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The roblox script

Mar 14th, 2018
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  1. --//====================================================\\--
  2. --|| CREATED BY SHACKLUSTER
  3. --\\====================================================//--
  4.  
  5.  
  6.  
  7. wait(0.2)
  8.  
  9.  
  10.  
  11. Player = game:GetService("Players").LocalPlayer
  12. PlayerGui = Player.PlayerGui
  13. Cam = workspace.CurrentCamera
  14. Backpack = Player.Backpack
  15. Character = Player.Character
  16. Humanoid = Character.Humanoid
  17. Mouse = Player:GetMouse()
  18. RootPart = Character["HumanoidRootPart"]
  19. Torso = Character["Torso"]
  20. Head = Character["Head"]
  21. RightArm = Character["Right Arm"]
  22. LeftArm = Character["Left Arm"]
  23. RightLeg = Character["Right Leg"]
  24. LeftLeg = Character["Left Leg"]
  25. RootJoint = RootPart["RootJoint"]
  26. Neck = Torso["Neck"]
  27. RightShoulder = Torso["Right Shoulder"]
  28. LeftShoulder = Torso["Left Shoulder"]
  29. RightHip = Torso["Right Hip"]
  30. LeftHip = Torso["Left Hip"]
  31. local sick = Instance.new("Sound",Character)
  32. sick.SoundId = "rbxassetid://226788368"
  33. sick.Looped = true
  34. sick.Pitch = 1
  35. sick.Volume = 1
  36. sick:Play()
  37. Humanoid.DisplayDistanceType = "None"
  38.  
  39. local naeeym2 = Instance.new("BillboardGui",Character)
  40. naeeym2.AlwaysOnTop = true
  41. naeeym2.Size = UDim2.new(5,35,2,35)
  42. naeeym2.StudsOffset = Vector3.new(0,1,0)
  43. naeeym2.Adornee = Character.Head
  44. naeeym2.Name = "Name"
  45. naeeym2.PlayerToHideFrom = Player
  46. local tecks2 = Instance.new("TextLabel",naeeym2)
  47. tecks2.BackgroundTransparency = 1
  48. tecks2.TextScaled = true
  49. tecks2.BorderSizePixel = 0
  50. tecks2.Text = "ROBLOX"
  51. tecks2.Font = "Antique"
  52. tecks2.TextSize = 30
  53. tecks2.TextStrokeTransparency = 0.5
  54. tecks2.TextColor3 = Color3.new(0,0,0)
  55. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  56. tecks2.Size = UDim2.new(1,0,0.5,0)
  57. tecks2.Parent = naeeym2
  58.  
  59. IT = Instance.new
  60. CF = CFrame.new
  61. VT = Vector3.new
  62. RAD = math.rad
  63. C3 = Color3.new
  64. UD2 = UDim2.new
  65. BRICKC = BrickColor.new
  66. ANGLES = CFrame.Angles
  67. EULER = CFrame.fromEulerAnglesXYZ
  68. COS = math.cos
  69. ACOS = math.acos
  70. SIN = math.sin
  71. ASIN = math.asin
  72. ABS = math.abs
  73. MRANDOM = math.random
  74. FLOOR = math.floor
  75.  
  76. local sound = IT("Sound")
  77.  
  78. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  79. local NEWMESH = IT(MESH)
  80. if MESH == "SpecialMesh" then
  81. NEWMESH.MeshType = MESHTYPE
  82. if MESHID ~= "nil" and MESHID ~= "" then
  83. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  84. end
  85. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  86. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  87. end
  88. end
  89. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  90. NEWMESH.Scale = SCALE
  91. NEWMESH.Parent = PARENT
  92. return NEWMESH
  93. end
  94.  
