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Jan 7th, 2019
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8.  
  9. --[[ last updated: 2018/5/13, 15:30
  10.  
  11. Pen by oilsauce.]]
  12.  
  13. print("Pen Script by Oilsauce.")
  14. print("Click: Stab")
  15. print("E: Toggle Pen")
  16. print("F: Throw Pen")
  17.  
  18. wait(0.6)
  19. -----------------------------------------------------------------------------------
  20.  
  21. local plrs = game:GetService("Players")
  22. local plr = plrs.LocalPlayer
  23. local char = plr.Character
  24. local sound = Instance.new("Sound",char.Torso)
  25. sound.SoundId = "rbxassetid://323901968"
  26. sound.Volume = 10
  27. plr:ClearCharacterAppearance()
  28. local tweenserv = game:GetService("TweenService")
  29. local lighting = game:GetService("Lighting")
  30. local hum = char:FindFirstChildOfClass("Humanoid")
  31. local mou = plr:GetMouse()
  32. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  33. local root = char:FindFirstChild("HumanoidRootPart")
  34. local head = char:FindFirstChild("Head")
  35. local face = head:FindFirstChildOfClass("Decal")
  36. local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
  37. local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
  38. local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
  39. local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
  40. local neck = tor:FindFirstChild("Neck")
  41. local rootj = root:FindFirstChild("RootJoint")
  42. local LS = tor:FindFirstChild("Left Shoulder")
  43. local RS = tor:FindFirstChild("Right Shoulder")
  44. local LH = tor:FindFirstChild("Left Hip")
  45. local RH = tor:FindFirstChild("Right Hip")
  46. local bp = plr:FindFirstChild("Backpack")
  47. canglitch = true
  48.  
  49. hum:ClearAllChildren()
  50. char.Animate:remove()
  51.  
  52. local shirt = Instance.new("Shirt",char)
  53. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1100804238"
  54. local pants = Instance.new("Pants",char)
  55. pants.PantsTemplate = "http://www.roblox.com/asset/?id=144076759"
  56.  
  57. --Converted with ttyyuu12345's model to script plugin v4
  58. function sandbox(var,func)
  59. local env = getfenv(func)
  60. local newenv = setmetatable({},{
  61. __index = function(self,k)
  62. if k=="script" then
  63. return var
  64. else
  65. return env[k]
  66. end
  67. end,
  68. })
  69. setfenv(func,newenv)
  70. return func
  71. end
  72. cors = {}
  73. mas = Instance.new("Model",game:GetService("Lighting"))
  74. Model0 = Instance.new("Model")
  75. Part1 = Instance.new("Part")
  76. Part2 = Instance.new("Part")
  77. ManualWeld3 = Instance.new("ManualWeld")
  78. Part4 = Instance.new("Part")
  79. ManualWeld5 = Instance.new("ManualWeld")
  80. Part6 = Instance.new("Part")
  81. ManualWeld7 = Instance.new("ManualWeld")
  82. Part8 = Instance.new("Part")
  83. ManualWeld9 = Instance.new("ManualWeld")
  84. Part10 = Instance.new("Part")
  85. ManualWeld11 = Instance.new("ManualWeld")
  86. Part12 = Instance.new("Part")
  87. ManualWeld13 = Instance.new("ManualWeld")
  88. Model0.Name = "pen"
  89. Model0.Parent = mas
  90. Part1.Name = "handler2"
  91. Part1.Parent = Model0
  92. Part1.Material = Enum.Material.Glass
  93. Part1.BrickColor = BrickColor.new("Really black")
  94. Part1.Shape = Enum.PartType.Cylinder
  95. Part1.Size = Vector3.new(0.099999927, 0.075000003, 0.075000003)
  96. Part1.CFrame = CFrame.new(0.422837317, 4.01673937, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  97. Part1.BottomSurface = Enum.SurfaceType.Smooth
  98. Part1.TopSurface = Enum.SurfaceType.Smooth
  99. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  100. Part1.Position = Vector3.new(0.422837317, 4.01673937, 24.1206856)
  101. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  102. Part2.Name = "handler1"
  103. Part2.Parent = Model0
  104. Part2.Material = Enum.Material.Glass
  105. Part2.BrickColor = BrickColor.new("Really black")
  106. Part2.Shape = Enum.PartType.Cylinder
  107. Part2.Size = Vector3.new(0.099999927, 0.100000001, 0.100000001)
  108. Part2.CFrame = CFrame.new(0.356837302, 4.02223921, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  109. Part2.BottomSurface = Enum.SurfaceType.Smooth
  110. Part2.TopSurface = Enum.SurfaceType.Smooth
  111. Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  112. Part2.Position = Vector3.new(0.356837302, 4.02223921, 24.1206856)
  113. Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  114. ManualWeld3.Name = "Weld"
  115. ManualWeld3.Parent = Part2
  116. ManualWeld3.C1 = CFrame.new(-0.0660000145, 0.00549983978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  117. ManualWeld3.Part0 = Part2
  118. ManualWeld3.Part1 = Part1
  119. Part4.Name = "body"
  120. Part4.Parent = Model0
  121. Part4.Material = Enum.Material.Glass
  122. Part4.BrickColor = BrickColor.new("Really black")
  123. Part4.Shape = Enum.PartType.Cylinder
  124. Part4.Size = Vector3.new(1.27499998, 0.125, 0.125)
