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- Metaloid Disturbed
- Level 6+3 DARK Rock/Spectral/Effect
- 2100/1800
- 1 Level 6 Rock monster
- For this card's Spectral Summon, you can treat 1 "Metaloid" monster you control as Level 6. Once per turn, before damage calculation, if this card battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK.
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- Rock/Full Spectral/Effect
- 3000/2500
- 2 Level 9 Rock monsters
- For this card's Full Spectral Summon, you can treat "Metaloid" monsters you control as Level 9. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only.
- Metaloid Nightwish
- Level 6+3 DARK Rock/Spectral/Effect
- 1900/1500
- 1 Level 6 Rock monster
- For this card's Spectral Summon, you can treat 1 "Metaloid" monster you control as Level 6. The first time this card would be destroyed by battle each turn, it is not destroyed.
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- Rock/Full Spectral/Effect
- 2800/2500
- 2 Level 9 Rock monsters
- For this card's Full Spectral Summon, you can treat "Metaloid" monsters you control as Level 9. Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 Level 3 "Metaloid" monster from your GY in Defense Position.
- Metaloid Era
- Level 3 DARK Rock/Effect
- 1500/1000
- If you control a "Metaloid" monster, you can Special Summon this card (from your hand). You can only Special Summon "Metaloid Era" once per turn this way. A "Metaloid" Spectral Monster that was Spectral Summoned using this card as material gains 500 ATK.
- Metaloid Sirenia
- Level 3 DARK Rock/Effect
- 1700/1000
- When this card is Normal Summoned: You can Special Summon 1 "Metaloid" monster from your hand. A "Metaloid" Spectral Monster that was Spectral Summoned using this card as material cannot be destroyed by your opponent's card effects.
- Metaloid Metallica
- Level 6+3 DARK Rock/Spectral/Effect
- 2300/2300
- 1 Level 6 Rock monster
- For this card's Spectral Summon, you can treat 1 "Metaloid" monster you control as Level 6. At the start of the Damage Step, if this card battles a monster: You can destroy that monster.
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- Rock/Full Spectral/Effect
- 2700/2500
- 2 Level 9 Rock monsters
- For this card's Full Spectral Summon, you can treat "Metaloid" monsters you control as Level 9. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK, and if you do, this card can make a second attack in a row.
- Metaloid Megadeth
- Level 3 DARK Rock/Effect
- 1200/1600
- When this card is Normal Summoned: You can target 1 "Metaloid" monster in your GY, except "Metaloid Megadeth"; Special Summon it in Defense Position. You can banish this card from your GY; this turn, the next battle damage your opponent takes from battle involving a Rock monster becomes doubled.
- Metaloid Amaranth
- Level 3 DARK Rock/Effect
- 1400/1400
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Metaloid" monster from your Deck. You can banish this card from your GY; this turn, the next effect damage your opponent takes by a Rock monster's effect becomes doubled.
- Metaloid Kryperia
- Level 3 DARK Rock/Effect
- 1300/600
- During damage calculation, if your other "Metaloid" monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 1500 ATK/DEF during that damage calculation only. Your opponent cannot target a "Metaloid" Spectral Monster that was Spectral Summoned using this card as material with card effects.
- Metaloid Celldweller
- Level 3 DARK Rock/Effect
- 0/2200
- If a face-up Rock monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. You can only use this effect of "Metaloid Celldweller" once per turn. A "Metaloid" Spectral Monster that was Spectral Summoned using this card as material gains the following effect, depending on its Level.
- ● 6: It gains 1000 ATK/DEF.
- ● 9: It can make up to 2 attacks during each Battle Phase.
- Metaloid Blue Stahli
- Level 3 DARK Rock/Effect
- 1600/800
- You can discard 1 card; Special Summon 1 "Metaloid" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except "Metaloid" monsters. You can only use this effect of "Metaloid Blue Stahli" once per turn. A "Metaloid" Spectral Monster that was Spectral Summoned using this card as material gains the following effect, depending on its Level.
- ● 6: Its effects cannot be negated.
- ● 9: If it battles, your opponent cannot activate cards or effects until the end of the Damage Step.
- Metaloid System of a Down
- Level 3 DARK Rock/Effect
- 1500/1000
- If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Metaloid" monster from your Deck, except "Metaloid System of a Down". You can only use this effect of "Metaloid System of a Down" once per turn. If a Rock monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
- Metaloid Drowning Pool
- Level 3 DARK Rock/Effect
- 1300/1500
- When an opponent's monster declares an attack: You can Special Summon this card from your hand, then end the Battle Phase. If a Rock monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
- Metaloid Linkin Park
- Level 6+3 DARK Rock/Spectral/Effect
- 2400/0
- 1 Level 6 Rock monster
- For this card's Spectral Summon, you can treat 1 "Metaloid" monster you control as Level 6. Once per turn, when a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can negate the activation, and if you do, destroy it.
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- Rock/Full Spectral/Effect
- 2800/2600
- 2 Level 9 Rock monsters
- For this card's Full Spectral Summon, you can treat "Metaloid" monsters you control as Level 9. Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card.
