Demonlord27

baby titan

Aug 31st, 2016
153
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local l = game:GetService("Lighting")
  16. local rs = game:GetService("RunService").RenderStepped
  17. local stanceToggle = "Normal"
  18. math.randomseed(os.time())
  19. hum.WalkSpeed = 7
  20. char.Health:Destroy()
  21. hum.MaxHealth = 50000
  22. wait(0.1)
  23. hum.Health = 50000
  24. ----------------------------------------------------
  25. char.Shirt:Destroy()
  26. char.Pants:Destroy()
  27. shirt = Instance.new("Shirt", char)
  28. shirt.Name = "Shirt"
  29. pants = Instance.new("Pants", char)
  30. pants.Name = "Pants"
  31. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  32. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  33. ----------------------------------------------------
  34. Debounces = {
  35. on = false;
  36. ks = false;
  37. CanAttack = true;
  38. CanJoke = true;
  39. NoIdl = false;
  40. Slashing = false;
  41. Slashed = false;
  42. Grabbing = false;
  43. Grabbed = false;
  44. }
  45. local Touche = {char.Name, }
  46. ----------------------------------------------------
  47. function lerp(a, b, t) -- Linear interpolation
  48. return a + (b - a)*t
  49. end
  50.  
  51. function slerp(a, b, t) --Spherical interpolation
  52. dot = a:Dot(b)
  53. if dot > 0.99999 or dot < -0.99999 then
  54. return t <= 0.5 and a or b
  55. else
  56. r = math.acos(dot)
  57. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  58. end
  59. end
  60.  
  61. function matrixInterpolate(a, b, t)
  62. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  63. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  64. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  65. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  66. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  67. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  68. local t = v1:Dot(v2)
  69. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  70. return CFrame.new()
  71. end
  72. return CFrame.new(
  73. v0.x, v0.y, v0.z,
  74. v1.x, v1.y, v1.z,
  75. v2.x, v2.y, v2.z,
  76. v3.x, v3.y, v3.z)
  77. end
  78. ----------------------------------------------------
  79. function genWeld(a,b)
  80. local w = Instance.new("Weld",a)
  81. w.Part0 = a
  82. w.Part1 = b
  83. return w
  84. end
  85. function weld(a, b)
  86. local weld = Instance.new("Weld")
  87. weld.Name = "W"
  88. weld.Part0 = a
  89. weld.Part1 = b
  90. weld.C0 = a.CFrame:inverse() * b.CFrame
  91. weld.Parent = a
  92. return weld;
  93. end
  94. ----------------------------------------------------
  95. function Lerp(c1,c2,al)
  96. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  97. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  98. for i,v in pairs(com1) do
  99. com1[i] = v+(com2[i]-v)*al
  100. end
  101. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  102. end
  103. ----------------------------------------------------
  104. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  105. local wld = Instance.new("Weld", wp1)
  106. wld.Part0 = wp0
  107. wld.Part1 = wp1
  108. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  109. end
  110. ----------------------------------------------------
  111. for i,v in pairs(char:children()) do
  112. if v:IsA("Hat") then
  113. v:Destroy()
  114. end
  115. end
  116. for i,v in pairs(hed:children()) do
  117. if v:IsA("Sound") then
  118. v:Destroy()
  119. end
  120. end
  121. ----------------------------------------------------
  122. function HasntTouched(plrname)
  123. local ret = true
  124. for _, v in pairs(Touche) do
  125. if v == plrname then
  126. ret = false
  127. end
  128. end
  129. return ret
  130. end
  131. ----------------------------------------------------
  132. --[[larm.Size = larm.Size * 2
  133. rarm.Size = rarm.Size * 2
  134. lleg.Size = lleg.Size * 2
  135. rleg.Size = rleg.Size * 2
  136. torso.Size = torso.Size * 2
  137. hed.Size = hed.Size * 2
  138. root.Size = root.Size * 2 ]]
  139. ----------------------------------------------------
  140. newWeld(torso, larm, -1.5, 0.5, 0)
  141. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  142. newWeld(torso, rarm, 1.5, 0.5, 0)
  143. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  144. newWeld(torso, hed, 0, 1.5, 0)
  145. newWeld(torso, lleg, -0.5, -1, 0)
  146. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  147. newWeld(torso, rleg, 0.5, -1, 0)
  148. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  149. newWeld(root, torso, 0, -1, 0)
  150. torso.Weld.C1 = CFrame.new(0, -1, 0)
  151. ----------------------------------------------------
  152. --game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
  153. --char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
  154. hed.face.Texture = "rbxassetid://46282671"
  155. z=Instance.new('Decal',hed)
  156. z.Face = 'Front'
  157. z.Texture='rbxassetid://99174105'
  158. hed.BrickColor = BrickColor.new("Really black")
  159. --[[lite = Instance.new("PointLight", torso)
  160. lite.Brightness = 14
  161. lite.Range = 10
  162. lite.Color = Color3.new(1, 0, 0) ]]
  163. --[[local hed2 = hed:Clone()
  164. hed2.CanCollide = false
  165. hed2.Parent = char
  166. hed2:ClearAllChildren()
  167. hed2.Transparency = 1
  168. hed2.Name = "DARP"
  169. local w = Instance.new("Weld",hed2)
  170. w.Part0 = hed
  171. w.Part1 = hed2
  172. w.C0 = CFrame.new(0,0,-0.175)
  173. z=Instance.new("SurfaceGui",hed2)
  174. z.Enabled = true
  175. z.Face = "Front"
  176. z.Adornee = hed2
  177. z.CanvasSize = Vector2.new(100,100)
  178. local face = Instance.new("ImageLabel",z)
  179. face.Size = UDim2.new(1,-30,1,0)
  180. face.Position = UDim2.new(0,15,0,0)
  181. face.BackgroundTransparency = 1
  182. face.Image='rbxassetid://46282671']]--
  183. ----------------------------------------------------
  184. z = Instance.new("Sound", char)
  185. z.SoundId = "rbxassetid://0"--242463565
  186. z.Looped = true
  187. z.Pitch = 1
  188. z.Volume = 1
  189. wait(.01)
  190. z:Play()
  191. ----------------------------------------------------
  192. local m = Instance.new("Model")
  193. m.Name = "Absolution"
  194. --[[p1 = Instance.new("Part", m)
  195. p1.BrickColor = BrickColor.new("Bright blue")
  196. p1.FormFactor = Enum.FormFactor.Custom
  197. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  198. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  199. p1.CanCollide = false
  200. p1.Locked = true
  201. p1.Elasticity = 0
  202. p1.BottomSurface = Enum.SurfaceType.Smooth
  203. p1.TopSurface = Enum.SurfaceType.Smooth
  204. b1 = Instance.new("SpecialMesh", p1)
  205. b1.MeshType = Enum.MeshType.Wedge
  206. b1.Name = "Mesh"
  207. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  208. p2 = Instance.new("Part", m)
  209. p2.BrickColor = BrickColor.new("Really black")
  210. p2.FormFactor = Enum.FormFactor.Custom
  211. p2.Size = Vector3.new(1, 2.9000001, 1)
  212. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  213. p2.CanCollide = false
  214. p2.Locked = true
  215. p2.Elasticity = 0
  216. p2.BottomSurface = Enum.SurfaceType.Smooth
  217. p2.TopSurface = Enum.SurfaceType.Smooth
  218. b2 = Instance.new("BlockMesh", p2)
  219. b2.Name = "Mesh"
  220. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  221. p3 = Instance.new("Part", m)
  222. p3.BrickColor = BrickColor.new("Bright blue")
  223. p3.FormFactor = Enum.FormFactor.Custom
  224. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  225. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  226. p3.CanCollide = false
  227. p3.Locked = true
  228. p3.Elasticity = 0
  229. p3.BottomSurface = Enum.SurfaceType.Smooth
  230. p3.TopSurface = Enum.SurfaceType.Smooth
  231. b3 = Instance.new("SpecialMesh", p3)
  232. b3.MeshType = Enum.MeshType.Wedge
  233. b3.Name = "Mesh"
  234. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  235. p4 = Instance.new("Part", m)
  236. p4.BrickColor = BrickColor.new("Bright blue")
  237. p4.FormFactor = Enum.FormFactor.Custom
  238. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  239. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  240. p4.CanCollide = false
  241. p4.Locked = true
  242. p4.Elasticity = 0
  243. p4.BottomSurface = Enum.SurfaceType.Smooth
  244. p4.TopSurface = Enum.SurfaceType.Smooth
  245. b4 = Instance.new("SpecialMesh", p4)
  246. b4.MeshType = Enum.MeshType.Wedge
  247. b4.Name = "Mesh"
  248. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  249. p5 = Instance.new("Part", m)
  250. p5.BrickColor = BrickColor.new("Bright blue")
  251. p5.FormFactor = Enum.FormFactor.Custom
  252. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  253. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  254. p5.CanCollide = false
  255. p5.Locked = true
  256. p5.Elasticity = 0
  257. p5.BottomSurface = Enum.SurfaceType.Smooth
  258. p5.TopSurface = Enum.SurfaceType.Smooth
  259. b5 = Instance.new("SpecialMesh", p5)
  260. b5.MeshType = Enum.MeshType.Wedge
  261. b5.Name = "Mesh"
  262. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  263. p6 = Instance.new("Part", m)
  264. p6.Name = "Handle"
  265. p6.BrickColor = BrickColor.new("Really black")
  266. p6.FormFactor = Enum.FormFactor.Custom
  267. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  268. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  269. p6.CanCollide = false
  270. p6.Locked = true
  271. p6.Elasticity = 0
  272. p6.BottomSurface = Enum.SurfaceType.Smooth
  273. p6.TopSurface = Enum.SurfaceType.Smooth
  274. b6 = Instance.new("BlockMesh", p6)
  275. b6.Name = "Mesh"
  276. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  277. p7 = Instance.new("Part", m)
  278. p7.BrickColor = BrickColor.new("Bright blue")
  279. p7.FormFactor = Enum.FormFactor.Custom
  280. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  281. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  282. p7.CanCollide = false
  283. p7.Locked = true
  284. p7.Elasticity = 0
  285. p7.BottomSurface = Enum.SurfaceType.Smooth
  286. p7.TopSurface = Enum.SurfaceType.Smooth
  287. b7 = Instance.new("SpecialMesh", p7)
  288. b7.MeshType = Enum.MeshType.Wedge
  289. b7.Name = "Mesh"
  290. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  291. p8 = Instance.new("Part", m)
  292. p8.BrickColor = BrickColor.new("Bright blue")
  293. p8.FormFactor = Enum.FormFactor.Custom
  294. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  295. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  296. p8.CanCollide = false
  297. p8.Locked = true
  298. p8.Elasticity = 0
  299. p8.BottomSurface = Enum.SurfaceType.Smooth
  300. p8.TopSurface = Enum.SurfaceType.Smooth
  301. b8 = Instance.new("SpecialMesh", p8)
  302. b8.MeshType = Enum.MeshType.Wedge
  303. b8.Name = "Mesh"
  304. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  305. p9 = Instance.new("Part", m)
  306. p9.BrickColor = BrickColor.new("Really black")
  307. p9.FormFactor = Enum.FormFactor.Custom
  308. p9.Size = Vector3.new(1, 1.07999957, 1)
  309. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  310. p9.CanCollide = false
  311. p9.Locked = true
  312. p9.Elasticity = 0
  313. p9.BottomSurface = Enum.SurfaceType.Smooth
  314. p9.TopSurface = Enum.SurfaceType.Smooth
  315. b9 = Instance.new("BlockMesh", p9)
  316. b9.Name = "Mesh"
  317. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  318. p10 = Instance.new("Part", m)
  319. p10.BrickColor = BrickColor.new("Really black")
  320. p10.FormFactor = Enum.FormFactor.Custom
  321. p10.Size = Vector3.new(1, 1.41999948, 1)
  322. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  323. p10.CanCollide = false
  324. p10.Locked = true
  325. p10.Elasticity = 0
  326. p10.BottomSurface = Enum.SurfaceType.Smooth
  327. p10.TopSurface = Enum.SurfaceType.Smooth
  328. b10 = Instance.new("BlockMesh", p10)
  329. b10.Name = "Mesh"
  330. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  331. p11 = Instance.new("Part", m)
  332. p11.BrickColor = BrickColor.new("Really black")
  333. p11.FormFactor = Enum.FormFactor.Custom
  334. p11.Size = Vector3.new(1, 1.50999951, 1)
  335. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  336. p11.CanCollide = false
  337. p11.Locked = true
  338. p11.Elasticity = 0
  339. p11.BottomSurface = Enum.SurfaceType.Smooth
  340. p11.TopSurface = Enum.SurfaceType.Smooth
  341. b11 = Instance.new("BlockMesh", p11)
  342. b11.Name = "Mesh"
  343. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  344. p12 = Instance.new("Part", m)
  345. p12.Name = "BladeCenter"
  346. p12.BrickColor = BrickColor.new("Dark stone grey")
  347. p12.Material = Enum.Material.Concrete
  348. p12.FormFactor = Enum.FormFactor.Symmetric
  349. p12.Size = Vector3.new(1, 2, 2)
  350. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  351. p12.CanCollide = false
  352. p12.Locked = true
  353. p12.BottomSurface = Enum.SurfaceType.Smooth
  354. p12.TopSurface = Enum.SurfaceType.Smooth
  355. b12 = Instance.new("SpecialMesh", p12)
  356. b12.MeshType = Enum.MeshType.Brick
  357. b12.Name = "Mesh"
  358. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  359. p13 = Instance.new("Part", m)
  360. p13.BrickColor = BrickColor.new("Really black")
  361. p13.FormFactor = Enum.FormFactor.Custom
  362. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  363. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  364. p13.CanCollide = false
  365. p13.Locked = true
  366. p13.Elasticity = 0
  367. p13.BottomSurface = Enum.SurfaceType.Smooth
  368. p13.TopSurface = Enum.SurfaceType.Smooth
  369. b13 = Instance.new("BlockMesh", p13)
  370. b13.Name = "Mesh"
  371. b13.Scale = Vector3.new(1, 1, 0.400000006)
  372. p14 = Instance.new("Part", m)
  373. p14.BrickColor = BrickColor.new("Really black")
  374. p14.FormFactor = Enum.FormFactor.Custom
  375. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  376. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  377. p14.CanCollide = false
  378. p14.Locked = true
  379. p14.Elasticity = 0
  380. p14.BottomSurface = Enum.SurfaceType.Smooth
  381. p14.TopSurface = Enum.SurfaceType.Smooth
  382. b14 = Instance.new("BlockMesh", p14)
  383. b14.Name = "Mesh"
  384. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  385. p15 = Instance.new("Part", m)
  386. p15.BrickColor = BrickColor.new("Really black")
  387. p15.FormFactor = Enum.FormFactor.Custom
  388. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  389. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  390. p15.CanCollide = false
  391. p15.Locked = true
  392. p15.Elasticity = 0
  393. p15.BottomSurface = Enum.SurfaceType.Smooth
  394. p15.TopSurface = Enum.SurfaceType.Smooth
