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ZaGodlyNoob

Big Red Scythe (FE)

Jun 7th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer
  6. end
  7. Player=game:GetService("Players").LocalPlayer
  8. Character=Player.Character
  9. PlayerGui=Player.PlayerGui
  10. Backpack=Player.Backpack
  11. Torso=Character.Torso
  12. Head=Character.Head
  13. Humanoid=Character.Humanoid
  14. m=Instance.new('Model',Character)
  15. LeftArm=Character["Left Arm"]
  16. LeftLeg=Character["Left Leg"]
  17. RightArm=Character["Right Arm"]
  18. RightLeg=Character["Right Leg"]
  19. LS=Torso["Left Shoulder"]
  20. LH=Torso["Left Hip"]
  21. RS=Torso["Right Shoulder"]
  22. RH=Torso["Right Hip"]
  23. Face = Head.face
  24. Neck=Torso.Neck
  25. it=Instance.new
  26. attacktype=1
  27. vt=Vector3.new
  28. cf=CFrame.new
  29. euler=CFrame.fromEulerAnglesXYZ
  30. angles=CFrame.Angles
  31. cloaked=false
  32. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  33. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  34. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  35. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  36. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  37. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  38. RootPart=Character.HumanoidRootPart
  39. RootJoint=RootPart.RootJoint
  40. RootCF=euler(-1.57,0,3.14)
  41. attack = false
  42. attackdebounce = false
  43. deb=false
  44. equipped=true
  45. hand=false
  46. MMouse=nil
  47. combo=0
  48. mana=0
  49. trispeed=.2
  50. attackmode='none'
  51. local idle=0
  52. local Anim="Idle"
  53. local Effects={}
  54. local gun=false
  55. local shoot=false
  56. player=nil
  57. mana=0
  58.  
  59. mouse=Player:GetMouse()
  60. --save shoulders
  61. RSH, LSH=nil, nil
  62. --welds
  63. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  64. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  65. LH=Torso["Left Hip"]
  66. RH=Torso["Right Hip"]
  67. TorsoColor=Torso.BrickColor
  68. function NoOutline(Part)
  69. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  70. end
  71. player=Player
  72. ch=Character
  73. RSH=ch.Torso["Right Shoulder"]
  74. LSH=ch.Torso["Left Shoulder"]
  75. --
  76. RSH.Parent=nil
  77. LSH.Parent=nil
  78. --
  79. RW.Name="Right Shoulder"
  80. RW.Part0=ch.Torso
  81. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  82. RW.C1=cf(0, 0.5, 0)
  83. RW.Part1=ch["Right Arm"]
  84. RW.Parent=ch.Torso
  85. --
  86. LW.Name="Left Shoulder"
  87. LW.Part0=ch.Torso
  88. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  89. LW.C1=cf(0, 0.5, 0)
  90. LW.Part1=ch["Left Arm"]
  91. LW.Parent=ch.Torso
  92.  
  93.     Player=game:GetService('Players').LocalPlayer
  94.     Character=Player.Character
  95.     Mouse=Player:GetMouse()
  96.     m=Instance.new('Model',Character)
  97.  
  98.  
  99.     local function weldBetween(a, b)
  100.         local weldd = Instance.new("ManualWeld")
  101.         weldd.Part0 = a
  102.         weldd.Part1 = b
  103.         weldd.C0 = CFrame.new()
  104.         weldd.C1 = b.CFrame:inverse() * a.CFrame
  105.         weldd.Parent = a
  106.         return weldd
  107.     end
  108.    
  109.     function swait(num)
  110.     if num==0 or num==nil then
  111.     game:service'RunService'.Stepped:wait(0)
  112.     else
  113.     for i=0,num do
  114.     game:service'RunService'.Stepped:wait(0)
  115.     end
  116.     end
  117.         end
  118.    
  119.     function nooutline(part)
  120.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  121.     end
  122.    
  123.     function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  124.         local fp=it("Part")
  125.         fp.formFactor=formfactor
  126.         fp.Parent=parent
  127.         fp.Reflectance=reflectance
  128.         fp.Transparency=transparency
  129.         fp.CanCollide=false
  130.         fp.Locked=true
  131.         fp.BrickColor=BrickColor.new(tostring(brickcolor))
  132.         fp.Name=name
  133.         fp.Size=size
  134.         fp.Position=Character.Torso.Position
  135.         nooutline(fp)
  136.         fp.Material=material
  137.         fp:BreakJoints()
  138.         return fp
  139.     end
  140.    
  141.     function mesh(Mesh,part,meshtype,meshid,offset,scale)
  142.         local mesh=it(Mesh)
  143.         mesh.Parent=part
  144.         if Mesh=="SpecialMesh" then
  145.             mesh.MeshType=meshtype
  146.             mesh.MeshId=meshid
  147.         end
  148.         mesh.Offset=offset
  149.         mesh.Scale=scale
  150.         return mesh
  151.     end
  152.    
  153.     function weld(parent,part0,part1,c0,c1)
  154.         local weld=it("Weld")
  155.         weld.Parent=parent
  156.         weld.Part0=part0
  157.         weld.Part1=part1
  158.         weld.C0=c0
  159.         weld.C1=c1
  160.         return weld
  161.     end
  162.    
  163.    
  164. local function CFrameFromTopBack(at, top, back)
  165. local right = top:Cross(back)
  166. return CFrame.new(at.x, at.y, at.z,
  167. right.x, top.x, back.x,
  168. right.y, top.y, back.y,
  169. right.z, top.z, back.z)
  170. end
  171.  
  172. function Triangle(a, b, c)
  173. local edg1 = (c-a):Dot((b-a).unit)
  174. local edg2 = (a-b):Dot((c-b).unit)
  175. local edg3 = (b-c):Dot((a-c).unit)
  176. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  177. a, b, c = a, b, c
  178. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  179. a, b, c = b, c, a
  180. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  181. a, b, c = c, a, b
  182. else
  183. assert(false, "unreachable")
  184. end
  185.  
  186. local len1 = (c-a):Dot((b-a).unit)
  187. local len2 = (b-a).magnitude - len1
  188. local width = (a + (b-a).unit*len1 - c).magnitude
  189.  
  190. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  191.  
  192. local list = {}
  193.  
  194. if len1 > 0.01 then
  195. local w1 = Instance.new('WedgePart', m)
  196. game:GetService("Debris"):AddItem(w1,5)
  197. w1.Material = "SmoothPlastic"
  198. w1.FormFactor = 'Custom'
  199. w1.BrickColor = BrickColor.new("Really red")
  200. w1.Transparency = 0
  201. w1.Reflectance = 0
  202. w1.Material = "SmoothPlastic"
  203. w1.CanCollide = false
  204. NoOutline(w1)
  205. local sz = Vector3.new(0.2, width, len1)
  206. w1.Size = sz
  207. local sp = Instance.new("SpecialMesh",w1)
  208. sp.MeshType = "Wedge"
  209. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  210. w1:BreakJoints()
  211. w1.Anchored = true
  212. w1.Parent = workspace
  213. w1.Transparency = 0.7
  214. table.insert(Effects,{w1,"Disappear",.01})
  215. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  216. table.insert(list,w1)
  217. end
  218.  
