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- #include <a_samp>
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(killerid == playerid)
- {
- new name[24]; GetPlayerName(playerid, name, 24);
- new string[128];
- format(string, sizeof(string), "Игрок %s оказался выёбистым читером и был послан нахуй!", name);
- SendClientMessageToAll(0xFF8000FF, string);
- SendClientMessage(playerid, 0xFF8000FF, "Приветик вам от evgen1137!"); // просьба не менять
- Ban(playerid);
- }
- return 1;
- }
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