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SGR FE Test

Feb 12th, 2019
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  1. --TODO: add comments or something idk
  2. wait(0.2)
  3. local user = Instance.new("StringValue",game.Workspace)
  4. user.Value = "basstracker1970"--Put Player Name Here
  5. local Player = game:GetService("Players"):FindFirstChild(user.Value)
  6. local Mouse,mouse,UserInputService,ContextActionService
  7. do
  8. script.Parent = Player.Character
  9. local CAS = {Actions={}}
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12. Event.Parent = Player.Character
  13. local fakeEvent = function()
  14. local t = {_fakeEvent=true}
  15. t.Connect = function(self,f)self.Function=f end
  16. t.connect = t.Connect
  17. return t
  18. end
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. function CAS:BindAction(name,fun,touch,...)
  22. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  23. end
  24. function CAS:UnbindAction(name)
  25. CAS.Actions[name] = nil
  26. end
  27. local function te(self,ev,...)
  28. local t = m[ev]
  29. if t and t._fakeEvent and t.Function then
  30. t.Function(...)
  31. end
  32. end
  33. m.TrigEvent = te
  34. UIS.TrigEvent = te
  35. Event.OnServerEvent:Connect(function(plr,io)
  36. if plr~=Player then return end
  37. if io.isMouse then
  38. m.Target = io.Target
  39. m.Hit = io.Hit
  40. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  41. if io.UserInputState == Enum.UserInputState.Begin then
  42. m:TrigEvent("Button1Down")
  43. else
  44. m:TrigEvent("Button1Up")
  45. end
  46. else
  47. for n,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. if io.UserInputState == Enum.UserInputState.Begin then
  55. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  56. UIS:TrigEvent("InputBegan",io,false)
  57. else
  58. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  59. UIS:TrigEvent("InputEnded",io,false)
  60. end
  61. end
  62. end)
  63. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  64. end
  65. wait(2)
  66. function sandbox(var,func)
  67. local env = getfenv(func)
  68. local newenv = setmetatable({},{
  69. __index = function(self,k)
  70. if k=="script" then
  71. return var
  72. else
  73. return env[k]
  74. end
  75. end,
  76. })
  77. setfenv(func,newenv)
  78. return func
  79. end
  80. cors = {}
  81. mas = Instance.new("Model",game:GetService("Lighting"))
  82. LocalScript0 = Instance.new("LocalScript")
  83. LocalScript0.Parent = mas
  84. table.insert(cors,sandbox(LocalScript0,function()
  85. wait(1)
  86. user2 = user.Value
  87. local Player = game:GetService("Players"):FindFirstChild(user2)
  88.  
  89.  
  90. local Char = Player.Character
  91. local Event = Char:WaitForChild("UserInput_Event")
  92.  
  93. local UIS = game:GetService("UserInputService")
  94.  
  95. local input = function(io,a)
  96. if a then return end
  97. local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  98. Event:FireServer(io)
  99. end
  100. UIS.InputBegan:Connect(input)
  101. UIS.InputEnded:Connect(input)
  102. local Changed = false
  103. local Mouse = game:GetService("Players"):FindFirstChild(user2):GetMouse()
  104. ----local h,t = Mouse.Hit,Mouse.Target
  105. local h,t
  106. while wait(1/30) do
  107. if h~=Mouse.Hit or t~=Mouse.Target then
  108. Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  109. h,t=Mouse.Hit,Mouse.Target
  110. end
  111. end
  112. end))
  113. for i,v in pairs(mas:GetChildren()) do
  114. v.Parent = script
  115. pcall(function() v:MakeJoints() end)
  116. end
  117. mas:Destroy()
  118. for i,v in pairs(cors) do
  119. spawn(function()
  120. pcall(v)
  121. end)
  122. end
  123. wait(0.2)
  124.  
  125. warn([[SG AWAKEN Loaded.
  126. The super switcher.
  127. Velnorum is one of the first wielders.
  128.  
  129. Created, Reworked by NoobyGames12 and converted by Helkern
  130. ]])
  131.  
  132.  
  133. ------------- ORIGINAL WIELDER OC: Velnorum
  134. print([[Icons:
  135. ! = New
  136. ? = Spoilers
  137. * = Exclusivity
  138. C = Changes
  139.  
  140. ]])
  141. warn([[V 4.1 Update Log:
  142. !C? - Mostly about 7-9 main modes added.
  143. ! - Non-canon [N] modes are added from few modes:
  144. > Mayhem: NANO
  145. > Purity: BRIGHTNESS
  146. > Chaos: CRAZED
  147. > Divinity: FALLEN
  148. > Destiny: OMEGA
  149. ! - Added back CALAMITY and INFESTATION.
  150. C - Two main click attacks changed.
  151. !C - Moves are added back, with severe change and difference.
  152. C - Some modes got renamed because fat filter
  153. C - Toned down the effects to be compatible with fe without strong lag.]])
  154. --- its obs smooth af do not touch
  155. ---- Sources and functions might be taken from others
  156. if game.PlaceId == 843468296 then
  157. error("This script has been banned. You cannot use it here. Please use Place 2.")
  158. end
  159. plr = game:GetService("Players"):FindFirstChild(user.Value)
  160. char = plr.Character
  161. hum = char.Humanoid
  162. local cam = game.Workspace.CurrentCamera
  163. Camera = cam
  164. local CamInterrupt = false
  165. local TwoD = false
  166. local TargetInfo = {nil, nil}
  167. cam.CameraType = "Custom"
  168. t = char.Torso
  169. h = char.Head
  170. ra = char["Right Arm"]
  171. la = char["Left Arm"]
  172. rl = char["Right Leg"]
  173. ll = char["Left Leg"]
  174. tors = char.Torso
  175. lleg = char["Left Leg"]
  176. root = char.HumanoidRootPart
  177. hed = char.Head
  178. rleg = char["Right Leg"]
  179. rarm = char["Right Arm"]
  180. larm = char["Left Arm"]
  181. radian = math.rad
  182. random = math.random
  183. Vec3 = Vector3.new
  184. Inst = Instance.new
  185. cFrame = CFrame.new
  186. Euler = CFrame.fromEulerAnglesXYZ
  187. vt = Vector3.new
  188. bc = BrickColor.new
  189. br = BrickColor.random
  190. it = Instance.new
  191. cf = CFrame.new
  192.  
  193. local Booleans = {
  194. CamFollow = true,
  195. GyroUse = true
  196. }
  197.  
  198. function lerp(object, newCFrame, alpha)
  199. return object:lerp(newCFrame, alpha)
  200. end
  201.  
  202. local Directer = Inst("BodyGyro", root)
  203. Directer.MaxTorque = Vec3(0, 0, 0)
  204. Directer.P = 600000
  205. local CPart = Inst("Part")
  206. CPart.Anchored = true
  207. CPart.CanCollide = false
  208. CPart.Locked = true
  209. CPart.Transparency = 1
  210.  
  211. local rainbowmode = false
  212. local chaosmode = false
  213.  
  214. local kan = Instance.new("Sound",char)
  215. kan.Volume = 1.25
  216. kan.TimePosition = 0
  217. kan.PlaybackSpeed = 1
  218. kan.Pitch = 1
  219. kan.SoundId = "rbxassetid://614032233"
  220. kan.Name = "wrecked"
  221. kan.Looped = true
  222. kan:Play()
  223.  
  224. local currentThemePlaying = kan.SoundId
  225. local currentPitch = kan.Pitch
  226. local currentVol = kan.Volume
  227. function newTheme(ID,timepos,pitch,vol)
  228. local kanz = kan
  229. --kanz:Stop()
  230. kanz.Volume = vol
  231. --kanz.TimePosition = timepos
  232. kanz.PlaybackSpeed = pitch
  233. kanz.Pitch = pitch
  234. kanz.SoundId = ID
  235. kanz.Name = "wrecked"
  236. kanz.Looped = true
  237. currentThemePlaying = kanz.SoundId
  238. currentVol = kanz.Volume
  239. currentPitch = kanz.Pitch
  240. --kanz:Play()
  241. --coroutine.resume(coroutine.create(function()
  242. --wait(0.05)
  243. --end))
  244. end
  245.  
  246.  
  247. function newThemeCust(ID,timepos,pitch,vol)
  248. local kanz = kan
  249. kanz:Stop()
  250. kanz.Volume = vol
  251. kanz.TimePosition = timepos
  252. kanz.PlaybackSpeed = pitch
  253. kanz.Pitch = pitch
  254. kanz.SoundId = ID
  255. kanz.Name = "wrecked"
  256. kanz.Looped = true
  257. currentThemePlaying = kanz.SoundId
  258. currentVol = kanz.Volume
  259. currentPitch = kanz.Pitch
  260. kanz:Play()
  261. coroutine.resume(coroutine.create(function()
  262. wait(0.05)
  263. end))
  264. end
  265.  
  266. local mutedtog = false
  267.  
  268. function CameraEnshaking(Length,Intensity)
  269. coroutine.resume(coroutine.create(function()
  270. local intensity = 1*Intensity
  271. local rotM = 0.01*Intensity
  272. for i = 0, Length, 0.1 do
  273. swait()
  274. intensity = intensity - 0.05*Intensity/Length
  275. rotM = rotM - 0.0005*Intensity/Length
  276. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  277. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  278. end
  279. Humanoid.CameraOffset = Vec3(0, 0, 0)
  280. end))
  281. end
  282. CamShake=function(Part,Distan,Power,Times)
  283. local de=Part.Position
  284. for i,v in pairs(workspace:children()) do
  285. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  286. for _,c in pairs(v:children()) do
  287. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  288. local Noob=v.Humanoid
  289. if Noob~=nil then
  290. coroutine.resume(coroutine.create(function()
  291. FV = Instance.new("BoolValue", Noob)
  292. FV.Name = "CameraShake"
  293. for ShakeNum=1,Times do
  294. swait()
  295. local ef=Power
  296. if ef>=1 then
  297. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  298. else
  299. ef=Power*10
  300. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  301. end
  302. end
  303. Humanoid.CameraOffset = Vector3.new(0,0,0)
  304. FV:Destroy()
  305. end))
  306. CameraShake(Times, Power, Noob)
  307. end
  308. end
  309. end
  310. end
  311. end
  312. end
  313.  
  314. local toggleTag = true
  315. local bilguit = Instance.new("BillboardGui", hed)
  316. bilguit.Adornee = nil
  317. bilguit.Name = "ModeName"
  318. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  319. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  320. local modet = Instance.new("TextLabel", bilguit)
  321. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  322. modet.FontSize = "Size8"
  323. modet.TextScaled = true
  324. modet.TextTransparency = 0
  325. modet.BackgroundTransparency = 1
  326. modet.TextTransparency = 0
  327. modet.TextStrokeTransparency = 0
  328. modet.Font = "Antique"
  329. modet.TextStrokeColor3 = Color3.new(1,0,0)
  330. modet.TextColor3 = Color3.new(0.25,0,0)
  331. modet.Text = "MAYHEM"
  332.  
  333.  
  334. function chatfunc(text,color,typet,font,timeex)
  335. local chat = coroutine.wrap(function()
  336. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  337. Character:FindFirstChild("TalkingBillBoard"):destroy()
  338. end
  339. local naeeym2 = Instance.new("BillboardGui",Character)
  340. naeeym2.Size = UDim2.new(0,100,0,40)
  341. naeeym2.StudsOffset = Vector3.new(0,3,0)
  342. naeeym2.Adornee = Character.Head
  343. naeeym2.Name = "TalkingBillBoard"
  344. local tecks2 = Instance.new("TextLabel",naeeym2)
  345. tecks2.BackgroundTransparency = 1
  346. tecks2.BorderSizePixel = 0
  347. tecks2.Text = ""
  348. tecks2.Font = font
  349. tecks2.TextSize = 30
  350. tecks2.TextStrokeTransparency = 0
  351. tecks2.TextColor3 = color
  352. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  353. tecks2.Size = UDim2.new(1,0,0.5,0)
  354. local tecks3 = Instance.new("TextLabel",naeeym2)
  355. tecks3.BackgroundTransparency = 1
  356. tecks3.BorderSizePixel = 0
  357. tecks3.Text = ""
  358. tecks3.Font = font
  359. tecks3.TextSize = 30
  360. tecks3.TextStrokeTransparency = 0
  361. if typet == "Inverted" then
  362. tecks3.TextColor3 = Color3.new(0,0,0)
  363. tecks3.TextStrokeColor3 = color
  364. elseif typet == "Normal" then
  365. tecks3.TextColor3 = color
  366. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  367. end
  368. tecks3.Size = UDim2.new(1,0,0.5,0)
  369. coroutine.resume(coroutine.create(function()
  370. while true do
  371. swait(1)
  372. if chaosmode == true then
  373. tecks2.TextColor3 = BrickColor.random().Color
  374. tecks3.TextStrokeColor3 = BrickColor.random().Color
  375. end
  376. end
  377. end))
  378. modet.TextTransparency = modet.TextTransparency + 1
  379. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  380. for i = 0, 74*timeex do
  381. swait()
  382. modet.TextTransparency = 1
  383. modet.TextStrokeTransparency = 1
  384. tecks2.Text = text
  385. tecks3.Text = text
  386. end
  387. local randomrot = math.random(1,2)
  388. if randomrot == 1 then
  389. for i = 1, 50 do
  390. swait()
  391. tecks2.Text = text
  392. tecks3.Text = text
  393. modet.TextTransparency = modet.TextTransparency - .02
  394. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  395. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  396. tecks2.TextTransparency = tecks2.TextTransparency + .04
  397. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  398. tecks3.TextTransparency = tecks2.TextTransparency + .04
  399. end
  400. elseif randomrot == 2 then
  401. for i = 1, 50 do
  402. swait()
  403. tecks2.Text = text
  404. tecks3.Text = text
  405. modet.TextTransparency = modet.TextTransparency - .02
  406. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  407. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  408. tecks2.TextTransparency = tecks2.TextTransparency + .04
  409. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  410. tecks3.TextTransparency = tecks2.TextTransparency + .04
  411. end
  412. end
  413. modet.TextTransparency = 0
  414. modet.TextStrokeTransparency = 0
  415. if toggleTag == false then
  416. modet.TextTransparency = 1
  417. modet.TextStrokeTransparency = 1
  418. end
  419. naeeym2:Destroy()
  420. end)
  421. chat()
  422. end
  423.  
  424. function bosschatfunc(text,color,watval)
  425. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  426. coroutine.resume(coroutine.create(function()
  427. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  428. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  429. end
  430. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  431. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  432. scrg.Name = "Dialog"
  433. local txtlb = Instance.new("TextLabel",scrg)
  434. txtlb.Text = ""
  435. txtlb.Font = "Bodoni"
  436. txtlb.TextColor3 = Color3.new(0,0,0)
  437. txtlb.TextStrokeTransparency = 0
  438. txtlb.BackgroundTransparency = 0.75
  439. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  440. txtlb.TextStrokeColor3 = color
  441. txtlb.TextScaled = true
  442. txtlb.Size = UDim2.new(1,0,0.25,0)
  443. txtlb.TextXAlignment = "Left"
  444. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  445. local txtlb2 = Instance.new("TextLabel",scrg)
  446. txtlb2.Text = "?:"
  447. txtlb2.Font = "Arcade"
  448. txtlb2.TextColor3 = Color3.new(0,0,0)
  449. txtlb2.TextStrokeTransparency = 0
  450. txtlb2.BackgroundTransparency = 1
  451. txtlb2.TextStrokeColor3 = color
  452. txtlb2.TextSize = 40
  453. txtlb2.Size = UDim2.new(1,0,0.25,0)
  454. txtlb2.TextXAlignment = "Left"
  455. txtlb2.Position = UDim2.new(0,0,1,0)
  456. local fvalen = 0.55
  457. local fval = -0.49
  458. coroutine.resume(coroutine.create(function()
  459. while true do
  460. swait()
  461. if chaosmode == true then
  462. txtlb.Rotation = math.random(-1,1)
  463. txtlb2.Rotation = math.random(-1,1)
  464. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  465. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  466. txtlb.TextStrokeColor3 = BrickColor.random().Color
  467. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  468. end
  469. end
  470. end))
  471. coroutine.resume(coroutine.create(function()
  472. while true do
  473. swait()
  474. if scrg.Parent ~= nil then
  475. fvalen = fvalen - 0.0001
  476. elseif scrg.Parent == nil then
  477. break
  478. end
  479. end
  480. end))
  481. local flol = 1.75
  482. local flil = 1.6
  483. coroutine.resume(coroutine.create(function()
  484. for i = 0, 9 do
  485. swait()
  486. fval = fval + 0.05
  487. flol = flol - 0.1
  488. flil = flil - 0.1
  489. txtlb.Text = ""
  490. txtlb.Position = UDim2.new(0,0,flol,0)
  491. txtlb2.Position = UDim2.new(0,0,flil,0)
  492. end
  493. txtlb.Text = text
  494. wait(watval)
  495. local valinc = 0
  496. for i = 0, 99 do
  497. swait()
  498. valinc = valinc + 0.0001
  499. flol = flol + valinc
  500. flil = flil + valinc
  501. txtlb.Rotation = txtlb.Rotation + valinc*20
  502. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  503. txtlb.Position = UDim2.new(0,0,flol,0)
  504. txtlb2.Position = UDim2.new(0,0,flil,0)
  505. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  506. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  507. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  508. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  509. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  510. end
  511. scrg:Destroy()
  512. end))
  513. end))
  514. end
  515. end
  516.  
  517.  
  518. local Create = LoadLibrary("RbxUtility").Create
  519.  
  520. CFuncs = {
  521. ["Part"] = {
  522. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  523. local Part = Create("Part"){
  524. Parent = Parent,
  525. Reflectance = Reflectance,
  526. Transparency = Transparency,
  527. CanCollide = false,
  528. Locked = true,
  529. BrickColor = BrickColor.new(tostring(BColor)),
  530. Name = Name,
  531. Size = Size,
  532. Material = Material,
  533. }
  534. RemoveOutlines(Part)
  535. return Part
  536. end;
  537. };
  538.  
  539. ["Mesh"] = {
  540. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  541. local Msh = Create(Mesh){
  542. Parent = Part,
  543. Offset = OffSet,
  544. Scale = Scale,
  545. }
  546. if Mesh == "SpecialMesh" then
  547. Msh.MeshType = MeshType
  548. Msh.MeshId = MeshId
  549. end
  550. return Msh
  551. end;
  552. };
  553.  
  554. ["Mesh"] = {
  555. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  556. local Msh = Create(Mesh){
  557. Parent = Part,
  558. Offset = OffSet,
  559. Scale = Scale,
  560. }
  561. if Mesh == "SpecialMesh" then
  562. Msh.MeshType = MeshType
  563. Msh.MeshId = MeshId
  564. end
  565. return Msh
  566. end;
  567. };
  568.  
  569. ["Weld"] = {
  570. Create = function(Parent, Part0, Part1, C0, C1)
  571. local Weld = Create("Weld"){
  572. Parent = Parent,
  573. Part0 = Part0,
  574. Part1 = Part1,
  575. C0 = C0,
  576. C1 = C1,
  577. }
  578. return Weld
  579. end;
  580. };
  581.  
  582. ["Sound"] = {
  583. Create = function(id, par, vol, pit)
  584. coroutine.resume(coroutine.create(function()
  585. local S = Create("Sound"){
  586. Volume = vol,
  587. Name = "EffectSoundo",
  588. Pitch = pit or 1,
  589. SoundId = id,
  590. Parent = par or workspace,
  591. }
  592. wait()
  593. S:play()
  594. game:GetService("Debris"):AddItem(S, 10)
  595. end))
  596. end;
  597. };
  598.  
  599. ["TimeSound"] = {
  600. Create = function(id, par, vol, pit, timepos)
  601. coroutine.resume(coroutine.create(function()
  602. local S = Create("Sound"){
  603. Volume = vol,
  604. Name = "EffectSoundo",
  605. Pitch = pit or 1,
  606. SoundId = id,
  607. TimePosition = timepos,
  608. Parent = par or workspace,
  609. }
  610. wait()
  611. S:play()
  612. game:GetService("Debris"):AddItem(S, 10)
  613. end))
  614. end;
  615. };
  616. ["EchoSound"] = {
  617. Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
  618. coroutine.resume(coroutine.create(function()
  619. local Sas = Create("Sound"){
  620. Volume = vol,
  621. Name = "EffectSoundo",
  622. Pitch = pit or 1,
  623. SoundId = id,
  624. TimePosition = timepos,
  625. Parent = par or workspace,
  626. }
  627. local E = Create("EchoSoundEffect"){
  628. Delay = echodelay,
  629. Name = "Echo",
  630. Feedback = fedb,
  631. DryLevel = dryl,
  632. Parent = Sas,
  633. }
  634. wait()
  635. Sas:play()
  636. game:GetService("Debris"):AddItem(Sas, delays)
  637. end))
  638. end;
  639. };
  640.  
  641. ["LongSound"] = {
  642. Create = function(id, par, vol, pit)
  643. coroutine.resume(coroutine.create(function()
  644. local S = Create("Sound"){
  645. Volume = vol,
  646. Pitch = pit or 1,
  647. SoundId = id,
  648. Parent = par or workspace,
  649. }
  650. wait()
  651. S:play()
  652. game:GetService("Debris"):AddItem(S, 60)
  653. end))
  654. end;
  655. };
  656.  
  657. ["ParticleEmitter"] = {
  658. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  659. local fp = Create("ParticleEmitter"){
  660. Parent = Parent,
  661. Color = ColorSequence.new(Color1, Color2),
  662. LightEmission = LightEmission,
  663. Size = Size,
  664. Texture = Texture,
  665. Transparency = Transparency,
  666. ZOffset = ZOffset,
  667. Acceleration = Accel,
  668. Drag = Drag,
  669. LockedToPart = LockedToPart,
  670. VelocityInheritance = VelocityInheritance,
  671. EmissionDirection = EmissionDirection,
  672. Enabled = Enabled,
  673. Lifetime = LifeTime,
  674. Rate = Rate,
  675. Rotation = Rotation,
  676. RotSpeed = RotSpeed,
  677. Speed = Speed,
  678. VelocitySpread = VelocitySpread,
  679. }
  680. return fp
  681. end;
  682. };
  683.  
  684. CreateTemplate = {
  685.  
  686. };
  687. }
  688.  
  689.  
  690.  
  691. New = function(Object, Parent, Name, Data)
  692. local Object = Instance.new(Object)
  693. for Index, Value in pairs(Data or {}) do
  694. Object[Index] = Value
  695. end
  696. Object.Parent = Parent
  697. Object.Name = Name
  698. return Object
  699. end
  700. local halocolor = BrickColor.new("Pastel light blue")
  701. local halocolor2 = BrickColor.new("Cool yellow")
  702. local starcolor = BrickColor.new("Bright yellow")
  703. local lunacolor = BrickColor.new("Navy blue")
  704. local lunacolor2 = BrickColor.new("Bright blue")
  705. local wepcolor = BrickColor.new("Really black")
  706. local maincolor = BrickColor.new("Really black")
  707. local m = Instance.new("Model",char)
  708. local m2 = Instance.new("Model",char)
  709. local m3 = Instance.new("Model",char)
  710. local mw1 = Instance.new("Model",char)
  711. local mw2 = Instance.new("Model",char)
  712.  
  713.  
  714. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  715. local gui = it(GuiType)
  716. gui.Parent = parent
  717. gui.Text = text
  718. gui.BackgroundTransparency = backtrans
  719. gui.BackgroundColor3 = backcol
  720. gui.SizeConstraint = "RelativeXY"
  721. gui.TextXAlignment = "Center"
  722. gui.TextYAlignment = "Center"
  723. gui.Position = pos
  724. gui.Size = size
  725. gui.Font = "SourceSans"
  726. gui.FontSize = "Size14"
  727. gui.TextWrapped = false
  728. gui.TextStrokeTransparency = 0
  729. gui.TextColor = BrickColor.new("White")
  730. return gui
  731. end
  732. --------------------------- GUI STUFF
  733. local basgui = it("GuiMain")
  734. basgui.Parent = plr.PlayerGui
  735. basgui.Name = "VISgui"
  736. local fullscreenz = it("Frame")
  737. fullscreenz.Parent = basgui
  738. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  739. fullscreenz.BackgroundTransparency = 1
  740. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  741. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  742. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  743. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  744. imgl2.BackgroundTransparency = 1
  745. imgl2.BorderSizePixel = 0
  746. imgl2.ImageTransparency = 0.5
  747. imgl2.ImageColor3 = Color3.new(1,0,0)
  748. imgl2.Position = UDim2.new(0.75,-200,0.55,-200)
  749. imgl2.Size = UDim2.new(0,1000,0,1000)
  750. imgl2.Image = "rbxassetid://2325939897"
  751. local techc = imgl2:Clone()
  752. techc.Parent = fullscreenz
  753. techc.ImageTransparency = 0
  754. techc.Size = UDim2.new(0,900,0,900)
  755. techc.Position = UDim2.new(0.75,-150,0.55,-150)
  756. techc.ImageColor3 = Color3.new(1,0,0)
  757. techc.Image = "rbxassetid://2273224484"
  758. local circl = imgl2:Clone()
  759. circl.Parent = fullscreenz
  760. circl.ImageTransparency = 0
  761. circl.Size = UDim2.new(0,550,0,550)
  762. circl.Position = UDim2.new(0.75,25,0.55,25)
  763. circl.ImageColor3 = Color3.new(0,0,0)
  764. circl.Image = "rbxassetid://2312119891"
  765. local circl2 = imgl2:Clone()
  766. circl2.Parent = fullscreenz
  767. circl2.ImageTransparency = 0
  768. circl2.Size = UDim2.new(0,700,0,700)
  769. circl2.Position = UDim2.new(0.75,-50,0.55,-50)
  770. circl2.ImageColor3 = Color3.new(1,0,0)
  771. circl2.Image = "rbxassetid://2312119891"
  772. local imgl2b = imgl2:Clone()
  773. imgl2b.Parent = fullscreenz
  774. imgl2b.ImageTransparency = 0
  775. imgl2b.Size = UDim2.new(0,800,0,800)
  776. imgl2b.Position = UDim2.new(0.75,-100,0.55,-100)
  777. imgl2b.ImageColor3 = Color3.new(0,0,0)
  778. local ned = Instance.new("TextLabel",fullscreenz)
  779. ned.ZIndex = 2
  780. ned.Font = "Arcade"
  781. ned.BackgroundTransparency = 1
  782. ned.BorderSizePixel = 0.65
  783. ned.Size = UDim2.new(0.3,0,0.2,0)
  784. ned.Position = UDim2.new(0.7,0,0.8,0)
  785. ned.TextColor3 = BrickColor.new("Really red").Color
  786. ned.TextStrokeColor3 = BrickColor.new("Really black").Color
  787. ned.TextScaled = true
  788. ned.TextStrokeTransparency = 0
  789. ned.Text = "MAYHEM"
  790. ned.TextSize = 24
  791. ned.Rotation = 1
  792. ned.TextXAlignment = "Right"
  793. ned.TextYAlignment = "Bottom"
  794.  
