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- local Debounce = false
- script.Parent.ClickDetector.MouseClick:Connect(function(player)
- game.ServerStorage.ItemsFolder.Plank:Clone().Parent = player.Backpack
- end)
- script.Parent.Touched:Connect(function(Hit)
- if Hit.Parent:FindFirstChild("Humanoid") then
- if Debounce == false then
- Debounce = true
- local character = Hit.Parent
- local Player = game.Players:GetPlayerFromCharacter(character)
- game.ServerStorage.ItemsFolder.Plank:Clone().Parent = Player.Backpack
- wait(.5)
- Debounce = false
- end
- end
- end)
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