  395. b15 = Instance.new("BlockMesh", p15)
  396. b15.Name = "Mesh"
  397. b15.Scale = Vector3.new(1, 1, 0.400000006)
  398. p16 = Instance.new("Part", m)
  399. p16.BrickColor = BrickColor.new("Really black")
  400. p16.FormFactor = Enum.FormFactor.Custom
  401. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  402. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  403. p16.CanCollide = false
  404. p16.Locked = true
  405. p16.Elasticity = 0
  406. p16.BottomSurface = Enum.SurfaceType.Smooth
  407. p16.TopSurface = Enum.SurfaceType.Smooth
  408. b16 = Instance.new("BlockMesh", p16)
  409. b16.Name = "Mesh"
  410. b16.Scale = Vector3.new(1, 1, 0.400000006)
  411. p17 = Instance.new("Part", m)
  412. p17.BrickColor = BrickColor.new("Really black")
  413. p17.FormFactor = Enum.FormFactor.Custom
  414. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  415. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  416. p17.CanCollide = false
  417. p17.Locked = true
  418. p17.Elasticity = 0
  419. p17.BottomSurface = Enum.SurfaceType.Smooth
  420. p17.TopSurface = Enum.SurfaceType.Smooth
  421. b17 = Instance.new("BlockMesh", p17)
  422. b17.Name = "Mesh"
  423. b17.Scale = Vector3.new(1, 1, 0.400000006)
  424. p18 = Instance.new("WedgePart", m)
  425. p18.BrickColor = BrickColor.new("Dark stone grey")
  426. p18.Name = "BladePart1"
  427. p18.Material = Enum.Material.Concrete
  428. p18.Name = "Wedge"
  429. p18.FormFactor = Enum.FormFactor.Symmetric
  430. p18.Size = Vector3.new(1, 4, 2)
  431. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  432. p18.CanCollide = false
  433. p18.Locked = true
  434. p18.BottomSurface = Enum.SurfaceType.Smooth
  435. p18.TopSurface = Enum.SurfaceType.Smooth
  436. b18 = Instance.new("SpecialMesh", p18)
  437. b18.MeshType = Enum.MeshType.Wedge
  438. b18.Name = "Mesh"
  439. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  440. p19 = Instance.new("WedgePart", m)
  441. p19.BrickColor = BrickColor.new("Dark stone grey")
  442. p19.Name = "BladePart2"
  443. p19.Material = Enum.Material.Concrete
  444. p19.Name = "Wedge"
  445. p19.FormFactor = Enum.FormFactor.Symmetric
  446. p19.Size = Vector3.new(1, 4, 2)
  447. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  448. p19.CanCollide = false
  449. p19.Locked = true
  450. p19.BottomSurface = Enum.SurfaceType.Smooth
  451. p19.TopSurface = Enum.SurfaceType.Smooth
  452. b19 = Instance.new("SpecialMesh", p19)
  453. b19.MeshType = Enum.MeshType.Wedge
  454. b19.Name = "Mesh"
  455. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  456. p20 = Instance.new("Part", m)
  457. p20.BrickColor = BrickColor.new("Really black")
  458. p20.FormFactor = Enum.FormFactor.Custom
  459. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  460. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  461. p20.CanCollide = false
  462. p20.Locked = true
  463. p20.Elasticity = 0
  464. p20.BottomSurface = Enum.SurfaceType.Smooth
  465. p20.TopSurface = Enum.SurfaceType.Smooth
  466. b20 = Instance.new("BlockMesh", p20)
  467. b20.Name = "Mesh"
  468. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  469. p21 = Instance.new("Part", m)
  470. p21.BrickColor = BrickColor.new("Bright blue")
  471. p21.FormFactor = Enum.FormFactor.Custom
  472. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  473. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  474. p21.CanCollide = false
  475. p21.Locked = true
  476. p21.Elasticity = 0
  477. p21.BottomSurface = Enum.SurfaceType.Smooth
  478. p21.TopSurface = Enum.SurfaceType.Smooth
  479. b21 = Instance.new("SpecialMesh", p21)
  480. b21.MeshType = Enum.MeshType.Wedge
  481. b21.Name = "Mesh"
  482. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  483. w1 = Instance.new("Weld", p1)
  484. w1.Name = "Part_Weld"
  485. w1.Part0 = p1
  486. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  487. w1.Part1 = p2
  488. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  489. w2 = Instance.new("Weld", p2)
  490. w2.Name = "Part_Weld"
  491. w2.Part0 = p2
  492. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  493. w2.Part1 = p3
  494. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  495. w3 = Instance.new("Weld", p3)
  496. w3.Name = "Part_Weld"
  497. w3.Part0 = p3
  498. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  499. w3.Part1 = p4
  500. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  501. w4 = Instance.new("Weld", p4)
  502. w4.Name = "Part_Weld"
  503. w4.Part0 = p4
  504. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  505. w4.Part1 = p5
  506. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  507. w5 = Instance.new("Weld", p5)
  508. w5.Name = "Part_Weld"
  509. w5.Part0 = p5
  510. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  511. w5.Part1 = p6
  512. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  513. w6 = Instance.new("Weld", p6)
  514. w6.Name = "Part_Weld"
  515. w6.Part0 = p6
  516. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  517. w6.Part1 = p7
  518. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  519. w7 = Instance.new("Weld", p7)
  520. w7.Name = "Part_Weld"
  521. w7.Part0 = p7
  522. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  523. w7.Part1 = p8
  524. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  525. w8 = Instance.new("Weld", p8)
  526. w8.Name = "Part_Weld"
  527. w8.Part0 = p8
  528. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  529. w8.Part1 = p9
  530. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  531. w9 = Instance.new("Weld", p9)
  532. w9.Name = "Part_Weld"
  533. w9.Part0 = p9
  534. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  535. w9.Part1 = p10
  536. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  537. w10 = Instance.new("Weld", p10)
  538. w10.Name = "Part_Weld"
  539. w10.Part0 = p10
  540. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  541. w10.Part1 = p11
  542. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  543. w11 = Instance.new("Weld", p11)
  544. w11.Name = "Part_Weld"
  545. w11.Part0 = p11
  546. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  547. w11.Part1 = p12
  548. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  549. w12 = Instance.new("Weld", p12)
  550. w12.Name = "Part_Weld"
  551. w12.Part0 = p12
  552. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  553. w12.Part1 = p13
  554. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  555. w13 = Instance.new("Weld", p13)
  556. w13.Name = "Part_Weld"
  557. w13.Part0 = p13
  558. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  559. w13.Part1 = p14
  560. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  561. w14 = Instance.new("Weld", p14)
  562. w14.Name = "Part_Weld"
  563. w14.Part0 = p14
  564. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  565. w14.Part1 = p15
  566. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  567. w15 = Instance.new("Weld", p15)
  568. w15.Name = "Part_Weld"
  569. w15.Part0 = p15
  570. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  571. w15.Part1 = p16
  572. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  573. w16 = Instance.new("Weld", p16)
  574. w16.Name = "Part_Weld"
  575. w16.Part0 = p16
  576. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  577. w16.Part1 = p17
  578. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  579. w17 = Instance.new("Weld", p17)
  580. w17.Name = "Wedge_Weld"
  581. w17.Part0 = p17
  582. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  583. w17.Part1 = p18
  584. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  585. w18 = Instance.new("Weld", p18)
  586. w18.Name = "Wedge_Weld"
  587. w18.Part0 = p18
  588. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  589. w18.Part1 = p19
  590. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  591. w19 = Instance.new("Weld", p19)
  592. w19.Name = "Part_Weld"
  593. w19.Part0 = p19
  594. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  595. w19.Part1 = p20
  596. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  597. w20 = Instance.new("Weld", p20)
  598. w20.Name = "Part_Weld"
  599. w20.Part0 = p20
  600. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  601. w20.Part1 = p21
  602. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) ]]
  603. m.Parent = char
  604. m:MakeJoints()
  605. ----------------------------------------------------
  606. local cor = Instance.new("Part", char.Absolution)
  607. cor.Name = "Thingy"
  608. cor.Locked = true
  609. cor.BottomSurface = 0
  610. cor.CanCollide = false
  611. cor.Size = Vector3.new(1, 13, 1)
  612. cor.Transparency = 1
  613. cor.TopSurface = 0
  614. corw = Instance.new("Weld", cor)
  615. corw.Part0 = rarm
  616. corw.Part1 = cor
  617. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  618. corw.C1 = CFrame.new(0, 0, 0)
  619. weld1 = Instance.new("Weld", char.Absolution)
  620. weld1.Part0 = cor
  621. weld1.Part1 = p6
  622. weld1.C0 = CFrame.new(0, 0, 0)
  623. ----------------------------------------------------
  624. hitb = Instance.new("Part", char.Absolution)
  625. hitb.Name = "Thingy2"
  626. hitb.Locked = true
  627. hitb.BottomSurface = 0
  628. hitb.CanCollide = false
  629. hitb.Size = Vector3.new(0, 8, 6)
  630. hitb.Transparency = 1
  631. hitb.TopSurface = 0
  632. weld2 = Instance.new("Weld", char.Absolution)
  633. weld2.Part0 = hitb
  634. weld2.Part1 = p12
  635. weld2.C0 = CFrame.new(0, .6, 1)
  636. ----------------------------------------------------
  637. local m = Instance.new("Model")
  638. m.Name = "Claw"
  639. --[[p1 = Instance.new("Part", m)
  640. p1.BrickColor = BrickColor.new("Really black")
  641. p1.FormFactor = Enum.FormFactor.Custom
  642. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  643. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  644. p1.CanCollide = false
  645. p1.Locked = true
  646. p1.BottomSurface = Enum.SurfaceType.Smooth
  647. p1.TopSurface = Enum.SurfaceType.Smooth
  648. b1 = Instance.new("BlockMesh", p1)
  649. b1.Name = "Mesh"
  650. p2 = Instance.new("WedgePart", m)
  651. p2.BrickColor = BrickColor.new("Really black")
  652. p2.Name = "Wedge"
  653. p2.FormFactor = Enum.FormFactor.Custom
  654. p2.Size = Vector3.new(3, 1, 0.5)
  655. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  656. p2.CanCollide = false
  657. p2.Locked = true
  658. p2.BottomSurface = Enum.SurfaceType.Smooth
  659. p2.TopSurface = Enum.SurfaceType.Smooth
  660. p3 = Instance.new("Part", m)
  661. p3.BrickColor = BrickColor.new("Really black")
  662. p3.FormFactor = Enum.FormFactor.Custom
  663. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  664. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  665. p3.CanCollide = false
  666. p3.Locked = true
  667. p3.BottomSurface = Enum.SurfaceType.Smooth
  668. p3.TopSurface = Enum.SurfaceType.Smooth
  669. b2 = Instance.new("BlockMesh", p3)
  670. b2.Name = "Mesh"
  671. p4 = Instance.new("WedgePart", m)
  672. p4.BrickColor = BrickColor.new("Really black")
  673. p4.Name = "Wedge"
  674. p4.FormFactor = Enum.FormFactor.Custom
  675. p4.Size = Vector3.new(3, 1, 0.5)
  676. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  677. p4.CanCollide = false
  678. p4.Locked = true
  679. p4.BottomSurface = Enum.SurfaceType.Smooth
  680. p4.TopSurface = Enum.SurfaceType.Smooth
  681. p5 = Instance.new("Part", m)
  682. p5.BrickColor = BrickColor.new("Really black")
  683. p5.FormFactor = Enum.FormFactor.Custom
  684. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  685. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  686. p5.CanCollide = false
  687. p5.Locked = true
  688. p5.BottomSurface = Enum.SurfaceType.Smooth
  689. p5.TopSurface = Enum.SurfaceType.Smooth
  690. b3 = Instance.new("BlockMesh", p5)
  691. b3.Name = "Mesh"
  692. p6 = Instance.new("Part", m)
  693. p6.BrickColor = BrickColor.new("Really black")
  694. p6.FormFactor = Enum.FormFactor.Custom
  695. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  696. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  697. p6.CanCollide = false
  698. p6.Locked = true
  699. p6.BottomSurface = Enum.SurfaceType.Smooth
  700. p6.TopSurface = Enum.SurfaceType.Smooth
  701. b4 = Instance.new("BlockMesh", p6)
  702. b4.Name = "Mesh"
  703. p7 = Instance.new("Part", m)
  704. p7.BrickColor = BrickColor.new("Really black")
  705. p7.FormFactor = Enum.FormFactor.Custom
  706. p7.Size = Vector3.new(3, 1, 1.20000005)
  707. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  708. p7.CanCollide = false
  709. p7.Locked = true
  710. p7.BottomSurface = Enum.SurfaceType.Smooth
  711. p7.TopSurface = Enum.SurfaceType.Smooth
  712. b5 = Instance.new("BlockMesh", p7)
  713. b5.Name = "Mesh"
  714. p8 = Instance.new("Part", m)
  715. p8.BrickColor = BrickColor.new("Bright blue")
  716. p8.FormFactor = Enum.FormFactor.Symmetric
  717. p8.Size = Vector3.new(1, 1, 1)
  718. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  719. p8.CanCollide = false
  720. p8.Locked = true
  721. b6 = Instance.new("SpecialMesh", p8)
  722. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  723. b6.TextureId = ""
  724. b6.MeshType = Enum.MeshType.FileMesh
  725. b6.Name = "Mesh"
  726. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  727. p9 = Instance.new("Part", m)
  728. p9.BrickColor = BrickColor.new("Really black")
  729. p9.FormFactor = Enum.FormFactor.Custom
  730. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  731. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  732. p9.CanCollide = false
  733. p9.Locked = true
  734. p9.BottomSurface = Enum.SurfaceType.Smooth
  735. p9.TopSurface = Enum.SurfaceType.Smooth
  736. b7 = Instance.new("BlockMesh", p9)
  737. b7.Name = "Mesh"
  738. p10 = Instance.new("Part", m)
  739. p10.BrickColor = BrickColor.new("Bright blue")
  740. p10.FormFactor = Enum.FormFactor.Symmetric
  741. p10.Size = Vector3.new(1, 1, 1)
  742. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  743. p10.CanCollide = false
  744. p10.Locked = true
  745. b8 = Instance.new("SpecialMesh", p10)
  746. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  747. b8.TextureId = ""
  748. b8.MeshType = Enum.MeshType.FileMesh
  749. b8.Name = "Mesh"
  750. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  751. p11 = Instance.new("Part", m)
  752. p11.BrickColor = BrickColor.new("Really black")
  753. p11.FormFactor = Enum.FormFactor.Custom
  754. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  755. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  756. p11.CanCollide = false
  757. p11.Locked = true
  758. p11.BottomSurface = Enum.SurfaceType.Smooth
  759. p11.TopSurface = Enum.SurfaceType.Smooth
