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JRKPastesBins

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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. game.Players.PlayerAdded:connect(function(plr)
  32.  
  33. plr.CharacterAppearanceLoaded:connect(function(plrModel) -- when the character loaded its appearance
  34.  
  35. local newPlr = game.Players:GetPlayerFromCharacter(plrModel) -- get the player
  36.  
  37. if newPlr then -- if the player is found
  38.  
  39. newPlr:ClearCharacterAppearance() -- remove CharacterAppearance
  40.  
  41. end
  42.  
  43. end)
  44.  
  45. end)
  46.  
  47. ----------------------------------------------------
  48. Debounces = {
  49. CanAttack = true;
  50. NoIdl = false;
  51. Slashing = false;
  52. Slashed = false;
  53. RPunch = false;
  54. RPunched = false;
  55. LPunch = false;
  56. LPunched = false;
  57. }
  58. local Touche = {char.Name, }
  59. ----------------------------------------------------
  60. hed.face.Texture = "rbxassetid://"
  61. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  62. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  63. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  64. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  65. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  66. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  67. ----------------------------------------------------
  68. local function dropHats()
  69. local localPlayer = game:GetService("Players").LocalPlayer
  70. if localPlayer and localPlayer.Character then
  71. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  72. if obj:IsA("Accoutrement") then
  73. obj.Parent = game.Workspace
  74. end
  75. end
  76. end
  77. end
  78.  
  79. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  80. if not gameProcessedEvent then
  81. if inputObject.KeyCode == Enum.KeyCode.Equals then
  82. dropHats()
  83. end
  84. end
  85. end)
  86. ----------------------------------------------------
  87. ypcall(function()
  88. char.Face:Destroy()
  89. char.Shirt:Destroy()
  90. char.Pants:Destroy()
  91. char.Hair:Destroy()
  92. hat = Instance.new("Hat", char)
  93. hat.Name = "Hair"
  94. shirt = Instance.new("Shirt", char)
  95. shirt.Name = "Shirt"
  96. pants = Instance.new("Pants", char)
  97. pants.Name = "Pants"
  98. char.Hair.MeshId = "http://www.roblox.com/asset/?id="
  99. char.Shirt.ShirtTemplate = "rbxassetid://"
  100. char.Pants.PantsTemplate = "rbxassetid://"
  101. end)
  102. ----------------------------------------------------
  103. function lerp(a, b, t) -- Linear interpolation
  104. return a + (b - a)*t
  105. end
  106.  
  107. function slerp(a, b, t) --Spherical interpolation
  108. dot = a:Dot(b)
  109. if dot > 0.99999 or dot < -0.99999 then
  110. return t <= 0.5 and a or b
  111. else
  112. r = math.acos(dot)
  113. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  114. end
  115. end
  116.  
  117. function matrixInterpolate(a, b, t)
  118. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  119. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  120. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  121. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  122. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  123. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  124. local t = v1:Dot(v2)
  125. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  126. return CFrame.new()
  127. end
  128. return CFrame.new(
  129. v0.x, v0.y, v0.z,
  130. v1.x, v1.y, v1.z,
  131. v2.x, v2.y, v2.z,
  132. v3.x, v3.y, v3.z)
  133. end
  134. ----------------------------------------------------
  135. function genWeld(a,b)
  136. local w = Instance.new("Weld",a)
  137. w.Part0 = a
  138. w.Part1 = b
  139. return w
  140. end
  141. function weld(a, b)
  142. local weld = Instance.new("Weld")
  143. weld.Name = "W"
  144. weld.Part0 = a
  145. weld.Part1 = b
  146. weld.C0 = a.CFrame:inverse() * b.CFrame
  147. weld.Parent = a
  148. return weld;
  149. end
  150. ----------------------------------------------------
  151. function Lerp(c1,c2,al)
  152. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  153. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  154. for i,v in pairs(com1) do
  155. com1[i] = v+(com2[i]-v)*al
  156. end
  157. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  158. end
  159. ----------------------------------------------------
  160. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  161. local wld = Instance.new("Weld", wp1)
  162. wld.Part0 = wp0
  163. wld.Part1 = wp1
  164. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  165. end
  166. ----------------------------------------------------
  167. function weld5(part0, part1, c0, c1)
  168. weeld=Instance.new("Weld", part0)
  169. weeld.Part0=part0
  170. weeld.Part1=part1
  171. weeld.C0=c0
  172. weeld.C1=c1
  173. return weeld
  174. end
  175. ----------------------------------------------------
  176. function HasntTouched(plrname)
  177. local ret = true
  178. for _, v in pairs(Touche) do
  179. if v == plrname then
  180. ret = false
  181. end
  182. end
  183. return ret
  184. end
  185. ----------------------------------------------------
  186. newWeld(torso, larm, -1.5, 0.5, 0)
  187. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  188. newWeld(torso, rarm, 1.5, 0.5, 0)
  189. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  190. newWeld(torso, hed, 0, 1.5, 0)
  191. newWeld(torso, lleg, -0.5, -1, 0)
  192. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  193. newWeld(torso, rleg, 0.5, -1, 0)
  194. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  195. newWeld(root, torso, 0, -1, 0)
  196. torso.Weld.C1 = CFrame.new(0, -1, 0)
  197. ----------------------------------------------------
  198. z = Instance.new("Sound", char)
  199. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  200. z.Looped = true
  201. z.Pitch = 1
  202. z.Volume = 1
  203. wait(.1)
  204. z:Play()
  205. ----------------------------------------------------
  206. local Transforming = true
  207. hum.WalkSpeed = 0
  208. local fx = Instance.new("Part",torso)
  209. fx.Anchored = true
  210. fx.Material = "Neon"
  211. fx.CanCollide = false
  212. fx.Locked = true
  213. fx.Transparency = 1
  214. fx.Material = "Brick"
  215. fx.Size = Vector3.new(1,1,1)
  216. fx.TopSurface = "SmoothNoOutlines"
  217. fx.BottomSurface = "SmoothNoOutlines"
  218. fx.BrickColor = BrickColor.new("Royal purple")
  219. fxm = Instance.new("SpecialMesh",fx)
  220. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  221. fxm.Scale = Vector3.new(1,1,1)
  222. for i = 1, 20 do rs:wait()
  223. fx.Transparency = fx.Transparency - (1/20)
  224. fx.CFrame = torso.CFrame
  225. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  226. rs:wait()
  227. end
  228. ------
  229. ----------------------------------------------------
  230. lleg.Transparency = 0.5
  231. rleg.Transparency = 0.5
  232. larm.Transparency = 0.5
  233. rarm.Transparency = 0.5
  234. torso.Transparency = 0.5
  235. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  236. larm1 = Instance.new("Part", char)
  237. larm1.Name = "Middle"
  238. larm1.BrickColor = BrickColor.new("Royal purple")
  239. larm1.Size = Vector3.new(1, 2, 1)
  240. larm1.CanCollide = false
  241. larm1.BottomSurface = "Smooth"
  242. larm1.TopSurface = "Smooth"
  243. larm1.Material = "Neon"
  244. Weld = Instance.new("Weld",larm)
  245. Weld.Part0 = larm
  246. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  247. Weld.Part1 = larm1
  248. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  249.  
  250. larm2 = Instance.new("Part", char)
  251. larm2.BrickColor = BrickColor.new("Dark indigo")
  252. larm2.Material = "Granite"
  253. larm2.Size = Vector3.new(1, 0.4, 1)
  254. larm2.CanCollide = false
  255. larm2.BottomSurface = "Smooth"
  256. larm2.TopSurface = "Smooth"
  257. Weld = Instance.new("Weld",larm)
  258. Weld.Part0 = larm
  259. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  260. Weld.Part1 = larm2
  261. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  262.  
  263. larm3 = Instance.new("Part", char)
  264. larm3.BrickColor = BrickColor.new("Dark indigo")
  265. larm3.Material = "Granite"
  266. larm3.Size = Vector3.new(1, 0.4, 1)
  267. larm3.CanCollide = false
  268. larm3.BottomSurface = "Smooth"
  269. larm3.TopSurface = "Smooth"
  270. Weld = Instance.new("Weld",larm)
  271. Weld.Part0 = larm
  272. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  273. Weld.Part1 = larm3
  274. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  275.  
  276. larm4 = Instance.new("Part", char)
  277. larm4.BrickColor = BrickColor.new("Dark indigo")
  278. larm4.Material = "Granite"
  279. larm4.Size = Vector3.new(1, 0.4, 1)
  280. larm4.CanCollide = false
  281. larm4.BottomSurface = "Smooth"
  282. larm4.TopSurface = "Smooth"
  283. Weld = Instance.new("Weld",larm)
  284. Weld.Part0 = larm
  285. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  286. Weld.Part1 = larm4
  287. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  288.  
  289. larm5 = Instance.new("Part", char)
  290. larm5.BrickColor = BrickColor.new("Dark indigo")
  291. larm5.Material = "Granite"
  292. larm5.Size = Vector3.new(1, 0.4, 1)
  293. larm5.CanCollide = false
  294. larm5.BottomSurface = "Smooth"
  295. larm5.TopSurface = "Smooth"
  296. Weld = Instance.new("Weld",larm)
  297. Weld.Part0 = larm
  298. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  299. Weld.Part1 = larm5
  300. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  301.  
  302. larm6 = Instance.new("Part", char)
  303. larm6.BrickColor = BrickColor.new("Dark indigo")
  304. larm6.Material = "Granite"
  305. larm6.Size = Vector3.new(1, 0.4, 1)
  306. larm6.CanCollide = false
  307. larm6.BottomSurface = "Smooth"
  308. larm6.TopSurface = "Smooth"
  309. Mesh = Instance.new("SpecialMesh", larm6)
  310. Mesh.MeshType = "Brick"
  311. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  312. Weld = Instance.new("Weld",larm)
  313. Weld.Part0 = larm
  314. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  315. Weld.Part1 = larm6
  316. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  317.  
  318. larm7 = Instance.new("Part", char)
  319. larm7.BrickColor = BrickColor.new("Dark indigo")
  320. larm7.Size = Vector3.new(0.5, 0.3, 2)
  321. larm7.CanCollide = false
  322. larm7.BottomSurface = "Smooth"
  323. larm7.TopSurface = "Smooth"
  324. larm7.Material = "Neon"
  325. Weld = Instance.new("Weld",larm)
  326. Weld.Part0 = larm
  327. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  328. Weld.Part1 = larm7
  329. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  330.  
  331. larm8 = Instance.new("Part", char)
  332. larm8.BrickColor = BrickColor.new("Dark indigo")
  333. larm8.Material = "Granite"
  334. larm8.Size = Vector3.new(1, 0.4, 1)
  335. larm8.CanCollide = false
  336. larm8.BottomSurface = "Smooth"
  337. larm8.TopSurface = "Smooth"
  338. Weld = Instance.new("Weld",larm)
  339. Weld.Part0 = larm
  340. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  341. Weld.Part1 = larm8
  342. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  343. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  344. rarm1 = Instance.new("Part", char)
  345. rarm1.Name = "Middle"
  346. rarm1.BrickColor = BrickColor.new("Royal purple")
  347. rarm1.Size = Vector3.new(1, 2, 1)
  348. rarm1.CanCollide = false
  349. rarm1.BottomSurface = "Smooth"
  350. rarm1.TopSurface = "Smooth"
  351. rarm1.Material = "Neon"
  352. Weld = Instance.new("Weld",rarm)
  353. Weld.Part0 = rarm
  354. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  355. Weld.Part1 = rarm1
  356. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  357.  
  358. rarm2 = Instance.new("Part", char)
  359. rarm2.BrickColor = BrickColor.new("Dark indigo")
  360. rarm2.Material = "Granite"
  361. rarm2.Size = Vector3.new(1, 0.4, 1)
  362. rarm2.CanCollide = false
  363. rarm2.BottomSurface = "Smooth"
  364. rarm2.TopSurface = "Smooth"
  365. Weld = Instance.new("Weld",rarm)
  366. Weld.Part0 = rarm
  367. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  368. Weld.Part1 = rarm2
  369. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  370.  
  371. rarm3 = Instance.new("Part", char)
  372. rarm3.BrickColor = BrickColor.new("Dark indigo")
  373. rarm3.Material = "Granite"
  374. rarm3.Size = Vector3.new(1, 0.4, 1)
  375. rarm3.CanCollide = false
  376. rarm3.BottomSurface = "Smooth"
  377. rarm3.TopSurface = "Smooth"
  378. Weld = Instance.new("Weld",rarm)
  379. Weld.Part0 = rarm
  380. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  381. Weld.Part1 = rarm3
  382. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  383.  
  384. rarm4 = Instance.new("Part", char)
  385. rarm4.BrickColor = BrickColor.new("Dark indigo")
  386. rarm4.Material = "Granite"
  387. rarm4.Size = Vector3.new(1, 0.4, 1)
  388. rarm4.CanCollide = false
  389. rarm4.BottomSurface = "Smooth"
  390. rarm4.TopSurface = "Smooth"
  391. Weld = Instance.new("Weld",rarm)
  392. Weld.Part0 = rarm
  393. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  394. Weld.Part1 = rarm4
  395. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  396.  
  397. rarm5 = Instance.new("Part", char)
  398. rarm5.BrickColor = BrickColor.new("Dark indigo")
  399. rarm5.Material = "Granite"
  400. rarm5.Size = Vector3.new(1, 0.4, 1)
  401. rarm5.CanCollide = false
  402. rarm5.BottomSurface = "Smooth"
  403. rarm5.TopSurface = "Smooth"
  404. Mesh = Instance.new("SpecialMesh", rarm5)
  405. Mesh.MeshType = "Brick"
  406. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  407. Weld = Instance.new("Weld",rarm)
  408. Weld.Part0 = rarm
  409. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  410. Weld.Part1 = rarm5
  411. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  412.  
  413. rarm6 = Instance.new("Part", char)
  414. rarm6.BrickColor = BrickColor.new("Dark indigo")
  415. rarm6.Material = "Granite"
  416. rarm6.Size = Vector3.new(1, 0.4, 1)
  417. rarm6.CanCollide = false
  418. rarm6.BottomSurface = "Smooth"
  419. rarm6.TopSurface = "Smooth"
  420. Weld = Instance.new("Weld",rarm)
  421. Weld.Part0 = rarm
  422. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  423. Weld.Part1 = rarm6
  424. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  425.  
  426. rarm7 = Instance.new("Part", char)
  427. rarm7.BrickColor = BrickColor.new("Royal purple")
  428. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  429. rarm7.CanCollide = false
  430. rarm7.BottomSurface = "Smooth"
  431. rarm7.TopSurface = "Smooth"
  432. rarm7.Material = "Neon"
  433. Weld = Instance.new("Weld",rarm)
  434. Weld.Part0 = rarm
  435. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  436. Weld.Part1 = rarm7
  437. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  438.  
  439. rarm8 = Instance.new("Part", char)
  440. rarm8.BrickColor = BrickColor.new("Dark indigo")
  441. rarm8.Material = "Granite"
  442. rarm8.Size = Vector3.new(1, 0.4, 1)
  443. rarm8.CanCollide = false
  444. rarm8.BottomSurface = "Smooth"
  445. rarm8.TopSurface = "Smooth"
  446. Weld = Instance.new("Weld",rarm)
  447. Weld.Part0 = rarm
  448. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  449. Weld.Part1 = rarm8
  450. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  451. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  452. lleg1 = Instance.new("Part", char)
  453. lleg1.Name = "Middle"
  454. lleg1.BrickColor = BrickColor.new("Dark indigo")
  455. lleg1.Size = Vector3.new(1, 2, 1)
  456. lleg1.CanCollide = false
  457. lleg1.BottomSurface = "Smooth"
  458. lleg1.TopSurface = "Smooth"
  459. lleg1.Material = "Neon"
  460. Weld = Instance.new("Weld",lleg)
  461. Weld.Part0 = lleg
  462. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  463. Weld.Part1 = lleg1
  464. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  465.  
