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- local LocalPlayer = game:GetService"Players".LocalPlayer
- local Character = LocalPlayer.Character
- local Dick = Instance.new("Part", Character)
- Dick.Size = Vector3.new(.5,.5,3)
- Dick.TopSurface = "Smooth"
- Dick.BottomSurface = "Smooth"
- Dick.FormFactor = 'Custom'
- Dick.BrickColor = BrickColor.new(1030)
- local DickWeld = Instance.new("Weld", Dick)
- DickWeld.Part0 = Dick
- DickWeld.Part1 = Character.Torso
- DickWeld.C0 = CFrame.new(0,1,1)
- DickWeld.BrickColor = BrickColor.new(1030)
- local Ball1 = Instance.new("Part", Character)
- Ball1.Shape = "Ball"
- Ball1.TopSurface = "Smooth"
- Ball1.BottomSurface = "Smooth"
- Ball1.FormFactor = 'Custom'
- Ball1.Size = Vector3.new(.5,.5,.5)
- Ball1.BrickColor = BrickColor.new(1030)
- local Ball1Weld = Instance.new("Weld", Dick)
- Ball1Weld.Part0 = Dick
- Ball1Weld.Part1 = Ball1
- Ball1Weld.C1 = CFrame.new(.3,.2,-.4)
- Ball1Weld.BrickColor = BrickColor.new(1030)
- local Ball2 = Instance.new("Part", Character)
- Ball2.Shape = "Ball"
- Ball2.TopSurface = "Smooth"
- Ball2.BottomSurface = "Smooth"
- Ball2.FormFactor = 'Custom'
- Ball2.Size = Vector3.new(.5,.5,.5)
- Ball2.BrickColor = BrickColor.new(1030)
- local Ball2Weld = Instance.new("Weld", Dick)
- Ball2Weld.Part0 = Dick
- Ball2Weld.Part1 = Ball2
- Ball2Weld.C1 = CFrame.new(-.3,.2,-.4)
- Ball2Weld.BrickColor = BrickColor.new(1030)
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