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- --Made By Bartus2009_Bro/GabeTheDog
- --Discord: Gabe#2408
- --Helper: Shiba-Inu#6076
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.U then
- print("IM TRYING")
- wait(0.25);
- _clear=function()
- local c={char;bag;gui;};
- for i=1,#c do
- local c=c[i]:children();
- for i=1,#c do
- if(c[i].Name==name)then
- c[i].Parent=nil;
- end;
- end;
- end;
- local n=name..user.Name;
- local c=workspace:children();
- for i=1,#c do
- if(c[i].Name==n)then
- c[i].Parent=nil;
- end;
- end;
- end;
- _valid_key=function(object,key)
- return object[key],key;
- end;
- _new=function(class)
- return function(props)
- if(type(list_base_props)=='table')then
- for i,v in next,list_base_props do
- if(props[i]==nil)then
- props[i]=v;
- end;
- end;
- end;
- local object=class;
- if(type(class)=='string')then
- object=Instance.new(class:sub(1,1):upper()..class:sub(2));
- end;
- local parent=props[1];
- props[1]=nil;
- for i,v in next,props do
- local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2));
- if(not load)then
- load,res,key=pcall(_valid_key,object,i);
- end;
- if(key)then
- t=type(res);
- s=tostring(res);
- if(t=='userdata'and s=='Signal '..key)then
- if(type(v)=='table')then
- for i=1,#v do
- res:connect(v[i]);
- end;
- else
- res:connect(v);
- end;
- else
- object[key]=v;
- end;
- end;
- end;
- if(parent)then
- object.Parent=parent;
- end;
- return object;
- end;
- end;
- _RGB=function(r,g,b)
- return Color3.new(r/255,g/255,b/255);
- end;
- _copy=function(o)
- local def=o.archivable;
- o.archivable=true;
- local c=o:clone();
- o.archivable=def;
- return c;
- end;
- _hum=function(char)
- local hum=char:findFirstChild'Humanoid';
- if(not hum or hum.className~='Humanoid')then
- local c=char:children();
- for i=1,#c do
- if(c[i].className=='Humanoid')then
- return c[i];
- end;
- end;
- else
- return hum;
- end;
- end;
- _hum_tag=function(hum)
- local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum);
- c.Name='creator';
- c.Value=user;
- if(hum.Health==0 and not hum:findFirstChild'killed')then
- Instance.new('BoolValue',hum).Name='killed';
- bullets.clip=bullets.clip+10;
- end;
- end;
- _hum_dam=function(hum,dam,percent)
- hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam);
- if(hum.Health<=hum.MaxHealth*0.1)then
- _hum_tag(hum);
- end;
- end;
- _ray=function(v0,v1,i)
- local mag=(v0-v1).magnitude;
- local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag));
- return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i);
- end;
- _must=function(v0,v1,i)
- local hit,pos=_ray(v0,v1,i);
- return not hit and mouse.target or hit,pos;
- end;
- _cframe=function(x,y,z,r0,r1,r2)
- return CFrame.Angles(
- math.rad(r0 or 0),
- math.rad(r1 or 0),
- math.rad(r2 or 0)
- )*CFrame.new(x,y,z);
- end;
- _update=function()
- if(bool_active and not screen.Parent)then
- screen.Parent=gui;
- elseif(not bool_active and screen.Parent)then
- screen.Parent=nil;
- end;
- end;
- _light=function(v0,v1)
- local mag=(v0-v1).magnitude;
- local len=math.random(2,7);
- len=len>mag/2 and mag/2 or len;
- --local light=_new'part'{
- -- cFrame=CFrame.new(v0,v1);
- -- size=Vector3.new(1,1,1);
- -- color=_RGB(255,255,0);
- -- anchored=true;
- -- inv;
- --};
- _new'blockMesh'{
- scale=Vector3.new(0.2,0.2,len);
- offset=Vector3.new(0,0,-len/2);
- light;
- };
- local bb=_new'billboardGui'{
- size=UDim2.new(2,0,2,0);
- adornee=light;
- light;
- };
- _new'imageLabel'{
- image=url:format(109101526);
- backgroundTransparency=1;
- size=UDim2.new(1,0,1,0);
- bb;
- };
- -- _rem(light,0.15);
- end;
- _rem=function(object,del)
- if(del)then
- delay(del,function()
- if(object.Parent)then
- object.Parent=nil;
- end;
- end);
- else
- pcall(function()
- if(object.Parent)then
- object.Parent=nil;
- end;
- end);
- end;
- end;
- _blood=function(pos,count)
- for i=1,count do
- local p=_new'part'{
- rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50;
- position=pos+Vector3.new(math.random(),math.random(),math.random());
- velocity=Vector3.new(math.random(),math.random(),math.random())*50;
- size=Vector3.new(math.random(),math.random(),math.random())/3;
- color=_RGB(255,0,0);
- transparency=0.5;
- canCollide=true;
- bottomSurface=0;
- topSurface=0;
- formFactor=3;
- locked=true;
- inv;
- };
- delay(5,function()
- p.Parent=nil;
- end);
- end;
- end;
- _make_hue=function()
- h_hue=_new'part'{
- size=Vector3.new(0.25,1.8,0.35);
- color=_RGB(100,100,100);
- formFactor=3;
- name='hue';
- handle;
- };
- hh_weld=_new'weld'{
- c1=_cframe(0,0.5,0);
- part0=handle;
- part1=h_hue;
- handle;
- };
- end;
- _shot=function(v0,v1)
- if(not time_left)then
- time_left=0;
- end;
- if(time_left>time())then
- return nil;
- else
- time_left=time()+math.random(1,10)/100;
- end;
- if(bullets.current<1)then
- local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{
- soundId='rbxasset://sounds/SWITCH3.wav';
- name='tick_sound';
- volume=0.2;
- pitch=2;
- head;
- };
- tick_sound:play();
- if(bullets.clip>0)then
- time_left=time()+2;
- h_hue:breakJoints();
- h_hue.CanCollide=true;
- h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10;
- _rem(h_hue,10);
- delay(1.9,function()
- _make_hue();
- local got=(bullets.clip>bullets.maximum and
- bullets.maximum or
- bullets.clip)-bullets.current;
- bullets.clip=bullets.clip-got;
- bullets.current=bullets.current+got;
- end);
- end;
- return nil;
- else
- bullets.current=bullets.current-1;
- h_weld.C1=_cframe(0,0.75,0,
- -math.random(1000,1100)/10,180,0);
- d_weld.C1=_cframe(0,-0.25,0.3);
- lightstuff.Visible=true;
- delay(0.1,function()
- lightstuff.Visible=false;
- end);
- _rem(_new'part'{
- velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10;
- cFrame=drag.CFrame*CFrame.new(-0.5,0,0);
- size=Vector3.new(0.1,0.1,0.4);
- color=_RGB(200,200,0);
- material='Slate';
- canCollide=true;
- formFactor=3;
- inv;
- },5);
- delay(0.1,function()
- d_weld.C1=_cframe(0,-0.25,0);
- if(bool_active)then
- h_weld.C1=h_weld_cf_active;
- end;
- end)
- end;
- local hit,pos=_must(v0,v1,char);
- shot_sound:play();
- _rem(_new'part'{
- cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5);
- size=Vector3.new(0.1,0.1,(v0-pos).magnitude);
- color=_RGB(255,255,0);
- transparency=0.6;
- reflectance=0.5;
- canCollide=false;
- bottomSurface=0;
- anchored=true;
- formFactor=3;
- topSurface=0;
- inv;
- },.15);
- _light(v0,v1);
- if(not hit)then return nil;end;
- if(hit.Parent.className=='Hat')then
- hit:breakJoints();
- hit.CanCollide=true;
- hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50);
- hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90));
- else
- local hum=_hum(hit.Parent);
- if(not hum)then
- if(hit.Anchored==false and hit.Size.magnitude<4)then
- hit:breakJoints();
- hit.CanCollide=true;
- end;
- else
- _hum_dam(hum,math.random(4,6));
- _blood(pos,math.random(3,6));
- hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6;
- if(hit.Name=='Head')then
- hum.Health=0;
- _blood(pos,math.random(3,6));
- delay(0.001,function()
- _new(workspace:FindFirstChild'head_shot'or'sound'){
- pitch=math.random(70,100)*0.01;
- soundId=url:format(1876552);
- name='head_shot';
- workspace;
- }:play();
- end);
- _hum_tag(hum);
- _rem(_new'part'{
- cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5);
- size=Vector3.new(0.1,0.1,(v0-pos).magnitude);
- color=torso.Color;
- transparency=0.5;
- canCollide=false;
- bottomSurface=0;
- anchored=true;
- formFactor=3;
- topSurface=0;
- inv;
- },30);
- hit.Parent=nil;
- for b=0,1 do
- for a=0,1 do
- for i=0,1 do
- _rem(_new'part'{
- velocity=CFrame.new(v0,pos).lookVector*20;
- cFrame=hit.CFrame*CFrame.new(i,-b,a);
- size=Vector3.new(0.5,0.5,0.5);
- color=_RGB(255,255,255);
- bottomSurface=0;
- canCollide=true;
- transparency=0;
- formFactor=3;
- topSurface=0;
- hum;
- },30);
- end;
- end;
- end;
- end;
- end;
- end;
- end;
- _cf_select=function(mouse)
- mouse.Icon=url:format(109111387);--108999296
- bool_active=true;
- local arm=char:findFirstChild'Right Arm';
- local weld=torso:findFirstChild'Right Shoulder';
- if(arm and weld)then
- h_weld.Part0=arm;
- h_weld.C1=h_weld_cf_active;
- weld.Part1=nil;
- weld.Part0=nil;
- weld=_new(torso:findFirstChild'right_arml'or'weld'){
- name='right_arml';
- part0=torso;
- part1=arm;
- torso;
- };
- arml=(arml or 0)+1;
- local alv=arml;
- local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso);
- gyro.maxTorque=Vector3.new(5e5,5e5,5e5);
- gyro.P=30000;
- gyro.D=1000;
- gyro.Name='p_gyro';
- repeat
- local pos=mouse.hit.p;
- local val,valp,p0,p1,p2,hitpos,cj,c0,c1;
- val=-math.pi*0.5;
- valp=val*-1;
- p0=torso.CFrame;
- p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector;
- p1=p0+((p0.p-pos).unit*-2);
- p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0);
- hitpos=torso.Position;
- cj=CFrame.new(hitpos);
- c0=torso.CFrame:inverse()*cj;
- c1=p2:inverse()*cj;
- weld.C0=c0;
- weld.C1=c1;
- gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z));
- wait(0.001);
- until arml~=alv;
- gyro.Parent=nil;
- end;
- end;
- _cf_deselect=function()
- bool_active=false;
- arml=(arml or 0)+1;
- loop_shot=(loop_shot or 0)+1;
- h_weld.Part0=torso;
- h_weld.C1=h_weld_cf_inactive;
- local weld=torso:findFirstChild'right_arml';
- if(weld)then
- weld.Part1=nil;
- weld.Part0=nil;
- end;
- local arm=char:findFirstChild'Right Arm';
- local weld=torso:findFirstChild'Right Shoulder';
- if(arm and weld)then
- weld.Part0=torso;
- weld.Part1=arm;
- end;
- end;
- _cf_mouse=function(event,fun)
- mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...)
- if(bool_active)then
- fun(...);
- end;
- end);
- end;
- do
- local main=getfenv(0);
- local c=game:children();
- local check=function(v)
- if(v.className~=''and v.className~='Instance'and game:service(v.className))then
- main[v.className:sub(1,1):lower()..v.className:sub(2)]=v;
- end;
- end;
- for i=1,#c do
- pcall(check,c[i]);
- end;
- end;
- bullets={
- maximum=51111111111111111111111111110;
- current=511111111111111111111111111111110;
- clip=501111111111111111111111111111111*4;
- };
- list_base_props={
- backgroundColor3=_RGB(0,0,0);
- textColor3=_RGB(200,200,200);
- borderSizePixel=0;
- color=_RGB(0,0,0);
- archivable=false;
- canCollide=false;
- bottomSurface=0;
- topSurface=0;
- formFactor=0;
- locked=true;
- };
- user=players.localPlayer;
- mouse=user:getMouse();
- char=user.Character;
- gui=user.PlayerGui;
- bag=user.Backpack;
- torso=char.Torso;
- head=char.Head;
- hum=_hum(char);
- url='rbxassetid://%d';
- name='dev-uzi';
- h_weld_cf_inactive=_cframe(0.35,0.5,0.5,
- 0,90,-70);
- h_weld_cf_active=_cframe(0,0.75,0,
- -110,180,0);
- assert(hum,'humanoid is not found');
- _clear();
- _cf_mouse('button1Down',function()
- loop_shot=(loop_shot or 0)+1;
- local vers=loop_shot;
- local step=runService.Stepped;
- repeat
- _shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p);
- step:wait();--wait(0.001);
- until vers~=loop_shot;
- end);
- _cf_mouse('button1Up',function()
- loop_shot=(loop_shot or 0)+1;
- end);
- _cf_mouse('move',function()
- cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11);
- end);
- _cf_mouse('keyDown',function(k)
- if(k=='r')then
- if(bullets.clip>0 and time_left<=time())then
- local got=(bullets.clip>bullets.maximum and
- bullets.maximum or
- bullets.clip)-bullets.current;
- bullets.clip=bullets.clip-got;
- bullets.current=bullets.current+got;
- if(got~=0)then
- time_left=time()+2;
- end;
- end;
- end;
- end);
- screen=_new'screenGui'{
- name=name;
- };
- cross_f=_new'frame'{
- size=UDim2.new(0,21,0,21);
- backgroundTransparency=1;
- screen;
- };
- for i=0,1 do
- _new'frame'{
- position=UDim2.new(0,13*i,0,11);
- size=UDim2.new(0,10,0,1);
- cross_f;
- };
- end;
- for i=0,1 do
- _new'frame'{
- position=UDim2.new(0,11,0,13*i);
- size=UDim2.new(0,1,0,10);
- cross_f;
- };
- end;
- shot_sound=_new(head:findFirstChild'2920959'or'sound'){
- soundId=url:format(2920959);
- pitch=1.4;
- head;
- };
- if(shot_sound.Name~='2920959')then
- shot_sound.Name='2920959';
- shot_sound:play();
- end;
- bin=_new'hopperBin'{
- deselected=_cf_deselect;
- selected=_cf_select;
- name=name;
- bag;
- };
- inv=_new'model'{
- name=name;
- char;
- };
- handle=_new'part'{
- size=Vector3.new(0.3,1.3,0.4);
- color=_RGB(140,140,140);
- name='handle';
- formFactor=3;
- inv;
- touched=function(hit)
- if(hit.Parent.className=='Model')then
- local hum=_hum(hit.Parent);
- if(hum~=nil)then
- _hum_dam(hum,handle.Velocity.magnitude);
- end;
- end;
- end;
- };
- h_weld=_new'weld'{
- c1=h_weld_cf_inactive;
- part1=handle;
- part0=torso;
- handle;
- };
- _make_hue();
- h_part=_new'part'{
- size=Vector3.new(0.4,0.4,1.4);
- color=_RGB(140,140,140);
- name='handle';
- formFactor=3;
- handle;
- };
- hp_weld=_new'weld'{
- c1=_cframe(0,-1.3/2,-0.3,
- 20,0,0);
- part0=handle;
- part1=h_part;
- handle;
- };
- drag=_new'part'{
- size=Vector3.new(0.5,0.45,1.5);
- color=_RGB(100,100,100);
- name='handle';
- formFactor=3;
- handle;
- };
- d_weld=_new'weld'{
- c1=_cframe(0,-0.25,0);
- part0=h_part;
- part1=drag;
- handle;
- };
- tube=_new'part'{
- size=Vector3.new(0.2,0.2,1.5);
- color=_RGB(0,0,0);
- name='handle';
- formFactor=3;
- handle;
- };
- t_weld=_new'weld'{
- c1=_cframe(0,-0.3,-0.1);
- part0=h_part;
- part1=tube;
- handle;
- };
- bullets_label=_new'textLabel'{
- textStrokeColor3=_RGB(0,0,0);
- textColor3=_RGB(200,200,200);
- textStrokeTransparency=0;
- backgroundTransparency=1;
- fontSize=5;
- screen;
- };
- lightstuff=_new'frame'{
- backgroundColor3=_RGB(255,255,255);
- position=UDim2.new(0,0,0,-1);
- backgroundTransparency=0.5;
- size=UDim2.new(1,0,1,1);
- borderSizePixel=0;
- visible=false;
- screen;
- };
- coroutine.wrap(function()
- local red,white,green;
- repeat
- if(screen.Parent)then
- if(not green and bullets.current==bullets.maximum)then
- green=true;
- bullets_label.TextColor3=_RGB(0,200,0);
- elseif(not red and bullets.current==0)then
- red=true;
- bullets_label.TextColor3=_RGB(200,0,0);
- elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then
- bullets_label.TextColor3=_RGB(200,200,200);
- green=false;
- red=false;
- end;
- bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip);
- bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y);
- bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6);
- end;
- wait(0.001);
- until nil;
- end)();
- _G.dev_pistol_version=(_G.dev_pistol_version or 0)+1;
- local vers=_G.dev_pistol_version;
- repeat _update();wait(0.001);until _G.dev_pistol_version~=vers or hum.Health==0;
- if(hum.Health==0)then
- _clear();
- end;
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.G then
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Tool")
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("CylinderMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("CylinderMesh")
- o9 = Instance.new("Part")
- o10 = Instance.new("BlockMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("CylinderMesh")
- o13 = Instance.new("Part")
- o14 = Instance.new("CylinderMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("CylinderMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("CylinderMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("CylinderMesh")
- o21 = Instance.new("ManualWeld")
- o22 = Instance.new("ManualWeld")
- o23 = Instance.new("ManualWeld")
- o24 = Instance.new("Part")
- o25 = Instance.new("CylinderMesh")
- o26 = Instance.new("ManualWeld")
- o27 = Instance.new("ManualWeld")
- o28 = Instance.new("ManualWeld")
- o29 = Instance.new("Part")
- o30 = Instance.new("BlockMesh")
- o31 = Instance.new("ManualWeld")
- o32 = Instance.new("ManualWeld")
- o33 = Instance.new("ManualWeld")
- o34 = Instance.new("Part")
- o35 = Instance.new("Sound")
- o36 = Instance.new("Sound")
- o38 = Instance.new("Part")
- o39 = Instance.new("SpecialMesh")
- o40 = Instance.new("Part")
- o41 = Instance.new("BlockMesh")
- o42 = Instance.new("Part")
- o43 = Instance.new("SpecialMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("BlockMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("BlockMesh")
- o48 = Instance.new("Part")
- o49 = Instance.new("BlockMesh")
- o50 = Instance.new("Part")
- o51 = Instance.new("SpecialMesh")
- o52 = Instance.new("Part")
- o53 = Instance.new("SpotLight")
- o54 = Instance.new("Part")
- o55 = Instance.new("BlockMesh")
- o56 = Instance.new("Part")
- o57 = Instance.new("BlockMesh")
- o58 = Instance.new("Part")
- o59 = Instance.new("BlockMesh")
- o60 = Instance.new("Part")
- o61 = Instance.new("BlockMesh")
- o62 = Instance.new("Part")
- o63 = Instance.new("BlockMesh")
- o64 = Instance.new("Part")
- o65 = Instance.new("BlockMesh")
- o66 = Instance.new("Part")
- o67 = Instance.new("BlockMesh")
- o68 = Instance.new("ManualWeld")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("CylinderMesh")
- o75 = Instance.new("Part")
- o76 = Instance.new("CylinderMesh")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("LocalScript")
- o80 = Instance.new("LocalScript")
- o81 = Instance.new("NumberValue")
- o82 = Instance.new("NumberValue")
- o83 = Instance.new("ScreenGui")
- o84 = Instance.new("Frame")
- o85 = Instance.new("TextLabel")
- o86 = Instance.new("Smoke")
- o87 = Instance.new("Smoke")
- o1.Name = "Glock17"
- o1.Parent = mas
- o2.Name = "A8"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Black")
- o2.Position = Vector3.new(65.0775452, 7.14176989, 188.758057)
- o2.Rotation = Vector3.new(-0.00248875446, 0.00275687198, -179.980133)
- o2.Anchored = true
- o2.CanCollide = false
- o2.Elasticity = 0
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(65.0775452, 7.14176989, 188.758057, -0.99999851, 0.000346734974, 4.81164934e-005, -0.000346732762, -0.999999762, 4.3436874e-005, 4.81316347e-005, 4.36595874e-005, 0.999998093)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o2.Position = Vector3.new(65.0775452, 7.14176989, 188.758057)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.142857134, 0.214285716, 0.214285716)
- o4.Name = "SmokePart"
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Black")
- o4.Transparency = 1
- o4.Position = Vector3.new(65.0899963, 6.97004414, 190.230988)
- o4.Rotation = Vector3.new(90, -90, 0)
- o4.Anchored = true
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(65.0899963, 6.97004414, 190.230988, -6.38764147e-014, -7.71577764e-027, -1, -0.999999523, -4.83168952e-013, -6.38764147e-014, 4.83168952e-013, 0.999999523, 7.71577764e-027)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o4.Position = Vector3.new(65.0899963, 6.97004414, 190.230988)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o6.Name = "AimPart"
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Black")
- o6.Transparency = 1
- o6.Position = Vector3.new(65.0985413, 7.14373589, 187.243011)
- o6.Rotation = Vector3.new(-180, 4.42081497e-025, -180)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o6.CFrame = CFrame.new(65.0985413, 7.14373589, 187.243011, -1, 6.38764147e-014, 7.71577764e-027, -6.38764147e-014, 0.999999523, 4.83168952e-013, 7.71577764e-027, -4.83168952e-013, -0.999999523)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o6.Position = Vector3.new(65.0985413, 7.14373589, 187.243011)
- o7.Name = "Flash"
- o7.Parent = o1
- o7.BrickColor = BrickColor.new("Black")
- o7.Transparency = 1
- o7.Position = Vector3.new(65.1009827, 6.68284416, 189.925171)
- o7.Rotation = Vector3.new(-92.6733704, 89.9010925, -177.327393)
- o7.Anchored = true
- o7.CanCollide = false
- o7.Elasticity = 0
- o7.FormFactor = Enum.FormFactor.Symmetric
- o7.Size = Vector3.new(1, 1, 1)
- o7.CFrame = CFrame.new(65.1009827, 6.68284416, 189.925171, -0.000377251534, 1.76100148e-005, 0.99999851, 0.999999523, 1.30832168e-005, 0.000377251185, -1.3201553e-005, 0.999998093, -1.76149788e-005)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Position = Vector3.new(65.1009827, 6.68284416, 189.925171)
- o8.Parent = o7
- o8.Scale = Vector3.new(0.142857149, 0.190476194, 0.190476194)
- o9.Name = "Flash"
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Black")
- o9.Transparency = 1
- o9.Position = Vector3.new(65.1009827, 6.75373983, 189.591888)
- o9.Rotation = Vector3.new(87.3266296, -89.9010925, 87.3273849)
- o9.Anchored = true
- o9.CanCollide = false
- o9.Elasticity = 0
- o9.FormFactor = Enum.FormFactor.Symmetric
- o9.Size = Vector3.new(1, 1, 1)
- o9.CFrame = CFrame.new(65.1009827, 6.75373983, 189.591888, 1.76100148e-005, -0.000377251534, -0.99999851, 1.30832168e-005, 0.999999523, -0.000377251185, 0.999998093, -1.3201553e-005, 1.76149788e-005)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o9.Position = Vector3.new(65.1009827, 6.75373983, 189.591888)
- o10.Parent = o9
- o10.Scale = Vector3.new(0.476190478, 0.142857149, 0.190476194)
- o11.Name = "Flash"
- o11.Parent = o1
- o11.BrickColor = BrickColor.new("Cool yellow")
- o11.Transparency = 1
- o11.Position = Vector3.new(65.1009827, 6.68279982, 190.030075)
- o11.Rotation = Vector3.new(89.9992447, 0.0216149203, -0.00100898102)
- o11.Anchored = true
- o11.CanCollide = false
- o11.Elasticity = 0
- o11.FormFactor = Enum.FormFactor.Plate
- o11.Size = Vector3.new(1, 0.400000006, 1)
- o11.CFrame = CFrame.new(65.1009827, 6.68279982, 190.030075, 0.99999851, 1.76100148e-005, 0.000377251534, 0.000377251185, 1.30832168e-005, -0.999999523, -1.76149788e-005, 0.999998093, 1.3201553e-005)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.992157, 0.917647, 0.552941)
- o11.Position = Vector3.new(65.1009827, 6.68279982, 190.030075)
- o12.Parent = o11
- o12.Offset = Vector3.new(0, -0.0185714271, 0)
- o12.Scale = Vector3.new(0.209523812, 0.0476190485, 0.104761906)
- o13.Name = "Flash"
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("Black")
- o13.Transparency = 1
- o13.Position = Vector3.new(65.1009827, 6.68287516, 189.592209)
- o13.Rotation = Vector3.new(-92.6733704, 89.9010925, -177.327393)
- o13.Anchored = true
- o13.CanCollide = false
- o13.Elasticity = 0
- o13.FormFactor = Enum.FormFactor.Symmetric
- o13.Size = Vector3.new(1, 1, 1)
- o13.CFrame = CFrame.new(65.1009827, 6.68287516, 189.592209, -0.000377251534, 1.76100148e-005, 0.99999851, 0.999999523, 1.30832168e-005, 0.000377251185, -1.3201553e-005, 0.999998093, -1.76149788e-005)
- o13.BottomSurface = Enum.SurfaceType.Smooth
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o13.Position = Vector3.new(65.1009827, 6.68287516, 189.592209)
- o14.Parent = o13
- o14.Scale = Vector3.new(0.285714298, 0.476190478, 0.190476194)
- o15.Name = "Bar"
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Dark stone grey")
- o15.Position = Vector3.new(65.0985413, 7.04870415, 189.600922)
- o15.Rotation = Vector3.new(-89.9988861, -0.0191422198, -179.998993)
- o15.Anchored = true
- o15.CanCollide = false
- o15.Elasticity = 0
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(1, 0.800000012, 1)
- o15.CFrame = CFrame.new(65.0985413, 7.04870415, 189.600922, -0.99999851, 1.76209251e-005, -0.000334094773, -0.00033409489, -1.96248202e-005, 0.999999523, 1.76144295e-005, 0.999998093, 1.95212851e-005)
- o15.BottomSurface = Enum.SurfaceType.Smooth
- o15.TopSurface = Enum.SurfaceType.Smooth
- o15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o15.Position = Vector3.new(65.0985413, 7.04870415, 189.600922)
- o16.Parent = o15
- o16.Scale = Vector3.new(0.193000004, 0.57099998, 0.128999993)
- o17.Name = "Bar"
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Really black")
- o17.Position = Vector3.new(65.0985413, 7.04882622, 189.850174)
- o17.Rotation = Vector3.new(89.9961853, 0.0191422515, -0.00100795738)
- o17.Anchored = true
- o17.CanCollide = false
- o17.Elasticity = 0
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 0.400000006, 1)
- o17.CFrame = CFrame.new(65.0985413, 7.04882622, 189.850174, 0.99999851, 1.75921487e-005, 0.000334095326, 0.000334093958, 6.64144536e-005, -0.999999523, -1.76144367e-005, 0.999997973, 6.65775951e-005)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Position = Vector3.new(65.0985413, 7.04882622, 189.850174)
- o18.Parent = o17
- o18.Offset = Vector3.new(0, -0.0278571416, 0)
- o18.Scale = Vector3.new(0.149999991, 0.0714285672, 0.100000001)
- o19.Name = "Cylinder"
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Black")
- o19.Position = Vector3.new(65.1344299, 6.8457799, 189.371872)
- o19.Rotation = Vector3.new(-92.9080734, 89.9010925, -177.092697)
- o19.Anchored = true
- o19.CanCollide = false
- o19.Elasticity = 0
- o19.FormFactor = Enum.FormFactor.Symmetric
- o19.Size = Vector3.new(1, 1, 1)
- o19.CFrame = CFrame.new(65.1344299, 6.8457799, 189.371872, -0.000346733083, 1.76090834e-005, 0.99999851, 0.999999523, 1.30832168e-005, 0.000346732675, -1.32016239e-005, 0.999998093, -1.76136764e-005)
- o19.BottomSurface = Enum.SurfaceType.Smooth
- o19.TopSurface = Enum.SurfaceType.Smooth
- o19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o19.Position = Vector3.new(65.1344299, 6.8457799, 189.371872)
- o20.Parent = o19
- o20.Scale = Vector3.new(0.142857149, 0.928571403, 0.142857149)
- o21.Name = "Cylinder-to-C Strong Joint"
- o21.Parent = o19
- o21.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o21.C1 = CFrame.new(-0.536018372, -0.218961716, 0.113912582, -6.6451955e-010, -0.999997139, -3.05179492e-005, -0.999999404, 1.09363929e-009, -3.0582396e-005, 3.0218569e-005, 3.05178401e-005, -0.999996185)
- o21.Part0 = o19
- o21.Part1 = o54
- o22.Name = "Cylinder-to-C Strong Joint"
- o22.Parent = o19
- o22.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o22.C1 = CFrame.new(-0.515022278, -0.203870773, 0.113895416, -6.6451955e-010, -0.999997139, -3.05179492e-005, -0.999999404, 1.09363929e-009, -3.0582396e-005, 3.0218569e-005, 3.05178401e-005, -0.999996185)
- o22.Part0 = o19
- o22.Part1 = o56
- o23.Name = "Cylinder-to-C Strong Joint"
- o23.Parent = o19
- o23.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o23.C1 = CFrame.new(-0.113893509, 0.485725403, -0.203878403, -3.0218569e-005, -3.05173726e-005, 0.999996185, 1.18839472e-009, 0.999997139, 3.05184149e-005, -0.999999404, 6.27978003e-010, -3.0582396e-005)
- o23.Part0 = o19
- o23.Part1 = o60
- o24.Name = "Cylinder"
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Black")
- o24.Position = Vector3.new(65.0628967, 6.8457799, 189.371872)
- o24.Rotation = Vector3.new(-92.9080734, 89.9010925, -177.092697)
- o24.Anchored = true
- o24.CanCollide = false
- o24.Elasticity = 0
- o24.FormFactor = Enum.FormFactor.Symmetric
- o24.Size = Vector3.new(1, 1, 1)
- o24.CFrame = CFrame.new(65.0628967, 6.8457799, 189.371872, -0.000346733083, 1.76090834e-005, 0.99999851, 0.999999523, 1.30832168e-005, 0.000346732675, -1.32016239e-005, 0.999998093, -1.76136764e-005)
- o24.BottomSurface = Enum.SurfaceType.Smooth
- o24.TopSurface = Enum.SurfaceType.Smooth
- o24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o24.Position = Vector3.new(65.0628967, 6.8457799, 189.371872)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.142857149, 0.928571403, 0.142857149)
- o26.Name = "Cylinder-to-C Strong Joint"
- o26.Parent = o24
- o26.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o26.C1 = CFrame.new(-0.464241028, -0.218986511, 0.113908768, -6.6451955e-010, -0.999997139, -3.05179492e-005, -0.999999404, 1.09363929e-009, -3.0582396e-005, 3.0218569e-005, 3.05178401e-005, -0.999996185)
- o26.Part0 = o24
- o26.Part1 = o54
- o27.Name = "Cylinder-to-C Strong Joint"
- o27.Parent = o24
- o27.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o27.C1 = CFrame.new(-0.443244934, -0.203895569, 0.113891602, -6.6451955e-010, -0.999997139, -3.05179492e-005, -0.999999404, 1.09363929e-009, -3.0582396e-005, 3.0218569e-005, 3.05178401e-005, -0.999996185)
- o27.Part0 = o24
- o27.Part1 = o56
- o28.Name = "Cylinder-to-C Strong Joint"
- o28.Parent = o24
- o28.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o28.C1 = CFrame.new(-0.113889694, 0.413948059, -0.203905106, -3.0218569e-005, -3.05173726e-005, 0.999996185, 1.18839472e-009, 0.999997139, 3.05184149e-005, -0.999999404, 6.27978003e-010, -3.0582396e-005)
- o28.Part0 = o24
- o28.Part1 = o60
- o29.Parent = o1
- o29.BrickColor = BrickColor.new("Black")
- o29.Position = Vector3.new(65.0985413, 6.80984211, 189.373154)
- o29.Rotation = Vector3.new(92.5791397, -89.9010925, 92.579895)
- o29.Anchored = true
- o29.CanCollide = false
- o29.Elasticity = 0
- o29.FormFactor = Enum.FormFactor.Symmetric
- o29.Size = Vector3.new(1, 1, 1)
- o29.CFrame = CFrame.new(65.0985413, 6.80984211, 189.373154, -1.50536207e-005, -0.000334093464, -0.99999851, 1.30832132e-005, 0.999999523, -0.000334093551, 0.999998093, -1.3201653e-005, -1.50492106e-005)
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o29.Position = Vector3.new(65.0985413, 6.80984211, 189.373154)
- o30.Parent = o29
- o30.Scale = Vector3.new(0.928571403, 0.0714285746, 0.0714285746)
- o31.Name = "Part-to-C Strong Joint"
- o31.Parent = o29
- o31.C0 = CFrame.new(-0.5, -0.5, -0.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o31.C1 = CFrame.new(-0.499885559, 0.816942215, 0.115177155, 0.999997139, -1.26402547e-005, -6.31806033e-005, -1.26416435e-005, -0.999999404, -3.05710746e-005, -6.31801158e-005, 3.02191474e-005, -0.999996185)
- o31.Part0 = o29
- o31.Part1 = o54
- o32.Name = "Part-to-C Strong Joint"
- o32.Parent = o29
- o32.C0 = CFrame.new(-0.5, -0.5, -0.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o32.C1 = CFrame.new(-0.478889465, 0.832033157, 0.115159988, 0.999997139, -1.26402547e-005, -6.31806033e-005, -1.26416435e-005, -0.999999404, -3.05710746e-005, -6.31801158e-005, 3.02191474e-005, -0.999996185)
- o32.Part0 = o29
- o32.Part1 = o56
- o33.Name = "Part-to-C Strong Joint"
- o33.Parent = o29
- o33.C0 = CFrame.new(-0.5, -0.5, -0.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o33.C1 = CFrame.new(-0.115158081, 0.44959259, 0.832023621, 6.31796502e-005, -3.02191474e-005, 0.999996185, -0.999997139, 1.26407786e-005, 6.3181069e-005, -1.26411778e-005, -0.999999404, -3.05710746e-005)
- o33.Part0 = o29
- o33.Part1 = o60
- o34.Name = "Handle"
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Black")
- o34.Transparency = 1
- o34.Position = Vector3.new(64.809967, 6.31007481, 188.990021)
- o34.Rotation = Vector3.new(-180, 4.42081497e-025, -180)
- o34.Anchored = true
- o34.CanCollide = false
- o34.FormFactor = Enum.FormFactor.Custom
- o34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o34.CFrame = CFrame.new(64.809967, 6.31007481, 188.990021, -1, 6.38764147e-014, 7.71577764e-027, -6.38764147e-014, 0.999999523, 4.83168952e-013, 7.71577764e-027, -4.83168952e-013, -0.999999523)
- o34.BottomSurface = Enum.SurfaceType.Smooth
- o34.TopSurface = Enum.SurfaceType.Smooth
- o34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o34.Position = Vector3.new(64.809967, 6.31007481, 188.990021)
- o35.Name = "Reload"
- o35.Parent = o34
- o35.SoundId = "http://www.roblox.com/asset/?id=95309699"
- o35.Volume = 1
- o36.Name = "Shoot"
- o36.Parent = o34
- o36.Pitch = 0.5
- o36.SoundId = "http://roblox.com/asset/?id=10209859"
- o36.Volume = 0.80000001192093
- o38.Name = "Wedge"
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Black")
- o38.Position = Vector3.new(65.0987854, 6.73181105, 188.980133)
- o38.Rotation = Vector3.new(179.997513, 0.000740232645, -0.0233634822)
- o38.Anchored = true
- o38.CanCollide = false
- o38.Elasticity = 0
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(1, 0.400000006, 1)
- o38.CFrame = CFrame.new(65.0987854, 6.73181105, 188.980133, 0.99999851, 0.000407769112, 1.29194968e-005, 0.000407769548, -0.999999762, -4.34368703e-005, 1.2901658e-005, 4.36594455e-005, -0.999998093)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38.Position = Vector3.new(65.0987854, 6.73181105, 188.980133)
- o39.Parent = o38
- o39.Scale = Vector3.new(0.214285716, 0.571428537, 0.142857149)
- o39.MeshType = Enum.MeshType.Wedge
- o40.Name = "Block"
- o40.Parent = o1
- o40.BrickColor = BrickColor.new("Black")
- o40.Position = Vector3.new(65.0987854, 6.72390699, 189.050949)
- o40.Rotation = Vector3.new(-82.7481155, 89.9010925, 127.747597)
- o40.Anchored = true
- o40.CanCollide = false
- o40.Elasticity = 0
- o40.FormFactor = Enum.FormFactor.Plate
- o40.Size = Vector3.new(1, 0.400000006, 1)
- o40.CFrame = CFrame.new(65.0987854, 6.72390699, 189.050949, -0.000196889683, -0.00025430863, 0.99999851, 0.707100451, 0.70711273, 0.000319045444, -0.707111895, 0.70709914, 4.05983665e-005)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o40.Position = Vector3.new(65.0987854, 6.72390699, 189.050949)
- o41.Parent = o40
- o41.Scale = Vector3.new(0.142857149, 0.0714285672, 0.0714285746)
- o42.Name = "Ring"
- o42.Parent = o1
- o42.BrickColor = BrickColor.new("Black")
- o42.Position = Vector3.new(65.0985413, 6.75981379, 189.06601)
- o42.Rotation = Vector3.new(92.5791397, -89.9010925, 92.579895)
- o42.Anchored = true
- o42.CanCollide = false
- o42.Elasticity = 0
- o42.FormFactor = Enum.FormFactor.Symmetric
- o42.Size = Vector3.new(1, 1, 1)
- o42.CFrame = CFrame.new(65.0985413, 6.75981379, 189.06601, -1.50536207e-005, -0.000334093464, -0.99999851, 1.30832132e-005, 0.999999523, -0.000334093551, 0.999998093, -1.3201653e-005, -1.50492106e-005)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o42.Position = Vector3.new(65.0985413, 6.75981379, 189.06601)
- o43.Parent = o42
- o43.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o43.Scale = Vector3.new(0.285714298, 0.214285716, 0.214285716)
- o43.MeshType = Enum.MeshType.FileMesh
- o44.Name = "Main"
- o44.Parent = o1
- o44.BrickColor = BrickColor.new("Black")
- o44.Position = Vector3.new(65.0985413, 6.87179804, 189.23024)
- o44.Rotation = Vector3.new(92.5791397, -89.9010925, 92.579895)
- o44.Anchored = true
- o44.CanCollide = false
- o44.Elasticity = 0
- o44.FormFactor = Enum.FormFactor.Custom
- o44.Size = Vector3.new(1, 0.570000052, 1)
- o44.CFrame = CFrame.new(65.0985413, 6.87179804, 189.23024, -1.50536207e-005, -0.000334093464, -0.99999851, 1.30832132e-005, 0.999999523, -0.000334093551, 0.999998093, -1.3201653e-005, -1.50492106e-005)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o44.Position = Vector3.new(65.0985413, 6.87179804, 189.23024)
- o45.Parent = o44
- o45.Scale = Vector3.new(1.21399999, 0.143000007, 0.200000003)
- o46.Parent = o1
- o46.BrickColor = BrickColor.new("Black")
- o46.Position = Vector3.new(65.0987854, 6.54078722, 188.815826)
- o46.Rotation = Vector3.new(90.3109207, -89.9010925, 70.3137741)
- o46.Anchored = true
- o46.CanCollide = false
- o46.Elasticity = 0
- o46.FormFactor = Enum.FormFactor.Symmetric
- o46.Size = Vector3.new(1, 1, 1)
- o46.CFrame = CFrame.new(65.0987854, 6.54078722, 188.815826, 0.000112183829, -0.000313554687, -0.99999851, -0.341973394, 0.939709365, -0.000333014032, 0.939707816, 0.341972947, -1.80713982e-006)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.TopSurface = Enum.SurfaceType.Smooth
- o46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o46.Position = Vector3.new(65.0987854, 6.54078722, 188.815826)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.142857149, 0.5, 0.214285716)
- o48.Parent = o1
- o48.BrickColor = BrickColor.new("Black")
- o48.Position = Vector3.new(65.0987854, 6.56986618, 188.727997)
- o48.Rotation = Vector3.new(-69.9972076, -0.0175308548, -179.992081)
- o48.Anchored = true
- o48.CanCollide = false
- o48.Elasticity = 0
- o48.FormFactor = Enum.FormFactor.Plate
- o48.Size = Vector3.new(1, 0.400000006, 1)
- o48.CFrame = CFrame.new(65.0987854, 6.56986618, 188.727997, -0.99999851, 0.000138101052, -0.000305971131, -0.00033475316, -0.342066437, 0.939675272, 2.51077181e-005, 0.939673722, 0.342065692)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.TopSurface = Enum.SurfaceType.Smooth
- o48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o48.Position = Vector3.new(65.0987854, 6.56986618, 188.727997)
- o49.Parent = o48
- o49.Scale = Vector3.new(0.220714286, 0.642857194, 0.5)
- o50.Name = "Wedge"
- o50.Parent = o1
- o50.BrickColor = BrickColor.new("Black")
- o50.Position = Vector3.new(65.0985413, 6.73884487, 188.765747)
- o50.Rotation = Vector3.new(-90.0026245, -0.0216149259, -0.00146450463)
- o50.Anchored = true
- o50.CanCollide = false
- o50.Elasticity = 0
- o50.FormFactor = Enum.FormFactor.Plate
- o50.Size = Vector3.new(1, 0.400000006, 1)
- o50.CFrame = CFrame.new(65.0985413, 6.73884487, 188.765747, 0.99999851, 2.556039e-005, -0.000377251621, 0.000377252698, -4.55230293e-005, 0.999999344, 2.55430914e-005, -0.999998152, -4.57754795e-005)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o50.Position = Vector3.new(65.0985413, 6.73884487, 188.765747)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.214285716, 0.714285731, 0.214285716)
- o51.MeshType = Enum.MeshType.Wedge
- o52.Name = "Flash"
- o52.Parent = o1
- o52.Transparency = 1
- o52.Position = Vector3.new(65.0987854, 6.72392321, 188.787048)
- o52.Rotation = Vector3.new(179.999252, -0.00100897951, 179.978378)
- o52.Anchored = true
- o52.CanCollide = false
- o52.Elasticity = 0
- o52.FormFactor = Enum.FormFactor.Plate
- o52.Size = Vector3.new(1, 0.400000006, 1)
- o52.CFrame = CFrame.new(65.0987854, 6.72392321, 188.787048, -0.99999851, -0.000377251534, -1.76100148e-005, -0.000377251185, 0.999999523, -1.30832168e-005, 1.76149788e-005, -1.3201553e-005, -0.999998093)
- o52.FrontSurface = Enum.SurfaceType.Universal
- o52.Position = Vector3.new(65.0987854, 6.72392321, 188.787048)
- o53.Name = "FlashLight"
- o53.Parent = o52
- o53.Color = Color3.new(1, 1, 0.823529)
- o53.Enabled = false
- o53.Brightness = 0.80000001192093
- o53.Range = 40
- o54.Name = "A10"
- o54.Parent = o1
- o54.BrickColor = BrickColor.new("Black")
