Dark_EccentricYT

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Oct 3rd, 2020 (edited)
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  1. loadstring(game:HttpGet("https://pastebin.com/raw/v1MvZeBv",true))()ArtificialHB=Instance.new("BindableEvent",script)ArtificialHB.Name="Heartbeat"script:WaitForChild("Heartbeat")Player=game:GetService("Players").LocalPlayer;PlayerGui=Player.PlayerGui;Cam=workspace.CurrentCamera;Backpack=Player.Backpack;Character=Player.Character;Humanoid=Character.Humanoid;Mouse=Player:GetMouse()RootPart=Character["HumanoidRootPart"]Torso=Character["Torso"]Head=Character["Head"]RightArm=Character["Right Arm"]LeftArm=Character["Left Arm"]RightLeg=Character["Right Leg"]LeftLeg=Character["Left Leg"]RootJoint=RootPart["RootJoint"]Neck=Torso["Neck"]RightShoulder=Torso["Right Shoulder"]LeftShoulder=Torso["Left Shoulder"]RightHip=Torso["Right Hip"]LeftHip=Torso["Left Hip"]Character=Player.Character;Humanoid=Character.Humanoid;local a={}for b,c in pairs(Character:GetDescendants())do if c:IsA("BasePart")and c.Name~="Handle"then if c~=RootPart and c~=Torso and c~=Head and c~=RightArm and c~=LeftArm and c~=RightLeg and c~=LeftLeg then c.CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0)end;table.insert(a,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})elseif c:IsA("JointInstance")then table.insert(a,{c,c.Parent,nil,nil,nil,nil,nil})end end;function refit()Character.Parent=workspace;for d=1,#a do if a[d]~=nil then local e=a[d]local f=e[1]local g=e[2]local h=e[3]local i=e[4]local j=e[5]local k=e[7]if f.ClassName=="Part"and f~=RootPart then f.Material=h;f.Transparency=j;f.Name=k end;if f.Parent~=g then Humanoid:remove()f.Parent=g;Humanoid=IT("Humanoid",Character)end end end end;Humanoid.Died:connect(function()refit()end)Player=game:GetService("Players").LocalPlayer;PlayerGui=Player.PlayerGui;Cam=workspace.CurrentCamera;Backpack=Player.Backpack;Character=Player.Character;Humanoid=Character.Humanoid;Mouse=Player:GetMouse()RootPart=Character["HumanoidRootPart"]Torso=Character["Torso"]Head=Character["Head"]RightArm=Character["Right Arm"]LeftArm=Character["Left Arm"]RightLeg=Character["Right Leg"]LeftLeg=Character["Left Leg"]RootJoint=RootPart["RootJoint"]Neck=Torso["Neck"]RightShoulder=Torso["Right Shoulder"]LeftShoulder=Torso["Left Shoulder"]RightHip=Torso["Right Hip"]LeftHip=Torso["Left Hip"]local l=Instance.new("Sound",Torso)IT=Instance.new;CF=CFrame.new;VT=Vector3.new;RAD=math.rad;C3=Color3.new;UD2=UDim2.new;BRICKC=BrickColor.new;ANGLES=CFrame.Angles;EULER=CFrame.fromEulerAnglesXYZ;COS=math.cos;ACOS=math.acos;SIN=math.sin;ASIN=math.asin;ABS=math.abs;MRANDOM=math.random;FLOOR=math.floor;local m=0.1;AnimationSpeed=.8;SmoothTime=2;function swait(n)if n==0 or n==nil then script.Heartbeat.Event:wait()else for o=0,n do script.Heartbeat.Event:wait()end end end;script:WaitForChild("Heartbeat")frame=1/60;tf=0;allowframeloss=false;tossremainder=false;lastframe=tick()script.Heartbeat:Fire()game:GetService("RunService").Heartbeat:connect(function(p,q)tf=tf+p;if