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Orangeplayer1431

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Mar 18th, 2017
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  1. --Made by OpTic Null--
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local deb = false
  15. local shot = 0
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. local stanceToggle = "Normal"
  19. math.randomseed(os.time())
  20. hum.WalkSpeed = 7
  21. char.Health:Destroy()
  22. hum.MaxHealth = 50000
  23. wait(0.1)
  24. hum.Health = 50000
  25. ----------------------------------------------------
  26. pcall(function()char.Shirt:Destroy()
  27. char.Pants:Destroy()
  28. end)
  29. shirt = Instance.new("Shirt", char)
  30. shirt.Name = "Shirt"
  31. pants = Instance.new("Pants", char)
  32. pants.Name = "Pants"
  33. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=9368495"
  34. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=9368495"
  35. ----------------------------------------------------
  36. Debounces = {
  37. on = false;
  38. ks = false;
  39. CanAttack = true;
  40. CanJoke = true;
  41. NoIdl = false;
  42. Slashing = false;
  43. Slashed = false;
  44. Grabbing = false;
  45. Grabbed = false;
  46. }
  47. local Touche = {char.Name, }
  48. ----------------------------------------------------
  49. function lerp(a, b, t) -- Linear interpolation
  50. return a + (b - a)*t
  51. end
  52.  
  53. function slerp(a, b, t) --Spherical interpolation
  54. dot = a:Dot(b)
  55. if dot > 0.99999 or dot < -0.99999 then
  56. return t <= 0.5 and a or b
  57. else
  58. r = math.acos(dot)
  59. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  60. end
  61. end
  62.  
  63. function matrixInterpolate(a, b, t)
  64. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  65. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  66. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  67. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  68. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  69. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  70. local t = v1:Dot(v2)
  71. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  72. return CFrame.new()
  73. end
  74. return CFrame.new(
  75. v0.x, v0.y, v0.z,
  76. v1.x, v1.y, v1.z,
  77. v2.x, v2.y, v2.z,
  78. v3.x, v3.y, v3.z)
  79. end
  80. ----------------------------------------------------
  81. function genWeld(a,b)
  82. local w = Instance.new("Weld",a)
  83. w.Part0 = a
  84. w.Part1 = b
  85. return w
  86. end
  87. function weld(a, b)
  88. local weld = Instance.new("Weld")
  89. weld.Name = "W"
  90. weld.Part0 = a
  91. weld.Part1 = b
  92. weld.C0 = a.CFrame:inverse() * b.CFrame
  93. weld.Parent = a
  94. return weld;
  95. end
  96. ----------------------------------------------------
  97. function Lerp(c1,c2,al)
  98. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  99. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  100. for i,v in pairs(com1) do
  101. com1[i] = v+(com2[i]-v)*al
  102. end
  103. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  104. end
  105. ----------------------------------------------------
  106. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  107. local wld = Instance.new("Weld", wp1)
  108. wld.Part0 = wp0
  109. wld.Part1 = wp1
  110. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  111. end
  112. ----------------------------------------------------
  113. for i,v in pairs(char:children()) do
  114. if v:IsA("Hat") then
  115. v:Destroy()
  116. end
  117. end
  118. for i,v in pairs(hed:children()) do
  119. if v:IsA("Sound") then
  120. v:Destroy()
  121. end
  122. end
  123. ----------------------------------------------------
  124. function HasntTouched(plrname)
  125. local ret = true
  126. for _, v in pairs(Touche) do
  127. if v == plrname then
  128. ret = false
  129. end
  130. end
  131. return ret
  132. end
  133. ----------------------------------------------------
  134. larm.Size = larm.Size * 2
  135. rarm.Size = rarm.Size * 2
  136. lleg.Size = lleg.Size * 2
  137. rleg.Size = rleg.Size * 2
  138. torso.Size = torso.Size * 2
  139. hed.Size = hed.Size * 2
  140. root.Size = root.Size * 2
  141. ----------------------------------------------------
  142. newWeld(torso, larm, -1.5, 0.5, 0)
  143. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  144. newWeld(torso, rarm, 1.5, 0.5, 0)
  145. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  146. newWeld(torso, hed, 0, 1.5, 0)
  147. newWeld(torso, lleg, -0.5, -1, 0)
  148. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  149. newWeld(torso, rleg, 0.5, -1, 0)
  150. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  151. newWeld(root, torso, 0, -1, 0)
  152. torso.Weld.C1 = CFrame.new(0, -1, 0)
  153. ----------------------------------------------------
  154. game:service'InsertService':LoadAsset(64444871):children()[1].Parent=char
  155. char.DominusV2.Handle.Mesh.Scale = char.DominusV2.Handle.Mesh.Scale * 2.5
  156. char.DominusV2.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  157. hed.face.Texture = "rbxassetid://127498555"
  158. z=Instance.new('Decal',hed)
  159. z.Face = 'Front'
  160. z.Texture='rbxassetid://50696198'
  161. hed.BrickColor = BrickColor.new("Forest green")
  162. lite = Instance.new("PointLight", torso)
  163. lite.Brightness = 14
  164. lite.Range = 10
  165. lite.Color = Color3.new(1, 0, 0)
  166. --[[local hed2 = hed:Clone()
  167. hed2.CanCollide = false
  168. hed2.Parent = char
  169. hed2:ClearAllChildren()
  170. hed2.Transparency = 1
  171. hed2.Name = "DARP"
  172. local w = Instance.new("Weld",hed2)
  173. w.Part0 = hed
  174. w.Part1 = hed2
  175. w.C0 = CFrame.new(0,0,-0.175)
  176. z=Instance.new("SurfaceGui",hed2)
  177. z.Enabled = true
  178. z.Face = "Front"
  179. z.Adornee = hed2
  180. z.CanvasSize = Vector2.new(100,100)
  181. local face = Instance.new("ImageLabel",z)
  182. face.Size = UDim2.new(1,-30,1,0)
  183. face.Position = UDim2.new(0,15,0,0)
  184. face.BackgroundTransparency = 1
  185. face.Image='rbxassetid://46282671']]--
  186. ----------------------------------------------------
  187. ----------------------------------------------------
  188.  
  189. z = Instance.new("Sound", char)
  190. z.SoundId = "rbxassetid://182747730"--242463565
  191. z.Looped = true
  192. z.Pitch = 1
  193. z.Volume = 5
  194. wait(.01)
  195. z:Play()
  196. ----------------------------------------------------
  197. local m = Instance.new("Model")
  198. m.Name = "Absolution"
  199. p1 = Instance.new("Part", m)
  200. p1.BrickColor = BrickColor.new("Lime green")
  201. p1.FormFactor = Enum.FormFactor.Custom
  202. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  203. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  204. p1.CanCollide = false
  205. p1.Locked = true
  206. p1.Elasticity = 0
  207. p1.BottomSurface = Enum.SurfaceType.Smooth
  208. p1.TopSurface = Enum.SurfaceType.Smooth
  209. b1 = Instance.new("SpecialMesh", p1)
  210. b1.MeshType = Enum.MeshType.Wedge
  211. b1.Name = "Mesh"
  212. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  213. p2 = Instance.new("Part", m)
  214. p2.BrickColor = BrickColor.new("Forest green")
  215. p2.FormFactor = Enum.FormFactor.Custom
  216. p2.Size = Vector3.new(1, 2.9000001, 1)
  217. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  218. p2.CanCollide = false
  219. p2.Locked = true
  220. p2.Elasticity = 0
  221. p2.BottomSurface = Enum.SurfaceType.Smooth
  222. p2.TopSurface = Enum.SurfaceType.Smooth
  223. b2 = Instance.new("BlockMesh", p2)
  224. b2.Name = "Mesh"
  225. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  226. p3 = Instance.new("Part", m)
  227. p3.BrickColor = BrickColor.new("Lime green")
  228. p3.FormFactor = Enum.FormFactor.Custom
  229. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  230. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  231. p3.CanCollide = false
  232. p3.Locked = true
  233. p3.Elasticity = 0
  234. p3.BottomSurface = Enum.SurfaceType.Smooth
  235. p3.TopSurface = Enum.SurfaceType.Smooth
  236. b3 = Instance.new("SpecialMesh", p3)
  237. b3.MeshType = Enum.MeshType.Wedge
  238. b3.Name = "Mesh"
  239. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  240. p4 = Instance.new("Part", m)
  241. p4.BrickColor = BrickColor.new("Lime green")
  242. p4.FormFactor = Enum.FormFactor.Custom
  243. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  244. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  245. p4.CanCollide = false
  246. p4.Locked = true
  247. p4.Elasticity = 0
  248. p4.BottomSurface = Enum.SurfaceType.Smooth
  249. p4.TopSurface = Enum.SurfaceType.Smooth
  250. b4 = Instance.new("SpecialMesh", p4)
  251. b4.MeshType = Enum.MeshType.Wedge
  252. b4.Name = "Mesh"
  253. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  254. p5 = Instance.new("Part", m)
  255. p5.BrickColor = BrickColor.new("Lime green")
  256. p5.FormFactor = Enum.FormFactor.Custom
  257. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  258. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  259. p5.CanCollide = false
  260. p5.Locked = true
  261. p5.Elasticity = 0
  262. p5.BottomSurface = Enum.SurfaceType.Smooth
  263. p5.TopSurface = Enum.SurfaceType.Smooth
  264. b5 = Instance.new("SpecialMesh", p5)
  265. b5.MeshType = Enum.MeshType.Wedge
  266. b5.Name = "Mesh"
  267. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  268. p6 = Instance.new("Part", m)
  269. p6.Name = "Handle"
  270. p6.BrickColor = BrickColor.new("Forest green")
  271. p6.FormFactor = Enum.FormFactor.Custom
  272. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  273. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  274. p6.CanCollide = false
  275. p6.Locked = true
  276. p6.Elasticity = 0
  277. p6.BottomSurface = Enum.SurfaceType.Smooth
  278. p6.TopSurface = Enum.SurfaceType.Smooth
  279. b6 = Instance.new("BlockMesh", p6)
  280. b6.Name = "Mesh"
  281. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  282. p7 = Instance.new("Part", m)
  283. p7.BrickColor = BrickColor.new("Lime green")
  284. p7.FormFactor = Enum.FormFactor.Custom
  285. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  286. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  287. p7.CanCollide = false
  288. p7.Locked = true
  289. p7.Elasticity = 0
  290. p7.BottomSurface = Enum.SurfaceType.Smooth
  291. p7.TopSurface = Enum.SurfaceType.Smooth
  292. b7 = Instance.new("SpecialMesh", p7)
  293. b7.MeshType = Enum.MeshType.Wedge
  294. b7.Name = "Mesh"
  295. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  296. p8 = Instance.new("Part", m)
  297. p8.BrickColor = BrickColor.new("Lime green")
  298. p8.FormFactor = Enum.FormFactor.Custom
  299. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  300. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  301. p8.CanCollide = false
  302. p8.Locked = true
  303. p8.Elasticity = 0
  304. p8.BottomSurface = Enum.SurfaceType.Smooth
  305. p8.TopSurface = Enum.SurfaceType.Smooth
  306. b8 = Instance.new("SpecialMesh", p8)
  307. b8.MeshType = Enum.MeshType.Wedge
  308. b8.Name = "Mesh"
  309. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  310. p9 = Instance.new("Part", m)
  311. p9.BrickColor = BrickColor.new("Forest green")
  312. p9.FormFactor = Enum.FormFactor.Custom
  313. p9.Size = Vector3.new(1, 1.07999957, 1)
  314. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  315. p9.CanCollide = false
  316. p9.Locked = true
  317. p9.Elasticity = 0
  318. p9.BottomSurface = Enum.SurfaceType.Smooth
  319. p9.TopSurface = Enum.SurfaceType.Smooth
  320. b9 = Instance.new("BlockMesh", p9)
  321. b9.Name = "Mesh"
  322. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  323. p10 = Instance.new("Part", m)
  324. p10.BrickColor = BrickColor.new("Forest green")
  325. p10.FormFactor = Enum.FormFactor.Custom
  326. p10.Size = Vector3.new(1, 1.41999948, 1)
  327. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  328. p10.CanCollide = false
  329. p10.Locked = true
  330. p10.Elasticity = 0
  331. p10.BottomSurface = Enum.SurfaceType.Smooth
  332. p10.TopSurface = Enum.SurfaceType.Smooth
  333. b10 = Instance.new("BlockMesh", p10)
  334. b10.Name = "Mesh"
  335. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  336. p11 = Instance.new("Part", m)
  337. p11.BrickColor = BrickColor.new("Forest green")
  338. p11.FormFactor = Enum.FormFactor.Custom
  339. p11.Size = Vector3.new(1, 1.50999951, 1)
  340. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  341. p11.CanCollide = false
  342. p11.Locked = true
  343. p11.Elasticity = 0
  344. p11.BottomSurface = Enum.SurfaceType.Smooth
  345. p11.TopSurface = Enum.SurfaceType.Smooth
  346. b11 = Instance.new("BlockMesh", p11)
  347. b11.Name = "Mesh"
  348. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  349. p12 = Instance.new("Part", m)
  350. p12.Name = "BladeCenter"
  351. p12.BrickColor = BrickColor.new("Lime green")
  352. p12.Material = Enum.Material.Concrete
  353. p12.FormFactor = Enum.FormFactor.Symmetric
