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- ----Duel Arena-------------------------------------------------OF SOULSSS--xS productions-----------------
- me = game.Players.Upscalegaming
- mainpos = Vector3.new(200,0,30)
- function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
- part.Parent = parent
- part.formFactor = form
- part.CanCollide = collide
- part.Transparency = tran
- part.Reflectance = ref
- part.Size = Vector3.new(x,y,z)
- part.BrickColor = BrickColor.new(color)
- part.TopSurface = 0
- part.BottomSurface = 0
- part.Anchored = anchor
- part.Locked = true
- part:BreakJoints()
- end
- mod = Instance.new("Model",workspace)
- mod.Name = "Duel arena by xSoul"
- for i=0,math.pi, math.pi/3 do
- local p = Instance.new("Part")
- prop(p,mod,true,0,0,100,7,170,"Brick yellow",true,"Custom")
- p.CFrame = CFrame.new(mainpos) * CFrame.Angles(0,i,0)
- local k = Instance.new("Part")
- prop(k,mod,true,0,0,30,40,30,"Brown",true,"Custom")
- k.CFrame = p.CFrame * CFrame.new(p.Size.Z/2,k.Size.Y/2,0)
- local f = Instance.new("Part")
- prop(f,mod,true,0,0,30,40,30,"Brown",true,"Custom")
- f.CFrame = p.CFrame * CFrame.new(-p.Size.Z/2,f.Size.Y/2,0)
- local p = Instance.new("Part")
- prop(p,mod,true,0,0,120,20,200,"Brick yellow",true,"Custom")
- p.CFrame = CFrame.new(mainpos) * CFrame.Angles(0,i,0) * CFrame.new(0,k.Size.Y,0)
- end
- for i=0,math.pi*2,math.pi/30 do
- local p = Instance.new("Part")
- prop(p,mod,true,0,0,4,7,10,"Brown",true,"Custom")
- p.CFrame = CFrame.new(mainpos) * CFrame.Angles(0,i,0) * CFrame.new(60,7,0)
- end
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