tf>=frame then if allowframeloss then script.Heartbeat:Fire()lastframe=tick()else for o=1,math.floor(tf/frame)do script.Heartbeat:Fire()end;lastframe=tick()end;if tossremainder then tf=0 else tf=tf-frame*math.floor(tf/frame)end end end)Anim={Properties={Looping=true,Priority=Enum.AnimationPriority.Action},Keyframes={[0]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.012,0,-0.228)*CFrame.Angles(0,math.rad(-8.365),0),["Left Leg"]={CFrame=CFrame.new(-0.498,0.023,0.021)*CFrame.Angles(math.rad(5.615),math.rad(2.349),math.rad(15.871))},["Right Leg"]={CFrame=CFrame.new(0.583,0.363,-0.081)*CFrame.Angles(math.rad(-22.861),math.rad(-4.068),math.rad(-19.251))},["Left Arm"]={CFrame=CFrame.new(0.044,0.018,-0.1)*CFrame.Angles(0,math.rad(62.51),math.rad(29.45))},["Right Arm"]={CFrame=CFrame.new(0,0.037,0.109)*CFrame.Angles(math.rad(-39.248),0,0)},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-0.057),math.rad(5.73),math.rad(-1.49))}}}},[0.033]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.017,0,-0.228)*CFrame.Angles(0,math.rad(-7.964),0),["Left Leg"]={CFrame=CFrame.new(-0.508,0.03,0.017)*CFrame.Angles(math.rad(5.157),math.rad(1.948),math.rad(16.043))},["Right Leg"]={CFrame=CFrame.new(0.568,0.361,-0.066)*CFrame.Angles(math.rad(-22.288),math.rad(-5.271),math.rad(-19.194))},["Left Arm"]={CFrame=CFrame.new(0.044,0.018,-0.099)*CFrame.Angles(math.rad(-0.401),math.rad(62.796),math.rad(29.565))},["Right Arm"]={CFrame=CFrame.new(0.005,0.031,0.101)*CFrame.Angles(math.rad(-36.268),math.rad(-1.604),math.rad(1.604))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-0.057),math.rad(5.443),math.rad(-1.49))}}}},[0.067]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.026,0,-0.225)*CFrame.Angles(0,math.rad(-6.704),0),["Left Leg"]={CFrame=CFrame.new(-0.532,0.052,0.008)*CFrame.Angles(math.rad(3.438),math.rad(1.089),math.rad(16.558))},["Right Leg"]={CFrame=CFrame.new(0.526,0.352,-0.025)*CFrame.Angles(math.rad(-20.455),math.rad(-8.365),math.rad(-19.022))},["Left Arm"]={CFrame=CFrame.new(0.044,0.014,-0.093)*CFrame.Angles(math.rad(-2.693),math.rad(63.083),math.rad(29.679))},["Right Arm"]={CFrame=CFrame.new(0.021,0.018,0.08)*CFrame.Angles(math.rad(-28.476),math.rad(-4.985),math.rad(6.245))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-0.057),math.rad(4.698),math.rad(-1.375))}}}},[0.1]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.028,0,-0.223)*CFrame.Angles(0,math.rad(-5.157),0),["Left Leg"]={CFrame=CFrame.new(-0.558,0.081,-0.003)*CFrame.Angles(math.rad(1.031),math.rad(0.344),math.rad(17.131))},["Right Leg"]={CFrame=CFrame.new(0.471,0.333,0.026)*CFrame.Angles(math.rad(-17.819),math.rad(-12.548),math.rad(-18.908))},["Left Arm"]={CFrame=CFrame.new(0.044,0.008,-0.077)*CFrame.Angles(math.rad(-7.448),math.rad(62.51),math.rad(29.45))},["Right Arm"]={CFrame=CFrame.new(0.038,0.012,0.061)*CFrame.Angles(math.rad(-21.772),math.rad(-6.589),math.rad(11.173))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-0.057),math.rad(3.896),math.rad(-1.375))}}}},[0.133]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.005,0,-0.222)*CFrame.Angles(0,math.rad(-3.552),0),["Left