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- for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
- if v.Name == "StartingGUI" then
- v:Remove()
- end
- end
- coroutine.wrap(function()
- pcall(function()
- --ServerTimer
- --Created by Gui_HD(Nova)
- local function CreateInstance(cls,props)
- local inst = Instance.new(cls)
- for i,v in pairs(props) do
- inst[i] = v
- end
- return inst
- end
- local Clocker = CreateInstance('ScreenGui',{DisplayOrder=0,Enabled=true,ResetOnSpawn=true,Name='Clocker', Parent=game.CoreGui})
- local background = CreateInstance('ImageLabel',{Image='rbxassetid://2851926732',ImageColor3=Color3.new(0.117647, 0.117647, 0.117647),ImageRectOffset=Vector2.new(0, 0),ImageRectSize=Vector2.new(0, 0),ImageTransparency=0,ScaleType=Enum.ScaleType.Slice,SliceCenter=Rect.new(12, 12, 12, 12),Active=false,AnchorPoint=Vector2.new(0.5, 0.5),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=true,Draggable=false,Position=UDim2.new(0.89, 0, 0.1470347628, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 170, 0, 128),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='background',Parent = Clocker})
- local timerlabel = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='Timer',TextColor3=Color3.new(1, 1, 1),TextScaled=false,TextSize=23,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 170, 0, 20),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='timerlabel',Parent = background})
- local timer = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='0:0:0',TextColor3=Color3.new(1, 1, 1),TextScaled=false,TextSize=50,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0.535714269, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 170, 0, 13),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='timer',Parent = background})
- while wait()do
- local scripttime=game.Workspace.DistributedGameTime
- local seconds = scripttime%60
- local minutes = math.floor(scripttime/60%60)
- local hours = math.floor(scripttime/3600)
- local tempo = string.format("%.0f:%.0f:%.0f", hours ,minutes, seconds)
- timer.Text = tempo
- end
- end)
- end)()
- coroutine.wrap(function()
- pcall(function()
- game:GetService("ReplicatedStorage").ErrorLogNetworkFolder.ReportError:Destroy()
- end)
- end)()
- for i,v in pairs(game:GetDescendants()) do
- if v.Name == "BeautifulSparkles" then
- v:Destroy()
- end
- end
- workspace.Terrain:Clear()
- for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
- if v.Name == "grass" then
- v:Remove()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "LocalContent" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "TeleportSchool" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "teleporter1a" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "teleporter1b" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "LoveDorm" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Model" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "MeshPart" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Seat" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "VehicleSeat" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "zebra chair seat" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "SwingSeat2" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "SwingSeat1" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Wedge" then
- v:Destroy()
- end
- end
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