  466. lleg2 = Instance.new("Part", char)
  467. lleg2.BrickColor = BrickColor.new("Dark indigo")
  468. lleg2.Material = "Granite"
  469. lleg2.Size = Vector3.new(1, 0.4, 1)
  470. lleg2.CanCollide = false
  471. lleg2.BottomSurface = "Smooth"
  472. lleg2.TopSurface = "Smooth"
  473. Weld = Instance.new("Weld",lleg)
  474. Weld.Part0 = lleg
  475. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  476. Weld.Part1 = lleg2
  477. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  478.  
  479. lleg3 = Instance.new("Part", char)
  480. lleg3.BrickColor = BrickColor.new("Dark indigo")
  481. lleg3.Material = "Granite"
  482. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  483. lleg3.CanCollide = false
  484. lleg3.BottomSurface = "Smooth"
  485. lleg3.TopSurface = "Smooth"
  486. Weld = Instance.new("Weld",lleg)
  487. Weld.Part0 = lleg
  488. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  489. Weld.Part1 = lleg3
  490. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  491.  
  492. lleg4 = Instance.new("Part", char)
  493. lleg4.BrickColor = BrickColor.new("Dark indigo")
  494. lleg4.Material = "Granite"
  495. lleg4.Size = Vector3.new(1, 0.4, 1)
  496. lleg4.CanCollide = false
  497. lleg4.BottomSurface = "Smooth"
  498. lleg4.TopSurface = "Smooth"
  499. Weld = Instance.new("Weld",lleg)
  500. Weld.Part0 = lleg
  501. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  502. Weld.Part1 = lleg4
  503. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  504.  
  505. lleg5 = Instance.new("Part", char)
  506. lleg5.BrickColor = BrickColor.new("Dark indigo")
  507. lleg5.Material = "Granite"
  508. lleg5.Size = Vector3.new(1, 0.4, 1)
  509. lleg5.CanCollide = false
  510. lleg5.BottomSurface = "Smooth"
  511. lleg5.TopSurface = "Smooth"
  512. Weld = Instance.new("Weld",lleg)
  513. Weld.Part0 = lleg
  514. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  515. Weld.Part1 = lleg5
  516. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  517.  
  518. lleg6 = Instance.new("Part", char)
  519. lleg6.BrickColor = BrickColor.new("Dark indigo")
  520. lleg6.Material = "Granite"
  521. lleg6.Size = Vector3.new(1, 0.4, 1)
  522. lleg6.CanCollide = false
  523. lleg6.BottomSurface = "Smooth"
  524. lleg6.TopSurface = "Smooth"
  525. Weld = Instance.new("Weld",lleg)
  526. Weld.Part0 = lleg
  527. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  528. Weld.Part1 = lleg6
  529. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  530.  
  531. lleg7 = Instance.new("Part", char)
  532. lleg7.BrickColor = BrickColor.new("Dark indigo")
  533. lleg7.Material = "Granite"
  534. lleg7.Size = Vector3.new(1, 0.4, 1)
  535. lleg7.CanCollide = false
  536. lleg7.BottomSurface = "Smooth"
  537. lleg7.TopSurface = "Smooth"
  538. Weld = Instance.new("Weld",lleg)
  539. Weld.Part0 = lleg
  540. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  541. Weld.Part1 = lleg7
  542. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  543. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  544. rleg1 = Instance.new("Part", char)
  545. rleg1.Name = "Middle"
  546. rleg1.BrickColor = BrickColor.new("Royal purple")
  547. rleg1.Size = Vector3.new(1, 2, 1)
  548. rleg1.CanCollide = false
  549. rleg1.BottomSurface = "Smooth"
  550. rleg1.TopSurface = "Smooth"
  551. rleg1.Material = "Neon"
  552. Weld = Instance.new("Weld",rleg)
  553. Weld.Part0 = rleg
  554. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  555. Weld.Part1 = rleg1
  556. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  557.  
  558. rleg2 = Instance.new("Part", char)
  559. rleg2.BrickColor = BrickColor.new("Dark indigo")
  560. rleg2.Material = "Granite"
  561. rleg2.Size = Vector3.new(1, 0.4, 1)
  562. rleg2.CanCollide = false
  563. rleg2.BottomSurface = "Smooth"
  564. rleg2.TopSurface = "Smooth"
  565. Weld = Instance.new("Weld",rleg)
  566. Weld.Part0 = rleg
  567. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  568. Weld.Part1 = rleg2
  569. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  570.  
  571. rleg3 = Instance.new("Part", char)
  572. rleg3.BrickColor = BrickColor.new("Dark indigo")
  573. rleg3.Material = "Granite"
  574. rleg3.Size = Vector3.new(1, 0.4, 1)
  575. rleg3.CanCollide = false
  576. rleg3.BottomSurface = "Smooth"
  577. rleg3.TopSurface = "Smooth"
  578. Weld = Instance.new("Weld",rleg)
  579. Weld.Part0 = rleg
  580. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  581. Weld.Part1 = rleg3
  582. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  583.  
  584. rleg4 = Instance.new("Part", char)
  585. rleg4.BrickColor = BrickColor.new("Dark indigo")
  586. rleg4.Material = "Granite"
  587. rleg4.Size = Vector3.new(1, 0.4, 1)
  588. rleg4.CanCollide = false
  589. rleg4.BottomSurface = "Smooth"
  590. rleg4.TopSurface = "Smooth"
  591. Weld = Instance.new("Weld",rleg)
  592. Weld.Part0 = rleg
  593. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  594. Weld.Part1 = rleg4
  595. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  596.  
  597. rleg5 = Instance.new("Part", char)
  598. rleg5.BrickColor = BrickColor.new("Dark indigo")
  599. rleg5.Material = "Granite"
  600. rleg5.Size = Vector3.new(1, 0.4, 1)
  601. rleg5.CanCollide = false
  602. rleg5.BottomSurface = "Smooth"
  603. rleg5.TopSurface = "Smooth"
  604. Weld = Instance.new("Weld",rleg)
  605. Weld.Part0 = rleg
  606. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  607. Weld.Part1 = rleg5
  608. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  609.  
  610. rleg6 = Instance.new("Part", char)
  611. rleg6.BrickColor = BrickColor.new("Dark indigo")
  612. rleg6.Material = "Granite"
  613. rleg6.Size = Vector3.new(1, 0.4, 1)
  614. rleg6.CanCollide = false
  615. rleg6.BottomSurface = "Smooth"
  616. rleg6.TopSurface = "Smooth"
  617. Weld = Instance.new("Weld",rleg)
  618. Weld.Part0 = rleg
  619. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  620. Weld.Part1 = rleg6
  621. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  622.  
  623. rleg7 = Instance.new("Part", char)
  624. rleg7.BrickColor = BrickColor.new("Dark indigo")
  625. rleg7.Material = "Granite"
  626. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  627. rleg7.CanCollide = false
  628. rleg7.BottomSurface = "Smooth"
  629. rleg7.TopSurface = "Smooth"
  630. Weld = Instance.new("Weld",rleg)
  631. Weld.Part0 = rleg
  632. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  633. Weld.Part1 = rleg7
  634. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  635. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  636. Chest1 = Instance.new("Part", char)
  637. Chest1.Name = "Ball"
  638. Chest1.BrickColor = BrickColor.new("Royal purple")
  639. Chest1.Size = Vector3.new(1, 0.4, 1)
  640. Chest1.CanCollide = false
  641. Chest1.BottomSurface = "Smooth"
  642. Chest1.TopSurface = "Smooth"
  643. Chest1.Material = "Neon"
  644. Mesh = Instance.new("SpecialMesh", Chest1)
  645. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  646. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  647. Weld = Instance.new("Weld",torso)
  648. Weld.Part0 = torso
  649. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  650. Weld.Part1 = Chest1
  651. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  652.  
  653. Chest2 = Instance.new("Part", char)
  654. Chest2.BrickColor = BrickColor.new("Royal purple")
  655. Chest2.Name = "Middle"
  656. Chest2.Size = Vector3.new(2, 2, 1)
  657. Chest2.CanCollide = false
  658. Chest2.BottomSurface = "Smooth"
  659. Chest2.TopSurface = "Smooth"
  660. Chest2.Material = "Neon"
  661. Weld = Instance.new("Weld",torso)
  662. Weld.Part0 = torso
  663. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  664. Weld.Part1 = Chest2
  665. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  666.  
  667. Chest3 = Instance.new("Part", char)
  668. Chest3.BrickColor = BrickColor.new("Dark indigo")
  669. Chest3.Material = "Granite"
  670. Chest3.Size = Vector3.new(1, 0.4, 1)
  671. Chest3.CanCollide = false
  672. Chest3.BottomSurface = "Smooth"
  673. Chest3.TopSurface = "Smooth"
  674. Weld = Instance.new("Weld",torso)
  675. Weld.Part0 = torso
  676. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  677. Weld.Part1 = Chest3
  678. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  679.  
  680. Chest4 = Instance.new("Part", char)
  681. Chest4.BrickColor = BrickColor.new("Dark indigo")
  682. Chest4.Material = "Granite"
  683. Chest4.Size = Vector3.new(1, 0.4, 1)
  684. Chest4.CanCollide = false
  685. Chest4.BottomSurface = "Smooth"
  686. Chest4.TopSurface = "Smooth"
  687. Weld = Instance.new("Weld",torso)
  688. Weld.Part0 = torso
  689. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  690. Weld.Part1 = Chest4
  691. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  692.  
  693. Chest5 = Instance.new("Part", char)
  694. Chest5.BrickColor = BrickColor.new("Dark indigo")
  695. Chest5.Material = "Granite"
  696. Chest5.Size = Vector3.new(1, 0.4, 1)
  697. Chest5.CanCollide = false
  698. Chest5.BottomSurface = "Smooth"
  699. Chest5.TopSurface = "Smooth"
  700. Weld = Instance.new("Weld",torso)
  701. Weld.Part0 = torso
  702. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  703. Weld.Part1 = Chest5
  704. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  705.  
  706. Chest6 = Instance.new("Part", char)
  707. Chest6.BrickColor = BrickColor.new("Dark indigo")
  708. Chest6.Material = "Granite"
  709. Chest6.Size = Vector3.new(1, 0.4, 1)
  710. Chest6.CanCollide = false
  711. Chest6.BottomSurface = "Smooth"
  712. Chest6.TopSurface = "Smooth"
  713. Weld = Instance.new("Weld",torso)
  714. Weld.Part0 = torso
  715. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  716. Weld.Part1 = Chest6
  717. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  718.  
  719. Chest7 = Instance.new("Part", char)
  720. Chest7.BrickColor = BrickColor.new("Dark indigo")
  721. Chest7.Material = "Granite"
  722. Chest7.Size = Vector3.new(1, 0.4, 1)
  723. Chest7.CanCollide = false
  724. Chest7.BottomSurface = "Smooth"
  725. Chest7.TopSurface = "Smooth"
  726. Weld = Instance.new("Weld",torso)
  727. Weld.Part0 = torso
  728. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  729. Weld.Part1 = Chest7
  730. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  731.  
  732. Chest8 = Instance.new("Part", char)
  733. Chest8.BrickColor = BrickColor.new("Dark indigo")
  734. Chest8.Material = "Granite"
  735. Chest8.Size = Vector3.new(1, 0.4, 1)
  736. Chest8.CanCollide = false
  737. Chest8.BottomSurface = "Smooth"
  738. Chest8.TopSurface = "Smooth"
  739. Weld = Instance.new("Weld",torso)
  740. Weld.Part0 = torso
  741. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  742. Weld.Part1 = Chest8
  743. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  744.  
  745. Chest9 = Instance.new("Part", char)
  746. Chest9.BrickColor = BrickColor.new("Dark indigo")
  747. Chest9.Material = "Granite"
  748. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  749. Chest9.CanCollide = false
  750. Chest9.BottomSurface = "Smooth"
  751. Chest9.TopSurface = "Smooth"
  752. Weld = Instance.new("Weld",torso)
  753. Weld.Part0 = torso
  754. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  755. Weld.Part1 = Chest9
  756. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  757.  
  758. Chest10 = Instance.new("Part", char)
  759. Chest10.BrickColor = BrickColor.new("Dark indigo")
  760. Chest10.Material = "Granite"
  761. Chest10.Size = Vector3.new(1, 0.4, 1)
  762. Chest10.CanCollide = false
  763. Chest10.BottomSurface = "Smooth"
  764. Chest10.TopSurface = "Smooth"
  765. Mesh = Instance.new("SpecialMesh", Chest10)
  766. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  767. Weld = Instance.new("Weld",torso)
  768. Weld.Part0 = torso
  769. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  770. Weld.Part1 = Chest10
  771. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  772.  
  773. Chest11 = Instance.new("Part", char)
  774. Chest11.BrickColor = BrickColor.new("Dark indigo")
  775. Chest11.Material = "Granite"
  776. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  777. Chest11.CanCollide = false
  778. Chest11.BottomSurface = "Smooth"
  779. Chest11.TopSurface = "Smooth"
  780. Weld = Instance.new("Weld",torso)
  781. Weld.Part0 = torso
  782. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  783. Weld.Part1 = Chest11
  784. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  785.  
  786. Chest12 = Instance.new("Part", char)
  787. Chest12.BrickColor = BrickColor.new("Dark indigo")
  788. Chest12.Material = "Granite"
  789. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  790. Chest12.CanCollide = false
  791. Chest12.BottomSurface = "Smooth"
  792. Chest12.TopSurface = "Smooth"
  793. Weld = Instance.new("Weld",torso)
  794. Weld.Part0 = torso
  795. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  796. Weld.Part1 = Chest12
  797. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  798.  
  799. Chest13 = Instance.new("Part", char)
  800. Chest13.BrickColor = BrickColor.new("Dark indigo")
  801. Chest13.Material = "Granite"
  802. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  803. Chest13.CanCollide = false
  804. Chest13.BottomSurface = "Smooth"
  805. Chest13.TopSurface = "Smooth"
  806. Weld = Instance.new("Weld",torso)
  807. Weld.Part0 = torso
  808. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  809. Weld.Part1 = Chest13
  810. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  811.  
  812. Chest14 = Instance.new("Part", char)
  813. Chest14.BrickColor = BrickColor.new("Dark indigo")
  814. Chest14.Material = "Granite"
  815. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  816. Chest14.CanCollide = false
  817. Chest14.BottomSurface = "Smooth"
  818. Chest14.TopSurface = "Smooth"
  819. Weld = Instance.new("Weld",torso)
  820. Weld.Part0 = torso
  821. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  822. Weld.Part1 = Chest14
  823. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  824.  
  825. Chest15 = Instance.new("Part", char)
  826. Chest15.BrickColor = BrickColor.new("Dark indigo")
  827. Chest15.Material = "Granite"
  828. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  829. Chest15.CanCollide = false
  830. Chest15.BottomSurface = "Smooth"
  831. Chest15.TopSurface = "Smooth"
  832. Weld = Instance.new("Weld",torso)
  833. Weld.Part0 = torso
  834. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  835. Weld.Part1 = Chest15
  836. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  837.  
  838. Chest16 = Instance.new("Part", char)
  839. Chest16.BrickColor = BrickColor.new("Dark indigo")
  840. Chest16.Material = "Granite"
  841. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  842. Chest16.CanCollide = false
  843. Chest16.BottomSurface = "Smooth"
  844. Chest16.TopSurface = "Smooth"
  845. Weld = Instance.new("Weld",torso)
  846. Weld.Part0 = torso
  847. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  848. Weld.Part1 = Chest16
  849. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  850.  
  851. Chest17 = Instance.new("Part", char)
  852. Chest17.BrickColor = BrickColor.new("Dark indigo")
  853. Chest17.Material = "Granite"
  854. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  855. Chest17.CanCollide = false
  856. Chest17.BottomSurface = "Smooth"
  857. Chest17.TopSurface = "Smooth"
  858. Weld = Instance.new("Weld",torso)
  859. Weld.Part0 = torso
  860. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  861. Weld.Part1 = Chest17
  862. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  863.  
  864. Chest18 = Instance.new("Part", char)
  865. Chest18.BrickColor = BrickColor.new("Dark indigo")
  866. Chest18.Material = "Granite"
  867. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  868. Chest18.CanCollide = false
  869. Chest18.BottomSurface = "Smooth"
  870. Chest18.TopSurface = "Smooth"
  871. Weld = Instance.new("Weld",torso)
  872. Weld.Part0 = torso
  873. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  874. Weld.Part1 = Chest18
  875. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  876.  