- o54.Position = Vector3.new(65.0985413, 7.1267662, 188.757996)
- o54.Rotation = Vector3.new(-0.00248875446, 0.00275687198, -179.980133)
- o54.Anchored = true
- o54.CanCollide = false
- o54.Elasticity = 0
- o54.FormFactor = Enum.FormFactor.Custom
- o54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o54.CFrame = CFrame.new(65.0985413, 7.1267662, 188.757996, -0.99999851, 0.000346734974, 4.81164934e-005, -0.000346732762, -0.999999762, 4.3436874e-005, 4.81316347e-005, 4.36595874e-005, 0.999998093)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.TopSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o54.Position = Vector3.new(65.0985413, 7.1267662, 188.757996)
- o55.Parent = o54
- o55.Scale = Vector3.new(0.0714285672, 0.142857149, 0.214285716)
- o56.Name = "A6"
- o56.Parent = o1
- o56.BrickColor = BrickColor.new("Black")
- o56.Position = Vector3.new(65.1195374, 7.14189196, 188.757996)
- o56.Rotation = Vector3.new(-0.00248875446, 0.00275687198, -179.980133)
- o56.Anchored = true
- o56.CanCollide = false
- o56.Elasticity = 0
- o56.FormFactor = Enum.FormFactor.Custom
- o56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o56.CFrame = CFrame.new(65.1195374, 7.14189196, 188.757996, -0.99999851, 0.000346734974, 4.81164934e-005, -0.000346732762, -0.999999762, 4.3436874e-005, 4.81316347e-005, 4.36595874e-005, 0.999998093)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o56.Position = Vector3.new(65.1195374, 7.14189196, 188.757996)
- o57.Parent = o56
- o57.Scale = Vector3.new(0.142857134, 0.214285716, 0.214285716)
- o58.Name = "A12"
- o58.Parent = o1
- o58.BrickColor = BrickColor.new("Dark stone grey")
- o58.Position = Vector3.new(65.0985413, 7.0837822, 188.873016)
- o58.Rotation = Vector3.new(92.5791397, -89.9010925, 92.579895)
- o58.Anchored = true
- o58.CanCollide = false
- o58.Elasticity = 0
- o58.FormFactor = Enum.FormFactor.Symmetric
- o58.Size = Vector3.new(1, 1, 1)
- o58.CFrame = CFrame.new(65.0985413, 7.0837822, 188.873016, -1.50536207e-005, -0.000334093464, -0.99999851, 1.30832132e-005, 0.999999523, -0.000334093551, 0.999998093, -1.3201653e-005, -1.50492106e-005)
- o58.BottomSurface = Enum.SurfaceType.Smooth
- o58.TopSurface = Enum.SurfaceType.Smooth
- o58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o58.Position = Vector3.new(65.0985413, 7.0837822, 188.873016)
- o59.Parent = o58
- o59.Scale = Vector3.new(0.5, 0.0714285746, 0.214285716)
- o60.Name = "A3"
- o60.Parent = o1
- o60.BrickColor = BrickColor.new("Black")
- o60.Position = Vector3.new(65.1488419, 7.14189196, 188.757996)
- o60.Rotation = Vector3.new(89.9974976, 0.0198664237, -90.0027542)
- o60.Anchored = true
- o60.CanCollide = false
- o60.Elasticity = 0
- o60.FormFactor = Enum.FormFactor.Custom
- o60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o60.CFrame = CFrame.new(65.1488419, 7.14189196, 188.757996, -4.81160278e-005, 0.99999851, 0.000346734509, -4.3436874e-005, 0.000346733286, -0.999999762, -0.999998093, -4.81321003e-005, 4.36595874e-005)
- o60.BottomSurface = Enum.SurfaceType.Smooth
- o60.TopSurface = Enum.SurfaceType.Smooth
- o60.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o60.Position = Vector3.new(65.1488419, 7.14189196, 188.757996)
- o61.Parent = o60
- o61.Scale = Vector3.new(0.214000002, 0.143000007, 0.214000002)
- o62.Name = "A7"
- o62.Parent = o1
- o62.BrickColor = BrickColor.new("Black")
- o62.Position = Vector3.new(65.0487366, 7.14176989, 188.758057)
- o62.Rotation = Vector3.new(89.9974976, 0.0268602632, 90.0007401)
- o62.Anchored = true
- o62.CanCollide = false
- o62.Elasticity = 0
- o62.FormFactor = Enum.FormFactor.Custom
- o62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o62.CFrame = CFrame.new(65.0487366, 7.14176989, 188.758057, -1.29171685e-005, -0.99999845, 0.00046879999, 4.34368703e-005, -0.000468800426, -0.999999642, 0.999998093, -1.28966303e-005, 4.37487106e-005)
- o62.BottomSurface = Enum.SurfaceType.Smooth
- o62.TopSurface = Enum.SurfaceType.Smooth
- o62.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o62.Position = Vector3.new(65.0487366, 7.14176989, 188.758057)
- o63.Parent = o62
- o63.Scale = Vector3.new(0.214000002, 0.143000007, 0.214000002)
- o64.Name = "A11"
- o64.Parent = o1
- o64.BrickColor = BrickColor.new("Dark stone grey")
- o64.Position = Vector3.new(65.0985413, 7.08373976, 189.587112)
- o64.Rotation = Vector3.new(92.5791397, -89.9010925, 92.579895)
- o64.Anchored = true
- o64.CanCollide = false
- o64.Elasticity = 0
- o64.FormFactor = Enum.FormFactor.Symmetric
- o64.Size = Vector3.new(1, 1, 1)
- o64.CFrame = CFrame.new(65.0985413, 7.08373976, 189.587112, -1.50536207e-005, -0.000334093464, -0.99999851, 1.30832132e-005, 0.999999523, -0.000334093551, 0.999998093, -1.3201653e-005, -1.50492106e-005)
- o64.BottomSurface = Enum.SurfaceType.Smooth
- o64.TopSurface = Enum.SurfaceType.Smooth
- o64.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o64.Position = Vector3.new(65.0985413, 7.08373976, 189.587112)
- o65.Parent = o64
- o65.Scale = Vector3.new(0.5, 0.0714285746, 0.214285716)
- o66.Name = "A4"
- o66.Parent = o1
- o66.BrickColor = BrickColor.new("Dark stone grey")
- o66.Position = Vector3.new(65.1195374, 7.08365011, 189.229996)
- o66.Rotation = Vector3.new(92.5791397, -89.9010925, 92.579895)
- o66.Anchored = true
- o66.CanCollide = false
- o66.Elasticity = 0
- o66.FormFactor = Enum.FormFactor.Custom
- o66.Size = Vector3.new(0.214285716, 0.200000003, 0.200000003)
- o66.CFrame = CFrame.new(65.1195374, 7.08365011, 189.229996, -1.50536207e-005, -0.000334093464, -0.99999851, 1.30832132e-005, 0.999999523, -0.000334093551, 0.999998093, -1.3201653e-005, -1.50492106e-005)
- o66.BottomSurface = Enum.SurfaceType.Smooth
- o66.TopSurface = Enum.SurfaceType.Smooth
- o66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o66.Position = Vector3.new(65.1195374, 7.08365011, 189.229996)
- o67.Parent = o66
- o67.Scale = Vector3.new(1, 0.357142866, 0.857142866)
- o68.Name = "A4-to-Port Strong Joint"
- o68.Parent = o66
- o68.C0 = CFrame.new(-0.107142858, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o68.C1 = CFrame.new(-0.0867614746, 0.152151108, -0.0836544037, 1.49639691e-005, 0.000334093464, 0.99999851, -1.31268689e-005, -0.999999523, 0.000334093551, 0.999998093, -1.32452933e-005, -1.50032556e-005)
- o68.Part0 = o66
- o68.Part1 = o77
- o69.Name = "A1"
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Dark stone grey")
- o69.Position = Vector3.new(65.0985413, 6.97677422, 189.23024)
- o69.Rotation = Vector3.new(92.5791397, -89.9010925, 92.579895)
- o69.Anchored = true
- o69.CanCollide = false
- o69.Elasticity = 0
- o69.FormFactor = Enum.FormFactor.Symmetric
- o69.Size = Vector3.new(1, 1, 1)
- o69.CFrame = CFrame.new(65.0985413, 6.97677422, 189.23024, -1.50536207e-005, -0.000334093464, -0.99999851, 1.30832132e-005, 0.999999523, -0.000334093551, 0.999998093, -1.3201653e-005, -1.50492106e-005)
- o69.BottomSurface = Enum.SurfaceType.Smooth
- o69.TopSurface = Enum.SurfaceType.Smooth
- o69.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o69.Position = Vector3.new(65.0985413, 6.97677422, 189.23024)
- o70.Parent = o69
- o70.Scale = Vector3.new(1.21428573, 0.142857149, 0.214285716)
- o71.Name = "A2"
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Black")
- o71.Position = Vector3.new(65.0985413, 7.13371277, 189.780136)
- o71.Rotation = Vector3.new(89.9961853, 0.0191422515, -0.00100795738)
- o71.Anchored = true
- o71.CanCollide = false
- o71.Elasticity = 0
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o71.CFrame = CFrame.new(65.0985413, 7.13371277, 189.780136, 0.99999851, 1.75921487e-005, 0.000334095326, 0.000334093958, 6.64144536e-005, -0.999999523, -1.76144367e-005, 0.999997973, 6.65775951e-005)
- o71.BottomSurface = Enum.SurfaceType.Smooth
- o71.TopSurface = Enum.SurfaceType.Smooth
- o71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o71.Position = Vector3.new(65.0985413, 7.13371277, 189.780136)
- o72.Parent = o71
- o72.Scale = Vector3.new(0.0710000023, 0.286000013, 0.143000007)
- o73.Name = "A9"
- o73.Parent = o1
- o73.BrickColor = BrickColor.new("Dark stone grey")
- o73.Position = Vector3.new(65.0985413, 7.04870415, 189.850922)
- o73.Rotation = Vector3.new(-89.9988861, -0.0191422198, -179.998993)
- o73.Anchored = true
- o73.CanCollide = false
- o73.Elasticity = 0
- o73.FormFactor = Enum.FormFactor.Plate
- o73.Size = Vector3.new(1, 0.400000006, 1)
- o73.CFrame = CFrame.new(65.0985413, 7.04870415, 189.850922, -0.99999851, 1.76209251e-005, -0.000334094773, -0.00033409489, -1.96248202e-005, 0.999999523, 1.76144295e-005, 0.999998093, 1.95212851e-005)
- o73.BottomSurface = Enum.SurfaceType.Smooth
- o73.TopSurface = Enum.SurfaceType.Smooth
- o73.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o73.Position = Vector3.new(65.0985413, 7.04870415, 189.850922)
- o74.Parent = o73
- o74.Scale = Vector3.new(0.192857131, 0.0714285672, 0.128571421)
- o75.Name = "A5"
- o75.Parent = o1
- o75.BrickColor = BrickColor.new("Really black")
- o75.Position = Vector3.new(65.0985413, 7.04882622, 189.880173)
- o75.Rotation = Vector3.new(89.9961853, 0.0191422515, -0.00100795738)
- o75.Anchored = true
- o75.CanCollide = false
- o75.Elasticity = 0
- o75.FormFactor = Enum.FormFactor.Plate
- o75.Size = Vector3.new(1, 0.400000006, 1)
- o75.CFrame = CFrame.new(65.0985413, 7.04882622, 189.880173, 0.99999851, 1.75921487e-005, 0.000334095326, 0.000334093958, 6.64144536e-005, -0.999999523, -1.76144367e-005, 0.999997973, 6.65775951e-005)
- o75.BottomSurface = Enum.SurfaceType.Smooth
- o75.TopSurface = Enum.SurfaceType.Smooth
- o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o75.Position = Vector3.new(65.0985413, 7.04882622, 189.880173)
- o76.Parent = o75
- o76.Offset = Vector3.new(0, -0.0199999996, 0)
- o76.Scale = Vector3.new(0.149999991, 0.0714285672, 0.100000001)
- o77.Name = "Port"
- o77.Parent = o1
- o77.Material = Enum.Material.SmoothPlastic
- o77.BrickColor = BrickColor.new("Dark stone grey")
- o77.Transparency = 1
- o77.Position = Vector3.new(64.9327698, 7.13575792, 189.206497)
- o77.Rotation = Vector3.new(2.50128983e-006, -2.63218681e-006, 180)
- o77.Anchored = true
- o77.CanCollide = false
- o77.FormFactor = Enum.FormFactor.Custom
- o77.Size = Vector3.new(0.200000003, 0.200000003, 0.338461548)
- o77.CFrame = CFrame.new(64.9327698, 7.13575792, 189.206497, -1, -2.23820962e-013, -4.59403253e-008, 2.27373675e-013, -1, -4.36557421e-008, -8.96517136e-008, -4.36557492e-008, 1)
- o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o77.Position = Vector3.new(64.9327698, 7.13575792, 189.206497)
- o78.Parent = o77
- o78.Scale = Vector3.new(0.0769230723, 0.538461506, 1)
- o79.Name = "Coloring"
- o79.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- repeat
- wait()
- until script.Parent.Parent.Parent.ClassName == "Player"
- g = script.Parent:GetChildren()
- for i = 1,#g do
- if g[i].Name == "Color" then
- g[i].BrickColor = script.Parent.Parent.Parent.TeamColor
- end
- end
- end,o79)
- end))
- o80.Name = "Gun_Script"
- o80.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- wait(0.5)
- --Edit settings below--
- local Tool = script.Parent
- local Settings = {
- Range = 700
- ,Spread = 5
- ,Damage = {15, 19}
- ,HeadShotDamage = {13, 14}
- ,Bullets = 1
- ,FireRate = 0.1
- ,Automatic = false
- ,AntiTK = false
- ,ImpactDuration = 3
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 3
- ,Ammo = 30
- ,IncludeChamberedBullet = true
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = false
- ,FakeArms = true
- ,FakeArmTransparency = 1
- ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.1
- }
- ,ChangeFOV = {true, 60}
- ,SpreadReduction = 3
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxassetid://70288585"
- ,Fire1 = "rbxassetid://70288578"
- ,Fire2 = "rbxassetid://70288572"
- ,Fire3 = "rbxassetid://70288578"
- ,Reload = "rbxassetid://70288599"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(1.2)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 25
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
- --Other
- ,DropHats = false
- }
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Camera = Workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- Delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
- local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
- if Hit and Hit.Parent:FindFirstChild("Humanoid") then
- local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
- if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
- return
- end
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- if Hit.Name == "Head" then
- Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
- else
- Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
- end
- elseif Hit then
- local Hit_Part = Instance.new("Part", Ignore_Model)
- Hit_Part.FormFactor = "Custom"
- Hit_Part.TopSurface = 0
- Hit_Part.BottomSurface = 0
- Hit_Part.Anchored = true
- Hit_Part.CanCollide = false
- Hit_Part.Size = Vector3.new()
- Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
- Hit_Part.BrickColor = BrickColor.new("Black")
- game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
- if not Hit.Anchored then
- local w = Instance.new("Weld", Hit_Part)
- w.Part0 = Hit
- w.Part1 = Hit_Part
- w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
- Hit_Part.Anchored = false
- end
- if Hit.Parent:IsA("Hat") and Settings.DropHats then
- Hit.Parent.Parent = workspace
- game.Debris:AddItem(Hit, 3)
- end
- end
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = false
- Delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- if Settings.Smoke then
- for i, v in pairs(Settings.Smokes) do
- local s = v[1]:Clone()
- s.Parent = Settings.SmokePart
- s.Enabled = true
- game.Debris:AddItem(s, v[2])
- if v[3] then
- Delay(v[3], function()
- s.Enabled = false
- end)
- end
- end
- end
- for _ = 1, Settings.Bullets do
- Fire(Mouse)
- end
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(Settings.FireRate)
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- Delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "Reloading."
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading.."
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading..."
- end
- end)
- if Tool.Handle:FindFirstChild("Reload") then
- Tool.Handle.Reload:Play()
- end
- Mouse.Icon = Settings.Icons.Reload
- wait(Settings.ReloadTime)
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local m = Settings.Ammo
- if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
- m = m + 1
- end
- if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
- Ammo.Value = m
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- Mouse.Icon = Settings.Icons.Aim
- if Settings.AimAnim.Enabled then
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
- end)
- Delay(0, function()
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
- for i = 1, T_F do
- local FOV = 70 - Cam_Dif/T_F * i
- Camera.FieldOfView = FOV
- wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
- if not Aiming then
- return
- end
- end
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end)
- else
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- if Settings.AimAnim.Enabled then
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
- end)
- else
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- end
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming then
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end,o80)
- end))
- o81.Name = "Ammo"
- o81.Parent = o80
- o81.Value = 30
- o82.Name = "StoredAmmo"
- o82.Parent = o80
- o82.Value = 1200
- o83.Name = "Gui"
- o83.Parent = o80
- o84.Parent = o83
- o84.Position = UDim2.new(1,-200,1,-100)
- o84.Size = UDim2.new(0,100,0,100)
- o84.Position = UDim2.new(1,-200,1,-100)
- o84.BackgroundColor3 = Color3.new(1, 1, 1)
- o84.BackgroundTransparency = 1
- o84.BorderSizePixel = 0
- o85.Name = "AmmoDisplay"
- o85.Parent = o84
- o85.Size = UDim2.new(1,0,1,0)
- o85.Text = ""
- o85.BackgroundTransparency = 1
- o85.FontSize = Enum.FontSize.Size24
- o85.TextColor3 = Color3.new(0.917647, 0.917647, 0.917647)
- o85.TextStrokeTransparency = 0.5
- o85.TextXAlignment = Enum.TextXAlignment.Right
- o86.Parent = o80
- o86.Size = 0.30000001192093
- o86.Color = Color3.new(0.372549, 0.372549, 0.372549)
- o86.Enabled = false
- o86.Opacity = 0.30000001192093
- o86.RiseVelocity = 15
- o87.Name = "Smoke1"
- o87.Parent = o80
- o87.Size = 0.10000000149012
- o87.Color = Color3.new(1, 0.6, 0.2)
- o87.Enabled = false
- o87.Opacity = 0.40000000596046
- o87.RiseVelocity = 3
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.K then
- --Made by N3xul
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Tool")
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("IntValue")
- o6 = Instance.new("BlockMesh")
- o7 = Instance.new("Part")
- o8 = Instance.new("BlockMesh")
- o9 = Instance.new("Part")
- o10 = Instance.new("CylinderMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("SpecialMesh")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("BlockMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("CylinderMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("BlockMesh")
- o21 = Instance.new("Part")
- o22 = Instance.new("SpecialMesh")
- o23 = Instance.new("Part")
- o24 = Instance.new("CylinderMesh")
- o25 = Instance.new("Part")
- o26 = Instance.new("BlockMesh")
- o27 = Instance.new("Part")
- o28 = Instance.new("BlockMesh")
- o29 = Instance.new("Part")
- o30 = Instance.new("BlockMesh")
- o31 = Instance.new("Part")
- o32 = Instance.new("BlockMesh")
- o33 = Instance.new("Part")
- o34 = Instance.new("CylinderMesh")
- o35 = Instance.new("Part")
- o36 = Instance.new("CylinderMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("BlockMesh")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("CylinderMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("BlockMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("BlockMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("SpecialMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("SpecialMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("CylinderMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("BlockMesh")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("BlockMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("SpecialMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("BlockMesh")
- o75 = Instance.new("Part")
- o76 = Instance.new("Sound")
- o77 = Instance.new("Sound")
- o79 = Instance.new("Part")
- o80 = Instance.new("Part")
- o81 = Instance.new("SpecialMesh")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Part")
- o85 = Instance.new("SpecialMesh")
- o86 = Instance.new("Part")
- o87 = Instance.new("BlockMesh")
- o88 = Instance.new("Part")
- o89 = Instance.new("SpecialMesh")
- o90 = Instance.new("Part")
- o91 = Instance.new("SpecialMesh")
- o92 = Instance.new("Part")
- o93 = Instance.new("SpecialMesh")
- o94 = Instance.new("Part")
- o95 = Instance.new("SpecialMesh")
- o96 = Instance.new("Part")
- o97 = Instance.new("BlockMesh")
- o98 = Instance.new("Part")
- o99 = Instance.new("BlockMesh")
- o100 = Instance.new("Part")
- o101 = Instance.new("BlockMesh")
- o102 = Instance.new("LocalScript")
- o103 = Instance.new("LocalScript")
- o104 = Instance.new("NumberValue")
- o105 = Instance.new("NumberValue")
- o106 = Instance.new("ScreenGui")
- o107 = Instance.new("Frame")
- o108 = Instance.new("TextLabel")
- o109 = Instance.new("Smoke")
- o110 = Instance.new("Smoke")
- o1.Name = "AK74"
- o1.Parent = mas
- o2.Name = "SmokePart"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Black")
- o2.Transparency = 1
- o2.Position = Vector3.new(69.2977066, 3.61904788, 201.51828)
- o2.Rotation = Vector3.new(90, -90, 0)
- o2.Anchored = true
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(69.2977066, 3.61904788, 201.51828, -3.19382108e-014, 0, -1, -0.999999762, -2.4158453e-013, -3.19382108e-014, 2.4158453e-013, 0.999999762, 0)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o2.Position = Vector3.new(69.2977066, 3.61904788, 201.51828)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o4.Name = "NoSight"
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("White")
- o4.Transparency = 1
- o4.Position = Vector3.new(69.2977066, 3.9342339, 201.089035)
- o4.Rotation = Vector3.new(-0.00323153776, -0.00099320442, 0.0216091424)
- o4.Anchored = true
- o4.CanCollide = false
- o4.Elasticity = 0
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(69.2977066, 3.9342339, 201.089035, 0.999998569, -0.000377150165, -1.73346871e-005, 0.000377151184, 1, 5.64008951e-005, 1.73282315e-005, -5.66393137e-005, 0.999998569)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o4.Position = Vector3.new(69.2977066, 3.9342339, 201.089035)
- o5.Name = "lenspart"
- o5.Parent = o4
- o6.Parent = o4
- o6.Scale = Vector3.new(0.0476190485, 0.0476190485, 0.0476190485)
- o7.Parent = o1
- o7.BrickColor = BrickColor.new("Black")
- o7.Position = Vector3.new(69.2977066, 3.6842339, 200.654068)
- o7.Rotation = Vector3.new(-135.001236, -0.0161826368, 89.9821167)
- o7.Anchored = true
- o7.CanCollide = false
- o7.Elasticity = 0
- o7.FormFactor = Enum.FormFactor.Symmetric
- o7.Size = Vector3.new(1, 1, 1)
- o7.CFrame = CFrame.new(69.2977066, 3.6842339, 200.654068, 0.000312114571, -0.999998689, -0.000282440305, -0.707122445, -0.000420430471, 0.707091093, -0.707089782, -2.10231665e-005, -0.707121611)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Position = Vector3.new(69.2977066, 3.6842339, 200.654068)
- o8.Parent = o7
- o8.Scale = Vector3.new(0.0476190485, 0.0476190485, 0.142857149)
- o9.Name = "Cylinder"
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Black")
- o9.Position = Vector3.new(69.2977066, 3.62031507, 200.737213)
- o9.Rotation = Vector3.new(-90.006012, -0.0233571213, -0.00436751125)
- o9.Anchored = true
- o9.CanCollide = false
- o9.Elasticity = 0
- o9.FormFactor = Enum.FormFactor.Symmetric
- o9.Size = Vector3.new(1, 1, 1)
- o9.CFrame = CFrame.new(69.2977066, 3.62031507, 200.737213, 0.999998629, 7.62273485e-005, -0.000407658663, 0.000407666783, -0.000104725361, 0.999999881, 7.61873307e-005, -0.99999845, -0.000104993582)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o9.Position = Vector3.new(69.2977066, 3.62031507, 200.737213)
- o10.Parent = o9
- o10.Scale = Vector3.new(0.142857149, 0.90476191, 0.095238097)
- o11.Name = "NoSight"
- o11.Parent = o1
- o11.BrickColor = BrickColor.new("Black")
- o11.Position = Vector3.new(69.2977066, 3.93926787, 201.118301)
- o11.Rotation = Vector3.new(-179.995514, -0.000882029475, -90.0216064)
- o11.Anchored = true
- o11.CanCollide = false
- o11.Elasticity = 0
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(1, 1, 1)
- o11.CFrame = CFrame.new(69.2977066, 3.93926787, 201.118301, -0.000377148564, 0.99999851, -1.53943183e-005, 1.00000024, 0.000377149729, 7.84248114e-005, 7.82907009e-005, -1.53648507e-005, -0.999998689)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o11.Position = Vector3.new(69.2977066, 3.93926787, 201.118301)
- o12.Parent = o11
- o12.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o12.Scale = Vector3.new(0.0571428612, 0.0571428612, 0.428571433)
- o12.MeshType = Enum.MeshType.FileMesh
- o13.Name = "NoSight"
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("Black")
- o13.Position = Vector3.new(69.2977066, 3.76237607, 200.990097)
- o13.Rotation = Vector3.new(-45.0002937, -0.0168264471, 90.0145645)
- o13.Anchored = true
- o13.CanCollide = false
- o13.Elasticity = 0
- o13.FormFactor = Enum.FormFactor.Symmetric
- o13.Size = Vector3.new(1, 1, 1)
- o13.CFrame = CFrame.new(69.2977066, 3.76237607, 200.990097, -0.00025420732, -0.999998689, -0.000293676887, 0.707103848, -0.000387427688, 0.707109749, -0.707108736, -2.78929874e-005, 0.707102537)
- o13.BottomSurface = Enum.SurfaceType.Smooth
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o13.Position = Vector3.new(69.2977066, 3.76237607, 200.990097)
- o14.Parent = o13
- o14.Scale = Vector3.new(0.0476190485, 0.0238095243, 0.380952388)
- o15.Name = "NoSight"
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Black")
- o15.Position = Vector3.new(69.2977066, 3.76721001, 201.118103)
- o15.Rotation = Vector3.new(0.00099977036, -0.00261890306, 90.0216064)
- o15.Anchored = true
- o15.CanCollide = false
- o15.Elasticity = 0
- o15.FormFactor = Enum.FormFactor.Symmetric
- o15.Size = Vector3.new(1, 1, 1)
- o15.CFrame = CFrame.new(69.2977066, 3.76721001, 201.118103, -0.000377149496, -0.999998689, -4.57084789e-005, 0.99999994, -0.000377148739, -1.74492598e-005, 1.71065331e-005, -4.57148781e-005, 0.999998629)
- o15.BottomSurface = Enum.SurfaceType.Smooth
- o15.TopSurface = Enum.SurfaceType.Smooth
- o15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o15.Position = Vector3.new(69.2977066, 3.76721001, 201.118103)
- o16.Parent = o15
- o16.Scale = Vector3.new(0.285714298, 0.0238095243, 0.0476190485)
- o17.Name = "Cylinder"
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Really black")
- o17.Position = Vector3.new(69.2977066, 3.62030005, 201.19812)
- o17.Rotation = Vector3.new(-85.7927856, 89.9051285, 175.788956)
- o17.Anchored = true
- o17.CanCollide = false
- o17.Elasticity = 0
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 0.400000006, 1)
- o17.CFrame = CFrame.new(69.2977066, 3.62030005, 201.19812, -0.000377150776, -2.77693744e-005, 0.999998629, 0.99999994, 6.66379929e-005, 0.000377152697, -6.6831708e-005, 0.99999851, 2.77441432e-005)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Position = Vector3.new(69.2977066, 3.62030005, 201.19812)
- o18.Parent = o17
- o18.Offset = Vector3.new(0, -0.0185714271, 0)
- o18.Scale = Vector3.new(0.0666666627, 0.0476190485, 0.099999994)
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Black")
- o19.Position = Vector3.new(69.2977066, 3.7292459, 200.451019)
- o19.Rotation = Vector3.new(-90.0007782, -0.0234805904, 89.9984131)
- o19.Anchored = true
- o19.CanCollide = false
- o19.Elasticity = 0
- o19.FormFactor = Enum.FormFactor.Symmetric
- o19.Size = Vector3.new(1, 1, 1)
- o19.CFrame = CFrame.new(69.2977066, 3.7292459, 200.451019, 2.7749209e-005, -0.999998629, -0.000409813598, -1.32024288e-005, -0.000409814005, 0.999999881, -0.999998629, -2.7773538e-005, -1.34557486e-005)
- o19.BottomSurface = Enum.SurfaceType.Smooth
- o19.TopSurface = Enum.SurfaceType.Smooth
- o19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o19.Position = Vector3.new(69.2977066, 3.7292459, 200.451019)
- o20.Parent = o19
- o20.Scale = Vector3.new(0.333333343, 0.0476190485, 0.0476190485)
- o21.Name = "Wedge"
- o21.Parent = o1
- o21.BrickColor = BrickColor.new("Brown")
- o21.Position = Vector3.new(69.2977066, 3.524261, 199.884064)
- o21.Rotation = Vector3.new(179.999237, 0.000992271816, -0.024081884)
- o21.Anchored = true
- o21.CanCollide = false
- o21.Elasticity = 0
- o21.FormFactor = Enum.FormFactor.Symmetric
- o21.Size = Vector3.new(1, 1, 1)
- o21.CFrame = CFrame.new(69.2977066, 3.524261, 199.884064, 0.999998629, 0.000420307595, 1.73184108e-005, 0.000420307886, -0.999999881, -1.32024288e-005, 1.73127846e-005, 1.34557486e-005, -0.999998629)
- o21.BottomSurface = Enum.SurfaceType.Smooth
- o21.TopSurface = Enum.SurfaceType.Smooth
- o21.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o21.Position = Vector3.new(69.2977066, 3.524261, 199.884064)
- o22.Parent = o21
- o22.Scale = Vector3.new(0.238095239, 0.0476190485, 0.476190478)
- o22.MeshType = Enum.MeshType.Wedge
- o23.Name = "Cylinder"
- o23.Parent = o1
- o23.BrickColor = BrickColor.new("Brown")
- o23.Position = Vector3.new(69.2977066, 3.73920989, 200.074005)
- o23.Rotation = Vector3.new(-85.7927856, 89.9051285, 175.788956)
- o23.Anchored = true
- o23.CanCollide = false
- o23.Elasticity = 0
- o23.FormFactor = Enum.FormFactor.Symmetric
- o23.Size = Vector3.new(1, 1, 1)
- o23.CFrame = CFrame.new(69.2977066, 3.73920989, 200.074005, -0.000377150776, -2.77693744e-005, 0.999998629, 0.99999994, 6.66379929e-005, 0.000377152697, -6.6831708e-005, 0.99999851, 2.77441432e-005)
- o23.BottomSurface = Enum.SurfaceType.Smooth
- o23.TopSurface = Enum.SurfaceType.Smooth
- o23.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o23.Position = Vector3.new(69.2977066, 3.73920989, 200.074005)
- o24.Parent = o23
- o24.Scale = Vector3.new(0.285714298, 0.476190478, 0.238095239)
- o25.Parent = o1
- o25.BrickColor = BrickColor.new("Brown")
- o25.Position = Vector3.new(69.2977066, 3.71525598, 199.979019)
- o25.Rotation = Vector3.new(-89.9990234, -0.0198604949, -179.993881)
- o25.Anchored = true
- o25.CanCollide = false
- o25.Elasticity = 0
- o25.FormFactor = Enum.FormFactor.Symmetric
- o25.Size = Vector3.new(1, 1, 1)
- o25.CFrame = CFrame.new(69.2977066, 3.71525598, 199.979019, -0.999998569, 0.000106894113, -0.000346631015, -0.000346632791, -1.7285347e-005, 0.99999994, 0.000106887252, 0.999998331, 1.71065331e-005)
- o25.BottomSurface = Enum.SurfaceType.Smooth
- o25.TopSurface = Enum.SurfaceType.Smooth
- o25.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o25.Position = Vector3.new(69.2977066, 3.71525598, 199.979019)
- o26.Parent = o25
- o26.Scale = Vector3.new(0.238095239, 0.666666687, 0.0476190485)
- o27.Parent = o1
- o27.BrickColor = BrickColor.new("Brown")
- o27.Position = Vector3.new(69.2977066, 3.6673429, 199.97905)
- o27.Rotation = Vector3.new(-89.9990158, -0.0408415273, -179.993881)
- o27.Anchored = true
- o27.CanCollide = false
- o27.Elasticity = 0
- o27.FormFactor = Enum.FormFactor.Symmetric
- o27.Size = Vector3.new(1, 1, 1)
- o27.CFrame = CFrame.new(69.2977066, 3.6673429, 199.97905, -0.999998391, 0.000106894106, -0.000712819048, -0.000712821377, -1.7285347e-005, 0.999999821, 0.000106862339, 0.999998331, 1.73002481e-005)
- o27.BottomSurface = Enum.SurfaceType.Smooth
- o27.TopSurface = Enum.SurfaceType.Smooth
- o27.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o27.Position = Vector3.new(69.2977066, 3.6673429, 199.97905)
- o28.Parent = o27
- o28.Scale = Vector3.new(0.238095239, 0.095238097, 0.0476190485)
- o29.Parent = o1
- o29.BrickColor = BrickColor.new("Brown")
- o29.Position = Vector3.new(69.2977066, 3.66725087, 200.21788)
- o29.Rotation = Vector3.new(-89.9780426, -0.0233572777, 179.999146)
- o29.Anchored = true
- o29.CanCollide = false
- o29.Elasticity = 0
- o29.FormFactor = Enum.FormFactor.Symmetric
- o29.Size = Vector3.new(1, 1, 1)
- o29.CFrame = CFrame.new(69.2977066, 3.66725087, 200.21788, -0.999998629, -1.50081187e-005, -0.000407661399, -0.000407697604, -0.000383511186, 1, -1.51522909e-005, 0.999998629, 0.000383272767)
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o29.Position = Vector3.new(69.2977066, 3.66725087, 200.21788)
- o30.Parent = o29
- o30.Scale = Vector3.new(0.238095239, 0.190476194, 0.0476190485)
- o31.Parent = o1
- o31.BrickColor = BrickColor.new("Brown")
- o31.Position = Vector3.new(69.2977066, 3.5962379, 199.978958)
- o31.Rotation = Vector3.new(-89.9990234, -0.0198604949, -179.993881)
- o31.Anchored = true
- o31.CanCollide = false
- o31.Elasticity = 0
- o31.FormFactor = Enum.FormFactor.Symmetric
- o31.Size = Vector3.new(1, 1, 1)
- o31.CFrame = CFrame.new(69.2977066, 3.5962379, 199.978958, -0.999998569, 0.000106894113, -0.000346631015, -0.000346632791, -1.7285347e-005, 0.99999994, 0.000106887252, 0.999998331, 1.71065331e-005)
- o31.BottomSurface = Enum.SurfaceType.Smooth
- o31.TopSurface = Enum.SurfaceType.Smooth
- o31.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o31.Position = Vector3.new(69.2977066, 3.5962379, 199.978958)
- o32.Parent = o31
- o32.Scale = Vector3.new(0.238095239, 0.666666687, 0.095238097)
- o33.Name = "Cylinder"
- o33.Parent = o1
- o33.BrickColor = BrickColor.new("Black")
- o33.Position = Vector3.new(69.2977066, 3.75830197, 198.932236)
- o33.Rotation = Vector3.new(-85.7927856, 89.9051285, 175.788956)
- o33.Anchored = true
- o33.CanCollide = false
- o33.Elasticity = 0
- o33.FormFactor = Enum.FormFactor.Symmetric
- o33.Size = Vector3.new(1, 1, 1)
- o33.CFrame = CFrame.new(69.2977066, 3.75830197, 198.932236, -0.000377150776, -2.77693744e-005, 0.999998629, 0.99999994, 6.66379929e-005, 0.000377152697, -6.6831708e-005, 0.99999851, 2.77441432e-005)
- o33.BottomSurface = Enum.SurfaceType.Smooth
- o33.TopSurface = Enum.SurfaceType.Smooth
- o33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o33.Position = Vector3.new(69.2977066, 3.75830197, 198.932236)
- o34.Parent = o33
- o34.Scale = Vector3.new(0.285714298, 1.23809528, 0.238095239)
- o35.Name = "NoSight"
- o35.Parent = o1
- o35.BrickColor = BrickColor.new("Black")
- o35.Position = Vector3.new(69.254982, 3.91026211, 199.527023)
- o35.Rotation = Vector3.new(-90.0007782, -0.0234805904, 89.9984131)
- o35.Anchored = true
- o35.CanCollide = false
- o35.Elasticity = 0
- o35.FormFactor = Enum.FormFactor.Custom
- o35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o35.CFrame = CFrame.new(69.254982, 3.91026211, 199.527023, 2.7749209e-005, -0.999998629, -0.000409813598, -1.32024288e-005, -0.000409814005, 0.999999881, -0.999998629, -2.7773538e-005, -1.34557486e-005)
- o35.BottomSurface = Enum.SurfaceType.Smooth
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o35.Position = Vector3.new(69.254982, 3.91026211, 199.527023)
- o36.Parent = o35
- o36.Scale = Vector3.new(0.238095134, 0.190476194, 0.285714239)
- o37.Name = "NoSight"
- o37.Parent = o1
- o37.BrickColor = BrickColor.new("Black")
- o37.Position = Vector3.new(69.3396988, 3.9203341, 199.403091)
- o37.Rotation = Vector3.new(94.2072678, -89.9051285, -175.793839)
- o37.Anchored = true
- o37.CanCollide = false
- o37.Elasticity = 0
- o37.FormFactor = Enum.FormFactor.Custom
- o37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o37.CFrame = CFrame.new(69.3396988, 3.9203341, 199.403091, -0.000377149467, 2.77368908e-005, -0.999998629, 0.99999994, 1.94311142e-005, -0.000377149001, 1.92373991e-005, -0.999998629, -2.77441795e-005)
- o37.BottomSurface = Enum.SurfaceType.Smooth
- o37.TopSurface = Enum.SurfaceType.Smooth
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o37.Position = Vector3.new(69.3396988, 3.9203341, 199.403091)
- o38.Parent = o37
- o38.Scale = Vector3.new(0.19047603, 0.142857149, 0.285714239)
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Brown")
- o39.Position = Vector3.new(69.2977066, 3.66739011, 199.741104)
- o39.Rotation = Vector3.new(-89.9990158, -0.0408415273, -179.993881)
- o39.Anchored = true
- o39.CanCollide = false
- o39.Elasticity = 0
- o39.FormFactor = Enum.FormFactor.Symmetric
- o39.Size = Vector3.new(1, 1, 1)
- o39.CFrame = CFrame.new(69.2977066, 3.66739011, 199.741104, -0.999998391, 0.000106894106, -0.000712819048, -0.000712821377, -1.7285347e-005, 0.999999821, 0.000106862339, 0.999998331, 1.73002481e-005)
- o39.BottomSurface = Enum.SurfaceType.Smooth
- o39.TopSurface = Enum.SurfaceType.Smooth
- o39.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o39.Position = Vector3.new(69.2977066, 3.66739011, 199.741104)
- o40.Parent = o39
- o40.Scale = Vector3.new(0.238095239, 0.190476194, 0.0476190485)
- o41.Name = "Cylinder"
- o41.Parent = o1
- o41.BrickColor = BrickColor.new("Brown")
- o41.Position = Vector3.new(69.2977066, 3.52424788, 199.718033)
- o41.Rotation = Vector3.new(89.9967575, 0.0246726405, -90.0008774)
- o41.Anchored = true
- o41.CanCollide = false
- o41.Elasticity = 0
- o41.FormFactor = Enum.FormFactor.Symmetric
- o41.Size = Vector3.new(1, 1, 1)
- o41.CFrame = CFrame.new(69.2977066, 3.52424788, 199.718033, -1.53435158e-005, 0.99999851, 0.000430618791, -5.63710928e-005, 0.000430618064, -1, -0.99999845, -1.53656074e-005, 5.66393137e-005)
- o41.BottomSurface = Enum.SurfaceType.Smooth
- o41.TopSurface = Enum.SurfaceType.Smooth
- o41.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o41.Position = Vector3.new(69.2977066, 3.52424788, 199.718033)
- o42.Parent = o41
- o42.Scale = Vector3.new(0.142857149, 0.238095239, 0.142857149)
- o43.Name = "NoSight"
- o43.Parent = o1
- o43.BrickColor = BrickColor.new("Black")
- o43.Position = Vector3.new(69.2977066, 3.9103539, 199.532043)
- o43.Rotation = Vector3.new(94.2072678, -89.9051285, -175.793839)
- o43.Anchored = true
- o43.CanCollide = false
- o43.Elasticity = 0
- o43.FormFactor = Enum.FormFactor.Custom
- o43.Size = Vector3.new(0.200000003, 0.285714298, 0.200000003)
- o43.CFrame = CFrame.new(69.2977066, 3.9103539, 199.532043, -0.000377149467, 2.77368908e-005, -0.999998629, 0.99999994, 1.94311142e-005, -0.000377149001, 1.92373991e-005, -0.999998629, -2.77441795e-005)
- o43.BottomSurface = Enum.SurfaceType.Smooth
- o43.TopSurface = Enum.SurfaceType.Smooth
- o43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o43.Position = Vector3.new(69.2977066, 3.9103539, 199.532043)
- o44.Parent = o43
- o44.Scale = Vector3.new(0.095238097, 1, 0.238095224)
- o45.Parent = o1
- o45.BrickColor = BrickColor.new("Black")
- o45.Position = Vector3.new(69.2977066, 3.81024194, 199.693863)
- o45.Rotation = Vector3.new(-89.9990234, -0.0198604949, -179.993881)
- o45.Anchored = true
- o45.CanCollide = false
- o45.Elasticity = 0
- o45.FormFactor = Enum.FormFactor.Symmetric
- o45.Size = Vector3.new(1, 1, 1)
- o45.CFrame = CFrame.new(69.2977066, 3.81024194, 199.693863, -0.999998569, 0.000106894113, -0.000346631015, -0.000346632791, -1.7285347e-005, 0.99999994, 0.000106887252, 0.999998331, 1.71065331e-005)
- o45.BottomSurface = Enum.SurfaceType.Smooth
- o45.TopSurface = Enum.SurfaceType.Smooth
- o45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o45.Position = Vector3.new(69.2977066, 3.81024194, 199.693863)
- o46.Parent = o45