  95. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE)
  96. local NEWPART = IT("Part")
  97. NEWPART.formFactor = FORMFACTOR
  98. NEWPART.Reflectance = REFLECTANCE
  99. NEWPART.Transparency = TRANSPARENCY
  100. NEWPART.CanCollide = false
  101. NEWPART.Locked = true
  102. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  103. NEWPART.Name = NAME
  104. NEWPART.Size = SIZE
  105. NEWPART.Position = Torso.Position
  106. NEWPART.Material = MATERIAL
  107. NEWPART:BreakJoints()
  108. NEWPART.Parent = PARENT
  109. return NEWPART
  110. end
  111.  
  112. local EyeSizes={
  113. NumberSequenceKeypoint.new(0,1,0),
  114. NumberSequenceKeypoint.new(1,0.2,0)
  115. }
  116. local EyeTrans={
  117. NumberSequenceKeypoint.new(0,0.8,0),
  118. NumberSequenceKeypoint.new(1,1,0)
  119. }
  120. local PE=Instance.new("ParticleEmitter")
  121. PE.LightEmission=0
  122. PE.Size=NumberSequence.new(EyeSizes)
  123. PE.Transparency=NumberSequence.new(EyeTrans)
  124. PE.Lifetime=NumberRange.new(0.35,0.35,0.35)
  125. PE.Rotation=NumberRange.new(0,360)
  126. PE.Rate=15
  127. PE.Acceleration = Vector3.new(0,75,0)
  128. PE.Drag = 5
  129. PE.Enabled = false
  130. PE.Speed = NumberRange.new(0,0,0)
  131. PE.Texture="http://www.roblox.com/asset/?id=746810952"
  132. PE.ZOffset = 0
  133. PE.Name = "Inferno"
  134.  
  135. function particles(art)
  136. local particle = PE:Clone()
  137. particle.Parent = art
  138. particle.Enabled = true
  139. end
  140.  
  141. --//=================================\\
  142. --|| CUSTOMIZATION
  143. --\\=================================//
  144.  
  145. Class_Name = "SMILE"
  146. Weapon_Name = "Add-ons"
  147.  
  148. Custom_Colors = {
  149. Custom_Color_1 = BRICKC("Red"); --1st color for the weapon.
  150. Custom_Color_2 = BRICKC("Red"); --2nd color for the weapon.
  151.  
  152. Custom_Color_3 = BRICKC("Red"); --Color for the abilities.
  153. Custom_Color_4 = BRICKC("Red"); --Color for the secondary bar.
  154. Custom_Color_5 = BRICKC("Red"); --Color for the mana bar.
  155. Custom_Color_6 = BRICKC("Red"); --Color for the health bar.
  156. Custom_Color_7 = BRICKC("Red"); --Color for the stun bar.
  157.  
  158. Custom_Color_8 = BRICKC("Red"); --Background for the mana bar.
  159. Custom_Color_9 = BRICKC("Red"); --Background for the secondary mana bar.
  160. Custom_Color_10 = BRICKC("Red"); --Background for the stun bar.
  161. Custom_Color_11 = BRICKC("Red"); --Background for the health bar.
  162. Custom_Color_12 = BRICKC("Red"); --Background for the abilities.
  163. }
  164.  
  165.  
  166. Player_Size = 1 --Size of the player.
  167. Animation_Speed = 3
  168. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  169.  
  170. local Speed = 16
  171. local Effects2 = {}
  172.  
  173. --//=================================\\
  174. --|| END OF CUSTOMIZATION
  175. --\\=================================//
  176.  
  177. local function weldBetween(a, b)
  178. local weldd = Instance.new("ManualWeld")
  179. weldd.Part0 = a
  180. weldd.Part1 = b
  181. weldd.C0 = CFrame.new()
  182. weldd.C1 = b.CFrame:inverse() * a.CFrame
  183. weldd.Parent = a
  184. return weldd
  185. end
  186.  
