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Jan 9th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end local plr = game:GetService("Players").LocalPlayer
  6. local char = plr.Character
  7. local hum = char:FindFirstChildOfClass("Humanoid")
  8. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  9. local head = char:FindFirstChild("Head")
  10. local face = head:FindFirstChildOfClass("Decal")
  11. local neck = tor:FindFirstChild("Neck")
  12. local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
  13. local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
  14. local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
  15. local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
  16. local ls = tor:FindFirstChild("Left Shoulder")
  17. local rs = tor:FindFirstChild("Right Shoulder")
  18. local punching = true
  19. local attack = true
  20. local out = false
  21.  
  22.  
  23.  
  24. char.Archivable = true
  25. local Schar = char:Clone()
  26. local Slarm = Schar:FindFirstChild("Left Arm")
  27. local Srarm = Schar:FindFirstChild("Right Arm")
  28. Schar.Parent = char
  29. Schar:MoveTo(tor.Position + Vector3.new(0, -5, 0))
  30. Schar.Name = char.Name.."'s (crappy) Stand"
  31. local Shum = Schar:FindFirstChildOfClass("Humanoid")
  32. local Stor = Schar:FindFirstChild("Torso") or Schar:FindFirstChild("UpperTorso")
  33. Stor.Anchored = true
  34. local Shead = Schar:FindFirstChild("Head")
  35. local Sface = Shead:FindFirstChildOfClass("Decal")
  36. Sface:Destroy()
  37. local Sls = Stor:FindFirstChild("Left Shoulder")
  38. local Srs = Stor:FindFirstChild("Right Shoulder")
  39. local Slleg = Schar:FindFirstChild("Left Leg")
  40. local Srleg = Schar:FindFirstChild("Right Leg")
  41. local Slsstart = Sls.C1
  42. local Srsstart = Srs.C1
  43. local Slsstart2 = Sls.C1 * CFrame.Angles(0, 0, math.rad(90))
  44. local Srsstart2 = Srs.C1 * CFrame.Angles(0, 0, math.rad(-90))
  45. local finish = tor.CFrame * CFrame.new(0, 1.5, 3)
  46. local finish2 = tor.CFrame * CFrame.new(0, 2, 3)
  47. local Slsfinish = Sls.C1 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  48. local Slsfinish2 = Sls.C1 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  49. local Srsfinish = Srs.C1 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  50. local Srsfinish2 = Srs.C1 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  51. Shead.CanCollide = false
  52. Stor.CanCollide = false
  53. Slarm.CanCollide = false
  54. Srarm.CanCollide = true
  55. char.Archivable = false
  56. for i,v in pairs(Schar:GetChildren()) do
  57. if v:IsA("Part") then
  58. v.Transparency = 0.0
  59. v.Material = "Neon"
  60. v.CanCollide = true
  61. end
  62. if v:IsA("Accessory") then
  63. v.Handle.Anchored = false
  64. end
  65. end
  66.  
  67.  
  68. function down(key)
  69. if key == "e" then
  70. punching = true
  71. wait()
  72. Sls.C1 = Slsstart2
  73. Srs.C1 = Srsstart2
  74. local aSlsstart = Sls.C1
  75. local aSrsstart = Srs.C1
  76. while punching == true do
  77. local hit1 = Slarm:GetConnectedParts()
  78. if hit1.Parent and hit1.Parent.Name ~= char.Name and hit1.Parent:FindFirstChildOfClass("Humanoid") then
  79. local owhum = hit1.Parent:FindFirstChild("Humanoid")
  80. owhum.Health = owhum.Health -25
  81. end
  82. local hit2 = Slarm:GetConnectedParts()
  83. if hit2.Parent and hit2.Parent.Name ~= char.Name and hit2.Parent:FindFirstChildOfClass("Humanoid") then
  84. local owhum2 = hit2.Parent:FindFirstChild("Humanoid")
  85. owhum2.Health = owhum2.Health -25
  86. end
  87. wait()
  88. attack = true
  89. finish2 = tor.CFrame * CFrame.new(0, 0.5, -4)
  90. finish = tor.CFrame * CFrame.new(0, 0.5, -4)
  91. Sls.C1 = aSlsstart * CFrame.new(1, 0, 0)
  92. Srs.C1 = aSrsstart
  93. wait()
  94. Sls.C1 = aSlsstart
  95. Srs.C1 = aSrsstart * CFrame.new(-1, 0, 0)
  96. wait()
  97. end
  98. wait()
  99. end
  100. end
  101.  
  102. function up(key)
  103. if key == "e" then
  104. punching = false
  105. wait()
  106. while punching == false do
  107. wait()
  108. attack = false
  109. Sls.C1 = Slsstart
  110. Srs.C1 = Srsstart
  111. Slsfinish = Slsstart
  112. Slsfinish2 = Slsstart
  113. Srsfinish = Srsstart
  114. Srsfinish2 = Srsstart
  115. finish2 = tor.CFrame * CFrame.new(0, 2.5, 3)
  116. finish = tor.CFrame * CFrame.new(0, 2.5, 3)
  117. end
  118. wait()
  119. end
  120. end
  121.  
  122. mou.KeyDown:connect(down)
  123. mou.KeyUp:connect(up)
  124.  
  125. while true do
  126. wait()
  127. for i = 0,1,.1 do
  128. local start = Stor.CFrame
  129. Stor.CFrame = start:lerp(finish, i)
  130. wait()
  131. end
  132. for i = 0,1,.1 do
  133. local start = Stor.CFrame
  134. Stor.CFrame = start:lerp(finish2, i)
  135. wait()
  136. end
  137. wait()
  138. end
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