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JRKPastesBins

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Jul 26th, 2017
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  1.  
  2. for _, child in pairs(playerInWorkspace:GetChildren()) do
  3.  
  4. if child:IsA('Hat') then
  5.  
  6. print("removed hat")
  7.  
  8. child:Destroy()
  9.  
  10. end
  11.  
  12. if child:IsA('ShirtGraphic')then
  13.  
  14. print("removed shirt graphic")
  15.  
  16. child:Destroy()
  17.  
  18. end
  19.  
  20. if child:IsA('Shirt')then
  21.  
  22. print("removed shirt")
  23.  
  24. child:Destroy()
  25.  
  26. end
  27. if child:IsA('Pants')then
  28.  
  29. print("removed pants")
  30.  
  31. child:Destroy()
  32.  
  33. end
  34.  
  35.  
  36. if child.Name == "Torso" then
  37.  
  38. for _, TorsoChild in pairs(child:GetChildren()) do
  39.  
  40. if TorsoChild:IsA('Decal')then
  41.  
  42. print("Decal Removed")
  43.  
  44. TorsoChild:Destroy()
  45.  
  46. end
  47.  
  48. end
  49.  
  50. end
  51.  
  52. end
  53.  
  54. local p = game.Players.LocalPlayer
  55. local char = p.Character
  56. local mouse = p:GetMouse()
  57. local larm = char["Left Arm"]
  58. local rarm = char["Right Arm"]
  59. local lleg = char["Left Leg"]
  60. local rleg = char["Right Leg"
  61. ]local hed = char.Head
  62. local torso = char.Torso
  63. local hum = char.Humanoid
  64. local cam = game.Workspace.CurrentCamera
  65. local root = char.HumanoidRootPart
  66. local deb = false
  67. local shot = 0
  68. local debris=game:service"Debris"
  69. local l = game:GetService("Lighting")
  70. local rs = game:GetService("RunService").RenderStepped
  71. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  72. math.randomseed(os.time())
  73. for i,v in pairs(char:children()) do
  74. if v:IsA("Hat") then
  75. v:Destroy()
  76. end
  77. end
  78. for i,v in pairs (hed:GetChildren()) do
  79. if v:IsA("Sound") then
  80. v:Destroy()
  81. end
  82. end
  83.  
  84.  
  85. ----------------------------------------------------
  86. Debounces = {
  87. CanAttack = true;
  88. NoIdl = false;
  89. Slashing = false;
  90. Slashed = false;
  91. RPunch = false;
  92. RPunched = false;
  93. LPunch = false;
  94. LPunched = false;
  95. }
  96. local Touche = {char.Name, }
  97. ----------------------------------------------------
  98. hed.face.Texture = "rbxassetid://"
  99. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  100. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  101. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  102. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  103. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  104. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  105. ----------------------------------------------------
  106. local function dropHats()
  107. local localPlayer = game:GetService("Players").LocalPlayer
  108. if localPlayer and localPlayer.Character then
  109. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  110. if obj:IsA("Accoutrement") then
  111. obj.Parent = game.Workspace
  112. end
  113. end
  114. end
  115. end
  116.  
  117. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  118. if not gameProcessedEvent then
  119. if inputObject.KeyCode == Enum.KeyCode.Equals then
  120. dropHats()
  121. end
  122. end
  123. end)
  124. ----------------------------------------------------
  125. ----------------------------------------------------
  126. function lerp(a, b, t) -- Linear interpolation
  127. return a + (b - a)*t
  128. end
  129.  
  130. function slerp(a, b, t) --Spherical interpolation
  131. dot = a:Dot(b)
  132. if dot > 0.99999 or dot < -0.99999 then
  133. return t <= 0.5 and a or b
  134. else
  135. r = math.acos(dot)
  136. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  137. end
  138. end
  139.  
  140. function matrixInterpolate(a, b, t)
  141. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  142. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  143. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  144. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  145. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  146. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  147. local t = v1:Dot(v2)
  148. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  149. return CFrame.new()
  150. end
  151. return CFrame.new(
  152. v0.x, v0.y, v0.z,
  153. v1.x, v1.y, v1.z,
  154. v2.x, v2.y, v2.z,
  155. v3.x, v3.y, v3.z)
  156. end
  157. ----------------------------------------------------
  158. function genWeld(a,b)
  159. local w = Instance.new("Weld",a)
  160. w.Part0 = a
  161. w.Part1 = b
  162. return w
  163. end
  164. function weld(a, b)
  165. local weld = Instance.new("Weld")
  166. weld.Name = "W"
  167. weld.Part0 = a
  168. weld.Part1 = b
  169. weld.C0 = a.CFrame:inverse() * b.CFrame
  170. weld.Parent = a
  171. return weld;
  172. end
  173. ----------------------------------------------------
  174. function Lerp(c1,c2,al)
  175. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  176. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  177. for i,v in pairs(com1) do
  178. com1[i] = v+(com2[i]-v)*al
  179. end
  180. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  181. end
  182. ----------------------------------------------------
  183. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  184. local wld = Instance.new("Weld", wp1)
  185. wld.Part0 = wp0
  186. wld.Part1 = wp1
  187. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  188. end
  189. ----------------------------------------------------
  190. function weld5(part0, part1, c0, c1)
  191. weeld=Instance.new("Weld", part0)
  192. weeld.Part0=part0
  193. weeld.Part1=part1
  194. weeld.C0=c0
  195. weeld.C1=c1
  196. return weeld
  197. end
  198. ----------------------------------------------------
  199. function HasntTouched(plrname)
  200. local ret = true
  201. for _, v in pairs(Touche) do
  202. if v == plrname then
  203. ret = false
  204. end
  205. end
  206. return ret
  207. end
  208. ----------------------------------------------------
  209. newWeld(torso, larm, -1.5, 0.5, 0)
  210. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  211. newWeld(torso, rarm, 1.5, 0.5, 0)
  212. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  213. newWeld(torso, hed, 0, 1.5, 0)
  214. newWeld(torso, lleg, -0.5, -1, 0)
  215. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  216. newWeld(torso, rleg, 0.5, -1, 0)
  217. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  218. newWeld(root, torso, 0, -1, 0)
  219. torso.Weld.C1 = CFrame.new(0, -1, 0)
  220. ----------------------------------------------------
  221. z = Instance.new("Sound", char)
  222. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  223. z.Looped = true
  224. z.Pitch = 1
  225. z.Volume = 1
  226. wait(.1)
  227. z:Play()
  228. ----------------------------------------------------
  229. local Transforming = true
  230. hum.WalkSpeed = 0
  231. local fx = Instance.new("Part",torso)
  232. fx.Anchored = true
  233. fx.Material = "Neon"
  234. fx.CanCollide = false
  235. fx.Locked = true
  236. fx.Transparency = 1
  237. fx.Material = "Brick"
  238. fx.Size = Vector3.new(1,1,1)
  239. fx.TopSurface = "SmoothNoOutlines"
  240. fx.BottomSurface = "SmoothNoOutlines"
  241. fx.BrickColor = BrickColor.new("Royal purple")
  242. fxm = Instance.new("SpecialMesh",fx)
  243. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  244. fxm.Scale = Vector3.new(1,1,1)
  245. for i = 1, 20 do rs:wait()
  246. fx.Transparency = fx.Transparency - (1/20)
  247. fx.CFrame = torso.CFrame
  248. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  249. rs:wait()
  250. end
  251. ------
  252. ----------------------------------------------------
  253. lleg.Transparency = 0.5
  254. rleg.Transparency = 0.5
  255. larm.Transparency = 0.5
  256. rarm.Transparency = 0.5
  257. torso.Transparency = 0.5
  258. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  259. larm1 = Instance.new("Part", char)
  260. larm1.Name = "Middle"
  261. larm1.BrickColor = BrickColor.new("Royal purple")
  262. larm1.Size = Vector3.new(1, 2, 1)
  263. larm1.CanCollide = false
  264. larm1.BottomSurface = "Smooth"
  265. larm1.TopSurface = "Smooth"
  266. larm1.Material = "Neon"
  267. Weld = Instance.new("Weld",larm)
  268. Weld.Part0 = larm
  269. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  270. Weld.Part1 = larm1
  271. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  272.  
  273. larm2 = Instance.new("Part", char)
  274. larm2.BrickColor = BrickColor.new("Dark indigo")
  275. larm2.Material = "Granite"
  276. larm2.Size = Vector3.new(1, 0.4, 1)
  277. larm2.CanCollide = false
  278. larm2.BottomSurface = "Smooth"
  279. larm2.TopSurface = "Smooth"
  280. Weld = Instance.new("Weld",larm)
  281. Weld.Part0 = larm
  282. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  283. Weld.Part1 = larm2
  284. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  285.  
  286. larm3 = Instance.new("Part", char)
  287. larm3.BrickColor = BrickColor.new("Dark indigo")
  288. larm3.Material = "Granite"
  289. larm3.Size = Vector3.new(1, 0.4, 1)
  290. larm3.CanCollide = false
  291. larm3.BottomSurface = "Smooth"
  292. larm3.TopSurface = "Smooth"
  293. Weld = Instance.new("Weld",larm)
  294. Weld.Part0 = larm
  295. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  296. Weld.Part1 = larm3
  297. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  298.  
  299. larm4 = Instance.new("Part", char)
  300. larm4.BrickColor = BrickColor.new("Dark indigo")
  301. larm4.Material = "Granite"
  302. larm4.Size = Vector3.new(1, 0.4, 1)
  303. larm4.CanCollide = false
  304. larm4.BottomSurface = "Smooth"
  305. larm4.TopSurface = "Smooth"
  306. Weld = Instance.new("Weld",larm)
  307. Weld.Part0 = larm
  308. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  309. Weld.Part1 = larm4
  310. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  311.  
  312. larm5 = Instance.new("Part", char)
  313. larm5.BrickColor = BrickColor.new("Dark indigo")
  314. larm5.Material = "Granite"
  315. larm5.Size = Vector3.new(1, 0.4, 1)
  316. larm5.CanCollide = false
  317. larm5.BottomSurface = "Smooth"
  318. larm5.TopSurface = "Smooth"
  319. Weld = Instance.new("Weld",larm)
  320. Weld.Part0 = larm
  321. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  322. Weld.Part1 = larm5
  323. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  324.  
  325. larm6 = Instance.new("Part", char)
  326. larm6.BrickColor = BrickColor.new("Dark indigo")
  327. larm6.Material = "Granite"
  328. larm6.Size = Vector3.new(1, 0.4, 1)
  329. larm6.CanCollide = false
  330. larm6.BottomSurface = "Smooth"
  331. larm6.TopSurface = "Smooth"
  332. Mesh = Instance.new("SpecialMesh", larm6)
  333. Mesh.MeshType = "Brick"
  334. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  335. Weld = Instance.new("Weld",larm)
  336. Weld.Part0 = larm
  337. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  338. Weld.Part1 = larm6
  339. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  340.  
  341. larm7 = Instance.new("Part", char)
  342. larm7.BrickColor = BrickColor.new("Royal purple")
  343. larm7.Size = Vector3.new(0.5, 0.3, 2)
  344. larm7.CanCollide = false
  345. larm7.BottomSurface = "Smooth"
  346. larm7.TopSurface = "Smooth"
  347. larm7.Material = "Neon"
  348. Weld = Instance.new("Weld",larm)
  349. Weld.Part0 = larm
  350. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  351. Weld.Part1 = larm7
  352. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  353.  
  354. larm8 = Instance.new("Part", char)
  355. larm8.BrickColor = BrickColor.new("Dark indigo")
  356. larm8.Material = "Granite"
  357. larm8.Size = Vector3.new(1, 0.4, 1)
  358. larm8.CanCollide = false
  359. larm8.BottomSurface = "Smooth"
  360. larm8.TopSurface = "Smooth"
  361. Weld = Instance.new("Weld",larm)
  362. Weld.Part0 = larm
  363. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  364. Weld.Part1 = larm8
  365. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  366. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  367. rarm1 = Instance.new("Part", char)
  368. rarm1.Name = "Middle"
  369. rarm1.BrickColor = BrickColor.new("Royal purple")
  370. rarm1.Size = Vector3.new(1, 2, 1)
  371. rarm1.CanCollide = false
  372. rarm1.BottomSurface = "Smooth"
  373. rarm1.TopSurface = "Smooth"
  374. rarm1.Material = "Neon"
  375. Weld = Instance.new("Weld",rarm)
  376. Weld.Part0 = rarm
  377. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  378. Weld.Part1 = rarm1
  379. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  380.  
  381. rarm2 = Instance.new("Part", char)
  382. rarm2.BrickColor = BrickColor.new("Dark indigo")
  383. rarm2.Material = "Granite"
  384. rarm2.Size = Vector3.new(1, 0.4, 1)
  385. rarm2.CanCollide = false
  386. rarm2.BottomSurface = "Smooth"
  387. rarm2.TopSurface = "Smooth"
  388. Weld = Instance.new("Weld",rarm)
  389. Weld.Part0 = rarm
  390. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  391. Weld.Part1 = rarm2
  392. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  393.  
  394. rarm3 = Instance.new("Part", char)
  395. rarm3.BrickColor = BrickColor.new("Dark indigo")
  396. rarm3.Material = "Granite"
  397. rarm3.Size = Vector3.new(1, 0.4, 1)
  398. rarm3.CanCollide = false
  399. rarm3.BottomSurface = "Smooth"
  400. rarm3.TopSurface = "Smooth"
  401. Weld = Instance.new("Weld",rarm)
  402. Weld.Part0 = rarm
  403. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  404. Weld.Part1 = rarm3
  405. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  406.  
  407. rarm4 = Instance.new("Part", char)
  408. rarm4.BrickColor = BrickColor.new("Dark indigo")
  409. rarm4.Material = "Granite"
  410. rarm4.Size = Vector3.new(1, 0.4, 1)
  411. rarm4.CanCollide = false
  412. rarm4.BottomSurface = "Smooth"
  413. rarm4.TopSurface = "Smooth"
  414. Weld = Instance.new("Weld",rarm)
  415. Weld.Part0 = rarm
  416. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  417. Weld.Part1 = rarm4
  418. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  419.  
  420. rarm5 = Instance.new("Part", char)
  421. rarm5.BrickColor = BrickColor.new("Dark indigo")
  422. rarm5.Material = "Granite"
  423. rarm5.Size = Vector3.new(1, 0.4, 1)
  424. rarm5.CanCollide = false
  425. rarm5.BottomSurface = "Smooth"
  426. rarm5.TopSurface = "Smooth"
  427. Mesh = Instance.new("SpecialMesh", rarm5)
  428. Mesh.MeshType = "Brick"
  429. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  430. Weld = Instance.new("Weld",rarm)
  431. Weld.Part0 = rarm
  432. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  433. Weld.Part1 = rarm5
  434. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  435.  
  436. rarm6 = Instance.new("Part", char)
  437. rarm6.BrickColor = BrickColor.new("Dark indigo")
  438. rarm6.Material = "Granite"
  439. rarm6.Size = Vector3.new(1, 0.4, 1)
  440. rarm6.CanCollide = false
  441. rarm6.BottomSurface = "Smooth"
  442. rarm6.TopSurface = "Smooth"
  443. Weld = Instance.new("Weld",rarm)
  444. Weld.Part0 = rarm
  445. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  446. Weld.Part1 = rarm6
  447. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  448.  
  449. rarm7 = Instance.new("Part", char)
  450. rarm7.BrickColor = BrickColor.new("Royal purple")
  451. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  452. rarm7.CanCollide = false
  453. rarm7.BottomSurface = "Smooth"
  454. rarm7.TopSurface = "Smooth"
  455. rarm7.Material = "Neon"
  456. Weld = Instance.new("Weld",rarm)
  457. Weld.Part0 = rarm
  458. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  459. Weld.Part1 = rarm7
  460. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  461.  