  187. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  188. local acs = Instance.new("Part")
  189. acs.CanCollide = false
  190. acs.Anchored = false
  191. acs.Size = Vector3.new(0,0,0)
  192. acs.CFrame = attachmentpart.CFrame
  193. acs.Parent = Character
  194. acs.BrickColor = color
  195. local meshs = Instance.new("SpecialMesh")
  196. meshs.MeshId = mesh
  197. meshs.TextureId = texture
  198. meshs.Parent = acs
  199. meshs.Scale = scale
  200. meshs.Offset = offset
  201. weldBetween(attachmentpart,acs)
  202. end
  203.  
  204. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  205. if TYPE == "Gem" then
  206. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  207. acs.Anchored = false
  208. acs.CanCollide = false
  209. acs.CFrame = PART.CFrame
  210. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  211. weldBetween(PART,acs)
  212. elseif TYPE == "Skull" then
  213. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  214. acs.Anchored = false
  215. acs.CanCollide = false
  216. acs.CFrame = PART.CFrame
  217. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  218. weldBetween(PART,acs)
  219. elseif TYPE == "Eye" then
  220. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  221. acs.Anchored = false
  222. acs.CanCollide = false
  223. acs.CFrame = PART.CFrame
  224. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  225. weldBetween(PART,acs)
  226. end
  227. end
  228.  
  229. --//=================================\\
  230. --|| USEFUL VALUES
  231. --\\=================================//
  232.  
  233. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  234. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  235. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  236. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  237. local CO1 = 0
  238. local CO2 = 0
  239. local CO3 = 0
  240. local CO4 = 0
  241. local CHANGEDEFENSE = 0
  242. local CHANGEDAMAGE = 0
  243. local CHANGEMOVEMENT = 0
  244. local ANIM = "Idle"
  245. local ATTACK = false
  246. local EQUIPPED = false
  247. local HOLD = false
  248. local COMBO = 1
  249. local LASTPOINT = nil
  250. local BLCF = nil
  251. local SCFR = nil
  252. local STAGGERHITANIM = false
  253. local STAGGERANIM = false
  254. local STUNANIM = false
  255. local CRITCHANCENUMBER = 0
  256. local IDLENUMBER = 0
  257. local DONUMBER = 0
  258. local HANDIDLE = false
  259. local SINE = 0
  260. local CHANGE = 2 / Animation_Speed
  261. local WALKINGANIM = false
  262. local WALK = 0
  263. local DISABLEJUMPING = false
  264. local HASBEENBLOCKED = false
  265. local STUNDELAYNUMBER = 0
  266. local MANADELAYNUMBER = 0
  267. local OTHERWORLD = false
  268. local SECONDARYMANADELAYNUMBER = 0
  269. local ROBLOXIDLEANIMATION = IT("Animation")
  270. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  271. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  272. --ROBLOXIDLEANIMATION.Parent = Humanoid
  273. local WEAPONGUI = IT("ScreenGui", nil)
  274. WEAPONGUI.Name = "Weapon GUI"
  275. local WEAPONTOOL = IT("HopperBin", nil)
  276. WEAPONTOOL.Name = Weapon_Name
  277. local Weapon = IT("Model")
  278. Weapon.Name = Weapon_Name
  279. local Effects = IT("Folder", Weapon)
  280. Effects.Name = "Effects"
  281. local ANIMATOR = Humanoid.Animator
  282. local ANIMATE = Character.Animate
  283. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  284. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  285. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  286. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  287. local UNANCHOR = true
  288.  
  289. --//=================================\\
  290. --\\=================================//
  291.  
  292.  
  293.  
  294.  
  295. --//=================================\\
  296. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  297. --\\=================================//
  298.  
  299. ArtificialHB = Instance.new("BindableEvent", script)
  300. ArtificialHB.Name = "ArtificialHB"
  301.  
  302. script:WaitForChild("ArtificialHB")
  303.  
  304. frame = Frame_Speed
  305. tf = 0
  306. allowframeloss = false
  307. tossremainder = false
  308. lastframe = tick()
  309. script.ArtificialHB:Fire()
  310.  