- o46.Scale = Vector3.new(0.238095239, 0.285714298, 0.142857149)
- o47.Name = "NoSight"
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Black")
- o47.Position = Vector3.new(69.2977066, 3.8913281, 199.656097)
- o47.Rotation = Vector3.new(94.2072678, -89.9051285, -175.793839)
- o47.Anchored = true
- o47.CanCollide = false
- o47.Elasticity = 0
- o47.FormFactor = Enum.FormFactor.Custom
- o47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o47.CFrame = CFrame.new(69.2977066, 3.8913281, 199.656097, -0.000377149467, 2.77368908e-005, -0.999998629, 0.99999994, 1.94311142e-005, -0.000377149001, 1.92373991e-005, -0.999998629, -2.77441795e-005)
- o47.BottomSurface = Enum.SurfaceType.Smooth
- o47.TopSurface = Enum.SurfaceType.Smooth
- o47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o47.Position = Vector3.new(69.2977066, 3.8913281, 199.656097)
- o48.Parent = o47
- o48.Scale = Vector3.new(0.095237948, 0.285714298, 0.523809493)
- o49.Name = "Mag1"
- o49.Parent = o1
- o49.BrickColor = BrickColor.new("Black")
- o49.Position = Vector3.new(69.298439, 2.97143507, 198.956085)
- o49.Rotation = Vector3.new(-120.001633, -0.0194266811, 179.986145)
- o49.Anchored = true
- o49.CanCollide = false
- o49.Elasticity = 0
- o49.FormFactor = Enum.FormFactor.Symmetric
- o49.Size = Vector3.new(1, 1, 1)
- o49.CFrame = CFrame.new(69.298439, 2.97143507, 198.956085, -0.99999851, -0.000241882386, -0.000339059538, -0.000414613256, 0.500024915, 0.866010785, -3.9932791e-005, 0.866009295, -0.500024438)
- o49.BottomSurface = Enum.SurfaceType.Smooth
- o49.TopSurface = Enum.SurfaceType.Smooth
- o49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o49.Position = Vector3.new(69.298439, 2.97143507, 198.956085)
- o50.Parent = o49
- o50.Scale = Vector3.new(0.142857149, 0.333333343, 0.238095239)
- o51.Name = "Mag1"
- o51.Parent = o1
- o51.BrickColor = BrickColor.new("Black")
- o51.Position = Vector3.new(69.2974625, 2.80036998, 199.091232)
- o51.Rotation = Vector3.new(-135.00087, -0.0141806351, 179.980392)
- o51.Anchored = true
- o51.CanCollide = false
- o51.Elasticity = 0
- o51.FormFactor = Enum.FormFactor.Symmetric
- o51.Size = Vector3.new(1, 1, 1)
- o51.CFrame = CFrame.new(69.2974625, 2.80036998, 199.091232, -0.999998569, -0.00034218331, -0.00024749877, -0.000416969444, 0.707117915, 0.707095742, -6.68740104e-005, 0.707094431, -0.70711714)
- o51.BottomSurface = Enum.SurfaceType.Smooth
- o51.TopSurface = Enum.SurfaceType.Smooth
- o51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o51.Position = Vector3.new(69.2974625, 2.80036998, 199.091232)
- o52.Parent = o51
- o52.Scale = Vector3.new(0.142857149, 0.333333343, 0.285714298)
- o53.Name = "NoSight"
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Black")
- o53.Position = Vector3.new(69.254982, 3.9203341, 199.403091)
- o53.Rotation = Vector3.new(94.2072678, -89.9051285, -175.793839)
- o53.Anchored = true
- o53.CanCollide = false
- o53.Elasticity = 0
- o53.FormFactor = Enum.FormFactor.Custom
- o53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o53.CFrame = CFrame.new(69.254982, 3.9203341, 199.403091, -0.000377149467, 2.77368908e-005, -0.999998629, 0.99999994, 1.94311142e-005, -0.000377149001, 1.92373991e-005, -0.999998629, -2.77441795e-005)
- o53.BottomSurface = Enum.SurfaceType.Smooth
- o53.TopSurface = Enum.SurfaceType.Smooth
- o53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o53.Position = Vector3.new(69.254982, 3.9203341, 199.403091)
- o54.Parent = o53
- o54.Scale = Vector3.new(0.19047603, 0.142857149, 0.285714239)
- o55.Name = "NoSight"
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Black")
- o55.Position = Vector3.new(69.301857, 3.92929196, 199.402985)
- o55.Rotation = Vector3.new(-87.8713989, 89.9051285, 87.8690186)
- o55.Anchored = true
- o55.CanCollide = false
- o55.Elasticity = 0
- o55.FormFactor = Enum.FormFactor.Custom
- o55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o55.CFrame = CFrame.new(69.301857, 3.92929196, 199.402985, 1.51692539e-005, -0.00040766751, 0.999998629, -4.36753035e-005, 1.00000012, 0.000407668209, -0.999998569, -4.3913722e-005, 1.51522545e-005)
- o55.BottomSurface = Enum.SurfaceType.Smooth
- o55.TopSurface = Enum.SurfaceType.Smooth
- o55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o55.Position = Vector3.new(69.301857, 3.92929196, 199.402985)
- o56.Parent = o55
- o56.Scale = Vector3.new(0.142857105, 0.0952381045, 0.0952381343)
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Black")
- o57.Position = Vector3.new(69.2977066, 3.810256, 198.9561)
- o57.Rotation = Vector3.new(-90.006012, -0.0233571213, -0.00436751125)
- o57.Anchored = true
- o57.CanCollide = false
- o57.Elasticity = 0
- o57.FormFactor = Enum.FormFactor.Symmetric
- o57.Size = Vector3.new(1, 1, 1)
- o57.CFrame = CFrame.new(69.2977066, 3.810256, 198.9561, 0.999998629, 7.62273485e-005, -0.000407658663, 0.000407666783, -0.000104725361, 0.999999881, 7.61873307e-005, -0.99999845, -0.000104993582)
- o57.BottomSurface = Enum.SurfaceType.Smooth
- o57.TopSurface = Enum.SurfaceType.Smooth
- o57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o57.Position = Vector3.new(69.2977066, 3.810256, 198.9561)
- o58.Parent = o57
- o58.Scale = Vector3.new(0.238095239, 1.38095236, 0.0476190485)
- o59.Name = "NoSight"
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Black")
- o59.Position = Vector3.new(69.2930603, 3.92929196, 199.402985)
- o59.Rotation = Vector3.new(92.5030975, -89.9051285, 92.5057678)
- o59.Anchored = true
- o59.CanCollide = false
- o59.Elasticity = 0
- o59.FormFactor = Enum.FormFactor.Custom
- o59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o59.CFrame = CFrame.new(69.2930603, 3.92929196, 199.402985, -1.51692557e-005, -0.000346632412, -0.999998629, 4.36753035e-005, 1.00000012, -0.000346633111, 0.999998569, -4.3913722e-005, -1.51530912e-005)
- o59.BottomSurface = Enum.SurfaceType.Smooth
- o59.TopSurface = Enum.SurfaceType.Smooth
- o59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o59.Position = Vector3.new(69.2930603, 3.92929196, 199.402985)
- o60.Parent = o59
- o60.Scale = Vector3.new(0.142857119, 0.095238097, 0.0952381045)
- o60.MeshType = Enum.MeshType.Wedge
- o61.Name = "NoSight"
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Black")
- o61.Position = Vector3.new(69.3396988, 3.91026211, 199.527023)
- o61.Rotation = Vector3.new(-90.0007782, -0.0234805904, 89.9984131)
- o61.Anchored = true
- o61.CanCollide = false
- o61.Elasticity = 0
- o61.FormFactor = Enum.FormFactor.Custom
- o61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o61.CFrame = CFrame.new(69.3396988, 3.91026211, 199.527023, 2.7749209e-005, -0.999998629, -0.000409813598, -1.32024288e-005, -0.000409814005, 0.999999881, -0.999998629, -2.7773538e-005, -1.34557486e-005)
- o61.BottomSurface = Enum.SurfaceType.Smooth
- o61.TopSurface = Enum.SurfaceType.Smooth
- o61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o61.Position = Vector3.new(69.3396988, 3.91026211, 199.527023)
- o62.Parent = o61
- o62.Scale = Vector3.new(0.238095134, 0.190476194, 0.285714298)
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Black")
- o63.Position = Vector3.new(69.2977066, 3.64428711, 198.884186)
- o63.Rotation = Vector3.new(-90.006012, -0.0233571213, -0.00436751125)
- o63.Anchored = true
- o63.CanCollide = false
- o63.Elasticity = 0
- o63.FormFactor = Enum.FormFactor.Symmetric
- o63.Size = Vector3.new(1, 2, 1)
- o63.CFrame = CFrame.new(69.2977066, 3.64428711, 198.884186, 0.999998629, 7.62273485e-005, -0.000407658663, 0.000407666783, -0.000104725361, 0.999999881, 7.61873307e-005, -0.99999845, -0.000104993582)
- o63.BottomSurface = Enum.SurfaceType.Smooth
- o63.TopSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o63.Position = Vector3.new(69.2977066, 3.64428711, 198.884186)
- o64.Parent = o63
- o64.Scale = Vector3.new(0.238095239, 0.761904776, 0.285714298)
- o65.Name = "Mag1"
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Black")
- o65.Position = Vector3.new(69.2977066, 3.39128089, 198.845901)
- o65.Rotation = Vector3.new(-89.9990234, -0.0198604949, -179.993881)
- o65.Anchored = true
- o65.CanCollide = false
- o65.Elasticity = 0
- o65.FormFactor = Enum.FormFactor.Symmetric
- o65.Size = Vector3.new(1, 1, 1)
- o65.CFrame = CFrame.new(69.2977066, 3.39128089, 198.845901, -0.999998569, 0.000106894113, -0.000346631015, -0.000346632791, -1.7285347e-005, 0.99999994, 0.000106887252, 0.999998331, 1.71065331e-005)
- o65.BottomSurface = Enum.SurfaceType.Smooth
- o65.TopSurface = Enum.SurfaceType.Smooth
- o65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o65.Position = Vector3.new(69.2977066, 3.39128089, 198.845901)
- o66.Parent = o65
- o66.Scale = Vector3.new(0.142857149, 0.333333343, 0.285714298)
- o67.Name = "Mag1"
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Black")
- o67.Position = Vector3.new(69.298439, 3.167238, 198.874069)
- o67.Rotation = Vector3.new(-105.001732, -0.0219448488, 179.990829)
- o67.Anchored = true
- o67.CanCollide = false
- o67.Elasticity = 0
- o67.FormFactor = Enum.FormFactor.Symmetric
- o67.Size = Vector3.new(1, 1, 1)
- o67.CFrame = CFrame.new(69.298439, 3.167238, 198.874069, -0.999998689, -0.000160119409, -0.000383009872, -0.000411395158, 0.258848459, 0.965918124, -5.55789957e-005, 0.965916514, -0.25884822)
- o67.BottomSurface = Enum.SurfaceType.Smooth
- o67.TopSurface = Enum.SurfaceType.Smooth
- o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o67.Position = Vector3.new(69.298439, 3.167238, 198.874069)
- o68.Parent = o67
- o68.Scale = Vector3.new(0.142857149, 0.333333343, 0.285714298)
- o69.Name = "Wedge"
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Black")
- o69.Position = Vector3.new(69.2977066, 3.76335192, 198.07431)
- o69.Rotation = Vector3.new(-0.00323153776, -0.00099320442, 0.0216091424)
- o69.Anchored = true
- o69.CanCollide = false
- o69.Elasticity = 0
- o69.FormFactor = Enum.FormFactor.Symmetric
- o69.Size = Vector3.new(1, 1, 1)
- o69.CFrame = CFrame.new(69.2977066, 3.76335192, 198.07431, 0.999998569, -0.000377150165, -1.73346871e-005, 0.000377151184, 1, 5.64008951e-005, 1.73282315e-005, -5.66393137e-005, 0.999998569)
- o69.BottomSurface = Enum.SurfaceType.Smooth
- o69.TopSurface = Enum.SurfaceType.Smooth
- o69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o69.Position = Vector3.new(69.2977066, 3.76335192, 198.07431)
- o70.Parent = o69
- o70.Scale = Vector3.new(0.238095239, 0.0476190485, 0.095238097)
- o70.MeshType = Enum.MeshType.Wedge
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Brown")
- o71.Position = Vector3.new(69.2977066, 3.24830794, 198.278915)
- o71.Rotation = Vector3.new(-80.0031891, -0.0194450561, -179.99498)
- o71.Anchored = true
- o71.CanCollide = false
- o71.Elasticity = 0
- o71.FormFactor = Enum.FormFactor.Symmetric
- o71.Size = Vector3.new(1, 1, 1)
- o71.CFrame = CFrame.new(69.2977066, 3.24830794, 198.278915, -0.999998629, 8.76361664e-005, -0.000339380262, -0.000349432928, -0.173593849, 0.984817386, 2.74343911e-005, 0.984815717, 0.173593327)
- o71.BottomSurface = Enum.SurfaceType.Smooth
- o71.TopSurface = Enum.SurfaceType.Smooth
- o71.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o71.Position = Vector3.new(69.2977066, 3.24830794, 198.278915)
- o72.Parent = o71
- o72.Scale = Vector3.new(0.190476194, 0.238095239, 0.619047642)
- o73.Name = "Block"
- o73.Parent = o1
- o73.BrickColor = BrickColor.new("Black")
- o73.Position = Vector3.new(69.2977066, 3.47234988, 198.498016)
- o73.Rotation = Vector3.new(134.106293, -89.9030914, -105.903885)
- o73.Anchored = true
- o73.CanCollide = false
- o73.Elasticity = 0
- o73.FormFactor = Enum.FormFactor.Plate
- o73.Size = Vector3.new(1, 0.400000006, 1)
- o73.CFrame = CFrame.new(69.2977066, 3.47234988, 198.498016, -0.000150461565, 0.000528063392, -0.999998569, 0.866048634, -0.499959767, -0.00039429497, -0.499959201, -0.866047323, -0.000382182479)
- o73.BottomSurface = Enum.SurfaceType.Smooth
- o73.TopSurface = Enum.SurfaceType.Smooth
- o73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o73.Position = Vector3.new(69.2977066, 3.47234988, 198.498016)
- o74.Parent = o73
- o74.Scale = Vector3.new(0.095238097, 0.0476190485, 0.0476190485)
- o75.Name = "Handle"
- o75.Parent = o1
- o75.Transparency = 1
- o75.Position = Vector3.new(69.2974625, 3.28031993, 198.045059)
- o75.Rotation = Vector3.new(179.999237, -0.000880051288, 179.978394)
- o75.Anchored = true
- o75.CanCollide = false
- o75.Elasticity = 0
- o75.FormFactor = Enum.FormFactor.Plate
- o75.Size = Vector3.new(1, 0.400000006, 1)
- o75.CFrame = CFrame.new(69.2974625, 3.28031993, 198.045059, -0.99999851, -0.000377149961, -1.53597921e-005, -0.000377149729, 0.999999881, -1.32918358e-005, 1.53648507e-005, -1.34557486e-005, -0.99999845)
- o75.BottomSurface = Enum.SurfaceType.Smooth
- o75.FrontSurface = Enum.SurfaceType.Universal
- o75.TopSurface = Enum.SurfaceType.Smooth
- o75.Position = Vector3.new(69.2974625, 3.28031993, 198.045059)
- o76.Name = "Reload"
- o76.Parent = o75
- o76.SoundId = "http://www.roblox.com/asset/?id=2691591"
- o76.Volume = 0.099999994039536
- o77.Name = "Shoot"
- o77.Parent = o75
- o77.SoundId = "http://www.roblox.com/asset/?id=2920959"
- o77.Volume = 1
- o79.Name = "AimPart"
- o79.Parent = o1
- o79.BrickColor = BrickColor.new("Black")
- o79.Transparency = 1
- o79.Position = Vector3.new(69.2974625, 3.940202, 197.956024)
- o79.Rotation = Vector3.new(-180, 0, -180)
- o79.Anchored = true
- o79.CanCollide = false
- o79.FormFactor = Enum.FormFactor.Custom
- o79.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o79.CFrame = CFrame.new(69.2974625, 3.940202, 197.956024, -1, 3.19382108e-014, 0, -3.19382108e-014, 0.999999762, 2.4158453e-013, -0, -2.4158453e-013, -0.999999762)
- o79.BottomSurface = Enum.SurfaceType.Smooth
- o79.TopSurface = Enum.SurfaceType.Smooth
- o79.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o79.Position = Vector3.new(69.2974625, 3.940202, 197.956024)
- o80.Name = "Wedge"
- o80.Parent = o1
- o80.BrickColor = BrickColor.new("Brown")
- o80.Position = Vector3.new(69.2977066, 3.41328406, 198.16423)
- o80.Rotation = Vector3.new(-80.0008011, -0.0228117164, 0.00421439391)
- o80.Anchored = true
- o80.CanCollide = false
- o80.Elasticity = 0
- o80.FormFactor = Enum.FormFactor.Symmetric
- o80.Size = Vector3.new(1, 1, 1)
- o80.CFrame = CFrame.new(69.2977066, 3.41328406, 198.16423, 0.999998569, -7.35549474e-005, -0.000398139557, 0.000404866703, 0.173634678, 0.984809995, -3.2952812e-006, -0.984808683, 0.173634306)
- o80.BottomSurface = Enum.SurfaceType.Smooth
- o80.TopSurface = Enum.SurfaceType.Smooth
- o80.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o80.Position = Vector3.new(69.2977066, 3.41328406, 198.16423)
- o81.Parent = o80
- o81.Scale = Vector3.new(0.190476194, 0.0476190485, 0.142857149)
- o81.MeshType = Enum.MeshType.Wedge
- o82.Name = "Wedge"
- o82.Parent = o1
- o82.BrickColor = BrickColor.new("Brown")
- o82.Position = Vector3.new(69.298439, 3.22434807, 197.384155)
- o82.Rotation = Vector3.new(179.999237, 0.000992271816, -0.024081884)
- o82.Anchored = true
- o82.CanCollide = false
- o82.Elasticity = 0
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(1, 1, 1)
- o82.CFrame = CFrame.new(69.298439, 3.22434807, 197.384155, 0.999998629, 0.000420307595, 1.73184108e-005, 0.000420307886, -0.999999881, -1.32024288e-005, 1.73127846e-005, 1.34557486e-005, -0.999998629)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o82.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o82.Position = Vector3.new(69.298439, 3.22434807, 197.384155)
- o83.Parent = o82
- o83.Scale = Vector3.new(0.238095239, 0.428571433, 1.28571427)
- o83.MeshType = Enum.MeshType.Wedge
- o84.Name = "Wedge"
- o84.Parent = o1
- o84.BrickColor = BrickColor.new("Black")
- o84.Position = Vector3.new(69.2977066, 3.81024194, 198.194107)
- o84.Rotation = Vector3.new(-0.00323153776, -0.00099320442, 0.0216091424)
- o84.Anchored = true
- o84.CanCollide = false
- o84.Elasticity = 0
- o84.FormFactor = Enum.FormFactor.Symmetric
- o84.Size = Vector3.new(1, 1, 1)
- o84.CFrame = CFrame.new(69.2977066, 3.81024194, 198.194107, 0.999998569, -0.000377150165, -1.73346871e-005, 0.000377151184, 1, 5.64008951e-005, 1.73282315e-005, -5.66393137e-005, 0.999998569)
- o84.BottomSurface = Enum.SurfaceType.Smooth
- o84.TopSurface = Enum.SurfaceType.Smooth
- o84.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o84.Position = Vector3.new(69.2977066, 3.81024194, 198.194107)
- o85.Parent = o84
- o85.Scale = Vector3.new(0.238095239, 0.0476190485, 0.142857149)
- o85.MeshType = Enum.MeshType.Wedge
- o86.Parent = o1
- o86.BrickColor = BrickColor.new("Brown")
- o86.Position = Vector3.new(69.2977066, 3.53424001, 197.12207)
- o86.Rotation = Vector3.new(-0.00323153776, -0.00099320442, 0.0216091424)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Elasticity = 0
- o86.FormFactor = Enum.FormFactor.Symmetric
- o86.Size = Vector3.new(1, 1, 1)
- o86.CFrame = CFrame.new(69.2977066, 3.53424001, 197.12207, 0.999998569, -0.000377150165, -1.73346871e-005, 0.000377151184, 1, 5.64008951e-005, 1.73282315e-005, -5.66393137e-005, 0.999998569)
- o86.BottomSurface = Enum.SurfaceType.Smooth
- o86.TopSurface = Enum.SurfaceType.Smooth
- o86.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o86.Position = Vector3.new(69.2977066, 3.53424001, 197.12207)
- o87.Parent = o86
- o87.Scale = Vector3.new(0.238095239, 0.190476194, 1.0476191)
- o88.Name = "Wedge"
- o88.Parent = o1
- o88.BrickColor = BrickColor.new("Black")
- o88.Position = Vector3.new(69.2977066, 3.47733998, 198.479065)
- o88.Rotation = Vector3.new(179.999237, 0.000992271816, -0.024081884)
- o88.Anchored = true
- o88.CanCollide = false
- o88.Elasticity = 0
- o88.FormFactor = Enum.FormFactor.Symmetric
- o88.Size = Vector3.new(1, 1, 1)
- o88.CFrame = CFrame.new(69.2977066, 3.47733998, 198.479065, 0.999998629, 0.000420307595, 1.73184108e-005, 0.000420307886, -0.999999881, -1.32024288e-005, 1.73127846e-005, 1.34557486e-005, -0.999998629)
- o88.BottomSurface = Enum.SurfaceType.Smooth
- o88.TopSurface = Enum.SurfaceType.Smooth
- o88.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o88.Position = Vector3.new(69.2977066, 3.47733998, 198.479065)
- o89.Parent = o88
- o89.Scale = Vector3.new(0.238095239, 0.0476190485, 0.714285731)
- o89.MeshType = Enum.MeshType.Wedge
- o90.Name = "Wedge"
- o90.Parent = o1
- o90.BrickColor = BrickColor.new("Brown")
- o90.Position = Vector3.new(69.2977066, 3.60525489, 197.718201)
- o90.Rotation = Vector3.new(179.999237, 0.00218755309, 179.975922)
- o90.Anchored = true
- o90.CanCollide = false
- o90.Elasticity = 0
- o90.FormFactor = Enum.FormFactor.Symmetric
- o90.Size = Vector3.new(1, 1, 1)
- o90.CFrame = CFrame.new(69.2977066, 3.60525489, 197.718201, -0.999998689, -0.000420309458, 3.81800055e-005, -0.000420310069, 0.999999881, -1.32620335e-005, -3.81743303e-005, -1.34557486e-005, -0.999998629)
- o90.BottomSurface = Enum.SurfaceType.Smooth
- o90.TopSurface = Enum.SurfaceType.Smooth
- o90.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o90.Position = Vector3.new(69.2977066, 3.60525489, 197.718201)
- o91.Parent = o90
- o91.Scale = Vector3.new(0.238095239, 0.0476190485, 0.142857149)
- o91.MeshType = Enum.MeshType.Wedge
- o92.Name = "Wedge"
- o92.Parent = o1
- o92.BrickColor = BrickColor.new("Brown")
- o92.Position = Vector3.new(69.2977066, 3.6534121, 197.908035)
- o92.Rotation = Vector3.new(-0.00323153776, -0.00099320442, 0.0216091424)
- o92.Anchored = true
- o92.CanCollide = false
- o92.Elasticity = 0
- o92.FormFactor = Enum.FormFactor.Symmetric
- o92.Size = Vector3.new(1, 1, 1)
- o92.CFrame = CFrame.new(69.2977066, 3.6534121, 197.908035, 0.999998569, -0.000377150165, -1.73346871e-005, 0.000377151184, 1, 5.64008951e-005, 1.73282315e-005, -5.66393137e-005, 0.999998569)
- o92.BottomSurface = Enum.SurfaceType.Smooth
- o92.TopSurface = Enum.SurfaceType.Smooth
- o92.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o92.Position = Vector3.new(69.2977066, 3.6534121, 197.908035)
- o93.Parent = o92
- o93.Scale = Vector3.new(0.238095239, 0.142857149, 0.238095239)
- o93.MeshType = Enum.MeshType.Wedge
- o94.Name = "Ring"
- o94.Parent = o1
- o94.BrickColor = BrickColor.new("Black")
- o94.Position = Vector3.new(69.2977066, 3.47724891, 198.503067)
- o94.Rotation = Vector3.new(92.1286011, -89.9051285, -87.8722458)
- o94.Anchored = true
- o94.CanCollide = false
- o94.Elasticity = 0
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(1, 1, 1)
- o94.CFrame = CFrame.new(69.2977066, 3.47724891, 198.503067, 1.51462345e-005, 0.00040766751, -0.999998629, 1.73449516e-005, -0.99999994, -0.000407667307, -0.999998569, -1.71065331e-005, -1.5152269e-005)
- o94.BottomSurface = Enum.SurfaceType.Smooth
- o94.TopSurface = Enum.SurfaceType.Smooth
- o94.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o94.Position = Vector3.new(69.2977066, 3.47724891, 198.503067)
- o95.Parent = o94
- o95.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o95.Scale = Vector3.new(0.190476194, 0.142857149, 0.142857149)
- o95.MeshType = Enum.MeshType.FileMesh
- o96.Parent = o1
- o96.BrickColor = BrickColor.new("Black")
- o96.Position = Vector3.new(69.2977066, 3.59620595, 198.074112)
- o96.Rotation = Vector3.new(-90.0060196, -0.00237609027, -0.00436409656)
- o96.Anchored = true
- o96.CanCollide = false
- o96.Elasticity = 0
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 1, 1)
- o96.CFrame = CFrame.new(69.2977066, 3.59620595, 198.074112, 0.999998629, 7.61677511e-005, -4.14705974e-005, 4.14781134e-005, -0.000104755163, 1, 7.61922347e-005, -0.999998391, -0.000105023384)
- o96.BottomSurface = Enum.SurfaceType.Smooth
- o96.TopSurface = Enum.SurfaceType.Smooth
- o96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o96.Position = Vector3.new(69.2977066, 3.59620595, 198.074112)
- o97.Parent = o96
- o97.Scale = Vector3.new(0.238095239, 0.095238097, 0.285714298)
- o98.Parent = o1
- o98.BrickColor = BrickColor.new("Brown")
- o98.Position = Vector3.new(69.2977066, 3.51039195, 197.836105)
- o98.Rotation = Vector3.new(-0.00323153776, -0.00099320442, 0.0216091424)
- o98.Anchored = true
- o98.CanCollide = false
- o98.Elasticity = 0
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(1, 1, 1)
- o98.CFrame = CFrame.new(69.2977066, 3.51039195, 197.836105, 0.999998569, -0.000377150165, -1.73346871e-005, 0.000377151184, 1, 5.64008951e-005, 1.73282315e-005, -5.66393137e-005, 0.999998569)
- o98.BottomSurface = Enum.SurfaceType.Smooth
- o98.TopSurface = Enum.SurfaceType.Smooth
- o98.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o98.Position = Vector3.new(69.2977066, 3.51039195, 197.836105)
- o99.Parent = o98
- o99.Scale = Vector3.new(0.238095239, 0.142857149, 0.380952388)
- o100.Parent = o1
- o100.BrickColor = BrickColor.new("Brown")
- o100.Position = Vector3.new(69.2977066, 3.22426009, 196.67012)
- o100.Rotation = Vector3.new(-0.00323153776, -0.00099320442, 0.0216091424)
- o100.Anchored = true
- o100.CanCollide = false
- o100.Elasticity = 0
- o100.FormFactor = Enum.FormFactor.Symmetric
- o100.Size = Vector3.new(1, 1, 1)
- o100.CFrame = CFrame.new(69.2977066, 3.22426009, 196.67012, 0.999998569, -0.000377150165, -1.73346871e-005, 0.000377151184, 1, 5.64008951e-005, 1.73282315e-005, -5.66393137e-005, 0.999998569)
- o100.BottomSurface = Enum.SurfaceType.Smooth
- o100.TopSurface = Enum.SurfaceType.Smooth
- o100.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o100.Position = Vector3.new(69.2977066, 3.22426009, 196.67012)
- o101.Parent = o100
- o101.Scale = Vector3.new(0.238095239, 0.428571433, 0.142857149)
- o102.Name = "Coloring"
- o102.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- repeat
- wait()
- until script.Parent.Parent.Parent.ClassName == "Player"
- g = script.Parent:GetChildren()
- for i = 1,#g do
- if g[i].Name == "Color" then
- g[i].BrickColor = script.Parent.Parent.Parent.TeamColor
- end
- end
- end,o102)
- end))
- o103.Name = "Gun_Script"
- o103.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- wait(0.5)
- --Edit settings below--
- local Tool = script.Parent
- local Settings = {
- Range = 700
- ,Spread = 5
- ,Damage = {18, 35}
- ,HeadShotDamage = {13, 14}
- ,Bullets = 1
- ,FireRate = 0.10
- ,Automatic = true
- ,AntiTK = false
- ,ImpactDuration = 3
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 3
- ,Ammo = 30
- ,IncludeChamberedBullet = true
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = false
- ,FakeArms = true
- ,FakeArmTransparency = 1
- ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.1
- }
- ,ChangeFOV = {true, 60}
- ,SpreadReduction = 3
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxassetid://70288585"
- ,Fire1 = "rbxassetid://70288578"
- ,Fire2 = "rbxassetid://70288572"
- ,Fire3 = "rbxassetid://70288578"
- ,Reload = "rbxassetid://70288599"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(1.2)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 25
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
- --Other
- ,DropHats = false
- }
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Camera = Workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- Delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
- local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
- if Hit and Hit.Parent:FindFirstChild("Humanoid") then
- local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
- if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
- return
- end
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- if Hit.Name == "Head" then
- Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
- else
- Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
- end
- elseif Hit then
- local Hit_Part = Instance.new("Part", Ignore_Model)
- Hit_Part.FormFactor = "Custom"
- Hit_Part.TopSurface = 0
- Hit_Part.BottomSurface = 0
- Hit_Part.Anchored = true
- Hit_Part.CanCollide = false
- Hit_Part.Size = Vector3.new()
- Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
- Hit_Part.BrickColor = BrickColor.new("Black")
- game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
- if not Hit.Anchored then
- local w = Instance.new("Weld", Hit_Part)
- w.Part0 = Hit
- w.Part1 = Hit_Part
- w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
- Hit_Part.Anchored = false
- end
- if Hit.Parent:IsA("Hat") and Settings.DropHats then
- Hit.Parent.Parent = workspace
- game.Debris:AddItem(Hit, 3)
- end
- end
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = false
- Delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- if Settings.Smoke then
- for i, v in pairs(Settings.Smokes) do
- local s = v[1]:Clone()
- s.Parent = Settings.SmokePart
- s.Enabled = true
- game.Debris:AddItem(s, v[2])
- if v[3] then
- Delay(v[3], function()
- s.Enabled = false
- end)
- end
- end
- end
- for _ = 1, Settings.Bullets do
- Fire(Mouse)
- end
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(Settings.FireRate)
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- Delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "Reloading."
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading.."
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading..."
- end
- end)
- if Tool.Handle:FindFirstChild("Reload") then
- Tool.Handle.Reload:Play()
- end
- Mouse.Icon = Settings.Icons.Reload
- wait(Settings.ReloadTime)
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local m = Settings.Ammo
- if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
- m = m + 1
- end
- if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
- Ammo.Value = m
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- Mouse.Icon = Settings.Icons.Aim
- if Settings.AimAnim.Enabled then
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
- end)
- Delay(0, function()
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
- for i = 1, T_F do
- local FOV = 70 - Cam_Dif/T_F * i
- Camera.FieldOfView = FOV
- wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
- if not Aiming then
- return
- end
- end
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end)
- else
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- if Settings.AimAnim.Enabled then
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
- end)
- else
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- end
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming then
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end,o103)
- end))
- o104.Name = "Ammo"
- o104.Parent = o103
- o104.Value = 30
- o105.Name = "StoredAmmo"
- o105.Parent = o103
- o105.Value = 1200
- o106.Name = "Gui"
- o106.Parent = o103
- o107.Parent = o106
- o107.Position = UDim2.new(1,-200,1,-100)
- o107.Size = UDim2.new(0,100,0,100)
- o107.Position = UDim2.new(1,-200,1,-100)
- o107.BackgroundColor3 = Color3.new(1, 1, 1)
- o107.BackgroundTransparency = 1
- o107.BorderSizePixel = 0
- o108.Name = "AmmoDisplay"
- o108.Parent = o107
- o108.Size = UDim2.new(1,0,1,0)
- o108.Text = ""
- o108.BackgroundTransparency = 1
- o108.FontSize = Enum.FontSize.Size24
- o108.TextColor3 = Color3.new(0.917647, 0.917647, 0.917647)
- o108.TextStrokeTransparency = 0.5
- o108.TextXAlignment = Enum.TextXAlignment.Right
- o109.Parent = o103
- o109.Size = 0.30000001192093
- o109.Color = Color3.new(0.372549, 0.372549, 0.372549)
- o109.Enabled = false
- o109.Opacity = 0.30000001192093
- o109.RiseVelocity = 15
- o110.Name = "Smoke1"
- o110.Parent = o103
- o110.Size = 0.10000000149012
- o110.Color = Color3.new(1, 0.6, 0.2)
- o110.Enabled = false
- o110.Opacity = 0.40000000596046
- o110.RiseVelocity = 3
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.E then
- --M4A1 Customizable by DMS
- --[[
- Suggested LoadOuts:
- -Sniper (ACOG, ANGLEGRIP, Laser, Silencer, Really black)
- -Support (HOLOSIGHT, BIPOD, FlashLight, Drum, Black)
- -Assualt (REFLEX, GRIP, FlashLight, Black)
- --]]
- --[[
- CONTROLS:
- F = FlashLight On/Off
- Q = Aim on MainSight
- --]]
- Sight = "IRONSIGHT" --ACOG, C79, M145, SUSAT, REFLEX, HOLOSIGHT, IRONSIGHT (IRONSIGHT ANYTHING ELSE)
- Grip = "NOTHING" -- VERTGRIP, BIPOD, ANGLEGRIP OR NOTHING (NOTHING ANYTHING ELSE)
- Drum = false --true or false
- FlashLight = false --same as drum
- Silencer = false --same as flashlight
- Laser = false --same as silencer
- Bayonet = false --same as laser
- CUSTOMCOLOR = "Black" --BrickColor plz
- local GGNORE = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- o1 = Instance.new("Tool")
- o2 = Instance.new("LocalScript")
- o3 = Instance.new("LocalScript")
- o4 = Instance.new("NumberValue")
- o5 = Instance.new("LocalScript")
- o6 = Instance.new("NumberValue")
- o7 = Instance.new("NumberValue")
- o8 = Instance.new("Script")
- o9 = Instance.new("NumberValue")
- o10 = Instance.new("LocalScript")
- o11 = Instance.new("NumberValue")
- o12 = Instance.new("LocalScript")
- o13 = Instance.new("LocalScript")
- o14 = Instance.new("LocalScript")
- o15 = Instance.new("BoolValue")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("CylinderMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Sound")
- o29 = Instance.new("Sound")
- o30 = Instance.new("Sound")
- o31 = Instance.new("Sound")
- o32 = Instance.new("Sound")
- o33 = Instance.new("Sound")
- o35 = Instance.new("Part")
- o36 = Instance.new("BlockMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("SpecialMesh")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("BlockMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("CylinderMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("CylinderMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("CylinderMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("SpecialMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("CylinderMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("CylinderMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("SpecialMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("CylinderMesh")
- o65 = Instance.new("Part")
- o66 = Instance.new("SpecialMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("CylinderMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("SpecialMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("CylinderMesh")
- o75 = Instance.new("Part")
- o76 = Instance.new("BlockMesh")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("BlockMesh")
- o81 = Instance.new("Part")
- o82 = Instance.new("CylinderMesh")
- o83 = Instance.new("Part")
- o84 = Instance.new("SpecialMesh")
- o85 = Instance.new("Part")
- o86 = Instance.new("SpecialMesh")
- o87 = Instance.new("Part")
- o88 = Instance.new("BlockMesh")
- o89 = Instance.new("Part")
- o90 = Instance.new("SpecialMesh")
- o91 = Instance.new("Part")
- o92 = Instance.new("CylinderMesh")
- o93 = Instance.new("Part")
- o94 = Instance.new("CylinderMesh")
- o95 = Instance.new("Part")
- o96 = Instance.new("BlockMesh")
- o97 = Instance.new("Part")
- o98 = Instance.new("CylinderMesh")
- o99 = Instance.new("Part")
- o100 = Instance.new("CylinderMesh")
- o101 = Instance.new("Part")
- o102 = Instance.new("BlockMesh")
- o103 = Instance.new("Part")
- o104 = Instance.new("CylinderMesh")
- o105 = Instance.new("Part")
- o106 = Instance.new("SpecialMesh")
- o107 = Instance.new("Part")
- o108 = Instance.new("SpecialMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("BlockMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("BlockMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("CylinderMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("CylinderMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("SpecialMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("BlockMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("Part")
- o124 = Instance.new("BlockMesh")
- o125 = Instance.new("Part")
- o126 = Instance.new("SpecialMesh")
- o127 = Instance.new("Part")
- o128 = Instance.new("SpecialMesh")
- o129 = Instance.new("Part")
- o130 = Instance.new("SpecialMesh")
- o131 = Instance.new("Part")
- o132 = Instance.new("CylinderMesh")
- o133 = Instance.new("Part")
- o134 = Instance.new("BlockMesh")
- o135 = Instance.new("Part")
- o136 = Instance.new("BlockMesh")
- o137 = Instance.new("Part")
- o138 = Instance.new("SpecialMesh")
- o139 = Instance.new("Part")
- o140 = Instance.new("SpecialMesh")
- o141 = Instance.new("Part")
- o142 = Instance.new("SpecialMesh")
- o143 = Instance.new("Part")
- o144 = Instance.new("CylinderMesh")
- o145 = Instance.new("Part")
- o146 = Instance.new("CylinderMesh")
- o147 = Instance.new("Part")
- o148 = Instance.new("SpecialMesh")
- o149 = Instance.new("Part")
- o150 = Instance.new("BlockMesh")
- o151 = Instance.new("Part")
- o152 = Instance.new("SpecialMesh")
- o153 = Instance.new("Part")
- o154 = Instance.new("BlockMesh")
- o155 = Instance.new("Part")
- o156 = Instance.new("BlockMesh")
- o157 = Instance.new("Part")
- o158 = Instance.new("CylinderMesh")
- o159 = Instance.new("Part")
- o160 = Instance.new("BlockMesh")
- o161 = Instance.new("Part")
- o162 = Instance.new("BlockMesh")
- o163 = Instance.new("Part")
- o164 = Instance.new("SpecialMesh")
- o165 = Instance.new("Part")
- o166 = Instance.new("SpecialMesh")
- o167 = Instance.new("Part")
- o168 = Instance.new("BlockMesh")
- o169 = Instance.new("Part")
- o170 = Instance.new("BlockMesh")
- o171 = Instance.new("Part")
- o172 = Instance.new("BlockMesh")
- o173 = Instance.new("Part")
- o174 = Instance.new("CylinderMesh")
- o175 = Instance.new("Part")
- o176 = Instance.new("SpecialMesh")
- o1.Name = "M4A1"
- o1.GripForward = Vector3.new(-0.252553493, -0, -0.967582941)
- o1.GripPos = Vector3.new(0, -0.300000012, 0.300000012)
- o1.GripRight = Vector3.new(0.967582941, 0, -0.252553493)
- o2.Name = "BackupWeld"
- o2.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- GGNORE(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o2)
- end))
- o3.Name = "BackupWeld"
- o3.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- GGNORE(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o3)
- end))
- o4.Name = "Ammo"
- o4.Parent = o1
- o4.Value = 30
- o5.Name = "GuiScript"
- o5.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- GGNORE(function()
- -- Thanks for SonicUnleashedXY & Manofthelol for this script.
- -- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
- -- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- -- Remove only that & add this to the tool.
- -- Remember this was designed for Manofthelol weapons so any other weapons might not work.
- -- You have no permission to repubish this in you model even if it edited.
- -- If your found then you will be ban from my place.
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.15, 0, 0.825, 0)
- Text.Size = UDim2.new(0, -60, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,o5)
- end))
- o6.Name = "MaxAmmo"
- o6.Parent = o1
- o6.Value = 30
- o7.Name = "Recoil"
- o7.Parent = o1
- o7.Value = 3
- o8.Parent = o7
- o9.Name = "StoredAmmo"
- o9.Parent = o1
- o9.Value = 200
- o10.Name = "GuiScript(backup)"
- o10.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- GGNORE(function()
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.15, 0, 0.825, 0)
- Text.Size = UDim2.new(0, -60, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,o10)
- end))
- o11.Name = "VAL"
- o11.Parent = o1
- o12.Name = "Shooter"
- o12.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- GGNORE(function()
- Tool = script.Parent
- local arms = nil
- local torso = nil
- local weld33 = nil -- right arm
- local weld55 = nil -- left arm
- local welds = {}
- local reloading = false
- local firing = false
- local canreload = true
- local canshoot = true
- local damage = 20
- function ReloadSequence() -- this will be a pain in my blocky butt.