  219. if len2 > 0.01 then
  220. local w2 = Instance.new('WedgePart', m)
  221. game:GetService("Debris"):AddItem(w2,5)
  222. w2.Material = "SmoothPlastic"
  223. w2.FormFactor = 'Custom'
  224. w2.BrickColor = BrickColor.new("Really red")
  225. w2.Transparency = 0
  226. w2.Reflectance = 0
  227. w2.Material = "SmoothPlastic"
  228. w2.CanCollide = false
  229. NoOutline(w2)
  230. local sz = Vector3.new(0.2, width, len2)
  231. w2.Size = sz
  232. local sp = Instance.new("SpecialMesh",w2)
  233. sp.MeshType = "Wedge"
  234. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  235. w2:BreakJoints()
  236. w2.Anchored = true
  237. w2.Parent = workspace
  238. w2.Transparency = 0.7
  239. table.insert(Effects,{w2,"Disappear",.01})
  240. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  241. table.insert(list,w2)
  242. end
  243. return unpack(list)
  244. end
  245.    
  246.    
  247. so = function(id,par,vol,pit)
  248. coroutine.resume(coroutine.create(function()
  249. local sou = Instance.new("Sound",par or workspace)
  250. sou.Volume=vol
  251. sou.Pitch=pit or 1
  252. sou.SoundId=id
  253. swait()
  254. sou:play()
  255. game:GetService("Debris"):AddItem(sou,6)
  256. end))
  257. end
  258.  
  259. function clerp(a,b,t)
  260. local qa = {QuaternionFromCFrame(a)}
  261. local qb = {QuaternionFromCFrame(b)}
  262. local ax, ay, az = a.x, a.y, a.z
  263. local bx, by, bz = b.x, b.y, b.z
  264. local _t = 1-t
  265. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  266. end
  267.  
  268. function QuaternionFromCFrame(cf)
  269. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  270. local trace = m00 + m11 + m22
  271. if trace > 0 then
  272. local s = math.sqrt(1 + trace)
  273. local recip = 0.5/s
  274. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  275. else
  276. local i = 0
  277. if m11 > m00 then
  278. i = 1
  279. end
  280. if m22 > (i == 0 and m00 or m11) then
  281. i = 2
  282. end
  283. if i == 0 then
  284. local s = math.sqrt(m00-m11-m22+1)
  285. local recip = 0.5/s
  286. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  287. elseif i == 1 then
  288. local s = math.sqrt(m11-m22-m00+1)
  289. local recip = 0.5/s
  290. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  291. elseif i == 2 then
  292. local s = math.sqrt(m22-m00-m11+1)
  293. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  294. end
  295. end
  296. end
  297.  
  298. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  299. local xs, ys, zs = x + x, y + y, z + z
  300. local wx, wy, wz = w*xs, w*ys, w*zs
  301. local xx = x*xs
  302. local xy = x*ys
  303. local xz = x*zs
  304. local yy = y*ys
  305. local yz = y*zs
  306. local zz = z*zs
  307. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  308. end
  309.  
  310. function QuaternionSlerp(a, b, t)
  311. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  312. local startInterp, finishInterp;
  313. if cosTheta >= 0.0001 then
  314. if (1 - cosTheta) > 0.0001 then
  315. local theta = math.acos(cosTheta)
  316. local invSinTheta = 1/math.sin(theta)
  317. startInterp = math.sin((1-t)*theta)*invSinTheta
  318. finishInterp = math.sin(t*theta)*invSinTheta  
  319. else
  320. startInterp = 1-t
  321. finishInterp = t
  322. end
  323. else
  324. if (1+cosTheta) > 0.0001 then
  325. local theta = math.acos(-cosTheta)
  326. local invSinTheta = 1/math.sin(theta)
  327. startInterp = math.sin((t-1)*theta)*invSinTheta
  328. finishInterp = math.sin(t*theta)*invSinTheta
  329. else
  330. startInterp = t-1
  331. finishInterp = t
  332. end
  333. end
  334. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  335. end
  336.  
  337. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  338. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  339. end
  340.  
  341. local function CFrameFromTopBack(at, top, back)
  342. local right = top:Cross(back)
  343. return CFrame.new(at.x, at.y, at.z,
  344. right.x, top.x, back.x,
  345. right.y, top.y, back.y,
  346. right.z, top.z, back.z)
  347. end
  348.  
  349. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  350.  
  351.  
  352. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  353. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  354. end
  355.  
  356. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  357.         if hit.Parent==nil then
  358.                 return
  359.         end
  360.         h=hit.Parent:FindFirstChild("Humanoid")
  361.         for _,v in pairs(hit.Parent:children()) do
  362.         if v:IsA("Humanoid") then
  363.         h=v
  364.         end
  365.         end
  366.         if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  367.         h=hit.Parent.Parent:FindFirstChild("Humanoid")
  368.         end
  369.         if hit.Parent.className=="Hat" then
  370.         hit=hit.Parent.Parent:findFirstChild("Head")
  371.         end
  372.         if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  373.         if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  374.         --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  375.                         return
  376.                 end]]
  377. --                        hs(hit,1.2)
  378.                         c=Instance.new("ObjectValue")
  379.                         c.Name="creator"
  380.                         c.Value=game:service("Players").LocalPlayer
  381.                         c.Parent=h
  382.                         game:GetService("Debris"):AddItem(c,.5)
  383.                 Damage=math.random(minim,maxim)
  384. --                h:TakeDamage(Damage)
  385.                 blocked=false
  386.                 block=hit.Parent:findFirstChild("Block")
  387.                 if block~=nil then
  388.                 print(block.className)
  389.                 if block.className=="NumberValue" then
  390.                 if block.Value>0 then
  391.                 blocked=true
  392.                 if decreaseblock==nil then
  393.                 block.Value=block.Value-1
  394.                 end
  395.                 end
  396.                 end
  397.                 if block.className=="IntValue" then
  398.                 if block.Value>0 then
  399.                 blocked=true
  400.                 if decreaseblock~=nil then
  401.                 block.Value=block.Value-1
  402.                 end
  403.                 end
  404.                 end
  405.                 end
  406.                 if blocked==false then
  407. --                h:TakeDamage(Damage)
  408.                 h.Health=h.Health-Damage
  409.                 showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  410.                 else
  411.                 h.Health=h.Health-(Damage/2)
  412.                 showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  413.                 end
  414.                 if Type=="Knockdown" then
  415.                 hum=hit.Parent.Humanoid
  416. hum.PlatformStand=true
  417. coroutine.resume(coroutine.create(function(HHumanoid)
  418. swait(1)
  419. HHumanoid.PlatformStand=false
  420. end),hum)
  421.                 local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  422. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  423. local bodvol=Instance.new("BodyVelocity")
  424. bodvol.velocity=angle*knockback
  425. bodvol.P=5000
  426. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  427. bodvol.Parent=hit
  428. rl=Instance.new("BodyAngularVelocity")
  429. rl.P=3000
  430. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  431. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  432. rl.Parent=hit
  433. game:GetService("Debris"):AddItem(bodvol,.5)
