right Shoulder'
- dcb['Left Shoulder']:destroy()local bdb=Instance.new('Weld',dcb)bdb.Part0=dcb
- bdb.Part1=dcb.Parent['Left Arm']bdb.C0=CFrame.new(-1.5,0,0)bdb.Name='Left Shoulder'
- dcb['Right Shoulder']:destroy()local cdb=Instance.new('Weld',dcb)cdb.Part0=dcb
- cdb.Part1=dcb.Parent['Right Arm']cdb.C0=CFrame.new(1.5,0,0)cdb.Name='Right Shoulder'
- dcb['Left Hip']:destroy()local ddb=Instance.new('Weld',dcb)ddb.Part0=dcb
- ddb.Part1=dcb.Parent['Left Leg']ddb.C0=CFrame.new(-0.5,-2,0)ddb.Name='Left Hip'
- dcb['Right Hip']:destroy()local __c=Instance.new('Weld',dcb)__c.Part0=dcb
- __c.Part1=dcb.Parent['Right Leg']__c.C0=CFrame.new(0.5,-2,0)__c.Name='Right Hip'
- local a_c=Instance.new('Part',ccb)a_c.TopSurface=0;a_c.BottomSurface=0;a_c.CanCollide=false
- a_c.BrickColor=BrickColor.new('Pastel brown')a_c.Shape='Ball'a_c.Size=Vector3.new(1,1,1)
- local b_c=Instance.new('SpecialMesh',a_c)b_c.MeshType='Sphere'b_c.Scale=Vector3.new(0.4,0.4,0.4)fWeld('weld',ccb,ccb,a_c,true,
- -0.2,-1.3,-0.6,0,0,0)
- local c_c=a_c:Clone()c_c.Parent=ccb
- fWeld('weld',ccb,ccb,c_c,true,0.2,-1.3,-0.6,0,0,0)local d_c=Instance.new('Part',ccb)d_c.TopSurface=0
- d_c.BottomSurface=0;d_c.CanCollide=false
- d_c.BrickColor=BrickColor.new('Pastel brown')d_c.formFactor='Custom'd_c.Size=Vector3.new(0.4,1.3,0.4)
- fWeld('weld',ccb,ccb,d_c,true,0,
- -1,-0.52 + (-d_c.Size.y/2),math.rad(-80),0,0)local _ac=a_c:Clone()_ac.BrickColor=BrickColor.new('Pink')
- _ac.Mesh.Scale=Vector3.new(0.4,0.62,0.4)_ac.Parent=ccb
- fWeld('weld',d_c,d_c,_ac,true,0,0 + (d_c.Size.y/2),0,math.rad(-10),0,0)local aac=Instance.new('CylinderMesh',d_c)
- local bac=Instance.new('Part',dcb)bac.TopSurface=0;bac.BottomSurface=0;bac.CanCollide=false
- bac.BrickColor=BrickColor.new('Pastel brown')bac.Shape='Ball'bac.Size=Vector3.new(1,1,1)
- local cac=Instance.new('SpecialMesh',bac)cac.MeshType='Sphere'cac.Scale=Vector3.new(1.2,1.2,1.2)fWeld('weld',dcb,dcb,bac,true,
- -0.5,0.5,-0.6,0,0,0)
- local dac=Instance.new('Part',dcb)dac.TopSurface=0;dac.BottomSurface=0;dac.CanCollide=false
- dac.BrickColor=BrickColor.new('Pastel brown')dac.Shape='Ball'dac.Size=Vector3.new(1,1,1)
- local _bc=Instance.new('SpecialMesh',dac)_bc.MeshType='Sphere'_bc.Scale=Vector3.new(1.2,1.2,1.2)fWeld('weld',dcb,dcb,dac,true,0.5,0.5,
- -0.6,0,0,0)
- local abc=Instance.new('Part',dcb)abc.TopSurface=0;abc.BottomSurface=0;abc.CanCollide=false
- abc.BrickColor=BrickColor.new('Pink')abc.Shape='Ball'abc.Size=Vector3.new(1,1,1)
- local bbc=Instance.new('SpecialMesh',abc)bbc.MeshType='Sphere'bbc.Scale=Vector3.new(0.2,0.2,0.2)fWeld('weld',dcb,dcb,abc,true,
- -0.5,0.5,-1.2,0,0,0)
- local cbc=Instance.new('Part',dcb)cbc.TopSurface=0;cbc.BottomSurface=0;cbc.CanCollide=false
- cbc.BrickColor=BrickColor.new('Pink')cbc.Shape='Ball'cbc.Size=Vector3.new(1,1,1)
- local dbc=Instance.new('SpecialMesh',cbc)dbc.MeshType='Sphere'dbc.Scale=Vector3.new(0.2,0.2,0.2)fWeld('weld',dcb,dcb,cbc,true,0.5,0.5,
- -1.2,0,0,0)
- ddb.C1=
- CFrame.new(0.2,1.6,0.4)*CFrame.Angles(3.9,-0.4,0)
- __c.C1=CFrame.new(-0.2,1.6,0.4)*CFrame.Angles(3.9,0.4,0)
- bdb.C1=CFrame.new(-0.2,0.9,0.6)*CFrame.Angles(3.9,-0.2,0)
- cdb.C1=CFrame.new(0.2,0.9,0.6)*CFrame.Angles(3.9,0.2,0)
- _db.C1=CFrame.new(-0.5,0.7,0)*CFrame.Angles(-0.9,-0.4,0)
- adb.C1=CFrame.new(0.5,0.7,0)*CFrame.Angles(-0.9,0.4,0)
- if ccb:FindFirstChild('weldx')then ccb.weldx:destroy()end
- WE=fWeld('weldx',ccb,ccb,dcb,true,0,-0.9,-1.3,math.rad(-90),0,0)local _cc=dcb.Neck;_cc.C0=CFrame.new(0,1.5,0)*
- CFrame.Angles(math.rad(-210),math.rad(180),0)end)
- spawn(function()while wait()do
- for i=1,6 do WE.C1=WE.C1 *CFrame.new(0,-0.3,0)end
- for i=1,6 do WE.C1=WE.C1 *CFrame.new(0,0.3,0)end end end)end;_G.CLICK_TP=false;local cbb=false
- __b.KeyDown:connect(function(bcb)
- if bcb:byte()==50 then cbb=true end end)
- __b.KeyUp:connect(function(bcb)if bcb:byte()==50 then cbb=false end end)
- __b.Button1Down:connect(function()
- if
- _G.CLICK_TP and cbb and __b.Target and dda.Character and dda.Character:FindFirstChild('HumanoidRootPart')then dda.Character.HumanoidRootPart.CFrame=CFrame.new(__b.Hit.p)+
- Vector3.new(0,3,0)end end)_da.Outlines=false;if FIND_IN_TABLE(_ba,dda.userId)then
- dda:Kick('You\'re on the ban list.')end;for bcb,ccb in pairs(bda:GetPlayers())do
- if
- FIND_IN_TABLE(_ba,ccb.userId)then table.insert(cba,ccb)else UPDATE_CHAT(ccb)end end
- ADD_COMMAND('ff','ff [plr]',{},function(bcb,ccb)
- local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- Instance.new('ForceField',bda[adb].Character)end end)
- ADD_COMMAND('unff','unff [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- for bdb,cdb in
- pairs(bda[adb].Character:GetChildren())do if cdb:IsA('ForceField')then cdb:destroy()end end end end)
- ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- for bdb,cdb in
- pairs(bda[adb].Character:GetChildren())do
- if cdb:IsA('Part')and cdb.Name~='HumanoidRootPart'then
- local ddb=Instance.new('Fire',cdb)
- if bcb[2]and bcb[3]and bcb[4]then ddb.Color=Color3.new(bcb[2]/255,bcb[3]/255,
- bcb[4]/255)
- ddb.SecondaryColor=Color3.new(
- bcb[2]/255,bcb[3]/255,bcb[4]/255)end end end end end)
- ADD_COMMAND('unfire','unfire [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;for cdb,ddb in pairs(bdb:GetChildren())do
- for __c,a_c in pairs(ddb:GetChildren())do if
- a_c:IsA('Fire')then a_c:destroy()end end end end end)
- ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do
- for bdb,cdb in pairs(bda[adb].Character:GetChildren())do
- if
- cdb:IsA('Part')and cdb.Name~='HumanoidRootPart'then
- if bcb[2]and bcb[3]and
- bcb[4]then
- Instance.new('Sparkles',cdb).Color=Color3.new(bcb[2]/255,
- bcb[3]/255,bcb[4]/255)else Instance.new('Sparkles',cdb)end end end end end)
- ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- for bdb,cdb in
- pairs(bda[adb].Character:GetChildren())do for ddb,__c in pairs(cdb:GetChildren())do
- if __c:IsA('Sparkles')then __c:destroy()end end end end end)
- ADD_COMMAND('smoke','smoke [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- Instance.new('Smoke',bda[adb].Character.Torso)end end)
- ADD_COMMAND('unsmoke','unsmoke [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- for bdb,cdb in
- pairs(bda[adb].Character.Torso:GetChildren())do if cdb:IsA('Smoke')then cdb:destroy()end end end end)
- ADD_COMMAND('btools','btools [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- Instance.new('HopperBin',bda[adb].Backpack).BinType=2
- Instance.new('HopperBin',bda[adb].Backpack).BinType=3
- Instance.new('HopperBin',bda[adb].Backpack).BinType=4 end end)
- ADD_COMMAND('god','god [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.MaxHealth=math.huge
- bdb.Humanoid.Health=bdb.Humanoid.MaxHealth end end end)
- ADD_COMMAND('sgod','sgod [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.MaxHealth=10000000
- bdb.Humanoid.Health=bdb.Humanoid.MaxHealth end end end)
- ADD_COMMAND('ungod','ungod [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.MaxHealth=100 end end end)
- ADD_COMMAND('heal','heal [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;if bdb:FindFirstChild('Humanoid')then
- bdb.Humanoid.Health=bdb.Humanoid.MaxHealth end end end)
- ADD_COMMAND('freeze','freeze [plr]',{'frz'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- for bdb,cdb in
- pairs(dcb)do local ddb=bda[cdb].Character;for __c,a_c in pairs(ddb:GetChildren())do
- if
- a_c:IsA('Part')and a_c.Name~='HumanoidRootPart'then a_c.Anchored=true end end end end end)
- ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do
- for bdb,cdb in pairs(dcb)do local ddb=bda[cdb].Character
- for __c,a_c in pairs(ddb:GetChildren())do if
- a_c:IsA('Part')then a_c.Anchored=false end end end end end)
- ADD_COMMAND('kill','kill [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;bdb:BreakJoints()end end)
- ADD_COMMAND('sound','sound [id]',{},function(bcb,ccb)
- for dcb,_db in pairs(cda:GetChildren())do if _db:IsA('Sound')then
- _db:Stop()_db:destroy()end end
- if bcb[1]:lower()~='off'then
- local dcb=Instance.new('Sound',cda)dcb.Name='song_seth'dcb.Archivable=false;dcb.Looped=true;dcb.SoundId='rbxassetid://'..
