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Jul 3rd, 2018
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  1. -- Decompiled by Blyat
  2. -- Fixed by ben
  3.  
  4.  
  5. size = 6
  6. p = game.Players.LocalPlayer
  7. char = p.Character
  8. pchar = char
  9. as = 0.3
  10. as_2 = 0.3
  11. angle = 0
  12. rift = true
  13. canactivate = true
  14. beamactive = true
  15. laser = true
  16. dorment = true
  17. beam = true
  18. hat = Instance.new("Part", char)
  19. hat.Size = Vector3.new(1, 1, 1)
  20. hatm = Instance.new("SpecialMesh", hat)
  21. hatm.MeshType = "FileMesh"
  22. hatm.MeshId = "http://www.roblox.com/asset/?id=96102993"
  23. hatm.TextureId = "http://www.roblox.com/asset/?id=96103063"
  24. hatw = Instance.new("Weld", hat)
  25. hatw.Part0 = hat
  26. hatw.Part1 = char.Head
  27. Mouse = p:GetMouse()
  28. mouse = p:GetMouse()
  29. m = p:GetMouse()
  30. char.Animate.Disabled = true
  31. char.Head.Transparency = 1
  32. anglespeed = 0
  33. canstep = true
  34. active = true
  35. org = char.HumanoidRootPart.RootJoint.C0
  36. char.Torso.CFrame = char.Torso.CFrame * CFrame.new(0, 15, 0)
  37. mus = Instance.new("Sound", char)
  38. mus.SoundId = "rbxassetid://404897101"
  39. mus.Looped = true
  40. char.Humanoid.JumpPower = 0
  41. mus:Play()
  42. char.Humanoid.WalkSpeed = 0
  43. step = Instance.new("Sound", char.Torso)
  44. step.SoundId = "rbxassetid://198360378"
  45. FootStep = function()
  46.  
  47. local ray = Ray.new(char["Left Leg"].Position, Vector3.new(0, -6.5, 0))
  48. local part, endPoint, normal = Workspace:FindPartOnRay(ray)
  49. if part then
  50. step:Play()
  51. end
  52. end
  53.  
  54. local t = tick()
  55. local Smooth = 1
  56. torso = char:findFirstChild("Torso")
  57. z = Instance.new("Sound", torso)
  58. z.SoundId = "rbxassetid://412874168" -- Put Music ID Here.
  59. z.Looped = true
  60. z.Pitch = 0.80
  61. z.Volume = 1
  62. wait(.1)
  63. z:Play()
  64. head = char.Head
  65. ra = char:findFirstChild("Right Arm")
  66. ra.CanCollide = true
  67. la = char:findFirstChild("Left Arm")
  68. la.CanCollide = true
  69. rl = char:findFirstChild("Right Leg")
  70. rl.CanCollide = true
  71. ll = char:findFirstChild("Left Leg")
  72. ll.CanCollide = true
  73. neck = torso:findFirstChild("Neck")
  74. rootpart = char:findFirstChild("HumanoidRootPart")
  75. rj = rootpart:findFirstChild("RootJoint")
  76. scl = function(m)
  77.  
  78. for i,v in pairs(m:GetChildren()) do
  79. if v:IsA("SpecialMesh") or v:IsA("DataModelMesh") then
  80. if v.MeshType == Enum.MeshType.FileMesh then
  81. v.Scale = v.Scale * size
  82. else
  83. v.Scale = v.Scale * size
  84. end
  85. else
  86. end
  87. if v:IsA("BasePart") then
  88. do
  89. scl(v)
  90. -- DECOMPILER ERROR at PC39: LeaveBlock: unexpected jumping out IF_THEN_STMT
  91.  
  92. -- DECOMPILER ERROR at PC39: LeaveBlock: unexpected jumping out IF_STMT
  93.  
  94. end
  95. end
  96. end
  97. end
  98.  
  99. scl(char)
  100. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  101.  
  102. local wld = Instance.new("Weld", wp1)
  103. wld.Part0 = wp0
  104. wld.Part1 = wp1
  105. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  106. return wld
  107. end
  108.  