  434. game:GetService("Debris"):AddItem(rl,.5)
  435.                 elseif Type=="Normal" then
  436.                 vp=Instance.new("BodyVelocity")
  437.                 vp.P=500
  438.                 vp.maxForce=Vector3.new(math.huge,0,math.huge)
  439. --                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  440.                 if KnockbackType==1 then
  441.                 vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  442.                 elseif KnockbackType==2 then
  443.                 vp.velocity=Property.CFrame.lookVector*knockback
  444.                 end
  445.                 if knockback>0 then
  446.                         vp.Parent=hit.Parent.Torso
  447.                 end
  448.                 game:GetService("Debris"):AddItem(vp,.5)
  449.                 elseif Type=="Up" then
  450.                 local bodyVelocity=Instance.new("BodyVelocity")
  451.                 bodyVelocity.velocity=vt(0,60,0)
  452.                 bodyVelocity.P=5000
  453.                 bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  454.                 bodyVelocity.Parent=hit
  455.                 game:GetService("Debris"):AddItem(bodyVelocity,1)
  456.                 rl=Instance.new("BodyAngularVelocity")
  457.                 rl.P=3000
  458.                 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  459.                 rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  460.                 rl.Parent=hit
  461.                 game:GetService("Debris"):AddItem(rl,.5)
  462.                 elseif Type=="Snare" then
  463.                 bp=Instance.new("BodyPosition")
  464.                 bp.P=2000
  465.                 bp.D=100
  466.                 bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  467.                 bp.position=hit.Parent.Torso.Position
  468.                 bp.Parent=hit.Parent.Torso
  469.                 game:GetService("Debris"):AddItem(bp,1)
  470.                 elseif Type=="Target" then
  471.                 if Targetting==false then
  472.                 ZTarget=hit.Parent.Torso
  473.                 coroutine.resume(coroutine.create(function(Part)
  474.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  475.                 swait(5)
  476.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  477.                 end),ZTarget)
  478.                 TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  479.                 targetgui=Instance.new("BillboardGui")
  480.                 targetgui.Parent=ZTarget
  481.                 targetgui.Size=UDim2.new(10,100,10,100)
  482.                 targ=Instance.new("ImageLabel")
  483.                 targ.Parent=targetgui
  484.                 targ.BackgroundTransparency=1
  485.                 targ.Image="rbxassetid://4834067"
  486.                 targ.Size=UDim2.new(1,0,1,0)
  487.                 cam.CameraType="Scriptable"
  488.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  489.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  490.                 workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  491.                 Targetting=true
  492.                 RocketTarget=ZTarget
  493.                 for i=1,Property do
  494.                 --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  495.                 if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  496.                 swait()
  497.                 end
  498.                 --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  499.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  500.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  501.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  502.                 end
  503.                 Targetting=false
  504.                 RocketTarget=nil
  505.                 targetgui.Parent=nil
  506.                 cam.CameraType="Custom"
  507.                 end
  508.                 end
  509.                         debounce=Instance.new("BoolValue")
  510.                         debounce.Name="DebounceHit"
  511.                         debounce.Parent=hit.Parent
  512.                         debounce.Value=true
  513.                         game:GetService("Debris"):AddItem(debounce,Delay)
  514.                         c=Instance.new("ObjectValue")
  515.                         c.Name="creator"
  516.                         c.Value=Player
  517.                         c.Parent=h
  518.                         game:GetService("Debris"):AddItem(c,.5)
  519.                 CRIT=false
  520.                 hitDeb=true
  521.                 AttackPos=6
  522.         end
  523. end
  524.  
  525. showDamage=function(Char,Dealt,du,Color)
  526.         m=Instance.new("Model")
  527.         m.Name=tostring(Dealt)
  528.         h=Instance.new("Humanoid")
  529.         h.Health=0
  530.         h.MaxHealth=0
  531.         h.Parent=m
  532.         c=Instance.new("Part")
  533.         c.Transparency=0
  534.         c.BrickColor=Color
  535.         c.Name="Head"
  536.         c.TopSurface=0
  537.         c.BottomSurface=0
  538.         c.formFactor="Plate"
  539.         c.Size=Vector3.new(1,.4,1)
  540.         ms=Instance.new("CylinderMesh")
  541.         ms.Scale=Vector3.new(.8,.8,.8)
  542.         if CRIT==true then
  543.                 ms.Scale=Vector3.new(1,1.25,1)
  544.         end
  545.         ms.Parent=c
  546.         c.Reflectance=0
  547.         Instance.new("BodyGyro").Parent=c
  548.         c.Parent=m
  549.         if Char:findFirstChild("Head")~=nil then
  550.         c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  551.         elseif Char.Parent:findFirstChild("Head")~=nil then
  552.         c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  553.         end
  554.         f=Instance.new("BodyPosition")
  555.         f.P=2000
  556.         f.D=100
  557.         f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  558.         f.position=c.Position+Vector3.new(0,3,0)
  559.         f.Parent=c
  560.         game:GetService("Debris"):AddItem(m,.5+du)
  561.         c.CanCollide=false
  562.         m.Parent=workspace
  563.         c.CanCollide=false
  564. end
  565.  
  566. Player=game:GetService('Players').LocalPlayer
  567. Character=Player.Character
  568. Mouse=Player:GetMouse()
  569. m=Instance.new('Model',Character)
  570. it=Instance.new
  571. function nooutline(part)
  572.     part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  573. end
  574. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  575.     local fp=it("Part")
  576.     fp.formFactor=formfactor
  577.     fp.Parent=parent
  578.     fp.Reflectance=reflectance
  579.     fp.Transparency=transparency
  580.     fp.CanCollide=false
  581.     fp.Locked=true
  582.     fp.BrickColor=BrickColor.new(tostring(brickcolor))
  583.     fp.Name=name
  584.     fp.Size=size
  585.     fp.Position=Character.Torso.Position
  586.     nooutline(fp)
  587.     fp.Material=material
  588.     fp:BreakJoints()
  589.     return fp
  590. end
  591. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  592.     local mesh=it(Mesh)
  593.     mesh.Parent=part
  594.     if Mesh=="SpecialMesh" then
  595.         mesh.MeshType=meshtype
  596.         mesh.MeshId=meshid
  597.     end
  598.     mesh.Offset=offset
  599.     mesh.Scale=scale
  600.     return mesh
  601. end
  602. function weld(parent,part0,part1,c0,c1)
  603.     local weld=it("Weld")
  604.     weld.Parent=parent
  605.     weld.Part0=part0
  606.     weld.Part1=part1
  607.     weld.C0=c0
  608.     weld.C1=c1
  609.     return weld
  610. end
  611.  