  462. rarm8 = Instance.new("Part", char)
  463. rarm8.BrickColor = BrickColor.new("Dark indigo")
  464. rarm8.Material = "Granite"
  465. rarm8.Size = Vector3.new(1, 0.4, 1)
  466. rarm8.CanCollide = false
  467. rarm8.BottomSurface = "Smooth"
  468. rarm8.TopSurface = "Smooth"
  469. Weld = Instance.new("Weld",rarm)
  470. Weld.Part0 = rarm
  471. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  472. Weld.Part1 = rarm8
  473. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  474. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  475. lleg1 = Instance.new("Part", char)
  476. lleg1.Name = "Middle"
  477. lleg1.BrickColor = BrickColor.new("Royal purple")
  478. lleg1.Size = Vector3.new(1, 2, 1)
  479. lleg1.CanCollide = false
  480. lleg1.BottomSurface = "Smooth"
  481. lleg1.TopSurface = "Smooth"
  482. lleg1.Material = "Neon"
  483. Weld = Instance.new("Weld",lleg)
  484. Weld.Part0 = lleg
  485. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  486. Weld.Part1 = lleg1
  487. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  488.  
  489. lleg2 = Instance.new("Part", char)
  490. lleg2.BrickColor = BrickColor.new("Dark indigo")
  491. lleg2.Material = "Granite"
  492. lleg2.Size = Vector3.new(1, 0.4, 1)
  493. lleg2.CanCollide = false
  494. lleg2.BottomSurface = "Smooth"
  495. lleg2.TopSurface = "Smooth"
  496. Weld = Instance.new("Weld",lleg)
  497. Weld.Part0 = lleg
  498. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  499. Weld.Part1 = lleg2
  500. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  501.  
  502. lleg3 = Instance.new("Part", char)
  503. lleg3.BrickColor = BrickColor.new("Dark indigo")
  504. lleg3.Material = "Granite"
  505. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  506. lleg3.CanCollide = false
  507. lleg3.BottomSurface = "Smooth"
  508. lleg3.TopSurface = "Smooth"
  509. Weld = Instance.new("Weld",lleg)
  510. Weld.Part0 = lleg
  511. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  512. Weld.Part1 = lleg3
  513. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  514.  
  515. lleg4 = Instance.new("Part", char)
  516. lleg4.BrickColor = BrickColor.new("Dark indigo")
  517. lleg4.Material = "Granite"
  518. lleg4.Size = Vector3.new(1, 0.4, 1)
  519. lleg4.CanCollide = false
  520. lleg4.BottomSurface = "Smooth"
  521. lleg4.TopSurface = "Smooth"
  522. Weld = Instance.new("Weld",lleg)
  523. Weld.Part0 = lleg
  524. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  525. Weld.Part1 = lleg4
  526. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  527.  
  528. lleg5 = Instance.new("Part", char)
  529. lleg5.BrickColor = BrickColor.new("Dark indigo")
  530. lleg5.Material = "Granite"
  531. lleg5.Size = Vector3.new(1, 0.4, 1)
  532. lleg5.CanCollide = false
  533. lleg5.BottomSurface = "Smooth"
  534. lleg5.TopSurface = "Smooth"
  535. Weld = Instance.new("Weld",lleg)
  536. Weld.Part0 = lleg
  537. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  538. Weld.Part1 = lleg5
  539. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  540.  
  541. lleg6 = Instance.new("Part", char)
  542. lleg6.BrickColor = BrickColor.new("Dark indigo")
  543. lleg6.Material = "Granite"
  544. lleg6.Size = Vector3.new(1, 0.4, 1)
  545. lleg6.CanCollide = false
  546. lleg6.BottomSurface = "Smooth"
  547. lleg6.TopSurface = "Smooth"
  548. Weld = Instance.new("Weld",lleg)
  549. Weld.Part0 = lleg
  550. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  551. Weld.Part1 = lleg6
  552. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  553.  
  554. lleg7 = Instance.new("Part", char)
  555. lleg7.BrickColor = BrickColor.new("Dark indigo")
  556. lleg7.Material = "Granite"
  557. lleg7.Size = Vector3.new(1, 0.4, 1)
  558. lleg7.CanCollide = false
  559. lleg7.BottomSurface = "Smooth"
  560. lleg7.TopSurface = "Smooth"
  561. Weld = Instance.new("Weld",lleg)
  562. Weld.Part0 = lleg
  563. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  564. Weld.Part1 = lleg7
  565. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  566. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  567. rleg1 = Instance.new("Part", char)
  568. rleg1.Name = "Middle"
  569. rleg1.BrickColor = BrickColor.new("Royal purple")
  570. rleg1.Size = Vector3.new(1, 2, 1)
  571. rleg1.CanCollide = false
  572. rleg1.BottomSurface = "Smooth"
  573. rleg1.TopSurface = "Smooth"
  574. rleg1.Material = "Neon"
  575. Weld = Instance.new("Weld",rleg)
  576. Weld.Part0 = rleg
  577. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  578. Weld.Part1 = rleg1
  579. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  580.  
  581. rleg2 = Instance.new("Part", char)
  582. rleg2.BrickColor = BrickColor.new("Dark indigo")
  583. rleg2.Material = "Granite"
  584. rleg2.Size = Vector3.new(1, 0.4, 1)
  585. rleg2.CanCollide = false
  586. rleg2.BottomSurface = "Smooth"
  587. rleg2.TopSurface = "Smooth"
  588. Weld = Instance.new("Weld",rleg)
  589. Weld.Part0 = rleg
  590. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  591. Weld.Part1 = rleg2
  592. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  593.  
  594. rleg3 = Instance.new("Part", char)
  595. rleg3.BrickColor = BrickColor.new("Dark indigo")
  596. rleg3.Material = "Granite"
  597. rleg3.Size = Vector3.new(1, 0.4, 1)
  598. rleg3.CanCollide = false
  599. rleg3.BottomSurface = "Smooth"
  600. rleg3.TopSurface = "Smooth"
  601. Weld = Instance.new("Weld",rleg)
  602. Weld.Part0 = rleg
  603. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  604. Weld.Part1 = rleg3
  605. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  606.  
  607. rleg4 = Instance.new("Part", char)
  608. rleg4.BrickColor = BrickColor.new("Dark indigo")
  609. rleg4.Material = "Granite"
  610. rleg4.Size = Vector3.new(1, 0.4, 1)
  611. rleg4.CanCollide = false
  612. rleg4.BottomSurface = "Smooth"
  613. rleg4.TopSurface = "Smooth"
  614. Weld = Instance.new("Weld",rleg)
  615. Weld.Part0 = rleg
  616. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  617. Weld.Part1 = rleg4
  618. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  619.  
  620. rleg5 = Instance.new("Part", char)
  621. rleg5.BrickColor = BrickColor.new("Dark indigo")
  622. rleg5.Material = "Granite"
  623. rleg5.Size = Vector3.new(1, 0.4, 1)
  624. rleg5.CanCollide = false
  625. rleg5.BottomSurface = "Smooth"
  626. rleg5.TopSurface = "Smooth"
  627. Weld = Instance.new("Weld",rleg)
  628. Weld.Part0 = rleg
  629. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  630. Weld.Part1 = rleg5
  631. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  632.  
  633. rleg6 = Instance.new("Part", char)
  634. rleg6.BrickColor = BrickColor.new("Dark indigo")
  635. rleg6.Material = "Granite"
  636. rleg6.Size = Vector3.new(1, 0.4, 1)
  637. rleg6.CanCollide = false
  638. rleg6.BottomSurface = "Smooth"
  639. rleg6.TopSurface = "Smooth"
  640. Weld = Instance.new("Weld",rleg)
  641. Weld.Part0 = rleg
  642. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  643. Weld.Part1 = rleg6
  644. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  645.  
  646. rleg7 = Instance.new("Part", char)
  647. rleg7.BrickColor = BrickColor.new("Dark indigo")
  648. rleg7.Material = "Granite"
  649. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  650. rleg7.CanCollide = false
  651. rleg7.BottomSurface = "Smooth"
  652. rleg7.TopSurface = "Smooth"
  653. Weld = Instance.new("Weld",rleg)
  654. Weld.Part0 = rleg
  655. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  656. Weld.Part1 = rleg7
  657. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  658. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  659. Chest1 = Instance.new("Part", char)
  660. Chest1.Name = "Ball"
  661. Chest1.BrickColor = BrickColor.new("Royal purple")
  662. Chest1.Size = Vector3.new(1, 0.4, 1)
  663. Chest1.CanCollide = false
  664. Chest1.BottomSurface = "Smooth"
  665. Chest1.TopSurface = "Smooth"
  666. Chest1.Material = "Neon"
  667. Mesh = Instance.new("SpecialMesh", Chest1)
  668. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  669. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  670. Weld = Instance.new("Weld",torso)
  671. Weld.Part0 = torso
  672. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  673. Weld.Part1 = Chest1
  674. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  675.  
  676. Chest2 = Instance.new("Part", char)
  677. Chest2.BrickColor = BrickColor.new("Royal purple")
  678. Chest2.Name = "Middle"
  679. Chest2.Size = Vector3.new(2, 2, 1)
  680. Chest2.CanCollide = false
  681. Chest2.BottomSurface = "Smooth"
  682. Chest2.TopSurface = "Smooth"
  683. Chest2.Material = "Neon"
  684. Weld = Instance.new("Weld",torso)
  685. Weld.Part0 = torso
  686. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  687. Weld.Part1 = Chest2
  688. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  689.  
  690. Chest3 = Instance.new("Part", char)
  691. Chest3.BrickColor = BrickColor.new("Dark indigo")
  692. Chest3.Material = "Granite"
  693. Chest3.Size = Vector3.new(1, 0.4, 1)
  694. Chest3.CanCollide = false
  695. Chest3.BottomSurface = "Smooth"
  696. Chest3.TopSurface = "Smooth"
  697. Weld = Instance.new("Weld",torso)
  698. Weld.Part0 = torso
  699. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  700. Weld.Part1 = Chest3
  701. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  702.  
  703. Chest4 = Instance.new("Part", char)
  704. Chest4.BrickColor = BrickColor.new("Dark indigo")
  705. Chest4.Material = "Granite"
  706. Chest4.Size = Vector3.new(1, 0.4, 1)
  707. Chest4.CanCollide = false
  708. Chest4.BottomSurface = "Smooth"
  709. Chest4.TopSurface = "Smooth"
  710. Weld = Instance.new("Weld",torso)
  711. Weld.Part0 = torso
  712. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  713. Weld.Part1 = Chest4
  714. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  715.  
  716. Chest5 = Instance.new("Part", char)
  717. Chest5.BrickColor = BrickColor.new("Dark indigo")
  718. Chest5.Material = "Granite"
  719. Chest5.Size = Vector3.new(1, 0.4, 1)
  720. Chest5.CanCollide = false
  721. Chest5.BottomSurface = "Smooth"
  722. Chest5.TopSurface = "Smooth"
  723. Weld = Instance.new("Weld",torso)
  724. Weld.Part0 = torso
  725. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  726. Weld.Part1 = Chest5
  727. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  728.  
  729. Chest6 = Instance.new("Part", char)
  730. Chest6.BrickColor = BrickColor.new("Dark indigo")
  731. Chest6.Material = "Granite"
  732. Chest6.Size = Vector3.new(1, 0.4, 1)
  733. Chest6.CanCollide = false
  734. Chest6.BottomSurface = "Smooth"
  735. Chest6.TopSurface = "Smooth"
  736. Weld = Instance.new("Weld",torso)
  737. Weld.Part0 = torso
  738. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  739. Weld.Part1 = Chest6
  740. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  741.  
  742. Chest7 = Instance.new("Part", char)
  743. Chest7.BrickColor = BrickColor.new("Dark indigo")
  744. Chest7.Material = "Granite"
  745. Chest7.Size = Vector3.new(1, 0.4, 1)
  746. Chest7.CanCollide = false
  747. Chest7.BottomSurface = "Smooth"
  748. Chest7.TopSurface = "Smooth"
  749. Weld = Instance.new("Weld",torso)
  750. Weld.Part0 = torso
  751. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  752. Weld.Part1 = Chest7
  753. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  754.  
  755. Chest8 = Instance.new("Part", char)
  756. Chest8.BrickColor = BrickColor.new("Dark indigo")
  757. Chest8.Material = "Granite"
  758. Chest8.Size = Vector3.new(1, 0.4, 1)
  759. Chest8.CanCollide = false
  760. Chest8.BottomSurface = "Smooth"
  761. Chest8.TopSurface = "Smooth"
  762. Weld = Instance.new("Weld",torso)
  763. Weld.Part0 = torso
  764. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  765. Weld.Part1 = Chest8
  766. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  767.  
  768. Chest9 = Instance.new("Part", char)
  769. Chest9.BrickColor = BrickColor.new("Dark indigo")
  770. Chest9.Material = "Granite"
  771. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  772. Chest9.CanCollide = false
  773. Chest9.BottomSurface = "Smooth"
  774. Chest9.TopSurface = "Smooth"
  775. Weld = Instance.new("Weld",torso)
  776. Weld.Part0 = torso
  777. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  778. Weld.Part1 = Chest9
  779. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  780.  
  781. Chest10 = Instance.new("Part", char)
  782. Chest10.BrickColor = BrickColor.new("Dark indigo")
  783. Chest10.Material = "Granite"
  784. Chest10.Size = Vector3.new(1, 0.4, 1)
  785. Chest10.CanCollide = false
  786. Chest10.BottomSurface = "Smooth"
  787. Chest10.TopSurface = "Smooth"
  788. Mesh = Instance.new("SpecialMesh", Chest10)
  789. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  790. Weld = Instance.new("Weld",torso)
  791. Weld.Part0 = torso
  792. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  793. Weld.Part1 = Chest10
  794. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  795.  
  796. Chest11 = Instance.new("Part", char)
  797. Chest11.BrickColor = BrickColor.new("Dark indigo")
  798. Chest11.Material = "Granite"
  799. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  800. Chest11.CanCollide = false
  801. Chest11.BottomSurface = "Smooth"
  802. Chest11.TopSurface = "Smooth"
  803. Weld = Instance.new("Weld",torso)
  804. Weld.Part0 = torso
  805. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  806. Weld.Part1 = Chest11
  807. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  808.  
  809. Chest12 = Instance.new("Part", char)
  810. Chest12.BrickColor = BrickColor.new("Dark indigo")
  811. Chest12.Material = "Granite"
  812. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  813. Chest12.CanCollide = false
  814. Chest12.BottomSurface = "Smooth"
  815. Chest12.TopSurface = "Smooth"
  816. Weld = Instance.new("Weld",torso)
  817. Weld.Part0 = torso
  818. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  819. Weld.Part1 = Chest12
  820. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  821.  
  822. Chest13 = Instance.new("Part", char)
  823. Chest13.BrickColor = BrickColor.new("Dark indigo")
  824. Chest13.Material = "Granite"
  825. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  826. Chest13.CanCollide = false
  827. Chest13.BottomSurface = "Smooth"
  828. Chest13.TopSurface = "Smooth"
  829. Weld = Instance.new("Weld",torso)
  830. Weld.Part0 = torso
  831. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  832. Weld.Part1 = Chest13
  833. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  834.  
  835. Chest14 = Instance.new("Part", char)
  836. Chest14.BrickColor = BrickColor.new("Dark indigo")
  837. Chest14.Material = "Granite"
  838. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  839. Chest14.CanCollide = false
  840. Chest14.BottomSurface = "Smooth"
  841. Chest14.TopSurface = "Smooth"
  842. Weld = Instance.new("Weld",torso)
  843. Weld.Part0 = torso
  844. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  845. Weld.Part1 = Chest14
  846. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  847.  
  848. Chest15 = Instance.new("Part", char)
  849. Chest15.BrickColor = BrickColor.new("Dark indigo")
  850. Chest15.Material = "Granite"
  851. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  852. Chest15.CanCollide = false
  853. Chest15.BottomSurface = "Smooth"
  854. Chest15.TopSurface = "Smooth"
  855. Weld = Instance.new("Weld",torso)
  856. Weld.Part0 = torso
  857. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  858. Weld.Part1 = Chest15
  859. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  860.  
  861. Chest16 = Instance.new("Part", char)
  862. Chest16.BrickColor = BrickColor.new("Dark indigo")
  863. Chest16.Material = "Granite"
  864. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  865. Chest16.CanCollide = false
  866. Chest16.BottomSurface = "Smooth"
  867. Chest16.TopSurface = "Smooth"
  868. Weld = Instance.new("Weld",torso)
  869. Weld.Part0 = torso
  870. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  871. Weld.Part1 = Chest16
  872. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  873.  