Leg"]={CFrame=CFrame.new(-0.565,0.117,-0.004)*CFrame.Angles(math.rad(-2.349),math.rad(1.031),math.rad(17.59))},["Right Leg"]={CFrame=CFrame.new(0.437,0.299,0.069)*CFrame.Angles(math.rad(-14.267),math.rad(-15.298),math.rad(-18.965))},["Left Arm"]={CFrame=CFrame.new(0.041,-0.002,-0.036)*CFrame.Angles(math.rad(-14.324),math.rad(58.556),math.rad(23.835))},["Right Arm"]={CFrame=CFrame.new(0.058,0.012,0.047)*CFrame.Angles(math.rad(-21.429),math.rad(7.735),math.rad(17.303))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(0,math.rad(3.266),math.rad(-1.375))}}}},[0.167]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.043,0,-0.22)*CFrame.Angles(0,math.rad(-1.604),0),["Left Leg"]={CFrame=CFrame.new(-0.542,0.167,0.011)*CFrame.Angles(math.rad(-7.162),math.rad(4.24),math.rad(17.819))},["Right Leg"]={CFrame=CFrame.new(0.446,0.238,0.092)*CFrame.Angles(math.rad(-9.339),math.rad(-14.725),math.rad(-19.022))},["Left Arm"]={CFrame=CFrame.new(0.024,0.002,0.04)*CFrame.Angles(math.rad(-24.924),math.rad(51.28),math.rad(11.173))},["Right Arm"]={CFrame=CFrame.new(0.079,0.012,0.018)*CFrame.Angles(math.rad(-30.711),math.rad(38.445),math.rad(30.825))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(0.057),math.rad(2.578),math.rad(-1.375))}}}},[0.2]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.076,0,-0.22)*CFrame.Angles(0,math.rad(0.573),0),["Left Leg"]={CFrame=CFrame.new(-0.512,0.221,0.026)*CFrame.Angles(math.rad(-11.975),math.rad(7.964),math.rad(18.048))},["Right Leg"]={CFrame=CFrame.new(0.473,0.171,0.09)*CFrame.Angles(math.rad(-4.412),math.rad(-12.032),math.rad(-18.793))},["Left Arm"]={CFrame=CFrame.new(0.004,0.028,0.097)*CFrame.Angles(math.rad(-36.154),math.rad(47.384),math.rad(1.719))},["Right Arm"]={CFrame=CFrame.new(0.086,0.012,-0.019)*CFrame.Angles(math.rad(-37.643),math.rad(52.311),math.rad(45.779))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(0.057),math.rad(1.261),math.rad(-1.375))}}}},[0.233]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.087,0,-0.222)*CFrame.Angles(0,math.rad(3.667),0),["Left Leg"]={CFrame=CFrame.new(-0.483,0.29,0.031)*CFrame.Angles(math.rad(-17.533),math.rad(11.86),math.rad(18.449))},["Right Leg"]={CFrame=CFrame.new(0.497,0.093,0.071)*CFrame.Angles(math.rad(1.089),math.rad(-8.365),math.rad(-18.105))},["Left Arm"]={CFrame=CFrame.new(-0.005,0.067,0.139)*CFrame.Angles(math.rad(-50.248),math.rad(48.3),math.rad(-2.005))},["Right Arm"]={CFrame=CFrame.new(0.092,0.027,-0.077)*CFrame.Angles(math.rad(-25.325),math.rad(53.572),math.rad(52.598))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-0.401),math.rad(-1.432),math.rad(-1.146))}}}},[0.267]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.084,0,-0.226)*CFrame.Angles(0,math.rad(7.162),0),["Left Leg"]={CFrame=CFrame.new(-0.454,0.363,0.023)*CFrame.Angles(math.rad(-23.377),math.rad(15.47),math.rad(18.908))},["Right