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- Steps:
- 1.execute script
- 2.activate the GUI
- 3.load any plot
- 4.after you load your plot you can now bring the items in other plot where your friend or alt is.
- 5.then your done
- --------------------------------------------------------------------------------------------------------------------------------------
- Script !!!
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ActDeactButton = Instance.new("TextButton")
- local Creds = Instance.new("TextLabel")
- local StatusText = Instance.new("TextLabel")
- local Status = Instance.new("TextLabel")
- local Creds2 = Instance.new("TextLabel")
- local Booklet = Instance.new("TextButton")
- local BookletFrame = Instance.new("Frame")
- local TopLabel = Instance.new("TextLabel")
- local AllTheText = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, 0.5, -104)
- Frame.Size = UDim2.new(0, 409, 0, 223)
- ActDeactButton.Name = "ActDeactButton"
- ActDeactButton.Parent = Frame
- ActDeactButton.BackgroundColor3 = Color3.new(0.219608, 0.701961, 1)
- ActDeactButton.BorderSizePixel = 0
- ActDeactButton.Position = UDim2.new(0.0476772636, 0, 0.355855465, 0)
- ActDeactButton.Size = UDim2.new(0, 370, 0, 50)
- ActDeactButton.Font = Enum.Font.SourceSansLight
- ActDeactButton.FontSize = Enum.FontSize.Size36
- ActDeactButton.Text = "Activate/De-activate"
- ActDeactButton.TextColor3 = Color3.new(1, 1, 1)
- ActDeactButton.TextSize = 35
- ActDeactButton.TextWrapped = true
- Creds.Name = "Creds"
- Creds.Parent = Frame
- Creds.BackgroundColor3 = Color3.new(1, 1, 1)
- Creds.BackgroundTransparency = 1
- Creds.Position = UDim2.new(0.0342298299, 0, 0.609326482, 0)
- Creds.Size = UDim2.new(0, 370, 0, 50)
- Creds.Font = Enum.Font.SourceSansLight
- Creds.FontSize = Enum.FontSize.Size14
- Creds.Text = "Gui by: Hoofer/HowToBasic666"
- Creds.TextScaled = true
- Creds.TextSize = 14
- Creds.TextWrapped = true
- StatusText.Name = "StatusText"
- StatusText.Parent = Frame
- StatusText.BackgroundColor3 = Color3.new(1, 1, 1)
- StatusText.BackgroundTransparency = 1
- StatusText.Position = UDim2.new(0, 0, 0.105769232, 0)
- StatusText.Size = UDim2.new(0, 204, 0, 50)
- StatusText.Font = Enum.Font.SourceSansLight
- StatusText.FontSize = Enum.FontSize.Size14
- StatusText.Text = "Status:"
- StatusText.TextScaled = true
- StatusText.TextSize = 14
- StatusText.TextWrapped = true
- StatusText.TextXAlignment = Enum.TextXAlignment.Right
- Status.Name = "Status"
- Status.Parent = Frame
- Status.BackgroundColor3 = Color3.new(1, 1, 1)
- Status.BackgroundTransparency = 1
- Status.Position = UDim2.new(0.518337429, 0, 0.105769232, 0)
- Status.Size = UDim2.new(0, 197, 0, 50)
- Status.Font = Enum.Font.SourceSansLight
- Status.FontSize = Enum.FontSize.Size14
- Status.Text = "Disabled"
- Status.TextColor3 = Color3.new(0.8, 0.156863, 0.0313726)
- Status.TextScaled = true
- Status.TextSize = 14
- Status.TextWrapped = true
- Status.TextXAlignment = Enum.TextXAlignment.Left
- Creds2.Name = "Creds2"
- Creds2.Parent = Frame
- Creds2.BackgroundColor3 = Color3.new(1, 1, 1)
- Creds2.BackgroundTransparency = 1
- Creds2.Position = UDim2.new(0.0342298299, 0, 0.775332034, 0)
- Creds2.Size = UDim2.new(0, 370, 0, 50)
- Creds2.Font = Enum.Font.SourceSansLight
- Creds2.FontSize = Enum.FontSize.Size14
- Creds2.Text = "Usage Booklet by: goldenaxelord"