- bcb[1]dcb.Volume=1;dcb:Play()end end)
- ADD_COMMAND('volume','volume [int]',{},function(bcb,ccb)for dcb,_db in pairs(cda:GetChildren())do if _db:IsA('Sound')then
- _db.Volume=bcb[1]end end end)
- ADD_COMMAND('pitch','pitch [int]',{},function(bcb,ccb)for dcb,_db in pairs(cda:GetChildren())do if _db:IsA('Sound')then
- _db.Pitch=bcb[1]end end end)
- ADD_COMMAND('explode','explode [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;if bdb:FindFirstChild('Torso')then
- Instance.new('Explosion',bdb).Position=bdb.Torso.Position end end end)
- ADD_COMMAND('invis','invis [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- for cdb,ddb in pairs(bdb:GetChildren())do
- if ddb:IsA('Part')and
- ddb.Name~='HumanoidRootPart'then ddb.Transparency=1 end;if ddb:IsA('Accessory')and ddb:FindFirstChild('Handle')then
- ddb.Handle.Transparency=1 end end
- if bdb.Head:FindFirstChild('face')then bdb.Head.face.Transparency=1 end end end)
- ADD_COMMAND('vis','vis [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- for cdb,ddb in pairs(bdb:GetChildren())do
- if ddb:IsA('Part')and
- ddb.Name~='HumanoidRootPart'then ddb.Transparency=0 end;if ddb:IsA('Accessory')and ddb:FindFirstChild('Handle')then
- ddb.Handle.Transparency=0 end end
- if bdb.Head:FindFirstChild('face')then bdb.Head.face.Transparency=0 end end end)
- ADD_COMMAND('goto','goto [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;if bdb then
- ccb.Character.HumanoidRootPart.CFrame=bdb.HumanoidRootPart.CFrame end end end)
- ADD_COMMAND('bring','bring [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- spawn(function()
- for i=0,4 do if bdb then
- bdb.HumanoidRootPart.CFrame=ccb.Character.HumanoidRootPart.CFrame end end end)end end)
- ADD_COMMAND('tp','tp [plr] [plr]',{},function(bcb,ccb)
- local dcb,_db=GET_PLAYER(bcb[1],ccb),GET_PLAYER(bcb[2],ccb)
- for adb,bdb in pairs(dcb)do
- for cdb,ddb in pairs(_db)do
- spawn(function()
- for i=0,3 do if bda[bdb].Character and bda[ddb].Character then
- bda[bdb].Character.HumanoidRootPart.CFrame=bda[ddb].Character.HumanoidRootPart.CFrame end end end)end end end)
- ADD_COMMAND('char','char [plr] [id]',{'charapp'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- bda[adb].CharacterAppearance=
- 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId='..bcb[2]bda[adb].Character:BreakJoints()end end)
- ADD_COMMAND('ws','ws [plr] [int]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;if bdb:FindFirstChild('Humanoid')then
- bdb.Humanoid.WalkSpeed=tonumber(bcb[2])end end end)
- ADD_COMMAND('time','time [int]',{},function(bcb,ccb)
- _da:SetMinutesAfterMidnight(tonumber(bcb[1])*60)end)
- ADD_COMMAND('kick','kick [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- table.insert(cba,bda[adb])end end)
- ADD_COMMAND('ban','ban [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- table.insert(_ba,bda[adb].userId)table.insert(cba,bda[adb])UPDATE_BANS()end end)
- ADD_COMMAND('unban','unban [username]',{},function(bcb,ccb)
- if
- FIND_IN_TABLE(_ba,game.Players:GetUserIdFromNameAsync(bcb[1]))then
- table.remove(_ba,GET_IN_TABLE(_ba,game.Players:GetUserIdFromNameAsync(bcb[1])))end end)
- ADD_COMMAND('unlockws','unlock',{'unlock'},function(bcb,ccb)local function dcb(_db)
- for adb,bdb in pairs(_db:GetChildren())do if bdb:IsA('BasePart')then
- bdb.Locked=false end;dcb(bdb)end end
- dcb(cda)end)
- ADD_COMMAND('lockws','lock',{'lock'},function(bcb,ccb)local function dcb(_db)
- for adb,bdb in pairs(_db:GetChildren())do if bdb:IsA('BasePart')then
- bdb.Locked=true end;dcb(bdb)end end;dcb(cda)end)
- ADD_COMMAND('unanchorws','unanchor',{'unanchor'},function(bcb,ccb)local function dcb(_db)
- for adb,bdb in pairs(_db:GetChildren())do if
- bdb:IsA('BasePart')then bdb.Anchored=false end;dcb(bdb)end end
- dcb(cda)end)
- ADD_COMMAND('anchorws','anchor',{'anchor'},function(bcb,ccb)local function dcb(_db)
- for adb,bdb in pairs(_db:GetChildren())do if bdb:IsA('BasePart')then
- bdb.Anchored=true end;dcb(bdb)end end
- dcb(cda)end)
- ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do
- for bdb,cdb in pairs(bda[adb].Character:GetChildren())do
- if
- cdb:IsA('Accessory')then for ddb,__c in pairs(cdb.Handle:GetChildren())do
- if __c:IsA('SpecialMesh')then __c.Scale=
- bcb[2]*Vector3.new(1,1,1)end end end end end end)
- ADD_COMMAND('shats','shats [plr]',{'stealhats'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- for bdb,cdb in
- pairs(bda[adb].Character:GetChildren())do if cdb:IsA('Accessory')then cdb.Parent=ccb.Character end end end end)
- ADD_COMMAND('rhats','rhats [plr]',{'removehats'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in
- pairs(dcb)do
- for bdb,cdb in pairs(bda[adb].Character:GetChildren())do if
- cdb:IsA('Accessory')then cdb:destroy()end end end end)
- ADD_COMMAND('firstp','firstp [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- bda[adb].CameraMode='LockFirstPerson'end end)
- ADD_COMMAND('thirdp','thirdp [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- bda[adb].CameraMode='Classic'end end)
- ADD_COMMAND('chat','chat [plr] [string]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- game.Chat:Chat(bda[adb].Character.Head,GLS(false,1))end end)
- ADD_COMMAND('name','name [plr] [string]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- bda[adb].Character.Name=GLS(false,1)end end)
- ADD_COMMAND('unname','unname [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- bda[adb].Character.Name=bda[adb].Name end end)
- ADD_COMMAND('noname','noname [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- bda[adb].Character.Name=''end end)
- ADD_COMMAND('stun','stun [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;bdb.Humanoid.PlatformStand=true end end)
- ADD_COMMAND('unstun','unstun [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;bdb.Humanoid.PlatformStand=false end end)
- ADD_COMMAND('guest','guest [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- bda[adb].CharacterAppearance='http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1'bdb:BreakJoints()end end)
- ADD_COMMAND('noob','noob [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- bda[adb].CharacterAppearance='http://www.roblox.com/Asset/CharacterFetch.ashx?userId=155902847'bdb:BreakJoints()end end)
- ADD_COMMAND('damage','damage [plr] [int]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;bdb.Humanoid.Health=bdb.Humanoid.Health-bcb[2]end end)
- ADD_COMMAND('view','view [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;cda.CurrentCamera.CameraSubject=bdb end end)
- ADD_COMMAND('unview','unview',{},function()
- cda.CurrentCamera.CameraSubject=bda.LocalPlayer.Character end)
- ADD_COMMAND('nolimbs','nolimbs [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- for cdb,ddb in pairs(bdb:GetChildren())do
- if
- ddb:IsA('Part')and ddb.Name~='Head'and ddb.Name~='Torso'and ddb.Name~='HumanoidRootPart'then ddb:destroy()end end end end)
- ADD_COMMAND('box','box [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;local cdb=Instance.new('SelectionBox',bdb)
- cdb.Adornee=cdb.Parent;cdb.Color=BrickColor.new(''.. (bcb[2]))end end)
- ADD_COMMAND('unbox','nobox [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- for cdb,ddb in pairs(bda[adb].Character:GetChildren())do if
- ddb:IsA('SelectionBox')then ddb:destroy()end end end end)
- ADD_COMMAND('ghost','ghost [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- for cdb,ddb in pairs(bdb:GetChildren())do
- if ddb:IsA('Part')and
- ddb.Name~='HumanoidRootPart'then ddb.Transparency=0.5 elseif ddb:IsA('Accessory')and
- ddb:FindFirstChild('Handle')then ddb.Handle.Transparency=0.5 elseif
- bdb.Head:FindFirstChild('face')then bdb.Head.face.Transparency=0.5 end end end end)
- ADD_COMMAND('sphere','sphere [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;local cdb=Instance.new('SelectionSphere',bdb)
- cdb.Adornee=cdb.Parent end end)
- ADD_COMMAND('sky','sky [id]',{},function(bcb,ccb)
- if bcb[1]then for adb,bdb in pairs(_da:GetChildren())do if bdb:IsA('Sky')then
- bdb:destroy()end end