- wait(.01)
- Tool.Mag.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag2.Transparency = 1
- local mag = Tool.Mag2:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Handle.M1:play()
- wait(.15)
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-15), 0.05)
- weld55.C1 = CFrame.new(-0.45, 1, 1.1) * CFrame.fromEulerAnglesXYZ(math.rad(315), -0.1, math.rad(-87))
- wait(.01)
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-15), 0.1)
- weld55.C1 = CFrame.new(-0.45, 0.8, 1) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.2, math.rad(-84))
- wait(.01)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.3, math.rad(-81))
- wait(.01)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.4, math.rad(-78))
- wait(.01)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.5, math.rad(-75))
- wait(.01)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.6, math.rad(-72))
- wait(.2)
- Tool.Mag.Transparency = 0
- Tool.Mag2.Transparency = 0
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.6, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.66, 0.15)
- wait(.01)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.5, math.rad(-75))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.5, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.55, 0.125)
- wait(.01)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.4, math.rad(-78))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.4, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.44, 0.1)
- wait(.01)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.3, math.rad(-81))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.3, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.33, 0.075)
- wait(.01)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.2, math.rad(-84))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.2, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.22, 0.05)
- wait(.3)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-87))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.1, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.11, 0.025)
- wait(.01)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Handle.M2:play()
- wait(.03)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), -0.1, math.rad(-87))
- wait(.03)
- weld55.C1 = CFrame.new(-0.45, 0.6, 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
- wait(.2)
- weld55.C1 = CFrame.new(-0.35, 1, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(295), 0.075, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0.1)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 0.8, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0.15, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 0.6, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0.225, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-15), 0)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 0.6, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0.225, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-15), 0)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 0.3, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0.375, math.rad(-90))
- wait(.3)
- Tool.Handle.M3:play()
- weld55.C1 = CFrame.new(-0.35, 0.3, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0.375, math.rad(-90))
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, -0.1)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, -0.1)
- wait(.02)
- weld55.C1 = CFrame.new(-0.35, 0.4, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0.3, math.rad(-90))
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, -0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, -0)
- wait(.02)
- weld33.C1 = CFrame.new(-0.75, -0.25, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 0.7, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(295), 0.15, math.rad(-90))
- wait(.02)
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 1.4, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- end
- function Reload()
- if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
- reloading = true
- script.Parent.Ammo.Value = 0
- ReloadSequence()
- if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
- script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
- script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
- script.Parent.Recoil.Value = 5
- elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
- script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value
- script.Parent.StoredAmmo.Value = 0
- script.Parent.Recoil.Value = 5
- end
- reloading = false
- end
- end
- function Takeout()
- wait(.01)
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.48, 0.9, 1.2) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
- wait(.3)
- weld55.C1 = CFrame.new(-0.35, 0.3, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0.375, math.rad(-90))
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, -0.1)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, -0.1)
- wait(.4)
- Tool.Handle.M3:play()
- weld55.C1 = CFrame.new(-0.35, 0.4, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0.3, math.rad(-90))
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, -0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, -0)
- wait(.2)
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-87), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.46, 1.05, 1.2) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
- wait(.01)
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.45, 1.2, 1.2) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
- end
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- falsearm1 = arms[1]:clone()
- local mesh1 = Instance.new("BlockMesh")
- mesh1.Scale = Vector3.new(.9,.9,.9)
- mesh1.Parent = falsearm1
- local armweld1 = Instance.new("Weld")
- falsearm1.BrickColor = BrickColor.new(26)
- falsearm1.Parent = Tool
- armweld1.Parent = falsearm1
- armweld1.Part0 = falsearm1
- armweld1.Part1 = arms[1]
- falsearm2 = arms[2]:clone()
- local mesh2 = Instance.new("BlockMesh")
- mesh2.Scale = Vector3.new(.9,.9,.9)
- mesh2.Parent = falsearm2
- local armweld2 = Instance.new("Weld")
- falsearm2.BrickColor = BrickColor.new(26)
- falsearm2.Parent = Tool
- armweld2.Parent = falsearm2
- armweld2.Part0 = falsearm2
- armweld2.Part1 = arms[2]
- local weld1 = Instance.new("Weld") -- left arm
- weld55 = weld1
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld55.C1 = CFrame.new(-0.45, 1.2, 1.2) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
- welds[1] = weld1
- local weld2 = Instance.new("Weld") -- right arm
- weld33 = weld2
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- welds[2] = weld2
- Takeout()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- local legs = nil
- local torso2 = nil
- local welds2 = {}
- local bodyforce = nil
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- falsearm1:remove()
- falsearm2:remove()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function fire(v)
- p = script.Parent.VAL
- if p.Value == 0 then
- Tool.Handle.Fire:play()
- p.Value = p.Value + 1
- elseif p.Value == 1 then
- Tool.Handle.Fire2:play()
- p.Value = p.Value + 1
- else
- Tool.Handle.Fire3:play()
- p.Value = 0
- end
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = o1.Flash.Position
- spawnPos = spawnPos + (v * 8)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,1)
- missile.Velocity = v * 600
- missile.BrickColor = BrickColor.new(26)
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Bullet"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = .9
- missile.CanCollide = false
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,missile:getMass() * 196,0)
- force.Parent = missile
- local mesh = Instance.new("SpecialMesh")
- mesh.Scale = Vector3.new(.01,.01,.01)
- mesh.MeshType = "Sphere"
- mesh.Parent = missile
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- h.Health = h.Health -100
- wait(.01)
- h.Health = h.Health -100
- wait(.01)
- end
- end
- missile.Touched:connect(onTouched)
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.005, 0.005, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.5, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.45, 1.07, 1.12) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
- Tool.Flash.Mesh.Scale = Vector3.new(1.9, 2, 2.2)
- Tool.Flash.Transparency = .3
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
- wait()
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(-0.01, -0.01, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.45, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.45, 1.14, 1.16) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
- Tool.Flash.Mesh.Scale = Vector3.new(1.5, 2, 1.8)
- Tool.Flash.Transparency = .8
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
- wait()
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.005, 0.005, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.45, 1.2, 1.2) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
- Tool.Flash.Transparency = 1
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
- end
- function KeyDownFunctions(key)
- if key == "r" then
- Reload()
- end
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local ammo = script.Parent.Ammo
- local maxammo = script.Parent.MaxAmmo
- firing = true
- while firing == true do
- if reloading == false and humanoid.Health >= 1 then
- if ammo.Value >= 1 then
- ammo.Value = ammo.Value - 1
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- if script.Parent.Recoil.Value < 10 then
- script.Parent.Recoil.Value = script.Parent.Recoil.Value + 1
- end
- fire(lookAt)
- else
- Reload()
- break
- end
- elseif reloading == false and humanoid.Health < 1 then
- Tool:remove()
- end
- end
- Tool.Enabled = true
- end
- function nofiar(mouse)
- firing = false
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.Button1Up:connect(function() nofiar(mouse) end)
- mouse.KeyDown:connect(KeyDownFunctions)
- while true do
- wait()
- end
- end
- Tool.Equipped:connect(onEquippedLocal)
- script.Parent.Activated:connect(onActivated)
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end,o12)
- end))
- o13.Parent = o1
- o14.Name = "ZoomScript"
- o14.Parent = o1
- g = game.workspace.Camera.CameraType
- o15.Name = "ZoomedIn"
- o15.Parent = o1
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o16.Position = Vector3.new(-47.0289497, 2.03901005, -23.0169888)
- o16.Rotation = Vector3.new(-0.734529912, -89.7451248, -168.690018)
- o16.Anchored = true
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
- o16.CFrame = CFrame.new(-47.0289497, 2.03901005, -23.0169888, -1.49008656e-007, 2.98018819e-008, -0.999990106, -4.37109797e-008, 0.999995053, 2.9802111e-008, 1, 4.37108518e-008, 2.32453658e-006)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.75, 1, 0.149999991)
- o18.Parent = o1
- o18.Material = Enum.Material.SmoothPlastic
- o18.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o18.Position = Vector3.new(-46.5669594, 2.16499996, -23.0169888)
- o18.Rotation = Vector3.new(0.367277682, -89.7451248, 174.289368)
- o18.Anchored = true
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(0.200000003, 0.200000003, 0.540000021)
- o18.CFrame = CFrame.new(-46.5669594, 2.16499996, -23.0169888, -1.49008656e-007, -1.49009685e-008, -0.999990106, -4.37109797e-008, 0.999995053, -1.49009614e-008, 1, 4.37109478e-008, 2.32453681e-006)
- o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o19.Parent = o18
- o19.Offset = Vector3.new(0, 0, 0.00300000003)
- o19.Scale = Vector3.new(0.450000018, 0.900000036, 1)
- o20.Name = "A2"
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o20.Position = Vector3.new(-45.7209969, 2.44980097, -23.0169888)
- o20.Rotation = Vector3.new(6.1066652e-013, 90, 0)
- o20.Anchored = true
- o20.FormFactor = Enum.FormFactor.Custom
- o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o20.CFrame = CFrame.new(-45.7209969, 2.44980097, -23.0169888, 8.94049208e-008, -2.66461657e-015, 1, 1.0658141e-014, 1, 2.66460302e-015, -1, 1.06581139e-014, 8.94049208e-008)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.450000018, 0.149999991, 1.19999993)
- o22.Parent = o1
- o22.Material = Enum.Material.SmoothPlastic
- o22.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o22.Position = Vector3.new(-45.6399918, 2.36968803, -23.0100002)
- o22.Rotation = Vector3.new(-0, -90, 0)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Custom
- o22.Size = Vector3.new(0.209999993, 0.360000014, 0.200000003)
- o22.CFrame = CFrame.new(-45.6399918, 2.36968803, -23.0100002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o23.Parent = o22
- o23.Scale = Vector3.new(1, 1, 0.599999964)
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o24.Position = Vector3.new(-46.5279694, 2.29995394, -23.0169888)
- o24.Rotation = Vector3.new(-3.17548106e-011, 0.000271500176, 90)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(0.200000003, 0.972000062, 0.270000011)
- o24.CFrame = CFrame.new(-46.5279694, 2.29995394, -23.0169888, -4.44097341e-015, -1, 4.73857199e-006, 1, -4.43833067e-015, 5.5422599e-013, -5.54226044e-013, 4.73857199e-006, 1)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(1.19999993, 1, 1.60000002)
- o26.Name = "Handle"
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o26.Position = Vector3.new(-45.2919655, 1.92951596, -23.0169888)
- o26.Rotation = Vector3.new(1.01777712e-012, -90, 0)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Custom
- o26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o26.CFrame = CFrame.new(-45.2919655, 1.92951596, -23.0169888, -1.49008656e-007, -4.44105473e-015, -1, -1.77635616e-014, 1, -4.44102762e-015, 1, 1.77635684e-014, -1.49008883e-007)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o27.Parent = o26
- o27.Offset = Vector3.new(0, 0, 0.00900000054)
- o27.Scale = Vector3.new(0.450000018, 0.450000018, 0.225000009)
- o28.Name = "Fire3"
- o28.Parent = o26
- o28.Pitch = 1.2999999523163
- o28.SoundId = "rbxassetid://137983646"
- o28.Volume = 5
- o29.Name = "M1"
- o29.Parent = o26
- o29.Pitch = 1.2000000476837
- o29.SoundId = "rbxassetid://147323220"
- o29.Volume = 1
- o29.PlayOnRemove = true
- o30.Name = "M2"
- o30.Parent = o26
- o30.SoundId = "rbxassetid://0"
- o30.Volume = 1
- o30.PlayOnRemove = true
- o31.Name = "M3"
- o31.Parent = o26
- o31.Pitch = 1.1000000238419
- o31.SoundId = "rbxassetid://152206337"
- o31.Volume = 1
- o31.PlayOnRemove = true
- o32.Name = "Fire"
- o32.Parent = o26
- o32.Pitch = 1.2999999523163
- o32.SoundId = "rbxassetid://137983646"
- o32.Volume = 5
- o33.Name = "Fire2"
- o33.Parent = o26
- o33.Pitch = 1.2999999523163
- o33.SoundId = "rbxassetid://137983646"
- o33.Volume = 5
- o35.Name = "A3"
- o35.Parent = o1
- o35.Material = Enum.Material.SmoothPlastic
- o35.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o35.Position = Vector3.new(-45.7959862, 2.44980097, -23.0169888)
- o35.Rotation = Vector3.new(6.1066652e-013, 90, 0)
- o35.Anchored = true
- o35.FormFactor = Enum.FormFactor.Custom
- o35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o35.CFrame = CFrame.new(-45.7959862, 2.44980097, -23.0169888, 8.94049208e-008, -2.66461657e-015, 1, 1.0658141e-014, 1, 2.66460302e-015, -1, 1.06581139e-014, 8.94049208e-008)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o36.Parent = o35
- o36.Scale = Vector3.new(1.5, 0.225000009, 0.450000018)
- o37.Name = "Flash"
- o37.Parent = o1
- o37.Material = Enum.Material.SmoothPlastic
- o37.BrickColor = BrickColor.new("Bright orange")
- o37.Transparency = 1
- o37.Position = Vector3.new(-41.6767159, 2.32680488, -23.017004)
- o37.Rotation = Vector3.new(-90, 8.08488086e-012, 89.9999924)
- o37.Anchored = true
- o37.FormFactor = Enum.FormFactor.Custom
- o37.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
- o37.CFrame = CFrame.new(-41.6767159, 2.32680488, -23.017004, 1.49008656e-007, -1, 1.41107788e-013, 1.77635616e-014, 1.41107801e-013, 1, -1, -1.49008883e-007, 1.77636429e-014)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.854902, 0.521569, 0.254902)
- o38.Parent = o37
- o38.Scale = Vector3.new(1.5, 2, 1.80000007)
- o38.MeshType = Enum.MeshType.Sphere
- o39.Name = "Mag"
- o39.Parent = o1
- o39.Material = Enum.Material.SmoothPlastic
- o39.BrickColor = BrickColor.new("Dark stone grey")
- o39.Position = Vector3.new(-44.8005791, 1.51697195, -23.0169888)
- o39.Rotation = Vector3.new(90.0000305, -71.0001678, 90.0000305)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Custom
- o39.Size = Vector3.new(0.200000003, 0.239999995, 0.419999987)
- o39.CFrame = CFrame.new(-44.8005791, 1.51697195, -23.0169888, -1.78810069e-007, -0.325565368, -0.945519507, 3.5527147e-014, 0.945519507, -0.325565368, 1, -5.82144608e-008, -1.69068741e-007)
- o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o40.Parent = o39
- o40.Scale = Vector3.new(0.900000036, 1.62, 1)
- o41.Name = "Mag2"
- o41.Parent = o1
- o41.Material = Enum.Material.SmoothPlastic
- o41.BrickColor = BrickColor.new("Dark stone grey")
- o41.Position = Vector3.new(-44.8972816, 1.93139601, -23.0169888)
- o41.Rotation = Vector3.new(90.0000687, -81.0000992, 90.0000687)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Custom
- o41.Size = Vector3.new(0.200000003, 0.449999988, 0.419999987)
- o41.CFrame = CFrame.new(-44.8972816, 1.93139601, -23.0169888, -1.78810296e-007, -0.156433001, -0.987688601, -2.48689856e-014, 0.987688541, -0.156433001, 1, -2.79718186e-008, -1.76608907e-007)
- o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o42.Parent = o41
- o42.Scale = Vector3.new(0.900000036, 1.20000005, 1)
- o43.Parent = o1
- o43.Material = Enum.Material.SmoothPlastic
- o43.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o43.Position = Vector3.new(-45.621994, 2.13499188, -23.0169888)
- o43.Rotation = Vector3.new(-180, 90, 0)
- o43.Anchored = true
- o43.FormFactor = Enum.FormFactor.Custom
- o43.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o43.CFrame = CFrame.new(-45.621994, 2.13499188, -23.0169888, -1.78810296e-007, 5.3292467e-015, 1, -2.48689856e-014, -1, 5.3292467e-015, 1, -2.48690025e-014, 1.78810751e-007)
- o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o44.Parent = o43
- o44.Scale = Vector3.new(1, 0.149999991, 0.149999991)
- o45.Parent = o1
- o45.Material = Enum.Material.SmoothPlastic
- o45.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o45.Position = Vector3.new(-45.6999893, 2.19498205, -23.0199947)
- o45.Rotation = Vector3.new(1.42488799e-012, -90, 0)
- o45.Anchored = true
- o45.FormFactor = Enum.FormFactor.Custom
- o45.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o45.CFrame = CFrame.new(-45.6999893, 2.19498205, -23.0199947, -1.78810296e-007, -5.32926025e-015, -1, -2.48689856e-014, 1, -5.32926025e-015, 1, 2.48690025e-014, -1.78810296e-007)
- o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Parent = o45
- o46.Scale = Vector3.new(1, 0.450000018, 0.900000036)
- o47.Parent = o1
- o47.Material = Enum.Material.SmoothPlastic
- o47.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o47.Position = Vector3.new(-45.4449959, 1.937011, -23.0199947)
- o47.Rotation = Vector3.new(1.42488799e-012, -90, 0)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Custom
- o47.Size = Vector3.new(0.209999993, 0.200000003, 0.270000011)
- o47.CFrame = CFrame.new(-45.4449959, 1.937011, -23.0199947, -1.78810296e-007, -1.49010191e-007, -1, -2.48689856e-014, 1, -1.49010191e-007, 1, -1.77557079e-015, -1.78810296e-007)
- o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o48.Parent = o47
- o48.Offset = Vector3.new(0.00300000003, 0, 0)
- o48.Scale = Vector3.new(1, 0.720000029, 1)
- o49.Parent = o1
- o49.Material = Enum.Material.SmoothPlastic
- o49.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o49.Position = Vector3.new(-45.4699135, 2.34168005, -22.886404)
- o49.Rotation = Vector3.new(90, -4.32576189e-006, 75.0002823)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Custom
- o49.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
- o49.CFrame = CFrame.new(-45.4699135, 2.34168005, -22.886404, 0.258814394, -0.965927064, -7.54987894e-008, -1.95402148e-008, 7.29263192e-008, -1, 0.965927064, 0.258814394, -4.04779563e-014)
- o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o50.Parent = o49
- o50.Scale = Vector3.new(0.450000018, 1, 0.450000018)
- o51.Parent = o1
- o51.Material = Enum.Material.SmoothPlastic
- o51.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o51.Position = Vector3.new(-42.9219856, 2.32981491, -23.017004)
- o51.Rotation = Vector3.new(-90, 8.08488086e-012, -90.0000076)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Custom
- o51.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
- o51.CFrame = CFrame.new(-42.9219856, 2.32981491, -23.017004, -1.49008656e-007, 1, 1.41107788e-013, -1.77635616e-014, -1.41107801e-013, 1, 1, 1.49008883e-007, 1.77636429e-014)
- o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o52.Parent = o51
- o52.Scale = Vector3.new(1, 0.900000036, 0.50999999)
- o53.Parent = o1
- o53.Material = Enum.Material.SmoothPlastic
- o53.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o53.Position = Vector3.new(-42.32201, 2.33277702, -23.017004)
- o53.Rotation = Vector3.new(-90, 8.08488086e-012, -90.0000076)
- o53.Anchored = true
- o53.FormFactor = Enum.FormFactor.Custom
- o53.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
- o53.CFrame = CFrame.new(-42.32201, 2.33277702, -23.017004, -1.49008656e-007, 1, 1.41107788e-013, -1.77635616e-014, -1.41107801e-013, 1, 1, 1.49008883e-007, 1.77636429e-014)
- o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o54.Parent = o53
- o54.Scale = Vector3.new(1, 0.0749999955, 0.75)
- o55.Parent = o1
- o55.Material = Enum.Material.SmoothPlastic
- o55.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o55.Position = Vector3.new(-47.028965, 2.03898501, -22.9119778)
- o55.Rotation = Vector3.new(180, -0.000269792567, 8.01008652e-012)
- o55.Anchored = true
- o55.FormFactor = Enum.FormFactor.Custom
- o55.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
- o55.CFrame = CFrame.new(-47.028965, 2.03898501, -22.9119778, 1, -1.39802381e-013, -4.70876876e-006, -1.3980497e-013, -1, -5.50673222e-013, -4.70876876e-006, 5.50673873e-013, -1)
- o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.Scale = Vector3.new(0.149999991, 1, 0.299999982)
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.Material = Enum.Material.SmoothPlastic
- o57.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o57.Position = Vector3.new(-45.6849937, 2.32968688, -23.0605068)
- o57.Rotation = Vector3.new(-3.19583734e-011, 0.000273207726, 90)
- o57.Anchored = true
- o57.FormFactor = Enum.FormFactor.Custom
- o57.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
- o57.CFrame = CFrame.new(-45.6849937, 2.32968688, -23.0605068, -5.32916539e-015, -1, 4.76837431e-006, 1, -5.32649554e-015, 5.57778812e-013, -5.57778758e-013, 4.76837431e-006, 1)
- o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o58.Parent = o57
- o58.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
- o59.Parent = o1
- o59.Material = Enum.Material.SmoothPlastic
- o59.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o59.Position = Vector3.new(-47.025959, 2.28498602, -23.0169888)
- o59.Rotation = Vector3.new(-1.62844304e-011, 0.000132276866, 90)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Custom
- o59.Size = Vector3.new(0.270000011, 0.200000003, 0.270000011)
- o59.CFrame = CFrame.new(-47.025959, 2.28498602, -23.0169888, 2.9801889e-008, -0.999990106, 2.30866681e-006, 0.999995053, 2.9802111e-008, 2.84216932e-013, -7.14980538e-013, 4.78223637e-006, 1)
- o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o60.Parent = o59
- o60.Scale = Vector3.new(1, 0.180000007, 1)
- o61.Parent = o1
- o61.Material = Enum.Material.SmoothPlastic
- o61.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o61.Position = Vector3.new(-45.5949974, 2.06598401, -23.0169888)
- o61.Rotation = Vector3.new(-180, 90, 0)
- o61.Anchored = true
- o61.FormFactor = Enum.FormFactor.Custom
- o61.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o61.CFrame = CFrame.new(-45.5949974, 2.06598401, -23.0169888, -1.78810296e-007, 5.32926025e-015, 1, -2.48689856e-014, -1, 5.32926025e-015, 1, -2.48690025e-014, 1.78810296e-007)
- o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o62.Parent = o61
- o62.Scale = Vector3.new(1, 0.299999982, 0.149999991)
- o62.MeshType = Enum.MeshType.Wedge
- o63.Parent = o1
- o63.Material = Enum.Material.SmoothPlastic
- o63.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o63.Position = Vector3.new(-45.701725, 2.34168005, -22.8242855)
- o63.Rotation = Vector3.new(-2.31819899e-006, 15.000556, 90)
- o63.Anchored = true
- o63.FormFactor = Enum.FormFactor.Custom
- o63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o63.CFrame = CFrame.new(-45.701725, 2.34168005, -22.8242855, 6.37342268e-009, -0.965923309, 0.258828402, 1, 1.70705192e-008, 3.90814527e-008, -4.2168022e-008, 0.258828402, 0.965923309)
- o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o64.Parent = o63
- o64.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
- o65.Parent = o1
- o65.Material = Enum.Material.SmoothPlastic
- o65.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o65.Position = Vector3.new(-44.6739845, 1.96097994, -23.017004)
- o65.Rotation = Vector3.new(90, -8.08488086e-012, -89.9999924)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Custom
- o65.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o65.CFrame = CFrame.new(-44.6739845, 1.96097994, -23.017004, 1.49008656e-007, 1, -1.41107788e-013, 1.77635616e-014, -1.41107801e-013, -1, -1, 1.49008883e-007, -1.77636429e-014)
- o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o66.Parent = o65
- o66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- o66.MeshType = Enum.MeshType.Wedge
- o67.Parent = o1
- o67.Material = Enum.Material.SmoothPlastic
- o67.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o67.Position = Vector3.new(-42.6519814, 2.33281589, -23.017004)
- o67.Rotation = Vector3.new(-90, 8.08488086e-012, -90.0000076)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Custom
- o67.Size = Vector3.new(0.270000011, 0.360000014, 0.200000003)
- o67.CFrame = CFrame.new(-42.6519814, 2.33281589, -23.017004, -1.49008656e-007, 1, 1.41107788e-013, -1.77635616e-014, -1.41107801e-013, 1, 1, 1.49008883e-007, 1.77636429e-014)
- o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o68.Parent = o67
- o68.Scale = Vector3.new(1, 1, 0.599999964)
- o69.Parent = o1
- o69.Material = Enum.Material.SmoothPlastic
- o69.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o69.Position = Vector3.new(-46.7319527, 1.99998295, -23.0169888)
- o69.Rotation = Vector3.new(-180, -90, 0)
- o69.Anchored = true
- o69.FormFactor = Enum.FormFactor.Custom
- o69.Size = Vector3.new(0.200000003, 0.209999993, 0.200000003)
- o69.CFrame = CFrame.new(-46.7319527, 1.99998295, -23.0169888, 1.49008656e-007, 4.44105473e-015, -1, 1.77635616e-014, -1, -4.44102762e-015, -1, -1.77635684e-014, -1.49008883e-007)
- o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o70.Parent = o69
- o70.Scale = Vector3.new(0.450000018, 1, 1.35000002)
- o70.MeshType = Enum.MeshType.Wedge
- o71.Parent = o1
- o71.Material = Enum.Material.SmoothPlastic
- o71.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o71.Position = Vector3.new(-45.12397, 2.12598205, -23.0169888)
- o71.Rotation = Vector3.new(8.14221791e-013, -90, 0)
- o71.Anchored = true
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.209999993, 0.300000012, 0.959999979)
- o71.CFrame = CFrame.new(-45.12397, 2.12598205, -23.0169888, -1.19206788e-007, -3.55283565e-015, -1, -1.42108513e-014, 1, -3.5528221e-015, 1, 1.42108547e-014, -1.19207243e-007)
- o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Parent = o71
- o72.Scale = Vector3.new(1, 1, 0.950000048)
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o73.Position = Vector3.new(-45.9759941, 2.32979393, -23.0169888)
- o73.Rotation = Vector3.new(2.50446283e-006, 0.000129772379, 90)
- o73.Anchored = true
- o73.FormFactor = Enum.FormFactor.Custom
- o73.Size = Vector3.new(0.200000003, 0.324000001, 0.270000011)
- o73.CFrame = CFrame.new(-45.9759941, 2.32979393, -23.0169888, 2.98018819e-008, -0.999990106, 2.26495536e-006, 0.999995053, 2.98020062e-008, -4.37111218e-008, 4.37109158e-008, 4.73852469e-006, 1)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o74.Parent = o73
- o74.Scale = Vector3.new(0.900000036, 1.10000002, 1)
- o75.Parent = o1
- o75.Material = Enum.Material.SmoothPlastic
- o75.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o75.Position = Vector3.new(-44.8719826, 2.27287102, -22.8969936)
- o75.Rotation = Vector3.new(78.0001221, 4.33610621e-005, -0.000249171426)
- o75.Anchored = true
- o75.FormFactor = Enum.FormFactor.Custom
- o75.Size = Vector3.new(0.330000013, 0.200000003, 0.200000003)
- o75.CFrame = CFrame.new(-44.8719826, 2.27287102, -22.8969936, 1, 4.34886169e-006, 7.5679327e-007, -1.63914535e-007, 0.207909659, -0.978148043, -4.41117481e-006, 0.978147984, 0.207909659)
- o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o76.Parent = o75
- o76.Scale = Vector3.new(1, 0.149999991, 0.599999964)
- o77.Parent = o1
- o77.Material = Enum.Material.SmoothPlastic
- o77.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o77.Position = Vector3.new(-43.113987, 2.49480104, -23.017004)
- o77.Rotation = Vector3.new(-180, 90, 0)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Custom
- o77.Size = Vector3.new(0.200000003, 0.324000001, 0.200000003)
- o77.CFrame = CFrame.new(-43.113987, 2.49480104, -23.017004, -1.49008656e-007, 4.44105473e-015, 1, -1.77635616e-014, -1, 4.44102762e-015, 1, -1.77635684e-014, 1.49008883e-007)
- o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o78.Parent = o77
- o78.Scale = Vector3.new(0.450000018, 1, 0.149999991)
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o79.Position = Vector3.new(-46.6629639, 2.00900698, -23.0169888)
- o79.Rotation = Vector3.new(90.0000076, -45.0002785, 90.0000076)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Custom
- o79.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
- o79.CFrame = CFrame.new(-46.6629639, 2.00900698, -23.0169888, -1.49008656e-007, -0.707103372, -0.707110226, -4.37109797e-008, 0.707110286, -0.707103312, 1, -7.4455933e-008, -1.36273982e-007)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o80.Parent = o79
- o80.Scale = Vector3.new(0.75, 0.540000021, 1)
- o81.Parent = o1
- o81.Material = Enum.Material.SmoothPlastic
- o81.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o81.Position = Vector3.new(-47.025959, 1.78401804, -23.0169888)
- o81.Rotation = Vector3.new(2.50446283e-006, 0.000129772379, 90)
- o81.Anchored = true
- o81.FormFactor = Enum.FormFactor.Custom
- o81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o81.CFrame = CFrame.new(-47.025959, 1.78401804, -23.0169888, 2.98018819e-008, -0.999990106, 2.26495536e-006, 0.999995053, 2.98020062e-008, -4.37111218e-008, 4.37109158e-008, 4.73852469e-006, 1)
- o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o82.Parent = o81
- o82.Scale = Vector3.new(0.75, 0.180000007, 0.75)
- o83.Parent = o1
- o83.Material = Enum.Material.SmoothPlastic
- o83.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o83.Position = Vector3.new(-45.666996, 2.1379981, -23.0169888)
- o83.Rotation = Vector3.new(-180, 90, 0)
- o83.Anchored = true
- o83.FormFactor = Enum.FormFactor.Custom
- o83.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o83.CFrame = CFrame.new(-45.666996, 2.1379981, -23.0169888, -1.78810296e-007, 5.3292467e-015, 1, -2.48689856e-014, -1, 5.3292467e-015, 1, -2.48690025e-014, 1.78810751e-007)
- o83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o84.Parent = o83
- o84.Scale = Vector3.new(1, 0.149999991, 0.299999982)
- o84.MeshType = Enum.MeshType.Wedge
- o85.Parent = o1
- o85.Material = Enum.Material.SmoothPlastic
- o85.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o85.Position = Vector3.new(-45.3786354, 1.77153397, -23.0169888)
- o85.Rotation = Vector3.new(90, -28.6877403, -89.9999924)
- o85.Anchored = true
- o85.FormFactor = Enum.FormFactor.Custom
- o85.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o85.CFrame = CFrame.new(-45.3786354, 1.77153397, -23.0169888, 1.78810296e-007, 0.877248883, -0.480035812, 2.48689856e-014, -0.480035812, -0.877248883, -1, 1.56861944e-007, -8.58354028e-008)
- o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o86.Parent = o85
- o86.Scale = Vector3.new(1, 0.180000007, 0.112500004)
- o86.MeshType = Enum.MeshType.Wedge
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o87.Position = Vector3.new(-43.1559792, 2.65682006, -23.017004)
- o87.Rotation = Vector3.new(-90, 8.08488086e-012, 89.9999924)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Custom
- o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o87.CFrame = CFrame.new(-43.1559792, 2.65682006, -23.017004, 1.49008656e-007, -1, 1.41107788e-013, 1.77635616e-014, 1.41107801e-013, 1, -1, -1.49008883e-007, 1.77636429e-014)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o88.Parent = o87
- o88.Scale = Vector3.new(0.450000018, 0.540000021, 0.149999991)
- o89.Parent = o1
- o89.Material = Enum.Material.SmoothPlastic
- o89.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o89.Position = Vector3.new(-43.1469765, 2.686795, -22.9809933)
- o89.Rotation = Vector3.new(180, -0.000271500176, -180)
- o89.Anchored = true
- o89.FormFactor = Enum.FormFactor.Custom
- o89.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o89.CFrame = CFrame.new(-43.1469765, 2.686795, -22.9809933, -1, 1.41105064e-013, -4.73857199e-006, 1.41107707e-013, 1, -5.54225882e-013, 4.73857199e-006, -5.54226695e-013, -1)
- o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o90.Parent = o89
- o90.MeshId = "http://www.roblox.com/asset/?id=12221344"
- o90.Scale = Vector3.new(0.209999993, 0.224999994, 0.00450000027)
- o90.MeshType = Enum.MeshType.FileMesh
- o91.Parent = o1
- o91.Material = Enum.Material.SmoothPlastic
- o91.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o91.Position = Vector3.new(-45.1899757, 2.32971406, -23.0169888)
- o91.Rotation = Vector3.new(-2.5044726e-006, 6.31783696e-005, 90)
- o91.Anchored = true
- o91.FormFactor = Enum.FormFactor.Custom
- o91.Size = Vector3.new(0.209999993, 1.20000005, 0.209999993)
- o91.CFrame = CFrame.new(-45.1899757, 2.32971406, -23.0169888, 1.47809596e-008, -0.999990106, 1.10267058e-006, 0.999995053, 1.4781155e-008, 4.37112924e-008, -4.37118537e-008, 3.57622821e-006, 1)
- o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o92.Parent = o91
- o92.Scale = Vector3.new(1.10000002, 1, 1.10000002)
- o93.Parent = o1
- o93.Material = Enum.Material.SmoothPlastic
- o93.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o93.Position = Vector3.new(-43.3420143, 2.33281589, -23.0020046)
- o93.Rotation = Vector3.new(-90, 7.1009457e-012, -89.9999771)
- o93.Anchored = true
- o93.FormFactor = Enum.FormFactor.Custom
- o93.Size = Vector3.new(0.270000011, 0.200000003, 0.239999995)
- o93.CFrame = CFrame.new(-43.3420143, 2.33281589, -23.0020046, 4.4702756e-007, 1, 1.23934879e-013, 5.32906645e-014, -1.23934906e-013, 1, 1, -4.47027332e-007, -5.32907323e-014)
- o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o94.Parent = o93
- o94.Scale = Vector3.new(1, 0.599999964, 1)
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o95.Position = Vector3.new(-46.6569557, 2.12600803, -23.0169888)
- o95.Rotation = Vector3.new(-0.734529912, -89.7451248, -168.690018)
- o95.Anchored = true
- o95.FormFactor = Enum.FormFactor.Custom
- o95.Size = Vector3.new(0.200000003, 0.200000003, 0.720000029)
- o95.CFrame = CFrame.new(-46.6569557, 2.12600803, -23.0169888, -1.49008656e-007, 2.98018819e-008, -0.999990106, -4.37109797e-008, 0.999995053, 2.9802111e-008, 1, 4.37108518e-008, 2.32453658e-006)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o96.Parent = o95
- o96.Offset = Vector3.new(0, 0, 0.00300000003)
- o96.Scale = Vector3.new(0.450000018, 0.360000014, 1)
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o97.Position = Vector3.new(-42.3670082, 2.33281589, -23.017004)
- o97.Rotation = Vector3.new(-90, 8.08488086e-012, -90.0000076)
- o97.Anchored = true
- o97.FormFactor = Enum.FormFactor.Custom
- o97.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
- o97.CFrame = CFrame.new(-42.3670082, 2.33281589, -23.017004, -1.49008656e-007, 1, 1.41107788e-013, -1.77635616e-014, -1.41107801e-013, 1, 1, 1.49008883e-007, 1.77636429e-014)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o98.Parent = o97
- o98.Scale = Vector3.new(1, 0.0749999955, 0.75)
- o99.Parent = o1
- o99.Material = Enum.Material.SmoothPlastic
- o99.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o99.Position = Vector3.new(-46.4619598, 2.17700005, -23.0169888)
- o99.Rotation = Vector3.new(-180, -0.000132276851, 6.83023381e-006)
- o99.Anchored = true
- o99.FormFactor = Enum.FormFactor.Custom
- o99.Size = Vector3.new(0.209999993, 0.396000028, 0.200000003)
- o99.CFrame = CFrame.new(-46.4619598, 2.17700005, -23.0169888, 0.999990106, -1.19208885e-007, -2.30866658e-006, -1.19209446e-007, -0.999995053, 4.3711136e-008, -4.78223637e-006, -4.37104859e-008, -1)
- o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o100.Parent = o99
- o100.Scale = Vector3.new(1, 1, 0.599999964)
- o101.Parent = o1
- o101.Material = Enum.Material.SmoothPlastic
- o101.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o101.Position = Vector3.new(-45.5919991, 2.11999488, -23.0169888)
- o101.Rotation = Vector3.new(-180, 90, 0)
- o101.Anchored = true
- o101.FormFactor = Enum.FormFactor.Custom
- o101.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o101.CFrame = CFrame.new(-45.5919991, 2.11999488, -23.0169888, -1.78810296e-007, 5.3292467e-015, 1, -2.48689856e-014, -1, 5.3292467e-015, 1, -2.48690025e-014, 1.78810751e-007)
- o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o102.Parent = o101
- o102.Scale = Vector3.new(1, 0.299999982, 0.149999991)
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o103.Position = Vector3.new(-45.7307053, 2.34168005, -22.816534)
- o103.Rotation = Vector3.new(-180, -15.000556, 90)
- o103.Anchored = true
- o103.FormFactor = Enum.FormFactor.Custom
- o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o103.CFrame = CFrame.new(-45.7307053, 2.34168005, -22.816534, -2.36663933e-008, -0.965923309, -0.258828402, -1, 1.99318464e-008, 1.70528285e-008, -1.13127969e-008, 0.258828402, -0.965923309)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Parent = o103
- o104.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o105.Position = Vector3.new(-44.9019737, 1.90552294, -23.0169888)
- o105.Rotation = Vector3.new(-180, -90, 0)
- o105.Anchored = true
- o105.FormFactor = Enum.FormFactor.Custom
- o105.Size = Vector3.new(0.209999993, 0.200000003, 0.449999988)
- o105.CFrame = CFrame.new(-44.9019737, 1.90552294, -23.0169888, 1.78810296e-007, 5.32926025e-015, -1, 2.48689856e-014, -1, -5.32926025e-015, -1, -2.48690025e-014, -1.78810296e-007)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Parent = o105
- o106.Scale = Vector3.new(1, 0.419999987, 1)
- o106.MeshType = Enum.MeshType.Wedge
- o107.Parent = o1
- o107.Material = Enum.Material.SmoothPlastic
- o107.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o107.Position = Vector3.new(-45.1389694, 1.96101201, -23.0169888)
- o107.Rotation = Vector3.new(-90, 8.10863442e-012, 89.9999924)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Custom
- o107.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o107.CFrame = CFrame.new(-45.1389694, 1.96101201, -23.0169888, 1.78810296e-007, -1, 1.4152236e-013, 2.48689856e-014, 1.41522373e-013, 1, -1, -1.78810751e-007, 2.48690432e-014)
- o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o108.Parent = o107
- o108.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- o108.MeshType = Enum.MeshType.Wedge
- o109.Parent = o1
- o109.Material = Enum.Material.SmoothPlastic
- o109.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o109.Position = Vector3.new(-46.4469643, 2.09900498, -23.0169888)
- o109.Rotation = Vector3.new(-0.734529912, -89.7451248, -168.690018)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Custom
- o109.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
- o109.CFrame = CFrame.new(-46.4469643, 2.09900498, -23.0169888, -1.49008656e-007, 2.98018819e-008, -0.999990106, -4.37109797e-008, 0.999995053, 2.9802111e-008, 1, 4.37108518e-008, 2.32453658e-006)
- o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o110.Scale = Vector3.new(0.75, 0.540000021, 1)
- o111.Parent = o1
- o111.Material = Enum.Material.SmoothPlastic
- o111.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o111.Position = Vector3.new(-43.9570198, 2.33281589, -22.8369961)
- o111.Rotation = Vector3.new(-3.05333016e-012, -90, 0)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Custom
- o111.Size = Vector3.new(0.200000003, 0.200000003, 1.11000001)
- o111.CFrame = CFrame.new(-43.9570198, 2.33281589, -22.8369961, 4.4702756e-007, 1.23934879e-013, -1, 5.32906645e-014, 1, 1.23934906e-013, 1, -5.32907323e-014, 4.47027332e-007)
- o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o112.Offset = Vector3.new(-0.00600000005, 0, 0)
- o112.Scale = Vector3.new(0.299999982, 0.599999964, 0.999000013)
- o113.Parent = o1
- o113.Material = Enum.Material.SmoothPlastic
- o113.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o113.Position = Vector3.new(-42.1870003, 2.32981491, -23.017004)
- o113.Rotation = Vector3.new(-90, 8.08488086e-012, -90.0000076)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Custom
- o113.Size = Vector3.new(0.270000011, 0.209999993, 0.200000003)
- o113.CFrame = CFrame.new(-42.1870003, 2.32981491, -23.017004, -1.49008656e-007, 1, 1.41107788e-013, -1.77635616e-014, -1.41107801e-013, 1, 1, 1.49008883e-007, 1.77636429e-014)
- o113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o114.Parent = o113
- o114.Scale = Vector3.new(1, 1, 0.75)
- o115.Parent = o1
- o115.Material = Enum.Material.SmoothPlastic
- o115.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o115.Position = Vector3.new(-45.5949974, 2.32968688, -23.0529995)
- o115.Rotation = Vector3.new(-3.19583734e-011, 0.000273207726, 90)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Custom
- o115.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
- o115.CFrame = CFrame.new(-45.5949974, 2.32968688, -23.0529995, -5.32916539e-015, -1, 4.76837431e-006, 1, -5.32649554e-015, 5.57778812e-013, -5.57778758e-013, 4.76837431e-006, 1)
- o115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o116.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
- o117.Parent = o1
- o117.Material = Enum.Material.SmoothPlastic
- o117.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o117.Position = Vector3.new(-45.7720146, 2.29656005, -23.0257607)