  311. game:GetService("RunService").Heartbeat:connect(function(s, p)
  312. tf = tf + s
  313. if tf >= frame then
  314. if allowframeloss then
  315. script.ArtificialHB:Fire()
  316. lastframe = tick()
  317. else
  318. for i = 1, math.floor(tf / frame) do
  319. script.ArtificialHB:Fire()
  320. end
  321. lastframe = tick()
  322. end
  323. if tossremainder then
  324. tf = 0
  325. else
  326. tf = tf - frame * math.floor(tf / frame)
  327. end
  328. end
  329. end)
  330.  
  331. --//=================================\\
  332. --\\=================================//
  333.  
  334.  
  335.  
  336.  
  337.  
  338. --//=================================\\
  339. --|| SOME FUNCTIONS
  340. --\\=================================//
  341.  
  342. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  343. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  344. end
  345.  
  346. function PositiveAngle(NUMBER)
  347. if NUMBER >= 0 then
  348. NUMBER = 0
  349. end
  350. return NUMBER
  351. end
  352.  
  353. function NegativeAngle(NUMBER)
  354. if NUMBER <= 0 then
  355. NUMBER = 0
  356. end
  357. return NUMBER
  358. end
  359.  
  360. function Swait(NUMBER)
  361. if NUMBER == 0 or NUMBER == nil then
  362. ArtificialHB.Event:wait()
  363. else
  364. for i = 1, NUMBER do
  365. ArtificialHB.Event:wait()
  366. end
  367. end
  368. end
  369.  
  370. function QuaternionFromCFrame(cf)
  371. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  372. local trace = m00 + m11 + m22
  373. if trace > 0 then
  374. local s = math.sqrt(1 + trace)
  375. local recip = 0.5 / s
  376. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  377. else
  378. local i = 0
  379. if m11 > m00 then
  380. i = 1
  381. end
  382. if m22 > (i == 0 and m00 or m11) then
  383. i = 2
  384. end
  385. if i == 0 then
  386. local s = math.sqrt(m00 - m11 - m22 + 1)
  387. local recip = 0.5 / s
  388. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  389. elseif i == 1 then
  390. local s = math.sqrt(m11 - m22 - m00 + 1)
  391. local recip = 0.5 / s
  392. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  393. elseif i == 2 then
  394. local s = math.sqrt(m22 - m00 - m11 + 1)
  395. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  396. end
  397. end
  398. end
  399.  
  400. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  401. local xs, ys, zs = x + x, y + y, z + z
  402. local wx, wy, wz = w * xs, w * ys, w * zs
  403. local xx = x * xs
  404. local xy = x * ys
  405. local xz = x * zs
  406. local yy = y * ys
  407. local yz = y * zs
  408. local zz = z * zs
  409. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  410. end
  411.  
  412. function QuaternionSlerp(a, b, t)
  413. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  414. local startInterp, finishInterp;
  415. if cosTheta >= 0.0001 then
  416. if (1 - cosTheta) > 0.0001 then
  417. local theta = ACOS(cosTheta)
  418. local invSinTheta = 1 / SIN(theta)
  419. startInterp = SIN((1 - t) * theta) * invSinTheta
  420. finishInterp = SIN(t * theta) * invSinTheta
  421. else
  422. startInterp = 1 - t
  423. finishInterp = t
  424. end
  425. else
  426. if (1 + cosTheta) > 0.0001 then
  427. local theta = ACOS(-cosTheta)
  428. local invSinTheta = 1 / SIN(theta)
  429. startInterp = SIN((t - 1) * theta) * invSinTheta
  430. finishInterp = SIN(t * theta) * invSinTheta
  431. else
  432. startInterp = t - 1
  433. finishInterp = t
  434. end
  435. end
  436. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  437. end
  438.  