  874. Chest17 = Instance.new("Part", char)
  875. Chest17.BrickColor = BrickColor.new("Dark indigo")
  876. Chest17.Material = "Granite"
  877. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  878. Chest17.CanCollide = false
  879. Chest17.BottomSurface = "Smooth"
  880. Chest17.TopSurface = "Smooth"
  881. Weld = Instance.new("Weld",torso)
  882. Weld.Part0 = torso
  883. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  884. Weld.Part1 = Chest17
  885. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  886.  
  887. Chest18 = Instance.new("Part", char)
  888. Chest18.BrickColor = BrickColor.new("Dark indigo")
  889. Chest18.Material = "Granite"
  890. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  891. Chest18.CanCollide = false
  892. Chest18.BottomSurface = "Smooth"
  893. Chest18.TopSurface = "Smooth"
  894. Weld = Instance.new("Weld",torso)
  895. Weld.Part0 = torso
  896. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  897. Weld.Part1 = Chest18
  898. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  899.  
  900. Chest19 = Instance.new("Part", char)
  901. Chest19.BrickColor = BrickColor.new("Dark indigo")
  902. Chest19.Material = "Granite"
  903. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  904. Chest19.CanCollide = false
  905. Chest19.BottomSurface = "Smooth"
  906. Chest19.TopSurface = "Smooth"
  907. Weld = Instance.new("Weld",torso)
  908. Weld.Part0 = torso
  909. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  910. Weld.Part1 = Chest19
  911. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  912.  
  913. Chest20 = Instance.new("Part", char)
  914. Chest20.BrickColor = BrickColor.new("Dark indigo")
  915. Chest20.Material = "Granite"
  916. Chest20.Size = Vector3.new(1, 0.4, 1)
  917. Chest20.CanCollide = false
  918. Chest20.BottomSurface = "Smooth"
  919. Chest20.TopSurface = "Smooth"
  920. Mesh = Instance.new("SpecialMesh",Chest20)
  921. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  922. Weld = Instance.new("Weld",torso)
  923. Weld.Part0 = torso
  924. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  925. Weld.Part1 = Chest20
  926. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  927.  
  928. Chest21 = Instance.new("Part", char)
  929. Chest21.BrickColor = BrickColor.new("Dark indigo")
  930. Chest21.Material = "Granite"
  931. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  932. Chest21.CanCollide = false
  933. Chest21.BottomSurface = "Smooth"
  934. Chest21.TopSurface = "Smooth"
  935. Weld = Instance.new("Weld",torso)
  936. Weld.Part0 = torso
  937. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  938. Weld.Part1 = Chest21
  939. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  940.  
  941. Chest22 = Instance.new("Part", char)
  942. Chest22.BrickColor = BrickColor.new("Dark indigo")
  943. Chest22.Material = "Granite"
  944. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  945. Chest22.CanCollide = false
  946. Chest22.BottomSurface = "Smooth"
  947. Chest22.TopSurface = "Smooth"
  948. Weld = Instance.new("Weld",torso)
  949. Weld.Part0 = torso
  950. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  951. Weld.Part1 = Chest22
  952. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  953.  
  954. Chest23 = Instance.new("Part", char)
  955. Chest23.BrickColor = BrickColor.new("Dark indigo")
  956. Chest23.Material = "Granite"
  957. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  958. Chest23.CanCollide = false
  959. Chest23.BottomSurface = "Smooth"
  960. Chest23.TopSurface = "Smooth"
  961. Weld = Instance.new("Weld",torso)
  962. Weld.Part0 = torso
  963. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  964. Weld.Part1 = Chest23
  965. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  966.  
  967. Chest24 = Instance.new("Part", char)
  968. Chest24.BrickColor = BrickColor.new("Dark indigo")
  969. Chest24.Material = "Granite"
  970. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  971. Chest24.CanCollide = false
  972. Chest24.BottomSurface = "Smooth"
  973. Chest24.TopSurface = "Smooth"
  974. Weld = Instance.new("Weld",torso)
  975. Weld.Part0 = torso
  976. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  977. Weld.Part1 = Chest24
  978. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  979.  
  980. p1 = Instance.new("Part",char)
  981. p1.BrickColor = BrickColor.new("Royal purple")
  982. p1.FormFactor = Enum.FormFactor.Custom
  983. p1.Size = Vector3.new(2, 2, 2)
  984. p1.CanCollide = false
  985. p1.Locked = true
  986. p1.BottomSurface = Enum.SurfaceType.Smooth
  987. p1.TopSurface = Enum.SurfaceType.Smooth
  988. SMesh = Instance.new("SpecialMesh", p1)
  989. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  990. SMesh.TextureId = ""
  991. SMesh.MeshType = Enum.MeshType.FileMesh
  992. SMesh.Name = "Mesh"
  993. SMesh.VertexColor = Vector3.new(0, 0, 0)
  994. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  995. w1 = Instance.new("Weld", hed)
  996. w1.Part0 = hed
  997. w1.C0 = CFrame.new(0,-1.5,0)
  998. w1.Part1 = p1
  999. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1000. p2 = Instance.new("Part",char)
  1001. p2.BrickColor = BrickColor.new("Lime green")
  1002. p2.FormFactor = Enum.FormFactor.Custom
  1003. p2.Size = Vector3.new(1, 1, 1)
  1004. p2.CanCollide = false
  1005. p2.Locked = true
  1006. p2.BottomSurface = Enum.SurfaceType.Smooth
  1007. p2.TopSurface = Enum.SurfaceType.Smooth
  1008. SMesh = Instance.new("SpecialMesh", p2)
  1009. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1010. SMesh.TextureId = ""
  1011. SMesh.MeshType = Enum.MeshType.FileMesh
  1012. SMesh.Name = "Mesh"
  1013. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1014. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1015. w1 = Instance.new("Weld", hed)
  1016. w1.Part0 = hed
  1017. w1.C0 = CFrame.new(0,-1.5,0)
  1018. w1.Part1 = p2
  1019. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1020. p3 = Instance.new("Part",char)
  1021. p3.BrickColor = BrickColor.new("Royal purple")
  1022. p3.FormFactor = Enum.FormFactor.Custom
  1023. p3.Size = Vector3.new(1, 1, 1)
  1024. p3.CanCollide = false
  1025. p3.Locked = true
  1026. p3.BottomSurface = Enum.SurfaceType.Smooth
  1027. p3.TopSurface = Enum.SurfaceType.Smooth
  1028. SMesh = Instance.new("SpecialMesh", p3)
  1029. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1030. SMesh.TextureId = ""
  1031. SMesh.MeshType = Enum.MeshType.FileMesh
  1032. SMesh.Name = "Mesh"
  1033. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1034. SMesh.Scale = Vector3.new(1, 1, 1)
  1035. w1 = Instance.new("Weld", hed)
  1036. w1.Part0 = hed
  1037. w1.C0 = CFrame.new(0,-1.5,0)
  1038. w1.Part1 = p3
  1039. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1040. p4 = Instance.new("Part",char)
  1041. p4.BrickColor = BrickColor.new("Lime green")
  1042. p4.FormFactor = Enum.FormFactor.Custom
  1043. p4.Size = Vector3.new(1, 1, 1)
  1044. p4.CanCollide = false
  1045. p4.Locked = true
  1046. p4.BottomSurface = Enum.SurfaceType.Smooth
  1047. p4.TopSurface = Enum.SurfaceType.Smooth
  1048. SMesh = Instance.new("SpecialMesh", p4)
  1049. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1050. SMesh.TextureId = ""
  1051. SMesh.MeshType = Enum.MeshType.FileMesh
  1052. SMesh.Name = "Mesh"
  1053. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1054. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1055. w1 = Instance.new("Weld", hed)
  1056. w1.Part0 = hed
  1057. w1.C0 = CFrame.new(0,-1.5,0)
  1058. w1.Part1 = p4
  1059. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1060. p5 = Instance.new("Part",char)
  1061. p5.BrickColor = BrickColor.new("Lime green")
  1062. p5.FormFactor = Enum.FormFactor.Custom
  1063. p5.Size = Vector3.new(1, 1, 1)
  1064. p5.CanCollide = false
  1065. p5.Locked = true
  1066. p5.BottomSurface = Enum.SurfaceType.Smooth
  1067. p5.TopSurface = Enum.SurfaceType.Smooth
  1068. SMesh = Instance.new("SpecialMesh", p5)
  1069. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1070. SMesh.TextureId = ""
  1071. SMesh.MeshType = Enum.MeshType.FileMesh
  1072. SMesh.Name = "Mesh"
  1073. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1074. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1075. w1 = Instance.new("Weld", hed)
  1076. w1.Part0 = hed
  1077. w1.C0 = CFrame.new(0,-1.5,0)
  1078. w1.Part1 = p5
  1079. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1080. p6 = Instance.new("Part",char)
  1081. p6.BrickColor = BrickColor.new("Lime green")
  1082. p6.FormFactor = Enum.FormFactor.Custom
  1083. p6.Size = Vector3.new(1, 1, 1)
  1084. p6.CanCollide = false
  1085. p6.Locked = true
  1086. p6.BottomSurface = Enum.SurfaceType.Smooth
  1087. p6.TopSurface = Enum.SurfaceType.Smooth
  1088. SMesh = Instance.new("SpecialMesh", p6)
  1089. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1090. SMesh.TextureId = ""
  1091. SMesh.MeshType = Enum.MeshType.FileMesh
  1092. SMesh.Name = "Mesh"
  1093. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1094. SMesh.Scale = Vector3.new(1, 1, 1)
  1095. w1 = Instance.new("Weld", hed)
  1096. w1.Part0 = hed
  1097. w1.C0 = CFrame.new(0,-1.5,0)
  1098. w1.Part1 = p6
  1099. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1100. p7 = Instance.new("Part",char)
  1101. p7.BrickColor = BrickColor.new("Lime green")
  1102. p7.FormFactor = Enum.FormFactor.Custom
  1103. p7.Size = Vector3.new(1, 1, 1)
  1104. p7.CanCollide = false
  1105. p7.Locked = true
  1106. p7.BottomSurface = Enum.SurfaceType.Smooth
  1107. p7.TopSurface = Enum.SurfaceType.Smooth
  1108. SMesh = Instance.new("SpecialMesh", p7)
  1109. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1110. SMesh.TextureId = ""
  1111. SMesh.MeshType = Enum.MeshType.FileMesh
  1112. SMesh.Name = "Mesh"
  1113. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1114. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1115. w1 = Instance.new("Weld", hed)
  1116. w1.Part0 = hed
  1117. w1.C0 = CFrame.new(0,-1.5,0)
  1118. w1.Part1 = p7
  1119. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1120. p8 = Instance.new("Part",char)
  1121. p8.BrickColor = BrickColor.new("Lime green")
  1122. p8.FormFactor = Enum.FormFactor.Custom
  1123. p8.Size = Vector3.new(1, 1, 1)
  1124. p8.CanCollide = false
  1125. p8.Locked = true
  1126. p8.BottomSurface = Enum.SurfaceType.Smooth
  1127. p8.TopSurface = Enum.SurfaceType.Smooth
  1128. SMesh = Instance.new("SpecialMesh", p8)
  1129. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1130. SMesh.TextureId = ""
  1131. SMesh.MeshType = Enum.MeshType.FileMesh
  1132. SMesh.Name = "Mesh"
  1133. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1134. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1135. w1 = Instance.new("Weld", hed)
  1136. w1.Part0 = hed
  1137. w1.C0 = CFrame.new(0,-1.5,0)
  1138. w1.Part1 = p8
  1139. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1140. p9 = Instance.new("Part",char)
  1141. p9.BrickColor = BrickColor.new("Lime green")
  1142. p9.FormFactor = Enum.FormFactor.Custom
  1143. p9.Size = Vector3.new(1, 1, 1)
  1144. p9.CanCollide = false
  1145. p9.Locked = true
  1146. p9.BottomSurface = Enum.SurfaceType.Smooth
  1147. p9.TopSurface = Enum.SurfaceType.Smooth
  1148. SMesh = Instance.new("SpecialMesh", p9)
  1149. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1150. SMesh.TextureId = ""
  1151. SMesh.MeshType = Enum.MeshType.FileMesh
  1152. SMesh.Name = "Mesh"
  1153. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1154. SMesh.Scale = Vector3.new(1, 1, 1)
  1155. w1 = Instance.new("Weld", hed)
  1156. w1.Part0 = hed
  1157. w1.C0 = CFrame.new(0,-1.5,0)
  1158. w1.Part1 = p9
  1159. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1160. p10 = Instance.new("Part",char)
  1161. p10.BrickColor = BrickColor.new("Lime green")
  1162. p10.FormFactor = Enum.FormFactor.Custom
  1163. p10.Size = Vector3.new(1, 1, 1)
  1164. p10.CanCollide = false
  1165. p10.Locked = true
  1166. p10.BottomSurface = Enum.SurfaceType.Smooth
  1167. p10.TopSurface = Enum.SurfaceType.Smooth
  1168. SMesh = Instance.new("SpecialMesh", p10)
  1169. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1170. SMesh.TextureId = ""
  1171. SMesh.MeshType = Enum.MeshType.FileMesh
  1172. SMesh.Name = "Mesh"
  1173. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1174. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1175. w1 = Instance.new("Weld", hed)
  1176. w1.Part0 = hed
  1177. w1.C0 = CFrame.new(0,-1.5,0)
  1178. w1.Part1 = p10
  1179. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1180. ----------------------------------------------------
  1181. GroundWave1 = function()
  1182. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1183. local Colors = {"Royal purple", "Royal purple"}
  1184. local wave = Instance.new("Part", torso)
  1185. wave.BrickColor = BrickColor.new('Royal purple')
  1186. wave.Anchored = true
  1187. wave.CanCollide = false
  1188. wave.Locked = true
  1189. wave.Size = Vector3.new(1, 1, 1)
  1190. wave.TopSurface = "Smooth"
  1191. wave.BottomSurface = "Smooth"
  1192. wave.Transparency = 0.35
  1193. wave.CFrame = HandCF
  1194. wm = Instance.new("SpecialMesh", wave)
  1195. wm.MeshId = "rbxassetid://3270017"
  1196. coroutine.wrap(function()
  1197. for i = 1, 30, 1 do
  1198. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1199. wave.Size = wm.Scale
  1200. wave.CFrame = HandCF
  1201. wave.Transparency = i/10
  1202. wait()
  1203. end
  1204. wait()
  1205. wave:Destroy()
  1206. end)()
  1207. end
  1208. ----------------------------------------------------
  1209. GroundWave = function()
  1210. if Transforming == true then
  1211. local wave = Instance.new("Part", torso)
  1212. wave.BrickColor = BrickColor.new("Royal purple")
  1213. wave.Anchored = true
  1214. wave.CanCollide = false
  1215. wave.Locked = true
  1216. wave.Size = Vector3.new(1, 1, 1)
  1217. wave.TopSurface = "Smooth"
  1218. wave.BottomSurface = "Smooth"
  1219. wave.Transparency = 0.35
  1220. wave.CFrame = fx.CFrame
  1221. wm = Instance.new("SpecialMesh", wave)
  1222. wm.MeshType = "Sphere"
  1223. wm.Scale = Vector3.new(1,1,1)
  1224. coroutine.wrap(function()
  1225. for i = 1, 18, 1 do
  1226. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1227. --wave.Size = wm.Scale
  1228. wave.CFrame = fx.CFrame
  1229. wave.Transparency = i/14
  1230. wait()
  1231. end
  1232. wait()
  1233. wave:Destroy()
  1234. end)()
  1235. elseif Transforming == false then
  1236. wait()
  1237. end
  1238. end
  1239.  
  1240. for i = 1, 100 do rs:wait()
  1241. fx.CFrame = torso.CFrame
  1242. end
  1243.  
  1244. Spawn(function()
  1245. while wait(1) do
  1246. GroundWave()
  1247. end
  1248. end)
  1249.  
  1250. wait(4)
  1251.  
  1252. Transforming = false
  1253.  
  1254. for i = 1, 20 do rs:wait()
  1255. fx.Transparency = fx.Transparency + (1/20)
  1256. fx.CFrame = torso.CFrame
  1257. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1258. rs:wait()
  1259. end
  1260.  