  612. Player=game:GetService('Players').LocalPlayer
  613. Character=Player.Character
  614. Mouse=Player:GetMouse()
  615. m=Instance.new('Model',Character)
  616. it=Instance.new
  617. function nooutline(part)
  618.     part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  619. end
  620. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  621.     local fp=it("Part")
  622.     fp.formFactor=formfactor
  623.     fp.Parent=parent
  624.     fp.Reflectance=reflectance
  625.     fp.Transparency=transparency
  626.     fp.CanCollide=false
  627.     fp.Locked=true
  628.     fp.BrickColor=BrickColor.new(tostring(brickcolor))
  629.     fp.Name=name
  630.     fp.Size=size
  631.     fp.Position=Character.Torso.Position
  632.     nooutline(fp)
  633.     fp.Material=material
  634.     fp:BreakJoints()
  635.     return fp
  636. end
  637. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  638.     local mesh=it(Mesh)
  639.     mesh.Parent=part
  640.     if Mesh=="SpecialMesh" then
  641.         mesh.MeshType=meshtype
  642.         mesh.MeshId=meshid
  643.     end
  644.     mesh.Offset=offset
  645.     mesh.Scale=scale
  646.     return mesh
  647. end
  648. function weld(parent,part0,part1,c0,c1)
  649.     local weld=it("Weld")
  650.     weld.Parent=parent
  651.     weld.Part0=part0
  652.     weld.Part1=part1
  653.     weld.C0=c0
  654.     weld.C1=c1
  655.     return weld
  656. end
  657.  
  658. Player=game:GetService('Players').LocalPlayer
  659. Character=Player.Character
  660. Mouse=Player:GetMouse()
  661. m=Instance.new('Model',Character)
  662. it=Instance.new
  663. function nooutline(part)
  664.     part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  665. end
  666. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  667.     local fp=it("Part")
  668.     fp.formFactor=formfactor
  669.     fp.Parent=parent
  670.     fp.Reflectance=reflectance
  671.     fp.Transparency=transparency
  672.     fp.CanCollide=false
  673.     fp.Locked=true
  674.     fp.BrickColor=BrickColor.new(tostring(brickcolor))
  675.     fp.Name=name
  676.     fp.Size=size
  677.     fp.Position=Character.Torso.Position
  678.     nooutline(fp)
  679.     fp.Material=material
  680.     fp:BreakJoints()
  681.     return fp
  682. end
  683. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  684.     local mesh=it(Mesh)
  685.     mesh.Parent=part
  686.     if Mesh=="SpecialMesh" then
  687.         mesh.MeshType=meshtype
  688.         mesh.MeshId=meshid
  689.     end
  690.     mesh.Offset=offset
  691.     mesh.Scale=scale
  692.     return mesh
  693. end
  694. function weld(parent,part0,part1,c0,c1)
  695.     local weld=it("Weld")
  696.     weld.Parent=parent
  697.     weld.Part0=part0
  698.     weld.Part1=part1
  699.     weld.C0=c0
  700.     weld.C1=c1
  701.     return weld
  702. end
  703.  
  704. Player=game:GetService('Players').LocalPlayer
  705. Character=Player.Character
  706. Mouse=Player:GetMouse()
  707. m=Instance.new('Model',Character)
  708. it=Instance.new
  709. function nooutline(part)
  710.     part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  711. end
  712. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  713.     local fp=it("Part")
  714.     fp.formFactor=formfactor
  715.     fp.Parent=parent
  716.     fp.Reflectance=reflectance
  717.     fp.Transparency=transparency
  718.     fp.CanCollide=false
  719.     fp.Locked=true
  720.     fp.BrickColor=BrickColor.new(tostring(brickcolor))
  721.     fp.Name=name
  722.     fp.Size=size
  723.     fp.Position=Character.Torso.Position
  724.     nooutline(fp)
  725.     fp.Material=material
  726.     fp:BreakJoints()
  727.     return fp
  728. end
  729. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  730.     local mesh=it(Mesh)
  731.     mesh.Parent=part
  732.     if Mesh=="SpecialMesh" then
  733.         mesh.MeshType=meshtype
  734.         mesh.MeshId=meshid
  735.     end
  736.     mesh.Offset=offset
  737.     mesh.Scale=scale
  738.     return mesh
  739. end
  740. function weld(parent,part0,part1,c0,c1)
  741.     local weld=it("Weld")
  742.     weld.Parent=parent
  743.     weld.Part0=part0
  744.     weld.Part1=part1
  745.     weld.C0=c0
  746.     weld.C1=c1
  747.     return weld
  748. end
  749.  
  750. Player=game:GetService('Players').LocalPlayer
  751. Character=Player.Character
  752. Mouse=Player:GetMouse()
  753. m=Instance.new('Model',Character)
  754. it=Instance.new
  755. function nooutline(part)
  756.     part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  757. end
  758. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  759.     local fp=it("Part")
  760.     fp.formFactor=formfactor
  761.     fp.Parent=parent
  762.     fp.Reflectance=reflectance
  763.     fp.Transparency=transparency
  764.     fp.CanCollide=false
  765.     fp.Locked=true
  766.     fp.BrickColor=BrickColor.new(tostring(brickcolor))
  767.     fp.Name=name
  768.     fp.Size=size
  769.     fp.Position=Character.Torso.Position
  770.     nooutline(fp)
  771.     fp.Material=material
  772.     fp:BreakJoints()
  773.     return fp
  774. end
  775. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  776.     local mesh=it(Mesh)
  777.     mesh.Parent=part
  778.     if Mesh=="SpecialMesh" then
  779.         mesh.MeshType=meshtype
  780.         mesh.MeshId=meshid
  781.     end
  782.     mesh.Offset=offset
  783.     mesh.Scale=scale
  784.     return mesh
  785. end
  786. function weld(parent,part0,part1,c0,c1)
  787.     local weld=it("Weld")
  788.     weld.Parent=parent
  789.     weld.Part0=part0
  790.     weld.Part1=part1
  791.     weld.C0=c0
  792.     weld.C1=c1
  793.     return weld
  794. end
  795.  