  125. Part4.CFrame = CFrame.new(-0.320662677, 4.02673912, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  126. Part4.BottomSurface = Enum.SurfaceType.Smooth
  127. Part4.TopSurface = Enum.SurfaceType.Smooth
  128. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  129. Part4.Position = Vector3.new(-0.320662677, 4.02673912, 24.1206856)
  130. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  131. ManualWeld5.Name = "Weld"
  132. ManualWeld5.Parent = Part4
  133. ManualWeld5.C1 = CFrame.new(-0.743499994, 0.00999975204, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  134. ManualWeld5.Part0 = Part4
  135. ManualWeld5.Part1 = Part1
  136. Part6.Name = "clipholder"
  137. Part6.Parent = Model0
  138. Part6.Material = Enum.Material.Glass
  139. Part6.BrickColor = BrickColor.new("Really black")
  140. Part6.Shape = Enum.PartType.Cylinder
  141. Part6.Size = Vector3.new(0.2, 0.150000006, 0.150000006)
  142. Part6.CFrame = CFrame.new(-0.986662686, 4.02623892, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  143. Part6.BottomSurface = Enum.SurfaceType.Smooth
  144. Part6.TopSurface = Enum.SurfaceType.Smooth
  145. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  146. Part6.Position = Vector3.new(-0.986662686, 4.02623892, 24.1206856)
  147. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  148. ManualWeld7.Name = "Weld"
  149. ManualWeld7.Parent = Part6
  150. ManualWeld7.C1 = CFrame.new(-1.4095, 0.00949954987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  151. ManualWeld7.Part0 = Part6
  152. ManualWeld7.Part1 = Part1
  153. Part8.Name = "clip"
  154. Part8.Parent = Model0
  155. Part8.Material = Enum.Material.Glass
  156. Part8.BrickColor = BrickColor.new("Really black")
  157. Part8.Size = Vector3.new(0.724999905, 0.0500000119, 0.100000001)
  158. Part8.CFrame = CFrame.new(-0.663956106, 4.10453987, 24.1179676, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  159. Part8.BottomSurface = Enum.SurfaceType.Smooth
  160. Part8.TopSurface = Enum.SurfaceType.Smooth
  161. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  162. Part8.Position = Vector3.new(-0.663956106, 4.10453987, 24.1179676)
  163. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  164. ManualWeld9.Name = "Weld"
  165. ManualWeld9.Parent = Part8
  166. ManualWeld9.C1 = CFrame.new(-1.08679342, 0.0878005028, -0.0027179718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  167. ManualWeld9.Part0 = Part8
  168. ManualWeld9.Part1 = Part1
  169. Part10.Name = "button"
  170. Part10.Parent = Model0
  171. Part10.Material = Enum.Material.Glass
  172. Part10.BrickColor = BrickColor.new("Dark indigo")
  173. Part10.Shape = Enum.PartType.Cylinder
  174. Part10.Size = Vector3.new(0.14, 0.125, 0.125)
  175. Part10.CFrame = CFrame.new(-1.09316278, 4.02473927, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  176. Part10.BottomSurface = Enum.SurfaceType.Smooth
  177. Part10.TopSurface = Enum.SurfaceType.Smooth
  178. Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  179. Part10.Position = Vector3.new(-1.09316278, 4.02473927, 24.1206856)
  180. Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  181. ManualWeld11.Name = "Weld"
  182. ManualWeld11.Parent = Part10
  183. ManualWeld11.C1 = CFrame.new(-1.51600003, 0.007999897, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  184. ManualWeld11.Part0 = Part10
  185. ManualWeld11.Part1 = Part1
  186. Part12.Name = "sharp"
  187. Part12.Parent = Model0
  188. Part12.Material = Enum.Material.Glass
  189. Part12.Shape = Enum.PartType.Cylinder
  190. Part12.Size = Vector3.new(0.099999927, 0.0500000007, 0.0500000007)
  191. Part12.CFrame = CFrame.new(0.484837323, 4.01723957, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  192. Part12.BottomSurface = Enum.SurfaceType.Smooth
  193. Part12.TopSurface = Enum.SurfaceType.Smooth
  194. Part12.Position = Vector3.new(0.484837323, 4.01723957, 24.1206856)
  195. ManualWeld13.Name = "Weld"
  196. ManualWeld13.Parent = Part12
  197. ManualWeld13.C1 = CFrame.new(0.0620000064, 0.000500202179, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  198. ManualWeld13.Part0 = Part12
  199. ManualWeld13.Part1 = Part1
  200. for i,v in pairs(mas:GetChildren()) do
  201. v.Parent = char
  202. pen = v
  203. body = Part4
  204. button = Part10
  205. pcall(function() v:MakeJoints() end)
  206. end
  207. local knife = Instance.new("Part",char)
  208. knife.CanCollide = false
  209. knife.Size = Vector3.new(0.2, 2, 2)
  210. local knifem = Instance.new("FileMesh",knife)
  211. knifem.MeshId = "rbxassetid://470094777"
  212. knifem.TextureId = "http://www.roblox.com/asset/?id=470149026"
  213. knifem.Scale = Vector3.new(0.2,0.2,0.2)
  214. local knifew = Instance.new("Weld",knife)
  215. knifew.Part0 = knife
  216. knifew.Part1 = char["Right Arm"]
  217. knifew.C0 = CFrame.new(0.0950660706, 1.32505798, -0.203226089, 0.995430529, 0.0954888016, 3.47819062e-09, -0.0619644187, 0.645952582, 0.760858297, 0.072653465, -0.757381439, 0.648918033)
  218.  