  109. local mult = size
  110. la.Size = la.Size * mult
  111. ra.Size = ra.Size * mult
  112. ll.Size = ll.Size * mult
  113. rl.Size = rl.Size * mult
  114. torso.Size = torso.Size * mult
  115. rootpart.Size = rootpart.Size * mult
  116. local LeftShoulder = newWeld(torso, la, -1.5 * mult, 0.5 * mult, 0)
  117. LeftShoulder.C1 = CFrame.new(0, 0.5 * mult, 0)
  118. local RightShoulder = newWeld(torso, ra, 1.5 * mult, 0.5 * mult, 0)
  119. RightShoulder.C1 = CFrame.new(0, 0.5 * mult, 0)
  120. local Neck = newWeld(torso, head, 0, mult, 0)
  121. local LeftHip = newWeld(torso, ll, -0.5 * mult, -1 * mult, 0)
  122. LeftHip.C1 = CFrame.new(0, mult, 0)
  123. local RightHip = newWeld(torso, rl, 0.5 * mult, -1 * mult, 0)
  124. RightHip.C1 = CFrame.new(0, mult, 0)
  125. local Torso2 = rj:Clone()
  126. Torso2.Part0 = rootpart
  127. Torso2.Part1 = torso
  128. Torso2.Parent = rootpart
  129. Neck.C1 = CFrame.new(0, -(mult / 2), 0)
  130. neckc0 = Neck.C0
  131. rsc0 = RightShoulder.C0
  132. lsc0 = LeftShoulder.C0
  133. llc0 = LeftHip.C0
  134. rlc0 = RightHip.C0
  135. rootc0 = Torso2.C0
  136. rootc1 = Torso2.C1
  137. wait()
  138. deg = math.deg
  139. rad = math.rad
  140. asin = math.asin
  141. atan2 = math.atan2
  142. cos = math.cos
  143. sin = math.sin
  144. rad = math.sin
  145. getAngles = function(cf)
  146.  
  147. local sx, sy, sz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  148. return atan2(-m12, m22), asin(m02), atan2(-m01, m00)
  149. end
  150.  
  151. Lerp = {Number = function(C1, C2, inc)
  152.  
  153. return C1 + (C2 - C1) * inc
  154. end
  155. , CFrame = function(a, b, m)
  156.  
  157. local c, d = {a:components()}, {b:components()}
  158. table.foreach(c, function(a, b)
  159.  
  160. c[a] = c[a] + (d[a] - c[a]) * m
  161. end
  162. )
  163. return CFrame.new(unpack(c))
  164. end
  165. }
  166. staff = Instance.new("Part", char)
  167. staff.Size = Vector3.new(2, 2, 40)
  168. staff.TopSurface = 0
  169. staff.CanCollide = false
  170. staff.BottomSurface = 0
  171. staff.Material = "Slate"
  172. staff.BrickColor = BrickColor.new("Really black")
  173. staffw = Instance.new("Weld", staff)
  174. staffw.Part0 = staff
  175. staffw.Part1 = char["Left Arm"]
  176. staffw.C0 = CFrame.new(0, 6, -5)
  177. top = Instance.new("Part", char)
  178. top.Size = Vector3.new(4, 4, 4)
  179. top.BrickColor = BrickColor.new("Lime green")
  180. top.TopSurface = 0
  181. top.BottomSurface = 0
  182. top.Material = "Neon"
  183. topm = Instance.new("SpecialMesh", top)
  184. topm.MeshType = "Sphere"
  185. topw = Instance.new("Weld", top)
  186. topw.Part0 = top
  187. topw.Part1 = staff
  188. topw.C0 = CFrame.new(0, 0, 23)
  189. top1 = Instance.new("Part", char)
  190. top1.BrickColor = BrickColor.new("Really black")
  191. top1.Size = Vector3.new(5, 5, 2)
  192. top1.TopSurface = 0
  193. top1.Material = "Slate"
  194. top1.BottomSurface = 0
  195. topw1 = Instance.new("Weld", top1)
  196. topw1.Part0 = top1
  197. topw1.Part1 = staff
  198. topw1.C0 = CFrame.new(0, 0, 20)
  199. top2 = Instance.new("Part", char)
  200. top2.BrickColor = BrickColor.new("Really black")
  201. top2.Size = Vector3.new(2, 2, 4)
  202. top2.TopSurface = 0
  203. top2.Material = "Slate"
  204. top2.BottomSurface = 0
  205. topw2 = Instance.new("Weld", top2)
