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- for q,p in pairs(game.Players:GetPlayers()) do
- local c = Instance.new("ParticleEmitter",p.Character.Torso)
- c.Texture = "rbxassetid://79187163"
- c.VelocitySpread = 50 end
- local d = Instance.new("Sound",workspace)
- d.SoundId = "rbxassetid://507839176"
- d.Looped = true
- d:Play()
- for i= 1,#w do
- if w[i]:isA("BasePart") then
- pe = Instance.new("ParticleEmitter", w[i])
- pe.Texture = "rbxassetid://79187163"
- pe.VelocitySpread = 5
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