  796. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.39999938, 13.7999973, 0.399999976))
  797. handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),CFrame.new(-0.0048122406, -6.40232849, 1.03116059, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289))
  798. mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  799. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 0.80000025, 4.20000219))
  800. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -9.09996033, 2.7000494, 1, -1.19209076e-007, 4.47013271e-008, 4.49016397e-008, 0.00168089767, -0.999998569, 1.19133766e-007, 0.999998569, 0.00168089778))
  801. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.200000271, 4.59999943))
  802. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.59981537, -0.319915771, 2.48973823, 1.63094505e-009, -0.00167454977, 0.999998569, 1, -1.19209083e-007, -1.83056925e-009, 1.19211975e-007, 0.999998569, 0.00167454977))
  803. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048))
  804. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.30006409, 0.310112, 2.78980875, 2.04899884e-008, -0.00160901435, 0.999998689, 1, -1.19209126e-007, -2.06818243e-008, 1.19242245e-007, 0.999998689, 0.00160901435))
  805. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.200000271, 4.60000038))
  806. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60009003, 0.310125351, 2.48941946, 5.51521886e-008, -0.00159262656, 0.999998808, 1, -1.78814503e-007, -5.54370416e-008, 1.78902582e-007, 0.999998808, 0.00159262656))
  807. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.200000271, 0.400000036))
  808. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00018119812, -2.2995882, -6.70053864, 1, -1.19209076e-007, -2.38424491e-007, -1.1956142e-007, -0.999998927, -0.00147830346, -2.3824802e-007, 0.00147830346, -0.999998927))
  809. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  810. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.39999998, 0.600001216))
  811. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.99960327, 1.49982166, 1, -1.19209076e-007, 4.47013271e-008, 4.49034943e-008, 0.00169644796, -0.999998569, 1.1913307e-007, 0.999998569, 0.00169644807))
  812. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048))
  813. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.29983521, -0.319908142, 2.79043484, -2.11861551e-008, -0.00168578397, 0.999998569, 1, -1.19209076e-007, 2.09852242e-008, 1.19173528e-007, 0.999998569, 0.00168578397))
  814. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  815. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.349954605, 0.990463495, 1.07072758e-007, -0.00169718312, 0.999998569, 1, -1.19209126e-007, -1.07275234e-007, 1.19391018e-007, 0.999998569, 0.00169718324))
  816. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  817. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981))
  818. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26336288, 0.310119629, 5.93222046, -5.96040408e-008, -0.70810169, 0.706110597, 1, -1.21502552e-007, -3.74334022e-008, 1.12300903e-007, 0.706110597, 0.70810169))
  819. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.220000014, 0.799999952))
  820. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80014038, -0.31993103, 0.989957035, 6.97039013e-008, -0.00164350378, 0.999998689, 1, -1.19209126e-007, -6.98999116e-008, 1.19323843e-007, 0.999998689, 0.00164350378))
  821. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  822. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014))
  823. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.31993103, 2.49022627, 4.06004794e-008, -0.00169145432, 0.999998569, 1, -1.19209126e-007, -4.08021741e-008, 1.19277971e-007, 0.999998569, 0.00169145432))
  824. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  825. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.340049744, 0.990428209, 4.40637784e-008, -0.00169488578, 0.999998569, 1, -1.49011811e-007, -4.43164012e-008, 1.49086716e-007, 0.999998569, 0.00169488578))
  826. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  827. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.400000036, 0.400000006))
  828. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000152587891, -6.70035553, 2.00017023, 1, -1.19209076e-007, 4.47013271e-008, 4.48878374e-008, 0.00156501064, -0.999998808, 1.19138974e-007, 0.999998808, 0.00156501064))
  829. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.60000014, 4.00000191))
  830. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.89893341, 4.39826918, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455))
  831. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036))
  832. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310112, 7.90003204, -4.58929634, 1, 2.84616067e-006, -7.45070793e-007, 7.49569381e-007, -0.00158089248, 0.999998808, 2.84497946e-006, -0.999998808, -0.00158089248))
  833. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  834. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821))
  835. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58646393, -0.319763184, 9.33159637, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181))
  836. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821))
  837. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58652115, 0.310195923, 9.33126068, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181))
  838. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964))
  839. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -0.299938679, -7.40008545, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689))
  840. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  841. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981))
  842. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26215744, -0.319839478, 5.93211365, -5.96040337e-008, -0.708129704, 0.706082463, 1, -8.2250601e-008, 1.92603378e-009, 5.67118228e-008, 0.706082463, 0.708129704))
  843. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.379999876, 4.44999886, 1.39999998))
  844. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-2.86102295e-005, -6.05581665, 9.78747559, -1, 1.78814503e-007, -4.47013306e-008, -1.84294734e-007, -0.966237664, 0.257652611, 2.87991475e-009, 0.257652611, 0.966237605))
  845. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  846. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964))
  847. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61552429, 0.320259094, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008))
  848. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  849. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964))
  850. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61553192, -0.309753418, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008))
  851. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  852. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.409999728, 4.00000095, 0.330000013))
  853. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00499916077, -4.83165169, 10.0465012, -1, 1.78814503e-007, -8.94054182e-008, -1.98313487e-007, -0.943822086, 0.33045423, -2.52927972e-008, 0.33045423, 0.943822086))
  854. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  855. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014))
  856. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.310049057, 2.49015784, 5.47156347e-008, -0.00167805818, 0.999998569, 1, -1.49011811e-007, -5.49657635e-008, 1.4910384e-007, 0.999998569, 0.0016780583))
  857. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.80000019, 0.600001216))
  858. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -7.79891205, 2.09967065, 1, -1.19209076e-007, 4.47013271e-008, 4.49037572e-008, 0.00169865007, -0.999998569, 1.1913297e-007, 0.999998569, 0.00169865007))
  859. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 2.00000048, 1.19999993))
  860. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, -8.7000885, -4.86373901e-005, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289))
  861. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036))
  862. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319801331, 7.89910126, -4.58908844, 1, 2.84616067e-006, -7.45070793e-007, 7.49658e-007, -0.00161204918, 0.999998689, 2.84495559e-006, -0.999998689, -0.00161204918))
  863. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  864. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907))
  865. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.329921722, 7.89820099, 6.19515657, -1, -5.81154893e-007, -2.93556536e-006, -2.93463631e-006, -0.00159285218, 0.999998808, -5.85830151e-007, 0.999998808, 0.00159285218))
  866. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  867. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  868. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01046753, 0.350257874, 5.18440056, -1.16208916e-007, -0.00116245728, 0.999999404, 1, -1.49011811e-007, 1.16035764e-007, 1.48876836e-007, 0.999999404, 0.00116245728))
  869. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  870. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907))
  871. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310253143, 7.89775848, 6.19417667, -1, -5.81154893e-007, -2.93556536e-006, -2.93464905e-006, -0.0015708321, 0.999998808, -5.8576552e-007, 0.999998808, 0.0015708321))
  872. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  873. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012))
  874. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319927216, -9.30068207, 5.59171581, 1, -2.6822255e-007, 7.00361113e-007, 7.00755379e-007, 0.00147273287, -0.999998927, 2.67190842e-007, 0.999998927, 0.00147273298))