  795. local extrawingmod1 = Instance.new("Model",char)
  796. local extrawingmod2 = Instance.new("Model",char)
  797.  
  798. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  799. local p = Instance.new("Part")
  800. p.TopSurface = 0
  801. p.BottomSurface = 0
  802. p.Parent = parent
  803. p.Size = Vector3.new(0.1,0.1,0.1)
  804. p.Transparency = transparency
  805. p.Reflectance = reflectance
  806. p.CanCollide = false
  807. p.Locked = true
  808. p.BrickColor = brickcolor
  809. p.Material = material
  810. return p
  811. end
  812.  
  813. function CreateMesh(parent,meshtype,x1,y1,z1)
  814. local mesh = Instance.new("SpecialMesh",parent)
  815. mesh.MeshType = meshtype
  816. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  817. return mesh
  818. end
  819.  
  820. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  821. local mesh = Instance.new("SpecialMesh",parent)
  822. mesh.MeshType = "FileMesh"
  823. mesh.MeshId = meshid
  824. mesh.Scale = Vector3.new(x1,y1,z1)
  825. return mesh
  826. end
  827.  
  828.  
  829. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  830. local mesh = Instance.new("SpecialMesh",parent)
  831. mesh.MeshType = "FileMesh"
  832. mesh.MeshId = meshid
  833. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  834. mesh.Scale = Vector3.new(x1,y1,z1)
  835. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  836. return mesh
  837. end
  838.  
  839. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  840. local weld = Instance.new("Weld")
  841. weld.Parent = parent
  842. weld.Part0 = part0
  843. weld.Part1 = part1
  844. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  845. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  846. return weld
  847. end
  848.  
  849.  
  850. --------------
  851. --------------
  852. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  853. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  854. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  855. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  856.  
  857. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  858. CreateMesh(handle,"Brick",0,0,0)
  859. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  860. local valuaring = 10
  861. for i = 0, 49 do
  862. valuaring = valuaring + 10
  863. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  864. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  865. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866. end
  867.  
  868. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  869. CreateMesh(handle,"Brick",0,0,0)
  870. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871. local valuaring = 10
  872. for i = 0, 49 do
  873. valuaring = valuaring + 10
  874. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  875. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  876. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  877. end
  878.  
  879.  
  880. local handle = CreateParta(m,1,1,"Neon",maincolor)
  881. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  882. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  883.  
  884. --- Left wing.
  885.  
  886. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  887. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  888. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  889.  
  890. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  891. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  892. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  893. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  894. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  895. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  896. A0 = Instance.new('Attachment',wed)
  897. A0.Position = vt(0,0.25,0.25)
  898. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  899. CreateMesh(wed,"Wedge",0.05,0.5,3)
  900. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901. A1 = Instance.new('Attachment',wed)
  902. A1.Position = vt(0,-0.25,-2)
  903. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  904. CreateMesh(wed,"Wedge",0.05,3,0.5)
  905. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  906.  
  907. tl1 = Instance.new('Trail',wed)
  908. tl1.Attachment0 = A1
  909. tl1.Attachment1 = A0
  910. tl1.Texture = "rbxassetid://2108945559"
  911. tl1.LightEmission = 1
  912. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  913. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  914. tl1.Lifetime = 0.6
  915.  
  916.  
  917. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  918. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  919. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  920.  
  921. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  922. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  923. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  924. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  925. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  926. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  927. A0 = Instance.new('Attachment',wed)
  928. A0.Position = vt(0,0.25,0.25)
  929. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  930. CreateMesh(wed,"Wedge",0.05,0.5,3)
  931. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932. A1 = Instance.new('Attachment',wed)
  933. A1.Position = vt(0,-0.25,-2)
  934. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  935. CreateMesh(wed,"Wedge",0.05,3,0.5)
  936. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  937.  
  938. tl2 = Instance.new('Trail',wed)
  939. tl2.Attachment0 = A1
  940. tl2.Attachment1 = A0
  941. tl2.Texture = "rbxassetid://2108945559"
  942. tl2.LightEmission = 1
  943. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  944. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  945. tl2.Lifetime = 0.6
  946.  
  947. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  948. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  949. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  950.  
  951. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  952. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  953. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  954. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  955. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  956. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  957. A0 = Instance.new('Attachment',wed)
  958. A0.Position = vt(0,0.25,0.25)
  959. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  960. CreateMesh(wed,"Wedge",0.05,0.5,3)
  961. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  962. A1 = Instance.new('Attachment',wed)
  963. A1.Position = vt(0,-0.25,-2)
  964. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  965. CreateMesh(wed,"Wedge",0.05,3,0.5)
  966. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  967.  
  968. tl3 = Instance.new('Trail',wed)
  969. tl3.Attachment0 = A1
  970. tl3.Attachment1 = A0
  971. tl3.Texture = "rbxassetid://2108945559"
  972. tl3.LightEmission = 1
  973. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  974. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  975. tl3.Lifetime = 0.6
  976.  
  977. tl1.Enabled = false
  978. tl2.Enabled = false
  979. tl3.Enabled = false
  980. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  981. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  982. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  983.  
  984. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  985. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  986. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  987. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  988. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  989. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  990. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  991. CreateMesh(wed,"Wedge",0.05,0.5,3)
  992. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  993. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  994. CreateMesh(wed,"Wedge",0.05,3,0.5)
  995. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  996.  
  997. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  998. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  999. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1000.  
  1001. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1002. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1003. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1004. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1005. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1006. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1007. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1008. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1009. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1010. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1011. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1012. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1013.  
  1014. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1015. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1016. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1017.  
  1018. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1019. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1020. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1021. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1022. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1023. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1024. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1025. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1026. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1027. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1028. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1029. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1030.  
  1031. -- Right wing.
  1032.  
  1033. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  1034. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1035. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1036.  
  1037. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1038. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1039. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1040. A0 = Instance.new('Attachment',wed)
  1041. A0.Position = vt(0,0.25,0.25)
  1042. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1043. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1044. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1045. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1046. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1047. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1048. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1049. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1050. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1051. A1 = Instance.new('Attachment',wed)
  1052. A1.Position = vt(0,2,0.25)
  1053.  
  1054. tr1 = Instance.new('Trail',wed)
  1055. tr1.Attachment0 = A1
  1056. tr1.Attachment1 = A0
  1057. tr1.Texture = "rbxassetid://2108945559"
  1058. tr1.LightEmission = 1
  1059. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1060. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1061. tr1.Lifetime = 0.6
  1062.  
  1063. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  1064. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1065. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1066.  
  1067. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1068. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1069. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1070. A0 = Instance.new('Attachment',wed)
  1071. A0.Position = vt(0,0.25,0.25)
  1072. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1073. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1074. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1075. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1076. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1077. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1079. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1080. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1081. A1 = Instance.new('Attachment',wed)
  1082. A1.Position = vt(0,2,0.25)
  1083.  
  1084. tr2 = Instance.new('Trail',wed)
  1085. tr2.Attachment0 = A1
  1086. tr2.Attachment1 = A0
  1087. tr2.Texture = "rbxassetid://2108945559"
  1088. tr2.LightEmission = 1
  1089. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1090. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1091. tr2.Lifetime = 0.6
  1092.  
  1093. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1094. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1095. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1096.  
  1097. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1098. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1099. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1100. A0 = Instance.new('Attachment',wed)
  1101. A0.Position = vt(0,0.25,0.25)
  1102. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1103. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1104. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1105. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1106. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1107. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1108. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1109. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1110. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1111. A1 = Instance.new('Attachment',wed)
  1112. A1.Position = vt(0,2,0.25)
  1113.  
  1114. tr3 = Instance.new('Trail',wed)
  1115. tr3.Attachment0 = A1
  1116. tr3.Attachment1 = A0
  1117. tr3.Texture = "rbxassetid://2108945559"
  1118. tr3.LightEmission = 1
  1119. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1120. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1121. tr3.Lifetime = 0.6
  1122.  
  1123.  
  1124. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1125. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1126. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1127.  
  1128. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1129. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1130. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1131. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1132. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1133. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1134. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1135. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1136. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1137. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1138. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1139. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1140.  
  1141. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1142. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1143. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1144.  
  1145. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1146. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1147. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1148. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1149. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1150. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1151. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1152. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1153. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1154. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1155. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1156. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1157.  
  1158. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1159. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1160. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1161.  
  1162. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1163. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1164. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1165. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1166. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1167. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1168. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1169. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1170. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1171. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1172. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1173. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1174.  
  1175. ---- HERES THE RING
  1176.  
  1177.  
  1178. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1179. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1180. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1181. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1182. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1183. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1184. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1185. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1186. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1187.  
  1188.  
  1189. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1190. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1191. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1192.  
  1193. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1194. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1195. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1196.  
  1197.  
  1198.  
  1199. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1200. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1201. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1202.  
  1203. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1204. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1205. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1206.  
  1207. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1208. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1209. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1210.  
  1211. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1212. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1213. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1214. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1215. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1216. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1217.  
  1218. --- second ring
  1219.  
  1220. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1221. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1222. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1223. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1224. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1225. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1226. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1227. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1228. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1229.  
  1230. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1231. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1232. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1233.  
  1234. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1235. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1236. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1237.  
  1238.  
  1239.  
  1240. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1241. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1242. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1243.  
  1244. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1245. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1246. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1247.  
  1248. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1249. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1250. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1251.  
  1252. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1253. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1254. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1255. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1256. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1257. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1258.  
  1259.  
  1260.  
  1261. for i, v in pairs(m:GetChildren()) do
  1262. if v:IsA("Part") then
  1263. v.BrickColor = BrickColor.new("Really black")
  1264. v.Material = "Glass"
  1265. end
  1266. end
  1267. for i, v in pairs(m2:GetChildren()) do
  1268. if v:IsA("Part") then
  1269. v.BrickColor = BrickColor.new("Crimson")
  1270. v.Material = "Granite"
  1271. end
  1272. end
  1273. for i, v in pairs(m3:GetChildren()) do
  1274. if v:IsA("Part") then
  1275. v.BrickColor = BrickColor.new("Really red")
  1276. v.Material = "Neon"
  1277. end
  1278. end
  1279. for i, v in pairs(mw2:GetChildren()) do
  1280. if v:IsA("Part") then
  1281. v.BrickColor = BrickColor.new("Really red")
  1282. v.Material = "Neon"
  1283. end
  1284. end
  1285. for i, v in pairs(mw1:GetChildren()) do
  1286. if v:IsA("Part") then
  1287. v.Transparency = 1
  1288. v.BrickColor = BrickColor.new("Really red")
  1289. v.Material = "Neon"
  1290. end
  1291. end
  1292. for i, v in pairs(extrawingmod1:GetChildren()) do
  1293. if v:IsA("Part") then
  1294. v.Transparency = 1
  1295. v.BrickColor = BrickColor.new("White")
  1296. v.Material = "Neon"
  1297. end
  1298. end
  1299. for i, v in pairs(extrawingmod2:GetChildren()) do
  1300. if v:IsA("Part") then
  1301. v.Transparency = 1
  1302. v.BrickColor = BrickColor.new("White")
  1303. v.Material = "Neon"
  1304. end
  1305. end
  1306. local MAINRUINCOLOR = BrickColor.new("Really red")
  1307. ------
  1308.  
  1309.  
  1310. function RemoveOutlines(part)
  1311. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1312. end
  1313. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1314. local Part = Create("Part")({
  1315. Parent = Parent,
  1316. Reflectance = Reflectance,
  1317. Transparency = Transparency,
  1318. CanCollide = false,
  1319. Locked = true,
  1320. BrickColor = BrickColor.new(tostring(BColor)),
  1321. Name = Name,
  1322. Size = Size,
  1323. Material = Material
  1324. })
  1325. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1326. RemoveOutlines(Part)
  1327. return Part
  1328. end
  1329. function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1330. local Msh = Create(Mesh)({
  1331. Parent = Part,
  1332. Offset = OffSet,
  1333. Scale = Scale
  1334. })
  1335. if Mesh == "SpecialMesh" then
  1336. Msh.MeshType = MeshType
  1337. Msh.MeshId = MeshId
  1338. end
  1339. return Msh
  1340. end
  1341. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1342. local Weld = Create("Weld")({
  1343. Parent = Parent,
  1344. Part0 = Part0,
  1345. Part1 = Part1,
  1346. C0 = C0,
  1347. C1 = C1
  1348. })
  1349. return Weld
  1350. end
  1351.  
  1352. Character=Player.Character
  1353. PlayerGui=Player.PlayerGui
  1354. Backpack=Player.Backpack
  1355. Torso=Character.Torso
  1356. Head=Character.Head
  1357. Humanoid=Character.Humanoid
  1358. m=Instance.new('Model',Character)
  1359. LeftArm=Character["Left Arm"]
  1360. LeftLeg=Character["Left Leg"]
  1361. RightArm=Character["Right Arm"]
  1362. RightLeg=Character["Right Leg"]
  1363. LS=Torso["Left Shoulder"]
  1364. LH=Torso["Left Hip"]
  1365. RS=Torso["Right Shoulder"]
  1366. RH=Torso["Right Hip"]
  1367. Face = Head.face
  1368. Neck=Torso.Neck
  1369. it=Instance.new
  1370. attacktype=1
  1371. vt=Vector3.new
  1372. cf=CFrame.new
  1373. euler=CFrame.fromEulerAnglesXYZ
  1374. angles=CFrame.Angles
  1375. cloaked=false
  1376. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1377. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1378. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1379. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1380. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1381. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1382. RootPart=Character.HumanoidRootPart
  1383. RootJoint=RootPart.RootJoint
  1384. RootCF=euler(-1.57,0,3.14)
  1385. attack = false
  1386. attackdebounce = false
  1387. deb=false
  1388. equipped=true
  1389. hand=false
  1390. combo=0
  1391. mana=0
  1392. trispeed=.2
  1393. attackmode='none'
  1394. local idle=0
  1395. local Anim="Idle"
  1396. local Effects={}
  1397. local gun=false
  1398. local shoot=false
  1399. local sine = 0
  1400. local change = 1
  1401.  
  1402. function RecolorTextAndRename(name,col1,col2,font)
  1403. modet.TextStrokeColor3 = col2
  1404. modet.TextColor3 = col1
  1405. modet.Font = font
  1406. modet.Text = name
  1407. techc.ImageColor3 = col2
  1408. circl.ImageColor3 = col2
  1409. circl2.ImageColor3 = col1
  1410. imgl2.ImageColor3 = col1
  1411. imgl2b.ImageColor3 = col2
  1412. ned.Text = name
  1413. ned.TextColor3 = col1
  1414. ned.TextStrokeColor3 = col2
  1415. end
  1416. --save shoulders
  1417. RSH, LSH=nil, nil
  1418. --welds
  1419. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1420. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1421. LH=Torso["Left Hip"]
  1422. RH=Torso["Right Hip"]
  1423. TorsoColor=Torso.BrickColor
  1424. function NoOutline(Part)
  1425. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1426. end
  1427. ch=Character
  1428. RSH=ch.Torso["Right Shoulder"]
  1429. LSH=ch.Torso["Left Shoulder"]
  1430. --
  1431. RSH.Parent=nil
  1432. LSH.Parent=nil
  1433. --
  1434. RW.Name="Right Shoulder"
  1435. RW.Part0=ch.Torso
  1436. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1437. RW.C1=cf(0, 0.5, 0)
  1438. RW.Part1=ch["Right Arm"]
  1439. RW.Parent=ch.Torso
  1440. --
  1441. LW.Name="Left Shoulder"
  1442. LW.Part0=ch.Torso
  1443. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1444. LW.C1=cf(0, 0.5, 0)
  1445. LW.Part1=ch["Left Arm"]
  1446. LW.Parent=ch.Torso
  1447.  
  1448. local Stats=Instance.new("BoolValue")
  1449. Stats.Name="Stats"
  1450. Stats.Parent=Character
  1451. local Atk=Instance.new("NumberValue")
  1452. Atk.Name="Damage"
  1453. Atk.Parent=Stats
  1454. Atk.Value=1
  1455. local Def=Instance.new("NumberValue")
  1456. Def.Name="Defense"
  1457. Def.Parent=Stats
  1458. Def.Value=1
  1459. local Speed=Instance.new("NumberValue")
  1460. Speed.Name="Speed"
  1461. Speed.Parent=Stats
  1462. Speed.Value=1
  1463. local Mvmt=Instance.new("NumberValue")
  1464. Mvmt.Name="Movement"
  1465. Mvmt.Parent=Stats
  1466. Mvmt.Value=1
  1467.  
  1468. local donum=0
  1469.  
  1470.  
  1471. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1472. local fp=it("Part")
  1473. fp.formFactor=formfactor
  1474. fp.Parent=parent
  1475. fp.Reflectance=reflectance
  1476. fp.Transparency=transparency
  1477. fp.CanCollide=false
  1478. fp.Locked=true
  1479. fp.BrickColor=brickcolor
  1480. fp.Name=name
  1481. fp.Size=size
  1482. fp.Position=Torso.Position
  1483. NoOutline(fp)
  1484. fp.Material="SmoothPlastic"
  1485. fp:BreakJoints()
  1486. return fp
  1487. end
  1488.  
  1489. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1490. local mesh=it(Mesh)
  1491. mesh.Parent=part
  1492. if Mesh=="SpecialMesh" then
  1493. mesh.MeshType=meshtype
  1494. if meshid~="nil" then
  1495. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1496. end
  1497. end
  1498. mesh.Offset=offset
  1499. mesh.Scale=scale
  1500. return mesh
  1501. end
  1502.  
  1503. function weld(parent,part0,part1,c0)
  1504. local weld=it("Weld")
  1505. weld.Parent=parent
  1506. weld.Part0=part0
  1507. weld.Part1=part1
  1508. weld.C0=c0
  1509. return weld
  1510. end
  1511.  
  1512. local Color1=Torso.BrickColor
  1513.  
  1514. local bodvel=Instance.new("BodyVelocity")
  1515. local bg=Instance.new("BodyGyro")
  1516.  
  1517. --------- SazEreno's Artificial HB --------------
  1518. ArtificialHB = Instance.new("BindableEvent", script)
  1519. ArtificialHB.Name = "ArtificialHB"
  1520.  
  1521. script:WaitForChild("ArtificialHB")
  1522. Frame_Speed = 1 / 60
  1523. frame = Frame_Speed
  1524. tf = 0
  1525. allowframeloss = false
  1526. tossremainder = false
  1527. lastframe = tick()
  1528. script.ArtificialHB:Fire()
  1529.  
  1530. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1531. tf = tf + s
  1532. if tf >= frame then
  1533. if allowframeloss then
  1534. script.ArtificialHB:Fire()
  1535. lastframe = tick()
  1536. else
  1537. for i = 1, math.floor(tf / frame) do
  1538. script.ArtificialHB:Fire()
  1539. end
  1540. lastframe = tick()
  1541. end
  1542. if tossremainder then
  1543. tf = 0
  1544. else
  1545. tf = tf - frame * math.floor(tf / frame)
  1546. end
  1547. end
  1548. end)
  1549.  
  1550. ------------------
  1551. function swait(num)
  1552. function swait(num)
  1553. if num==0 or num==nil then
  1554. game:service'RunService'.Stepped:wait(0)
  1555. else
  1556. for i=0,num do
  1557. game:service'RunService'.Stepped:wait(0)
  1558. end
  1559. end
  1560. end
  1561. end
  1562.  
  1563. -------- RAINBOW LEAVE IT TO ME
  1564. local r = 255
  1565. local g = 0
  1566. local b = 0
  1567. coroutine.resume(coroutine.create(function()
  1568. while wait() do
  1569. for i = 0, 254/5 do
  1570. swait()
  1571. g = g + 5
  1572. end
  1573. for i = 0, 254/5 do
  1574. swait()
  1575. r = r - 5
  1576. end
  1577. for i = 0, 254/5 do
  1578. swait()
  1579. b = b + 5
  1580. end
  1581. for i = 0, 254/5 do
  1582. swait()
  1583. g = g - 5
  1584. end
  1585. for i = 0, 254/5 do
  1586. swait()
  1587. r = r + 5
  1588. end
  1589. for i = 0, 254/5 do
  1590. swait()
  1591. b = b - 5
  1592. end
  1593. end
  1594. end))
  1595.  
  1596.  
  1597. so = function(id,par,vol,pit)
  1598. coroutine.resume(coroutine.create(function()
  1599. local sou = Instance.new("Sound",par or workspace)
  1600. sou.Volume=vol
  1601. sou.Pitch=pit or 1
  1602. sou.SoundId=id
  1603. swait()
  1604. sou:play()
  1605. game:GetService("Debris"):AddItem(sou,6)
  1606. end))
  1607. end
  1608.  
  1609. function clerp(a,b,t)
  1610. local qa = {QuaternionFromCFrame(a)}
  1611. local qb = {QuaternionFromCFrame(b)}
  1612. local ax, ay, az = a.x, a.y, a.z
  1613. local bx, by, bz = b.x, b.y, b.z
  1614. local _t = 1-t
  1615. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1616. end
  1617.  
  1618. function QuaternionFromCFrame(cf)
  1619. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1620. local trace = m00 + m11 + m22
  1621. if trace > 0 then
  1622. local s = math.sqrt(1 + trace)
  1623. local recip = 0.5/s
  1624. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1625. else
  1626. local i = 0
  1627. if m11 > m00 then
  1628. i = 1
  1629. end
  1630. if m22 > (i == 0 and m00 or m11) then
  1631. i = 2
  1632. end
  1633. if i == 0 then
  1634. local s = math.sqrt(m00-m11-m22+1)
  1635. local recip = 0.5/s
  1636. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1637. elseif i == 1 then
  1638. local s = math.sqrt(m11-m22-m00+1)
  1639. local recip = 0.5/s
  1640. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1641. elseif i == 2 then
  1642. local s = math.sqrt(m22-m00-m11+1)
  1643. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1644. end
  1645. end
  1646. end
  1647.  
  1648. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1649. local xs, ys, zs = x + x, y + y, z + z
  1650. local wx, wy, wz = w*xs, w*ys, w*zs
  1651. local xx = x*xs
  1652. local xy = x*ys
  1653. local xz = x*zs
  1654. local yy = y*ys
  1655. local yz = y*zs
  1656. local zz = z*zs
  1657. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1658. end
  1659.  
  1660. function QuaternionSlerp(a, b, t)
  1661. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1662. local startInterp, finishInterp;
  1663. if cosTheta >= 0.0001 then
  1664. if (1 - cosTheta) > 0.0001 then
  1665. local theta = math.acos(cosTheta)
  1666. local invSinTheta = 1/math.sin(theta)
  1667. startInterp = math.sin((1-t)*theta)*invSinTheta
  1668. finishInterp = math.sin(t*theta)*invSinTheta
  1669. else
  1670. startInterp = 1-t
  1671. finishInterp = t
  1672. end
  1673. else
  1674. if (1+cosTheta) > 0.0001 then
  1675. local theta = math.acos(-cosTheta)
  1676. local invSinTheta = 1/math.sin(theta)
  1677. startInterp = math.sin((t-1)*theta)*invSinTheta
  1678. finishInterp = math.sin(t*theta)*invSinTheta
  1679. else
  1680. startInterp = t-1
  1681. finishInterp = t
  1682. end
  1683. end
  1684. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1685. end
  1686.  
  1687. local function CFrameFromTopBack(at, top, back)
  1688. local right = top:Cross(back)
  1689. return CFrame.new(at.x, at.y, at.z,
  1690. right.x, top.x, back.x,
  1691. right.y, top.y, back.y,
  1692. right.z, top.z, back.z)
  1693. end
  1694.  
  1695. function Triangle(a, b, c)
  1696. local edg1 = (c-a):Dot((b-a).unit)
  1697. local edg2 = (a-b):Dot((c-b).unit)
  1698. local edg3 = (b-c):Dot((a-c).unit)
  1699. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1700. a, b, c = a, b, c
  1701. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1702. a, b, c = b, c, a
  1703. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1704. a, b, c = c, a, b
  1705. else
  1706. assert(false, "unreachable")
  1707. end
  1708.  
  1709. local len1 = (c-a):Dot((b-a).unit)
  1710. local len2 = (b-a).magnitude - len1
  1711. local width = (a + (b-a).unit*len1 - c).magnitude
  1712.  
  1713. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1714.  
  1715. local list = {}
  1716.  
  1717. if len1 > 0.01 then
  1718. local w1 = Instance.new('WedgePart', m)
  1719. game:GetService("Debris"):AddItem(w1,5)
  1720. w1.Material = "SmoothPlastic"
  1721. w1.FormFactor = 'Custom'
  1722. w1.BrickColor = BrickColor.new("Really red")
  1723. w1.Transparency = 0
  1724. w1.Reflectance = 0
  1725. w1.Material = "SmoothPlastic"
  1726. w1.CanCollide = false
  1727. local l1 = Instance.new("PointLight",w1)
  1728. l1.Color = Color3.new(170,0,0)
  1729. NoOutline(w1)
  1730. local sz = Vector3.new(0.2, width, len1)
  1731. w1.Size = sz
  1732. local sp = Instance.new("SpecialMesh",w1)
  1733. sp.MeshType = "Wedge"
  1734. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1735. w1:BreakJoints()
  1736. w1.Anchored = true
  1737. w1.Parent = workspace
  1738. w1.Transparency = 0.7
  1739. table.insert(Effects,{w1,"Disappear",.01})
  1740. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1741. table.insert(list,w1)
  1742. end
  1743.  