  206. topw2.Part0 = top2
  207. topw2.Part1 = top1
  208. topw2.C0 = CFrame.new(2, 0, 2.4) * CFrame.Angles(rad(0), rad(10), 0)
  209. top3 = Instance.new("Part", char)
  210. top3.BrickColor = BrickColor.new("Really black")
  211. top3.Size = Vector3.new(2, 2, 4)
  212. top3.TopSurface = 0
  213. top3.Material = "Slate"
  214. top3.BottomSurface = 0
  215. topw3 = Instance.new("Weld", top3)
  216. topw3.Part0 = top3
  217. topw3.Part1 = top1
  218. topw3.C0 = CFrame.new(-2, 0, 2.4) * CFrame.Angles(0, rad(-10), 0)
  219. LerpTo = {RightArm = CFrame.new(9, 3, 0), LeftArm = CFrame.new(-9, 3, 0), Staff = CFrame.new(0, 6, -5), LeftLeg = CFrame.new(-3, -6, 0), RightLeg = CFrame.new(3, -6, 0), Body = Torso2.C0 * CFrame.new(0, 0, 0), Head = CFrame.new(0, 6, 0), Crystal = CFrame.new(0, 0, 23)}
  220. if dorment == true then
  221. fakela = Instance.new("Part", char)
  222. fakela.Material = "Slate"
  223. fakela.TopSurface = 0
  224. fakela.BottomSurface = 0
  225. fakela.BrickColor = char.Torso.BrickColor
  226. fakela.Size = char["Left Arm"].Size + Vector3.new(0.1, 0.1, 0.1)
  227. fakelaw = Instance.new("Weld", fakela)
  228. fakelaw.Part0 = fakela
  229. fakelaw.Part1 = char["Left Arm"]
  230. fakera = Instance.new("Part", char)
  231. fakera.Material = "Slate"
  232. fakera.TopSurface = 0
  233. fakera.BottomSurface = 0
  234. fakera.BrickColor = char.Torso.BrickColor
  235. fakera.Size = char["Right Arm"].Size + Vector3.new(0.1, 0.1, 0.1)
  236. fakeraw = Instance.new("Weld", fakera)
  237. fakeraw.Part0 = fakera
  238. fakeraw.Part1 = char["Right Arm"]
  239. fakell = Instance.new("Part", char)
  240. fakell.Material = "Slate"
  241. fakell.TopSurface = 0
  242. fakell.BottomSurface = 0
  243. fakell.BrickColor = char.Torso.BrickColor
  244. fakell.Size = char["Left Leg"].Size + Vector3.new(0.1, 0.1, 0.1)
  245. fakellw = Instance.new("Weld", fakell)
  246. fakellw.Part0 = fakell
  247. fakellw.Part1 = char["Left Leg"]
  248. fakerl = Instance.new("Part", char)
  249. fakerl.Material = "Slate"
  250. fakerl.TopSurface = 0
  251. fakerl.BottomSurface = 0
  252. fakerl.BrickColor = char.Torso.BrickColor
  253. fakerl.Size = char["Right Leg"].Size + Vector3.new(0.1, 0.1, 0.1)
  254. fakerlw = Instance.new("Weld", fakerl)
  255. fakerlw.Part0 = fakerl
  256. fakerlw.Part1 = char["Right Leg"]
  257. faket = Instance.new("Part", char)
  258. faket.Material = "Slate"
  259. faket.TopSurface = 0
  260. faket.BottomSurface = 0
  261. faket.BrickColor = char.Torso.BrickColor
  262. faket.Size = char.Torso.Size + Vector3.new(0.1, 0.1, 0.1)
  263. faketw = Instance.new("Weld", faket)
  264. faketw.Part0 = faket
  265. faketw.Part1 = char.Torso
  266. char.Humanoid.Health = math.huge
  267. LerpTo.Body = Torso2.C0 * CFrame.new(0, 0, -3) * CFrame.Angles(rad(0.1), 0, 0)
  268. LerpTo.LeftLeg = CFrame.new(-3, -5, -4) * CFrame.Angles(rad(0.1), 0, 0)
  269. LerpTo.LeftArm = CFrame.new(-9, 3, 0) * CFrame.Angles(7.9, 0, 0)
  270. LerpTo.Head = Neck.C0 * CFrame.Angles(rad(-0.1), 0, 0)
  271. LerpTo.RightArm = RightShoulder.C0 * CFrame.Angles(0, 0, rad(0.2))
  272. LerpTo.Staff = CFrame.new(0, 6, 0) * CFrame.Angles(rad(0), 0, 0)
  273. LerpTo.RightLeg = CFrame.new(3, -6, -2.3) * CFrame.Angles(rad(-69.75), 0, 0)
  274. end
  275. updateanims = function()
  276.  