Leg"]={CFrame=CFrame.new(0.503,0.018,0.047)*CFrame.Angles(math.rad(6.589),math.rad(-5.099),math.rad(-17.074))},["Left Arm"]={CFrame=CFrame.new(-0.002,0.118,0.168)*CFrame.Angles(math.rad(-68.354),math.rad(51.967),math.rad(-0.917))},["Right Arm"]={CFrame=CFrame.new(0.097,0.071,-0.138)*CFrame.Angles(math.rad(-4.927),math.rad(53.915),math.rad(57.238))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-1.49),math.rad(-4.87),math.rad(-0.859))}}}},[0.3]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.081,0,-0.229)*CFrame.Angles(0,math.rad(8.48),0),["Left Leg"]={CFrame=CFrame.new(-0.443,0.39,0.017)*CFrame.Angles(math.rad(-25.554),math.rad(16.788),math.rad(19.022))},["Right Leg"]={CFrame=CFrame.new(0.501,-0.01,0.037)*CFrame.Angles(math.rad(8.652),math.rad(-4.011),math.rad(-16.616))},["Left Arm"]={CFrame=CFrame.new(0.002,0.14,0.175)*CFrame.Angles(math.rad(-76.433),math.rad(53.629),math.rad(0.917))},["Right Arm"]={CFrame=CFrame.new(0.098,0.096,-0.156)*CFrame.Angles(math.rad(3.782),math.rad(53.973),math.rad(58.556))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.005),math.rad(-6.245),math.rad(-0.745))}}}},[0.333]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.081,0,-0.229)*CFrame.Angles(0,math.rad(8.48),0),["Left Leg"]={CFrame=CFrame.new(-0.443,0.39,0.017)*CFrame.Angles(math.rad(-25.554),math.rad(16.788),math.rad(19.022))},["Right Leg"]={CFrame=CFrame.new(0.501,-0.01,0.037)*CFrame.Angles(math.rad(8.652),math.rad(-4.011),math.rad(-16.616))},["Left Arm"]={CFrame=CFrame.new(0.004,0.139,0.175)*CFrame.Angles(math.rad(-76.662),math.rad(53.572),math.rad(1.719))},["Right Arm"]={CFrame=CFrame.new(0.098,0.096,-0.156)*CFrame.Angles(math.rad(3.782),math.rad(53.973),math.rad(58.556))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-1.948),math.rad(-5.443),math.rad(-0.802))}}}},[0.367]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.087,0,-0.226)*CFrame.Angles(0,math.rad(7.162),0),["Left Leg"]={CFrame=CFrame.new(-0.445,0.365,0.028)*CFrame.Angles(math.rad(-23.434),math.rad(16.215),math.rad(18.85))},["Right Leg"]={CFrame=CFrame.new(0.502,0.016,0.049)*CFrame.Angles(math.rad(6.704),math.rad(-5.271),math.rad(-17.074))},["Left Arm"]={CFrame=CFrame.new(0.007,0.133,0.173)*CFrame.Angles(math.rad(-76.261),math.rad(53.457),math.rad(3.266))},["Right 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Arm"]={CFrame=CFrame.new(0.049,0.037,0.1)*CFrame.Angles(math.rad(-48.243),math.rad(36.727),math.rad(18.22))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-1.662),math.rad(-0.344),math.rad(-1.031))}}}},[0.5]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.066,0,-0.224)*CFrame.Angles(0,math.rad(-5.386),0),["Left Leg"]={CFrame=CFrame.new(-0.413,0.103,0.096)*CFrame.Angles(math.rad(-1.776),math.rad(12.949),math.rad(16.616))},["Right Leg"]={CFrame=CFrame.new(0.337,0.331,0.13)*CFrame.Angles(math.rad(-14.668),math.rad(-24.179),math.rad(-19.767))},["Left Arm"]={CFrame=CFrame.new(-0.118,0.037,0.024)*CFrame.Angles(math.rad(-29.164),math.rad(-18.908),math.rad(-39.534))},["Right