  1744. if len2 > 0.01 then
  1745. local w2 = Instance.new('WedgePart', m)
  1746. game:GetService("Debris"):AddItem(w2,5)
  1747. w2.Material = "SmoothPlastic"
  1748. w2.FormFactor = 'Custom'
  1749. w2.BrickColor = BrickColor.new("Really red")
  1750. w2.Transparency = 0
  1751. w2.Reflectance = 0
  1752. w2.Material = "SmoothPlastic"
  1753. w2.CanCollide = false
  1754. local l2 = Instance.new("PointLight",w2)
  1755. l2.Color = Color3.new(170,0,0)
  1756. NoOutline(w2)
  1757. local sz = Vector3.new(0.2, width, len2)
  1758. w2.Size = sz
  1759. local sp = Instance.new("SpecialMesh",w2)
  1760. sp.MeshType = "Wedge"
  1761. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1762. w2:BreakJoints()
  1763. w2.Anchored = true
  1764. w2.Parent = workspace
  1765. w2.Transparency = 0.7
  1766. table.insert(Effects,{w2,"Disappear",.01})
  1767. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1768. table.insert(list,w2)
  1769. end
  1770. return unpack(list)
  1771. end
  1772.  
  1773.  
  1774. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1775. if hit.Parent == nil then
  1776. return
  1777. end
  1778. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1779. for _, v in pairs(hit.Parent:children()) do
  1780. if v:IsA("Humanoid") then
  1781. h = v
  1782. end
  1783. end
  1784. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1785. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1786. return
  1787. end
  1788. local c = Create("ObjectValue")({
  1789. Name = "creator",
  1790. Value = game:GetService("Players").LocalPlayer,
  1791. Parent = h
  1792. })
  1793. game:GetService("Debris"):AddItem(c, 0.5)
  1794. if HitSound ~= nil and HitPitch ~= nil then
  1795. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1796. end
  1797. local Damage = math.random(minim, maxim)
  1798. local blocked = false
  1799. local block = hit.Parent:findFirstChild("Block")
  1800. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1801. blocked = true
  1802. block.Value = block.Value - 1
  1803. print(block.Value)
  1804. end
  1805. if blocked == false then
  1806. HitHealth = h.Health
  1807. h.MaxHealth = 100
  1808. h.Health = h.Health - Damage
  1809. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1810. print("gained kill")
  1811. dmg(h.Parent)
  1812. end
  1813. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1814. else
  1815. h.Health = h.Health - Damage / 2
  1816. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1817. end
  1818. if Type == "Knockdown" then
  1819. local hum = hit.Parent.Humanoid
  1820. hum.PlatformStand = true
  1821. coroutine.resume(coroutine.create(function(HHumanoid)
  1822. swait(1)
  1823. HHumanoid.PlatformStand = false
  1824. end), hum)
  1825. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1826. local bodvol = Create("BodyVelocity")({
  1827. velocity = angle * knockback,
  1828. P = 5000,
  1829. maxForce = Vector3.new(8000, 8000, 8000),
  1830. Parent = hit
  1831. })
  1832. local rl = Create("BodyAngularVelocity")({
  1833. P = 3000,
  1834. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1835. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1836. Parent = hit
  1837. })
  1838. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1839. game:GetService("Debris"):AddItem(rl, 0.5)
  1840. elseif Type == "Normal" then
  1841. local vp = Create("BodyVelocity")({
  1842. P = 500,
  1843. maxForce = Vector3.new(math.huge, 0, math.huge),
  1844. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1845. })
  1846. if knockback > 0 then
  1847. vp.Parent = hit.Parent.Head
  1848. end
  1849. game:GetService("Debris"):AddItem(vp, 0.5)
  1850. elseif Type == "Up" then
  1851. local bodyVelocity = Create("BodyVelocity")({
  1852. velocity = Vector3.new(0, 20, 0),
  1853. P = 5000,
  1854. maxForce = Vector3.new(8000, 8000, 8000),
  1855. Parent = hit
  1856. })
  1857. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1858. local bodyVelocity = Create("BodyVelocity")({
  1859. velocity = Vector3.new(0, 20, 0),
  1860. P = 5000,
  1861. maxForce = Vector3.new(8000, 8000, 8000),
  1862. Parent = hit
  1863. })
  1864. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1865. elseif Type == "Leech" then
  1866. local hum = hit.Parent.Humanoid
  1867. if hum ~= nil then
  1868. for i = 0, 2 do
  1869. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1870. end
  1871. Humanoid.Health = Humanoid.Health + 10
  1872. end
  1873. elseif Type == "UpKnock" then
  1874. local hum = hit.Parent.Humanoid
  1875. hum.PlatformStand = true
  1876. if hum ~= nil then
  1877. hitr = true
  1878. end
  1879. coroutine.resume(coroutine.create(function(HHumanoid)
  1880. swait(5)
  1881. HHumanoid.PlatformStand = false
  1882. hitr = false
  1883. end), hum)
  1884. local bodyVelocity = Create("BodyVelocity")({
  1885. velocity = Vector3.new(0, 20, 0),
  1886. P = 5000,
  1887. maxForce = Vector3.new(8000, 8000, 8000),
  1888. Parent = hit
  1889. })
  1890. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1891. local bodyVelocity = Create("BodyVelocity")({
  1892. velocity = Vector3.new(0, 20, 0),
  1893. P = 5000,
  1894. maxForce = Vector3.new(8000, 8000, 8000),
  1895. Parent = hit
  1896. })
  1897. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1898. elseif Type == "Snare" then
  1899. local bp = Create("BodyPosition")({
  1900. P = 2000,
  1901. D = 100,
  1902. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1903. position = hit.Parent.Torso.Position,
  1904. Parent = hit.Parent.Torso
  1905. })
  1906. game:GetService("Debris"):AddItem(bp, 1)
  1907. elseif Type == "Slashnare" then
  1908. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1909. for i = 1, math.random(4, 5) do
  1910. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1911. end
  1912. local bp = Create("BodyPosition")({
  1913. P = 2000,
  1914. D = 100,
  1915. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1916. position = hit.Parent.Torso.Position,
  1917. Parent = hit.Parent.Torso
  1918. })
  1919. game:GetService("Debris"):AddItem(bp, 1)
  1920. elseif Type == "Spike" then
  1921. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1922. local bp = Create("BodyPosition")({
  1923. P = 2000,
  1924. D = 100,
  1925. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1926. position = hit.Parent.Torso.Position,
  1927. Parent = hit.Parent.Torso
  1928. })
  1929. game:GetService("Debris"):AddItem(bp, 1)
  1930. elseif Type == "Freeze" then
  1931. local BodPos = Create("BodyPosition")({
  1932. P = 50000,
  1933. D = 1000,
  1934. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1935. position = hit.Parent.Torso.Position,
  1936. Parent = hit.Parent.Torso
  1937. })
  1938. local BodGy = Create("BodyGyro")({
  1939. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1940. P = 20000,
  1941. Parent = hit.Parent.Torso,
  1942. cframe = hit.Parent.Torso.CFrame
  1943. })
  1944. hit.Parent.Torso.Anchored = true
  1945. coroutine.resume(coroutine.create(function(Part)
  1946. swait(1.5)
  1947. Part.Anchored = false
  1948. end), hit.Parent.Torso)
  1949. game:GetService("Debris"):AddItem(BodPos, 3)
  1950. game:GetService("Debris"):AddItem(BodGy, 3)
  1951. end
  1952. local debounce = Create("BoolValue")({
  1953. Name = "DebounceHit",
  1954. Parent = hit.Parent,
  1955. Value = true
  1956. })
  1957. game:GetService("Debris"):AddItem(debounce, Delay)
  1958. c = Instance.new("ObjectValue")
  1959. c.Name = "creator"
  1960. c.Value = Player
  1961. c.Parent = h
  1962. game:GetService("Debris"):AddItem(c, 0.5)
  1963. end
  1964. end
  1965. function ShowDamage(Pos, Text, Time, Color)
  1966. local Rate = 0.03333333333333333
  1967. local Pos = Pos or Vector3.new(0, 0, 0)
  1968. local Text = Text or ""
  1969. local Time = Time or 2
  1970. local Color = Color or Color3.new(1, 0, 1)
  1971. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1972. EffectPart.Anchored = true
  1973. local BillboardGui = Create("BillboardGui")({
  1974. Size = UDim2.new(3, 0, 3, 0),
  1975. Adornee = EffectPart,
  1976. Parent = EffectPart
  1977. })
  1978. local TextLabel = Create("TextLabel")({
  1979. BackgroundTransparency = 1,
  1980. Size = UDim2.new(1, 0, 1, 0),
  1981. Text = Text,
  1982. TextColor3 = Color,
  1983. TextScaled = true,
  1984. Font = Enum.Font.ArialBold,
  1985. Parent = BillboardGui
  1986. })
  1987. game.Debris:AddItem(EffectPart, Time + 0.1)
  1988. EffectPart.Parent = game:GetService("Workspace")
  1989. delay(0, function()
  1990. local Frames = Time / Rate
  1991. for Frame = 1, Frames do
  1992. wait(Rate)
  1993. local Percent = Frame / Frames
  1994. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1995. TextLabel.TextTransparency = Percent
  1996. end
  1997. if EffectPart and EffectPart.Parent then
  1998. EffectPart:Destroy()
  1999. end
  2000. end)
  2001. end
  2002. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  2003. for _, c in pairs(workspace:children()) do
  2004. local hum = c:findFirstChildOfClass("Humanoid")
  2005. if hum ~= nil then
  2006. local head = c:findFirstChild("Head")
  2007. if head ~= nil then
  2008. local targ = head.Position - Part.Position
  2009. local mag = targ.magnitude
  2010. if magni >= mag and c.Name ~= Player.Name then
  2011. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  2012. end
  2013. end
  2014. end
  2015. end
  2016. end
  2017.  
  2018. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  2019. for _, c in pairs(workspace:children()) do
  2020. local hum = c:findFirstChild("Humanoid")
  2021. if hum ~= nil then
  2022. local head = c:findFirstChild("Torso")
  2023. if head ~= nil then
  2024. local targ = head.Position - Part.Position
  2025. local mag = targ.magnitude
  2026. if magni >= mag and c.Name ~= Player.Name then
  2027. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  2028. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  2029. end
  2030. end
  2031. end
  2032. end
  2033. end
  2034.  
  2035. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2036. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2037. end
  2038.  
  2039. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2040. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2041. prt.Anchored=true
  2042. prt.CFrame=cframe
  2043. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2044. --http://www.roblox.com/asset/?id=4770560
  2045. game:GetService("Debris"):AddItem(prt,2)
  2046. CF=prt.CFrame
  2047. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2048. for i=0,1,0.2 do
  2049. wait()
  2050. Part.CFrame=CF*cf(0,0,-0.4)
  2051. end
  2052. for i=0,1,delay do
  2053. wait()
  2054. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2055. Mesh.Scale=Mesh.Scale
  2056. end
  2057. for i=0,1,0.1 do
  2058. wait()
  2059. Part.Transparency=i
  2060. end
  2061. Part.Parent=nil
  2062. end),prt,msh,CF)
  2063. end
  2064.  
  2065. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2066. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2067. prt.Anchored=true
  2068. prt.Material = "Neon"
  2069. prt.CFrame=cframe
  2070. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2071. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2072. game:GetService("Debris"):AddItem(prt,5)
  2073. coroutine.resume(coroutine.create(function(Part,Mesh)
  2074. for i=0,1,delay do
  2075. swait()
  2076. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2077. Part.Transparency=i
  2078. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2079. end
  2080. Part.Parent=nil
  2081. end),prt,msh)
  2082. end
  2083.  
  2084. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2085. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2086. prt.Anchored=true
  2087. prt.Material = "Neon"
  2088. prt.CFrame=cframe
  2089. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2090. game:GetService("Debris"):AddItem(prt,5)
  2091. coroutine.resume(coroutine.create(function(Part,Mesh)
  2092. local rtype = rottype
  2093. for i=0,1,delay do
  2094. swait()
  2095. if rtype == 1 then
  2096. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2097. elseif rtype == 2 then
  2098. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2099. end
  2100. Part.Transparency=i
  2101. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2102. end
  2103. Part.Parent=nil
  2104. end),prt,msh)
  2105. end
  2106.  
  2107. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2108. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2109. prt.Anchored=true
  2110. prt.CFrame=cframe
  2111. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2112. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2113. game:GetService("Debris"):AddItem(prt,5)
  2114. coroutine.resume(coroutine.create(function(Part,Mesh)
  2115. for i=0,1,delay do
  2116. wait()
  2117. Part.Transparency=i
  2118. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2119. end
  2120. Part.Parent=nil
  2121. end),prt,msh)
  2122. end
  2123.  
  2124. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2125. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2126. prt.Anchored=true
  2127. prt.Material = "Neon"
  2128. prt.CFrame=cframe
  2129. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2130. game:GetService("Debris"):AddItem(prt,5)
  2131. coroutine.resume(coroutine.create(function(Part,Mesh)
  2132. local rtype = rottype
  2133. for i=0,1,delay do
  2134. swait()
  2135. if rtype == 1 then
  2136. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2137. elseif rtype == 2 then
  2138. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2139. end
  2140. Part.Transparency=i
  2141. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2142. end
  2143. Part.Parent=nil
  2144. end),prt,msh)
  2145. end
  2146.  
  2147. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2148. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2149. prt.Anchored=true
  2150. prt.Material = "Neon"
  2151. prt.CFrame=cframe
  2152. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2153. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2154. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2155. game:GetService("Debris"):AddItem(prt,5)
  2156. coroutine.resume(coroutine.create(function(Part,Mesh)
  2157. local rtype = rottype
  2158. for i=0,1,delay do
  2159. swait()
  2160. if rtype == 1 then
  2161. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2162. elseif rtype == 2 then
  2163. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2164. end
  2165. dec.Transparency=i
  2166. dec2.Transparency=i
  2167. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2168. end
  2169. Part.Parent=nil
  2170. end),prt,msh)
  2171. end
  2172.  
  2173. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2174. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2175. prt.Anchored=true
  2176. prt.Material = "Neon"
  2177. prt.CFrame=cframe
  2178. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2179. game:GetService("Debris"):AddItem(prt,5)
  2180. coroutine.resume(coroutine.create(function(Part,Mesh)
  2181. local rtype = rottype
  2182. for i=0,1,delay do
  2183. swait()
  2184. if rtype == 1 then
  2185. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2186. elseif rtype == 2 then
  2187. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2188. end
  2189. prt.Transparency=i
  2190. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2191. end
  2192. Part.Parent=nil
  2193. end),prt,msh)
  2194. end
  2195.  
  2196. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2197. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2198. prt.Anchored=true
  2199. prt.Material = "Neon"
  2200. prt.CFrame=cframe
  2201. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2202. game:GetService("Debris"):AddItem(prt,5)
  2203. coroutine.resume(coroutine.create(function(Part,Mesh)
  2204. local rtype = rottype
  2205. for i=0,1,delay do
  2206. swait()
  2207. if rtype == 1 then
  2208. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2209. elseif rtype == 2 then
  2210. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2211. end
  2212. prt.Transparency=i
  2213. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2214. end
  2215. Part.Parent=nil
  2216. end),prt,msh)
  2217. end
  2218.  
  2219. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2220. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2221. prt.Anchored=true
  2222. prt.Material = "Neon"
  2223. prt.CFrame=cframe
  2224. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2225. game:GetService("Debris"):AddItem(prt,5)
  2226. coroutine.resume(coroutine.create(function(Part,Mesh)
  2227. local rtype = rottype
  2228. for i=0,1,delay do
  2229. swait()
  2230. if rtype == 1 then
  2231. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2232. elseif rtype == 2 then
  2233. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2234. end
  2235. prt.Transparency=i
  2236. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2237. end
  2238. Part.Parent=nil
  2239. end),prt,msh)
  2240. end
  2241.  
  2242. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2243. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2244. prt.Anchored=true
  2245. prt.Material = "Neon"
  2246. prt.CFrame=cframe
  2247. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2248. game:GetService("Debris"):AddItem(prt,5)
  2249. coroutine.resume(coroutine.create(function(Part,Mesh)
  2250. local rtype = rottype
  2251. for i=0,1,delay do
  2252. swait()
  2253. if rtype == 1 then
  2254. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2255. elseif rtype == 2 then
  2256. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2257. end
  2258. prt.Transparency=i
  2259. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2260. end
  2261. Part.Parent=nil
  2262. end),prt,msh)
  2263. end
  2264.  
  2265. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2266. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2267. prt.Anchored=false
  2268. prt.CFrame=cframe
  2269. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2270. local wld=weld(prt,prt,Parent,cframe)
  2271. game:GetService("Debris"):AddItem(prt,5)
  2272. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2273. for i=0,1,delay do
  2274. wait()
  2275. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2276. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2277. Part.Transparency=i
  2278. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2279. end
  2280. Part.Parent=nil
  2281. end),prt,msh,wld)
  2282. end
  2283.  
  2284. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2285. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2286. prt.Anchored=false
  2287. prt.CFrame=cframe
  2288. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2289. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2290. game:GetService("Debris"):AddItem(prt,5)
  2291. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2292. for i=0,1,delay do
  2293. wait()
  2294. Weld.C0=euler(i*20,0,0)
  2295. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2296. Part.Transparency=i
  2297. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2298. end
  2299. Part.Parent=nil
  2300. end),prt,msh,wld)
  2301. end
  2302.  
  2303. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2304. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2305. prt.Anchored=true
  2306. prt.CFrame=cframe
  2307. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2308. game:GetService("Debris"):AddItem(prt,2)
  2309. coroutine.resume(coroutine.create(function(Part,Mesh)
  2310. for i=0,1,delay do
  2311. wait()
  2312. Part.CFrame=Part.CFrame
  2313. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2314. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2315. prt2.Anchored=true
  2316. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2317. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2318. game:GetService("Debris"):AddItem(prt2,2)
  2319. coroutine.resume(coroutine.create(function(Part,Mesh)
  2320. for i=0,1,0.1 do
  2321. wait()
  2322. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2323. end
  2324. Part.Parent=nil
  2325. end),prt2,msh2)
  2326. end
  2327. for i=0,1,delay*2 do
  2328. wait()
  2329. Part.CFrame=Part.CFrame
  2330. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2331. end
  2332. Part.Parent=nil
  2333. end),prt,msh)
  2334. end
  2335.  
  2336. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2337. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2338. prt.Anchored=true
  2339. prt.CFrame=cframe
  2340. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2341. game:GetService("Debris"):AddItem(prt,2)
  2342. coroutine.resume(coroutine.create(function(Part,Mesh)
  2343. for i=0,1,delay do
  2344. wait()
  2345. Part.CFrame=Part.CFrame
  2346. Part.Transparency=i
  2347. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2348. end
  2349. Part.Parent=nil
  2350. end),prt,msh)
  2351. end
  2352.  
  2353. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2354. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2355. prt.Anchored=true
  2356. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2357. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2358. game:GetService("Debris"):AddItem(prt,2)
  2359. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2360. CF=Part.CFrame
  2361. Numbb=0
  2362. randnumb=math.random()/10
  2363. rand1=math.random()/10
  2364. for i=0,1,rand1 do
  2365. wait()
  2366. CF=CF*cf(0,math.random()/2,0)
  2367. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2368. Part.CFrame=CF*euler(Numbb,0,0)
  2369. Part.Transparency=i
  2370. Numbb=Numbb+randnumb
  2371. end
  2372. Part.Parent=nil
  2373. end),prt,CF,Numbb,randnumb)
  2374. end
  2375.  
  2376. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2377. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2378. prt.Anchored=true
  2379. prt.CFrame=cframe
  2380. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2381. game:GetService("Debris"):AddItem(prt,5)
  2382. coroutine.resume(coroutine.create(function(Part,Mesh)
  2383. for i=0,1,delay do
  2384. wait()
  2385. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2386. Part.Transparency=i
  2387. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2388. end
  2389. Part.Parent=nil
  2390. end),prt,msh)
  2391. end
  2392.  
  2393. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2394. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2395. prt.Anchored=true
  2396. prt.CFrame=cframe
  2397. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2398. game:GetService("Debris"):AddItem(prt,2)
  2399. coroutine.resume(coroutine.create(function(Part,Mesh)
  2400. for i=0,1,delay do
  2401. wait()
  2402. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2403. Part.Transparency=i
  2404. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2405. end
  2406. Part.Parent=nil
  2407. end),prt,msh)
  2408. end
  2409.  
  2410. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2411. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2412. prt.Anchored=true
  2413. prt.CFrame=cframe*cf(x,y,z)
  2414. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2415. game:GetService("Debris"):AddItem(prt,5)
  2416. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2417. local num=math.random()
  2418. local num2=math.random(-3,2)+math.random()
  2419. local numm=0
  2420. for i=0,1,delay*2 do
  2421. swait()
  2422. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2423. Part.Transparency=i
  2424. numm=numm+0.01
  2425. end
  2426. Part.Parent=nil
  2427. Mesh.Parent=nil
  2428. end),prt,msh,x,y,z)
  2429. end
  2430.  
  2431. function dmgstart(dmg,what)
  2432. hitcon = what.Touched:connect(function(hit)
  2433. local hum = hit.Parent:FindFirstChild("Humanoid")
  2434. if hum and not hum:IsDescendantOf(Character) then
  2435. hum:TakeDamage(dmg)
  2436. end
  2437. end)
  2438. end
  2439.  
  2440. function dmgstop()
  2441. hitcon:disconnect()
  2442. end
  2443.  
  2444. function Cloak()
  2445. Face.Parent=nil
  2446. cloaked=true
  2447. for _,v in pairs(Torso.Parent:children()) do
  2448. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2449. coroutine.resume(coroutine.create(function()
  2450. for i=0,1,0.2 do
  2451. wait()
  2452. v.Transparency=i
  2453. end
  2454. v.Transparency=1
  2455. end))
  2456. end
  2457. if v.className=="Hat" then
  2458. hatp=v.Handle
  2459. coroutine.resume(coroutine.create(function(derp)
  2460. for i=0,1,0.2 do
  2461. wait()
  2462. derp.Transparency=i
  2463. end
  2464. derp.Transparency=1
  2465. end),hatp)
  2466. end
  2467. end
  2468. for _,v in pairs(m:children()) do
  2469. if v.className=="Part" then
  2470. coroutine.resume(coroutine.create(function()
  2471. for i=0,1,0.2 do
  2472. wait()
  2473. v.Transparency=i
  2474. end
  2475. v.Transparency=1
  2476. end))
  2477. end
  2478. end
  2479. end
  2480.  
  2481. function UnCloak()
  2482. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2483. Face.Parent=Head
  2484. cloaked=false
  2485. for _,v in pairs(Torso.Parent:children()) do
  2486. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2487. coroutine.resume(coroutine.create(function()
  2488. for i=0,1,0.1 do
  2489. wait()
  2490. v.Transparency=v.Transparency-0.1
  2491. end
  2492. v.Transparency=0
  2493. end))
  2494. end
  2495. if v.className=="Hat" then
  2496. hatp=v.Handle
  2497. coroutine.resume(coroutine.create(function(derp)
  2498. for i=0,1,0.1 do
  2499. wait()
  2500. derp.Transparency=derp.Transparency-0.1
  2501. end
  2502. derp.Transparency=0
  2503. end),hatp)
  2504. end
  2505. end
  2506. for _,v in pairs(m:children()) do
  2507. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2508. coroutine.resume(coroutine.create(function()
  2509. for i=0,1,0.1 do
  2510. wait()
  2511. v.Transparency=v.Transparency-0.1
  2512. end
  2513. v.Transparency=0
  2514. end))
  2515. v.Transparency=0
  2516. end
  2517. end
  2518. end
  2519.  
  2520. local origcolor = BrickColor.new("Pastel light blue")
  2521. ---- This section of explosions.
  2522.  
  2523. ----
  2524.  
  2525.  
  2526. function ring(type,pos,scale,value)
  2527. local type = type
  2528. local rng = Instance.new("Part", char)
  2529. rng.Anchored = true
  2530. rng.BrickColor = origcolor
  2531. rng.CanCollide = false
  2532. rng.FormFactor = 3
  2533. rng.Name = "Ring"
  2534. rng.Size = Vector3.new(1, 1, 1)
  2535. rng.Transparency = 0
  2536. rng.TopSurface = 0
  2537. rng.BottomSurface = 0
  2538. rng.CFrame = pos
  2539. local rngm = Instance.new("SpecialMesh", rng)
  2540. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2541. rngm.Scale = scale
  2542. local scaler2 = 1
  2543. if type == "Add" then
  2544. scaler2 = 1*value
  2545. elseif type == "Divide" then
  2546. scaler2 = 1/value
  2547. end
  2548. coroutine.resume(coroutine.create(function()
  2549. for i = 0,10,0.1 do
  2550. swait()
  2551. if type == "Add" then
  2552. scaler2 = scaler2 - 0.01*value
  2553. elseif type == "Divide" then
  2554. scaler2 = scaler2 - 0.01/value
  2555. end
  2556. rng.Transparency = rng.Transparency + 0.01
  2557. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2558. end
  2559. rng:Destroy()
  2560. end))
  2561. end
  2562.  
  2563.  
  2564. function wave(type,pos,scale,value)
  2565. local type = type
  2566. local rng = Instance.new("Part", char)
  2567. rng.Anchored = true
  2568. rng.BrickColor = origcolor
  2569. rng.CanCollide = false
  2570. rng.FormFactor = 3
  2571. rng.Name = "Ring"
  2572. rng.Size = Vector3.new(1, 1, 1)
  2573. rng.Transparency = 0
  2574. rng.TopSurface = 0
  2575. rng.BottomSurface = 0
  2576. rng.CFrame = pos
  2577. local rngm = Instance.new("SpecialMesh", rng)
  2578. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2579. rngm.Scale = scale
  2580. local scaler2 = 1
  2581. if type == "Add" then
  2582. scaler2 = 1*value
  2583. elseif type == "Divide" then
  2584. scaler2 = 1/value
  2585. end
  2586. coroutine.resume(coroutine.create(function()
  2587. for i = 0,10,0.1 do
  2588. swait()
  2589. if type == "Add" then
  2590. scaler2 = scaler2 - 0.01*value
  2591. elseif type == "Divide" then
  2592. scaler2 = scaler2 - 0.01/value
  2593. end
  2594. rng.Transparency = rng.Transparency + 0.01
  2595. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2596. end
  2597. rng:Destroy()
  2598. end))
  2599. end
  2600.  