  219. mas:Destroy()
  220. for i,v in pairs(cors) do
  221. spawn(function()
  222. pcall(v)
  223. end)
  224. end
  225. for i,v in pairs(Model0:GetChildren()) do
  226. if v.ClassName == "Part" then
  227. v.Transparency = 1
  228. end
  229. end
  230.  
  231.  
  232. local rootj0 = rootj.C0
  233. local neck0 = neck.C0
  234. local LS0 = LS.C0
  235. local RS0 = RS.C0
  236. local LH0 = LH.C0
  237. local RH0 = RH.C0
  238. local rootj1 = rootj.C1
  239. local neck1 = neck.C1
  240. local LS1 = LS.C1
  241. local RS1 = RS.C1
  242. local LH1 = LH.C1
  243. local RH1 = RH.C1
  244.  
  245. -----------------------------------------------------------------------------------
  246.  
  247. local CFn = CFrame.new
  248. local CFa = CFrame.Angles
  249. local Rad = math.rad
  250. local Sin = math.sin
  251. local Cos = math.cos
  252. local sine = 1
  253.  
  254. local penp = Instance.new("Part", char)
  255. penp.Size = Vector3.new(1, 1, 1)
  256. penp.CanCollide = false
  257. penp.Transparency = 1
  258. local penpw = Instance.new("Weld", penp)
  259. penpw.Part0 = rarm
  260. penpw.Part1 = penp
  261. penpw.C1 = CFn(0, -1, 0) * CFa(0, 0, Rad(180))
  262. local penpw0 = penpw.C0
  263. local penpw1 = penpw.C1
  264.  
  265. local penw = Instance.new("Weld", body)
  266. penw.Name = "penWeld22"
  267. penw.Part0 = penp
  268. penw.Part1 = body
  269. penw.C1 = CFa(0, 0, Rad(180))
  270. local penw0 = penw.C0
  271. local penw1 = penw.C1
  272.  
  273. local sharpw = ManualWeld13
  274. local sharpw0 = ManualWeld13.C0
  275. local sharpw1 = ManualWeld13.C1
  276. local sharpw02 = CFn(0.3, 0, 0)
  277. sharpw.C0 = sharpw02
  278.  
  279. local botw = ManualWeld11
  280. local botw0 = ManualWeld11.C0
  281. local botw1 = ManualWeld11.C1
  282. local botw02 = CFn(-0.07, 0, 0)
  283. botw.C0 = botw0
  284.  
  285. -----------------------------------------------------------------------------------
  286.  
  287. local ws = 16
  288. local jp = 50
  289. local out = false
  290. local ouch = false
  291. local hitok = false
  292. local canattack = true
  293. local stabstate = 1
  294. local Stabbing = false
  295. local Throwing = false
  296. local rot = 1
  297. local dmg = 5
  298.  
  299. -----------------------------------------------------------------------------------
  300.  
  301. ArtificialHB = Instance.new("BindableEvent", script)
  302. ArtificialHB.Name = "Heartbeat"
  303. script:WaitForChild("Heartbeat")
  304.  
  305. frame = 1 / 60
  306. tf = 0
  307. allowframeloss = false
  308. tossremainder = false
  309.  
  310.  
  311. lastframe = tick()
  312. script.Heartbeat:Fire()
  313.  
  314.  
  315. game:GetService("RunService").Heartbeat:connect(function(s, p)
  316. tf = tf + s
  317. if tf >= frame then
  318. if allowframeloss then
  319. script.Heartbeat:Fire()
  320. lastframe = tick()
  321. else
  322. for i = 1, math.floor(tf / frame) do
  323. script.Heartbeat:Fire()
  324. end
  325. lastframe = tick()
  326. end
  327. if tossremainder then
  328. tf = 0
  329. else
  330. tf = tf - frame * math.floor(tf / frame)
  331. end
  332. end
  333. end)
  334.  
  335. function swait(num)
  336. if num == 0 or num == nil then
  337. game:service("RunService").Stepped:wait(0)
  338. else
  339. for i = 0, num do
  340. game:service("RunService").Stepped:wait(0)
  341. end
  342. end
  343. end
  344.  
  345. function clerp(a, b, t)
  346. return a:lerp(b, t)
  347. end
  348. out = true
  349.  
