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BINO2002

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Jun 15th, 2019
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  1. local stats = {"Strength","Endurance","Agility","Jump","Mind"}
  2. local codes ={}
  3. local t = "Codes are:"
  4. for _,v in pairs(game.Players.LocalPlayer.PlayerInfo.Code:GetChildren()) do
  5. local A_1 =
  6. {
  7. ["bool"] = true,
  8. ["TextSent"] = v.Name
  9. }
  10. local Event = game:GetService("ReplicatedStorage").Assets.Communication.UvT3kZRbd7P48Dr5.C3MmTC
  11. Event:InvokeServer(A_1)
  12. table.insert(codes,v.Name)
  13. end
  14. for _,v in pairs(codes) do
  15. t = t ..' '..v
  16. end
  17.  
  18. local A_1 = t
  19. local A_2 = "All"
  20. local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
  21. Event:FireServer(A_1, A_2)
  22.  
  23. while wait() do
  24. for _,v in pairs(stats) do
  25. local A_1 = "Stat_"..v
  26. local Event = game:GetService("ReplicatedStorage").TrainStat
  27. Event:InvokeServer(A_1,true)
  28. end
  29. end
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