  2601. function wind(type,pos,scale,value,speed)
  2602. local type = type
  2603. local rng = Instance.new("Part", char)
  2604. rng.Anchored = true
  2605. rng.BrickColor = origcolor
  2606. rng.CanCollide = false
  2607. rng.FormFactor = 3
  2608. rng.Name = "Ring"
  2609. rng.Size = Vector3.new(1, 1, 1)
  2610. rng.Transparency = 0
  2611. rng.TopSurface = 0
  2612. rng.BottomSurface = 0
  2613. rng.CFrame = pos
  2614. local rngm = Instance.new("SpecialMesh", rng)
  2615. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2616. rngm.Scale = scale
  2617. local scaler2 = 1
  2618. if type == "Add" then
  2619. scaler2 = 1*value
  2620. elseif type == "Divide" then
  2621. scaler2 = 1/value
  2622. end
  2623. coroutine.resume(coroutine.create(function()
  2624. for i = 0,10,0.1 do
  2625. swait()
  2626. if type == "Add" then
  2627. scaler2 = scaler2 - 0.01*value
  2628. elseif type == "Divide" then
  2629. scaler2 = scaler2 - 0.01/value
  2630. end
  2631. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2632. rng.Transparency = rng.Transparency + 0.01
  2633. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2634. end
  2635. rng:Destroy()
  2636. end))
  2637. end
  2638.  
  2639. function groundwind(type,pos,scale,value,speed)
  2640. local type = type
  2641. local rng = Instance.new("Part", char)
  2642. rng.Anchored = true
  2643. rng.BrickColor = origcolor
  2644. rng.CanCollide = false
  2645. rng.FormFactor = 3
  2646. rng.Name = "Ring"
  2647. rng.Size = Vector3.new(1, 1, 1)
  2648. rng.Transparency = 0
  2649. rng.TopSurface = 0
  2650. rng.BottomSurface = 0
  2651. rng.CFrame = pos
  2652. local rngm = Instance.new("SpecialMesh", rng)
  2653. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2654. rngm.Scale = scale
  2655. local scaler2 = 1
  2656. if type == "Add" then
  2657. scaler2 = 1*value
  2658. elseif type == "Divide" then
  2659. scaler2 = 1/value
  2660. end
  2661. coroutine.resume(coroutine.create(function()
  2662. for i = 0,10,0.1 do
  2663. swait()
  2664. if type == "Add" then
  2665. scaler2 = scaler2 - 0.01*value
  2666. elseif type == "Divide" then
  2667. scaler2 = scaler2 - 0.01/value
  2668. end
  2669. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2670. rng.Transparency = rng.Transparency + 0.01
  2671. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2672. end
  2673. rng:Destroy()
  2674. end))
  2675. end
  2676.  
  2677. function CameraManager()
  2678. if TwoD and not CamInterrupt then
  2679. if Humanoid.Health > 0 then
  2680. Camera.CameraSubject = Humanoid
  2681. Camera.CameraType = "Scriptable"
  2682. Humanoid.AutoRotate = false
  2683. if Booleans.GyroUse then
  2684. Directer.MaxTorque = Vec3(0, huge, 0)
  2685. else
  2686. Directer.MaxTorque = Vec3(0, 0, 0)
  2687. end
  2688. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2689. if Booleans.CamFollow then
  2690. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2691. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2692. else
  2693. CPart.Position = RootPart.Position
  2694. end
  2695. else
  2696. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2697. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2698. end
  2699. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2700. else
  2701. Camera.CameraSubject = Humanoid
  2702. Camera.CameraType = "Custom"
  2703. Controller.Disabled = false
  2704. end
  2705. end
  2706. end
  2707.  
  2708. function ring(type,pos,scale,value)
  2709. local type = type
  2710. local rng = Instance.new("Part", char)
  2711. rng.Anchored = true
  2712. rng.BrickColor = origcolor
  2713. rng.CanCollide = false
  2714. rng.FormFactor = 3
  2715. rng.Name = "Ring"
  2716. rng.Size = Vector3.new(1, 1, 1)
  2717. rng.Transparency = 0
  2718. rng.TopSurface = 0
  2719. rng.BottomSurface = 0
  2720. rng.CFrame = pos
  2721. local rngm = Instance.new("SpecialMesh", rng)
  2722. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2723. rngm.Scale = scale
  2724. local scaler2 = 1
  2725. if type == "Add" then
  2726. scaler2 = 1*value
  2727. elseif type == "Divide" then
  2728. scaler2 = 1/value
  2729. end
  2730. coroutine.resume(coroutine.create(function()
  2731. for i = 0,10,0.1 do
  2732. swait()
  2733. if type == "Add" then
  2734. scaler2 = scaler2 - 0.01*value
  2735. elseif type == "Divide" then
  2736. scaler2 = scaler2 - 0.01/value
  2737. end
  2738. rng.Transparency = rng.Transparency + 0.01
  2739. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2740. end
  2741. rng:Destroy()
  2742. end))
  2743. end
  2744.  
  2745.  
  2746. function wave(type,pos,scale,value)
  2747. local type = type
  2748. local rng = Instance.new("Part", char)
  2749. rng.Anchored = true
  2750. rng.BrickColor = origcolor
  2751. rng.CanCollide = false
  2752. rng.FormFactor = 3
  2753. rng.Name = "Ring"
  2754. rng.Size = Vector3.new(1, 1, 1)
  2755. rng.Transparency = 0
  2756. rng.TopSurface = 0
  2757. rng.BottomSurface = 0
  2758. rng.CFrame = pos
  2759. local rngm = Instance.new("SpecialMesh", rng)
  2760. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2761. rngm.Scale = scale
  2762. local scaler2 = 1
  2763. if type == "Add" then
  2764. scaler2 = 1*value
  2765. elseif type == "Divide" then
  2766. scaler2 = 1/value
  2767. end
  2768. coroutine.resume(coroutine.create(function()
  2769. for i = 0,10,0.1 do
  2770. swait()
  2771. if type == "Add" then
  2772. scaler2 = scaler2 - 0.01*value
  2773. elseif type == "Divide" then
  2774. scaler2 = scaler2 - 0.01/value
  2775. end
  2776. rng.Transparency = rng.Transparency + 0.01
  2777. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2778. end
  2779. rng:Destroy()
  2780. end))
  2781. end
  2782.  
  2783. function sphere(bonuspeed,type,pos,scale,value,color)
  2784. local type = type
  2785. local rng = Instance.new("Part", char)
  2786. rng.Anchored = true
  2787. if ModeOfGlitch ~= 9 then
  2788. rng.BrickColor = color
  2789. elseif ModeOfGlitch == 9 then
  2790. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2791. end
  2792. rng.CanCollide = false
  2793. rng.FormFactor = 3
  2794. rng.Name = "Ring"
  2795. rng.Material = "Neon"
  2796. rng.Size = Vector3.new(1, 1, 1)
  2797. rng.Transparency = 0
  2798. rng.TopSurface = 0
  2799. rng.BottomSurface = 0
  2800. rng.CFrame = pos
  2801. local rngm = Instance.new("SpecialMesh", rng)
  2802. rngm.MeshType = "Sphere"
  2803. rngm.Scale = scale
  2804. if rainbowmode == true then
  2805. rng.Color = Color3.new(r/255,g/255,b/255)
  2806. end
  2807. if ModeOfGlitch == 9 then
  2808. coroutine.resume(coroutine.create(function()
  2809. while true do
  2810. swait()
  2811. if rng.Parent ~= nil then
  2812. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2813. else
  2814. break
  2815. end
  2816. end
  2817. end))
  2818. end
  2819. local scaler2 = 1
  2820. if type == "Add" then
  2821. scaler2 = 1*value
  2822. elseif type == "Divide" then
  2823. scaler2 = 1/value
  2824. end
  2825. coroutine.resume(coroutine.create(function()
  2826. for i = 0,10/bonuspeed,0.1 do
  2827. swait()
  2828. if rainbowmode == true then
  2829. rng.Color = Color3.new(r/255,g/255,b/255)
  2830. end
  2831. if type == "Add" then
  2832. scaler2 = scaler2 - 0.01*value/bonuspeed
  2833. elseif type == "Divide" then
  2834. scaler2 = scaler2 - 0.01/value*bonuspeed
  2835. end
  2836. if chaosmode == true then
  2837. rng.BrickColor = BrickColor.random()
  2838. end
  2839. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2840. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2841. end
  2842. rng:Destroy()
  2843. end))
  2844. end
  2845.  
  2846. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  2847. local type = type
  2848. local rng = Instance.new("Part", char)
  2849. rng.Anchored = true
  2850. if ModeOfGlitch ~= 9 then
  2851. rng.BrickColor = color
  2852. elseif ModeOfGlitch == 9 then
  2853. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2854. end
  2855. rng.CanCollide = false
  2856. rng.FormFactor = 3
  2857. rng.Name = "Ring"
  2858. rng.Material = "Neon"
  2859. rng.Size = Vector3.new(1, 1, 1)
  2860. rng.Transparency = 0
  2861. rng.TopSurface = 0
  2862. rng.BottomSurface = 0
  2863. rng.CFrame = pos
  2864. local rngm = Instance.new("SpecialMesh", rng)
  2865. rngm.MeshType = "Sphere"
  2866. rngm.Scale = scale
  2867. local scaler2 = 1
  2868. local scaler2b = 1
  2869. local scaler2c = 1
  2870. if type == "Add" then
  2871. scaler2 = 1*value
  2872. scaler2b = 1*value2
  2873. scaler2c = 1*value3
  2874. elseif type == "Divide" then
  2875. scaler2 = 1/value
  2876. scaler2b = 1/value2
  2877. scaler2c = 1/value3
  2878. end
  2879. if ModeOfGlitch == 9 then
  2880. coroutine.resume(coroutine.create(function()
  2881. while true do
  2882. swait()
  2883. if rng.Parent ~= nil then
  2884. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2885. else
  2886. break
  2887. end
  2888. end
  2889. end))
  2890. end
  2891. coroutine.resume(coroutine.create(function()
  2892. for i = 0,10/bonuspeed,0.1 do
  2893. swait()
  2894. if type == "Add" then
  2895. scaler2 = scaler2 - 0.01*value/bonuspeed
  2896. scaler2b = scaler2b - 0.01*value/bonuspeed
  2897. scaler2c = scaler2c - 0.01*value/bonuspeed
  2898. elseif type == "Divide" then
  2899. scaler2 = scaler2 - 0.01/value*bonuspeed
  2900. scaler2b = scaler2b - 0.01/value*bonuspeed
  2901. scaler2c = scaler2c - 0.01/value*bonuspeed
  2902. end
  2903. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2904. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  2905. end
  2906. rng:Destroy()
  2907. end))
  2908. end
  2909.  
  2910. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  2911. local type = type
  2912. local rotenable = rotatingop
  2913. local rng = Instance.new("Part", char)
  2914. rng.Anchored = true
  2915. rng.BrickColor = color
  2916. rng.CanCollide = false
  2917. rng.FormFactor = 3
  2918. rng.Name = "Ring"
  2919. rng.Material = "Neon"
  2920. rng.Size = Vector3.new(1, 1, 1)
  2921. rng.Transparency = 0
  2922. if typeoftrans == "In" then
  2923. rng.Transparency = 1
  2924. end
  2925. rng.TopSurface = 0
  2926. rng.BottomSurface = 0
  2927. rng.CFrame = pos
  2928. local rngm = Instance.new("SpecialMesh", rng)
  2929. rngm.MeshType = "FileMesh"
  2930. if typeofshape == "Normal" then
  2931. rngm.MeshId = "rbxassetid://662586858"
  2932. elseif typeofshape == "Round" then
  2933. rngm.MeshId = "rbxassetid://662585058"
  2934. end
  2935. rngm.Scale = scale
  2936. local scaler2 = 1/10
  2937. if type == "Add" then
  2938. scaler2 = 1*value/10
  2939. elseif type == "Divide" then
  2940. scaler2 = 1/value/10
  2941. end
  2942. local randomrot = math.random(1,2)
  2943. coroutine.resume(coroutine.create(function()
  2944. for i = 0,10/bonuspeed,0.1 do
  2945. swait()
  2946. if type == "Add" then
  2947. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  2948. elseif type == "Divide" then
  2949. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  2950. end
  2951. if rotenable == true then
  2952. if randomrot == 1 then
  2953. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  2954. elseif randomrot == 2 then
  2955. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  2956. end
  2957. end
  2958. if typeoftrans == "Out" then
  2959. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2960. elseif typeoftrans == "In" then
  2961. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2962. end
  2963. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  2964. end
  2965. rng:Destroy()
  2966. end))
  2967. end
  2968.  
  2969. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2970. local type = type
  2971. local rng = Instance.new("Part", char)
  2972. rng.Anchored = true
  2973. rng.BrickColor = color
  2974. rng.CanCollide = false
  2975. rng.FormFactor = 3
  2976. rng.Name = "Ring"
  2977. rng.Material = "Neon"
  2978. rng.Size = Vector3.new(1, 1, 1)
  2979. rng.Transparency = 0
  2980. rng.TopSurface = 0
  2981. rng.BottomSurface = 0
  2982. rng.CFrame = pos
  2983. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2984. local rngm = Instance.new("SpecialMesh", rng)
  2985. rngm.MeshType = "Brick"
  2986. rngm.Scale = vt(x1,y1,z1)
  2987. if rainbowmode == true then
  2988. rng.Color = Color3.new(r/255,g/255,b/255)
  2989. end
  2990. local scaler2 = 1
  2991. local speeder = FastSpeed/10
  2992. if type == "Add" then
  2993. scaler2 = 1*value
  2994. elseif type == "Divide" then
  2995. scaler2 = 1/value
  2996. end
  2997. coroutine.resume(coroutine.create(function()
  2998. for i = 0,10/bonuspeed,0.1 do
  2999. swait()
  3000. if rainbowmode == true then
  3001. rng.Color = Color3.new(r/255,g/255,b/255)
  3002. end
  3003. if type == "Add" then
  3004. scaler2 = scaler2 - 0.01*value/bonuspeed
  3005. elseif type == "Divide" then
  3006. scaler2 = scaler2 - 0.01/value*bonuspeed
  3007. end
  3008. if chaosmode == true then
  3009. rng.BrickColor = BrickColor.random()
  3010. end
  3011. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  3012. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3013. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3014. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3015. end
  3016. rng:Destroy()
  3017. end))
  3018. end
  3019.  
  3020. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3021. local type = type
  3022. local rng = Instance.new("Part", char)
  3023. rng.Anchored = true
  3024. rng.BrickColor = color
  3025. rng.CanCollide = false
  3026. rng.FormFactor = 3
  3027. rng.Name = "Ring"
  3028. rng.Material = "Neon"
  3029. rng.Size = Vector3.new(1, 1, 1)
  3030. rng.Transparency = 0
  3031. rng.TopSurface = 0
  3032. rng.BottomSurface = 0
  3033. rng.CFrame = pos
  3034. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3035. local rngm = Instance.new("SpecialMesh", rng)
  3036. rngm.MeshType = "Brick"
  3037. rngm.Scale = vt(x1,y1,z1)
  3038. if rainbowmode == true then
  3039. rng.Color = Color3.new(r/255,g/255,b/255)
  3040. end
  3041. local scaler2 = 1
  3042. local speeder = FastSpeed/10
  3043. if type == "Add" then
  3044. scaler2 = 1*value
  3045. elseif type == "Divide" then
  3046. scaler2 = 1/value
  3047. end
  3048. coroutine.resume(coroutine.create(function()
  3049. for i = 0,10/bonuspeed,0.1 do
  3050. swait()
  3051. if rainbowmode == true then
  3052. rng.Color = Color3.new(r/255,g/255,b/255)
  3053. end
  3054. if type == "Add" then
  3055. scaler2 = scaler2 - 0.01*value/bonuspeed
  3056. elseif type == "Divide" then
  3057. scaler2 = scaler2 - 0.01/value*bonuspeed
  3058. end
  3059. if chaosmode == true then
  3060. rng.BrickColor = BrickColor.random()
  3061. end
  3062. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  3063. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3064. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3065. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3066. end
  3067. rng:Destroy()
  3068. end))
  3069. end
  3070.  
  3071. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3072. local type = type
  3073. local rng = Instance.new("Part", char)
  3074. rng.Anchored = true
  3075. rng.BrickColor = color
  3076. rng.CanCollide = false
  3077. rng.FormFactor = 3
  3078. rng.Name = "Ring"
  3079. rng.Material = "Neon"
  3080. rng.Size = Vector3.new(1, 1, 1)
  3081. rng.Transparency = 0
  3082. rng.TopSurface = 0
  3083. rng.BottomSurface = 0
  3084. rng.CFrame = pos
  3085. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3086. local rngm = Instance.new("SpecialMesh", rng)
  3087. rngm.MeshType = "Brick"
  3088. rngm.Scale = vt(x1,y1,z1)
  3089. if rainbowmode == true then
  3090. rng.Color = Color3.new(r/255,g/255,b/255)
  3091. end
  3092. local scaler2 = 0
  3093. local speeder = FastSpeed/10
  3094. if type == "Add" then
  3095. scaler2 = 1*value
  3096. elseif type == "Divide" then
  3097. scaler2 = 1/value
  3098. end
  3099. coroutine.resume(coroutine.create(function()
  3100. for i = 0,10/bonuspeed,0.1 do
  3101. swait()
  3102. if rainbowmode == true then
  3103. rng.Color = Color3.new(r/255,g/255,b/255)
  3104. end
  3105. if type == "Add" then
  3106. scaler2 = scaler2 - 0.01*value/bonuspeed
  3107. elseif type == "Divide" then
  3108. scaler2 = scaler2 - 0.01/value*bonuspeed
  3109. end
  3110. if chaosmode == true then
  3111. rng.BrickColor = BrickColor.random()
  3112. end
  3113. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  3114. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3115. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3116. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3117. end
  3118. rng:Destroy()
  3119. end))
  3120. end
  3121.  
  3122. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  3123. local type = type
  3124. local rng = Instance.new("Part", char)
  3125. rng.Anchored = true
  3126. rng.BrickColor = color
  3127. rng.Color = color3
  3128. rng.CanCollide = false
  3129. rng.FormFactor = 3
  3130. rng.Name = "Ring"
  3131. rng.Material = "Neon"
  3132. rng.Size = Vector3.new(1, 1, 1)
  3133. rng.Transparency = 0
  3134. rng.TopSurface = 0
  3135. rng.BottomSurface = 0
  3136. rng.CFrame = pos
  3137. local rngm = Instance.new("SpecialMesh", rng)
  3138. rngm.MeshType = "Brick"
  3139. rngm.Scale = scale
  3140. local scaler2 = 1
  3141. local scaler2b = 1
  3142. local scaler2c = 1
  3143. if type == "Add" then
  3144. scaler2 = 1*value
  3145. scaler2b = 1*value2
  3146. scaler2c = 1*value3
  3147. elseif type == "Divide" then
  3148. scaler2 = 1/value
  3149. scaler2b = 1/value2
  3150. scaler2c = 1/value3
  3151. end
  3152. coroutine.resume(coroutine.create(function()
  3153. for i = 0,10/bonuspeed,0.1 do
  3154. swait()
  3155. if type == "Add" then
  3156. scaler2 = scaler2 - 0.01*value/bonuspeed
  3157. scaler2b = scaler2b - 0.01*value/bonuspeed
  3158. scaler2c = scaler2c - 0.01*value/bonuspeed
  3159. elseif type == "Divide" then
  3160. scaler2 = scaler2 - 0.01/value*bonuspeed
  3161. scaler2b = scaler2b - 0.01/value*bonuspeed
  3162. scaler2c = scaler2c - 0.01/value*bonuspeed
  3163. end
  3164. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3165. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3166. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  3167. end
  3168. rng:Destroy()
  3169. end))
  3170. end
  3171.  
  3172. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3173. local type = type
  3174. local rng = Instance.new("Part", char)
  3175. rng.Anchored = true
  3176. if ModeOfGlitch ~= 9 then
  3177. rng.BrickColor = color
  3178. elseif ModeOfGlitch == 9 then
  3179. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3180. end
  3181. rng.CanCollide = false
  3182. rng.FormFactor = 3
  3183. rng.Name = "Ring"
  3184. rng.Material = "Neon"
  3185. rng.Size = Vector3.new(1, 1, 1)
  3186. rng.Transparency = 0
  3187. rng.TopSurface = 0
  3188. rng.BottomSurface = 0
  3189. rng.CFrame = pos
  3190. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3191. local rngm = Instance.new("SpecialMesh", rng)
  3192. rngm.MeshType = "Sphere"
  3193. rngm.Scale = vt(x1,y1,z1)
  3194. if rainbowmode == true then
  3195. rng.Color = Color3.new(r/255,g/255,b/255)
  3196. end
  3197. if ModeOfGlitch == 9 then
  3198. coroutine.resume(coroutine.create(function()
  3199. while true do
  3200. swait()
  3201. if rng.Parent ~= nil then
  3202. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3203. else
  3204. break
  3205. end
  3206. end
  3207. end))
  3208. end
  3209. local scaler2 = 1
  3210. local speeder = FastSpeed
  3211. if type == "Add" then
  3212. scaler2 = 1*value
  3213. elseif type == "Divide" then
  3214. scaler2 = 1/value
  3215. end
  3216. coroutine.resume(coroutine.create(function()
  3217. for i = 0,10/bonuspeed,0.1 do
  3218. swait()
  3219. if rainbowmode == true then
  3220. rng.Color = Color3.new(r/255,g/255,b/255)
  3221. end
  3222. if type == "Add" then
  3223. scaler2 = scaler2 - 0.01*value/bonuspeed
  3224. elseif type == "Divide" then
  3225. scaler2 = scaler2 - 0.01/value*bonuspeed
  3226. end
  3227. if chaosmode == true then
  3228. rng.BrickColor = BrickColor.random()
  3229. end
  3230. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3231. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3232. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3233. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3234. end
  3235. rng:Destroy()
  3236. end))
  3237. end
  3238.  
  3239.  
  3240. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3241. local type = type
  3242. local rng = Instance.new("Part", char)
  3243. rng.Anchored = true
  3244. if ModeOfGlitch ~= 9 then
  3245. rng.BrickColor = color
  3246. elseif ModeOfGlitch == 9 then
  3247. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3248. end
  3249. rng.CanCollide = false
  3250. rng.FormFactor = 3
  3251. rng.Name = "Ring"
  3252. rng.Material = "Neon"
  3253. rng.Size = Vector3.new(1, 1, 1)
  3254. rng.Transparency = 1
  3255. rng.TopSurface = 0
  3256. rng.BottomSurface = 0
  3257. rng.CFrame = pos
  3258. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3259. local rngm = Instance.new("SpecialMesh", rng)
  3260. rngm.MeshType = "Sphere"
  3261. rngm.Scale = vt(x1,y1,z1)
  3262. if rainbowmode == true then
  3263. rng.Color = Color3.new(r/255,g/255,b/255)
  3264. end
  3265. if ModeOfGlitch == 9 then
  3266. coroutine.resume(coroutine.create(function()
  3267. while true do
  3268. swait()
  3269. if rng.Parent ~= nil then
  3270. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3271. else
  3272. break
  3273. end
  3274. end
  3275. end))
  3276. end
  3277. local scaler2 = 1
  3278. local speeder = FastSpeed
  3279. if type == "Add" then
  3280. scaler2 = 1*value
  3281. elseif type == "Divide" then
  3282. scaler2 = 1/value
  3283. end
  3284. coroutine.resume(coroutine.create(function()
  3285. for i = 0,10/bonuspeed,0.1 do
  3286. swait()
  3287. if rainbowmode == true then
  3288. rng.Color = Color3.new(r/255,g/255,b/255)
  3289. end
  3290. if type == "Add" then
  3291. scaler2 = scaler2 - 0.01*value/bonuspeed
  3292. elseif type == "Divide" then
  3293. scaler2 = scaler2 - 0.01/value*bonuspeed
  3294. end
  3295. if chaosmode == true then
  3296. rng.BrickColor = BrickColor.random()
  3297. end
  3298. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3299. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3300. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3301. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3302. end
  3303. rng:Destroy()
  3304. end))
  3305. end
  3306.  
  3307. function dmg(dude)
  3308. if dude.Name ~= Character then
  3309. local keptcolor = MAINRUINCOLOR
  3310. local bgf = Instance.new("BodyGyro",dude.Head)
  3311. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3312. --[[local val = Instance.new("BoolValue",dude)
  3313. val.Name = "IsHit"]]--
  3314. local ds = coroutine.wrap(function()
  3315. dude:WaitForChild("Head"):BreakJoints()
  3316. for i, v in pairs(dude:GetChildren()) do
  3317. if v:IsA("Part") or v:IsA("MeshPart") then
  3318. v.Name = "DEMINISHED"
  3319. end
  3320. end
  3321. wait(0.5)
  3322. targetted = nil
  3323. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  3324. coroutine.resume(coroutine.create(function()
  3325. for i, v in pairs(dude:GetChildren()) do
  3326. if v:IsA("Accessory") then
  3327. v:Destroy()
  3328. end
  3329. if v:IsA("Humanoid") then
  3330. v:Destroy()
  3331. end
  3332. if v:IsA("CharacterMesh") then
  3333. v:Destroy()
  3334. end
  3335. if v:IsA("Model") then
  3336. v:Destroy()
  3337. end
  3338. if v:IsA("Part") or v:IsA("MeshPart") then
  3339. for x, o in pairs(v:GetChildren()) do
  3340. if o:IsA("Decal") then
  3341. o:Destroy()
  3342. end
  3343. end
  3344. coroutine.resume(coroutine.create(function()
  3345. v.Material = "Neon"
  3346. v.CanCollide = false
  3347. v.Anchored = false
  3348. local bld = Instance.new("ParticleEmitter",v)
  3349. bld.LightEmission = 0.75
  3350. bld.Texture = "rbxassetid://363275192" ---284205403
  3351. bld.Color = ColorSequence.new(keptcolor.Color)
  3352. bld.Rate = 500
  3353. bld.Lifetime = NumberRange.new(1)
  3354. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  3355. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  3356. bld.Speed = NumberRange.new(2,5)
  3357. bld.VelocitySpread = 50000
  3358. bld.Rotation = NumberRange.new(-500,500)
  3359. bld.RotSpeed = NumberRange.new(-500,500)
  3360. local sbs = Instance.new("BodyPosition", v)
  3361. sbs.P = 3000
  3362. sbs.D = 1000
  3363. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3364. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  3365. v.Color = keptcolor.Color
  3366. coroutine.resume(coroutine.create(function()
  3367. for i = 0, 49 do
  3368. swait(1)
  3369. v:BreakJoints()
  3370. v.Transparency = v.Transparency + 0.02
  3371. end
  3372. v:BreakJoints()
  3373. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  3374. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  3375. bld.Speed = NumberRange.new(10,25)
  3376. bld.Drag = 5
  3377. bld.Acceleration = vt(0,2,0)
  3378. wait(0.5)
  3379. bld.Enabled = false
  3380. wait(8)
  3381. v:Destroy()
  3382. dude:Destroy()
  3383. end))
  3384. end))
  3385. end
  3386. end
  3387. end))
  3388. end)
  3389. ds()
  3390. end
  3391. end
  3392.  