  1261. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1262. local wave = Instance.new("Part", torso)
  1263. wave.BrickColor = BrickColor.new("Royal purple")
  1264. wave.Anchored = true
  1265. wave.CanCollide = false
  1266. wave.Locked = true
  1267. wave.Size = Vector3.new(1, 1, 1)
  1268. wave.TopSurface = "Smooth"
  1269. wave.BottomSurface = "Smooth"
  1270. wave.Transparency = 0.35
  1271. wave.CFrame = HandCF
  1272. wm = Instance.new("SpecialMesh", wave)
  1273. wm.MeshId = "rbxassetid://3270017"
  1274. coroutine.wrap(function()
  1275. for i = 1, 14, 1 do
  1276. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1277. wave.Size = wm.Scale
  1278. wave.CFrame = HandCF
  1279. wave.Transparency = i/14
  1280. wait()
  1281. end
  1282. wait()
  1283. wave:Destroy()
  1284. end)()
  1285. hum.WalkSpeed = 50
  1286. ----------------------------------------------------
  1287. Blast = function()
  1288. local Colors = {"Royal purple", "Royal purple"}
  1289. local wave = Instance.new("Part", torso)
  1290. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1291. wave.Anchored = true
  1292. wave.CanCollide = false
  1293. wave.Locked = true
  1294. wave.Size = Vector3.new(1, 1, 1)
  1295. wave.TopSurface = "Smooth"
  1296. wave.BottomSurface = "Smooth"
  1297. wave.Transparency = 0.35
  1298. wave.CFrame = rarm.CFrame
  1299. wm = Instance.new("SpecialMesh", wave)
  1300. wm.MeshType = "Sphere"
  1301. wm.Scale = Vector3.new(1,1,1)
  1302. z = Instance.new("Sound",wave)
  1303. z.SoundId = "rbxassetid://237035051"
  1304. z.Volume = 1
  1305. z.Pitch = .9
  1306. z:Play()
  1307. coroutine.wrap(function()
  1308. for i = 1, 30, 1 do
  1309. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1310. --wave.Size = wm.Scale
  1311. wave.CFrame = rarm.CFrame
  1312. wave.Transparency = (1/14)
  1313. rs:wait()
  1314. end
  1315. rs:wait()
  1316. wave:Destroy()
  1317. z:Destroy()
  1318. end)()
  1319. end
  1320. ----------------------------------------------------
  1321. rarm.Touched:connect(function(ht)
  1322. hit = ht.Parent
  1323. if ht and hit:IsA("Model") then
  1324. if hit:FindFirstChild("Humanoid") then
  1325. if hit.Name ~= p.Name then
  1326. if Debounces.RPunch == true and Debounces.RPunched == false then
  1327. Debounces.RPunched = true
  1328. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1329. if Debounces.ks==true then
  1330. z = Instance.new("Sound",hed)
  1331. z.SoundId = "rbxassetid://169380525"
  1332. z.Pitch = ptz[math.random(1,#ptz)]
  1333. z.Volume = 1
  1334. z:Play()
  1335. end
  1336. wait(.2)
  1337. Debounces.RPunched = false
  1338. end
  1339. end
  1340. end
  1341. elseif ht and hit:IsA("Hat") then
  1342. if hit.Parent.Name ~= p.Name then
  1343. if hit.Parent:FindFirstChild("Humanoid") then
  1344. if Debounces.RPunch == true and Debounces.RPunched == false then
  1345. Debounces.RPunched = true
  1346. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1347. if Debounces.ks==true then
  1348. z = Instance.new("Sound",hed)
  1349. z.SoundId = "rbxassetid://169380525"
  1350. z.Pitch = ptz[math.random(1,#ptz)]
  1351. z.Volume = 1
  1352. z:Play()
  1353. end
  1354. wait(.2)
  1355. Debounces.RPunched = false
  1356. end
  1357. end
  1358. end
  1359. end
  1360. end)
  1361. rarm.Touched:connect(function(ht)
  1362. hit = ht.Parent
  1363. if ht and hit:IsA("Model") then
  1364. if hit:FindFirstChild("Humanoid") then
  1365. if hit.Name ~= p.Name then
  1366. if Debounces.RPunch == true and Debounces.RPunched == false then
  1367. Debounces.RPunched = true
  1368. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1369. if Debounces.ks==true then
  1370. z = Instance.new("Sound",hed)
  1371. z.SoundId = "rbxassetid://169380525"
  1372. z.Pitch = ptz[math.random(1,#ptz)]
  1373. z.Volume = 1
  1374. z:Play()
  1375. end
  1376. wait(.2)
  1377. Debounces.RPunched = false
  1378. end
  1379. end
  1380. end
  1381. elseif ht and hit:IsA("Hat") then
  1382. if hit.Parent.Name ~= p.Name then
  1383. if hit.Parent:FindFirstChild("Humanoid") then
  1384. if Debounces.RPunch == true and Debounces.RPunched == false then
  1385. Debounces.RPunched = true
  1386. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1387. if Debounces.ks==true then
  1388. z = Instance.new("Sound",hed)
  1389. z.SoundId = "rbxassetid://169380525"
  1390. z.Pitch = ptz[math.random(1,#ptz)]
  1391. z.Volume = 1
  1392. z:Play()
  1393. end
  1394. wait(.2)
  1395. Debounces.RPunched = false
  1396. end
  1397. end
  1398. end
  1399. end
  1400. end)
  1401. larm.Touched:connect(function(ht)
  1402. hit = ht.Parent
  1403. if ht and hit:IsA("Model") then
  1404. if hit:FindFirstChild("Humanoid") then
  1405. if hit.Name ~= p.Name then
  1406. if Debounces.LPunch == true and Debounces.LPunched == false then
  1407. Debounces.LPunched = true
  1408. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1409. if Debounces.ks2==true then
  1410. z = Instance.new("Sound",hed)
  1411. z.SoundId = "rbxassetid://169380525"
  1412. z.Pitch = ptz[math.random(1,#ptz)]
  1413. z.Volume = 1
  1414. z:Play()
  1415. end
  1416. wait(.2)
  1417. Debounces.LPunched = false
  1418. end
  1419. end
  1420. end
  1421. elseif ht and hit:IsA("Hat") then
  1422. if hit.Parent.Name ~= p.Name then
  1423. if hit.Parent:FindFirstChild("Humanoid") then
  1424. if Debounces.LPunch == true and Debounces.LPunched == false then
  1425. Debounces.LPunched = true
  1426. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1427. if Debounces.ks2==true then
  1428. z = Instance.new("Sound",hed)
  1429. z.SoundId = "rbxassetid://169380525"
  1430. z.Pitch = ptz[math.random(1,#ptz)]
  1431. z.Volume = 1
  1432. z:Play()
  1433. end
  1434. wait(.2)
  1435. Debounces.LPunched = false
  1436. end
  1437. end
  1438. end
  1439. end
  1440. end)
  1441. larm.Touched:connect(function(ht)
  1442. hit = ht.Parent
  1443. if ht and hit:IsA("Model") then
  1444. if hit:FindFirstChild("Humanoid") then
  1445. if hit.Name ~= p.Name then
  1446. if Debounces.LPunch == true and Debounces.LPunched == false then
  1447. Debounces.LPunched = true
  1448. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1449. if Debounces.ks2==true then
  1450. z = Instance.new("Sound",hed)
  1451. z.SoundId = "rbxassetid://169380525"
  1452. z.Pitch = ptz[math.random(1,#ptz)]
  1453. z.Volume = 1
  1454. z:Play()
  1455. end
  1456. wait(.2)
  1457. Debounces.LPunched = false
  1458. end
  1459. end
  1460. end
  1461. elseif ht and hit:IsA("Hat") then
  1462. if hit.Parent.Name ~= p.Name then
  1463. if hit.Parent:FindFirstChild("Humanoid") then
  1464. if Debounces.LPunch == true and Debounces.LPunched == false then
  1465. Debounces.LPunched = true
  1466. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1467. if Debounces.ks2==true then
  1468. z = Instance.new("Sound",hed)
  1469. z.SoundId = "rbxassetid://169380525"
  1470. z.Pitch = ptz[math.random(1,#ptz)]
  1471. z.Volume = 1
  1472. z:Play()
  1473. end
  1474. wait(.2)
  1475. Debounces.LPunched = false
  1476. end
  1477. end
  1478. end
  1479. end
  1480. end)
  1481.  
  1482. ----------------------------------------------------
  1483. mod4 = Instance.new("Model",char)
  1484.  
  1485. ptez = {0.7, 0.8, 0.9, 1}
  1486.  
  1487. function FindNearestTorso(Position,Distance,SinglePlayer)
  1488. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1489. local List = {}
  1490. for i,v in pairs(workspace:GetChildren())do
  1491. if v:IsA("Model")then
  1492. if v:findFirstChild("Torso")then
  1493. if v ~= char then
  1494. if(v.Torso.Position -Position).magnitude <= Distance then
  1495. table.insert(List,v)
  1496. end
  1497. end
  1498. end
  1499. end
  1500. end
  1501. return List
  1502. end
  1503.  
  1504. function Punch()
  1505. part=Instance.new('Part',mod4)
  1506. part.Anchored=true
  1507. part.CanCollide=false
  1508. part.FormFactor='Custom'
  1509. part.Size=Vector3.new(.2,.2,.2)
  1510. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1511. part.Transparency=.7
  1512. part.BrickColor=BrickColor.new('Royal purple')
  1513. mesh=Instance.new('SpecialMesh',part)
  1514. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1515. mesh.Scale=Vector3.new(3,3,3)
  1516. part2=Instance.new('Part',mod4)
  1517. part2.Anchored=true
  1518. part2.CanCollide=false
  1519. part2.FormFactor='Custom'
  1520. part2.Size=Vector3.new(.2,.2,.2)
  1521. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1522. part2.Transparency=.7
  1523. part2.BrickColor=BrickColor.new('Royal purple')
  1524. mesh2=Instance.new('SpecialMesh',part2)
  1525. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1526. mesh2.Scale=Vector3.new(3,1.5,3)
  1527. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1528. if v:FindFirstChild('Humanoid') then
  1529. v.Humanoid:TakeDamage(math.huge)
  1530. end
  1531. end
  1532. coroutine.resume(coroutine.create(function()
  1533. for i=0,0.62,0.4 do
  1534. wait()
  1535. part.CFrame=part.CFrame
  1536. part.Transparency=i
  1537. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1538. part2.CFrame=part2.CFrame
  1539. part2.Transparency=i
  1540. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1541. end
  1542. part.Parent=nil
  1543. part2.Parent=nil
  1544. end))
  1545. end
  1546. ----------------------------------------------------
  1547. rarm.Touched:connect(function(ht)
  1548. hit = ht.Parent
  1549. if ht and hit:IsA("Model") then
  1550. if hit:FindFirstChild("Humanoid") then
  1551. if hit.Name ~= p.Name then
  1552. if Debounces.RPunch == true and Debounces.RPunched == false then
  1553. Debounces.RPunched = true
  1554. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1555. if Debounces.ks==true then
  1556. z = Instance.new("Sound",hed)
  1557. z.SoundId = "rbxassetid://169380525"
  1558. z.Pitch = ptz[math.random(1,#ptz)]
  1559. z.Volume = 1
  1560. z:Play()
  1561. end
  1562. wait(.2)
  1563. Debounces.RPunched = false
  1564. end
  1565. end
  1566. end
  1567. elseif ht and hit:IsA("Hat") then
  1568. if hit.Parent.Name ~= p.Name then
  1569. if hit.Parent:FindFirstChild("Humanoid") then
  1570. if Debounces.RPunch == true and Debounces.RPunched == false then
  1571. Debounces.RPunched = true
  1572. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1573. if Debounces.ks==true then
  1574. z = Instance.new("Sound",hed)
  1575. z.SoundId = "rbxassetid://169380525"
  1576. z.Pitch = ptz[math.random(1,#ptz)]
  1577. z.Volume = 1
  1578. z:Play()
  1579. end
  1580. wait(.2)
  1581. Debounces.RPunched = false
  1582. end
  1583. end
  1584. end
  1585. end
  1586. end)
  1587. larm.Touched:connect(function(ht)
  1588. hit = ht.Parent
  1589. if ht and hit:IsA("Model") then
  1590. if hit:FindFirstChild("Humanoid") then
  1591. if hit.Name ~= p.Name then
  1592. if Debounces.LPunch == true and Debounces.LPunched == false then
  1593. Debounces.LPunched = true
  1594. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1595. if Debounces.ks2==true then
  1596. z = Instance.new("Sound",hed)
  1597. z.SoundId = "rbxassetid://169380525"
  1598. z.Pitch = ptz[math.random(1,#ptz)]
  1599. z.Volume = 1
  1600. z:Play()
  1601. end
  1602. wait(.2)
  1603. Debounces.LPunched = false
  1604. end
  1605. end
  1606. end
  1607. elseif ht and hit:IsA("Hat") then
  1608. if hit.Parent.Name ~= p.Name then
  1609. if hit.Parent:FindFirstChild("Humanoid") then
  1610. if Debounces.LPunch == true and Debounces.LPunched == false then
  1611. Debounces.LPunched = true
  1612. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1613. if Debounces.ks2==true then
  1614. z = Instance.new("Sound",hed)
  1615. z.SoundId = "rbxassetid://169380525"
  1616. z.Pitch = ptz[math.random(1,#ptz)]
  1617. z.Volume = 1
  1618. z:Play()
  1619. end
  1620. wait(.2)
  1621. Debounces.LPunched = false
  1622. end
  1623. end
  1624. end
  1625. end
  1626. end)
  1627. ----------------------------------------------------
  1628. local player = game.Players.LocalPlayer
  1629. local pchar = player.Character
  1630. local mouse = player:GetMouse()
  1631. local cam = workspace.CurrentCamera
  1632.  
  1633. local rad = math.rad
  1634.  
  1635. local keysDown = {}
  1636. local flySpeed = 0
  1637. local MAX_FLY_SPEED = 200
  1638.  
  1639. local canFly = false
  1640. local flyToggled = false
  1641.  
  1642. local forward, side = 0, 0
  1643. local lastForward, lastSide = 0, 0
  1644.  
  1645. local floatBP = Instance.new("BodyPosition")
  1646. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1647. local flyBV = Instance.new("BodyVelocity")
  1648. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1649. local turnBG = Instance.new("BodyGyro")
  1650. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1651.  
  1652. mouse.KeyDown:connect(function(key)
  1653. keysDown[key] = true
  1654.  
  1655. if key == "f" then
  1656. flyToggled = not flyToggled
  1657.  
  1658. if not flyToggled then
  1659. stanceToggle = "Normal"
  1660. floatBP.Parent = nil
  1661. flyBV.Parent = nil
  1662. turnBG.Parent = nil
  1663. root.Velocity = Vector3.new()
  1664. pchar.Humanoid.PlatformStand = false
  1665. end
  1666. end
  1667.  
  1668. end)
  1669. mouse.KeyUp:connect(function(key)
  1670. keysDown[key] = nil
  1671. end)
  1672.  
  1673. local function updateFly()
  1674.  
  1675. if not flyToggled then return end
  1676.  
  1677. lastForward = forward
  1678. lastSide = side
  1679.  
  1680. forward = 0
  1681. side = 0
  1682.  
  1683. if keysDown.w then
  1684. forward = forward + 1
  1685. end
  1686. if keysDown.s then
  1687. forward = forward - 1
  1688. end
  1689. if keysDown.a then
  1690. side = side - 1
  1691. end
  1692. if keysDown.d then
  1693. side = side + 1
  1694. end
  1695.  
  1696. canFly = (forward ~= 0 or side ~= 0)
  1697.  
  1698. if canFly then
  1699. stanceToggle = "Floating"
  1700. turnBG.Parent = root
  1701. floatBP.Parent = nil
  1702. flyBV.Parent = root
  1703.  
  1704. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1705. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1706. else
  1707. floatBP.position = root.Position
  1708. floatBP.Parent = root
  1709.  
  1710. flySpeed = flySpeed - 1
  1711. if flySpeed < 0 then flySpeed = 0 end
  1712. end
  1713.  
  1714. local camCF = cam.CoordinateFrame
  1715. local in_forward = canFly and forward or lastForward
  1716. local in_side = canFly and side or lastSide
  1717.  
