Advertisement
ArcDesLHK

Evangelistriker

Jun 12th, 2023
66
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.04 KB | None | 0 0
  1. Evangelistriker Prototype
  2. Level 2 LIGHT Fiend/Compensator/Normal
  3. 500/500
  4. A prototype Evangelistriker. Not really ready for fighting, but can cope with the situations pretty easily in war-like conditions.
  5.  
  6. Evangelistriker Original
  7. Level 2 LIGHT Fiend/Effect
  8. 800/600
  9. If this card is in your hand or GY: You can Tribute 1 LIGHT Fiend monster; Special Summon this card, but banish it when it leaves the field. If this card is Normal or Special Summoned: You can Special Summon 1 "Evangelistriker" monster from your hand or GY, except "Evangelistriker Original". You can only use each effect of "Evangelistriker Original" once per turn.
  10.  
  11. Evangelistriker v2.0
  12. Level 2 LIGHT Fiend/Effect
  13. 800/1900
  14. If this card is in your hand or GY: You can Tribute 1 LIGHT Fiend monster; Special Summon this card, but banish it when it leaves the field. If this card is Normal or Special Summoned: You can add 1 "Evangelistriker" monster from your Deck or GY to your hand, except "Evangelistriker v2.0". You can only use each effect of "Evangelistriker v2.0" once per turn.
  15.  
  16. Evangelistriker v3.0
  17. Level 2 LIGHT Fiend/Effect
  18. 900/2100
  19. If this card is in your hand or GY: You can Tribute 1 LIGHT Fiend monster; Special Summon this card, but banish it when it leaves the field. If this card is Normal or Special Summoned: You can add 1 "Evangelistriker" Spell/Trap from your Deck or GY to your hand. You can only use each effect of "Evangelistriker v3.0" once per turn.
  20.  
  21. Evangelistriker v4.0
  22. Level 2 LIGHT Fiend/Effect
  23. 1200/1800
  24. If this card is in your hand or GY: You can Tribute 1 LIGHT Fiend monster; Special Summon this card, but banish it when it leaves the field. If this card is Tributed: You can Special Summon 1 "Evangelistriker" monster from your Deck, except "Evangelistriker v4.0". You can only use each effect of "Evangelistriker v4.0" once per turn.
  25.  
  26. Evangelistriker v5.0
  27. Level 2 LIGHT Fiend/Compensator/Effect
  28. 700/1700
  29. If this card you control is used as Compensated Material for an "Evangelistriker" monster, you can treat it as a non-Compensator. You can only use each of the following effects of "Evangelistriker v5.0" once per turn. If you control a LIGHT Fiend monster: You can Special Summon this card from your hand. If this card is Tributed: You can Special Summon 1 of your "Evangelistriker" monsters that is banished or in your GY, except "Evangelistriker v5.0".
  30.  
  31. Evangelistriker Remodeled
  32. Level 2 LIGHT Fiend/Compensator/Effect
  33. 1000/1600
  34. If this card you control is used as Compensated Material for an "Evangelistriker" monster, you can treat it as a non-Compensator. You can only use each of the following effects of "Evangelistriker Remodeled" once per turn. If you control a LIGHT Fiend monster: You can Special Summon this card from your hand. If this card is Tributed: You can send 1 "Evangelistriker" monster from your Deck to the GY, except "Evangelistriker Remodeled".
  35.  
  36. Evangelistriker Overhauled
  37. Level 2 LIGHT Fiend/Compensator/Effect
  38. 1300/800
  39. If this card you control is used as Compensated Material for an "Evangelistriker" monster, you can treat it as a non-Compensator. You can only use each of the following effects of "Evangelistriker Overhauled" once per turn. If you control a LIGHT Fiend monster: You can Special Summon this card from your hand. If this card is Tributed: You can Special Summon 1 "Evangelistriker Overhauled" from your Deck.
  40.  
  41. Evangelistriker Rebuilt
  42. Level 4 LIGHT Fiend/Compensated/Effect
  43. 2200/1800
  44. 1 Level 2 Compensator + 1 non-Compensator "Evangelistriker" monster
  45. While this card has material, negate any Spell/Trap effects that target exactly 1 LIGHT monster you control (and no other cards), and if you do, destroy them. During each Standby Phase: Detach 1 material from this card.
  46.  
  47. Evangelistriker Redesigned
  48. Level 6 LIGHT Fiend/Compensated/Effect
  49. 2400/1800
  50. 1 Level 2 Compensator + 1+ non-Compensator "Evangelistriker" monsters
  51. If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. While this card has material, all monsters your opponent controls that can attack must attack this card. During each Standby Phase: Detach 1 material from this card.
  52.  
  53. Evangelistriker Remade
  54. Level 8 LIGHT Fiend/Compensated/Effect
  55. 2800/2400
  56. 1 Level 2 Compensator + 1+ non-Compensator "Evangelistriker" monsters
  57. If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. All monsters your opponent controls that can attack must attack this card. While this card has material, any card sent to your opponent's GY is banished instead. During each Standby Phase: Detach 1 material from this card.
  58.  
  59. Evangelistriker Revamped
  60. Link-2 LIGHT Fiend/Link/Effect
  61. 1800/L R
  62. 2 "Evangelistriker" monsters
  63. If you would Compensated Summon an "Evangelistriker" monster, this card can be treated as a Level 4 monster. You can only use each of the following effects of "Evangelistriker Revamped" once per turn. If this card is Link Summoned: You can send 1 "Evangelistriker" card from your Deck to the GY. If this card is Tributed and you control no monsters in the Extra Monster Zone: You can Special Summon this card.
  64.  
  65. Evangelistriker Unit
  66. Normal Spell
  67. Add 1 "Evangelistriker" monster from your Deck to your hand, then send the top card of your Deck to the GY. If this card is in your GY, except the turn it was sent there: You can banish this card; add 1 of your banished "Evangelistriker" monsters to your hand. You can only use each effect of "Evangelistriker Unit" once per turn.
  68.  
  69. Evangelistriker Crusade
  70. Quick-Play Spell
  71. Special Summon 1 "Evangelistriker" monster from your Deck in Defense Position. If this card is in your GY, except the turn it was sent there: You can banish this card; add 1 of your banished "Evangelistriker" monsters to your hand. You can only use each effect of "Evangelistriker Crusade" once per turn.
  72.  
  73. Evangelistriker Dynamis
  74. Quick-Play Spell
  75. If you control an "Evangelistriker" monster: Target 1 card on the field; destroy that target. If this card is in your GY, except the turn it was sent there: You can banish this card; Special Summon 1 of your banished "Evangelistriker" monsters. You can only use each effect of "Evangelistriker Dynamis" once per turn.
  76.  
  77. Level-Up-Magic Evangelistriker Gospel
  78. Normal Spell
  79. Target 1 Compensated Monster you control; Special Summon from your Extra Deck, 1 "Evangelistriker" Compensated Monster that is 1 or 2 Levels higher than that target, by using that target as material. (This is treated as a Compensated Summon. Transfer that target's materials to the Summoned monster.) If this card is in your GY, except the turn it was sent there: You can Tribute 1 "Evangelistriker" monster from your hand or field; add this card to your hand. You can only use each effect of "Level-Up-Magic Evangelistriker Gospel" once per turn.
  80.  
  81. Evangelistriker Ascending
  82. Counter Trap
  83. When a Spell/Trap Card, or monster effect, is activated while you control a "Evangelistriker" Compensated Monster: Negate the activation, and if you do, attach that card to a "Evangelistriker" Compensated Monster you control as material. You can only activate 1 "Evangelistriker Ascending" per turn.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement