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AzureOfDeath

LATF1

May 10th, 2016
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  1.  
  2.  
  3.  
  4.  
  5.  
  6.  
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"
  15. ]local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. print("DSSJ3 ~ Created by TheDarkRevenant")
  39. print("LATF1 ~ Remade into LATF1 by Lord_Azure )")
  40. print("(With TheDarkRevenant's permission)")
  41. ----------------------------------------------------
  42. Debounces = {
  43. CanAttack = true;
  44. NoIdl = false;
  45. Slashing = false;
  46. Slashed = false;
  47. RPunch = false;
  48. RPunched = false;
  49. LPunch = false;
  50. LPunched = false;
  51. }
  52. local Touche = {char.Name, }
  53. ----------------------------------------------------
  54. hed.face.Texture = "rbxassetid://110112292"
  55. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  56. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  57. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  58. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  59. ----------------------------------------------------
  60. ypcall(function()
  61. char.Shirt:Destroy()
  62. char.Pants:Destroy()
  63. shirt = Instance.new("Shirt", char)
  64. shirt.Name = "Shirt"
  65. pants = Instance.new("Pants", char)
  66. pants.Name = "Pants"
  67. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=246438816"
  68. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=267068334"
  69. end)
  70. ----------------------------------------------------
  71. function lerp(a, b, t) -- Linear interpolation
  72. return a + (b - a)*t
  73. end
  74.  
  75. function slerp(a, b, t) --Spherical interpolation
  76. dot = a:Dot(b)
  77. if dot > 0.99999 or dot < -0.99999 then
  78. return t <= 0.5 and a or b
  79. else
  80. r = math.acos(dot)
  81. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  82. end
  83. end
  84.  
  85. function matrixInterpolate(a, b, t)
  86. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  87. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  88. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  89. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  90. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  91. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  92. local t = v1:Dot(v2)
  93. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  94. return CFrame.new()
  95. end
  96. return CFrame.new(
  97. v0.x, v0.y, v0.z,
  98. v1.x, v1.y, v1.z,
  99. v2.x, v2.y, v2.z,
  100. v3.x, v3.y, v3.z)
  101. end
  102. ----------------------------------------------------
  103. function genWeld(a,b)
  104. local w = Instance.new("Weld",a)
  105. w.Part0 = a
  106. w.Part1 = b
  107. return w
  108. end
  109. function weld(a, b)
  110. local weld = Instance.new("Weld")
  111. weld.Name = "W"
  112. weld.Part0 = a
  113. weld.Part1 = b
  114. weld.C0 = a.CFrame:inverse() * b.CFrame
  115. weld.Parent = a
  116. return weld;
  117. end
  118. ----------------------------------------------------
  119. function Lerp(c1,c2,al)
  120. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  121. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  122. for i,v in pairs(com1) do
  123. com1[i] = v+(com2[i]-v)*al
  124. end
  125. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  126. end
  127. ----------------------------------------------------
  128. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  129. local wld = Instance.new("Weld", wp1)
  130. wld.Part0 = wp0
  131. wld.Part1 = wp1
  132. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  133. end
  134. ----------------------------------------------------
  135. function weld5(part0, part1, c0, c1)
  136. weeld=Instance.new("Weld", part0)
  137. weeld.Part0=part0
  138. weeld.Part1=part1
  139. weeld.C0=c0
  140. weeld.C1=c1
  141. return weeld
  142. end
  143. ----------------------------------------------------
  144. function HasntTouched(plrname)
  145. local ret = true
  146. for _, v in pairs(Touche) do
  147. if v == plrname then
  148. ret = false
  149. end
  150. end
  151. return ret
  152. end
  153. ----------------------------------------------------
  154. newWeld(torso, larm, -1.5, 0.5, 0)
  155. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  156. newWeld(torso, rarm, 1.5, 0.5, 0)
  157. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  158. newWeld(torso, hed, 0, 1.5, 0)
  159. newWeld(torso, lleg, -0.5, -1, 0)
  160. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  161. newWeld(torso, rleg, 0.5, -1, 0)
  162. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  163. newWeld(root, torso, 0, -1, 0)
  164. torso.Weld.C1 = CFrame.new(0, -1, 0)
  165. ----------------------------------------------------
  166. z = Instance.new("Sound", char)
  167. z.SoundId = "rbxassetid://413641131"--282572614 -- 157060424 -- 303570180
  168. z.Looped = true
  169. z.Pitch = 1
  170. z.Volume = 1
  171. wait(.1)
  172. z:Play()
  173. ----------------------------------------------------
  174. local Transforming = true
  175. hum.WalkSpeed = 0
  176. local fx = Instance.new("Part",torso)
  177. fx.Anchored = true
  178. fx.Material = "Neon"
  179. fx.CanCollide = false
  180. fx.Locked = true
  181. fx.Transparency = 1
  182. fx.Material = "SmoothPlastic"
  183. fx.Size = Vector3.new(1,1,1)
  184. fx.TopSurface = "SmoothNoOutlines"
  185. fx.BottomSurface = "SmoothNoOutlines"
  186. fx.BrickColor = BrickColor.new("Really black")
  187. fxm = Instance.new("SpecialMesh",fx)
  188. fxm.MeshType = "Sphere"
  189. fxm.Scale = Vector3.new(1,1,1)
  190. for i = 1, 20 do rs:wait()
  191. fx.Transparency = fx.Transparency - (1/20)
  192. fx.CFrame = torso.CFrame
  193. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  194. rs:wait()
  195. end
  196. ----------------------------------------------------
  197. local m = Instance.new("Model")
  198. m.Name = "Hair"
  199. p1 = Instance.new("Part", m)
  200. p1.BrickColor = BrickColor.new("Really black")
  201. p1.FormFactor = Enum.FormFactor.Symmetric
  202. p1.Size = Vector3.new(1, 1, 1)
  203. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  204. p1.CanCollide = false
  205. p1.Locked = true
  206. p1.BottomSurface = Enum.SurfaceType.Smooth
  207. p1.TopSurface = Enum.SurfaceType.Smooth
  208. b1 = Instance.new("SpecialMesh", p1)
  209. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  210. b1.TextureId = ""
  211. b1.MeshType = Enum.MeshType.FileMesh
  212. b1.Name = "Mesh"
  213. b1.VertexColor = Vector3.new(0, 0, 0)
  214. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  215. p2 = Instance.new("Part", m)
  216. p2.BrickColor = BrickColor.new("Pastel brown")
  217. p2.Transparency = 1
  218. p2.Name = "Head"
  219. p2.FormFactor = Enum.FormFactor.Symmetric
  220. p2.Size = Vector3.new(2, 1, 1)
  221. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  222. p2.CanCollide = false
  223. p2.Locked = true
  224. p2.TopSurface = Enum.SurfaceType.Smooth
  225. b2 = Instance.new("SpecialMesh", p2)
  226. b2.MeshType = Enum.MeshType.Head
  227. b2.Name = "Mesh"
  228. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  229. p3 = Instance.new("Part", m)
  230. p3.BrickColor = BrickColor.new("Really black")
  231. p3.FormFactor = Enum.FormFactor.Symmetric
  232. p3.Size = Vector3.new(2, 2, 2)
  233. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  234. p3.CanCollide = false
  235. p3.Locked = true
  236. p3.BottomSurface = Enum.SurfaceType.Smooth
  237. p3.TopSurface = Enum.SurfaceType.Smooth
  238. b3 = Instance.new("SpecialMesh", p3)
  239. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  240. b3.TextureId = ""
  241. b3.MeshType = Enum.MeshType.FileMesh
  242. b3.Name = "Mesh"
  243. b3.VertexColor = Vector3.new(0, 0, 0)
  244. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  245. p4 = Instance.new("Part", m)
  246. p4.BrickColor = BrickColor.new("Really black")
  247. p4.FormFactor = Enum.FormFactor.Symmetric
  248. p4.Size = Vector3.new(1, 1, 1)
  249. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  250. p4.CanCollide = false
  251. p4.Locked = true
  252. p4.BottomSurface = Enum.SurfaceType.Smooth
  253. p4.TopSurface = Enum.SurfaceType.Smooth
  254. b4 = Instance.new("SpecialMesh", p4)
  255. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  256. b4.TextureId = ""
  257. b4.MeshType = Enum.MeshType.FileMesh
  258. b4.Name = "Mesh"
  259. b4.VertexColor = Vector3.new(0, 0, 0)
  260. p5 = Instance.new("Part", m)
  261. p5.BrickColor = BrickColor.new("Really black")
  262. p5.FormFactor = Enum.FormFactor.Symmetric
  263. p5.Size = Vector3.new(1, 1, 1)
  264. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  265. p5.CanCollide = false
  266. p5.Locked = true
  267. p5.BottomSurface = Enum.SurfaceType.Smooth
  268. p5.TopSurface = Enum.SurfaceType.Smooth
  269. b5 = Instance.new("SpecialMesh", p5)
  270. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  271. b5.TextureId = ""
  272. b5.MeshType = Enum.MeshType.FileMesh
  273. b5.Name = "Mesh"
  274. b5.VertexColor = Vector3.new(0, 0, 0)
  275. b5.Scale = Vector3.new(1, 0.899999976, 1)
  276. p6 = Instance.new("Part", m)
  277. p6.BrickColor = BrickColor.new("Really black")
  278. p6.FormFactor = Enum.FormFactor.Symmetric
  279. p6.Size = Vector3.new(1, 1, 1)
  280. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  281. p6.CanCollide = false
  282. p6.Locked = true
  283. p6.BottomSurface = Enum.SurfaceType.Smooth
  284. p6.TopSurface = Enum.SurfaceType.Smooth
  285. b6 = Instance.new("SpecialMesh", p6)
  286. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  287. b6.TextureId = ""
  288. b6.MeshType = Enum.MeshType.FileMesh
  289. b6.Name = "Mesh"
  290. b6.VertexColor = Vector3.new(0, 0, 0)
  291. p7 = Instance.new("Part", m)
  292. p7.BrickColor = BrickColor.new("Really black")
  293. p7.FormFactor = Enum.FormFactor.Symmetric
  294. p7.Size = Vector3.new(1, 1, 1)
  295. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  296. p7.CanCollide = false
  297. p7.Locked = true
  298. p7.BottomSurface = Enum.SurfaceType.Smooth
  299. p7.TopSurface = Enum.SurfaceType.Smooth
  300. b7 = Instance.new("SpecialMesh", p7)
  301. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  302. b7.TextureId = ""
  303. b7.MeshType = Enum.MeshType.FileMesh
  304. b7.Name = "Mesh"
  305. b7.VertexColor = Vector3.new(0, 0, 0)
  306. p8 = Instance.new("Part", m)
  307. p8.BrickColor = BrickColor.new("Really black")
  308. p8.FormFactor = Enum.FormFactor.Symmetric
  309. p8.Size = Vector3.new(1, 1, 1)
  310. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  311. p8.CanCollide = false
  312. p8.Locked = true
  313. p8.BottomSurface = Enum.SurfaceType.Smooth
  314. p8.TopSurface = Enum.SurfaceType.Smooth
  315. b8 = Instance.new("SpecialMesh", p8)
  316. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  317. b8.TextureId = ""
  318. b8.MeshType = Enum.MeshType.FileMesh
  319. b8.Name = "Mesh"
  320. b8.VertexColor = Vector3.new(0, 0, 0)
  321. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  322. p9 = Instance.new("Part", m)
  323. p9.BrickColor = BrickColor.new("Really black")
  324. p9.FormFactor = Enum.FormFactor.Symmetric
  325. p9.Size = Vector3.new(2, 1, 2)
  326. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  327. p9.CanCollide = false
  328. p9.Locked = true
  329. p9.BottomSurface = Enum.SurfaceType.Smooth
  330. p9.TopSurface = Enum.SurfaceType.Smooth
  331. b9 = Instance.new("SpecialMesh", p9)
  332. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  333. b9.TextureId = ""
  334. b9.MeshType = Enum.MeshType.FileMesh
  335. b9.Name = "Mesh"
  336. b9.VertexColor = Vector3.new(0, 0, 0)
  337. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  338. p10 = Instance.new("Part", m)
  339. p10.BrickColor = BrickColor.new("Really black")
  340. p10.FormFactor = Enum.FormFactor.Symmetric
  341. p10.Size = Vector3.new(1, 1, 1)
  342. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  343. p10.CanCollide = false
  344. p10.Locked = true
  345. p10.BottomSurface = Enum.SurfaceType.Smooth
  346. p10.TopSurface = Enum.SurfaceType.Smooth
  347. b10 = Instance.new("SpecialMesh", p10)
  348. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  349. b10.TextureId = ""
  350. b10.MeshType = Enum.MeshType.FileMesh
  351. b10.Name = "Mesh"
  352. b10.VertexColor = Vector3.new(0, 0, 0)
  353. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  354. p11 = Instance.new("Part", m)