- o117.Rotation = Vector3.new(0.000260027009, -90, 0)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Custom
- o117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o117.CFrame = CFrame.new(-45.7720146, 2.29656005, -23.0257607, -1.78810296e-007, 6.27533882e-006, -1, -4.53832718e-006, 1, 6.27533973e-006, 1, 4.53832808e-006, -1.78782102e-007)
- o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o118.MeshId = "http://www.roblox.com/asset/?id=12221344"
- o118.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
- o118.MeshType = Enum.MeshType.FileMesh
- o119.Parent = o1
- o119.Material = Enum.Material.SmoothPlastic
- o119.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o119.Position = Vector3.new(-43.9570045, 2.33281589, -23.1970119)
- o119.Rotation = Vector3.new(1.01777712e-012, -90, 0)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Custom
- o119.Size = Vector3.new(0.200000003, 0.200000003, 1.11000001)
- o119.CFrame = CFrame.new(-43.9570045, 2.33281589, -23.1970119, -1.49008656e-007, -4.44105473e-015, -1, -1.77635616e-014, 1, -4.44102762e-015, 1, 1.77635684e-014, -1.49008883e-007)
- o119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o120.Parent = o119
- o120.Offset = Vector3.new(0.00600000005, 0, 0)
- o120.Scale = Vector3.new(0.299999982, 0.599999964, 0.999000013)
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o121.Position = Vector3.new(-44.6409874, 2.16198707, -23.017004)
- o121.Rotation = Vector3.new(-89.9985504, -1.70046644e-006, -90)
- o121.Anchored = true
- o121.FormFactor = Enum.FormFactor.Custom
- o121.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o121.CFrame = CFrame.new(-44.6409874, 2.16198707, -23.017004, -6.33863237e-008, 1, -2.96787377e-008, -2.53360668e-005, 2.96771319e-008, 1, 1, 6.33874606e-008, 2.53360668e-005)
- o121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o122.Parent = o121
- o122.Scale = Vector3.new(1, 0.360000014, 0.299999982)
- o122.MeshType = Enum.MeshType.Wedge
- o123.Parent = o1
- o123.Material = Enum.Material.SmoothPlastic
- o123.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o123.Position = Vector3.new(-45.08498, 2.44970989, -23.0169888)
- o123.Rotation = Vector3.new(-0.236811787, -89.7451248, -0.767986298)
- o123.Anchored = true
- o123.FormFactor = Enum.FormFactor.Custom
- o123.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
- o123.CFrame = CFrame.new(-45.08498, 2.44970989, -23.0169888, 1.10267058e-006, 1.47809596e-008, -0.999990106, 4.37112924e-008, 0.999995053, 1.4781155e-008, 1, -4.37118537e-008, 3.57622821e-006)
- o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o124.Parent = o123
- o124.Scale = Vector3.new(0.75, 0.599999964, 1)
- o125.Parent = o1
- o125.Material = Enum.Material.SmoothPlastic
- o125.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o125.Position = Vector3.new(-45.5094337, 1.53326499, -23.0169888)
- o125.Rotation = Vector3.new(90, -28.6877403, -89.9999924)
- o125.Anchored = true
- o125.FormFactor = Enum.FormFactor.Custom
- o125.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o125.CFrame = CFrame.new(-45.5094337, 1.53326499, -23.0169888, 1.78810296e-007, 0.877248883, -0.480035782, 2.48689856e-014, -0.480035782, -0.877248883, -1, 1.56861489e-007, -8.58355733e-008)
- o125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o126.Parent = o125
- o126.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- o126.MeshType = Enum.MeshType.Wedge
- o127.Parent = o1
- o127.Material = Enum.Material.SmoothPlastic
- o127.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o127.Position = Vector3.new(-45.1449661, 1.89352095, -23.0169888)
- o127.Rotation = Vector3.new(90, -1.70757198e-006, 90.0000076)
- o127.Anchored = true
- o127.FormFactor = Enum.FormFactor.Custom
- o127.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o127.CFrame = CFrame.new(-45.1449661, 1.89352095, -23.0169888, -1.78810296e-007, -1, -2.98027523e-008, -2.48689856e-014, 2.98027523e-008, -1, 1, -1.78810751e-007, -3.01979917e-014)
- o127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o128.Parent = o127
- o128.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- o128.MeshType = Enum.MeshType.Wedge
- o129.Parent = o1
- o129.Material = Enum.Material.SmoothPlastic
- o129.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o129.Position = Vector3.new(-45.3900337, 1.75122094, -23.0169888)
- o129.Rotation = Vector3.new(-90, 28.6877403, -90.0000076)
- o129.Anchored = true
- o129.FormFactor = Enum.FormFactor.Custom
- o129.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o129.CFrame = CFrame.new(-45.3900337, 1.75122094, -23.0169888, -1.78810296e-007, 0.877248883, 0.480035782, -2.48689856e-014, -0.480035782, 0.877248883, 1, 1.56861489e-007, 8.58355733e-008)
- o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o130.Parent = o129
- o130.Scale = Vector3.new(1, 0.180000007, 0.112500004)
- o130.MeshType = Enum.MeshType.Wedge
- o131.Parent = o1
- o131.Material = Enum.Material.SmoothPlastic
- o131.BrickColor = BrickColor.new("Dark stone grey")
- o131.Position = Vector3.new(-44.8719826, 2.33270693, -23.0019875)
- o131.Rotation = Vector3.new(-1.52666525e-011, 0.00013147993, 90)
- o131.Anchored = true
- o131.FormFactor = Enum.FormFactor.Custom
- o131.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
- o131.CFrame = CFrame.new(-44.8719826, 2.33270693, -23.0019875, 6.80958789e-014, -1, 2.29475768e-006, 1, 6.80964887e-014, 2.66453363e-013, -2.66453526e-013, 2.29475745e-006, 1)
- o131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o132.Parent = o131
- o132.Scale = Vector3.new(1.10000002, 1, 1)
- o133.Parent = o1
- o133.Material = Enum.Material.SmoothPlastic
- o133.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o133.Position = Vector3.new(-45.5253639, 1.79166996, -23.0169888)
- o133.Rotation = Vector3.new(-90.0000153, -61.3127441, -90.0000229)
- o133.Anchored = true
- o133.FormFactor = Enum.FormFactor.Custom
- o133.Size = Vector3.new(0.209999993, 0.468000025, 0.239999995)
- o133.CFrame = CFrame.new(-45.5253639, 1.79166996, -23.0169888, -1.78810296e-007, 0.480028421, -0.877252936, -2.48689856e-014, 0.877252877, 0.480028421, 1, 8.58341522e-008, -1.56862399e-007)
- o133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o134.Parent = o133
- o135.Parent = o1
- o135.Material = Enum.Material.SmoothPlastic
- o135.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o135.Position = Vector3.new(-45.2349663, 1.87251794, -23.0169888)
- o135.Rotation = Vector3.new(-90, -5.97646749e-006, -90.0000076)
- o135.Anchored = true
- o135.FormFactor = Enum.FormFactor.Custom
- o135.Size = Vector3.new(0.209999993, 0.324000001, 0.200000003)
- o135.CFrame = CFrame.new(-45.2349663, 1.87251794, -23.0169888, -1.78810296e-007, 1, -1.04309038e-007, -2.48689856e-014, 1.04309038e-007, 1, 1, 1.78810524e-007, 6.21742512e-015)
- o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o136.Parent = o135
- o136.Scale = Vector3.new(1, 1, 0.0749999955)
- o137.Parent = o1
- o137.Material = Enum.Material.SmoothPlastic
- o137.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o137.Position = Vector3.new(-44.9019814, 2.03599, -23.0169888)
- o137.Rotation = Vector3.new(1.01777712e-012, -90, 0)
- o137.Anchored = true
- o137.FormFactor = Enum.FormFactor.Custom
- o137.Size = Vector3.new(0.209999993, 0.200000003, 0.419999987)
- o137.CFrame = CFrame.new(-44.9019814, 2.03599, -23.0169888, -1.49008656e-007, -4.44105473e-015, -1, -1.77635616e-014, 1, -4.44102762e-015, 1, 1.77635684e-014, -1.49008883e-007)
- o137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o138.Parent = o137
- o138.Scale = Vector3.new(1, 0.900000036, 1.10000002)
- o138.MeshType = Enum.MeshType.Brick
- o139.Parent = o1
- o139.Material = Enum.Material.SmoothPlastic
- o139.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o139.Position = Vector3.new(-45.2949638, 1.96252096, -23.0169888)
- o139.Rotation = Vector3.new(-90, 8.10863442e-012, -90.0000076)
- o139.Anchored = true
- o139.FormFactor = Enum.FormFactor.Custom
- o139.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o139.CFrame = CFrame.new(-45.2949638, 1.96252096, -23.0169888, -1.78810296e-007, 1, 1.4152236e-013, -2.48689856e-014, -1.41522373e-013, 1, 1, 1.78810751e-007, 2.48690432e-014)
- o139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o140.Parent = o139
- o140.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- o140.MeshType = Enum.MeshType.Wedge
- o141.Parent = o1
- o141.Material = Enum.Material.SmoothPlastic
- o141.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o141.Position = Vector3.new(-44.4249878, 2.32082105, -23.017004)
- o141.Rotation = Vector3.new(-3.16530691e-011, 0.000271500117, -90)
- o141.Anchored = true
- o141.FormFactor = Enum.FormFactor.Custom
- o141.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- o141.CFrame = CFrame.new(-44.4249878, 2.32082105, -23.017004, -2.98020346e-008, 1, 4.73857108e-006, -1, -2.98020364e-008, 5.52450284e-013, 6.93669406e-013, -4.73857108e-006, 1)
- o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o142.Parent = o141
- o142.MeshId = "http://www.roblox.com/asset/?id=1033714"
- o142.Scale = Vector3.new(0.150000006, 0.440999985, 0.150000006)
- o142.MeshType = Enum.MeshType.FileMesh
- o143.Parent = o1
- o143.Material = Enum.Material.SmoothPlastic
- o143.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o143.Position = Vector3.new(-42.3520088, 2.33281589, -23.017004)
- o143.Rotation = Vector3.new(-90, 8.08488086e-012, -90.0000076)
- o143.Anchored = true
- o143.FormFactor = Enum.FormFactor.Custom
- o143.Size = Vector3.new(0.270000011, 0.300000012, 0.200000003)
- o143.CFrame = CFrame.new(-42.3520088, 2.33281589, -23.017004, -1.49008656e-007, 1, 1.41107788e-013, -1.77635616e-014, -1.41107801e-013, 1, 1, 1.49008883e-007, 1.77636429e-014)
- o143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o144.Parent = o143
- o144.Scale = Vector3.new(1, 1, 0.50999999)
- o145.Parent = o1
- o145.Material = Enum.Material.SmoothPlastic
- o145.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o145.Position = Vector3.new(-42.096714, 2.33280206, -23.017004)
- o145.Rotation = Vector3.new(-90, 8.08488086e-012, -90.0000076)
- o145.Anchored = true
- o145.FormFactor = Enum.FormFactor.Custom
- o145.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o145.CFrame = CFrame.new(-42.096714, 2.33280206, -23.017004, -1.49008656e-007, 1, 1.41107788e-013, -1.77635616e-014, -1.41107801e-013, 1, 1, 1.49008883e-007, 1.77636429e-014)
- o145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o146.Parent = o145
- o146.Scale = Vector3.new(0.450000018, 0.149999991, 0.50999999)
- o147.Parent = o1
- o147.Material = Enum.Material.SmoothPlastic
- o147.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o147.Position = Vector3.new(-43.1469765, 2.686795, -23.0530148)
- o147.Rotation = Vector3.new(180, -0.000271500117, -180)
- o147.Anchored = true
- o147.FormFactor = Enum.FormFactor.Custom
- o147.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o147.CFrame = CFrame.new(-43.1469765, 2.686795, -23.0530148, -1, 1.41105064e-013, -4.73857108e-006, 1.41107707e-013, 1, -5.5422599e-013, 4.73857108e-006, -5.54226695e-013, -1)
- o147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o148.Parent = o147
- o148.MeshId = "http://www.roblox.com/asset/?id=12221344"
- o148.Scale = Vector3.new(0.209999993, 0.224999994, 0.00450000027)
- o148.MeshType = Enum.MeshType.FileMesh
- o149.Parent = o1
- o149.Material = Enum.Material.SmoothPlastic
- o149.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o149.Position = Vector3.new(-43.304081, 2.51094389, -23.017004)
- o149.Rotation = Vector3.new(89.9999924, 54.8440132, 90.0000153)
- o149.Anchored = true
- o149.FormFactor = Enum.FormFactor.Custom
- o149.Size = Vector3.new(0.200000003, 0.360000014, 0.200000003)
- o149.CFrame = CFrame.new(-43.304081, 2.51094389, -23.017004, -1.49008656e-007, -0.575804472, 0.817587435, -1.77635616e-014, -0.817587495, -0.575804472, 1, -8.57999538e-008, 1.21827782e-007)
- o149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o150.Parent = o149
- o150.Scale = Vector3.new(0.450000018, 1, 0.149999991)
- o151.Parent = o1
- o151.Material = Enum.Material.SmoothPlastic
- o151.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o151.Position = Vector3.new(-45.621994, 2.11099911, -23.0169888)
- o151.Rotation = Vector3.new(-180, 90, 0)
- o151.Anchored = true
- o151.FormFactor = Enum.FormFactor.Custom
- o151.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o151.CFrame = CFrame.new(-45.621994, 2.11099911, -23.0169888, -1.78810296e-007, 5.3292467e-015, 1, -2.48689856e-014, -1, 5.3292467e-015, 1, -2.48690025e-014, 1.78810751e-007)
- o151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o152.Parent = o151
- o152.Scale = Vector3.new(1, 0.149999991, 0.149999991)
- o152.MeshType = Enum.MeshType.Wedge
- o153.Parent = o1
- o153.Material = Enum.Material.SmoothPlastic
- o153.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o153.Position = Vector3.new(-43.1379738, 2.638798, -23.017004)
- o153.Rotation = Vector3.new(-180, 90, 0)
- o153.Anchored = true
- o153.FormFactor = Enum.FormFactor.Custom
- o153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o153.CFrame = CFrame.new(-43.1379738, 2.638798, -23.017004, -1.49008656e-007, 4.44105473e-015, 1, -1.77635616e-014, -1, 4.44102762e-015, 1, -1.77635684e-014, 1.49008883e-007)
- o153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o154.Parent = o153
- o154.Scale = Vector3.new(0.299999982, 0.360000014, 0.299999982)
- o155.Parent = o1
- o155.Material = Enum.Material.SmoothPlastic
- o155.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o155.Position = Vector3.new(-43.1560097, 2.69881988, -23.017004)
- o155.Rotation = Vector3.new(1.01777712e-012, -90, 0)
- o155.Anchored = true
- o155.FormFactor = Enum.FormFactor.Custom
- o155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o155.CFrame = CFrame.new(-43.1560097, 2.69881988, -23.017004, -1.49008656e-007, -4.44105473e-015, -1, -1.77635616e-014, 1, -4.44102762e-015, 1, 1.77635684e-014, -1.49008883e-007)
- o155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o156.Parent = o155
- o156.Scale = Vector3.new(0.0299999993, 0.240000024, 0.0299999993)
- o157.Parent = o1
- o157.Material = Enum.Material.SmoothPlastic
- o157.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o157.Position = Vector3.new(-43.2220192, 2.33281589, -23.017004)
- o157.Rotation = Vector3.new(-90, 8.08488086e-012, -90.0000076)
- o157.Anchored = true
- o157.FormFactor = Enum.FormFactor.Custom
- o157.Size = Vector3.new(0.270000011, 0.540000021, 0.200000003)
- o157.CFrame = CFrame.new(-43.2220192, 2.33281589, -23.017004, -1.49008656e-007, 1, 1.41107788e-013, -1.77635616e-014, -1.41107801e-013, 1, 1, 1.49008883e-007, 1.77636429e-014)
- o157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o158.Parent = o157
- o158.Scale = Vector3.new(1, 1, 0.599999964)
- o159.Parent = o1
- o159.Material = Enum.Material.SmoothPlastic
- o159.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o159.Position = Vector3.new(-44.6379814, 2.28186107, -23.017004)
- o159.Rotation = Vector3.new(1.42488799e-012, -90, 0)
- o159.Anchored = true
- o159.FormFactor = Enum.FormFactor.Custom
- o159.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o159.CFrame = CFrame.new(-44.6379814, 2.28186107, -23.017004, -1.78810296e-007, -5.3292467e-015, -1, -2.48689856e-014, 1, -5.3292467e-015, 1, 2.48690025e-014, -1.78810751e-007)
- o159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o160.Parent = o159
- o160.Scale = Vector3.new(1.01999998, 0.900000036, 0.329999983)
- o161.Parent = o1
- o161.Material = Enum.Material.SmoothPlastic
- o161.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o161.Position = Vector3.new(-46.9419594, 1.99700594, -23.0169888)
- o161.Rotation = Vector3.new(-0.734529912, -89.7451248, -168.690018)
- o161.Anchored = true
- o161.FormFactor = Enum.FormFactor.Custom
- o161.Size = Vector3.new(0.200000003, 0.216000006, 0.200000003)
- o161.CFrame = CFrame.new(-46.9419594, 1.99700594, -23.0169888, -1.49008656e-007, 2.98018819e-008, -0.999990106, -4.37109797e-008, 0.999995053, 2.9802111e-008, 1, 4.37108518e-008, 2.32453658e-006)
- o161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o162.Parent = o161
- o162.Scale = Vector3.new(0.450000018, 1, 0.75)
- o163.Parent = o1
- o163.Material = Enum.Material.SmoothPlastic
- o163.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o163.Position = Vector3.new(-47.0289497, 2.04499006, -23.1219997)
- o163.Rotation = Vector3.new(-3.15512512e-011, 0.000269792567, 180)
- o163.Anchored = true
- o163.FormFactor = Enum.FormFactor.Custom
- o163.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
- o163.CFrame = CFrame.new(-47.0289497, 2.04499006, -23.1219997, -1, -1.39802381e-013, 4.70876876e-006, 1.3980497e-013, -1, 5.50673222e-013, 4.70876876e-006, 5.50673873e-013, 1)
- o163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o164.Parent = o163
- o164.Scale = Vector3.new(0.149999991, 1, 0.299999982)
- o164.MeshType = Enum.MeshType.Wedge
- o165.Parent = o1
- o165.Material = Enum.Material.SmoothPlastic
- o165.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o165.Position = Vector3.new(-45.2952766, 1.89501095, -23.0169888)
- o165.Rotation = Vector3.new(90, -8.10863442e-012, -89.9999924)
- o165.Anchored = true
- o165.FormFactor = Enum.FormFactor.Custom
- o165.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- o165.CFrame = CFrame.new(-45.2952766, 1.89501095, -23.0169888, 1.78810296e-007, 1, -1.4152236e-013, 2.48689856e-014, -1.41522373e-013, -1, -1, 1.78810524e-007, -2.48690161e-014)
- o165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o166.Parent = o165
- o166.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- o166.MeshType = Enum.MeshType.Wedge
- o167.Parent = o1
- o167.Material = Enum.Material.SmoothPlastic
- o167.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o167.Position = Vector3.new(-43.9570045, 2.49781394, -23.017004)
- o167.Rotation = Vector3.new(1.01777712e-012, -90, 0)
- o167.Anchored = true
- o167.FormFactor = Enum.FormFactor.Custom
- o167.Size = Vector3.new(0.200000003, 0.200000003, 1.11000001)
- o167.CFrame = CFrame.new(-43.9570045, 2.49781394, -23.017004, -1.49008656e-007, -4.44105473e-015, -1, -1.77635616e-014, 1, -4.44102762e-015, 1, 1.77635684e-014, -1.49008883e-007)
- o167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o168.Parent = o167
- o168.Scale = Vector3.new(0.75, 0.337500006, 0.999000013)
- o169.Parent = o1
- o169.Material = Enum.Material.SmoothPlastic
- o169.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o169.Position = Vector3.new(-43.9570045, 2.13797688, -23.017004)
- o169.Rotation = Vector3.new(1.01777712e-012, -90, 0)
- o169.Anchored = true
- o169.FormFactor = Enum.FormFactor.Custom
- o169.Size = Vector3.new(0.200000003, 0.200000003, 1.11000001)
- o169.CFrame = CFrame.new(-43.9570045, 2.13797688, -23.017004, -1.49008656e-007, -4.44105473e-015, -1, -1.77635616e-014, 1, -4.44102762e-015, 1, 1.77635684e-014, -1.49008883e-007)
- o169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o170.Parent = o169
- o170.Offset = Vector3.new(0, 0.00600000005, 0)
- o170.Scale = Vector3.new(0.75, 0.299999982, 0.999000013)
- o171.Parent = o1
- o171.Material = Enum.Material.SmoothPlastic
- o171.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o171.Position = Vector3.new(-47.0109558, 2.17999005, -23.0169888)
- o171.Rotation = Vector3.new(-0.734529912, -89.7451248, -168.690018)
- o171.Anchored = true
- o171.FormFactor = Enum.FormFactor.Custom
- o171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o171.CFrame = CFrame.new(-47.0109558, 2.17999005, -23.0169888, -1.49008656e-007, 2.98018819e-008, -0.999990106, -4.37109797e-008, 0.999995053, 2.9802111e-008, 1, 4.37108518e-008, 2.32453658e-006)
- o171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o172.Parent = o171
- o172.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
- o173.Parent = o1
- o173.Material = Enum.Material.SmoothPlastic
- o173.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o173.Position = Vector3.new(-43.9570045, 2.31786799, -23.017004)
- o173.Rotation = Vector3.new(-90, 7.59291241e-012, -89.9999924)
- o173.Anchored = true
- o173.FormFactor = Enum.FormFactor.Custom
- o173.Size = Vector3.new(0.330000013, 1.11000001, 0.330000013)
- o173.CFrame = CFrame.new(-43.9570045, 2.31786799, -23.017004, 1.49009111e-007, 1, 1.32521313e-013, 1.7763565e-014, -1.32521313e-013, 1, 1, -1.49008883e-007, -1.77635853e-014)
- o173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o174.Parent = o173
- o175.Parent = o1
- o175.Material = Enum.Material.SmoothPlastic
- o175.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o175.Position = Vector3.new(-46.8672638, 1.86865795, -23.0169888)
- o175.Rotation = Vector3.new(-91.3824005, -12.9276743, -96.1565094)
- o175.Anchored = true
- o175.FormFactor = Enum.FormFactor.Custom
- o175.Size = Vector3.new(0.200000003, 0.252000004, 0.200000003)
- o175.CFrame = CFrame.new(-46.8672638, 1.86865795, -23.0169888, -0.104526445, 0.969032109, -0.223720908, -3.66310928e-008, 0.22495316, 0.974369586, 0.994522095, 0.10184741, -0.0235135201)
- o175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o176.Parent = o175
- o176.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
- o176.MeshType = Enum.MeshType.Wedge
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- if Silencer == true then
- o1.Flash:Destroy()
- o1.Handle.Fire.SoundId = "rbxassetid://162043120"
- o1.Handle.Fire2.SoundId = "rbxassetid://162043120"
- o1.Handle.Fire3.SoundId = "rbxassetid://162043120"
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("CylinderMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("CylinderMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("SpecialMesh")
- o2.Name = "part"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Really black")
- o2.Reflectance = 0.10000000149012
- o2.Position = Vector3.new(-42.1407204, 2.32828784, -23.0075817)
- o2.Rotation = Vector3.new(-90, 0, -90)
- o2.Anchored = true
- o2.Size = Vector3.new(1, 1.20000005, 1)
- o2.CFrame = CFrame.new(-42.1407204, 2.32828784, -23.0075817, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.333333343, 0.25, 0.333333343)
- o4.Name = "part"
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Really black")
- o4.Reflectance = 0.10000000149012
- o4.Position = Vector3.new(-41.4907265, 2.32828689, -23.0075779)
- o4.Rotation = Vector3.new(-90, 0, -90)
- o4.Anchored = true
- o4.Size = Vector3.new(1, 1.20000005, 1)
- o4.CFrame = CFrame.new(-41.4907265, 2.32828689, -23.0075779, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.333333343, 0.666666627, 0.333333343)
- o6.Name = "part"
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Bright red")
- o6.Reflectance = 0.10000000149012
- o6.Position = Vector3.new(-41.9407234, 2.32828784, -23.0075779)
- o6.Rotation = Vector3.new(-180, 0, 90)
- o6.Anchored = true
- o6.Size = Vector3.new(1, 1.20000005, 1)
- o6.CFrame = CFrame.new(-41.9407234, 2.32828784, -23.0075779, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o7.Parent = o6
- o7.Scale = Vector3.new(0.333333343, 0.0833333284, 0.333333343)
- o8.Name = "Flash"
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Bright orange")
- o8.Transparency = 1
- o8.Position = Vector3.new(-40.8776131, 2.32680488, -23.017004)
- o8.Rotation = Vector3.new(-90, 8.08488086e-012, 89.9999924)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
- o8.CFrame = CFrame.new(-40.8776131, 2.32680488, -23.017004, 1.49008656e-007, -1, 1.41107788e-013, 1.77635616e-014, 1.41107801e-013, 1, -1, -1.49008883e-007, 1.77636429e-014)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.854902, 0.521569, 0.254902)
- o9.Parent = o8
- o9.Scale = Vector3.new(1.5, 2, 1.80000007)
- o9.MeshType = Enum.MeshType.Sphere
- end
- if Bayonet == true then
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o8 = Instance.new("SpecialMesh")
- o9 = Instance.new("Part")
- o2.Name = "KNF2"
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Light stone grey")
- o2.Position = Vector3.new(-41.2967644, 2.00816202, -23.040699)
- o2.Rotation = Vector3.new(-90, 0, -90)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.156190887, 0.468572587, 0.0937145352)
- o2.CFrame = CFrame.new(-41.2967644, 2.00816202, -23.040699, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.898039, 0.894118, 0.87451)
- o3.Parent = o2
- o3.MeshType = Enum.MeshType.Wedge
- o4.Name = "KNF1"
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Light stone grey")
- o4.Position = Vector3.new(-41.9995346, 2.05501676, -23.0407009)
- o4.Rotation = Vector3.new(-180, 0, -90)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Symmetric
- o4.Size = Vector3.new(0.18742907, 0.937145114, 0.156190887)
- o4.CFrame = CFrame.new(-41.9995346, 2.05501676, -23.0407009, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.898039, 0.894118, 0.87451)
- o5.Parent = o1
- o5.Material = Enum.Material.SmoothPlastic
- o5.BrickColor = BrickColor.new("Black")
- o5.Position = Vector3.new(-42.5242958, 2.20311594, -23.0407009)
- o5.Rotation = Vector3.new(-180, 0, -90)
- o5.Anchored = true
- o5.FormFactor = Enum.FormFactor.Symmetric
- o5.Size = Vector3.new(0.546096325, 0.200000003, 0.218667254)
- o5.CFrame = CFrame.new(-42.5242958, 2.20311594, -23.0407009, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Black")
- o6.Position = Vector3.new(-43.0098267, 2.18811393, -23.040699)
- o6.Rotation = Vector3.new(-180, 0, -90)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Symmetric
- o6.Size = Vector3.new(0.516096354, 0.200000003, 0.218667254)
- o6.CFrame = CFrame.new(-43.0098267, 2.18811393, -23.040699, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o8.Parent = o7
- o8.MeshType = Enum.MeshType.Wedge
- o9.Parent = o1
- o9.Material = Enum.Material.SmoothPlastic
- o9.BrickColor = BrickColor.new("Really black")
- o9.Position = Vector3.new(-42.7666817, 2.05501771, -23.0407009)
- o9.Rotation = Vector3.new(-180, 0, -90)
- o9.Anchored = true
- o9.FormFactor = Enum.FormFactor.Symmetric
- o9.Size = Vector3.new(0.249905437, 0.284763545, 0.218667254)
- o9.CFrame = CFrame.new(-42.7666817, 2.05501771, -23.0407009, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- h.Health = h.Health -100
- wait(.01)
- h.Health = h.Health -100
- wait(.01)
- end
- end
- o1.KNF2.Touched:connect(onTouched)
- o1.KNF1.Touched:connect(onTouched)
- end
- if Laser == true then
- o2 = Instance.new("Part")
- o3h = Instance.new("Part")
- o4 = Instance.new("CylinderMesh")
- o5 = Instance.new("Part")
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Smoky grey")
- o2.Position = Vector3.new(-43.500782, 2.25119901, -23.2754421)
- o2.Anchored = true
- o2.Shape = Enum.PartType.Cylinder
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(-43.500782, 2.25119901, -23.2754421, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o3h.Name = "LASER"
- o3h.Parent = o1
- o3h.Material = Enum.Material.SmoothPlastic
- o3h.BrickColor = BrickColor.new("Maroon")
- o3h.Position = Vector3.new(-43.500782, 2.25119901, -23.2754421)
- o3h.Rotation = Vector3.new(-0, 0, 90)
- o3h.Anchored = true
- o3h.Shape = Enum.PartType.Cylinder
- o3h.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o3h.CFrame = CFrame.new(-43.500782, 2.25119901, -23.2754421, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- o3h.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o3h.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o3h.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o3h.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o3h.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o3h.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3h.Color = Color3.new(0.458824, 0, 0)
- o4.Parent = o3h
- o4.Offset = Vector3.new(0, -200, 0)
- o4.Scale = Vector3.new(0.075000003, 2000, 0.444000006)
- o5.Parent = o1
- o5.Material = Enum.Material.SmoothPlastic
- o5.BrickColor = BrickColor.new("Really black")
- o5.Position = Vector3.new(-43.8711853, 2.26074958, -23.2754421)
- o5.Anchored = true
- o5.Size = Vector3.new(0.930000186, 0.200000003, 0.200000003)
- o5.CFrame = CFrame.new(-43.8711853, 2.26074958, -23.2754421, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- end
- if Drum == true then
- o1.Mag:Destroy()
- AMMA = Instance.new("Part")
- o2 = Instance.new("CylinderMesh")
- AMMA.Name = "Mag"
- AMMA.Parent = o1
- AMMA.BrickColor = BrickColor.new("Dark stone grey")
- AMMA.Position = Vector3.new(-44.7867393, 1.52765965, -23.0326481)
- AMMA.Rotation = Vector3.new(-179.327454, 0.000156550159, -105.36084)
- AMMA.Anchored = true
- AMMA.FormFactor = Enum.FormFactor.Custom
- AMMA.Size = Vector3.new(0.578095257, 0.464761913, 0.714285731)
- AMMA.CFrame = CFrame.new(-44.7867393, 1.52765965, -23.0326481, -0.264897078, 0.964276731, 2.73231581e-006, 0.964210331, 0.264878809, 0.0117380489, 0.0113180038, 0.00311200949, -0.999931097)
- AMMA.Material = "SmoothPlastic"
- AMMA.Color = Color3.new(0.388235, 0.372549, 0.384314)
- AMMA.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- AMMA.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- AMMA.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- AMMA.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- AMMA.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- AMMA.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Parent = AMMA
- o1.Ammo.Value = 50
- o1.MaxAmmo.Value = 50
- o1.StoredAmmo.Value = 500
- end
- if Grip == "BIPOD" then
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("CylinderMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("CylinderMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("CylinderMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("CylinderMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("CylinderMesh")
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(-43.6581421, 1.260432, -22.7018719)
- o2.Rotation = Vector3.new(-90, 88.374054, 90)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.719999969, 0.719999969, 0.719999969)
- o2.CFrame = CFrame.new(-43.6581421, 1.260432, -22.7018719, 0, -0.0283740088, 0.999597371, 0, 0.999597371, 0.028374007, -1, 0, 0)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.357142866, 0.0714285746, 0.178571433)
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(-43.6703453, 1.69079101, -22.8541527)
- o4.Rotation = Vector3.new(160.007111, 0.55604285, 178.472076)
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.719999969, 0.719999969, 0.719999969)
- o4.CFrame = CFrame.new(-43.6703453, 1.69079101, -22.8541527, -0.999597371, -0.0266627967, 0.00970462617, -0.0283740088, 0.939312518, -0.341887474, 0, -0.34202522, -0.939690828)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.0714285746, 1.2571429, 0.0714285746)
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-43.6662483, 1.54586697, -22.8013821)
- o6.Rotation = Vector3.new(160.007111, 0.55604285, 178.472076)
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.719999969, 0.719999969, 0.719999969)
- o6.CFrame = CFrame.new(-43.6662483, 1.54586697, -22.8013821, -0.999597371, -0.0266627967, 0.00970462617, -0.0283740088, 0.939312518, -0.341887474, 0, -0.34202522, -0.939690828)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.Scale = Vector3.new(0.0928571373, 0.428571433, 0.0928571373)
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-43.6706467, 1.70105505, -23.166748)
- o8.Rotation = Vector3.new(19.9928169, 0.556040883, 1.52791929)
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.719999969, 0.719999969, 0.719999969)
- o8.CFrame = CFrame.new(-43.6706467, 1.70105505, -23.166748, 0.999597371, -0.026662806, 0.00970459171, 0.0283740088, 0.939312875, -0.341886282, 0, 0.342023969, 0.939691305)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.0714285746, 1.2571429, 0.0714285746)
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(-43.6581421, 1.26043296, -23.319025)
- o10.Rotation = Vector3.new(90, -88.374054, 90)
- o10.CanCollide = false
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(0.719999969, 0.719999969, 0.719999969)
- o10.CFrame = CFrame.new(-43.6581421, 1.26043296, -23.319025, 0, -0.0283740088, -0.999597371, 0, 0.999597371, -0.028374007, 1, 0, 0)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o10
- o11.Scale = Vector3.new(0.357142866, 0.0714285746, 0.178571433)
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(-43.6665268, 1.55614102, -23.2195148)
- o12.Rotation = Vector3.new(19.9928169, 0.556040883, 1.52791929)
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.719999969, 0.719999969, 0.719999969)
- o12.CFrame = CFrame.new(-43.6665268, 1.55614102, -23.2195148, 0.999597371, -0.026662806, 0.00970459171, 0.0283740088, 0.939312875, -0.341886282, 0, 0.342023969, 0.939691305)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.0928571373, 0.428571433, 0.0928571373)
- elseif Grip == "ANGLEGRIP" then
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o11 = Instance.new("Part")
- o12 = Instance.new("SpecialMesh")
- o13 = Instance.new("Part")
- o14 = Instance.new("Part")
- o15 = Instance.new("SpecialMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("SpecialMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("Part")
- o20 = Instance.new("Part")
- o21 = Instance.new("SpecialMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("SpecialMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("Part")
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(-43.7079277, 2.10686278, -23.0070534)
- o2.Rotation = Vector3.new(0.870935917, -89.8813095, 0.87093389)
- o2.Anchored = true
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.156378269, 0.0721745938, 0.228552848)
- o2.CFrame = CFrame.new(-43.7079277, 2.10686278, -23.0070534, 0.00210499973, -3.1999858e-005, -0.999997854, 0, 1, -3.19999308e-005, 0.999997854, 6.73598493e-008, 0.00210499973)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o1
- o3.Material = Enum.Material.SmoothPlastic
- o3.BrickColor = BrickColor.new("Really black")
- o3.Position = Vector3.new(-44.2702217, 1.98938179, -23.0059261)
- o3.Rotation = Vector3.new(90.0916443, 37.2289009, 89.848526)
- o3.Anchored = true
- o3.CanCollide = false
- o3.FormFactor = Enum.FormFactor.Custom
- o3.Size = Vector3.new(0.204494655, 0.0601454861, 0.264640152)
- o3.CFrame = CFrame.new(-44.2702217, 1.98938179, -23.0059261, 0.00210499973, -0.79622215, 0.605000794, 0, -0.605002105, -0.796223879, 0.999997854, 0.00167605095, -0.00127352902)
- o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(-44.1654472, 1.86643887, -23.0061512)
- o4.Rotation = Vector3.new(90.1556473, 52.2288246, 89.803093)
- o4.Anchored = true
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.204494655, 0.0601454861, 0.0775876865)
- o4.CFrame = CFrame.new(-44.1654472, 1.86643887, -23.0061512, 0.00210499973, -0.612505972, 0.790463269, 0, -0.790464997, -0.612507343, 0.999997854, 0.00128932775, -0.00166392862)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o1
- o5.Material = Enum.Material.SmoothPlastic
- o5.BrickColor = BrickColor.new("Really black")
- o5.Position = Vector3.new(-44.0593262, 2.07438278, -23.0063744)
- o5.Rotation = Vector3.new(90.1205978, 44.9970665, 89.8294449)
- o5.Anchored = true
- o5.CanCollide = false
- o5.FormFactor = Enum.FormFactor.Custom
- o5.Size = Vector3.new(0.204494655, 0.0481163897, 0.0601454861)
- o5.CFrame = CFrame.new(-44.0593262, 2.07438278, -23.0063744, 0.00210499973, -0.707140028, 0.707070529, 0, -0.707072079, -0.707141578, 0.999997854, 0.00148853287, -0.00148838642)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-44.0290871, 2.04886079, -23.006443)
- o6.Rotation = Vector3.new(89.9303665, -30.0025082, 89.8607254)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.204494655, 0.0601454861, 0.108261876)
- o6.CFrame = CFrame.new(-44.0290871, 2.04886079, -23.006443, 0.00210499973, -0.86600101, -0.500037909, 0, 0.500038981, -0.866002917, 0.999997854, 0.00182293588, 0.00105258182)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o1
- o7.Material = Enum.Material.SmoothPlastic
- o7.BrickColor = BrickColor.new("Really black")
- o7.Position = Vector3.new(-44.2125015, 2.08517194, -23.0060539)
- o7.Rotation = Vector3.new(-0.843723118, -89.8813095, -0.843721151)
- o7.Anchored = true
- o7.CanCollide = false
- o7.FormFactor = Enum.FormFactor.Custom
- o7.Size = Vector3.new(0.204494655, 0.0481163934, 0.288698345)
- o7.CFrame = CFrame.new(-44.2125015, 2.08517194, -23.0060539, 0.00210499973, 3.09998613e-005, -0.999997854, 0, 1, 3.09999341e-005, 0.999997854, -6.52548522e-008, 0.00210499973)
- o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-43.9994507, 2.02802086, -23.0065079)
- o8.Rotation = Vector3.new(89.7910843, -60.0023575, 89.7587662)
- o8.Anchored = true
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.204494655, 0.0601454861, 0.493192971)
- o8.CFrame = CFrame.new(-43.9994507, 2.02802086, -23.0065079, 0.00210499973, -0.499959946, -0.866045952, 0, 0.866047859, -0.499961078, 0.999997854, 0.00105241779, 0.00182303041)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o1
- o9.Material = Enum.Material.SmoothPlastic
- o9.BrickColor = BrickColor.new("Really black")
- o9.Position = Vector3.new(-43.9869766, 2.09096074, -23.0065212)
- o9.Rotation = Vector3.new(90, -0.00269289524, 89.8793945)
- o9.Anchored = true
- o9.CanCollide = false
- o9.FormFactor = Enum.FormFactor.Custom
- o9.Size = Vector3.new(0.204494655, 0.144349173, 0.0481163859)
- o9.CFrame = CFrame.new(-43.9869766, 2.09096074, -23.0065212, 0.00210499973, -0.999997854, -4.69998886e-005, 0, 4.69999941e-005, -1, 0.999997854, 0.00210499973, 9.89349758e-008)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o10.Parent = o1
- o10.Material = Enum.Material.SmoothPlastic
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(-44.1809196, 2.12215877, -23.0061283)
- o10.Rotation = Vector3.new(-0.843723118, -89.8813095, -0.843721151)
- o10.Anchored = true
- o10.CanCollide = false
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(0.204494655, 0.0258625615, 0.550331175)
- o10.CFrame = CFrame.new(-44.1809196, 2.12215877, -23.0061283, 0.00210499973, 3.09998613e-005, -0.999997854, 0, 1, 3.09999341e-005, 0.999997854, -6.52548522e-008, 0.00210499973)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o1
- o11.Material = Enum.Material.SmoothPlastic
- o11.BrickColor = BrickColor.new("Really black")
- o11.Position = Vector3.new(-43.9057503, 2.14530373, -23.0066986)
- o11.Rotation = Vector3.new(179.156281, 89.8813095, -179.156281)
- o11.Anchored = true
- o11.CanCollide = false
- o11.FormFactor = Enum.FormFactor.Custom
- o11.Size = Vector3.new(0.204494655, 0.0721745864, 0.132320076)
- o11.CFrame = CFrame.new(-43.9057503, 2.14530373, -23.0066986, -0.00210499973, 3.09998613e-005, 0.999997854, 0, 1, -3.09999341e-005, -0.999997854, -6.52548522e-008, -0.00210499973)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Parent = o11
- o12.MeshType = Enum.MeshType.Wedge
- o13.Parent = o1
- o13.Material = Enum.Material.SmoothPlastic
- o13.BrickColor = BrickColor.new("Really black")
- o13.Position = Vector3.new(-43.6952477, 2.15130782, -23.0071468)
- o13.Rotation = Vector3.new(-0.843723118, -89.8813095, -0.843721151)
- o13.Anchored = true
- o13.CanCollide = false
- o13.FormFactor = Enum.FormFactor.Custom
- o13.Size = Vector3.new(0.204494655, 0.0601454861, 0.288698316)
- o13.CFrame = CFrame.new(-43.6952477, 2.15130782, -23.0071468, 0.00210499973, 3.09998613e-005, -0.999997854, 0, 1, 3.09999341e-005, 0.999997854, -6.52548522e-008, 0.00210499973)
- o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o14.Parent = o1
- o14.Material = Enum.Material.SmoothPlastic
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(-43.6110344, 2.10920095, -23.0073242)
- o14.Rotation = Vector3.new(179.156281, 89.8813095, 0.843721151)
- o14.Anchored = true
- o14.CanCollide = false
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Size = Vector3.new(0.204494655, 0.024058193, 0.024058193)
- o14.CFrame = CFrame.new(-43.6110344, 2.10920095, -23.0073242, 0.00210499973, -3.09998613e-005, 0.999997854, 0, -1, -3.09999341e-005, 0.999997854, 6.52548522e-008, -0.00210499973)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Parent = o14
- o15.MeshType = Enum.MeshType.Wedge
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-43.5930023, 2.05506992, -23.0073662)
- o16.Rotation = Vector3.new(179.156281, 89.8813095, 0.843721151)
- o16.Anchored = true
- o16.CanCollide = false
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Size = Vector3.new(0.204494655, 0.132320076, 0.0360872932)
- o16.CFrame = CFrame.new(-43.5930023, 2.05506992, -23.0073662, 0.00210499973, -3.09998613e-005, 0.999997854, 0, -1, -3.09999341e-005, 0.999997854, 6.52548522e-008, -0.00210499973)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.MeshType = Enum.MeshType.Wedge
- o18.Parent = o1
- o18.Material = Enum.Material.SmoothPlastic
- o18.BrickColor = BrickColor.new("Really black")
- o18.Position = Vector3.new(-43.5508919, 2.05506778, -23.0074501)
- o18.Rotation = Vector3.new(-90, 0.00269289524, -89.8793945)
- o18.Anchored = true
- o18.CanCollide = false
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(0.204494655, 0.0481163934, 0.132320076)
- o18.CFrame = CFrame.new(-43.5508919, 2.05506778, -23.0074501, 0.00210499973, 0.999997854, 4.69998886e-005, 0, -4.69999941e-005, 1, 0.999997854, -0.00210499973, -9.89349758e-008)
- o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o19.Parent = o1
- o19.Material = Enum.Material.SmoothPlastic
- o19.BrickColor = BrickColor.new("Really black")
- o19.Position = Vector3.new(-43.5328445, 2.13926983, -23.0074863)
- o19.Rotation = Vector3.new(-0.843723118, -89.8813095, -0.843721151)
- o19.Anchored = true
- o19.CanCollide = false
- o19.FormFactor = Enum.FormFactor.Custom
- o19.Size = Vector3.new(0.204494655, 0.0360872932, 0.0360872857)
- o19.CFrame = CFrame.new(-43.5328445, 2.13926983, -23.0074863, 0.00210499973, 3.09998613e-005, -0.999997854, 0, 1, 3.09999341e-005, 0.999997854, -6.52548522e-008, 0.00210499973)
- o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(-43.5208168, 2.05506587, -23.0075073)
- o20.Rotation = Vector3.new(-90, 0.00269289524, -89.8793945)
- o20.Anchored = true
- o20.CanCollide = false
- o20.FormFactor = Enum.FormFactor.Custom
- o20.Size = Vector3.new(0.204494655, 0.0120290974, 0.132320076)
- o20.CFrame = CFrame.new(-43.5208168, 2.05506587, -23.0075073, 0.00210499973, 0.999997854, 4.69998886e-005, 0, -4.69999941e-005, 1, 0.999997854, -0.00210499973, -9.89349758e-008)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.MeshType = Enum.MeshType.Wedge
- o22.Parent = o1
- o22.Material = Enum.Material.SmoothPlastic
- o22.BrickColor = BrickColor.new("Really black")
- o22.Position = Vector3.new(-43.5328407, 2.16934395, -23.0074863)
- o22.Rotation = Vector3.new(-0.843723118, -89.8813095, -0.843721151)
- o22.Anchored = true
- o22.CanCollide = false