  760. b9 = Instance.new("BlockMesh", p11)
  761. b9.Name = "Mesh"
  762. p12 = Instance.new("Part", m)
  763. p12.BrickColor = BrickColor.new("Really black")
  764. p12.FormFactor = Enum.FormFactor.Custom
  765. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  766. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  767. p12.CanCollide = false
  768. p12.Locked = true
  769. p12.BottomSurface = Enum.SurfaceType.Smooth
  770. p12.TopSurface = Enum.SurfaceType.Smooth
  771. b10 = Instance.new("BlockMesh", p12)
  772. b10.Name = "Mesh"
  773. p13 = Instance.new("Part", m)
  774. p13.BrickColor = BrickColor.new("Really black")
  775. p13.FormFactor = Enum.FormFactor.Custom
  776. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  777. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  778. p13.CanCollide = false
  779. p13.Locked = true
  780. p13.BottomSurface = Enum.SurfaceType.Smooth
  781. p13.TopSurface = Enum.SurfaceType.Smooth
  782. b11 = Instance.new("BlockMesh", p13)
  783. b11.Name = "Mesh"
  784. p14 = Instance.new("Part", m)
  785. p14.BrickColor = BrickColor.new("Bright blue")
  786. p14.FormFactor = Enum.FormFactor.Symmetric
  787. p14.Size = Vector3.new(1, 1, 1)
  788. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  789. p14.CanCollide = false
  790. p14.Locked = true
  791. b12 = Instance.new("SpecialMesh", p14)
  792. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  793. b12.TextureId = ""
  794. b12.MeshType = Enum.MeshType.FileMesh
  795. b12.Name = "Mesh"
  796. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  797. p15 = Instance.new("Part", m)
  798. p15.BrickColor = BrickColor.new("Medium stone grey")
  799. p15.Transparency = 1
  800. p15.Name = "ArmPart"
  801. p15.FormFactor = Enum.FormFactor.Custom
  802. p15.Size = Vector3.new(2, 1, 1)
  803. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  804. p15.CanCollide = false
  805. p15.Locked = true
  806. p15.BottomSurface = Enum.SurfaceType.Smooth
  807. p15.TopSurface = Enum.SurfaceType.Smooth
  808. b13 = Instance.new("BlockMesh", p15)
  809. b13.Name = "Mesh"
  810. p16 = Instance.new("Part", m)
  811. p16.BrickColor = BrickColor.new("Really black")
  812. p16.FormFactor = Enum.FormFactor.Custom
  813. p16.Size = Vector3.new(3, 1, 2.4000001)
  814. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  815. p16.CanCollide = false
  816. p16.Locked = true
  817. p16.BottomSurface = Enum.SurfaceType.Smooth
  818. p16.TopSurface = Enum.SurfaceType.Smooth
  819. b14 = Instance.new("BlockMesh", p16)
  820. b14.Name = "Mesh"
  821. p17 = Instance.new("Part", m)
  822. p17.BrickColor = BrickColor.new("Really black")
  823. p17.FormFactor = Enum.FormFactor.Custom
  824. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  825. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  826. p17.CanCollide = false
  827. p17.Locked = true
  828. p17.BottomSurface = Enum.SurfaceType.Smooth
  829. p17.TopSurface = Enum.SurfaceType.Smooth
  830. b15 = Instance.new("BlockMesh", p17)
  831. b15.Name = "Mesh"
  832. p18 = Instance.new("Part", m)
  833. p18.BrickColor = BrickColor.new("Bright blue")
  834. p18.FormFactor = Enum.FormFactor.Symmetric
  835. p18.Size = Vector3.new(1, 1, 1)
  836. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  837. p18.CanCollide = false
  838. p18.Locked = true
  839. b16 = Instance.new("SpecialMesh", p18)
  840. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  841. b16.TextureId = ""
  842. b16.MeshType = Enum.MeshType.FileMesh
  843. b16.Name = "Mesh"
  844. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  845. p19 = Instance.new("Part", m)
  846. p19.BrickColor = BrickColor.new("Bright blue")
  847. p19.FormFactor = Enum.FormFactor.Symmetric
  848. p19.Size = Vector3.new(1, 1, 1)
  849. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  850. p19.CanCollide = false
  851. p19.Locked = true
  852. b17 = Instance.new("SpecialMesh", p19)
  853. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  854. b17.TextureId = ""
  855. b17.MeshType = Enum.MeshType.FileMesh
  856. b17.Name = "Mesh"
  857. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  858. p20 = Instance.new("Part", m)
  859. p20.BrickColor = BrickColor.new("Really black")
  860. p20.FormFactor = Enum.FormFactor.Custom
  861. p20.Size = Vector3.new(3, 1, 2.4000001)
  862. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  863. p20.CanCollide = false
  864. p20.Locked = true
  865. p20.BottomSurface = Enum.SurfaceType.Smooth
  866. p20.TopSurface = Enum.SurfaceType.Smooth
  867. b18 = Instance.new("BlockMesh", p20)
  868. b18.Name = "Mesh"
  869. p21 = Instance.new("Part", m)
  870. p21.BrickColor = BrickColor.new("Really black")
  871. p21.FormFactor = Enum.FormFactor.Custom
  872. p21.Size = Vector3.new(3, 1, 1.19999993)
  873. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  874. p21.CanCollide = false
  875. p21.Locked = true
  876. p21.BottomSurface = Enum.SurfaceType.Smooth
  877. p21.TopSurface = Enum.SurfaceType.Smooth
  878. b19 = Instance.new("BlockMesh", p21)
  879. b19.Name = "Mesh"
  880. p22 = Instance.new("WedgePart", m)
  881. p22.BrickColor = BrickColor.new("Really black")
  882. p22.Name = "Wedge"
  883. p22.FormFactor = Enum.FormFactor.Custom
  884. p22.Size = Vector3.new(3, 1, 0.5)
  885. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  886. p22.CanCollide = false
  887. p22.Locked = true
  888. p22.BottomSurface = Enum.SurfaceType.Smooth
  889. p22.TopSurface = Enum.SurfaceType.Smooth
  890. p23 = Instance.new("Part", m)
  891. p23.BrickColor = BrickColor.new("Really black")
  892. p23.FormFactor = Enum.FormFactor.Custom
  893. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  894. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  895. p23.CanCollide = false
  896. p23.Locked = true
  897. p23.BottomSurface = Enum.SurfaceType.Smooth
  898. p23.TopSurface = Enum.SurfaceType.Smooth
  899. b20 = Instance.new("BlockMesh", p23)
  900. b20.Name = "Mesh"
  901. p24 = Instance.new("WedgePart", m)
  902. p24.BrickColor = BrickColor.new("Really black")
  903. p24.Name = "Wedge"
  904. p24.FormFactor = Enum.FormFactor.Custom
  905. p24.Size = Vector3.new(3, 1, 0.5)
  906. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  907. p24.CanCollide = false
  908. p24.Locked = true
  909. p24.BottomSurface = Enum.SurfaceType.Smooth
  910. p24.TopSurface = Enum.SurfaceType.Smooth
  911. p25 = Instance.new("Part", m)
  912. p25.BrickColor = BrickColor.new("Bright blue")
  913. p25.FormFactor = Enum.FormFactor.Symmetric
  914. p25.Size = Vector3.new(1, 1, 1)
  915. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  916. p25.CanCollide = false
  917. p25.Locked = true
  918. p25.BottomSurface = Enum.SurfaceType.Smooth
  919. p25.TopSurface = Enum.SurfaceType.Smooth
  920. b21 = Instance.new("SpecialMesh", p25)
  921. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  922. b21.TextureId = ""
  923. b21.MeshType = Enum.MeshType.FileMesh
  924. b21.Name = "Mesh"
  925. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  926. p26 = Instance.new("Part", m)
  927. p26.BrickColor = BrickColor.new("Really black")
  928. p26.FormFactor = Enum.FormFactor.Symmetric
  929. p26.Size = Vector3.new(1, 1, 1)
  930. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  931. p26.CanCollide = false
  932. p26.Locked = true
  933. p26.BottomSurface = Enum.SurfaceType.Smooth
  934. p26.TopSurface = Enum.SurfaceType.Smooth
  935. b22 = Instance.new("SpecialMesh", p26)
  936. b22.MeshType = Enum.MeshType.Brick
  937. b22.Name = "Mesh"
  938. w1 = Instance.new("Weld", p1)
  939. w1.Name = "Wedge_Weld"
  940. w1.Part0 = p1
  941. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  942. w1.Part1 = p2
  943. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  944. w2 = Instance.new("Weld", p2)
  945. w2.Name = "Part_Weld"
  946. w2.Part0 = p2
  947. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  948. w2.Part1 = p3
  949. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  950. w3 = Instance.new("Weld", p3)
  951. w3.Name = "Wedge_Weld"
  952. w3.Part0 = p3
  953. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  954. w3.Part1 = p4
  955. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  956. w4 = Instance.new("Weld", p4)
  957. w4.Name = "Part_Weld"
  958. w4.Part0 = p4
  959. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  960. w4.Part1 = p5
  961. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  962. w5 = Instance.new("Weld", p5)
  963. w5.Name = "Part_Weld"
  964. w5.Part0 = p5
  965. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  966. w5.Part1 = p6
  967. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  968. w6 = Instance.new("Weld", p6)
  969. w6.Name = "Part_Weld"
  970. w6.Part0 = p6
  971. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  972. w6.Part1 = p7
  973. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  974. w7 = Instance.new("Weld", p7)
  975. w7.Name = "Part_Weld"
  976. w7.Part0 = p7
  977. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  978. w7.Part1 = p8
  979. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  980. w8 = Instance.new("Weld", p8)
  981. w8.Name = "Part_Weld"
  982. w8.Part0 = p8
  983. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  984. w8.Part1 = p9
  985. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  986. w9 = Instance.new("Weld", p9)
  987. w9.Name = "Part_Weld"
  988. w9.Part0 = p9
  989. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  990. w9.Part1 = p10
  991. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  992. w10 = Instance.new("Weld", p10)
  993. w10.Name = "Part_Weld"
  994. w10.Part0 = p10
  995. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  996. w10.Part1 = p11
  997. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  998. w11 = Instance.new("Weld", p11)
  999. w11.Name = "Part_Weld"
  1000. w11.Part0 = p11
  1001. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1002. w11.Part1 = p12
  1003. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1004. w12 = Instance.new("Weld", p12)
  1005. w12.Name = "Part_Weld"
  1006. w12.Part0 = p12
  1007. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1008. w12.Part1 = p13
  1009. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1010. w13 = Instance.new("Weld", p13)
  1011. w13.Name = "Part_Weld"
  1012. w13.Part0 = p13
  1013. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1014. w13.Part1 = p14
  1015. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1016. w14 = Instance.new("Weld", p14)
  1017. w14.Name = "ArmPart_Weld"
  1018. w14.Part0 = p14
  1019. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1020. w14.Part1 = p15
  1021. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1022. w15 = Instance.new("Weld", p15)
  1023. w15.Name = "Part_Weld"
  1024. w15.Part0 = p15
  1025. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1026. w15.Part1 = p16
  1027. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1028. w16 = Instance.new("Weld", p16)
  1029. w16.Name = "Part_Weld"
  1030. w16.Part0 = p16
  1031. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1032. w16.Part1 = p17
  1033. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1034. w17 = Instance.new("Weld", p17)
  1035. w17.Name = "Part_Weld"
  1036. w17.Part0 = p17
  1037. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1038. w17.Part1 = p18
  1039. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1040. w18 = Instance.new("Weld", p18)
  1041. w18.Name = "Part_Weld"
  1042. w18.Part0 = p18
  1043. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1044. w18.Part1 = p19
  1045. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1046. w19 = Instance.new("Weld", p19)
  1047. w19.Name = "Part_Weld"
  1048. w19.Part0 = p19
  1049. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1050. w19.Part1 = p20
  1051. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1052. w20 = Instance.new("Weld", p20)
  1053. w20.Name = "Part_Weld"
  1054. w20.Part0 = p20
  1055. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1056. w20.Part1 = p21
  1057. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1058. w21 = Instance.new("Weld", p21)
  1059. w21.Name = "Wedge_Weld"
  1060. w21.Part0 = p21
  1061. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1062. w21.Part1 = p22
  1063. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1064. w22 = Instance.new("Weld", p22)
  1065. w22.Name = "Part_Weld"
  1066. w22.Part0 = p22
  1067. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1068. w22.Part1 = p23
  1069. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1070. w23 = Instance.new("Weld", p23)
  1071. w23.Name = "Wedge_Weld"
  1072. w23.Part0 = p23
  1073. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1074. w23.Part1 = p24
  1075. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1076. w24 = Instance.new("Weld", p24)
  1077. w24.Name = "Part_Weld"
  1078. w24.Part0 = p24
  1079. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1080. w24.Part1 = p25
  1081. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1082. w25 = Instance.new("Weld", p25)
  1083. w25.Name = "Part_Weld"
  1084. w25.Part0 = p25
  1085. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1086. w25.Part1 = p26
  1087. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501) ]]
  1088. m.Parent = char
  1089. m:MakeJoints()
  1090. ----------------------------------------------------
  1091. local cor2 = Instance.new("Part", char.Claw)
  1092. cor2.Name = "Thingy"
  1093. cor2.Locked = true
  1094. cor2.BottomSurface = 0
  1095. cor2.CanCollide = false
  1096. cor2.Size = Vector3.new(2, 1, 1)
  1097. cor2.Transparency = 1
  1098. cor2.TopSurface = 0
  1099. corw2 = Instance.new("Weld", cor2)
  1100. corw2.Part0 = larm
  1101. corw2.Part1 = cor2
  1102. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1103. corw2.C1 = CFrame.new(0, 0, 0)
  1104. --[[weld2 = Instance.new("Weld", char.Claw)
  1105. weld2.Part0 = cor2
  1106. weld2.Part1 = char.Claw.ArmPart
  1107. weld2.C0 = CFrame.new(0, 0, 0) ]]
  1108. ----------------------------------------------------
  1109. function weld5(part0, part1, c0, c1)
  1110. weeld=Instance.new("Weld", part0)
  1111. weeld.Part0=part0
  1112. weeld.Part1=part1
  1113. weeld.C0=c0
  1114. weeld.C1=c1
  1115. return weeld
  1116. end
  1117. ----------------------------------------------------
  1118. function newRay(start,face,range,wat)
  1119. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1120. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1121. return rey,hit,pos
  1122. end
  1123. ----------------------------------------------------
  1124. mod5 = Instance.new("Model",char)
  1125.  