  1718. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1719. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1720.  
  1721. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1722. 0)
  1723. end
  1724.  
  1725. game:service'RunService'.RenderStepped:connect(function()
  1726. if flyToggled then
  1727. pchar.Humanoid.PlatformStand = true
  1728. end
  1729. updateFly()
  1730. end)
  1731. -------------------------------
  1732. mouse.KeyDown:connect(function(key)
  1733. if key == "q" then
  1734. if Debounces.CanAttack == true then
  1735. Debounces.CanAttack = false
  1736. Debounces.NoIdl = true
  1737. Debounces.on = true
  1738. function FindNearestTorso(Position,Distance,SinglePlayer)
  1739. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1740. local List = {}
  1741. for i,v in pairs(workspace:GetChildren())do
  1742. if v:IsA("Model")then
  1743. if v:findFirstChild("Torso")then
  1744. if v ~= char then
  1745. if(v.Torso.Position -Position).magnitude <= Distance then
  1746. table.insert(List,v)
  1747. end
  1748. end
  1749. end
  1750. end
  1751. end
  1752. return List
  1753. end
  1754. z = Instance.new("Sound",hed)
  1755. z.SoundId = "rbxassetid://232213955"
  1756. z.Pitch = 1
  1757. z.Volume = 1
  1758. wait(0.2)
  1759. z:Play()
  1760. sp = Instance.new("Part",rarm)
  1761. sp.Anchored = true
  1762. sp.CanCollide = false
  1763. sp.Locked = true
  1764. sp.Transparency = 0
  1765. sp.Material = "Neon"
  1766. sp.Size = Vector3.new(1,1,1)
  1767. sp.TopSurface = "SmoothNoOutlines"
  1768. sp.BottomSurface = "SmoothNoOutlines"
  1769. sp.BrickColor = BrickColor.new("Dark indigo")
  1770. spm = Instance.new("SpecialMesh",sp)
  1771. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1772. spm.Scale = Vector3.new(21,21,21)
  1773. sp2 = Instance.new("Part", rarm)
  1774. sp2.Name = "Energy"
  1775. sp2.BrickColor = BrickColor.new("Dark indigo")
  1776. sp2.Size = Vector3.new(1, 1, 1)
  1777. sp2.Shape = "Ball"
  1778. sp2.CanCollide = false
  1779. sp2.Anchored = true
  1780. sp2.Locked = true
  1781. sp2.TopSurface = 0
  1782. sp2.BottomSurface = 0
  1783. sp2.Transparency = 1
  1784. spm2 = Instance.new("SpecialMesh",sp2)
  1785. spm2.MeshId = "rbxassetid://9982590"
  1786. spm2.Scale = Vector3.new(2,2,2)
  1787. for i = 1, 20 do
  1788. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1789. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1796. if Debounces.on == false then break end
  1797. rs:wait()
  1798. end
  1799. for i = 1, 100, 20 do rs:wait()
  1800. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1801. end
  1802. for i = 1, 20 do
  1803. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1810. if Debounces.on == false then break end
  1811. rs:wait()
  1812. end
  1813. sp.Transparency = 1
  1814. for i = 1, 20 do
  1815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1821. if Debounces.on == false then break end
  1822. rs:wait()
  1823. end
  1824. wait(1)
  1825. sp.Transparency = 0
  1826. sp2.Transparency = 0.84
  1827. for i = 1, 20 do
  1828. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1829. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1830. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1837. if Debounces.on == false then break end
  1838. rs:wait()
  1839. end
  1840. for i = 1, 2880, 50 do
  1841. rs:wait()
  1842. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1843. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1844. rs:wait()
  1845. end
  1846. sp:Destroy()
  1847. sp2:Destroy()
  1848. local X = Instance.new("Part",char)
  1849. local O = Instance.new("ObjectValue",X)
  1850. O.Name = "creator"
  1851. X.Locked = true
  1852. X.Name = "Shell"
  1853. X.Anchored = false
  1854. X.CanCollide = false
  1855. X.Transparency = 0
  1856. X.Reflectance = 0
  1857. X.BottomSurface = 0
  1858. X.TopSurface = 0
  1859. X.Shape = 0
  1860. local V = Instance.new("ObjectValue",X)
  1861. V.Value = char
  1862. V.Name = "creator"
  1863. X.BrickColor = BrickColor.new("Royal purple")
  1864. X.Size = Vector3.new(2,2,2)
  1865. X.Material = "Neon"
  1866. local Z = Instance.new("SpecialMesh",X)
  1867. Z.MeshType = "Sphere"
  1868. Z.Scale = Vector3.new(0.5,0.5,1)
  1869. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1870. local bv = Instance.new("BodyVelocity",X)
  1871. bv.maxForce = Vector3.new(99999,99999,99999)
  1872. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1873. bv.velocity = X.CFrame.lookVector*65
  1874.  
  1875. Explode = X.Touched:connect(function(hit)
  1876. if hit ~= char and hit.Name ~= "Shell" then
  1877. local cf = X.CFrame
  1878. bv:Destroy()
  1879. X.Anchored = true
  1880. Z:Remove()
  1881. Explode:disconnect()
  1882. X.Size = Vector3.new(3,3,3)
  1883. X.Touched:connect(function(hit) end)
  1884. X.CanCollide = false
  1885. local part3 = Instance.new("Part", rarm)
  1886. part3.Anchored=true
  1887. part3.CanCollide=false
  1888. part3.Locked = true
  1889. part3.TopSurface = "SmoothNoOutlines"
  1890. part3.BottomSurface = "SmoothNoOutlines"
  1891. part3.FormFactor='Custom'
  1892. part3.Size=Vector3.new(1,1, 1)
  1893. part3.CFrame=X.CFrame
  1894. part3.Transparency=0
  1895. part3.BrickColor=BrickColor.new("Dark indigo")
  1896. local mesh3 = Instance.new("SpecialMesh",part3)
  1897. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1898. mesh3.Scale = Vector3.new(1,1,1)
  1899. --debris:AddItem(X,8)
  1900. local part4 = Instance.new("Part", rarm)
  1901. part4.Material = "Neon"
  1902. part4.Anchored=true
  1903. part4.CanCollide=false
  1904. part4.Locked = true
  1905. part4.TopSurface = "SmoothNoOutlines"
  1906. part4.BottomSurface = "SmoothNoOutlines"
  1907. part4.FormFactor='Custom'
  1908. part4.Size=Vector3.new(1,1, 1)
  1909. part4.CFrame=X.CFrame
  1910. part4.Transparency=0
  1911. part4.BrickColor=BrickColor.new("Dark indigo")
  1912. local mesh4 = Instance.new("SpecialMesh",part4)
  1913. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1914. mesh4.Scale = Vector3.new(.5,.5,.5)
  1915. local part7 = Instance.new("Part", rarm)
  1916. part7.Material = "Neon"
  1917. part7.Anchored=true
  1918. part7.CanCollide=false
  1919. part7.Locked = true
  1920. part7.TopSurface = "SmoothNoOutlines"
  1921. part7.BottomSurface = "SmoothNoOutlines"
  1922. part7.FormFactor='Custom'
  1923. part7.Size=Vector3.new(1,1, 1)
  1924. part7.CFrame=X.CFrame
  1925. part7.Transparency=0
  1926. part7.BrickColor=BrickColor.new("Dark indigo")
  1927. local mesh7 = Instance.new("SpecialMesh",part7)
  1928. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1929. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1930. --[[X.Touched:connect(function(ht)
  1931. hit = ht.Parent
  1932. if ht and hit:IsA("Model") then
  1933. if hit:FindFirstChild("Humanoid") then
  1934. if hit.Name ~= p.Name then
  1935. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1936. wait(.3)
  1937. end
  1938. end
  1939. elseif ht and hit:IsA("Hat") then
  1940. if hit.Parent.Name ~= p.Name then
  1941. if hit.Parent:FindFirstChild("Humanoid") then
  1942. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1943. wait(.3)
  1944. end
  1945. end
  1946. end
  1947. end)
  1948. part3.Touched:connect(function(ht)
  1949. hit = ht.Parent
  1950. if ht and hit:IsA("Model") then
  1951. if hit:FindFirstChild("Humanoid") then
  1952. if hit.Name ~= p.Name then
  1953. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1954. wait(.3)
  1955. end
  1956. end
  1957. elseif ht and hit:IsA("Hat") then
  1958. if hit.Parent.Name ~= p.Name then
  1959. if hit.Parent:FindFirstChild("Humanoid") then
  1960. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1961. wait(.3)
  1962. end
  1963. end
  1964. end
  1965. end)]]--
  1966. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1967. if v:FindFirstChild('Humanoid') then
  1968. v.Humanoid:TakeDamage(math.huge)
  1969. v.Humanoid.PlatformStand = true
  1970. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1971. end
  1972. end
  1973.  
  1974. local acos = math.acos
  1975. local sqrt = math.sqrt
  1976. local Vec3 = Vector3.new
  1977. local fromAxisAngle = CFrame.fromAxisAngle
  1978.  
  1979. local function toAxisAngle(CFr)
  1980. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1981. local Angle = math.acos((R00+R11+R22-1)/2)
  1982. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1983. A = A == 0 and 0.00001 or A
  1984. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1985. B = B == 0 and 0.00001 or B
  1986. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1987. C = C == 0 and 0.00001 or C
  1988. local x = (R21-R12)/sqrt(A)
  1989. local y = (R02-R20)/sqrt(B)
  1990. local z = (R10-R01)/sqrt(C)
  1991. return Vec3(x,y,z),Angle
  1992. end
  1993.  
  1994. function ApplyTrig(Num,Func)
  1995. local Min,Max = Func(0),Func(1)
  1996. local i = Func(Num)
  1997. return (i-Min)/(Max-Min)
  1998. end
  1999.  
  2000. function LerpCFrame(CFrame1,CFrame2,Num)
  2001. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2002. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2003. end
  2004.  
  2005. function Crater(Torso,Radius)
  2006. Spawn(function()
  2007. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2008. local Ignore = {}
  2009. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2010. if v.Character ~= nil then
  2011. Ignore[#Ignore+1] = v.Character
  2012. end
  2013. end
  2014. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2015. if Hit == nil then return end
  2016. local Parts = {}
  2017. for i = 1,360,10 do
  2018. local P = Instance.new("Part",Torso.Parent)
  2019. P.Anchored = true
  2020. P.FormFactor = "Custom"
  2021. P.BrickColor = Hit.BrickColor
  2022. P.Material = Hit.Material
  2023. P.TopSurface = "Smooth"
  2024. P.BottomSurface = "Smooth"
  2025. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2026. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2027. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2028. if math.random(0,5) == 0 then -- rubble
  2029. local P = Instance.new("Part",Torso.Parent)
  2030. P.Anchored = true
  2031. P.FormFactor = "Custom"
  2032. P.BrickColor = Hit.BrickColor
  2033. P.Material = Hit.Material
  2034. P.TopSurface = "Smooth"
  2035. P.BottomSurface = "Smooth"
  2036. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2037. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2038. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2039. end
  2040. end
  2041. for i = 0,1,0.05 do
  2042. for i2,v in pairs(Parts) do
  2043. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2044. end
  2045. wait(0.02)
  2046. end
  2047. for i,v in pairs(Parts) do
  2048. if v[1].Size.X > 2.1 then
  2049. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2050. end
  2051. v[1].Anchored = false
  2052. end
  2053. for i = 0,1,0.05 do
  2054. for i2,v in pairs(Parts) do
  2055. v[1].Transparency = i
  2056. if i == 1 then
  2057. v[1]:Destroy()
  2058. elseif i >= 0.25 then
  2059. v[1].CanCollide = false
  2060. end
  2061. end
  2062. wait(0.02)
  2063. end
  2064. Parts = nil
  2065. end)
  2066. end
  2067.  
  2068. ROW = function(out, trans, s, wt, t, ang, plus)
  2069. for i = 1, 360, 360/t do
  2070. local c = Instance.new("Part", game.Workspace)
  2071. c.FormFactor = 3
  2072. c.TopSurface = 0
  2073. c.BottomSurface = 0
  2074. c.Size = s
  2075. c.Anchored = true
  2076. c.CanCollide = wt
  2077. c.Material=workspace.Base.Material
  2078. c.Transparency = trans
  2079. c.BrickColor = workspace.Base.BrickColor
  2080. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2081. c.Locked=true
  2082. game.Debris:AddItem(c,15)
  2083. end
  2084. end
  2085.  
  2086. Part = function(x,y,z,color,tr,cc,an,parent)
  2087. local p = Instance.new('Part',parent or Weapon)
  2088. p.formFactor = 'Custom'
  2089. p.Size = Vector3.new(x,y,z)
  2090. p.BrickColor = BrickColor.new(color)
  2091. p.CanCollide = cc
  2092. p.Transparency = tr
  2093. p.Anchored = an
  2094. p.TopSurface,p.BottomSurface = 0,0
  2095. p.Locked=true
  2096. p:BreakJoints()
  2097. return p end
  2098.  
  2099. Mesh = function(par,num,x,y,z)
  2100. local msh = _
  2101. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2102. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2103. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2104. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2105. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2106. end msh.Scale = Vector3.new(x,y,z)
  2107. return msh end
  2108.  
  2109. function explosion(col1,col2,cfr,sz,rng,dmg)
  2110. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2111. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2112. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2113. v1,v2,v3=sz.x,sz.y,sz.z
  2114. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2115. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2116. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2117. a.CFrame=cfr
  2118. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2119. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2120.  
  2121. Spawn(function()
  2122. while wait() do
  2123. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2124. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2125. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2126. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2127. a.Transparency=a.Transparency+0.05
  2128. a2.Transparency=a2.Transparency+0.05
  2129. a3.Transparency=a3.Transparency+0.05
  2130. end
  2131. end)
  2132. end
  2133.  
  2134. Crater(X,20)
  2135. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2136. z = Instance.new("Sound",X)
  2137. z.SoundId = "rbxassetid://231917744"
  2138. z.Pitch = .5
  2139. z.Volume = 10
  2140. z1 = Instance.new("Sound",X)
  2141. z1.SoundId = "rbxassetid://231917744"
  2142. z1.Pitch = .5
  2143. z1.Volume = 10
  2144. z2 = Instance.new("Sound",X)
  2145. z2.SoundId = "rbxassetid://231917744"
  2146. z2.Pitch = .5
  2147. z2.Volume = 10
  2148. z3 = Instance.new("Sound",X)
  2149. z3.SoundId = "rbxassetid://245537790"
  2150. z3.Pitch = .7
  2151. z3.Volume = 1
  2152. z4 = Instance.new("Sound",X)
  2153. z4.SoundId = "rbxassetid://245537790"
  2154. z4.Pitch = .7
  2155. z4.Volume = 1
  2156. wait(0.1)
  2157. z:Play()
  2158. z1:Play()
  2159. z2:Play()
  2160. z3:Play()
  2161. z4:Play()
  2162.  