- o22.FormFactor = Enum.FormFactor.Custom
- o22.Size = Vector3.new(0.204494655, 0.0240581967, 0.0360872857)
- o22.CFrame = CFrame.new(-43.5328407, 2.16934395, -23.0074863, 0.00210499973, 3.09998613e-005, -0.999997854, 0, 1, 3.09999341e-005, 0.999997854, -6.52548522e-008, 0.00210499973)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o23.Parent = o22
- o23.MeshType = Enum.MeshType.Wedge
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(-43.9694099, 1.99636579, -23.0065041)
- o24.Rotation = Vector3.new(89.7911301, -59.9968758, 89.758812)
- o24.Anchored = true
- o24.CanCollide = false
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(0.156378269, 0.0721745938, 0.470939159)
- o24.CFrame = CFrame.new(-43.9694099, 1.99636579, -23.0065041, 0.00210499973, -0.500042975, -0.865998089, 0, 0.865999997, -0.500044107, 0.999997854, 0.00105259253, 0.00182292971)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o1
- o25.Material = Enum.Material.SmoothPlastic
- o25.BrickColor = BrickColor.new("Really black")
- o25.Position = Vector3.new(-44.3612099, 2.10910392, -23.0057392)
- o25.Rotation = Vector3.new(90.0916443, 37.2289009, 89.848526)
- o25.Anchored = true
- o25.CanCollide = false
- o25.FormFactor = Enum.FormFactor.Custom
- o25.Size = Vector3.new(0.204494596, 0.0601454675, 0.0601454675)
- o25.CFrame = CFrame.new(-44.3612099, 2.10910392, -23.0057392, 0.00210499973, -0.79622215, 0.605000794, 0, -0.605002105, -0.796223879, 0.999997854, 0.00167605095, -0.00127352902)
- o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- elseif Grip == "VERTGRIP" then
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("CylinderMesh")
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o2.Position = Vector3.new(-43.8131485, 1.94014311, -23.021431)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(1, 1, 1)
- o2.CFrame = CFrame.new(-43.8131485, 1.94014311, -23.021431, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.181818187, 0.636363626, 0.227272734)
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o4.Position = Vector3.new(-43.8131485, 1.61286783, -23.021431)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Symmetric
- o4.Size = Vector3.new(1, 1, 1)
- o4.CFrame = CFrame.new(-43.8131485, 1.61286783, -23.021431, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.272727281, 0.0909090936, 0.227272734)
- else
- end
- if FlashLight == true then
- o2 = Instance.new("Part")
- o3 = Instance.new("SpotLight")
- o4 = Instance.new("Part")
- o2.Name = "LIGHT"
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Deep orange")
- o2.Position = Vector3.new(-43.500782, 2.23753619, -22.7379551)
- o2.Shape = Enum.PartType.Cylinder
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(-43.500782, 2.23753619, -22.7379551, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(1, 0.686275, 0)
- o3.Name = "LIGHT"
- o3.Brightness = 3
- o3.Parent = o2
- o3.Face = Enum.NormalId.Right
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(-43.8711853, 2.24708676, -22.7379551)
- o4.Size = Vector3.new(0.930000186, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(-43.8711853, 2.24708676, -22.7379551, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- end
- if Sight == "HOLOSIGHT" then
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("BlockMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("SpecialMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("Decal")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("BlockMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("BlockMesh")
- o21 = Instance.new("Part")
- o22 = Instance.new("SpecialMesh")
- o23 = Instance.new("Part")
- o24 = Instance.new("SpecialMesh")
- o25 = Instance.new("Part")
- o26 = Instance.new("SpecialMesh")
- o27 = Instance.new("Part")
- o28 = Instance.new("SpecialMesh")
- o29 = Instance.new("Part")
- o30 = Instance.new("BlockMesh")
- o31 = Instance.new("Part")
- o32 = Instance.new("BlockMesh")
- o33 = Instance.new("Part")
- o34 = Instance.new("SpecialMesh")
- o35 = Instance.new("Part")
- o36 = Instance.new("CylinderMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("Decal")
- o39 = Instance.new("CylinderMesh")
- o40 = Instance.new("Part")
- o41 = Instance.new("BlockMesh")
- o42 = Instance.new("Part")
- o43 = Instance.new("SpecialMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("SpecialMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("Decal")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("SpecialMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("BlockMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("SpecialMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("Decal")
- o63 = Instance.new("BlockMesh")
- o64 = Instance.new("Part")
- o65 = Instance.new("BlockMesh")
- o66 = Instance.new("Part")
- o67 = Instance.new("BlockMesh")
- o68 = Instance.new("Part")
- o69 = Instance.new("BlockMesh")
- o70 = Instance.new("Part")
- o71 = Instance.new("SpecialMesh")
- o72 = Instance.new("Part")
- o73 = Instance.new("SpecialMesh")
- o74 = Instance.new("Part")
- o75 = Instance.new("Decal")
- o76 = Instance.new("BlockMesh")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("BlockMesh")
- o81 = Instance.new("Part")
- o82 = Instance.new("BlockMesh")
- o83 = Instance.new("Part")
- o84 = Instance.new("SpecialMesh")
- o85 = Instance.new("Part")
- o86 = Instance.new("SpecialMesh")
- o87 = Instance.new("Part")
- o88 = Instance.new("BlockMesh")
- o89 = Instance.new("Part")
- o90 = Instance.new("BlockMesh")
- o91 = Instance.new("Part")
- o92 = Instance.new("SpecialMesh")
- o93 = Instance.new("Part")
- o94 = Instance.new("BlockMesh")
- o95 = Instance.new("Part")
- o96 = Instance.new("SpecialMesh")
- o97 = Instance.new("Part")
- o98 = Instance.new("BlockMesh")
- o99 = Instance.new("Part")
- o100 = Instance.new("CylinderMesh")
- o101 = Instance.new("Part")
- o102 = Instance.new("CylinderMesh")
- o103 = Instance.new("Part")
- o104 = Instance.new("BlockMesh")
- o105 = Instance.new("Part")
- o106 = Instance.new("BlockMesh")
- o107 = Instance.new("Part")
- o108 = Instance.new("SpecialMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("BlockMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("SpecialMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("SpecialMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("SpecialMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("BlockMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("Decal")
- o121 = Instance.new("BlockMesh")
- o122 = Instance.new("Part")
- o123 = Instance.new("BlockMesh")
- o124 = Instance.new("Part")
- o125 = Instance.new("SpecialMesh")
- o126 = Instance.new("Part")
- o127 = Instance.new("SpecialMesh")
- o128 = Instance.new("Part")
- o129 = Instance.new("SpecialMesh")
- o130 = Instance.new("Part")
- o131 = Instance.new("SpecialMesh")
- o132 = Instance.new("Part")
- o133 = Instance.new("SpecialMesh")
- o134 = Instance.new("Part")
- o135 = Instance.new("SpecialMesh")
- o136 = Instance.new("Part")
- o137 = Instance.new("BlockMesh")
- o138 = Instance.new("Part")
- o139 = Instance.new("SpecialMesh")
- o140 = Instance.new("Part")
- o141 = Instance.new("SpecialMesh")
- o142 = Instance.new("Part")
- o143 = Instance.new("SpecialMesh")
- o144 = Instance.new("Part")
- o145 = Instance.new("SpecialMesh")
- o146 = Instance.new("Part")
- o147 = Instance.new("BlockMesh")
- o2.Parent = o1
- o2.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o2.Position = Vector3.new(-45.2369041, 2.81570745, -23.0101967)
- o2.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.223999992)
- o2.CFrame = CFrame.new(-45.2369041, 2.81570745, -23.0101967, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.879999995, 0.0960000008, 1)
- o4.Parent = o1
- o4.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o4.Position = Vector3.new(-45.3379478, 2.67370844, -23.1152229)
- o4.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(-45.3379478, 2.67370844, -23.1152229, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.0800000057, 0.400000095, 0.159999952)
- o5.MeshType = Enum.MeshType.Wedge
- o6.Parent = o1
- o6.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o6.Position = Vector3.new(-45.242939, 2.70176029, -22.9381714)
- o6.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o6.CFrame = CFrame.new(-45.242939, 2.70176029, -22.9381714, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.Scale = Vector3.new(0.640000045, 0.672000051, 0.0800000057)
- o8.Parent = o1
- o8.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o8.Position = Vector3.new(-45.337944, 2.8157053, -23.0102005)
- o8.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.223999962, 0.200000003, 0.200000003)
- o8.CFrame = CFrame.new(-45.337944, 2.8157053, -23.0102005, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(1, 0.0960001424, 0.159999952)
- o9.MeshType = Enum.MeshType.Wedge
- o10.Parent = o1
- o10.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o10.Position = Vector3.new(-45.2519188, 2.77775049, -23.0121861)
- o10.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o10.Anchored = true
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o10.CFrame = CFrame.new(-45.2519188, 2.77775049, -23.0121861, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o10
- o11.Scale = Vector3.new(0.719999969, 0.0960000008, 0.799999952)
- o12.Parent = o1
- o12.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o12.Position = Vector3.new(-45.3429451, 2.57272339, -22.9691792)
- o12.Rotation = Vector3.new(89.9979935, 0.00131786719, 89.9981689)
- o12.Anchored = true
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o12.CFrame = CFrame.new(-45.3429451, 2.57272339, -22.9691792, 3.19999999e-005, -1, 2.3001121e-005, 3.50000009e-005, -2.30000005e-005, -1, 1, 3.20008039e-005, 3.49992661e-005)
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Texture = "http://www.roblox.com/asset/?id=46738391"
- o13.Face = Enum.NormalId.Top
- o14.Parent = o12
- o14.Scale = Vector3.new(0.239999995, 0.0400000028, 0.160000011)
- o15.Parent = o1
- o15.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o15.Position = Vector3.new(-45.2499352, 2.79672241, -22.9061947)
- o15.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o15.Anchored = true
- o15.FormFactor = Enum.FormFactor.Custom
- o15.Size = Vector3.new(0.207999989, 0.200000003, 0.200000003)
- o15.CFrame = CFrame.new(-45.2499352, 2.79672241, -22.9061947, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Parent = o15
- o16.Scale = Vector3.new(1, 0.0960000008, 0.0800000057)
- o17.Parent = o1
- o17.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o17.Position = Vector3.new(-45.3389473, 2.67370629, -22.9061985)
- o17.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o17.CFrame = CFrame.new(-45.3389473, 2.67370629, -22.9061985, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o18.Parent = o17
- o18.Scale = Vector3.new(0.0800000057, 0.400000095, 0.159999952)
- o18.MeshType = Enum.MeshType.Wedge
- o19.Parent = o1
- o19.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o19.Position = Vector3.new(-45.2439537, 2.7007184, -23.0821514)
- o19.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Custom
- o19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o19.CFrame = CFrame.new(-45.2439537, 2.7007184, -23.0821514, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Parent = o19
- o20.Scale = Vector3.new(0.640000045, 0.672000051, 0.0800000057)
- o21.Parent = o1
- o21.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o21.Position = Vector3.new(-45.0039558, 2.60572433, -23.1142025)
- o21.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o21.Anchored = true
- o21.FormFactor = Enum.FormFactor.Custom
- o21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o21.CFrame = CFrame.new(-45.0039558, 2.60572433, -23.1142025, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o22.Parent = o21
- o22.Scale = Vector3.new(0.0800000057, 0.671999872, 0.639999866)
- o22.MeshType = Enum.MeshType.Wedge
- o23.Parent = o1
- o23.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o23.Position = Vector3.new(-45.1629601, 2.71073437, -23.0841694)
- o23.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o23.Anchored = true
- o23.FormFactor = Enum.FormFactor.Custom
- o23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o23.CFrame = CFrame.new(-45.1629601, 2.71073437, -23.0841694, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o24.Parent = o23
- o24.Scale = Vector3.new(0.0800000057, 0.768000007, 0.159999952)
- o24.MeshType = Enum.MeshType.Wedge
- o25.Parent = o1
- o25.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o25.Position = Vector3.new(-45.1219406, 2.80674434, -23.0111694)
- o25.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o25.Anchored = true
- o25.FormFactor = Enum.FormFactor.Custom
- o25.Size = Vector3.new(0.223999962, 0.200000003, 0.200000003)
- o25.CFrame = CFrame.new(-45.1219406, 2.80674434, -23.0111694, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o26.Parent = o25
- o26.Scale = Vector3.new(1, 0.192000151, 0.239999965)
- o26.MeshType = Enum.MeshType.Wedge
- o27.Parent = o1
- o27.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o27.Position = Vector3.new(-45.3229294, 2.67670345, -23.0821533)
- o27.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o27.Anchored = true
- o27.FormFactor = Enum.FormFactor.Custom
- o27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o27.CFrame = CFrame.new(-45.3229294, 2.67670345, -23.0821533, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Parent = o27
- o28.Scale = Vector3.new(0.0800000057, 0.256000072, 0.159999952)
- o28.MeshType = Enum.MeshType.Wedge
- o29.Parent = o1
- o29.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o29.Position = Vector3.new(-45.242939, 2.59570932, -22.9381714)
- o29.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o29.Anchored = true
- o29.FormFactor = Enum.FormFactor.Custom
- o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o29.CFrame = CFrame.new(-45.242939, 2.59570932, -22.9381714, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o30.Parent = o29
- o30.Scale = Vector3.new(0.959999979, 0.384000003, 0.0800000057)
- o31.Parent = o1
- o31.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o31.Position = Vector3.new(-45.2099571, 2.66275644, -22.9071884)
- o31.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o31.Anchored = true
- o31.FormFactor = Enum.FormFactor.Custom
- o31.Size = Vector3.new(0.223999992, 0.249600008, 0.200000003)
- o31.CFrame = CFrame.new(-45.2099571, 2.66275644, -22.9071884, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o32.Parent = o31
- o32.Scale = Vector3.new(1, 1, 0.0800000057)
- o33.Parent = o1
- o33.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o33.Position = Vector3.new(-45.3139572, 2.73575234, -22.9401321)
- o33.Rotation = Vector3.new(179.998001, 90, 0)
- o33.Anchored = true
- o33.FormFactor = Enum.FormFactor.Custom
- o33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o33.CFrame = CFrame.new(-45.3139572, 2.73575234, -22.9401321, 3.19999999e-005, 3.50000009e-005, 1, 3.50000009e-005, -1, 3.49988804e-005, 1, 3.49988804e-005, -3.20012259e-005)
- o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o34.Parent = o33
- o34.Scale = Vector3.new(0.0800000057, 0.320000082, 0.0799999312)
- o34.MeshType = Enum.MeshType.Wedge
- o35.Parent = o1
- o35.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o35.Position = Vector3.new(-45.2509651, 2.59371829, -22.8981628)
- o35.Rotation = Vector3.new(-90.0020065, -0.00131786917, -179.998108)
- o35.Anchored = true
- o35.FormFactor = Enum.FormFactor.Custom
- o35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o35.CFrame = CFrame.new(-45.2509651, 2.59371829, -22.8981628, -1, 3.29991963e-005, -2.30011556e-005, -2.30000005e-005, 3.50000009e-005, 1, 3.30000003e-005, 1, -3.49992406e-005)
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o36.Parent = o35
- o36.Scale = Vector3.new(0.239999995, 0.0400000028, 0.239999995)
- o37.Parent = o1
- o37.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o37.Position = Vector3.new(-45.3419685, 2.61172843, -23.0101986)
- o37.Rotation = Vector3.new(-90.0020065, -0.00131786719, 90.0018311)
- o37.Anchored = true
- o37.FormFactor = Enum.FormFactor.Custom
- o37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o37.CFrame = CFrame.new(-45.3419685, 2.61172843, -23.0101986, -3.19999999e-005, -1, -2.3001121e-005, -3.50000009e-005, -2.30000005e-005, 1, -1, 3.20008039e-005, -3.49992661e-005)
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o38.Parent = o37
- o38.Texture = "http://www.roblox.com/asset/?id=46738405"
- o38.Face = Enum.NormalId.Top
- o39.Parent = o37
- o39.Scale = Vector3.new(0.192000002, 0.0400000028, 0.160000011)
- o40.Parent = o1
- o40.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o40.Position = Vector3.new(-45.31493, 2.59570527, -23.0101986)
- o40.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o40.Anchored = true
- o40.FormFactor = Enum.FormFactor.Custom
- o40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o40.CFrame = CFrame.new(-45.31493, 2.59570527, -23.0101986, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o41.Parent = o40
- o41.Scale = Vector3.new(0.640000045, 0.384000003, 0.239999995)
- o42.Parent = o1
- o42.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o42.Position = Vector3.new(-45.313961, 2.7357533, -23.0831966)
- o42.Rotation = Vector3.new(179.998001, 90, 0)
- o42.Anchored = true
- o42.FormFactor = Enum.FormFactor.Custom
- o42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o42.CFrame = CFrame.new(-45.313961, 2.7357533, -23.0831966, 3.19999999e-005, 3.50000009e-005, 1, 3.50000009e-005, -1, 3.49988804e-005, 1, 3.49988804e-005, -3.20012259e-005)
- o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o43.Parent = o42
- o43.Scale = Vector3.new(0.0800000057, 0.320000082, 0.0799999312)
- o43.MeshType = Enum.MeshType.Wedge
- o44.Parent = o1
- o44.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o44.Position = Vector3.new(-45.0839424, 2.7297163, -23.1152077)
- o44.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o44.Anchored = true
- o44.FormFactor = Enum.FormFactor.Custom
- o44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o44.CFrame = CFrame.new(-45.0839424, 2.7297163, -23.1152077, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o45.Parent = o44
- o45.Scale = Vector3.new(0.0800000057, 0.575999975, 0.159999952)
- o45.MeshType = Enum.MeshType.Wedge
- o46.Parent = o1
- o46.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o46.Position = Vector3.new(-45.3429413, 2.57272434, -23.0491276)
- o46.Rotation = Vector3.new(-90.0020065, -0.00131786719, 90.0018311)
- o46.Anchored = true
- o46.FormFactor = Enum.FormFactor.Custom
- o46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o46.CFrame = CFrame.new(-45.3429413, 2.57272434, -23.0491276, -3.19999999e-005, -1, -2.3001121e-005, -3.50000009e-005, -2.30000005e-005, 1, -1, 3.20008039e-005, -3.49992661e-005)
- o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o47.Parent = o46
- o47.Texture = "http://www.roblox.com/asset/?id=46738391"
- o47.Face = Enum.NormalId.Top
- o48.Parent = o46
- o48.Scale = Vector3.new(0.239999995, 0.0400000028, 0.160000011)
- o49.Parent = o1
- o49.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o49.Position = Vector3.new(-45.3619232, 2.58566928, -23.1142006)
- o49.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Custom
- o49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o49.CFrame = CFrame.new(-45.3619232, 2.58566928, -23.1142006, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o50.Parent = o49
- o50.Scale = Vector3.new(0.0800000057, 0.479999989, 0.0799999312)
- o50.MeshType = Enum.MeshType.Wedge
- o51.Parent = o1
- o51.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o51.Position = Vector3.new(-45.249939, 2.79672432, -23.1142063)
- o51.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Custom
- o51.Size = Vector3.new(0.207999989, 0.200000003, 0.200000003)
- o51.CFrame = CFrame.new(-45.249939, 2.79672432, -23.1142063, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o52.Parent = o51
- o52.Scale = Vector3.new(1, 0.0960000008, 0.0800000057)
- o53.Parent = o1
- o53.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o53.Position = Vector3.new(-45.3619232, 2.58566928, -22.9031391)
- o53.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o53.Anchored = true
- o53.FormFactor = Enum.FormFactor.Custom
- o53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o53.CFrame = CFrame.new(-45.3619232, 2.58566928, -22.9031391, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o54.Parent = o53
- o54.Scale = Vector3.new(0.0800000057, 0.479999989, 0.0799999312)
- o54.MeshType = Enum.MeshType.Wedge
- o55.Parent = o1
- o55.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o55.Transparency = 0.80000001192093
- o55.Position = Vector3.new(-45.2039452, 2.7007184, -23.0101948)
- o55.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o55.Anchored = true
- o55.FormFactor = Enum.FormFactor.Custom
- o55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o55.CFrame = CFrame.new(-45.2039452, 2.7007184, -23.0101948, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.Scale = Vector3.new(0.640000045, 0.672000051, 0.0800000057)
- o57.Parent = o1
- o57.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o57.Position = Vector3.new(-45.0019417, 2.6047473, -22.9072094)
- o57.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o57.Anchored = true
- o57.FormFactor = Enum.FormFactor.Custom
- o57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o57.CFrame = CFrame.new(-45.0019417, 2.6047473, -22.9072094, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o58.Parent = o57
- o58.Scale = Vector3.new(0.0800000057, 0.671999872, 0.639999866)
- o58.MeshType = Enum.MeshType.Wedge
- o59.Parent = o1
- o59.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o59.Position = Vector3.new(-45.3379364, 2.58567333, -23.1152058)
- o59.Rotation = Vector3.new(-0.00143243792, 0.00189072778, 0.00131785031)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Custom
- o59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o59.CFrame = CFrame.new(-45.3379364, 2.58567333, -23.1152058, 1, -2.30008263e-005, 3.29994255e-005, 2.30000005e-005, 1, 2.50007579e-005, -3.30000003e-005, -2.49999994e-005, 1)
- o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o60.Parent = o59
- o60.Scale = Vector3.new(0.160000011, 0.479999989, 0.0800000057)
- o61.Parent = o1
- o61.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o61.Transparency = 1
- o61.Position = Vector3.new(-45.2019577, 2.60175633, -23.125206)
- o61.Rotation = Vector3.new(-90.0020065, -0.00131786917, 0.00189071475)
- o61.Anchored = true
- o61.FormFactor = Enum.FormFactor.Custom
- o61.Size = Vector3.new(0.30399999, 0.200000003, 0.200000003)
- o61.CFrame = CFrame.new(-45.2019577, 2.60175633, -23.125206, 1, -3.29991963e-005, -2.30011556e-005, 2.30000005e-005, -3.50000009e-005, 1, -3.30000003e-005, -1, -3.49992406e-005)
- o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o62.Parent = o61
- o62.Texture = "http://www.roblox.com/asset/?id=46737426"
- o62.Face = Enum.NormalId.Top
- o63.Parent = o61
- o63.Scale = Vector3.new(1, 0.0400000028, 0.160000011)
- o64.Parent = o1
- o64.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o64.Position = Vector3.new(-45.08395, 2.60474443, -22.9062023)
- o64.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o64.Anchored = true
- o64.FormFactor = Enum.FormFactor.Custom
- o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o64.CFrame = CFrame.new(-45.08395, 2.60474443, -22.9062023, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o65.Parent = o64
- o65.Scale = Vector3.new(0.160000011, 0.672000051, 0.0800000057)
- o66.Parent = o1
- o66.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o66.Position = Vector3.new(-45.0839386, 2.6047473, -23.1152096)
- o66.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o66.Anchored = true
- o66.FormFactor = Enum.FormFactor.Custom
- o66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o66.CFrame = CFrame.new(-45.0839386, 2.6047473, -23.1152096, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o67.Parent = o66
- o67.Scale = Vector3.new(0.160000011, 0.672000051, 0.0800000057)
- o68.Parent = o1
- o68.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o68.Position = Vector3.new(-45.3389435, 2.58566928, -22.9061947)
- o68.Rotation = Vector3.new(-0.00143243792, 0.00189072778, 0.00131785031)
- o68.Anchored = true
- o68.FormFactor = Enum.FormFactor.Custom
- o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o68.CFrame = CFrame.new(-45.3389435, 2.58566928, -22.9061947, 1, -2.30008263e-005, 3.29994255e-005, 2.30000005e-005, 1, 2.50007579e-005, -3.30000003e-005, -2.49999994e-005, 1)
- o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o69.Parent = o68
- o69.Scale = Vector3.new(0.160000011, 0.479999989, 0.0800000057)
- o70.Parent = o1
- o70.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o70.Position = Vector3.new(-45.08395, 2.72971439, -22.9061928)
- o70.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o70.Anchored = true
- o70.FormFactor = Enum.FormFactor.Custom
- o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o70.CFrame = CFrame.new(-45.08395, 2.72971439, -22.9061928, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o71.Parent = o70
- o71.Scale = Vector3.new(0.0800000057, 0.575999975, 0.159999952)
- o71.MeshType = Enum.MeshType.Wedge
- o72.Parent = o1
- o72.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o72.Position = Vector3.new(-44.9459419, 2.62071228, -23.0111694)
- o72.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o72.Anchored = true
- o72.FormFactor = Enum.FormFactor.Custom
- o72.Size = Vector3.new(0.200000003, 0.200000003, 0.447999984)
- o72.CFrame = CFrame.new(-44.9459419, 2.62071228, -23.0111694, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o73.Parent = o72
- o73.Scale = Vector3.new(0.799999833, 0.0959998742, 1)
- o73.MeshType = Enum.MeshType.Wedge
- o74.Parent = o1
- o74.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o74.Transparency = 1
- o74.Position = Vector3.new(-45.1889229, 2.70771027, -23.0111656)
- o74.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o74.Anchored = true
- o74.FormFactor = Enum.FormFactor.Custom
- o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o74.CFrame = CFrame.new(-45.1889229, 2.70771027, -23.0111656, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o75.Parent = o74
- o75.Texture = "http://www.roblox.com/asset/?id=46737081"
- o75.Face = Enum.NormalId.Back
- o76.Parent = o74
- o76.Scale = Vector3.new(0.320000023, 0.320000023, 0.0400000028)
- o77.Parent = o1
- o77.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o77.Position = Vector3.new(-45.2099571, 2.66275549, -23.1161442)
- o77.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Custom
- o77.Size = Vector3.new(0.223999992, 0.249600008, 0.200000003)
- o77.CFrame = CFrame.new(-45.2099571, 2.66275549, -23.1161442, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o78.Parent = o77
- o78.Scale = Vector3.new(1, 1, 0.0800000057)
- o79.Parent = o1
- o79.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o79.Position = Vector3.new(-45.3239632, 2.64374638, -23.0111847)
- o79.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Custom
- o79.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o79.CFrame = CFrame.new(-45.3239632, 2.64374638, -23.0111847, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o80.Parent = o79
- o80.Scale = Vector3.new(0.799999952, 0.0960000008, 0.160000011)
- o81.Parent = o1
- o81.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o81.Position = Vector3.new(-45.2439537, 2.59570742, -23.0821571)
- o81.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o81.Anchored = true
- o81.FormFactor = Enum.FormFactor.Custom
- o81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o81.CFrame = CFrame.new(-45.2439537, 2.59570742, -23.0821571, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o82.Parent = o81
- o82.Scale = Vector3.new(0.959999979, 0.384000003, 0.0800000057)
- o83.Parent = o1
- o83.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o83.Position = Vector3.new(-45.3389511, 2.77475429, -22.9061871)
- o83.Rotation = Vector3.new(179.998001, 90, 0)
- o83.Anchored = true
- o83.FormFactor = Enum.FormFactor.Custom
- o83.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o83.CFrame = CFrame.new(-45.3389511, 2.77475429, -22.9061871, 3.19999999e-005, 3.50000009e-005, 1, 3.50000009e-005, -1, 3.49988804e-005, 1, 3.49988804e-005, -3.20012259e-005)
- o83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o84.Parent = o83
- o84.Scale = Vector3.new(0.0799997672, 0.12800014, 0.159999952)
- o84.MeshType = Enum.MeshType.Wedge
- o85.Parent = o1
- o85.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o85.Position = Vector3.new(-45.3219528, 2.67871833, -22.939188)
- o85.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o85.Anchored = true
- o85.FormFactor = Enum.FormFactor.Custom
- o85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o85.CFrame = CFrame.new(-45.3219528, 2.67871833, -22.939188, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o86.Parent = o85
- o86.Scale = Vector3.new(0.0800000057, 0.256000072, 0.159999952)
- o86.MeshType = Enum.MeshType.Wedge
- o87.Parent = o1
- o87.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o87.Position = Vector3.new(-45.2519035, 2.57575631, -23.0121822)
- o87.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Custom
- o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o87.CFrame = CFrame.new(-45.2519035, 2.57575631, -23.0121822, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o88.Parent = o87
- o88.Scale = Vector3.new(0.640000045, 0.192000002, 0.399999976)
- o89.Parent = o1
- o89.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o89.Transparency = 0.80000001192093
- o89.Position = Vector3.new(-45.297966, 2.70175934, -23.0101871)
- o89.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o89.Anchored = true
- o89.FormFactor = Enum.FormFactor.Custom
- o89.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o89.CFrame = CFrame.new(-45.297966, 2.70175934, -23.0101871, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o90.Parent = o89
- o90.Scale = Vector3.new(0.640000045, 0.672000051, 0.0800000057)
- o91.Parent = o1
- o91.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o91.Position = Vector3.new(-45.1649666, 2.71073341, -22.9381714)
- o91.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o91.Anchored = true
- o91.FormFactor = Enum.FormFactor.Custom
- o91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o91.CFrame = CFrame.new(-45.1649666, 2.71073341, -22.9381714, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o92.Parent = o91
- o92.Scale = Vector3.new(0.0800000057, 0.768000007, 0.159999952)
- o92.MeshType = Enum.MeshType.Wedge
- o93.Parent = o1
- o93.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o93.Position = Vector3.new(-45.1859055, 2.64374733, -23.0102024)
- o93.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o93.Anchored = true
- o93.FormFactor = Enum.FormFactor.Custom
- o93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o93.CFrame = CFrame.new(-45.1859055, 2.64374733, -23.0102024, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o94.Parent = o93
- o94.Scale = Vector3.new(0.640000045, 0.0960000008, 0.0800000057)
- o95.Parent = o1
- o95.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o95.Position = Vector3.new(-45.3379478, 2.77475429, -23.1151962)
- o95.Rotation = Vector3.new(179.998001, 90, 0)
- o95.Anchored = true
- o95.FormFactor = Enum.FormFactor.Custom
- o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o95.CFrame = CFrame.new(-45.3379478, 2.77475429, -23.1151962, 3.19999999e-005, 3.50000009e-005, 1, 3.50000009e-005, -1, 3.49988804e-005, 1, 3.49988804e-005, -3.20012259e-005)
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o96.Parent = o95
- o96.Scale = Vector3.new(0.0799997672, 0.12800014, 0.159999952)
- o96.MeshType = Enum.MeshType.Wedge
- o97.Parent = o1
- o97.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o97.Position = Vector3.new(-45.1779633, 2.59570837, -23.0111656)
- o97.Rotation = Vector3.new(-0.00200535241, -90, 0)
- o97.Anchored = true
- o97.FormFactor = Enum.FormFactor.Custom
- o97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o97.CFrame = CFrame.new(-45.1779633, 2.59570837, -23.0111656, 3.19999999e-005, -3.50000009e-005, -1, 3.50000009e-005, 1, -3.49988804e-005, 1, -3.49988804e-005, 3.20012259e-005)
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o98.Parent = o97
- o98.Scale = Vector3.new(0.640000045, 0.384000003, 0.320000023)
- o99.Parent = o1
- o99.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o99.Position = Vector3.new(-45.1059189, 2.56171727, -22.8961964)
- o99.Rotation = Vector3.new(-90.0020065, -0.00131786917, -179.998108)
- o99.Anchored = true
- o99.FormFactor = Enum.FormFactor.Custom
- o99.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o99.CFrame = CFrame.new(-45.1059189, 2.56171727, -22.8961964, -1, 3.29991963e-005, -2.30011556e-005, -2.30000005e-005, 3.50000009e-005, 1, 3.30000003e-005, 1, -3.49992406e-005)
- o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o100.Parent = o99
- o100.Scale = Vector3.new(0.239999995, 0.0400000028, 0.239999995)
- o101.Parent = o1
- o101.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o101.Position = Vector3.new(-45.1629524, 2.55375028, -23.1252136)
- o101.Rotation = Vector3.new(89.9979935, 0.00131786917, 179.998108)
- o101.Anchored = true
- o101.FormFactor = Enum.FormFactor.Custom
- o101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o101.CFrame = CFrame.new(-45.1629524, 2.55375028, -23.1252136, -1, -3.29991963e-005, 2.30011556e-005, -2.30000005e-005, -3.50000009e-005, -1, 3.30000003e-005, -1, 3.49992406e-005)
- o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o102.Parent = o101
- o102.Scale = Vector3.new(0.320000023, 0.0400000028, 0.320000023)
- o103.Parent = o1
- o103.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o103.Position = Vector3.new(-44.9219513, 2.58475542, -23.0111656)
- o103.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o103.Anchored = true
- o103.FormFactor = Enum.FormFactor.Custom
- o103.Size = Vector3.new(0.447999984, 0.200000003, 0.200000003)
- o103.CFrame = CFrame.new(-44.9219513, 2.58475542, -23.0111656, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Parent = o103
- o104.Scale = Vector3.new(1, 0.288000017, 0.799999952)
- o105.Parent = o1
- o105.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o105.Position = Vector3.new(-45.0199165, 2.52772045, -23.0121689)
- o105.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o105.Anchored = true
- o105.FormFactor = Enum.FormFactor.Custom
- o105.Size = Vector3.new(0.639999986, 0.200000003, 0.200000003)
- o105.CFrame = CFrame.new(-45.0199165, 2.52772045, -23.0121689, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Parent = o105
- o106.Scale = Vector3.new(1, 0.288000017, 0.799999952)
- o107.Parent = o1
- o107.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o107.Position = Vector3.new(-44.9509392, 2.51874828, -23.0071964)
- o107.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o107.Anchored = true
- o107.CanCollide = false
- o107.FormFactor = Enum.FormFactor.Custom
- o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o107.CFrame = CFrame.new(-44.9509392, 2.51874828, -23.0071964, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o108.Parent = o107
- o108.Scale = Vector3.new(0.5, 0.099999994, 0.25)
- o108.MeshType = Enum.MeshType.Torso
- o109.Parent = o1
- o109.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o109.Position = Vector3.new(-45.0418892, 2.51572728, -23.0951881)
- o109.Rotation = Vector3.new(-90.0020065, -0.00131786917, 0.00189071475)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Custom
- o109.Size = Vector3.new(0.624000013, 0.200000003, 0.200000003)
- o109.CFrame = CFrame.new(-45.0418892, 2.51572728, -23.0951881, 1, -3.29991963e-005, -2.30011556e-005, 2.30000005e-005, -3.50000009e-005, 1, -3.30000003e-005, -1, -3.49992406e-005)
- o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o110.Scale = Vector3.new(1, 0.0400000028, 0.160000011)
- o111.Parent = o1
- o111.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o111.Position = Vector3.new(-45.2519112, 2.51874328, -23.0072002)
- o111.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o111.Anchored = true
- o111.CanCollide = false
- o111.FormFactor = Enum.FormFactor.Custom
- o111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o111.CFrame = CFrame.new(-45.2519112, 2.51874328, -23.0072002, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o112.Scale = Vector3.new(0.5, 0.099999994, 0.25)
- o112.MeshType = Enum.MeshType.Torso
- o113.Parent = o1
- o113.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o113.Position = Vector3.new(-44.8509331, 2.51875043, -23.0072041)
- o113.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o113.Anchored = true
- o113.CanCollide = false
- o113.FormFactor = Enum.FormFactor.Custom
- o113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o113.CFrame = CFrame.new(-44.8509331, 2.51875043, -23.0072041, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o114.Parent = o113
- o114.Scale = Vector3.new(0.5, 0.099999994, 0.25)
- o114.MeshType = Enum.MeshType.Torso
- o115.Parent = o1
- o115.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o115.Position = Vector3.new(-45.0539436, 2.51874828, -23.008131)
- o115.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o115.Anchored = true
- o115.CanCollide = false
- o115.FormFactor = Enum.FormFactor.Custom
- o115.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o115.CFrame = CFrame.new(-45.0539436, 2.51874828, -23.008131, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o116.Scale = Vector3.new(0.5, 0.099999994, 0.25)
- o116.MeshType = Enum.MeshType.Torso
- o117.Parent = o1
- o117.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o117.Position = Vector3.new(-45.1538887, 2.51874328, -22.9062023)
- o117.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Custom
- o117.Size = Vector3.new(0.432000011, 0.200000003, 0.200000003)
- o117.CFrame = CFrame.new(-45.1538887, 2.51874328, -22.9062023, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o118.Scale = Vector3.new(1, 0.192000002, 0.0800000057)
- o119.Parent = o1
- o119.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o119.Transparency = 1
- o119.Position = Vector3.new(-44.8339386, 2.5557704, -23.094183)
- o119.Rotation = Vector3.new(-90.0020065, -0.00131786917, 0.00189071475)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Custom
- o119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o119.CFrame = CFrame.new(-44.8339386, 2.5557704, -23.094183, 1, -3.29991963e-005, -2.30011556e-005, 2.30000005e-005, -3.50000009e-005, 1, -3.30000003e-005, -1, -3.49992406e-005)
- o119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o120.Parent = o119
- o120.Texture = "http://www.roblox.com/asset/?id=46738506"
- o120.Face = Enum.NormalId.Top
- o121.Parent = o119
- o121.Scale = Vector3.new(0.879999995, 0.0400000028, 0.239999995)
- o122.Parent = o1
- o122.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o122.Position = Vector3.new(-45.0439224, 2.51572728, -22.9261646)
- o122.Rotation = Vector3.new(-90.0020065, -0.00131786917, -179.998108)
- o122.Anchored = true
- o122.FormFactor = Enum.FormFactor.Custom
- o122.Size = Vector3.new(0.624000013, 0.200000003, 0.200000003)
- o122.CFrame = CFrame.new(-45.0439224, 2.51572728, -22.9261646, -1, 3.29991963e-005, -2.30011556e-005, -2.30000005e-005, 3.50000009e-005, 1, 3.30000003e-005, 1, -3.49992406e-005)
- o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o123.Parent = o122
- o123.Scale = Vector3.new(1, 0.0400000028, 0.160000011)
- o124.Parent = o1
- o124.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o124.Position = Vector3.new(-44.7529488, 2.51875329, -23.0081348)
- o124.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o124.Anchored = true
- o124.CanCollide = false
- o124.FormFactor = Enum.FormFactor.Custom
- o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o124.CFrame = CFrame.new(-44.7529488, 2.51875329, -23.0081348, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o125.Parent = o124
- o125.Scale = Vector3.new(0.5, 0.099999994, 0.25)
- o125.MeshType = Enum.MeshType.Torso
- o126.Parent = o1
- o126.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o126.Position = Vector3.new(-45.1509209, 2.51874232, -23.0071945)
- o126.Rotation = Vector3.new(-0.00200535241, 90, 0)
- o126.Anchored = true
- o126.CanCollide = false
- o126.FormFactor = Enum.FormFactor.Custom
- o126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o126.CFrame = CFrame.new(-45.1509209, 2.51874232, -23.0071945, -3.19999999e-005, -3.50000009e-005, 1, -3.50000009e-005, 1, 3.49988804e-005, -1, -3.49988804e-005, -3.20012259e-005)
- o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o127.Parent = o126
- o127.Scale = Vector3.new(0.5, 0.099999994, 0.25)
- o127.MeshType = Enum.MeshType.Torso
- o128.Parent = o1
- o128.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o128.Position = Vector3.new(-45.1529388, 2.4967463, -23.0111752)
- o128.Rotation = Vector3.new(-0.00217723963, 90, 0)
- o128.Anchored = true
- o128.FormFactor = Enum.FormFactor.Custom
- o128.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o128.CFrame = CFrame.new(-45.1529388, 2.4967463, -23.0111752, -3.19999999e-005, -3.89999987e-005, 1, -3.79999983e-005, 1, 3.89987836e-005, -1, -3.79987505e-005, -3.20014806e-005)
- o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o129.Parent = o128
- o129.Scale = Vector3.new(0.65934068, 0.131868139, 0.17582418)
- o129.MeshType = Enum.MeshType.Torso
- o130.Parent = o1
- o130.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o130.Position = Vector3.new(-45.2179108, 2.49674535, -23.0101929)
- o130.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o130.Anchored = true
- o130.FormFactor = Enum.FormFactor.Custom
- o130.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o130.CFrame = CFrame.new(-45.2179108, 2.49674535, -23.0101929, -3.19999999e-005, -3.30000003e-005, 1, -3.30000003e-005, 1, 3.29989452e-005, -1, -3.29989452e-005, -3.20010877e-005)
- o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o131.Parent = o130
- o131.Scale = Vector3.new(0.65934068, 0.131868139, 0.17582418)
- o131.MeshType = Enum.MeshType.Torso
- o132.Parent = o1
- o132.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o132.Position = Vector3.new(-45.2839508, 2.49674535, -23.0101948)
- o132.Rotation = Vector3.new(-0.00154698605, 90, 0)
- o132.Anchored = true
- o132.FormFactor = Enum.FormFactor.Custom