  439. function Clerp(a, b, t)
  440. local qa = {QuaternionFromCFrame(a)}
  441. local qb = {QuaternionFromCFrame(b)}
  442. local ax, ay, az = a.x, a.y, a.z
  443. local bx, by, bz = b.x, b.y, b.z
  444. local _t = 1 - t
  445. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  446. end
  447.  
  448.  
  449. function CreateSound(ID, PARENT, VOLUME, PITCH)
  450. coroutine.resume(coroutine.create(function()
  451. local NEWSOUND = IT("Sound", PARENT)
  452. NEWSOUND.Volume = VOLUME
  453. NEWSOUND.Pitch = PITCH
  454. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  455. Swait()
  456. NEWSOUND:play()
  457. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  458. end))
  459. end
  460.  
  461. local decal = IT("Decal")
  462.  
  463. function CreatePentagram(size,doesrotate,rotatedirection,waitt,cframe,offset,doeskill)
  464. local sinkhole = IT("Part",workspace)
  465. if doeskill == true then
  466. local hit = sinkhole.Touched:Connect(function(hit)
  467. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") then
  468. kill(hit.Parent,true)
  469. hit.Parent:remove()
  470. end
  471. end)
  472. end
  473. sinkhole.Size = VT(size,0,size)
  474. sinkhole.CFrame = cframe * CF(0,offset,0)
  475. sinkhole.Material = "Neon"
  476. sinkhole.Color = C3(1,0,0)
  477. sinkhole.Anchored = true
  478. sinkhole.CanCollide = false
  479. sinkhole.Transparency = 1
  480. local decal = decal:Clone()
  481. decal.Parent = sinkhole
  482. decal.Face = "Top"
  483. decal.Texture = "http://www.roblox.com/asset/?id=746810952"
  484. coroutine.resume(coroutine.create(function(PART)
  485. for i = 1, waitt do
  486. Swait()
  487. if doesrotate == true then
  488. sinkhole.CFrame = sinkhole.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  489. end
  490. if i > waitt-11 then
  491. decal.Transparency = decal.Transparency + 0.1
  492. end
  493. end
  494. sinkhole:remove()
  495. end))
  496. return sinkhole
  497. end
  498.  
  499. Weapon.Parent = Character
  500.  
  501. Humanoid.Died:connect(function()
  502. workspace:ClearAllChildren()
  503. end)
  504.  
  505. --//=================================\\
  506. --\\=================================//
  507.  
  508.  
  509. --//=================================\\
  510. --|| DAMAGING
  511. --\\=================================//
  512.  
  513. function kill(target,extratrue)
  514. if OTHERWORLD == false or extratrue == true then
  515. f = target:GetChildren()
  516. for i = 1, #f do
  517. if f[i].ClassName == "Part" or f[i].ClassName == "MeshPart" then
  518. local effect = f[i]:Clone()
  519. effect.Color = C3(1,1,1)
  520. effect.Material = "Neon"
  521. effect.Parent = workspace
  522. effect.Anchored = true
  523. effect.CanCollide = false
  524. local hit = effect.Touched:Connect(function(hit)
  525. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") then
  526. kill(hit.Parent)
  527. hit.Parent:remove()
  528. end
  529. end)
  530. m = effect:GetChildren()
  531. for j = 1, #m do
  532. if m[j].ClassName ~= "SpecialMesh" and m[j].ClassName ~= "BlockMesh" then
  533. m[j]:remove()
  534. end
  535. end
  536. table.insert(Effects2,{effect,"Disappear",0.01,1,1,1,15})
  537. end
  538. end
  539. target:remove()
  540. end
  541. end
  542.  
  543. --//=================================\\
  544. --|| ATTACK FUNCTIONS AND STUFF
  545. --\\=================================//
  546.  