  875. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  876. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003))
  877. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310224533, -8.39997101, 5.39148617, 1, -2.6822255e-007, 7.00361113e-007, 7.00779196e-007, 0.0015618616, -0.999998808, 2.67128371e-007, 0.999998808, 0.0015618616))
  878. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012))
  879. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310092926, -9.30047607, 5.59133577, 1, -2.6822255e-007, 7.00361113e-007, 7.00781584e-007, 0.0015708236, -0.999998808, 2.67122118e-007, 0.999998808, 0.0015708236))
  880. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  881. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  882. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00996399, 0.340263367, 5.58438683, -7.12149699e-008, -0.00116247579, 0.999999404, 1, -1.49011782e-007, 7.10417893e-008, 1.48929118e-007, 0.999999404, 0.00116247579))
  883. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  884. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003))
  885. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319879532, -8.40018463, 5.39162922, 1, -2.6822255e-007, 7.00361113e-007, 7.00766748e-007, 0.00151529128, -0.999998927, 2.67161028e-007, 0.999998927, 0.00151529128))
  886. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845))
  887. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.60210419, -0.309745789, -0.0262105465, 4.40637713e-008, -0.00107338815, 0.999999404, 1, -1.19209105e-007, -4.41917543e-008, 1.1925647e-007, 0.999999404, 0.00107338815))
  888. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  889. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -2.40885925, -0.0768338442, 1, -1.49011782e-007, 1.19208131e-007, 1.1940115e-007, 0.00129606796, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129606796))
  890. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.379999906, 7.79999733, 0.800000012))
  891. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00018119812, -6.90127945, 10.9409103, -1, 2.38419915e-007, -5.96027014e-008, -2.36358872e-007, -0.866616547, 0.498974591, 6.73128042e-008, 0.498974621, 0.866616607))
  892. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  893. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 3.60000086, 1.39999986))
  894. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-7.62939453e-005, -3.00021267, 10.1993179, -1, 1.78814503e-007, -4.47013306e-008, -1.78743079e-007, -0.999998808, -0.00159316196, -4.49861588e-008, -0.00159316196, 0.999998808))
  895. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  896. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.410000145, 0.800000012, 7.41999722))
  897. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00538063049, 10.1888885, 6.88093567, -1, -9.55176984e-006, 6.25857228e-006, 5.75701051e-007, 0.505192995, 0.863006473, -1.14050263e-005, 0.863006473, -0.505192995))
  898. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  899. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.409999877, 0.800000012, 4.42000008))
  900. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00535774231, 8.73274994, 6.06542397, -1, -1.08034828e-005, 3.5465257e-006, 5.6521867e-007, 0.264285922, 0.964444458, -1.13566548e-005, 0.964444399, -0.264285892))
  901. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  902. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845))
  903. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62210083, 0.310256958, -0.0261899233, 6.71427998e-008, -0.00107328093, 0.999999404, 1, -1.1920914e-007, -6.72707898e-008, 1.19281268e-007, 0.999999404, 0.00107328082))
  904. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 6.20002079, 0.200000003))
  905. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -3.80190277, 0.122788072, 1, -1.19209076e-007, 4.47013271e-008, 4.48775985e-008, 0.00147906633, -0.999998927, 1.19142832e-007, 0.999998927, 0.00147906633))
  906. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
  907. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.329883575, -8.59844971, 6.20097303, 1, -2.6822255e-007, 7.00361113e-007, 7.00766861e-007, 0.00151565345, -0.999998927, 2.67160772e-007, 0.999998927, 0.00151565345))
  908. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  909. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00995636, -0.329696655, 5.58438635, -2.65702909e-008, -0.00116240955, 0.999999404, 1, -1.19209076e-007, 2.64317368e-008, 1.19178281e-007, 0.999999404, 0.00116240955))
  910. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  911. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  912. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.41021729, 0.340257645, 5.3848424, -6.07377402e-008, -0.0011624021, 0.999999404, 1, -1.49011782e-007, 6.05645667e-008, 1.48941297e-007, 0.999999404, 0.0011624021))
  913. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  914. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  915. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40995026, -0.329879761, 5.38500214, 1.32141196e-008, -0.00116239127, 0.999999404, 1, -1.19209112e-007, -1.33526949e-008, 1.19224552e-007, 0.999999404, 0.00116239127))
  916. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  917. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
  918. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310100555, -8.58777618, 6.20157337, 1, -2.6822255e-007, 7.00361113e-007, 7.00768169e-007, 0.00152056233, -0.999998927, 2.67157333e-007, 0.999998927, 0.00152056233))
  919. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
  920. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.329891205, -8.60809326, 6.20138168, 1, -2.6822255e-007, 7.00361113e-007, 7.00766861e-007, 0.00151576323, -0.999998927, 2.67160686e-007, 0.999998927, 0.00151576323))
  921. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  922. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01044464, -0.329711914, 5.18439245, -3.97250446e-008, -0.00116242282, 0.999999404, 1, -1.19209027e-007, 3.95864994e-008, 1.19162934e-007, 0.999999404, 0.00116242282))
  923. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  924. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.449999839, 0.400000036, 1.62000012))
  925. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.0149345398, -9.30037689, 5.59038067, 1, -2.6822255e-007, 7.00361113e-007, 7.00780447e-007, 0.00156656664, -0.999998808, 2.67125102e-007, 0.999998808, 0.00156656664))
  926. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  927. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964))
  928. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-5.34057617e-005, -0.300057292, -7.40003967, -1, 5.96036465e-008, -2.97999652e-008, 5.95545799e-008, 0.999998689, 0.00164382579, 2.98979046e-008, 0.00164382579, -0.999998689))
  929. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  930. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024))
  931. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319915771, -9.29981232, -0.490157127, -1, 2.38419972e-007, 7.89774788e-007, -7.89374269e-007, 0.00167544454, -0.999998569, -2.39742832e-007, -0.999998569, -0.00167544466))
  932. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  933. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.80000025, 0.599999964))
  934. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.91821289e-005, -6.90019989, 1.50059986, 1, -1.19209076e-007, 4.47013271e-008, 4.4898453e-008, 0.00165412505, -0.999998689, 1.19134981e-007, 0.999998689, 0.00165412517))
  935. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.400000274, 0.799999952))
  936. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.86645508e-005, 6.1750412e-005, -7.30003357, 1, -1.19209076e-007, 4.47013271e-008, -1.19135436e-007, -0.999998689, -0.00164388528, 4.48972344e-008, 0.00164388528, -0.999998689))
  937. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024))
  938. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310134888, -9.30013275, -0.489312172, -1, 1.7881456e-007, 8.34478897e-007, -8.34196783e-007, 0.00157221942, -0.999998808, -1.80126335e-007, -0.999998808, -0.00157221942))
  939. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  940. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.230000019, 0.799999952))
  941. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80010223, 0.31505394, 0.98993659, 1.01164737e-007, -0.00164465304, 0.999998689, 1, -1.19209147e-007, -1.01360932e-007, 1.19375699e-007, 0.999998689, 0.00164465304))
  942. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  943. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.80000025, 0.399999976))
  944. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, 5.73396683e-005, -7.50003052, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689))
  945. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 2.40000057, 0.599999964))
  946. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -7.70002747, 0.900098503, 1, -1.19209076e-007, 4.47013271e-008, 4.490321e-008, 0.00169407704, -0.999998569, 1.19133176e-007, 0.999998569, 0.00169407704))
  947. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038))
  948. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64672661, -0.319740295, 6.71153259, -1.49010674e-007, -0.965943158, 0.258754343, 1, -1.37425829e-007, 6.28593853e-008, -2.51590695e-008, 0.258754343, 0.965943217))
  949. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.400021255, 0.400000006))
  950. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000175476074, 1.89885712, 0.0156496763, 1, -5.96036465e-008, 1.4898605e-008, 1.49867816e-008, 0.00147968298, -0.999998927, 5.95815379e-008, 0.999998927, 0.00147968309))