  3393.  
  3394. function FindNearestHead(Position, Distance, SinglePlayer)
  3395. if SinglePlayer then
  3396. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3397. end
  3398. local List = {}
  3399. for i, v in pairs(workspace:GetChildren()) do
  3400. if v:IsA("Model") then
  3401. if v:findFirstChild("Head") then
  3402. if v ~= Character then
  3403. if (v.Head.Position - Position).magnitude <= Distance then
  3404. table.insert(List, v)
  3405. end
  3406. end
  3407. end
  3408. end
  3409. end
  3410. return List
  3411. end
  3412.  
  3413. function FaceMouse()
  3414. Cam = workspace.CurrentCamera
  3415. return {
  3416. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3417. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3418. }
  3419. end
  3420.  
  3421. function FaceMouse2()
  3422. Cam = workspace.CurrentCamera
  3423. return {
  3424. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3425. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3426. }
  3427. end
  3428.  
  3429. local ModeOfGlitch = 1
  3430. -- Functions are ready.
  3431. local storehumanoidWS = 16
  3432.  
  3433. function CorruptBlink()
  3434. for i = 0, 14 do
  3435. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3436. end
  3437. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3438. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3439. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3440. CameraEnshaking(2,10)
  3441. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3442. if v:FindFirstChild('Head') then
  3443. dmg(v)
  3444. end
  3445. end
  3446. for i = 0, 14 do
  3447. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3448. end
  3449. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3450. end
  3451. function PureBomb()
  3452. attack = true
  3453. hum.WalkSpeed = 0
  3454. local orb = Instance.new("Part", char)
  3455. orb.Anchored = true
  3456. orb.BrickColor = BrickColor.new("Toothpaste")
  3457. orb.CanCollide = false
  3458. orb.FormFactor = 3
  3459. orb.Name = "Ring"
  3460. orb.Material = "Neon"
  3461. orb.Size = Vector3.new(1, 1, 1)
  3462. orb.Transparency = 0
  3463. orb.TopSurface = 0
  3464. orb.BottomSurface = 0
  3465. local orbm = Instance.new("SpecialMesh", orb)
  3466. orbm.MeshType = "Sphere"
  3467. orbm.Name = "SizeMesh"
  3468. orbm.Scale = vt(0,0,0)
  3469. local scaled = 0.1
  3470. local posid = 0
  3471. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3472. for i = 0, 5, 0.1 do
  3473. swait()
  3474. scaled = scaled - 0.001
  3475. posid = posid - scaled
  3476. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3477. local scaled = 0.1
  3478. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3479. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3480. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3481. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3482. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3483. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3484. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3485. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3486. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3487. end
  3488. for i = 0, 2, 0.1 do
  3489. swait()
  3490. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3491. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3492. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3493. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3494. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3495. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3496. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3497. end
  3498. coroutine.resume(coroutine.create(function()
  3499. orb.Anchored = false
  3500. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3501. local a = Instance.new("Part",workspace)
  3502. a.Name = "Direction"
  3503. a.Anchored = true
  3504. a.BrickColor = bc("Bright red")
  3505. a.Material = "Neon"
  3506. a.Transparency = 1
  3507. a.CanCollide = false
  3508. local ray = Ray.new(
  3509. orb.CFrame.p, -- origin
  3510. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3511. )
  3512. local ignore = orb
  3513. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3514. a.BottomSurface = 10
  3515. a.TopSurface = 10
  3516. local distance = (orb.CFrame.p - position).magnitude
  3517. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3518. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3519. orb.CFrame = a.CFrame
  3520. a:Destroy()
  3521. local bv = Instance.new("BodyVelocity")
  3522. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3523. bv.velocity = orb.CFrame.lookVector*125
  3524. bv.Parent = orb
  3525. local hitted = false
  3526. game:GetService("Debris"):AddItem(orb, 15)
  3527. wait()
  3528. local hit =orb.Touched:connect(function(hit)
  3529. if hitted == false then
  3530. hitted = true
  3531. CameraEnshaking(10,2.5)
  3532. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3533. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3534. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3535. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3536. for i = 0, 49 do
  3537. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3538. end
  3539. for i = 0, 9 do
  3540. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3541. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3542. end
  3543. orb.Anchored = true
  3544. orb.Transparency = 1
  3545. wait(8)
  3546. orb:Destroy()
  3547. end
  3548. end)
  3549. end))
  3550. for i = 0, 1, 0.1 do
  3551. swait()
  3552. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3553. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3554. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3555. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3556. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3557. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3558. end
  3559. hum.WalkSpeed = storehumanoidWS
  3560. attack = false
  3561. end
  3562.  
  3563. function BanishingOrb()
  3564. attack = true
  3565. hum.WalkSpeed = 0
  3566. local orb = Instance.new("Part", char)
  3567. orb.Anchored = true
  3568. orb.BrickColor = BrickColor.new("Black")
  3569. orb.CanCollide = false
  3570. orb.FormFactor = 3
  3571. orb.Name = "Ring"
  3572. orb.Material = "Neon"
  3573. orb.Size = Vector3.new(1, 1, 1)
  3574. orb.Transparency = 0
  3575. orb.TopSurface = 0
  3576. orb.BottomSurface = 0
  3577. local orbm = Instance.new("SpecialMesh", orb)
  3578. orbm.MeshType = "Sphere"
  3579. orbm.Name = "SizeMesh"
  3580. orbm.Scale = vt(0,0,0)
  3581. local scaled = 0.1
  3582. local posid = 0
  3583. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
  3584. for i = 0, 5, 0.1 do
  3585. swait()
  3586. scaled = scaled - 0.001
  3587. posid = posid - scaled
  3588. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3589. local scaled = 0.1
  3590. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3591. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
  3592. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3593. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3594. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3595. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3596. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3597. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3598. end
  3599. for i = 0, 2, 0.1 do
  3600. swait()
  3601. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3602. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3603. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3604. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3605. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3606. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3607. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3608. end
  3609. coroutine.resume(coroutine.create(function()
  3610. orb.Anchored = false
  3611. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
  3612. local a = Instance.new("Part",workspace)
  3613. a.Name = "Direction"
  3614. a.Anchored = true
  3615. a.BrickColor = bc("Bright red")
  3616. a.Material = "Neon"
  3617. a.Transparency = 1
  3618. a.CanCollide = false
  3619. local ray = Ray.new(
  3620. orb.CFrame.p, -- origin
  3621. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3622. )
  3623. local ignore = orb
  3624. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3625. a.BottomSurface = 10
  3626. a.TopSurface = 10
  3627. local distance = (orb.CFrame.p - position).magnitude
  3628. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3629. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3630. orb.CFrame = a.CFrame
  3631. a:Destroy()
  3632. local bv = Instance.new("BodyVelocity")
  3633. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3634. bv.velocity = orb.CFrame.lookVector*0
  3635. bv.Parent = orb
  3636. local hitted = false
  3637. local rate = 0
  3638. coroutine.resume(coroutine.create(function()
  3639. for i = 0, 24 do
  3640. wait(0.1)
  3641. rate = rate + 0.25
  3642. bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
  3643. for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
  3644. if v:FindFirstChild('Head') then
  3645. dmg(v)
  3646. end
  3647. end
  3648. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
  3649. sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3650. sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  3651. end
  3652. orb.Anchored = true
  3653. orb.Transparency = 1
  3654. for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
  3655. if v:FindFirstChild('Head') then
  3656. dmg(v)
  3657. end
  3658. end
  3659. local eff = Instance.new("ParticleEmitter",orb)
  3660. eff.Texture = "rbxassetid://296874871"
  3661. eff.LightEmission = 0.95
  3662. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3663. eff.Rate = 1000000000
  3664. eff.Lifetime = NumberRange.new(3)
  3665. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
  3666. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3667. eff.Speed = NumberRange.new(30)
  3668. eff.Acceleration = vt(0,-15,0)
  3669. eff.Rotation = NumberRange.new(-500,500)
  3670. eff.VelocitySpread = 100000
  3671. eff.RotSpeed = NumberRange.new(-500,500)
  3672. coroutine.resume(coroutine.create(function()
  3673. wait(0.6)
  3674. eff.Enabled = false
  3675. end))
  3676. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
  3677. CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
  3678. sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  3679. sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3680. sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
  3681. game:GetService("Debris"):AddItem(orb, 15)
  3682. end))
  3683. end))
  3684. for i = 0, 1, 0.1 do
  3685. swait()
  3686. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3687. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3688. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3689. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3690. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3691. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3692. end
  3693. hum.WalkSpeed = storehumanoidWS
  3694. attack = false
  3695. end
  3696.  
  3697.  
  3698. function ChaosGroundStrike()
  3699. attack = true
  3700. for i = 0, 2, 0.1 do
  3701. swait()
  3702. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3703. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3704. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3705. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3706. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3707. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3708. end
  3709. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3710. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3711. CameraEnshaking(4,12)
  3712. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3713. if v:FindFirstChild('Head') then
  3714. dmg(v)
  3715. end
  3716. end
  3717. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3718. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3719. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3720. for i = 0, 2, 0.1 do
  3721. swait()
  3722. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3723. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3724. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3725. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3726. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3727. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3728. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3729. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3730. end
  3731. attack = false
  3732. end
  3733.  
  3734.  
  3735.  
  3736. function Starfall()
  3737. attack = true
  3738. hum.WalkSpeed = 0
  3739. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3740. for i = 0, 5, 0.1 do
  3741. swait()
  3742. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3743. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3744. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3745. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3746. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3747. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3748. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3749. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3750. end
  3751. local Overed = false
  3752. CameraEnshaking(2,20)
  3753. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3754. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3755. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3756. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3757. local orb = Instance.new("Part", char)
  3758. orb.Anchored = true
  3759. orb.BrickColor = BrickColor.new("Toothpaste")
  3760. orb.CanCollide = false
  3761. orb.FormFactor = 3
  3762. orb.Name = "Remenant"
  3763. orb.Material = "Neon"
  3764. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3765. orb.Size = Vector3.new(1, 1, 1)
  3766. orb.Transparency = 1
  3767. orb.TopSurface = 0
  3768. orb.BottomSurface = 0
  3769. hum.WalkSpeed = storehumanoidWS
  3770. coroutine.resume(coroutine.create(function()
  3771. for i = 0, 9 do
  3772. swait(10)
  3773. local lb = Instance.new("Part")
  3774. lb.Color = MAINRUINCOLOR.Color
  3775. lb.CanCollide = false
  3776. lb.Material = "Neon"
  3777. lb.Anchored = true
  3778. lb.TopSurface = 0
  3779. lb.BottomSurface = 0
  3780. lb.Transparency = 0
  3781. lb.Size = vt(1,1,1)
  3782. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3783. lb.Anchored = false
  3784. lb.Parent = char
  3785. local thingery = Instance.new("SpecialMesh",lb)
  3786. thingery.MeshType = "Sphere"
  3787. thingery.Scale = vt(20,20,20)
  3788. game:GetService("Debris"):AddItem(lb, 10)
  3789. local bv = Instance.new("BodyVelocity")
  3790. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3791. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3792. bv.Parent = lb
  3793. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3794. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3795. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3796. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3797. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3798. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3799. local hitted = false
  3800. coroutine.resume(coroutine.create(function()
  3801. while true do
  3802. swait(1)
  3803. if lb.Parent ~= nil and hitted == false then
  3804. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3805. elseif lb.Parent == nil then
  3806. break
  3807. end
  3808. end
  3809. end))
  3810.  
  3811. game:GetService("Debris"):AddItem(a, 0.1)
  3812.  
  3813. coroutine.resume(coroutine.create(function()
  3814. swait(1)
  3815. lb.Touched:connect(function(hit)
  3816. if hitted == false then
  3817. hitted = true
  3818. lb.Transparency = 1
  3819. lb.Anchored = true
  3820. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3821. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3822. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3823. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3824. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3825. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3826. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3827. CameraEnshaking(1,5)
  3828. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3829. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3830. for i = 0, 9 do
  3831. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3832. end
  3833. for i = 0, 49 do
  3834. swait()
  3835. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3836. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3837. end
  3838. end
  3839. end)
  3840. end))
  3841. end
  3842. Overed = true
  3843. orb:Destroy()
  3844. end))
  3845.  
  3846. attack = false
  3847. end
  3848.  
  3849. function StarfallEX()
  3850. attack = true
  3851. hum.WalkSpeed = 0
  3852. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
  3853. for i = 0, 10, 0.1 do
  3854. swait()
  3855. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3856. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3857. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3858. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3859. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3860. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3861. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3862. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3863. end
  3864. local Overed = false
  3865. CameraEnshaking(2,20)
  3866. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3867. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3868. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  3869. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
  3870. local orb = Instance.new("Part", char)
  3871. orb.Anchored = true
  3872. orb.BrickColor = BrickColor.new("Toothpaste")
  3873. orb.CanCollide = false
  3874. orb.FormFactor = 3
  3875. orb.Name = "Remenant"
  3876. orb.Material = "Neon"
  3877. orb.CFrame = root.CFrame*CFrame.new(0,250,0)
  3878. orb.Size = Vector3.new(1, 1, 1)
  3879. orb.Transparency = 1
  3880. orb.TopSurface = 0
  3881. orb.BottomSurface = 0
  3882. hum.WalkSpeed = storehumanoidWS
  3883. coroutine.resume(coroutine.create(function()
  3884. for i = 0, 4 do
  3885. swait(15)
  3886. local lb = Instance.new("Part")
  3887. lb.Color = MAINRUINCOLOR.Color
  3888. lb.CanCollide = false
  3889. lb.Material = "Neon"
  3890. lb.Anchored = true
  3891. lb.TopSurface = 0
  3892. lb.BottomSurface = 0
  3893. lb.Transparency = 0
  3894. lb.Size = vt(1,1,1)
  3895. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3896. lb.Anchored = false
  3897. lb.Parent = char
  3898. local thingery = Instance.new("SpecialMesh",lb)
  3899. thingery.MeshType = "Sphere"
  3900. thingery.Scale = vt(50,50,50)
  3901. game:GetService("Debris"):AddItem(lb, 10)
  3902. local bv = Instance.new("BodyVelocity")
  3903. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3904. bv.velocity = lb.CFrame.lookVector*math.random(50,420)
  3905. bv.Parent = lb
  3906. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3907. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3908. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
  3909. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
  3910. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
  3911. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
  3912. local hitted = false
  3913. coroutine.resume(coroutine.create(function()
  3914. while true do
  3915. swait(1)
  3916. if lb.Parent ~= nil and hitted == false then
  3917. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
  3918. elseif lb.Parent == nil then
  3919. break
  3920. end
  3921. end
  3922. end))
  3923.  
  3924. game:GetService("Debris"):AddItem(a, 0.1)
  3925.  
  3926. coroutine.resume(coroutine.create(function()
  3927. swait(1)
  3928. lb.Touched:connect(function(hit)
  3929. if hitted == false then
  3930. hitted = true
  3931. lb.Transparency = 1
  3932. lb.Anchored = true
  3933. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
  3934. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
  3935. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
  3936. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
  3937. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
  3938. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
  3939. MagniDamage(lb, 50, 60,99, 0, "Normal")
  3940. CameraEnshaking(1,5)
  3941. sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
  3942. sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
  3943. for i = 0, 9 do
  3944. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
  3945. end
  3946. for i = 0, 99 do
  3947. swait()
  3948. MagniDamage(lb, 30, 6,18, 0, "Normal")
  3949. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
  3950. end
  3951. end
  3952. end)
  3953. end))
  3954. end
  3955. Overed = true
  3956. orb:Destroy()
  3957. end))
  3958.  
  3959. attack = false
  3960. end
  3961.  
  3962. function DivineBlast()
  3963. attack = true
  3964. hum.WalkSpeed = 0
  3965. local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
  3966. elocacenter.Anchored = true
  3967. elocacenter.CFrame = sorb.CFrame
  3968. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3969. eloca1.Anchored = true
  3970. eloca1.CFrame = elocacenter.CFrame
  3971. local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3972. eloca2.Anchored = true
  3973. eloca2.CFrame = elocacenter.CFrame
  3974. local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3975. eloca3.Anchored = true
  3976. eloca3.CFrame = elocacenter.CFrame
  3977. local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3978. eloca4.Anchored = true
  3979. eloca4.CFrame = elocacenter.CFrame
  3980. local lookavec = 0
  3981. local speeds = 0
  3982. CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
  3983. for i = 0, 3, 0.1 do
  3984. swait()
  3985. ---
  3986. lookavec = lookavec + 0.1
  3987. speeds = speeds + 10
  3988. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3989. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3990. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3991.  
  3992. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3993. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3994.  
  3995. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3996. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3997.  
  3998. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3999. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4000. ---
  4001. root.CFrame = FaceMouse()[1]
  4002. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4003. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4004. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4005. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  4006. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  4007. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4008. end
  4009. for i = 0, 3, 0.1 do
  4010. swait()
  4011. ---
  4012. speeds = speeds + 10
  4013. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4014. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4015. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4016.  
  4017. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4018. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4019.  
  4020. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4021. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4022.  
  4023. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4024. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4025. ---
  4026. root.CFrame = FaceMouse()[1]
  4027. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4028. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4029. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4030. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  4031. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  4032. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4033. end
  4034. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
  4035. for i = 0, 3, 0.1 do
  4036. swait()
  4037. ---
  4038. speeds = speeds + 10
  4039. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4040. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4041. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4042.  
  4043. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4044. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4045.  
  4046. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4047. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4048.  
  4049. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4050. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4051. ---
  4052. root.CFrame = FaceMouse()[1]
  4053. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4054. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4055. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
  4056. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
  4057. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
  4058. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4059. end
  4060. coroutine.resume(coroutine.create(function()
  4061. local a = Instance.new("Part",Character)
  4062. a.Name = "Direction"
  4063. a.Anchored = true
  4064. a.BrickColor = bc("White")
  4065. a.Material = "Neon"
  4066. a.Transparency = 0
  4067. a.Shape = "Cylinder"
  4068. a.CanCollide = false
  4069. local a2 = Instance.new("Part",Character)
  4070. a2.Name = "Direction"
  4071. a2.Anchored = true
  4072. a2.BrickColor = bc("Bright yellow")
  4073. a2.Material = "Neon"
  4074. a2.Transparency = 0
  4075. a2.Shape = "Cylinder"
  4076. a2.CanCollide = false
  4077. local b = Instance.new("Part",Character)
  4078. b.Name = "HitDirect"
  4079. b.Anchored = true
  4080. b.BrickColor = bc("Cool yellow")
  4081. b.Material = "Neon"
  4082. b.Transparency = 1
  4083. b.CanCollide = false
  4084. local ray = Ray.new(
  4085. elocacenter.CFrame.p, -- origin
  4086. (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
  4087. )
  4088. local ignore = Character
  4089. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4090. a.BottomSurface = 10
  4091. a.TopSurface = 10
  4092. a2.BottomSurface = 10
  4093. a2.TopSurface = 10
  4094. local distance = (elocacenter.CFrame.p - position).magnitude
  4095. a.Size = Vector3.new(distance, 1, 1)
  4096. a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4097. a2.Size = Vector3.new(distance, 1, 1)
  4098. a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4099. b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4100. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4101. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4102. game:GetService("Debris"):AddItem(a, 10)
  4103. game:GetService("Debris"):AddItem(a2, 10)
  4104. game:GetService("Debris"):AddItem(b, 10)
  4105. local msh = Instance.new("SpecialMesh",a)
  4106. msh.MeshType = "Cylinder"
  4107. msh.Scale = vt(1,2,2)
  4108. local msh2 = Instance.new("SpecialMesh",a2)
  4109. msh2.MeshType = "Cylinder"
  4110. msh2.Scale = vt(1,2.5,2.5)
  4111. CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
  4112. coroutine.resume(coroutine.create(function()
  4113. for i = 0,10,0.1 do
  4114. swait()
  4115. msh.Scale = msh.Scale + vt(0,0.05,0.05)
  4116. a.Transparency = a.Transparency + 0.025
  4117. msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
  4118. a2.Transparency = a2.Transparency + 0.05
  4119. end
  4120. a:Destroy()
  4121. a2:Destroy()
  4122. end))
  4123. CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
  4124. CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
  4125. CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
  4126. CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
  4127. CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
  4128. CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
  4129. MagniDamage(b, 25, 40,65, 0, "Normal")
  4130. for i = 0, 49 do
  4131. PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
  4132. PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
  4133. end
  4134. sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
  4135. sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
  4136. sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4137. sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4138. sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4139. sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4140. end))
  4141. game:GetService("Debris"):AddItem(elocacenter, 5)
  4142. hum.WalkSpeed = storehumanoidWS
  4143. attack = false
  4144. end
  4145.  
  4146. function StarDivision()
  4147. attack = true
  4148. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  4149. for i = 0, 2, 0.1 do
  4150. swait()
  4151. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4152. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4153. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4154. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  4155. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  4156. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4157. end
  4158. local orb = Instance.new("Part", char)
  4159. orb.BrickColor = MAINRUINCOLOR
  4160. orb.CanCollide = false
  4161. orb.FormFactor = 3
  4162. orb.Name = "Ring"
  4163. orb.Material = "Neon"
  4164. orb.Size = Vector3.new(1, 1, 1)
  4165. orb.Transparency = 0
  4166. orb.TopSurface = 0
  4167. orb.BottomSurface = 0
  4168. local orbm = Instance.new("SpecialMesh", orb)
  4169. orbm.MeshType = "Sphere"
  4170. orbm.Name = "SizeMesh"
  4171. orbm.Scale = vt(2,2,2)
  4172. local a = Instance.new("Part",workspace)
  4173. a.Name = "Direction"
  4174. a.Anchored = true
  4175. a.BrickColor = bc("Bright red")
  4176. a.Material = "Neon"
  4177. a.Transparency = 1
  4178. a.CanCollide = false
  4179. local ray = Ray.new(
  4180. sorb.CFrame.p, -- origin
  4181. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  4182. )
  4183. local ignore = sorb
  4184. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4185. a.BottomSurface = 10
  4186. a.TopSurface = 10
  4187. local distance = (sorb.CFrame.p - position).magnitude
  4188. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4189. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4190. orb.CFrame = a.CFrame
  4191. a:Destroy()
  4192. local bv = Instance.new("BodyVelocity")
  4193. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4194. bv.velocity = orb.CFrame.lookVector*100
  4195. bv.Parent = orb
  4196. local hitted = false
  4197. game:GetService("Debris"):AddItem(orb, 10)
  4198. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  4199. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  4200. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  4201. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  4202. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  4203. coroutine.resume(coroutine.create(function()
  4204. while true do
  4205. swait(1)
  4206. if orb.Parent ~= nil and hitted == false then
  4207. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  4208. elseif orb.Parent == nil then
  4209. break
  4210. end
  4211. end
  4212. end))
  4213. coroutine.resume(coroutine.create(function()
  4214. swait(1)
  4215. orb.Touched:connect(function(hit)
  4216. if hitted == false then
  4217. hitted = true
  4218. game:GetService("Debris"):AddItem(orb, 5)
  4219. orb.Transparency = 1
  4220. orb.Anchored = true
  4221. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4222. elocacenter.Anchored = true
  4223. elocacenter.CFrame = orb.CFrame
  4224. elocacenter.Orientation = vt(0,0,0)
  4225. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4226. eloca1.Anchored = true
  4227. eloca1.CFrame = elocacenter.CFrame
  4228. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4229. eloca2.Anchored = true
  4230. eloca2.CFrame = elocacenter.CFrame
  4231. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4232. eloca3.Anchored = true
  4233. eloca3.CFrame = elocacenter.CFrame
  4234. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4235. eloca4.Anchored = true
  4236. eloca4.CFrame = elocacenter.CFrame
  4237. local lookavec = 0
  4238. local speeds = 0
  4239. CameraEnshaking(1,1)
  4240. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4241. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4242. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4243. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4244. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4245. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4246. for i = 0, 99 do
  4247. swait()
  4248. lookavec = lookavec + 1
  4249. speeds = speeds + 0.1
  4250. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4251. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4252. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4253.  
  4254. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4255. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4256.  
  4257. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4258. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4259.  
  4260. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4261. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4262. end
  4263.  
  4264. for i = 0, 149 do
  4265. swait()
  4266. speeds = speeds + 0.1
  4267. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4268. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4269. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4270.  
  4271. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4272. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4273.  
  4274. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4275. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4276.  
  4277. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4278. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4279. end
  4280. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  4281. if v:FindFirstChild('Head') then
  4282. dmg(v)
  4283. end
  4284. end
  4285. CameraEnshaking(7,30)
  4286. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  4287. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  4288. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  4289. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  4290. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4291. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  4292. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  4293. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4294. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4295. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4296. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4297. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4298. for i = 0, 24 do
  4299. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4300. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4301. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4302. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4303. end
  4304. coroutine.resume(coroutine.create(function()
  4305. for i = 0, 499 do
  4306. swait(1)
  4307. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  4308. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  4309. end
  4310. elocacenter:Destroy()
  4311. eloca1:Destroy()
  4312. eloca2:Destroy()
  4313. eloca3:Destroy()
  4314. eloca4:Destroy()
  4315. end))
  4316. end
  4317. end)
  4318. end))
  4319. attack = false
  4320. end
  4321.  
  4322.  
