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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code V2 by Mokiros")
- local RealPlayer = RealPlayer
- script.Parent = RealPlayer.Character
- --Fake event to make stuff like Mouse.KeyDown work
- local Disconnect_Function = function(this)
- this[1].Functions[this[2]] = nil
- end
- local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
- local FakeEvent_Metatable = {__index={
- Connect = function(this,f)
- local i = tostring(math.random(0,10000))
- while this.Functions[i] do
- i = tostring(math.random(0,10000))
- end
- this.Functions[i] = f
- return setmetatable({this,i},Disconnect_Metatable)
- end
- }}
- FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
- local function fakeEvent()
- return setmetatable({Functions={}},FakeEvent_Metatable)
- end
- --Creating fake input objects with fake variables
- local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- FakeMouse.keyUp = FakeMouse.KeyUp
- FakeMouse.keyDown = FakeMouse.KeyDown
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function TriggerEvent(self,ev,...)
- for _,f in pairs(self[ev].Functions) do
- f(...)
- end
- end
- FakeMouse.TriggerEvent = TriggerEvent
- UIS.TriggerEvent = TriggerEvent
- --Client communication
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=RealPlayer then return end
- FakeMouse.Target = io.Target
- FakeMouse.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
- local Mouse = owner:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,RobloxHandled)
- if RobloxHandled then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data every second frame, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- local HB = game:GetService("RunService").Heartbeat
- while true do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- --Wait 2 frames
- for i=1,2 do
- HB:Wait()
- end
- end]==],script)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local RealGame = game
- --Metatable for fake service
- local FakeService_Metatable = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
- return setmetatable(t,FakeService_Metatable)
- end
- --Fake game object
- local FakeGame = {
- GetService = function(self,s)
- return rawget(self,s) or RealGame:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = RealGame:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
- FakeGame.service = FakeGame.GetService
- FakeService(FakeGame,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = FakeGame,FakeGame.Players.LocalPlayer
- end
- --[[
- /\/\//\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
- ||FREE RBX!1!!|| - A Troll Script by Melissa666666girl
- /\/\//\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
- ///Recycled from Sharkringan's Ugandan Knuckles script\\\
- \\Litteraly only like 3 lines of code from it, lol kthx//
- /\/\//\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
- --]]
- --~~--
- Bacons = 25 --CHANGE THE NUMBER TO HOW MANY BACONS YOU WANT! (more than 50 crashes your game..)
- --~~--
- plr = game:service'Players'.LocalPlayer
- char = plr.Character
- root = char:FindFirstChild'HumanoidRootPart'
- hum = char:FindFirstChildOfClass'Humanoid'
- mouse = plr:GetMouse()
- clones = {}
- followplr = false
- radius = 50
- plr.NameDisplayDistance = 45
- local txt = Instance.new("BillboardGui", char)
- txt.Adornee = char .Head
- txt.Name = "thingy"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-1, 2, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(2, 0, 0.6, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Bodoni"
- text.TextStrokeColor3 = Color3.new(225, 17, 215)
- txt.MaxDistance = 10
- v=Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent=plr.Character
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(10,5,3)
- v.Transparency=1
- v.CFrame=char.Torso.CFrame
- v.BrickColor=BrickColor.new("Toothpaste")
- v.Transparency=1
- text.TextColor3 = Color3.new(1,1,1)
- v.Shape="Block"
- text.Text = "Bacon Soliders"
- char.Humanoid.WalkSpeed = 75
- for _, a in pairs(char:children()) do
- if a:IsA'Accessory' then
- a:Destroy()
- elseif a:IsA'Part' then
- a.BrickColor = BrickColor:Random()
- end
- end