  277. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  278. anglespeed = 0.5
  279. if active == false then
  280. as_2 = 0.3
  281. LerpTo.RightArm = CFrame.new(9, 3, 0) * CFrame.Angles(sin(angle) * 0.1, 0, rad(0.1))
  282. LerpTo.Body = org
  283. LerpTo.LeftArm = CFrame.new(-8.5, 3, -1) * CFrame.Angles(sin(angle) * 0.02, rad(0), rad(0)) * CFrame.Angles(1.5, 0, -0.2)
  284. LerpTo.RightLeg = CFrame.new(3.2, -6, -0.7) * CFrame.Angles(math.rad(-1), math.rad(-10), 0)
  285. LerpTo.Staff = CFrame.new(0, 6, -5)
  286. LerpTo.LeftLeg = CFrame.new(-3, -6, 0.1) * CFrame.Angles(math.rad(-5), math.rad(4), 0)
  287. end
  288. else
  289. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then
  290. anglespeed = 1
  291. if active == false then
  292. LerpTo.Body = org
  293. LerpTo.RightLeg = CFrame.new(3, -6, 0) * CFrame.Angles(-sin(angle * 1) * 0.3, 0, 0)
  294. LerpTo.LeftLeg = CFrame.new(-3, -6, 0) * CFrame.Angles(sin(angle * 1) * 0.3, 0, 0)
  295. LerpTo.Staff = CFrame.new(0, 6, -5)
  296. LerpTo.Head = CFrame.new(0, 6, 0)
  297. LerpTo.RightArm = CFrame.new(9, 3, 0) * CFrame.Angles(-sin(angle) * 0.4, 0, rad(3))
  298. as_2 = 0.05
  299. LerpTo.LeftArm = CFrame.new(-8.5, 3, -1) * CFrame.Angles(sin(angle) * 0.02, rad(0), rad(0)) * CFrame.Angles(1.3, 0, -0.2)
  300. end
  301. end
  302. end
  303. end
  304.  
  305. Spawn(function()
  306.  
  307. while wait() do
  308. angle = angle % 100 + anglespeed / 10
  309. t = t + 0.25 * Smooth
  310. end
  311. end
  312. )
  313. m.KeyDown:connect(function(k)
  314.  
  315. if k == string.char(52) and canactivate == true then
  316. canactivate = false
  317. dorment = false
  318. ch = Instance.new("Sound", char)
  319. ch.SoundId = "rbxassetid://257001355"
  320. ch.Volume = 1
  321. ch:Play()
  322. spark = Instance.new("Part", char)
  323. spark.Size = Vector3.new(2, 2, 2)
  324. spark.BrickColor = BrickColor.new("Lime green")
  325. spark.Material = "Neon"
  326. spark.TopSurface = 0
  327. sparkw = Instance.new("Weld", spark)
  328. sparkw.Part0 = spark
  329. sparkw.Part1 = top
  330. spark.BottomSurface = 0
  331. sparkm = Instance.new("SpecialMesh", spark)
  332. sparkm.MeshType = "Sphere"
  333. for i = 2, 30, 0.5 do
  334. wait()
  335. sparkm.Scale = Vector3.new(i, i, i)
  336. spark.Transparency = i / 10
  337. end
  338. char.Humanoid.WalkSpeed = 6
  339. char.Humanoid.MaxHealth = 1000000
  340. wait()
  341. char.Humanoid.Health = 1000000
  342. active = false
  343. faket:Remove()
  344. fakela:Remove()
  345. fakera:Remove()
  346. fakerl:Remove()
  347. fakell:Remove()
  348. wait(0.6)
  349. mus.SoundId = "rbxassetid://151514610"
  350. mus.Volume = 1
  351. end
  352. end
  353. )
  354. poos = top.Position + Vector3.new(0, 20, 0)
  355. m.KeyDown:connect(function(k)
  356.  