- local dcb={'Bk','Dn','Ft','Lf','Rt','Up'}local _db=Instance.new('Sky',_da)
- for adb,bdb in pairs(dcb)do _db['Skybox'..bdb]=
- 'rbxassetid://'..bcb[1]-1 end end end)
- ADD_COMMAND('ambient','ambient [r] [g] [b]',{},function(bcb,ccb)if bcb[1]and bcb[2]and bcb[3]then
- _da.Ambient=Color3.new(
- bcb[1]/255,bcb[2]/255,bcb[3]/255)end end)
- ADD_COMMAND('jail','jail [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do if
- FIND_IN_TABLE(bba,bda[adb].Name)then return end
- table.insert(bba,bda[adb].Name)local bdb=bda[adb].Character;local cdb=JAIL:Clone()cdb.Parent=cda
- cdb:MoveTo(bdb.Torso.Position)cdb.Name='JAIL_'..bda[adb].Name
- repeat wait()
- bdb=bda[adb].Character
- if bdb and bdb:FindFirstChild('HumanoidRootPart')and
- cdb:FindFirstChild('MAIN')then bdb.HumanoidRootPart.CFrame=
- cdb.MAIN.CFrame+Vector3.new(0,1,0)end until not FIND_IN_TABLE(bba,bda[adb].Name)end end)
- ADD_COMMAND('unjail','unjail [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do for bdb,cdb in pairs(bba)do
- if
- cdb==bda[adb].Name then table.remove(bba,bdb)end end;if
- cda:FindFirstChild('JAIL_'..bda[adb].Name)then
- cda['JAIL_'..bda[adb].Name]:destroy()end end end)
- ADD_COMMAND('animation','animation [plr] [id]',{'anim'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do local bdb=bcb[2]if bcb[2]=='climb'then bdb='180436334'end;if
- bcb[2]=='fall'then bdb='180436148'end
- if bcb[2]=='jump'then bdb='125750702'end;if bcb[2]=='sit'then bdb='178130996'end
- for cdb,ddb in
- pairs(bda[adb].Character.Animate:GetChildren())do if ddb:IsA('StringValue')then
- for __c,a_c in pairs(ddb:GetChildren())do if a_c:IsA('Animation')then a_c.AnimationId=
- 'rbxassetid://'..bdb end end end end end end)
- ADD_COMMAND('fix','fix [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)
- ADD_COMMAND('creeper','creeper [plr]',{'crpr'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- CREEPER(bda[adb])end end)
- ADD_COMMAND('uncreeper','uncreeper [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)
- ADD_COMMAND('shrek','shrek [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- SHREK(bda[adb])end end)
- ADD_COMMAND('unshrek','unshrek [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)local dbb=false
- ADD_COMMAND('spam','spam [string]',{},function(bcb,ccb)dbb=true
- spawn(function()repeat wait()
- bda:Chat(GLS(false,0))until not dbb end)end)
- ADD_COMMAND('nospam','nospam',{},function(bcb,ccb)dbb=false end)
- ADD_COMMAND('nuke','nuke [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- spawn(function()
- if bda[adb]and bdb and bdb:FindFirstChild('Torso')then
- local cdb=Instance.new('Part',cda)cdb.Name='nuke_seth'cdb.Anchored=true;cdb.CanCollide=false
- cdb.FormFactor='Symmetric'cdb.Shape='Ball'cdb.Size=Vector3.new(1,1,1)
- cdb.BrickColor=BrickColor.new('New Yeller')cdb.Transparency=0.5;cdb.Reflectance=0.2;cdb.TopSurface=0
- cdb.BottomSurface=0
- cdb.Touched:connect(function(__c)if __c and __c.Parent then
- local a_c=Instance.new('Explosion',cda)a_c.Position=__c.Position;a_c.BlastRadius=11
- a_c.BlastPressure=math.huge end end)local ddb=bdb.Torso.CFrame;cdb.CFrame=ddb;for i=0,111 do
- cdb.Size=cdb.Size+Vector3.new(5,5,5)cdb.CFrame=ddb;wait(1 /44)end
- cdb:destroy()end end)end end)
- ADD_COMMAND('unnuke','nonuke',{},function(bcb,ccb)for dcb,_db in pairs(cda:GetChildren())do if _db.Name=='nuke_seth'then
- _db:destroy()end end end)
- ADD_COMMAND('infect','infect [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- INFECT(bda[adb])end end)
- ADD_COMMAND('uninfect','uninfect [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)
- ADD_COMMAND('duck','duck [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- DUCK(bda[adb])end end)
- ADD_COMMAND('unduck','unduck [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)
- ADD_COMMAND('disable','disable [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;if bdb:FindFirstChild('Humanoid')then
- bdb.Humanoid.Name='HUMANOID_'..bda[adb].Name;local cdb=bdb['HUMANOID_'..bda[adb].Name]
- cdb.Parent=HUMANOIDS end end end)
- ADD_COMMAND('enable','enable [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- if bdb:FindFirstChild('Humanoid')then return else
- if
- HUMANOIDS:FindFirstChild('HUMANOID_'..bda[adb].Name)then
- local cdb=HUMANOIDS['HUMANOID_'..bda[adb].Name]cdb.Parent=bdb;cdb.Name='Humanoid'end end end end)
- ADD_COMMAND('size','size [plr] [int]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- SCALE(bda[adb].Character,bcb[2])end end)
- ADD_COMMAND('clone','clone [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;bdb.Archivable=true;local cdb=bdb:Clone()cdb.Parent=cda
- cdb:MoveTo(bdb:GetModelCFrame().p)cdb:MakeJoints()bdb.Archivable=false end end)
- ADD_COMMAND('spin','spin [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;for __c,a_c in pairs(bdb.Torso:GetChildren())do if a_c.Name=='SPIN'then
- a_c:destroy()end end
- local cdb=bdb.Torso;local ddb=Instance.new('BodyGyro',cdb)ddb.Name='SPIN'
- ddb.maxTorque=Vector3.new(0,math.huge,0)ddb.P=11111;ddb.cframe=cdb.CFrame
- spawn(function()repeat wait(1 /44)ddb.CFrame=ddb.CFrame*
- CFrame.Angles(0,math.rad(30),0)until
- not ddb or ddb.Parent~=cdb end)end end)
- ADD_COMMAND('unspin','unspin [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;for cdb,ddb in pairs(bdb.Torso:GetChildren())do if ddb.Name=='SPIN'then
- ddb:destroy()end end end end)
- ADD_COMMAND('dog','dog [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- DOG(bda[adb])end end)
- ADD_COMMAND('undog','undog [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)
- ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- if LOOPED:FindFirstChild(bda[adb].Name..'_heal')then
- LOOPED[
- bda[adb].Name..'_heal']:destroy()else local cdb=Instance.new('StringValue',LOOPED)cdb.Name=
- bda[adb].Name..'_heal'
- spawn(function()while wait()do
- if
- LOOPED:FindFirstChild(bda[adb].Name..'_heal')then bdb.Humanoid.Health=bdb.Humanoid.MaxHealth end end end)end end end)
- ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do local bdb=bda[adb].Character;if
- LOOPED:FindFirstChild(bda[adb].Name..'_heal')then
- LOOPED[bda[adb].Name..'_heal']:destroy()end end end)
- ADD_COMMAND('fling','fling [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- if bdb:FindFirstChild('Humanoid')then local cdb;local ddb;repeat
- cdb=math.random(-9999,9999)until math.abs(cdb)>=5555;repeat
- ddb=math.random(-9999,9999)until math.abs(ddb)>=5555
- bdb.Torso.Velocity=Vector3.new(0,0,0)local __c=Instance.new('BodyForce',bdb.Torso)__c.force=Vector3.new(
- cdb*4,9999 *5,ddb*4)end end end)
- ADD_COMMAND('alien','alien [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- ALIEN(bda[adb])end end)
- ADD_COMMAND('nograv','nograv [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;for ddb,__c in pairs(bdb.Torso:GetChildren())do if __c.Name=='nograv'then
- __c:destroy()end end
- local cdb=Instance.new('BodyForce',bdb.Torso)cdb.Name='nograv_seth'cdb.Force=Vector3.new(0,2500,0)end end)
- ADD_COMMAND('grav','grav [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;for cdb,ddb in pairs(bdb.Torso:GetChildren())do if ddb.Name=='nograv_seth'then
- ddb:destroy()end end end end)
- ADD_COMMAND('cape','cape [brick color]',{},function(bcb,ccb)
- spawn(function()if dda.Character:FindFirstChild('Cape')then
- dda.Character.Cape:destroy()end
- if not bcb[1]then bcb[1]='Deep blue'end;CAPE(GLS(false,1))end)end)
- ADD_COMMAND('uncape','uncape',{},function(bcb,ccb)if dda.Character:FindFirstChild('cape_seth')then
- dda.Character.cape_seth:destroy()end end)
- ADD_COMMAND('paper','paper [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;for cdb,ddb in pairs(bdb:GetChildren())do
- if ddb:IsA('Part')and
- ddb.Name~='HumanoidRootPart'then PAPER_MESH:Clone().Parent=ddb end end end end)
- ADD_COMMAND('punish','punish [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;bdb.Parent=_da end end)
- ADD_COMMAND('unpunish','unpunish [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do local bdb=_da[''..
