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- -- Converted using Mokiros's Model to Script plugin
- -- Converted string size: 2398
- local Scripts = { function()
- a=Instance.new("Animation",workspace)a.AnimationId="http://www.roblox.com/Asset?ID=293536378"b=script.Parent.Parent c=false local h=script.Parent local i=Instance.new("Sound")i.SoundId="http://www.roblox.com/asset/?id=1173681504"i.Volume=3 i.Looped=true i.Parent=h function d()i:Play()game:GetService("Chat"):Chat(b.Character.Head,"...",Enum.ChatColor.Red)wait(1)game:GetService("Chat"):Chat(b.Character.Head,"...",Enum.ChatColor.Red)delay(0,function()for j=1,150 do delay(0,function()local k=Instance.new("Part",game.Workspace)game.Debris:AddItem(k,4)k.Size=Vector3.new(0.07,5,0.07)k.Material="Neon"local l=math.random(1,2)if l==1 then k.BrickColor=BrickColor.new("Institutional White")else k.BrickColor=BrickColor.new("Institutional White")end k.CanCollide=false k.Anchored=true k.CFrame=b.Character.Torso.CFrame*CFrame.new(0,1600,0)k.TopSurface="Smooth"k.BottomSurface="Smooth"local m=Instance.new("Part")m.Size=Vector3.new(0,0,0)m.CanCollide=false m.Anchored=true m.CFrame=b.Character.Torso.CFrame*CFrame.Angles(math.random(1,3),math.random(1,3),math.random(1,3))m.TopSurface="Smooth"m.BottomSurface="Smooth"local n=math.random(1,2)if n==1 then m.BrickColor=BrickColor.new("Institutional White")else m.BrickColor=BrickColor.new("Institutional White")end m.Parent=game.Workspace game.Debris:AddItem(m,4)local o=Instance.new("SpecialMesh",m)o.MeshId="http://www.roblox.com/asset/?id=3270017"local p=Instance.new("CylinderMesh",k)p.Scale=Vector3.new(1,100,1)for q=1,100 do p.Scale=p.Scale+Vector3.new(20,50,20)k.Transparency=k.Transparency+0.05 o.Scale=o.Scale+Vector3.new(3,3,3)m.Transparency=m.Transparency+0.04 wait()end end)wait()end end)for j=1,5 do delay(0,function()local k=Instance.new("Part",game.Workspace)game.Debris:AddItem(k,4)k.CanCollide=false local l=math.random(1,2)if l==1 then k.BrickColor=BrickColor.new("Institutional White")else k.BrickColor=BrickColor.new("Institutional White")end k.Anchored=true k.CFrame=b.Character.Torso.CFrame k.Size=Vector3.new(0,0,0)k.TopSurface="Smooth"k.BottomSurface="Smooth"local m=Instance.new("SpecialMesh",k)m.MeshType="Sphere"for n=1,100 do m.Scale=m.Scale+Vector3.new(2,2,2)k.Transparency=k.Transparency+0.02 wait()end end)wait()end if c==false then c=true for K,L in pairs(b.Character:GetChildren())do if L.className=="Accessory"and L.Name~="Swordpack"and L.Name~="GlassesBlackFrame"then L.Handle.Transparency=1 end end local j=Instance.new("Part")j.Parent=b.Character j.Name="Hair"j.CanCollide=false j.Locked=true j.TopSurface="Smooth"j.BottomSurface="Smooth"j.formFactor="Symmetric"j.Material="Neon"j.BrickColor=BrickColor.new("Institutional white")j.CFrame=b.Character.Torso.CFrame j.Size=Vector3.new(1,1,1)local k=Instance.new("Weld")k.Parent=b.Character.Head k.Part0=b.Character.Head k.Part1=j k.C0=CFrame.new(0,1,0)local l=Instance.new("SpecialMesh")l.Offset=Vector3.new(0.2,-0.2,0.2)l.Parent=j l.Scale=Vector3.new(1,1,1)l.MeshType="FileMesh"l.MeshId="http://www.roblox.com/asset/?id=476757756"l.TextureId=""local m=game.lighting.UIAura m.Parent=b.Character["Right Arm"]local n=game.lighting.UIAura2 n.Parent=b.Character["Left Arm"]local o=game.lighting.UIAura22 o.Parent=b.Character["Right Leg"]local p=game.lighting.UIAura222 p.Parent=b.Character["Left Leg"]local q=game.lighting.UIAura2222 q.Parent=b.Character["Torso"]local r=game.lighting.UIAura22222 r.Parent=b.Character["Head"]local s=game.lighting.WUIAura s.Parent=b.Character["Right Arm"]local t=game.lighting.WUIAura2 t.Parent=b.Character["Left Arm"]local u=game.lighting.WUIAura22 u.Parent=b.Character["Right Leg"]local v=game.lighting.WUIAura222 