  357. if k == "q" and beama == true then
  358. beama = false
  359. active = true
  360. s1 = Instance.new("Sound", char)
  361. s1.SoundId = "rbxassetid://154230112"
  362. s1.Volume = 1
  363. s1.Pitch = 1
  364. s1:Play()
  365. local ray = Ray.new(poos, Mouse.Hit.p - poos.unit * 999)
  366. local part, position = workspace:FindPartOnRay(ray, p.Character, false, true)
  367. local part, position = workspace:FindPartOnRay(ray, top, false, true)
  368. local part, position = workspace:FindPartOnRay(ray, top2, false, true)
  369. local part, position = workspace:FindPartOnRay(ray, top1, false, true)
  370. local hit, pos, normal = Workspace:FindPartOnRay(ray, character)
  371. if hit then
  372. local beam = Instance.new("Part", workspace)
  373. beam.BrickColor = BrickColor.new("Lime green")
  374. beam.FormFactor = "Custom"
  375. beam.Material = "Neon"
  376. beam.Transparency = 0
  377. beam.Anchored = true
  378. beam.Locked = true
  379. beam.CanCollide = false
  380. local distance = top.CFrame.p
  381. beam.Size = Vector3.new(3, 3, distance)
  382. beam.CFrame = CFrame.new(top.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  383. game:GetService("Debris"):AddItem(beam, 1)
  384. portal = Instance.new("Part", char)
  385. portal.Anchored = true
  386. portal.Material = "Neon"
  387. portal.CanCollide = false
  388. portal.Size = Vector3.new(3, 0.2, 3)
  389. portal.CFrame = CFrame.new(pos, pos + normal) * CFrame.Angles(math.pi / 2, 0, 0)
  390. portal.BrickColor = BrickColor.new("Lime green")
  391. local portalm = Instance.new("CylinderMesh", portal)
  392. for i = 1, 7, 0.3 do
  393. wait()
  394. portalm.Scale = Vector3.new(i, 0.2, i)
  395. end
  396. s = Instance.new("Sound", char)
  397. s.SoundId = "rbxassetid://228343271"
  398. s.Volume = 1
  399. s.Pitch = 1
  400. s:Play()
  401. do
  402. for i = 1, 20 do
  403. wait()
  404. local CreateRegion3FromLocAndSize = function(Position, Size)
  405.  
  406. local SizeOffset = Size / 2
  407. local Point1 = Position - SizeOffset
  408. local Point2 = Position + SizeOffset
  409. return Region3.new(Point1, Point2)
  410. end
  411.  
  412. local reg = CreateRegion3FromLocAndSize(portal.Position, portal.Size * 10)
  413. do
  414. for i,v in pairs(game:service("Workspace"):FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  415. print(v)
  416. Spawn(function()
  417.  
  418. ypcall(function()
  419.  
  420. if not v.Parent:FindFirstChild("Humanoid") then
  421. local humanoid = v.Parent.Parent:FindFirstChild("Humanoid")
  422. end
  423. humanoid:TakeDamage(math.random(1, 4))
  424. end
  425. )
  426. end
  427. )
  428. end
  429. local rng1 = Instance.new("Part", char)
  430. rng1.Anchored = true
  431. rng1.BrickColor = BrickColor.new("Lime green")
  432. rng1.CanCollide = false
  433. rng1.FormFactor = 3
  434. rng1.Name = "Ring"
  435. rng1.Size = Vector3.new(1, 1, 1)
  436. rng1.Transparency = 0.35
  437. rng1.TopSurface = 0
  438. rng1.BottomSurface = 0
  439. rng1.Position = portal.Position
  440. rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  441. local rngm1 = Instance.new("SpecialMesh", rng1)
  442. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  443. rngm1.Scale = Vector3.new(1, 1.3, 2)
  444. local rng = Instance.new("Part", char)
  445. rng.Anchored = true
  446. rng.BrickColor = BrickColor.new("Lime green")
  447. rng.CanCollide = false
  448. rng.FormFactor = 3
  449. rng.Name = "Ring"
  450. rng.Size = Vector3.new(1, 1, 1)
  451. rng.Transparency = 0
  452. rng.TopSurface = 0
  453. rng.BottomSurface = 0
  454. rng.Material = "Neon"
  455. rng.Position = portal.Position - Vector3.new(0, 0, 0)
  456. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  457. local rngm = Instance.new("SpecialMesh", rng)
  458. rngm.MeshType = "Sphere"
  459. rngm.Scale = Vector3.new(1, 1.3, 2)
  460. local rng3 = Instance.new("Part", char)
  461. rng3.Anchored = true
  462. rng3.BrickColor = BrickColor.new("Lime green")
  463. rng3.CanCollide = false
  464. rng3.FormFactor = 3
  465. rng3.Name = "Ring"
  466. rng3.Size = Vector3.new(1, 1, 1)
  467. rng3.Transparency = 0
  468. rng3.TopSurface = 0
  469. rng3.BottomSurface = 0
  470. rng3.Material = "Neon"
  471. rng3.Position = portal.Position - Vector3.new(0, 2, 0)
  472. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  473. local rngm3 = Instance.new("CylinderMesh", rng3)
  474. rngm3.Scale = Vector3.new(1, 1.3, 2)
  475. wait(0.1)
  476. coroutine.wrap(function()
  477.  