  350. function Stab()
  351. if stabstate == 1 and canattack == true then
  352. Stabbing = true
  353. canattack = false
  354. stabstate = 2
  355. hum.WalkSpeed = 3
  356. hum.JumpPower = 7
  357. hitok = true
  358. body.Touched:connect(function(hit)
  359. if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then
  360. hitok = false
  361. local owdude = hit.Parent
  362. local owhum = owdude:FindFirstChildOfClass("Humanoid")
  363. owhum.Health = owhum.Health - math.huge
  364. if out == true then
  365. local bloodsound = Instance.new("Sound", hit)
  366. bloodsound.Volume = 10
  367. bloodsound.SoundId = "rbxassetid://180083298"
  368. bloodsound:Play()
  369. game:GetService("Debris"):AddItem(bloodsound, 1)
  370. local bloodsplash = Instance.new("ParticleEmitter", hit)
  371. bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  372. bloodsplash.Speed = NumberRange.new(6)
  373. bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  374. bloodsplash.Rate = 1000
  375. bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  376. bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  377. bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  378. bloodsplash.Texture = "rbxassetid://0"
  379. game:GetService("Debris"):AddItem(bloodsplash, 1)
  380. wait(0.25)
  381. bloodsplash.Enabled = false
  382. end
  383. end
  384. if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
  385. hitok = false
  386. local owdude = hit.Parent.Parent
  387. local owhum = owdude:FindFirstChildOfClass("Humanoid")
  388. owhum.Health = owhum.Health - math.huge
  389. if out == true then
  390. local bloodsound = Instance.new("Sound", hit)
  391. bloodsound.Volume = 10
  392. bloodsound.SoundId = "rbxassetid://180083298"
  393. bloodsound:Play()
  394. game:GetService("Debris"):AddItem(bloodsound, 1)
  395. local bloodsplash = Instance.new("ParticleEmitter", hit)
  396. bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  397. bloodsplash.Speed = NumberRange.new(6)
  398. bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  399. bloodsplash.Rate = 1000
  400. bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  401. bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  402. bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  403. bloodsplash.Texture = "rbxassetid://0"
  404. game:GetService("Debris"):AddItem(bloodsplash, 1)
  405. wait(0.25)
  406. bloodsplash.Enabled = false
  407. end
  408. end
  409. end)
  410. for i = 0,1,.15 do
  411. penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
  412. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  413. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
  414. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  415. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-30), Rad(-30), Rad(-3)), i)
  416. LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
  417. RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
  418. LS.C0 = clerp(LS.C0, LS0, i)
  419. RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i)
  420. LH.C0 = clerp(LH.C0, LH0, i)
  421. RH.C0 = clerp(RH.C0, RH0, i)
  422. swait()
  423. end
  424. for i = 0,1,.15 do
  425. penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
  426. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  427. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
  428. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  429. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(20), Rad(-30), Rad(-3)), i)
  430. LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
  431. RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
  432. LS.C0 = clerp(LS.C0, LS0, i)
  433. RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i)
  434. LH.C0 = clerp(LH.C0, LH0, i)
  435. RH.C0 = clerp(RH.C0, RH0, i)
  436. swait()
  437. end
  438. hitok = false
  439. hum.WalkSpeed = ws
  440. hum.JumpPower = jp
  441. canattack = true
  442. Stabbing = false
  443. elseif stabstate == 2 and canattack == true then
  444. canattack = false
  445. stabstate = 1
  446. hum.WalkSpeed = 3
  447. hum.JumpPower = 7
  448. hitok = true
  449. body.Touched:connect(function(hit)
  450. if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then
  451. local owdude = hit.Parent
  452. local owhum = owdude:FindFirstChildOfClass("Humanoid")
  453. owhum.Health = owhum.Health - math.huge
  454. if out == true then
  455. local bloodsound = Instance.new("Sound", hit)
  456. bloodsound.Volume = 10
  457. bloodsound.SoundId = "rbxassetid://180083298"
  458. bloodsound:Play()
  459. game:GetService("Debris"):AddItem(bloodsound, 1)
  460. local bloodsplash = Instance.new("ParticleEmitter", hit)
  461. bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  462. bloodsplash.Speed = NumberRange.new(6)
  463. bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  464. bloodsplash.Rate = 1000
  465. bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  466. bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  467. bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  468. bloodsplash.Texture = "rbxassetid://0"
  469. game:GetService("Debris"):AddItem(bloodsplash, 1)
  470. wait(0.25)
  471. bloodsplash.Enabled = false
  472. end
  473. end
  474. if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
  475. hitok = false
  476. local owdude = hit.Parent.Parent
  477. local owhum = owdude:FindFirstChildOfClass("Humanoid")
  478. owhum.Health = owhum.Health - math.huge
  479. if out == true then
  480. local bloodsound = Instance.new("Sound", hit)
  481. bloodsound.Volume = 10
  482. bloodsound.SoundId = "rbxassetid://180083298"
  483. bloodsound:Play()
  484. game:GetService("Debris"):AddItem(bloodsound, 1)
  485. local bloodsplash = Instance.new("ParticleEmitter", hit)
  486. bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  487. bloodsplash.Speed = NumberRange.new(6)
  488. bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  489. bloodsplash.Rate = 1000
  490. bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  491. bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  492. bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  493. bloodsplash.Texture = "rbxassetid://0"
  494. game:GetService("Debris"):AddItem(bloodsplash, 1)
  495. wait(0.25)
  496. bloodsplash.Enabled = false
  497. end
  498. end
  499. end)
  500. for i = 0,1,.15 do
  501. penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
  502. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  503. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
  504. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  505. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(30), Rad(30), Rad(-3)), i)
  506. LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
  507. RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
  508. LS.C0 = clerp(LS.C0, LS0, i)
  509. RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i)
  510. LH.C0 = clerp(LH.C0, LH0, i)
  511. RH.C0 = clerp(RH.C0, RH0, i)
  512. swait()
  513. end
  514. for i = 0,1,.15 do
  515. penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
  516. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  517. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
  518. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  519. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-20), Rad(30), Rad(-3)), i)
  520. LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
  521. RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
  522. LS.C0 = clerp(LS.C0, LS0, i)
  523. RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i)
  524. LH.C0 = clerp(LH.C0, LH0, i)
  525. RH.C0 = clerp(RH.C0, RH0, i)
  526. swait()
  527. end
  528. hitok = false
  529. hum.WalkSpeed = ws
  530. hum.JumpPower = jp
  531. canattack = true
  532. Stabbing = false
  533. end
  534. end
  535.  