v.Parent=b.Character["Left Leg"]local w=game.lighting.WUIAura2222 w.Parent=b.Character["Torso"]local x=game.lighting.WUIAura22222 x.Parent=b.Character["Head"]local y=game.lighting.PUIAura y.Parent=b.Character["Right Arm"]local z=game.lighting.PUIAura2 z.Parent=b.Character["Left Arm"]local A=game.lighting.PUIAura22 A.Parent=b.Character["Right Leg"]local B=game.lighting.PUIAura222 B.Parent=b.Character["Left Leg"]local C=game.lighting.PUIAura2222 C.Parent=b.Character["Torso"]local D=game.lighting.PUIAura22222 D.Parent=b.Character["Head"]local E=game.lighting.Sparkles E.Parent=b.Character["Right Arm"]local F=game.lighting.Sparkles2 F.Parent=b.Character["Left Arm"]local G=game.lighting.Sparkles22 G.Parent=b.Character["Right Leg"]local H=game.lighting.Sparkles222 H.Parent=b.Character["Left Leg"]local I=game.lighting.Sparkles2222 I.Parent=b.Character["Torso"]local J=game.lighting.Sparkles22222 J.Parent=b.Character["Head"]end game:GetService("Chat"):Chat(b.Character.Head,"You can't beat me anymore.",Enum.ChatColor.Red)b.Character.Humanoid.MaxHealth=1e+10 wait(0.3)b.Character.Humanoid.Health=1e+10 end function e()b.Character.Humanoid.HipHeight=100 local j=game.lighting.Rocks j.Parent=b.Character["Right Leg"]local k=game.lighting.Air k.Parent=b.Character["Right Leg"]end function f()if c==true then c=false if b.Character.Torso:findFirstChild("UIhair")~=nil then b.Character.Torso:findFirstChild("UIHair"):Remove()end if b.Character.Torso:findFirstChild("UIHair")~=nil then b.Character.Torso:findFirstChild("UIHair"):Remove()end if b.Character.Torso:findFirstChild("UIHair")~=nil then b.Character.Torso:findFirstChild("UIHair"):Remove()end game:GetService("Chat"):Chat(b.Character.Head,"Gr...",Enum.ChatColor.Red)local j=Instance.new("Part")j.Parent=b.Character j.Anchored=true j.CanCollide=false j.Transparency=0.1 j.formFactor="Symmetric"j.Size=Vector3.new(22,22,22)j.TopSurface="Smooth"j.BottomSurface="Smooth"j.Name="Sharingan"j.Shape="Ball"j.CFrame=b.Character.Torso.CFrame j.BrickColor=BrickColor.new("Institutional White")for k=1,10 do wait()j.Size=j.Size+Vector3.new(-4,-4,-4)j.Transparency=j.Transparency+0.1 j.CFrame=b.Character.Torso.CFrame end j:Remove()i:Remove()for k,l in pairs(b.Character:GetChildren())do if l.className=="Accessory"and l.Name~="Swordpack"and l.Name~="GlassesBlackFrame"then l.Handle.Transparency=0 end if l.Name=="Hair"then l:Remove()end end b.Character.Humanoid.Health=1e+13 wait(0.3)b.Character.Humanoid.MaxHealth=1e+13 end end b.Chatted:connect(function(j)local k=j:lower()if string.sub(k,1,7)=="Ultra Instinct"then wait(0.1)d()end if string.sub(k,1,16)=="..."then wait(0.1)e()end if string.sub(k,1,13)=="ui"then wait(0.1)d()end if string.sub(k,1,6)=="aaaaaaaaaaaaa"then wait(0.1)d()end if string.sub(k,1,10)=="calm"then wait(0.1)f()end if string.sub(k,1,3)=="off"then wait(0.1)f()end end)function g()wait()f()end b.Character.Humanoid.Died:connect(g)b=script.Parent.Parent c=false
- end; function()
- script.Parent.Parent=game.StarterPlayer.StarterPlayerScripts
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end; function()
- script.Parent.Parent=game.Lighting
- end;}local ActualScripts = {}
- function s(var)
- local func = table.remove(Scripts,1)
- setfenv(func,setmetatable({script=var},{
- __index = getfenv(func),
- }))
- table.insert(ActualScripts,coroutine.wrap(func))
- end
- local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
- local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
- function(t,f)
- for a,b in pairs(t) do
- f(a,b)
- end
- end
- local Types = {
- Color3 = Color3.new,
- Vector3 = Vector3.new,
- Vector2 = Vector2.new,
- UDim = UDim.new,
- UDim2 = UDim2.new,
- CFrame = CFrame.new,
- Rect = Rect.new,
- NumberRange = NumberRange.new,
- NumberSequence = function(...)