- bda[adb].Name]bdb.Parent=cda end end)local _cb=false
- ADD_COMMAND('disco','disco',{},function(bcb,ccb)_cb=true
- spawn(function()repeat wait(0.5)
- _da.Ambient=Color3.new(math.random(),math.random(),math.random())until not _cb end)end)
- ADD_COMMAND('undisco','undisco',{},function(bcb,ccb)_cb=false end)
- ADD_COMMAND('team','team [plr] [team]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- for bdb,cdb in
- pairs(game.Teams:GetChildren())do if string.lower(cdb.Name)==GLS(true,1)then
- bda[adb].Team=cdb end end end end)
- ADD_COMMAND('jp','jp [plr] [int]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.JumpPower=bcb[2]end end end)
- ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;bdb.Head.Mesh.Scale=Vector3.new(0.5,0.5,0.5)bdb.Head.Mesh.Offset=Vector3.new(0,
- -0.25,0)end end)
- ADD_COMMAND('bighead','bighead [plr]',{'bhead'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;bdb.Head.Mesh.Scale=Vector3.new(2.25,2.25,2.25)
- bdb.Head.Mesh.Offset=Vector3.new(0,0.5,0)end end)
- ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do local bdb=bda[adb].Character
- if bcb[2]==1 then
- bdb.Head.Mesh.Scale=Vector3.new(1.25,1.25,1.25)bdb.Head.Mesh.Offset=Vector3.new(0,0,0)else bdb.Head.Mesh.Scale=
- bcb[2]*Vector3.new(1.25,1.25,1.25)end end end)
- ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;bdb.Head.Mesh.Scale=Vector3.new(1.25,1.25,1.25)
- bdb.Head.Mesh.Offset=Vector3.new(0,0,0)bdb.Head.Transparency=0;if bdb.Head:FindFirstChild('face')then
- bdb.Head.face.Transparency=0 end end end)
- ADD_COMMAND('removehead','removehead [plr]',{'rhead'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do local bdb=bda[adb].Character;bdb.Head.Transparency=1;if
- bdb.Head:FindFirstChild('face')then bdb.Head.face.Transparency=1 end end end)
- ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do for bdb,cdb in pairs(bda[adb].Backpack:GetChildren())do
- if
- cdb:IsA('Tool')or cdb:IsA('HopperBin')then cdb.Parent=dda.Backpack end end end end)
- ADD_COMMAND('removetools','removetools [plr]',{'rtools'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do for bdb,cdb in pairs(bda[adb].Backpack:GetChildren())do
- if
- cdb:IsA('Tool')or cdb:IsA('HopperBin')then cdb:destroy()end end end end)
- ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do
- for bdb,cdb in pairs(bda[adb].Backpack:GetChildren())do if
- cdb:IsA('Tool')or cdb:IsA('HopperBin')then
- cdb:Clone().Parent=dda.Backpack end end end end)
- ADD_COMMAND('dong','dong [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- if bcb[2]=='black'then CREATE_DONG(bda[adb],'Brown')end
- if bcb[2]=='asian'then CREATE_DONG(bda[adb],'Cool yellow')end
- if bcb[2]=='alien'then CREATE_DONG(bda[adb],'Lime green')end
- if bcb[2]=='frozen'then CREATE_DONG(bda[adb],1019)end
- if not bcb[2]then CREATE_DONG(bda[adb],'Pastel brown')end end end)
- ADD_COMMAND('particles','particles [plr] [id]',{'pts'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do local bdb=bda[adb].Character
- for cdb,ddb in
- pairs(bdb.Torso:GetChildren())do if ddb:IsA('ParticleEmitter')then ddb:destroy()end end
- Instance.new('ParticleEmitter',bdb.Torso).Texture=
- 'http://www.roblox.com/asset/?id='..bcb[2]-1 end end)
- ADD_COMMAND('rocket','rocket [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- spawn(function()local cdb=ROCKET:Clone()cdb.Parent=cda
- local ddb=Instance.new('Weld',cdb)ddb.Part0=ddb.Parent;ddb.Part1=bdb.Torso
- ddb.C1=CFrame.new(0,0.5,1)cdb.force.Force=Vector3.new(0,15000,0)wait()
- bdb.HumanoidRootPart.CFrame=
- bdb.HumanoidRootPart.CFrame*CFrame.new(0,5,0)wait(5)
- Instance.new('Explosion',cdb).Position=cdb.Position;wait(1)cdb:destroy()end)end end)
- ADD_COMMAND('blackify','blackify [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- COLOR(bda[adb],'Really black')end end)
- ADD_COMMAND('whitify','whitify [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- COLOR(bda[adb],'White')end end)
- ADD_COMMAND('color','color [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- COLOR(bda[adb],GLS(false,1))end end)
- ADD_COMMAND('sword','sword [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- ECOMMAND('gear '..
- bda[adb].Name..' 125013769')end end)
- ADD_COMMAND('change','change [plr] [stat] [int/string]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- if
- bda[adb]:FindFirstChild('leaderstats')then
- for bdb,cdb in pairs(bda[adb].leaderstats:GetChildren())do
- if
- string.lower(cdb.Name)==string.lower(bcb[2])and cdb:IsA('IntValue')or cdb:IsA('NumberValue')then if bcb[3]then
- cdb.Value=tonumber(bcb[3])end elseif
- string.lower(cdb.Name)==string.lower(bcb[2])and cdb:IsA('StringValue')then
- cdb.Value=GLS(false,2)end end end end end)
- ADD_COMMAND('bait','bait',{},function(bcb,ccb)
- spawn(function()local dcb=Instance.new('Model',cda)
- dcb.Name='Touch For Admin!'local _db=Instance.new('Part',dcb)_db.Name='Head'
- _db.Position=ccb.Character.Head.Position;_db.BrickColor=BrickColor.new('Pink')_db.Material='Neon'
- local adb=Instance.new('Humanoid',dcb)
- _db.Touched:connect(function(bdb)
- if bdb.Parent.Name~=ccb.Name or
- bdb.Parent.Name~=dda.Name then if bdb.Parent:FindFirstChild('Humanoid')then
- bdb.Parent.Humanoid:destroy()end end end)end)end)
- ADD_COMMAND('naked','naked [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- for cdb,ddb in pairs(bdb:GetChildren())do if
- ddb:IsA('Accessory')or ddb:IsA('Shirt')or ddb:IsA('Pants')or ddb:IsA('ShirtGraphic')then ddb:destroy()end
- for __c,a_c in
- pairs(bdb.Torso:GetChildren())do if a_c:IsA('Decal')then a_c:destroy()end end end end end)
- ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},function(bcb,ccb)
- if bcb[1]then DECALSPAM(cda,bcb[1])end end)
- ADD_COMMAND('undecalspam','undecalspam',{'undspam'},function(bcb,ccb)if bcb[1]then UNDECALSPAM(cda)end end)
- ADD_COMMAND('bang','bang [plr]',{'rape'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- BANG(bda[adb].Name)end end)
- ADD_COMMAND('lag','lag [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- LAG(bda[adb])end end)
- ADD_COMMAND('respawn','respawn [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=Instance.new('Model',cda)bdb.Name='respawn_seth'local cdb=Instance.new('Part',bdb)
- cdb.Name='Torso'cdb.CanCollide=false;cdb.Transparency=1
- Instance.new('Humanoid',bdb)bda[adb].Character=bdb end end)
- ADD_COMMAND('face','face [plr] [decal]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;for ddb,__c in pairs(bdb.Head:GetChildren())do if __c:IsA('Decal')then
- __c:destroy()end end
- local cdb=Instance.new('Decal',bdb.Head)cdb.Name='face'cdb.Texture='rbxassetid://'..bcb[2]-1 end end)
- ADD_COMMAND('shirt','shirt [plr] [decal]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;for ddb,__c in pairs(bdb:GetChildren())do
- if __c:IsA('Shirt')then __c:destroy()end end
- local cdb=Instance.new('Shirt',bdb)cdb.Name='Shirt'
- cdb.ShirtTemplate='rbxassetid://'..bcb[2]-1 end end)
- ADD_COMMAND('pants','pants [plr] [decal]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;for ddb,__c in pairs(bdb:GetChildren())do
- if __c:IsA('Pants')then __c:destroy()end end
- local cdb=Instance.new('Pants',bdb)cdb.Name='Shirt'
- cdb.PantsTemplate='rbxassetid://'..bcb[2]-1 end end)
- ADD_COMMAND('longneck','longneck [plr]',{'lneck','giraffe'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in
- pairs(dcb)do local bdb=bda[adb].Character;RESET_MODEL(bdb)
- UPDATE_MODEL(bdb,bda[adb].Name)
- for a_c,b_c in pairs(bdb:GetChildren())do if b_c:IsA('Accessory')then
- b_c.Handle.Mesh.Offset=Vector3.new(0,5,0)end end;if bdb.Head:FindFirstChild('Mesh')then
- bdb.Head.Mesh.Offset=Vector3.new(0,5,0)end
- local cdb=Instance.new('Part',bdb)cdb.Name='giraffe_seth'cdb.BrickColor=bdb.Head.BrickColor
- cdb.Size=Vector3.new(2,1,1)local ddb=Instance.new('SpecialMesh',cdb)
- ddb.Scale=Vector3.new(1.25,5,1.25)ddb.Offset=Vector3.new(0,2,0)
- local __c=Instance.new('Weld',cdb)__c.Part0=bdb.Head;__c.Part1=cdb end end)
- ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},function(bcb,ccb)local dcb,_db=GET_PLAYER(bcb[1])
- for adb,bdb in pairs(dcb)do
- RESET_MODEL(ccb.Character)UPDATE_MODEL(ccb.Character,bda[bdb].Name)end end)
- ADD_COMMAND('baseplate','baseplate',{'bp'},function(bcb,ccb)for _db,adb in pairs(cda:GetChildren())do
- if adb:IsA('Model')and
- adb.Name=='baseplate_seth'then adb:destroy()end end
- local dcb=Instance.new('Part',cda)dcb.Name='baseplate_seth'dcb.Anchored=true
- dcb.BrickColor=BrickColor.new('Bright green')dcb.Size=Vector3.new(2048,5,2048)
- dcb.Position=Vector3.new(0,0,0)end)
- ADD_COMMAND('norotate','norotate [plr]',{'nrt'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.AutoRotate=false end end end)
- ADD_COMMAND('rotate','rotate [plr]',{'rt'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.AutoRotate=true end end end)
- ADD_COMMAND('admin','admin [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- if not
- CHECK_ADMIN(bda[adb])then table.insert(daa,bda[adb].userId)
- UPDATE_ADMINS()
- spawn(function()
- game.Chat:Chat(bda[adb].Character.Head,STUFF..'You\'re now an admin!')wait(3)
- game.Chat:Chat(bda[adb].Character.Head,STUFF..