  354. p12.Size = Vector3.new(1, 2, 2)
  355. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  356. p12.CanCollide = false
  357. p12.Locked = true
  358. p12.BottomSurface = Enum.SurfaceType.Smooth
  359. p12.TopSurface = Enum.SurfaceType.Smooth
  360. b12 = Instance.new("SpecialMesh", p12)
  361. b12.MeshType = Enum.MeshType.Brick
  362. b12.Name = "Mesh"
  363. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  364. p13 = Instance.new("Part", m)
  365. p13.BrickColor = BrickColor.new("Forest green")
  366. p13.FormFactor = Enum.FormFactor.Custom
  367. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  368. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  369. p13.CanCollide = false
  370. p13.Locked = true
  371. p13.Elasticity = 0
  372. p13.BottomSurface = Enum.SurfaceType.Smooth
  373. p13.TopSurface = Enum.SurfaceType.Smooth
  374. b13 = Instance.new("BlockMesh", p13)
  375. b13.Name = "Mesh"
  376. b13.Scale = Vector3.new(1, 1, 0.400000006)
  377. p14 = Instance.new("Part", m)
  378. p14.BrickColor = BrickColor.new("Forest green")
  379. p14.FormFactor = Enum.FormFactor.Custom
  380. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  381. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  382. p14.CanCollide = false
  383. p14.Locked = true
  384. p14.Elasticity = 0
  385. p14.BottomSurface = Enum.SurfaceType.Smooth
  386. p14.TopSurface = Enum.SurfaceType.Smooth
  387. b14 = Instance.new("BlockMesh", p14)
  388. b14.Name = "Mesh"
  389. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  390. p15 = Instance.new("Part", m)
  391. p15.BrickColor = BrickColor.new("Forest green")
  392. p15.FormFactor = Enum.FormFactor.Custom
  393. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  394. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  395. p15.CanCollide = false
  396. p15.Locked = true
  397. p15.Elasticity = 0
  398. p15.BottomSurface = Enum.SurfaceType.Smooth
  399. p15.TopSurface = Enum.SurfaceType.Smooth
  400. b15 = Instance.new("BlockMesh", p15)
  401. b15.Name = "Mesh"
  402. b15.Scale = Vector3.new(1, 1, 0.400000006)
  403. p16 = Instance.new("Part", m)
  404. p16.BrickColor = BrickColor.new("Forest green")
  405. p16.FormFactor = Enum.FormFactor.Custom
  406. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  407. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  408. p16.CanCollide = false
  409. p16.Locked = true
  410. p16.Elasticity = 0
  411. p16.BottomSurface = Enum.SurfaceType.Smooth
  412. p16.TopSurface = Enum.SurfaceType.Smooth
  413. b16 = Instance.new("BlockMesh", p16)
  414. b16.Name = "Mesh"
  415. b16.Scale = Vector3.new(1, 1, 0.400000006)
  416. p17 = Instance.new("Part", m)
  417. p17.BrickColor = BrickColor.new("Forest green")
  418. p17.FormFactor = Enum.FormFactor.Custom
  419. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  420. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  421. p17.CanCollide = false
  422. p17.Locked = true
  423. p17.Elasticity = 0
  424. p17.BottomSurface = Enum.SurfaceType.Smooth
  425. p17.TopSurface = Enum.SurfaceType.Smooth
  426. b17 = Instance.new("BlockMesh", p17)
  427. b17.Name = "Mesh"
  428. b17.Scale = Vector3.new(1, 1, 0.400000006)
  429. p18 = Instance.new("WedgePart", m)
  430. p18.BrickColor = BrickColor.new("Lime green")
  431. p18.Name = "BladePart1"
  432. p18.Material = Enum.Material.Concrete
  433. p18.Name = "Wedge"
  434. p18.FormFactor = Enum.FormFactor.Symmetric
  435. p18.Size = Vector3.new(1, 4, 2)
  436. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  437. p18.CanCollide = false
  438. p18.Locked = true
  439. p18.BottomSurface = Enum.SurfaceType.Smooth
  440. p18.TopSurface = Enum.SurfaceType.Smooth
  441. b18 = Instance.new("SpecialMesh", p18)
  442. b18.MeshType = Enum.MeshType.Wedge
  443. b18.Name = "Mesh"
  444. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  445. p19 = Instance.new("WedgePart", m)
  446. p19.BrickColor = BrickColor.new("Lime green")
  447. p19.Name = "BladePart2"
  448. p19.Material = Enum.Material.Concrete
  449. p19.Name = "Wedge"
  450. p19.FormFactor = Enum.FormFactor.Symmetric
  451. p19.Size = Vector3.new(1, 4, 2)
  452. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  453. p19.CanCollide = false
  454. p19.Locked = true
  455. p19.BottomSurface = Enum.SurfaceType.Smooth
  456. p19.TopSurface = Enum.SurfaceType.Smooth
  457. b19 = Instance.new("SpecialMesh", p19)
  458. b19.MeshType = Enum.MeshType.Wedge
  459. b19.Name = "Mesh"
  460. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  461. p20 = Instance.new("Part", m)
  462. p20.BrickColor = BrickColor.new("Forest green")
  463. p20.FormFactor = Enum.FormFactor.Custom
  464. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  465. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  466. p20.CanCollide = false
  467. p20.Locked = true
  468. p20.Elasticity = 0
  469. p20.BottomSurface = Enum.SurfaceType.Smooth
  470. p20.TopSurface = Enum.SurfaceType.Smooth
  471. b20 = Instance.new("BlockMesh", p20)
  472. b20.Name = "Mesh"
  473. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  474. p21 = Instance.new("Part", m)
  475. p21.BrickColor = BrickColor.new("Lime green")
  476. p21.FormFactor = Enum.FormFactor.Custom
  477. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  478. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  479. p21.CanCollide = false
  480. p21.Locked = true
  481. p21.Elasticity = 0
  482. p21.BottomSurface = Enum.SurfaceType.Smooth
  483. p21.TopSurface = Enum.SurfaceType.Smooth
  484. b21 = Instance.new("SpecialMesh", p21)
  485. b21.MeshType = Enum.MeshType.Wedge
  486. b21.Name = "Mesh"
  487. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  488. w1 = Instance.new("Weld", p1)
  489. w1.Name = "Part_Weld"
  490. w1.Part0 = p1
  491. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  492. w1.Part1 = p2
  493. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  494. w2 = Instance.new("Weld", p2)
  495. w2.Name = "Part_Weld"
  496. w2.Part0 = p2
  497. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  498. w2.Part1 = p3
  499. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  500. w3 = Instance.new("Weld", p3)
  501. w3.Name = "Part_Weld"
  502. w3.Part0 = p3
  503. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  504. w3.Part1 = p4
  505. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  506. w4 = Instance.new("Weld", p4)
  507. w4.Name = "Part_Weld"
  508. w4.Part0 = p4
  509. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  510. w4.Part1 = p5
  511. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  512. w5 = Instance.new("Weld", p5)
  513. w5.Name = "Part_Weld"
  514. w5.Part0 = p5
  515. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  516. w5.Part1 = p6
  517. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  518. w6 = Instance.new("Weld", p6)
  519. w6.Name = "Part_Weld"
  520. w6.Part0 = p6
  521. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  522. w6.Part1 = p7
  523. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  524. w7 = Instance.new("Weld", p7)
  525. w7.Name = "Part_Weld"
  526. w7.Part0 = p7
  527. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  528. w7.Part1 = p8
  529. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  530. w8 = Instance.new("Weld", p8)
  531. w8.Name = "Part_Weld"
  532. w8.Part0 = p8
  533. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  534. w8.Part1 = p9
  535. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  536. w9 = Instance.new("Weld", p9)
  537. w9.Name = "Part_Weld"
  538. w9.Part0 = p9
  539. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  540. w9.Part1 = p10
  541. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  542. w10 = Instance.new("Weld", p10)
  543. w10.Name = "Part_Weld"
  544. w10.Part0 = p10
  545. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  546. w10.Part1 = p11
  547. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  548. w11 = Instance.new("Weld", p11)
  549. w11.Name = "Part_Weld"
  550. w11.Part0 = p11
  551. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  552. w11.Part1 = p12
  553. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  554. w12 = Instance.new("Weld", p12)
  555. w12.Name = "Part_Weld"
  556. w12.Part0 = p12
  557. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  558. w12.Part1 = p13
  559. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  560. w13 = Instance.new("Weld", p13)
  561. w13.Name = "Part_Weld"
  562. w13.Part0 = p13
  563. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  564. w13.Part1 = p14
  565. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  566. w14 = Instance.new("Weld", p14)
  567. w14.Name = "Part_Weld"
  568. w14.Part0 = p14
  569. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  570. w14.Part1 = p15
  571. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  572. w15 = Instance.new("Weld", p15)
  573. w15.Name = "Part_Weld"
  574. w15.Part0 = p15
  575. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  576. w15.Part1 = p16
  577. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  578. w16 = Instance.new("Weld", p16)
  579. w16.Name = "Part_Weld"
  580. w16.Part0 = p16
  581. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  582. w16.Part1 = p17
  583. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  584. w17 = Instance.new("Weld", p17)
  585. w17.Name = "Wedge_Weld"
  586. w17.Part0 = p17
  587. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  588. w17.Part1 = p18
  589. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  590. w18 = Instance.new("Weld", p18)
  591. w18.Name = "Wedge_Weld"
  592. w18.Part0 = p18
  593. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  594. w18.Part1 = p19
  595. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  596. w19 = Instance.new("Weld", p19)
  597. w19.Name = "Part_Weld"
  598. w19.Part0 = p19
  599. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  600. w19.Part1 = p20
  601. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  602. w20 = Instance.new("Weld", p20)
  603. w20.Name = "Part_Weld"
  604. w20.Part0 = p20
  605. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  606. w20.Part1 = p21
  607. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  608. m.Parent = char
  609. m:MakeJoints()
  610. ----------------------------------------------------
  611. local cor = Instance.new("Part", char.Absolution)
  612. cor.Name = "Thingy"
  613. cor.Locked = true
  614. cor.BottomSurface = 0
  615. cor.CanCollide = false
  616. cor.Size = Vector3.new(1, 13, 1)
  617. cor.Transparency = 1
  618. cor.TopSurface = 0
  619. corw = Instance.new("Weld", cor)
  620. corw.Part0 = rarm
  621. corw.Part1 = cor
  622. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  623. corw.C1 = CFrame.new(0, 0, 0)
  624. weld1 = Instance.new("Weld", char.Absolution)
  625. weld1.Part0 = cor
  626. weld1.Part1 = p6
  627. weld1.C0 = CFrame.new(0, 0, 0)
  628. ----------------------------------------------------
  629. hitb = Instance.new("Part", char.Absolution)
  630. hitb.Name = "Thingy2"
  631. hitb.Locked = true
  632. hitb.BottomSurface = 0
  633. hitb.CanCollide = false
  634. hitb.Size = Vector3.new(0, 8, 6)
  635. hitb.Transparency = 1
  636. hitb.TopSurface = 0
  637. weld2 = Instance.new("Weld", char.Absolution)
  638. weld2.Part0 = hitb
  639. weld2.Part1 = p12
  640. weld2.C0 = CFrame.new(0, .6, 1)
  641. ----------------------------------------------------
  642. local m = Instance.new("Model")
  643. m.Name = "Claw"
  644. p1 = Instance.new("Part", m)
  645. p1.BrickColor = BrickColor.new("Forest green")
  646. p1.FormFactor = Enum.FormFactor.Custom
  647. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  648. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  649. p1.CanCollide = false
  650. p1.Locked = true
  651. p1.BottomSurface = Enum.SurfaceType.Smooth
  652. p1.TopSurface = Enum.SurfaceType.Smooth
  653. b1 = Instance.new("BlockMesh", p1)
  654. b1.Name = "Mesh"
  655. p2 = Instance.new("WedgePart", m)
  656. p2.BrickColor = BrickColor.new("Forest green")
  657. p2.Name = "Wedge"
  658. p2.FormFactor = Enum.FormFactor.Custom
  659. p2.Size = Vector3.new(3, 1, 0.5)
  660. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  661. p2.CanCollide = false
  662. p2.Locked = true
  663. p2.BottomSurface = Enum.SurfaceType.Smooth
  664. p2.TopSurface = Enum.SurfaceType.Smooth
  665. p3 = Instance.new("Part", m)
  666. p3.BrickColor = BrickColor.new("Forest green")
  667. p3.FormFactor = Enum.FormFactor.Custom
  668. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  669. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  670. p3.CanCollide = false
  671. p3.Locked = true
  672. p3.BottomSurface = Enum.SurfaceType.Smooth
  673. p3.TopSurface = Enum.SurfaceType.Smooth
  674. b2 = Instance.new("BlockMesh", p3)
  675. b2.Name = "Mesh"
  676. p4 = Instance.new("WedgePart", m)
  677. p4.BrickColor = BrickColor.new("Forest green")
  678. p4.Name = "Wedge"
  679. p4.FormFactor = Enum.FormFactor.Custom
  680. p4.Size = Vector3.new(3, 1, 0.5)
