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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code V2 by Mokiros")
- local RealPlayer = RealPlayer
- script.Parent = RealPlayer.Character
- --Fake event to make stuff like Mouse.KeyDown work
- local Disconnect_Function = function(this)
- this[1].Functions[this[2]] = nil
- end
- local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
- local FakeEvent_Metatable = {__index={
- Connect = function(this,f)
- local i = tostring(math.random(0,10000))
- while this.Functions[i] do
- i = tostring(math.random(0,10000))
- end
- this.Functions[i] = f
- return setmetatable({this,i},Disconnect_Metatable)
- end
- }}
- FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
- local function fakeEvent()
- return setmetatable({Functions={}},FakeEvent_Metatable)
- end
- --Creating fake input objects with fake variables
- local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- FakeMouse.keyUp = FakeMouse.KeyUp
- FakeMouse.keyDown = FakeMouse.KeyDown
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function TriggerEvent(self,ev,...)
- for _,f in pairs(self[ev].Functions) do
- f(...)
- end
- end
- FakeMouse.TriggerEvent = TriggerEvent
- UIS.TriggerEvent = TriggerEvent
- --Client communication
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=RealPlayer then return end
- FakeMouse.Target = io.Target
- FakeMouse.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
- local Mouse = owner:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,RobloxHandled)
- if RobloxHandled then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data every second frame, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- local HB = game:GetService("RunService").Heartbeat
- while true do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- --Wait 2 frames
- for i=1,2 do
- HB:Wait()
- end
- end]==],script)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local RealGame = game
- --Metatable for fake service
- local FakeService_Metatable = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
- return setmetatable(t,FakeService_Metatable)
- end
- --Fake game object
- local FakeGame = {
- GetService = function(self,s)
- return rawget(self,s) or RealGame:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = RealGame:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
- FakeGame.service = FakeGame.GetService
- FakeService(FakeGame,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = FakeGame,FakeGame.Players.LocalPlayer
- end
- -- gui created by Animus
- -- enjoy lol
- local creategui = Instance.new("ScreenGui")
- local exploitgui = Instance.new("Frame")
- local topbar = Instance.new("Frame")
- local exitgui = Instance.new("TextButton")
- local guititle1 = Instance.new("TextLabel")
- local iconimage = Instance.new("ImageLabel")
- local fekick = Instance.new("TextButton")
- local spambutton = Instance.new("TextButton")
- --Properties:
- creategui.Name = "creategui"
- creategui.Parent = game.CoreGui
- creategui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- exploitgui.Name = "exploitgui"
- exploitgui.Parent = creategui
- exploitgui.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- exploitgui.BorderColor3 = Color3.new(0, 0, 0)
- exploitgui.BorderSizePixel = 0
- exploitgui.Position = UDim2.new(0.417453885, 0, 0.321867317, 0)
- exploitgui.Size = UDim2.new(0, 526, 0, 307)
- exploitgui.Active = true
- exploitgui.Draggable = true
- topbar.Name = "topbar"
- topbar.Parent = exploitgui
- topbar.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- topbar.BorderColor3 = Color3.new(0, 0, 0)
- topbar.BorderSizePixel = 0
- topbar.Size = UDim2.new(0, 487, 0, 40)
- exitgui.Name = "exitgui"
- exitgui.Parent = exploitgui
- exitgui.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- exitgui.BorderColor3 = Color3.new(0, 0, 0)
- exitgui.BorderSizePixel = 0
- exitgui.Position = UDim2.new(0.925855517, 0, 0, 0)
- exitgui.Size = UDim2.new(0, 39, 0, 40)
- exitgui.Font = Enum.Font.SourceSansBold
- exitgui.Text = "boom"
- exitgui.TextColor3 = Color3.new(1, 0, 0)
- exitgui.TextScaled = true
- exitgui.TextSize = 14
- exitgui.TextWrapped = true
- exitgui.MouseButton1Click:connect(function()
- exploitgui.Visible = false
- end)
- guititle1.Name = "guititle1"
- guititle1.Parent = exploitgui
- guititle1.BackgroundColor3 = Color3.new(1, 1, 1)
- guititle1.BackgroundTransparency = 1
- guititle1.BorderColor3 = Color3.new(0, 0, 0)
- guititle1.BorderSizePixel = 0
- guititle1.Position = UDim2.new(0.0855512172, 0, -0.026058631, 0)
- guititle1.Size = UDim2.new(0, 328, 0, 56)
- guititle1.Font = Enum.Font.ArialBold
- guititle1.Text = "ez chat spam gui lol"
- guititle1.TextColor3 = Color3.new(1, 1, 0)
- guititle1.TextScaled = true
- guititle1.TextSize = 14
- guititle1.TextWrapped = true
- iconimage.Name = "iconimage"
- iconimage.Parent = exploitgui
- iconimage.BackgroundColor3 = Color3.new(1, 1, 1)
- iconimage.BorderColor3 = Color3.new(0, 0, 0)
- iconimage.BorderSizePixel = 0
- iconimage.Size = UDim2.new(0, 45, 0, 40)
- iconimage.Image = "rbxassetid://3067035600" -- you can change the iconimage if you want
- fekick.Name = "fekick"
- fekick.Parent = exploitgui
- fekick.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- fekick.BorderColor3 = Color3.new(0, 0, 0)
- fekick.BorderSizePixel = 0
- fekick.Position = UDim2.new(0.870722413, 0, 0.853420198, 0)
- fekick.Size = UDim2.new(0, 68, 0, 45)
- fekick.Font = Enum.Font.SourceSansBold
- fekick.Text = "Kick yourself lol"
- fekick.TextColor3 = Color3.new(1, 0, 0)
- fekick.TextScaled = true
- fekick.TextSize = 14
- fekick.TextWrapped = true
- fekick.MouseButton1Click:connect(function()
- game.Players.LocalPlayer:Kick() -- idk why i added this lol
- end)
- spambutton.Name = "spambutton"
- spambutton.Parent = exploitgui
- spambutton.BackgroundColor3 = Color3.new(1, 1, 1)
- spambutton.BorderColor3 = Color3.new(0, 0, 0)
- spambutton.BorderSizePixel = 0
- spambutton.Position = UDim2.new(0.309885919, 0, 0.416938096, 0)
- spambutton.Size = UDim2.new(0, 200, 0, 50)
- spambutton.Font = Enum.Font.SourceSansBold
- spambutton.Text = "flex on those bois lol"
- spambutton.TextColor3 = Color3.new(0, 0, 0)
- spambutton.TextScaled = true
- spambutton.TextSize = 14
- spambutton.TextWrapped = true
- spambutton.MouseButton1Click:connect(function()
- while true do
- wait(1) -- you can change this to like wait(2) or something
- local A_1 = "ur gay" -- you can change this text if you want
- local A_2 = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- Event:FireServer(A_1, A_2)
- end
- end)
- -- end of script
- -- my discord ;fe btools me#4337
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