  355. p11.BrickColor = BrickColor.new("Really black")
  356. p11.FormFactor = Enum.FormFactor.Symmetric
  357. p11.Size = Vector3.new(1, 1, 1)
  358. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  359. p11.CanCollide = false
  360. p11.Locked = true
  361. p11.BottomSurface = Enum.SurfaceType.Smooth
  362. p11.TopSurface = Enum.SurfaceType.Smooth
  363. b11 = Instance.new("SpecialMesh", p11)
  364. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  365. b11.TextureId = ""
  366. b11.MeshType = Enum.MeshType.FileMesh
  367. b11.Name = "Mesh"
  368. b11.VertexColor = Vector3.new(0, 0, 0)
  369. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  370. p12 = Instance.new("Part", m)
  371. p12.BrickColor = BrickColor.new("Really black")
  372. p12.FormFactor = Enum.FormFactor.Custom
  373. p12.Size = Vector3.new(1, 3.5, 1)
  374. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  375. p12.CanCollide = false
  376. p12.Locked = true
  377. p12.BottomSurface = Enum.SurfaceType.Smooth
  378. p12.TopSurface = Enum.SurfaceType.Smooth
  379. b12 = Instance.new("SpecialMesh", p12)
  380. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  381. b12.TextureId = ""
  382. b12.MeshType = Enum.MeshType.FileMesh
  383. b12.Name = "Mesh"
  384. b12.VertexColor = Vector3.new(0, 0, 0)
  385. b12.Scale = Vector3.new(1, 3, 1.29999995)
  386. p13 = Instance.new("Part", m)
  387. p13.BrickColor = BrickColor.new("Really black")
  388. p13.FormFactor = Enum.FormFactor.Custom
  389. p13.Size = Vector3.new(1, 2, 1)
  390. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  391. p13.CanCollide = false
  392. p13.Locked = true
  393. p13.BottomSurface = Enum.SurfaceType.Smooth
  394. p13.TopSurface = Enum.SurfaceType.Smooth
  395. b13 = Instance.new("SpecialMesh", p13)
  396. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  397. b13.TextureId = ""
  398. b13.MeshType = Enum.MeshType.FileMesh
  399. b13.Name = "Mesh"
  400. b13.VertexColor = Vector3.new(0, 0, 0)
  401. b13.Scale = Vector3.new(1, 3, 1.29999995)
  402. p14 = Instance.new("Part", m)
  403. p14.BrickColor = BrickColor.new("Really black")
  404. p14.FormFactor = Enum.FormFactor.Custom
  405. p14.Size = Vector3.new(1, 2, 1)
  406. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  407. p14.CanCollide = false
  408. p14.Locked = true
  409. p14.BottomSurface = Enum.SurfaceType.Smooth
  410. p14.TopSurface = Enum.SurfaceType.Smooth
  411. b14 = Instance.new("SpecialMesh", p14)
  412. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  413. b14.TextureId = ""
  414. b14.MeshType = Enum.MeshType.FileMesh
  415. b14.Name = "Mesh"
  416. b14.VertexColor = Vector3.new(0, 0, 0)
  417. b14.Scale = Vector3.new(1, 3, 1.29999995)
  418. p15 = Instance.new("Part", m)
  419. p15.BrickColor = BrickColor.new("Really black")
  420. p15.FormFactor = Enum.FormFactor.Custom
  421. p15.Size = Vector3.new(1, 2.5, 1)
  422. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  423. p15.CanCollide = false
  424. p15.Locked = true
  425. p15.BottomSurface = Enum.SurfaceType.Smooth
  426. p15.TopSurface = Enum.SurfaceType.Smooth
  427. b15 = Instance.new("SpecialMesh", p15)
  428. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  429. b15.TextureId = ""
  430. b15.MeshType = Enum.MeshType.FileMesh
  431. b15.Name = "Mesh"
  432. b15.VertexColor = Vector3.new(0, 0, 0)
  433. b15.Scale = Vector3.new(1, 3, 1.29999995)
  434. p16 = Instance.new("Part", m)
  435. p16.BrickColor = BrickColor.new("Really black")
  436. p16.FormFactor = Enum.FormFactor.Custom
  437. p16.Size = Vector3.new(1, 2.5, 1)
  438. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  439. p16.CanCollide = false
  440. p16.Locked = true
  441. p16.BottomSurface = Enum.SurfaceType.Smooth
  442. p16.TopSurface = Enum.SurfaceType.Smooth
  443. b16 = Instance.new("SpecialMesh", p16)
  444. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  445. b16.TextureId = ""
  446. b16.MeshType = Enum.MeshType.FileMesh
  447. b16.Name = "Mesh"
  448. b16.VertexColor = Vector3.new(0, 0, 0)
  449. b16.Scale = Vector3.new(1, 3, 1.29999995)
  450. p17 = Instance.new("Part", m)
  451. p17.BrickColor = BrickColor.new("Really black")
  452. p17.FormFactor = Enum.FormFactor.Custom
  453. p17.Size = Vector3.new(1, 2.4000001, 1)
  454. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  455. p17.CanCollide = false
  456. p17.Locked = true
  457. p17.BottomSurface = Enum.SurfaceType.Smooth
  458. p17.TopSurface = Enum.SurfaceType.Smooth
  459. b17 = Instance.new("SpecialMesh", p17)
  460. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  461. b17.TextureId = ""
  462. b17.MeshType = Enum.MeshType.FileMesh
  463. b17.Name = "Mesh"
  464. b17.VertexColor = Vector3.new(0, 0, 0)
  465. b17.Scale = Vector3.new(1, 3, 1.29999995)
  466. p18 = Instance.new("Part", m)
  467. p18.BrickColor = BrickColor.new("Really black")
  468. p18.FormFactor = Enum.FormFactor.Custom
  469. p18.Size = Vector3.new(2, 2, 2)
  470. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  471. p18.CanCollide = false
  472. p18.Locked = true
  473. p18.BottomSurface = Enum.SurfaceType.Smooth
  474. p18.TopSurface = Enum.SurfaceType.Smooth
  475. b18 = Instance.new("SpecialMesh", p18)
  476. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  477. b18.TextureId = ""
  478. b18.MeshType = Enum.MeshType.FileMesh
  479. b18.Name = "Mesh"
  480. b18.VertexColor = Vector3.new(0, 0, 0)
  481. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  482. w1 = Instance.new("Weld", p1)
  483. w1.Name = "Head_Weld"
  484. w1.Part0 = p1
  485. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  486. w1.Part1 = p2
  487. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  488. w2 = Instance.new("Weld", p2)
  489. w2.Name = "Part_Weld"
  490. w2.Part0 = p2
  491. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  492. w2.Part1 = p3
  493. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  494. w3 = Instance.new("Weld", p3)
  495. w3.Name = "Part_Weld"
  496. w3.Part0 = p3
  497. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  498. w3.Part1 = p4
  499. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  500. w4 = Instance.new("Weld", p4)
  501. w4.Name = "Part_Weld"
  502. w4.Part0 = p4
  503. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  504. w4.Part1 = p5
  505. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  506. w5 = Instance.new("Weld", p5)
  507. w5.Name = "Part_Weld"
  508. w5.Part0 = p5
  509. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  510. w5.Part1 = p6
  511. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  512. w6 = Instance.new("Weld", p6)
  513. w6.Name = "Part_Weld"
  514. w6.Part0 = p6
  515. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  516. w6.Part1 = p7
  517. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  518. w7 = Instance.new("Weld", p7)
  519. w7.Name = "Part_Weld"
  520. w7.Part0 = p7
  521. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  522. w7.Part1 = p8
  523. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  524. w8 = Instance.new("Weld", p8)
  525. w8.Name = "Part_Weld"
  526. w8.Part0 = p8
  527. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  528. w8.Part1 = p9
  529. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  530. w9 = Instance.new("Weld", p9)
  531. w9.Name = "Part_Weld"
  532. w9.Part0 = p9
  533. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  534. w9.Part1 = p10
  535. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  536. w10 = Instance.new("Weld", p10)
  537. w10.Name = "Part_Weld"
  538. w10.Part0 = p10
  539. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  540. w10.Part1 = p11
  541. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  542. w11 = Instance.new("Weld", p11)
  543. w11.Name = "Part_Weld"
  544. w11.Part0 = p11
  545. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  546. w11.Part1 = p12
  547. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  548. w12 = Instance.new("Weld", p12)
  549. w12.Name = "Part_Weld"
  550. w12.Part0 = p12
  551. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  552. w12.Part1 = p13
  553. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  554. w13 = Instance.new("Weld", p13)
  555. w13.Name = "Part_Weld"
  556. w13.Part0 = p13
  557. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  558. w13.Part1 = p14
  559. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  560. w14 = Instance.new("Weld", p14)
  561. w14.Name = "Part_Weld"
  562. w14.Part0 = p14
  563. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  564. w14.Part1 = p15
  565. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  566. w15 = Instance.new("Weld", p15)
  567. w15.Name = "Part_Weld"
  568. w15.Part0 = p15
  569. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  570. w15.Part1 = p16
  571. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  572. w16 = Instance.new("Weld", p16)
  573. w16.Name = "Part_Weld"
  574. w16.Part0 = p16
  575. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  576. w16.Part1 = p17
  577. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  578. w17 = Instance.new("Weld", p17)
  579. w17.Name = "Part_Weld"
  580. w17.Part0 = p17
  581. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  582. w17.Part1 = p18
  583. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  584. m.Parent = char
  585. m:MakeJoints()
  586. ----------------------------------------------------
  587. local cor = Instance.new("Part", char.Hair)
  588. cor.Name = "Link"
  589. cor.Locked = true
  590. cor.BottomSurface = 0
  591. cor.CanCollide = false
  592. cor.Size = Vector3.new(1, 9, 1)
  593. cor.Transparency = 1
  594. cor.TopSurface = 0
  595. corw = Instance.new("Weld", cor)
  596. corw.Part0 = hed
  597. corw.Part1 = cor
  598. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  599. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  600. weld1 = Instance.new("Weld", char.Hair)
  601. weld1.Part0 = cor
  602. weld1.Part1 = char.Hair.Head
  603. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  604. ----------------------------------------------------
  605. GroundWave1 = function()
  606. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  607. local Colors = {"Bright red", "Really black"}
  608. local wave = Instance.new("Part", torso)
  609. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  610. wave.Anchored = true
  611. wave.CanCollide = false
  612. wave.Locked = true
  613. wave.Size = Vector3.new(1, 1, 1)
  614. wave.TopSurface = "Smooth"
  615. wave.BottomSurface = "Smooth"
  616. wave.Transparency = 0.35
  617. wave.CFrame = HandCF
  618. wm = Instance.new("SpecialMesh", wave)
  619. wm.MeshId = "rbxassetid://3270017"
  620. coroutine.wrap(function()
  621. for i = 1, 30, 1 do
  622. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  623. wave.Size = wm.Scale
  624. wave.CFrame = HandCF
  625. wave.Transparency = i/30
  626. wait()
  627. end
  628. wait()
  629. wave:Destroy()
  630. end)()
  631. end
  632. ----------------------------------------------------
  633. GroundWave = function()
  634. if Transforming == true then
  635. local wave = Instance.new("Part", torso)
  636. wave.BrickColor = BrickColor.new("Really red")
  637. wave.Material = "Neon"
  638. wave.Anchored = true
  639. wave.CanCollide = false
  640. wave.Locked = true
  641. wave.Size = Vector3.new(1, 1, 1)
  642. wave.TopSurface = "Smooth"
  643. wave.BottomSurface = "Smooth"
  644. wave.Transparency = 0.35
  645. wave.CFrame = fx.CFrame
  646. wm = Instance.new("SpecialMesh", wave)
  647. wm.MeshId = "rbxassetid://9982590"
  648. wm.Scale = Vector3.new(1,1,1)
  649. coroutine.wrap(function()
  650. for i = 1, 18, 1 do
  651. wm.Scale = Vector3.new(6 + i*6, 6 + i*6, 6 + i*6)
  652. --wave.Size = wm.Scale
  653. wave.CFrame = fx.CFrame
  654. wave.Transparency = i/14
  655. wait()
  656. end
  657. wait()
  658. wave:Destroy()
  659. end)()
  660. elseif Transforming == false then
  661. wait()
  662. end
  663. end
  664.  
  665. for i = 1, 100 do rs:wait()
  666. fx.CFrame = torso.CFrame
  667. end
  668.  
  669. Spawn(function()
  670. while wait(1) do
  671. GroundWave()
  672. end
  673. end)
  674.  
  675. wait(4)
  676.  
  677. Transforming = false
  678.  
  679. for i = 1, 20 do rs:wait()
  680. fx.Transparency = fx.Transparency + (1/20)
  681. fx.CFrame = torso.CFrame
  682. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  683. rs:wait()
  684. end
  685.  
  686. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  687. local wave = Instance.new("Part", torso)
  688. wave.BrickColor = BrickColor.new("Really red")
  689. wave.Anchored = true
  690. wave.CanCollide = false
  691. wave.Locked = true
  692. wave.Size = Vector3.new(1, 1, 1)
  693. wave.TopSurface = "Smooth"
  694. wave.BottomSurface = "Smooth"
  695. wave.Transparency = 0.35
  696. wave.CFrame = HandCF
  697. wm = Instance.new("SpecialMesh", wave)
  698. wm.MeshId = "rbxassetid://3270017"
  699. coroutine.wrap(function()
  700. for i = 1, 14, 1 do
  701. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  702. wave.Size = wm.Scale
  703. wave.CFrame = HandCF
  704. wave.Transparency = i/14
  705. wait()
  706. end
  707. wait()
  708. wave:Destroy()
  709. end)()
  710. hum.WalkSpeed = 140
  711. ----------------------------------------------------
  712. Blast = function()
  713. local Colors = {"Really red", "Really black"}
  714. local wave = Instance.new("Part", torso)
  715. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  716. wave.Anchored = true
  717. wave.CanCollide = false
  718. wave.Locked = true
  719. wave.Size = Vector3.new(1, 1, 1)
  720. wave.TopSurface = "Smooth"
  721. wave.BottomSurface = "Smooth"
  722. wave.Transparency = 0.35
  723. wave.CFrame = rarm.CFrame
  724. wm = Instance.new("SpecialMesh", wave)
  725. wm.MeshType = "Sphere"
  726. wm.Scale = Vector3.new(1,1,1)
  727. z = Instance.new("Sound",wave)
  728. z.SoundId = "rbxassetid://237035051"
  729. z.Volume = 1
  730. z.Pitch = .9
  731. z:Play()
  732. coroutine.wrap(function()
  733. for i = 1, 30, 1 do
  734. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  735. --wave.Size = wm.Scale
  736. wave.CFrame = rarm.CFrame
  737. wave.Transparency = (1/14)
  738. rs:wait()
  739. end
  740. rs:wait()
  741. wave:Destroy()
  742. z:Destroy()
  743. end)()
  744. end
  745. ----------------------------------------------------
  746. rarm.Touched:connect(function(ht)
  747. hit = ht.Parent
  748. if ht and hit:IsA("Model") then
  749. if hit:FindFirstChild("Humanoid") then
  750. if hit.Name ~= p.Name then
  751. if Debounces.RPunch == true and Debounces.RPunched == false then
  752. Debounces.RPunched = true
  753. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  754. if Debounces.ks==true then
  755. z = Instance.new("Sound",hed)
  756. z.SoundId = "rbxassetid://169380525"
  757. z.Pitch = ptz[math.random(1,#ptz)]
  758. z.Volume = 1
  759. z:Play()
  760. end
  761. wait(.2)
  762. Debounces.RPunched = false
  763. end
  764. end
  765. end
  766. elseif ht and hit:IsA("Hat") then
  767. if hit.Parent.Name ~= p.Name then
  768. if hit.Parent:FindFirstChild("Humanoid") then
  769. if Debounces.RPunch == true and Debounces.RPunched == false then
  770. Debounces.RPunched = true
  771. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  772. if Debounces.ks==true then
  773. z = Instance.new("Sound",hed)
  774. z.SoundId = "rbxassetid://169380525"
  775. z.Pitch = ptz[math.random(1,#ptz)]
  776. z.Volume = 1
  777. z:Play()
  778. end
  779. wait(.2)
  780. Debounces.RPunched = false
  781. end
  782. end
  783. end
  784. end
  785. end)
  786. larm.Touched:connect(function(ht)
  787. hit = ht.Parent
  788. if ht and hit:IsA("Model") then
  789. if hit:FindFirstChild("Humanoid") then
  790. if hit.Name ~= p.Name then
  791. if Debounces.LPunch == true and Debounces.LPunched == false then
  792. Debounces.LPunched = true
  793. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  794. if Debounces.ks2==true then
  795. z = Instance.new("Sound",hed)
  796. z.SoundId = "rbxassetid://169380525"
  797. z.Pitch = ptz[math.random(1,#ptz)]
  798. z.Volume = 1
  799. z:Play()
  800. end
  801. wait(.2)
  802. Debounces.LPunched = false
  803. end
  804. end
  805. end
  806. elseif ht and hit:IsA("Hat") then
  807. if hit.Parent.Name ~= p.Name then
  808. if hit.Parent:FindFirstChild("Humanoid") then
  809. if Debounces.LPunch == true and Debounces.LPunched == false then
  810. Debounces.LPunched = true
  811. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  812. if Debounces.ks2==true then
  813. z = Instance.new("Sound",hed)
  814. z.SoundId = "rbxassetid://169380525"
  815. z.Pitch = ptz[math.random(1,#ptz)]
  816. z.Volume = 1
  817. z:Play()
  818. end
  819. wait(.2)
  820. Debounces.LPunched = false
  821. end
  822. end
  823. end
  824. end
  825. end)
  826. ----------------------------------------------------
  827. mod4 = Instance.new("Model",char)
  828.  
  829. ptez = {0.7, 0.8, 0.9, 1}
  830.  
  831. function FindNearestTorso(Position,Distance,SinglePlayer)
  832. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  833. local List = {}
  834. for i,v in pairs(workspace:GetChildren())do
  835. if v:IsA("Model")then
  836. if v:findFirstChild("Torso")then
  837. if v ~= char then
  838. if(v.Torso.Position -Position).magnitude <= Distance then
  839. table.insert(List,v)
  840. end
  841. end
  842. end
  843. end
  844. end
  845. return List
  846. end
  847.  
  848. function Punch()
  849. part=Instance.new('Part',mod4)
  850. part.Anchored=true
  851. part.CanCollide=false
  852. part.FormFactor='Custom'
  853. part.Size=Vector3.new(.2,.2,.2)
  854. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  855. part.Transparency=.7
  856. part.BrickColor=BrickColor.new('Really black')
  857. mesh=Instance.new('SpecialMesh',part)
  858. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  859. mesh.Scale=Vector3.new(3,3,3)
  860. part2=Instance.new('Part',mod4)
  861. part2.Anchored=true
  862. part2.CanCollide=false
  863. part2.FormFactor='Custom'
  864. part2.Size=Vector3.new(.2,.2,.2)
  865. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  866. part2.Transparency=.7
  867. part2.BrickColor=BrickColor.new('Really red')
  868. mesh2=Instance.new('SpecialMesh',part2)
  869. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  870. mesh2.Scale=Vector3.new(3,1.5,3)
  871. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  872. if v:FindFirstChild('Humanoid') then
  873. v.Humanoid:TakeDamage(math.random(2,6))
  874. end
  875. end
  876. coroutine.resume(coroutine.create(function()
  877. for i=0,0.62,0.4 do
  878. wait()
  879. part.CFrame=part.CFrame
  880. part.Transparency=i
  881. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  882. part2.CFrame=part2.CFrame
  883. part2.Transparency=i
  884. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  885. end
  886. part.Parent=nil
  887. part2.Parent=nil
  888. end))
  889. end
  890. ----------------------------------------------------
  891. rarm.Touched:connect(function(ht)
  892. hit = ht.Parent
  893. if ht and hit:IsA("Model") then
  894. if hit:FindFirstChild("Humanoid") then
  895. if hit.Name ~= p.Name then
  896. if Debounces.RPunch == true and Debounces.RPunched == false then
  897. Debounces.RPunched = true
  898. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  899. if Debounces.ks==true then
  900. z = Instance.new("Sound",hed)
  901. z.SoundId = "rbxassetid://169380525"
  902. z.Pitch = ptz[math.random(1,#ptz)]
  903. z.Volume = 1
  904. z:Play()
  905. end
  906. wait(.2)
  907. Debounces.RPunched = false
  908. end
  909. end
  910. end
  911. elseif ht and hit:IsA("Hat") then
  912. if hit.Parent.Name ~= p.Name then
  913. if hit.Parent:FindFirstChild("Humanoid") then
  914. if Debounces.RPunch == true and Debounces.RPunched == false then
  915. Debounces.RPunched = true
  916. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  917. if Debounces.ks==true then
  918. z = Instance.new("Sound",hed)
  919. z.SoundId = "rbxassetid://169380525"
  920. z.Pitch = ptz[math.random(1,#ptz)]
  921. z.Volume = 1
  922. z:Play()
  923. end
  924. wait(.2)
  925. Debounces.RPunched = false
  926. end
  927. end
  928. end
  929. end
  930. end)
  931. larm.Touched:connect(function(ht)
  932. hit = ht.Parent
  933. if ht and hit:IsA("Model") then
  934. if hit:FindFirstChild("Humanoid") then
  935. if hit.Name ~= p.Name then
  936. if Debounces.LPunch == true and Debounces.LPunched == false then
  937. Debounces.LPunched = true
  938. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  939. if Debounces.ks2==true then
  940. z = Instance.new("Sound",hed)
  941. z.SoundId = "rbxassetid://169380525"
  942. z.Pitch = ptz[math.random(1,#ptz)]
  943. z.Volume = 1
  944. z:Play()
  945. end
  946. wait(.2)
  947. Debounces.LPunched = false
  948. end
  949. end
  950. end
  951. elseif ht and hit:IsA("Hat") then
  952. if hit.Parent.Name ~= p.Name then
  953. if hit.Parent:FindFirstChild("Humanoid") then
  954. if Debounces.LPunch == true and Debounces.LPunched == false then
  955. Debounces.LPunched = true
  956. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  957. if Debounces.ks2==true then
  958. z = Instance.new("Sound",hed)
  959. z.SoundId = "rbxassetid://169380525"
  960. z.Pitch = ptz[math.random(1,#ptz)]
  961. z.Volume = 1
  962. z:Play()
  963. end
  964. wait(.2)
  965. Debounces.LPunched = false
  966. end
  967. end
  968. end
  969. end
  970. end)
  971. ----------------------------------------------------
  972. local player = game.Players.LocalPlayer
  973. local pchar = player.Character
  974. local mouse = player:GetMouse()
  975. local cam = workspace.CurrentCamera
  976.  
  977. local rad = math.rad
  978.  
  979. local keysDown = {}
  980. local flySpeed = 0
  981. local MAX_FLY_SPEED = 150
  982.  
  983. local canFly = false
  984. local flyToggled = false
  985.  
  986. local forward, side = 0, 0
  987. local lastForward, lastSide = 0, 0
  988.  
  989. local floatBP = Instance.new("BodyPosition")
  990. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  991. local flyBV = Instance.new("BodyVelocity")
  992. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  993. local turnBG = Instance.new("BodyGyro")
  994. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  995.  
  996. mouse.KeyDown:connect(function(key)
  997. keysDown[key] = true
  998.  
  999. if key == "f" then
  1000. flyToggled = not flyToggled
  1001.  
  1002. if not flyToggled then
  1003. stanceToggle = "Normal"
  1004. floatBP.Parent = nil
  1005. flyBV.Parent = nil
  1006. turnBG.Parent = nil
  1007. root.Velocity = Vector3.new()
  1008. pchar.Humanoid.PlatformStand = false
  1009. end
  1010. end
  1011.  
  1012. end)
  1013. mouse.KeyUp:connect(function(key)
  1014. keysDown[key] = nil
  1015. end)
  1016.  
  1017. local function updateFly()
  1018.  
  1019. if not flyToggled then return end
  1020.  
  1021. lastForward = forward
  1022. lastSide = side
  1023.  
  1024. forward = 0
  1025. side = 0
  1026.  
  1027. if keysDown.w then
  1028. forward = forward + 1
  1029. end
  1030. if keysDown.s then
  1031. forward = forward - 1
  1032. end
  1033. if keysDown.a then
  1034. side = side - 1
  1035. end
  1036. if keysDown.d then
  1037. side = side + 1
  1038. end
  1039.  
  1040. canFly = (forward ~= 0 or side ~= 0)
  1041.  
  1042. if canFly then
  1043. stanceToggle = "Floating"
  1044. turnBG.Parent = root
  1045. floatBP.Parent = nil
  1046. flyBV.Parent = root
  1047.  
  1048. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1049. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1050. else
  1051. floatBP.position = root.Position
  1052. floatBP.Parent = root
  1053.  
  1054. flySpeed = flySpeed - 1
  1055. if flySpeed < 0 then flySpeed = 0 end
  1056. end
  1057.  
  1058. local camCF = cam.CoordinateFrame
  1059. local in_forward = canFly and forward or lastForward
  1060. local in_side = canFly and side or lastSide
  1061.  
  1062. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1063. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1064.  
  1065. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1066. 0)
  1067. end
  1068.  