  478. for i = 1, 7, 0.5 do
  479. rngm.Scale = Vector3.new(2 + i * 6, 2 + i * 6, 2 + i * 6)
  480. rng.Transparency = i / 7
  481. rngm3.Scale = Vector3.new(3 + i, 10 + i * 30, 3 + i)
  482. rng3.Transparency = i / 7
  483. rngm1.Scale = Vector3.new(2 + i * 12, 2 + i * 12, 1)
  484. rng1.Transparency = i / 7
  485. wait()
  486. end
  487. wait()
  488. rng:Destroy()
  489. rng1:Remove()
  490. rng3:Remove()
  491. wait()
  492. end
  493. )()
  494. end
  495. end
  496. end
  497. active = false
  498. for i = 10, 0, -2 do
  499. wait()
  500. portalm.Scale = Vector3.new(i, i, i)
  501. end
  502. end
  503. end
  504. do
  505. wait(2)
  506. beama = true
  507. end
  508. end
  509. )
  510. m.KeyDown:connect(function(k)
  511.  
  512. if k == "x" and rift == true then
  513. rift = false
  514. active = true
  515. LerpTo.LeftArm = LeftShoulder.C0 * CFrame.Angles(math.rad(40), 0, 0)
  516. LerpTo.Head = Neck.C0 * CFrame.Angles(math.rad(20), 0, 0)
  517. LerpTo.Staff = staffw.C0 * CFrame.Angles(rad(0.6), 0, 0) * CFrame.new(0, 5, 10)
  518. wait()
  519. spark = Instance.new("Part", char)
  520. spark.Size = Vector3.new(2, 2, 2)
  521. spark.BrickColor = BrickColor.new("Lime green")
  522. spark.Material = "Neon"
  523. spark.TopSurface = 0
  524. sparkw = Instance.new("Weld", spark)
  525. sparkw.Part0 = spark
  526. sparkw.Part1 = staff
  527. sparkw.C0 = CFrame.new(0, 0, 20)
  528. spark.BottomSurface = 0
  529. sparkm = Instance.new("SpecialMesh", spark)
  530. sparkm.MeshType = "Sphere"
  531. for i = 2, 10, 0.5 do
  532. wait()
  533. sparkm.Scale = Vector3.new(i, i, i)
  534. spark.Transparency = i / 10
  535. end
  536. wait(2)
  537. m = p:GetMouse()
  538. LerpTo.LeftArm = LeftShoulder.C0 * CFrame.Angles(math.rad(40), math.rad(20), 0)
  539. LerpTo.RightArm = RightShoulder.C0 * CFrame.Angles(math.rad(40), math.rad(-20), 0)
  540. LerpTo.Head = Neck.C0 * CFrame.Angles(math.rad(20), 0, 0)
  541. LerpTo.Staff = staffw.C0 * CFrame.Angles(0, 0, 0)
  542. local rng = Instance.new("Part", char)
  543. rng.Anchored = true
  544. rng.BrickColor = BrickColor.new("Lime green")
  545. rng.CanCollide = false
  546. rng.FormFactor = 3
  547. rng.Name = "Ring"
  548. rng.Size = Vector3.new(1.5, 1.5, 1.1)
  549. rng.Transparency = 0
  550. rng.TopSurface = 0
  551. rng.BottomSurface = 0
  552. rng.Material = "Neon"
  553. rng.CFrame = char.Torso.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) * CFrame.new(0, 0, -50)
  554. rng.CFrame = CFrame.new(rng.Position, Vector3.new(m.Hit.p.x, m.Hit.p.y, m.Hit.p.z)) * CFrame.Angles(math.rad(90), 0, 0)
  555. local rngm = Instance.new("SpecialMesh", rng)
  556. rngm.MeshType = "Sphere"
  557. do
  558. for i = 1, 20, 0.5 do
  559. wait()
  560. rngm.Scale = Vector3.new(60, 0.5, i)
  561. end
  562. end
  563. endpoint = Instance.new("Part", char)
  564. endpoint.Transparency = 1
  565. wait(0.5)
  566. LerpTo.LeftArm = CFrame.new(-9, 3, 0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  567. LerpTo.RightArm = CFrame.new(9, 3, 0) * CFrame.Angles(math.rad(0), math.rad(40), 0)
  568. LerpTo.Head = CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), 0, 0)
  569. LerpTo.Staff = CFrame.new(0, 5, -6) * CFrame.Angles(rad(-50), 0, 0)
  570. s1 = Instance.new("Sound", char)
  571. s1.SoundId = "rbxassetid://130792236"
  572. s1:Play()
  573. wait(0.4)