  877. Chest19 = Instance.new("Part", char)
  878. Chest19.BrickColor = BrickColor.new("Dark indigo")
  879. Chest19.Material = "Granite"
  880. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  881. Chest19.CanCollide = false
  882. Chest19.BottomSurface = "Smooth"
  883. Chest19.TopSurface = "Smooth"
  884. Weld = Instance.new("Weld",torso)
  885. Weld.Part0 = torso
  886. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  887. Weld.Part1 = Chest19
  888. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  889.  
  890. Chest20 = Instance.new("Part", char)
  891. Chest20.BrickColor = BrickColor.new("Dark indigo")
  892. Chest20.Material = "Granite"
  893. Chest20.Size = Vector3.new(1, 0.4, 1)
  894. Chest20.CanCollide = false
  895. Chest20.BottomSurface = "Smooth"
  896. Chest20.TopSurface = "Smooth"
  897. Mesh = Instance.new("SpecialMesh",Chest20)
  898. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  899. Weld = Instance.new("Weld",torso)
  900. Weld.Part0 = torso
  901. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  902. Weld.Part1 = Chest20
  903. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  904.  
  905. Chest21 = Instance.new("Part", char)
  906. Chest21.BrickColor = BrickColor.new("Dark indigo")
  907. Chest21.Material = "Granite"
  908. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  909. Chest21.CanCollide = false
  910. Chest21.BottomSurface = "Smooth"
  911. Chest21.TopSurface = "Smooth"
  912. Weld = Instance.new("Weld",torso)
  913. Weld.Part0 = torso
  914. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  915. Weld.Part1 = Chest21
  916. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  917.  
  918. Chest22 = Instance.new("Part", char)
  919. Chest22.BrickColor = BrickColor.new("Dark indigo")
  920. Chest22.Material = "Granite"
  921. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  922. Chest22.CanCollide = false
  923. Chest22.BottomSurface = "Smooth"
  924. Chest22.TopSurface = "Smooth"
  925. Weld = Instance.new("Weld",torso)
  926. Weld.Part0 = torso
  927. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  928. Weld.Part1 = Chest22
  929. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  930.  
  931. Chest23 = Instance.new("Part", char)
  932. Chest23.BrickColor = BrickColor.new("Dark indigo")
  933. Chest23.Material = "Granite"
  934. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  935. Chest23.CanCollide = false
  936. Chest23.BottomSurface = "Smooth"
  937. Chest23.TopSurface = "Smooth"
  938. Weld = Instance.new("Weld",torso)
  939. Weld.Part0 = torso
  940. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  941. Weld.Part1 = Chest23
  942. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  943.  
  944. Chest24 = Instance.new("Part", char)
  945. Chest24.BrickColor = BrickColor.new("Dark indigo")
  946. Chest24.Material = "Granite"
  947. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  948. Chest24.CanCollide = false
  949. Chest24.BottomSurface = "Smooth"
  950. Chest24.TopSurface = "Smooth"
  951. Weld = Instance.new("Weld",torso)
  952. Weld.Part0 = torso
  953. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  954. Weld.Part1 = Chest24
  955. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  956.  
  957. p1 = Instance.new("Part",char)
  958. p1.BrickColor = BrickColor.new("Royal purple")
  959. p1.FormFactor = Enum.FormFactor.Custom
  960. p1.Size = Vector3.new(2, 2, 2)
  961. p1.CanCollide = false
  962. p1.Locked = true
  963. p1.BottomSurface = Enum.SurfaceType.Smooth
  964. p1.TopSurface = Enum.SurfaceType.Smooth
  965. SMesh = Instance.new("SpecialMesh", p1)
  966. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  967. SMesh.TextureId = ""
  968. SMesh.MeshType = Enum.MeshType.FileMesh
  969. SMesh.Name = "Mesh"
  970. SMesh.VertexColor = Vector3.new(0, 0, 0)
  971. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  972. w1 = Instance.new("Weld", hed)
  973. w1.Part0 = hed
  974. w1.C0 = CFrame.new(0,-1.5,0)
  975. w1.Part1 = p1
  976. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  977. p2 = Instance.new("Part",char)
  978. p2.BrickColor = BrickColor.new("Lime green")
  979. p2.FormFactor = Enum.FormFactor.Custom
  980. p2.Size = Vector3.new(1, 1, 1)
  981. p2.CanCollide = false
  982. p2.Locked = true
  983. p2.BottomSurface = Enum.SurfaceType.Smooth
  984. p2.TopSurface = Enum.SurfaceType.Smooth
  985. SMesh = Instance.new("SpecialMesh", p2)
  986. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  987. SMesh.TextureId = ""
  988. SMesh.MeshType = Enum.MeshType.FileMesh
  989. SMesh.Name = "Mesh"
  990. SMesh.VertexColor = Vector3.new(0, 0, 0)
  991. SMesh.Scale = Vector3.new(1, 0.9, 1)
  992. w1 = Instance.new("Weld", hed)
  993. w1.Part0 = hed
  994. w1.C0 = CFrame.new(0,-1.5,0)
  995. w1.Part1 = p2
  996. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  997. p3 = Instance.new("Part",char)
  998. p3.BrickColor = BrickColor.new("Royal purple")
  999. p3.FormFactor = Enum.FormFactor.Custom
  1000. p3.Size = Vector3.new(1, 1, 1)
  1001. p3.CanCollide = false
  1002. p3.Locked = true
  1003. p3.BottomSurface = Enum.SurfaceType.Smooth
  1004. p3.TopSurface = Enum.SurfaceType.Smooth
  1005. SMesh = Instance.new("SpecialMesh", p3)
  1006. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1007. SMesh.TextureId = ""
  1008. SMesh.MeshType = Enum.MeshType.FileMesh
  1009. SMesh.Name = "Mesh"
  1010. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1011. SMesh.Scale = Vector3.new(1, 1, 1)
  1012. w1 = Instance.new("Weld", hed)
  1013. w1.Part0 = hed
  1014. w1.C0 = CFrame.new(0,-1.5,0)
  1015. w1.Part1 = p3
  1016. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1017. p4 = Instance.new("Part",char)
  1018. p4.BrickColor = BrickColor.new("Lime green")
  1019. p4.FormFactor = Enum.FormFactor.Custom
  1020. p4.Size = Vector3.new(1, 1, 1)
  1021. p4.CanCollide = false
  1022. p4.Locked = true
  1023. p4.BottomSurface = Enum.SurfaceType.Smooth
  1024. p4.TopSurface = Enum.SurfaceType.Smooth
  1025. SMesh = Instance.new("SpecialMesh", p4)
  1026. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1027. SMesh.TextureId = ""
  1028. SMesh.MeshType = Enum.MeshType.FileMesh
  1029. SMesh.Name = "Mesh"
  1030. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1031. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1032. w1 = Instance.new("Weld", hed)
  1033. w1.Part0 = hed
  1034. w1.C0 = CFrame.new(0,-1.5,0)
  1035. w1.Part1 = p4
  1036. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1037. p5 = Instance.new("Part",char)
  1038. p5.BrickColor = BrickColor.new("Lime green")
  1039. p5.FormFactor = Enum.FormFactor.Custom
  1040. p5.Size = Vector3.new(1, 1, 1)
  1041. p5.CanCollide = false
  1042. p5.Locked = true
  1043. p5.BottomSurface = Enum.SurfaceType.Smooth
  1044. p5.TopSurface = Enum.SurfaceType.Smooth
  1045. SMesh = Instance.new("SpecialMesh", p5)
  1046. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1047. SMesh.TextureId = ""
  1048. SMesh.MeshType = Enum.MeshType.FileMesh
  1049. SMesh.Name = "Mesh"
  1050. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1051. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1052. w1 = Instance.new("Weld", hed)
  1053. w1.Part0 = hed
  1054. w1.C0 = CFrame.new(0,-1.5,0)
  1055. w1.Part1 = p5
  1056. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1057. p6 = Instance.new("Part",char)
  1058. p6.BrickColor = BrickColor.new("Lime green")
  1059. p6.FormFactor = Enum.FormFactor.Custom
  1060. p6.Size = Vector3.new(1, 1, 1)
  1061. p6.CanCollide = false
  1062. p6.Locked = true
  1063. p6.BottomSurface = Enum.SurfaceType.Smooth
  1064. p6.TopSurface = Enum.SurfaceType.Smooth
  1065. SMesh = Instance.new("SpecialMesh", p6)
  1066. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1067. SMesh.TextureId = ""
  1068. SMesh.MeshType = Enum.MeshType.FileMesh
  1069. SMesh.Name = "Mesh"
  1070. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1071. SMesh.Scale = Vector3.new(1, 1, 1)
  1072. w1 = Instance.new("Weld", hed)
  1073. w1.Part0 = hed
  1074. w1.C0 = CFrame.new(0,-1.5,0)
  1075. w1.Part1 = p6
  1076. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1077. p7 = Instance.new("Part",char)
  1078. p7.BrickColor = BrickColor.new("Lime green")
  1079. p7.FormFactor = Enum.FormFactor.Custom
  1080. p7.Size = Vector3.new(1, 1, 1)
  1081. p7.CanCollide = false
  1082. p7.Locked = true
  1083. p7.BottomSurface = Enum.SurfaceType.Smooth
  1084. p7.TopSurface = Enum.SurfaceType.Smooth
  1085. SMesh = Instance.new("SpecialMesh", p7)
  1086. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1087. SMesh.TextureId = ""
  1088. SMesh.MeshType = Enum.MeshType.FileMesh
  1089. SMesh.Name = "Mesh"
  1090. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1091. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1092. w1 = Instance.new("Weld", hed)
  1093. w1.Part0 = hed
  1094. w1.C0 = CFrame.new(0,-1.5,0)
  1095. w1.Part1 = p7
  1096. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1097. p8 = Instance.new("Part",char)
  1098. p8.BrickColor = BrickColor.new("Lime green")
  1099. p8.FormFactor = Enum.FormFactor.Custom
  1100. p8.Size = Vector3.new(1, 1, 1)
  1101. p8.CanCollide = false
  1102. p8.Locked = true
  1103. p8.BottomSurface = Enum.SurfaceType.Smooth
  1104. p8.TopSurface = Enum.SurfaceType.Smooth
  1105. SMesh = Instance.new("SpecialMesh", p8)
  1106. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1107. SMesh.TextureId = ""
  1108. SMesh.MeshType = Enum.MeshType.FileMesh
  1109. SMesh.Name = "Mesh"
  1110. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1111. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1112. w1 = Instance.new("Weld", hed)
  1113. w1.Part0 = hed
  1114. w1.C0 = CFrame.new(0,-1.5,0)
  1115. w1.Part1 = p8
  1116. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1117. p9 = Instance.new("Part",char)
  1118. p9.BrickColor = BrickColor.new("Lime green")
  1119. p9.FormFactor = Enum.FormFactor.Custom
  1120. p9.Size = Vector3.new(1, 1, 1)
  1121. p9.CanCollide = false
  1122. p9.Locked = true
  1123. p9.BottomSurface = Enum.SurfaceType.Smooth
  1124. p9.TopSurface = Enum.SurfaceType.Smooth
  1125. SMesh = Instance.new("SpecialMesh", p9)
  1126. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1127. SMesh.TextureId = ""
  1128. SMesh.MeshType = Enum.MeshType.FileMesh
  1129. SMesh.Name = "Mesh"
  1130. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1131. SMesh.Scale = Vector3.new(1, 1, 1)
  1132. w1 = Instance.new("Weld", hed)
  1133. w1.Part0 = hed
  1134. w1.C0 = CFrame.new(0,-1.5,0)
  1135. w1.Part1 = p9
  1136. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1137. p10 = Instance.new("Part",char)
  1138. p10.BrickColor = BrickColor.new("Lime green")
  1139. p10.FormFactor = Enum.FormFactor.Custom
  1140. p10.Size = Vector3.new(1, 1, 1)
  1141. p10.CanCollide = false
  1142. p10.Locked = true
  1143. p10.BottomSurface = Enum.SurfaceType.Smooth
  1144. p10.TopSurface = Enum.SurfaceType.Smooth
  1145. SMesh = Instance.new("SpecialMesh", p10)
  1146. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1147. SMesh.TextureId = ""
  1148. SMesh.MeshType = Enum.MeshType.FileMesh
  1149. SMesh.Name = "Mesh"
  1150. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1151. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1152. w1 = Instance.new("Weld", hed)
  1153. w1.Part0 = hed
  1154. w1.C0 = CFrame.new(0,-1.5,0)
  1155. w1.Part1 = p10
  1156. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1157. ----------------------------------------------------
  1158. GroundWave1 = function()
  1159. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1160. local Colors = {"Royal purple", "Royal purple"}
  1161. local wave = Instance.new("Part", torso)
  1162. wave.BrickColor = BrickColor.new('Royal purple')
  1163. wave.Anchored = true
  1164. wave.CanCollide = false
  1165. wave.Locked = true
  1166. wave.Size = Vector3.new(1, 1, 1)
  1167. wave.TopSurface = "Smooth"
  1168. wave.BottomSurface = "Smooth"
  1169. wave.Transparency = 0.35
  1170. wave.CFrame = HandCF
  1171. wm = Instance.new("SpecialMesh", wave)
  1172. wm.MeshId = "rbxassetid://3270017"
  1173. coroutine.wrap(function()
  1174. for i = 1, 30, 1 do
  1175. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1176. wave.Size = wm.Scale
  1177. wave.CFrame = HandCF
  1178. wave.Transparency = i/10
  1179. wait()
  1180. end
  1181. wait()
  1182. wave:Destroy()
  1183. end)()
  1184. end
  1185. ----------------------------------------------------
  1186. GroundWave = function()
  1187. if Transforming == true then
  1188. local wave = Instance.new("Part", torso)
  1189. wave.BrickColor = BrickColor.new("Royal purple")
  1190. wave.Anchored = true
  1191. wave.CanCollide = false
  1192. wave.Locked = true
  1193. wave.Size = Vector3.new(1, 1, 1)
  1194. wave.TopSurface = "Smooth"
  1195. wave.BottomSurface = "Smooth"
  1196. wave.Transparency = 0.35
  1197. wave.CFrame = fx.CFrame
  1198. wm = Instance.new("SpecialMesh", wave)
  1199. wm.MeshType = "Sphere"
  1200. wm.Scale = Vector3.new(1,1,1)
  1201. coroutine.wrap(function()
  1202. for i = 1, 18, 1 do
  1203. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1204. --wave.Size = wm.Scale
  1205. wave.CFrame = fx.CFrame
  1206. wave.Transparency = i/14
  1207. wait()
  1208. end
  1209. wait()
  1210. wave:Destroy()
  1211. end)()
  1212. elseif Transforming == false then
  1213. wait()
  1214. end
  1215. end
  1216.  
  1217. for i = 1, 100 do rs:wait()
  1218. fx.CFrame = torso.CFrame
  1219. end
  1220.  
  1221. Spawn(function()
  1222. while wait(1) do
  1223. GroundWave()
  1224. end
  1225. end)
  1226.  
  1227. wait(4)
  1228.  
  1229. Transforming = false
  1230.  
  1231. for i = 1, 20 do rs:wait()
  1232. fx.Transparency = fx.Transparency + (1/20)
  1233. fx.CFrame = torso.CFrame
  1234. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1235. rs:wait()
  1236. end
  1237.  
