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Loontik

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Aug 26th, 2019
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  1.  D  GameMode changed from Normal to Normal
  2.                          D  ProfileManager Start Crop Timer
  3.                          D  isAppInstalledResult = False
  4.                          D  isIntalled = False
  5.                          D  isAppInstalledResult = True
  6.                          D  isIntalled = True
  7.                          D  isAppInstalledResult = False
  8.                          D  isIntalled = True
  9.                          D  {"logType":"Exception","message":"NullReferenceException: Object reference not set to an instance of an object.","stackTrace":"SocialInterface.GetFri
  10.                            end (System.String friendId) (at <00000000000000000000000000000000>:0)\nLikeFX.SetParameters (UnityEngine.Vector3 slotPosition, System.String friendI
  11.                            d) (at <00000000000000000000000000000000>:0)\nGameControllerN.set_GameMode (GameMode value) (at <00000000000000000000000000000000>:0)\nBanjoEndWindow
  12.                            .OnHide () (at <00000000000000000000000000000000>:0)\nWindowsController.Hide (System.Type typeWindow) (at <00000000000000000000000000000000>:0)\nUnit
  13.                            yEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObj
  14.                            ect target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000
  15.                            000000000000000000>:0)\nUnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, Sys
  16.                            tem.Boolean pressed, System.Boolean released) (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.StandaloneInputModule.ProcessTouchE
  17.                            vents () (at <00000000000000000000000000000000>:0)\nUnityEngine.EventSystems.StandaloneInputModule.Process () (at <00000000000000000000000000000000>:
  18.                            0)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  19.                          E  NullReferenceException: Object reference not set to an instance of an object.
  20.                          E    at SocialInterface.GetFriend (System.String friendId) [0x00000] in <00000000000000000000000000000000>:0
  21.                          E    at LikeFX.SetParameters (UnityEngine.Vector3 slotPosition, System.String friendId) [0x00000] in <00000000000000000000000000000000>:0
  22.                          E    at GameControllerN.set_GameMode (GameMode value) [0x00000] in <00000000000000000000000000000000>:0
  23.                          E    at BanjoEndWindow.OnHide () [0x00000] in <00000000000000000000000000000000>:0
  24.                          E    at WindowsController.Hide (System.Type typeWindow) [0x00000] in <00000000000000000000000000000000>:0
  25.                          E    at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <00000000000000000000000000000000>:0
  26.                          E    at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.
  27.                             EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  28.                          E    at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouc
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