  2163. local part=Instance.new('Part',rarm)
  2164. part.Anchored=true
  2165. part.CanCollide=false
  2166. part.Locked = true
  2167. part.FormFactor='Custom'
  2168. part.Size=Vector3.new(1,1,1)
  2169. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2170. part.Transparency=0
  2171. part.BrickColor=BrickColor.new('Dark indigo')
  2172. local mesh=Instance.new('SpecialMesh',part)
  2173. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2174. mesh.Scale=Vector3.new(2,2,2)
  2175. local part2=part:clone()
  2176. part2.Parent = rarm
  2177. part2.BrickColor=BrickColor.new("Dark indigo")
  2178. local part5=part:clone()
  2179. part5.Parent = rarm
  2180. part5.BrickColor=BrickColor.new("Dark indigo")
  2181. local part6=part:clone()
  2182. part6.Parent = rarm
  2183. part6.BrickColor=BrickColor.new("Dark indigo")
  2184. local mesh2=mesh:clone()
  2185. mesh2.Parent=part2
  2186. mesh2.Scale=Vector3.new(3, 3, 3)
  2187. local mesh5=mesh:clone()
  2188. mesh5.Parent=part5
  2189. mesh5.Scale=Vector3.new(3, 3, 3)
  2190. local mesh6=mesh:clone()
  2191. mesh6.Parent=part6
  2192. mesh6.Scale=Vector3.new(3, 3, 3)
  2193. local blast = Instance.new("Part", rarm)
  2194. blast.BrickColor = BrickColor.new("Dark indigo")
  2195. blast.Anchored = true
  2196. blast.CanCollide = false
  2197. blast.Locked = true
  2198. blast.Size = Vector3.new(1, 1, 1)
  2199. blast.TopSurface = "Smooth"
  2200. blast.BottomSurface = "Smooth"
  2201. blast.Transparency = 0
  2202. blast.CFrame = HandCF
  2203. local bm = Instance.new("SpecialMesh", blast)
  2204. bm.Scale = Vector3.new(5,1,5)
  2205. bm.MeshId = "rbxassetid://156292343"
  2206. local blast2 = Instance.new("Part", rarm)
  2207. blast2.BrickColor = BrickColor.new("Dark indigo")
  2208. blast2.Anchored = true
  2209. blast2.CanCollide = false
  2210. blast2.Locked = true
  2211. blast2.Size = Vector3.new(1, 1, 1)
  2212. blast2.TopSurface = "Smooth"
  2213. blast2.BottomSurface = "Smooth"
  2214. blast2.Transparency = 0
  2215. blast2.CFrame = HandCF
  2216. local bm2 = Instance.new("SpecialMesh", blast2)
  2217. bm2.Scale = Vector3.new(3,1,3)
  2218. bm2.MeshId = "rbxassetid://156292343"
  2219. local blast3 = Instance.new("Part", rarm)
  2220. blast3.BrickColor = BrickColor.new("Royal purple")
  2221. blast3.Anchored = true
  2222. blast3.CanCollide = false
  2223. blast3.Locked = true
  2224. blast3.Size = Vector3.new(1, 1, 1)
  2225. blast3.TopSurface = "Smooth"
  2226. blast3.BottomSurface = "Smooth"
  2227. blast3.Transparency = 0
  2228. blast3.CFrame = HandCF
  2229. local bm3 = Instance.new("SpecialMesh", blast3)
  2230. bm3.Scale = Vector3.new(3,1,3)
  2231. bm3.MeshId = "rbxassetid://3270017"
  2232. for i = 1,120 do rs:wait()
  2233. X.Transparency = X.Transparency + (1/120)
  2234. part.Transparency = part.Transparency + (1/120)
  2235. part2.Transparency = part2.Transparency + (1/120)
  2236. part3.Transparency = part3.Transparency + (1/120)
  2237. part4.Transparency = part4.Transparency + (1/120)
  2238. part5.Transparency = part5.Transparency + (1/120)
  2239. part6.Transparency = part6.Transparency + (1/120)
  2240. part7.Transparency = part7.Transparency + (1/120)
  2241. blast.Transparency = blast.Transparency + (1/120)
  2242. blast2.Transparency = blast2.Transparency + (1/120)
  2243. blast3.Transparency = blast3.Transparency + (1/120)
  2244. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2245. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2246. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2247. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2248. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2249. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2250. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2251. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2252. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2253. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2254. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2255. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2256. X.CFrame = cf
  2257. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2258. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2259. part3.CFrame=X.CFrame
  2260. part4.CFrame=X.CFrame
  2261. part7.CFrame=X.CFrame
  2262. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2263. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2264. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2265. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2266. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2267. rs:wait()
  2268. end
  2269. X:Destroy()
  2270. part:Destroy()
  2271. part2:Destroy()
  2272. part3:Destroy()
  2273. part4:Destroy()
  2274. part5:Destroy()
  2275. part6:Destroy()
  2276. blast:Destroy()
  2277. blast2:Destroy()
  2278. blast3:Destroy()
  2279. z:Destroy()
  2280. z1:Destroy()
  2281. z2:Destroy()
  2282. z3:Destroy()
  2283. z4:Destroy()
  2284. end
  2285. end)
  2286. for i = 1, 20 do
  2287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2293. if Debounces.on == false then break end
  2294. rs:wait()
  2295. end
  2296. if Debounces.CanAttack == false then
  2297. Debounces.CanAttack = true
  2298. Debounces.NoIdl = false
  2299. Debounces.on = false
  2300. end
  2301. end
  2302. end
  2303. end)
  2304. ----------------------------------------------------
  2305. mouse.KeyDown:connect(function(key)
  2306. if key == "e" then
  2307. if Debounces.CanAttack == true then
  2308. Debounces.CanAttack = false
  2309. Debounces.on = true
  2310. Debounces.NoIdl = true
  2311. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2312. z = Instance.new("Sound", rarm)
  2313. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2314. z.Volume = 5
  2315. z.Looped = false
  2316. z:Play()
  2317. Debounces.RPunch = true
  2318. Debounces.LPunch = true
  2319. Debounces.ks = true
  2320. Debounces.ks2 = true
  2321. for i = 1, 3 do
  2322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2328. if Debounces.on == false then break end
  2329. wait()
  2330. end
  2331. z2 = Instance.new("Sound", larm)
  2332. z2.SoundId = "http://www.roblox.com/asset/?id="
  2333. z2.Volume = .6
  2334. z2.Pitch = pt[math.random(1,#pt)]
  2335. z2.Looped = false
  2336. z2:Play()
  2337. for i = 1, 3 do
  2338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2344. if Debounces.on == false then break end
  2345. wait()
  2346. end
  2347. z3 = Instance.new("Sound", rarm)
  2348. z3.SoundId = "http://www.roblox.com/asset/?id="
  2349. z3.Volume = 0.6
  2350. z3.Pitch = pt[math.random(1,#pt)]
  2351. z3.Looped = false
  2352. z3:Play()
  2353. for i = 1, 3 do
  2354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2360. if Debounces.on == false then break end
  2361. wait()
  2362. end
  2363. z4 = Instance.new("Sound", larm)
  2364. z4.SoundId = "http://www.roblox.com/asset/?id="
  2365. z4.Volume = .6
  2366. z4.Pitch = pt[math.random(1,#pt)]
  2367. z4.Looped = false
  2368. z4:Play()
  2369. for i = 1, 3 do
  2370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2376. if Debounces.on == false then break end
  2377. wait()
  2378. end
  2379. z5 = Instance.new("Sound", rarm)
  2380. z5.SoundId = "http://www.roblox.com/asset/?id="
  2381. z5.Volume = .6
  2382. z5.Pitch = pt[math.random(1,#pt)]
  2383. z5.Looped = false
  2384. z5:Play()
  2385. for i = 1, 3 do
  2386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2392. if Debounces.on == false then break end
  2393. wait()
  2394. end
  2395. z6 = Instance.new("Sound", larm)
  2396. z6.SoundId = "http://www.roblox.com/asset/?id="
  2397. z6.Volume = .6
  2398. z6.Pitch = pt[math.random(1,#pt)]
  2399. z6.Looped = false
  2400. z6:Play()
  2401. for i = 1, 3 do
  2402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2408. if Debounces.on == false then break end
  2409. wait()
  2410. end
  2411. z7 = Instance.new("Sound", rarm)
  2412. z7.SoundId = "http://www.roblox.com/asset/?id="
  2413. z7.Volume = .6
  2414. z7.Pitch = pt[math.random(1,#pt)]
  2415. z7.Looped = false
  2416. z7:Play()
  2417. for i = 1, 3 do
  2418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2424. if Debounces.on == false then break end
  2425. wait()
  2426. end
  2427. z8 = Instance.new("Sound", larm)
  2428. z8.SoundId = "http://www.roblox.com/asset/?id="
  2429. z8.Volume = .6
  2430. z8.Pitch = pt[math.random(1,#pt)]
  2431. z8.Looped = false
  2432. z8:Play()
  2433. for i = 1, 3 do
  2434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2440. if Debounces.on == false then break end
  2441. wait()
  2442. end
  2443. z9 = Instance.new("Sound", rarm)
  2444. z9.SoundId = "http://www.roblox.com/asset/?id="
  2445. z9.Volume = 0.6
  2446. z9.Pitch = pt[math.random(1,#pt)]
  2447. z9.Looped = false
  2448. z9:Play()
  2449. for i = 1, 3 do
  2450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2456. if Debounces.on == false then break end
  2457. wait()
  2458. end
  2459. z10 = Instance.new("Sound", larm)
  2460. z10.SoundId = "http://www.roblox.com/asset/?id="
  2461. z10.Volume = .6
  2462. z10.Pitch = pt[math.random(1,#pt)]
  2463. z10.Looped = false
  2464. z10:Play()
  2465. for i = 1, 3 do
  2466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2472. if Debounces.on == false then break end
  2473. wait()
  2474. end
  2475. z11 = Instance.new("Sound", rarm)
  2476. z11.SoundId = "http://www.roblox.com/asset/?id="
  2477. z11.Volume = .6
  2478. z11.Pitch = pt[math.random(1,#pt)]
  2479. z11.Looped = false
  2480. z11:Play()
  2481. for i = 1, 3 do
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2488. if Debounces.on == false then break end
  2489. wait()
  2490. end
  2491. z12 = Instance.new("Sound", larm)
  2492. z12.SoundId = "http://www.roblox.com/asset/?id="
  2493. z12.Volume = .6
  2494. z12.Pitch = pt[math.random(1,#pt)]
  2495. z12.Looped = false
  2496. z12:Play()
  2497. for i = 1, 3 do
  2498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2504. if Debounces.on == false then break end
  2505. wait()
  2506. end
  2507. z13 = Instance.new("Sound", rarm)
  2508. z13.SoundId = "http://www.roblox.com/asset/?id="
  2509. z13.Volume = 0.6
  2510. z13.Pitch = pt[math.random(1,#pt)]
  2511. z13.Looped = false
  2512. z13:Play()
  2513. for i = 1, 3 do
  2514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2520. if Debounces.on == false then break end
  2521. wait()
  2522. end
  2523. z14 = Instance.new("Sound", larm)
  2524. z14.SoundId = "http://www.roblox.com/asset/?id="
  2525. z14.Volume = .6
  2526. z14.Pitch = pt[math.random(1,#pt)]
  2527. z14.Looped = false
  2528. z14:Play()
  2529. for i = 1, 3 do
  2530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2536. if Debounces.on == false then break end
  2537. wait()
  2538. end
  2539. z15 = Instance.new("Sound", rarm)
  2540. z15.SoundId = "http://www.roblox.com/asset/?id="
  2541. z15.Volume = .6
  2542. z15.Pitch = pt[math.random(1,#pt)]
  2543. z15.Looped = false
  2544. z15:Play()
  2545. for i = 1, 3 do
  2546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2552. if Debounces.on == false then break end
  2553. wait()
  2554. end
  2555. z16 = Instance.new("Sound", larm)
  2556. z16.SoundId = "http://www.roblox.com/asset/?id="
  2557. z16.Volume = .6
  2558. z16.Pitch = pt[math.random(1,#pt)]
  2559. z16.Looped = false
  2560. z16:Play()
  2561. for i = 1, 3 do
  2562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2568. if Debounces.on == false then break end
  2569. wait()
  2570. end
  2571. z17 = Instance.new("Sound", rarm)
  2572. z17.SoundId = "http://www.roblox.com/asset/?id="
  2573. z17.Volume = .6
  2574. z17.Pitch = pt[math.random(1,#pt)]
  2575. z17.Looped = false
  2576. z17:Play()
  2577. for i = 1, 3 do
  2578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2580. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2584. if Debounces.on == false then break end
  2585. wait()
  2586. end
  2587. z18 = Instance.new("Sound", larm)
  2588. z18.SoundId = "http://www.roblox.com/asset/?id="
  2589. z18.Volume = .6
  2590. z18.Pitch = pt[math.random(1,#pt)]
  2591. z18.Looped = false
  2592. z18:Play()
  2593. for i = 1, 3 do
  2594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2600. if Debounces.on == false then break end
  2601. wait()
  2602. end
  2603. z19 = Instance.new("Sound", rarm)
  2604. z19.SoundId = "http://www.roblox.com/asset/?id="
  2605. z19.Volume = 0.6
  2606. z19.Pitch = pt[math.random(1,#pt)]
  2607. z19.Looped = false
  2608. z19:Play()
  2609. for i = 1, 3 do
  2610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2616. if Debounces.on == false then break end
  2617. wait()
  2618. end
  2619. z20 = Instance.new("Sound", larm)
  2620. z20.SoundId = "http://www.roblox.com/asset/?id="
  2621. z20.Volume = .6
  2622. z20.Pitch = pt[math.random(1,#pt)]
  2623. z20.Looped = false
  2624. z20:Play()
  2625. for i = 1, 3 do
  2626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2632. if Debounces.on == false then break end
  2633. wait()
  2634. end
  2635. z20 = Instance.new("Sound", larm)
  2636. z20.SoundId = "http://www.roblox.com/asset/?id="
  2637. z20.Volume = .6
  2638. z20.Pitch = pt[math.random(1,#pt)]
  2639. z20.Looped = false
  2640. z20:Play()
  2641. for i = 1, 3 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. z20 = Instance.new("Sound", larm)
  2652. z20.SoundId = "http://www.roblox.com/asset/?id="
  2653. z20.Volume = .6
  2654. z20.Pitch = pt[math.random(1,#pt)]
  2655. z20.Looped = false
  2656. z20:Play()
  2657. for i = 1, 3 do
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2664. if Debounces.on == false then break end
  2665. wait()
  2666. end
  2667. z20 = Instance.new("Sound", larm)
  2668. z20.SoundId = "http://www.roblox.com/asset/?id="
  2669. z20.Volume = .6
  2670. z20.Pitch = pt[math.random(1,#pt)]
  2671. z20.Looped = false
  2672. z20:Play()
  2673. for i = 1, 3 do
  2674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2680. if Debounces.on == false then break end
  2681. wait()
  2682. end
  2683. z20 = Instance.new("Sound", larm)
  2684. z20.SoundId = "http://www.roblox.com/asset/?id="
  2685. z20.Volume = .6
  2686. z20.Pitch = pt[math.random(1,#pt)]
  2687. z20.Looped = false
  2688. z20:Play()
  2689. for i = 1, 3 do
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2696. if Debounces.on == false then break end
  2697. wait()
  2698. end
  2699. z20 = Instance.new("Sound", larm)
  2700. z20.SoundId = "http://www.roblox.com/asset/?id="
  2701. z20.Volume = .6
  2702. z20.Pitch = pt[math.random(1,#pt)]
  2703. z20.Looped = false
  2704. z20:Play()
  2705. for i = 1, 3 do
  2706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2712. if Debounces.on == false then break end
  2713. wait()
  2714. end
  2715. z20 = Instance.new("Sound", larm)
  2716. z20.SoundId = "http://www.roblox.com/asset/?id="
  2717. z20.Volume = .6
  2718. z20.Pitch = pt[math.random(1,#pt)]
  2719. z20.Looped = false
  2720. z20:Play()
  2721. for i = 1, 3 do
  2722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2728. if Debounces.on == false then break end
  2729. wait()
  2730. end
  2731. z20 = Instance.new("Sound", larm)
  2732. z20.SoundId = "http://www.roblox.com/asset/?id="
  2733. z20.Volume = .6
  2734. z20.Pitch = pt[math.random(1,#pt)]
  2735. z20.Looped = false
  2736. z20:Play()
  2737. for i = 1, 3 do
  2738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2744. if Debounces.on == false then break end