- if char.Shirt == nil then
- Instance.new("Pants", char)
- Instance.new("Shirt", char)
- end
- char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=144076357"
- char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=144076759"
- local Hair = Instance.new("Part")
- Hair.Parent = char
- Hair.Name = "Bacon"
- Hair.Size = Vector3.new(0.1, 0.1, 0.1)
- Hair.CFrame = char.Head.CFrame
- Hair:BreakJoints()
- Hair.CanCollide = false
- Hair.BrickColor = BrickColor.new("New Yeller")
- Hair.TopSurface = "Smooth"
- Hair.BottomSurface = "Smooth"
- Weld = Instance.new("Weld")
- Weld.Name = "Weld"
- Weld.Part0 = char.Head
- Weld.Part1 = Hair
- Weld.Parent = char.Head
- Weld.C0 = CFrame.new(0, 0.25, -0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Hair
- Mesh.MeshId = "http://www.roblox.com/asset/?id=83293901"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=83284747"
- Mesh.Scale = Vector3.new(1, 1.05, 1)
- char.Head.face.Texture = "rbxassetid://664468442"
- num = 1
- cooldown = false
- rand = math.random(1,2)
- for i = 1,Bacons do
- wait()
- char.Archivable = true
- numb = math.random(1,3)
- clone = char:Clone()
- clone.Humanoid.WalkSpeed = 100
- clone.Humanoid.Name = "Bacon Soldiers"
- --
- for _, a in pairs(clone:children()) do
- if a:IsA'BillboardGui' then
- a:Destroy()
- elseif a:IsA'Sound' then
- a.Playing = false
- end
- end
- local txt = Instance.new("BillboardGui", clone)
- txt.Adornee = clone .Head
- txt.Name = "thingy"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-1, 2, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(2, 0, 0.6, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Bodoni"
- text.TextStrokeColor3 = Color3.new(225, 17, 215)
- v=Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent=clone
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(10,5,3)
- v.Transparency=1
- v.CFrame=clone.Torso.CFrame
- v.BrickColor=BrickColor.new("Toothpaste")
- v.Transparency=1
- text.TextColor3 = Color3.new(1,1,1)
- v.Shape="Block"
- text.Text = "-"
- --
- local Hair = Instance.new("Part")
- Hair.Parent = clone
- Hair.Name = "Bacon"
- Hair.Size = Vector3.new(0.1, 0.1, 0.1)
- Hair.CFrame = clone.Head.CFrame
- Hair:BreakJoints()
- Hair.CanCollide = false
- Hair.BrickColor = BrickColor.new("New Yeller")
- Hair.TopSurface = "Smooth"
- Hair.BottomSurface = "Smooth"
- Weld = Instance.new("Weld")
- Weld.Name = "Weld"
- Weld.Part0 = clone.Head
- Weld.Part1 = Hair
- Weld.Parent = clone.Head
- Weld.C0 = CFrame.new(0, 0.25, -0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Hair
- Mesh.MeshId = "http://www.roblox.com/asset/?id=83293901"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=83284747"
- Mesh.Scale = Vector3.new(1, 1.05, 1)
- --
- for _, a in pairs(clone:children()) do
- if a:IsA'Part' then
- a.BrickColor = BrickColor:Random()
- end
- end
- if numb == 1 then
- clone.Head.face.Texture = "rbxassetid://1304527161"
- text.Text = "BACON RULE THE WORLD"
- elseif numb == 2 then
- clone.Head.face.Texture = "rbxassetid://987047828"
- text.Text = "LOL FREE ROBLOX CASH"
- else
- clone.Head.face.Texture = "rbxassetid://664468442"
- text.Text = "WOWWOW I GOT ROBLOX CASH YAY"
- end
- table.insert(clones,clone)
- end
- sou = Instance.new("Sound", char.Torso)
- sou.SoundId = "rbxassetid://1463709693"
- sou.Looped = true
- sou.Volume = 2.5
- sou.Pitch = 1.4
- sou:Play()
- for _, a in pairs(clones) do
- a.Parent = char
- a:MoveTo(root.Position + Vector3.new(math.random(1,10),math.random(1,10),math.random(1,10)))
- end
- while wait(0.3) do
- number = #clones
- position = root.CFrame
- protecting = false
- if aa == nil then
- followplr = true
- elseif aa ~= nil then
- followplr = false
- end
- for _, a in pairs(clones) do
- if a:FindFirstChildOfClass'Humanoid' and followplr then
- a:FindFirstChildOfClass'Humanoid':MoveTo(root.Position + Vector3.new(math.random(-40,40),0,math.random(-40,40)))
- end
- end
- rand = math.random(1,10)
- if rand == 5 then
- for i = 1,3 do
- random = clones[math.random(1,#clones)]
- rand = math.random(1,2)
- if rand == 1 then
- wait()
- else
- wait()
- end
- end
- end
- end
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