  536. local hair = Instance.new("Part",char)
  537. hair.CanCollide = false
  538. local m = Instance.new("FileMesh",hair)
  539. m.MeshId = "http://www.roblox.com/asset/?id=188004660"
  540. m.TextureId = "http://www.roblox.com/asset/?id=451217406"
  541. local w = Instance.new("Weld",hair)
  542. w.Part0 = hair
  543. w.Part1 = char.Head
  544. w.C0 = CFrame.new(0, -0.450000286, -0.00027179718, 1.00000095, 7.87137822e-09, -3.7608805e-15, -7.87138266e-09, 1.00000048, -4.76837158e-07, 0, -4.76837158e-07, 1.00000048)
  545. local sick = Instance.new("Sound",char.Torso)
  546. sick.SoundId = "rbxassetid://1472374501"
  547. sick.Looped = true
  548. sick.Pitch = 0.7
  549. sick.Volume = 3
  550. sick:Play()
  551.  
  552. function Throw()
  553. if canattack == true then
  554. Throwing = true
  555. canattack = false
  556. hum.WalkSpeed = 3
  557. hum.JumpPower = 7
  558. ouch = true
  559. for i = 0,1,.15 do
  560. penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i)
  561. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  562. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
  563. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  564. RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i)
  565. LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
  566. RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
  567. LS.C0 = clerp(LS.C0, LS0, i)
  568. RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(90), Rad(90)), i)
  569. LH.C0 = clerp(LH.C0, LH0, i)
  570. RH.C0 = clerp(RH.C0, RH0, i)
  571. swait()
  572. end
  573. local throwknife = knife:Clone()
  574. throwknife.Parent = workspace
  575. throwknife:BreakJoints()
  576. throwknife.CanCollide = false
  577. knife.Transparency = 1
  578. local vel = Instance.new("BodyVelocity",throwknife)
  579. vel.Velocity = mou.Hit.lookVector * 150
  580. local throwpen = pen:Clone()
  581. for i,v in pairs(throwpen:GetChildren()) do
  582. if v:IsA("BasePart") and v.CanCollide == true then
  583. v.CanCollide = false
  584. end
  585. end
  586. throwpen.Parent = workspace
  587. local throwbod = throwpen:FindFirstChild("body")
  588. if throwbod:FindFirstChild("penWeld22") then
  589. throwbod:FindFirstChild("penWeld22"):Destroy()
  590. end
  591. local throwbv = Instance.new("BodyVelocity", throwbod)
  592. throwbv.Velocity = mou.Hit.lookVector * 100
  593. throwbv.MaxForce = Vector3.new(100000000000000000, 100000000000000000, 100000000000000000)
  594. throwknife.Touched:connect(function(hit)
  595. if ouch == true and not hit:IsDescendantOf(char) then
  596. ouch = false
  597. throwpen:Destroy()
  598. if hit.Parent:FindFirstChildOfClass("Humanoid") then
  599. local throwhum = hit.Parent:FindFirstChildOfClass("Humanoid")
  600. throwhum.Health = throwhum.Health - math.huge
  601. if out == true then
  602. local bloodsound = Instance.new("Sound", hit)
  603. bloodsound.Volume = 10
  604. bloodsound.SoundId = "rbxassetid://180083286"
  605. bloodsound:Play()
  606. game:GetService("Debris"):AddItem(bloodsound, 1)
  607. local bloodsplash = Instance.new("ParticleEmitter", hit)
  608. bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  609. bloodsplash.Speed = NumberRange.new(6)
  610. bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  611. bloodsplash.Rate = 1000
  612. bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  613. bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  614. bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  615. bloodsplash.Texture = "rbxassetid://0"
  616. game:GetService("Debris"):AddItem(bloodsplash, 1)
  617. wait(0.25)
  618. bloodsplash.Enabled = false
  619. end
  620. end
  621. if hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
  622. local throwhum = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  623. throwhum.Health = throwhum.Health - math.huge
  624. if out == true then
  625. local bloodsound = Instance.new("Sound", hit)
  626. bloodsound.Volume = 10
  627. bloodsound.SoundId = "rbxassetid://180083286"
  628. bloodsound:Play()
  629. game:GetService("Debris"):AddItem(bloodsound, 1)
  630. local bloodsplash = Instance.new("ParticleEmitter", hit)
  631. bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  632. bloodsplash.Speed = NumberRange.new(6)
  633. bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  634. bloodsplash.Rate = 1000
  635. bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  636. bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  637. bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  638. bloodsplash.Texture = "rbxassetid://0"
  639. game:GetService("Debris"):AddItem(bloodsplash, 1)
  640. wait(0.25)
  641. bloodsplash.Enabled = false
  642. end
  643. end
  644. end
  645. end)
  646. for i,v in pairs(pen:GetChildren()) do
  647. if v:IsA("BasePart") then
  648. v.Transparency = 1
  649. end
  650. end
  651. for i = 0,1,.1 do
  652. penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i)
  653. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  654. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(Rad(-20), 0, 0), i)
  655. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  656. RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i)
  657. LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), Rad(-20)), i)
  658. RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), Rad(-20)), i)
  659. LS.C0 = clerp(LS.C0, LS0, i)
  660. RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(-80), Rad(90)), i)
  661. LH.C0 = clerp(LH.C0, LH0, i)
  662. RH.C0 = clerp(RH.C0, RH0, i)
  663. swait()
  664. end
  665. for i = 0,1,.1 do
  666. penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i)
  667. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-30), 0, 0), i)
  668. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(0, 0, Rad(-30)), i)
  669. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  670. RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i)
  671. LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i)
  672. RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i)
  673. LS.C0 = clerp(LS.C0, LS0, i)
  674. RS.C0 = clerp(RS.C0, RS0 * CFn(0, 0, -0.5) * CFa(0, Rad(90), Rad(30)), i)
  675. LH.C0 = clerp(LH.C0, LH0, i)
  676. RH.C0 = clerp(RH.C0, RH0, i)
  677. swait()
  678. end
  679. for i,v in pairs(pen:GetChildren()) do
  680. if v:IsA("BasePart") then
  681. v.Transparency = 0
  682. end
  683. end
  684. hum.WalkSpeed = ws
  685. hum.JumpPower = jp
  686. canattack = true
  687. Throwing = false
  688. knife.Transparency = 0
  689. end
  690. end
  691.  
