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coinwalk

Untitled

Mar 13th, 2023
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  1. var mango = parseFloat(document.getElementById('pct_balance').value);
  2. var ying = parseFloat(document.getElementById('pct_balance').value);
  3. document.getElementById('pct_chance').value = 49.5;
  4. document.getElementById('pct_payout').value = 2;
  5. var troll = ((((((parseFloat(mango))/2)/2)/2)/2)/10);
  6. var hertz = troll;
  7. var earnpoint = 500;
  8. var real = troll;
  9. var flank = 6.9;
  10. var under = 4.9;
  11. var claim = (troll*10);
  12. var krux = (troll*6.9);
  13. var ingot = 1;
  14. var nolta = false;
  15. var gunk = mango;
  16. var gunkybutt = mango;
  17. var crazy = mango;
  18. var utter = mango;
  19. var torn = mango;
  20. var wild = mango;
  21. var min = mango;
  22. var trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  23. var duel = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  24. Math.fmod = function (ant,bayt) { return Number((ant - (Math.floor(ant / bayt) * bayt)).toPrecision(8));}
  25.  
  26. function dobet() {
  27. console.clear();
  28. document.getElementById('pct_chance').value = 49.5;
  29. document.getElementById('pct_payout').value = 2;
  30. trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  31. if ((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result win me ")){
  32. utter = utter+(parseFloat(hertz));
  33. duel = trick;
  34. }else if (((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose me "))||((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose imp me "))) {
  35. utter = utter-(parseFloat(hertz));
  36. duel = trick;
  37. }
  38. if (real==null){
  39. real = parseFloat(hertz);
  40. }
  41. if ((utter>(crazy+(hertz*flank)))&&(utter>gunkybutt)) {
  42. real = hertz*2;
  43. hertz = hertz*2;
  44. flank = 4.9;
  45. under = 4.9;
  46. ingot = 1;
  47. nolta = true;
  48. crazy = parseFloat(utter);
  49. }
  50. if ((utter>(crazy+(hertz*flank)))&&(utter<gunkybutt)) {
  51. real = hertz*2;
  52. hertz = hertz*2;
  53. flank = 4.9;
  54. under = 4.9;
  55. crazy = parseFloat(utter);
  56. }
  57. if ((utter<(crazy-(hertz*under)))&&(!!nolta)) {
  58. real = hertz*2;
  59. hertz = hertz*2;
  60. ingot = 1;
  61. flank = 4.9;
  62. under = 4.9;
  63. crazy = parseFloat(utter);
  64. }
  65. if ((utter<(crazy-(hertz*under)))&&(!nolta)) {
  66. real = hertz*2;
  67. hertz = hertz*2;
  68. ingot = 0;
  69. flank = 4.9;
  70. under = 4.9;
  71. crazy = parseFloat(utter);
  72. }
  73. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter<(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))){
  74. crazy = ((Math.floor(utter/claim))*claim);
  75. gunk = ((Math.floor(utter/claim))*claim);
  76. gunkybutt = ((Math.floor(utter/claim))*claim);
  77. flank = 6.9;
  78. ingot = 1;
  79. nolta = false;
  80. under = 2.9;
  81. real = troll;
  82. hertz = troll;
  83. }
  84. if ((utter-hertz)<=(hertz*31)){
  85. crazy = ((Math.floor(utter/claim))*claim);
  86. gunk = ((Math.floor(utter/claim))*claim);
  87. flank = 6.9;
  88. ingot = 1;
  89. nolta = false;
  90. under = 2.9;
  91. real = troll;
  92. hertz = troll;
  93. }
  94. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter>(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))) {
  95. crazy = ((Math.floor(utter/claim))*claim);
  96. gunk = ((Math.floor(utter/claim))*claim);
  97. gunkybutt = ((Math.floor(utter/claim))*claim);
  98. flank = 4.9;
  99. ingot = 1;
  100. nolta = false;
  101. under = 4.9;
  102. real = troll*2;
  103. hertz = troll*2;
  104. }
  105. if (utter>earnpoint) {
  106. return;
  107. }
  108. if (utter>wild) {
  109. wild = parseFloat(utter);
  110. }
  111. if (utter<min) {
  112. min = parseFloat(utter);
  113. }
  114. var freak = ((utter-torn).toFixed(8));
  115. console.log("balance made");
  116. console.log(freak);
  117. console.log("biggest balance");
  118. console.log((parseFloat(wild)).toFixed(8));
  119. console.log("lowest balance");
  120. console.log((parseFloat(min)).toFixed(8));
  121. parseFloat(document.getElementById('pct_bet').value = ((real*1).toFixed(8)));
  122. parseFloat(document.getElementById('pct_profit').value = ((real*1).toFixed(8)));
  123. if (trick==duel){
  124. $('#a_lo').click();
  125. }
  126. }
  127. setInterval(() => dobet(), 1000);
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