  1238. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1239. local wave = Instance.new("Part", torso)
  1240. wave.BrickColor = BrickColor.new("Royal purple")
  1241. wave.Anchored = true
  1242. wave.CanCollide = false
  1243. wave.Locked = true
  1244. wave.Size = Vector3.new(1, 1, 1)
  1245. wave.TopSurface = "Smooth"
  1246. wave.BottomSurface = "Smooth"
  1247. wave.Transparency = 0.35
  1248. wave.CFrame = HandCF
  1249. wm = Instance.new("SpecialMesh", wave)
  1250. wm.MeshId = "rbxassetid://3270017"
  1251. coroutine.wrap(function()
  1252. for i = 1, 14, 1 do
  1253. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1254. wave.Size = wm.Scale
  1255. wave.CFrame = HandCF
  1256. wave.Transparency = i/14
  1257. wait()
  1258. end
  1259. wait()
  1260. wave:Destroy()
  1261. end)()
  1262. hum.WalkSpeed = 50
  1263. ----------------------------------------------------
  1264. Blast = function()
  1265. local Colors = {"Royal purple", "Royal purple"}
  1266. local wave = Instance.new("Part", torso)
  1267. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1268. wave.Anchored = true
  1269. wave.CanCollide = false
  1270. wave.Locked = true
  1271. wave.Size = Vector3.new(1, 1, 1)
  1272. wave.TopSurface = "Smooth"
  1273. wave.BottomSurface = "Smooth"
  1274. wave.Transparency = 0.35
  1275. wave.CFrame = rarm.CFrame
  1276. wm = Instance.new("SpecialMesh", wave)
  1277. wm.MeshType = "Sphere"
  1278. wm.Scale = Vector3.new(1,1,1)
  1279. z = Instance.new("Sound",wave)
  1280. z.SoundId = "rbxassetid://237035051"
  1281. z.Volume = 1
  1282. z.Pitch = .9
  1283. z:Play()
  1284. coroutine.wrap(function()
  1285. for i = 1, 30, 1 do
  1286. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1287. --wave.Size = wm.Scale
  1288. wave.CFrame = rarm.CFrame
  1289. wave.Transparency = (1/14)
  1290. rs:wait()
  1291. end
  1292. rs:wait()
  1293. wave:Destroy()
  1294. z:Destroy()
  1295. end)()
  1296. end
  1297. ----------------------------------------------------
  1298. rarm.Touched:connect(function(ht)
  1299. hit = ht.Parent
  1300. if ht and hit:IsA("Model") then
  1301. if hit:FindFirstChild("Humanoid") then
  1302. if hit.Name ~= p.Name then
  1303. if Debounces.RPunch == true and Debounces.RPunched == false then
  1304. Debounces.RPunched = true
  1305. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1306. if Debounces.ks==true then
  1307. z = Instance.new("Sound",hed)
  1308. z.SoundId = "rbxassetid://169380525"
  1309. z.Pitch = ptz[math.random(1,#ptz)]
  1310. z.Volume = 1
  1311. z:Play()
  1312. end
  1313. wait(.2)
  1314. Debounces.RPunched = false
  1315. end
  1316. end
  1317. end
  1318. elseif ht and hit:IsA("Hat") then
  1319. if hit.Parent.Name ~= p.Name then
  1320. if hit.Parent:FindFirstChild("Humanoid") then
  1321. if Debounces.RPunch == true and Debounces.RPunched == false then
  1322. Debounces.RPunched = true
  1323. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1324. if Debounces.ks==true then
  1325. z = Instance.new("Sound",hed)
  1326. z.SoundId = "rbxassetid://169380525"
  1327. z.Pitch = ptz[math.random(1,#ptz)]
  1328. z.Volume = 1
  1329. z:Play()
  1330. end
  1331. wait(.2)
  1332. Debounces.RPunched = false
  1333. end
  1334. end
  1335. end
  1336. end
  1337. end)
  1338. rarm.Touched:connect(function(ht)
  1339. hit = ht.Parent
  1340. if ht and hit:IsA("Model") then
  1341. if hit:FindFirstChild("Humanoid") then
  1342. if hit.Name ~= p.Name then
  1343. if Debounces.RPunch == true and Debounces.RPunched == false then
  1344. Debounces.RPunched = true
  1345. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1346. if Debounces.ks==true then
  1347. z = Instance.new("Sound",hed)
  1348. z.SoundId = "rbxassetid://169380525"
  1349. z.Pitch = ptz[math.random(1,#ptz)]
  1350. z.Volume = 1
  1351. z:Play()
  1352. end
  1353. wait(.2)
  1354. Debounces.RPunched = false
  1355. end
  1356. end
  1357. end
  1358. elseif ht and hit:IsA("Hat") then
  1359. if hit.Parent.Name ~= p.Name then
  1360. if hit.Parent:FindFirstChild("Humanoid") then
  1361. if Debounces.RPunch == true and Debounces.RPunched == false then
  1362. Debounces.RPunched = true
  1363. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1364. if Debounces.ks==true then
  1365. z = Instance.new("Sound",hed)
  1366. z.SoundId = "rbxassetid://169380525"
  1367. z.Pitch = ptz[math.random(1,#ptz)]
  1368. z.Volume = 1
  1369. z:Play()
  1370. end
  1371. wait(.2)
  1372. Debounces.RPunched = false
  1373. end
  1374. end
  1375. end
  1376. end
  1377. end)
  1378. larm.Touched:connect(function(ht)
  1379. hit = ht.Parent
  1380. if ht and hit:IsA("Model") then
  1381. if hit:FindFirstChild("Humanoid") then
  1382. if hit.Name ~= p.Name then
  1383. if Debounces.LPunch == true and Debounces.LPunched == false then
  1384. Debounces.LPunched = true
  1385. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1386. if Debounces.ks2==true then
  1387. z = Instance.new("Sound",hed)
  1388. z.SoundId = "rbxassetid://169380525"
  1389. z.Pitch = ptz[math.random(1,#ptz)]
  1390. z.Volume = 1
  1391. z:Play()
  1392. end
  1393. wait(.2)
  1394. Debounces.LPunched = false
  1395. end
  1396. end
  1397. end
  1398. elseif ht and hit:IsA("Hat") then
  1399. if hit.Parent.Name ~= p.Name then
  1400. if hit.Parent:FindFirstChild("Humanoid") then
  1401. if Debounces.LPunch == true and Debounces.LPunched == false then
  1402. Debounces.LPunched = true
  1403. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1404. if Debounces.ks2==true then
  1405. z = Instance.new("Sound",hed)
  1406. z.SoundId = "rbxassetid://169380525"
  1407. z.Pitch = ptz[math.random(1,#ptz)]
  1408. z.Volume = 1
  1409. z:Play()
  1410. end
  1411. wait(.2)
  1412. Debounces.LPunched = false
  1413. end
  1414. end
  1415. end
  1416. end
  1417. end)
  1418. larm.Touched:connect(function(ht)
  1419. hit = ht.Parent
  1420. if ht and hit:IsA("Model") then
  1421. if hit:FindFirstChild("Humanoid") then
  1422. if hit.Name ~= p.Name then
  1423. if Debounces.LPunch == true and Debounces.LPunched == false then
  1424. Debounces.LPunched = true
  1425. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1426. if Debounces.ks2==true then
  1427. z = Instance.new("Sound",hed)
  1428. z.SoundId = "rbxassetid://169380525"
  1429. z.Pitch = ptz[math.random(1,#ptz)]
  1430. z.Volume = 1
  1431. z:Play()
  1432. end
  1433. wait(.2)
  1434. Debounces.LPunched = false
  1435. end
  1436. end
  1437. end
  1438. elseif ht and hit:IsA("Hat") then
  1439. if hit.Parent.Name ~= p.Name then
  1440. if hit.Parent:FindFirstChild("Humanoid") then
  1441. if Debounces.LPunch == true and Debounces.LPunched == false then
  1442. Debounces.LPunched = true
  1443. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1444. if Debounces.ks2==true then
  1445. z = Instance.new("Sound",hed)
  1446. z.SoundId = "rbxassetid://169380525"
  1447. z.Pitch = ptz[math.random(1,#ptz)]
  1448. z.Volume = 1
  1449. z:Play()
  1450. end
  1451. wait(.2)
  1452. Debounces.LPunched = false
  1453. end
  1454. end
  1455. end
  1456. end
  1457. end)
  1458.  
  1459. ----------------------------------------------------
  1460. mod4 = Instance.new("Model",char)
  1461.  
  1462. ptez = {0.7, 0.8, 0.9, 1}
  1463.  
  1464. function FindNearestTorso(Position,Distance,SinglePlayer)
  1465. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1466. local List = {}
  1467. for i,v in pairs(workspace:GetChildren())do
  1468. if v:IsA("Model")then
  1469. if v:findFirstChild("Torso")then
  1470. if v ~= char then
  1471. if(v.Torso.Position -Position).magnitude <= Distance then
  1472. table.insert(List,v)
  1473. end
  1474. end
  1475. end
  1476. end
  1477. end
  1478. return List
  1479. end
  1480.  
  1481. function Punch()
  1482. part=Instance.new('Part',mod4)
  1483. part.Anchored=true
  1484. part.CanCollide=false
  1485. part.FormFactor='Custom'
  1486. part.Size=Vector3.new(.2,.2,.2)
  1487. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1488. part.Transparency=.7
  1489. part.BrickColor=BrickColor.new('Royal purple')
  1490. mesh=Instance.new('SpecialMesh',part)
  1491. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1492. mesh.Scale=Vector3.new(3,3,3)
  1493. part2=Instance.new('Part',mod4)
  1494. part2.Anchored=true
  1495. part2.CanCollide=false
  1496. part2.FormFactor='Custom'
  1497. part2.Size=Vector3.new(.2,.2,.2)
  1498. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1499. part2.Transparency=.7
  1500. part2.BrickColor=BrickColor.new('Royal purple')
  1501. mesh2=Instance.new('SpecialMesh',part2)
  1502. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1503. mesh2.Scale=Vector3.new(3,1.5,3)
  1504. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1505. if v:FindFirstChild('Humanoid') then
  1506. v.Humanoid:TakeDamage(math.huge)
  1507. end
  1508. end
  1509. coroutine.resume(coroutine.create(function()
  1510. for i=0,0.62,0.4 do
  1511. wait()
  1512. part.CFrame=part.CFrame
  1513. part.Transparency=i
  1514. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1515. part2.CFrame=part2.CFrame
  1516. part2.Transparency=i
  1517. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1518. end
  1519. part.Parent=nil
  1520. part2.Parent=nil
  1521. end))
  1522. end
  1523. ----------------------------------------------------
  1524. rarm.Touched:connect(function(ht)
  1525. hit = ht.Parent
  1526. if ht and hit:IsA("Model") then
  1527. if hit:FindFirstChild("Humanoid") then
  1528. if hit.Name ~= p.Name then
  1529. if Debounces.RPunch == true and Debounces.RPunched == false then
  1530. Debounces.RPunched = true
  1531. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1532. if Debounces.ks==true then
  1533. z = Instance.new("Sound",hed)
  1534. z.SoundId = "rbxassetid://169380525"
  1535. z.Pitch = ptz[math.random(1,#ptz)]
  1536. z.Volume = 1
  1537. z:Play()
  1538. end
  1539. wait(.2)
  1540. Debounces.RPunched = false
  1541. end
  1542. end
  1543. end
  1544. elseif ht and hit:IsA("Hat") then
  1545. if hit.Parent.Name ~= p.Name then
  1546. if hit.Parent:FindFirstChild("Humanoid") then
  1547. if Debounces.RPunch == true and Debounces.RPunched == false then
  1548. Debounces.RPunched = true
  1549. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1550. if Debounces.ks==true then
  1551. z = Instance.new("Sound",hed)
  1552. z.SoundId = "rbxassetid://169380525"
  1553. z.Pitch = ptz[math.random(1,#ptz)]
  1554. z.Volume = 1
  1555. z:Play()
  1556. end
  1557. wait(.2)
  1558. Debounces.RPunched = false
  1559. end
  1560. end
  1561. end
  1562. end
  1563. end)
  1564. larm.Touched:connect(function(ht)
  1565. hit = ht.Parent
  1566. if ht and hit:IsA("Model") then
  1567. if hit:FindFirstChild("Humanoid") then
  1568. if hit.Name ~= p.Name then
  1569. if Debounces.LPunch == true and Debounces.LPunched == false then
  1570. Debounces.LPunched = true
  1571. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1572. if Debounces.ks2==true then
  1573. z = Instance.new("Sound",hed)
  1574. z.SoundId = "rbxassetid://169380525"
  1575. z.Pitch = ptz[math.random(1,#ptz)]
  1576. z.Volume = 1
  1577. z:Play()
  1578. end
  1579. wait(.2)
  1580. Debounces.LPunched = false
  1581. end
  1582. end
  1583. end
  1584. elseif ht and hit:IsA("Hat") then
  1585. if hit.Parent.Name ~= p.Name then
  1586. if hit.Parent:FindFirstChild("Humanoid") then
  1587. if Debounces.LPunch == true and Debounces.LPunched == false then
  1588. Debounces.LPunched = true
  1589. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1590. if Debounces.ks2==true then
  1591. z = Instance.new("Sound",hed)
  1592. z.SoundId = "rbxassetid://169380525"
  1593. z.Pitch = ptz[math.random(1,#ptz)]
  1594. z.Volume = 1
  1595. z:Play()
  1596. end
  1597. wait(.2)
  1598. Debounces.LPunched = false
  1599. end
  1600. end
  1601. end
  1602. end
  1603. end)
  1604. ----------------------------------------------------
  1605. local player = game.Players.LocalPlayer
  1606. local pchar = player.Character
  1607. local mouse = player:GetMouse()
  1608. local cam = workspace.CurrentCamera
  1609.  
  1610. local rad = math.rad
  1611.  
  1612. local keysDown = {}
  1613. local flySpeed = 0
  1614. local MAX_FLY_SPEED = 200
  1615.  
  1616. local canFly = false
  1617. local flyToggled = false
  1618.  
  1619. local forward, side = 0, 0
  1620. local lastForward, lastSide = 0, 0
  1621.  
  1622. local floatBP = Instance.new("BodyPosition")
  1623. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1624. local flyBV = Instance.new("BodyVelocity")
  1625. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1626. local turnBG = Instance.new("BodyGyro")
  1627. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1628.  
  1629. mouse.KeyDown:connect(function(key)
  1630. keysDown[key] = true
  1631.  
  1632. if key == "f" then
  1633. flyToggled = not flyToggled
  1634.  
  1635. if not flyToggled then
  1636. stanceToggle = "Normal"
  1637. floatBP.Parent = nil
  1638. flyBV.Parent = nil
  1639. turnBG.Parent = nil
  1640. root.Velocity = Vector3.new()
  1641. pchar.Humanoid.PlatformStand = false
  1642. end
  1643. end
  1644.  
  1645. end)
  1646. mouse.KeyUp:connect(function(key)
  1647. keysDown[key] = nil
  1648. end)
  1649.  
  1650. local function updateFly()
  1651.  
  1652. if not flyToggled then return end
  1653.  
  1654. lastForward = forward
  1655. lastSide = side
  1656.  
  1657. forward = 0
  1658. side = 0
  1659.  
  1660. if keysDown.w then
  1661. forward = forward + 1
  1662. end
  1663. if keysDown.s then
  1664. forward = forward - 1
  1665. end
  1666. if keysDown.a then
  1667. side = side - 1
  1668. end
  1669. if keysDown.d then
  1670. side = side + 1
  1671. end
  1672.  
  1673. canFly = (forward ~= 0 or side ~= 0)
  1674.  
  1675. if canFly then
  1676. stanceToggle = "Floating"
  1677. turnBG.Parent = root
  1678. floatBP.Parent = nil
  1679. flyBV.Parent = root
  1680.  
  1681. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1682. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1683. else
  1684. floatBP.position = root.Position
  1685. floatBP.Parent = root
  1686.  
  1687. flySpeed = flySpeed - 1
  1688. if flySpeed < 0 then flySpeed = 0 end
  1689. end
  1690.  
  1691. local camCF = cam.CoordinateFrame
  1692. local in_forward = canFly and forward or lastForward
  1693. local in_side = canFly and side or lastSide
  1694.  
  1695. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1696. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1697.  
  1698. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1699. 0)
  1700. end
  1701.  