  1069. game:service'RunService'.RenderStepped:connect(function()
  1070. if flyToggled then
  1071. pchar.Humanoid.PlatformStand = true
  1072. end
  1073. updateFly()
  1074. end)
  1075. -------------------------------
  1076. mouse.KeyDown:connect(function(key)
  1077. if key == "q" then
  1078. if Debounces.CanAttack == true then
  1079. Debounces.CanAttack = false
  1080. Debounces.NoIdl = true
  1081. Debounces.on = true
  1082. function FindNearestTorso(Position,Distance,SinglePlayer)
  1083. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1084. local List = {}
  1085. for i,v in pairs(workspace:GetChildren())do
  1086. if v:IsA("Model")then
  1087. if v:findFirstChild("Torso")then
  1088. if v ~= char then
  1089. if(v.Torso.Position -Position).magnitude <= Distance then
  1090. table.insert(List,v)
  1091. end
  1092. end
  1093. end
  1094. end
  1095. end
  1096. return List
  1097. end
  1098. z = Instance.new("Sound",hed)
  1099. z.SoundId = "rbxassetid://232213955"
  1100. z.Pitch = 1
  1101. z.Volume = 1
  1102. wait(0.2)
  1103. z:Play()
  1104. sp = Instance.new("Part",rarm)
  1105. sp.Anchored = true
  1106. sp.CanCollide = false
  1107. sp.Locked = true
  1108. sp.Transparency = 0
  1109. sp.Material = "Neon"
  1110. sp.Size = Vector3.new(1,1,1)
  1111. sp.TopSurface = "SmoothNoOutlines"
  1112. sp.BottomSurface = "SmoothNoOutlines"
  1113. sp.BrickColor = BrickColor.new("Bright red")
  1114. spm = Instance.new("SpecialMesh",sp)
  1115. spm.MeshType = "Sphere"
  1116. spm.Scale = Vector3.new(1,1,1)
  1117. sp2 = Instance.new("Part", rarm)
  1118. sp2.Name = "Energy"
  1119. sp2.BrickColor = BrickColor.new("Bright red")
  1120. sp2.Size = Vector3.new(1, 1, 1)
  1121. sp2.Shape = "Ball"
  1122. sp2.CanCollide = false
  1123. sp2.Anchored = true
  1124. sp2.Locked = true
  1125. sp2.TopSurface = 0
  1126. sp2.BottomSurface = 0
  1127. sp2.Transparency = 1
  1128. spm2 = Instance.new("SpecialMesh",sp2)
  1129. spm2.MeshId = "rbxassetid://9982590"
  1130. spm2.Scale = Vector3.new(2,2,2)
  1131. for i = 1, 20 do
  1132. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1133. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1140. if Debounces.on == false then break end
  1141. rs:wait()
  1142. end
  1143. for i = 1, 100, 20 do rs:wait()
  1144. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1145. end
  1146. for i = 1, 20 do
  1147. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1152. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1153. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1154. if Debounces.on == false then break end
  1155. rs:wait()
  1156. end
  1157. sp.Transparency = 1
  1158. for i = 1, 20 do
  1159. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1160. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1161. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1162. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1163. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1164. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1165. if Debounces.on == false then break end
  1166. rs:wait()
  1167. end
  1168. wait(1)
  1169. sp.Transparency = 0
  1170. sp2.Transparency = 0.84
  1171. for i = 1, 20 do
  1172. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1173. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1174. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1177. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1181. if Debounces.on == false then break end
  1182. rs:wait()
  1183. end
  1184. for i = 1, 2880, 50 do
  1185. rs:wait()
  1186. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1187. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1188. rs:wait()
  1189. end
  1190. sp:Destroy()
  1191. sp2:Destroy()
  1192. local X = Instance.new("Part",char)
  1193. local O = Instance.new("ObjectValue",X)
  1194. O.Name = "creator"
  1195. X.Locked = true
  1196. X.Name = "Shell"
  1197. X.Anchored = false
  1198. X.CanCollide = false
  1199. X.Transparency = 0
  1200. X.Reflectance = 0
  1201. X.BottomSurface = 0
  1202. X.TopSurface = 0
  1203. X.Shape = 0
  1204. local V = Instance.new("ObjectValue",X)
  1205. V.Value = char
  1206. V.Name = "creator"
  1207. X.BrickColor = BrickColor.new("Bright red")
  1208. X.Size = Vector3.new(2,2,2)
  1209. X.Material = "Neon"
  1210. local Z = Instance.new("SpecialMesh",X)
  1211. Z.MeshType = "Sphere"
  1212. Z.Scale = Vector3.new(0.5,0.5,1)
  1213. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1214. local bv = Instance.new("BodyVelocity",X)
  1215. bv.maxForce = Vector3.new(99999,99999,99999)
  1216. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1217. bv.velocity = X.CFrame.lookVector*65
  1218.  
  1219. Explode = X.Touched:connect(function(hit)
  1220. if hit ~= char and hit.Name ~= "Shell" then
  1221. local cf = X.CFrame
  1222. bv:Destroy()
  1223. X.Anchored = true
  1224. Z:Remove()
  1225. Explode:disconnect()
  1226. X.Size = Vector3.new(3,3,3)
  1227. X.Touched:connect(function(hit) end)
  1228. X.CanCollide = false
  1229. local part3 = Instance.new("Part", rarm)
  1230. part3.Anchored=true
  1231. part3.CanCollide=false
  1232. part3.Locked = true
  1233. part3.TopSurface = "SmoothNoOutlines"
  1234. part3.BottomSurface = "SmoothNoOutlines"
  1235. part3.FormFactor='Custom'
  1236. part3.Size=Vector3.new(1,1, 1)
  1237. part3.CFrame=X.CFrame
  1238. part3.Transparency=0
  1239. part3.BrickColor=BrickColor.new("Bright red")
  1240. local mesh3 = Instance.new("SpecialMesh",part3)
  1241. mesh3.MeshType = "Sphere"
  1242. mesh3.Scale = Vector3.new(1,1,1)
  1243. --debris:AddItem(X,8)
  1244. local part4 = Instance.new("Part", rarm)
  1245. part4.Material = "Neon"
  1246. part4.Anchored=true
  1247. part4.CanCollide=false
  1248. part4.Locked = true
  1249. part4.TopSurface = "SmoothNoOutlines"
  1250. part4.BottomSurface = "SmoothNoOutlines"
  1251. part4.FormFactor='Custom'
  1252. part4.Size=Vector3.new(1,1, 1)
  1253. part4.CFrame=X.CFrame
  1254. part4.Transparency=0
  1255. part4.BrickColor=BrickColor.new("Really red")
  1256. local mesh4 = Instance.new("SpecialMesh",part4)
  1257. mesh4.MeshType = "Sphere"
  1258. mesh4.Scale = Vector3.new(.5,.5,.5)
  1259. local part7 = Instance.new("Part", rarm)
  1260. part7.Material = "Neon"
  1261. part7.Anchored=true
  1262. part7.CanCollide=false
  1263. part7.Locked = true
  1264. part7.TopSurface = "SmoothNoOutlines"
  1265. part7.BottomSurface = "SmoothNoOutlines"
  1266. part7.FormFactor='Custom'
  1267. part7.Size=Vector3.new(1,1, 1)
  1268. part7.CFrame=X.CFrame
  1269. part7.Transparency=0
  1270. part7.BrickColor=BrickColor.new("Really black")
  1271. local mesh7 = Instance.new("SpecialMesh",part7)
  1272. mesh7.MeshType = "Sphere"
  1273. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1274. --[[X.Touched:connect(function(ht)
  1275. hit = ht.Parent
  1276. if ht and hit:IsA("Model") then
  1277. if hit:FindFirstChild("Humanoid") then
  1278. if hit.Name ~= p.Name then
  1279. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1280. wait(.3)
  1281. end
  1282. end
  1283. elseif ht and hit:IsA("Hat") then
  1284. if hit.Parent.Name ~= p.Name then
  1285. if hit.Parent:FindFirstChild("Humanoid") then
  1286. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1287. wait(.3)
  1288. end
  1289. end
  1290. end
  1291. end)
  1292. part3.Touched:connect(function(ht)
  1293. hit = ht.Parent
  1294. if ht and hit:IsA("Model") then
  1295. if hit:FindFirstChild("Humanoid") then
  1296. if hit.Name ~= p.Name then
  1297. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1298. wait(.3)
  1299. end
  1300. end
  1301. elseif ht and hit:IsA("Hat") then
  1302. if hit.Parent.Name ~= p.Name then
  1303. if hit.Parent:FindFirstChild("Humanoid") then
  1304. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1305. wait(.3)
  1306. end
  1307. end
  1308. end
  1309. end)]]--
  1310. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1311. if v:FindFirstChild('Humanoid') then
  1312. v.Humanoid:TakeDamage(math.random(1000,10000))
  1313. v.Humanoid.PlatformStand = true
  1314. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1315. end
  1316. end
  1317.  
  1318. local acos = math.acos
  1319. local sqrt = math.sqrt
  1320. local Vec3 = Vector3.new
  1321. local fromAxisAngle = CFrame.fromAxisAngle
  1322.  
  1323. local function toAxisAngle(CFr)
  1324. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1325. local Angle = math.acos((R00+R11+R22-1)/2)
  1326. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1327. A = A == 0 and 0.00001 or A
  1328. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1329. B = B == 0 and 0.00001 or B
  1330. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1331. C = C == 0 and 0.00001 or C
  1332. local x = (R21-R12)/sqrt(A)
  1333. local y = (R02-R20)/sqrt(B)
  1334. local z = (R10-R01)/sqrt(C)
  1335. return Vec3(x,y,z),Angle
  1336. end
  1337.  
  1338. function ApplyTrig(Num,Func)
  1339. local Min,Max = Func(0),Func(1)
  1340. local i = Func(Num)
  1341. return (i-Min)/(Max-Min)
  1342. end
  1343.  
  1344. function LerpCFrame(CFrame1,CFrame2,Num)
  1345. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1346. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1347. end
  1348.  
  1349. function Crater(Torso,Radius)
  1350. Spawn(function()
  1351. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1352. local Ignore = {}
  1353. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1354. if v.Character ~= nil then
  1355. Ignore[#Ignore+1] = v.Character
  1356. end
  1357. end
  1358. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1359. if Hit == nil then return end
  1360. local Parts = {}
  1361. for i = 1,360,10 do
  1362. local P = Instance.new("Part",Torso.Parent)
  1363. P.Anchored = true
  1364. P.FormFactor = "Custom"
  1365. P.BrickColor = Hit.BrickColor
  1366. P.Material = Hit.Material
  1367. P.TopSurface = "Smooth"
  1368. P.BottomSurface = "Smooth"
  1369. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1370. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1371. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1372. if math.random(0,5) == 0 then -- rubble
  1373. local P = Instance.new("Part",Torso.Parent)
  1374. P.Anchored = true
  1375. P.FormFactor = "Custom"
  1376. P.BrickColor = Hit.BrickColor
  1377. P.Material = Hit.Material
  1378. P.TopSurface = "Smooth"
  1379. P.BottomSurface = "Smooth"
  1380. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1381. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1382. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1383. end
  1384. end
  1385. for i = 0,1,0.05 do
  1386. for i2,v in pairs(Parts) do
  1387. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1388. end
  1389. wait(0.02)
  1390. end
  1391. for i,v in pairs(Parts) do
  1392. if v[1].Size.X > 2.1 then
  1393. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1394. end
  1395. v[1].Anchored = false
  1396. end
  1397. for i = 0,1,0.05 do
  1398. for i2,v in pairs(Parts) do
  1399. v[1].Transparency = i
  1400. if i == 1 then
  1401. v[1]:Destroy()
  1402. elseif i >= 0.25 then
  1403. v[1].CanCollide = false
  1404. end
  1405. end
  1406. wait(0.02)
  1407. end
  1408. Parts = nil
  1409. end)
  1410. end
  1411.  
  1412. ROW = function(out, trans, s, wt, t, ang, plus)
  1413. for i = 1, 360, 360/t do
  1414. local c = Instance.new("Part", game.Workspace)
  1415. c.FormFactor = 3
  1416. c.TopSurface = 0
  1417. c.BottomSurface = 0
  1418. c.Size = s
  1419. c.Anchored = true
  1420. c.CanCollide = wt
  1421. c.Material=workspace.Base.Material
  1422. c.Transparency = trans
  1423. c.BrickColor = workspace.Base.BrickColor
  1424. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1425. c.Locked=true
  1426. game.Debris:AddItem(c,15)
  1427. end
  1428. end
  1429.  
  1430. Part = function(x,y,z,color,tr,cc,an,parent)
  1431. local p = Instance.new('Part',parent or Weapon)
  1432. p.formFactor = 'Custom'
  1433. p.Size = Vector3.new(x,y,z)
  1434. p.BrickColor = BrickColor.new(color)
  1435. p.CanCollide = cc
  1436. p.Transparency = tr
  1437. p.Anchored = an
  1438. p.TopSurface,p.BottomSurface = 0,0
  1439. p.Locked=true
  1440. p:BreakJoints()
  1441. return p end
  1442.  
  1443. Mesh = function(par,num,x,y,z)
  1444. local msh = _
  1445. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1446. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1447. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1448. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1449. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1450. end msh.Scale = Vector3.new(x,y,z)
  1451. return msh end
  1452.  
  1453. function explosion(col1,col2,cfr,sz,rng,dmg)
  1454. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1455. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1456. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1457. v1,v2,v3=sz.x,sz.y,sz.z
  1458. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1459. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1460. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1461. a.CFrame=cfr
  1462. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1463. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1464.  
  1465. Spawn(function()
  1466. while wait() do
  1467. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1468. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1469. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1470. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1471. a.Transparency=a.Transparency+0.05
  1472. a2.Transparency=a2.Transparency+0.05
  1473. a3.Transparency=a3.Transparency+0.05
  1474. end
  1475. end)
  1476. end
  1477.  