- o132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o132.CFrame = CFrame.new(-45.2839508, 2.49674535, -23.0101948, -3.30000003e-005, -2.80000004e-005, 1, -2.7e-005, 1, 2.79991091e-005, -1, -2.6999076e-005, -3.3000757e-005)
- o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o133.Parent = o132
- o133.Scale = Vector3.new(0.65934068, 0.131868139, 0.17582418)
- o133.MeshType = Enum.MeshType.Torso
- o134.Parent = o1
- o134.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o134.Position = Vector3.new(-45.0889397, 2.49674749, -23.0111771)
- o134.Rotation = Vector3.new(-0.00177616917, 90, 0)
- o134.Anchored = true
- o134.FormFactor = Enum.FormFactor.Custom
- o134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o134.CFrame = CFrame.new(-45.0889397, 2.49674749, -23.0111771, -3.30000003e-005, -2.99999992e-005, 1, -3.09999996e-005, 1, 2.9998977e-005, -1, -3.09990101e-005, -3.30009316e-005)
- o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o135.Parent = o134
- o135.Scale = Vector3.new(0.65934068, 0.131868139, 0.17582418)
- o135.MeshType = Enum.MeshType.Torso
- o136.Parent = o1
- o136.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o136.Position = Vector3.new(-45.1538887, 2.51874328, -23.1142063)
- o136.Rotation = Vector3.new(179.998566, -0.00189072778, 179.998688)
- o136.Anchored = true
- o136.FormFactor = Enum.FormFactor.Custom
- o136.Size = Vector3.new(0.432000011, 0.200000003, 0.200000003)
- o136.CFrame = CFrame.new(-45.1538887, 2.51874328, -23.1142063, -1, -2.30008263e-005, -3.29994255e-005, -2.30000005e-005, 1, -2.50007579e-005, 3.30000003e-005, -2.49999994e-005, -1)
- o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o137.Parent = o136
- o137.Scale = Vector3.new(1, 0.192000002, 0.0800000057)
- o138.Parent = o1
- o138.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o138.Position = Vector3.new(-45.0229073, 2.49675035, -23.0111771)
- o138.Rotation = Vector3.new(-0.00194805651, 90, 0)
- o138.Anchored = true
- o138.FormFactor = Enum.FormFactor.Custom
- o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o138.CFrame = CFrame.new(-45.0229073, 2.49675035, -23.0111771, -3.30000003e-005, -3.30000003e-005, 1, -3.40000006e-005, 1, 3.29988798e-005, -1, -3.39989128e-005, -3.30011208e-005)
- o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o139.Parent = o138
- o139.Scale = Vector3.new(0.65934068, 0.131868139, 0.17582418)
- o139.MeshType = Enum.MeshType.Torso
- o140.Parent = o1
- o140.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o140.Position = Vector3.new(-44.9549446, 2.49675035, -23.0101929)
- o140.Rotation = Vector3.new(-0.00194805651, 90, 0)
- o140.Anchored = true
- o140.FormFactor = Enum.FormFactor.Custom
- o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o140.CFrame = CFrame.new(-44.9549446, 2.49675035, -23.0101929, -3.30000003e-005, -3.30000003e-005, 1, -3.40000006e-005, 1, 3.29988798e-005, -1, -3.39989128e-005, -3.30011208e-005)
- o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o141.Parent = o140
- o141.Scale = Vector3.new(0.65934068, 0.131868139, 0.17582418)
- o141.MeshType = Enum.MeshType.Torso
- o142.Parent = o1
- o142.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o142.Position = Vector3.new(-44.8889275, 2.49675131, -23.0101967)
- o142.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o142.Anchored = true
- o142.FormFactor = Enum.FormFactor.Custom
- o142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o142.CFrame = CFrame.new(-44.8889275, 2.49675131, -23.0101967, -3.30000003e-005, -3.30000003e-005, 1, -3.30000003e-005, 1, 3.29989125e-005, -1, -3.29989125e-005, -3.3001088e-005)
- o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o143.Parent = o142
- o143.Scale = Vector3.new(0.65934068, 0.131868139, 0.17582418)
- o143.MeshType = Enum.MeshType.Torso
- o144.Parent = o1
- o144.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o144.Position = Vector3.new(-44.8239632, 2.49675727, -23.0102005)
- o144.Rotation = Vector3.new(18.3667545, 89.9515457, -18.3702984)
- o144.Anchored = true
- o144.FormFactor = Enum.FormFactor.Custom
- o144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o144.CFrame = CFrame.new(-44.8239632, 2.49675727, -23.0102005, 0.000797999848, 0.000264999835, 0.999999642, -6.19999846e-005, 1, -0.000264950446, -0.999999762, -6.17885307e-005, 0.000798016146)
- o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o145.Parent = o144
- o145.Scale = Vector3.new(0.65934068, 0.131868139, 0.17582418)
- o145.MeshType = Enum.MeshType.Torso
- o146.Name = "Zoom"
- o146.Parent = o1
- o146.Material = Enum.Material.SmoothPlastic
- o146.Transparency = 1
- o146.Position = Vector3.new(-45.4513054, 2.7256608, -23.0179634)
- o146.Rotation = Vector3.new(-90, -88.876564, -90)
- o146.Anchored = true
- o146.FormFactor = Enum.FormFactor.Custom
- o146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o146.CFrame = CFrame.new(-45.4513054, 2.7256608, -23.0179634, 0, 0.0196069945, -0.999807775, 0, 0.999807775, 0.0196069926, 1, 0, 0)
- o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.Parent = o146
- o147.Scale = Vector3.new(0.142307684, 0.170769244, 0.284615368)
- ZoomFOV = 70
- elseif Sight == "REFLEX" then
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("SpecialMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("SpecialMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("BlockMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("SpecialMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("SpecialMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("SpecialMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("SpecialMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("SpecialMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("SpecialMesh")
- o40 = Instance.new("Part")
- o41 = Instance.new("SpecialMesh")
- o42 = Instance.new("Part")
- o43 = Instance.new("BlockMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("SpecialMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("SpecialMesh")
- o48 = Instance.new("Part")
- o49 = Instance.new("SpecialMesh")
- o50 = Instance.new("Part")
- o51 = Instance.new("Decal")
- o52 = Instance.new("CylinderMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("BlockMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("BlockMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("SpecialMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("SpecialMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("SpecialMesh")
- o65 = Instance.new("Part")
- o66 = Instance.new("SpecialMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("CylinderMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(-45.2765083, 2.46846628, -23.0166702)
- o2.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(1, 1, 1)
- o2.CFrame = CFrame.new(-45.2765083, 2.46846628, -23.0166702, -3.19999999e-005, 0, 1, -3.30000003e-005, 1, -1.05599995e-009, -1, -3.30000003e-005, -3.19999999e-005)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Offset = Vector3.new(0, 0, 0.0325925909)
- o3.Scale = Vector3.new(0.162962973, 0.0570370369, 0.195555568)
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(-45.3094978, 2.55647826, -23.0146866)
- o4.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 0.400000006, 1)
- o4.CFrame = CFrame.new(-45.3094978, 2.55647826, -23.0146866, -3.19999999e-005, 0, 1, -3.30000003e-005, 1, -1.05599995e-009, -1, -3.30000003e-005, -3.19999999e-005)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.187407404, 0.0325925909, 0.162962973)
- o5.MeshType = Enum.MeshType.Brick
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-45.3095016, 2.57641029, -23.0146942)
- o6.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(1, 0.400000006, 1)
- o6.CFrame = CFrame.new(-45.3095016, 2.57641029, -23.0146942, -3.19999999e-005, 0, 1, -3.30000003e-005, 1, -1.05599995e-009, -1, -3.30000003e-005, -3.19999999e-005)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.Scale = Vector3.new(0.187407404, 0.0651851818, 0.162962973)
- o7.MeshType = Enum.MeshType.Torso
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-45.3425179, 2.51747727, -23.0166683)
- o8.Rotation = Vector3.new(179.998108, 90, 0)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Symmetric
- o8.Size = Vector3.new(1, 1, 1)
- o8.CFrame = CFrame.new(-45.3425179, 2.51747727, -23.0166683, 3.19999999e-005, 0, 1, 3.30000003e-005, -1, -1.05599995e-009, 1, 3.30000003e-005, -3.19999999e-005)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.187407404, 0.0651851818, 0.0977777839)
- o9.MeshType = Enum.MeshType.Wedge
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(-44.920517, 2.59844327, -23.146698)
- o10.Rotation = Vector3.new(89.9981079, 5.6722822e-008, -0.00171887339)
- o10.Anchored = true
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(1, 0.400000006, 1)
- o10.CFrame = CFrame.new(-44.920517, 2.59844327, -23.146698, 1, 2.99999992e-005, 9.89999971e-010, 0, 3.30000003e-005, -1, -2.99999992e-005, 1, 3.30000003e-005)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o10
- o11.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0325925909)
- o11.MeshType = Enum.MeshType.Wedge
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(-45.0995064, 2.51747632, -23.015686)
- o12.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o12.Anchored = true
- o12.FormFactor = Enum.FormFactor.Symmetric
- o12.Size = Vector3.new(1, 1, 1)
- o12.CFrame = CFrame.new(-45.0995064, 2.51747632, -23.015686, -3.19999999e-005, 0, 1, -3.30000003e-005, 1, -1.05599995e-009, -1, -3.30000003e-005, -3.19999999e-005)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.187407404, 0.0651851818, 0.391111135)
- o14.Parent = o1
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(-44.920517, 2.79448128, -23.0146942)
- o14.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o14.Anchored = true
- o14.FormFactor = Enum.FormFactor.Symmetric
- o14.Size = Vector3.new(1, 1, 1)
- o14.CFrame = CFrame.new(-44.920517, 2.79448128, -23.0146942, -3.19999999e-005, 0, 1, -3.30000003e-005, 1, -1.05599995e-009, -1, -3.30000003e-005, -3.19999999e-005)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Parent = o14
- o15.Scale = Vector3.new(0.260740727, 0.0325925909, 0.0325925909)
- o16.Parent = o1
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-44.9205208, 2.79448128, -23.1576691)
- o16.Rotation = Vector3.new(89.9981079, 5.6722822e-008, 179.998291)
- o16.Anchored = true
- o16.FormFactor = Enum.FormFactor.Plate
- o16.Size = Vector3.new(1, 0.400000006, 1)
- o16.CFrame = CFrame.new(-44.9205208, 2.79448128, -23.1576691, -1, -2.99999992e-005, 9.89999971e-010, 0, -3.30000003e-005, -1, 2.99999992e-005, -1, 3.30000003e-005)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0325925909)
- o17.MeshType = Enum.MeshType.Wedge
- o18.Parent = o1
- o18.BrickColor = BrickColor.new("Really black")
- o18.Position = Vector3.new(-44.9185371, 2.74543738, -22.8476753)
- o18.Rotation = Vector3.new(89.9981079, 5.6722822e-008, -0.00171887339)
- o18.Anchored = true
- o18.FormFactor = Enum.FormFactor.Plate
- o18.Size = Vector3.new(1, 0.400000006, 1)
- o18.CFrame = CFrame.new(-44.9185371, 2.74543738, -22.8476753, 1, 2.99999992e-005, 9.89999971e-010, 0, 3.30000003e-005, -1, -2.99999992e-005, 1, 3.30000003e-005)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o19.Parent = o18
- o19.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0651851818)
- o19.MeshType = Enum.MeshType.Wedge
- o20.Parent = o1
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(-44.9195137, 2.72948027, -23.1646042)
- o20.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, -179.998291)
- o20.Anchored = true
- o20.FormFactor = Enum.FormFactor.Plate
- o20.Size = Vector3.new(1, 0.400000006, 1)
- o20.CFrame = CFrame.new(-44.9195137, 2.72948027, -23.1646042, -1, 2.99999992e-005, -9.89999971e-010, 0, 3.30000003e-005, 1, 2.99999992e-005, 1, -3.30000003e-005)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.0325925909, 0.0325925909, 0.0325925909)
- o21.MeshType = Enum.MeshType.Wedge
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Really black")
- o22.Position = Vector3.new(-44.9195137, 2.59844542, -22.8646832)
- o22.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, -179.998291)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(1, 0.400000006, 1)
- o22.CFrame = CFrame.new(-44.9195137, 2.59844542, -22.8646832, -1, 2.99999992e-005, -9.89999971e-010, 0, 3.30000003e-005, 1, 2.99999992e-005, 1, -3.30000003e-005)
- o22.BottomSurface = Enum.SurfaceType.Smooth
- o22.TopSurface = Enum.SurfaceType.Smooth
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o23.Parent = o22
- o23.Scale = Vector3.new(0.0325925909, 0.0325925909, 0.0325925909)
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(-44.9185371, 2.68046641, -22.8476543)
- o24.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, -179.998291)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Plate
- o24.Size = Vector3.new(1, 0.400000006, 1)
- o24.CFrame = CFrame.new(-44.9185371, 2.68046641, -22.8476543, -1, 2.99999992e-005, -9.89999971e-010, 0, 3.30000003e-005, 1, 2.99999992e-005, 1, -3.30000003e-005)
- o24.BottomSurface = Enum.SurfaceType.Smooth
- o24.TopSurface = Enum.SurfaceType.Smooth
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0651851818)
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Really black")
- o26.Position = Vector3.new(-44.920517, 2.56648326, -23.0146809)
- o26.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Symmetric
- o26.Size = Vector3.new(1, 1, 1)
- o26.CFrame = CFrame.new(-44.920517, 2.56648326, -23.0146809, -3.19999999e-005, 0, 1, -3.30000003e-005, 1, -1.05599995e-009, -1, -3.30000003e-005, -3.19999999e-005)
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.TopSurface = Enum.SurfaceType.Smooth
- o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o27.Parent = o26
- o27.Scale = Vector3.new(0.260740727, 0.0325925909, 0.0325925909)
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Really black")
- o28.Position = Vector3.new(-44.9195099, 2.63146138, -22.8646927)
- o28.Rotation = Vector3.new(89.9981079, 5.6722822e-008, 179.998291)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Plate
- o28.Size = Vector3.new(1, 0.400000006, 1)
- o28.CFrame = CFrame.new(-44.9195099, 2.63146138, -22.8646927, -1, -2.99999992e-005, 9.89999971e-010, 0, -3.30000003e-005, -1, 2.99999992e-005, -1, 3.30000003e-005)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Parent = o28
- o29.Scale = Vector3.new(0.0325925909, 0.0325925909, 0.0325925909)
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Really black")
- o30.Position = Vector3.new(-44.9205208, 2.56648326, -22.8716412)
- o30.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, -179.998291)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(1, 0.400000006, 1)
- o30.CFrame = CFrame.new(-44.9205208, 2.56648326, -22.8716412, -1, 2.99999992e-005, -9.89999971e-010, 0, 3.30000003e-005, 1, 2.99999992e-005, 1, -3.30000003e-005)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o31.Parent = o30
- o31.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0325925909)
- o31.MeshType = Enum.MeshType.Wedge
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Really black")
- o32.Position = Vector3.new(-44.920517, 2.68046427, -23.1846619)
- o32.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, -179.998291)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(1, 0.400000006, 1)
- o32.CFrame = CFrame.new(-44.920517, 2.68046427, -23.1846619, -1, 2.99999992e-005, -9.89999971e-010, 0, 3.30000003e-005, 1, 2.99999992e-005, 1, -3.30000003e-005)
- o32.BottomSurface = Enum.SurfaceType.Smooth
- o32.TopSurface = Enum.SurfaceType.Smooth
- o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o33.Parent = o32
- o33.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0651851818)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Really black")
- o34.Position = Vector3.new(-44.9195099, 2.59844327, -23.1646118)
- o34.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, -179.998291)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(1, 0.400000006, 1)
- o34.CFrame = CFrame.new(-44.9195099, 2.59844327, -23.1646118, -1, 2.99999992e-005, -9.89999971e-010, 0, 3.30000003e-005, 1, 2.99999992e-005, 1, -3.30000003e-005)
- o34.BottomSurface = Enum.SurfaceType.Smooth
- o34.TopSurface = Enum.SurfaceType.Smooth
- o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.0325925909, 0.0325925909, 0.0325925909)
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Really black")
- o36.Position = Vector3.new(-44.920517, 2.7614634, -23.1467056)
- o36.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, -179.998291)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Plate
- o36.Size = Vector3.new(1, 0.400000006, 1)
- o36.CFrame = CFrame.new(-44.920517, 2.7614634, -23.1467056, -1, 2.99999992e-005, -9.89999971e-010, 0, 3.30000003e-005, 1, 2.99999992e-005, 1, -3.30000003e-005)
- o36.BottomSurface = Enum.SurfaceType.Smooth
- o36.TopSurface = Enum.SurfaceType.Smooth
- o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o37.Parent = o36
- o37.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0325925909)
- o37.MeshType = Enum.MeshType.Wedge
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Really black")
- o38.Position = Vector3.new(-44.9185295, 2.59844041, -22.8846474)
- o38.Rotation = Vector3.new(89.9981079, 5.6722822e-008, 179.998291)
- o38.Anchored = true
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(1, 0.400000006, 1)
- o38.CFrame = CFrame.new(-44.9185295, 2.59844041, -22.8846474, -1, -2.99999992e-005, 9.89999971e-010, 0, -3.30000003e-005, -1, 2.99999992e-005, -1, 3.30000003e-005)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o39.Parent = o38
- o39.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0325925909)
- o39.MeshType = Enum.MeshType.Wedge
- o40.Parent = o1
- o40.BrickColor = BrickColor.new("Really black")
- o40.Position = Vector3.new(-44.9195137, 2.72948027, -22.8646832)
- o40.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, 0.00171887339)
- o40.Anchored = true
- o40.FormFactor = Enum.FormFactor.Plate
- o40.Size = Vector3.new(1, 0.400000006, 1)
- o40.CFrame = CFrame.new(-44.9195137, 2.72948027, -22.8646832, 1, -2.99999992e-005, -9.89999971e-010, 0, -3.30000003e-005, 1, -2.99999992e-005, -1, -3.30000003e-005)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o41.Parent = o40
- o41.Scale = Vector3.new(0.0325925909, 0.0325925909, 0.0325925909)
- o41.MeshType = Enum.MeshType.Wedge
- o42.Parent = o1
- o42.BrickColor = BrickColor.new("Really black")
- o42.Position = Vector3.new(-45.0815277, 2.46846628, -23.014679)
- o42.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o42.Anchored = true
- o42.FormFactor = Enum.FormFactor.Symmetric
- o42.Size = Vector3.new(1, 1, 1)
- o42.CFrame = CFrame.new(-45.0815277, 2.46846628, -23.014679, -3.19999999e-005, 0, 1, -3.30000003e-005, 1, -1.05599995e-009, -1, -3.30000003e-005, -3.19999999e-005)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o43.Parent = o42
- o43.Scale = Vector3.new(0.162962973, 0.0325925909, 0.358518541)
- o44.Parent = o1
- o44.BrickColor = BrickColor.new("Really black")
- o44.Position = Vector3.new(-44.920517, 2.56648326, -23.1576462)
- o44.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, 0.00171887339)
- o44.Anchored = true
- o44.FormFactor = Enum.FormFactor.Plate
- o44.Size = Vector3.new(1, 0.400000006, 1)
- o44.CFrame = CFrame.new(-44.920517, 2.56648326, -23.1576462, 1, -2.99999992e-005, -9.89999971e-010, 0, -3.30000003e-005, 1, -2.99999992e-005, -1, -3.30000003e-005)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o45.Parent = o44
- o45.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0325925909)
- o45.MeshType = Enum.MeshType.Wedge
- o46.Parent = o1
- o46.BrickColor = BrickColor.new("Really black")
- o46.Position = Vector3.new(-44.9185295, 2.61543727, -22.8476543)
- o46.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, -179.998291)
- o46.Anchored = true
- o46.FormFactor = Enum.FormFactor.Plate
- o46.Size = Vector3.new(1, 0.400000006, 1)
- o46.CFrame = CFrame.new(-44.9185295, 2.61543727, -22.8476543, -1, 2.99999992e-005, -9.89999971e-010, 0, 3.30000003e-005, 1, 2.99999992e-005, 1, -3.30000003e-005)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.TopSurface = Enum.SurfaceType.Smooth
- o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0651851818)
- o47.MeshType = Enum.MeshType.Wedge
- o48.Parent = o1
- o48.BrickColor = BrickColor.new("Really black")
- o48.Position = Vector3.new(-44.920517, 2.74543428, -23.1846676)
- o48.Rotation = Vector3.new(89.9981079, 5.6722822e-008, 179.998291)
- o48.Anchored = true
- o48.FormFactor = Enum.FormFactor.Plate
- o48.Size = Vector3.new(1, 0.400000006, 1)
- o48.CFrame = CFrame.new(-44.920517, 2.74543428, -23.1846676, -1, -2.99999992e-005, 9.89999971e-010, 0, -3.30000003e-005, -1, 2.99999992e-005, -1, 3.30000003e-005)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.TopSurface = Enum.SurfaceType.Smooth
- o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o49.Parent = o48
- o49.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0651851818)
- o49.MeshType = Enum.MeshType.Wedge
- o50.Parent = o1
- o50.BrickColor = BrickColor.new("Really black")
- o50.Position = Vector3.new(-45.0815277, 2.56648827, -23.014679)
- o50.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o50.Anchored = true
- o50.FormFactor = Enum.FormFactor.Symmetric
- o50.Size = Vector3.new(1, 1, 1)
- o50.CFrame = CFrame.new(-45.0815277, 2.56648827, -23.014679, -3.19999999e-005, 0, 1, -3.30000003e-005, 1, -1.05599995e-009, -1, -3.30000003e-005, -3.19999999e-005)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o51.Parent = o50
- o51.Texture = "http://www.roblox.com/asset/?id=48228292"
- o51.Face = Enum.NormalId.Bottom
- o52.Parent = o50
- o52.Scale = Vector3.new(0.162962973, 0.0651851818, 0.228148147)
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Dark stone grey")
- o53.Transparency = 0.75
- o53.Position = Vector3.new(-44.9205246, 2.85942245, -23.0146713)
- o53.Rotation = Vector3.new(-0.00189076073, 90, 0)
- o53.Anchored = true
- o53.FormFactor = Enum.FormFactor.Symmetric
- o53.Size = Vector3.new(1, 1, 1)
- o53.CFrame = CFrame.new(-44.9205246, 2.85942245, -23.0146713, -3.19999999e-005, 0, 1, -3.30000003e-005, 1, -1.05599995e-009, -1, -3.30000003e-005, -3.19999999e-005)
- o53.BottomSurface = Enum.SurfaceType.Smooth
- o53.TopSurface = Enum.SurfaceType.Smooth
- o53.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o54.Parent = o53
- o54.Offset = Vector3.new(0, -0.17925927, 0)
- o54.Scale = Vector3.new(0.312888891, 0.195555568, 0.0162962954)
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(-44.9195099, 2.76146626, -22.8646927)
- o55.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, -179.998291)
- o55.Anchored = true
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(1, 0.400000006, 1)
- o55.CFrame = CFrame.new(-44.9195099, 2.76146626, -22.8646927, -1, 2.99999992e-005, -9.89999971e-010, 0, 3.30000003e-005, 1, 2.99999992e-005, 1, -3.30000003e-005)
- o55.BottomSurface = Enum.SurfaceType.Smooth
- o55.TopSurface = Enum.SurfaceType.Smooth
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.Scale = Vector3.new(0.0325925909, 0.0325925909, 0.0325925909)
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Really black")
- o57.Position = Vector3.new(-44.9195099, 2.76146626, -23.1646233)
- o57.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, -179.998291)
- o57.Anchored = true
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(1, 0.400000006, 1)
- o57.CFrame = CFrame.new(-44.9195099, 2.76146626, -23.1646233, -1, 2.99999992e-005, -9.89999971e-010, 0, 3.30000003e-005, 1, 2.99999992e-005, 1, -3.30000003e-005)
- o57.BottomSurface = Enum.SurfaceType.Smooth
- o57.TopSurface = Enum.SurfaceType.Smooth
- o57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o58.Parent = o57
- o58.Scale = Vector3.new(0.0325925909, 0.0325925909, 0.0325925909)
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Really black")
- o59.Position = Vector3.new(-44.9195099, 2.63145828, -23.1646233)
- o59.Rotation = Vector3.new(89.9981079, 5.6722822e-008, -0.00171887339)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.400000006, 1)
- o59.CFrame = CFrame.new(-44.9195099, 2.63145828, -23.1646233, 1, 2.99999992e-005, 9.89999971e-010, 0, 3.30000003e-005, -1, -2.99999992e-005, 1, 3.30000003e-005)
- o59.BottomSurface = Enum.SurfaceType.Smooth
- o59.TopSurface = Enum.SurfaceType.Smooth
- o59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o60.Parent = o59
- o60.Scale = Vector3.new(0.0325925909, 0.0325925909, 0.0325925909)
- o60.MeshType = Enum.MeshType.Wedge
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Really black")
- o61.Position = Vector3.new(-44.920517, 2.79448128, -22.8716507)
- o61.Rotation = Vector3.new(89.9981079, 5.6722822e-008, -0.00171887339)
- o61.Anchored = true
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(1, 0.400000006, 1)
- o61.CFrame = CFrame.new(-44.920517, 2.79448128, -22.8716507, 1, 2.99999992e-005, 9.89999971e-010, 0, 3.30000003e-005, -1, -2.99999992e-005, 1, 3.30000003e-005)
- o61.BottomSurface = Enum.SurfaceType.Smooth
- o61.TopSurface = Enum.SurfaceType.Smooth
- o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o62.Parent = o61
- o62.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0325925909)
- o62.MeshType = Enum.MeshType.Wedge
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Really black")
- o63.Position = Vector3.new(-44.9205246, 2.61543727, -23.1846619)
- o63.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, 0.00171887339)
- o63.Anchored = true
- o63.FormFactor = Enum.FormFactor.Plate
- o63.Size = Vector3.new(1, 0.400000006, 1)
- o63.CFrame = CFrame.new(-44.9205246, 2.61543727, -23.1846619, 1, -2.99999992e-005, -9.89999971e-010, 0, -3.30000003e-005, 1, -2.99999992e-005, -1, -3.30000003e-005)
- o63.BottomSurface = Enum.SurfaceType.Smooth
- o63.TopSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o64.Parent = o63
- o64.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0651851818)
- o64.MeshType = Enum.MeshType.Wedge
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Really black")
- o65.Position = Vector3.new(-44.9185371, 2.7614634, -22.8846512)
- o65.Rotation = Vector3.new(-90.0018921, -5.6722822e-008, 0.00171887339)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(1, 0.400000006, 1)
- o65.CFrame = CFrame.new(-44.9185371, 2.7614634, -22.8846512, 1, -2.99999992e-005, -9.89999971e-010, 0, -3.30000003e-005, 1, -2.99999992e-005, -1, -3.30000003e-005)
- o65.BottomSurface = Enum.SurfaceType.Smooth
- o65.TopSurface = Enum.SurfaceType.Smooth
- o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o66.Parent = o65
- o66.Scale = Vector3.new(0.0325925909, 0.0651851818, 0.0325925909)
- o66.MeshType = Enum.MeshType.Wedge
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Really red")
- o67.Position = Vector3.new(-44.920517, 2.82747245, -23.0146713)
- o67.Rotation = Vector3.new(89.9981079, 6.05043411e-008, -90.0018311)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Symmetric
- o67.Size = Vector3.new(1, 1, 1)
- o67.CFrame = CFrame.new(-44.920517, 2.82747245, -23.0146713, -3.19999999e-005, 1, 1.05599995e-009, -3.30000003e-005, 0, -1, -1, -3.19999999e-005, 3.30000003e-005)
- o67.BottomSurface = Enum.SurfaceType.Smooth
- o67.TopSurface = Enum.SurfaceType.Smooth
- o67.Color = Color3.new(1, 0, 0)
- o68.Parent = o67
- o68.Offset = Vector3.new(0, 0, 0.146666661)
- o68.Scale = Vector3.new(0.0260740742, 0, 0.0130370371)
- o69.Name = "Zoom"
- o69.Parent = o1
- o69.Material = Enum.Material.SmoothPlastic
- o69.Transparency = 1
- o69.Position = Vector3.new(-45.6629868, 2.71499324, -23.013567)
- o69.Rotation = Vector3.new(-90, -88.3242722, -90)
- o69.Anchored = true
- o69.FormFactor = Enum.FormFactor.Custom
- o69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o69.CFrame = CFrame.new(-45.6629868, 2.71499324, -23.013567, 0, 0.0292440113, -0.999572337, 0, 0.999572337, 0.0292440113, 1, 0, 0)
- o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.Parent = o69
- o70.Scale = Vector3.new(0.142307684, 0.170769244, 0.284615368)
- ZoomFOV = 70
- elseif Sight == "SUSAT" then
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("SpecialMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("SpecialMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("SpecialMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("SpecialMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("SpecialMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("SpecialMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("SpecialMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(-45.1861954, 2.5412097, -23.016592)
- o2.Rotation = Vector3.new(0.00237952056, 0.109017432, -0.497739434)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.650000036, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(-45.1861954, 2.5412097, -23.016592, 0.999960482, 0.00868706685, 0.00190271193, -0.00868700352, 0.99996233, -4.15303948e-005, -0.00190300087, 2.49998866e-005, 0.999998212)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(1, 0.649999976, 1)
- o3.MeshType = Enum.MeshType.Brick
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(-45.1765442, 2.58076906, -23.0162792)
- o4.Rotation = Vector3.new(0.00237461296, 0.109017119, -0.497632325)
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.200000003, 0.24000001, 0.200000003)
- o4.CFrame = CFrame.new(-45.1765442, 2.58076906, -23.0162792, 0.999960482, 0.00868519768, 0.00190270646, -0.00868513249, 0.999961793, -4.14447422e-005, -0.00190299295, 2.49179648e-005, 0.999998212)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(1, 0.75, 0.699999988)
- o5.MeshType = Enum.MeshType.Brick
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Really red")
- o6.Position = Vector3.new(-45.254982, 2.67309928, -23.0156555)
- o6.Rotation = Vector3.new(77.6394653, -89.4906311, 77.6413651)
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.200000048, 0.200000003, 0.200000003)
- o6.CFrame = CFrame.new(-45.254982, 2.67309928, -23.0156555, 0.00190301181, -0.00868528709, -0.999960482, 4.1445368e-005, 0.999962091, -0.0086852219, 0.999998212, -2.4915631e-005, 0.00190329948)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(1, 0, 0)
- o7.Parent = o6
- o7.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o7.Scale = Vector3.new(0.0799999982, 0.800000012, 0.0799999982)
- o7.MeshType = Enum.MeshType.Sphere
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-45.4392166, 2.7532146, -23.0155544)
- o8.Rotation = Vector3.new(-90, 0, 90)
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o8.CFrame = CFrame.new(-45.4392166, 2.7532146, -23.0155544, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.MeshId = "http://www.roblox.com/asset/?id=16659502"
- o9.Scale = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- o9.MeshType = Enum.MeshType.FileMesh
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(-45.1811943, 2.75321054, -23.0156231)
- o10.Rotation = Vector3.new(77.6419296, -89.4910126, 77.6437988)
- o10.CanCollide = false
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o10.CFrame = CFrame.new(-45.1811943, 2.75321054, -23.0156231, 0.0019030004, -0.00868700352, -0.999960542, 4.10000102e-005, 0.99996233, -0.00868694112, 0.999998212, -2.44671373e-005, 0.00190328481)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o10
- o11.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o11.Scale = Vector3.new(0.200000003, 0.200000003, 3)
- o11.MeshType = Enum.MeshType.FileMesh
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(-45.4522209, 2.7532146, -23.0155544)
- o12.Rotation = Vector3.new(102.362206, 89.4906311, -102.360336)
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.200000048, 0.200000003, 0.200000003)
- o12.CFrame = CFrame.new(-45.4522209, 2.7532146, -23.0155544, -0.0019030004, 0.00868400373, 0.999960482, 4.10000102e-005, 0.99996233, -0.0086839404, -0.999998212, 2.44728471e-005, -0.00190328457)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o13.Scale = Vector3.new(0.25, 0.25, 2.5999999)
- o13.MeshType = Enum.MeshType.FileMesh
- o14.Parent = o1
- o14.BrickColor = BrickColor.new("Mid gray")
- o14.Reflectance = 0.10000000149012
- o14.Transparency = 0.89999997615814
- o14.Position = Vector3.new(-45.3052483, 2.75419259, -23.0156231)
- o14.Rotation = Vector3.new(89.9985962, 0.497508794, 89.8909607)
- o14.CanCollide = false
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Size = Vector3.new(0.200000003, 0.730000019, 0.200000003)
- o14.CFrame = CFrame.new(-45.3052483, 2.75419259, -23.0156231, 0.0019030004, -0.999960542, 0.0086830575, 4.10000102e-005, -0.00868299603, -0.99996233, 0.999998212, 0.00190328469, 2.44746461e-005)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.803922, 0.803922, 0.803922)
- o15.Parent = o14
- o16.Parent = o1
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-45.2762527, 2.75321364, -23.015564)
- o16.Rotation = Vector3.new(102.362206, 89.4910126, -102.360336)
- o16.CanCollide = false
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o16.CFrame = CFrame.new(-45.2762527, 2.75321364, -23.015564, -0.0019030004, 0.00868400373, 0.999960542, 4.10000102e-005, 0.99996233, -0.00868394226, -0.999998212, 2.44728471e-005, -0.00190328469)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o17.Scale = Vector3.new(0.189999998, 0.189999998, 3)
- o17.MeshType = Enum.MeshType.FileMesh
- o18.Parent = o1
- o18.BrickColor = BrickColor.new("Really black")
- o18.Position = Vector3.new(-44.9112358, 2.77421069, -23.015625)
- o18.Rotation = Vector3.new(-90, -7.49987459, 90)
- o18.CanCollide = false
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o18.CFrame = CFrame.new(-44.9112358, 2.77421069, -23.015625, 0, -0.991445243, -0.130524024, 0, -0.130524024, 0.991445243, -1, 0, 0)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o19.Parent = o18
- o19.MeshId = "http://www.roblox.com/asset/?id=16659502"
- o19.Scale = Vector3.new(0.25, 1, 0.25)
- o19.MeshType = Enum.MeshType.FileMesh
- o20.Parent = o1
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(-45.6412468, 2.7532146, -23.0156231)
- o20.Rotation = Vector3.new(-90, 2.50009346, -90)
- o20.CanCollide = false
- o20.FormFactor = Enum.FormFactor.Custom
- o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o20.CFrame = CFrame.new(-45.6412468, 2.7532146, -23.0156231, 0, 0.999048233, 0.0436210148, 0, -0.0436210111, 0.999048233, 1, 0, 0)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.MeshId = "http://www.roblox.com/asset/?id=16659502"
- o21.Scale = Vector3.new(0.200000003, 0.100000001, 0.200000003)
- o21.MeshType = Enum.MeshType.FileMesh
- o22.Name = "Zoom"
- o22.Parent = o1
- o22.Material = Enum.Material.SmoothPlastic
- o22.Transparency = 1
- o22.Position = Vector3.new(-45.6619682, 2.74977922, -23.013567)
- o22.Rotation = Vector3.new(-90, -88.3242722, -90)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Custom
- o22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o22.CFrame = CFrame.new(-45.6619682, 2.74977922, -23.013567, 0, 0.0292440113, -0.999572337, 0, 0.999572337, 0.0292440113, 1, 0, 0)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Parent = o22
- o23.Scale = Vector3.new(0.142307684, 0.170769244, 0.284615368)
- ZoomFOV = 10
- elseif Sight == "C79" then
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("CylinderMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("CylinderMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("SpecialMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("CylinderMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("BlockMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("CylinderMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("CylinderMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("CylinderMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("BlockMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("SpecialMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("CylinderMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("CylinderMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("SpecialMesh")
- o40 = Instance.new("Part")
- o41 = Instance.new("BlockMesh")
- o42 = Instance.new("Part")
- o43 = Instance.new("CylinderMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("SpecialMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("BlockMesh")
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(-45.5156708, 2.81176472, -23.0132618)
- o2.Rotation = Vector3.new(179.997528, 90, 0)
- o2.Anchored = true
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(-45.5156708, 2.81176472, -23.0132618, 3.30000003e-005, 0, 1, 4.3e-005, -1, -1.41900003e-009, 1, 4.3e-005, -3.30000003e-005)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o3.Scale = Vector3.new(0.246153846, 0.246153846, 1.07692313)
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(-45.2076645, 2.81176472, -23.0152378)
- o4.Rotation = Vector3.new(179.997528, 90, 0)
- o4.Anchored = true
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(-45.2076645, 2.81176472, -23.0152378, 3.30000003e-005, 0, 1, 4.3e-005, -1, -1.41900003e-009, 1, 4.3e-005, -3.30000003e-005)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o5.Scale = Vector3.new(0.246153846, 0.246153846, 3.53846145)
- o5.MeshType = Enum.MeshType.FileMesh
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-45.3536568, 2.6807878, -23.0142326)
- o6.Rotation = Vector3.new(-0.00252101431, 0.00189076073, -180)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o6.CFrame = CFrame.new(-45.3536568, 2.6807878, -23.0142326, -1, 1.45200008e-009, 3.30000003e-005, 0, -1, 4.40000003e-005, 3.30000003e-005, 4.40000003e-005, 1)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.Scale = Vector3.new(0.769230783, 0.153846145, 0.769230783)
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-45.3476791, 2.6157527, -23.0142155)
- o8.Rotation = Vector3.new(-0.00246371864, 0.00189076073, -180)
- o8.Anchored = true
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o8.CFrame = CFrame.new(-45.3476791, 2.6157527, -23.0142155, -1, 1.41900003e-009, 3.30000003e-005, 0, -1, 4.3e-005, 3.30000003e-005, 4.3e-005, 1)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.692307711, 0.692307711, 0.692307711)
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Really black")
- o10.Reflectance = 0.30000001192093
- o10.Transparency = 0.39999997615814
- o10.Position = Vector3.new(-45.2016716, 2.81176472, -23.0132561)
- o10.Rotation = Vector3.new(89.9975357, 8.13027157e-008, 89.9981079)
- o10.Anchored = true
- o10.CanCollide = false
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(0.215384617, 0.800000012, 0.215384617)
- o10.CFrame = CFrame.new(-45.2016716, 2.81176472, -23.0132561, 3.30000003e-005, -1, 1.41900003e-009, 4.3e-005, 0, -1, 1, 3.30000003e-005, 4.3e-005)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o10
- o11.Scale = Vector3.new(1.10000002, 1, 1.10000002)
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(-45.3476791, 2.6157527, -23.0142155)
- o12.Rotation = Vector3.new(-0.00252101431, 0.00189076073, -180)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o12.CFrame = CFrame.new(-45.3476791, 2.6157527, -23.0142155, -1, 1.45200008e-009, 3.30000003e-005, 0, -1, 4.40000003e-005, 3.30000003e-005, 4.40000003e-005, 1)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.769230783, 0.153846145, 0.769230783)
- o14.Parent = o1
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(-45.0166855, 2.87274075, -23.0132542)
- o14.Rotation = Vector3.new(-90.0024643, -8.13027157e-008, 90.0018921)
- o14.Anchored = true
- o14.CanCollide = false
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o14.CFrame = CFrame.new(-45.0166855, 2.87274075, -23.0132542, -3.30000003e-005, -1, -1.41900003e-009, -4.3e-005, 0, 1, -1, 3.30000003e-005, -4.3e-005)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Parent = o14
- o15.Scale = Vector3.new(0.0384615362, 0.153846145, 0.461538464)
- o16.Parent = o1
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-45.0616646, 2.63177776, -23.0142288)
- o16.Rotation = Vector3.new(179.997482, -0.00189076073, 90)
- o16.Anchored = true
- o16.CanCollide = false
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Size = Vector3.new(0.200000003, 0.523076952, 0.200000003)
- o16.CFrame = CFrame.new(-45.0616646, 2.63177776, -23.0142288, 0, -1, -3.30000003e-005, -1, 1.45200008e-009, -4.40000003e-005, 4.40000003e-005, 3.30000003e-005, -1)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.615384579, 1, 0.769230783)
- o18.Parent = o1
- o18.BrickColor = BrickColor.new("Really black")
- o18.Position = Vector3.new(-45.0166855, 2.74978971, -23.0132542)
- o18.Rotation = Vector3.new(-90.0024643, -8.13027157e-008, 90.0018921)
- o18.Anchored = true
- o18.CanCollide = false
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o18.CFrame = CFrame.new(-45.0166855, 2.74978971, -23.0132542, -3.30000003e-005, -1, -1.41900003e-009, -4.3e-005, 0, 1, -1, 3.30000003e-005, -4.3e-005)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o19.Parent = o18
- o19.Scale = Vector3.new(0.0384615362, 0.153846145, 0.461538464)
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(-45.1856918, 2.55477977, -22.8992996)
- o20.Rotation = Vector3.new(-90.0024643, -90, 0)
- o20.Anchored = true
- o20.CanCollide = false
- o20.FormFactor = Enum.FormFactor.Custom
- o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o20.CFrame = CFrame.new(-45.1856918, 2.55477977, -22.8992996, 0, -3.30000003e-005, -1, 1, -4.3e-005, 1.41900003e-009, -4.3e-005, -1, 3.30000003e-005)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.461538464, 0.307692289, 0.461538464)
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Bright red")
- o22.Position = Vector3.new(-45.0166817, 2.81176472, -23.0132523)
- o22.Rotation = Vector3.new(89.9975357, 8.13027157e-008, 89.9981079)
- o22.Anchored = true
- o22.CanCollide = false
- o22.FormFactor = Enum.FormFactor.Custom
- o22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o22.CFrame = CFrame.new(-45.0166817, 2.81176472, -23.0132523, 3.30000003e-005, -1, 1.41900003e-009, 4.3e-005, 0, -1, 1, 3.30000003e-005, 4.3e-005)
- o22.BottomSurface = Enum.SurfaceType.Smooth
- o22.TopSurface = Enum.SurfaceType.Smooth
- o22.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o23.Parent = o22
- o23.Scale = Vector3.new(0.0769230723, 0.153846145, 0.0769230723)
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(-45.0166817, 2.81176472, -23.075264)
- o24.Rotation = Vector3.new(179.997482, -0.00189076073, 90)
- o24.Anchored = true
- o24.CanCollide = false
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o24.CFrame = CFrame.new(-45.0166817, 2.81176472, -23.075264, 0, -1, -3.30000003e-005, -1, 1.45200008e-009, -4.40000003e-005, 4.40000003e-005, 3.30000003e-005, -1)