  1702. game:service'RunService'.RenderStepped:connect(function()
  1703. if flyToggled then
  1704. pchar.Humanoid.PlatformStand = true
  1705. end
  1706. updateFly()
  1707. end)
  1708. -------------------------------
  1709. mouse.KeyDown:connect(function(key)
  1710. if key == "q" then
  1711. if Debounces.CanAttack == true then
  1712. Debounces.CanAttack = false
  1713. Debounces.NoIdl = true
  1714. Debounces.on = true
  1715. function FindNearestTorso(Position,Distance,SinglePlayer)
  1716. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1717. local List = {}
  1718. for i,v in pairs(workspace:GetChildren())do
  1719. if v:IsA("Model")then
  1720. if v:findFirstChild("Torso")then
  1721. if v ~= char then
  1722. if(v.Torso.Position -Position).magnitude <= Distance then
  1723. table.insert(List,v)
  1724. end
  1725. end
  1726. end
  1727. end
  1728. end
  1729. return List
  1730. end
  1731. z = Instance.new("Sound",hed)
  1732. z.SoundId = "rbxassetid://232213955"
  1733. z.Pitch = 1
  1734. z.Volume = 1
  1735. wait(0.2)
  1736. z:Play()
  1737. sp = Instance.new("Part",rarm)
  1738. sp.Anchored = true
  1739. sp.CanCollide = false
  1740. sp.Locked = true
  1741. sp.Transparency = 0
  1742. sp.Material = "Neon"
  1743. sp.Size = Vector3.new(1,1,1)
  1744. sp.TopSurface = "SmoothNoOutlines"
  1745. sp.BottomSurface = "SmoothNoOutlines"
  1746. sp.BrickColor = BrickColor.new("Dark indigo")
  1747. spm = Instance.new("SpecialMesh",sp)
  1748. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1749. spm.Scale = Vector3.new(21,21,21)
  1750. sp2 = Instance.new("Part", rarm)
  1751. sp2.Name = "Energy"
  1752. sp2.BrickColor = BrickColor.new("Dark indigo")
  1753. sp2.Size = Vector3.new(1, 1, 1)
  1754. sp2.Shape = "Ball"
  1755. sp2.CanCollide = false
  1756. sp2.Anchored = true
  1757. sp2.Locked = true
  1758. sp2.TopSurface = 0
  1759. sp2.BottomSurface = 0
  1760. sp2.Transparency = 1
  1761. spm2 = Instance.new("SpecialMesh",sp2)
  1762. spm2.MeshId = "rbxassetid://9982590"
  1763. spm2.Scale = Vector3.new(2,2,2)
  1764. for i = 1, 20 do
  1765. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1766. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1773. if Debounces.on == false then break end
  1774. rs:wait()
  1775. end
  1776. for i = 1, 100, 20 do rs:wait()
  1777. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1778. end
  1779. for i = 1, 20 do
  1780. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1787. if Debounces.on == false then break end
  1788. rs:wait()
  1789. end
  1790. sp.Transparency = 1
  1791. for i = 1, 20 do
  1792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1793. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1798. if Debounces.on == false then break end
  1799. rs:wait()
  1800. end
  1801. wait(1)
  1802. sp.Transparency = 0
  1803. sp2.Transparency = 0.84
  1804. for i = 1, 20 do
  1805. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1806. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1807. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1814. if Debounces.on == false then break end
  1815. rs:wait()
  1816. end
  1817. for i = 1, 2880, 50 do
  1818. rs:wait()
  1819. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1820. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1821. rs:wait()
  1822. end
  1823. sp:Destroy()
  1824. sp2:Destroy()
  1825. local X = Instance.new("Part",char)
  1826. local O = Instance.new("ObjectValue",X)
  1827. O.Name = "creator"
  1828. X.Locked = true
  1829. X.Name = "Shell"
  1830. X.Anchored = false
  1831. X.CanCollide = false
  1832. X.Transparency = 0
  1833. X.Reflectance = 0
  1834. X.BottomSurface = 0
  1835. X.TopSurface = 0
  1836. X.Shape = 0
  1837. local V = Instance.new("ObjectValue",X)
  1838. V.Value = char
  1839. V.Name = "creator"
  1840. X.BrickColor = BrickColor.new("Royal purple")
  1841. X.Size = Vector3.new(2,2,2)
  1842. X.Material = "Neon"
  1843. local Z = Instance.new("SpecialMesh",X)
  1844. Z.MeshType = "Sphere"
  1845. Z.Scale = Vector3.new(0.5,0.5,1)
  1846. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1847. local bv = Instance.new("BodyVelocity",X)
  1848. bv.maxForce = Vector3.new(99999,99999,99999)
  1849. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1850. bv.velocity = X.CFrame.lookVector*65
  1851.  
  1852. Explode = X.Touched:connect(function(hit)
  1853. if hit ~= char and hit.Name ~= "Shell" then
  1854. local cf = X.CFrame
  1855. bv:Destroy()
  1856. X.Anchored = true
  1857. Z:Remove()
  1858. Explode:disconnect()
  1859. X.Size = Vector3.new(3,3,3)
  1860. X.Touched:connect(function(hit) end)
  1861. X.CanCollide = false
  1862. local part3 = Instance.new("Part", rarm)
  1863. part3.Anchored=true
  1864. part3.CanCollide=false
  1865. part3.Locked = true
  1866. part3.TopSurface = "SmoothNoOutlines"
  1867. part3.BottomSurface = "SmoothNoOutlines"
  1868. part3.FormFactor='Custom'
  1869. part3.Size=Vector3.new(1,1, 1)
  1870. part3.CFrame=X.CFrame
  1871. part3.Transparency=0
  1872. part3.BrickColor=BrickColor.new("Dark indigo")
  1873. local mesh3 = Instance.new("SpecialMesh",part3)
  1874. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1875. mesh3.Scale = Vector3.new(1,1,1)
  1876. --debris:AddItem(X,8)
  1877. local part4 = Instance.new("Part", rarm)
  1878. part4.Material = "Neon"
  1879. part4.Anchored=true
  1880. part4.CanCollide=false
  1881. part4.Locked = true
  1882. part4.TopSurface = "SmoothNoOutlines"
  1883. part4.BottomSurface = "SmoothNoOutlines"
  1884. part4.FormFactor='Custom'
  1885. part4.Size=Vector3.new(1,1, 1)
  1886. part4.CFrame=X.CFrame
  1887. part4.Transparency=0
  1888. part4.BrickColor=BrickColor.new("Dark indigo")
  1889. local mesh4 = Instance.new("SpecialMesh",part4)
  1890. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1891. mesh4.Scale = Vector3.new(.5,.5,.5)
  1892. local part7 = Instance.new("Part", rarm)
  1893. part7.Material = "Neon"
  1894. part7.Anchored=true
  1895. part7.CanCollide=false
  1896. part7.Locked = true
  1897. part7.TopSurface = "SmoothNoOutlines"
  1898. part7.BottomSurface = "SmoothNoOutlines"
  1899. part7.FormFactor='Custom'
  1900. part7.Size=Vector3.new(1,1, 1)
  1901. part7.CFrame=X.CFrame
  1902. part7.Transparency=0
  1903. part7.BrickColor=BrickColor.new("Dark indigo")
  1904. local mesh7 = Instance.new("SpecialMesh",part7)
  1905. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1906. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1907. --[[X.Touched:connect(function(ht)
  1908. hit = ht.Parent
  1909. if ht and hit:IsA("Model") then
  1910. if hit:FindFirstChild("Humanoid") then
  1911. if hit.Name ~= p.Name then
  1912. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1913. wait(.3)
  1914. end
  1915. end
  1916. elseif ht and hit:IsA("Hat") then
  1917. if hit.Parent.Name ~= p.Name then
  1918. if hit.Parent:FindFirstChild("Humanoid") then
  1919. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1920. wait(.3)
  1921. end
  1922. end
  1923. end
  1924. end)
  1925. part3.Touched:connect(function(ht)
  1926. hit = ht.Parent
  1927. if ht and hit:IsA("Model") then
  1928. if hit:FindFirstChild("Humanoid") then
  1929. if hit.Name ~= p.Name then
  1930. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1931. wait(.3)
  1932. end
  1933. end
  1934. elseif ht and hit:IsA("Hat") then
  1935. if hit.Parent.Name ~= p.Name then
  1936. if hit.Parent:FindFirstChild("Humanoid") then
  1937. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1938. wait(.3)
  1939. end
  1940. end
  1941. end
  1942. end)]]--
  1943. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1944. if v:FindFirstChild('Humanoid') then
  1945. v.Humanoid:TakeDamage(math.huge)
  1946. v.Humanoid.PlatformStand = true
  1947. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1948. end
  1949. end
  1950.  
  1951. local acos = math.acos
  1952. local sqrt = math.sqrt
  1953. local Vec3 = Vector3.new
  1954. local fromAxisAngle = CFrame.fromAxisAngle
  1955.  
  1956. local function toAxisAngle(CFr)
  1957. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1958. local Angle = math.acos((R00+R11+R22-1)/2)
  1959. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1960. A = A == 0 and 0.00001 or A
  1961. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1962. B = B == 0 and 0.00001 or B
  1963. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1964. C = C == 0 and 0.00001 or C
  1965. local x = (R21-R12)/sqrt(A)
  1966. local y = (R02-R20)/sqrt(B)
  1967. local z = (R10-R01)/sqrt(C)
  1968. return Vec3(x,y,z),Angle
  1969. end
  1970.  
  1971. function ApplyTrig(Num,Func)
  1972. local Min,Max = Func(0),Func(1)
  1973. local i = Func(Num)
  1974. return (i-Min)/(Max-Min)
  1975. end
  1976.  
  1977. function LerpCFrame(CFrame1,CFrame2,Num)
  1978. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1979. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1980. end
  1981.  
  1982. function Crater(Torso,Radius)
  1983. Spawn(function()
  1984. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1985. local Ignore = {}
  1986. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1987. if v.Character ~= nil then
  1988. Ignore[#Ignore+1] = v.Character
  1989. end
  1990. end
  1991. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1992. if Hit == nil then return end
  1993. local Parts = {}
  1994. for i = 1,360,10 do
  1995. local P = Instance.new("Part",Torso.Parent)
  1996. P.Anchored = true
  1997. P.FormFactor = "Custom"
  1998. P.BrickColor = Hit.BrickColor
  1999. P.Material = Hit.Material
  2000. P.TopSurface = "Smooth"
  2001. P.BottomSurface = "Smooth"
  2002. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2003. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2004. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2005. if math.random(0,5) == 0 then -- rubble
  2006. local P = Instance.new("Part",Torso.Parent)
  2007. P.Anchored = true
  2008. P.FormFactor = "Custom"
  2009. P.BrickColor = Hit.BrickColor
  2010. P.Material = Hit.Material
  2011. P.TopSurface = "Smooth"
  2012. P.BottomSurface = "Smooth"
  2013. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2014. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2015. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2016. end
  2017. end
  2018. for i = 0,1,0.05 do
  2019. for i2,v in pairs(Parts) do
  2020. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2021. end
  2022. wait(0.02)
  2023. end
  2024. for i,v in pairs(Parts) do
  2025. if v[1].Size.X > 2.1 then
  2026. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2027. end
  2028. v[1].Anchored = false
  2029. end
  2030. for i = 0,1,0.05 do
  2031. for i2,v in pairs(Parts) do
  2032. v[1].Transparency = i
  2033. if i == 1 then
  2034. v[1]:Destroy()
  2035. elseif i >= 0.25 then
  2036. v[1].CanCollide = false
  2037. end
  2038. end
  2039. wait(0.02)
  2040. end
  2041. Parts = nil
  2042. end)
  2043. end
  2044.  
  2045. ROW = function(out, trans, s, wt, t, ang, plus)
  2046. for i = 1, 360, 360/t do
  2047. local c = Instance.new("Part", game.Workspace)
  2048. c.FormFactor = 3
  2049. c.TopSurface = 0
  2050. c.BottomSurface = 0
  2051. c.Size = s
  2052. c.Anchored = true
  2053. c.CanCollide = wt
  2054. c.Material=workspace.Base.Material
  2055. c.Transparency = trans
  2056. c.BrickColor = workspace.Base.BrickColor
  2057. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2058. c.Locked=true
  2059. game.Debris:AddItem(c,15)
  2060. end
  2061. end
  2062.  
  2063. Part = function(x,y,z,color,tr,cc,an,parent)
  2064. local p = Instance.new('Part',parent or Weapon)
  2065. p.formFactor = 'Custom'
  2066. p.Size = Vector3.new(x,y,z)
  2067. p.BrickColor = BrickColor.new(color)
  2068. p.CanCollide = cc
  2069. p.Transparency = tr
  2070. p.Anchored = an
  2071. p.TopSurface,p.BottomSurface = 0,0
  2072. p.Locked=true
  2073. p:BreakJoints()
  2074. return p end
  2075.  
  2076. Mesh = function(par,num,x,y,z)
  2077. local msh = _
  2078. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2079. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2080. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2081. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2082. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2083. end msh.Scale = Vector3.new(x,y,z)
  2084. return msh end
  2085.  
  2086. function explosion(col1,col2,cfr,sz,rng,dmg)
  2087. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2088. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2089. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2090. v1,v2,v3=sz.x,sz.y,sz.z
  2091. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2092. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2093. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2094. a.CFrame=cfr
  2095. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2096. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2097.  
  2098. Spawn(function()
  2099. while wait() do
  2100. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2101. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2102. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2103. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2104. a.Transparency=a.Transparency+0.05
  2105. a2.Transparency=a2.Transparency+0.05
  2106. a3.Transparency=a3.Transparency+0.05
  2107. end
  2108. end)
  2109. end
  2110.  
  2111. Crater(X,20)
  2112. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2113. z = Instance.new("Sound",X)
  2114. z.SoundId = "rbxassetid://231917744"
  2115. z.Pitch = .5
  2116. z.Volume = 10
  2117. z1 = Instance.new("Sound",X)
  2118. z1.SoundId = "rbxassetid://231917744"
  2119. z1.Pitch = .5
  2120. z1.Volume = 10
  2121. z2 = Instance.new("Sound",X)
  2122. z2.SoundId = "rbxassetid://231917744"
  2123. z2.Pitch = .5
  2124. z2.Volume = 10
  2125. z3 = Instance.new("Sound",X)
  2126. z3.SoundId = "rbxassetid://245537790"
  2127. z3.Pitch = .7
  2128. z3.Volume = 1
  2129. z4 = Instance.new("Sound",X)
  2130. z4.SoundId = "rbxassetid://245537790"
  2131. z4.Pitch = .7
  2132. z4.Volume = 1
  2133. wait(0.1)
  2134. z:Play()
  2135. z1:Play()
  2136. z2:Play()
  2137. z3:Play()
  2138. z4:Play()
  2139.  