  1478. Crater(X,20)
  1479. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1480. z = Instance.new("Sound",X)
  1481. z.SoundId = "rbxassetid://231917744"
  1482. z.Pitch = .5
  1483. z.Volume = 10
  1484. z1 = Instance.new("Sound",X)
  1485. z1.SoundId = "rbxassetid://231917744"
  1486. z1.Pitch = .5
  1487. z1.Volume = 10
  1488. z2 = Instance.new("Sound",X)
  1489. z2.SoundId = "rbxassetid://231917744"
  1490. z2.Pitch = .5
  1491. z2.Volume = 10
  1492. z3 = Instance.new("Sound",X)
  1493. z3.SoundId = "rbxassetid://245537790"
  1494. z3.Pitch = .7
  1495. z3.Volume = 1
  1496. z4 = Instance.new("Sound",X)
  1497. z4.SoundId = "rbxassetid://245537790"
  1498. z4.Pitch = .7
  1499. z4.Volume = 1
  1500. wait(0.1)
  1501. z:Play()
  1502. z1:Play()
  1503. z2:Play()
  1504. z3:Play()
  1505. z4:Play()
  1506.  
  1507. local part=Instance.new('Part',rarm)
  1508. part.Anchored=true
  1509. part.CanCollide=false
  1510. part.Locked = true
  1511. part.FormFactor='Custom'
  1512. part.Size=Vector3.new(1,1,1)
  1513. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1514. part.Transparency=0
  1515. part.BrickColor=BrickColor.new('Really black')
  1516. local mesh=Instance.new('SpecialMesh',part)
  1517. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1518. mesh.Scale=Vector3.new(2,2,2)
  1519. local part2=part:clone()
  1520. part2.Parent = rarm
  1521. part2.BrickColor=BrickColor.new("Bright red")
  1522. local part5=part:clone()
  1523. part5.Parent = rarm
  1524. part5.BrickColor=BrickColor.new("Crimson")
  1525. local part6=part:clone()
  1526. part6.Parent = rarm
  1527. part6.BrickColor=BrickColor.new("Black")
  1528. local mesh2=mesh:clone()
  1529. mesh2.Parent=part2
  1530. mesh2.Scale=Vector3.new(3, 3, 3)
  1531. local mesh5=mesh:clone()
  1532. mesh5.Parent=part5
  1533. mesh5.Scale=Vector3.new(3, 3, 3)
  1534. local mesh6=mesh:clone()
  1535. mesh6.Parent=part6
  1536. mesh6.Scale=Vector3.new(3, 3, 3)
  1537. local blast = Instance.new("Part", rarm)
  1538. blast.BrickColor = BrickColor.new("Really black")
  1539. blast.Anchored = true
  1540. blast.CanCollide = false
  1541. blast.Locked = true
  1542. blast.Size = Vector3.new(1, 1, 1)
  1543. blast.TopSurface = "Smooth"
  1544. blast.BottomSurface = "Smooth"
  1545. blast.Transparency = 0
  1546. blast.CFrame = HandCF
  1547. local bm = Instance.new("SpecialMesh", blast)
  1548. bm.Scale = Vector3.new(5,1,5)
  1549. bm.MeshId = "rbxassetid://3270017"
  1550. local blast2 = Instance.new("Part", rarm)
  1551. blast2.BrickColor = BrickColor.new("Really black")
  1552. blast2.Anchored = true
  1553. blast2.CanCollide = false
  1554. blast2.Locked = true
  1555. blast2.Size = Vector3.new(1, 1, 1)
  1556. blast2.TopSurface = "Smooth"
  1557. blast2.BottomSurface = "Smooth"
  1558. blast2.Transparency = 0
  1559. blast2.CFrame = HandCF
  1560. local bm2 = Instance.new("SpecialMesh", blast2)
  1561. bm2.Scale = Vector3.new(3,1,3)
  1562. bm2.MeshId = "rbxassetid://3270017"
  1563. local blast3 = Instance.new("Part", rarm)
  1564. blast3.BrickColor = BrickColor.new("Really black")
  1565. blast3.Anchored = true
  1566. blast3.CanCollide = false
  1567. blast3.Locked = true
  1568. blast3.Size = Vector3.new(1, 1, 1)
  1569. blast3.TopSurface = "Smooth"
  1570. blast3.BottomSurface = "Smooth"
  1571. blast3.Transparency = 0
  1572. blast3.CFrame = HandCF
  1573. local bm3 = Instance.new("SpecialMesh", blast3)
  1574. bm3.Scale = Vector3.new(3,1,3)
  1575. bm3.MeshId = "rbxassetid://3270017"
  1576. for i = 1,120 do rs:wait()
  1577. X.Transparency = X.Transparency + (1/120)
  1578. part.Transparency = part.Transparency + (1/120)
  1579. part2.Transparency = part2.Transparency + (1/120)
  1580. part3.Transparency = part3.Transparency + (1/120)
  1581. part4.Transparency = part4.Transparency + (1/120)
  1582. part5.Transparency = part5.Transparency + (1/120)
  1583. part6.Transparency = part6.Transparency + (1/120)
  1584. part7.Transparency = part7.Transparency + (1/120)
  1585. blast.Transparency = blast.Transparency + (1/500)
  1586. blast2.Transparency = blast2.Transparency + (1/120)
  1587. blast3.Transparency = blast3.Transparency + (1/120)
  1588. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1589. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1590. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1591. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1592. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1593. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1594. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1595. mesh6.Scale = mesh6.Scale + Vector3.new(1,.1,1)
  1596. mesh7.Scale = mesh7.Scale + Vector3.new(1,1,1)
  1597. bm.Scale = bm.Scale + Vector3.new(20,20,.10)
  1598. bm2.Scale = bm2.Scale + Vector3.new(20,20,.10)
  1599. bm3.Scale = bm3.Scale + Vector3.new(20,20,.10)
  1600. X.CFrame = cf
  1601. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1602. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1603. part3.CFrame=X.CFrame
  1604. part4.CFrame=X.CFrame
  1605. part7.CFrame=X.CFrame
  1606. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1607. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1608. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1609. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1610. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1611. rs:wait()
  1612. end
  1613. X:Destroy()
  1614. part:Destroy()
  1615. part2:Destroy()
  1616. part3:Destroy()
  1617. part4:Destroy()
  1618. part5:Destroy()
  1619. part6:Destroy()
  1620. blast:Destroy()
  1621. blast2:Destroy()
  1622. blast3:Destroy()
  1623. z:Destroy()
  1624. z1:Destroy()
  1625. z2:Destroy()
  1626. z3:Destroy()
  1627. z4:Destroy()
  1628. end
  1629. end)
  1630. for i = 1, 20 do
  1631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1637. if Debounces.on == false then break end
  1638. rs:wait()
  1639. end
  1640. if Debounces.CanAttack == false then
  1641. Debounces.CanAttack = true
  1642. Debounces.NoIdl = false
  1643. Debounces.on = false
  1644. end
  1645. end
  1646. end
  1647. end)
  1648. ----------------------------------------------------
  1649. mouse.KeyDown:connect(function(key)
  1650. if key == "e" then
  1651. if Debounces.CanAttack == true then
  1652. Debounces.CanAttack = false
  1653. Debounces.on = true
  1654. Debounces.NoIdl = true
  1655. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1656. z = Instance.new("Sound", rarm)
  1657. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1658. z.Volume = .6
  1659. z.Pitch = pt[math.random(1,#pt)]
  1660. z.Looped = false
  1661. z:Play()
  1662. Debounces.RPunch = true
  1663. Debounces.LPunch = true
  1664. Debounces.ks = true
  1665. Debounces.ks2 = true
  1666. for i = 1, 3 do
  1667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1673. if Debounces.on == false then break end
  1674. wait()
  1675. end
  1676. z2 = Instance.new("Sound", larm)
  1677. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1678. z2.Volume = .6
  1679. z2.Pitch = pt[math.random(1,#pt)]
  1680. z2.Looped = false
  1681. z2:Play()
  1682. for i = 1, 3 do
  1683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1689. if Debounces.on == false then break end
  1690. wait()
  1691. end
  1692. z3 = Instance.new("Sound", rarm)
  1693. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1694. z3.Volume = 0.6
  1695. z3.Pitch = pt[math.random(1,#pt)]
  1696. z3.Looped = false
  1697. z3:Play()
  1698. for i = 1, 3 do
  1699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1705. if Debounces.on == false then break end
  1706. wait()
  1707. end
  1708. z4 = Instance.new("Sound", larm)
  1709. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1710. z4.Volume = .6
  1711. z4.Pitch = pt[math.random(1,#pt)]
  1712. z4.Looped = false
  1713. z4:Play()
  1714. for i = 1, 3 do
  1715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1721. if Debounces.on == false then break end
  1722. wait()
  1723. end
  1724. z5 = Instance.new("Sound", rarm)
  1725. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1726. z5.Volume = .6
  1727. z5.Pitch = pt[math.random(1,#pt)]
  1728. z5.Looped = false
  1729. z5:Play()
  1730. for i = 1, 3 do
  1731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1737. if Debounces.on == false then break end
  1738. wait()
  1739. end
  1740. z6 = Instance.new("Sound", larm)
  1741. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1742. z6.Volume = .6
  1743. z6.Pitch = pt[math.random(1,#pt)]
  1744. z6.Looped = false
  1745. z6:Play()
  1746. for i = 1, 3 do
  1747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1753. if Debounces.on == false then break end
  1754. wait()
  1755. end
  1756. z7 = Instance.new("Sound", rarm)
  1757. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1758. z7.Volume = .6
  1759. z7.Pitch = pt[math.random(1,#pt)]
  1760. z7.Looped = false
  1761. z7:Play()
  1762. for i = 1, 3 do
  1763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1769. if Debounces.on == false then break end
  1770. wait()
  1771. end
  1772. z8 = Instance.new("Sound", larm)
  1773. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1774. z8.Volume = .6
  1775. z8.Pitch = pt[math.random(1,#pt)]
  1776. z8.Looped = false
  1777. z8:Play()
  1778. for i = 1, 3 do
  1779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1785. if Debounces.on == false then break end
  1786. wait()
  1787. end
  1788. z9 = Instance.new("Sound", rarm)
  1789. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1790. z9.Volume = 0.6
  1791. z9.Pitch = pt[math.random(1,#pt)]
  1792. z9.Looped = false
  1793. z9:Play()
  1794. for i = 1, 3 do
  1795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1801. if Debounces.on == false then break end
  1802. wait()
  1803. end
  1804. z10 = Instance.new("Sound", larm)
  1805. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1806. z10.Volume = .6
  1807. z10.Pitch = pt[math.random(1,#pt)]
  1808. z10.Looped = false
  1809. z10:Play()
  1810. for i = 1, 3 do
  1811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1817. if Debounces.on == false then break end
  1818. wait()
  1819. end
  1820. z11 = Instance.new("Sound", rarm)
  1821. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1822. z11.Volume = .6
  1823. z11.Pitch = pt[math.random(1,#pt)]
  1824. z11.Looped = false
  1825. z11:Play()
  1826. for i = 1, 3 do
  1827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1833. if Debounces.on == false then break end
  1834. wait()
  1835. end
  1836. z12 = Instance.new("Sound", larm)
  1837. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1838. z12.Volume = .6
  1839. z12.Pitch = pt[math.random(1,#pt)]
  1840. z12.Looped = false
  1841. z12:Play()
  1842. for i = 1, 3 do
  1843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1845. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1846. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1847. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1848. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1849. if Debounces.on == false then break end
  1850. wait()
  1851. end
  1852. z13 = Instance.new("Sound", rarm)
  1853. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1854. z13.Volume = 0.6
  1855. z13.Pitch = pt[math.random(1,#pt)]
  1856. z13.Looped = false
  1857. z13:Play()
  1858. for i = 1, 3 do
  1859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1861. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1865. if Debounces.on == false then break end
  1866. wait()
  1867. end
  1868. z14 = Instance.new("Sound", larm)
  1869. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1870. z14.Volume = .6
  1871. z14.Pitch = pt[math.random(1,#pt)]
  1872. z14.Looped = false
  1873. z14:Play()
  1874. for i = 1, 3 do
  1875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1881. if Debounces.on == false then break end
  1882. wait()
  1883. end
  1884. z15 = Instance.new("Sound", rarm)
  1885. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1886. z15.Volume = .6
  1887. z15.Pitch = pt[math.random(1,#pt)]
  1888. z15.Looped = false
  1889. z15:Play()
  1890. for i = 1, 3 do
  1891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1897. if Debounces.on == false then break end
  1898. wait()
  1899. end
  1900. z16 = Instance.new("Sound", larm)
  1901. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1902. z16.Volume = .6
  1903. z16.Pitch = pt[math.random(1,#pt)]
  1904. z16.Looped = false
  1905. z16:Play()
  1906. for i = 1, 3 do
  1907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1913. if Debounces.on == false then break end
  1914. wait()
  1915. end
  1916. z17 = Instance.new("Sound", rarm)
  1917. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1918. z17.Volume = .6
  1919. z17.Pitch = pt[math.random(1,#pt)]
  1920. z17.Looped = false
  1921. z17:Play()
  1922. for i = 1, 3 do
  1923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1929. if Debounces.on == false then break end
  1930. wait()
  1931. end
  1932. z18 = Instance.new("Sound", larm)
  1933. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1934. z18.Volume = .6
  1935. z18.Pitch = pt[math.random(1,#pt)]
  1936. z18.Looped = false
  1937. z18:Play()
  1938. for i = 1, 3 do
  1939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1945. if Debounces.on == false then break end
  1946. wait()
  1947. end
  1948. z19 = Instance.new("Sound", rarm)
  1949. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1950. z19.Volume = 0.6
  1951. z19.Pitch = pt[math.random(1,#pt)]
  1952. z19.Looped = false
  1953. z19:Play()
  1954. for i = 1, 3 do
  1955. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1956. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1957. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1959. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1960. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1961. if Debounces.on == false then break end
  1962. wait()
  1963. end
  1964. z20 = Instance.new("Sound", larm)
  1965. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1966. z20.Volume = .6
  1967. z20.Pitch = pt[math.random(1,#pt)]
  1968. z20.Looped = false
  1969. z20:Play()
  1970. for i = 1, 3 do
  1971. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1972. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1973. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1975. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1976. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1977. if Debounces.on == false then break end
  1978. wait()
  1979. end