- 'Give me a try! | '..d_b..'ff me')end)end end end)
- ADD_COMMAND('unadmin','unadmin [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- if
- CHECK_ADMIN(bda[adb])then
- if FIND_IN_TABLE(daa,bda[adb].userId)then
- table.remove(daa,GET_IN_TABLE(daa,bda[adb].userId))UPDATE_ADMINS()
- game.Chat:Chat(bda[adb].Character.Head,STUFF..
- 'You\'re no longer an admin.')end end end end)
- ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- bda[adb].CameraMinZoomDistance=bcb[2]end end)
- ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- bda[adb].CameraMaxZoomDistance=bcb[2]end end)
- ADD_COMMAND('age','age [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- NOTIFY(
- bda[adb].Name..' | '..bda[adb].AccountAge,255,255,255)end end)
- ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- if bdb:FindFirstChild('Torso')then
- local cdb=Instance.new('SpotLight',bdb.Torso)cdb.Name='seth_hl'cdb.Brightness=5;cdb.Range=60;if
- bcb[2]and bcb[3]and bcb[4]then
- cdb.Color=Color3.new(bcb[2]/255,bcb[3]/255,bcb[4]/255)end end end end)
- ADD_COMMAND('unhl','unhl [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- if bdb:FindFirstChild('Torso')then for cdb,ddb in pairs(bdb.Torso:GetChildren())do
- if
- ddb:IsA('SpotLight')and ddb.Name=='seth_hl'then ddb:destroy()end end end end end)
- ADD_COMMAND('crash','crash [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character;bdb.Torso.Anchored=true
- for cdb,ddb in pairs(bdb:GetChildren())do if
- ddb:IsA('Humanoid')then ddb.HipHeight=1 /0 *0 end end end end)
- ADD_COMMAND('shutdown','shutdown',{},function(bcb,ccb)cda.Gravity=1 /0 *0 end)
- ADD_COMMAND('fr','fr [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
- if not
- FIND_IN_TABLE(aba,bda[adb].Name)then table.insert(aba,bda[adb].Name)end end end)
- ADD_COMMAND('unfr','unfr [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- if
- FIND_IN_TABLE(aba,bda[adb].Name)then
- spawn(function()
- table.remove(aba,GET_IN_TABLE(aba,bda[adb].Name))wait(0.5)
- bda.LocalPlayer:RevokeFriendship(bda[adb])end)end end end)
- ADD_COMMAND('smite','smite [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- spawn(function()
- local function cdb(cac,dac,_bc)local abc=dac-cac;return
- workspace:FindPartOnRayWithIgnoreList(Ray.new(cac,abc.unit*
- math.min(abc.magnitude,999)),_bc or{},false,true)end
- local ddb=bdb.PrimaryPart.Position-Vector3.new(0,3,0)local __c=Instance.new('Sound',cda)
- __c.SoundId='rbxassetid://178090362'__c.Volume=1;__c:Play()
- spawn(function()wait(7)__c:destroy()end)
- local a_c,b_c=cdb(ddb,ddb-Vector3.new(0,9,0),{bdb})local c_c=Instance.new('Part',game.Workspace)
- c_c.BrickColor=BrickColor.new('Institutional white')c_c.Material='Neon'c_c.Transparency=0.9;c_c.FormFactor=3
- c_c.Anchored=true;c_c.CanCollide=false;c_c.Size=Vector3.new(0.2,0.2,0.2)
- c_c.CFrame=CFrame.new((
- a_c and b_c or ddb)+Vector3.new(0,1e3,0))
- Instance.new('BlockMesh',c_c).Scale=Vector3.new(10,10000,10)
- local d_c,_ac,aac,bac=c_c:Clone(),c_c:Clone(),c_c:Clone(),c_c:Clone()
- for cac,dac in next,{d_c,_ac,aac,bac}do cac=cac*0.1
- dac.Parent,dac.Size=c_c,Vector3.new(0.2 +cac,0.2,0.2 +cac)dac.CFrame=c_c.CFrame end;wait(0.5)c_c:destroy()bdb:BreakJoints()end)end end)
- ADD_COMMAND('skydive','skydive [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
- for _db,adb in pairs(dcb)do
- local bdb=bda[adb].Character
- spawn(function()for i=0,3 do
- if bdb then bdb.HumanoidRootPart.CFrame=bdb.HumanoidRootPart.CFrame+
- Vector3.new(0,7500,0)end end end)end end)
- ADD_COMMAND('gravity','gravity [int]',{},function(bcb,ccb)cda.Gravity=bcb[1]end)
- ADD_COMMAND('fixlighting','fixlighting',{'fixl'},function(bcb,ccb)FIX_LIGHTING()end)
- ADD_COMMAND('fixfog','fixfog',{'clrfog'},function(bcb,ccb)
- _da.FogColor=Color3.new(191 /255,191 /255,191 /255)_da.FogEnd=100000000;_da.FogStart=0 end)
- ADD_COMMAND('day','day',{},function(bcb,ccb)_da.TimeOfDay=14 end)
- ADD_COMMAND('night','night',{},function(bcb,ccb)_da.TimeOfDay=24 end)
- ADD_COMMAND('serverlock','serverlock',{'slock'},function(bcb,ccb)aab=true end)
- ADD_COMMAND('unserverlock','unserverlock',{'unslock'},function(bcb,ccb)aab=false end)
- ADD_COMMAND('fogend','fogend [int]',{},function(bcb,ccb)_da.FogEnd=bcb[1]end)
- ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},function(bcb,ccb)if bcb[1]and bcb[2]and bcb[3]then
- _da.FogColor=Color3.new(
- bcb[1]/255,bcb[2]/255,bcb[3]/255)end end)
- ADD_COMMAND('noclip','noclip',{},function(bcb,ccb)bab=true;cab=false;dab=false end)
- ADD_COMMAND('clip','clip',{},function(bcb,ccb)bab=false end)
- ADD_COMMAND('jesusfly','jesusfly',{},function(bcb,ccb)bab=false;cab=true;dab=false end)
- ADD_COMMAND('nojfly','nojfly',{},function(bcb,ccb)cab=false end)
- ADD_COMMAND('swim','swim',{},function(bcb,ccb)bab=false;cab=false;dab=true end)
- ADD_COMMAND('noswim','noswim',{},function(bcb,ccb)dab=false end)
- ADD_COMMAND('fly','fly',{},function(bcb,ccb)sFLY()end)
- ADD_COMMAND('unfly','unfly',{},function(bcb,ccb)NOFLY()end)
- ADD_COMMAND('prefix','prefix [string]',{},function(bcb,ccb)if bcb[1]then d_b=bcb[1]
- NOTIFY('Changed prefix to \''..bcb[1]..'\'',255,255,255)end end)
- ADD_COMMAND('version','version',{},function(bcb,ccb)
- NOTIFY('VERSION | '..dba,255,255,255)end)
- ADD_COMMAND('fe','fe',{},function(bcb,ccb)spawn(function()CHECK_FE()end)end)
- ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
- OPEN_MAIN()end
- SETH_MAIN.main.server_h.Visible=true;SETH_MAIN.main.admins_h.Visible=false
- SETH_MAIN.main.changelog_h.Visible=false;SETH_MAIN.main.commands_h.Visible=false
- SETH_MAIN.main.bans_h.Visible=false;SETH_MAIN.main.credits_h.Visible=false
- SETH_MAIN.main.search.Visible=false end)
- ADD_COMMAND('admins','admins',{},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
- OPEN_MAIN()end
- SETH_MAIN.main.server_h.Visible=false;SETH_MAIN.main.admins_h.Visible=true
- SETH_MAIN.main.changelog_h.Visible=false;SETH_MAIN.main.commands_h.Visible=false
- SETH_MAIN.main.bans_h.Visible=false;SETH_MAIN.main.credits_h.Visible=false
- SETH_MAIN.main.search.Visible=false end)
- ADD_COMMAND('changelog','changelog',{},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
- OPEN_MAIN()end
- SETH_MAIN.main.server_h.Visible=false;SETH_MAIN.main.admins_h.Visible=false
- SETH_MAIN.main.changelog_h.Visible=true;SETH_MAIN.main.commands_h.Visible=false
- SETH_MAIN.main.bans_h.Visible=false;SETH_MAIN.main.credits_h.Visible=false
- SETH_MAIN.main.search.Visible=false end)
- ADD_COMMAND('cmds','cmds',{'commands'},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
- OPEN_MAIN()end
- SETH_MAIN.main.server_h.Visible=false;SETH_MAIN.main.admins_h.Visible=false
- SETH_MAIN.main.changelog_h.Visible=false;SETH_MAIN.main.commands_h.Visible=true
- SETH_MAIN.main.bans_h.Visible=false;SETH_MAIN.main.credits_h.Visible=false
- SETH_MAIN.main.search.Visible=true end)
- ADD_COMMAND('bans','bans',{},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
- OPEN_MAIN()end
- SETH_MAIN.main.server_h.Visible=false;SETH_MAIN.main.admins_h.Visible=false
- SETH_MAIN.main.changelog_h.Visible=false;SETH_MAIN.main.commands_h.Visible=false
- SETH_MAIN.main.bans_h.Visible=true;SETH_MAIN.main.credits_h.Visible=false
- SETH_MAIN.main.search.Visible=false end)
- ADD_COMMAND('credits','credits',{},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
- OPEN_MAIN()end
- SETH_MAIN.main.server_h.Visible=false;SETH_MAIN.main.admins_h.Visible=false
- SETH_MAIN.main.changelog_h.Visible=false;SETH_MAIN.main.commands_h.Visible=false
- SETH_MAIN.main.bans_h.Visible=false;SETH_MAIN.main.credits_h.Visible=true
- SETH_MAIN.main.search.Visible=false end)
- __b.KeyDown:connect(function(bcb)
- if bcb:byte()==29 then if not bab then ECOMMAND('noclip')elseif bab then
- ECOMMAND('clip')end elseif bcb:byte()==30 then if not cab then
