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- return model =
- name: 'Hades'
- level: 5
- model: 7
- size: 5
- specs:
- shield:
- capacity: [600,1000]
- reload: [24,48]
- generator:
- capacity: [200,280]
- reload: [16,26]
- ship:
- mass: 1000
- speed: [70,95]
- rotation: [35,50]
- acceleration: [120,150]
- dash:
- rate: 1
- burst_speed: [260,360]
- speed: [180,220]
- acceleration: [90,90]
- initial_energy: [60,80]
- energy: [30,40]
- bodies:
- body:
- section_segments: 12
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-90,-100,-60,-10,0,20,50,80,100,90]
- z: [0,0,0,0,0,0,0,0,0,0,0]
- width: [0,5,15,25,35,40,40,35,25,0]
- height: [0,5,15,15,20,30,35,40,25,0]
- texture: [1,4,1,4,2,4,2,63,12]
- propeller: true
- s1:
- section_segments: 10
- offset:
- x: 30
- y: 20
- z: 0
- position:
- x: [0,5,10,15,20,20,15,10,5,0]
- y: [-20,-10,0,10,20,30,40,50,60,70]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [0,4,6,9,13,13,9,6,4,0]
- height: [0,4,6,9,13,13,9,6,4,0]
- texture: [2,3,2,10,11,10,2,3,2]
- propeller: false
- front:
- section_segments: 8
- offset:
- x: 0
- y: -20
- z: 0
- position:
- x: [0,0,0,0,0]
- y: [-90,-85,-70,-60,-20]
- z: [0,0,0,0,0]
- width: [0,10,15,10,0]
- height: [0,10,18,8,0]
- texture: [8,63,4,4,4]
- propeller: true
- sides:
- section_segments: 8
- angle: 90
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [120,100,80,60,40,40,60,80,100,120]
- y: [-95,-90,-80,-60,-10,10,60,80,90,95]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [0,10,5,9,8,8,9,5,10,0]
- height: [0,10,16,12,8,8,12,16,10,0]
- texture: [4]
- wings:
- top:
- doubleside: true
- offset:
- x: 0
- y: 50
- z: 15
- length: [60]
- width: [70,30]
- angle: [90]
- position: [0,30]
- texture: [3]
- bump:
- position: 10
- size: 30
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