Arm"]={CFrame=CFrame.new(-0.008,0.049,0.122)*CFrame.Angles(math.rad(-44.118),math.rad(7.735),math.rad(-2.406))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-1.719),math.rad(3.037),math.rad(-0.859))}}}},[0.533]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.041,0,-0.228)*CFrame.Angles(0,math.rad(-8.193),0),["Left Leg"]={CFrame=CFrame.new(-0.407,0.037,0.087)*CFrame.Angles(math.rad(3.552),math.rad(11.058),math.rad(15.756))},["Right Leg"]={CFrame=CFrame.new(0.259,0.414,0.118)*CFrame.Angles(math.rad(-20.283),math.rad(-29.679),math.rad(-19.824))},["Left Arm"]={CFrame=CFrame.new(-0.093,0.028,-0.076)*CFrame.Angles(math.rad(-13.923),math.rad(-46.524),math.rad(-43.889))},["Right 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Arm"]={CFrame=CFrame.new(0.084,0,-0.198)*CFrame.Angles(math.rad(-11.115),math.rad(66.406),math.rad(76.834))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-7.047),math.rad(-11.23),math.rad(-2.521))}}}},[1.4]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.079,0.031,-0.244)*CFrame.Angles(math.rad(4.297),math.rad(13.579),math.rad(-0.859)),["Left Leg"]={CFrame=CFrame.new(-0.228,0.543,0.082)*CFrame.Angles(math.rad(-23.778),math.rad(34.95),math.rad(11.631))},["Right Leg"]={CFrame=CFrame.new(0.272,-0.034,0.108)*CFrame.Angles(math.rad(13.006),math.rad(-15.527),math.rad(-6.36))},["Left Arm"]={CFrame=CFrame.new(-0.033,0.183,0.179)*CFrame.Angles(math.rad(-104.909),math.rad(-59.015),math.rad(-18.965))},["Right Arm"]={CFrame=CFrame.new(0.086,0.022,-0.206)*CFrame.Angles(math.rad(-3.094),math.rad(65.718),math.rad(76.261))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-6.99),math.rad(-11.918),math.rad(-2.75))}}}},[1.433]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.073,0.031,-0.245)*CFrame.Angles(math.rad(4.297),math.rad(13.98),math.rad(-0.917)),["Left Leg"]={CFrame=CFrame.new(-0.219,0.552,0.075)*CFrame.Angles(math.rad(-24.637),math.rad(35.466),math.rad(11.574))},["Right Leg"]={CFrame=CFrame.new(0.291,-0.041,0.097)*CFrame.Angles(math.rad(13.522),math.rad(-13.694),math.rad(-6.36))},["Left Arm"]={CFrame=CFrame.new(-0.025,0.199,0.179)*CFrame.Angles(math.rad(-104.737),math.rad(-57.353),math.rad(-13.636))},["Right Arm"]={CFrame=CFrame.new(0.089,0.028,-0.206)*CFrame.Angles(math.rad(-0.63),math.rad(64.744),math.rad(75.974))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-6.933),math.rad(-11.975),math.rad(-2.807))}}}},[1.467]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.059,0.031,-0.238)*CFrame.Angles(math.rad(4.24),math.rad(11.402),math.rad(-0.688)),["Left Leg"]={CFrame=CFrame.new(-0.235,0.501,0.104)*CFrame.Angles(math.rad(-20.856),math.rad(33.805),math.rad(11.287))},["Right Leg"]={CFrame=CFrame.new(0.315,0.014,0.108)*CFrame.Angles(math.rad(10.084),math.rad(-14.095),math.rad(-7.277))},["Left Arm"]={CFrame=CFrame.new(0.004,0.158,0.179)*CFrame.Angles(math.rad(-79.698),math.rad(-49.217),math.rad(1.833))},["Right