- ECOMMAND('jesusfly')elseif cab then ECOMMAND('nojfly')end end end)
- function CHECK_FE()
- if not cda.FilteringEnabled then
- NOTIFY('Filtering is disabled',50,255,50)elseif cda.FilteringEnabled then NOTIFY('Filtering is ENABLED',255,50,50)end end
- CMD_BAR:TweenPosition(UDim2.new(0,0,1,-50),'InOut','Quad',0.5,true)local acb=true
- CMD_BAR.Changed:connect(function()
- if
- CMD_BAR.Text~='press ; to execute a command'and CMD_BAR.Focused and not acb then
- if CMD_BAR.Text~=''then
- if not CMD_BAR.Text:find(' ')then
- CMD_BAR.commands.Visible=true;CMD_BAR.commands:ClearAllChildren()
- CMD_BAR.commands.CanvasSize=UDim2.new(0,0,0,0)local bcb=0
- for ccb,dcb in pairs(b_b)do
- if dcb.N:find(CMD_BAR.Text)then
- CMD_BAR.commands:TweenSize(UDim2.new(1,0,1,
- -200),'InOut','Quad',0.2,true)
- CMD_BAR.commands.CanvasSize=CMD_BAR.commands.CanvasSize+UDim2.new(0,0,0,20)local _db=CMD_BAR.commands_ex:Clone()
- _db.Position=UDim2.new(0,0,0,bcb)_db.Visible=true;_db.Text=' '..dcb.D;_db.Parent=CMD_BAR.commands;bcb=
- bcb+20 end end end else
- CMD_BAR.commands:TweenSize(UDim2.new(1,0,0,0),'InOut','Quad',0.2,true)CMD_BAR.commands:ClearAllChildren()
- CMD_BAR.commands.CanvasSize=UDim2.new(0,0,0,0)end end end)
- CMD_BAR.FocusLost:connect(function()acb=true
- if CMD_BAR.Text~=''then spawn(function()
- ECOMMAND(CMD_BAR.Text,dda)end)end;CMD_BAR.commands:ClearAllChildren()
- CMD_BAR.commands.CanvasSize=UDim2.new(0,0,0,0)
- CMD_BAR.commands:TweenSize(UDim2.new(1,0,0,0),'InOut','Quad',0.2,true)
- CMD_BAR:TweenPosition(UDim2.new(0,-225,1,-50),'InOut','Quad',0.5,true)end)
- __b.KeyDown:connect(function(bcb)
- if bcb:byte()==59 then acb=false
- CMD_BAR:TweenPosition(UDim2.new(0,0,1,-50),'InOut','Quad',0.5,true)CMD_BAR:CaptureFocus()end end)
- NOTIFY('Hello, '..bda.LocalPlayer.Name,255,255,255)CHECK_FE()
- end)
- jpower.Name = "jpower"
- jpower.Parent = scriptframe
- jpower.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- jpower.BorderSizePixel = 0
- jpower.Position = UDim2.new(0.536509514, 0, 0.258389235, 0)
- jpower.Size = UDim2.new(0, 101, 0, 19)
- jpower.Font = Enum.Font.Code
- jpower.Text = "100JPower"
- jpower.TextColor3 = Color3.new(0, 0.0980392, 1)
- jpower.TextScaled = true
- jpower.TextSize = 25
- jpower.TextWrapped = true
- jpower.MouseButton1Down:connect(function()
- while wait()do
- service.Players.LocalPlayer.Character.Humanoid.JumpPower=Jump
- end
- end)
- sellplanks.Name = "sellplanks"
- sellplanks.Parent = scriptframe
- sellplanks.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- sellplanks.BorderSizePixel = 0
- sellplanks.Position = UDim2.new(0.532912374, 0, 0.0167784691, 0)
- sellplanks.Size = UDim2.new(0, 101, 0, 19)
- sellplanks.Font = Enum.Font.Code
- sellplanks.Text = "Sell Planks"
- sellplanks.TextColor3 = Color3.new(0, 0.0980392, 1)
- sellplanks.TextScaled = true
- sellplanks.TextSize = 25
- sellplanks.TextWrapped = true
- sellplanks.MouseButton1Down:connect(function()
- for _, Plank in pairs(service.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank.Owner.Value==service.Players.LocalPlayer then
- for i,v in pairs(Plank:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end)
- end
- end
- end)
- sideland.Name = "sideland"
- sideland.Parent = scriptframe
- sideland.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- sideland.BorderSizePixel = 0
- sideland.Position = UDim2.new(0.0720892623, 0, 0.258389264, 0)
- sideland.Size = UDim2.new(0, 101, 0, 19)
- sideland.Font = Enum.Font.Code
- sideland.Text = "Side Land"
- sideland.TextColor3 = Color3.new(0, 0.0980392, 1)
- sideland.TextScaled = true
- sideland.TextSize = 25
- sideland.TextWrapped = true
- sideland.MouseButton1Down:connect(function()
- --base plots spawn sideways
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.ReplicatedStorage.PropertyPurchasing.ClientExpandedProperty:FireServer(v,CFrame.new(game.Players.LocalPlayer.Character["Left Leg"].Position)*CFrame.Angles(0,0,math.rad(90)))
- end
- end
- end)
- normland.Name = "normland"
- normland.Parent = scriptframe
- normland.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- normland.BorderSizePixel = 0
- normland.Position = UDim2.new(0.0720892623, 0, 0.130872488, 0)
- normland.Size = UDim2.new(0, 101, 0, 19)
- normland.Font = Enum.Font.Code
- normland.Text = "Normal Land"
- normland.TextColor3 = Color3.new(0, 0.0980392, 1)
- normland.TextScaled = true
- normland.TextSize = 25
- normland.TextWrapped = true
- normland.MouseButton1Down:connect(function()
- _G.TPStuff = true
- while _G.TPStuff == true do
- wait(5)
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.ReplicatedStorage.PropertyPurchasing.ClientExpandedProperty:FireServer(v,CFrame.new(game.Players.LocalPlayer.Character["Left Leg"].Position))
- end
- end
- end
- end)
- ozhub.Name = "ozhub"
- ozhub.Parent = scriptframe
- ozhub.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ozhub.BorderSizePixel = 0
- ozhub.Position = UDim2.new(0.068492204, 0, 0.0167785324, 0)
- ozhub.Size = UDim2.new(0, 101, 0, 19)
- ozhub.Font = Enum.Font.Code
- ozhub.Text = "Ozfinity Hub"
- ozhub.TextColor3 = Color3.new(0, 0.0980392, 1)
- ozhub.TextScaled = true
- ozhub.TextSize = 25
- ozhub.TextWrapped = true
- ozhub.MouseButton1Down:connect(function()
- end)
- harddrag.Name = "harddrag"
- harddrag.Parent = scriptframe
- harddrag.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- harddrag.BorderSizePixel = 0
- harddrag.Position = UDim2.new(0.532520831, 0, 0.49999997, 0)
- harddrag.Size = UDim2.new(0, 101, 0, 19)
- harddrag.Font = Enum.Font.Code
- harddrag.Text = "HardDragger"
- harddrag.TextColor3 = Color3.new(0, 0.0980392, 1)
- harddrag.TextScaled = true
- harddrag.TextSize = 25
- harddrag.TextWrapped = true
- harddrag.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- local Character = player.Character or player.CharacterAdded:wait()
- local Humanoid = Character:WaitForChild("Humanoid")
- local walkSpeed = Humanoid.WalkSpeed
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Disabled = true
- _G.dragRangeMin = 5
- fivefour = coroutine.wrap(function()
- EKey = false
- QKey = false
- player:GetMouse().KeyDown:connect(function(key)
- if string.lower(key) == "e" then
- EKey = true
- elseif string.lower(key) == "q" then
- QKey = true
- end
- end)
- player:GetMouse().KeyUp:connect(function(key)
- if string.lower(key) == "e" then
- EKey = false
- elseif string.lower(key) == "q" then
- QKey = false
- end
- end)
- while wait(0.1) do
- if EKey then
- F = FVal
- FVal = FVal + 1000
- ChangeForce(F+1000)
- print(F)
- end
- if QKey then
- F = FVal
- FVal = FVal - 1000
- ChangeForce(F-1000)
- print(F)
- end
- end
- end)
- fivefour()
- local dragPart = Instance.new("Part",game.Players.LocalPlayer.PlayerGui)--game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Dragger
- dragPart.Size = Vector3.new(0.2,0.2,0.2)
- dragPart.BrickColor = BrickColor.new("Really red")
- player.CharacterAdded:connect(function()
- Character = player.Character
- Humanoid = Character:WaitForChild("Humanoid")
- Humanoid.Died:connect(function()
- dragPart.Parent = nil
- end)
- end)
- wait(1)
- local dragRangeMax = 10000
- local dragRangeMin = _G.dragRangeMin
- local camera = workspace.CurrentCamera
- local mouse = player:GetMouse()
- local button1Down = false
- local dragRange = dragRangeMax
- FVal = 80000
- local bodyPosition = Instance.new("BodyPosition", dragPart)
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * FVal
- bodyPosition.D = 1000
- bodyPosition.P = 4000
- function ChangeForce(F)
- if F > 0 then
- F = bodyPosition.maxForce.X+F
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * F
- else
- F = bodyPosition.maxForce.X-F
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * F
- end
- end
- local bodyGyro = Instance.new("BodyGyro", dragPart)