  681. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  682. p4.CanCollide = false
  683. p4.Locked = true
  684. p4.BottomSurface = Enum.SurfaceType.Smooth
  685. p4.TopSurface = Enum.SurfaceType.Smooth
  686. p5 = Instance.new("Part", m)
  687. p5.BrickColor = BrickColor.new("Forest green")
  688. p5.FormFactor = Enum.FormFactor.Custom
  689. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  690. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  691. p5.CanCollide = false
  692. p5.Locked = true
  693. p5.BottomSurface = Enum.SurfaceType.Smooth
  694. p5.TopSurface = Enum.SurfaceType.Smooth
  695. b3 = Instance.new("BlockMesh", p5)
  696. b3.Name = "Mesh"
  697. p6 = Instance.new("Part", m)
  698. p6.BrickColor = BrickColor.new("Forest green")
  699. p6.FormFactor = Enum.FormFactor.Custom
  700. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  701. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  702. p6.CanCollide = false
  703. p6.Locked = true
  704. p6.BottomSurface = Enum.SurfaceType.Smooth
  705. p6.TopSurface = Enum.SurfaceType.Smooth
  706. b4 = Instance.new("BlockMesh", p6)
  707. b4.Name = "Mesh"
  708. p7 = Instance.new("Part", m)
  709. p7.BrickColor = BrickColor.new("Forest green")
  710. p7.FormFactor = Enum.FormFactor.Custom
  711. p7.Size = Vector3.new(3, 1, 1.20000005)
  712. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  713. p7.CanCollide = false
  714. p7.Locked = true
  715. p7.BottomSurface = Enum.SurfaceType.Smooth
  716. p7.TopSurface = Enum.SurfaceType.Smooth
  717. b5 = Instance.new("BlockMesh", p7)
  718. b5.Name = "Mesh"
  719. p8 = Instance.new("Part", m)
  720. p8.BrickColor = BrickColor.new("Lime green")
  721. p8.FormFactor = Enum.FormFactor.Symmetric
  722. p8.Size = Vector3.new(1, 1, 1)
  723. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  724. p8.CanCollide = false
  725. p8.Locked = true
  726. b6 = Instance.new("SpecialMesh", p8)
  727. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  728. b6.TextureId = ""
  729. b6.MeshType = Enum.MeshType.FileMesh
  730. b6.Name = "Mesh"
  731. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  732. p9 = Instance.new("Part", m)
  733. p9.BrickColor = BrickColor.new("Forest green")
  734. p9.FormFactor = Enum.FormFactor.Custom
  735. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  736. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  737. p9.CanCollide = false
  738. p9.Locked = true
  739. p9.BottomSurface = Enum.SurfaceType.Smooth
  740. p9.TopSurface = Enum.SurfaceType.Smooth
  741. b7 = Instance.new("BlockMesh", p9)
  742. b7.Name = "Mesh"
  743. p10 = Instance.new("Part", m)
  744. p10.BrickColor = BrickColor.new("Lime green")
  745. p10.FormFactor = Enum.FormFactor.Symmetric
  746. p10.Size = Vector3.new(1, 1, 1)
  747. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  748. p10.CanCollide = false
  749. p10.Locked = true
  750. b8 = Instance.new("SpecialMesh", p10)
  751. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  752. b8.TextureId = ""
  753. b8.MeshType = Enum.MeshType.FileMesh
  754. b8.Name = "Mesh"
  755. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  756. p11 = Instance.new("Part", m)
  757. p11.BrickColor = BrickColor.new("Forest green")
  758. p11.FormFactor = Enum.FormFactor.Custom
  759. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  760. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  761. p11.CanCollide = false
  762. p11.Locked = true
  763. p11.BottomSurface = Enum.SurfaceType.Smooth
  764. p11.TopSurface = Enum.SurfaceType.Smooth
  765. b9 = Instance.new("BlockMesh", p11)
  766. b9.Name = "Mesh"
  767. p12 = Instance.new("Part", m)
  768. p12.BrickColor = BrickColor.new("Forest green")
  769. p12.FormFactor = Enum.FormFactor.Custom
  770. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  771. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  772. p12.CanCollide = false
  773. p12.Locked = true
  774. p12.BottomSurface = Enum.SurfaceType.Smooth
  775. p12.TopSurface = Enum.SurfaceType.Smooth
  776. b10 = Instance.new("BlockMesh", p12)
  777. b10.Name = "Mesh"
  778. p13 = Instance.new("Part", m)
  779. p13.BrickColor = BrickColor.new("Forest green")
  780. p13.FormFactor = Enum.FormFactor.Custom
  781. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  782. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  783. p13.CanCollide = false
  784. p13.Locked = true
  785. p13.BottomSurface = Enum.SurfaceType.Smooth
  786. p13.TopSurface = Enum.SurfaceType.Smooth
  787. b11 = Instance.new("BlockMesh", p13)
  788. b11.Name = "Mesh"
  789. p14 = Instance.new("Part", m)
  790. p14.BrickColor = BrickColor.new("Lime green")
  791. p14.FormFactor = Enum.FormFactor.Symmetric
  792. p14.Size = Vector3.new(1, 1, 1)
  793. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  794. p14.CanCollide = false
  795. p14.Locked = true
  796. b12 = Instance.new("SpecialMesh", p14)
  797. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  798. b12.TextureId = ""
  799. b12.MeshType = Enum.MeshType.FileMesh
  800. b12.Name = "Mesh"
  801. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  802. p15 = Instance.new("Part", m)
  803. p15.BrickColor = BrickColor.new("Medium stone grey")
  804. p15.Transparency = 1
  805. p15.Name = "ArmPart"
  806. p15.FormFactor = Enum.FormFactor.Custom
  807. p15.Size = Vector3.new(2, 1, 1)
  808. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  809. p15.CanCollide = false
  810. p15.Locked = true
  811. p15.BottomSurface = Enum.SurfaceType.Smooth
  812. p15.TopSurface = Enum.SurfaceType.Smooth
  813. b13 = Instance.new("BlockMesh", p15)
  814. b13.Name = "Mesh"
  815. p16 = Instance.new("Part", m)
  816. p16.BrickColor = BrickColor.new("Forest green")
  817. p16.FormFactor = Enum.FormFactor.Custom
  818. p16.Size = Vector3.new(3, 1, 2.4000001)
  819. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  820. p16.CanCollide = false
  821. p16.Locked = true
  822. p16.BottomSurface = Enum.SurfaceType.Smooth
  823. p16.TopSurface = Enum.SurfaceType.Smooth
  824. b14 = Instance.new("BlockMesh", p16)
  825. b14.Name = "Mesh"
  826. p17 = Instance.new("Part", m)
  827. p17.BrickColor = BrickColor.new("Forest green")
  828. p17.FormFactor = Enum.FormFactor.Custom
  829. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  830. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  831. p17.CanCollide = false
  832. p17.Locked = true
  833. p17.BottomSurface = Enum.SurfaceType.Smooth
  834. p17.TopSurface = Enum.SurfaceType.Smooth
  835. b15 = Instance.new("BlockMesh", p17)
  836. b15.Name = "Mesh"
  837. p18 = Instance.new("Part", m)
  838. p18.BrickColor = BrickColor.new("Lime green")
  839. p18.FormFactor = Enum.FormFactor.Symmetric
  840. p18.Size = Vector3.new(1, 1, 1)
  841. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  842. p18.CanCollide = false
  843. p18.Locked = true
  844. b16 = Instance.new("SpecialMesh", p18)
  845. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  846. b16.TextureId = ""
  847. b16.MeshType = Enum.MeshType.FileMesh
  848. b16.Name = "Mesh"
  849. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  850. p19 = Instance.new("Part", m)
  851. p19.BrickColor = BrickColor.new("Lime green")
  852. p19.FormFactor = Enum.FormFactor.Symmetric
  853. p19.Size = Vector3.new(1, 1, 1)
  854. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  855. p19.CanCollide = false
  856. p19.Locked = true
  857. b17 = Instance.new("SpecialMesh", p19)
  858. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  859. b17.TextureId = ""
  860. b17.MeshType = Enum.MeshType.FileMesh
  861. b17.Name = "Mesh"
  862. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  863. p20 = Instance.new("Part", m)
  864. p20.BrickColor = BrickColor.new("Forest green")
  865. p20.FormFactor = Enum.FormFactor.Custom
  866. p20.Size = Vector3.new(3, 1, 2.4000001)
  867. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  868. p20.CanCollide = false
  869. p20.Locked = true
  870. p20.BottomSurface = Enum.SurfaceType.Smooth
  871. p20.TopSurface = Enum.SurfaceType.Smooth
  872. b18 = Instance.new("BlockMesh", p20)
  873. b18.Name = "Mesh"
  874. p21 = Instance.new("Part", m)
  875. p21.BrickColor = BrickColor.new("Forest green")
  876. p21.FormFactor = Enum.FormFactor.Custom
  877. p21.Size = Vector3.new(3, 1, 1.19999993)
  878. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  879. p21.CanCollide = false
  880. p21.Locked = true
  881. p21.BottomSurface = Enum.SurfaceType.Smooth
  882. p21.TopSurface = Enum.SurfaceType.Smooth
  883. b19 = Instance.new("BlockMesh", p21)
  884. b19.Name = "Mesh"
  885. p22 = Instance.new("WedgePart", m)
  886. p22.BrickColor = BrickColor.new("Forest green")
  887. p22.Name = "Wedge"
  888. p22.FormFactor = Enum.FormFactor.Custom
  889. p22.Size = Vector3.new(3, 1, 0.5)
  890. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  891. p22.CanCollide = false
  892. p22.Locked = true
  893. p22.BottomSurface = Enum.SurfaceType.Smooth
  894. p22.TopSurface = Enum.SurfaceType.Smooth
  895. p23 = Instance.new("Part", m)
  896. p23.BrickColor = BrickColor.new("Forest green")
  897. p23.FormFactor = Enum.FormFactor.Custom
  898. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  899. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  900. p23.CanCollide = false
  901. p23.Locked = true
  902. p23.BottomSurface = Enum.SurfaceType.Smooth
  903. p23.TopSurface = Enum.SurfaceType.Smooth
  904. b20 = Instance.new("BlockMesh", p23)
  905. b20.Name = "Mesh"
  906. p24 = Instance.new("WedgePart", m)
  907. p24.BrickColor = BrickColor.new("Forest green")
  908. p24.Name = "Wedge"
  909. p24.FormFactor = Enum.FormFactor.Custom
  910. p24.Size = Vector3.new(3, 1, 0.5)
  911. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  912. p24.CanCollide = false
  913. p24.Locked = true
  914. p24.BottomSurface = Enum.SurfaceType.Smooth
  915. p24.TopSurface = Enum.SurfaceType.Smooth
  916. p25 = Instance.new("Part", m)
  917. p25.BrickColor = BrickColor.new("Lime green")
  918. p25.FormFactor = Enum.FormFactor.Symmetric
  919. p25.Size = Vector3.new(1, 1, 1)
  920. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  921. p25.CanCollide = false
  922. p25.Locked = true
  923. p25.BottomSurface = Enum.SurfaceType.Smooth
  924. p25.TopSurface = Enum.SurfaceType.Smooth
  925. b21 = Instance.new("SpecialMesh", p25)
  926. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  927. b21.TextureId = ""
  928. b21.MeshType = Enum.MeshType.FileMesh
  929. b21.Name = "Mesh"
  930. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  931. p26 = Instance.new("Part", m)
  932. p26.BrickColor = BrickColor.new("Forest green")
  933. p26.FormFactor = Enum.FormFactor.Symmetric
  934. p26.Size = Vector3.new(1, 1, 1)
  935. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  936. p26.CanCollide = false
  937. p26.Locked = true
  938. p26.BottomSurface = Enum.SurfaceType.Smooth
  939. p26.TopSurface = Enum.SurfaceType.Smooth
  940. b22 = Instance.new("SpecialMesh", p26)
  941. b22.MeshType = Enum.MeshType.Brick
  942. b22.Name = "Mesh"
  943. w1 = Instance.new("Weld", p1)
  944. w1.Name = "Wedge_Weld"
  945. w1.Part0 = p1
  946. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  947. w1.Part1 = p2
  948. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  949. w2 = Instance.new("Weld", p2)
  950. w2.Name = "Part_Weld"
  951. w2.Part0 = p2
  952. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  953. w2.Part1 = p3
  954. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  955. w3 = Instance.new("Weld", p3)
  956. w3.Name = "Wedge_Weld"
  957. w3.Part0 = p3
  958. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  959. w3.Part1 = p4
  960. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  961. w4 = Instance.new("Weld", p4)
  962. w4.Name = "Part_Weld"
  963. w4.Part0 = p4
  964. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  965. w4.Part1 = p5
  966. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  967. w5 = Instance.new("Weld", p5)
  968. w5.Name = "Part_Weld"
  969. w5.Part0 = p5
  970. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  971. w5.Part1 = p6
  972. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  973. w6 = Instance.new("Weld", p6)
  974. w6.Name = "Part_Weld"
  975. w6.Part0 = p6
  976. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  977. w6.Part1 = p7
  978. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  979. w7 = Instance.new("Weld", p7)
  980. w7.Name = "Part_Weld"
  981. w7.Part0 = p7
  982. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  983. w7.Part1 = p8
  984. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  985. w8 = Instance.new("Weld", p8)
  986. w8.Name = "Part_Weld"
  987. w8.Part0 = p8
  988. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  989. w8.Part1 = p9
  990. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  991. w9 = Instance.new("Weld", p9)
  992. w9.Name = "Part_Weld"
  993. w9.Part0 = p9
  994. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  995. w9.Part1 = p10