  547. local hit = Torso.Touched:Connect(function(hit)
  548. if hit.Parent:FindFirstChild("Humanoid") then
  549. kill(hit.Parent)
  550. end
  551. end)
  552. local hit = RightArm.Touched:Connect(function(hit)
  553. if hit.Parent:FindFirstChild("Humanoid") then
  554. kill(hit.Parent)
  555. end
  556. end)
  557. local hit = LeftArm.Touched:Connect(function(hit)
  558. if hit.Parent:FindFirstChild("Humanoid") then
  559. kill(hit.Parent)
  560. end
  561. end)
  562. local hit = RightLeg.Touched:Connect(function(hit)
  563. if hit.Parent:FindFirstChild("Humanoid") then
  564. kill(hit.Parent)
  565. end
  566. end)
  567. local hit = LeftLeg.Touched:Connect(function(hit)
  568. if hit.Parent:FindFirstChild("Humanoid") then
  569. kill(hit.Parent)
  570. end
  571. end)
  572. local hit = Head.Touched:Connect(function(hit)
  573. if hit.Parent:FindFirstChild("Humanoid") then
  574. kill(hit.Parent)
  575. end
  576. end)
  577.  
  578. function Warp()
  579. ATTACK = true
  580. local originalcframe = RootPart.CFrame
  581. RootPart.CFrame = CF(VT(Mouse.Hit.p.X,Mouse.Hit.p.Y+(RootPart.Size.Y+1.5),Mouse.Hit.Z),originalcframe.p)
  582. if OTHERWORLD == false then
  583. local penta = CreatePentagram(15,false,0,100,CF(RootPart.Position),-3.2)
  584. CreateSound("971126018", penta, 2, 1)
  585. end
  586. ATTACK = false
  587. end
  588.  
  589. function burnchildren(v)
  590. local get = v:GetChildren()
  591. for i = 1, #get do
  592. local child = get[i]
  593. if child.ClassName == "Part" or child.ClassName == "MeshPart" then
  594. particles(child)
  595. child.Color = C3(0,0,0)
  596. elseif child.ClassName == "CharacterMesh" then
  597. child.OverlayTextureId = "746810952"
  598. elseif child.ClassName == "Hat" or child.ClassName == "Accessory" then
  599. child.Handle.Color = C3(0,0,0)
  600. child.Handle.Mesh.TextureId = ""
  601. particles(child.Handle)
  602. end
  603. end
  604. end
  605.  
  606. function dragnearest(position,range)
  607. for i,v in ipairs(workspace:GetChildren()) do
  608. if game.Players:FindFirstChild(v.Name) == nil then
  609. local body = v:GetChildren()
  610. for part = 1, #body do
  611. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  612. if(body[part].Position - position).Magnitude < range then
  613. v.Parent = Cam
  614. burnchildren(v)
  615. if v:FindFirstChild("Humanoid") then
  616. v.Humanoid:remove()
  617. end
  618. end
  619. end
  620. end
  621. if v.ClassName == "Part" then
  622. if v.Anchored == false and (v.Position - position).Magnitude < range then
  623. v.Parent = Cam
  624. particles(v)
  625. v.Color = C3(0,0,0)
  626. end
  627. end
  628. end
  629. end
  630. end
  631.  
  632. function Drag()
  633. local penta = CreatePentagram(25,true,0.3,100,CF(Mouse.Hit.p),0)
  634. CreateSound("1247573987", penta, 2, 1, false)
  635. dragnearest(penta.Position,15)
  636. end
  637.  
  638. --//=================================\\
  639. --|| ASSIGN THINGS TO KEYS
  640. --\\=================================//
  641.  
  642. local light2 = nil
  643.  
  644. function MouseDown(Mouse)
  645. HOLD = true
  646. if OTHERWORLD then
  647. repeat
  648. Swait()
  649. CreatePentagram(15,false,0,12,CF(RootPart.Position),-2.8,true)
  650. until HOLD == false
  651. end
  652. end
  653.  
  654. function MouseUp(Mouse)
  655. HOLD = false
  656. end
  657.  