  1980. z:Destroy()
  1981. z2:Destroy()
  1982. z3:Destroy()
  1983. z4:Destroy()
  1984. z5:Destroy()
  1985. z6:Destroy()
  1986. z7:Destroy()
  1987. z8:Destroy()
  1988. z9:Destroy()
  1989. z10:Destroy()
  1990. z11:Destroy()
  1991. z12:Destroy()
  1992. z13:Destroy()
  1993. z14:Destroy()
  1994. z15:Destroy()
  1995. z16:Destroy()
  1996. z17:Destroy()
  1997. z18:Destroy()
  1998. z19:Destroy()
  1999. z20:Destroy()
  2000. Debounces.LPunch = false
  2001. Debounces.RPunch = false
  2002. Debounces.ks = false
  2003. Debounces.ks2 = false
  2004. if Debounces.CanAttack == false then
  2005. Debounces.CanAttack = true
  2006. Debounces.on = false
  2007. Debounces.NoIdl = false
  2008. end
  2009. end
  2010. end
  2011. end)
  2012. -------------------------------
  2013. mouse.KeyDown:connect(function(key)
  2014. if key == "t" then
  2015. if Debounces.CanAttack == true then
  2016. Debounces.CanAttack = false
  2017. Debounces.NoIdl = true
  2018. Debounces.on = true
  2019. Debounces.ks = true
  2020. kik = rleg.Touched:connect(function(ht)
  2021. hit = ht.Parent
  2022. if ht and hit:IsA("Model") then
  2023. if hit:FindFirstChild("Humanoid") then
  2024. if hit.Name ~= p.Name then
  2025. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2026. Debounces.Slashed = true]]--
  2027. if Debounces.ks==true then
  2028. z = Instance.new("Sound",hed)
  2029. z.SoundId = "rbxassetid://169380525"
  2030. z.Volume = 1
  2031. z:Play()
  2032. Debounces.ks=false
  2033. end
  2034. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2035. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2036. --Debounces.Slashed = false
  2037. --end
  2038. end
  2039. end
  2040. elseif ht and hit:IsA("Hat") then
  2041. if hit.Parent.Name ~= p.Name then
  2042. if hit.Parent:FindFirstChild("Humanoid") then
  2043. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2044. Debounces.Slashed = true]]--
  2045. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2046. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2047. --Debounces.Slashed = false
  2048. --end
  2049. end
  2050. end
  2051. end
  2052. end)
  2053. for i = 1,20 do
  2054. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2055. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2056. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2057. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2058. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2059. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2060. if Debounces.on == false then break end
  2061. rs:wait()
  2062. end
  2063. kik:disconnect()
  2064. if Debounces.CanAttack == false then
  2065. Debounces.CanAttack = true
  2066. Debounces.NoIdl = false
  2067. Debounces.on = false
  2068. end
  2069. end
  2070. end
  2071. end)
  2072. ----------------------------------------------------
  2073. mouse.KeyDown:connect(function(key)
  2074. if key == "y" then
  2075. if Debounces.CanAttack == true then
  2076. Debounces.CanAttack = false
  2077. Debounces.on = true
  2078. Debounces.NoIdl = true
  2079. for i = 1, 15 do
  2080. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2081. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2082. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2083. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2084. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2085. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2086. if Debounces.on == false then break end
  2087. rs:wait(2.7)
  2088. end
  2089. x = Instance.new("Sound",char)
  2090. x.SoundId = "rbxassetid://228343271"
  2091. x.Pitch = 1
  2092. x.Volume = .8
  2093. wait(.1)
  2094. x:Play()
  2095. Debounces.on = false
  2096. Debounces.Here = false
  2097. shot = shot + 1
  2098. local rng = Instance.new("Part", larm)
  2099. rng.Anchored = true
  2100. rng.BrickColor = BrickColor.new("Bright red")
  2101. rng.CanCollide = false
  2102. rng.FormFactor = 3
  2103. rng.Name = "Ring"
  2104. rng.Size = Vector3.new(1, 1, 1)
  2105. rng.Transparency = 0.35
  2106. rng.TopSurface = 0
  2107. rng.BottomSurface = 0
  2108. rng2 = rng:clone()
  2109. rng3 = rng2:clone()
  2110. rng4 = rng2:clone()
  2111. local rngm = Instance.new("SpecialMesh", rng)
  2112. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2113. rngm.Scale = Vector3.new(50, 50, 1)
  2114. rngm2 = rngm:clone()
  2115. rngm2.Scale = Vector3.new(5, 5, 3)
  2116. rngm3=rngm2:clone()
  2117. rngm3.Parent = rng3
  2118. rngm3.Scale = Vector3.new(30, 80, 1)
  2119. rngm4 = rngm2:clone()
  2120. rngm4.Parent = rng4
  2121. rngm4.Scale = Vector3.new(20, 60, 1)
  2122. local bem = Instance.new("Part", larm)
  2123. bem.Anchored = true
  2124. bem.BrickColor = BrickColor.new("Really black")
  2125. bem.CanCollide = false
  2126. bem.FormFactor = 3
  2127. bem.Name = "Beam" .. shot
  2128. bem.Size = Vector3.new(1, 1, 1)
  2129. bem.Transparency = 0.35
  2130. bem.TopSurface = 0
  2131. bem.BottomSurface = 0
  2132. local bemm = Instance.new("SpecialMesh", bem)
  2133. bemm.MeshType = 4
  2134. bemm.Scale = Vector3.new(1, 4, 4)
  2135. local out = Instance.new("Part", larm)
  2136. out.Anchored = true
  2137. out.BrickColor = BrickColor.new("Really black")
  2138. out.CanCollide = false
  2139. out.FormFactor = 3
  2140. out.Name = "Out"
  2141. out.Size = Vector3.new(4, 4, 4)
  2142. out.Transparency = 0.35
  2143. out.TopSurface = 0
  2144. out.BottomSurface = 0
  2145. local outm = Instance.new("SpecialMesh", out)
  2146. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2147. outm.Scale = Vector3.new(6, 4, 6)
  2148. local bnd = Instance.new("Part", larm)
  2149. bnd.Anchored = true
  2150. bnd.BrickColor = BrickColor.new("Really red")
  2151. bnd.CanCollide = false
  2152. bnd.FormFactor = 3
  2153. bnd.Name = "Bend"
  2154. bnd.Size = Vector3.new(1, 1, 1)
  2155. bnd.Transparency = 1
  2156. bnd.TopSurface = 0
  2157. bnd.BottomSurface = 0
  2158. local bndm = Instance.new("SpecialMesh", bnd)
  2159. bndm.MeshType = 3
  2160. bndm.Scale = Vector3.new(8, 8, 8)
  2161. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2162. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2163. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2164. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2165. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2166. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2167. Debounces.Shewt = true
  2168. coroutine.wrap(function()
  2169. for i = 1, 20, 0.2 do
  2170. rngm.Scale = Vector3.new(50 + i*20, 50 + i*20, 1)
  2171. rngm3.Scale = Vector3.new(30 + i*15, 30 + i*15, 1)
  2172. rngm4.Scale = Vector3.new(20 + i*10, 20 + i*10, 1)
  2173. rng.Transparency = i/50
  2174. rng3.Transparency = 1/54
  2175. rng4.Transparency = i/56
  2176. wait()
  2177. end
  2178. wait()
  2179. rng:Destroy()
  2180. end)()
  2181. if Debounces.Shewt == true then
  2182. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2183. hit = ht.Parent
  2184. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2185. if HasntTouched(hit.Name) == true and deb == false then
  2186. deb = true
  2187. coroutine.wrap(function()
  2188. hit:FindFirstChild("Humanoid").PlatformStand = true
  2189. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2190. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2191. end)()
  2192. table.insert(Touche, hit.Name)
  2193. deb = false
  2194. end
  2195. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2196. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2197. deb = true
  2198. coroutine.wrap(function()
  2199. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2200. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2201. wait(1)
  2202. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2203. end)()
  2204. table.insert(Touche, hit.Parent.Name)
  2205. deb = false
  2206. for i, v in pairs(Touche) do
  2207. print(v)
  2208. end
  2209. end
  2210. end
  2211. end)
  2212. end
  2213. for i = 0, 260, 8 do
  2214. bem.Size = Vector3.new(i, 3, 3)
  2215. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2216. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2217. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2218. bnd.Size = Vector3.new(1,1,1)
  2219. bndm.Scale = Vector3.new(8,8,8)
  2220. if i % 10 == 0 then
  2221. local newRng = rng2:Clone()
  2222. newRng.Parent = larm
  2223. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2224. local newRngm = rngm2:clone()
  2225. newRngm.Parent=newRng
  2226. coroutine.wrap(function()
  2227. for i = 1, 10, 0.2 do
  2228. newRngm.Scale = Vector3.new(20 + i*10, 20 + i*10, 3)
  2229. newRng.Transparency = i/15
  2230. wait()
  2231. end
  2232. wait()
  2233. newRng:Destroy()
  2234. end)()
  2235. end
  2236. wait()
  2237. end
  2238. wait()
  2239. Debounces.Shewt = false
  2240. bem:Destroy()
  2241. out:Destroy()
  2242. bnd:Destroy()
  2243. Debounces.Ready = false
  2244. for i, v in pairs(Touche) do
  2245. table.remove(Touche, i)
  2246. end
  2247. wait()
  2248. table.insert(Touche, char.Name)
  2249. Debounces.NoIdl = false
  2250. if Debounces.CanAttack == false then
  2251. Debounces.CanAttack = true
  2252. end
  2253. end
  2254. end
  2255. end)
  2256. ----------------------------------------------------
  2257. mouse.KeyDown:connect(function(key)
  2258. if key == "x" then
  2259. if Debounces.CanAttack == true then
  2260. Debounces.CanAttack = false
  2261. Debounces.NoIdl = true
  2262. Debounces.on = true
  2263. local shell = Instance.new("Part",torso)
  2264. shell.BrickColor = BrickColor.new("Really red")
  2265. shell.Anchored = false
  2266. shell.CanCollide = false
  2267. shell.Locked = true
  2268. shell.TopSurface = "SmoothNoOutlines"
  2269. shell.BottomSurface = "SmoothNoOutlines"
  2270. shell.Size = Vector3.new(1.2,1.2,1.2)
  2271. shell.FormFactor = 3
  2272. local shellm = Instance.new("SpecialMesh",shell)
  2273. shellm.MeshType = "Sphere"
  2274. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2275. Omega = function()
  2276. local X = Instance.new("Part",char)
  2277. local O = Instance.new("ObjectValue",X)
  2278. O.Name = "creator"
  2279. X.Locked = true
  2280. X.Name = "Shell"
  2281. X.Anchored = false
  2282. X.CanCollide = false
  2283. X.Transparency = 0.5
  2284. X.Reflectance = 0
  2285. X.BottomSurface = 0
  2286. X.TopSurface = 0
  2287. X.Shape = 0
  2288. local V = Instance.new("ObjectValue",X)
  2289. V.Value = char
  2290. V.Name = "creator"
  2291. X.BrickColor = BrickColor.new("Really red")
  2292. X.Size = Vector3.new(40,40,40)
  2293. --X.Material = "Neon"
  2294. local Z = Instance.new("SpecialMesh",X)
  2295. Z.MeshType = "Sphere"
  2296. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2297. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2298. local bv = Instance.new("BodyVelocity",X)
  2299. bv.maxForce = Vector3.new(99999,99999,99999)
  2300. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2301. bv.velocity = root.CFrame.lookVector*10
  2302. Explode = X.Touched:connect(function(hit)
  2303. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2304. local cf = X.CFrame
  2305. bv:Destroy()
  2306. X.Anchored = true
  2307. Z:Remove()
  2308. Explode:disconnect()
  2309. X.Size = Vector3.new(3,3,3)
  2310. X.Touched:connect(function(hit) end)
  2311. X.CanCollide = false
  2312. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2313. if v:FindFirstChild('Humanoid') then
  2314. v.Humanoid:TakeDamage(math.random(80,120))
  2315. end
  2316. end
  2317. for i = 1, (40) do rs:wait()
  2318. X.Transparency = X.Transparency + (1/40)
  2319. X.Size = X.Size + Vector3.new(1,1,1)
  2320. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2321. end
  2322. X:Destroy()
  2323. end
  2324. end)
  2325. end
  2326. for i = 1,200 do
  2327. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2334. if Debounces.on == false then break end
  2335. rs:wait()
  2336. end
  2337. for i = 1,30 do
  2338. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2345. if Debounces.on == false then break end
  2346. rs:wait()
  2347. end
  2348. for i = 1,40 do
  2349. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2350. shell.Size = shell.Size + Vector3.new(1,1,1)
  2351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2357. if Debounces.on == false then break end
  2358. rs:wait()
  2359. end
  2360. for i = 1,40 do
  2361. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2368. if Debounces.on == false then break end
  2369. rs:wait()
  2370. end
  2371. for i = 1,60 do
  2372. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2379. if Debounces.on == false then break end
  2380. rs:wait()
  2381. end
  2382. for i = 1,60 do
  2383. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2384. shell.Size = shell.Size + Vector3.new(1,1,1)
  2385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2391. if Debounces.on == false then break end
  2392. rs:wait()
  2393. end
  2394. if Debounces.CanAttack == false then
  2395. Debounces.CanAttack = true
  2396. Debounces.NoIdl = false
  2397. Debounces.on = false
  2398. end
  2399. end
  2400. end
  2401. end)
  2402. ----------------------------------------------------
  2403. Charging = false
  2404. mouse.KeyDown:connect(function(key)
  2405. if key == "r" then
  2406. if Charging == false then
  2407. Charging = true
  2408. if Debounces.CanAttack == true then
  2409. Debounces.CanAttack = false
  2410. Debounces.NoIdl = true
  2411. Debounces.on = true
  2412. for i = 1,20 do
  2413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2419. if Debounces.on == false then break end
  2420. rs:wait()
  2421. end
  2422. --[[for i = 1,20 do
  2423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2429. if Debounces.on == false then break end
  2430. rs:wait()
  2431. end]]--
  2432. pt=Instance.new('Part',torso)
  2433. pt.Anchored=true
  2434. pt.CanCollide=false
  2435. pt.Locked = true
  2436. pt.FormFactor='Custom'
  2437. pt.Size=Vector3.new(1,1,1)
  2438. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2439. pt.Transparency=.6
  2440. pt.BrickColor=BrickColor.new('Really black')
  2441. msh=Instance.new('SpecialMesh',pt)
  2442. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2443. msh.Scale=Vector3.new(8,4,8)
  2444. pt2=pt:clone()
  2445. pt2.Parent = torso
  2446. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2447. pt2.BrickColor=BrickColor.new("Bright red")
  2448. msh2=msh:clone()
  2449. msh2.Parent=pt2
  2450. msh2.Scale=Vector3.new(10,5,10)
  2451. msh3=msh2:clone()
  2452. msh3.Parent=pt2
  2453. msh3.Scale=Vector3.new(20,10,20)
  2454.  