  1126. function FindNearestTorso(Position,Distance,SinglePlayer)
  1127. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1128. local List = {}
  1129. for i,v in pairs(workspace:GetChildren())do
  1130. if v:IsA("Model")then
  1131. if v:findFirstChild("Torso")then
  1132. if v ~= char then
  1133. if(v.Torso.Position -Position).magnitude <= Distance then
  1134. table.insert(List,v)
  1135. end
  1136. end
  1137. end
  1138. end
  1139. end
  1140. return List
  1141. end
  1142.  
  1143. function Landing()
  1144. part=Instance.new('Part',mod5)
  1145. part.Anchored=true
  1146. part.CanCollide=false
  1147. part.FormFactor='Custom'
  1148. part.Size=Vector3.new(.2,.2,.2)
  1149. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1150. part.Transparency=.7
  1151. part.BrickColor=BrickColor.new('Really black')
  1152. mesh=Instance.new('SpecialMesh',part)
  1153. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1154. mesh.Scale=Vector3.new(10,5,10)
  1155.  
  1156. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1157. if v:FindFirstChild('Humanoid') then
  1158. v.Humanoid:TakeDamage(math.random(20,30))
  1159. v.Humanoid.PlatformStand = true
  1160. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1161. end
  1162. end
  1163.  
  1164. coroutine.resume(coroutine.create(function()
  1165. for i=0,3.8,0.05 do
  1166. wait()
  1167. part.CFrame=part.CFrame
  1168. part.Transparency=i
  1169. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1170. end
  1171. part.Parent = nil
  1172. end))
  1173. end
  1174. ----------------------------------------------------
  1175. mod4 = Instance.new("Model",char)
  1176.  
  1177. ptez = {0.7, 0.8, 0.9, 1}
  1178.  
  1179. function FindNearestTorso(Position,Distance,SinglePlayer)
  1180. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1181. local List = {}
  1182. for i,v in pairs(workspace:GetChildren())do
  1183. if v:IsA("Model")then
  1184. if v:findFirstChild("Torso")then
  1185. if v ~= char then
  1186. if(v.Torso.Position -Position).magnitude <= Distance then
  1187. table.insert(List,v)
  1188. end
  1189. end
  1190. end
  1191. end
  1192. end
  1193. return List
  1194. end
  1195.  
  1196. function GroundPound()
  1197. part=Instance.new('Part',mod4)
  1198. part.Anchored=true
  1199. part.CanCollide=false
  1200. part.FormFactor='Custom'
  1201. part.Size=Vector3.new(.2,.2,.2)
  1202. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1203. part.Transparency=.7
  1204. part.BrickColor=BrickColor.new('Really black')
  1205. mesh=Instance.new('SpecialMesh',part)
  1206. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1207. mesh.Scale=Vector3.new(3,3,3)
  1208. part2=Instance.new('Part',mod4)
  1209. part2.Anchored=true
  1210. part2.CanCollide=false
  1211. part2.FormFactor='Custom'
  1212. part2.Size=Vector3.new(.2,.2,.2)
  1213. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1214. part2.Transparency=.7
  1215. part2.BrickColor=BrickColor.new('Really red')
  1216. mesh2=Instance.new('SpecialMesh',part2)
  1217. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1218. mesh2.Scale=Vector3.new(3,1.5,3)
  1219. x = Instance.new("Sound",char)
  1220. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1221. x.Pitch = ptez[math.random(1,#ptez)]
  1222. x.Volume = 1
  1223. wait(.1)
  1224. x:Play()
  1225. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1226. if v:FindFirstChild('Humanoid') then
  1227. v.Humanoid:TakeDamage(math.random(8,15))
  1228. end
  1229. end
  1230. coroutine.resume(coroutine.create(function()
  1231. for i=0,0.62,0.13 do
  1232. wait()
  1233. part.CFrame=part.CFrame
  1234. part.Transparency=i
  1235. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1236. part2.CFrame=part2.CFrame
  1237. part2.Transparency=i
  1238. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1239. end
  1240. part.Parent=nil
  1241. part2.Parent=nil
  1242. x:Destroy()
  1243. end))
  1244. end
  1245. ----------------------------------------------------
  1246. mod=Instance.new('Model',char)
  1247.  
  1248. function charge()
  1249. hed.Velocity=hed.CFrame.lookVector*200
  1250. part=Instance.new('Part',mod)
  1251. part.Anchored=true
  1252. part.CanCollide=false
  1253. part.FormFactor='Custom'
  1254. part.Size=Vector3.new(.2,.2,.2)
  1255. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1256. part.Transparency=.7
  1257. part.BrickColor=BrickColor.new('Black')
  1258. mesh=Instance.new('SpecialMesh',part)
  1259. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1260. mesh.Scale=Vector3.new(10,5,10)
  1261. part2=part:clone()
  1262. part2.Parent=mod
  1263. part2.BrickColor=BrickColor.new('Bright red')
  1264. mesh2=mesh:clone()
  1265. mesh2.Parent=part2
  1266. mesh2.Scale=Vector3.new(20,10,20)
  1267. part3=part2:clone()
  1268. part3.Parent = mod
  1269. part3.BrickColor=BrickColor.new('Really black')
  1270. mesh3=mesh2:clone()
  1271. mesh2.Parent=part3
  1272. mesh3.Scale=Vector3.new(30,15,30)
  1273. coroutine.resume(coroutine.create(function()
  1274. for i=0,1,0.1 do
  1275. wait()
  1276. part.CFrame=part.CFrame
  1277. part.Transparency=i
  1278. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1279. part2.CFrame=part2.CFrame
  1280. part2.Transparency=i
  1281. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1282. part3.CFrame=part3.CFrame
  1283. part3.Transparency=i
  1284. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1285. end
  1286. part.Parent=nil
  1287. part2.Parent=nil
  1288. part3.Parent = nil
  1289. end))
  1290. end
  1291. ----------------------------------------------------
  1292. function FindNearestTorso(Position,Distance,SinglePlayer)
  1293. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1294. local List = {}
  1295. for i,v in pairs(workspace:GetChildren())do
  1296. if v:IsA("Model")then
  1297. if v:findFirstChild("Torso")then
  1298. if v ~= char then
  1299. if(v.Torso.Position -Position).magnitude <= Distance then
  1300. table.insert(List,v)
  1301. end
  1302. end
  1303. end
  1304. end
  1305. end
  1306. return List
  1307. end
  1308.  
  1309. mod3 = Instance.new("Model",rleg)
  1310.  
  1311. function Stomp()
  1312. part=Instance.new('Part',mod3)
  1313. part.Anchored=true
  1314. part.CanCollide=false
  1315. part.FormFactor='Custom'
  1316. part.Size=Vector3.new(.2,.2,.2)
  1317. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1318. part.Transparency=.7
  1319. part.BrickColor=BrickColor.new('Bright green')
  1320. mesh=Instance.new('SpecialMesh',part)
  1321. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1322. mesh.Scale=Vector3.new(25,25,25)
  1323. part2=part:clone()
  1324. part2.Parent=mod3
  1325. part2.BrickColor=BrickColor.new('Bright green')
  1326. mesh2=mesh:clone()
  1327. mesh2.Parent=part2
  1328. mesh2.Scale=Vector3.new(15,15,15)
  1329. part3=part:clone()
  1330. part3.Parent=mod3
  1331. part3.TopSurface=0
  1332. part3.BottomSurface=0
  1333. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1334. mesh3=Instance.new('SpecialMesh',part3)
  1335. mesh3.MeshType = 3
  1336. mesh3.Scale=Vector3.new(12,12,12)
  1337. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1338. if v:FindFirstChild('Humanoid') then
  1339. v.Humanoid:TakeDamage(math.random(20,60))
  1340. v.Humanoid.PlatformStand = true
  1341. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1342. end
  1343. end
  1344. coroutine.resume(coroutine.create(function()
  1345. for i=0,3.8,0.05 do
  1346. wait()
  1347. part.CFrame=part.CFrame
  1348. part.Transparency=i
  1349. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1350. part2.CFrame=part2.CFrame
  1351. part2.Transparency=i
  1352. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1353. part3.CFrame=part3.CFrame
  1354. part3.Transparency=i
  1355. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1356. end
  1357. end))
  1358. end
  1359. ----------------------------------------------------
  1360.  
  1361. local acos = math.acos
  1362. local sqrt = math.sqrt
  1363. local Vec3 = Vector3.new
  1364. local fromAxisAngle = CFrame.fromAxisAngle
  1365.  
  1366. local function toAxisAngle(CFr)
  1367. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1368. local Angle = math.acos((R00+R11+R22-1)/2)
  1369. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1370. A = A == 0 and 0.00001 or A
  1371. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1372. B = B == 0 and 0.00001 or B
  1373. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1374. C = C == 0 and 0.00001 or C
  1375. local x = (R21-R12)/sqrt(A)
  1376. local y = (R02-R20)/sqrt(B)
  1377. local z = (R10-R01)/sqrt(C)
  1378. return Vec3(x,y,z),Angle
  1379. end
  1380.  
  1381. function ApplyTrig(Num,Func)
  1382. local Min,Max = Func(0),Func(1)
  1383. local i = Func(Num)
  1384. return (i-Min)/(Max-Min)
  1385. --[[if Func == "sin" then
  1386. return (math.sin((1-Num)*math.pi)+1)/2
  1387. elseif Func == "cos" then
  1388. return (math.cos((1-Num)*math.pi)+1)/2
  1389. end]]
  1390. end
  1391.  