  4323. function THE_TRUE_POWER_OF_VIOLENCE()
  4324. attack = true
  4325. hum.WalkSpeed = 0
  4326. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 2.5,0.7)
  4327. for i = 0, 10, 0.1 do
  4328. swait()
  4329. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4330. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4331. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.4)
  4332. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
  4333. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
  4334. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4335. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4336. end
  4337. local orb = Instance.new("Part", char)
  4338. orb.BrickColor = MAINRUINCOLOR
  4339. orb.CanCollide = false
  4340. orb.FormFactor = 3
  4341. orb.Name = "Ring"
  4342. orb.Material = "Neon"
  4343. orb.Size = Vector3.new(1, 1, 1)
  4344. orb.Transparency = 0
  4345. orb.TopSurface = 0
  4346. orb.BottomSurface = 0
  4347. orb.CFrame = sorb.CFrame
  4348. local orbm = Instance.new("SpecialMesh", orb)
  4349. orbm.MeshType = "Sphere"
  4350. orbm.Name = "SizeMesh"
  4351. orbm.Scale = vt(0,0,0)
  4352. local sbs = Instance.new("BodyPosition", orb)
  4353. sbs.P = 3000
  4354. sbs.D = 1000
  4355. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4356. sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
  4357. CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
  4358. sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4359. sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4360. sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4361. sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4362. sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4363. for i = 0, 10, 0.1 do
  4364. swait()
  4365. PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
  4366. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4367. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4368. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  4369. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  4370. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4371. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4372. end
  4373. orb.Anchored = true
  4374. local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4375. elocacenter.Anchored = true
  4376. elocacenter.CFrame = orb.CFrame
  4377. elocacenter.Orientation = vt(0,0,0)
  4378. local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4379. eloca1.Anchored = true
  4380. eloca1.CFrame = elocacenter.CFrame
  4381. local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4382. eloca2.Anchored = true
  4383. eloca2.CFrame = elocacenter.CFrame
  4384. local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4385. eloca3.Anchored = true
  4386. eloca3.CFrame = elocacenter.CFrame
  4387. local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4388. eloca4.Anchored = true
  4389. eloca4.CFrame = elocacenter.CFrame
  4390. local lookavec = 0
  4391. local speeds = 0
  4392. CameraEnshaking(1,1)
  4393. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
  4394. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
  4395. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
  4396. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
  4397. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4398. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4399. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4400. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4401. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4402. for i = 0, 99 do
  4403. swait()
  4404. lookavec = lookavec + 2.5
  4405. speeds = speeds + 0.25
  4406. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4407. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4408. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4409.  
  4410. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4411. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4412.  
  4413. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4414. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4415.  
  4416. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4417. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4418. end
  4419.  
  4420. for i = 0, 149 do
  4421. swait()
  4422. speeds = speeds + 0.25
  4423. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4424. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4425. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4426.  
  4427. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4428. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4429.  
  4430. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4431. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4432.  
  4433. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4434. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4435. end
  4436. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
  4437. for i = 0, 99 do
  4438. swait()
  4439. lookavec = lookavec - 2.5
  4440. speeds = speeds + 0.25
  4441. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4442. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4443. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4444.  
  4445. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4446. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4447.  
  4448. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4449. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4450.  
  4451. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4452. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4453. end
  4454. local scaled = 0.1*75
  4455. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
  4456. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
  4457. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
  4458. CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
  4459. CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
  4460. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  4461. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4462. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4463. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4464. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4465. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4466. for i = 0, 10, 0.1 do
  4467. swait()
  4468. scaled = scaled - 0.001*75
  4469. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4470. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4471. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4472. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4473. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  4474. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  4475. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4476. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4477. end
  4478. for x = 0, 4 do
  4479. for i = 0, 9 do
  4480. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  4481. end
  4482. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
  4483. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
  4484. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4485. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4486. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4487. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4488. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4489. for i = 0, 5, 0.1 do
  4490. swait()
  4491. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4492. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4493. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  4494. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  4495. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4496. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  4497. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
  4498. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
  4499. end
  4500. end
  4501. local speedearn = 0
  4502. CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
  4503. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
  4504. CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
  4505. for i = 0, 30, 0.1 do
  4506. swait()
  4507. scaled = scaled - 0.001*75/10
  4508. speedearn = speedearn + 0.5
  4509. for i = 0, 4 do
  4510. sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4511. end
  4512. PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
  4513. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4514. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4515. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4516. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4517. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4518. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  4519. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
  4520. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
  4521. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
  4522. end
  4523. orb.Transparency = 1
  4524. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
  4525. if v:FindFirstChild('Head') then
  4526. dmg(v)
  4527. end
  4528. end
  4529. CameraEnshaking(7,30)
  4530. MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
  4531. CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
  4532. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
  4533. CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
  4534. CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
  4535. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  4536. CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
  4537. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4538. CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
  4539. CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
  4540. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
  4541. CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
  4542. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
  4543. CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
  4544. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4545. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4546. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4547. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4548. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4549. for i = 0, 99 do
  4550. PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  4551. PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  4552. end
  4553. for i = 0, 24 do
  4554. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  4555. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4556. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4557. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4558. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4559. end
  4560. game:GetService("Debris"):AddItem(orb, 10)
  4561. hum.WalkSpeed = storehumanoidWS
  4562. attack = false
  4563. end
  4564.  
  4565.  
  4566. function ViolentRing()
  4567. attack = true
  4568. CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1)
  4569. for i = 0, 2, 0.1 do
  4570. swait()
  4571. local snap = math.random(1,10)
  4572. if snap == 1 then
  4573. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
  4574. end
  4575. PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  4576. PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  4577. PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  4578. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4579. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4580. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
  4581. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
  4582. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
  4583. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4584. RootPart.CFrame = FaceMouse()[1]
  4585. end
  4586. local orb = Instance.new("Part", char)
  4587. orb.BrickColor = MAINRUINCOLOR
  4588. orb.CanCollide = false
  4589. orb.FormFactor = 3
  4590. orb.Name = "Ring"
  4591. orb.Material = "Neon"
  4592. orb.Size = Vector3.new(1, 1, 1)
  4593. orb.Transparency = 0
  4594. orb.TopSurface = 0
  4595. orb.BottomSurface = 0
  4596. local orbm = Instance.new("SpecialMesh", orb)
  4597. orbm.MeshType = "Sphere"
  4598. orbm.Name = "SizeMesh"
  4599. orbm.Scale = vt(2,2,2)
  4600. orb.CFrame = mouse.Hit
  4601. local bv = Instance.new("BodyVelocity")
  4602. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4603. bv.velocity = orb.CFrame.lookVector*100
  4604. bv.Parent = orb
  4605. local hitted = false
  4606. coroutine.resume(coroutine.create(function()
  4607. game:GetService("Debris"):AddItem(orb, 5)
  4608. orb.Transparency = 1
  4609. orb.Anchored = true
  4610. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4611. elocacenter.Anchored = true
  4612. elocacenter.CFrame = orb.CFrame
  4613. elocacenter.Orientation = vt(0,0,0)
  4614. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4615. eloca1.Anchored = true
  4616. eloca1.CFrame = elocacenter.CFrame
  4617. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4618. eloca2.Anchored = true
  4619. eloca2.CFrame = elocacenter.CFrame
  4620. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4621. eloca3.Anchored = true
  4622. eloca3.CFrame = elocacenter.CFrame
  4623. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4624. eloca4.Anchored = true
  4625. eloca4.CFrame = elocacenter.CFrame
  4626. local lookavec = 0
  4627. local speeds = 0
  4628. CameraEnshaking(1,1)
  4629. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4630. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4631. sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4632. sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4633. sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4634. sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4635. for i = 0, 24 do
  4636. swait()
  4637. lookavec = lookavec + 3.5
  4638. speeds = speeds + 1
  4639. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4640. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4641. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4642.  
  4643. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4644. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4645.  
  4646. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4647. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4648.  
  4649. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4650. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4651. end
  4652.  
  4653. local risen = 0
  4654. for i = 0, 49 do
  4655. swait()
  4656. risen = risen + 0.05
  4657. speeds = speeds + 0.1
  4658. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4659. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4660. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4661.  
  4662. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4663. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4664.  
  4665. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4666. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4667.  
  4668. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4669. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4670. end
  4671. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
  4672. if v:FindFirstChild('Head') then
  4673. dmg(v)
  4674. end
  4675. end
  4676. CameraEnshaking(4,10)
  4677. MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
  4678. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
  4679. CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
  4680. CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
  4681. CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
  4682. CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
  4683. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
  4684. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
  4685. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4686. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4687. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4688. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4689. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4690. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
  4691. for i = 0, 24 do
  4692. sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
  4693. sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4694. sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4695. sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4696. end
  4697. coroutine.resume(coroutine.create(function()
  4698. wait(10)
  4699. elocacenter:Destroy()
  4700. eloca1:Destroy()
  4701. eloca2:Destroy()
  4702. eloca3:Destroy()
  4703. eloca4:Destroy()
  4704. end))
  4705. end))
  4706. attack = false
  4707. end
  4708.  
  4709. function UniversalCollapse()
  4710. attack = true
  4711. local speedearn = 0
  4712. hum.WalkSpeed = 0
  4713. local sbs = Instance.new("BodyPosition", root)
  4714. sbs.P = 3000
  4715. sbs.D = 1000
  4716. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4717. sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
  4718. CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
  4719. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4720. for i = 0, 110, 0.1 do
  4721. swait()
  4722. speedearn = speedearn + 0.1
  4723. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4724. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4725. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4726. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4727. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4728. sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
  4729. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4730. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4731. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4732. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4733. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4734. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4735. end
  4736. CameraEnshaking(5,50)
  4737. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4738. for i = 0, 2 do
  4739. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4740. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  4741. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
  4742. CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
  4743. end
  4744. for i = 0, 49 do
  4745. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  4746. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  4747. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  4748. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  4749. end
  4750. sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4751. sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4752. sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4753. sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4754. sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4755. sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4756. sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4757. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4758. sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4759. sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4760. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4761. sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4762. for i = 0, 99 do
  4763. PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  4764. PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  4765. end
  4766. for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
  4767. if v:FindFirstChild('Head') then
  4768. dmg(v)
  4769. end
  4770. end
  4771. MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
  4772. sbs:Destroy()
  4773. hum.WalkSpeed = storehumanoidWS
  4774. attack = false
  4775. end
  4776.  
  4777.  
  4778. function ChaosEND()
  4779. attack = true
  4780. local speedearn = 0
  4781. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
  4782. for i = 0, 15, 0.1 do
  4783. swait()
  4784. speedearn = speedearn + 0.25
  4785. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4786. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4787. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4788. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4789. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4790. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4791. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4792. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4793. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4794. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4795. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4796. end
  4797. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4798. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4799. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
  4800. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
  4801. CameraEnshaking(5,25)
  4802. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4803. if v:FindFirstChild('Head') then
  4804. dmg(v)
  4805. end
  4806. end
  4807. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4808. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4809. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4810. for i = 0, 3, 0.1 do
  4811. swait()
  4812. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4813. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4814. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4815. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4816. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4817. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4818. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4819. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4820. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4821. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4822. end
  4823. attack = false
  4824. end
  4825.  
  4826. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4827. local orb = Instance.new("Part", char)
  4828. orb.Anchored = true
  4829. orb.BrickColor = color
  4830. orb.CanCollide = false
  4831. orb.FormFactor = 3
  4832. orb.Name = "Ring"
  4833. orb.Material = "Neon"
  4834. orb.Size = Vector3.new(1, 1, 1)
  4835. orb.Transparency = 0
  4836. orb.TopSurface = 0
  4837. orb.BottomSurface = 0
  4838. local orbm = Instance.new("SpecialMesh", orb)
  4839. orbm.MeshType = "Sphere"
  4840. orb.CFrame = positted
  4841. orbm.Name = "SizeMesh"
  4842. orbm.Scale = vt(1,1,1)
  4843. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4844. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4845. --[[for i = 0, 2 do
  4846. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4847. end]]--
  4848. coroutine.resume(coroutine.create(function()
  4849. wait(timer)
  4850. CameraEnshaking(3,ShakePower)
  4851. orb.Transparency = 1
  4852. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4853. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4854. --[[for i = 0, 4 do
  4855. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4856. end]]--
  4857. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4858. wait(3)
  4859. orb:Destroy()
  4860. end))
  4861. end
  4862.  
  4863. function orb_spawn(positted,timer)
  4864. local randomcol = math.random(1,2)
  4865. local orb = Instance.new("Part", char)
  4866. orb.Anchored = true
  4867. if randomcol == 1 then
  4868. orb.BrickColor = BrickColor.new("White")
  4869. elseif randomcol == 2 then
  4870. orb.BrickColor = BrickColor.new("Really black")
  4871. end
  4872. orb.CanCollide = false
  4873. orb.FormFactor = 3
  4874. orb.Name = "Ring"
  4875. orb.Material = "Neon"
  4876. orb.Size = Vector3.new(1, 1, 1)
  4877. orb.Transparency = 0
  4878. orb.TopSurface = 0
  4879. orb.BottomSurface = 0
  4880. local orbm = Instance.new("SpecialMesh", orb)
  4881. orbm.MeshType = "Sphere"
  4882. orb.CFrame = positted
  4883. orbm.Name = "SizeMesh"
  4884. orbm.Scale = vt(1,1,1)
  4885. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4886. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4887. for i = 0, 2 do
  4888. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4889. end
  4890. coroutine.resume(coroutine.create(function()
  4891. wait(timer)
  4892. CameraEnshaking(3,2)
  4893. orb.Transparency = 1
  4894. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4895. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4896. for i = 0, 4 do
  4897. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4898. end
  4899. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4900. wait(3)
  4901. orb:Destroy()
  4902. end))
  4903. end
  4904.  
  4905. function scattercorrupt()
  4906. attack = true
  4907. local rot = 0
  4908. local randomrotations = math.random(1,2)
  4909. local lookv = 2.5
  4910. local power = 5
  4911. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4912. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4913. for i = 0, 9 do
  4914. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4915. end
  4916. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4917. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4918. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4919. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4920. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4921. local hite = Instance.new("Part", char)
  4922. hite.Anchored = true
  4923. hite.CanCollide = false
  4924. hite.FormFactor = 3
  4925. hite.Name = "Ring"
  4926. hite.Material = "Neon"
  4927. hite.Size = Vector3.new(1, 1, 1)
  4928. hite.Transparency = 1
  4929. hite.TopSurface = 0
  4930. hite.BottomSurface = 0
  4931. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4932. local rem = Instance.new("Part", char)
  4933. rem.Anchored = true
  4934. rem.CanCollide = false
  4935. rem.FormFactor = 3
  4936. rem.Name = "Ring"
  4937. rem.Material = "Neon"
  4938. rem.Size = Vector3.new(1, 1, 1)
  4939. rem.Transparency = 1
  4940. rem.TopSurface = 0
  4941. rem.BottomSurface = 0
  4942. rem.CFrame = hite.CFrame
  4943. local rem2 = rem:Clone()
  4944. rem2.Parent = char
  4945. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4946. local rem3 = rem:Clone()
  4947. rem3.Parent = char
  4948. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4949. local rem4 = rem:Clone()
  4950. rem4.Parent = char
  4951. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4952. hite:Destroy()
  4953. coroutine.resume(coroutine.create(function()
  4954. for i = 0, 24 do
  4955. swait(1)
  4956. if randomrotations == 1 then
  4957. rot = rot + 1
  4958. elseif randomrotations == 2 then
  4959. rot = rot - 1
  4960. end
  4961. power = power + 0.5
  4962. lookv = lookv + 7.5
  4963. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4964. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4965. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4966. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4967. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4968. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4969. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4970. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4971. end
  4972. end))
  4973. attack = false
  4974. end
  4975. function yinyangi()
  4976. attack = true
  4977. for i = 0, 2, 0.1 do
  4978. swait()
  4979. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4980. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4981. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4982. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4983. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4984. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4985. end
  4986. local bv = Instance.new("BodyVelocity")
  4987. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4988. bv.velocity = root.CFrame.lookVector*175
  4989. bv.Parent = root
  4990. for Rotations = 0, 9 do
  4991. for i = 0, 1, 0.5 do
  4992. swait()
  4993. bv.velocity = root.CFrame.lookVector*175
  4994. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4995. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4996. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4997. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4998. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4999. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  5000. end
  5001. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  5002. for i = 0, 1, 0.5 do
  5003. swait()
  5004. bv.velocity = root.CFrame.lookVector*175
  5005. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  5006. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  5007. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  5008. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  5009. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  5010. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  5011. end
  5012. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  5013. for i = 0, 1, 0.5 do
  5014. swait()
  5015. bv.velocity = root.CFrame.lookVector*175
  5016. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  5017. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  5018. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  5019. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  5020. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  5021. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  5022. end
  5023. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  5024. for i = 0, 1, 0.5 do
  5025. swait()
  5026. bv.velocity = root.CFrame.lookVector*175
  5027. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  5028. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  5029. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  5030. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  5031. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  5032. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  5033. end
  5034. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  5035. end
  5036. bv:Destroy()
  5037. attack = false
  5038. end
  5039.  
  5040. function createBGCircle(size,parent,color)
  5041. local bgui = Instance.new("BillboardGui",parent)
  5042. bgui.Size = UDim2.new(size, 0, size, 0)
  5043. local imgc = Instance.new("ImageLabel",bgui)
  5044. imgc.BackgroundTransparency = 1
  5045. imgc.ImageTransparency = 0
  5046. imgc.Size = UDim2.new(1,0,1,0)
  5047. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  5048. imgc.ImageColor3 = color
  5049. return bgui,imgc
  5050. end
  5051.  
  5052. function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
  5053. local bgui,imgc = createBGCircle(size,guipar,color)
  5054. bgui.AlwaysOnTop = true
  5055. imgc.Image = "rbxassetid://" ..img
  5056. local rrot = math.random(1,2)
  5057. CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
  5058. coroutine.resume(coroutine.create(function()
  5059. for i = 0, 24*delay do
  5060. swait()
  5061. if rotationenabled == true then
  5062. if rrot == 1 then
  5063. imgc.Rotation = imgc.Rotation + rotsp
  5064. elseif rrot == 2 then
  5065. imgc.Rotation = imgc.Rotation - rotsp
  5066. end
  5067. end
  5068. bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
  5069. imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
  5070. end
  5071. bgui:Destroy()
  5072. end))
  5073. end
  5074. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
  5075. for i, v in pairs(mw2:GetChildren()) do
  5076. if v:IsA("Part") then
  5077. v.BrickColor = one
  5078. v.Material = "Neon"
  5079. end
  5080. end
  5081. CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
  5082. symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
  5083. symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
  5084. tr1.Color = ColorSequence.new(one.Color)
  5085. tr2.Color = ColorSequence.new(one.Color)
  5086. tr3.Color = ColorSequence.new(one.Color)
  5087. for i, v in pairs(mw1:GetChildren()) do
  5088. if v:IsA("Part") then
  5089. if secondaryenabled == false then
  5090. v.Transparency = 1
  5091. elseif secondaryenabled == true then
  5092. v.Transparency = 0
  5093. end
  5094. v.BrickColor = two
  5095. v.Material = "Neon"
  5096. end
  5097. end
  5098. if secondaryenabled == false then
  5099. tl1.Enabled = false
  5100. tl2.Enabled = false
  5101. tl3.Enabled = false
  5102. elseif secondaryenabled == true then
  5103. tl1.Enabled = true
  5104. tl2.Enabled = true
  5105. tl3.Enabled = true
  5106. end
  5107. tl1.Color = ColorSequence.new(two.Color)
  5108. tl2.Color = ColorSequence.new(two.Color)
  5109. tl3.Color = ColorSequence.new(two.Color)
  5110. for i, v in pairs(m:GetChildren()) do
  5111. if v:IsA("Part") then
  5112. v.BrickColor = three
  5113. v.Material = "Ice"
  5114. end
  5115. end
  5116. for i, v in pairs(m2:GetChildren()) do
  5117. if v:IsA("Part") then
  5118. v.BrickColor = four
  5119. v.Material = "Ice"
  5120. end
  5121. end
  5122. for i, v in pairs(m3:GetChildren()) do
  5123. if v:IsA("Part") then
  5124. v.BrickColor = five
  5125. v.Material = "Neon"
  5126. end
  5127. end
  5128. for i, v in pairs(extrawingmod1:GetChildren()) do
  5129. if v:IsA("Part") then
  5130. v.Transparency = exonetran
  5131. v.BrickColor = exone
  5132. v.Material = "Neon"
  5133. end
  5134. end
  5135. for i, v in pairs(extrawingmod2:GetChildren()) do
  5136. if v:IsA("Part") then
  5137. v.Transparency = extwotran
  5138. v.BrickColor = extwo
  5139. v.Material = "Neon"
  5140. end
  5141. end
  5142. end
  5143.  
  5144.  
  5145. function normalmog()
  5146. attack = true
  5147. hum.WalkSpeed = 0
  5148. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  5149. for i = 0,6,0.1 do
  5150. swait()
  5151. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5152. slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
  5153. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5154. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5155. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5156. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5157. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5158. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5159. end
  5160. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  5161. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  5162. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  5163. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  5164. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  5165. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  5166. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  5167. rainbowmode = false
  5168. chaosmode = false
  5169. ModeOfGlitch = 1
  5170. storehumanoidWS = 16
  5171. newTheme("rbxassetid://614032233",48.6,1,1.25)
  5172. RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  5173. CameraEnshaking(5,2.5)
  5174. MAINRUINCOLOR = BrickColor.new("Really red")
  5175. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5176. for i = 0, 49 do
  5177. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5178. end
  5179. for i = 0, 24 do
  5180. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  5181. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  5182. end
  5183. for i = 0,3,0.1 do
  5184. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5185. end
  5186. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  5187. for i = 0,2,0.1 do
  5188. swait()
  5189. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  5190. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  5191. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  5192. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  5193. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  5194. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  5195. end
  5196. hum.WalkSpeed = storehumanoidWS
  5197. attack = false
  5198. end
  5199.  
  5200. function attackone()
  5201. attack = true
  5202. local keptcolor = MAINRUINCOLOR
  5203. for i = 0,1,0.1 do
  5204. swait()
  5205. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  5206. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  5207. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  5208. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5209. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  5210. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  5211. end
  5212. local distlook = 5
  5213. coroutine.resume(coroutine.create(function()
  5214. for i = 0, 4 do
  5215. swait(2)
  5216. CameraEnshaking(2,3)
  5217. local hite = Instance.new("Part", char)
  5218. hite.Anchored = true
  5219. hite.CanCollide = false
  5220. hite.FormFactor = 3
  5221. hite.Name = "Ring"
  5222. hite.Material = "Neon"
  5223. hite.Size = Vector3.new(1, 1, 1)
  5224. hite.Transparency = 1
  5225. hite.TopSurface = 0
  5226. hite.BottomSurface = 0
  5227. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  5228. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  5229. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  5230. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  5231. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  5232. MagniDamage(hite, 9, 10,25, 0, "Normal")
  5233. for i = 0, 14 do
  5234. local rsiz = math.random(5,20)
  5235. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  5236. end
  5237. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  5238. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  5239. game:GetService("Debris"):AddItem(hite, 5)
  5240. distlook = distlook + 10
  5241. end
  5242. end))
  5243. for i = 0,1,0.1 do
  5244. swait()
  5245. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  5246. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  5247. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  5248. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  5249. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  5250. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  5251. end
  5252. attack = false
  5253. end
  5254.  
  5255. function attacktwo()
  5256. attack = true
  5257. hum.WalkSpeed = 2
  5258. local keptcolor = MAINRUINCOLOR
  5259. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  5260. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  5261. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
  5262. for i = 0, 14 do
  5263. end
  5264. for i = 0,1,0.1 do
  5265. swait()
  5266. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5267. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  5268. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  5269. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  5270. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3)
  5271. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  5272. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  5273. end
  5274. for i = 0, 1 do
  5275. CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1)
  5276. for i = 0,1,0.6 do
  5277. swait()
  5278. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5279. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5280. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5281. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5282. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5283. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5284. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5285. end
  5286. for i = 0,1,0.6 do
  5287. swait()
  5288. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5289. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5290. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5291. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6)
  5292. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5293. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5294. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5295. end
  5296. for i = 0,1,0.6 do
  5297. swait()
  5298. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5299. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5300. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5301. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6)
  5302. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5303. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5304. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5305. end
  5306. for i = 0,1,0.6 do
  5307. swait()
  5308. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5309. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5310. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5311. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6)
  5312. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5313. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5314. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5315. end
  5316. local rot = 0
  5317. local dis = CreateParta(char,0.5,1,"Neon",keptcolor)
  5318. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  5319. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  5320. CreateMesh(dis,"Sphere",10,1,10)
  5321. local at1 = Instance.new("Attachment",dis)
  5322. at1.Position = vt(-5,0,0)
  5323. local at2 = Instance.new("Attachment",dis)
  5324. at2.Position = vt(5,0,0)
  5325. local trl = Instance.new('Trail',wed)
  5326. trl.Attachment0 = at1
  5327. trl.Attachment1 = at2
  5328. trl.Texture = "rbxassetid://1049219073"
  5329. trl.LightEmission = 1
  5330. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5331. trl.Color = ColorSequence.new(dis.Color)
  5332. trl.Lifetime = 0.6
  5333. local a = Instance.new("Part",workspace)
  5334. a.Name = "Direction"
  5335. a.Anchored = true
  5336. a.BrickColor = bc("Bright red")
  5337. a.Material = "Neon"
  5338. a.Transparency = 1
  5339. a.CanCollide = false
  5340. local ray = Ray.new(
  5341. dis.CFrame.p, -- origin
  5342. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  5343. )
  5344. local ignore = dis
  5345. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5346. a.BottomSurface = 10
  5347. a.TopSurface = 10
  5348. local distance = (dis.CFrame.p - position).magnitude
  5349. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5350. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  5351. dis.CFrame = a.CFrame
  5352. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  5353. a:Destroy()
  5354. local bv = Instance.new("BodyVelocity")
  5355. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5356. bv.velocity = dis.CFrame.lookVector*250
  5357. bv.Parent = dis
  5358. game:GetService("Debris"):AddItem(dis, 5)
  5359. local hitted = false
  5360. coroutine.resume(coroutine.create(function()
  5361. dis.Touched:connect(function(hit)
  5362. if hitted == false and hit.Parent ~= char then
  5363. hitted = true
  5364. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  5365. MagniDamage(dis, 30, 33,56, 0, "Normal")
  5366. sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  5367. sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5368. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5369. coroutine.resume(coroutine.create(function()
  5370. for i = 0, 9 do
  5371. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  5372. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5373. local at1 = Instance.new("Attachment",disr)
  5374. at1.Position = vt(-5,0,0)
  5375. local at2 = Instance.new("Attachment",disr)
  5376. at2.Position = vt(5,0,0)
  5377. local trl = Instance.new('Trail',disr)
  5378. trl.Attachment0 = at1
  5379. trl.FaceCamera = true
  5380. trl.Attachment1 = at2
  5381. trl.Texture = "rbxassetid://2342682798"
  5382. trl.LightEmission = 1
  5383. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5384. trl.Color = ColorSequence.new(keptcolor.Color)
  5385. trl.Lifetime = 0.5
  5386. local bv = Instance.new("BodyVelocity")
  5387. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5388. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  5389. bv.Parent = disr
  5390. local val = 0
  5391. coroutine.resume(coroutine.create(function()
  5392. swait(30)
  5393. for i = 0, 9 do
  5394. swait()
  5395. val = val + 0.1
  5396. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5397. end
  5398. game:GetService("Debris"):AddItem(disr, 3)
  5399. end))
  5400. end
  5401. local eff = Instance.new("ParticleEmitter",dis)
  5402. eff.Texture = "rbxassetid://2273224484"
  5403. eff.LightEmission = 1
  5404. eff.Color = ColorSequence.new(keptcolor.Color)
  5405. eff.Rate = 50
  5406. eff.Lifetime = NumberRange.new(0.5,2)
  5407. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5408. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5409. eff.Speed = NumberRange.new(20,250)
  5410. eff.Drag = 5
  5411. eff.Rotation = NumberRange.new(-500,500)
  5412. eff.VelocitySpread = 9000
  5413. eff.RotSpeed = NumberRange.new(-50,50)
  5414. wait(0.25)
  5415. eff.Enabled = false
  5416. end))
  5417. for i = 0, 9 do
  5418. end
  5419. for i = 0, 19 do
  5420. end
  5421. coroutine.resume(coroutine.create(function()
  5422. for i = 0, 19 do
  5423. swait()
  5424. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  5425. end
  5426. hum.CameraOffset = vt(0,0,0)
  5427. end))
  5428. dis.Anchored = true
  5429. dis.Transparency = 1
  5430. wait(8)
  5431. dis:Destroy()
  5432. end
  5433. end)
  5434. end))
  5435. rot = rot - 15
  5436. end
  5437. for i = 0,2,0.1 do
  5438. swait()
  5439. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  5440. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  5441. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  5442. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  5443. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  5444. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  5445. end
  5446. attack = false
  5447. hum.WalkSpeed = storehumanoidWS
  5448. end
  5449.  