  951. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 12.200017, 0.200000003))
  952. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000259399414, -1.20265961, -0.277392983, 1, -5.96036465e-008, 1.4898605e-008, 1.49865258e-008, 0.00147536665, -0.999998927, 5.95816019e-008, 0.999998927, 0.00147536665))
  953. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  954. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, -0.339752197, -1.96429634, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835))
  955. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  956. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038))
  957. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64637566, 0.320261002, 6.71100616, -4.47039312e-008, -0.965927541, 0.258812845, 1, -3.71759228e-008, 3.39808679e-008, -2.32014479e-008, 0.258812845, 0.965927541))
  958. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.400021255, 0.400000036))
  959. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 7.89817047, 0.00817203522, 1, -1.19209076e-007, 4.47013271e-008, 4.48658213e-008, 0.00138024637, -0.999999046, 1.19147266e-007, 0.999999046, 0.00138024637))
  960. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  961. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000267028809, -0.808837891, -0.0789266825, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129613746, -0.999999166, 1.4885714e-007, 0.999999166, 0.00129613746))
  962. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999))
  963. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.4032135, -0.309745789, -0.264072418, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  964. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  965. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00025177002, -4.00882721, -0.074775219, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129615236, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129615236))
  966. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.400000036, 3.89000034))
  967. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.130329132, 3.28823376, -5.64214325, 1, -9.53684548e-007, 4.64922141e-006, -5.19986472e-008, -0.981745541, -0.190198928, 4.74574244e-006, 0.190198958, -0.981745601))
  968. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  969. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993))
  970. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.3203125, -5.2211442, -6.02006531, -1, 1.19209076e-007, -4.47013271e-008, 1.19207854e-007, 1, 2.74369886e-005, 4.4704592e-008, 2.74369886e-005, -1))
  971. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  972. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000029, 0.640000463, 3.82000041))
  973. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60221863, 0.00025177002, -0.674562454, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  974. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000041, 2.00000024, 0.400000751))
  975. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00805044174, -9.8965683, 0.0198116302, -1.78812996e-007, -1, -2.60661e-005, 9.18402918e-008, -2.60661e-005, 1, -1, 1.78810609e-007, 9.1844953e-008))
  976. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1033714",Vector3.new(0, 0, 0),Vector3.new(0.486000061, 2.70200038, 0.234000027))
  977. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993))
  978. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319747925, -5.23132992, -6.02177429, -1, 1.19209076e-007, -4.47013271e-008, 1.19205289e-007, 1, 8.46573894e-005, 4.47114168e-008, 8.46573894e-005, -1))
  979. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  980. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.800021231, 0.800000012))
  981. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000129699707, 7.29879761, 0.00948095322, 1, -1.19209076e-007, 4.47013271e-008, 4.48690756e-008, 0.0014075588, -0.999999046, 1.19146044e-007, 0.999999046, 0.00140755891))
  982. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.200000271, 0.799999952))
  983. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40219879, -0.329719543, -1.96434212, -1.04305997e-007, -0.258814603, 0.965927064, 1, -1.49004592e-007, 6.80604515e-008, 1.26312528e-007, 0.965927064, 0.258814603))
  984. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  985. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.800021231, 1.20000005))
  986. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 8.49656677, 0.00763309002, 1, -1.19209076e-007, 4.47013271e-008, 4.48658888e-008, 0.0013808267, -0.999999046, 1.19147238e-007, 0.999999046, 0.0013808267))
  987. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.439999968, 0.849999964, 3.90000057))
  988. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.000289916992, -3.91264629, -5.64580536, -1, 1.19209076e-007, -4.47013271e-008, 1.08530877e-007, 0.98174566, 0.190198451, 6.65587194e-008, 0.190198481, -0.98174572))
  989. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  990. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  991. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, 0.350257874, -1.9643116, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835))
  992. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  993. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999))
  994. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40222931, 0.320251465, -0.264352798, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  995. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.200000271, 0.799999952))
  996. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40221405, 0.340270996, -1.96434784, -1.11756485e-007, -0.258814663, 0.965927064, 1, -1.50931754e-007, 7.52573754e-008, 1.26311349e-007, 0.965927064, 0.258814663))
  997. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  998. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(0.39999938, 3.00000024, 11.4000025))
  999. Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -8.39911652, 2.29857397, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455))
  1000.  
  1001. function attackone()
  1002.         attack=true
  1003. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1004.         for i=0,1,0.1 do
  1005.                 swait()
  1006. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(80)),.3)
  1007. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(10),math.rad(-70)),.3)
  1008. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3)
  1009. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(-70), math.rad(0)), 0.3)
  1010. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1011. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1012. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1013.         end
  1014. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.6)
  1015. so("http://roblox.com/asset/?id=231917871",Hitbox,1,0.8)
  1016.  for i=0,1,0.1 do
  1017.                 swait()
  1018.  local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1019. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1020. local h = 5
  1021. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1022. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1023. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1024. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1025. scfr = blcf
  1026. elseif not scfr then
  1027. scfr = blcf
  1028. end
  1029. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-80)),.3)
  1030. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(70)),.3)
  1031. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.5) * angles(math.rad(0), math.rad(-70), math.rad(90)), 0.3)
  1032. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
  1033. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1034. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1035. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1036.         end
  1037.         attack=false
  1038. con1:disconnect()
  1039. end
  1040.  
  1041. function attacktwo()
  1042.         attack=true
  1043. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1044.         for i=0,1,0.1 do
  1045.                 swait()
  1046. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2)
  1047. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3)
  1048. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1)
  1049. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
  1050.  
  1051.         end
  1052.  
  1053. for i=0,1,1 do
  1054. swait()
  1055. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.7)
  1056. so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7)
  1057. for i=0,1,0.1 do
  1058. swait()
  1059.  local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1060. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1061. local h = 5
  1062. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1063. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1064. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1065. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1066. scfr = blcf
  1067. elseif not scfr then
  1068. scfr = blcf
  1069. end
  1070. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-50)),.3)
  1071. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(110)),.1)
  1072. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  1073. handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(10),math.rad(0)),.3)
  1074. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,-6*i),.3)
  1075. end
  1076. end
  1077. con1:disconnect()
  1078. attack=false
  1079. end
  1080.  