  1392. function LerpCFrame(CFrame1,CFrame2,Num)
  1393. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1394. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1395. end
  1396.  
  1397. function Crater(Torso,Radius)
  1398. Spawn(function()
  1399. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1400. local Ignore = {}
  1401. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1402. if v.Character ~= nil then
  1403. Ignore[#Ignore+1] = v.Character
  1404. end
  1405. end
  1406. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1407. if Hit == nil then return end
  1408. local Parts = {}
  1409. for i = 1,360,10 do
  1410. local P = Instance.new("Part",Torso.Parent)
  1411. P.Anchored = true
  1412. P.FormFactor = "Custom"
  1413. P.BrickColor = Hit.BrickColor
  1414. P.Material = Hit.Material
  1415. P.TopSurface = "Smooth"
  1416. P.BottomSurface = "Smooth"
  1417. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1418. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1419. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1420. if math.random(0,5) == 0 then -- rubble
  1421. local P = Instance.new("Part",Torso.Parent)
  1422. P.Anchored = true
  1423. P.FormFactor = "Custom"
  1424. P.BrickColor = Hit.BrickColor
  1425. P.Material = Hit.Material
  1426. P.TopSurface = "Smooth"
  1427. P.BottomSurface = "Smooth"
  1428. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1429. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1430. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1431. end
  1432. end
  1433. for i = 0,1,0.05 do
  1434. for i2,v in pairs(Parts) do
  1435. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1436. end
  1437. wait(0.02)
  1438. end
  1439. for i,v in pairs(Parts) do
  1440. if v[1].Size.X > 2.1 then
  1441. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1442. end
  1443. v[1].Anchored = false
  1444. end
  1445. for i = 0,1,0.05 do
  1446. for i2,v in pairs(Parts) do
  1447. v[1].Transparency = i
  1448. if i == 1 then
  1449. v[1]:Destroy()
  1450. elseif i >= 0.25 then
  1451. v[1].CanCollide = false
  1452. end
  1453. end
  1454. wait(0.02)
  1455. end
  1456. Parts = nil
  1457. end)
  1458. end
  1459.  
  1460. ----------------------------------------------------
  1461. mouse.KeyDown:connect(function(key)
  1462. if key == "r" then
  1463. larm.BrickColor = BrickColor.new("Bright red")
  1464. rarm.BrickColor = BrickColor.new("Bright red")
  1465. if Debounces.CanAttack == true then
  1466. Debounces.CanAttack = false
  1467. Debounces.on = true
  1468. Debounces.NoIdl = true
  1469. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1470. hit = ht.Parent
  1471. if ht and hit:IsA("Model") then
  1472. if hit:FindFirstChild("Humanoid") then
  1473. if hit.Name ~= p.Name then
  1474. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1475. Debounces.Slashed = true]]--
  1476. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1477. wait(1)
  1478. --Debounces.Slashed = false
  1479. --end
  1480. end
  1481. end
  1482. elseif ht and hit:IsA("Hat") then
  1483. if hit.Parent.Name ~= p.Name then
  1484. if hit.Parent:FindFirstChild("Humanoid") then
  1485. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1486. Debounces.Slashed = true]]--
  1487. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1488. wait(1)
  1489. --Debounces.Slashed = false
  1490. end
  1491. end
  1492. end
  1493. end)
  1494. q = Instance.new("Sound",hed)
  1495. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1496. q.Pitch = 0.85
  1497. q.Looped = false
  1498. q1 = Instance.new("Sound",hed)
  1499. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1500. q1.Pitch = 0.85
  1501. q1.Looped = false
  1502. q:Play()
  1503. q1:Play()
  1504. for i = 1,20 do
  1505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1511. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1512. if Debounces.on == false then break end
  1513. wait()
  1514. end
  1515. n = Instance.new("Sound",hed)
  1516. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1517. n.Pitch = 0.94
  1518. n.Looped = false
  1519. n1 = Instance.new("Sound",hed)
  1520. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1521. n1.Pitch = 0.94
  1522. n1.Looped = false
  1523. n:Play()
  1524. n1:Play()
  1525. b = Instance.new("Sound",hed)
  1526. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1527. b.Pitch = 0.94
  1528. b.Looped = false
  1529. b1 = Instance.new("Sound",hed)
  1530. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1531. b1.Pitch = 0.94
  1532. b1.Looped = false
  1533. b:Play()
  1534. b1:Play()
  1535. for i = 1,26 do
  1536. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1537. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1538. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1539. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1540. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1541. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1542. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1543. if Debounces.on == false then break end
  1544. wait()
  1545. end
  1546. wait(.5)
  1547. to:disconnect()
  1548. q:Destroy()
  1549. q1:Destroy()
  1550. n:Destroy()
  1551. n1:Destroy()
  1552. larm.BrickColor = BrickColor.new("Really black")
  1553. rarm.BrickColor = BrickColor.new("Really black")
  1554. if Debounces.CanAttack == false then
  1555. Debounces.CanAttack = true
  1556. Debounces.on = false
  1557. Debounces.NoIdl = false
  1558. end
  1559. end
  1560. end
  1561. end)
  1562. ----------------------------------------------------
  1563. --[[mouse.KeyDown:connect(function(key)
  1564. if key == "q" then
  1565. larm.BrickColor = BrickColor.new("Bright red")
  1566. rarm.BrickColor = BrickColor.new("Bright red")
  1567. if Debounces.CanAttack == true then
  1568. Debounces.CanAttack = false
  1569. Debounces.on = true
  1570. Debounces.NoIdl = true
  1571. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1572. hit = ht.Parent
  1573. if ht and hit:IsA("Model") then
  1574. if hit:FindFirstChild("Humanoid") then
  1575. if hit.Name ~= p.Name then
  1576. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1577. Debounces.Slashed = true]]--
  1578. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1579. wait(1)
  1580. --Debounces.Slashed = false
  1581. --end
  1582. end
  1583. end
  1584. elseif ht and hit:IsA("Hat") then
  1585. if hit.Parent.Name ~= p.Name then
  1586. if hit.Parent:FindFirstChild("Humanoid") then
  1587. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1588. Debounces.Slashed = true]]--
  1589. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1590. wait(1)
  1591. --Debounces.Slashed = false
  1592. end
  1593. end
  1594. end
  1595. end)
  1596. for i = 1, 20 do
  1597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1603. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1604. if Debounces.on == false then break end
  1605. wait()
  1606. end
  1607. z = Instance.new("Sound",hed)
  1608. z.SoundId = "rbxassetid://160069154"
  1609. z.Looped = false
  1610. z.Pitch = .9
  1611. z1 = Instance.new("Sound",hed)
  1612. z1.SoundId = "rbxassetid://160069154"
  1613. z1.Looped = false
  1614. z1.Pitch = .9
  1615. wait(0.01)
  1616. z:Play()
  1617. z1:Play()
  1618. for i = 1, 12 do
  1619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1625. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1626. if Debounces.on == false then break end
  1627. wait()
  1628. end
  1629. for i = 1, 12 do
  1630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1636. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1637. if Debounces.on == false then break end
  1638. wait()
  1639. end
  1640. z = Instance.new("Sound",hed)
  1641. z.SoundId = "rbxassetid://168586621"
  1642. z.Looped = false
  1643. z.Pitch = 1
  1644. z1 = Instance.new("Sound",hed)
  1645. z1.SoundId = "rbxassetid://168586621"
  1646. z1.Looped = false
  1647. z1.Pitch = 1
  1648. wait(0.01)
  1649. z:Play()
  1650. z1:Play()
  1651. for i = 1, 12 do
  1652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1658. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1659. if Debounces.on == false then break end
  1660. wait()
  1661. end
  1662. to:disconnect()
  1663. larm.BrickColor = BrickColor.new("Really black")
  1664. rarm.BrickColor = BrickColor.new("Really black")
  1665. if Debounces.CanAttack == false then
  1666. Debounces.CanAttack = true
  1667. Debounces.on = false
  1668. Debounces.NoIdl = false
  1669. end
  1670. end
  1671. end
  1672. end) ]]
  1673. ----------------------------------------------------
  1674. mouse.KeyDown:connect(function(key)
  1675. if key == "q" then
  1676. if Debounces.CanAttack == true then
  1677. Debounces.CanAttack = false
  1678. Debounces.NoIdl = true
  1679. Debounces.on = true
  1680. function FindNearestTorso(Position,Distance,SinglePlayer)
  1681. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1682. local List = {}
  1683. for i,v in pairs(workspace:GetChildren())do
  1684. if v:IsA("Model")then
  1685. if v:findFirstChild("Torso")then
  1686. if v ~= char then
  1687. if(v.Torso.Position -Position).magnitude <= Distance then
  1688. table.insert(List,v)
  1689. end
  1690. end
  1691. end
  1692. end
  1693. end
  1694. return List
  1695. end
  1696. z = Instance.new("Sound",hed)
  1697. z.SoundId = "rbxassetid://232213955"
  1698. z.Pitch = 1
  1699. z.Volume = 1
  1700. wait(0.2)
  1701. z:Play()
  1702. sp = Instance.new("Part",rarm)
  1703. sp.Anchored = true
  1704. sp.CanCollide = false
  1705. sp.Locked = true
  1706. sp.Transparency = 0
  1707. sp.Material = "Neon"
  1708. sp.Size = Vector3.new(1,1,1)
  1709. sp.TopSurface = "SmoothNoOutlines"
  1710. sp.BottomSurface = "SmoothNoOutlines"
  1711. sp.BrickColor = BrickColor.new("Crimson")
  1712. spm = Instance.new("SpecialMesh",sp)
  1713. spm.MeshType = "Sphere"
  1714. spm.Scale = Vector3.new(21,21,21)
  1715. sp2 = Instance.new("Part", rarm)
  1716. sp2.Name = "Energy"
  1717. sp2.BrickColor = BrickColor.new("Crimson")
  1718. sp2.Size = Vector3.new(1, 1, 1)
  1719. sp2.Shape = "Ball"
  1720. sp2.CanCollide = false
  1721. sp2.Anchored = true
  1722. sp2.Locked = true
  1723. sp2.TopSurface = 0
  1724. sp2.BottomSurface = 0
  1725. sp2.Transparency = 1
  1726. spm2 = Instance.new("SpecialMesh",sp2)
  1727. spm2.MeshId = "rbxassetid://9982590"
  1728. spm2.Scale = Vector3.new(2,2,2)
  1729. for i = 1, 20 do
  1730. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1731. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1738. if Debounces.on == false then break end
  1739. rs:wait()
  1740. end
  1741. for i = 1, 100, 20 do rs:wait()
  1742. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1743. end
  1744. for i = 1, 20 do
  1745. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1752. if Debounces.on == false then break end
  1753. rs:wait()
  1754. end
  1755. sp.Transparency = 1
  1756. for i = 1, 20 do
  1757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1759. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1763. if Debounces.on == false then break end
  1764. rs:wait()
  1765. end
  1766. wait(1)
  1767. sp.Transparency = 0
  1768. sp2.Transparency = 0.84
  1769. for i = 1, 20 do
  1770. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1771. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1772. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1779. if Debounces.on == false then break end
  1780. rs:wait()
  1781. end
  1782. for i = 1, 2880, 50 do
  1783. rs:wait()
  1784. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1785. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1786. rs:wait()
  1787. end
  1788. sp:Destroy()
  1789. sp2:Destroy()
  1790. for i = 1, 20 do
  1791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1797. if Debounces.on == false then break end
  1798. rs:wait()
  1799. end
  1800. if Debounces.CanAttack == false then
  1801. Debounces.CanAttack = true
  1802. Debounces.NoIdl = false
  1803. Debounces.on = false
  1804. end
  1805. end
  1806. end
  1807. end)
  1808. ----------------------------------------------------
  1809. mouse.KeyDown:connect(function(key)
  1810. if key == "t" then
  1811. if Debounces.CanAttack == true then
  1812. Debounces.CanAttack = false
  1813. Debounces.on = true
  1814. Debounces.NoIdl = true
  1815. for i = 1, 20 do
  1816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.15,0.55,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.15,0.55,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .3) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.6) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1822. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1823. if Debounces.on == false then break end
  1824. wait()
  1825. end
  1826. Spawn(function()
  1827. local Parts = {}
  1828. for Y = -5,5 do
  1829. local P = Instance.new("Part",char)
  1830. P.Anchored = true
  1831. P.FormFactor = "Custom"
  1832. P.CanCollide = false
  1833. P.Size = Vector3.new(1,2,1)
  1834. P.TopSurface = "SmoothNoOutlines"
  1835. P.BottomSurface = "SmoothNoOutlines"
  1836. P.BrickColor = BrickColor.new("Really black")
  1837. P.Name = tostring(Y)
  1838. local i = (Y+5)/(10)
  1839. i = 1-math.cos(math.pi*i-(math.pi/2))
  1840. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1841. --[[P.Touched:connect(function(ht)
  1842. local hit = ht.Parent
  1843. if hit:FindFirstChild("Humanoid") then
  1844. hit.Humanoid:TakeDamage(math.random(20,50))
  1845. end
  1846. end)]]--
  1847. s = Instance.new("Sound",P)
  1848. s.SoundId = "rbxassetid://228343271"
  1849. s.Volume = .7
  1850. s.Pitch = 0.9
  1851. s:Play()
  1852. P.Touched:connect(function(ht)
  1853. hit = ht.Parent
  1854. if ht and hit:IsA("Model") then
  1855. if hit:FindFirstChild("Humanoid") then
  1856. if hit.Name ~= p.Name then
  1857. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1858. Debounces.Slashed = true]]--