  996. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  997. w10 = Instance.new("Weld", p10)
  998. w10.Name = "Part_Weld"
  999. w10.Part0 = p10
  1000. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1001. w10.Part1 = p11
  1002. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1003. w11 = Instance.new("Weld", p11)
  1004. w11.Name = "Part_Weld"
  1005. w11.Part0 = p11
  1006. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1007. w11.Part1 = p12
  1008. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1009. w12 = Instance.new("Weld", p12)
  1010. w12.Name = "Part_Weld"
  1011. w12.Part0 = p12
  1012. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1013. w12.Part1 = p13
  1014. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1015. w13 = Instance.new("Weld", p13)
  1016. w13.Name = "Part_Weld"
  1017. w13.Part0 = p13
  1018. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1019. w13.Part1 = p14
  1020. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1021. w14 = Instance.new("Weld", p14)
  1022. w14.Name = "ArmPart_Weld"
  1023. w14.Part0 = p14
  1024. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1025. w14.Part1 = p15
  1026. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1027. w15 = Instance.new("Weld", p15)
  1028. w15.Name = "Part_Weld"
  1029. w15.Part0 = p15
  1030. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1031. w15.Part1 = p16
  1032. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1033. w16 = Instance.new("Weld", p16)
  1034. w16.Name = "Part_Weld"
  1035. w16.Part0 = p16
  1036. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1037. w16.Part1 = p17
  1038. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1039. w17 = Instance.new("Weld", p17)
  1040. w17.Name = "Part_Weld"
  1041. w17.Part0 = p17
  1042. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1043. w17.Part1 = p18
  1044. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1045. w18 = Instance.new("Weld", p18)
  1046. w18.Name = "Part_Weld"
  1047. w18.Part0 = p18
  1048. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1049. w18.Part1 = p19
  1050. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1051. w19 = Instance.new("Weld", p19)
  1052. w19.Name = "Part_Weld"
  1053. w19.Part0 = p19
  1054. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1055. w19.Part1 = p20
  1056. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1057. w20 = Instance.new("Weld", p20)
  1058. w20.Name = "Part_Weld"
  1059. w20.Part0 = p20
  1060. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1061. w20.Part1 = p21
  1062. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1063. w21 = Instance.new("Weld", p21)
  1064. w21.Name = "Wedge_Weld"
  1065. w21.Part0 = p21
  1066. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1067. w21.Part1 = p22
  1068. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1069. w22 = Instance.new("Weld", p22)
  1070. w22.Name = "Part_Weld"
  1071. w22.Part0 = p22
  1072. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1073. w22.Part1 = p23
  1074. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1075. w23 = Instance.new("Weld", p23)
  1076. w23.Name = "Wedge_Weld"
  1077. w23.Part0 = p23
  1078. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1079. w23.Part1 = p24
  1080. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1081. w24 = Instance.new("Weld", p24)
  1082. w24.Name = "Part_Weld"
  1083. w24.Part0 = p24
  1084. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1085. w24.Part1 = p25
  1086. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1087. w25 = Instance.new("Weld", p25)
  1088. w25.Name = "Part_Weld"
  1089. w25.Part0 = p25
  1090. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1091. w25.Part1 = p26
  1092. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1093. m.Parent = char
  1094. m:MakeJoints()
  1095. ----------------------------------------------------
  1096. local cor2 = Instance.new("Part", char.Claw)
  1097. cor2.Name = "Thingy"
  1098. cor2.Locked = true
  1099. cor2.BottomSurface = 0
  1100. cor2.CanCollide = false
  1101. cor2.Size = Vector3.new(2, 1, 1)
  1102. cor2.Transparency = 1
  1103. cor2.TopSurface = 0
  1104. corw2 = Instance.new("Weld", cor2)
  1105. corw2.Part0 = larm
  1106. corw2.Part1 = cor2
  1107. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1108. corw2.C1 = CFrame.new(0, 0, 0)
  1109. weld2 = Instance.new("Weld", char.Claw)
  1110. weld2.Part0 = cor2
  1111. weld2.Part1 = char.Claw.ArmPart
  1112. weld2.C0 = CFrame.new(0, 0, 0)
  1113. ----------------------------------------------------
  1114. function weld5(part0, part1, c0, c1)
  1115. weeld=Instance.new("Weld", part0)
  1116. weeld.Part0=part0
  1117. weeld.Part1=part1
  1118. weeld.C0=c0
  1119. weeld.C1=c1
  1120. return weeld
  1121. end
  1122. ----------------------------------------------------
  1123. function newRay(start,face,range,wat)
  1124. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1125. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1126. return rey,hit,pos
  1127. end
  1128. ----------------------------------------------------
  1129. mod5 = Instance.new("Model",char)
  1130.  
  1131. function FindNearestTorso(Position,Distance,SinglePlayer)
  1132. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1133. local List = {}
  1134. for i,v in pairs(workspace:GetChildren())do
  1135. if v:IsA("Model")then
  1136. if v:findFirstChild("Torso")then
  1137. if v ~= char then
  1138. if(v.Torso.Position -Position).magnitude <= Distance then
  1139. table.insert(List,v)
  1140. end
  1141. end
  1142. end
  1143. end
  1144. end
  1145. return List
  1146. end
  1147.  
  1148. function Landing()
  1149. part=Instance.new('Part',mod5)
  1150. part.Anchored=true
  1151. part.CanCollide=false
  1152. part.FormFactor='Custom'
  1153. part.Size=Vector3.new(.2,.2,.2)
  1154. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1155. part.Transparency=.7
  1156. part.BrickColor=BrickColor.new('Forest green')
  1157. mesh=Instance.new('SpecialMesh',part)
  1158. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1159. mesh.Scale=Vector3.new(10,5,10)
  1160.  
  1161. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1162. if v:FindFirstChild('Humanoid') then
  1163. v.Humanoid:TakeDamage(math.random(20,30))
  1164. v.Humanoid.PlatformStand = true
  1165. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1166. end
  1167. end
  1168.  
  1169. coroutine.resume(coroutine.create(function()
  1170. for i=0,3.8,0.05 do
  1171. wait()
  1172. part.CFrame=part.CFrame
  1173. part.Transparency=i
  1174. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1175. end
  1176. part.Parent = nil
  1177. end))
  1178. end
  1179. ----------------------------------------------------
  1180. mod4 = Instance.new("Model",char)
  1181.  
  1182. ptez = {0.7, 0.8, 0.9, 1}
  1183.  
  1184. function FindNearestTorso(Position,Distance,SinglePlayer)
  1185. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1186. local List = {}
  1187. for i,v in pairs(workspace:GetChildren())do
  1188. if v:IsA("Model")then
  1189. if v:findFirstChild("Torso")then
  1190. if v ~= char then
  1191. if(v.Torso.Position -Position).magnitude <= Distance then
  1192. table.insert(List,v)
  1193. end
  1194. end
  1195. end
  1196. end
  1197. end
  1198. return List
  1199. end
  1200.  
  1201. function GroundPound()
  1202. part=Instance.new('Part',mod4)
  1203. part.Anchored=true
  1204. part.CanCollide=false
  1205. part.FormFactor='Custom'
  1206. part.Size=Vector3.new(.2,.2,.2)
  1207. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1208. part.Transparency=.7
  1209. part.BrickColor=BrickColor.new('Forest green')
  1210. mesh=Instance.new('SpecialMesh',part)
  1211. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1212. mesh.Scale=Vector3.new(3,3,3)
  1213. part2=Instance.new('Part',mod4)
  1214. part2.Anchored=true
  1215. part2.CanCollide=false
  1216. part2.FormFactor='Custom'
  1217. part2.Size=Vector3.new(.2,.2,.2)
  1218. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1219. part2.Transparency=.7
  1220. part2.BrickColor=BrickColor.new('Really red')
  1221. mesh2=Instance.new('SpecialMesh',part2)
  1222. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1223. mesh2.Scale=Vector3.new(3,1.5,3)
  1224. x = Instance.new("Sound",char)
  1225. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1226. x.Pitch = ptez[math.random(1,#ptez)]
  1227. x.Volume = 1
  1228. wait(.1)
  1229. x:Play()
  1230. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1231. if v:FindFirstChild('Humanoid') then
  1232. v.Humanoid:TakeDamage(math.random(8,15))
  1233. end
  1234. end
  1235. coroutine.resume(coroutine.create(function()
  1236. for i=0,0.62,0.13 do
  1237. wait()
  1238. part.CFrame=part.CFrame
  1239. part.Transparency=i
  1240. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1241. part2.CFrame=part2.CFrame
  1242. part2.Transparency=i
  1243. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1244. end
  1245. part.Parent=nil
  1246. part2.Parent=nil
  1247. x:Destroy()
  1248. end))
  1249. end
  1250. ----------------------------------------------------
  1251. mod=Instance.new('Model',char)
  1252.  
  1253. function charge()
  1254. hed.Velocity=hed.CFrame.lookVector*200
  1255. part=Instance.new('Part',mod)
  1256. part.Anchored=true
  1257. part.CanCollide=false
  1258. part.FormFactor='Custom'
  1259. part.Size=Vector3.new(.2,.2,.2)
  1260. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1261. part.Transparency=.7
  1262. part.BrickColor=BrickColor.new('Lime green')
  1263. mesh=Instance.new('SpecialMesh',part)
  1264. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1265. mesh.Scale=Vector3.new(10,5,10)
  1266. part2=part:clone()
  1267. part2.Parent=mod
  1268. part2.BrickColor=BrickColor.new('Lime green')
  1269. mesh2=mesh:clone()
  1270. mesh2.Parent=part2
  1271. mesh2.Scale=Vector3.new(20,10,20)
  1272. part3=part2:clone()
  1273. part3.Parent = mod
  1274. part3.BrickColor=BrickColor.new('Forest green')
  1275. mesh3=mesh2:clone()
  1276. mesh2.Parent=part3
  1277. mesh3.Scale=Vector3.new(30,15,30)
  1278. coroutine.resume(coroutine.create(function()
  1279. for i=0,1,0.1 do
  1280. wait()
  1281. part.CFrame=part.CFrame
  1282. part.Transparency=i
  1283. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1284. part2.CFrame=part2.CFrame
  1285. part2.Transparency=i
  1286. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1287. part3.CFrame=part3.CFrame
  1288. part3.Transparency=i
  1289. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1290. end
  1291. part.Parent=nil
  1292. part2.Parent=nil
  1293. part3.Parent = nil
  1294. end))
  1295. end
  1296. ----------------------------------------------------
  1297. function FindNearestTorso(Position,Distance,SinglePlayer)
  1298. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1299. local List = {}
  1300. for i,v in pairs(workspace:GetChildren())do
  1301. if v:IsA("Model")then
  1302. if v:findFirstChild("Torso")then
  1303. if v ~= char then
  1304. if(v.Torso.Position -Position).magnitude <= Distance then
  1305. table.insert(List,v)
  1306. end
  1307. end
  1308. end
  1309. end
  1310. end
  1311. return List
  1312. end
  1313.  
  1314. mod3 = Instance.new("Model",rleg)
  1315.  
  1316. function Stomp()
  1317. part=Instance.new('Part',mod3)
  1318. part.Anchored=true
  1319. part.CanCollide=false
  1320. part.FormFactor='Custom'
  1321. part.Size=Vector3.new(.2,.2,.2)
  1322. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1323. part.Transparency=.7
  1324. part.BrickColor=BrickColor.new('Bright green')
  1325. mesh=Instance.new('SpecialMesh',part)
  1326. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1327. mesh.Scale=Vector3.new(25,25,25)
  1328. part2=part:clone()
  1329. part2.Parent=mod3
  1330. part2.BrickColor=BrickColor.new('Bright green')
  1331. mesh2=mesh:clone()
  1332. mesh2.Parent=part2
  1333. mesh2.Scale=Vector3.new(15,15,15)
  1334. part3=part:clone()
  1335. part3.Parent=mod3
  1336. part3.TopSurface=0
  1337. part3.BottomSurface=0
  1338. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1339. mesh3=Instance.new('SpecialMesh',part3)
  1340. mesh3.MeshType = 3
  1341. mesh3.Scale=Vector3.new(12,12,12)
  1342. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1343. if v:FindFirstChild('Humanoid') then
  1344. v.Humanoid:TakeDamage(math.random(20,60))
  1345. v.Humanoid.PlatformStand = true
  1346. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1347. end
  1348. end
  1349. coroutine.resume(coroutine.create(function()
  1350. for i=0,3.8,0.05 do
  1351. wait()
  1352. part.CFrame=part.CFrame
  1353. part.Transparency=i
  1354. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1355. part2.CFrame=part2.CFrame
  1356. part2.Transparency=i
  1357. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1358. part3.CFrame=part3.CFrame
  1359. part3.Transparency=i
  1360. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1361. end
  1362. end))
  1363. end
  1364. ----------------------------------------------------
  1365.  