- Metaloid Limp Bizkit
- Level 3 DARK Rock/Effect
- 1600/1000
- During your Main Phase, you can Normal Summon 1 "Metaloid" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent to the GY as Spectral Material: You can add 1 "Metaloid" Spell/Trap from your Deck to your hand. You can only use this effect of "Metaloid Limp Bizkit" once per turn.
- Metaloid Gorillaz
- Level 3 DARK Rock/Effect
- 1300/1200
- You can Tribute this card; Special Summon 1 "Metaloid" monster from your Deck, except "Metaloid Gorillaz". If this card is sent to the GY as Spectral Material: You can add 1 "Metaloid" monster from your GY to your hand, except "Metaloid Gorillaz". You can only use each effect of "Metaloid Gorillaz" once per turn.
- Metaloid Dragonforce
- Level 3 DARK Rock/Effect
- 1000/1600
- While this card is in your hand or GY, if a face-up "Metaloid" Spectral Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use this effect of "Metaloid Dragonforce" once per turn.
- Metaloid Falconer
- Level 3 DARK Rock/Effect
- 1000/1500
- When your opponent activates a card or effect that targets a "Metaloid" Spectral Monster(s) you control (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Metaloid Falconer" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent, you can: Immediately after this effect resolves, Spectral Summon 1 "Metaloid" Spectral Monster using this card as material.
- Metaloid Rob Zombie
- Level 3 DARK Rock/Normal
- 1600/0
- Metaloid White Zombie
- Level 3 DARK Rock/Normal
- 1500/0
- Metaloid Black Sabbath
- Level 6+3 DARK Rock/Spectral/Effect
- 2400/0
- 1 Level 6 Rock monster
- For this card's Spectral Summon, you can treat 1 "Metaloid" monster you control as Level 6. All monsters on the field lose ATK equal to their original DEF.
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- Rock/Full Spectral/Effect
- 3000/0
- 2 Level 9 Rock monsters
- For this card's Full Spectral Summon, you can treat "Metaloid" monsters you control as Level 9. All monsters on the field lose ATK equal to their original DEF, except Rock monsters. This card can attack all monsters your opponent controls, once each. If this card destroys a monster by battle: Inflict 600 damage to your opponent.
- Metaloid Sabaton
- Level 3 DARK Rock/Effect
- 1500/1000
- (Quick Effect): You can Tribute 1 "Metaloid" monster, then target 1 "Metaloid" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY for the Spectral Summon of a "Metaloid" monster: You can add 1 "Metaloid" card from your Deck to your hand, except "Metaloid Sabaton". You can only use each effect of "Metaloid Sabaton" once per turn.
- Metaloid Wind Rose
- Level 3 DARK Rock/Effect
- 1000/1000
- You can target 1 Rock Spectral Monster you control; equip this monster from your hand or field to that target. If a monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If a monster equipped with this card would be destroyed, destroy this card instead.
- Metaloid Archenemy
- Level 3 DARK Rock/Effect
- 1300/1000
- You can target 1 Rock Spectral Monster you control; equip this monster from your hand or field to that target. If a monster equipped with this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If a monster equipped with this card would be destroyed, destroy this card instead.
- Metaloid Cradel of Filth
- Level 3 DARK Rock/Effect
- 1000/1800
- During damage calculation, if your "Metaloid" monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. You can only use this effect of "Metaloid Cradel of Filth" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was discarded there to activate this effect this turn: Special Summon this card.
- Metaloid Lamb of God
- Level 3 DARK Rock/Effect
- 900/2100
- When your opponent activates a monster effect (Quick Effect): You can send this card from your hand to the GY; negate that effect. You can only use this effect of "Metaloid Lamb of God" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn: You can Special Summon this card.
- Metaloid Nine Inch Nails
- Level 3 DARK Rock/Effect
- 900/1500
- During damage calculation, if you would take battle damage (Quick Effect): You can send this card from your hand to the GY; the damage you take from that battle is halved, then end the Battle Phase. You can only use this effect of "Metaloid Nine Inch Nails" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn: You can Special Summon this card.
- Metaloid Fireworks
- Normal Spell
- Special Summon 1 "Metaloid" monster from your hand, then draw 1 card, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Rock monsters. You can only activate 1 "Metaloid Fireworks" per turn.
- Metaloid Stage
- Continuous Spell
- Once per turn, during the End Phase, if you control no Rock monsters: Send this card to the GY. Once per turn: You can send the top card of your Deck to the GY, and if that card is a "Metaloid" monster, inflict damage to your opponent equal to half its ATK. You can only control 1 "Metaloid Stage".
- Metaloid Presence
- Equip Spell
- Equip only to a Rock monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can Special Summon 1 "Metaloid Token" (Rock/DARK/Level 6/ATK 2000/DEF 2000). You can only use each effect of "Metaloid Presence" once per turn.
- Metaloid Performance
- Counter Trap
- When your opponent activates a Spell/Trap Card or monster effect: Target 1 "Metaloid" monster you control; negate the activation, and if you do, destroy that card, and if you do that, inflict damage to your opponent equal to that monster's original ATK. You can only activate 1 "Metaloid Performance" per turn.
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