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- wait(0)
- player = game.Players.LocalPlayer
- char = player.Character
- extension = "rbxassetid://"
- --Sparkles
- --Torso
- red = Instance.new("Sparkles", char.Torso)
- red.SparkleColor = Color3.new(255, 0, 0)
- orange = Instance.new("Sparkles", char.Torso)
- orange.SparkleColor = Color3.new(255,170,0)
- yellow = Instance.new("Sparkles", char.Torso)
- yellow.SparkleColor = Color3.new(255,255,0)
- green = Instance.new("Sparkles", char.Torso)
- green.SparkleColor = Color3.new(0,255,127)
- blue = Instance.new("Sparkles", char.Torso)
- blue.SparkleColor = Color3.new(0,0,255)
- purple = Instance.new("Sparkles", char.Torso)
- purple.SparkleColor = Color3.new(170,0,255)
- --Head
- red = Instance.new("Sparkles", char.Head)
- red.SparkleColor = Color3.new(255, 0, 0)
- orange = Instance.new("Sparkles", char.Head)
- orange.SparkleColor = Color3.new(255,170,0)
- yellow = Instance.new("Sparkles", char.Head)
- yellow.SparkleColor = Color3.new(255,255,0)
- green = Instance.new("Sparkles", char.Head)
- green.SparkleColor = Color3.new(0,255,127)
- blue = Instance.new("Sparkles", char.Head)
- blue.SparkleColor = Color3.new(0,0,255)
- purple = Instance.new("Sparkles", char.Head)
- purple.SparkleColor = Color3.new(170,0,255)
- --Left Arm
- red = Instance.new("Sparkles", char ["Left Arm"])
- red.SparkleColor = Color3.new(255, 0, 0)
- orange = Instance.new("Sparkles", char ["Left Arm"])
- orange.SparkleColor = Color3.new(255,170,0)
- yellow = Instance.new("Sparkles", char ["Left Arm"])
- yellow.SparkleColor = Color3.new(255,255,0)
- green = Instance.new("Sparkles", char ["Left Arm"])
- green.SparkleColor = Color3.new(0,255,127)
- blue = Instance.new("Sparkles", char ["Left Arm"])
- blue.SparkleColor = Color3.new(0,0,255)
- purple = Instance.new("Sparkles", char ["Left Arm"])
- purple.SparkleColor = Color3.new(170,0,255)
- --Right Arm
- red = Instance.new("Sparkles", char ["Right Arm"])
- red.SparkleColor = Color3.new(255, 0, 0)
- orange = Instance.new("Sparkles", char ["Right Arm"])
- orange.SparkleColor = Color3.new(255,170,0)
- yellow = Instance.new("Sparkles", char ["Right Arm"])
- yellow.SparkleColor = Color3.new(255,255,0)
- green = Instance.new("Sparkles", char ["Right Arm"])
- green.SparkleColor = Color3.new(0,255,127)
- blue = Instance.new("Sparkles", char ["Right Arm"])
- blue.SparkleColor = Color3.new(0,0,255)
- purple = Instance.new("Sparkles", char ["Right Arm"])
- purple.SparkleColor = Color3.new(170,0,255)
- --Left Leg
- red = Instance.new("Sparkles", char ["Left Leg"])
- red.SparkleColor = Color3.new(255, 0, 0)
- orange = Instance.new("Sparkles", char ["Left Leg"])
- orange.SparkleColor = Color3.new(255,170,0)
- yellow = Instance.new("Sparkles", char ["Left Leg"])
- yellow.SparkleColor = Color3.new(255,255,0)
- green = Instance.new("Sparkles", char ["Left Leg"])
- green.SparkleColor = Color3.new(0,255,127)
- blue = Instance.new("Sparkles", char ["Left Leg"])
- blue.SparkleColor = Color3.new(0,0,255)
- purple = Instance.new("Sparkles", char ["Left Leg"])
- purple.SparkleColor = Color3.new(170,0,255)
- --Right Leg
- red = Instance.new("Sparkles", char ["Right Leg"])
- red.SparkleColor = Color3.new(255, 0, 0)
- orange = Instance.new("Sparkles", char ["Right Leg"])
- orange.SparkleColor = Color3.new(255,170,0)
- yellow = Instance.new("Sparkles", char ["Right Leg"])
- yellow.SparkleColor = Color3.new(255,255,0)
- green = Instance.new("Sparkles", char ["Right Leg"])
- green.SparkleColor = Color3.new(0,255,127)
- blue = Instance.new("Sparkles", char ["Right Leg"])
- blue.SparkleColor = Color3.new(0,0,255)
- purple = Instance.new("Sparkles", char ["Right Leg"])
- purple.SparkleColor = Color3.new(170,0,255)
- --Sound
- sound = Instance.new("Sound", char.Torso)
- sound.SoundId = extension .. "413209444"
- sound.Looped = true
- sound.MaxDistance = 100
- sound : play()
- --Face
- char.Head.face.Texture = extension .. "42070872"
- --Stats
- char.Humanoid.MaxHealth = 1000
- char.Humanoid.Health = 1000
- char.Humanoid.WalkSpeed = 50
- char.Humanoid.JumpPower = 500
- loop = 0
- repeat
- char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed+5
- loop = loop+1
- wait(5)
- until loop == 5
- Explode = Instance.new("Sound", workspace)
- Explode.SoundId = extension .. "165970126"
- Explode.Volume = 1
- Explode : play()
- char.Humanoid.WalkSpeed = 100
- sound.PlaybackSpeed = 1.5
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