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SpoOkyMagician

Force Crash VS2013 SM5.2

Oct 25th, 2017
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  1. StepMania5.1-UNKNOWN crash report (build UNKNOWN, 20171025 @ 02:14:42)
  2. --------------------------------------
  3.  
  4. Crash reason: DebugLineCrash
  5.  
  6. Thread: Main thread
  7. GameSoundManager.cpp:570 6.632149, delta 0.018000
  8. GameSoundManager.cpp:570 6.650149, delta 0.016000
  9. GameSoundManager.cpp:570 6.666149, delta 0.016000
  10. GameSoundManager.cpp:570 6.682149, delta 0.018000
  11. ScreenDebugOverlay.cpp:1305 DebugLineCrash
  12. Thread: Decode thread
  13. RageSoundDriver_Generic_Software.cpp:203 Processing the sound while buffers are available.
  14. RageSoundDriver_Generic_Software.cpp:203 Processing the sound while buffers are available.
  15. RageSoundDriver_Generic_Software.cpp:203 Processing the sound while buffers are available.
  16. RageSoundDriver_Generic_Software.cpp:203 Processing the sound while buffers are available.
  17. RageSoundDriver_Generic_Software.cpp:203 Processing the sound while buffers are available.
  18. Thread: Mixer thread
  19. Thread: Music thread
  20. Thread: Worker thread (MemoryCardWorker)
  21. Thread: Worker thread (/@mc1int/)
  22. Thread: Worker thread (/@mc2int/)
  23. Thread: DirectInput thread
  24. InputHandler_DirectInput.cpp:997
  25. InputHandler_DirectInput.cpp:968
  26. InputHandler_DirectInput.cpp:992
  27. InputHandler_DirectInput.cpp:997
  28. InputHandler_DirectInput.cpp:968
  29. 012b95f8: StepMania!00e00000
  30. 00eb7edd: StepMania!00e00000
  31. 0124245f: StepMania!00e00000
  32. 012463c1: StepMania!00e00000
  33. 0137d55c: StepMania!00e00000
  34. 00f25d47: StepMania!00e00000
  35. 0123aa38: StepMania!00e00000
  36. 0123aa52: StepMania!00e00000
  37. 00ebcd67: StepMania!00e00000
  38. 010506d1: StepMania!00e00000
  39. 01050737: StepMania!00e00000
  40. 00eb6966: StepMania!00e00000
  41. 00ec0e59: StepMania!00e00000
  42. 779c2dfe: ntdll!RtlAllocateHeap [77980000+42dc0+3e]
  43. 012b9176: StepMania!00e00000
  44. 01384f08: StepMania!00e00000
  45. 779e57fd: ntdll!RtlGetAppContainerNamedObjectPath [77980000+65730+cd]
  46.  
  47. Static log:
  48. StepMania5.1-UNKNOWN
  49. Compiled 20171025 @ 02:14:42 (build UNKNOWN)
  50. Log starting 2017-10-25 23:11:19
  51. Loading window: win32
  52. Windows 6.2 (Win8) build 9200 []
  53. Memory: 2047mb total, 4095mb swap (4095mb swap avail)
  54. Video driver: NVIDIA GeForce GT 610 [NVIDIA]
  55. 23.21.13.8800, 10-12-2017 [pci\ven_10de&dev_104a]
  56. Drive: "Hitachi HDP725050GLA GM4O" Driver: nvstor64 DMA: N/A
  57. Drive: "ATAPI DVD A DH16AAL LHD3" Driver: nvstor64 DMA: N/A
  58. Sound device 0: Speakers (Realtek High Definiti, 10.0, MID 1, PID 100
  59. DirectSound Driver: Primary Sound Driver
  60. DirectSound Driver: Speakers (Realtek High Definition Audio) {0.0.0.00000000}.{a76bbdc9-c745-47fa-82aa-a868c2c6775b}
  61. DirectSound sample rates: 100..200000 (continuous)
  62. Software mixing at 44100 hz
  63. Sound driver: DirectSound-sw
  64. Lights driver: SystemMessage
  65. Lights driver: Export
  66. Video renderers: 'd3d,opengl'
  67. WARNING: RageDisplay_D3D::TryVideoMode( 1, 1600, 900, 32, 0, 0 )
  68. D3D Windowed 1596x873 32 color 32 texture 60Hz NoVsync SmoothLines
  69. Found 0 XInput devices.
  70. DInput: Enumerating device - Type: 0x00000413 Instance Name: "Keyboard" Product Name: "Keyboard"
  71. DInput: Enumerating device - Type: 0x00010214 Instance Name: "USB Joystick " Product Name: "USB Joystick "
  72. DInput: Enumerating device - Type: 0x00000112 Instance Name: "Mouse" Product Name: "Mouse"
  73. Found 3 DirectInput devices:
  74. 0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
  75. 1: 'USB Joystick ' axes: 4, hats: 1, buttons: 12 (buffered)
  76. 2: 'Mouse' axes: 3, hats: 0, buttons: 3 (buffered)
  77. Players joined: none
  78. Top Screen: ScreenTitleMenu
  79. Language: en
  80. Current renderer: Direct3D
  81. Theme: default
  82.  
  83. Partial log:
  84. 06:43.326: 60 FPS, 39 av FPS, 676 VPF, D3D
  85. 06:44.312: PushScreen: "ScreenTitleMenu"
  86. 06:44.324: RageSound: Load "/Themes/_fallback/Sounds/_missing.ogg" (precache: 0)
  87. 06:44.386: 50 FPS, 40 av FPS, 708 VPF, D3D
  88. 06:45.393: 60 FPS, 46 av FPS, 1610 VPF, D3D
  89. 06:46.393: 60 FPS, 48 av FPS, 1596 VPF, D3D
  90. 06:47.393: 60 FPS, 50 av FPS, 2572 VPF, D3D
  91. 06:48.393: 60 FPS, 51 av FPS, 5601 VPF, D3D
  92. 06:49.393: 60 FPS, 52 av FPS, 6480 VPF, D3D
  93. 06:50.393: 60 FPS, 53 av FPS, 6480 VPF, D3D
  94.  
  95. -- End of report
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