  1366. local acos = math.acos
  1367. local sqrt = math.sqrt
  1368. local Vec3 = Vector3.new
  1369. local fromAxisAngle = CFrame.fromAxisAngle
  1370.  
  1371. local function toAxisAngle(CFr)
  1372. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1373. local Angle = math.acos((R00+R11+R22-1)/2)
  1374. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1375. A = A == 0 and 0.00001 or A
  1376. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1377. B = B == 0 and 0.00001 or B
  1378. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1379. C = C == 0 and 0.00001 or C
  1380. local x = (R21-R12)/sqrt(A)
  1381. local y = (R02-R20)/sqrt(B)
  1382. local z = (R10-R01)/sqrt(C)
  1383. return Vec3(x,y,z),Angle
  1384. end
  1385.  
  1386. function ApplyTrig(Num,Func)
  1387. local Min,Max = Func(0),Func(1)
  1388. local i = Func(Num)
  1389. return (i-Min)/(Max-Min)
  1390. --[[if Func == "sin" then
  1391. return (math.sin((1-Num)*math.pi)+1)/2
  1392. elseif Func == "cos" then
  1393. return (math.cos((1-Num)*math.pi)+1)/2
  1394. end]]
  1395. end
  1396.  
  1397. function LerpCFrame(CFrame1,CFrame2,Num)
  1398. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1399. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1400. end
  1401.  
  1402. function Crater(Torso,Radius)
  1403. Spawn(function()
  1404. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1405. local Ignore = {}
  1406. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1407. if v.Character ~= nil then
  1408. Ignore[#Ignore+1] = v.Character
  1409. end
  1410. end
  1411. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1412. if Hit == nil then return end
  1413. local Parts = {}
  1414. for i = 1,360,10 do
  1415. local P = Instance.new("Part",Torso.Parent)
  1416. P.Anchored = true
  1417. P.FormFactor = "Custom"
  1418. P.BrickColor = Hit.BrickColor
  1419. P.Material = Hit.Material
  1420. P.TopSurface = "Smooth"
  1421. P.BottomSurface = "Smooth"
  1422. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1423. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1424. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1425. if math.random(0,5) == 0 then -- rubble
  1426. local P = Instance.new("Part",Torso.Parent)
  1427. P.Anchored = true
  1428. P.FormFactor = "Custom"
  1429. P.BrickColor = Hit.BrickColor
  1430. P.Material = Hit.Material
  1431. P.TopSurface = "Smooth"
  1432. P.BottomSurface = "Smooth"
  1433. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1434. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1435. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1436. end
  1437. end
  1438. for i = 0,1,0.05 do
  1439. for i2,v in pairs(Parts) do
  1440. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1441. end
  1442. wait(0.02)
  1443. end
  1444. for i,v in pairs(Parts) do
  1445. if v[1].Size.X > 2.1 then
  1446. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1447. end
  1448. v[1].Anchored = false
  1449. end
  1450. for i = 0,1,0.05 do
  1451. for i2,v in pairs(Parts) do
  1452. v[1].Transparency = i
  1453. if i == 1 then
  1454. v[1]:Destroy()
  1455. elseif i >= 0.25 then
  1456. v[1].CanCollide = false
  1457. end
  1458. end
  1459. wait(0.02)
  1460. end
  1461. Parts = nil
  1462. end)
  1463. end
  1464.  
  1465. ----------------------------------------------------
  1466. mouse.KeyDown:connect(function(key)
  1467. if key == "r" then
  1468. larm.BrickColor = BrickColor.new("Lime green")
  1469. rarm.BrickColor = BrickColor.new("Lime green")
  1470. if Debounces.CanAttack == true then
  1471. Debounces.CanAttack = false
  1472. Debounces.on = true
  1473. Debounces.NoIdl = true
  1474. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1475. hit = ht.Parent
  1476. if ht and hit:IsA("Model") then
  1477. if hit:FindFirstChild("Humanoid") then
  1478. if hit.Name ~= p.Name then
  1479. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1480. Debounces.Slashed = true]]--
  1481. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1482. wait(1)
  1483. --Debounces.Slashed = false
  1484. --end
  1485. end
  1486. end
  1487. elseif ht and hit:IsA("Hat") then
  1488. if hit.Parent.Name ~= p.Name then
  1489. if hit.Parent:FindFirstChild("Humanoid") then
  1490. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1491. Debounces.Slashed = true]]--
  1492. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1493. wait(1)
  1494. --Debounces.Slashed = false
  1495. end
  1496. end
  1497. end
  1498. end)
  1499. q = Instance.new("Sound",hed)
  1500. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1501. q.Pitch = 0.85
  1502. q.Looped = false
  1503. q1 = Instance.new("Sound",hed)
  1504. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1505. q1.Pitch = 0.85
  1506. q1.Looped = false
  1507. q:Play()
  1508. q1:Play()
  1509. for i = 1,20 do
  1510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1512. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1513. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1514. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1515. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1516. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1517. if Debounces.on == false then break end
  1518. wait()
  1519. end
  1520. n = Instance.new("Sound",hed)
  1521. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1522. n.Pitch = 0.94
  1523. n.Looped = false
  1524. n1 = Instance.new("Sound",hed)
  1525. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1526. n1.Pitch = 0.94
  1527. n1.Looped = false
  1528. n:Play()
  1529. n1:Play()
  1530. b = Instance.new("Sound",hed)
  1531. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1532. b.Pitch = 0.94
  1533. b.Looped = false
  1534. b1 = Instance.new("Sound",hed)
  1535. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1536. b1.Pitch = 0.94
  1537. b1.Looped = false
  1538. b:Play()
  1539. b1:Play()
  1540. for i = 1,26 do
  1541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1547. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1548. if Debounces.on == false then break end
  1549. wait()
  1550. end
  1551. wait(.5)
  1552. to:disconnect()
  1553. q:Destroy()
  1554. q1:Destroy()
  1555. n:Destroy()
  1556. n1:Destroy()
  1557. larm.BrickColor = BrickColor.new("Forest green")
  1558. rarm.BrickColor = BrickColor.new("Forest green")
  1559. if Debounces.CanAttack == false then
  1560. Debounces.CanAttack = true
  1561. Debounces.on = false
  1562. Debounces.NoIdl = false
  1563. end
  1564. end
  1565. end
  1566. end)
  1567. ----------------------------------------------------
  1568. mouse.KeyDown:connect(function(key)
  1569. if key == "q" then
  1570. larm.BrickColor = BrickColor.new("Lime green")
  1571. rarm.BrickColor = BrickColor.new("Lime green")
  1572. if Debounces.CanAttack == true then
  1573. Debounces.CanAttack = false
  1574. Debounces.on = true
  1575. Debounces.NoIdl = true
  1576. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1577. hit = ht.Parent
  1578. if ht and hit:IsA("Model") then
  1579. if hit:FindFirstChild("Humanoid") then
  1580. if hit.Name ~= p.Name then
  1581. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1582. Debounces.Slashed = true]]--
  1583. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1584. wait(1)
  1585. --Debounces.Slashed = false
  1586. --end
  1587. end
  1588. end
  1589. elseif ht and hit:IsA("Hat") then
  1590. if hit.Parent.Name ~= p.Name then
  1591. if hit.Parent:FindFirstChild("Humanoid") then
  1592. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1593. Debounces.Slashed = true]]--
  1594. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1595. wait(1)
  1596. --Debounces.Slashed = false
  1597. end
  1598. end
  1599. end
  1600. end)
  1601. for i = 1, 20 do
  1602. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1603. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1608. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1609. if Debounces.on == false then break end
  1610. wait()
  1611. end
  1612. z = Instance.new("Sound",hed)
  1613. z.SoundId = "rbxassetid://160069154"
  1614. z.Looped = false
  1615. z.Pitch = .9
  1616. z1 = Instance.new("Sound",hed)
  1617. z1.SoundId = "rbxassetid://160069154"
  1618. z1.Looped = false
  1619. z1.Pitch = .9
  1620. wait(0.01)
  1621. z:Play()
  1622. z1:Play()
  1623. for i = 1, 12 do
  1624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1630. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1631. if Debounces.on == false then break end
  1632. wait()
  1633. end
  1634. for i = 1, 12 do
  1635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1641. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1642. if Debounces.on == false then break end
  1643. wait()
  1644. end
  1645. z = Instance.new("Sound",hed)
  1646. z.SoundId = "rbxassetid://168586621"
  1647. z.Looped = false
  1648. z.Pitch = 1
  1649. z1 = Instance.new("Sound",hed)
  1650. z1.SoundId = "rbxassetid://168586621"
  1651. z1.Looped = false
  1652. z1.Pitch = 1
  1653. wait(0.01)
  1654. z:Play()
  1655. z1:Play()
  1656. for i = 1, 12 do
  1657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1663. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1664. if Debounces.on == false then break end
  1665. wait()
  1666. end
  1667. to:disconnect()
  1668. larm.BrickColor = BrickColor.new("Forest green")
  1669. rarm.BrickColor = BrickColor.new("Forest green")
  1670. if Debounces.CanAttack == false then
  1671. Debounces.CanAttack = true
  1672. Debounces.on = false
  1673. Debounces.NoIdl = false
  1674. end
  1675. end
  1676. end
  1677. end)
  1678. ----------------------------------------------------
  1679. Sit = false
  1680. mouse.KeyDown:connect(function(key)
  1681. if key == "v" then
  1682. if Sit == false then
  1683. Sit = true
  1684. hum.WalkSpeed = 0.001
  1685. stanceToggle = "Sitting"
  1686. elseif Sit == true then
  1687. Sit = false
  1688. hum.WalkSpeed = 7
  1689. stanceToggle = "Normal"
  1690. end
  1691. end
  1692. end)
  1693. ----------------------------------------------------
  1694. mouse.KeyDown:connect(function(key)
  1695. if key == "t" then
  1696. if Debounces.CanAttack == true then
  1697. Debounces.CanAttack = false
  1698. Debounces.on = true
  1699. Debounces.NoIdl = true
  1700. for i = 1, 20 do
  1701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1707. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1708. if Debounces.on == false then break end
  1709. wait()
  1710. end
  1711. Spawn(function()
  1712. local Parts = {}
  1713. for Y = -5,5 do
  1714. local P = Instance.new("Part",char)
  1715. P.Anchored = true
  1716. P.FormFactor = "Custom"
  1717. P.CanCollide = false
  1718. P.Size = Vector3.new(1,2,1)
  1719. P.TopSurface = "SmoothNoOutlines"
  1720. P.BottomSurface = "SmoothNoOutlines"
  1721. P.BrickColor = BrickColor.new("Forest green")
  1722. P.Name = tostring(Y)
  1723. local i = (Y+5)/(10)
  1724. i = 1-math.cos(math.pi*i-(math.pi/2))
  1725. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1726. --[[P.Touched:connect(function(ht)
  1727. local hit = ht.Parent
  1728. if hit:FindFirstChild("Humanoid") then
  1729. hit.Humanoid:TakeDamage(math.random(20,50))
  1730. end
  1731. end)]]--
  1732. s = Instance.new("Sound",P)
  1733. s.SoundId = "rbxassetid://228343271"
  1734. s.Volume = .7
  1735. s.Pitch = 0.9
  1736. s:Play()
  1737. P.Touched:connect(function(ht)
  1738. hit = ht.Parent
  1739. if ht and hit:IsA("Model") then
  1740. if hit:FindFirstChild("Humanoid") then
  1741. if hit.Name ~= p.Name then
  1742. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1743. Debounces.Slashed = true]]--
  1744. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1745. hit:FindFirstChild("Humanoid").PlatformStand = true
  1746. wait(1)
  1747. --Debounces.Slashed = false
  1748. --end
  1749. end
  1750. end
  1751. elseif ht and hit:IsA("Hat") then
  1752. if hit.Parent.Name ~= p.Name then
  1753. if hit.Parent:FindFirstChild("Humanoid") then
  1754. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1755. Debounces.Slashed = true]]--
  1756. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1757. hit:FindFirstChild("Humanoid").PlatformStand = true
  1758. wait(1)
  1759. --Debounces.Slashed = false
  1760. --end
  1761. end
  1762. end
  1763. end
  1764. end)
  1765. Parts[#Parts+1] = P
  1766. end
  1767. local BREAKIT = false
  1768. local CParts = {}
  1769. local Rocks = {}
  1770. local LastPos = nil
  1771. for i = 1,70 do
  1772. for i2,v in pairs(Parts) do
  1773. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1774. local cf = v.CFrame
  1775. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1776. v.CFrame = cf
  1777. v.Transparency = v.Transparency+0.02
  1778. if v.Transparency >= 0.975 then BREAKIT = true end
  1779. if v.Name == "0" then
  1780. local Ignore = {}
  1781. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1782. if v.Character ~= nil then
  1783. Ignore[#Ignore+1] = v.Character
  1784. end
  1785. end
  1786. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1787. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1788. if Hit ~= nil then
  1789. if #Rocks == 0 then
  1790. for i = 1,5 do
  1791. local P = Instance.new("Part",char)
  1792. Rocks[#Rocks+1] = P
  1793. P.Anchored = true
  1794. P.FormFactor = "Custom"