  2455. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2456.  
  2457. bl = Instance.new("Part", char)
  2458. bl.Locked = true
  2459. bl.Name = "Shell"
  2460. bl.BrickColor = BrickColor.new("Really black")
  2461. bl.Anchored = true
  2462. bl.CanCollide = false
  2463. bl.Transparency = 0
  2464. bl.Reflectance = 0
  2465. bl.BottomSurface = 0
  2466. bl.TopSurface = 0
  2467. bl.Shape = 0
  2468. blm = Instance.new("SpecialMesh",bl)
  2469. blm.MeshType = "Sphere"
  2470. blm.Scale = Vector3.new(1,1,1)
  2471. blm.MeshId = "rbxassetid://9982590"
  2472.  
  2473. coroutine.resume(coroutine.create(function()
  2474. for i=1, math.huge, 4 do
  2475. if Charging == true then
  2476. rs:wait()
  2477. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2478. blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
  2479. bl.Transparency = bl.Transparency + 0.0005
  2480. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2481. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2482. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2483. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2484. msh3.Scale = msh3.Scale + Vector3.new(0.05,0,0.05)
  2485. elseif Charging == false then break
  2486. end
  2487. end
  2488. end))
  2489.  
  2490. repeat
  2491. local p = Instance.new('Part',torso)
  2492. p.formFactor = 'Custom'
  2493. p.Size = Vector3.new(1,1,1)
  2494. p.BrickColor = workspace.Base.BrickColor
  2495. p.CanCollide = false
  2496. p.Transparency = 0
  2497. p.Anchored = true
  2498. p.Locked=true
  2499. p.Material = workspace.Base.Material
  2500. s = math.random(1,40)/10
  2501. local m = Instance.new("BlockMesh",p)
  2502. m.Scale = Vector3.new(s,s,s)
  2503. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2504. --[[coroutine.wrap(function()
  2505. wait(2)
  2506. while Charging == true do
  2507. wait(2)
  2508. GroundWave1()
  2509. wait(2)
  2510. end
  2511. end)()]]--
  2512. Spawn(function()
  2513. while rs:wait() do
  2514. if Charging == true then
  2515. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2516. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2517. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2518. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2519. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2520. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2521. elseif Charging == false then break
  2522. end
  2523. end
  2524. end)
  2525. Spawn(function()
  2526. while rs:wait() do
  2527. if p.Transparency >= 1 then p:Destroy() break end
  2528. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2529. p.Transparency = p.Transparency+0.01
  2530. end
  2531. end)
  2532. wait(.3)
  2533. until Charging == false
  2534. end
  2535. end
  2536. end
  2537. end)
  2538. ----------------------------------------------------
  2539. mouse.KeyUp:connect(function(key)
  2540. if key == "r" then
  2541. if Charging == true then
  2542. Charging = false
  2543. pt:Destroy()
  2544. pt2:Destroy()
  2545. bl:Destroy()
  2546. if Debounces.CanAttack == false then
  2547. Debounces.CanAttack = true
  2548. Debounces.NoIdl = false
  2549. Debounces.on = false
  2550. end
  2551. end
  2552. end
  2553. end)
  2554. ----------------------------------------------------
  2555. mouse.KeyDown:connect(function(key)
  2556. if key == "g" then
  2557. if Debounces.CanAttack == true then
  2558. Debounces.CanAttack = false
  2559. Debounces.NoIdl = true
  2560. Debounces.on = true
  2561. local shell = Instance.new("Part",torso)
  2562. shell.BrickColor = BrickColor.new("Bright red")
  2563. shell.Anchored = true
  2564. shell.CanCollide = false
  2565. shell.Locked = true
  2566. shell.TopSurface = "SmoothNoOutlines"
  2567. shell.BottomSurface = "SmoothNoOutlines"
  2568. shell.Size = Vector3.new(1,1,1)
  2569. shellm = Instance.new("SpecialMesh",shell)
  2570. shellm.MeshType = "Sphere"
  2571. shellm.Scale = Vector3.new(1,1,1)
  2572. local shell2 = Instance.new("Part",torso)
  2573. shell2.BrickColor = BrickColor.new("Bright red")
  2574. shell2.Anchored = true
  2575. shell2.CanCollide = false
  2576. shell2.Locked = true
  2577. shell2.TopSurface = "SmoothNoOutlines"
  2578. shell2.BottomSurface = "SmoothNoOutlines"
  2579. shell2.Size = Vector3.new(1,1,1)
  2580. shellm2 = Instance.new("SpecialMesh",shell2)
  2581. shellm2.MeshType = "Sphere"
  2582. shellm2.Scale = Vector3.new(1,1,1)
  2583.  
  2584. function FindNearestTorso(Position,Distance,SinglePlayer)
  2585. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2586. local List = {}
  2587. for i,v in pairs(workspace:GetChildren())do
  2588. if v:IsA("Model")then
  2589. if v:findFirstChild("Torso")then
  2590. if v ~= char then
  2591. if(v.Torso.Position -Position).magnitude <= Distance then
  2592. table.insert(List,v)
  2593. end
  2594. end
  2595. end
  2596. end
  2597. end
  2598. return List
  2599. end
  2600.  
  2601. Shell = function()
  2602. local X = Instance.new("Part",char)
  2603. local O = Instance.new("ObjectValue",X)
  2604. O.Name = "creator"
  2605. X.Locked = true
  2606. X.Name = "Shell"
  2607. X.Anchored = false
  2608. X.CanCollide = false
  2609. X.Transparency = 0
  2610. X.Reflectance = 0
  2611. X.BottomSurface = 0
  2612. X.TopSurface = 0
  2613. X.Shape = 0
  2614. local V = Instance.new("ObjectValue",X)
  2615. V.Value = char
  2616. V.Name = "creator"
  2617. X.BrickColor = BrickColor.new("Bright red")
  2618. X.Size = Vector3.new(1,1,1)
  2619. X.Material = "Neon"
  2620. local Z = Instance.new("SpecialMesh",X)
  2621. Z.MeshType = "Sphere"
  2622. Z.Scale = Vector3.new(1,1,1)
  2623. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2624. local bv = Instance.new("BodyVelocity",X)
  2625. bv.maxForce = Vector3.new(99999,99999,99999)
  2626. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2627. bv.velocity = root.CFrame.lookVector*65
  2628. Explode = X.Touched:connect(function(hit)
  2629. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2630. local cf = X.CFrame
  2631. bv:Destroy()
  2632. X.Anchored = true
  2633. Z:Remove()
  2634. Explode:disconnect()
  2635. X.Size = Vector3.new(80,80,80)
  2636. X.Touched:connect(function(hit) end)
  2637. X.CanCollide = false
  2638. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2639. if v:FindFirstChild('Humanoid') then
  2640. v.Humanoid:TakeDamage(math.random(6,12))
  2641. end
  2642. end
  2643. for i = 1, (40) do rs:wait()
  2644. X.Transparency = X.Transparency + (1/40)
  2645. X.Size = X.Size + Vector3.new(1,1,1)
  2646. X.CFrame = cf
  2647. end
  2648. X:Destroy()
  2649. end
  2650. end)
  2651. end
  2652. Shell()
  2653. for i = 1, 10 do
  2654. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2655. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2662. if Debounces.on == false then break end
  2663. rs:wait()
  2664. end
  2665. Shell()
  2666. shell.Transparency = 1
  2667. for i = 1, 10 do
  2668. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2669. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2676. if Debounces.on == false then break end
  2677. rs:wait()
  2678. end
  2679. Shell()
  2680. shell.Transparency = 0
  2681. shell2.Transparency = 1
  2682. for i = 1, 10 do
  2683. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2684. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2691. if Debounces.on == false then break end
  2692. rs:wait()
  2693. end
  2694. Shell()
  2695. shell2.Transparency = 0
  2696. shell.Transparency = 1
  2697. for i = 1, 10 do
  2698. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2699. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2700. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2706. if Debounces.on == false then break end
  2707. rs:wait()
  2708. end
  2709. Shell()
  2710. shell.Transparency = 0
  2711. shell2.Transparency = 1
  2712. for i = 1, 10 do
  2713. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2714. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2721. if Debounces.on == false then break end
  2722. rs:wait()
  2723. end
  2724. Shell()
  2725. shell2.Transparency = 0
  2726. shell.Transparency = 1
  2727. for i = 1, 10 do
  2728. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2729. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2736. if Debounces.on == false then break end
  2737. rs:wait()
  2738. end
  2739. Shell()
  2740. shell.Transparency = 0
  2741. shell2.Transparency = 1
  2742. for i = 1, 10 do
  2743. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2744. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2751. if Debounces.on == false then break end
  2752. rs:wait()
  2753. end
  2754. Shell()
  2755. shell2.Transparency = 0
  2756. shell.Transparency = 1
  2757. for i = 1, 10 do
  2758. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2759. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2766. if Debounces.on == false then break end
  2767. rs:wait()
  2768. end
  2769. Shell()
  2770. shell.Transparency = 0
  2771. shell2.Transparency = 1
  2772. for i = 1, 10 do
  2773. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2774. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2781. if Debounces.on == false then break end
  2782. rs:wait()
  2783. end
  2784. Shell()
  2785. shell2.Transparency = 0
  2786. shell.Transparency = 1
  2787. for i = 1, 10 do
  2788. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2789. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2796. if Debounces.on == false then break end
  2797. rs:wait()
  2798. end
  2799. Shell()
  2800. shell.Transparency = 0
  2801. shell2.Transparency = 1
  2802. for i = 1, 10 do
  2803. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2804. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2811. if Debounces.on == false then break end
  2812. rs:wait()
  2813. end
  2814. Shell()
  2815. shell2.Transparency = 0
  2816. shell.Transparency = 1
  2817. for i = 1, 10 do
  2818. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2819. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2826. if Debounces.on == false then break end
  2827. rs:wait()
  2828. end
  2829. Shell()
  2830. shell.Transparency = 0
  2831. shell2.Transparency = 1
  2832. for i = 1, 10 do
  2833. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2834. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2841. if Debounces.on == false then break end
  2842. rs:wait()
  2843. end
  2844. shell.Transparency = 1
  2845. if Debounces.CanAttack == false then
  2846. Debounces.CanAttack = true
  2847. Debounces.NoIdl = false
  2848. Debounces.on = false
  2849. end
  2850. end
  2851. end
  2852. end)
  2853. ----------------------------------------------------
  2854. Search = false
  2855. mouse.KeyDown:connect(function(key)
  2856. if key == "n" then
  2857. if Search == false then
  2858. Search = true
  2859. for i,v in pairs(game.Players:getPlayers()) do
  2860. if v.Name~=char.Name then
  2861. for j,k in pairs(v.Character:GetChildren()) do
  2862. if k:IsA("BasePart") and k.Transparency >= 1 then
  2863. bawx=Instance.new("SelectionBox",cam)
  2864. bawx.Color = BrickColor.new("Bright red")
  2865. bawx.Transparency = .5
  2866. bawx.Adornee = k
  2867. end
  2868. end
  2869. end
  2870. end
  2871. elseif Search == true then
  2872. Search = false
  2873. for i, v in pairs(cam:GetChildren()) do
  2874. if v:IsA("SelectionBox") then
  2875. v:Destroy()
  2876. end
  2877. end
  2878. end
  2879. end
  2880. end)
  2881. ----------------------------------------------------
  2882. Grab = false
  2883. mouse.KeyDown:connect(function(key)
  2884. if key == "z" then
  2885. Debounces.on = true
  2886. Debounces.NoIdl = true
  2887. Debounces.ks = true
  2888. if Grab == false then
  2889. gp = nil
  2890. for i = 1, 20 do
  2891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2897. if Debounces.on == false then break end
  2898. rs:wait()
  2899. end
  2900. con1=larm.Touched:connect(function(hit) -- this is grab
  2901. ht = hit.Parent
  2902. hum1=ht:FindFirstChild('Humanoid')
  2903. if hum1 ~= nil then
  2904. if Debounces.ks==true then
  2905. z = Instance.new("Sound",hed)
  2906. z.SoundId = "rbxassetid://169380525"
  2907. z.Volume = 1
  2908. z:Play()
  2909. Debounces.ks=false
  2910. end
  2911. hum1.PlatformStand=true
  2912. gp = ht
  2913. Grab = true
  2914. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2915. asd.Parent = larm
  2916. asd.Name = "asd"
  2917. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2918. --[[elseif hum1 == nil then