  658. function KeyDown(Key)
  659. if Key == "e" then
  660. Warp()
  661. end
  662. if Key == "h" then
  663. camchild = Cam:GetChildren()
  664. for child = 1, #camchild do
  665. if camchild[child] ~= Character and camchild[child].Name ~= "ColorCorrection" then
  666. camchild[child].Parent = workspace
  667. end
  668. end
  669. end
  670. if Key == "q" then
  671. Drag()
  672. end
  673. if Key == "r" and ATTACK == false then
  674. if OTHERWORLD == false then
  675. OTHERWORLD = true
  676. light2 = IT("ColorCorrectionEffect",Cam)
  677. light2.Brightness = -0.300
  678. light2.Contrast = 1
  679. light2.Saturation = -2
  680. local penta = CreatePentagram(25,false,0,50,CF(RootPart.Position),-2.8)
  681. CreateSound("1247573987", penta, 2, 1.5)
  682. Character.Parent = Cam
  683. elseif OTHERWORLD == true then
  684. OTHERWORLD = false
  685. local penta = CreatePentagram(25,false,0,50,CF(RootPart.Position),-2.8)
  686. CreateSound("1247573987", penta, 2, 1.5)
  687. light2:remove()
  688. Character.Parent = workspace
  689. end
  690. end
  691. if Key == "g" and OTHERWORLD == true and ATTACK == false then
  692. ATTACK = true
  693. local del = 35
  694. for i =1, 35 do
  695. Swait(del)
  696. del = del - 1
  697. local head = IT("Part",workspace)
  698. head.Size = VT(0.2,0.2,0.2)
  699. head.CFrame = Head.CFrame * CF(math.random(-700,700),0,math.random(-700,700))
  700. head.Transparency = 1
  701. head.CanCollide = false
  702. head.Anchored = true
  703. CreateSound("1247573987", head, 10, 2)
  704. coroutine.resume(coroutine.create(function()
  705. for i = 1, 100 do
  706. Swait()
  707. end
  708. if head then
  709. head:remove()
  710. end
  711. end))
  712. end
  713. Swait(100)
  714. CreateSound("1247573987", workspace, 10, 0.8)
  715. Swait(250)
  716. ATTACK = false
  717. end
  718. if Key == "t" and ATTACK == false then
  719. if OTHERWORLD == false then
  720. CreateSound("305685800", Head, 5, 2)
  721. elseif OTHERWORLD == true then
  722. local head = IT("Part",workspace)
  723. head.Size = VT(0.2,0.2,0.2)
  724. head.CFrame = Head.CFrame
  725. head.Transparency = 1
  726. head.CanCollide = false
  727. head.Anchored = true
  728. CreateSound("1247573987", head, 5, 2)
  729. coroutine.resume(coroutine.create(function()
  730. for i = 1, 100 do
  731. Swait()
  732. if head then
  733. head.CFrame = Head.CFrame
  734. end
  735. end
  736. if head then
  737. head:remove()
  738. end
  739. end))
  740. end
  741. end
  742. end
  743.  
  744. function KeyUp(Key)
  745. end
  746.  
  747. Mouse.Button1Down:connect(function(NEWKEY)
  748. MouseDown(NEWKEY)
  749. end)
  750. Mouse.Button1Up:connect(function(NEWKEY)
  751. MouseUp(NEWKEY)
  752. end)
  753. Mouse.KeyDown:connect(function(NEWKEY)
  754. KeyDown(NEWKEY)
  755. end)
  756. Mouse.KeyUp:connect(function(NEWKEY)
  757. KeyUp(NEWKEY)
  758. end)
  759.  
  760. --//=================================\\
  761. --\\=================================//
  762.  
  763.  
  764. function unanchor()
  765. if UNANCHOR == true then
  766. g = Character:GetChildren()
  767. for i = 1, #g do
  768. if g[i].ClassName == "Part" then
  769. g[i].Anchored = false
  770. end
  771. end
  772. end
  773. end
  774.  
  775.  