  1795. P.BrickColor = Hit.BrickColor
  1796. P.Material = Hit.Material
  1797. P.TopSurface = "Smooth"
  1798. P.BottomSurface = "Smooth"
  1799. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1800. end
  1801. end
  1802. for i,P in pairs(Rocks) do
  1803. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1804. end
  1805. local P = Instance.new("Part",char)
  1806. CParts[#CParts+1] = {P,tick()}
  1807. P.Anchored = true
  1808. P.FormFactor = "Custom"
  1809. P.BrickColor = Hit.BrickColor
  1810. P.Material = Hit.Material
  1811. P.TopSurface = "Smooth"
  1812. P.BottomSurface = "Smooth"
  1813. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1814. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1815. Pos = Pos.p
  1816. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1817. local P = P:Clone()
  1818. CParts[#CParts+1] = {P,tick()}
  1819. P.Parent = char
  1820. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1821. Pos = Pos.p
  1822. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1823. if LastPos ~= nil then
  1824. local P = P:Clone()
  1825. CParts[#CParts+1] = {P,tick()}
  1826. P.Parent = char
  1827. P.BrickColor = BrickColor.new("Forest green")
  1828. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1829. Pos = Pos.p
  1830. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1831. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1832. --P.Velocity = Vector3.new(0,-1000,0)
  1833. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1834. end
  1835. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1836. end
  1837. end
  1838. end
  1839. if BREAKIT then break end
  1840. wait(0.002)
  1841. end
  1842. for i,v in pairs(Rocks) do
  1843. CParts[#CParts+1] = {v,tick()}
  1844. end
  1845. for i,v in pairs(Parts) do
  1846. v:Destroy()
  1847. end
  1848. Parts = nil
  1849. while true do
  1850. local t = tick()
  1851. local p = nil
  1852. for i,v in pairs(CParts) do
  1853. if t-v[2] > 4 then
  1854. v[1].Transparency = v[1].Transparency+0.05
  1855. if v[1].Transparency >= 1 then
  1856. v[1]:Destroy()
  1857. CParts[i] = nil
  1858. end
  1859. end
  1860. p = v
  1861. end
  1862. if p == nil then break end
  1863. wait(0.002)
  1864. end
  1865. for i,v in pairs(CParts) do
  1866. v:Destroy()
  1867. end
  1868. CParts = {}
  1869. end)
  1870. for i = 1, 20 do
  1871. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1877. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1878. if Debounces.on == false then break end
  1879. wait()
  1880. end
  1881. if Debounces.CanAttack == false then
  1882. Debounces.CanAttack = true
  1883. Debounces.on = false
  1884. Debounces.NoIdl = false
  1885. end
  1886. end
  1887. end
  1888. end)
  1889. ----------------------------------------------------
  1890. mouse.KeyDown:connect(function(key)
  1891. if key == "e" then
  1892. larm.BrickColor = BrickColor.new("Lime green")
  1893. rarm.BrickColor = BrickColor.new("Lime green")
  1894. if Debounces.CanAttack == true then
  1895. Debounces.CanAttack = false
  1896. Debounces.on = true
  1897. Debounces.NoIdl = true
  1898. for i = 1, 18 do
  1899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1905. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1906. if Debounces.on == false then break end
  1907. wait()
  1908. end
  1909. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1910. local rng = Instance.new("Part", char.Absolution.Handle)
  1911. rng.Anchored = true
  1912. rng.BrickColor = BrickColor.new("Forest green")
  1913. rng.CanCollide = true
  1914. rng.FormFactor = 3
  1915. rng.Name = "Ring"
  1916. rng.Size = Vector3.new(1, 1, 1)
  1917. rng.CanCollide = false
  1918. rng.Transparency = 0.35
  1919. rng.TopSurface = 0
  1920. rng.BottomSurface = 0
  1921. rng.CFrame = HandCF
  1922. local rngm = Instance.new("SpecialMesh", rng)
  1923. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1924. rngm.Scale = Vector3.new(1, 1, 2)
  1925. x = Instance.new("Sound", hed)
  1926. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1927. x.Looped = false
  1928. x.Pitch = .7
  1929. x.Volume = 1
  1930. x1 = Instance.new("Sound", hed)
  1931. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1932. x1.Looped = false
  1933. x1.Pitch = .7
  1934. x1.Volume = 1
  1935. x:Play()
  1936. x1:Play()
  1937. rngto = rng.Touched:connect(function(ht)
  1938. hit = ht.Parent
  1939. if ht and hit:IsA("Model") then
  1940. if hit:FindFirstChild("Humanoid") then
  1941. if hit.Name ~= p.Name then
  1942. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1943. Debounces.Slashed = true]]--
  1944. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1945. hit:FindFirstChild("Humanoid").PlatformStand = true
  1946. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1947. --Debounces.Slashed = false
  1948. --end
  1949. end
  1950. end
  1951. elseif ht and hit:IsA("Hat") then
  1952. if hit.Parent.Name ~= p.Name then
  1953. if hit.Parent:FindFirstChild("Humanoid") then
  1954. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1955. Debounces.Slashed = true]]--
  1956. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1957. hit:FindFirstChild("Humanoid").PlatformStand = true
  1958. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1959. --Debounces.Slashed = false
  1960. end
  1961. end
  1962. end
  1963. end)
  1964. coroutine.wrap(function()
  1965. for i = 1, 60, 2 do
  1966. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1967. rng.Size = rngm.Scale
  1968. rng.CFrame = HandCF
  1969. rng.Transparency = i/60
  1970. wait()
  1971. end
  1972. wait()
  1973. rng:Destroy()
  1974. end)()
  1975. for i = 1, 18 do
  1976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1978. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1982. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1983. if Debounces.on == false then break end
  1984. wait()
  1985. end
  1986. larm.BrickColor = BrickColor.new("Forest green")
  1987. rarm.BrickColor = BrickColor.new("Forest green")
  1988. x:Destroy()
  1989. x1:Destroy()
  1990. if Debounces.CanAttack == false then
  1991. Debounces.CanAttack = true
  1992. Debounces.on = false
  1993. Debounces.NoIdl = false
  1994. end
  1995. end
  1996. end
  1997. end)
  1998. ----------------------------------------------------
  1999. mouse.KeyDown:connect(function(key)
  2000. if key == "y" then
  2001. if Debounces.CanAttack == true then
  2002. Debounces.CanAttack = false
  2003. Debounces.on = true
  2004. Debounces.NoIdl = true
  2005. for i = 1, 15 do
  2006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2012. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2013. if Debounces.on == false then break end
  2014. wait()
  2015. end
  2016. x = Instance.new("Sound",char)
  2017. x.SoundId = "rbxassetid://228343271"
  2018. x.Pitch = 1
  2019. x.Volume = .8
  2020. wait(.1)
  2021. x:Play()
  2022. Debounces.on = false
  2023. Debounces.Here = false
  2024. shot = shot + 1
  2025. local rng = Instance.new("Part", char)
  2026. rng.Anchored = true
  2027. rng.BrickColor = BrickColor.new("Forest green")
  2028. rng.CanCollide = false
  2029. rng.FormFactor = 3
  2030. rng.Name = "Ring"
  2031. rng.Size = Vector3.new(1, 1, 1)
  2032. rng.Transparency = 0.35
  2033. rng.TopSurface = 0
  2034. rng.BottomSurface = 0
  2035. rng2 = rng:clone()
  2036. rng3 = rng2:clone()
  2037. rng4 = rng2:clone()
  2038. local rngm = Instance.new("SpecialMesh", rng)
  2039. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2040. rngm.Scale = Vector3.new(10, 10, 1)
  2041. rngm2 = rngm:clone()
  2042. rngm2.Scale = Vector3.new(5, 5, 1)
  2043. rngm3=rngm2:clone()
  2044. rngm3.Parent = rng3
  2045. rngm3.Scale = Vector3.new(8, 8, 1)
  2046. rngm4 = rngm2:clone()
  2047. rngm4.Parent = rng4
  2048. rngm4.Scale = Vector3.new(6, 6, 1)
  2049. local bem = Instance.new("Part", char)
  2050. bem.Anchored = true
  2051. bem.BrickColor = BrickColor.new("Forest green")
  2052. bem.CanCollide = false
  2053. bem.FormFactor = 3
  2054. bem.Name = "Beam" .. shot
  2055. bem.Size = Vector3.new(1, 1, 1)
  2056. bem.Transparency = 0.35
  2057. bem.TopSurface = 0
  2058. bem.BottomSurface = 0
  2059. local bemm = Instance.new("SpecialMesh", bem)
  2060. bemm.MeshType = 4
  2061. bemm.Scale = Vector3.new(1, 4, 4)
  2062. local out = Instance.new("Part", char)
  2063. out.Anchored = true
  2064. out.BrickColor = BrickColor.new("Forest green")
  2065. out.CanCollide = false
  2066. out.FormFactor = 3
  2067. out.Name = "Out"
  2068. out.Size = Vector3.new(4, 4, 4)
  2069. out.Transparency = 0.35
  2070. out.TopSurface = 0
  2071. out.BottomSurface = 0
  2072. local outm = Instance.new("SpecialMesh", out)
  2073. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2074. outm.Scale = Vector3.new(4, 4, 4)
  2075. local bnd = Instance.new("Part", char)
  2076. bnd.Anchored = true
  2077. bnd.BrickColor = BrickColor.new("Forest green")
  2078. bnd.CanCollide = false
  2079. bnd.FormFactor = 3
  2080. bnd.Name = "Bend"
  2081. bnd.Size = Vector3.new(1, 1, 1)
  2082. bnd.Transparency = 1
  2083. bnd.TopSurface = 0
  2084. bnd.BottomSurface = 0
  2085. local bndm = Instance.new("SpecialMesh", bnd)
  2086. bndm.MeshType = 3
  2087. bndm.Scale = Vector3.new(8, 8, 8)
  2088. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2089. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2090. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2091. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2092. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2093. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2094. Debounces.Shewt = true
  2095. coroutine.wrap(function()
  2096. for i = 1, 20, 0.2 do
  2097. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2098. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2099. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2100. rng.Transparency = i/20
  2101. rng3.Transparency = 1/16
  2102. rng4.Transparency = i/12
  2103. wait()
  2104. end
  2105. wait()
  2106. rng:Destroy()
  2107. end)()
  2108. if Debounces.Shewt == true then
  2109. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2110. hit = ht.Parent
  2111. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2112. if HasntTouched(hit.Name) == true and deb == false then
  2113. deb = true
  2114. coroutine.wrap(function()
  2115. hit:FindFirstChild("Humanoid").PlatformStand = true
  2116. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2117. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2118. end)()
  2119. table.insert(Touche, hit.Name)
  2120. deb = false
  2121. end
  2122. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2123. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2124. deb = true
  2125. coroutine.wrap(function()
  2126. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2127. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2128. wait(1)
  2129. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2130. end)()
  2131. table.insert(Touche, hit.Parent.Name)
  2132. deb = false
  2133. for i, v in pairs(Touche) do
  2134. print(v)
  2135. end
  2136. end
  2137. end
  2138. end)
  2139. end
  2140. for i = 0, 260, 8 do
  2141. bem.Size = Vector3.new(i, 2, 2)
  2142. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2143. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2144. bnd.Size = Vector3.new(1,1,1)
  2145. bndm.Scale = Vector3.new(8,8,8)
  2146. if i % 10 == 0 then
  2147. local newRng = rng2:Clone()
  2148. newRng.Parent = char
  2149. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2150. local newRngm = rngm2:clone()
  2151. newRngm.Parent=newRng
  2152. coroutine.wrap(function()
  2153. for i = 1, 10, 0.2 do
  2154. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2155. newRng.Transparency = i/10
  2156. wait()
  2157. end
  2158. wait()
  2159. newRng:Destroy()
  2160. end)()
  2161. end
  2162. wait()
  2163. end
  2164. wait()
  2165. Debounces.Shewt = false
  2166. bem:Destroy()
  2167. out:Destroy()
  2168. bnd:Destroy()
  2169. Debounces.Ready = false
  2170. for i, v in pairs(Touche) do
  2171. table.remove(Touche, i)
  2172. end
  2173. wait()
  2174. table.insert(Touche, char.Name)
  2175. Debounces.NoIdl = false
  2176. if Debounces.CanAttack == false then
  2177. Debounces.CanAttack = true
  2178. end
  2179. end
  2180. end
  2181. end)
  2182. ----------------------------------------------------
  2183. sidz = {"231917888", "231917845", "231917806"}
  2184. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2185. mouse.KeyDown:connect(function(key)
  2186. if key == "f" then
  2187. larm.BrickColor = BrickColor.new("Lime green")
  2188. rarm.BrickColor = BrickColor.new("Lime green")
  2189. if Debounces.CanAttack == true then
  2190. Debounces.CanAttack = false
  2191. Debounces.on = true
  2192. Debounces.NoIdl = true
  2193. for i = 1, 10 do
  2194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2200. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2201. if Debounces.on == false then break end
  2202. wait()
  2203. end
  2204. z = Instance.new("Sound",char)
  2205. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2206. z.Pitch = ptz[math.random(1,#ptz)]
  2207. z.Volume = 1
  2208. z1 = Instance.new("Sound",char)
  2209. z1.SoundId = z.SoundId
  2210. z1.Pitch = z.Pitch
  2211. z1.Volume = 1
  2212. wait(1)
  2213. z:Play()