  692. -----------------------------------------------------------------------------------
  693.  
  694. function kdown(k)
  695. if k == "e" then
  696. Throw()
  697. end
  698. end
  699.  
  700. mou.KeyDown:connect(kdown)
  701. mou.Button1Down:connect(Stab)
  702.  
  703. for i,v in pairs(char:GetChildren()) do
  704. if v.ClassName == "Part" then
  705. v.BrickColor = BrickColor.new("Really black")
  706. end
  707. end
  708. -----------------------------------------------------------------------------------
  709.  
  710. local right = Instance.new("CharacterMesh",char)
  711. right.BodyPart = Enum.BodyPart.RightArm
  712. right.MeshId = 27111864
  713. local tors = Instance.new("CharacterMesh",char)
  714. tors.BodyPart = Enum.BodyPart.Torso
  715. tors.MeshId = 27111894
  716. local left = Instance.new("CharacterMesh",char)
  717. left.MeshId = 27111419
  718. left.BodyPart = Enum.BodyPart.LeftArm
  719. local leftl = Instance.new("CharacterMesh",char)
  720. leftl.BodyPart = Enum.BodyPart.LeftLeg
  721. leftl.MeshId = 27111857
  722. local rightl = Instance.new("CharacterMesh",char)
  723. rightl.BodyPart = Enum.BodyPart.RightLeg
  724. rightl.MeshId = 27111882
  725. local BODY = {}
  726. LeftArm = char["Left Arm"]
  727. RightLeg = char["Right Leg"]
  728. LeftLeg = char["Left Leg"]
  729. for _, c in pairs(char:GetDescendants()) do
  730. if c:IsA("BasePart") and c.Name ~= "Handle" then
  731. if c ~= char.HumanoidRootPart and c ~= char.Torso and c ~= char.Head and c ~= char["Right Arm"] and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  732. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  733. end
  734. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
  735. elseif c:IsA("JointInstance") then
  736. table.insert(BODY,{c,c.Parent,nil,nil,nil})
  737. end
  738. end
  739. for e = 1, #BODY do
  740. if BODY[e] ~= nil then
  741. local STUFF = BODY[e]
  742. local PART = STUFF[1]
  743. local PARENT = STUFF[2]
  744. local MATERIAL = STUFF[3]
  745. local TRANSPARENCY = STUFF[5]
  746. if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then
  747. PART.Material = MATERIAL
  748. PART.Transparency = TRANSPARENCY
  749. end
  750. PART.AncestryChanged:Connect(function()
  751. PART.Parent = PARENT
  752. end)
  753. end
  754. end
  755. function refit()
  756. char.Parent = workspace
  757. for e = 1, #BODY do
  758. if BODY[e] ~= nil then
  759. local STUFF = BODY[e]
  760. local PART = STUFF[1]
  761. local PARENT = STUFF[2]
  762. local MATERIAL = STUFF[3]
  763. local TRANSPARENCY = STUFF[5]
  764. if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then
  765. PART.Material = MATERIAL
  766. PART.Transparency = TRANSPARENCY
  767. end
  768. if PART.Parent ~= PARENT then
  769. char:FindFirstChildOfClass("Humanoid"):remove()
  770. PART.Parent = PARENT
  771. Humanoid = Instance.new("Humanoid",char)
  772. end
  773. end
  774. end
  775. end
  776. char.Humanoid.Died:connect(function()
  777. refit()
  778. sound.Parent = char
  779. sound:Play()
  780. end)
  781. local glitch = Instance.new("Sound",char)
  782. glitch.SoundId = "rbxassetid://372770465"
  783. glitch.Volume = 4
  784.  
  785. normalface = {"http://www.roblox.com/asset/?id=173083239"}
  786. glitchface = {"rbxassetid://592123389", "http://www.roblox.com/asset/?id=752001939", "http://www.roblox.com/asset/?id=1083992759"}
  787.  
  788. local naeeym2 = Instance.new("BillboardGui",char)
  789. naeeym2.AlwaysOnTop = true
  790. naeeym2.Size = UDim2.new(5,35,2,35)
  791. naeeym2.StudsOffset = Vector3.new(0,2,0)
  792. naeeym2.Adornee = hed
  793. naeeym2.Name = "Name"
  794.  
