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UhhLegoboy

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Apr 16th, 2017
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Lua 2.26 KB | None | 0 0
  1. wait(0)
  2. plr = game.Players.LocalPlayer
  3. char = plr.Character
  4.  
  5. --Skin
  6. char ["Body Colors"] : Destroy()
  7. for _, child in pairs(char:GetChildren()) do
  8.     if child.ClassName == 'Part' then
  9.         child.BrickColor = BrickColor.new("Institutional white")
  10.     Light = Instance.new("SurfaceLight", child)
  11.     Light.Color = Color3.fromRGB(math.random(1,255),math.random(1,255),math.random(1,255))
  12.     end
  13. end
  14. --Remove
  15. for _, child in pairs(char:GetChildren()) do
  16.     if child.ClassName == 'ShirtGraphic' then
  17.         child : Destroy()
  18.     end
  19. end
  20. for _, child in pairs(char:GetChildren()) do
  21.     if child.ClassName == 'Shirt' then
  22.         child : Destroy()
  23.     end
  24. end
  25. for _, child in pairs(char:GetChildren()) do
  26.     if child.ClassName == 'Pants' then
  27.         child : Destroy()
  28.     end
  29. end
  30. for _, child in pairs(char:GetChildren()) do
  31.     if child.ClassName == 'Accessory' then
  32.         child : Destroy()
  33.     end
  34. end
  35. --Morph
  36. char.Head.face : Destroy()
  37. char.Head.Transparency = 1
  38. Shirt = Instance.new("Shirt",char)
  39. Shirt.ShirtTemplate = "rbxassetid://672136445"
  40.  
  41. --Annoying Song
  42. Song = Instance.new("Sound", char.Torso)
  43. Song.SoundId = "rbxassetid://144901116"
  44. Chorus = Instance.new("ChorusSoundEffect", Song)
  45. Chorus.Depth = 0.15
  46. Chorus.Mix = 0.5
  47. Chorus.Rate = 0.5
  48. Compress = Instance.new("CompressorSoundEffect", Song)
  49. Compress.Attack = 0.1
  50. Compress.Ratio = 40
  51. Compress.Threshold = -40
  52. Compress.Release = 0.1
  53. Distort = Instance.new("DistortionSoundEffect", Song)
  54. Distort.Level = 1
  55. Song.Looped = true
  56. Song : play()
  57.  
  58. --Spin
  59. char.Humanoid.Animator : Destroy()
  60. Torso = char.Torso
  61. Head = char.Torso.Neck
  62. LeftArm = char.Torso ["Left Shoulder"]
  63. RightArm = char.Torso ["Right Shoulder"]
  64. LeftLeg = char.Torso ["Left Hip"]
  65. RightLeg = char.Torso ["Right Hip"]
  66. while true do
  67.     Head.DesiredAngle = 1000
  68.     LeftArm.DesiredAngle = 1000
  69.     RightArm.DesiredAngle = 1000
  70.     LeftLeg.DesiredAngle = 1000
  71.     RightLeg.DesiredAngle = 1000
  72.  
  73.         Head.MaxVelocity = 1
  74.     LeftArm.MaxVelocity = 1
  75.     RightArm.MaxVelocity = 1
  76.     LeftLeg.MaxVelocity = 1
  77.     RightLeg.MaxVelocity = 1
  78.    
  79. wait(0.5)
  80.  
  81.     Head.CurrentAngle = 0
  82.     LeftArm.CurrentAngle = 0
  83.     RightArm.CurrentAngle = 0
  84.     LeftLeg.CurrentAngle = 0
  85.     RightLeg.CurrentAngle = 0      
  86.    
  87. end
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