  574. s = Instance.new("Sound", char)
  575. s.SoundId = "rbxassetid://254847708"
  576. s.Volume = 1
  577. s.Pitch = 1
  578. s:Play()
  579. for i = 1, 85 do
  580. wait()
  581. local ray = Ray.new(rng.CFrame.p, rng.CFrame.p - rng.CFrame * CFrame.new(0, 20, 0).p.unit * 900)
  582. local part, position = workspace:FindPartOnRay(ray, p.Character, false, true)
  583. local beam = Instance.new("Part", workspace)
  584. beam.BrickColor = BrickColor.new("Lime green")
  585. beam.FormFactor = "Custom"
  586. beam.Material = "Neon"
  587. beam.Transparency = 0
  588. beam.Anchored = true
  589. beam.Locked = true
  590. beam.CanCollide = false
  591. local distance = rng.CFrame.p
  592. beam.Size = Vector3.new(30, 17, distance)
  593. beam.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  594. endpoint.Position = position
  595. game:GetService("Debris"):AddItem(beam, 0.5)
  596. local rng2 = Instance.new("Part", char)
  597. rng2.Anchored = true
  598. rng2.BrickColor = BrickColor.new("Lime green")
  599. rng2.CanCollide = false
  600. rng2.FormFactor = 3
  601. rng2.Name = "Ring"
  602. rng2.Size = Vector3.new(1, 1, 1)
  603. rng2.Transparency = 0
  604. rng2.TopSurface = 0
  605. rng2.BottomSurface = 0
  606. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) * CFrame.new(0, -3, 0)
  607. local rngm2 = Instance.new("SpecialMesh", rng2)
  608. rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  609. rngm2.Scale = Vector3.new(1, 1.3, 2)
  610. local rng3 = Instance.new("Part", char)
  611. rng3.Anchored = true
  612. rng3.BrickColor = BrickColor.new("Lime green")
  613. rng3.CanCollide = false
  614. rng3.FormFactor = 3
  615. rng3.Name = "Ring"
  616. rng3.Size = Vector3.new(1, 1, 1)
  617. rng3.Transparency = 0
  618. rng3.TopSurface = 0
  619. rng3.BottomSurface = 0
  620. rng3.Material = "Neon"
  621. rng3.Position = endpoint.Position
  622. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  623. local rngm3 = Instance.new("SpecialMesh", rng3)
  624. rngm3.MeshType = "Sphere"
  625. rngm3.Scale = Vector3.new(1, 1.3, 2)
  626. local rng4 = Instance.new("Part", char)
  627. rng4.Anchored = true
  628. rng4.BrickColor = BrickColor.new("Lime green")
  629. rng4.CanCollide = false
  630. rng4.FormFactor = 3
  631. rng4.Name = "Ring"
  632. rng4.Size = Vector3.new(1, 1, 1)
  633. rng4.Transparency = 0
  634. rng4.TopSurface = 0
  635. rng4.BottomSurface = 0
  636. rng4.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) * CFrame.new(0, -3, 0)
  637. local rngm4 = Instance.new("SpecialMesh", rng4)
  638. do
  639. rngm4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  640. rngm4.Scale = Vector3.new(1, 1.3, 2)
  641. local rng5 = Instance.new("Part", char)
  642. rng5.Anchored = true
  643. rng5.BrickColor = BrickColor.new("Lime green")
  644. rng5.CanCollide = false
  645. rng5.FormFactor = 3
  646. rng5.Name = "Ring"
  647. rng5.Size = Vector3.new(1, 1, 1)
  648. rng5.Transparency = 0
  649. rng5.TopSurface = 0
  650. rng5.BottomSurface = 0
  651. rng5.CFrame = rng3.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) * CFrame.new(0, -15, 0)
  652. local rngm5 = Instance.new("SpecialMesh", rng5)
  653. rngm5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  654. rngm5.Scale = Vector3.new(1, 1.3, 2)
  655. wait(0.1)
  656. coroutine.wrap(function()
  657.  