  1081. function attackthree()
  1082.         attack=true
  1083. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1084.         for i=0,1,0.1 do
  1085. swait()
  1086. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.3)
  1087. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.3)
  1088. RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(-50)),.3)
  1089. LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(50)),.3)
  1090. RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1091. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1092. handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
  1093.         end
  1094. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.4)
  1095. so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6)
  1096. for i=0,1,.1 do
  1097. swait()
  1098.  local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1099. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1100. local h = 5
  1101. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1102. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1103. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1104. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1105. scfr = blcf
  1106. elseif not scfr then
  1107. scfr = blcf
  1108. end
  1109. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1110. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.3)
  1111. RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  1112. LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1113. RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1114. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1115. handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
  1116.         end
  1117. attack=false
  1118. con1:disconnect()
  1119. end
  1120.  
  1121. function CrimsonMoon()
  1122. attack=true
  1123. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1124. for i=0,1,0.1 do
  1125. swait()
  1126. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(120),math.rad(80)),.3)
  1127. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.3)
  1128. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
  1129. end
  1130. for i=0,1,0.15 do
  1131. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
  1132. so("http://roblox.com/asset/?id=28144425",Torso,1,0.8)
  1133. swait()
  1134. for i=0,1,0.1 do
  1135. swait()
  1136. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1137. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1138. local h = 5
  1139. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1140. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1141. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1142. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1143. scfr = blcf
  1144. elseif not scfr then
  1145. scfr = blcf
  1146. end
  1147. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-40),math.rad(90)),.3)
  1148. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-60)),.3)
  1149. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*euler(0,-1.5,-6*i),.3)
  1150. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
  1151. end
  1152. end
  1153. attack=false
  1154. con1:disconnect()
  1155. end
  1156.  
  1157. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1158. local prt=part("Custom",workspace,"SmoothPlastic",0,0,"Really red","Effect",vt(0.5,0.5,0.5))
  1159. prt.Anchored=true
  1160. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1161. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1162. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1163. CF=Part.CFrame
  1164. Numbb=0
  1165. randnumb=math.random()-math.random()
  1166. for i=0,1,0.05 do
  1167. wait()
  1168. CF=CF*cf(0,1,0)
  1169. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1170. Part.CFrame=CF*euler(Numbb,0,0)
  1171. Part.Transparency=i
  1172. Numbb=Numbb+randnumb
  1173. end
  1174. Part.Parent=nil
  1175. end),prt,CF,Numbb,randnumb)
  1176. end
  1177.  
  1178. function Execution() --HEUAHUEHAUEHAUHUEAHUAEHUAHEUAHEUH
  1179. attack=true
  1180. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,999999999,999999999,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1181. Humanoid.WalkSpeed = 0
  1182. for i=0,1,0.03 do
  1183. swait()
  1184. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  1185. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.1)
  1186. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(120)),.1)
  1187. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.1)
  1188. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.1)
  1189. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
  1190. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.1)
  1191. end
  1192. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
  1193. so("http://roblox.com/asset/?id=28144425",Torso,1,0.5)
  1194.  hitconasdf = Hitbox.Touched:connect(function(hit)
  1195.                 local hum12 = hit.Parent:FindFirstChild("Humanoid")
  1196.                 if hum12 and not hum12:IsDescendantOf(Character) then
  1197.                         so('http://roblox.com/asset/?id=154965973',Hitbox,1,0.8)
  1198.                         BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1199.                         BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1200.                         BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1201.                         BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1202.                         BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1203.                         BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1204.                         BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1205.                         BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1206.                         BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1207.                         BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1208.                         hitconasdf:disconnect()
  1209.                 end
  1210.         end)
  1211. for i=0,1,0.03 do
  1212. swait()
  1213. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1214. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1215. local h = 5
  1216. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1217. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1218. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1219. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1220. scfr = blcf
  1221. elseif not scfr then
  1222. scfr = blcf
  1223. end
  1224. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  1225. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(60)),.2)
  1226. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-20),math.rad(70)),.2)
  1227. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
  1228. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.2)
  1229. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
  1230. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.2)
  1231. end
  1232. attack=false
  1233. con1:disconnect()
  1234. Humanoid.WalkSpeed= 16
  1235. pcall(function()
  1236.         hitconasdf:disconnect()
  1237.         end)
  1238. end
  1239.  
  1240. mouse.Button1Down:connect(function()
  1241.         if attack==false then
  1242.                 if attacktype==1 then
  1243.                         attack=true
  1244.                         attacktype=2
  1245.                         attackone()
  1246.                 elseif attacktype==2 then
  1247.                         attack=true
  1248.                         attacktype=3
  1249.                         attacktwo()
  1250.                elseif attacktype==3 then
  1251.                         attack=true
  1252.                         attacktype=1
  1253.                         attackthree()
  1254.                 end
  1255.         end
  1256. end)
  1257.  
  1258. mouse.KeyDown:connect(function(k)
  1259.     k=k:lower()
  1260.     if k=='q' then
  1261.         if attack==false then
  1262.             CrimsonMoon()
  1263.         end
  1264.         elseif k=='e' then
  1265.         if attack==false then
  1266.             Execution()
  1267.         end
  1268.     end
  1269. end)
  1270.  
  1271.  
  1272. local sine = 0
  1273. local change = 1
  1274. local val = 0
  1275.  
  1276. while true do
  1277. swait()
  1278. sine = sine + change
  1279. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1280. local velderp=RootPart.Velocity.y
  1281. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1282. if equipped==true or equipped==false then
  1283. if attack==false then
  1284. idle=idle+1
  1285. else
  1286. idle=0
  1287. end
  1288. if idle>=500 then
  1289. if attack==false then
  1290. --Sheath()
  1291. end
  1292. end
  1293. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1294. Anim="Jump"
  1295. if attack==false then
  1296. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1297. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1298. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3)
  1299. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1300. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1301. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1302. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
  1303. end
  1304. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1305. Anim="Fall"
  1306. if attack==false then
  1307. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  1308. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1309. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
  1310. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1311. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1312. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1313. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
  1314. end
  1315. elseif torvel<1 and hitfloor~=nil then
  1316. Anim="Idle"
  1317. if attack==false then
  1318. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(60)),.3)
  1319. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(-50)),.3)
  1320. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1321. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1322. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1323. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1324. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1325. end
  1326. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1327. Anim="Walk"
  1328. if attack==false then
  1329. change=3
  1330. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
  1331. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
  1332. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1333. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1334. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
  1335. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
  1336. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1337. end
  1338. elseif torvel>=22 and hitfloor~=nil then
  1339. Anim="Run"
  1340. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
  1341. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
  1342. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1343. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1344. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
  1345. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
  1346. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1347. end
  1348. end
  1349. end
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