  795. local tecks2 = Instance.new("TextLabel",naeeym2)
  796. tecks2.BackgroundTransparency = 1
  797. tecks2.TextScaled = true
  798. tecks2.BorderSizePixel = 0
  799. tecks2.Text = "Guest"
  800. tecks2.Font = "Garamond"
  801. tecks2.TextSize = 30
  802. tecks2.TextStrokeTransparency = 0
  803. tecks2.TextColor3 = BrickColor.new('Really red').Color
  804. tecks2.TextStrokeColor3 = BrickColor.new('Really red').Color
  805. tecks2.Size = UDim2.new(1,0,0.5,0)
  806. tecks2.Parent = naeeym2
  807. textfag = tecks2
  808. tecks2.Text = "Guest"
  809. function swait(num)
  810. if num == 0 or num == nil then
  811. game:service("RunService").Stepped:wait(0)
  812. else
  813. for i = 0, num do
  814. game:service("RunService").Stepped:wait(0)
  815. end
  816. end
  817. end
  818. coroutine.resume(coroutine.create(function()
  819. while textfag ~= nil do
  820. swait()
  821. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  822. textfag.Rotation = math.random(-3,3)
  823. end
  824. end))
  825.  
  826. textrandom = {"Guest", "gUeStTTR", "dIEEEEEEEEE", "Guest 6 6 6", "begone thot", "Guest", "Guest", "Guest", "iNsAnItY", "Guest", "Guest", "Guest"}
  827. normaltext = {"Guest"}
  828.  
  829. while true do
  830. swait()
  831. if canglitch then
  832. for i,v in pairs(char:GetChildren()) do
  833. if v.ClassName == "Part" then
  834. v.BrickColor = BrickColor.new("Institutional white")
  835. end
  836. end
  837. local change = math.random(1,50)
  838. if change == 1 then
  839. glitch:Play()
  840. textfag.Text = textrandom[math.random(1,12)]
  841. char.Head.face.Texture = glitchface[math.random(1,3)]
  842. for i,v in pairs(char:GetChildren()) do
  843. if v.ClassName == "Part" then
  844. v.BrickColor = BrickColor.new("Really black")
  845. end
  846. end
  847. end
  848. if change == 2 then
  849. glitch:Pause()
  850. textfag.Text = normaltext[math.random(1,1)]
  851. char.Head.face.Texture = normalface[math.random(1,1)]
  852. for i,v in pairs(char:GetChildren()) do
  853. if v.ClassName == "Part" then
  854. v.BrickColor = BrickColor.new("Institutional white")
  855. end
  856. end
  857. end
  858. if change == 3 then
  859. char.Head.face.Texture = normalface[math.random(1,1)]
  860. textfag.Text = normaltext[math.random(1,1)]
  861. for i,v in pairs(char:GetChildren()) do
  862. if v.ClassName == "Part" then
  863. v.BrickColor = BrickColor.new("Institutional white")
  864. end
  865. end
  866. end
  867. if change == 4 then
  868. char.Head.face.Texture = normalface[math.random(1,1)]
  869. textfag.Text = normaltext[math.random(1,1)]
  870. glitch:Pause()
  871. for i,v in pairs(char:GetChildren()) do
  872. if v.ClassName == "Part" then
  873. v.BrickColor = BrickColor.new("Institutional white")
  874. end
  875. end
  876. end
  877. if change == 5 then
  878. char.Head.face.Texture = normalface[math.random(1,1)]
  879. textfag.Text = normaltext[math.random(1,1)]
  880. glitch:Pause()
  881. for i,v in pairs(char:GetChildren()) do
  882. if v.ClassName == "Part" then
  883. v.BrickColor = BrickColor.new("Institutional white")
  884. end
  885. end
  886. end
  887. if change == 6 then
  888. char.Head.face.Texture = normalface[math.random(1,1)]
  889. textfag.Text = normaltext[math.random(1,1)]
  890. glitch:Pause()
  891. for i,v in pairs(char:GetChildren()) do
  892. if v.ClassName == "Part" then
  893. v.BrickColor = BrickColor.new("Institutional white")
  894. end
  895. end
  896. end
  897. if change == 7 then
  898. char.Head.face.Texture = normalface[math.random(1,1)]
  899. textfag.Text = normaltext[math.random(1,1)]
  900. glitch:Pause()
  901. for i,v in pairs(char:GetChildren()) do
  902. if v.ClassName == "Part" then
  903. v.BrickColor = BrickColor.new("Institutional white")
  904. end
  905. end
  906. end
  907. if change == 8 then
  908. char.Head.face.Texture = normalface[math.random(1,1)]
  909. textfag.Text = normaltext[math.random(1,1)]
  910. glitch:Pause()
  911. for i,v in pairs(char:GetChildren()) do
  912. if v.ClassName == "Part" then
  913. v.BrickColor = BrickColor.new("Institutional white")
  914. end
  915. end
  916. end
  917. if change == 9 then
  918. char.Head.face.Texture = normalface[math.random(1,1)]
  919. textfag.Text = normaltext[math.random(1,1)]
  920. glitch:Pause()
  921. for i,v in pairs(char:GetChildren()) do
  922. if v.ClassName == "Part" then
  923. v.BrickColor = BrickColor.new("Institutional white")
  924. end
  925. end
  926. end
  927. if change == 10 then
  928. char.Head.face.Texture = normalface[math.random(1,1)]
  929. textfag.Text = normaltext[math.random(1,1)]
  930. glitch:Pause()
  931. for i,v in pairs(char:GetChildren()) do
  932. if v.ClassName == "Part" then
  933. v.BrickColor = BrickColor.new("Institutional white")
  934. end
  935. end
  936. end
  937. if change == 11 then
  938. char.Head.face.Texture = normalface[math.random(1,1)]
  939. textfag.Text = normaltext[math.random(1,1)]
  940. glitch:Pause()
  941. for i,v in pairs(char:GetChildren()) do
  942. if v.ClassName == "Part" then
  943. v.BrickColor = BrickColor.new("Institutional white")
  944. end
  945. end
  946. end
  947. if change == 12 then
