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- -- working for every game*
- local ScreenGui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local label = Instance.new("TextLabel")
- local Hitbox =
- Instance.new("TextButton")
- ScreenGui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- main.Position = UDim2.new(0.40427351, 0, 0.34591195, 0)
- main.Size = UDim2.new(0, 100, 0, 100)
- main.Active = true
- main.Draggable = true
- label.Name = "label"
- label.Parent = main
- label.BackgroundColor3 = Color3.fromRGB(139,0,0)
- label.Size = UDim2.new(0, 100, 0, 20)
- label.Font = Enum.Font.SourceSans
- label.Text = "Teen Titan GUI"
- label.TextColor3 = Color3.fromRGB(0, 0, 0)
- label.TextScaled = true
- label.TextSize = 5.000
- label.TextWrapped = true
- Hitbox.Name = "Hit box"
- Hitbox.Parent = main
- Hitbox.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- Hitbox.Position = UDim2.new(0.114285722, 0, 0.372448981, 0)
- Hitbox.Size = UDim2.new(0, 90, 0, 40)
- Hitbox.Font = Enum.Font.SourceSans
- Hitbox.Text = "Hit box"
- Hitbox.TextColor3 = Color3.fromRGB(0, 0, 0)
- Hitbox.TextSize = 40.000
- Hitbox.MouseButton1Down:connect(function()
- _G.HeadSize = 30
- _G.Disabled = true
- game:GetService('RunService').RenderStepped:connect(function()
- if _G.Disabled then
- for i,v in next, game:GetService('Players'):GetPlayers() do
- if v.Name ~= game:GetService('Players').LocalPlayer.Name then
- pcall(function()
- v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
- v.Character.HumanoidRootPart.Transparency = 0.7
- v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really black")
- v.Character.HumanoidRootPart.Material = "Neon"
- v.Character.HumanoidRootPart.CanCollide = false
- end)
- end
- end
- end
- end)
- end)
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