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SekkayGod

rfysxuj

Apr 20th, 2022
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  1. local Camera = workspace.CurrentCamera
  2. local Players = game:GetService("Players")
  3. local RunService = game:GetService("RunService")
  4. local UserInputService = game:GetService("UserInputService")
  5. local TweenService = game:GetService("TweenService")
  6. local LocalPlayer = Players.LocalPlayer
  7. local Holding = false
  8.  
  9. _G.AimbotEnabled = true
  10. _G.TeamCheck = false -- If set to true then the script would only lock your aim at enemy team members.
  11. _G.AimPart = "Head" -- Where the aimbot script would lock at.
  12. _G.Sensitivity = 0 -- How many seconds it takes for the aimbot script to officially lock onto the target's aimpart.
  13.  
  14. _G.CircleSides = 64 -- How many sides the FOV circle would have.
  15. _G.CircleColor = Color3.fromRGB(255, 255, 255) -- (RGB) Color that the FOV circle would appear as.
  16. _G.CircleTransparency = 0.7 -- Transparency of the circle.
  17. _G.CircleRadius = 80 -- The radius of the circle / FOV.
  18. _G.CircleFilled = false -- Determines whether or not the circle is filled.
  19. _G.CircleVisible = true -- Determines whether or not the circle is visible.
  20. _G.CircleThickness = 0 -- The thickness of the circle.
  21.  
  22. local FOVCircle = Drawing.new("Circle")
  23. FOVCircle.Position = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
  24. FOVCircle.Radius = _G.CircleRadius
  25. FOVCircle.Filled = _G.CircleFilled
  26. FOVCircle.Color = _G.CircleColor
  27. FOVCircle.Visible = _G.CircleVisible
  28. FOVCircle.Radius = _G.CircleRadius
  29. FOVCircle.Transparency = _G.CircleTransparency
  30. FOVCircle.NumSides = _G.CircleSides
  31. FOVCircle.Thickness = _G.CircleThickness
  32.  
  33. local function GetClosestPlayer()
  34. local MaximumDistance = _G.CircleRadius
  35. local Target = nil
  36.  
  37. for _, v in next, Players:GetPlayers() do
  38. if v.Name ~= LocalPlayer.Name then
  39. if _G.TeamCheck == true then
  40. if v.Team ~= LocalPlayer.Team then
  41. if v.Character ~= nil then
  42. if v.Character:FindFirstChild("HumanoidRootPart") ~= nil then
  43. if v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("Humanoid").Health ~= 0 then
  44. local ScreenPoint = Camera:WorldToScreenPoint(v.Character:WaitForChild("HumanoidRootPart", math.huge).Position)
  45. local VectorDistance = (Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y) - Vector2.new(ScreenPoint.X, ScreenPoint.Y)).Magnitude
  46.  
  47. if VectorDistance < MaximumDistance then
  48. Target = v
  49. end
  50. end
  51. end
  52. end
  53. end
  54. else
  55. if v.Character ~= nil then
  56. if v.Character:FindFirstChild("HumanoidRootPart") ~= nil then
  57. if v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("Humanoid").Health ~= 0 then
  58. local ScreenPoint = Camera:WorldToScreenPoint(v.Character:WaitForChild("HumanoidRootPart", math.huge).Position)
  59. local VectorDistance = (Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y) - Vector2.new(ScreenPoint.X, ScreenPoint.Y)).Magnitude
  60.  
  61. if VectorDistance < MaximumDistance then
  62. Target = v
  63. end
  64. end
  65. end
  66. end
  67. end
  68. end
  69. end
  70.  
  71. return Target
  72. end
  73.  
  74. UserInputService.InputBegan:Connect(function(Input)
  75. if Input.UserInputType == Enum.UserInputType.MouseButton2 then
  76. Holding = true
  77. end
  78. end)
  79.  
  80. UserInputService.InputEnded:Connect(function(Input)
  81. if Input.UserInputType == Enum.UserInputType.MouseButton2 then
  82. Holding = false
  83. end
  84. end)
  85.  
  86. RunService.RenderStepped:Connect(function()
  87. FOVCircle.Position = Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y)
  88. FOVCircle.Radius = _G.CircleRadius
  89. FOVCircle.Filled = _G.CircleFilled
  90. FOVCircle.Color = _G.CircleColor
  91. FOVCircle.Visible = _G.CircleVisible
  92. FOVCircle.Radius = _G.CircleRadius
  93. FOVCircle.Transparency = _G.CircleTransparency
  94. FOVCircle.NumSides = _G.CircleSides
  95. FOVCircle.Thickness = _G.CircleThickness
  96.  
  97. if Holding == true and _G.AimbotEnabled == true then
  98. TweenService:Create(Camera, TweenInfo.new(_G.Sensitivity, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {CFrame = CFrame.new(Camera.CFrame.Position, GetClosestPlayer().Character[_G.AimPart].Position)}):Play()
  99. end
  100. end)
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