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- plr=game.Players.LocalPlayer
- w=Instance.new("Weld", plr.Character.Head)
- w.Part0 = plr.Character.Head
- w.Part1 = plr.Character.Torso
- w.C0 = CFrame.new(0,-1.5,0) * CFrame.Angles(0,0,0)
- num = -3
- while true do
- for i = 1, 8 do
- wait()
- num = num + 1
- w.C0 = CFrame.new(0,-1.5,0) * CFrame.Angles(math.pi/180*num*8,0,0)
- end
- for i = 1, 8 do
- wait()
- num = num - 1
- w.C0 = CFrame.new(0,-1.5,0) * CFrame.Angles(math.pi/180*num*8,0,0)
- end end
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