Arm"]={CFrame=CFrame.new(0.091,-0.028,-0.178)*CFrame.Angles(math.rad(-5.5),math.rad(61.536),math.rad(62.281))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-7.047),math.rad(-9.798),math.rad(-2.349))}}}},[1.5]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.024,0.031,-0.225)*CFrame.Angles(math.rad(4.183),math.rad(5.157),math.rad(-0.172)),["Left Leg"]={CFrame=CFrame.new(-0.266,0.366,0.153)*CFrame.Angles(math.rad(-11.803),math.rad(29.679),math.rad(10.428))},["Right Leg"]={CFrame=CFrame.new(0.34,0.153,0.123)*CFrame.Angles(math.rad(1.547),math.rad(-16.673),math.rad(-9.053))},["Left Arm"]={CFrame=CFrame.new(0.033,0.057,0.126)*CFrame.Angles(math.rad(-41.368),math.rad(-29.507),math.rad(11.173))},["Right Arm"]={CFrame=CFrame.new(0.068,-0.108,-0.05)*CFrame.Angles(math.rad(-22.804),math.rad(55.348),math.rad(32.429))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-7.162),math.rad(-4.526),math.rad(-1.203))}}}},[1.533]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0,0.031,-0.222)*CFrame.Angles(math.rad(4.125),0,math.rad(0.115)),["Left Leg"]={CFrame=CFrame.new(-0.281,0.249,0.169)*CFrame.Angles(math.rad(-4.526),math.rad(26.241),math.rad(9.511))},["Right Leg"]={CFrame=CFrame.new(0.361,0.27,0.105)*CFrame.Angles(math.rad(-5.959),math.rad(-17.533),math.rad(-10.199))},["Left Arm"]={CFrame=CFrame.new(0.044,0.012,0.058)*CFrame.Angles(math.rad(-19.652),math.rad(-11.86),math.rad(13.235))},["Right Arm"]={CFrame=CFrame.new(0.051,-0.101,0.033)*CFrame.Angles(math.rad(-37.3),math.rad(51.566),math.rad(20.626))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-7.219),math.rad(-0.401),math.rad(-0.516))}}}},[1.567]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.005,0.027,-0.223)*CFrame.Angles(math.rad(3.61),math.rad(-3.323),math.rad(0.229)),["Left Leg"]={CFrame=CFrame.new(-0.316,0.169,0.157)*CFrame.Angles(math.rad(-0.344),math.rad(21.887),math.rad(10.199))},["Right Leg"]={CFrame=CFrame.new(0.41,0.339,0.061)*CFrame.Angles(math.rad(-11.975),math.rad(-15.355),math.rad(-11.918))},["Left Arm"]={CFrame=CFrame.new(0.059,0.003,0.005)*CFrame.Angles(math.rad(-8.594),math.rad(7.964),math.rad(17.647))},["Right Arm"]={CFrame=CFrame.new(0.051,-0.074,0.061)*CFrame.Angles(math.rad(-41.253),math.rad(42.456),math.rad(17.533))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-6.245),math.rad(2.177),math.rad(-0.401))}}}},[1.6]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0,0.016,-0.225)*CFrame.Angles(math.rad(2.063),math.rad(-6.131),math.rad(0.172)),["Left Leg"]={CFrame=CFrame.new(-0.395,0.093,0.111)*CFrame.Angles(math.rad(2.636),math.rad(13.808),math.rad(12.605))},["Right Leg"]={CFrame=CFrame.new(0.489,0.374,-0.004)*CFrame.Angles(math.rad(-17.991),math.rad(-10.772),math.rad(-15.241))},["Left Arm"]={CFrame=CFrame.new(0.061,0.006,-0.053)*CFrame.Angles(math.rad(-1.261),math.rad(34.549),math.rad(22.288))},["Right Arm"]={CFrame=CFrame.new(0.033,-0.023,0.09)*CFrame.Angles(math.rad(-40.107),math.rad(24.58),math.rad(9.339))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-3.667),math.rad(4.24),math.rad(-0.745))}}}},[1.633]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.008,0.004,-0.227)*CFrame.Angles(math.rad(0.573),math.rad(-7.85),math.rad(0.057)),["Left