  2140. local part=Instance.new('Part',rarm)
  2141. part.Anchored=true
  2142. part.CanCollide=false
  2143. part.Locked = true
  2144. part.FormFactor='Custom'
  2145. part.Size=Vector3.new(1,1,1)
  2146. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2147. part.Transparency=0
  2148. part.BrickColor=BrickColor.new('Dark indigo')
  2149. local mesh=Instance.new('SpecialMesh',part)
  2150. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2151. mesh.Scale=Vector3.new(2,2,2)
  2152. local part2=part:clone()
  2153. part2.Parent = rarm
  2154. part2.BrickColor=BrickColor.new("Dark indigo")
  2155. local part5=part:clone()
  2156. part5.Parent = rarm
  2157. part5.BrickColor=BrickColor.new("Dark indigo")
  2158. local part6=part:clone()
  2159. part6.Parent = rarm
  2160. part6.BrickColor=BrickColor.new("Dark indigo")
  2161. local mesh2=mesh:clone()
  2162. mesh2.Parent=part2
  2163. mesh2.Scale=Vector3.new(3, 3, 3)
  2164. local mesh5=mesh:clone()
  2165. mesh5.Parent=part5
  2166. mesh5.Scale=Vector3.new(3, 3, 3)
  2167. local mesh6=mesh:clone()
  2168. mesh6.Parent=part6
  2169. mesh6.Scale=Vector3.new(3, 3, 3)
  2170. local blast = Instance.new("Part", rarm)
  2171. blast.BrickColor = BrickColor.new("Dark indigo")
  2172. blast.Anchored = true
  2173. blast.CanCollide = false
  2174. blast.Locked = true
  2175. blast.Size = Vector3.new(1, 1, 1)
  2176. blast.TopSurface = "Smooth"
  2177. blast.BottomSurface = "Smooth"
  2178. blast.Transparency = 0
  2179. blast.CFrame = HandCF
  2180. local bm = Instance.new("SpecialMesh", blast)
  2181. bm.Scale = Vector3.new(5,1,5)
  2182. bm.MeshId = "rbxassetid://156292343"
  2183. local blast2 = Instance.new("Part", rarm)
  2184. blast2.BrickColor = BrickColor.new("Dark indigo")
  2185. blast2.Anchored = true
  2186. blast2.CanCollide = false
  2187. blast2.Locked = true
  2188. blast2.Size = Vector3.new(1, 1, 1)
  2189. blast2.TopSurface = "Smooth"
  2190. blast2.BottomSurface = "Smooth"
  2191. blast2.Transparency = 0
  2192. blast2.CFrame = HandCF
  2193. local bm2 = Instance.new("SpecialMesh", blast2)
  2194. bm2.Scale = Vector3.new(3,1,3)
  2195. bm2.MeshId = "rbxassetid://156292343"
  2196. local blast3 = Instance.new("Part", rarm)
  2197. blast3.BrickColor = BrickColor.new("Royal purple")
  2198. blast3.Anchored = true
  2199. blast3.CanCollide = false
  2200. blast3.Locked = true
  2201. blast3.Size = Vector3.new(1, 1, 1)
  2202. blast3.TopSurface = "Smooth"
  2203. blast3.BottomSurface = "Smooth"
  2204. blast3.Transparency = 0
  2205. blast3.CFrame = HandCF
  2206. local bm3 = Instance.new("SpecialMesh", blast3)
  2207. bm3.Scale = Vector3.new(3,1,3)
  2208. bm3.MeshId = "rbxassetid://3270017"
  2209. for i = 1,120 do rs:wait()
  2210. X.Transparency = X.Transparency + (1/120)
  2211. part.Transparency = part.Transparency + (1/120)
  2212. part2.Transparency = part2.Transparency + (1/120)
  2213. part3.Transparency = part3.Transparency + (1/120)
  2214. part4.Transparency = part4.Transparency + (1/120)
  2215. part5.Transparency = part5.Transparency + (1/120)
  2216. part6.Transparency = part6.Transparency + (1/120)
  2217. part7.Transparency = part7.Transparency + (1/120)
  2218. blast.Transparency = blast.Transparency + (1/120)
  2219. blast2.Transparency = blast2.Transparency + (1/120)
  2220. blast3.Transparency = blast3.Transparency + (1/120)
  2221. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2222. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2223. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2224. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2225. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2226. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2227. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2228. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2229. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2230. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2231. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2232. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2233. X.CFrame = cf
  2234. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2235. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2236. part3.CFrame=X.CFrame
  2237. part4.CFrame=X.CFrame
  2238. part7.CFrame=X.CFrame
  2239. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2240. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2241. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2242. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2243. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2244. rs:wait()
  2245. end
  2246. X:Destroy()
  2247. part:Destroy()
  2248. part2:Destroy()
  2249. part3:Destroy()
  2250. part4:Destroy()
  2251. part5:Destroy()
  2252. part6:Destroy()
  2253. blast:Destroy()
  2254. blast2:Destroy()
  2255. blast3:Destroy()
  2256. z:Destroy()
  2257. z1:Destroy()
  2258. z2:Destroy()
  2259. z3:Destroy()
  2260. z4:Destroy()
  2261. end
  2262. end)
  2263. for i = 1, 20 do
  2264. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2265. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2266. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2267. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2268. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2269. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2270. if Debounces.on == false then break end
  2271. rs:wait()
  2272. end
  2273. if Debounces.CanAttack == false then
  2274. Debounces.CanAttack = true
  2275. Debounces.NoIdl = false
  2276. Debounces.on = false
  2277. end
  2278. end
  2279. end
  2280. end)
  2281. ----------------------------------------------------
  2282. mouse.KeyDown:connect(function(key)
  2283. if key == "e" then
  2284. if Debounces.CanAttack == true then
  2285. Debounces.CanAttack = false
  2286. Debounces.on = true
  2287. Debounces.NoIdl = true
  2288. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2289. z = Instance.new("Sound", rarm)
  2290. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2291. z.Volume = 5
  2292. z.Looped = false
  2293. z:Play()
  2294. Debounces.RPunch = true
  2295. Debounces.LPunch = true
  2296. Debounces.ks = true
  2297. Debounces.ks2 = true
  2298. for i = 1, 3 do
  2299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2301. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2305. if Debounces.on == false then break end
  2306. wait()
  2307. end
  2308. z2 = Instance.new("Sound", larm)
  2309. z2.SoundId = "http://www.roblox.com/asset/?id="
  2310. z2.Volume = .6
  2311. z2.Pitch = pt[math.random(1,#pt)]
  2312. z2.Looped = false
  2313. z2:Play()
  2314. for i = 1, 3 do
  2315. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2316. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2317. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2318. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2319. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2320. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2321. if Debounces.on == false then break end
  2322. wait()
  2323. end
  2324. z3 = Instance.new("Sound", rarm)
  2325. z3.SoundId = "http://www.roblox.com/asset/?id="
  2326. z3.Volume = 0.6
  2327. z3.Pitch = pt[math.random(1,#pt)]
  2328. z3.Looped = false
  2329. z3:Play()
  2330. for i = 1, 3 do
  2331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2333. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2334. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2335. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2336. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2337. if Debounces.on == false then break end
  2338. wait()
  2339. end
  2340. z4 = Instance.new("Sound", larm)
  2341. z4.SoundId = "http://www.roblox.com/asset/?id="
  2342. z4.Volume = .6
  2343. z4.Pitch = pt[math.random(1,#pt)]
  2344. z4.Looped = false
  2345. z4:Play()
  2346. for i = 1, 3 do
  2347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2353. if Debounces.on == false then break end
  2354. wait()
  2355. end
  2356. z5 = Instance.new("Sound", rarm)
  2357. z5.SoundId = "http://www.roblox.com/asset/?id="
  2358. z5.Volume = .6
  2359. z5.Pitch = pt[math.random(1,#pt)]
  2360. z5.Looped = false
  2361. z5:Play()
  2362. for i = 1, 3 do
  2363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2369. if Debounces.on == false then break end
  2370. wait()
  2371. end
  2372. z6 = Instance.new("Sound", larm)
  2373. z6.SoundId = "http://www.roblox.com/asset/?id="
  2374. z6.Volume = .6
  2375. z6.Pitch = pt[math.random(1,#pt)]
  2376. z6.Looped = false
  2377. z6:Play()
  2378. for i = 1, 3 do
  2379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2385. if Debounces.on == false then break end
  2386. wait()
  2387. end
  2388. z7 = Instance.new("Sound", rarm)
  2389. z7.SoundId = "http://www.roblox.com/asset/?id="
  2390. z7.Volume = .6
  2391. z7.Pitch = pt[math.random(1,#pt)]
  2392. z7.Looped = false
  2393. z7:Play()
  2394. for i = 1, 3 do
  2395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2401. if Debounces.on == false then break end
  2402. wait()
  2403. end
  2404. z8 = Instance.new("Sound", larm)
  2405. z8.SoundId = "http://www.roblox.com/asset/?id="
  2406. z8.Volume = .6
  2407. z8.Pitch = pt[math.random(1,#pt)]
  2408. z8.Looped = false
  2409. z8:Play()
  2410. for i = 1, 3 do
  2411. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2412. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2417. if Debounces.on == false then break end
  2418. wait()
  2419. end
  2420. z9 = Instance.new("Sound", rarm)
  2421. z9.SoundId = "http://www.roblox.com/asset/?id="
  2422. z9.Volume = 0.6
  2423. z9.Pitch = pt[math.random(1,#pt)]
  2424. z9.Looped = false
  2425. z9:Play()
  2426. for i = 1, 3 do
  2427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2433. if Debounces.on == false then break end
  2434. wait()
  2435. end
  2436. z10 = Instance.new("Sound", larm)
  2437. z10.SoundId = "http://www.roblox.com/asset/?id="
  2438. z10.Volume = .6
  2439. z10.Pitch = pt[math.random(1,#pt)]
  2440. z10.Looped = false
  2441. z10:Play()
  2442. for i = 1, 3 do
  2443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2449. if Debounces.on == false then break end
  2450. wait()
  2451. end
  2452. z11 = Instance.new("Sound", rarm)
  2453. z11.SoundId = "http://www.roblox.com/asset/?id="
  2454. z11.Volume = .6
  2455. z11.Pitch = pt[math.random(1,#pt)]
  2456. z11.Looped = false
  2457. z11:Play()
  2458. for i = 1, 3 do
  2459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2465. if Debounces.on == false then break end
  2466. wait()
  2467. end
  2468. z12 = Instance.new("Sound", larm)
  2469. z12.SoundId = "http://www.roblox.com/asset/?id="
  2470. z12.Volume = .6
  2471. z12.Pitch = pt[math.random(1,#pt)]
  2472. z12.Looped = false
  2473. z12:Play()
  2474. for i = 1, 3 do
  2475. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2476. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2477. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2478. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2479. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2480. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2481. if Debounces.on == false then break end
  2482. wait()
  2483. end
  2484. z13 = Instance.new("Sound", rarm)
  2485. z13.SoundId = "http://www.roblox.com/asset/?id="
  2486. z13.Volume = 0.6
  2487. z13.Pitch = pt[math.random(1,#pt)]
  2488. z13.Looped = false
  2489. z13:Play()
  2490. for i = 1, 3 do
  2491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2497. if Debounces.on == false then break end
  2498. wait()
  2499. end
  2500. z14 = Instance.new("Sound", larm)
  2501. z14.SoundId = "http://www.roblox.com/asset/?id="
  2502. z14.Volume = .6
  2503. z14.Pitch = pt[math.random(1,#pt)]
  2504. z14.Looped = false
  2505. z14:Play()
  2506. for i = 1, 3 do
  2507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2513. if Debounces.on == false then break end
  2514. wait()
  2515. end
  2516. z15 = Instance.new("Sound", rarm)
  2517. z15.SoundId = "http://www.roblox.com/asset/?id="
  2518. z15.Volume = .6
  2519. z15.Pitch = pt[math.random(1,#pt)]
  2520. z15.Looped = false
  2521. z15:Play()
  2522. for i = 1, 3 do
  2523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2529. if Debounces.on == false then break end
  2530. wait()
  2531. end
  2532. z16 = Instance.new("Sound", larm)
  2533. z16.SoundId = "http://www.roblox.com/asset/?id="
  2534. z16.Volume = .6
  2535. z16.Pitch = pt[math.random(1,#pt)]
  2536. z16.Looped = false
  2537. z16:Play()
  2538. for i = 1, 3 do
  2539. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2540. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2541. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2542. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2545. if Debounces.on == false then break end
  2546. wait()
  2547. end
  2548. z17 = Instance.new("Sound", rarm)
  2549. z17.SoundId = "http://www.roblox.com/asset/?id="
  2550. z17.Volume = .6
  2551. z17.Pitch = pt[math.random(1,#pt)]
  2552. z17.Looped = false
  2553. z17:Play()
  2554. for i = 1, 3 do
  2555. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2556. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2557. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2558. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2561. if Debounces.on == false then break end
  2562. wait()
  2563. end
  2564. z18 = Instance.new("Sound", larm)
  2565. z18.SoundId = "http://www.roblox.com/asset/?id="
  2566. z18.Volume = .6
  2567. z18.Pitch = pt[math.random(1,#pt)]
  2568. z18.Looped = false
  2569. z18:Play()
  2570. for i = 1, 3 do
  2571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2577. if Debounces.on == false then break end
  2578. wait()
  2579. end
  2580. z19 = Instance.new("Sound", rarm)
  2581. z19.SoundId = "http://www.roblox.com/asset/?id="
  2582. z19.Volume = 0.6
  2583. z19.Pitch = pt[math.random(1,#pt)]
  2584. z19.Looped = false
  2585. z19:Play()
  2586. for i = 1, 3 do
  2587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2593. if Debounces.on == false then break end
  2594. wait()
  2595. end
  2596. z20 = Instance.new("Sound", larm)
  2597. z20.SoundId = "http://www.roblox.com/asset/?id="
  2598. z20.Volume = .6
  2599. z20.Pitch = pt[math.random(1,#pt)]
  2600. z20.Looped = false
  2601. z20:Play()
  2602. for i = 1, 3 do
  2603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2609. if Debounces.on == false then break end
  2610. wait()
  2611. end
  2612. z20 = Instance.new("Sound", larm)
  2613. z20.SoundId = "http://www.roblox.com/asset/?id="
  2614. z20.Volume = .6
  2615. z20.Pitch = pt[math.random(1,#pt)]
  2616. z20.Looped = false
  2617. z20:Play()
  2618. for i = 1, 3 do
  2619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2625. if Debounces.on == false then break end
  2626. wait()
  2627. end
  2628. z20 = Instance.new("Sound", larm)
  2629. z20.SoundId = "http://www.roblox.com/asset/?id="
  2630. z20.Volume = .6
  2631. z20.Pitch = pt[math.random(1,#pt)]
  2632. z20.Looped = false
  2633. z20:Play()
  2634. for i = 1, 3 do
  2635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2641. if Debounces.on == false then break end
  2642. wait()
  2643. end
  2644. z20 = Instance.new("Sound", larm)
  2645. z20.SoundId = "http://www.roblox.com/asset/?id="
  2646. z20.Volume = .6
  2647. z20.Pitch = pt[math.random(1,#pt)]
  2648. z20.Looped = false
  2649. z20:Play()
  2650. for i = 1, 3 do
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2657. if Debounces.on == false then break end
  2658. wait()
  2659. end
  2660. z20 = Instance.new("Sound", larm)
  2661. z20.SoundId = "http://www.roblox.com/asset/?id="
  2662. z20.Volume = .6
  2663. z20.Pitch = pt[math.random(1,#pt)]
  2664. z20.Looped = false
  2665. z20:Play()
  2666. for i = 1, 3 do
  2667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2673. if Debounces.on == false then break end
  2674. wait()
  2675. end
  2676. z20 = Instance.new("Sound", larm)
  2677. z20.SoundId = "http://www.roblox.com/asset/?id="