  1859. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1860. hit:FindFirstChild("Humanoid").PlatformStand = true
  1861. wait(1)
  1862. --Debounces.Slashed = false
  1863. --end
  1864. end
  1865. end
  1866. elseif ht and hit:IsA("Hat") then
  1867. if hit.Parent.Name ~= p.Name then
  1868. if hit.Parent:FindFirstChild("Humanoid") then
  1869. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1870. Debounces.Slashed = true]]--
  1871. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1872. hit:FindFirstChild("Humanoid").PlatformStand = true
  1873. wait(1)
  1874. --Debounces.Slashed = false
  1875. --end
  1876. end
  1877. end
  1878. end
  1879. end)
  1880. Parts[#Parts+1] = P
  1881. end
  1882. local BREAKIT = false
  1883. local CParts = {}
  1884. local Rocks = {}
  1885. local LastPos = nil
  1886. for i = 1,70 do
  1887. for i2,v in pairs(Parts) do
  1888. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1889. local cf = v.CFrame
  1890. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1891. v.CFrame = cf
  1892. v.Transparency = v.Transparency+0.02
  1893. if v.Transparency >= 0.975 then BREAKIT = true end
  1894. if v.Name == "0" then
  1895. local Ignore = {}
  1896. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1897. if v.Character ~= nil then
  1898. Ignore[#Ignore+1] = v.Character
  1899. end
  1900. end
  1901. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1902. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1903. if Hit ~= nil then
  1904. if #Rocks == 0 then
  1905. for i = 1,5 do
  1906. local P = Instance.new("Part",char)
  1907. Rocks[#Rocks+1] = P
  1908. P.Anchored = true
  1909. P.FormFactor = "Custom"
  1910. P.BrickColor = Hit.BrickColor
  1911. P.Material = Hit.Material
  1912. P.TopSurface = "Smooth"
  1913. P.BottomSurface = "Smooth"
  1914. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1915. end
  1916. end
  1917. for i,P in pairs(Rocks) do
  1918. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1919. end
  1920. local P = Instance.new("Part",char)
  1921. CParts[#CParts+1] = {P,tick()}
  1922. P.Anchored = true
  1923. P.FormFactor = "Custom"
  1924. P.BrickColor = Hit.BrickColor
  1925. P.Material = Hit.Material
  1926. P.TopSurface = "Smooth"
  1927. P.BottomSurface = "Smooth"
  1928. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1929. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1930. Pos = Pos.p
  1931. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1932. local P = P:Clone()
  1933. CParts[#CParts+1] = {P,tick()}
  1934. P.Parent = char
  1935. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1936. Pos = Pos.p
  1937. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1938. if LastPos ~= nil then
  1939. local P = P:Clone()
  1940. CParts[#CParts+1] = {P,tick()}
  1941. P.Parent = char
  1942. P.BrickColor = BrickColor.new("Really black")
  1943. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1944. Pos = Pos.p
  1945. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1946. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1947. --P.Velocity = Vector3.new(0,-1000,0)
  1948. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1949. end
  1950. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1951. end
  1952. end
  1953. end
  1954. if BREAKIT then break end
  1955. wait(0.002)
  1956. end
  1957. for i,v in pairs(Rocks) do
  1958. CParts[#CParts+1] = {v,tick()}
  1959. end
  1960. for i,v in pairs(Parts) do
  1961. v:Destroy()
  1962. end
  1963. Parts = nil
  1964. while true do
  1965. local t = tick()
  1966. local p = nil
  1967. for i,v in pairs(CParts) do
  1968. if t-v[2] > 4 then
  1969. v[1].Transparency = v[1].Transparency+0.05
  1970. if v[1].Transparency >= 1 then
  1971. v[1]:Destroy()
  1972. CParts[i] = nil
  1973. end
  1974. end
  1975. p = v
  1976. end
  1977. if p == nil then break end
  1978. wait(0.002)
  1979. end
  1980. for i,v in pairs(CParts) do
  1981. v:Destroy()
  1982. end
  1983. CParts = {}
  1984. end)
  1985. for i = 1, 20 do
  1986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.15,.4,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.15,.4,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1988. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.5, -0.7) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -.45) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1992. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1993. if Debounces.on == false then break end
  1994. wait()
  1995. end
  1996. if Debounces.CanAttack == false then
  1997. Debounces.CanAttack = true
  1998. Debounces.on = false
  1999. Debounces.NoIdl = false
  2000. end
  2001. end
  2002. end
  2003. end)
  2004. ----------------------------------------------------
  2005. mouse.KeyDown:connect(function(key)
  2006. if key == "e" then
  2007. larm.BrickColor = BrickColor.new("Bright red")
  2008. rarm.BrickColor = BrickColor.new("Bright red")
  2009. if Debounces.CanAttack == true then
  2010. Debounces.CanAttack = false
  2011. Debounces.on = true
  2012. Debounces.NoIdl = true
  2013. for i = 1, 18 do
  2014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  2015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2020. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2021. if Debounces.on == false then break end
  2022. wait()
  2023. end
  2024. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2025. local rng = Instance.new("Part", char.Absolution.Handle)
  2026. rng.Anchored = true
  2027. rng.BrickColor = BrickColor.new("Really black")
  2028. rng.CanCollide = true
  2029. rng.FormFactor = 3
  2030. rng.Name = "Ring"
  2031. rng.Size = Vector3.new(1, 1, 1)
  2032. rng.CanCollide = false
  2033. rng.Transparency = 0.35
  2034. rng.TopSurface = 0
  2035. rng.BottomSurface = 0
  2036. rng.CFrame = HandCF
  2037. local rngm = Instance.new("SpecialMesh", rng)
  2038. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2039. rngm.Scale = Vector3.new(1, 1, 2)
  2040. x = Instance.new("Sound", hed)
  2041. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2042. x.Looped = false
  2043. x.Pitch = .7
  2044. x.Volume = 1
  2045. x1 = Instance.new("Sound", hed)
  2046. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2047. x1.Looped = false
  2048. x1.Pitch = .7
  2049. x1.Volume = 1
  2050. x:Play()
  2051. x1:Play()
  2052. rngto = rng.Touched:connect(function(ht)
  2053. hit = ht.Parent
  2054. if ht and hit:IsA("Model") then
  2055. if hit:FindFirstChild("Humanoid") then
  2056. if hit.Name ~= p.Name then
  2057. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2058. Debounces.Slashed = true]]--
  2059. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  2060. hit:FindFirstChild("Humanoid").PlatformStand = true
  2061. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2062. --Debounces.Slashed = false
  2063. --end
  2064. end
  2065. end
  2066. elseif ht and hit:IsA("Hat") then
  2067. if hit.Parent.Name ~= p.Name then
  2068. if hit.Parent:FindFirstChild("Humanoid") then
  2069. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2070. Debounces.Slashed = true]]--
  2071. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  2072. hit:FindFirstChild("Humanoid").PlatformStand = true
  2073. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2074. --Debounces.Slashed = false
  2075. end
  2076. end
  2077. end
  2078. end)
  2079. coroutine.wrap(function()
  2080. for i = 1, 60, 2 do
  2081. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2082. rng.Size = rngm.Scale
  2083. rng.CFrame = HandCF
  2084. rng.Transparency = i/60
  2085. wait()
  2086. end
  2087. wait()
  2088. rng:Destroy()
  2089. end)()
  2090. for i = 1, 18 do
  2091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  2092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2097. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2098. if Debounces.on == false then break end
  2099. wait()
  2100. end
  2101. larm.BrickColor = BrickColor.new("Really black")
  2102. rarm.BrickColor = BrickColor.new("Really black")
  2103. x:Destroy()
  2104. x1:Destroy()
  2105. if Debounces.CanAttack == false then
  2106. Debounces.CanAttack = true
  2107. Debounces.on = false
  2108. Debounces.NoIdl = false
  2109. end
  2110. end
  2111. end
  2112. end)
  2113. ----------------------------------------------------
  2114. mouse.KeyDown:connect(function(key)
  2115. if key == "y" then
  2116. if Debounces.CanAttack == true then
  2117. Debounces.CanAttack = false
  2118. Debounces.on = true
  2119. Debounces.NoIdl = true
  2120. for i = 1, 15 do
  2121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.45,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.45,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2123. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2124. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2127. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2128. if Debounces.on == false then break end
  2129. wait()
  2130. end
  2131. x = Instance.new("Sound",char)
  2132. x.SoundId = "rbxassetid://228343271"
  2133. x.Pitch = 1
  2134. x.Volume = .8
  2135. wait(.1)
  2136. x:Play()
  2137. Debounces.on = false
  2138. Debounces.Here = false
  2139. shot = shot + 1
  2140. local rng = Instance.new("Part", char)
  2141. rng.Anchored = true
  2142. rng.BrickColor = BrickColor.new("Really black")
  2143. rng.CanCollide = false
  2144. rng.FormFactor = 3
  2145. rng.Name = "Ring"
  2146. rng.Size = Vector3.new(.5, .5, .5)
  2147. rng.Transparency = 0.35
  2148. rng.TopSurface = 0
  2149. rng.BottomSurface = 0
  2150. rng2 = rng:clone()
  2151. rng3 = rng2:clone()
  2152. rng4 = rng2:clone()
  2153. local rngm = Instance.new("SpecialMesh", rng)
  2154. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2155. rngm.Scale = Vector3.new(10, 10, 1)
  2156. rngm2 = rngm:clone()
  2157. rngm2.Scale = Vector3.new(5, 5, 1)
  2158. rngm3=rngm2:clone()
  2159. rngm3.Parent = rng3
  2160. rngm3.Scale = Vector3.new(8, 8, 1)
  2161. rngm4 = rngm2:clone()
  2162. rngm4.Parent = rng4
  2163. rngm4.Scale = Vector3.new(6, 6, 1)
  2164. local bem = Instance.new("Part", char)
  2165. bem.Anchored = true
  2166. bem.BrickColor = BrickColor.new("Really black")
  2167. bem.CanCollide = false
  2168. bem.FormFactor = 3
  2169. bem.Name = "Beam" .. shot
  2170. bem.Size = Vector3.new(.5, .5, .5)
  2171. bem.Transparency = 0.35
  2172. bem.TopSurface = 0
  2173. bem.BottomSurface = 0
  2174. local bemm = Instance.new("SpecialMesh", bem)
  2175. bemm.MeshType = 4
  2176. bemm.Scale = Vector3.new(1, 4, 4)
  2177. local out = Instance.new("Part", char)
  2178. out.Anchored = true
  2179. out.BrickColor = BrickColor.new("Really black")
  2180. out.CanCollide = false
  2181. out.FormFactor = 3
  2182. out.Name = "Out"
  2183. out.Size = Vector3.new(4, 4, 4)
  2184. out.Transparency = 0.35
  2185. out.TopSurface = 0
  2186. out.BottomSurface = 0
  2187. local outm = Instance.new("SpecialMesh", out)
  2188. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2189. outm.Scale = Vector3.new(4, 4, 4)
  2190. local bnd = Instance.new("Part", char)
  2191. bnd.Anchored = true
  2192. bnd.BrickColor = BrickColor.new("Really black")
  2193. bnd.CanCollide = false
  2194. bnd.FormFactor = 3
  2195. bnd.Name = "Bend"
  2196. bnd.Size = Vector3.new(1, 1, 1)
  2197. bnd.Transparency = 1
  2198. bnd.TopSurface = 0
  2199. bnd.BottomSurface = 0
  2200. local bndm = Instance.new("SpecialMesh", bnd)
  2201. bndm.MeshType = 3
  2202. bndm.Scale = Vector3.new(8, 8, 8)
  2203. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2204. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2205. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2206. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2207. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2208. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2209. Debounces.Shewt = true
  2210. coroutine.wrap(function()
  2211. for i = 1, 20, 0.2 do
  2212. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2213. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2214. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2215. rng.Transparency = i/20
  2216. rng3.Transparency = 1/16
  2217. rng4.Transparency = i/12
  2218. wait()
  2219. end
  2220. wait()
  2221. rng:Destroy()
  2222. end)()
  2223. if Debounces.Shewt == true then
  2224. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2225. hit = ht.Parent
  2226. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2227. if HasntTouched(hit.Name) == true and deb == false then
  2228. deb = true
  2229. coroutine.wrap(function()
  2230. hit:FindFirstChild("Humanoid").PlatformStand = true
  2231. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2232. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2233. end)()
  2234. table.insert(Touche, hit.Name)
  2235. deb = false
  2236. end
  2237. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2238. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2239. deb = true
  2240. coroutine.wrap(function()
  2241. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2242. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2243. wait(1)
  2244. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2245. end)()
  2246. table.insert(Touche, hit.Parent.Name)
  2247. deb = false
  2248. for i, v in pairs(Touche) do
  2249. print(v)
  2250. end
  2251. end
  2252. end
  2253. end)
  2254. end
  2255. for i = 0, 260, 8 do
  2256. bem.Size = Vector3.new(i, 2, 2)
  2257. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2258. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2259. bnd.Size = Vector3.new(1,1,1)
  2260. bndm.Scale = Vector3.new(8,8,8)
  2261. if i % 10 == 0 then
  2262. local newRng = rng2:Clone()
  2263. newRng.Parent = char
  2264. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2265. local newRngm = rngm2:clone()
  2266. newRngm.Parent=newRng
  2267. coroutine.wrap(function()
  2268. for i = 1, 10, 0.2 do
