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KevinnT

Untitled

Apr 6th, 2021
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Lua 0.63 KB | None | 0 0
  1. _G.Size = 50 --Change to any size 100> Or else you will lag
  2. while true do
  3.             for i,v in next, game:GetService('Players'):GetPlayers() do
  4.                 if v ~= plr then
  5.                 pcall(function()
  6.                     v.Character.HDetector.Size = Vector3.new(_G.Size, _G.Size, _G.Size, _G.Size) --Any size it's bypassed now
  7.                     v.Character.HDetector.Transparency=0.65
  8.                     v.Character.HDetector.Color = Color3.fromHSV(i,3,5,2)
  9.                     v.Character.HDetector.Massless = true--Really ez just makes it massless obv
  10.                 end)
  11.             end
  12.         end
  13.         wait()
  14. end
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