  2678. z20.Volume = .6
  2679. z20.Pitch = pt[math.random(1,#pt)]
  2680. z20.Looped = false
  2681. z20:Play()
  2682. for i = 1, 3 do
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2689. if Debounces.on == false then break end
  2690. wait()
  2691. end
  2692. z20 = Instance.new("Sound", larm)
  2693. z20.SoundId = "http://www.roblox.com/asset/?id="
  2694. z20.Volume = .6
  2695. z20.Pitch = pt[math.random(1,#pt)]
  2696. z20.Looped = false
  2697. z20:Play()
  2698. for i = 1, 3 do
  2699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2705. if Debounces.on == false then break end
  2706. wait()
  2707. end
  2708. z20 = Instance.new("Sound", larm)
  2709. z20.SoundId = "http://www.roblox.com/asset/?id="
  2710. z20.Volume = .6
  2711. z20.Pitch = pt[math.random(1,#pt)]
  2712. z20.Looped = false
  2713. z20:Play()
  2714. for i = 1, 3 do
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2721. if Debounces.on == false then break end
  2722. wait()
  2723. end
  2724. z:Destroy()
  2725. z2:Destroy()
  2726. z3:Destroy()
  2727. z4:Destroy()
  2728. z5:Destroy()
  2729. z6:Destroy()
  2730. z7:Destroy()
  2731. z8:Destroy()
  2732. z9:Destroy()
  2733. z10:Destroy()
  2734. z11:Destroy()
  2735. z12:Destroy()
  2736. z13:Destroy()
  2737. z14:Destroy()
  2738. z15:Destroy()
  2739. z16:Destroy()
  2740. z17:Destroy()
  2741. z18:Destroy()
  2742. z19:Destroy()
  2743. z20:Destroy()
  2744. Debounces.LPunch = false
  2745. Debounces.RPunch = false
  2746. Debounces.ks = false
  2747. Debounces.ks2 = false
  2748. if Debounces.CanAttack == false then
  2749. Debounces.CanAttack = true
  2750. Debounces.on = false
  2751. Debounces.NoIdl = false
  2752. end
  2753. end
  2754. end
  2755. end)
  2756. -------------------------------
  2757. mouse.KeyDown:connect(function(key)
  2758. if key == "t" then
  2759. if Debounces.CanAttack == true then
  2760. Debounces.CanAttack = false
  2761. Debounces.NoIdl = true
  2762. Debounces.on = true
  2763. Debounces.ks = true
  2764. kik = rleg.Touched:connect(function(ht)
  2765. hit = ht.Parent
  2766. if ht and hit:IsA("Model") then
  2767. if hit:FindFirstChild("Humanoid") then
  2768. if hit.Name ~= p.Name then
  2769. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2770. Debounces.Slashed = true]]--
  2771. if Debounces.ks==true then
  2772. z = Instance.new("Sound",hed)
  2773. z.SoundId = "rbxassetid://169380525"
  2774. z.Volume = 1
  2775. z:Play()
  2776. Debounces.ks=false
  2777. end
  2778. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2779. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2780. --Debounces.Slashed = false
  2781. --end
  2782. end
  2783. end
  2784. elseif ht and hit:IsA("Hat") then
  2785. if hit.Parent.Name ~= p.Name then
  2786. if hit.Parent:FindFirstChild("Humanoid") then
  2787. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2788. Debounces.Slashed = true]]--
  2789. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2790. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2791. --Debounces.Slashed = false
  2792. --end
  2793. end
  2794. end
  2795. end
  2796. end)
  2797. for i = 1,20 do
  2798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2804. if Debounces.on == false then break end
  2805. rs:wait()
  2806. end
  2807. kik:disconnect()
  2808. if Debounces.CanAttack == false then
  2809. Debounces.CanAttack = true
  2810. Debounces.NoIdl = false
  2811. Debounces.on = false
  2812. end
  2813. end
  2814. end
  2815. end)
  2816. ----------------------------------------------------
  2817. mouse.KeyDown:connect(function(key)
  2818. if key == "y" then
  2819. if Debounces.CanAttack == true then
  2820. Debounces.CanAttack = false
  2821. Debounces.on = true
  2822. Debounces.NoIdl = true
  2823. for i = 1, 15 do
  2824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2830. if Debounces.on == false then break end
  2831. rs:wait(2.7)
  2832. end
  2833. x = Instance.new("Sound",char)
  2834. x.SoundId = "rbxassetid://345052019"
  2835. x.Pitch = 0.8
  2836. x.Volume = 1
  2837. x:Play()
  2838. wait(1.5)
  2839. Debounces.on = false
  2840. Debounces.Here = false
  2841. shot = shot + 1
  2842. local rng = Instance.new("Part", larm)
  2843. rng.Anchored = true
  2844. rng.BrickColor = BrickColor.new("Royal purple")
  2845. rng.CanCollide = false
  2846. rng.FormFactor = 3
  2847. rng.Name = "Ring"
  2848. rng.Size = Vector3.new(1, 1, 1)
  2849. rng.Transparency = 0.35
  2850. rng.TopSurface = 0
  2851. rng.BottomSurface = 0
  2852. rng2 = rng:clone()
  2853. rng3 = rng2:clone()
  2854. rng4 = rng2:clone()
  2855. local rngm = Instance.new("SpecialMesh", rng)
  2856. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2857. rngm.Scale = Vector3.new(10, 10, 1)
  2858. rngm2 = rngm:clone()
  2859. rngm2.Scale = Vector3.new(6, 6, 4)
  2860. rngm3=rngm2:clone()
  2861. rngm3.Parent = rng3
  2862. rngm3.Scale = Vector3.new(9, 9, 2)
  2863. rngm4 = rngm2:clone()
  2864. rngm4.Parent = rng4
  2865. rngm4.Scale = Vector3.new(7, 7, 2)
  2866. local bem = Instance.new("Part", larm)
  2867. bem.Anchored = true
  2868. bem.BrickColor = BrickColor.new("Royal purple")
  2869. bem.CanCollide = false
  2870. bem.FormFactor = 3
  2871. bem.Name = "Beam" .. shot
  2872. bem.Size = Vector3.new(1, 1, 1)
  2873. bem.Transparency = 0.35
  2874. bem.TopSurface = 0
  2875. bem.BottomSurface = 0
  2876. local bemm = Instance.new("SpecialMesh", bem)
  2877. bemm.MeshType = 4
  2878. bemm.Scale = Vector3.new(1, 10, 10)
  2879. local out = Instance.new("Part", larm)
  2880. out.Anchored = true
  2881. out.BrickColor = BrickColor.new("Royal purple")
  2882. out.CanCollide = false
  2883. out.FormFactor = 3
  2884. out.Name = "Out"
  2885. out.Size = Vector3.new(4, 4, 4)
  2886. out.Transparency = 0.35
  2887. out.TopSurface = 0
  2888. out.BottomSurface = 0
  2889. local outm = Instance.new("SpecialMesh", out)
  2890. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2891. outm.Scale = Vector3.new(10, 10, 10)
  2892. local bnd = Instance.new("Part", larm)
  2893. bnd.Anchored = true
  2894. bnd.BrickColor = BrickColor.new("Royal purple")
  2895. bnd.CanCollide = false
  2896. bnd.FormFactor = 3
  2897. bnd.Name = "Bend"
  2898. bnd.Size = Vector3.new(1, 1, 1)
  2899. bnd.Transparency = 1
  2900. bnd.TopSurface = 0
  2901. bnd.BottomSurface = 0
  2902. local bndm = Instance.new("SpecialMesh", bnd)
  2903. bndm.MeshType = 3
  2904. bndm.Scale = Vector3.new(8, 8, 8)
  2905. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2906. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2907. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2908. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2909. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2910. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2911. Debounces.Shewt = true
  2912. coroutine.wrap(function()
  2913. for i = 1, 20, 0.2 do
  2914. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2915. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2916. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2917. rng.Transparency = i/30
  2918. rng3.Transparency = 1/34
  2919. rng4.Transparency = i/36
  2920. wait()
  2921. end
  2922. wait()
  2923. rng:Destroy()
  2924. end)()
  2925. if Debounces.Shewt == true then
  2926. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2927. hit = ht.Parent
  2928. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2929. if HasntTouched(hit.Name) == true and deb == false then
  2930. deb = true
  2931. coroutine.wrap(function()
  2932. hit:FindFirstChild("Humanoid").PlatformStand = true
  2933. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2934. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2935. end)()
  2936. table.insert(Touche, hit.Name)
  2937. deb = false
  2938. end
  2939. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2940. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2941. deb = true
  2942. coroutine.wrap(function()
  2943. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2944. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2945. wait(1)
  2946. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2947. end)()
  2948. table.insert(Touche, hit.Parent.Name)
  2949. deb = false
  2950. for i, v in pairs(Touche) do
  2951. print(v)
  2952. end
  2953. end
  2954. end
  2955. end)
  2956. end
  2957. for i = 0, 260, 8 do
  2958. bem.Size = Vector3.new(i, 10, 10)
  2959. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2960. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2961. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2962. bnd.Size = Vector3.new(1,1,1)
  2963. bndm.Scale = Vector3.new(8,8,8)
  2964. if i % 10 == 0 then
  2965. local newRng = rng2:Clone()
  2966. newRng.Parent = larm
  2967. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2968. local newRngm = rngm2:clone()
  2969. newRngm.Parent=newRng
  2970. coroutine.wrap(function()
  2971. for i = 1, 10, 0.2 do
  2972. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2973. newRng.Transparency = i/10
  2974. wait()
  2975. end
  2976. wait()
  2977. newRng:Destroy()
  2978. end)()
  2979. end
  2980. wait()
  2981. end
  2982. wait()
  2983. Debounces.Shewt = false
  2984. bem:Destroy()
  2985. out:Destroy()
  2986. bnd:Destroy()
  2987. Debounces.Ready = false
  2988. for i, v in pairs(Touche) do
  2989. table.remove(Touche, i)
  2990. end
  2991. wait()
  2992. table.insert(Touche, char.Name)
  2993. Debounces.NoIdl = false
  2994. if Debounces.CanAttack == false then
  2995. Debounces.CanAttack = true
  2996. end
  2997. end
  2998. end
  2999. end)
  3000. ----------------------------------------------------
  3001. Charging = false
  3002. mouse.KeyDown:connect(function(key)
  3003. if key == "r" then
  3004. if Charging == false then
  3005. Charging = true
  3006. if Debounces.CanAttack == true then
  3007. Debounces.CanAttack = false
  3008. Debounces.NoIdl = true
  3009. Debounces.on = true
  3010. for i = 1,20 do
  3011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3012. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3013. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3015. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3016. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3017. if Debounces.on == false then break end
  3018. rs:wait()
  3019. end
  3020. --[[for i = 1,20 do
  3021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3027. if Debounces.on == false then break end
  3028. rs:wait()
  3029. end]]--
  3030. pt=Instance.new('Part',torso)
  3031. pt.Anchored=true
  3032. pt.CanCollide=false
  3033. pt.Locked = true
  3034. pt.FormFactor='Custom'
  3035. pt.Size=Vector3.new(1,1,1)
  3036. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3037. pt.Transparency=.6
  3038. pt.BrickColor=BrickColor.new('Dark indigo')
  3039. msh=Instance.new('SpecialMesh',pt)
  3040. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3041. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3042. pt2=pt:clone()
  3043. pt2.Parent = torso
  3044. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3045. pt2.BrickColor=BrickColor.new("Dark indigo")
  3046. msh2=msh:clone()
  3047. msh2.Parent=pt2
  3048. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3049.  
  3050. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3051.  
  3052. bl = Instance.new("Part", char)
  3053. bl.Locked = true
  3054. bl.Name = "Shell"
  3055. bl.BrickColor = BrickColor.new("Dark indigo")
  3056. bl.Anchored = true
  3057. bl.CanCollide = false
  3058. bl.Transparency = 0
  3059. bl.Reflectance = 0
  3060. bl.BottomSurface = 0
  3061. bl.TopSurface = 0
  3062. bl.Shape = 0
  3063. blm = Instance.new("SpecialMesh",bl)
  3064. blm.MeshType = "Sphere"
  3065. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3066. blm.MeshId = "rbxassetid://9982590"
  3067.  
  3068. coroutine.resume(coroutine.create(function()
  3069. for i=1, math.huge, 4 do
  3070. if Charging == true then
  3071. rs:wait()
  3072. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3073. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3074. bl.Transparency = bl.Transparency + 0.1
  3075. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3076. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3077. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3078. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3079. elseif Charging == false then break
  3080. end
  3081. end
  3082. end))
  3083.  
  3084. repeat
  3085. local p = Instance.new('Part',torso)
  3086. p.formFactor = 'Custom'
  3087. p.Size = Vector3.new(1,1,1)
  3088. p.BrickColor = BrickColor.new('Royal purple')
  3089. p.CanCollide = false
  3090. p.Transparency = 0
  3091. p.Anchored = true
  3092. p.Locked=true
  3093. s = math.random(1,40)/10
  3094. local m = Instance.new("BlockMesh",p)
  3095. m.Scale = Vector3.new(s,s,s)
  3096. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3097. --[[coroutine.wrap(function()
  3098. wait(2)
  3099. while Charging == true do
  3100. wait(2)
  3101. GroundWave1()
  3102. wait(2)
  3103. end
  3104. end)()]]--
  3105. Spawn(function()
  3106. while rs:wait() do
  3107. if Charging == true then
  3108. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3109. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3110. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3111. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3112. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3113. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3114. elseif Charging == false then break
  3115. end
  3116. end
  3117. end)
  3118. Spawn(function()
  3119. while rs:wait() do
  3120. if p.Transparency >= 1 then p:Destroy() break end
  3121. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3122. p.Transparency = p.Transparency+0.01
  3123. end
  3124. end)
  3125. wait(.3)
  3126. until Charging == false
  3127. end
  3128. end
  3129. end
  3130. end)
  3131. ----------------------------------------------------
  3132. mouse.KeyUp:connect(function(key)
  3133. if key == "r" then
  3134. if Charging == true then
  3135. Charging = false
  3136. pt:Destroy()
  3137. pt2:Destroy()
  3138. bl:Destroy()
  3139. if Debounces.CanAttack == false then
  3140. Debounces.CanAttack = true
  3141. Debounces.NoIdl = false
  3142. Debounces.on = false
  3143. end
  3144. end
  3145. end
  3146. end)
  3147. ----------------------------------------------------
  3148. mouse.KeyDown:connect(function(key)
  3149. if key == "g" then
  3150. if Debounces.CanAttack == true then
  3151. Debounces.CanAttack = false
  3152. Debounces.NoIdl = true
  3153. Debounces.on = true
  3154. local shell = Instance.new("Part",torso)
  3155. shell.BrickColor = BrickColor.new("Royal purple")
  3156. shell.Anchored = true
  3157. shell.CanCollide = false
  3158. shell.Locked = true
  3159. shell.TopSurface = "SmoothNoOutlines"
  3160. shell.BottomSurface = "SmoothNoOutlines"
  3161. shell.Size = Vector3.new(1,1,1)
  3162. shellm = Instance.new("SpecialMesh",shell)
  3163. shellm.MeshType = "Sphere"
  3164. shellm.Scale = Vector3.new(1,1,1)
  3165. local shell2 = Instance.new("Part",torso)
  3166. shell2.BrickColor = BrickColor.new("Royal purple")
  3167. shell2.Anchored = true
  3168. shell2.CanCollide = false
  3169. shell2.Locked = true
  3170. shell2.TopSurface = "SmoothNoOutlines"
  3171. shell2.BottomSurface = "SmoothNoOutlines"
  3172. shell2.Size = Vector3.new(1,1,1)
  3173. shellm2 = Instance.new("SpecialMesh",shell2)
  3174. shellm2.MeshType = "Sphere"
  3175. shellm2.Scale = Vector3.new(1,1,1)
  3176.  
  3177. function FindNearestTorso(Position,Distance,SinglePlayer)
  3178. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3179. local List = {}
  3180. for i,v in pairs(workspace:GetChildren())do
  3181. if v:IsA("Model")then
  3182. if v:findFirstChild("Torso")then
  3183. if v ~= char then
  3184. if(v.Torso.Position -Position).magnitude <= Distance then
  3185. table.insert(List,v)
  3186. end
  3187. end
  3188. end
  3189. end
  3190. end
  3191. return List
  3192. end
  3193.  