- local a = {...}
- local t = {}
- repeat
- t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
- until #a==0
- return NumberSequence.new(t)
- end,
- ColorSequence = function(...)
- local a = {...}
- local t = {}
- repeat
- t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
- until #a==0
- return ColorSequence.new(t)
- end,
- number = tonumber,
- boolean = function(a)
- return a=="1"
- end
- }
- split = function(str,sep)
- if not str then return end
- local fields = {}
- local ConcatNext = false
- str:gsub(("([^%s]+)"):format(sep),function(c)
- if ConcatNext == true then
- fields[#fields] = fields[#fields]..sep..c
- ConcatNext = false
- else
- fields[#fields+1] = c
- end
- if c:sub(#c)=="\\" then
- c = fields[#fields]
- fields[#fields] = c:sub(1,#c-1)
- ConcatNext = true
- end
- end)
- return fields
- end
- RemoveAndSplit = function(t)
- return split(table_remove(t,1),comma)
- end
- t = split(str,";")
- props = RemoveAndSplit(t)
- classes = RemoveAndSplit(t)
- values = split(table_remove(t,1),'|')
- ICList = RemoveAndSplit(t)
- InstanceList = {}
- Model = inst"Model"
- CurPar = Model
- table_foreach(t,function(ct,c)
- if c=="n" or c=="p" then
- CurPar = c=="n" and LastIns or CurPar[parnt]
- else
- ct = split(c,"|")
- local class = classes[tonum(table_remove(ct,1))]
- if class=="UnionOperation" then
- LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
- else
- LastIns = inst(class)
- if LastIns:IsA"Script" then
- s(LastIns)
- end
- end
- local function SetProperty(LastIns,p,str,s)
- s = Types[typeof(LastIns[p])]
- LastIns[p] = s and s(unpack(split(str,comma))) or str
- end
- local UnionData
- table_foreach(ct,function(s,p,a,str)
- a = p:find":"
- p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
- if p=="UnionData" then
- UnionData = split(str," ")
- return
- end
- if class=="UnionOperation" then
- LastIns[p] = str
- return
- end
- SetProperty(LastIns,p,str)
- end)
- if UnionData then
- local LI_Data = LastIns
- LastIns = DecodeUnion(UnionData)
- table_foreach(LI_Data,function(p,str)
- SetProperty(LastIns,p,str)
- end)
- end
- table.insert(InstanceList,LastIns)
- LastIns[parnt] = CurPar
- end
- end)
- table_remove(ICList,1)
- table_foreach(ICList,function(a,b)
- b = split(b,">")
- InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
- end)
- return Model:GetChildren()
- end
- local Objects = Decode('Name,Transparency,Texture,LightInfluence,Speed,LightEmission,ZOffset,Lifetime,LockedToPart,Rate,RotSpeed,Color,Size,Acceleration;Part,Model,LocalScript,Script,ParticleEmitter;Part|UI|UltraInstinct new'