  2919. con1:disconnect()
  2920. wait() return]]--
  2921. end
  2922. end)
  2923. for i = 1, 20 do
  2924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2930. if Debounces.on == false then break end
  2931. rs:wait()
  2932. end
  2933. if hum1 == nil then
  2934. Debounces.on = false
  2935. Debounces.NoIdl = false
  2936. end
  2937. con1:disconnect()
  2938. elseif Grab == true then
  2939. Grab = false
  2940. Punch()
  2941. z = Instance.new("Sound",hed)
  2942. z.SoundId = "rbxassetid://169380525"
  2943. z.Pitch = ptz[math.random(1,#ptz)]
  2944. z.Volume = 1
  2945. z:Play()
  2946. for i = 1, 10 do
  2947. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2953. if Debounces.on == false then break end
  2954. rs:wait()
  2955. end
  2956. Punch()
  2957. z = Instance.new("Sound",hed)
  2958. z.SoundId = "rbxassetid://169380525"
  2959. z.Pitch = ptz[math.random(1,#ptz)]
  2960. z.Volume = 1
  2961. z:Play()
  2962. for i = 1, 10 do
  2963. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2964. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2969. if Debounces.on == false then break end
  2970. rs:wait()
  2971. end
  2972. Punch()
  2973. z = Instance.new("Sound",hed)
  2974. z.SoundId = "rbxassetid://169380525"
  2975. z.Pitch = ptz[math.random(1,#ptz)]
  2976. z.Volume = 1
  2977. z:Play()
  2978. for i = 1, 10 do
  2979. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2980. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2981. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2983. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2984. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2985. if Debounces.on == false then break end
  2986. rs:wait()
  2987. end
  2988. Punch()
  2989. z = Instance.new("Sound",hed)
  2990. z.SoundId = "rbxassetid://169380525"
  2991. z.Pitch = ptz[math.random(1,#ptz)]
  2992. z.Volume = 1
  2993. z:Play()
  2994. for i = 1, 10 do
  2995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2996. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2997. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2998. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2999. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3000. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3001. if Debounces.on == false then break end
  3002. rs:wait()
  3003. end
  3004. Punch()
  3005. z = Instance.new("Sound",hed)
  3006. z.SoundId = "rbxassetid://169380525"
  3007. z.Pitch = ptz[math.random(1,#ptz)]
  3008. z.Volume = 1
  3009. z:Play()
  3010. for i = 1, 10 do
  3011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3012. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3013. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3015. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3016. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3017. if Debounces.on == false then break end
  3018. rs:wait()
  3019. end
  3020. Punch()
  3021. z = Instance.new("Sound",hed)
  3022. z.SoundId = "rbxassetid://169380525"
  3023. z.Pitch = ptz[math.random(1,#ptz)]
  3024. z.Volume = 1
  3025. z:Play()
  3026. for i = 1, 10 do
  3027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3029. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3030. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3031. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3033. if Debounces.on == false then break end
  3034. rs:wait()
  3035. end
  3036. Punch()
  3037. z = Instance.new("Sound",hed)
  3038. z.SoundId = "rbxassetid://169380525"
  3039. z.Pitch = ptz[math.random(1,#ptz)]
  3040. z.Volume = 1
  3041. z:Play()
  3042. for i = 1, 10 do
  3043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3045. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3046. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3047. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3048. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3049. if Debounces.on == false then break end
  3050. rs:wait()
  3051. end
  3052. Punch()
  3053. z = Instance.new("Sound",hed)
  3054. z.SoundId = "rbxassetid://169380525"
  3055. z.Pitch = ptz[math.random(1,#ptz)]
  3056. z.Volume = 1
  3057. z:Play()
  3058. for i = 1, 10 do
  3059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3060. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3063. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3064. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3065. if Debounces.on == false then break end
  3066. rs:wait()
  3067. end
  3068. Punch()
  3069. z = Instance.new("Sound",hed)
  3070. z.SoundId = "rbxassetid://169380525"
  3071. z.Pitch = ptz[math.random(1,#ptz)]
  3072. z.Volume = 1
  3073. z:Play()
  3074. for i = 1, 10 do
  3075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3077. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3081. if Debounces.on == false then break end
  3082. rs:wait()
  3083. end
  3084. Punch()
  3085. z = Instance.new("Sound",hed)
  3086. z.SoundId = "rbxassetid://169380525"
  3087. z.Pitch = ptz[math.random(1,#ptz)]
  3088. z.Volume = 1
  3089. z:Play()
  3090. for i = 1, 10 do
  3091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3097. if Debounces.on == false then break end
  3098. rs:wait()
  3099. end
  3100. Punch()
  3101. z = Instance.new("Sound",hed)
  3102. z.SoundId = "rbxassetid://169380525"
  3103. z.Pitch = ptz[math.random(1,#ptz)]
  3104. z.Volume = 1
  3105. z:Play()
  3106. for i = 1, 10 do
  3107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3113. if Debounces.on == false then break end
  3114. rs:wait()
  3115. end
  3116. Punch()
  3117. z = Instance.new("Sound",hed)
  3118. z.SoundId = "rbxassetid://169380525"
  3119. z.Pitch = ptz[math.random(1,#ptz)]
  3120. z.Volume = 1
  3121. z:Play()
  3122. for i = 1, 10 do
  3123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3125. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3126. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3127. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3128. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3129. if Debounces.on == false then break end
  3130. rs:wait()
  3131. end
  3132. con1:disconnect()
  3133. Debounces.on = false
  3134. Debounces.NoIdl = false
  3135. if gp ~= nil then
  3136. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3137. for i,v in pairs(larm:GetChildren()) do
  3138. if v.Name == "asd" and v:IsA("Weld") then
  3139. v:Remove()
  3140. end
  3141. end
  3142. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3143. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3144. bv.P = 125000
  3145. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3146. hum1=nil
  3147. ht=nil
  3148. Debounces.on = false
  3149. Debounces.NoIdl = false
  3150. elseif ht == nil then wait()
  3151. Grab = false
  3152. Debounces.on = false
  3153. Debounces.NoIdl = false
  3154. end
  3155. end
  3156. end
  3157. end)
  3158. ----------------------------------------------------
  3159. mouse.KeyDown:connect(function(key)
  3160. if string.byte(key) == 52 then
  3161. char.Humanoid.WalkSpeed = 60
  3162. end
  3163. end)
  3164. mouse.KeyUp:connect(function(key)
  3165. if string.byte(key) == 52 then
  3166. char.Humanoid.WalkSpeed = 8
  3167. end
  3168. end)
  3169. -------------------------------
  3170. local animpose = "Idle"
  3171. local lastanimpose = "Idle"
  3172. local sine = 0
  3173. local change = 1
  3174. local val = 0
  3175. local ffing = false
  3176. -------------------------------
  3177. game:GetService("RunService").RenderStepped:connect(function()
  3178. --[[if char.Humanoid.Jump == true then
  3179. jump = true
  3180. else
  3181. jump = false
  3182. end]]
  3183. char.Humanoid.FreeFalling:connect(function(f)
  3184. if f then
  3185. ffing = true
  3186. else
  3187. ffing = false
  3188. end
  3189. end)
  3190. sine = sine + change
  3191. if jumpn == true then
  3192. animpose = "Jumping"
  3193. elseif ffing == true then
  3194. animpose = "Freefalling"
  3195. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3196. animpose = "Idle"
  3197. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3198. animpose = "Walking"
  3199. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3200. animpose = "Running"
  3201. end
  3202. if animpose ~= lastanimpose then
  3203. sine = 0
  3204. if Debounces.NoIdl == false then
  3205. if animpose == "Idle" then
  3206. for i = 1, 2 do
  3207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3213. end
  3214. elseif animpose == "Walking" then
  3215. for i = 1, 2 do
  3216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3222. end
  3223. elseif animpose == "Running" then
  3224. for i = 1, 2 do
  3225. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3226. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3227. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3229. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3230. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3231. wait()
  3232. end
  3233. end
  3234. else
  3235. end
  3236. end
  3237. lastanimpose = animpose
  3238. if Debounces.NoIdl == false then
  3239. if animpose == "Idle" then
  3240. change = 0.5
  3241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3244. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3247. elseif animpose == "Walking" then
  3248. change = 1
  3249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3255. elseif animpose == "Running" then
  3256. change = 1
  3257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3263. end
  3264. end
  3265. end)
  3266.  
  3267. hum.MaxHealth = 9001
  3268. wait(3)
  3269. hum.Health = 9001
  3270.  
  3271. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3272. --[[Part0 = Vector3 (Start pos)
  3273. Part1 = Vector3 (End pos)
  3274. Times = number (Amount of lightning parts)
  3275. Offset = number (Offset)
  3276. Color = color (brickcolor value)
  3277. Thickness = number (thickness)
  3278. Trans = number (transparency)
  3279. ]]--
  3280. local magz = (Part0 - Part1).magnitude
  3281. local curpos = Part0
  3282. local trz = {-Offset,Offset}
  3283. for i=1,Times do
  3284. local li = Instance.new("Part", torso)
  3285. li.Name = "Lightning"
  3286. li.TopSurface =0
  3287. li.Material = "Neon"
  3288. li.BottomSurface = 0
  3289. li.Anchored = true
  3290. li.Locked = true
  3291. li.Transparency = Trans or 0.4
  3292. li.BrickColor = BrickColor.new(Color)
  3293. li.formFactor = "Custom"
  3294. li.CanCollide = false
  3295. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3296. local Offzet = Vector3.new(trz[math.random(10,20)],trz[math.random(10,20)],trz[math.random(10,20)])
  3297. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3298. if Times == i then
  3299. local magz2 = (curpos - Part1).magnitude
  3300. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3301. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2000)
  3302. else
  3303. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2000)
  3304. end
  3305. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2000).p
  3306. game.Debris:AddItem(li,.1)
  3307. end
  3308. end
  3309.  
  3310. BodyParts = {} -- Parts to emit lightning effects from
  3311. for _, v in pairs(char:GetChildren()) do
  3312. if v:IsA("Part") then
  3313. table.insert(BodyParts, v)
  3314. end
  3315. end
  3316.  
  3317. Bounding = {} -- Calculate the bounding boxes
  3318. for _, v in pairs(BodyParts) do
  3319. local temp = {X=nil, Y=nil, Z=nil}
  3320. temp.X = v.Size.X/2 * 10
  3321. temp.Y = v.Size.Y/2 * 10
  3322. temp.Z = v.Size.Z/2 * 10
  3323. Bounding[v.Name] = temp
  3324. --table.insert(Bounding, v.Name, temp)
  3325. end
  3326.  
  3327. while wait(math.random(1,100)/100) do -- Emit the Lightning effects randomly
  3328. local Body1 = BodyParts[math.random(#BodyParts)]
  3329. local Body2 = BodyParts[math.random(#BodyParts)]
  3330. local Pos1 = Vector3.new(
  3331. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3332. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3333. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3334. )
  3335. local Pos2 = Vector3.new(
  3336. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3337. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3338. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3339. )
  3340. local SPos1 = Body1.Position + Pos1
  3341. local SPos2 = Body2.Position + Pos2
  3342. Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
  3343. end
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