  2214. z1:Play()
  2215. Stomp()
  2216. for i = 1, 20 do
  2217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2219. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2220. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2223. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2224. if Debounces.on == false then break end
  2225. wait()
  2226. end
  2227. if Debounces.CanAttack == false then
  2228. Debounces.CanAttack = true
  2229. Debounces.on = false
  2230. Debounces.NoIdl = false
  2231. larm.BrickColor = BrickColor.new("Forest green")
  2232. rarm.BrickColor = BrickColor.new("Forest green")
  2233. end
  2234. end
  2235. end
  2236. end)
  2237. ----------------------------------------------------
  2238. mouse.KeyDown:connect(function(key)
  2239. if key == "g" then
  2240. larm.BrickColor = BrickColor.new("Lime green")
  2241. rarm.BrickColor = BrickColor.new("Lime green")
  2242. if Debounces.CanAttack == true then
  2243. Debounces.CanAttack = false
  2244. Debounces.on = true
  2245. Debounces.NoIdl = true
  2246. chrg = lleg.Touched:connect(function(ht)
  2247. hit = ht.Parent
  2248. if ht and hit:IsA("Model") then
  2249. if hit:FindFirstChild("Humanoid") then
  2250. if hit.Name ~= p.Name then
  2251. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2252. Debounces.Slashed = true]]--
  2253. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2254. hit:FindFirstChild("Humanoid").PlatformStand = true
  2255. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2256. --Debounces.Slashed = false
  2257. --end
  2258. end
  2259. end
  2260. elseif ht and hit:IsA("Hat") then
  2261. if hit.Parent.Name ~= p.Name then
  2262. if hit.Parent:FindFirstChild("Humanoid") then
  2263. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2264. Debounces.Slashed = true]]--
  2265. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2266. hit:FindFirstChild("Humanoid").PlatformStand = true
  2267. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2268. --Debounces.Slashed = false
  2269. end
  2270. end
  2271. end
  2272. end)
  2273. for i = 1, 14 do
  2274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2280. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2281. if Debounces.on == false then break end
  2282. wait()
  2283. end
  2284. charge()
  2285. z = Instance.new("Sound",char)
  2286. z.SoundId = "rbxassetid://200632875"
  2287. z.Volume = 1
  2288. z.Pitch = .8
  2289. z1 = Instance.new("Sound",char)
  2290. z1.SoundId = "rbxassetid://200632875"
  2291. z1.Volume = 1
  2292. z1.Pitch = .9
  2293. z:Play()
  2294. z1:Play()
  2295. wait(1)
  2296. z:Destroy()
  2297. z1:Destroy()
  2298. chrg:disconnect()
  2299. if Debounces.CanAttack == false then
  2300. Debounces.CanAttack = true
  2301. Debounces.on = false
  2302. Debounces.NoIdl = false
  2303. larm.BrickColor = BrickColor.new("Forest green")
  2304. rarm.BrickColor = BrickColor.new("Forest green")
  2305. end
  2306. end
  2307. end
  2308. end)
  2309. ----------------------------------------------------
  2310. pt = {0.7, 0.8, 0.9}
  2311. mouse.KeyDown:connect(function(key)
  2312. if key == "h" then
  2313. if Debounces.CanJoke == true then
  2314. Debounces.CanJoke = false
  2315. u = Instance.new("Sound")
  2316. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2317. u.Parent = char
  2318. u.Looped = false
  2319. u.Pitch = pt[math.random(1,#pt)]
  2320. u.Volume = 1
  2321. u2 = Instance.new("Sound")
  2322. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2323. u2.Parent = char
  2324. u2.Looped = false
  2325. u2.Pitch = u.Pitch
  2326. u2.Volume = 1
  2327. wait(.01)
  2328. u:Play()
  2329. u2:Play()
  2330. wait(6)
  2331. u:Destroy()
  2332. u2:Destroy()
  2333. if Debounces.CanJoke == false then
  2334. Debounces.CanJoke = true
  2335. end
  2336. end
  2337. end
  2338. end)
  2339. ----------------------------------------------------
  2340. mouse.KeyDown:connect(function(key)
  2341. if key == "l" then
  2342. if Debounces.CanJoke == true then
  2343. Debounces.CanJoke = false
  2344. z = Instance.new("Sound",char)
  2345. z.SoundId = "rbxassetid://233774928"
  2346. z.Pitch = .76
  2347. z.Volume = 1
  2348. wait()
  2349. z:Play()
  2350. wait(6)
  2351. z:Destroy()
  2352. if Debounces.CanJoke == false then
  2353. Debounces.CanJoke = true
  2354. end
  2355. end
  2356. end
  2357. end)
  2358. ----------------------------------------------------
  2359. mouse.KeyDown:connect(function(key)
  2360. if key == "j" then
  2361. if Debounces.CanJoke == true then
  2362. Debounces.CanJoke = false
  2363. z = Instance.new("Sound",char)
  2364. z.SoundId = "rbxassetid://135017456"
  2365. z.Pitch = .76
  2366. z.Volume = 1
  2367. wait()
  2368. z:Play()
  2369. wait(6)
  2370. z:Destroy()
  2371. if Debounces.CanJoke == false then
  2372. Debounces.CanJoke = true
  2373. end
  2374. end
  2375. end
  2376. end)
  2377. ----------------------------------------------------
  2378. mouse.KeyDown:connect(function(key)
  2379. if key == "n" then
  2380. if Debounces.CanJoke == true then
  2381. Debounces.CanJoke = false
  2382. z = Instance.new("Sound",char)
  2383. z.SoundId = "rbxassetid://130792236"
  2384. z.Pitch = .76
  2385. z.Volume = 1
  2386. wait()
  2387. z:Play()
  2388. wait(6)
  2389. z:Destroy()
  2390. if Debounces.CanJoke == false then
  2391. Debounces.CanJoke = true
  2392. end
  2393. end
  2394. end
  2395. end)
  2396. ----------------------------------------------------
  2397. mouse.KeyDown:connect(function(key)
  2398. if key == "k" then
  2399. if Debounces.CanJoke == true then
  2400. Debounces.CanJoke = false
  2401. z = Instance.new("Sound",char)
  2402. z.SoundId = "rbxassetid://135014184"
  2403. z.Pitch = .76
  2404. z.Volume = 1
  2405. wait()
  2406. z:Play()
  2407. wait(4)
  2408. z:Destroy()
  2409. if Debounces.CanJoke == false then
  2410. Debounces.CanJoke = true
  2411. end
  2412. end
  2413. end
  2414. end)
  2415. ----------------------------------------------------
  2416. mouse.KeyDown:connect(function(key)
  2417. if key == "x" then
  2418. if Debounces.CanAttack == true then
  2419. Debounces.CanAttack = false
  2420. Debounces.NoIdl = true
  2421. Debounces.on = true
  2422. Debounces.ks = true
  2423. for i = 1, 10 do
  2424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2430. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2431. if Debounces.on == false then break end
  2432. wait()
  2433. end
  2434. z = Instance.new("Sound",hed)
  2435. z.SoundId = "rbxassetid://169445092"
  2436. z.Volume = 1
  2437. wait(0.1)
  2438. z:Play()
  2439. kik = rleg.Touched:connect(function(ht)
  2440. hit = ht.Parent
  2441. if ht and hit:IsA("Model") then
  2442. if hit:FindFirstChild("Humanoid") then
  2443. if hit.Name ~= p.Name then
  2444. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2445. Debounces.Slashed = true]]--
  2446. if Debounces.ks==true then
  2447. z = Instance.new("Sound",hed)
  2448. z.SoundId = "rbxassetid://169380525"
  2449. z.Volume = 1
  2450. z:Play()
  2451. Debounces.ks=false
  2452. end
  2453. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2454. hit:FindFirstChild("Humanoid").PlatformStand = true
  2455. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2456. --Debounces.Slashed = false
  2457. --end
  2458. end
  2459. end
  2460. elseif ht and hit:IsA("Hat") then
  2461. if hit.Parent.Name ~= p.Name then
  2462. if hit.Parent:FindFirstChild("Humanoid") then
  2463. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2464. Debounces.Slashed = true]]--
  2465. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2466. hit:FindFirstChild("Humanoid").PlatformStand = true
  2467. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2468. --Debounces.Slashed = false
  2469. --end
  2470. end
  2471. end
  2472. end
  2473. end)
  2474. for i = 1, 8 do
  2475. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2476. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2477. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2478. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2479. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2480. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2481. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2482. if Debounces.on == false then break end
  2483. wait()
  2484. end
  2485. kik:disconnect()
  2486. if Debounces.CanAttack == false then
  2487. Debounces.CanAttack = true
  2488. Debounces.on = false
  2489. Debounces.NoIdl = false
  2490. end
  2491. end
  2492. end
  2493. end)
  2494. ----------------------------------------------------
  2495. mouse.KeyDown:connect(function(key)
  2496. if key == "c" then
  2497. if Debounces.CanAttack == true then
  2498. Debounces.CanAttack = false
  2499. Debounces.NoIdl = true
  2500. Debounces.on = true
  2501. SIDZ = {"231917744", "231917742"}
  2502. PTZ = {0.7, 0.8, 0.9, 1}
  2503. for i = 1, 20 do
  2504. wait()
  2505. for i,v in pairs(char.Absolution:children()) do
  2506. if v:IsA("Part") or v:IsA("WedgePart") then
  2507. v.Transparency = v.Transparency + 0.05
  2508. end
  2509. end
  2510. end
  2511. function FindNearestTorso(Position,Distance,SinglePlayer)
  2512. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2513. local List = {}
  2514. for i,v in pairs(workspace:GetChildren())do
  2515. if v:IsA("Model")then
  2516. if v:findFirstChild("Torso")then
  2517. if v ~= char then
  2518. if(v.Torso.Position -Position).magnitude <= Distance then
  2519. table.insert(List,v)
  2520. end
  2521. end
  2522. end
  2523. end
  2524. end
  2525. return List
  2526. end
  2527. GroundPound()
  2528. for i = 1, 5 do
  2529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2531. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2535. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2536. if Debounces.on == false then break end
  2537. wait()
  2538. end
  2539. GroundPound()
  2540. for i = 1, 5 do
  2541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2547. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2548. if Debounces.on == false then break end
  2549. wait()
  2550. end
  2551. GroundPound()
  2552. for i = 1, 5 do
  2553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2559. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2560. if Debounces.on == false then break end
  2561. wait()
  2562. end
  2563. GroundPound()
  2564. for i = 1, 5 do
  2565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2571. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2572. if Debounces.on == false then break end
  2573. wait()
  2574. end
  2575. GroundPound()
  2576. for i = 1, 5 do
  2577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2583. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2584. if Debounces.on == false then break end
  2585. wait()
  2586. end
  2587. GroundPound()
  2588. for i = 1, 5 do
  2589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2595. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2596. if Debounces.on == false then break end
  2597. wait()
  2598. end
  2599. for i = 1, 18 do
  2600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2606. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2607. if Debounces.on == false then break end
  2608. wait()
  2609. end
  2610. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2611. if v:FindFirstChild('Humanoid') then
  2612. v.Humanoid:TakeDamage(math.random(20,60))
  2613. v.Humanoid.PlatformStand = true
  2614. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2615. end
  2616. end
  2617. x = Instance.new("Sound",char)
  2618. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2619. x.Pitch = PTZ[math.random(1,#PTZ)]
  2620. x.Volume = 1
  2621. wait(0.1)
  2622. x:Play()
  2623. Crater(hed,20)
  2624. for i = 1, 14 do
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2631. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2632. if Debounces.on == false then break end
  2633. wait()
  2634. end
  2635. if Debounces.CanAttack == false then
  2636. Debounces.CanAttack = true
  2637. Debounces.on = false
  2638. Debounces.NoIdl = false
  2639. for i = 1, 20 do
  2640. wait()
  2641. for i,v in pairs(char.Absolution:children()) do
  2642. if v:IsA("Part") or v:IsA("WedgePart") then
  2643. v.Transparency = v.Transparency - 0.05
  2644. end
  2645. end
  2646. end
  2647. end
  2648. end
  2649. end
  2650. end)
  2651. ----------------------------------------------------176349813
  2652. mouse.KeyDown:connect(function(key)
  2653. if key == "b" then
  2654. hum.WalkSpeed = 0.01
  2655. if Debounces.CanAttack == true then
  2656. Debounces.CanAttack = false
  2657. Debounces.NoIdl = true
  2658. Debounces.on = true
  2659. for i = 1,20 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2666. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2667. if Debounces.on == false then break end
  2668. wait()
  2669. end
  2670. wait(1)
  2671. v = Instance.new("Sound")
  2672. v.SoundId = "rbxassetid://181384451"
  2673. v.Parent = char
  2674. v.Looped = false
  2675. v.Pitch = 1.04
  2676. v.Volume = 1
  2677. wait(.01)
  2678. v:Play()
  2679.  
  2680. if Daytime == true then
  2681. Daytime = false
  2682. l.TimeOfDay = 24
  2683. else
  2684. Daytime = true
  2685. l.TimeOfDay = 12
  2686. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2687. end
  2688.  