- bodyGyro.maxTorque = Vector3.new(1, 1, 1) * 200 --4000 -- * 0.000012
- bodyGyro.P = 1200
- bodyGyro.D = 140 --15
- --bodyPosition.P = bodyPosition.P * 1/19
- --bodyPosition.D = bodyPosition.D * 1/19
- --bodyGyro.P = bodyGyro.P * 1/19
- --bodyGyro.D = bodyGyro.D * 1/19
- local rotateCFrame = CFrame.new()
- local weld = Instance.new("Weld", dragPart)
- --local interactPermission = require(game.ReplicatedStorage.Interaction.InteractionPermission)
- local clientIsDragging = game.ReplicatedStorage.Interaction.ClientIsDragging
- local carryAnimationTrack
- --------------------------------[[ Drag Main ]]------------------------------------
- local draggingPart = false
- function click()
- button1Down = true
- local targetObject = game.Players.LocalPlayer:GetMouse().Target
- if not canDrag(targetObject) then
- return
- end
- local mouseHit = game.Players.LocalPlayer:GetMouse().Hit.p
- if (mouseHit - Character.Head.Position).magnitude > dragRangeMax then
- return
- end
- initializeDrag(targetObject, mouseHit)
- rotateCFrame = CFrame.new()
- carryAnimationTrack:Play(0.1, 1, 1)
- local dragIsFailing = 0
- local dragTime = 0
- while button1Down and canDrag(targetObject) do
- local desiredPos = Character.Head.Position + (game.Players.LocalPlayer:GetMouse().Hit.p - Character.Head.Position).unit * dragRange
- local dragRay = Ray.new(Character.Head.Position, desiredPos - Character.Head.Position)
- local part, pos = workspace:FindPartOnRayWithIgnoreList(dragRay, {Character, dragPart, targetObject.Parent})
- if part then
- desiredPos = pos
- end
- if (camera.CoordinateFrame.p - Character.Head.Position).magnitude > 2 then
- desiredPos = desiredPos + Vector3.new(0, 1.8, 0)
- end
- moveDrag(desiredPos)
- bodyGyro.cframe = CFrame.new(dragPart.Position, camera.CoordinateFrame.p) * rotateCFrame
- local targParent = findHighestParent(targetObject) or targetObject
- local attemptingToSurf = false
- for _, check in pairs({{Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.7, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.7, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.5, -0.8, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.5, -0.8, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.5, -1.3, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.5, -1.3, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing}
- }) do
- local ray = check.Ray
- local part, _ = workspace:FindPartOnRayWithIgnoreList(ray, {Character})
- local op = part
- part = part and findHighestParent(part)
- if part and (not check.State or Humanoid:GetState() == check.State) then
- if part == targParent then
- attemptingToSurf = true
- else
- for _, connectedPart in pairs(op:GetConnectedParts(true)) do
- if connectedPart == targetObject--[[targParent]] then
- attemptingToSurf = true
- break
- end
- end
- end
- if attemptingToSurf then
- break
- end
- end
- end
- local falling = Humanoid:GetState() == Enum.HumanoidStateType.Freefall or Humanoid:GetState() == Enum.HumanoidStateType.FallingDown--not part1 and not part2
- if attemptingToSurf then
- dragIsFailing = 0
- elseif falling then
- dragIsFailing = 0
- elseif (dragPart.Position - desiredPos).magnitude > 5 then
- dragIsFailing = 0
- else
- dragIsFailing = 0
- end
- if dragIsFailing > 16 then
- break
- end
- if dragTime % 10 == 0 and targParent.Parent:FindFirstChild("BedInfo") and targParent.Parent:FindFirstChild("Main") then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent.Scripts.VehicleControl.SetVehicleOwnership:Fire(targParent.Parent.Main)
- end
- clientIsDragging:FireServer(targParent.Parent)
- wait()
- dragTime = 0
- end
- carryAnimationTrack:Stop()
- endDrag()
- end
- function findHighestParent(child)
- if not child or not child.Parent or child.Parent == workspace then
- return nil
- end
- local ret = child.Parent:FindFirstChild("Owner") and child
- return findHighestParent(child.Parent) or ret
- end
- function clickEnded()
- button1Down = false
- end
- function holdDistanceChanged()
- dragRange = dragRangeMax--[[_G.dragRangeMin + (1 - dist) * (dragRangeMax - _G.dragRangeMin)]]
- end
- function canDrag(targetObject)
- if not (targetObject and not targetObject.Anchored and targetObject.Parent and Humanoid.Health > 0) then -- General conditions
- return false
- end
- if targetObject.Name == "LeafPart" then
- return false
- end
- local originTargetObject = targetObject
- targetObject = findHighestParent(targetObject) or targetObject
- bodyGyro.Parent = dragPart
- --[[if not (targetObject.Parent:FindFirstChild("Owner") or targetObject.Parent.Parent:FindFirstChild("Owner")) then
- return otherDraggable(targetObject, originTargetObject)
- end]]
- if targetObject.Parent:FindFirstChild("Owner") or targetObject.Parent.Parent:FindFirstChild("Owner") then
- return true
- end
- if targetObject.Parent:FindFirstChild("TreeClass") then -- Wood class
- return true
- end
- if targetObject.Parent:FindFirstChild("BoxItemName") then -- Shop items
- return true
- end
- if targetObject.Parent:FindFirstChild("PurchasedBoxItemName") then -- Purchased box items
- return true
- end
- if targetObject.Parent:FindFirstChild("Handle") then -- Tool items
- return true
- end
- return otherDraggable(targetObject, originTargetObject)
- end
- function otherDraggable(targetObject, originTargetObject)
- local draggable = targetObject and targetObject.Parent and targetObject.Parent:FindFirstChild("DraggableItem") or originTargetObject and originTargetObject.Parent and originTargetObject.Parent:FindFirstChild("DraggableItem")
- if draggable then -- Other stuff
- if draggable:FindFirstChild("NoRotate") then
- bodyGyro.Parent = nil
- end
- return true
- end
- end
- function initializeDrag(targetObject,mouseHit)
- draggingPart = true
- mouse.TargetFilter = targetObject and findHighestParent(targetObject) and findHighestParent(targetObject).Parent or targetObject
- dragPart.CFrame = CFrame.new(mouseHit, camera.CoordinateFrame.p)
- weld.Part0 = dragPart
- weld.Part1 = targetObject
- weld.C0 = CFrame.new(mouseHit,camera.CoordinateFrame.p):inverse() * targetObject.CFrame
- weld.Parent = dragPart
- dragPart.Parent = workspace
- end
- function endDrag()
- mouse.TargetFilter = nil
- dragPart.Parent = nil
- draggingPart = false
- end
- --------------------------------[[ Do Prompt ]]------------------------------------
- local dragGuiState = ""
- function interactLoop()
- while true do
- wait()
- local newState = ""
- local mouseHit = game.Players.LocalPlayer:GetMouse().Hit.p
- local targetObject = game.Players.LocalPlayer:GetMouse().Target
- if draggingPart then
- newState = "Dragging"
- elseif canDrag(targetObject) and not button1Down and (mouseHit - Character.Head.Position).magnitude < dragRangeMax then
- newState = "Mouseover"
- end
- if true then-- not (newState == dragGuiState) then
- dragGuiState = newState
- setPlatformControls()
- if dragGuiState == "" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = false
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = false
- elseif dragGuiState == "Mouseover" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = true
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = false
- elseif dragGuiState == "Dragging" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = false
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = not (bodyGyro.Parent == nil) and (not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 1)
- end
- end
- end
- end
- --------------------------------[[ Drag Moving ]]------------------------------------
- function moveDrag(pos)
- bodyPosition.position = pos
- end
- local rotateSpeedReduce = 0.036
- local lastRotateTick
- function crotate(amount, speed)
- if not draggingPart then
- if not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 2 then