  776. --//=================================\\
  777. --|| WRAP THE WHOLE SCRIPT UP
  778. --\\=================================//
  779.  
  780. while true do
  781. Swait()
  782.  
  783. if #Effects2>0 then
  784. for e=1,#Effects2 do
  785. if Effects2[e]~=nil then
  786. local Thing=Effects2[e]
  787. if Thing~=nil then
  788. local Part=Thing[1]
  789. local Mode=Thing[2]
  790. local Delay=Thing[3]
  791. local IncX=Thing[4]
  792. local IncY=Thing[5]
  793. local IncZ=Thing[6]
  794. local Part2=Thing[8]
  795. if Thing[1].Transparency<=1 then
  796. if Thing[2]=="Block1" then
  797. Thing[1].CFrame=Thing[1].CFrame
  798. Mesh=Thing[1].Mesh
  799. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  800. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  801. elseif Thing[2]=="Cylinder" then
  802. Mesh=Thing[1].Mesh
  803. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  804. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  805. elseif Thing[2]=="Blood" then
  806. Mesh=Thing[7]
  807. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  808. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  809. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  810. elseif Thing[2]=="Elec" then
  811. Mesh=Thing[1].Mesh
  812. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  813. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  814. elseif Thing[2]=="Disappear" then
  815. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  816. end
  817. else
  818. Part.Parent=nil
  819. table.remove(Effects2,e)
  820. end
  821. end
  822. end
  823. end
  824. end
  825. unanchor()
  826. Humanoid.MaxHealth = "inf"
  827. Humanoid.Health = "inf"
  828. q = Character:GetChildren()
  829. for u = 1, #q do
  830. if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then
  831. q[u]:remove()
  832. elseif q[u].ClassName == "Shirt" then
  833. q[u]:Destroy()
  834. elseif q[u].ClassName == "Pants" then
  835. q[u]:Destroy()
  836. elseif q[u].ClassName == "CharacterMesh" then
  837. q[u]:remove()
  838. elseif q[u].ClassName == "ShirtGraphic" then
  839. q[u]:remove()
  840. elseif q[u].ClassName == "Part" and q[u].Name ~= "HumanoidRootPart" then
  841. q[u].Color = Color3.new(200/255, 200/255, 200/255)
  842. if OTHERWORLD == false then
  843. q[u].Transparency = 0
  844. Humanoid.WalkSpeed = 16
  845. sick.Parent = Character
  846. sick.Pitch = 0.8
  847. elseif OTHERWORLD == true then
  848. Humanoid.WalkSpeed = 75
  849. sick.Parent = workspace
  850. sick.Pitch = 0.3
  851. end
  852. end
  853. end
  854. if Head:FindFirstChild("Mesh") then
  855. local mesh = Head.Mesh
  856. if mesh.ClassName == "SpecialMesh" then
  857. mesh:remove()
  858. local m = IT("BlockMesh",Head)
  859. end
  860. end
  861. if Head:FindFirstChild("face") then
  862. if math.random(1,50) == 1 then
  863. Head.face.Texture = "rbxassetid://291716137"
  864. tecks2.Text = "BANNED"
  865. else
  866. Head.face.Texture = "rbxassetid://2120932"
  867. tecks2.Text = "ROBLOX"
  868. end
  869. end
  870. if sick == nil then
  871. local sick = Instance.new("Sound",Character)
  872. sick.SoundId = "rbxassetid://1247573987"
  873. sick.Looped = true
  874. sick.Pitch = 1
  875. sick.Volume = 1
  876. sick:Play()
  877. end
  878. if OTHERWORLD == false then
  879. CreatePentagram(7,false,0,15,CF(RootPart.Position),-2.8,true)
  880. end
  881. end
  882.  
  883. --//=================================\\
  884. --\\=================================//
  885.  
  886.  
  887.  
  888.  
  889.  
  890. --//====================================================\\--
  891. --|| END OF SCRIPT
  892. --\\================================================
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