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- localplyer = game.Players.LocalPlayer.Name
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local Apple = Instance.new("TextButton")
- local Cookie = Instance.new("TextButton")
- local Plank = Instance.new("TextButton")
- local BloxyCola = Instance.new("TextButton")
- local Items = Instance.new("TextLabel")
- local Teleports = Instance.new("TextLabel")
- local House = Instance.new("TextButton")
- local Basement = Instance.new("TextButton")
- local Attic = Instance.new("TextButton")
- local Store = Instance.new("TextButton")
- local SewerDrain = Instance.new("TextButton")
- local BossRoom = Instance.new("TextButton")
- local VaultCode = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Frame.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- Frame.BorderSizePixel = 3
- Frame.Position = UDim2.new(0.363200009, 0, 0.224999994, 0)
- Frame.Size = UDim2.new(0, 284, 0, 376)
- Title.Name = "Title"
- Title.Parent = Frame
- Title.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- Title.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- Title.BorderSizePixel = 3
- Title.LayoutOrder = 1
- Title.Position = UDim2.new(0, 0, -0.000405250699, 0)
- Title.Size = UDim2.new(0, 284, 0, 30)
- Title.Font = Enum.Font.GothamBold
- Title.Text = "Break-In Gui"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextSize = 20
- Apple.Name = "Apple"
- Apple.Parent = Frame
- Apple.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- Apple.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- Apple.BorderSizePixel = 3
- Apple.Position = UDim2.new(0.0281690136, 0, 0.186170205, 0)
- Apple.Size = UDim2.new(0, 126, 0, 32)
- Apple.Font = Enum.Font.GothamBold
- Apple.Text = "Apple"
- Apple.TextColor3 = Color3.new(1, 1, 1)
- Apple.TextSize = 14
- Apple.MouseButton1Down:connect(function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Apple")
- end)
- Cookie.Name = "Cookie"
- Cookie.Parent = Frame
- Cookie.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- Cookie.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- Cookie.BorderSizePixel = 3
- Cookie.Position = UDim2.new(0.524647892, 0, 0.186170205, 0)
- Cookie.Size = UDim2.new(0, 126, 0, 32)
- Cookie.Font = Enum.Font.GothamBold
- Cookie.Text = "Cookie"
- Cookie.TextColor3 = Color3.new(1, 1, 1)
- Cookie.TextSize = 14
- Cookie.MouseButton1Down:connect(function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Cookie")
- end)
- Plank.Name = "Plank"
- Plank.Parent = Frame
- Plank.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- Plank.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- Plank.BorderSizePixel = 3
- Plank.Position = UDim2.new(0.524647892, 0, 0.31382978, 0)
- Plank.Size = UDim2.new(0, 126, 0, 32)
- Plank.Font = Enum.Font.GothamBold
- Plank.Text = "Plank"
- Plank.TextColor3 = Color3.new(1, 1, 1)
- Plank.TextSize = 14
- Plank.MouseButton1Down:connect(function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Plank")
- end)
- BloxyCola.Name = "BloxyCola"
- BloxyCola.Parent = Frame
- BloxyCola.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- BloxyCola.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- BloxyCola.BorderSizePixel = 3
- BloxyCola.Position = UDim2.new(0.0281690061, 0, 0.31382978, 0)
- BloxyCola.Size = UDim2.new(0, 126, 0, 32)
- BloxyCola.Font = Enum.Font.GothamBold
- BloxyCola.Text = "Bloxy Cola"
- BloxyCola.TextColor3 = Color3.new(1, 1, 1)
- BloxyCola.TextSize = 14
- BloxyCola.MouseButton1Down:connect(function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("BloxyCola")
- end)
- Items.Name = "Items"
- Items.Parent = Frame
- Items.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Items.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- Items.BorderSizePixel = 0
- Items.LayoutOrder = 1
- Items.Position = UDim2.new(0, 0, 0.0953394324, 0)
- Items.Size = UDim2.new(0, 284, 0, 24)
- Items.Font = Enum.Font.GothamBold
- Items.Text = "--- Spawnable Items ---"
- Items.TextColor3 = Color3.new(1, 1, 1)
- Items.TextSize = 20
- Teleports.Name = "Teleports"
- Teleports.Parent = Frame
- Teleports.BackgroundColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Teleports.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- Teleports.BorderSizePixel = 0
- Teleports.LayoutOrder = 1
- Teleports.Position = UDim2.new(0, 0, 0.5235309, 0)
- Teleports.Size = UDim2.new(0, 284, 0, 30)
- Teleports.Font = Enum.Font.GothamBold
- Teleports.Text = "--- Teleport Locations ---"