  2745. wait()
  2746. end
  2747. z:Destroy()
  2748. z2:Destroy()
  2749. z3:Destroy()
  2750. z4:Destroy()
  2751. z5:Destroy()
  2752. z6:Destroy()
  2753. z7:Destroy()
  2754. z8:Destroy()
  2755. z9:Destroy()
  2756. z10:Destroy()
  2757. z11:Destroy()
  2758. z12:Destroy()
  2759. z13:Destroy()
  2760. z14:Destroy()
  2761. z15:Destroy()
  2762. z16:Destroy()
  2763. z17:Destroy()
  2764. z18:Destroy()
  2765. z19:Destroy()
  2766. z20:Destroy()
  2767. Debounces.LPunch = false
  2768. Debounces.RPunch = false
  2769. Debounces.ks = false
  2770. Debounces.ks2 = false
  2771. if Debounces.CanAttack == false then
  2772. Debounces.CanAttack = true
  2773. Debounces.on = false
  2774. Debounces.NoIdl = false
  2775. end
  2776. end
  2777. end
  2778. end)
  2779. -------------------------------
  2780. mouse.KeyDown:connect(function(key)
  2781. if key == "t" then
  2782. if Debounces.CanAttack == true then
  2783. Debounces.CanAttack = false
  2784. Debounces.NoIdl = true
  2785. Debounces.on = true
  2786. Debounces.ks = true
  2787. kik = rleg.Touched:connect(function(ht)
  2788. hit = ht.Parent
  2789. if ht and hit:IsA("Model") then
  2790. if hit:FindFirstChild("Humanoid") then
  2791. if hit.Name ~= p.Name then
  2792. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2793. Debounces.Slashed = true]]--
  2794. if Debounces.ks==true then
  2795. z = Instance.new("Sound",hed)
  2796. z.SoundId = "rbxassetid://169380525"
  2797. z.Volume = 1
  2798. z:Play()
  2799. Debounces.ks=false
  2800. end
  2801. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2802. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2803. --Debounces.Slashed = false
  2804. --end
  2805. end
  2806. end
  2807. elseif ht and hit:IsA("Hat") then
  2808. if hit.Parent.Name ~= p.Name then
  2809. if hit.Parent:FindFirstChild("Humanoid") then
  2810. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2811. Debounces.Slashed = true]]--
  2812. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2813. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2814. --Debounces.Slashed = false
  2815. --end
  2816. end
  2817. end
  2818. end
  2819. end)
  2820. for i = 1,20 do
  2821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2827. if Debounces.on == false then break end
  2828. rs:wait()
  2829. end
  2830. kik:disconnect()
  2831. if Debounces.CanAttack == false then
  2832. Debounces.CanAttack = true
  2833. Debounces.NoIdl = false
  2834. Debounces.on = false
  2835. end
  2836. end
  2837. end
  2838. end)
  2839. ----------------------------------------------------
  2840. mouse.KeyDown:connect(function(key)
  2841. if key == "y" then
  2842. if Debounces.CanAttack == true then
  2843. Debounces.CanAttack = false
  2844. Debounces.on = true
  2845. Debounces.NoIdl = true
  2846. for i = 1, 15 do
  2847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2848. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2853. if Debounces.on == false then break end
  2854. rs:wait(2.7)
  2855. end
  2856. x = Instance.new("Sound",char)
  2857. x.SoundId = "rbxassetid://345052019"
  2858. x.Pitch = 0.8
  2859. x.Volume = 1
  2860. x:Play()
  2861. wait(1.5)
  2862. Debounces.on = false
  2863. Debounces.Here = false
  2864. shot = shot + 1
  2865. local rng = Instance.new("Part", larm)
  2866. rng.Anchored = true
  2867. rng.BrickColor = BrickColor.new("Royal purple")
  2868. rng.CanCollide = false
  2869. rng.FormFactor = 3
  2870. rng.Name = "Ring"
  2871. rng.Size = Vector3.new(1, 1, 1)
  2872. rng.Transparency = 0.35
  2873. rng.TopSurface = 0
  2874. rng.BottomSurface = 0
  2875. rng2 = rng:clone()
  2876. rng3 = rng2:clone()
  2877. rng4 = rng2:clone()
  2878. local rngm = Instance.new("SpecialMesh", rng)
  2879. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2880. rngm.Scale = Vector3.new(10, 10, 1)
  2881. rngm2 = rngm:clone()
  2882. rngm2.Scale = Vector3.new(6, 6, 4)
  2883. rngm3=rngm2:clone()
  2884. rngm3.Parent = rng3
  2885. rngm3.Scale = Vector3.new(9, 9, 2)
  2886. rngm4 = rngm2:clone()
  2887. rngm4.Parent = rng4
  2888. rngm4.Scale = Vector3.new(7, 7, 2)
  2889. local bem = Instance.new("Part", larm)
  2890. bem.Anchored = true
  2891. bem.BrickColor = BrickColor.new("Royal purple")
  2892. bem.CanCollide = false
  2893. bem.FormFactor = 3
  2894. bem.Name = "Beam" .. shot
  2895. bem.Size = Vector3.new(1, 1, 1)
  2896. bem.Transparency = 0.35
  2897. bem.TopSurface = 0
  2898. bem.BottomSurface = 0
  2899. local bemm = Instance.new("SpecialMesh", bem)
  2900. bemm.MeshType = 4
  2901. bemm.Scale = Vector3.new(1, 10, 10)
  2902. local out = Instance.new("Part", larm)
  2903. out.Anchored = true
  2904. out.BrickColor = BrickColor.new("Royal purple")
  2905. out.CanCollide = false
  2906. out.FormFactor = 3
  2907. out.Name = "Out"
  2908. out.Size = Vector3.new(4, 4, 4)
  2909. out.Transparency = 0.35
  2910. out.TopSurface = 0
  2911. out.BottomSurface = 0
  2912. local outm = Instance.new("SpecialMesh", out)
  2913. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2914. outm.Scale = Vector3.new(10, 10, 10)
  2915. local bnd = Instance.new("Part", larm)
  2916. bnd.Anchored = true
  2917. bnd.BrickColor = BrickColor.new("Royal purple")
  2918. bnd.CanCollide = false
  2919. bnd.FormFactor = 3
  2920. bnd.Name = "Bend"
  2921. bnd.Size = Vector3.new(1, 1, 1)
  2922. bnd.Transparency = 1
  2923. bnd.TopSurface = 0
  2924. bnd.BottomSurface = 0
  2925. local bndm = Instance.new("SpecialMesh", bnd)
  2926. bndm.MeshType = 3
  2927. bndm.Scale = Vector3.new(8, 8, 8)
  2928. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2929. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2930. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2931. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2932. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2933. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2934. Debounces.Shewt = true
  2935. coroutine.wrap(function()
  2936. for i = 1, 20, 0.2 do
  2937. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2938. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2939. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2940. rng.Transparency = i/30
  2941. rng3.Transparency = 1/34
  2942. rng4.Transparency = i/36
  2943. wait()
  2944. end
  2945. wait()
  2946. rng:Destroy()
  2947. end)()
  2948. if Debounces.Shewt == true then
  2949. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2950. hit = ht.Parent
  2951. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2952. if HasntTouched(hit.Name) == true and deb == false then
  2953. deb = true
  2954. coroutine.wrap(function()
  2955. hit:FindFirstChild("Humanoid").PlatformStand = true
  2956. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2957. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2958. end)()
  2959. table.insert(Touche, hit.Name)
  2960. deb = false
  2961. end
  2962. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2963. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2964. deb = true
  2965. coroutine.wrap(function()
  2966. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2967. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2968. wait(1)
  2969. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2970. end)()
  2971. table.insert(Touche, hit.Parent.Name)
  2972. deb = false
  2973. for i, v in pairs(Touche) do
  2974. print(v)
  2975. end
  2976. end
  2977. end
  2978. end)
  2979. end
  2980. for i = 0, 260, 8 do
  2981. bem.Size = Vector3.new(i, 10, 10)
  2982. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2983. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2984. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2985. bnd.Size = Vector3.new(1,1,1)
  2986. bndm.Scale = Vector3.new(8,8,8)
  2987. if i % 10 == 0 then
  2988. local newRng = rng2:Clone()
  2989. newRng.Parent = larm
  2990. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2991. local newRngm = rngm2:clone()
  2992. newRngm.Parent=newRng
  2993. coroutine.wrap(function()
  2994. for i = 1, 10, 0.2 do
  2995. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2996. newRng.Transparency = i/10
  2997. wait()
  2998. end
  2999. wait()
  3000. newRng:Destroy()
  3001. end)()
  3002. end
  3003. wait()
  3004. end
  3005. wait()
  3006. Debounces.Shewt = false
  3007. bem:Destroy()
  3008. out:Destroy()
  3009. bnd:Destroy()
  3010. Debounces.Ready = false
  3011. for i, v in pairs(Touche) do
  3012. table.remove(Touche, i)
  3013. end
  3014. wait()
  3015. table.insert(Touche, char.Name)
  3016. Debounces.NoIdl = false
  3017. if Debounces.CanAttack == false then
  3018. Debounces.CanAttack = true
  3019. end
  3020. end
  3021. end
  3022. end)
  3023. ----------------------------------------------------
  3024. Charging = false
  3025. mouse.KeyDown:connect(function(key)
  3026. if key == "r" then
  3027. if Charging == false then
  3028. Charging = true
  3029. if Debounces.CanAttack == true then
  3030. Debounces.CanAttack = false
  3031. Debounces.NoIdl = true
  3032. Debounces.on = true
  3033. for i = 1,20 do
  3034. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3035. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3036. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3038. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3039. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3040. if Debounces.on == false then break end
  3041. rs:wait()
  3042. end
  3043. --[[for i = 1,20 do
  3044. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3045. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3046. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3047. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3048. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3049. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3050. if Debounces.on == false then break end
  3051. rs:wait()
  3052. end]]--
  3053. pt=Instance.new('Part',torso)
  3054. pt.Anchored=true
  3055. pt.CanCollide=false
  3056. pt.Locked = true
  3057. pt.FormFactor='Custom'
  3058. pt.Size=Vector3.new(1,1,1)
  3059. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3060. pt.Transparency=.6
  3061. pt.BrickColor=BrickColor.new('Dark indigo')
  3062. msh=Instance.new('SpecialMesh',pt)
  3063. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3064. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3065. pt2=pt:clone()
  3066. pt2.Parent = torso
  3067. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3068. pt2.BrickColor=BrickColor.new("Dark indigo")
  3069. msh2=msh:clone()
  3070. msh2.Parent=pt2
  3071. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3072.  
  3073. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3074.  
  3075. bl = Instance.new("Part", char)
  3076. bl.Locked = true
  3077. bl.Name = "Shell"
  3078. bl.BrickColor = BrickColor.new("Dark indigo")
  3079. bl.Anchored = true
  3080. bl.CanCollide = false
  3081. bl.Transparency = 0
  3082. bl.Reflectance = 0
  3083. bl.BottomSurface = 0
  3084. bl.TopSurface = 0
  3085. bl.Shape = 0
  3086. blm = Instance.new("SpecialMesh",bl)
  3087. blm.MeshType = "Sphere"
  3088. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3089. blm.MeshId = "rbxassetid://9982590"
  3090.  
  3091. coroutine.resume(coroutine.create(function()
  3092. for i=1, math.huge, 4 do
  3093. if Charging == true then
  3094. rs:wait()
  3095. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3096. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3097. bl.Transparency = bl.Transparency + 0.1
  3098. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3099. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3100. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3101. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3102. elseif Charging == false then break
  3103. end
  3104. end
  3105. end))
  3106.  
  3107. repeat
  3108. local p = Instance.new('Part',torso)
  3109. p.formFactor = 'Custom'
  3110. p.Size = Vector3.new(1,1,1)
  3111. p.BrickColor = BrickColor.new('Royal purple')
  3112. p.CanCollide = false
  3113. p.Transparency = 0
  3114. p.Anchored = true
  3115. p.Locked=true
  3116. s = math.random(1,40)/10
  3117. local m = Instance.new("BlockMesh",p)
  3118. m.Scale = Vector3.new(s,s,s)
  3119. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3120. --[[coroutine.wrap(function()
  3121. wait(2)
  3122. while Charging == true do
  3123. wait(2)
  3124. GroundWave1()
  3125. wait(2)
  3126. end
  3127. end)()]]--
  3128. Spawn(function()
  3129. while rs:wait() do
  3130. if Charging == true then
  3131. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3132. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3133. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3134. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3135. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3136. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3137. elseif Charging == false then break
  3138. end
  3139. end
  3140. end)
  3141. Spawn(function()
  3142. while rs:wait() do
  3143. if p.Transparency >= 1 then p:Destroy() break end
  3144. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3145. p.Transparency = p.Transparency+0.01
  3146. end
  3147. end)
  3148. wait(.3)
  3149. until Charging == false
  3150. end
  3151. end
  3152. end
  3153. end)
  3154. ----------------------------------------------------
  3155. mouse.KeyUp:connect(function(key)
  3156. if key == "r" then
  3157. if Charging == true then
  3158. Charging = false
  3159. pt:Destroy()
  3160. pt2:Destroy()
  3161. bl:Destroy()
  3162. if Debounces.CanAttack == false then
  3163. Debounces.CanAttack = true
  3164. Debounces.NoIdl = false
  3165. Debounces.on = false
  3166. end
  3167. end
  3168. end
  3169. end)
  3170. ----------------------------------------------------
  3171. mouse.KeyDown:connect(function(key)
  3172. if key == "g" then
  3173. if Debounces.CanAttack == true then
  3174. Debounces.CanAttack = false
  3175. Debounces.NoIdl = true
  3176. Debounces.on = true
  3177. local shell = Instance.new("Part",torso)
  3178. shell.BrickColor = BrickColor.new("Royal purple")
  3179. shell.Anchored = true
  3180. shell.CanCollide = false
  3181. shell.Locked = true
  3182. shell.TopSurface = "SmoothNoOutlines"
  3183. shell.BottomSurface = "SmoothNoOutlines"
  3184. shell.Size = Vector3.new(1,1,1)
  3185. shellm = Instance.new("SpecialMesh",shell)
  3186. shellm.MeshType = "Sphere"
  3187. shellm.Scale = Vector3.new(1,1,1)
  3188. local shell2 = Instance.new("Part",torso)
  3189. shell2.BrickColor = BrickColor.new("Royal purple")
  3190. shell2.Anchored = true
  3191. shell2.CanCollide = false
  3192. shell2.Locked = true
  3193. shell2.TopSurface = "SmoothNoOutlines"
  3194. shell2.BottomSurface = "SmoothNoOutlines"
  3195. shell2.Size = Vector3.new(1,1,1)
  3196. shellm2 = Instance.new("SpecialMesh",shell2)
  3197. shellm2.MeshType = "Sphere"
  3198. shellm2.Scale = Vector3.new(1,1,1)
  3199.  
  3200. function FindNearestTorso(Position,Distance,SinglePlayer)
  3201. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3202. local List = {}
  3203. for i,v in pairs(workspace:GetChildren())do
  3204. if v:IsA("Model")then
  3205. if v:findFirstChild("Torso")then
  3206. if v ~= char then
  3207. if(v.Torso.Position -Position).magnitude <= Distance then
  3208. table.insert(List,v)
  3209. end
  3210. end
  3211. end
  3212. end
  3213. end
  3214. return List
  3215. end
  3216.  