Leg"]={CFrame=CFrame.new(-0.471,0.04,0.049)*CFrame.Angles(math.rad(4.813),math.rad(5.615),math.rad(14.954))},["Right Leg"]={CFrame=CFrame.new(0.559,0.371,-0.061)*CFrame.Angles(math.rad(-21.772),math.rad(-5.959),math.rad(-18.163))},["Left Arm"]={CFrame=CFrame.new(0.05,0.015,-0.09)*CFrame.Angles(math.rad(0.688),math.rad(55.52),math.rad(26.872))},["Right Arm"]={CFrame=CFrame.new(0.009,0.021,0.106)*CFrame.Angles(math.rad(-39.362),math.rad(6.818),math.rad(2.464))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-1.031),math.rad(5.386),math.rad(-1.261))}}}},[1.667]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0.012,0,-0.228)*CFrame.Angles(0,math.rad(-8.365),0),["Left Leg"]={CFrame=CFrame.new(-0.498,0.023,0.021)*CFrame.Angles(math.rad(5.615),math.rad(2.349),math.rad(15.871))},["Right Leg"]={CFrame=CFrame.new(0.583,0.363,-0.081)*CFrame.Angles(math.rad(-22.861),math.rad(-4.068),math.rad(-19.251))},["Left Arm"]={CFrame=CFrame.new(0.044,0.018,-0.1)*CFrame.Angles(0,math.rad(62.51),math.rad(29.45))},["Right Arm"]={CFrame=CFrame.new(0,0.037,0.109)*CFrame.Angles(math.rad(-39.248),0,0)},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-0.057),math.rad(5.73),math.rad(-1.49))}}}}}}local r=0;LastTimeSetTotal=0;local s={}GetAnimCF=function(t,u)local v=nil;coroutine.resume(coroutine.create(function()if t=="Torso"then v=Anim.Keyframes[u]["HumanoidRootPart"]["Torso"].CFrame else v=Anim.Keyframes[u]["HumanoidRootPart"]["Torso"][""..t].CFrame end end))return v end;local w=nil;if owner~=nil then w=owner.Character else w=game:GetService("Players").localPlayer.Character end;function GatherAllInstances(x)local y={}local function z(x)for o,A in pairs(x:GetChildren())do z(A)table.insert(y,A)end end;z(x)return y end;for o,A in pairs(GatherAllInstances(w))do if A:IsA("BasePart")then for o,B in pairs(GatherAllInstances(w))do if B:IsA("Motor6D")and B.Part1.Name==A.Name then local C=B.C0;table.insert(s,{B.Name,C})end end end end;RunAnim=function(u)local D=u-LastTimeSetTotal;D=D*AnimationSpeed;LastTimeSetTotal=u;local E=true;coroutine.resume(coroutine.create(function()for o,A in pairs(GatherAllInstances(w))do if A:IsA("BasePart")then for o,B in pairs(GatherAllInstances(w))do if B:IsA("Motor6D")and B.Part1.Name==A.Name then local F=GetAnimCF(A.Name,u)local C=nil;for o,G in pairs(s)do if B.name==G[1]then C=G[2]end end;if F~=nil and C~=nil then coroutine.resume(coroutine.create(function()while E==true do swait()B.C0=B.C0:lerp(C*F,SmoothTime*D)end end))end end end end end end))wait(D)E=false end;while true do RunAnim(0)RunAnim(0.1)RunAnim(0.2)RunAnim(0.3)RunAnim(0.4)RunAnim(0.5)RunAnim(0.6)RunAnim(0.7)RunAnim(0.8)RunAnim(0.9)RunAnim(1)LastTimeSetTotal=.1;Humanoid.MaxHealth="inf"Humanoid.Health="inf"l.SoundId="rbxassetid://"l.Looped=true;l.Pitch=1;l.Volume=10;l:Resume()l.Parent=Torso;refit()end
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