  2689. local Shockwave = function()
  2690. local rng1 = Instance.new("Part", char)
  2691. rng1.Anchored = true
  2692. rng1.BrickColor = BrickColor.new("Forest green")
  2693. rng1.CanCollide = false
  2694. rng1.FormFactor = 3
  2695. rng1.Name = "Ring"
  2696. rng1.Size = Vector3.new(1, 1, 1)
  2697. rng1.Transparency = 0.35
  2698. rng1.TopSurface = 0
  2699. rng1.BottomSurface = 0
  2700. local rngm1 = Instance.new("SpecialMesh", rng)
  2701. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2702. rngm1.Scale = Vector3.new(10, 10, 1)
  2703. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2704. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2705. Wave.Name = "Shockwave"
  2706. Wave.BrickColor = BrickColor.new("Forest green")
  2707. Wave.Size = Vector3.new(1, 1, 1)
  2708. Wave.Shape = "Ball"
  2709. Wave.CanCollide = false
  2710. Wave.Anchored = true
  2711. Wave.TopSurface = 0
  2712. Wave.BottomSurface = 0
  2713. Wave.Touched:connect(function(hit)
  2714. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2715. local Occlude = true
  2716. local NotOccludes = {
  2717. char.Name;
  2718. "Wings";
  2719. "Scythe";
  2720. "Thingy";
  2721. "Thingy2"; -- put all of the names in a table pls
  2722. }
  2723. for i,v in pairs(NotOccludes) do
  2724. if hit.Parent.Name == v then
  2725. Occlude = false
  2726. end
  2727. end
  2728. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2729. if Occlude then
  2730. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2731. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2732. end
  2733. end
  2734. end)
  2735.  
  2736. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2737.  
  2738. coroutine.wrap(function()
  2739. for i = 1, 20, 0.2 do
  2740. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2741. rng1.Transparency = i/20
  2742. wait()
  2743. end
  2744. wait()
  2745. rng1:Destroy()
  2746. end)()
  2747.  
  2748. Delay(0, function()
  2749.  
  2750. if Daytime == false then
  2751. for i = 1, 50, 1 do
  2752. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2753. Wave.CFrame = char.Torso.CFrame
  2754. local t = i / 50
  2755. Wave.Transparency = t
  2756. wait()
  2757. end
  2758. else
  2759. for i = 1, 50, 1 do
  2760. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2761. Wave.CFrame = char.Torso.CFrame
  2762. local t = i / 50
  2763. Wave.Transparency = t
  2764. wait()
  2765. end
  2766. end
  2767. Wave:Destroy()
  2768. end)
  2769. Delay(0, function()
  2770. while wait() do
  2771. if Wave ~= nil then
  2772. Wave.CFrame = char.Torso.CFrame
  2773. else
  2774. break
  2775. end
  2776. end
  2777. end)
  2778. end
  2779. Shockwave()
  2780. for i = 1, 15 do
  2781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2787. if Debounces.on == false then break end
  2788. wait()
  2789. end
  2790. for i = 1, 15 do
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2797. if Debounces.on == false then break end
  2798. wait()
  2799. end
  2800. for i = 1, 15 do
  2801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2807. if Debounces.on == false then break end
  2808. wait()
  2809. end
  2810. for i = 1, 15 do
  2811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2817. if Debounces.on == false then break end
  2818. wait()
  2819. end
  2820. for i = 1, 15 do
  2821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2827. if Debounces.on == false then break end
  2828. wait()
  2829. end
  2830. for i = 1, 15 do
  2831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2837. if Debounces.on == false then break end
  2838. wait()
  2839. end
  2840. wait(1.4)
  2841. Debounces.NoIdl = false
  2842. hum.WalkSpeed = 5
  2843. Debounces.on = false
  2844. wait()
  2845. if Debounces.CanAttack == false then
  2846. Debounces.CanAttack = true
  2847. v:Destroy()
  2848. end
  2849. end
  2850. end
  2851. end)
  2852. ----------------------------------------------------
  2853. mouse.KeyDown:connect(function(key)
  2854. if key == "m" then
  2855. hum.WalkSpeed = 0
  2856. if Debounces.CanAttack == true then
  2857. Debounces.CanAttack = false
  2858. Debounces.on = true
  2859. Debounces.NoIdl = true
  2860. --[[x = Instance.new("Sound",char)
  2861. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2862. x.Looped = false
  2863. x.Pitch = 1.1
  2864. x.Volume = 1
  2865. x:Play()
  2866. x2 = Instance.new("Sound",char)
  2867. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2868. x2.Looped = false
  2869. x2.Pitch = .7
  2870. x2.Volume = 1
  2871. wait(.1)
  2872. x:Play()
  2873. x2:Play()
  2874. for i = 1, 20 do
  2875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2881. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2882. if Debounces.on == false then break end
  2883. wait()
  2884. x:Destroy()
  2885. x2:Destroy()
  2886. end
  2887. wait(1)]]--
  2888. local rng = Instance.new("Part", char)
  2889. rng.Anchored = true
  2890. rng.BrickColor = BrickColor.new("Forest green")
  2891. rng.CanCollide = false
  2892. rng.FormFactor = 3
  2893. rng.Name = "Ring"
  2894. rng.Size = Vector3.new(1, 1, 1)
  2895. rng.Transparency = 0.35
  2896. rng.TopSurface = 0
  2897. rng.BottomSurface = 0
  2898. rng.Position = torso.Position - Vector3.new(0,2,0)
  2899. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2900. local rngm = Instance.new("SpecialMesh", rng)
  2901. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2902. rngm.Scale = Vector3.new(1, 1, 2)
  2903. x = Instance.new("Sound",char)
  2904. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2905. x.Looped = false
  2906. x.Pitch = .7
  2907. x.Volume = 1
  2908. x:Play()
  2909. coroutine.wrap(function()
  2910. for i = 1, 60, 2 do
  2911. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2912. rng.Transparency = i/60
  2913. wait()
  2914. end
  2915. wait()
  2916. rng:Destroy()
  2917. end)()
  2918. hum.WalkSpeed = 50
  2919. BV = Instance.new("BodyVelocity", torso)
  2920. BV.maxForce = Vector3.new(0,200000,0)
  2921. BV.P = 100000
  2922. BV.velocity = Vector3.new(0,800,0)
  2923. for i = 1, 20 do
  2924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2930. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2931. if Debounces.on == false then break end
  2932. wait()
  2933. end
  2934. x:Destroy()
  2935. BV:Destroy()
  2936. --[[for i = 1, 30 do
  2937. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2938. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2943. if Debounces.on == false then break end
  2944. wait()
  2945. end]]--
  2946. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2947. for i = 1, 30 do
  2948. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2949. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2954. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2955. if Debounces.on == false then break end
  2956. wait()
  2957. end
  2958. end
  2959. Debounces.on = false
  2960. Debounces.NoIdl = false
  2961. local ry,ht,ps=nil,nil,nil
  2962. while ht==nil do
  2963. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2964. wait()
  2965. end
  2966. z = Instance.new("Sound",char)
  2967. z.SoundId = "rbxassetid://142070127"
  2968. z.Volume = 1
  2969. wait(.1)
  2970. z:Play()
  2971. Landing()
  2972. hum.WalkSpeed = 8
  2973. if Debounces.CanAttack == false then
  2974. Debounces.CanAttack = true
  2975. end
  2976. end
  2977. end
  2978. end)
  2979. ----------------------------------------------------
  2980. Grab = false
  2981. mouse.KeyDown:connect(function(key)
  2982. if key == "z" then
  2983. larm.BrickColor = BrickColor.new("Lime green")
  2984. rarm.BrickColor = BrickColor.new("Lime green")
  2985. Debounces.on = true
  2986. Debounces.NoIdl = true
  2987. if Grab == false then
  2988. gp = nil
  2989. con1=larm.Touched:connect(function(hit) -- this is grab
  2990. ht = hit.Parent
  2991. hum1=ht:FindFirstChild('Humanoid')
  2992. if hum1 ~= nil then
  2993. hum1.PlatformStand=true
  2994. gp = ht
  2995. Grab = true
  2996. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2997. asd.Parent = larm
  2998. asd.Name = "asd"
  2999. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3000. elseif hum1 == nil then
  3001. con1:disconnect()
  3002. wait() return
  3003. end
  3004. end)
  3005. for i = 1, 18 do
  3006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3012. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3013. if Debounces.on == false then break end
  3014. wait()
  3015. end
  3016. con1:disconnect()
  3017. Debounces.on = false
  3018. Debounces.NoIdl = false
  3019. elseif Grab == true then
  3020. Grab = false
  3021. for i = 1, 20 do
  3022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3023. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3028. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3029. if Debounces.on == false then end
  3030. wait()
  3031. end
  3032. if gp ~= nil then
  3033. for i,v in pairs(larm:GetChildren()) do
  3034. if v.Name == "asd" and v:IsA("Weld") then
  3035. v:Remove()
  3036. end
  3037. end
  3038. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3039. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3040. bv.P = 125000
  3041. bv.velocity = char.Head.CFrame.lookVector * 200
  3042. for i = 1, 12 do
  3043. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3044. if Debounces.on == false then end
  3045. wait()
  3046. end
  3047. ht=nil
  3048. Spawn(function()
  3049. wait(0.5)
  3050. bv:Destroy()
  3051. end)
  3052. Debounces.on = false
  3053. Debounces.NoIdl = false
  3054. elseif ht == nil then wait()
  3055. Grab = false
  3056. Debounces.on = false
  3057. Debounces.NoIdl = false
  3058. end
  3059. end
  3060. end
  3061. end)
  3062. ----------------------------------------------------
  3063. mouse.KeyDown:connect(function(key)
  3064. if string.byte(key) == 52 then
  3065. char.Humanoid.WalkSpeed = 21
  3066. end
  3067. end)
  3068. mouse.KeyUp:connect(function(key)
  3069. if string.byte(key) == 52 then
  3070. char.Humanoid.WalkSpeed = 5
  3071. end
  3072. end)
  3073. ----------------------------------------------------
  3074. local animpose = "Idle"
  3075. local lastanimpose = "Idle"
  3076. local sine = 0
  3077. local change = 1
  3078. local val = 0
  3079. local ffing = false
  3080. ----------------------------------------------------
  3081. --[[x = Instance.new("Sound", char)
  3082. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3083. x.Looped = true
  3084. x.Volume = 1
  3085. x.Pitch = 1
  3086. local footsteps = false]]--
  3087. -------------------------------
  3088. game:GetService("RunService").RenderStepped:connect(function()
  3089. --[[if char.Humanoid.Jump == true then
  3090. jump = true
  3091. else
  3092. jump = false
  3093. end]]
  3094. char.Humanoid.FreeFalling:connect(function(f)
  3095. if f then
  3096. ffing = true
  3097. else
  3098. ffing = false
  3099. end
  3100. end)
  3101. sine = sine + change
  3102. if jumpn == true then
  3103. animpose = "Jumping"
  3104. elseif ffing == true then
  3105. animpose = "Freefalling"
  3106. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3107. animpose = "Idle"
  3108. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3109. animpose = "Walking"
  3110. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3111. animpose = "Running"
  3112. end
  3113. if animpose ~= lastanimpose then
  3114. sine = 0
  3115. if Debounces.NoIdl == false then
  3116. if animpose == "Idle" then
  3117. for i = 1, 2 do
  3118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3120. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3121. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3122. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3123. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3124. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3125. end
  3126. elseif animpose == "Walking" then
  3127. for i = 1, 2 do
  3128. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3129. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3130. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3131. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3132. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3133. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3134. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3135. end
  3136. elseif animpose == "Running" then
  3137. for i = 1, 2 do
  3138. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3139. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3144. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3145. end
  3146. wait()
  3147. end
  3148. else
  3149. end
  3150. end
  3151. lastanimpose = animpose
  3152. if Debounces.NoIdl == false then
  3153. if animpose == "Idle" then
  3154. if stanceToggle == "Normal" then
  3155. change = 0.5
  3156. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3157. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3158. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3159. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3162. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3163. elseif stanceToggle == "Sitting" then
  3164. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3165. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3166. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3167. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3168. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3169. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3170. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3171. end
  3172. elseif animpose == "Walking" then
  3173. if stanceToggle == "Normal" then
  3174. change = 1
  3175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3177. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3181. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3182. end
  3183. elseif animpose == "Running" then
  3184. change = 1
  3185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3189. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3190. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3191. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3192. end
  3193. end
  3194. --[[if animpose == "Walking" then
  3195. if footsteps == false then
  3196. x:Play()
  3197. footsteps = true
  3198. end
  3199. x.Pitch = 1.1
  3200. elseif animpose == "Idle" then
  3201. x:Stop()
  3202. footsteps = false
  3203. elseif animpose == "Running" then
  3204. x.Pitch = 1.2
  3205. if footsteps == false then
  3206. x:Play()
  3207. footsteps = true
  3208. end
  3209. end]]--
  3210. end)
  3211. game.Players.LocalPlayer.Humanoid.MaxHealth = 10000000
  3212. wait()
  3213. game.Players.LocalPlayer.Humanoid.Health = 10000000
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