- Humanoid.WalkSpeed = walkSpeed
- end
- return
- end
- if Humanoid.WalkSpeed > 1 then
- walkSpeed = Humanoid.WalkSpeed
- Humanoid.WalkSpeed = 0
- end
- lastRotateTick = tick()
- local thisRotateTick = lastRotateTick
- while draggingPart and amount.magnitude > 0 and lastRotateTick == thisRotateTick do
- rotateCFrame = CFrame.Angles(0, -amount.X * rotateSpeedReduce, 0) * CFrame.Angles(amount.Y * rotateSpeedReduce, 0, 0) * rotateCFrame
- wait()
- end
- if amount.magnitude == 0 then
- if not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 2 then
- Humanoid.WalkSpeed = walkSpeed
- end
- end
- end
- --------------------------------[[ User Input ]]------------------------------------
- wait(1)
- carryAnimationTrack = Humanoid:LoadAnimation(game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger:WaitForChild("CarryItem"))
- --input = require(game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent:WaitForChild("Scripts"):WaitForChild("UserInput"))
- game.Players.LocalPlayer:GetMouse().Button1Down:connect(function()
- click()
- holdDistanceChanged()
- end)
- game.Players.LocalPlayer:GetMouse().Button1Up:connect(function()
- clickEnded()
- end)
- --input.ClickBegan(click, holdDistanceChanged)
- --input.ClickEnded(clickEnded)
- --input.Rotate(crotate)
- function setPlatformControls()
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.Image = game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.PC.Value
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.KeyLabel.Text = "CLICK"
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.Image = game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.PC.Value
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.KeyLabel.Text = "SHIFT + WASD"
- end
- interactLoop()
- end)
- tpgift.Name = "tpgift"
- tpgift.Parent = scriptframe
- tpgift.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- tpgift.BorderSizePixel = 0
- tpgift.Position = UDim2.new(0.0720891729, 0, 0.731543601, 0)
- tpgift.Size = UDim2.new(0, 101, 0, 19)
- tpgift.Font = Enum.Font.Code
- tpgift.Text = "TP Gifts"
- tpgift.TextColor3 = Color3.new(0, 0.0980392, 1)
- tpgift.TextScaled = true
- tpgift.TextSize = 25
- tpgift.TextWrapped = true
- tpgift.MouseButton1Down:connect(function()
- for i,v in next,workspace.PlayerModels:GetChildren() do
- if v:FindFirstChild("Main") and v.Owner.Value == game.Players.LocalPlayer then
- for q,p in pairs(v:GetChildren()) do
- if p.Name:lower():match("box") or p.Name == "DraggableItem" then
- wait()
- v.PrimaryPart = v.Main
- game.ReplicatedStorage.Interaction.Verify:FireServer('Item owned by player',v)
- v:SetPrimaryPartCFrame(game.Players.LocalPlayer.Character.Head.CFrame)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- end
- end
- end)
- speed.Name = "speed"
- speed.Parent = scriptframe
- speed.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- speed.BorderSizePixel = 0
- speed.Position = UDim2.new(0.53252089, 0, 0.375838965, 0)
- speed.Size = UDim2.new(0, 101, 0, 19)
- speed.Font = Enum.Font.Code
- speed.Text = "100Speed"
- speed.TextColor3 = Color3.new(0, 0.0980392, 1)
- speed.TextScaled = true
- speed.TextSize = 25
- speed.TextWrapped = true
- speed.MouseButton1Down:connect(function()
- while wait()do
- service.Players.LocalPlayer.Character.Humanoid.WalkSpeed=Walk
- end
- end)
- tpplanks.Name = "tpplanks"
- tpplanks.Parent = scriptframe
- tpplanks.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- tpplanks.BorderSizePixel = 0
- tpplanks.Position = UDim2.new(0.532912374, 0, 0.130872428, 0)
- tpplanks.Size = UDim2.new(0, 101, 0, 19)
- tpplanks.Font = Enum.Font.Code
- tpplanks.Text = "TP Planks"
- tpplanks.TextColor3 = Color3.new(0, 0.0980392, 1)
- tpplanks.TextScaled = true
- tpplanks.TextSize = 25
- tpplanks.TextWrapped = true
- tpplanks.MouseButton1Down:connect(function()
- for _, Plank in pairs(service.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name == "Plank" and Plank.Owner.Value==service.Players.LocalPlayer then
- Plank:MoveTo(service.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
- for i=1,100 do
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end
- end
- end)
- stopland.Name = "stopland"
- stopland.Parent = scriptframe
- stopland.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stopland.BorderSizePixel = 0
- stopland.Position = UDim2.new(0.0688835829, 0, 0.375838965, 0)
- stopland.Size = UDim2.new(0, 101, 0, 19)
- stopland.Font = Enum.Font.Code
- stopland.Text = "StopFreeLand"
- stopland.TextColor3 = Color3.new(0, 0.0980392, 1)
- stopland.TextScaled = true
- stopland.TextSize = 25
- stopland.TextWrapped = true
- stopland.MouseButton1Down:connect(function()
- _G.TPStuff = false
- while _G.TPStuff == true do
- wait(5)
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.ReplicatedStorage.PropertyPurchasing.ClientExpandedProperty:FireServer(v,CFrame.new(game.Players.LocalPlayer.Character["Left Leg"].Position))
- end
- end
- end
- end)
- fly.Name = "fly"
- fly.Parent = scriptframe
- fly.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- fly.BorderSizePixel = 0
- fly.Position = UDim2.new(0.320682108, 0, 0.818791926, 0)
- fly.Size = UDim2.new(0, 101, 0, 19)
- fly.Font = Enum.Font.Code
- fly.Text = "Fly(E)"
- fly.TextColor3 = Color3.new(0, 0.0980392, 1)
- fly.TextScaled = true
- fly.TextSize = 25
- fly.TextWrapped = true
- fly.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- dupe.Name = "dupe"
- dupe.Parent = scriptframe
- dupe.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- dupe.BorderSizePixel = 0
- dupe.Position = UDim2.new(0.536509454, 0, 0.73154366, 0)
- dupe.Size = UDim2.new(0, 101, 0, 19)
- dupe.Font = Enum.Font.Code
- dupe.Text = "Dupe"
- dupe.TextColor3 = Color3.new(0, 0.0980392, 1)
- dupe.TextScaled = true
- dupe.TextSize = 25
- dupe.TextWrapped = true
- dupe.MouseButton1Down:connect(function()
- option = true
- a = game.Players.LocalPlayer.CurrentSaveSlot
- a.RobloxLocked = option
- a.Set.RobloxLocked = option
- print(a.Value)
- if a.RobloxLocked == true then
- print("CurrentSaveSlot RobloxLocked = true, save file won't save")
- print("Set RobloxLocked = true, save file won't save")
- else
- print("CurrentSaveSlot RobloxLocked = false, save file will save")
- print("Set RobloxLocked = false, save file will save")
- end
- end)
- stopdupe.Name = "stopdupe"
- stopdupe.Parent = scriptframe
- stopdupe.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stopdupe.BorderSizePixel = 0
- stopdupe.Position = UDim2.new(0.538308024, 0, 0.6140939, 0)
- stopdupe.Size = UDim2.new(0, 101, 0, 19)
- stopdupe.Font = Enum.Font.Code
- stopdupe.Text = "StopDupe"
- stopdupe.TextColor3 = Color3.new(0, 0.0980392, 1)
- stopdupe.TextScaled = true
- stopdupe.TextSize = 25
- stopdupe.TextWrapped = true
- stopdupe.MouseButton1Down:connect(function()
- option = false
- a = game.Players.LocalPlayer.CurrentSaveSlot
- a.RobloxLocked = option
- a.Set.RobloxLocked = option
- print(a.Value)
- if a.RobloxLocked == true then
- print("CurrentSaveSlot RobloxLocked = true, save file won't save")
- print("Set RobloxLocked = true, save file won't save")
- else
- print("CurrentSaveSlot RobloxLocked = false, save file will save")
- print("Set RobloxLocked = false, save file will save")
- end
- end)
- credits.Name = "credits"
- credits.Parent = scriptframe
- credits.BackgroundColor3 = Color3.new(0.0823529, 0, 1)
- credits.BorderSizePixel = 0
- credits.Position = UDim2.new(0.133093521, 0, 0.916107357, 0)
- credits.Size = UDim2.new(0, 200, 0, 23)
- credits.Font = Enum.Font.ArialBold
- credits.Text = "Credits: KevinPlayLT2"
- credits.TextColor3 = Color3.new(1, 0.866667, 0.109804)
- credits.TextScaled = true
- credits.TextSize = 14
- credits.TextWrapped = true
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