  948. char.Head.face.Texture = normalface[math.random(1,1)]
  949. textfag.Text = normaltext[math.random(1,1)]
  950. glitch:Pause()
  951. for i,v in pairs(char:GetChildren()) do
  952. if v.ClassName == "Part" then
  953. v.BrickColor = BrickColor.new("Institutional white")
  954. end
  955. end
  956. end
  957. if change == 13 then
  958. char.Head.face.Texture = normalface[math.random(1,1)]
  959. textfag.Text = normaltext[math.random(1,1)]
  960. glitch:Pause()
  961. for i,v in pairs(char:GetChildren()) do
  962. if v.ClassName == "Part" then
  963. v.BrickColor = BrickColor.new("Institutional white")
  964. end
  965. end
  966. end
  967. if change == 14 then
  968. char.Head.face.Texture = normalface[math.random(1,1)]
  969. textfag.Text = normaltext[math.random(1,1)]
  970. glitch:Pause()
  971. for i,v in pairs(char:GetChildren()) do
  972. if v.ClassName == "Part" then
  973. v.BrickColor = BrickColor.new("Institutional white")
  974. end
  975. end
  976. end
  977. if change == 15 then
  978. char.Head.face.Texture = normalface[math.random(1,1)]
  979. textfag.Text = normaltext[math.random(1,1)]
  980. glitch:Pause()
  981. for i,v in pairs(char:GetChildren()) do
  982. if v.ClassName == "Part" then
  983. v.BrickColor = BrickColor.new("Institutional white")
  984. end
  985. end
  986. end
  987. end
  988. refit()
  989. sine = sine + 1
  990. rot = rot + 25
  991. if rot == 360 then
  992. rot = 1
  993. end
  994. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  995. if Stabbing == true then
  996. state = "Stabbing"
  997. elseif Throwing == true then
  998. state = "Throwing"
  999. elseif 1 < root.Velocity.y then
  1000. state = "Jump"
  1001. elseif -1 > root.Velocity.y then
  1002. state = "Fall"
  1003. elseif torvel < 1 then
  1004. state = "Idle"
  1005. elseif tor.Velocity.magnitude < 50 then
  1006. state = "Walk"
  1007. end
  1008. if state == "Jump" then
  1009. penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15)
  1010. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), 0.15)
  1011. rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-15), 0, 0), 0.15)
  1012. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(10), 0, 0), 0.15)
  1013. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(10), 0, 0), 0.15)
  1014. LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.2, 0) * CFa(Rad(2), 0, Rad(-15)), 0.15)
  1015. RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.5, 0) * CFa(Rad(2), 0, Rad(15)), 0.15)
  1016. LS.C0 = clerp(LS.C0, LS0, 0.15)
  1017. RS.C0 = clerp(RS.C0, RS0, 0.15)
  1018. LH.C0 = clerp(LH.C0, LH0 * CFn(-0.2, 0, 0), 0.15)
  1019. RH.C0 = clerp(RH.C0, RH0 * CFn(0.5, 0, 0), 0.15)
  1020. elseif state == "Fall" then
  1021. penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15)
  1022. neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, 0), 0.15)
  1023. rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(15), 0, 0), 0.15)
  1024. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(35), 0, 0), 0.15)
  1025. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(35), 0, 0), 0.15)
  1026. LH.C1 = clerp(LH.C1, LH1 * CFn(0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(10)), 0.15)
  1027. RH.C1 = clerp(RH.C1, RH1 * CFn(-0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(-10)), 0.15)
  1028. LS.C0 = clerp(LS.C0, LS0, 0.15)
  1029. RS.C0 = clerp(RS.C0, RS0, 0.15)
  1030. LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(-20)), 0.15)
  1031. RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(20)), 0.15)
  1032. elseif state == "Idle" then
  1033. penw.C1 = clerp(penw.C1, penw1 * CFn(0, 0, 0.5) * CFa(0, 0, Rad(rot)), 0.15)
  1034. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2 * Cos(sine / 15)), 0, 0), 0.15)
  1035. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025 * Cos(sine / 15)), 0.15)
  1036. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), 0.15)
  1037. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 15))), 0.15)
  1038. LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-5), 0), 0.15)
  1039. RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(5), 0), 0.15)
  1040. LS.C0 = clerp(LS.C0, LS0, 0.15)
  1041. RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15)
  1042. LH.C0 = clerp(LH.C0, LH0, 0.15)
  1043. RH.C0 = clerp(RH.C0, RH0, 0.15)
  1044. elseif state == "Walk" then
  1045. penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15)
  1046. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15)
  1047. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0.1 * Cos(sine /3), 0.1 * Cos(sine /3)) * CFa(Rad(-5), 0, Rad(5 * Cos(sine / 6))), 0.15)
  1048. LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15)
  1049. RS.C1 = clerp(RS.C1, RS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15)
  1050. LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(50 * Cos(sine / 6))), 0.15)
  1051. RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(50 * Cos(sine / 6))), 0.15)
  1052. LS.C0 = clerp(LS.C0, LS0, 0.15)
  1053. RS.C0 = clerp(RS.C0, RS0, 0.15)
  1054. LH.C0 = clerp(LH.C0, LH0, 0.15)
  1055. RH.C0 = clerp(RH.C0, RH0, 0.15)
  1056. end
  1057. end
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