  2269. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2270. newRng.Transparency = i/10
  2271. wait()
  2272. end
  2273. wait()
  2274. newRng:Destroy()
  2275. end)()
  2276. end
  2277. wait()
  2278. end
  2279. wait()
  2280. Debounces.Shewt = false
  2281. bem:Destroy()
  2282. out:Destroy()
  2283. bnd:Destroy()
  2284. Debounces.Ready = false
  2285. for i, v in pairs(Touche) do
  2286. table.remove(Touche, i)
  2287. end
  2288. wait()
  2289. table.insert(Touche, char.Name)
  2290. Debounces.NoIdl = false
  2291. if Debounces.CanAttack == false then
  2292. Debounces.CanAttack = true
  2293. end
  2294. end
  2295. end
  2296. end)
  2297. ----------------------------------------------------
  2298. sidz = {"231917888", "231917845", "231917806"}
  2299. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2300. mouse.KeyDown:connect(function(key)
  2301. if key == "f" then
  2302. larm.BrickColor = BrickColor.new("Bright red")
  2303. rarm.BrickColor = BrickColor.new("Bright red")
  2304. if Debounces.CanAttack == true then
  2305. Debounces.CanAttack = false
  2306. Debounces.on = true
  2307. Debounces.NoIdl = true
  2308. for i = 1, 10 do
  2309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 1.2, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 1.2, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2315. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2316. if Debounces.on == false then break end
  2317. wait()
  2318. end
  2319. z = Instance.new("Sound",char)
  2320. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2321. z.Pitch = ptz[math.random(1,#ptz)]
  2322. z.Volume = 1
  2323. z1 = Instance.new("Sound",char)
  2324. z1.SoundId = z.SoundId
  2325. z1.Pitch = z.Pitch
  2326. z1.Volume = 1
  2327. wait(1)
  2328. z:Play()
  2329. z1:Play()
  2330. Stomp()
  2331. for i = 1, 20 do
  2332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.45, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.45, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2338. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2339. if Debounces.on == false then break end
  2340. wait()
  2341. end
  2342. if Debounces.CanAttack == false then
  2343. Debounces.CanAttack = true
  2344. Debounces.on = false
  2345. Debounces.NoIdl = false
  2346. larm.BrickColor = BrickColor.new("Really black")
  2347. rarm.BrickColor = BrickColor.new("Really black")
  2348. end
  2349. end
  2350. end
  2351. end)
  2352. ----------------------------------------------------
  2353. mouse.KeyDown:connect(function(key)
  2354. if key == "g" then
  2355. larm.BrickColor = BrickColor.new("Bright red")
  2356. rarm.BrickColor = BrickColor.new("Bright red")
  2357. if Debounces.CanAttack == true then
  2358. Debounces.CanAttack = false
  2359. Debounces.on = true
  2360. Debounces.NoIdl = true
  2361. chrg = lleg.Touched:connect(function(ht)
  2362. hit = ht.Parent
  2363. if ht and hit:IsA("Model") then
  2364. if hit:FindFirstChild("Humanoid") then
  2365. if hit.Name ~= p.Name then
  2366. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2367. Debounces.Slashed = true]]--
  2368. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2369. hit:FindFirstChild("Humanoid").PlatformStand = true
  2370. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2371. --Debounces.Slashed = false
  2372. --end
  2373. end
  2374. end
  2375. elseif ht and hit:IsA("Hat") then
  2376. if hit.Parent.Name ~= p.Name then
  2377. if hit.Parent:FindFirstChild("Humanoid") then
  2378. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2379. Debounces.Slashed = true]]--
  2380. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2381. hit:FindFirstChild("Humanoid").PlatformStand = true
  2382. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2383. --Debounces.Slashed = false
  2384. end
  2385. end
  2386. end
  2387. end)
  2388. for i = 1, 14 do
  2389. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .45, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2390. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, .45, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2391. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2392. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2393. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2394. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2395. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2396. if Debounces.on == false then break end
  2397. wait()
  2398. end
  2399. charge()
  2400. z = Instance.new("Sound",char)
  2401. z.SoundId = "rbxassetid://200632875"
  2402. z.Volume = 1
  2403. z.Pitch = .8
  2404. z1 = Instance.new("Sound",char)
  2405. z1.SoundId = "rbxassetid://200632875"
  2406. z1.Volume = 1
  2407. z1.Pitch = .9
  2408. z:Play()
  2409. z1:Play()
  2410. wait(1)
  2411. z:Destroy()
  2412. z1:Destroy()
  2413. chrg:disconnect()
  2414. if Debounces.CanAttack == false then
  2415. Debounces.CanAttack = true
  2416. Debounces.on = false
  2417. Debounces.NoIdl = false
  2418. larm.BrickColor = BrickColor.new("Really black")
  2419. rarm.BrickColor = BrickColor.new("Really black")
  2420. end
  2421. end
  2422. end
  2423. end)
  2424. ----------------------------------------------------
  2425. pt = {0.7, 0.8, 0.9}
  2426. mouse.KeyDown:connect(function(key)
  2427. if key == "h" then
  2428. if Debounces.CanJoke == true then
  2429. Debounces.CanJoke = false
  2430. u = Instance.new("Sound")
  2431. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2432. u.Parent = char
  2433. u.Looped = false
  2434. u.Pitch = pt[math.random(1,#pt)]
  2435. u.Volume = 1
  2436. u2 = Instance.new("Sound")
  2437. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2438. u2.Parent = char
  2439. u2.Looped = false
  2440. u2.Pitch = u.Pitch
  2441. u2.Volume = 1
  2442. wait(.01)
  2443. u:Play()
  2444. u2:Play()
  2445. wait(6)
  2446. u:Destroy()
  2447. u2:Destroy()
  2448. if Debounces.CanJoke == false then
  2449. Debounces.CanJoke = true
  2450. end
  2451. end
  2452. end
  2453. end)
  2454. ----------------------------------------------------
  2455. mouse.KeyDown:connect(function(key)
  2456. if key == "j" then
  2457. if Debounces.CanJoke == true then
  2458. Debounces.CanJoke = false
  2459. z = Instance.new("Sound",char)
  2460. z.SoundId = "rbxassetid://135017755"
  2461. z.Pitch = .76
  2462. z.Volume = 1
  2463. wait()
  2464. z:Play()
  2465. wait(6)
  2466. z:Destroy()
  2467. if Debounces.CanJoke == false then
  2468. Debounces.CanJoke = true
  2469. end
  2470. end
  2471. end
  2472. end)
  2473. ----------------------------------------------------
  2474. mouse.KeyDown:connect(function(key)
  2475. if key == "k" then
  2476. if Debounces.CanJoke == true then
  2477. Debounces.CanJoke = false
  2478. z = Instance.new("Sound",char)
  2479. z.SoundId = "rbxassetid://135017578"
  2480. z.Pitch = .76
  2481. z.Volume = 1
  2482. wait()
  2483. z:Play()
  2484. wait(4)
  2485. z:Destroy()
  2486. if Debounces.CanJoke == false then
  2487. Debounces.CanJoke = true
  2488. end
  2489. end
  2490. end
  2491. end)
  2492. ----------------------------------------------------
  2493. mouse.KeyDown:connect(function(key)
  2494. if key == "x" then
  2495. if Debounces.CanAttack == true then
  2496. Debounces.CanAttack = false
  2497. Debounces.NoIdl = true
  2498. Debounces.on = true
  2499. Debounces.ks = true
  2500. for i = 1, 10 do
  2501. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2502. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2507. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2508. if Debounces.on == false then break end
  2509. wait()
  2510. end
  2511. z = Instance.new("Sound",hed)
  2512. z.SoundId = "rbxassetid://169445092"
  2513. z.Volume = 1
  2514. wait(0.1)
  2515. z:Play()
  2516. kik = rleg.Touched:connect(function(ht)
  2517. hit = ht.Parent
  2518. if ht and hit:IsA("Model") then
  2519. if hit:FindFirstChild("Humanoid") then
  2520. if hit.Name ~= p.Name then
  2521. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2522. Debounces.Slashed = true]]--
  2523. if Debounces.ks==true then
  2524. z = Instance.new("Sound",hed)
  2525. z.SoundId = "rbxassetid://169380525"
  2526. z.Volume = 1
  2527. z:Play()
  2528. Debounces.ks=false
  2529. end
  2530. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2531. hit:FindFirstChild("Humanoid").PlatformStand = true
  2532. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2533. --Debounces.Slashed = false
  2534. --end
  2535. end
  2536. end
  2537. elseif ht and hit:IsA("Hat") then
  2538. if hit.Parent.Name ~= p.Name then
  2539. if hit.Parent:FindFirstChild("Humanoid") then
  2540. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2541. Debounces.Slashed = true]]--
  2542. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2543. hit:FindFirstChild("Humanoid").PlatformStand = true
  2544. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2545. --Debounces.Slashed = false
  2546. --end
  2547. end
  2548. end
  2549. end
  2550. end)
  2551. for i = 1, 8 do
  2552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2558. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2559. if Debounces.on == false then break end
  2560. wait()
  2561. end
  2562. kik:disconnect()
  2563. if Debounces.CanAttack == false then
  2564. Debounces.CanAttack = true
  2565. Debounces.on = false
  2566. Debounces.NoIdl = false
  2567. end
  2568. end
  2569. end
  2570. end)
  2571. ----------------------------------------------------
  2572. mouse.KeyDown:connect(function(key)
  2573. if key == "c" then
  2574. if Debounces.CanAttack == true then
  2575. Debounces.CanAttack = false
  2576. Debounces.NoIdl = true
  2577. Debounces.on = true
  2578. SIDZ = {"231917744", "231917742"}
  2579. PTZ = {0.7, 0.8, 0.9, 1}
  2580. for i = 1, 20 do
  2581. wait()
  2582. for i,v in pairs(char.Absolution:children()) do
  2583. if v:IsA("Part") or v:IsA("WedgePart") then
  2584. v.Transparency = v.Transparency + 0.05
  2585. end
  2586. end
  2587. end
  2588. function FindNearestTorso(Position,Distance,SinglePlayer)
  2589. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2590. local List = {}
  2591. for i,v in pairs(workspace:GetChildren())do
  2592. if v:IsA("Model")then
  2593. if v:findFirstChild("Torso")then
  2594. if v ~= char then
  2595. if(v.Torso.Position -Position).magnitude <= Distance then
  2596. table.insert(List,v)
  2597. end
  2598. end
  2599. end
  2600. end
  2601. end
  2602. return List
  2603. end
  2604. GroundPound()
  2605. for i = 1, 5 do
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2612. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2613. if Debounces.on == false then break end
  2614. wait()
  2615. end
  2616. GroundPound()
  2617. for i = 1, 5 do
  2618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2624. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2625. if Debounces.on == false then break end
  2626. wait()
  2627. end
  2628. GroundPound()
  2629. for i = 1, 5 do
  2630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2636. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2637. if Debounces.on == false then break end
  2638. wait()
  2639. end
  2640. GroundPound()
  2641. for i = 1, 5 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2648. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2649. if Debounces.on == false then break end
  2650. wait()
  2651. end
  2652. GroundPound()
  2653. for i = 1, 5 do
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2660. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2661. if Debounces.on == false then break end
  2662. wait()
  2663. end
  2664. GroundPound()
  2665. for i = 1, 5 do
  2666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2672. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2673. if Debounces.on == false then break end
  2674. wait()
  2675. end
  2676. for i = 1, 18 do
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2683. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2684. if Debounces.on == false then break end
  2685. wait()
  2686. end
  2687. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2688. if v:FindFirstChild('Humanoid') then
  2689. v.Humanoid:TakeDamage(math.random(20,60))
  2690. v.Humanoid.PlatformStand = true
  2691. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2692. end
  2693. end
  2694. x = Instance.new("Sound",char)
  2695. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2696. x.Pitch = PTZ[math.random(1,#PTZ)]
  2697. x.Volume = 1
  2698. wait(0.1)
  2699. x:Play()
  2700. Crater(hed,20)
  2701. for i = 1, 14 do
  2702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2708. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2709. if Debounces.on == false then break end
  2710. wait()
  2711. end
  2712. if Debounces.CanAttack == false then
  2713. Debounces.CanAttack = true
  2714. Debounces.on = false
  2715. Debounces.NoIdl = false
  2716. for i = 1, 20 do
  2717. wait()
  2718. for i,v in pairs(char.Absolution:children()) do
  2719. if v:IsA("Part") or v:IsA("WedgePart") then
  2720. v.Transparency = v.Transparency - 0.05
  2721. end
  2722. end
  2723. end
  2724. end
  2725. end
  2726. end
  2727. end)
  2728. ----------------------------------------------------176349813
  2729. mouse.KeyDown:connect(function(key)
  2730. if key == "b" then
  2731. hum.WalkSpeed = 0.01
  2732. if Debounces.CanAttack == true then
  2733. Debounces.CanAttack = false
  2734. Debounces.NoIdl = true
  2735. Debounces.on = true
  2736. for i = 1,20 do
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2743. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2744. if Debounces.on == false then break end
  2745. wait()
  2746. end
  2747. wait(1)
  2748. v = Instance.new("Sound")
  2749. v.SoundId = "rbxassetid://130792236" --181384451
  2750. v.Parent = char
  2751. v.Looped = false
  2752. v.Pitch = .76 --1.04
  2753. v.Volume = 1
  2754. wait(.01)
  2755. v:Play()
  2756.  