- o24.BottomSurface = Enum.SurfaceType.Smooth
- o24.TopSurface = Enum.SurfaceType.Smooth
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.0384615362, 0.153846145, 0.461538464)
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new("Really black")
- o26.Position = Vector3.new(-45.1846809, 2.55478072, -23.1292896)
- o26.Rotation = Vector3.new(-90.0024643, -90, 0)
- o26.Anchored = true
- o26.CanCollide = false
- o26.FormFactor = Enum.FormFactor.Custom
- o26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o26.CFrame = CFrame.new(-45.1846809, 2.55478072, -23.1292896, 0, -3.30000003e-005, -1, 1, -4.3e-005, 1.41900003e-009, -4.3e-005, -1, 3.30000003e-005)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o27.Parent = o26
- o27.Scale = Vector3.new(0.461538464, 0.307692289, 0.461538464)
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Really black")
- o28.Position = Vector3.new(-45.0156746, 2.81176472, -22.9512405)
- o28.Rotation = Vector3.new(179.997482, -0.00189076073, 90)
- o28.Anchored = true
- o28.CanCollide = false
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o28.CFrame = CFrame.new(-45.0156746, 2.81176472, -22.9512405, 0, -1, -3.30000003e-005, -1, 1.45200008e-009, -4.40000003e-005, 4.40000003e-005, 3.30000003e-005, -1)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Parent = o28
- o29.Scale = Vector3.new(0.0384615362, 0.153846145, 0.461538464)
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Really black")
- o30.Position = Vector3.new(-45.1096992, 2.5397718, -23.0132465)
- o30.Rotation = Vector3.new(179.997528, -0.00189076073, 90)
- o30.Anchored = true
- o30.CanCollide = false
- o30.FormFactor = Enum.FormFactor.Custom
- o30.Size = Vector3.new(0.200000003, 0.615384638, 0.200000003)
- o30.CFrame = CFrame.new(-45.1096992, 2.5397718, -23.0132465, 0, -1, -3.30000003e-005, -1, 1.41900003e-009, -4.3e-005, 4.3e-005, 3.30000003e-005, -1)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o31.Parent = o30
- o31.Scale = Vector3.new(0.307692289, 1, 0.846153855)
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Really black")
- o32.Position = Vector3.new(-44.8696785, 2.81176472, -23.0132446)
- o32.Rotation = Vector3.new(179.997528, 90, 0)
- o32.Anchored = true
- o32.CanCollide = false
- o32.FormFactor = Enum.FormFactor.Custom
- o32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o32.CFrame = CFrame.new(-44.8696785, 2.81176472, -23.0132446, 3.30000003e-005, 0, 1, 4.3e-005, -1, -1.41900003e-009, 1, 4.3e-005, -3.30000003e-005)
- o32.BottomSurface = Enum.SurfaceType.Smooth
- o32.TopSurface = Enum.SurfaceType.Smooth
- o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o33.Parent = o32
- o33.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o33.Scale = Vector3.new(0.246153846, 0.246153846, 1.07692313)
- o33.MeshType = Enum.MeshType.FileMesh
- o34.Parent = o1
- o34.Material = Enum.Material.SmoothPlastic
- o34.BrickColor = BrickColor.new("Really black")
- o34.Position = Vector3.new(-44.9236374, 2.55478072, -22.8982334)
- o34.Rotation = Vector3.new(-90.0024643, -90, 0)
- o34.Anchored = true
- o34.CanCollide = false
- o34.FormFactor = Enum.FormFactor.Custom
- o34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o34.CFrame = CFrame.new(-44.9236374, 2.55478072, -22.8982334, 0, -3.30000003e-005, -1, 1, -4.3e-005, 1.41900003e-009, -4.3e-005, -1, 3.30000003e-005)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.461538464, 0.307692289, 0.461538464)
- o36.Parent = o1
- o36.Material = Enum.Material.SmoothPlastic
- o36.BrickColor = BrickColor.new("Black")
- o36.Position = Vector3.new(-44.9226875, 2.55477881, -23.129282)
- o36.Rotation = Vector3.new(-90.0024643, -90, 0)
- o36.Anchored = true
- o36.CanCollide = false
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o36.CFrame = CFrame.new(-44.9226875, 2.55477881, -23.129282, 0, -3.30000003e-005, -1, 1, -4.3e-005, 1.41900003e-009, -4.3e-005, -1, 3.30000003e-005)
- o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o37.Parent = o36
- o37.Scale = Vector3.new(0.461538464, 0.307692289, 0.461538464)
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Really black")
- o38.Position = Vector3.new(-44.8106842, 2.81176472, -23.0142307)
- o38.Rotation = Vector3.new(90.0095291, 81.0001602, 89.987915)
- o38.Anchored = true
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Custom
- o38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o38.CFrame = CFrame.new(-44.8106842, 2.81176472, -23.0142307, 3.30000003e-005, -0.156431958, 0.98768878, 4.19999997e-005, -0.98768878, -0.156431958, 1, 4.6645182e-005, -2.60235865e-005)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o39.Parent = o38
- o39.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o39.Scale = Vector3.new(0.246153846, 0.230769232, 0.461538464)
- o39.MeshType = Enum.MeshType.FileMesh
- o40.Parent = o1
- o40.BrickColor = BrickColor.new("Really black")
- o40.Position = Vector3.new(-44.7456856, 2.6157527, -23.0132465)
- o40.Rotation = Vector3.new(179.997528, -0.00189076073, 90)
- o40.Anchored = true
- o40.CanCollide = false
- o40.FormFactor = Enum.FormFactor.Custom
- o40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o40.CFrame = CFrame.new(-44.7456856, 2.6157527, -23.0132465, 0, -1, -3.30000003e-005, -1, 1.41900003e-009, -4.3e-005, 4.3e-005, 3.30000003e-005, -1)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o41.Parent = o40
- o41.Scale = Vector3.new(0.923076928, 0.538461506, 0.538461506)
- o42.Parent = o1
- o42.Material = Enum.Material.SmoothPlastic
- o42.BrickColor = BrickColor.new("Really black")
- o42.Position = Vector3.new(-44.731678, 2.65176678, -23.0132427)
- o42.Rotation = Vector3.new(-90.0024643, -90, 0)
- o42.Anchored = true
- o42.CanCollide = false
- o42.FormFactor = Enum.FormFactor.Custom
- o42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o42.CFrame = CFrame.new(-44.731678, 2.65176678, -23.0132427, 0, -3.30000003e-005, -1, 1, -4.3e-005, 1.41900003e-009, -4.3e-005, -1, 3.30000003e-005)
- o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o43.Parent = o42
- o43.Scale = Vector3.new(0.461538464, 0.615384579, 0.461538464)
- o44.Parent = o1
- o44.BrickColor = BrickColor.new("Really black")
- o44.Position = Vector3.new(-44.6716805, 2.61574984, -23.014225)
- o44.Rotation = Vector3.new(179.997528, -90, 0)
- o44.Anchored = true
- o44.CanCollide = false
- o44.FormFactor = Enum.FormFactor.Custom
- o44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o44.CFrame = CFrame.new(-44.6716805, 2.61574984, -23.014225, -3.30000003e-005, 0, -1, -4.3e-005, -1, 1.41900003e-009, -1, 4.3e-005, 3.30000003e-005)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o45.Parent = o44
- o45.Scale = Vector3.new(0.538461506, 0.923076928, 0.230769232)
- o45.MeshType = Enum.MeshType.Wedge
- o46.Name = "Zoom"
- o46.Parent = o1
- o46.Material = Enum.Material.SmoothPlastic
- o46.Transparency = 1
- o46.Position = Vector3.new(-45.6602287, 2.80918193, -23.013567)
- o46.Rotation = Vector3.new(-90, -88.3242722, -90)
- o46.Anchored = true
- o46.FormFactor = Enum.FormFactor.Custom
- o46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o46.CFrame = CFrame.new(-45.6602287, 2.80918193, -23.013567, 0, 0.0292440113, -0.999572337, 0, 0.999572337, 0.0292440113, 1, 0, 0)
- o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.Parent = o46
- o47.Scale = Vector3.new(0.142307684, 0.170769244, 0.284615368)
- ZoomFOV = 20
- elseif Sight == "ACOG" then
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("CylinderMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("CylinderMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("SpecialMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("SpecialMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("SpecialMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("Decal")
- o18 = Instance.new("Decal")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("SpecialMesh")
- o2.Name = "Zoom"
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.Transparency = 1
- o2.Position = Vector3.new(-45.7289391, 2.73110533, -23.0179634)
- o2.Rotation = Vector3.new(-90, -88.876564, -90)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(-45.7289391, 2.73110533, -23.0179634, 0, 0.0196069945, -0.999807775, 0, 0.999807775, 0.0196069926, 1, 0, 0)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.Parent = o2
- o3.Scale = Vector3.new(0.142307684, 0.170769244, 0.284615368)
- o4.Name = "ACOG"
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Bright red")
- o4.Position = Vector3.new(-45.1566238, 2.8208468, -23.020977)
- o4.Rotation = Vector3.new(90.0104294, -89.9720306, -90)
- o4.Anchored = true
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(-45.1566238, 2.8208468, -23.020977, 0, 0.000485999946, -0.999999881, 0.000182000003, -0.999999881, -0.000485999917, -1, -0.000181999989, -8.84519977e-008)
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o5.Parent = o4
- o5.Scale = Vector3.new(1.33333337, 0.0333333351, 0.699999988)
- o6.Name = "ACOG"
- o6.Parent = o1
- o6.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o6.Position = Vector3.new(-45.1566238, 2.8208468, -23.020977)
- o6.Rotation = Vector3.new(90.0104294, -89.9720306, -90)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o6.CFrame = CFrame.new(-45.1566238, 2.8208468, -23.020977, 0, 0.000485999946, -0.999999881, 0.000182000003, -0.999999881, -0.000485999917, -1, -0.000181999989, -8.84519977e-008)
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.Scale = Vector3.new(1.33333337, 0.333333343, 0.666666687)
- o8.Name = "ACOG"
- o8.Parent = o1
- o8.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o8.Position = Vector3.new(-45.1224823, 2.58768368, -23.0217686)
- o8.Rotation = Vector3.new(-179.996613, -1.65642064e-006, 179.971924)
- o8.Anchored = true
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o8.CFrame = CFrame.new(-45.1224823, 2.58768368, -23.0217686, -0.999999881, -0.000489999948, -2.89099926e-008, -0.000489999948, 0.999999881, 5.89999836e-005, 0, 5.89999909e-005, -1)
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(1, 0.533333361, 0.533333302)
- o10.Name = "ACOG"
- o10.Parent = o1
- o10.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o10.Position = Vector3.new(-44.9295502, 2.72090769, -23.0211411)
- o10.Rotation = Vector3.new(90.0256882, 75.0440826, 89.9820175)
- o10.Anchored = true
- o10.CanCollide = false
- o10.FormFactor = Enum.FormFactor.Symmetric
- o10.Size = Vector3.new(1, 1, 1)
- o10.CFrame = CFrame.new(-44.9295502, 2.72090769, -23.0211411, 8.09999983e-005, -0.258075923, 0.966124654, -0.000144999998, -0.966124654, -0.258075893, 1, -0.000119183926, -0.000115677103)
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o10
- o11.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o11.Scale = Vector3.new(0.200000003, 0.200000003, 0.666666687)
- o11.MeshType = Enum.MeshType.FileMesh
- o12.Name = "ACOG"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o12.Position = Vector3.new(-45.3565521, 2.72070885, -23.0211391)
- o12.Rotation = Vector3.new(-94.5800171, 89.9720306, -85.4120255)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Symmetric
- o12.Size = Vector3.new(1, 1, 1)
- o12.CFrame = CFrame.new(-45.3565521, 2.72070885, -23.0211391, 3.89999987e-005, 0.000485999946, 0.999999881, -0.000138999996, -0.999999881, 0.00048600536, 1, -0.000139018943, -3.89324414e-005)
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o13.Scale = Vector3.new(0.173333332, 0.173333332, 0.666666687)
- o13.MeshType = Enum.MeshType.FileMesh
- o14.Name = "ACOG"
- o14.Parent = o1
- o14.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o14.Position = Vector3.new(-44.956562, 2.72089267, -23.021225)
- o14.Rotation = Vector3.new(-97.6506424, 89.9720306, -82.3413925)
- o14.Anchored = true
- o14.CanCollide = false
- o14.FormFactor = Enum.FormFactor.Symmetric
- o14.Size = Vector3.new(1, 1, 1)
- o14.CFrame = CFrame.new(-44.956562, 2.72089267, -23.021225, 7.10000022e-005, 0.000527999946, 0.999999881, -0.000138999996, -0.999999881, 0.000528009783, 1, -0.000139037467, -7.09266023e-005)
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Parent = o14
- o15.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o15.Scale = Vector3.new(0.200000003, 0.200000003, 0.666666687)
- o15.MeshType = Enum.MeshType.FileMesh
- o16.Name = "ACOG1"
- o16.Parent = o1
- o16.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o16.Transparency = 1
- o16.Position = Vector3.new(-45.2625923, 2.72075582, -23.0216827)
- o16.Rotation = Vector3.new(-179.996613, -1.65642064e-006, 179.971924)
- o16.Anchored = true
- o16.CanCollide = false
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o16.CFrame = CFrame.new(-45.2625923, 2.72075582, -23.0216827, -0.999999881, -0.000489999948, -2.89099926e-008, -0.000489999948, 0.999999881, 5.89999836e-005, 0, 5.89999909e-005, -1)
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Texture = "http://www.roblox.com/asset/?id=95639324"
- o17.Face = Enum.NormalId.Right
- o18.Parent = o16
- o18.Texture = "http://www.roblox.com/asset/?id=95639324"
- o18.Face = Enum.NormalId.Left
- o19.Parent = o16
- o19.Scale = Vector3.new(0.0666666701, 1, 1)
- o20.Name = "ACOG"
- o20.Parent = o1
- o20.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o20.Position = Vector3.new(-45.0894966, 2.53364778, -23.0207634)
- o20.Rotation = Vector3.new(-179.996613, -1.65642064e-006, 179.971924)
- o20.Anchored = true
- o20.CanCollide = false
- o20.FormFactor = Enum.FormFactor.Custom
- o20.Size = Vector3.new(0.333333343, 0.200000003, 0.200000003)
- o20.CFrame = CFrame.new(-45.0894966, 2.53364778, -23.0207634, -0.999999881, -0.000489999948, -2.89099926e-008, -0.000489999948, 0.999999881, 5.89999836e-005, 0, 5.89999909e-005, -1)
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(1, 0.533333361, 0.866666675)
- o22.Name = "ACOG2"
- o22.Parent = o1
- o22.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o22.Position = Vector3.new(-45.1225471, 2.72081685, -23.0214977)
- o22.Rotation = Vector3.new(-97.6506424, 89.9720306, -82.3413925)
- o22.Anchored = true
- o22.CanCollide = false
- o22.FormFactor = Enum.FormFactor.Symmetric
- o22.Size = Vector3.new(1, 1, 1)
- o22.CFrame = CFrame.new(-45.1225471, 2.72081685, -23.0214977, 7.10000022e-005, 0.000527999946, 0.999999881, -0.000138999996, -0.999999881, 0.000528009783, 1, -0.000139037467, -7.09266023e-005)
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o23.Parent = o22
- o23.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o23.Scale = Vector3.new(0.166666672, 0.166666672, 2.66666675)
- o23.MeshType = Enum.MeshType.FileMesh
- ZoomFOV = 5
- elseif Sight == "M145" then
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("CylinderMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("CylinderMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("SpecialMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("BlockMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("SpecialMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("SpecialMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("SpecialMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("BlockMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("SpecialMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("SpecialMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("BlockMesh")
- o2.Parent = o1
- o2.Reflectance = 0.050000000745058
- o2.Transparency = 0.89999997615814
- o2.Position = Vector3.new(-45.0308838, 2.90189338, -23.0160847)
- o2.Rotation = Vector3.new(-0.00252101431, 0.00189076073, 90)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(1, 1, 1)
- o2.CFrame = CFrame.new(-45.0308838, 2.90189338, -23.0160847, 0, -1, 3.30000003e-005, 1, 1.45200008e-009, 4.40000003e-005, -4.40000003e-005, 3.30000003e-005, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o3.Parent = o2
- o3.Offset = Vector3.new(-0.180000007, -0.0299999993, 0)
- o3.Scale = Vector3.new(0.209999993, 0.00479999976, 0.194999993)
- o4.Parent = o1
- o4.Reflectance = 0.050000000745058
- o4.Transparency = 0.89999997615814
- o4.Position = Vector3.new(-45.5848656, 2.72892451, -23.0160999)
- o4.Rotation = Vector3.new(89.9975357, 8.13027157e-008, 89.9981079)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Symmetric
- o4.Size = Vector3.new(1, 1, 1)
- o4.CFrame = CFrame.new(-45.5848656, 2.72892451, -23.0160999, 3.30000003e-005, -1, 1.41900003e-009, 4.3e-005, 0, -1, 1, 3.30000003e-005, 4.3e-005)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o5.Parent = o4
- o5.Offset = Vector3.new(0, -0.0480000004, 0)
- o5.Scale = Vector3.new(0.180000007, 0.00479999976, 0.180000007)
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-45.4388695, 2.54694438, -23.0180969)
- o6.Rotation = Vector3.new(179.997482, -0.00189076073, -8.3193477e-008)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Symmetric
- o6.Size = Vector3.new(1, 1, 1)
- o6.CFrame = CFrame.new(-45.4388695, 2.54694438, -23.0180969, 1, 1.45200008e-009, -3.30000003e-005, 0, -1, -4.40000003e-005, -3.30000003e-005, 4.40000003e-005, -1)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.Offset = Vector3.new(0.0480000004, 0, 0)
- o7.Scale = Vector3.new(0.143999994, 0.150000006, 0.143999994)
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-45.2008667, 2.54694438, -23.0160828)
- o8.Rotation = Vector3.new(179.997482, -0.00189076073, -8.3193477e-008)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Symmetric
- o8.Size = Vector3.new(1, 1, 1)
- o8.CFrame = CFrame.new(-45.2008667, 2.54694438, -23.0160828, 1, 1.45200008e-009, -3.30000003e-005, 0, -1, -4.40000003e-005, -3.30000003e-005, 4.40000003e-005, -1)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Offset = Vector3.new(0.0240000002, 0, 0)
- o9.Scale = Vector3.new(0.42009002, 0.150000006, 0.143999994)
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(-45.0068626, 2.54694152, -23.0171223)
- o10.Rotation = Vector3.new(-0.00246371864, 90, 0)
- o10.Anchored = true
- o10.FormFactor = Enum.FormFactor.Symmetric
- o10.Size = Vector3.new(1, 1, 1)
- o10.CFrame = CFrame.new(-45.0068626, 2.54694152, -23.0171223, -3.30000003e-005, 0, 1, -4.3e-005, 1, -1.41900003e-009, -1, -4.3e-005, -3.30000003e-005)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o10
- o11.Scale = Vector3.new(0.239999995, 0.150000006, 0.0480000004)
- o11.MeshType = Enum.MeshType.Wedge
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(-44.9609032, 2.54694152, -23.0180988)
- o12.Rotation = Vector3.new(179.997482, -0.00189076073, -8.3193477e-008)
- o12.Anchored = true
- o12.FormFactor = Enum.FormFactor.Symmetric
- o12.Size = Vector3.new(1, 1, 1)
- o12.CFrame = CFrame.new(-44.9609032, 2.54694152, -23.0180988, 1, 1.45200008e-009, -3.30000003e-005, 0, -1, -4.40000003e-005, -3.30000003e-005, 4.40000003e-005, -1)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.0480000004, 0.150000006, 0.239999995)
- o14.Parent = o1
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(-45.3188782, 2.72089553, -22.9411163)
- o14.Rotation = Vector3.new(179.997482, -0.00189076073, -8.3193477e-008)
- o14.Anchored = true
- o14.FormFactor = Enum.FormFactor.Symmetric
- o14.Size = Vector3.new(1, 1, 1)
- o14.CFrame = CFrame.new(-45.3188782, 2.72089553, -22.9411163, 1, 1.45200008e-009, -3.30000003e-005, 0, -1, -4.40000003e-005, -3.30000003e-005, 4.40000003e-005, -1)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Parent = o14
- o15.Scale = Vector3.new(0.00300000003, 0.00300000003, 0.057599999)
- o16.Parent = o1
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-44.9648743, 2.72694039, -23.0171223)
- o16.Rotation = Vector3.new(90.0085602, 80.2704544, -90.0111923)
- o16.Anchored = true
- o16.Size = Vector3.new(1, 1.20000005, 1)
- o16.CFrame = CFrame.new(-44.9648743, 2.72694039, -23.0171223, -3.30000003e-005, 0.168998078, 0.985616446, -4.3e-005, 0.985616446, -0.168998078, -1, -4.79584414e-005, -2.52584268e-005)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o17.Scale = Vector3.new(0.230400011, 0.230400011, 0.479999989)
- o17.MeshType = Enum.MeshType.FileMesh
- o18.Parent = o1
- o18.BrickColor = BrickColor.new("Really black")
- o18.Position = Vector3.new(-45.3208618, 2.92493939, -23.016077)
- o18.Rotation = Vector3.new(179.997482, -0.00189076073, -8.3193477e-008)
- o18.Anchored = true
- o18.FormFactor = Enum.FormFactor.Symmetric
- o18.Size = Vector3.new(1, 1, 1)
- o18.CFrame = CFrame.new(-45.3208618, 2.92493939, -23.016077, 1, 1.45200008e-009, -3.30000003e-005, 0, -1, -4.40000003e-005, -3.30000003e-005, 4.40000003e-005, -1)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o19.Parent = o18
- o19.Offset = Vector3.new(0, 0.1875, 0)
- o19.Scale = Vector3.new(0, 0.00150000001, 0.0329999998)
- o20.Parent = o1
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(-45.3208618, 2.89493656, -23.0160847)
- o20.Rotation = Vector3.new(179.997482, -0.00189076073, -8.3193477e-008)
- o20.Anchored = true
- o20.FormFactor = Enum.FormFactor.Symmetric
- o20.Size = Vector3.new(1, 1, 1)
- o20.CFrame = CFrame.new(-45.3208618, 2.89493656, -23.0160847, 1, 1.45200008e-009, -3.30000003e-005, 0, -1, -4.40000003e-005, -3.30000003e-005, 4.40000003e-005, -1)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Offset = Vector3.new(0, 0.17400001, 0)
- o21.Scale = Vector3.new(0, 0.00150000001, 0.0990000069)
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Really black")
- o22.Position = Vector3.new(-45.2548485, 2.7238884, -23.016077)
- o22.Rotation = Vector3.new(-0.00246371864, 90, 0)
- o22.Anchored = true
- o22.Size = Vector3.new(1, 1.20000005, 1)
- o22.CFrame = CFrame.new(-45.2548485, 2.7238884, -23.016077, -3.30000003e-005, 0, 1, -4.3e-005, 1, -1.41900003e-009, -1, -4.3e-005, -3.30000003e-005)
- o22.BottomSurface = Enum.SurfaceType.Smooth
- o22.TopSurface = Enum.SurfaceType.Smooth
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o23.Parent = o22
- o23.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o23.Scale = Vector3.new(0.209999993, 0.209999993, 3.5999999)
- o23.MeshType = Enum.MeshType.FileMesh
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(-44.9108505, 2.54694438, -23.0160923)
- o24.Rotation = Vector3.new(179.997528, -90, 0)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Symmetric
- o24.Size = Vector3.new(1, 1, 1)
- o24.CFrame = CFrame.new(-44.9108505, 2.54694438, -23.0160923, -3.30000003e-005, 0, -1, -4.3e-005, -1, 1.41900003e-009, -1, 4.3e-005, 3.30000003e-005)
- o24.BottomSurface = Enum.SurfaceType.Smooth
- o24.TopSurface = Enum.SurfaceType.Smooth
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.239999995, 0.150000006, 0.0480000004)
- o25.MeshType = Enum.MeshType.Wedge
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Really black")
- o26.Position = Vector3.new(-45.3188705, 2.72089553, -23.0911293)
- o26.Rotation = Vector3.new(179.997482, -0.00189076073, -8.3193477e-008)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Symmetric
- o26.Size = Vector3.new(1, 1, 1)
- o26.CFrame = CFrame.new(-45.3188705, 2.72089553, -23.0911293, 1, 1.45200008e-009, -3.30000003e-005, 0, -1, -4.40000003e-005, -3.30000003e-005, 4.40000003e-005, -1)
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.TopSurface = Enum.SurfaceType.Smooth
- o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o27.Parent = o26
- o27.Scale = Vector3.new(0.00300000003, 0.00300000003, 0.057599999)
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Really black")
- o28.Position = Vector3.new(-45.3208618, 2.80793452, -23.016077)
- o28.Rotation = Vector3.new(179.997482, -0.00189076073, -8.3193477e-008)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Symmetric
- o28.Size = Vector3.new(1, 1, 1)
- o28.CFrame = CFrame.new(-45.3208618, 2.80793452, -23.016077, 1, 1.45200008e-009, -3.30000003e-005, 0, -1, -4.40000003e-005, -3.30000003e-005, 4.40000003e-005, -1)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Parent = o28
- o29.Scale = Vector3.new(0.00300000003, 0.0599999987, 0.00300000003)
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Really black")
- o30.Position = Vector3.new(-45.3208656, 2.86490941, -23.0160904)
- o30.Rotation = Vector3.new(179.997482, -0.00189076073, -8.3193477e-008)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Symmetric
- o30.Size = Vector3.new(1, 1, 1)
- o30.CFrame = CFrame.new(-45.3208656, 2.86490941, -23.0160904, 1, 1.45200008e-009, -3.30000003e-005, 0, -1, -4.40000003e-005, -3.30000003e-005, 4.40000003e-005, -1)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o31.Parent = o30
- o31.Offset = Vector3.new(0, 0.135000005, 0)
- o31.Scale = Vector3.new(0, 0.0989999995, 0.00150000001)
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Really black")
- o32.Position = Vector3.new(-45.320858, 2.65193152, -23.0160847)
- o32.Rotation = Vector3.new(179.997482, -0.00189076073, -8.3193477e-008)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Symmetric
- o32.Size = Vector3.new(1, 1, 1)
- o32.CFrame = CFrame.new(-45.320858, 2.65193152, -23.0160847, 1, 1.45200008e-009, -3.30000003e-005, 0, -1, -4.40000003e-005, -3.30000003e-005, 4.40000003e-005, -1)
- o32.BottomSurface = Enum.SurfaceType.Smooth
- o32.TopSurface = Enum.SurfaceType.Smooth
- o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o33.Parent = o32
- o33.Scale = Vector3.new(0.00300000003, 0.0599999987, 0.00300000003)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Really black")
- o34.Position = Vector3.new(-45.5238876, 2.72389054, -23.0180988)
- o34.Rotation = Vector3.new(-0.00246371864, 90, 0)
- o34.Anchored = true
- o34.Size = Vector3.new(1, 1.20000005, 1)
- o34.CFrame = CFrame.new(-45.5238876, 2.72389054, -23.0180988, -3.30000003e-005, 0, 1, -4.3e-005, 1, -1.41900003e-009, -1, -4.3e-005, -3.30000003e-005)
- o34.BottomSurface = Enum.SurfaceType.Smooth
- o34.TopSurface = Enum.SurfaceType.Smooth
- o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o35.Parent = o34
- o35.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o35.Scale = Vector3.new(0.215999991, 0.215999991, 0.576000035)
- o35.MeshType = Enum.MeshType.FileMesh
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Really black")
- o36.Position = Vector3.new(-45.0038757, 2.71586657, -23.0160828)
- o36.Rotation = Vector3.new(-0.00246371864, 90, 0)
- o36.Anchored = true
- o36.Size = Vector3.new(1, 1.20000005, 1)
- o36.CFrame = CFrame.new(-45.0038757, 2.71586657, -23.0160828, -3.30000003e-005, 0, 1, -4.3e-005, 1, -1.41900003e-009, -1, -4.3e-005, -3.30000003e-005)
- o36.BottomSurface = Enum.SurfaceType.Smooth
- o36.TopSurface = Enum.SurfaceType.Smooth
- o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o37.Parent = o36
- o37.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o37.Scale = Vector3.new(0.224999994, 0.224999994, 0.75)
- o37.MeshType = Enum.MeshType.FileMesh
- o38.Name = "Zoom"
- o38.Parent = o1
- o38.Material = Enum.Material.SmoothPlastic
- o38.Transparency = 1
- o38.Position = Vector3.new(-45.6625099, 2.73130202, -23.013567)
- o38.Rotation = Vector3.new(-90, -88.3242722, -90)
- o38.Anchored = true
- o38.FormFactor = Enum.FormFactor.Custom
- o38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o38.CFrame = CFrame.new(-45.6625099, 2.73130202, -23.013567, 0, 0.0292440113, -0.999572337, 0, 0.999572337, 0.0292440113, 1, 0, 0)
- o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.Parent = o38
- o39.Scale = Vector3.new(0.142307684, 0.170769244, 0.284615368)
- ZoomFOV = 15
- else
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("SpecialMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("BlockMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("SpecialMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("SpecialMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("CylinderMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("SpecialMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("BlockMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("CylinderMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("SpecialMesh")
- o40 = Instance.new("Part")
- o41 = Instance.new("BlockMesh")
- o42 = Instance.new("Part")
- o43 = Instance.new("SpecialMesh")
- o2.Name = "IRONSIGHT"
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o2.Position = Vector3.new(-45.1299782, 2.73781204, -22.9749947)
- o2.Rotation = Vector3.new(90, -8.08488086e-012, -89.9999924)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.864000022, 0.200000003)
- o2.CFrame = CFrame.new(-45.1299782, 2.73781204, -22.9749947, 1.49008656e-007, 1, -1.41107788e-013, 1.77635616e-014, -1.41107801e-013, -1, -1, 1.49008883e-007, -1.77636429e-014)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.149999991, 1, 0.329999983)
- o3.MeshType = Enum.MeshType.Wedge
- o4.Name = "IRONSIGHT"
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o4.Position = Vector3.new(-45.6069984, 2.7168169, -22.9749947)
- o4.Rotation = Vector3.new(1.01777712e-012, 90, 0)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(-45.6069984, 2.7168169, -22.9749947, 1.49008656e-007, -4.44105473e-015, 1, 1.77635616e-014, 1, 4.44102762e-015, -1, 1.77635684e-014, 1.49008883e-007)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.151499987, 0.180000007, 0.450000018)
- o6.Name = "IRONSIGHT"
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o6.Position = Vector3.new(-45.6759911, 2.59981394, -23.0199947)
- o6.Rotation = Vector3.new(90, -8.08488086e-012, 90.0000076)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o6.CFrame = CFrame.new(-45.6759911, 2.59981394, -23.0199947, -1.49008656e-007, -1, -1.41107788e-013, -1.77635616e-014, 1.41107801e-013, -1, 1, -1.49008883e-007, -1.77636429e-014)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.Scale = Vector3.new(0.599999964, 0.239999995, 0.990000069)
- o7.MeshType = Enum.MeshType.Wedge
- o8.Name = "IRONSIGHT"
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o8.Position = Vector3.new(-45.6369934, 2.75281191, -22.9749794)
- o8.Rotation = Vector3.new(1.01777712e-012, 90, 0)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o8.CFrame = CFrame.new(-45.6369934, 2.75281191, -22.9749794, 1.49008656e-007, -4.44105473e-015, 1, 1.77635616e-014, 1, 4.44102762e-015, -1, 1.77635684e-014, 1.49008883e-007)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.151499987, 0.180000007, 0.149999991)
- o9.MeshType = Enum.MeshType.Wedge
- o10.Name = "IRONSIGHT"
- o10.Parent = o1
- o10.Material = Enum.Material.SmoothPlastic
- o10.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o10.Position = Vector3.new(-45.6069984, 2.60881591, -23.0199947)
- o10.Rotation = Vector3.new(1.01777712e-012, 90, 0)
- o10.Anchored = true
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o10.CFrame = CFrame.new(-45.6069984, 2.60881591, -23.0199947, 1.49008656e-007, -4.44105473e-015, 1, 1.77635616e-014, 1, 4.44102762e-015, -1, 1.77635684e-014, 1.49008883e-007)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o10
- o11.Offset = Vector3.new(0, -0.00450000027, 0)
- o11.Scale = Vector3.new(0.599999964, 0.944999993, 0.450000018)
- o12.Name = "IRONSIGHT"
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o12.Position = Vector3.new(-45.6099968, 2.71678591, -23.0650082)
- o12.Rotation = Vector3.new(179.902588, 89.7451248, -0.991545081)
- o12.Anchored = true
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o12.CFrame = CFrame.new(-45.6099968, 2.71678591, -23.0650082, 2.21249138e-007, 3.82925913e-009, 0.999990106, -4.37107595e-008, 0.999995053, -3.82934262e-009, -1, -4.3711271e-008, -2.25229542e-006)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.151499987, 0.180000007, 0.450000018)
- o14.Name = "IRONSIGHT"
- o14.Parent = o1
- o14.Material = Enum.Material.SmoothPlastic
- o14.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o14.Position = Vector3.new(-44.6169853, 2.59981394, -23.02001)
- o14.Rotation = Vector3.new(1.01777712e-012, 90, 0)
- o14.Anchored = true
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o14.CFrame = CFrame.new(-44.6169853, 2.59981394, -23.02001, 1.49008656e-007, -4.44105473e-015, 1, 1.77635616e-014, 1, 4.44102762e-015, -1, 1.77635684e-014, 1.49008883e-007)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Parent = o14
- o15.Offset = Vector3.new(0, -0.0180000011, -0.00300000003)
- o15.Scale = Vector3.new(0.599999964, 0.791999996, 0.299999982)
- o16.Name = "IRONSIGHT"
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o16.Position = Vector3.new(-45.3610039, 2.65676594, -23.0199947)
- o16.Rotation = Vector3.new(-90, -2.14500069e-005, -90.0000076)
- o16.Anchored = true
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o16.CFrame = CFrame.new(-45.3610039, 2.65676594, -23.0199947, -2.08318397e-007, 0.999990106, -3.74373229e-007, 2.98018463e-008, 3.74374991e-007, 0.999995053, 1, -2.26522616e-006, -2.98014395e-008)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.599999964, 0.540000021, 0.450000018)
- o17.MeshType = Enum.MeshType.Wedge
- o18.Name = "IRONSIGHT"
- o18.Parent = o1
- o18.Material = Enum.Material.SmoothPlastic
- o18.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o18.Position = Vector3.new(-45.6399918, 2.75281191, -23.0650082)
- o18.Rotation = Vector3.new(179.902588, 89.7451248, -0.991545081)
- o18.Anchored = true
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o18.CFrame = CFrame.new(-45.6399918, 2.75281191, -23.0650082, 2.21249138e-007, 3.82925913e-009, 0.999990106, -4.37107595e-008, 0.999995053, -3.82934262e-009, -1, -4.3711271e-008, -2.25229542e-006)
- o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o19.Parent = o18
- o19.Scale = Vector3.new(0.151499987, 0.180000007, 0.149999991)
- o19.MeshType = Enum.MeshType.Wedge
- o20.Name = "IRONSIGHT"
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o20.Position = Vector3.new(-45.5949974, 2.75281191, -23.0650082)
- o20.Rotation = Vector3.new(179.902588, 89.7451248, -0.991545081)
- o20.Anchored = true
- o20.FormFactor = Enum.FormFactor.Custom
- o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o20.CFrame = CFrame.new(-45.5949974, 2.75281191, -23.0650082, 2.21249138e-007, 3.82925913e-009, 0.999990106, -4.37107595e-008, 0.999995053, -3.82934262e-009, -1, -4.3711271e-008, -2.25229542e-006)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.151499987, 0.180000007, 0.299999982)
- o22.Name = "IRONSIGHT"
- o22.Parent = o1
- o22.Material = Enum.Material.SmoothPlastic
- o22.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o22.Position = Vector3.new(-45.5320015, 2.66876698, -23.0199947)
- o22.Rotation = Vector3.new(180, -0.00013253183, 180)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Custom
- o22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o22.CFrame = CFrame.new(-45.5320015, 2.66876698, -23.0199947, -0.999990106, -3.16935846e-008, -2.31311674e-006, -3.16936557e-008, 0.999995053, -3.44613064e-013, 4.78668653e-006, -4.81492775e-013, -1)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o23.Parent = o22
- o23.Scale = Vector3.new(0.75, 0.149999991, 0.9375)
- o24.Name = "IRONSIGHT"
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o24.Position = Vector3.new(-45.5470009, 2.76181388, -23.0199947)
- o24.Rotation = Vector3.new(1.01777712e-012, -90, 0)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o24.CFrame = CFrame.new(-45.5470009, 2.76181388, -23.0199947, -1.49008656e-007, -4.44105473e-015, -1, -1.77635616e-014, 1, -4.44102762e-015, 1, 1.77635684e-014, -1.49008883e-007)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o25.Scale = Vector3.new(0.0599999987, 0.0599999987, 0.0149999997)
- o25.MeshType = Enum.MeshType.FileMesh
- o26.Name = "IRONSIGHT"
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o26.Position = Vector3.new(-45.4719963, 2.60581398, -23.0199947)
- o26.Rotation = Vector3.new(1.01777712e-012, 90, 0)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Custom
- o26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o26.CFrame = CFrame.new(-45.4719963, 2.60581398, -23.0199947, 1.49008656e-007, -4.44105473e-015, 1, 1.77635616e-014, 1, 4.44102762e-015, -1, 1.77635684e-014, 1.49008883e-007)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o27.Parent = o26
- o27.Scale = Vector3.new(0.599999964, 1.16999996, 0.599999964)
- o28.Name = "IRONSIGHT"
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o28.Position = Vector3.new(-45.5470009, 2.61781597, -23.0199947)
- o28.Rotation = Vector3.new(1.01777712e-012, 90, 0)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Size = Vector3.new(0.200000003, 0.216000006, 0.200000003)
- o28.CFrame = CFrame.new(-45.5470009, 2.61781597, -23.0199947, 1.49008656e-007, -4.44105473e-015, 1, 1.77635616e-014, 1, 4.44102762e-015, -1, 1.77635684e-014, 1.49008883e-007)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Parent = o28
- o29.Scale = Vector3.new(0.599999964, 1.10000002, 0.149999991)
- o30.Name = "IRONSIGHT"
- o30.Parent = o1
- o30.Material = Enum.Material.SmoothPlastic
- o30.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o30.Position = Vector3.new(-45.6069908, 2.73477697, -22.9629879)
- o30.Rotation = Vector3.new(-90, -5.22833534e-006, -179.999878)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Custom
- o30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o30.CFrame = CFrame.new(-45.6069908, 2.73477697, -22.9629879, -0.999990106, 2.33719743e-006, -9.1251664e-008, -9.12519411e-008, 4.37109904e-008, 0.999995053, 4.81076722e-006, 1, -4.3711065e-008)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o31.Parent = o30
- o31.Scale = Vector3.new(0.299999982, 0.149999991, 0.299999982)
- o32.Name = "IRONSIGHT"
- o32.Parent = o1
- o32.Material = Enum.Material.SmoothPlastic
- o32.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o32.Position = Vector3.new(-45.5919991, 2.75281191, -22.9749947)
- o32.Rotation = Vector3.new(1.01777712e-012, 90, 0)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Custom
- o32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o32.CFrame = CFrame.new(-45.5919991, 2.75281191, -22.9749947, 1.49008656e-007, -4.44105473e-015, 1, 1.77635616e-014, 1, 4.44102762e-015, -1, 1.77635684e-014, 1.49008883e-007)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o33.Parent = o32
- o33.Scale = Vector3.new(0.151499987, 0.180000007, 0.299999982)
- o34.Name = "IRONSIGHT"
- o34.Parent = o1
- o34.Material = Enum.Material.SmoothPlastic
- o34.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o34.Position = Vector3.new(-45.0519753, 2.68981695, -23.0199947)
- o34.Rotation = Vector3.new(1.01777712e-012, 90, 0)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Custom
- o34.Size = Vector3.new(0.200000003, 0.200000003, 0.720000029)
- o34.CFrame = CFrame.new(-45.0519753, 2.68981695, -23.0199947, 1.49008656e-007, -4.44105473e-015, 1, 1.77635616e-014, 1, 4.44102762e-015, -1, 1.77635684e-014, 1.49008883e-007)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.599999964, 0.180000007, 1)
- o36.Name = "IRONSIGHT"
- o36.Parent = o1
- o36.Material = Enum.Material.SmoothPlastic
- o36.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o36.Position = Vector3.new(-44.6529884, 2.67176604, -23.02001)
- o36.Rotation = Vector3.new(89.999939, -26.9998341, 90.0000153)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o36.CFrame = CFrame.new(-44.6529884, 2.67176604, -23.02001, -2.21249138e-007, -0.890996754, -0.453987896, -1.45661247e-013, 0.453990191, -0.891001165, 1, 2.00680779e-006, 1.022525e-006)
- o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o37.Parent = o36
- o37.Offset = Vector3.new(0, -0.0057000001, 0.00329999998)
- o37.Scale = Vector3.new(0.599999964, 0.566999972, 0.180000007)
- o38.Name = "IRONSIGHT"
- o38.Parent = o1
- o38.Material = Enum.Material.SmoothPlastic
- o38.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o38.Position = Vector3.new(-44.6619835, 2.53976989, -23.02001)
- o38.Rotation = Vector3.new(90, 2.72386387e-006, 90.0000076)
- o38.Anchored = true
- o38.FormFactor = Enum.FormFactor.Custom
- o38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o38.CFrame = CFrame.new(-44.6619835, 2.53976989, -23.02001, -2.21249138e-007, -0.999990106, 4.7540393e-008, -1.45661247e-013, -4.75405564e-008, -0.999995053, 1, 2.25229542e-006, 3.65661176e-014)
- o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o39.Parent = o38
- o39.Scale = Vector3.new(0.599999964, 0.180000007, 0.299999982)
- o39.MeshType = Enum.MeshType.Wedge
- o40.Name = "Zoom"
- o40.Parent = o1
- o40.Material = Enum.Material.SmoothPlastic
- o40.Transparency = 1
- o40.Position = Vector3.new(-45.7273788, 2.75334311, -23.0179634)
- o40.Rotation = Vector3.new(-90, -88.876564, -90)
- o40.Anchored = true
- o40.FormFactor = Enum.FormFactor.Custom
- o40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o40.CFrame = CFrame.new(-45.7273788, 2.75334311, -23.0179634, 0, 0.0196069945, -0.999807775, 0, 0.999807775, 0.0196069926, 1, 0, 0)
- o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Parent = o40
- o41.Scale = Vector3.new(0.142307684, 0.170769244, 0.284615368)
- o42.Name = "IRONSIGHT"
- o42.Parent = o1
- o42.Material = Enum.Material.SmoothPlastic
- o42.BrickColor = BrickColor.new(CUSTOMCOLOR)
- o42.Position = Vector3.new(-45.1359749, 2.73778296, -23.0650082)
- o42.Rotation = Vector3.new(90, 9.07952369e-007, -89.9999924)
- o42.Anchored = true
- o42.FormFactor = Enum.FormFactor.Custom
- o42.Size = Vector3.new(0.200000003, 0.864000022, 0.200000003)
- o42.CFrame = CFrame.new(-45.1359749, 2.73778296, -23.0650082, 1.73088893e-007, 0.999990106, 1.58467586e-008, 6.39488327e-014, 1.58467586e-008, -0.999995053, -1, -2.30045589e-006, 1.91007719e-013)
- o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o43.Parent = o42
- o43.Scale = Vector3.new(0.149999991, 1, 0.329999983)
- o43.MeshType = Enum.MeshType.Wedge
- ZoomFOV = 70
- end
- function onKeyDown(key)
- key:lower()
- if key == "f" and FlashLight == true then
- if o1.LIGHT.LIGHT.Enabled == false then
- o1.LIGHT.LIGHT.Enabled = true
- else
- o1.LIGHT.LIGHT.Enabled = false
- end
- end
- if key == "q" then
- local check = o1:findFirstChild("ZoomedIn")
- if check.Value == true then
- game.workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
- game.workspace.Camera.FieldOfView = 70
- game.workspace.Camera.CameraType = g
- check.Value = false
- else
- zoomb = o1.Zoom
- game.workspace.Camera.CameraSubject = zoomb
- game.workspace.Camera.FieldOfView = ZoomFOV
- game.workspace.Camera.CameraType = 1
- check.Value = true
- end
- end
- end
- function onS(mouse)
- mouse.KeyDown:connect(onKeyDown)
- end
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") then
- v.Material = "SmoothPlastic"
- v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- if v.BrickColor == BrickColor.new("Really black") then
- v.BrickColor = BrickColor.New(CUSTOMCOLOR)
- end
- end
- end
- o1.Equipped:connect(onS)
- o1.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
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