  5450. function attackthree()
  5451. attack = true
  5452. local keptcolor = MAINRUINCOLOR
  5453. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  5454. for i = 0,2,0.1 do
  5455. swait()
  5456. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0),vt(1,1,1),0.025,0.025,0.025,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5457. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),0.3)
  5458. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  5459. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(10), math.rad(60)), 0.3)
  5460. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-70)), 0.3)
  5461. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-50),math.rad(-10)),.3)
  5462. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(40)),.3)
  5463. end
  5464. CFuncs["Sound"].Create("rbxassetid://763716870", root, 3,1)
  5465. CFuncs["Sound"].Create("rbxassetid://782353443", root, 5,0.9)
  5466. CFuncs["Sound"].Create("rbxassetid://782225570", root, 4,0.5)
  5467. CFuncs["Sound"].Create("rbxassetid://763717569", root, 3,1)
  5468. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  5469. sphere2(5,"Add",root.CFrame,vt(1,1,1),0.5,0.5,0.5,MAINRUINCOLOR)
  5470. for i = 0, 24 do
  5471. end
  5472. for i = 0,4,0.1 do
  5473. swait()
  5474. root.CFrame = root.CFrame + root.CFrame.lookVector*5
  5475. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  5476. CreateMesh(dis,"Sphere",1,1,1)
  5477. dis.Anchored = true
  5478. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  5479. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  5480. coroutine.resume(coroutine.create(function()
  5481. swait(30)
  5482. dis.Transparency = 1
  5483. coroutine.resume(coroutine.create(function()
  5484. for i = 0, 19 do
  5485. swait()
  5486. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  5487. end
  5488. hum.CameraOffset = vt(0,0,0)
  5489. end))
  5490. coroutine.resume(coroutine.create(function()
  5491. local eff = Instance.new("ParticleEmitter",dis)
  5492. eff.Texture = "rbxassetid://2273224484"
  5493. eff.LightEmission = 1
  5494. eff.Color = ColorSequence.new(dis.Color)
  5495. eff.Rate = 500000
  5496. eff.Lifetime = NumberRange.new(0.5,2)
  5497. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5498. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5499. eff.Speed = NumberRange.new(50,450)
  5500. eff.Drag = 5
  5501. eff.Rotation = NumberRange.new(-500,500)
  5502. eff.VelocitySpread = 9000
  5503. eff.RotSpeed = NumberRange.new(-50,50)
  5504. wait(0.125)
  5505. eff.Enabled = false
  5506. end))
  5507. MagniDamage(dis, 30, 45,50, 0, "Normal")
  5508. for i = 0, 2 do
  5509. --slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,150)/250,dis.BrickColor)
  5510. end
  5511. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,1)
  5512. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.5)
  5513. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.65)
  5514. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.4,0.4,0.4,dis.BrickColor,dis.Color)
  5515. end))
  5516. game:GetService("Debris"):AddItem(dis, 5)
  5517. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(89),math.rad(-8),math.rad(-5)),0.5)
  5518. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(8)),.5)
  5519. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-14), math.rad(1), math.rad(17)), 0.5)
  5520. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.85, 0) * angles(math.rad(180), math.rad(0), math.rad(-8)), 0.5)
  5521. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8),math.rad(0),math.rad(-20)),.5)
  5522. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(9),math.rad(0),math.rad(20)),.5)
  5523. end
  5524. attack = false
  5525. end
  5526. ----------------------------------- Abilities
  5527.  
  5528. function ExtinctiveHeartbreak()
  5529. local targetted = nil
  5530. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  5531. targetted = mouse.Target.Parent
  5532. end
  5533. if targetted ~= nil then
  5534. attack = true
  5535. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5536. for i = 0, 9 do
  5537. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5538. end
  5539. for i = 0, 24 do
  5540. --
  5541. end
  5542. --sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5543. local originalpos = root.CFrame
  5544. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  5545. for i = 0, 9 do
  5546. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5547. end
  5548. for i = 0, 24 do
  5549. end
  5550. hum.WalkSpeed = 0
  5551. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5552. local radm = math.random(1,3)
  5553. if radm == 1 then
  5554. --bosschatfunc("YOU WON'T BE NECCESSARY.",MAINRUINCOLOR.Color,2)
  5555. elseif radm == 2 then
  5556. --bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2)
  5557. elseif radm == 3 then
  5558. --bosschatfunc("DIE!",MAINRUINCOLOR.Color,2)
  5559. end
  5560. for i = 0,2,0.1 do
  5561. swait()
  5562. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
  5563. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  5564. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  5565. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  5566. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  5567. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  5568. end
  5569. CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
  5570. CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
  5571. for i = 0,2,0.1 do
  5572. swait()
  5573. coroutine.resume(coroutine.create(function()
  5574. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  5575. for i,v in pairs(targetted:GetChildren()) do
  5576. if v:IsA("Part") or v:IsA("MeshPart") then
  5577. v.Velocity = vt(0,0,0)
  5578. end
  5579. end
  5580. end))
  5581. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  5582. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  5583. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  5584. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  5585. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  5586. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  5587. end
  5588. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
  5589. CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
  5590. for i = 0, 1 do
  5591. CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
  5592. end
  5593. CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
  5594. --chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
  5595. for i = 0,4,0.1 do
  5596. swait()
  5597. coroutine.resume(coroutine.create(function()
  5598. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5599. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5600. local at1 = Instance.new("Attachment",dis)
  5601. at1.Position = vt(-25000,0,0)
  5602. local at2 = Instance.new("Attachment",dis)
  5603. at2.Position = vt(25000,0,0)
  5604. local trl = Instance.new('Trail',dis)
  5605. trl.Attachment0 = at1
  5606. trl.FaceCamera = true
  5607. trl.Attachment1 = at2
  5608. trl.Texture = "rbxassetid://1049219073"
  5609. trl.LightEmission = 1
  5610. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5611. trl.Color = ColorSequence.new(Color3.new(1,0,0))
  5612. trl.Lifetime = 5
  5613. local bv = Instance.new("BodyVelocity")
  5614. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5615. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5616. bv.Parent = dis
  5617. game:GetService("Debris"):AddItem(dis, 5)
  5618. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  5619. CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
  5620. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
  5621. CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
  5622. CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
  5623. CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
  5624. sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
  5625. targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
  5626. for i = 0, 2 do
  5627. --slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
  5628. end
  5629. symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
  5630. for i,v in pairs(targetted:GetChildren()) do
  5631. if v:IsA("Part") or v:IsA("MeshPart") then
  5632. v.Velocity = vt(0,0,0)
  5633. end
  5634. end
  5635. end))
  5636. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  5637. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  5638. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  5639. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  5640. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
  5641. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
  5642. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
  5643. end
  5644. hum.CameraOffset = vt(0,0,0)
  5645. for i = 0, 49 do
  5646. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5647. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5648. local at1 = Instance.new("Attachment",dis)
  5649. at1.Position = vt(-50000,0,0)
  5650. local at2 = Instance.new("Attachment",dis)
  5651. at2.Position = vt(50000,0,0)
  5652. local trl = Instance.new('Trail',dis)
  5653. trl.Attachment0 = at1
  5654. trl.FaceCamera = true
  5655. trl.Attachment1 = at2
  5656. trl.Texture = "rbxassetid://1049219073"
  5657. trl.LightEmission = 1
  5658. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5659. trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1))
  5660. trl.Lifetime = 5
  5661. local bv = Instance.new("BodyVelocity")
  5662. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5663. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5664. bv.Parent = dis
  5665. game:GetService("Debris"):AddItem(dis, 5)
  5666. end
  5667. for i = 0, 49 do
  5668. sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
  5669. --slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
  5670. end
  5671. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
  5672. for i = 0, 1 do
  5673. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
  5674. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
  5675. end
  5676. for i = 0, 4 do
  5677. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
  5678. end
  5679. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
  5680. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
  5681. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
  5682. dmg(targetted)
  5683. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5684. for i = 0, 9 do
  5685. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5686. end
  5687. for i = 0, 24 do
  5688. end
  5689. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5690. root.CFrame = originalpos
  5691. for i = 0, 9 do
  5692. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5693. end
  5694. for i = 0, 24 do
  5695. end
  5696. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5697. attack = false
  5698. hum.WalkSpeed = storehumanoidWS
  5699. end
  5700. end
  5701.  
  5702. function CorruptionEvent()
  5703. attack = true
  5704. hum.WalkSpeed = 0
  5705. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  5706. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  5707. local keptcolor = MAINRUINCOLOR
  5708. for i = 0,4,0.1 do
  5709. swait()
  5710. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  5711. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5712. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  5713. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  5714. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  5715. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  5716. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  5717. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  5718. end
  5719. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  5720. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
  5721. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
  5722. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  5723. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  5724. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  5725. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
  5726. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
  5727. hum.CameraOffset = vt(0,0,0)
  5728. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5729. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5730. for i = 0, 24 do
  5731. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  5732. end
  5733. local rrot = 0
  5734. coroutine.resume(coroutine.create(function()
  5735. for i = 0, 4 do
  5736. rrot = rrot + 45
  5737. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5738. xa.Anchored = true
  5739. local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5740. xb.Anchored = true
  5741. local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5742. xc.Anchored = true
  5743. local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5744. xd.Anchored = true
  5745. CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
  5746. CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
  5747. CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
  5748. CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
  5749. CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
  5750. CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
  5751. CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
  5752. CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
  5753. CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
  5754. CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
  5755. CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
  5756. CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
  5757. xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
  5758. xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
  5759. xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
  5760. xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
  5761. MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5762. MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5763. MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5764. MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5765. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5766. block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5767. block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5768. block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5769. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5770. sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5771. sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5772. sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5773. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5774. sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5775. sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5776. sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5777. game:GetService("Debris"):AddItem(xa, 5)
  5778. game:GetService("Debris"):AddItem(xb, 5)
  5779. game:GetService("Debris"):AddItem(xc, 5)
  5780. game:GetService("Debris"):AddItem(xd, 5)
  5781. coroutine.resume(coroutine.create(function()
  5782. for i = 0, 19 do
  5783. swait()
  5784. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  5785. end
  5786. hum.CameraOffset = vt(0,0,0)
  5787. end))
  5788. swait(9)
  5789. end
  5790. end))
  5791. for i = 0,2,0.1 do
  5792. swait()
  5793. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  5794. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  5795. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  5796. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  5797. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  5798. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  5799. end
  5800. attack = false
  5801. hum.WalkSpeed = storehumanoidWS
  5802. end
  5803.  
  5804. function EndGROUND()
  5805. attack = true
  5806. hum.WalkSpeed = 0
  5807. bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1)
  5808. --CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  5809. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  5810. CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
  5811. CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
  5812. local keptcolor = MAINRUINCOLOR
  5813. for i = 0,4,0.1 do
  5814. swait()
  5815. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  5816. block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5817. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
  5818. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
  5819. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  5820. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
  5821. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
  5822. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
  5823. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  5824. end
  5825. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  5826. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  5827. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  5828. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  5829. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
  5830. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
  5831. coroutine.resume(coroutine.create(function()
  5832. local shval = 10
  5833. for i = 0, 99 do
  5834. swait()
  5835. shval = shval - 0.1
  5836. hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
  5837. end
  5838. hum.CameraOffset = vt(0,0,0)
  5839. end))
  5840. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5841. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5842. for i = 0, 24 do
  5843. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  5844. end
  5845. local rrot = 0
  5846. local xam = 1
  5847. coroutine.resume(coroutine.create(function()
  5848. for i = 0, 14 do
  5849. --swait()
  5850. rrot = rrot + 40*xam
  5851. xam = xam + 0.25
  5852. local bonus = xam
  5853. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  5854. xa.Anchored = true
  5855. xa.Color = Color3.new(0,0,0)
  5856. xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
  5857. CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
  5858. local xc = 0
  5859. coroutine.resume(coroutine.create(function()
  5860. for i = 0, 99 do
  5861. swait()
  5862. xc = xc + 0.01
  5863. xa.Color = Color3.new(xc,0,0)
  5864. end
  5865. xa.Transparency = 1
  5866. CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
  5867. MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
  5868. for i = 0, 9 do
  5869. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
  5870. end
  5871. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5872. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
  5873. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
  5874. game:GetService("Debris"):AddItem(xa, 5)
  5875. coroutine.resume(coroutine.create(function()
  5876. for i = 0, 19 do
  5877. swait()
  5878. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  5879. end
  5880. hum.CameraOffset = vt(0,0,0)
  5881. end))
  5882. end))
  5883. end
  5884. end))
  5885. for i = 0,2,0.1 do
  5886. swait()
  5887. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
  5888. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
  5889. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
  5890. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
  5891. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
  5892. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  5893. end
  5894. attack = false
  5895. hum.WalkSpeed = storehumanoidWS
  5896. end
  5897.  
  5898. function HeavenlyDisk()
  5899. attack = true
  5900. hum.WalkSpeed = 2
  5901. local keptcolor = MAINRUINCOLOR
  5902. local radm = math.random(1,3)
  5903. if radm == 1 then
  5904. --bosschatfunc("Don't make this too easy for you.",MAINRUINCOLOR.Color,1)
  5905. elseif radm == 2 then
  5906. --bosschatfunc("Heavenly Disks!",MAINRUINCOLOR.Color,1)
  5907. elseif radm == 3 then
  5908. --bosschatfunc("Take it!",MAINRUINCOLOR.Color,1)
  5909. end
  5910. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  5911. CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
  5912. for i = 0, 14 do
  5913. --
  5914. end
  5915. for i = 0,2,0.1 do
  5916. swait()
  5917. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5918. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  5919. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  5920. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  5921. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
  5922. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  5923. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  5924. end
  5925. CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
  5926. for i = 0,1,0.6 do
  5927. swait()
  5928. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5929. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5930. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5931. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5932. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5933. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5934. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5935. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5936. end
  5937. for i = 0,1,0.6 do
  5938. swait()
  5939. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5940. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5941. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5942. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5943. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
  5944. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5945. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5946. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5947. end
  5948. for i = 0,1,0.6 do
  5949. swait()
  5950. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5951. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5952. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5953. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5954. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
  5955. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5956. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5957. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5958. end
  5959. for i = 0,1,0.6 do
  5960. swait()
  5961. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5962. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5963. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5964. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5965. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
  5966. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5967. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5968. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5969. end
  5970. local rot = 15
  5971. for i = 0, 2 do
  5972. local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste"))
  5973. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  5974. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  5975. CreateMesh(dis,"Sphere",10,1,10)
  5976. local at1 = Instance.new("Attachment",dis)
  5977. at1.Position = vt(-5,0,0)
  5978. local at2 = Instance.new("Attachment",dis)
  5979. at2.Position = vt(5,0,0)
  5980. local trl = Instance.new('Trail',wed)
  5981. trl.Attachment0 = at1
  5982. trl.Attachment1 = at2
  5983. trl.Texture = "rbxassetid://1049219073"
  5984. trl.LightEmission = 1
  5985. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5986. trl.Color = ColorSequence.new(dis.Color)
  5987. trl.Lifetime = 0.6
  5988. local a = Instance.new("Part",workspace)
  5989. a.Name = "Direction"
  5990. a.Anchored = true
  5991. a.BrickColor = bc("Bright red")
  5992. a.Material = "Neon"
  5993. a.Transparency = 1
  5994. a.CanCollide = false
  5995. local ray = Ray.new(
  5996. dis.CFrame.p, -- origin
  5997. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  5998. )
  5999. local ignore = dis
  6000. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6001. a.BottomSurface = 10
  6002. a.TopSurface = 10
  6003. local distance = (dis.CFrame.p - position).magnitude
  6004. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6005. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  6006. dis.CFrame = a.CFrame
  6007. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  6008. a:Destroy()
  6009. local bv = Instance.new("BodyVelocity")
  6010. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6011. bv.velocity = dis.CFrame.lookVector*250
  6012. bv.Parent = dis
  6013. game:GetService("Debris"):AddItem(dis, 5)
  6014. local hitted = false
  6015. coroutine.resume(coroutine.create(function()
  6016. dis.Touched:connect(function(hit)
  6017. if hitted == false and hit.Parent ~= char then
  6018. hitted = true
  6019. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  6020. MagniDamage(dis, 30, 82,34575, 0, "Normal")
  6021. --sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  6022. --sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  6023. --sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  6024. coroutine.resume(coroutine.create(function()
  6025. for i = 0, 9 do
  6026. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  6027. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6028. local at1 = Instance.new("Attachment",disr)
  6029. at1.Position = vt(-2,0,0)
  6030. local at2 = Instance.new("Attachment",disr)
  6031. at2.Position = vt(2,0,0)
  6032. local trl = Instance.new('Trail',disr)
  6033. trl.Attachment0 = at1
  6034. trl.FaceCamera = true
  6035. trl.Attachment1 = at2
  6036. trl.Texture = "rbxassetid://2342682798"
  6037. trl.LightEmission = 1
  6038. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6039. trl.Color = ColorSequence.new(Color3.new(0.3,1,1))
  6040. trl.Lifetime = 0.5
  6041. local bv = Instance.new("BodyVelocity")
  6042. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6043. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  6044. bv.Parent = disr
  6045. local val = 0
  6046. coroutine.resume(coroutine.create(function()
  6047. swait(30)
  6048. for i = 0, 9 do
  6049. swait()
  6050. val = val + 0.1
  6051. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  6052. end
  6053. game:GetService("Debris"):AddItem(disr, 3)
  6054. end))
  6055. end
  6056. local eff = Instance.new("ParticleEmitter",dis)
  6057. eff.Texture = "rbxassetid://2273224484"
  6058. eff.LightEmission = 1
  6059. eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
  6060. eff.Rate = 500000
  6061. eff.Lifetime = NumberRange.new(0.5,2)
  6062. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6063. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6064. eff.Speed = NumberRange.new(20,250)
  6065. eff.Drag = 5
  6066. eff.Rotation = NumberRange.new(-500,500)
  6067. eff.VelocitySpread = 9000
  6068. eff.RotSpeed = NumberRange.new(-50,50)
  6069. wait(0.25)
  6070. eff.Enabled = false
  6071. end))
  6072. for i = 0, 9 do
  6073. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  6074. end
  6075. for i = 0, 19 do
  6076. --
  6077. end
  6078. coroutine.resume(coroutine.create(function()
  6079. for i = 0, 19 do
  6080. swait()
  6081. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  6082. end
  6083. hum.CameraOffset = vt(0,0,0)
  6084. end))
  6085. dis.Anchored = true
  6086. dis.Transparency = 1
  6087. wait(8)
  6088. dis:Destroy()
  6089. end
  6090. end)
  6091. end))
  6092. rot = rot - 15
  6093. end
  6094. for i = 0,2,0.1 do
  6095. swait()
  6096. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  6097. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  6098. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  6099. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6100. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  6101. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  6102. end
  6103. attack = false
  6104. hum.WalkSpeed = storehumanoidWS
  6105. end
  6106.  
  6107. function RapidBurst()
  6108. attack = true
  6109. hum.WalkSpeed = 0
  6110. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  6111. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  6112. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  6113. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,2)
  6114. local keptcolor = MAINRUINCOLOR
  6115. for i = 0,8,0.1 do
  6116. swait()
  6117. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  6118. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
  6119. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
  6120. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  6121. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  6122. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6123. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6124. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  6125. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  6126. end
  6127. for i = 0, 99 do
  6128. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6129. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6130. local at1 = Instance.new("Attachment",dis)
  6131. at1.Position = vt(-25000,0,0)
  6132. local at2 = Instance.new("Attachment",dis)
  6133. at2.Position = vt(25000,0,0)
  6134. local trl = Instance.new('Trail',dis)
  6135. trl.Attachment0 = at1
  6136. trl.FaceCamera = true
  6137. trl.Attachment1 = at2
  6138. trl.Texture = "rbxassetid://1049219073"
  6139. trl.LightEmission = 1
  6140. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6141. trl.Color = ColorSequence.new(BrickColor.random().Color)
  6142. trl.Lifetime = 5
  6143. local bv = Instance.new("BodyVelocity")
  6144. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6145. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6146. bv.Parent = dis
  6147. game:GetService("Debris"):AddItem(dis, 5)
  6148. end
  6149. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
  6150. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
  6151. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
  6152. sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  6153. sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  6154. sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
  6155. sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
  6156. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  6157. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  6158. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  6159. hum.CameraOffset = vt(0,0,0)
  6160. for i = 0, 24 do
  6161. --slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
  6162. end
  6163. local distam = 0
  6164. coroutine.resume(coroutine.create(function()
  6165. for i = 0, 99 do
  6166. wait()
  6167. distam = distam + 1
  6168. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6169. xa.Anchored = true
  6170. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
  6171. game:GetService("Debris"):AddItem(xa, 5)
  6172. for i = 0, 4 do
  6173. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
  6174. end
  6175. coroutine.resume(coroutine.create(function()
  6176. local eff = Instance.new("ParticleEmitter",xa)
  6177. eff.Texture = "rbxassetid://2273224484"
  6178. eff.LightEmission = 1
  6179. eff.Color = ColorSequence.new(BrickColor.random().Color)
  6180. eff.Rate = 500000
  6181. eff.Lifetime = NumberRange.new(1,3)
  6182. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  6183. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6184. eff.Speed = NumberRange.new(50,500)
  6185. eff.Drag = 5
  6186. eff.Rotation = NumberRange.new(-500,500)
  6187. eff.VelocitySpread = 9000
  6188. eff.RotSpeed = NumberRange.new(-50,50)
  6189. wait(0.25)
  6190. eff.Enabled = false
  6191. end))
  6192. coroutine.resume(coroutine.create(function()
  6193. for i = 0, 19 do
  6194. swait()
  6195. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  6196. end
  6197. hum.CameraOffset = vt(0,0,0)
  6198. end))
  6199. CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
  6200. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  6201. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  6202. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  6203. end
  6204. end))
  6205. attack = false
  6206. hum.WalkSpeed = storehumanoidWS
  6207. end
  6208.  
  6209.  