  2757. if Daytime == true then
  2758. Daytime = false
  2759. l.TimeOfDay = 24
  2760. else
  2761. Daytime = true
  2762. l.TimeOfDay = 12
  2763. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2764. end
  2765.  
  2766. local Shockwave = function()
  2767. local rng1 = Instance.new("Part", char)
  2768. rng1.Anchored = true
  2769. rng1.BrickColor = BrickColor.new("Really black")
  2770. rng1.CanCollide = false
  2771. rng1.FormFactor = 3
  2772. rng1.Name = "Ring"
  2773. rng1.Size = Vector3.new(1, 1, 1)
  2774. rng1.Transparency = 0.35
  2775. rng1.TopSurface = 0
  2776. rng1.BottomSurface = 0
  2777. local rngm1 = Instance.new("SpecialMesh", rng)
  2778. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2779. rngm1.Scale = Vector3.new(10, 10, 1)
  2780. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2781. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2782. Wave.Name = "Shockwave"
  2783. Wave.BrickColor = BrickColor.new("Really black")
  2784. Wave.Size = Vector3.new(1, 1, 1)
  2785. Wave.Shape = "Ball"
  2786. Wave.CanCollide = false
  2787. Wave.Anchored = true
  2788. Wave.TopSurface = 0
  2789. Wave.BottomSurface = 0
  2790. Wave.Touched:connect(function(hit)
  2791. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2792. local Occlude = true
  2793. local NotOccludes = {
  2794. char.Name;
  2795. "Wings";
  2796. "Scythe";
  2797. "Thingy";
  2798. "Thingy2"; -- put all of the names in a table pls
  2799. }
  2800. for i,v in pairs(NotOccludes) do
  2801. if hit.Parent.Name == v then
  2802. Occlude = false
  2803. end
  2804. end
  2805. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2806. if Occlude then
  2807. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2808. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2809. end
  2810. end
  2811. end)
  2812.  
  2813. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2814.  
  2815. coroutine.wrap(function()
  2816. for i = 1, 20, 0.2 do
  2817. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2818. rng1.Transparency = i/20
  2819. wait()
  2820. end
  2821. wait()
  2822. rng1:Destroy()
  2823. end)()
  2824.  
  2825. Delay(0, function()
  2826.  
  2827. if Daytime == false then
  2828. for i = 1, 50, 1 do
  2829. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2830. Wave.CFrame = char.Torso.CFrame
  2831. local t = i / 50
  2832. Wave.Transparency = t
  2833. wait()
  2834. end
  2835. else
  2836. for i = 1, 50, 1 do
  2837. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2838. Wave.CFrame = char.Torso.CFrame
  2839. local t = i / 50
  2840. Wave.Transparency = t
  2841. wait()
  2842. end
  2843. end
  2844. Wave:Destroy()
  2845. end)
  2846. Delay(0, function()
  2847. while wait() do
  2848. if Wave ~= nil then
  2849. Wave.CFrame = char.Torso.CFrame
  2850. else
  2851. break
  2852. end
  2853. end
  2854. end)
  2855. end
  2856. Shockwave()
  2857. for i = 1, 15 do
  2858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2864. if Debounces.on == false then break end
  2865. wait()
  2866. end
  2867. for i = 1, 15 do
  2868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2869. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2874. if Debounces.on == false then break end
  2875. wait()
  2876. end
  2877. for i = 1, 15 do
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2884. if Debounces.on == false then break end
  2885. wait()
  2886. end
  2887. for i = 1, 15 do
  2888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2894. if Debounces.on == false then break end
  2895. wait()
  2896. end
  2897. for i = 1, 15 do
  2898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2900. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2901. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2904. if Debounces.on == false then break end
  2905. wait()
  2906. end
  2907. for i = 1, 15 do
  2908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .45, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.6, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2914. if Debounces.on == false then break end
  2915. wait()
  2916. end
  2917. wait(1.4)
  2918. Debounces.NoIdl = false
  2919. hum.WalkSpeed = 5
  2920. Debounces.on = false
  2921. wait()
  2922. if Debounces.CanAttack == false then
  2923. Debounces.CanAttack = true
  2924. v:Destroy()
  2925. end
  2926. end
  2927. end
  2928. end)
  2929. ----------------------------------------------------
  2930. mouse.KeyDown:connect(function(key)
  2931. if key == "m" then
  2932. hum.WalkSpeed = 0
  2933. if Debounces.CanAttack == true then
  2934. Debounces.CanAttack = false
  2935. Debounces.on = true
  2936. Debounces.NoIdl = true
  2937. --[[x = Instance.new("Sound",char)
  2938. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2939. x.Looped = false
  2940. x.Pitch = 1.1
  2941. x.Volume = 1
  2942. x:Play()
  2943. x2 = Instance.new("Sound",char)
  2944. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2945. x2.Looped = false
  2946. x2.Pitch = .7
  2947. x2.Volume = 1
  2948. wait(.1)
  2949. x:Play()
  2950. x2:Play()
  2951. for i = 1, 20 do
  2952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2954. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2955. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2958. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2959. if Debounces.on == false then break end
  2960. wait()
  2961. x:Destroy()
  2962. x2:Destroy()
  2963. end
  2964. wait(1)]]--
  2965. local rng = Instance.new("Part", char)
  2966. rng.Anchored = true
  2967. rng.BrickColor = BrickColor.new("Really black")
  2968. rng.CanCollide = false
  2969. rng.FormFactor = 3
  2970. rng.Name = "Ring"
  2971. rng.Size = Vector3.new(1, 1, 1)
  2972. rng.Transparency = 0.35
  2973. rng.TopSurface = 0
  2974. rng.BottomSurface = 0
  2975. rng.Position = torso.Position - Vector3.new(0,2,0)
  2976. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2977. local rngm = Instance.new("SpecialMesh", rng)
  2978. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2979. rngm.Scale = Vector3.new(1, 1, 2)
  2980. x = Instance.new("Sound",char)
  2981. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2982. x.Looped = false
  2983. x.Pitch = .7
  2984. x.Volume = 1
  2985. x:Play()
  2986. coroutine.wrap(function()
  2987. for i = 1, 60, 2 do
  2988. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2989. rng.Transparency = i/60
  2990. wait()
  2991. end
  2992. wait()
  2993. rng:Destroy()
  2994. end)()
  2995. hum.WalkSpeed = 50
  2996. BV = Instance.new("BodyVelocity", torso)
  2997. BV.maxForce = Vector3.new(0,200000,0)
  2998. BV.P = 100000
  2999. BV.velocity = Vector3.new(0,800,0)
  3000. for i = 1, 20 do
  3001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  3002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  3003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  3004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  3005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  3006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  3007. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3008. if Debounces.on == false then break end
  3009. wait()
  3010. end
  3011. x:Destroy()
  3012. BV:Destroy()
  3013. --[[for i = 1, 30 do
  3014. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3015. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  3016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  3017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  3018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  3019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  3020. if Debounces.on == false then break end
  3021. wait()
  3022. end]]--
  3023. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  3024. for i = 1, 30 do
  3025. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3027. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  3029. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3030. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3031. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3032. if Debounces.on == false then break end
  3033. wait()
  3034. end
  3035. end
  3036. Debounces.on = false
  3037. Debounces.NoIdl = false
  3038. local ry,ht,ps=nil,nil,nil
  3039. while ht==nil do
  3040. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3041. wait()
  3042. end
  3043. z = Instance.new("Sound",char)
  3044. z.SoundId = "rbxassetid://142070127"
  3045. z.Volume = 1
  3046. wait(.1)
  3047. z:Play()
  3048. Landing()
  3049. hum.WalkSpeed = 8
  3050. if Debounces.CanAttack == false then
  3051. Debounces.CanAttack = true
  3052. end
  3053. end
  3054. end
  3055. end)
  3056. ----------------------------------------------------
  3057. Grab = false
  3058. mouse.KeyDown:connect(function(key)
  3059. if key == "z" then
  3060. larm.BrickColor = BrickColor.new("Bright red")
  3061. rarm.BrickColor = BrickColor.new("Bright red")
  3062. Debounces.on = true
  3063. Debounces.NoIdl = true
  3064. if Grab == false then
  3065. gp = nil
  3066. con1=larm.Touched:connect(function(hit) -- this is grab
  3067. ht = hit.Parent
  3068. hum1=ht:FindFirstChild('Humanoid')
  3069. if hum1 ~= nil then
  3070. hum1.PlatformStand=true
  3071. gp = ht
  3072. Grab = true
  3073. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3074. asd.Parent = larm
  3075. asd.Name = "asd"
  3076. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3077. elseif hum1 == nil then
  3078. con1:disconnect()
  3079. wait() return
  3080. end
  3081. end)
  3082. for i = 1, 18 do
  3083. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3084. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3089. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3090. if Debounces.on == false then break end
  3091. wait()
  3092. end
  3093. con1:disconnect()
  3094. Debounces.on = false
  3095. Debounces.NoIdl = false
  3096. elseif Grab == true then
  3097. Grab = false
  3098. for i = 1, 20 do
  3099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3105. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3106. if Debounces.on == false then end
  3107. wait()
  3108. end
  3109. if gp ~= nil then
  3110. for i,v in pairs(larm:GetChildren()) do
  3111. if v.Name == "asd" and v:IsA("Weld") then
  3112. v:Remove()
  3113. end
  3114. end
  3115. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3116. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3117. bv.P = 125000
  3118. bv.velocity = char.Head.CFrame.lookVector * 200
  3119. for i = 1, 12 do
  3120. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3121. if Debounces.on == false then end
  3122. wait()
  3123. end
  3124. ht=nil
  3125. Spawn(function()
  3126. wait(0.5)
  3127. bv:Destroy()
  3128. end)
  3129. Debounces.on = false
  3130. Debounces.NoIdl = false
  3131. elseif ht == nil then wait()
  3132. Grab = false
  3133. Debounces.on = false
  3134. Debounces.NoIdl = false
  3135. end
  3136. end
  3137. end
  3138. end)
  3139. ----------------------------------------------------
  3140. mouse.KeyDown:connect(function(key)
  3141. if string.byte(key) == 52 then
  3142. char.Humanoid.WalkSpeed = 21
  3143. end
  3144. end)
  3145. mouse.KeyUp:connect(function(key)
  3146. if string.byte(key) == 52 then
  3147. char.Humanoid.WalkSpeed = 5
  3148. end
  3149. end)
  3150. ----------------------------------------------------
  3151. local animpose = "Idle"
  3152. local lastanimpose = "Idle"
  3153. local sine = 0
  3154. local change = 1
  3155. local val = 0
  3156. local ffing = false
  3157. ----------------------------------------------------
  3158. --[[x = Instance.new("Sound", char)
  3159. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3160. x.Looped = true
  3161. x.Volume = 1
  3162. x.Pitch = 1
  3163. local footsteps = false]]--
  3164. -------------------------------
  3165. game:GetService("RunService").RenderStepped:connect(function()
  3166. --[[if char.Humanoid.Jump == true then
  3167. jump = true
  3168. else
  3169. jump = false
  3170. end]]
  3171. char.Humanoid.FreeFalling:connect(function(f)
  3172. if f then
  3173. ffing = true
  3174. else
  3175. ffing = false
  3176. end
  3177. end)
  3178. sine = sine + change
  3179. if jumpn == true then
  3180. animpose = "Jumping"
  3181. elseif ffing == true then
  3182. animpose = "Freefalling"
  3183. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3184. animpose = "Idle"
  3185. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3186. animpose = "Walking"
  3187. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3188. animpose = "Running"
  3189. end
  3190. if animpose ~= lastanimpose then
  3191. sine = 0
  3192. if Debounces.NoIdl == false then
  3193. if animpose == "Idle" then
  3194. for i = 1, 2 do
  3195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.45,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3196. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.45,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3197. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3201. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3202. end
  3203. elseif animpose == "Walking" then
  3204. for i = 1, 2 do
  3205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .45, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3206. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .45, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.0) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.0) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3211. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3212. end
  3213. elseif animpose == "Running" then
  3214. for i = 1, 2 do
  3215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.45, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .6, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.3*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.3*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3221. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3222. end
  3223. wait()
  3224. end
  3225. else
  3226. end
  3227. end
  3228. lastanimpose = animpose
  3229. if Debounces.NoIdl == false then
  3230. if animpose == "Idle" then
  3231. if stanceToggle == "Normal" then
  3232. change = 0.5
  3233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.45,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.45+0.05*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3239. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3240. elseif stanceToggle == "Sitting" then
  3241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3244. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3247. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3248. end
  3249. elseif animpose == "Walking" then
  3250. if stanceToggle == "Normal" then
  3251. change = 1
  3252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .45+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .60+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3254. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-20) + -math.sin(sine/14)/1.15, 0, 0), .2)
  3257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-20) + math.sin(sine/14)/1.15, 0, 0), .2)
  3258. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3259. end
  3260. elseif animpose == "Running" then
  3261. change = 1
  3262. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.45, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3263. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.45, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3264. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3265. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3266. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.3*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3267. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.3*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3268. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3269. end
  3270. end
  3271. --[[if animpose == "Walking" then
  3272. if footsteps == false then
  3273. x:Play()
  3274. footsteps = true
  3275. end
  3276. x.Pitch = 1.1
  3277. elseif animpose == "Idle" then
  3278. x:Stop()
  3279. footsteps = false
  3280. elseif animpose == "Running" then
  3281. x.Pitch = 1.2
  3282. if footsteps == false then
  3283. x:Play()
  3284. footsteps = true
  3285. end
  3286. end]]--
  3287. end)
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