- Teleports.TextColor3 = Color3.new(1, 1, 1)
- Teleports.TextSize = 20
- House.Name = "House"
- House.Parent = Frame
- House.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- House.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- House.BorderSizePixel = 3
- House.Position = UDim2.new(0.0281690061, 0, 0.630319118, 0)
- House.Size = UDim2.new(0, 126, 0, 32)
- House.Font = Enum.Font.GothamBold
- House.Text = "House"
- House.TextColor3 = Color3.new(1, 1, 1)
- House.TextSize = 14
- House.MouseButton1Down:connect(function()
- game.workspace[localplyer].HumanoidRootPart.CFrame = CFrame.new(-36, 3, -200) -- House
- end)
- Basement.Name = "Basement"
- Basement.Parent = Frame
- Basement.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- Basement.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- Basement.BorderSizePixel = 3
- Basement.Position = UDim2.new(0.524647892, 0, 0.630319118, 0)
- Basement.Size = UDim2.new(0, 126, 0, 32)
- Basement.Font = Enum.Font.GothamBold
- Basement.Text = "Basement"
- Basement.TextColor3 = Color3.new(1, 1, 1)
- Basement.TextSize = 14
- Basement.MouseButton1Down:connect(function()
- game.workspace[localplyer].HumanoidRootPart.CFrame = CFrame.new(71, -15, -163) -- Basement
- end)
- Attic.Name = "Attic"
- Attic.Parent = Frame
- Attic.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- Attic.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- Attic.BorderSizePixel = 3
- Attic.Position = UDim2.new(0.524647892, 0, 0.760638297, 0)
- Attic.Size = UDim2.new(0, 126, 0, 32)
- Attic.Font = Enum.Font.GothamBold
- Attic.Text = "Attic"
- Attic.TextColor3 = Color3.new(1, 1, 1)
- Attic.TextSize = 14
- Attic.MouseButton1Down:connect(function()
- game.workspace[localplyer].HumanoidRootPart.CFrame = CFrame.new(-16, 35, -220) -- Attic
- end)
- Store.Name = "Store"
- Store.Parent = Frame
- Store.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- Store.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- Store.BorderSizePixel = 3
- Store.Position = UDim2.new(0.0281690061, 0, 0.760638297, 0)
- Store.Size = UDim2.new(0, 126, 0, 32)
- Store.Font = Enum.Font.GothamBold
- Store.Text = "Store"
- Store.TextColor3 = Color3.new(1, 1, 1)
- Store.TextSize = 14
- Store.MouseButton1Down:connect(function()
- game.workspace[localplyer].HumanoidRootPart.CFrame = CFrame.new(-422, 3, -121) -- Store
- end)
- SewerDrain.Name = "Sewer Drain"
- SewerDrain.Parent = Frame
- SewerDrain.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- SewerDrain.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- SewerDrain.BorderSizePixel = 3
- SewerDrain.Position = UDim2.new(0.0281690061, 0, 0.885638237, 0)
- SewerDrain.Size = UDim2.new(0, 126, 0, 32)
- SewerDrain.Font = Enum.Font.GothamBold
- SewerDrain.Text = "Sewer Drain"
- SewerDrain.TextColor3 = Color3.new(1, 1, 1)
- SewerDrain.TextSize = 14
- SewerDrain.MouseButton1Down:connect(function()
- game.workspace[localplyer].HumanoidRootPart.CFrame = CFrame.new(129, 3, -125) -- Sewer Lid
- end)
- BossRoom.Name = "Boss Room"
- BossRoom.Parent = Frame
- BossRoom.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- BossRoom.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- BossRoom.BorderSizePixel = 3
- BossRoom.Position = UDim2.new(0.524647892, 0, 0.885638237, 0)
- BossRoom.Size = UDim2.new(0, 126, 0, 32)
- BossRoom.Font = Enum.Font.GothamBold
- BossRoom.Text = "Boss Room"
- BossRoom.TextColor3 = Color3.new(1, 1, 1)
- BossRoom.TextSize = 14
- BossRoom.MouseButton1Down:connect(function()
- game.workspace[localplyer].HumanoidRootPart.CFrame = CFrame.new(-39, -287, -1480) -- Final Boss Room
- end)
- VaultCode.Name = "Vault Code"
- VaultCode.Parent = Frame
- VaultCode.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
- VaultCode.BorderColor3 = Color3.new(0.0392157, 0.0588235, 0.0784314)
- VaultCode.BorderSizePixel = 3
- VaultCode.Position = UDim2.new(0.278169006, 0, 0.43617022, 0)
- VaultCode.Size = UDim2.new(0, 126, 0, 32)
- VaultCode.Font = Enum.Font.GothamBold
- VaultCode.Text = "Vault Code"
- VaultCode.TextColor3 = Color3.new(1, 1, 1)
- VaultCode.TextSize = 14
- VaultCode.MouseButton1Down:connect(function()
- game.workspace.CodeNote.CFrame = game.workspace[localplyer].HumanoidRootPart.CFrame
- end)
- -- Scripts:
- local function RMIROO_fake_script() -- Frame.LocalScript
- local script = Instance.new('LocalScript', Frame)
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.wrap(RMIROO_fake_script)()
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