  6210. function FallenOrbs()
  6211. attack = true
  6212. hum.WalkSpeed = 2
  6213. local keptcolor = MAINRUINCOLOR
  6214. CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
  6215. CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
  6216. local radm = math.random(1,3)
  6217. if radm == 1 then
  6218. bosschatfunc("This won't be easy for you.",MAINRUINCOLOR.Color,1)
  6219. elseif radm == 2 then
  6220. bosschatfunc("How about this?",MAINRUINCOLOR.Color,1)
  6221. elseif radm == 3 then
  6222. bosschatfunc("Swarm!",MAINRUINCOLOR.Color,1)
  6223. end
  6224. coroutine.resume(coroutine.create(function()
  6225. for i = 0, 29 do
  6226. swait(2)
  6227. local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
  6228. dis.Anchored = true
  6229. CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
  6230. dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
  6231. CreateMesh(dis,"Sphere",2,2,2)
  6232. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  6233. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
  6234. coroutine.resume(coroutine.create(function()
  6235. wait(0.5)
  6236. dis.Anchored = false
  6237. CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 5, 1,0,2,0.15,0.1,1)
  6238. local at1 = Instance.new("Attachment",dis)
  6239. at1.Position = vt(-1,0,0)
  6240. local at2 = Instance.new("Attachment",dis)
  6241. at2.Position = vt(1,0,0)
  6242. local trl = Instance.new('Trail',dis)
  6243. trl.Attachment0 = at1
  6244. trl.FaceCamera = true
  6245. trl.Attachment1 = at2
  6246. trl.Texture = "rbxassetid://1049219073"
  6247. trl.LightEmission = 1
  6248. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6249. trl.Color = ColorSequence.new(dis.Color)
  6250. trl.Lifetime = 0.6
  6251. local a = Instance.new("Part",workspace)
  6252. a.Name = "Direction"
  6253. a.Anchored = true
  6254. a.BrickColor = bc("Bright red")
  6255. a.Material = "Neon"
  6256. a.Transparency = 1
  6257. a.CanCollide = false
  6258. local ray = Ray.new(
  6259. dis.CFrame.p, -- origin
  6260. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  6261. )
  6262. local ignore = dis
  6263. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6264. a.BottomSurface = 10
  6265. a.TopSurface = 10
  6266. local distance = (dis.CFrame.p - position).magnitude
  6267. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6268. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  6269. dis.CFrame = a.CFrame
  6270. a:Destroy()
  6271. local bv = Instance.new("BodyVelocity")
  6272. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6273. bv.velocity = dis.CFrame.lookVector*500
  6274. bv.Parent = dis
  6275. game:GetService("Debris"):AddItem(dis, 5)
  6276. local hitted = false
  6277. coroutine.resume(coroutine.create(function()
  6278. dis.Touched:connect(function(hit)
  6279. if hitted == false and hit.Parent ~= char then
  6280. hitted = true
  6281. CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
  6282. MagniDamage(dis, 60, 25456,124672, 0, "Normal")
  6283. --sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
  6284. --sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
  6285. coroutine.resume(coroutine.create(function()
  6286. for i = 0, 4 do
  6287. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  6288. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6289. local at1 = Instance.new("Attachment",disr)
  6290. at1.Position = vt(-10,0,0)
  6291. local at2 = Instance.new("Attachment",disr)
  6292. at2.Position = vt(10,0,0)
  6293. local trl = Instance.new('Trail',disr)
  6294. trl.Attachment0 = at1
  6295. trl.FaceCamera = true
  6296. trl.Attachment1 = at2
  6297. trl.Texture = "rbxassetid://2342682798"
  6298. trl.LightEmission = 1
  6299. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6300. trl.Color = ColorSequence.new(disr.Color)
  6301. trl.Lifetime = 0.5
  6302. local bv = Instance.new("BodyVelocity")
  6303. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6304. bv.velocity = disr.CFrame.lookVector*math.random(125,250)
  6305. bv.Parent = disr
  6306. local val = 0
  6307. coroutine.resume(coroutine.create(function()
  6308. swait(30)
  6309. for i = 0, 9 do
  6310. swait()
  6311. val = val + 0.1
  6312. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  6313. end
  6314. game:GetService("Debris"):AddItem(disr, 3)
  6315. end))
  6316. end
  6317. local eff = Instance.new("ParticleEmitter",dis)
  6318. eff.Texture = "rbxassetid://2273224484"
  6319. eff.LightEmission = 1
  6320. eff.Color = ColorSequence.new(dis.Color)
  6321. eff.Rate = 500000
  6322. eff.Lifetime = NumberRange.new(0.5,2)
  6323. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6324. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6325. eff.Speed = NumberRange.new(20,250)
  6326. eff.Drag = 5
  6327. eff.Rotation = NumberRange.new(-500,500)
  6328. eff.VelocitySpread = 9000
  6329. eff.RotSpeed = NumberRange.new(-50,50)
  6330. wait(0.5)
  6331. eff.Enabled = false
  6332. end))
  6333. for i = 0, 4 do
  6334. --slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  6335. end
  6336. coroutine.resume(coroutine.create(function()
  6337. for i = 0, 19 do
  6338. swait()
  6339. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  6340. end
  6341. hum.CameraOffset = vt(0,0,0)
  6342. end))
  6343. dis.Anchored = true
  6344. dis.Transparency = 1
  6345. wait(8)
  6346. dis:Destroy()
  6347. end
  6348. end)
  6349. end))
  6350. end))
  6351. end
  6352. end))
  6353. for i = 0,9,0.1 do
  6354. swait()
  6355. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6356. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  6357. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  6358. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
  6359. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
  6360. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
  6361. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
  6362. end
  6363. attack = false
  6364. hum.WalkSpeed = storehumanoidWS
  6365. end
  6366.  
  6367. function EquinoxOrbs()
  6368. hum.WalkSpeed = 0
  6369. attack = true
  6370. for i = 0,1,0.1 do
  6371. swait()
  6372. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  6373. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  6374. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  6375. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  6376. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3)
  6377. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3)
  6378. end
  6379. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR)
  6380. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  6381. for i = 0, 24 do
  6382. --slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White"))
  6383. end
  6384. CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1)
  6385. CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8)
  6386. CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5)
  6387. CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9)
  6388. for i = 0,4,0.1 do
  6389. swait()
  6390. root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
  6391. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  6392. CreateMesh(dis,"Sphere",1,1,1)
  6393. dis.Anchored = true
  6394. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  6395. local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Really black"))
  6396. CreateMesh(dis2,"Sphere",1,1,1)
  6397. dis2.Anchored = true
  6398. dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0)
  6399. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  6400. --sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color)
  6401. coroutine.resume(coroutine.create(function()
  6402. swait(60)
  6403. dis.Transparency = 1
  6404. dis2.Transparency = 1
  6405. coroutine.resume(coroutine.create(function()
  6406. for i = 0, 19 do
  6407. swait()
  6408. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  6409. end
  6410. hum.CameraOffset = vt(0,0,0)
  6411. end))
  6412. coroutine.resume(coroutine.create(function()
  6413. local eff = Instance.new("ParticleEmitter",dis)
  6414. eff.Texture = "rbxassetid://2273224484"
  6415. eff.LightEmission = 1
  6416. eff.Color = ColorSequence.new(dis.Color)
  6417. eff.Rate = 500000
  6418. eff.Lifetime = NumberRange.new(0.5,2)
  6419. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6420. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6421. eff.Speed = NumberRange.new(50,450)
  6422. eff.Drag = 5
  6423. eff.Rotation = NumberRange.new(-500,500)
  6424. eff.VelocitySpread = 9000
  6425. eff.RotSpeed = NumberRange.new(-50,50)
  6426. local eff2 = eff:Clone()
  6427. eff2.Parent = dis2
  6428. eff2.LightEmission = 0
  6429. eff2.Color = ColorSequence.new(dis2.Color)
  6430. wait(0.25)
  6431. eff.Enabled = false
  6432. eff2.Enabled = false
  6433. end))
  6434. MagniDamage(dis, 55, 89,219788936, 0, "Normal")
  6435. MagniDamage(dis2, 55, 89,219788936, 0, "Normal")
  6436. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75)
  6437. CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75)
  6438. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25)
  6439. CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25)
  6440. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15)
  6441. CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15)
  6442. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color)
  6443. sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color)
  6444. end))
  6445. game:GetService("Debris"):AddItem(dis, 5)
  6446. game:GetService("Debris"):AddItem(dis2, 5)
  6447. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  6448. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  6449. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  6450. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  6451. RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1)
  6452. LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1)
  6453. end
  6454. attack = false
  6455. hum.WalkSpeed = storehumanoidWS
  6456. end
  6457. function FallenDEMISE()
  6458. attack = true
  6459. hum.WalkSpeed = 0
  6460. local keptcolor = MAINRUINCOLOR
  6461. --bosschatfunc("ALL OF YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,3)
  6462. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75)
  6463. CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5)
  6464. for i = 0, 15, 0.1 do
  6465. swait()
  6466. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6467. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6468. local at1 = Instance.new("Attachment",dis)
  6469. at1.Position = vt(-25000,0,0)
  6470. local at2 = Instance.new("Attachment",dis)
  6471. at2.Position = vt(25000,0,0)
  6472. local trl = Instance.new('Trail',dis)
  6473. trl.Attachment0 = at1
  6474. trl.FaceCamera = true
  6475. trl.Attachment1 = at2
  6476. trl.Texture = "rbxassetid://1049219073"
  6477. trl.LightEmission = 1
  6478. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6479. trl.Color = ColorSequence.new(dis.Color)
  6480. trl.Lifetime = 5
  6481. local bv = Instance.new("BodyVelocity")
  6482. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6483. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6484. bv.Parent = dis
  6485. game:GetService("Debris"):AddItem(dis, 1)
  6486. sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR)
  6487. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste"))
  6488. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange"))
  6489. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  6490. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  6491. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  6492. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6493. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  6494. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  6495. end
  6496. CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1)
  6497. for i = 0, 30, 0.1 do
  6498. swait()
  6499. coroutine.resume(coroutine.create(function()
  6500. for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do
  6501. if v:FindFirstChild('Head') then
  6502. dmg(v)
  6503. end
  6504. end
  6505. end))
  6506. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6507. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6508. local at1 = Instance.new("Attachment",dis)
  6509. at1.Position = vt(-50000,0,0)
  6510. local at2 = Instance.new("Attachment",dis)
  6511. at2.Position = vt(50000,0,0)
  6512. local trl = Instance.new('Trail',dis)
  6513. trl.Attachment0 = at1
  6514. trl.FaceCamera = true
  6515. trl.Attachment1 = at2
  6516. trl.Texture = "rbxassetid://1049219073"
  6517. trl.LightEmission = 1
  6518. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6519. trl.Color = ColorSequence.new(dis.Color)
  6520. trl.Lifetime = 10
  6521. local bv = Instance.new("BodyVelocity")
  6522. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6523. bv.velocity = dis.CFrame.lookVector*math.random(1500,10000)
  6524. bv.Parent = dis
  6525. game:GetService("Debris"):AddItem(dis, math.random(1,4))
  6526. --sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR)
  6527. --sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR)
  6528. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange"))
  6529. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste"))
  6530. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange"))
  6531. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste"))
  6532. for i = 0, 2 do
  6533. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR)
  6534. end
  6535. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  6536. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  6537. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  6538. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6539. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  6540. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  6541. end
  6542. attack = false
  6543. hum.WalkSpeed = storehumanoidWS
  6544. end
  6545. -------------------------------------
  6546.  
  6547. Humanoid.Animator.Parent = nil
  6548.  
  6549. -------------------------------------
  6550.  
  6551. local attacktype = 1
  6552. mouse.Button1Down:connect(function()
  6553. if attack == false and attacktype == 1 then
  6554. attacktype = 2
  6555. attackone()
  6556. elseif attack == false and attacktype == 2 then
  6557. attacktype = 3
  6558. attacktwo()
  6559. elseif attack == false and attacktype == 3 then
  6560. attacktype = 1
  6561. attackthree()
  6562. elseif attack == false and attacktype == 4 then
  6563. attacktype = 1
  6564. --attackfour()
  6565. end
  6566. end)
  6567. mouse.KeyDown:connect(function(k)
  6568. if k == "q" and attack == false and ModeOfGlitch ~= 1 then
  6569. --normalmog() ---Disabled due to crashing... only in VSB
  6570. ModeOfGlitch = 1
  6571. storehumanoidWS = 16
  6572. hum.WalkSpeed = 16
  6573. rainbowmode = false
  6574. chaosmode = false
  6575. newTheme("rbxassetid://614032233",48.6,1,1.25)
  6576. RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  6577. MAINRUINCOLOR = BrickColor.new("Really red")
  6578. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  6579. end
  6580. if k == "e" and attack == false and ModeOfGlitch ~= 2 then
  6581. ModeOfGlitch = 2
  6582. storehumanoidWS = 16
  6583. hum.WalkSpeed = 16
  6584. rainbowmode = false
  6585. chaosmode = false
  6586. RecolorTextAndRename("PURITY",Color3.new(0,1,1),Color3.new(1,1,1),"Code")
  6587. newTheme("rbxassetid://1539245059",0,1,1.25)
  6588. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  6589. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6590. end
  6591. if k == "r" and attack == false and ModeOfGlitch ~= 3 then
  6592. ModeOfGlitch = 3
  6593. storehumanoidWS = 16
  6594. hum.WalkSpeed = 16
  6595. rainbowmode = false
  6596. chaosmode = false
  6597. RecolorTextAndRename("CORRUPTION",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
  6598. newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
  6599. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6600. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6601. end
  6602. if k == "t" and attack == false and ModeOfGlitch ~= 4 then
  6603. ModeOfGlitch = 4
  6604. storehumanoidWS = 16
  6605. hum.WalkSpeed = 16
  6606. rainbowmode = false
  6607. chaosmode = true
  6608. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade")
  6609. newTheme("rbxassetid://1369263130",0,1.01,1.25)
  6610. MAINRUINCOLOR = BrickColor.new("Black")
  6611. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6612. end
  6613. if k == "y" and attack == false and ModeOfGlitch ~= 5 then
  6614. ModeOfGlitch = 5
  6615. storehumanoidWS = 16
  6616. hum.WalkSpeed = 16
  6617. rainbowmode = false
  6618. chaosmode = false
  6619. RecolorTextAndRename("DIVINITY",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi")
  6620. newTheme("rbxassetid://661079869",0,1.02,1.25)
  6621. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6622. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6623. end
  6624. if k == "u" and attack == false and ModeOfGlitch ~= 6 then
  6625. ModeOfGlitch = 6
  6626. storehumanoidWS = 100
  6627. hum.WalkSpeed = 100
  6628. rainbowmode = false
  6629. chaosmode = false
  6630. RecolorTextAndRename("EQUINOX",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  6631. newTheme("rbxassetid://1347011178",0,1.01,1.25)
  6632. MAINRUINCOLOR = BrickColor.new("White")
  6633. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6634. end
  6635. if k == "f" and attack == false and ModeOfGlitch ~= 8 then
  6636. ModeOfGlitch = 8
  6637. storehumanoidWS = 140
  6638. hum.WalkSpeed = 140
  6639. rainbowmode = false
  6640. chaosmode = false
  6641. RecolorTextAndRename("DESTINY",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
  6642. newTheme("rbxassetid://1495032271",0,1.01,1.25)
  6643. MAINRUINCOLOR = BrickColor.new("Alder")
  6644. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6645. end
  6646. if k == "g" and attack == false and ModeOfGlitch ~= 9 then
  6647. ModeOfGlitch = 9
  6648. storehumanoidWS = 150
  6649. hum.WalkSpeed = 150
  6650. rainbowmode = false
  6651. chaosmode = false
  6652. RecolorTextAndRename("INFESTATION",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni")
  6653. newTheme("rbxassetid://708334127",0,1.01,1.25)
  6654. MAINRUINCOLOR = BrickColor.new("Br. yellowish green")
  6655. RecolorThing(MAINRUINCOLOR,BrickColor.new("Lime green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6656. end
  6657. if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then
  6658. ModeOfGlitch = 8889
  6659. storehumanoidWS = 180
  6660. hum.WalkSpeed = 180
  6661. rainbowmode = false
  6662. chaosmode = false
  6663. RecolorTextAndRename("CALAMITY",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique")
  6664. newTheme("rbxassetid://1359036559",0,1.01,1.25)
  6665. MAINRUINCOLOR = BrickColor.new("Lilac")
  6666. RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6667. end
  6668. if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then
  6669. ModeOfGlitch = 55469696922
  6670. storehumanoidWS = 275
  6671. hum.WalkSpeed = 275
  6672. rainbowmode = false
  6673. chaosmode = false
  6674. RecolorTextAndRename("NANO",Color3.new(0.25,0,0.1),BrickColor.new("Hot pink").Color,"Antique")
  6675. newTheme("rbxassetid://582020393",0,1.005,1.25)
  6676. MAINRUINCOLOR = BrickColor.new("Hot pink")
  6677. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6678. end
  6679. if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
  6680. ModeOfGlitch = 4367677813
  6681. storehumanoidWS = 225
  6682. hum.WalkSpeed = 225
  6683. rainbowmode = false
  6684. chaosmode = false
  6685. RecolorTextAndRename("BRIGHTNESS",Color3.new(0.75,0.9,1),BrickColor.new("Pink").Color,"Arcade")
  6686. newTheme("rbxassetid://363284685",0,1.01,1.25)
  6687. MAINRUINCOLOR = BrickColor.new("Baby blue")
  6688. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6689. end
  6690. if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 9999999921111 then
  6691. ModeOfGlitch = 9999999921111
  6692. storehumanoidWS = 300
  6693. hum.WalkSpeed = 300
  6694. rainbowmode = false
  6695. chaosmode = false
  6696. RecolorTextAndRename("OMEGA",BrickColor.new("Really black").Color,BrickColor.new("Bright bluish green").Color,"SciFi")
  6697. newTheme("rbxassetid://643309199",0,1.01,1.25)
  6698. MAINRUINCOLOR = BrickColor.new("Bright bluish green")
  6699. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6700. end
  6701. if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then
  6702. ModeOfGlitch = 999999999556
  6703. storehumanoidWS = 500
  6704. hum.WalkSpeed = 500
  6705. rainbowmode = false
  6706. chaosmode = false
  6707. RecolorTextAndRename("CRAZED",BrickColor.new("Really black").Color,BrickColor.new("Navy blue").Color,"Code")
  6708. newTheme("rbxassetid://719008519",0,1.02,1.25)
  6709. MAINRUINCOLOR = BrickColor.new("Navy blue")
  6710. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6711. end
  6712. if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
  6713. ModeOfGlitch = 1264532489
  6714. storehumanoidWS = 250
  6715. hum.WalkSpeed = 250
  6716. rainbowmode = false
  6717. chaosmode = false
  6718. RecolorTextAndRename("FALLEN",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique")
  6719. newTheme("rbxassetid://1505487022",0,1.01,1.25)
  6720. MAINRUINCOLOR = BrickColor.new("Pastel green")
  6721. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6722. end
  6723. if k == "l" and mutedtog == false then
  6724. mutedtog = true
  6725. kan.Volume = 0
  6726. elseif k == "l" and mutedtog == true then
  6727. mutedtog = false
  6728. kan.Volume = 1.25
  6729. end
  6730. if k == "p" and toggleTag == false then
  6731. toggleTag = true
  6732. modet.TextTransparency = 0
  6733. modet.TextStrokeTransparency = 0
  6734. elseif k == "p" and toggleTag == true then
  6735. toggleTag = false
  6736. modet.TextTransparency = 1
  6737. modet.TextStrokeTransparency = 1
  6738. end
  6739. if k == "z" and attack == false and ModeOfGlitch == 1 then
  6740. ExtinctiveHeartbreak()
  6741. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6742. HeavenlyDisk()
  6743. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6744. CorruptionEvent()
  6745. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6746. RapidBurst()
  6747. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6748. --DivineLights()
  6749. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6750. EquinoxOrbs()
  6751. elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
  6752. FallenOrbs()
  6753. end
  6754. if k == "v" and attack == false and ModeOfGlitch == 1264532489 then
  6755. FallenDEMISE()
  6756. end
  6757. if k == "x" and attack == false and ModeOfGlitch == 1 then
  6758. EndGROUND()
  6759. end
  6760. end)
  6761.  
  6762. --[[coroutine.resume(coroutine.create(function()
  6763. while true do
  6764. swait(2)
  6765. if chaosmode == true then
  6766. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6767. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6768. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6769. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
  6770. for i, v in pairs(mw1:GetChildren()) do
  6771. if v:IsA("Part") then
  6772. v.Transparency = 0.75
  6773. v.BrickColor = BrickColor.random()
  6774. v.Material = "Neon"
  6775. end
  6776. end
  6777. for i, v in pairs(m2:GetChildren()) do
  6778. if v:IsA("Part") then
  6779. v.BrickColor = BrickColor.random()
  6780. v.Material = "Neon"
  6781. end
  6782. end
  6783. end
  6784. end
  6785. end))]]--
  6786. Humanoid.Name = "STARGLITCHER"
  6787. Humanoid.MaxHealth = math.huge
  6788. Humanoid.Health = math.huge
  6789. Instance.new("ForceField",char).Visible = false
  6790.  
  6791. local bguis = Instance.new("BillboardGui",tors)
  6792. bguis.Size = UDim2.new(25, 0, 25, 0)
  6793. local imgca = Instance.new("ImageLabel",bguis)
  6794. imgca.BackgroundTransparency = 1
  6795. imgca.ImageTransparency = 1
  6796. imgca.Size = UDim2.new(1,0,1,0)
  6797. imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891
  6798. imgca.ImageColor3 = Color3.new(0,0,0)
  6799.  
  6800. idleanim=.4
  6801. while true do
  6802. if mutedtog == false then
  6803. kan.Volume = currentVol
  6804. elseif mutedtog == true then
  6805. kan.Volume = 0
  6806. end
  6807. kan.PlaybackSpeed = currentPitch
  6808. kan.Pitch = currentPitch
  6809. kan.SoundId = currentThemePlaying
  6810. kan.Looped = true
  6811. kan.Parent = char
  6812. kan:Resume()
  6813. if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 then
  6814. imgca.ImageTransparency = 1
  6815. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then
  6816. imgca.ImageColor3 = MAINRUINCOLOR.Color
  6817. imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  6818. end
  6819. imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
  6820. bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
  6821. coroutine.resume(coroutine.create(function()
  6822. if chaosmode == true then
  6823. for i, v in pairs(mw1:GetChildren()) do
  6824. if v:IsA("Part") then
  6825. v.Transparency = 0
  6826. v.BrickColor = BrickColor.random()
  6827. v.Material = "Neon"
  6828. end
  6829. end
  6830. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6831. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6832. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6833. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
  6834. end
  6835. end))
  6836. if chaosmode == false then
  6837. modet.Position = UDim2.new(0,0,0,0)
  6838. modet.Rotation = -5 * math.cos(sine / 32)
  6839. techc.Rotation = techc.Rotation + 1
  6840. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
  6841. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
  6842. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1
  6843. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1
  6844. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  6845. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  6846. else
  6847. techc.Rotation = techc.Rotation + 1
  6848. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
  6849. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
  6850. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
  6851. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
  6852. ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
  6853. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
  6854. modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  6855. modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
  6856. end
  6857. CameraManager()
  6858. swait()
  6859. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6860. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6861. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6862. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6863. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6864. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6865. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6866. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6867. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6868. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6869. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6870. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6871. sine = sine + change
  6872. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6873. local velderp=RootPart.Velocity.y
  6874. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6875. if equipped==true or equipped==false then
  6876. if attack==false then
  6877. idle=idle+1
  6878. else
  6879. idle=0
  6880. end
  6881. if idle>=500 then
  6882. if attack==false then
  6883. --Sheath()
  6884. end
  6885. end
  6886. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6887. Anim="Jump"
  6888. if attack==false then
  6889. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6890. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6891. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6892. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6893. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6894. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6895. end
  6896. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6897. Anim="Fall"
  6898. if attack==false then
  6899. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6900. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6901. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  6902. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  6903. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  6904. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  6905. end
  6906. elseif torvel<1 and hitfloor~=nil then
  6907. Anim="Idle"
  6908. if attack==false then
  6909. if ModeOfGlitch == 1 then
  6910. local snap = math.random(1,10)
  6911. if snap == 1 then
  6912. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
  6913. end
  6914. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  6915. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6916. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  6917. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  6918. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  6919. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
  6920. elseif ModeOfGlitch == 2 then
  6921. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  6922. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6923. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  6924. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  6925. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6926. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6927. elseif ModeOfGlitch == 3 then
  6928. local snap = math.random(1,32)
  6929. if snap == 1 then
  6930. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  6931. end
  6932. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  6933. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6934. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  6935. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6936. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  6937. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  6938. elseif ModeOfGlitch == 4 then
  6939. local snap = math.random(1,5)
  6940. if snap == 1 then
  6941. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
  6942. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  6943. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  6944. end
  6945. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  6946. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  6947. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6948. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6949. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  6950. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  6951. elseif ModeOfGlitch == 5 then
  6952. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  6953. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  6954. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  6955. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  6956. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
  6957. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  6958. elseif ModeOfGlitch == 6 then
  6959. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  6960. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  6961. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6962. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6963. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  6964. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  6965. elseif ModeOfGlitch == 8 then
  6966. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  6967. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  6968. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
  6969. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
  6970. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6971. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6972. elseif ModeOfGlitch == 9 then
  6973. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  6974. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  6975. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
  6976. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6977. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
  6978. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  6979. elseif ModeOfGlitch == 8889 then
  6980. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
  6981. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
  6982. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1)
  6983. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1)
  6984. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1)
  6985. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1)
  6986. elseif ModeOfGlitch == 1264532489 then
  6987. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  6988. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  6989. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6990. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6991. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  6992. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6993. elseif ModeOfGlitch == 9999999921111 then
  6994. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1)
  6995. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1)
  6996. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1)
  6997. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6998. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-24 + 9 * math.cos(sine / 72)),math.rad(3 - 5 * math.cos(sine / 58)),math.rad(38 + 7 * math.cos(sine / 45))),.1)
  6999. LW.C0=clerp(LW.C0,cf(-0.8,0.35 + 0.025 * math.cos(sine / 45),-0.75)*angles(math.rad(160 - 2 * math.cos(sine / 66)),math.rad(5 - 8 * math.cos(sine / 59)),math.rad(87 - 3 * math.cos(sine / 45))),.1)
  7000. elseif ModeOfGlitch == 4367677813 then
  7001. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
  7002. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
  7003. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1)
  7004. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  7005. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(4 + 3 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(19 + 2 * math.cos(sine / 45))),.1)
  7006. LW.C0=clerp(LW.C0,cf(-1.25,0.5 + 0.025 * math.cos(sine / 45),-0.15)*angles(math.rad(10 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(13 - 4 * math.cos(sine / 45))),.1)
  7007. elseif ModeOfGlitch == 55469696922 then
  7008. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19 + 8 * math.cos(sine / 62)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 3 * math.cos(sine / 34))),.1)
  7009. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 - 1 * math.cos(sine / 55)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(26 + 5 * math.cos(sine / 41))),.1)
  7010. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1)
  7011. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  7012. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1)
  7013. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1)
  7014. elseif ModeOfGlitch == 999999999556 then
  7015. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1)
  7016. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1)
  7017. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  7018. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  7019. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  7020. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  7021. end
  7022. end
  7023. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  7024. Anim="Walk"
  7025. if attack==false then
  7026. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  7027. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  7028. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  7029. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  7030. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  7031. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7032. end
  7033. elseif torvel>=22 and hitfloor~=nil then
  7034. Anim="Run"
  7035. if attack==false then
  7036. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 8889 then
  7037. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  7038. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  7039. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  7040. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  7041. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  7042. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  7043. if ModeOfGlitch == 9 then
  7044. --
  7045. end
  7046. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 then
  7047. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  7048. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  7049. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  7050. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  7051. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  7052. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  7053. end
  7054. end
  7055. end
  7056. end
  7057. end
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