  3194. Shell = function()
  3195. local X = Instance.new("Part",char)
  3196. local O = Instance.new("ObjectValue",X)
  3197. O.Name = "creator"
  3198. X.Locked = true
  3199. X.Name = "Shell"
  3200. X.Anchored = false
  3201. X.CanCollide = false
  3202. X.Transparency = 0
  3203. X.Reflectance = 0
  3204. X.BottomSurface = 0
  3205. X.TopSurface = 0
  3206. X.Shape = 0
  3207. local V = Instance.new("ObjectValue",X)
  3208. V.Value = char
  3209. V.Name = "creator"
  3210. X.BrickColor = BrickColor.new("Royal purple")
  3211. X.Size = Vector3.new(1,1,1)
  3212. --X.Material = "Neon"
  3213. local Z = Instance.new("SpecialMesh",X)
  3214. Z.MeshType = "Sphere"
  3215. Z.Scale = Vector3.new(1,1,1)
  3216. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3217. local bv = Instance.new("BodyVelocity",X)
  3218. bv.maxForce = Vector3.new(99999,99999,99999)
  3219. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3220. bv.velocity = root.CFrame.lookVector*65
  3221. Explode = X.Touched:connect(function(hit)
  3222. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3223. local cf = X.CFrame
  3224. bv:Destroy()
  3225. X.Anchored = true
  3226. Z:Remove()
  3227. Explode:disconnect()
  3228. X.Size = Vector3.new(3,3,3)
  3229. X.Touched:connect(function(hit) end)
  3230. X.CanCollide = false
  3231. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3232. if v:FindFirstChild('Humanoid') then
  3233. v.Humanoid:TakeDamage(math.huge)
  3234. end
  3235. end
  3236. for i = 1, (40) do rs:wait()
  3237. X.Transparency = X.Transparency + (1/40)
  3238. X.Size = X.Size + Vector3.new(1,1,1)
  3239. X.CFrame = cf
  3240. end
  3241. X:Destroy()
  3242. end
  3243. end)
  3244. end
  3245. Shell()
  3246. for i = 1, 10 do
  3247. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3248. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3255. if Debounces.on == false then break end
  3256. rs:wait()
  3257. end
  3258. Shell()
  3259. shell.Transparency = 1
  3260. for i = 1, 10 do
  3261. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3262. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3269. if Debounces.on == false then break end
  3270. rs:wait()
  3271. end
  3272. Shell()
  3273. shell.Transparency = 0
  3274. shell2.Transparency = 1
  3275. for i = 1, 10 do
  3276. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3277. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3280. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3281. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3284. if Debounces.on == false then break end
  3285. rs:wait()
  3286. end
  3287. Shell()
  3288. shell2.Transparency = 0
  3289. shell.Transparency = 1
  3290. for i = 1, 10 do
  3291. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3292. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3293. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3294. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3295. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3296. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3297. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3298. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3299. if Debounces.on == false then break end
  3300. rs:wait()
  3301. end
  3302. Shell()
  3303. shell.Transparency = 0
  3304. shell2.Transparency = 1
  3305. for i = 1, 10 do
  3306. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3307. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3314. if Debounces.on == false then break end
  3315. rs:wait()
  3316. end
  3317. Shell()
  3318. shell2.Transparency = 0
  3319. shell.Transparency = 1
  3320. for i = 1, 10 do
  3321. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3322. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3324. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3329. if Debounces.on == false then break end
  3330. rs:wait()
  3331. end
  3332. Shell()
  3333. shell.Transparency = 0
  3334. shell2.Transparency = 1
  3335. for i = 1, 10 do
  3336. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3337. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3344. if Debounces.on == false then break end
  3345. rs:wait()
  3346. end
  3347. Shell()
  3348. shell2.Transparency = 0
  3349. shell.Transparency = 1
  3350. for i = 1, 10 do
  3351. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3352. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3359. if Debounces.on == false then break end
  3360. rs:wait()
  3361. end
  3362. Shell()
  3363. shell.Transparency = 0
  3364. shell2.Transparency = 1
  3365. for i = 1, 10 do
  3366. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3367. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3374. if Debounces.on == false then break end
  3375. rs:wait()
  3376. end
  3377. Shell()
  3378. shell2.Transparency = 0
  3379. shell.Transparency = 1
  3380. for i = 1, 10 do
  3381. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3382. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3389. if Debounces.on == false then break end
  3390. rs:wait()
  3391. end
  3392. Shell()
  3393. shell.Transparency = 0
  3394. shell2.Transparency = 1
  3395. for i = 1, 10 do
  3396. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3397. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3404. if Debounces.on == false then break end
  3405. rs:wait()
  3406. end
  3407. Shell()
  3408. shell2.Transparency = 0
  3409. shell.Transparency = 1
  3410. for i = 1, 10 do
  3411. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3412. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3419. if Debounces.on == false then break end
  3420. rs:wait()
  3421. end
  3422. Shell()
  3423. shell.Transparency = 0
  3424. shell2.Transparency = 1
  3425. for i = 1, 10 do
  3426. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3427. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3434. if Debounces.on == false then break end
  3435. rs:wait()
  3436. end
  3437. shell.Transparency = 1
  3438. if Debounces.CanAttack == false then
  3439. Debounces.CanAttack = true
  3440. Debounces.NoIdl = false
  3441. Debounces.on = false
  3442. end
  3443. end
  3444. end
  3445. end)
  3446. ----------------------------------------------------
  3447. Search = false
  3448. mouse.KeyDown:connect(function(key)
  3449. if key == "n" then
  3450. if Search == true then
  3451. Search = true
  3452. for i,v in pairs(game.Players:getPlayers()) do
  3453. if v.Name~=char.Name then
  3454. for j,k in pairs(v.Character:GetChildren()) do
  3455. if k:IsA("BasePart") and k.Transparency >= 1 then
  3456. bawx=Instance.new("SelectionBox",cam)
  3457. bawx.Color = BrickColor.new("Royal purple")
  3458. bawx.Transparency = .5
  3459. bawx.Adornee = k
  3460. end
  3461. end
  3462. end
  3463. end
  3464. elseif Search == true then
  3465. Search = false
  3466. for i, v in pairs(cam:GetChildren()) do
  3467. if v:IsA("SelectionBox") then
  3468. v:Destroy()
  3469. end
  3470. end
  3471. end
  3472. end
  3473. end)
  3474. ----------------------------------------------------
  3475. Grab = false
  3476. mouse.KeyDown:connect(function(key)
  3477. if key == "z" then
  3478. Debounces.on = true
  3479. Debounces.NoIdl = true
  3480. Debounces.ks = true
  3481. if Grab == false then
  3482. gp = nil
  3483. for i = 1, 20 do
  3484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3490. if Debounces.on == false then break end
  3491. rs:wait()
  3492. end
  3493. con1=larm.Touched:connect(function(hit) -- this is grab
  3494. ht = hit.Parent
  3495. hum1=ht:FindFirstChild('Humanoid')
  3496. if hum1 ~= nil then
  3497. if Debounces.ks==true then
  3498. z = Instance.new("Sound",hed)
  3499. z.SoundId = "rbxassetid://169380525"
  3500. z.Volume = 1
  3501. z:Play()
  3502. Debounces.ks=false
  3503. end
  3504. hum1.PlatformStand=true
  3505. gp = ht
  3506. Grab = true
  3507. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3508. asd.Parent = larm
  3509. asd.Name = "asd"
  3510. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3511. --[[elseif hum1 == nil then
  3512. con1:disconnect()
  3513. wait() return]]--
  3514. end
  3515. end)
  3516. for i = 1, 20 do
  3517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3523. if Debounces.on == false then break end
  3524. rs:wait()
  3525. end
  3526. if hum1 == nil then
  3527. Debounces.on = false
  3528. Debounces.NoIdl = false
  3529. end
  3530. con1:disconnect()
  3531. elseif Grab == true then
  3532. Grab = false
  3533. Punch()
  3534. z = Instance.new("Sound",hed)
  3535. z.SoundId = "rbxassetid://169380525"
  3536. z.Pitch = ptz[math.random(1,#ptz)]
  3537. z.Volume = 1
  3538. z:Play()
  3539. for i = 1, 10 do
  3540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3546. if Debounces.on == false then break end
  3547. rs:wait()
  3548. end
  3549. Punch()
  3550. z = Instance.new("Sound",hed)
  3551. z.SoundId = "rbxassetid://169380525"
  3552. z.Pitch = ptz[math.random(1,#ptz)]
  3553. z.Volume = 1
  3554. z:Play()
  3555. for i = 1, 10 do
  3556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3557. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3560. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3561. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3562. if Debounces.on == false then break end
  3563. rs:wait()
  3564. end
  3565. Punch()
  3566. z = Instance.new("Sound",hed)
  3567. z.SoundId = "rbxassetid://169380525"
  3568. z.Pitch = ptz[math.random(1,#ptz)]
  3569. z.Volume = 1
  3570. z:Play()
  3571. for i = 1, 10 do
  3572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3578. if Debounces.on == false then break end
  3579. rs:wait()
  3580. end
  3581. Punch()
  3582. z = Instance.new("Sound",hed)
  3583. z.SoundId = "rbxassetid://169380525"
  3584. z.Pitch = ptz[math.random(1,#ptz)]
  3585. z.Volume = 1
  3586. z:Play()
  3587. for i = 1, 10 do
  3588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3594. if Debounces.on == false then break end
  3595. rs:wait()
  3596. end
  3597. Punch()
  3598. z = Instance.new("Sound",hed)
  3599. z.SoundId = "rbxassetid://169380525"
  3600. z.Pitch = ptz[math.random(1,#ptz)]
  3601. z.Volume = 1
  3602. z:Play()
  3603. for i = 1, 10 do
  3604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3610. if Debounces.on == false then break end
  3611. rs:wait()
  3612. end
  3613. Punch()
  3614. z = Instance.new("Sound",hed)
  3615. z.SoundId = "rbxassetid://169380525"
  3616. z.Pitch = ptz[math.random(1,#ptz)]
  3617. z.Volume = 1
  3618. z:Play()
  3619. for i = 1, 10 do
  3620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3626. if Debounces.on == false then break end
  3627. rs:wait()
  3628. end
  3629. Punch()
  3630. z = Instance.new("Sound",hed)
  3631. z.SoundId = "rbxassetid://169380525"
  3632. z.Pitch = ptz[math.random(1,#ptz)]
  3633. z.Volume = 1
  3634. z:Play()
  3635. for i = 1, 10 do
  3636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3642. if Debounces.on == false then break end
  3643. rs:wait()
  3644. end
  3645. Punch()
  3646. z = Instance.new("Sound",hed)
  3647. z.SoundId = "rbxassetid://169380525"
  3648. z.Pitch = ptz[math.random(1,#ptz)]
  3649. z.Volume = 1
  3650. z:Play()
  3651. for i = 1, 10 do
  3652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3658. if Debounces.on == false then break end
  3659. rs:wait()
  3660. end
  3661. Punch()
  3662. z = Instance.new("Sound",hed)
  3663. z.SoundId = "rbxassetid://169380525"
  3664. z.Pitch = ptz[math.random(1,#ptz)]
  3665. z.Volume = 1
  3666. z:Play()
  3667. for i = 1, 10 do
  3668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3674. if Debounces.on == false then break end
  3675. rs:wait()
  3676. end
  3677. Punch()
  3678. z = Instance.new("Sound",hed)
  3679. z.SoundId = "rbxassetid://169380525"
  3680. z.Pitch = ptz[math.random(1,#ptz)]
  3681. z.Volume = 1
  3682. z:Play()
  3683. for i = 1, 10 do
  3684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3690. if Debounces.on == false then break end
  3691. rs:wait()
  3692. end
  3693. Punch()
  3694. z = Instance.new("Sound",hed)
  3695. z.SoundId = "rbxassetid://169380525"
  3696. z.Pitch = ptz[math.random(1,#ptz)]
  3697. z.Volume = 1
  3698. z:Play()
  3699. for i = 1, 10 do
  3700. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3706. if Debounces.on == false then break end
  3707. rs:wait()
  3708. end
  3709. Punch()
  3710. z = Instance.new("Sound",hed)
  3711. z.SoundId = "rbxassetid://169380525"
  3712. z.Pitch = ptz[math.random(1,#ptz)]
  3713. z.Volume = 1
  3714. z:Play()
  3715. for i = 1, 10 do
  3716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3722. if Debounces.on == false then break end
  3723. rs:wait()
  3724. end
  3725. con1:disconnect()
  3726. Debounces.on = false
  3727. Debounces.NoIdl = false
  3728. if gp ~= nil then
  3729. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3730. for i,v in pairs(larm:GetChildren()) do
  3731. if v.Name == "asd" and v:IsA("Weld") then
  3732. v:Remove()
  3733. end
  3734. end
  3735. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3736. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3737. bv.P = 125000
  3738. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3739. hum1=nil
  3740. ht=nil
  3741. Debounces.on = false
  3742. Debounces.NoIdl = false
  3743. elseif ht == nil then wait()
  3744. Grab = false
  3745. Debounces.on = false
  3746. Debounces.NoIdl = false
  3747. end
  3748. end
  3749. end
  3750. end)
  3751. ----------------------------------------------------
  3752. mouse.KeyDown:connect(function(key)
  3753. if string.byte(key) == 52 then
  3754. char.Humanoid.WalkSpeed = 60
  3755. end
  3756. end)
  3757. mouse.KeyUp:connect(function(key)
  3758. if string.byte(key) == 52 then
  3759. char.Humanoid.WalkSpeed = 8
  3760. end
  3761. end)
  3762. -------------------------------
  3763. local animpose = "Idle"
  3764. local lastanimpose = "Idle"
  3765. local sine = 0
  3766. local change = 1
  3767. local val = 0
  3768. local ffing = false
  3769. -------------------------------
  3770. game:GetService("RunService").RenderStepped:connect(function()
  3771. --[[if char.Humanoid.Jump == true then
  3772. jump = true
  3773. else
  3774. jump = false
  3775. end]]
  3776. char.Humanoid.FreeFalling:connect(function(f)
  3777. if f then
  3778. ffing = true
  3779. else
  3780. ffing = false
  3781. end
  3782. end)
  3783. sine = sine + change
  3784. if jumpn == true then
  3785. animpose = "Jumping"
  3786. elseif ffing == true then
  3787. animpose = "Freefalling"
  3788. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3789. animpose = "Idle"
  3790. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3791. animpose = "Walking"
  3792. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3793. animpose = "Running"
  3794. end
  3795. if animpose ~= lastanimpose then
  3796. sine = 0
  3797. if Debounces.NoIdl == false then
  3798. if animpose == "Idle" then
  3799. for i = 1, 2 do
  3800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3805. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3806. end
  3807. elseif animpose == "Walking" then
  3808. for i = 1, 2 do
  3809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3815. end
  3816. elseif animpose == "Running" then
  3817. for i = 1, 2 do
  3818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3824. wait()
  3825. end
  3826. end
  3827. else
  3828. end
  3829. end
  3830. lastanimpose = animpose
  3831. if Debounces.NoIdl == false then
  3832. if animpose == "Idle" then
  3833. change = 0.5
  3834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3840. elseif animpose == "Walking" then
  3841. change = 1
  3842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3848. elseif animpose == "Running" then
  3849. change = 1
  3850. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3853. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3856. elseif stanceToggle == "Floating" then
  3857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3859. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3863. end
  3864. end
  3865. end)
  3866. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3867. local a = Instance.new("ForceField")
  3868. a.Parent = workspace.Likebossfromdk
  3869. wait(0)
  3870. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3871. -----------------------------------------------------------------------------
  3872.  
  3873. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3874. --[[Part0 = Vector3 (Start pos)
  3875. Part1 = Vector3 (End pos)
  3876. Times = number (Amount of lightning parts)
  3877. Offset = number (Offset)
  3878. Color = color (brickcolor value)
  3879. Thickness = number (thickness)
  3880. Trans = number (transparency)
  3881. ]]--
  3882. local magz = (Part0 - Part1).magnitude
  3883. local curpos = Part0
  3884. local trz = {-Offset,Offset}
  3885. for i=1,Times do
  3886. local li = Instance.new("Part", torso)
  3887. li.Name = "Lightning"
  3888. li.TopSurface =0
  3889. li.Material = "Neon"
  3890. li.BottomSurface = 0
  3891. li.Anchored = true
  3892. li.Locked = true
  3893. li.Transparency = Trans or 0.4
  3894. li.BrickColor = BrickColor.new(Color)
  3895. li.formFactor = "Custom"
  3896. li.CanCollide = false
  3897. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3898. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3899. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3900. if Times == i then
  3901. local magz2 = (curpos - Part1).magnitude
  3902. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3903. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3904. else
  3905. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3906. end
  3907. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3908. game.Debris:AddItem(li,.1)
  3909. end
  3910. end
  3911.  
  3912. BodyParts = {} -- Parts to emit lightning effects from
  3913. for _, v in pairs(char:GetChildren()) do
  3914. if v:IsA("Part") then
  3915. table.insert(BodyParts, v)
  3916. end
  3917. end
  3918.  
  3919. Bounding = {} -- Calculate the bounding boxes
  3920. for _, v in pairs(BodyParts) do
  3921. local temp = {X=nil, Y=nil, Z=nil}
  3922. temp.X = v.Size.X/2 * 15
  3923. temp.Y = v.Size.Y/2 * 15
  3924. temp.Z = v.Size.Z/2 * 15
  3925. Bounding[v.Name] = temp
  3926. --table.insert(Bounding, v.Name, temp)
  3927. end
  3928.  
  3929. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3930. local Body1 = BodyParts[math.random(#BodyParts)]
  3931. local Body2 = BodyParts[math.random(#BodyParts)]
  3932. local Pos1 = Vector3.new(
  3933. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3934. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3935. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3936. )
  3937. local Pos2 = Vector3.new(
  3938. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3939. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3940. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3941. )
  3942. local SPos1 = Body1.Position + Pos1
  3943. local SPos2 = Body2.Position + Pos2
  3944. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3945. end
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