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Aug 3rd, 2015
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  1. NullReferenceException: Object reference not set to an instance of an object
  2. P4Connect.Engine.AddToFileAndMetaList (P4Connect.PerforceConnection aConnection, System.String[] arAssetPaths, System.String[] arMoveToAssetPaths, AssetOperation aDesiredOperation, System.Collections.Generic.List`1 aInOutFilesAndMetas) (at c:/workshop/guest/perforce_software/p4connect/src/P4Connect/P4Connect/P4Connect.Engine.cs:1096)
  3. P4Connect.Engine.PerformOperation (System.String[] arPaths, System.String[] arMoveToPaths, AssetOperation aDesiredOp) (at c:/workshop/guest/perforce_software/p4connect/src/P4Connect/P4Connect/P4Connect.Engine.cs:942)
  4. UnityEngine.Debug:LogException(Exception)
  5. P4Connect.Engine:LogP4Exception(Exception) (at c:/workshop/guest/perforce_software/p4connect/src/P4Connect/P4Connect/P4Connect.Engine.cs:1592)
  6. P4Connect.Engine:PerformOperation(String[], String[], AssetOperation) (at c:/workshop/guest/perforce_software/p4connect/src/P4Connect/P4Connect/P4Connect.Engine.cs:961)
  7. P4Connect.Engine:CreateAssets(String[]) (at c:/workshop/guest/perforce_software/p4connect/src/P4Connect/P4Connect/P4Connect.Engine.cs:448)
  8. P4Connect.AssetPostProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at c:/workshop/guest/perforce_software/p4connect/src/P4Connect/P4Connect/P4Connect.AssetPostProcessor.cs:58)
  9. UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[])
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