- ..'|WUIAura22222|0,0.5,0,1,0.5,0|rbxassetid://833874434|1|0.5,0.5|0.3|-2|1,1|50|-100,100|PUIAura|0,0.666,0.333,1,1,0.666,0.333,1|PUIAura2|PUIAura22|PUIAura222|PUIAura2222|PUIAura22222|Sparkles|0,0.079,0,'
- ..'1,0.079,0|rbxassetid://1480470718|0,0|0,2.5,0|Sparkles2|Sparkles22|Sparkles222|Sparkles2222|Sparkles22222|UIAura|0,0,1,1,1,0,1,1|UIAura2|UIAura22|UIAura222|UIAura2222|UIAura22222|Rocks|rbxassetid://62'
- ..'6588936|2,2|3|WUIAura2|WUIAura22|WUIAura222|WUIAura2222|WUIAura|Air|0,4,0,1,4,0|rbxassetid://242255193;0;2|1:2;n;3|1:3;n;4;p;5|1:4|2:5|3:6|4:7|5:8|6:9|7:10|8:11|9:7|10:12|11:13;n;4;p;5|1:14|12:15|2:5|'
- ..'3:6|4:7|12:15|5:8|6:9|7:10|12:15|8:11|9:7|10:12|11:13;n;4;p;5|1:16|12:15|2:5|3:6|4:7|12:15|5:8|6:9|7:10|12:15|8:11|9:7|10:12|11:13;n;4;p;5|1:17|12:15|2:5|3:6|4:7|12:15|5:8|6:9|7:10|12:15|8:11|9:7|10:1'
- ..'2|11:13;n;4;p;5|1:18|12:15|2:5|3:6|4:7|12:15|5:8|6:9|7:10|12:15|8:11|9:7|10:12|11:13;n;4;p;5|1:19|12:15|2:5|3:6|4:7|12:15|5:8|6:9|7:10|12:15|8:11|9:7|10:12|11:13;n;4;p;5|1:20|12:15|2:5|3:6|4:7|12:15|5'
- ..':8|6:9|7:10|12:15|8:11|9:7|10:12|11:13;n;4;p;5|1:21|13:22|3:23|5:24|6:7|7:7|14:25|8:11|9:7;n;4;p;5|1:26|13:22|3:23|5:24|6:7|7:7|14:25|8:11|9:7;n;4;p;5|1:27|13:22|3:23|5:24|6:7|7:7|14:25|8:11|9:7;n;4;p'
- ..';5|1:28|13:22|3:23|5:24|6:7|7:7|14:25|8:11|9:7;n;4;p;5|1:29|13:22|3:23|5:24|6:7|7:7|14:25|8:11|9:7;n;4;p;5|1:30|13:22|3:23|5:24|6:7|7:7|14:25|8:11|9:7;n;4;p;5|1:31|12:32|2:5|3:6|4:7|12:32|5:8|6:9|7:10'
- ..'|12:32|8:11|9:7|10:12|11:13;n;4;p;5|1:33|12:32|2:5|3:6|4:7|12:32|5:8|6:9|7:10|12:32|8:11|9:7|10:12|11:13;n;4;p;5|1:34|12:32|2:5|3:6|4:7|12:32|5:8|6:9|7:10|12:32|8:11|9:7|10:12|11:13;n;4;p;5|1:35|12:32'
- ..'|2:5|3:6|4:7|12:32|5:8|6:9|7:10|12:32|8:11|9:7|10:12|11:13;n;4;p;5|1:36|12:32|2:5|3:6|4:7|12:32|5:8|6:9|7:10|12:32|8:11|9:7|10:12|11:13;n;4;p;5|1:37|12:32|2:5|3:6|4:7|12:32|5:8|6:9|7:10|12:32|8:11|9:7'
- ..'|10:12|11:13;n;4;p;5|1:38|3:39|4:7|8:40|10:41;n;4;p;5|1:42|2:5|3:6|4:7|5:8|6:9|7:10|8:11|9:7|10:12|11:13;n;4;p;5|1:43|2:5|3:6|4:7|5:8|6:9|7:10|8:11|9:7|10:12|11:13;n;4;p;5|1:44|2:5|3:6|4:7|5:8|6:9|7:1'
- ..'0|8:11|9:7|10:12|11:13;n;4;p;5|1:45|2:5|3:6|4:7|5:8|6:9|7:10|8:11|9:7|10:12|11:13;n;4;p;5|1:46|2:5|3:6|4:7|5:8|6:9|7:10|8:11|9:7|10:12|11:13;n;4;p;5|1:47|13:48|3:49|4:7|5:11|8:40|10:7|11:11;n;4;p;p;')
- for _,Object in pairs(Objects) do
- Object.Parent = script and script.Parent==workspace and script or workspace
- end
- for _,f in pairs(ActualScripts) do f() end
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