  658. for i = 1, 30, 3 do
  659. rngm2.Scale = Vector3.new(30 + i * 2, 30 + i, 30 + i * 2)
  660. rng2.Transparency = i / 30
  661. rngm4.Scale = Vector3.new(100 + i * 2, 100 + i, 2)
  662. rng4.Transparency = i / 30
  663. rngm5.Scale = Vector3.new(10 + i * 10, 10 + i * 10, 2)
  664. rng5.Transparency = i / 30
  665. rngm3.Scale = Vector3.new(50 + i, 50 + i, 50 + i)
  666. rng3.Transparency = i / 30
  667. wait()
  668. end
  669. wait()
  670. rng5:Remove()
  671. rng2:Remove()
  672. rng4:Remove()
  673. rng3:Remove()
  674. wait()
  675. end
  676. )()
  677. local CreateRegion3FromLocAndSize = function(Position, Size)
  678.  
  679. local SizeOffset = Size / 2
  680. local Point1 = Position - SizeOffset
  681. local Point2 = Position + SizeOffset
  682. return Region3.new(Point1, Point2)
  683. end
  684.  
  685. local reg = CreateRegion3FromLocAndSize(endpoint.Position, endpoint.Size * 20)
  686. for i,v in pairs(game:service("Workspace"):FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  687. print(v)
  688. Spawn(function()
  689.  
  690. ypcall(function()
  691.  
  692. if not v.Parent:FindFirstChild("Humanoid") then
  693. local humanoid = v.Parent.Parent:FindFirstChild("Humanoid")
  694. end
  695. humanoid:TakeDamage(math.random(1, 4))
  696. end
  697. )
  698. end
  699. )
  700. end
  701. end
  702. end
  703. active = false
  704. for i = 20, 0, -0.5 do
  705. wait()
  706. rngm.Scale = Vector3.new(49, 0.5, i)
  707. end
  708. rng:Remove()
  709. wait(0.5)
  710. rift = true
  711. end
  712. end
  713. )
  714. RunService = game:service("RunService")
  715. RunService.RenderStepped:connect(function()
  716.  
  717. updateanims()
  718. if char.Humanoid.PlatformStand == true then
  719. char.Humanoid.PlatformStand = false
  720. end
  721. Torso2.C0 = Lerp.CFrame(Torso2.C0, LerpTo.Body, as)
  722. RightShoulder.C0 = Lerp.CFrame(RightShoulder.C0, LerpTo.RightArm, as)
  723. LeftShoulder.C0 = Lerp.CFrame(LeftShoulder.C0, LerpTo.LeftArm, as_2)
  724. RightHip.C0 = Lerp.CFrame(RightHip.C0, LerpTo.RightLeg, as)
  725. LeftHip.C0 = Lerp.CFrame(LeftHip.C0, LerpTo.LeftLeg, as)
  726. Neck.C0 = Lerp.CFrame(Neck.C0, LerpTo.Head, as)
  727. staffw.C0 = Lerp.CFrame(staffw.C0, LerpTo.Staff, as)
  728. topw.C0 = Lerp.CFrame(topw.C0, LerpTo.Crystal, as)
  729. end
  730. )
  731. while 1 do
  732. if wait(1.1) and canstep ~= true or Vector3.new(char.Torso.Velocity.X, 0, char.Torso.Velocity.Z).magnitude <= 2 or Vector3.new(0, char.Torso.Velocity.Y, 0).magnitude < 2 then
  733. FootStep()
  734. end
  735. end
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