- Creds2.TextScaled = true
- Creds2.TextSize = 14
- Creds2.TextWrapped = true
- Booklet.Name = "Booklet"
- Booklet.Parent = Frame
- Booklet.BackgroundColor3 = Color3.new(0.219608, 0.701961, 1)
- Booklet.BorderSizePixel = 0
- Booklet.Position = UDim2.new(0, 0, 1, 0)
- Booklet.Size = UDim2.new(0, 409, 0, 50)
- Booklet.Font = Enum.Font.SourceSans
- Booklet.FontSize = Enum.FontSize.Size14
- Booklet.Text = "HOW TO USE"
- Booklet.TextColor3 = Color3.new(1, 1, 1)
- Booklet.TextScaled = true
- Booklet.TextSize = 14
- Booklet.TextWrapped = true
- BookletFrame.Name = "BookletFrame"
- BookletFrame.Parent = ScreenGui
- BookletFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- BookletFrame.BorderSizePixel = 0
- BookletFrame.Position = UDim2.new(0.341376871, 0, 0.119496852, 0)
- BookletFrame.Size = UDim2.new(0.356990784, 0, 0.783018887, 0)
- TopLabel.Name = "TopLabel"
- TopLabel.Parent = BookletFrame
- TopLabel.BackgroundColor3 = Color3.new(0.219608, 0.701961, 1)
- TopLabel.BorderSizePixel = 0
- TopLabel.Size = UDim2.new(1, 0, 0.100000001, 0)
- TopLabel.Font = Enum.Font.SourceSans
- TopLabel.FontSize = Enum.FontSize.Size14
- TopLabel.Text = "Usage"
- TopLabel.TextColor3 = Color3.new(1, 1, 1)
- TopLabel.TextScaled = true
- TopLabel.TextSize = 14
- TopLabel.TextWrapped = true
- AllTheText.Name = "AllTheText"
- AllTheText.Parent = BookletFrame
- AllTheText.BackgroundColor3 = Color3.new(1, 1, 1)
- AllTheText.BackgroundTransparency = 1
- AllTheText.Position = UDim2.new(0.0258449297, 0, 0.102409638, 0)
- AllTheText.Size = UDim2.new(0.974155068, 0, 0.897590339, 0)
- AllTheText.Font = Enum.Font.SourceSans
- AllTheText.FontSize = Enum.FontSize.Size24
- AllTheText.Text = "Step 1 : Load all items you want to dupe on a alt or someone else base, Step 2 : Tell him/her or you to unload their base. MAKE SURE WHEN UNLOADING THERE IS NO LOADED SLOT! Step 3 : Activate the GUI with the Activate Button. Step 4: Load base, Make sure no base shows up loaded. Step 5 : Whitelist you're friend and tell them to take everything to their base and reload Step 6: Load you're Base again Step 7 : Keep on Duping!"
- AllTheText.TextColor3 = Color3.new(0, 0, 0)
- AllTheText.TextScaled = true
- AllTheText.TextSize = 20
- AllTheText.TextWrapped = true
- AllTheText.TextXAlignment = Enum.TextXAlignment.Left
- AllTheText.TextYAlignment = Enum.TextYAlignment.Top
- local bookletbutton = Booklet
- local bookletFrame = BookletFrame
- local openedBook = true
- bookletbutton.MouseButton1Click:connect(function(openBooklet)
- if openedBook == false then
- bookletFrame.Visible = true
- openedBook = true
- elseif openedBook == true then
- bookletFrame.Visible = false
- openedBook = false
- end
- end)
- local opened = false
- local enabled = false
- ActDeactButton.MouseButton1Click:connect(function()
- if enabled == false then
- a = game.Players.LocalPlayer.CurrentSaveSlot
- a.RobloxLocked = true
- a.Set.RobloxLocked = true
- enabled = true
- Status.Text = "Enabled"
- Status.TextColor3 = Color3.new(0.203922, 0.866667, 0.356863)
- else
- a = game.Players.LocalPlayer.CurrentSaveSlot
- a.RobloxLocked = false
- a.Set.RobloxLocked = false
- enabled = false
- Status.Text = "Disabled"
- Status.TextColor3 = Color3.new(0.8, 0.156863, 0.0313726)
- end
- end)
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