  3217. Shell = function()
  3218. local X = Instance.new("Part",char)
  3219. local O = Instance.new("ObjectValue",X)
  3220. O.Name = "creator"
  3221. X.Locked = true
  3222. X.Name = "Shell"
  3223. X.Anchored = false
  3224. X.CanCollide = false
  3225. X.Transparency = 0
  3226. X.Reflectance = 0
  3227. X.BottomSurface = 0
  3228. X.TopSurface = 0
  3229. X.Shape = 0
  3230. local V = Instance.new("ObjectValue",X)
  3231. V.Value = char
  3232. V.Name = "creator"
  3233. X.BrickColor = BrickColor.new("Royal purple")
  3234. X.Size = Vector3.new(1,1,1)
  3235. --X.Material = "Neon"
  3236. local Z = Instance.new("SpecialMesh",X)
  3237. Z.MeshType = "Sphere"
  3238. Z.Scale = Vector3.new(1,1,1)
  3239. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3240. local bv = Instance.new("BodyVelocity",X)
  3241. bv.maxForce = Vector3.new(99999,99999,99999)
  3242. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3243. bv.velocity = root.CFrame.lookVector*65
  3244. Explode = X.Touched:connect(function(hit)
  3245. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3246. local cf = X.CFrame
  3247. bv:Destroy()
  3248. X.Anchored = true
  3249. Z:Remove()
  3250. Explode:disconnect()
  3251. X.Size = Vector3.new(3,3,3)
  3252. X.Touched:connect(function(hit) end)
  3253. X.CanCollide = false
  3254. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3255. if v:FindFirstChild('Humanoid') then
  3256. v.Humanoid:TakeDamage(math.huge)
  3257. end
  3258. end
  3259. for i = 1, (40) do rs:wait()
  3260. X.Transparency = X.Transparency + (1/40)
  3261. X.Size = X.Size + Vector3.new(1,1,1)
  3262. X.CFrame = cf
  3263. end
  3264. X:Destroy()
  3265. end
  3266. end)
  3267. end
  3268. Shell()
  3269. for i = 1, 10 do
  3270. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3271. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3272. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3273. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3274. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3275. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3276. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3277. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3278. if Debounces.on == false then break end
  3279. rs:wait()
  3280. end
  3281. Shell()
  3282. shell.Transparency = 1
  3283. for i = 1, 10 do
  3284. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3285. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3292. if Debounces.on == false then break end
  3293. rs:wait()
  3294. end
  3295. Shell()
  3296. shell.Transparency = 0
  3297. shell2.Transparency = 1
  3298. for i = 1, 10 do
  3299. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3300. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3302. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3303. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3304. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3305. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3306. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3307. if Debounces.on == false then break end
  3308. rs:wait()
  3309. end
  3310. Shell()
  3311. shell2.Transparency = 0
  3312. shell.Transparency = 1
  3313. for i = 1, 10 do
  3314. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3315. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3322. if Debounces.on == false then break end
  3323. rs:wait()
  3324. end
  3325. Shell()
  3326. shell.Transparency = 0
  3327. shell2.Transparency = 1
  3328. for i = 1, 10 do
  3329. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3330. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3333. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3334. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3335. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3336. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3337. if Debounces.on == false then break end
  3338. rs:wait()
  3339. end
  3340. Shell()
  3341. shell2.Transparency = 0
  3342. shell.Transparency = 1
  3343. for i = 1, 10 do
  3344. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3345. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3352. if Debounces.on == false then break end
  3353. rs:wait()
  3354. end
  3355. Shell()
  3356. shell.Transparency = 0
  3357. shell2.Transparency = 1
  3358. for i = 1, 10 do
  3359. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3360. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3367. if Debounces.on == false then break end
  3368. rs:wait()
  3369. end
  3370. Shell()
  3371. shell2.Transparency = 0
  3372. shell.Transparency = 1
  3373. for i = 1, 10 do
  3374. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3375. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3382. if Debounces.on == false then break end
  3383. rs:wait()
  3384. end
  3385. Shell()
  3386. shell.Transparency = 0
  3387. shell2.Transparency = 1
  3388. for i = 1, 10 do
  3389. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3390. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3397. if Debounces.on == false then break end
  3398. rs:wait()
  3399. end
  3400. Shell()
  3401. shell2.Transparency = 0
  3402. shell.Transparency = 1
  3403. for i = 1, 10 do
  3404. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3405. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3408. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3412. if Debounces.on == false then break end
  3413. rs:wait()
  3414. end
  3415. Shell()
  3416. shell.Transparency = 0
  3417. shell2.Transparency = 1
  3418. for i = 1, 10 do
  3419. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3420. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3427. if Debounces.on == false then break end
  3428. rs:wait()
  3429. end
  3430. Shell()
  3431. shell2.Transparency = 0
  3432. shell.Transparency = 1
  3433. for i = 1, 10 do
  3434. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3435. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3442. if Debounces.on == false then break end
  3443. rs:wait()
  3444. end
  3445. Shell()
  3446. shell.Transparency = 0
  3447. shell2.Transparency = 1
  3448. for i = 1, 10 do
  3449. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3450. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3457. if Debounces.on == false then break end
  3458. rs:wait()
  3459. end
  3460. shell.Transparency = 1
  3461. if Debounces.CanAttack == false then
  3462. Debounces.CanAttack = true
  3463. Debounces.NoIdl = false
  3464. Debounces.on = false
  3465. end
  3466. end
  3467. end
  3468. end)
  3469. ----------------------------------------------------
  3470. Search = false
  3471. mouse.KeyDown:connect(function(key)
  3472. if key == "n" then
  3473. if Search == true then
  3474. Search = true
  3475. for i,v in pairs(game.Players:getPlayers()) do
  3476. if v.Name~=char.Name then
  3477. for j,k in pairs(v.Character:GetChildren()) do
  3478. if k:IsA("BasePart") and k.Transparency >= 1 then
  3479. bawx=Instance.new("SelectionBox",cam)
  3480. bawx.Color = BrickColor.new("Royal purple")
  3481. bawx.Transparency = .5
  3482. bawx.Adornee = k
  3483. end
  3484. end
  3485. end
  3486. end
  3487. elseif Search == true then
  3488. Search = false
  3489. for i, v in pairs(cam:GetChildren()) do
  3490. if v:IsA("SelectionBox") then
  3491. v:Destroy()
  3492. end
  3493. end
  3494. end
  3495. end
  3496. end)
  3497. ----------------------------------------------------
  3498. Grab = false
  3499. mouse.KeyDown:connect(function(key)
  3500. if key == "z" then
  3501. Debounces.on = true
  3502. Debounces.NoIdl = true
  3503. Debounces.ks = true
  3504. if Grab == false then
  3505. gp = nil
  3506. for i = 1, 20 do
  3507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3513. if Debounces.on == false then break end
  3514. rs:wait()
  3515. end
  3516. con1=larm.Touched:connect(function(hit) -- this is grab
  3517. ht = hit.Parent
  3518. hum1=ht:FindFirstChild('Humanoid')
  3519. if hum1 ~= nil then
  3520. if Debounces.ks==true then
  3521. z = Instance.new("Sound",hed)
  3522. z.SoundId = "rbxassetid://169380525"
  3523. z.Volume = 1
  3524. z:Play()
  3525. Debounces.ks=false
  3526. end
  3527. hum1.PlatformStand=true
  3528. gp = ht
  3529. Grab = true
  3530. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3531. asd.Parent = larm
  3532. asd.Name = "asd"
  3533. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3534. --[[elseif hum1 == nil then
  3535. con1:disconnect()
  3536. wait() return]]--
  3537. end
  3538. end)
  3539. for i = 1, 20 do
  3540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3546. if Debounces.on == false then break end
  3547. rs:wait()
  3548. end
  3549. if hum1 == nil then
  3550. Debounces.on = false
  3551. Debounces.NoIdl = false
  3552. end
  3553. con1:disconnect()
  3554. elseif Grab == true then
  3555. Grab = false
  3556. Punch()
  3557. z = Instance.new("Sound",hed)
  3558. z.SoundId = "rbxassetid://169380525"
  3559. z.Pitch = ptz[math.random(1,#ptz)]
  3560. z.Volume = 1
  3561. z:Play()
  3562. for i = 1, 10 do
  3563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3569. if Debounces.on == false then break end
  3570. rs:wait()
  3571. end
  3572. Punch()
  3573. z = Instance.new("Sound",hed)
  3574. z.SoundId = "rbxassetid://169380525"
  3575. z.Pitch = ptz[math.random(1,#ptz)]
  3576. z.Volume = 1
  3577. z:Play()
  3578. for i = 1, 10 do
  3579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3585. if Debounces.on == false then break end
  3586. rs:wait()
  3587. end
  3588. Punch()
  3589. z = Instance.new("Sound",hed)
  3590. z.SoundId = "rbxassetid://169380525"
  3591. z.Pitch = ptz[math.random(1,#ptz)]
  3592. z.Volume = 1
  3593. z:Play()
  3594. for i = 1, 10 do
  3595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3601. if Debounces.on == false then break end
  3602. rs:wait()
  3603. end
  3604. Punch()
  3605. z = Instance.new("Sound",hed)
  3606. z.SoundId = "rbxassetid://169380525"
  3607. z.Pitch = ptz[math.random(1,#ptz)]
  3608. z.Volume = 1
  3609. z:Play()
  3610. for i = 1, 10 do
  3611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3617. if Debounces.on == false then break end
  3618. rs:wait()
  3619. end
  3620. Punch()
  3621. z = Instance.new("Sound",hed)
  3622. z.SoundId = "rbxassetid://169380525"
  3623. z.Pitch = ptz[math.random(1,#ptz)]
  3624. z.Volume = 1
  3625. z:Play()
  3626. for i = 1, 10 do
  3627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3633. if Debounces.on == false then break end
  3634. rs:wait()
  3635. end
  3636. Punch()
  3637. z = Instance.new("Sound",hed)
  3638. z.SoundId = "rbxassetid://169380525"
  3639. z.Pitch = ptz[math.random(1,#ptz)]
  3640. z.Volume = 1
  3641. z:Play()
  3642. for i = 1, 10 do
  3643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3649. if Debounces.on == false then break end
  3650. rs:wait()
  3651. end
  3652. Punch()
  3653. z = Instance.new("Sound",hed)
  3654. z.SoundId = "rbxassetid://169380525"
  3655. z.Pitch = ptz[math.random(1,#ptz)]
  3656. z.Volume = 1
  3657. z:Play()
  3658. for i = 1, 10 do
  3659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3665. if Debounces.on == false then break end
  3666. rs:wait()
  3667. end
  3668. Punch()
  3669. z = Instance.new("Sound",hed)
  3670. z.SoundId = "rbxassetid://169380525"
  3671. z.Pitch = ptz[math.random(1,#ptz)]
  3672. z.Volume = 1
  3673. z:Play()
  3674. for i = 1, 10 do
  3675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3681. if Debounces.on == false then break end
  3682. rs:wait()
  3683. end
  3684. Punch()
  3685. z = Instance.new("Sound",hed)
  3686. z.SoundId = "rbxassetid://169380525"
  3687. z.Pitch = ptz[math.random(1,#ptz)]
  3688. z.Volume = 1
  3689. z:Play()
  3690. for i = 1, 10 do
  3691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3697. if Debounces.on == false then break end
  3698. rs:wait()
  3699. end
  3700. Punch()
  3701. z = Instance.new("Sound",hed)
  3702. z.SoundId = "rbxassetid://169380525"
  3703. z.Pitch = ptz[math.random(1,#ptz)]
  3704. z.Volume = 1
  3705. z:Play()
  3706. for i = 1, 10 do
  3707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3713. if Debounces.on == false then break end
  3714. rs:wait()
  3715. end
  3716. Punch()
  3717. z = Instance.new("Sound",hed)
  3718. z.SoundId = "rbxassetid://169380525"
  3719. z.Pitch = ptz[math.random(1,#ptz)]
  3720. z.Volume = 1
  3721. z:Play()
  3722. for i = 1, 10 do
  3723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3729. if Debounces.on == false then break end
  3730. rs:wait()
  3731. end
  3732. Punch()
  3733. z = Instance.new("Sound",hed)
  3734. z.SoundId = "rbxassetid://169380525"
  3735. z.Pitch = ptz[math.random(1,#ptz)]
  3736. z.Volume = 1
  3737. z:Play()
  3738. for i = 1, 10 do
  3739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3745. if Debounces.on == false then break end
  3746. rs:wait()
  3747. end
  3748. con1:disconnect()
  3749. Debounces.on = false
  3750. Debounces.NoIdl = false
  3751. if gp ~= nil then
  3752. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3753. for i,v in pairs(larm:GetChildren()) do
  3754. if v.Name == "asd" and v:IsA("Weld") then
  3755. v:Remove()
  3756. end
  3757. end
  3758. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3759. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3760. bv.P = 125000
  3761. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3762. hum1=nil
  3763. ht=nil
  3764. Debounces.on = false
  3765. Debounces.NoIdl = false
  3766. elseif ht == nil then wait()
  3767. Grab = false
  3768. Debounces.on = false
  3769. Debounces.NoIdl = false
  3770. end
  3771. end
  3772. end
  3773. end)
  3774. ----------------------------------------------------
  3775. mouse.KeyDown:connect(function(key)
  3776. if string.byte(key) == 52 then
  3777. char.Humanoid.WalkSpeed = 60
  3778. end
  3779. end)
  3780. mouse.KeyUp:connect(function(key)
  3781. if string.byte(key) == 52 then
  3782. char.Humanoid.WalkSpeed = 8
  3783. end
  3784. end)
  3785. -------------------------------
  3786. local animpose = "Idle"
  3787. local lastanimpose = "Idle"
  3788. local sine = 0
  3789. local change = 1
  3790. local val = 0
  3791. local ffing = false
  3792. -------------------------------
  3793. game:GetService("RunService").RenderStepped:connect(function()
  3794. --[[if char.Humanoid.Jump == true then
  3795. jump = true
  3796. else
  3797. jump = false
  3798. end]]
  3799. char.Humanoid.FreeFalling:connect(function(f)
  3800. if f then
  3801. ffing = true
  3802. else
  3803. ffing = false
  3804. end
  3805. end)
  3806. sine = sine + change
  3807. if jumpn == true then
  3808. animpose = "Jumping"
  3809. elseif ffing == true then
  3810. animpose = "Freefalling"
  3811. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3812. animpose = "Idle"
  3813. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3814. animpose = "Walking"
  3815. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3816. animpose = "Running"
  3817. end
  3818. if animpose ~= lastanimpose then
  3819. sine = 0
  3820. if Debounces.NoIdl == false then
  3821. if animpose == "Idle" then
  3822. for i = 1, 2 do
  3823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3829. end
  3830. elseif animpose == "Walking" then
  3831. for i = 1, 2 do
  3832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3838. end
  3839. elseif animpose == "Running" then
  3840. for i = 1, 2 do
  3841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3847. wait()
  3848. end
  3849. end
  3850. else
  3851. end
  3852. end
  3853. lastanimpose = animpose
  3854. if Debounces.NoIdl == false then
  3855. if animpose == "Idle" then
  3856. change = 0.5
  3857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3863. elseif animpose == "Walking" then
  3864. change = 1
  3865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3871. elseif animpose == "Running" then
  3872. change = 1
  3873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3879. elseif stanceToggle == "Floating" then
  3880. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3881. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3882. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3886. end
  3887. end
  3888. end)
  3889. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3890. local a = Instance.new("ForceField")
  3891. a.Parent = workspace.Likebossfromdk
  3892. wait(0)
  3893. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3894. -----------------------------------------------------------------------------
  3895.  
  3896. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3897. --[[Part0 = Vector3 (Start pos)
  3898. Part1 = Vector3 (End pos)
  3899. Times = number (Amount of lightning parts)
  3900. Offset = number (Offset)
  3901. Color = color (brickcolor value)
  3902. Thickness = number (thickness)
  3903. Trans = number (transparency)
  3904. ]]--
  3905. local magz = (Part0 - Part1).magnitude
  3906. local curpos = Part0
  3907. local trz = {-Offset,Offset}
  3908. for i=1,Times do
  3909. local li = Instance.new("Part", torso)
  3910. li.Name = "Lightning"
  3911. li.TopSurface =0
  3912. li.Material = "Neon"
  3913. li.BottomSurface = 0
  3914. li.Anchored = true
  3915. li.Locked = true
  3916. li.Transparency = Trans or 0.4
  3917. li.BrickColor = BrickColor.new(Color)
  3918. li.formFactor = "Custom"
  3919. li.CanCollide = false
  3920. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3921. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3922. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3923. if Times == i then
  3924. local magz2 = (curpos - Part1).magnitude
  3925. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3926. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3927. else
  3928. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3929. end
  3930. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3931. game.Debris:AddItem(li,.1)
  3932. end
  3933. end
  3934.  
  3935. BodyParts = {} -- Parts to emit lightning effects from
  3936. for _, v in pairs(char:GetChildren()) do
  3937. if v:IsA("Part") then
  3938. table.insert(BodyParts, v)
  3939. end
  3940. end
  3941.  
  3942. Bounding = {} -- Calculate the bounding boxes
  3943. for _, v in pairs(BodyParts) do
  3944. local temp = {X=nil, Y=nil, Z=nil}
  3945. temp.X = v.Size.X/2 * 15
  3946. temp.Y = v.Size.Y/2 * 15
  3947. temp.Z = v.Size.Z/2 * 15
  3948. Bounding[v.Name] = temp
  3949. --table.insert(Bounding, v.Name, temp)
  3950. end
  3951.  
  3952. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3953. local Body1 = BodyParts[math.random(#BodyParts)]
  3954. local Body2 = BodyParts[math.random(#BodyParts)]
  3955. local Pos1 = Vector3.new(
  3956. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3957. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3958. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3959. )
  3960. local Pos2 = Vector3.new(
  3961. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3962. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3963. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3964. )
  3965. local SPos1 = Body1.Position + Pos1
  3966. local SPos2 = Body2.Position + Pos2
  3967. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3968. end
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