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- local Player = game:GetService('Players').LocalPlayer
- local Car = game:GetService("Workspace").Vehicles:FindFirstChild('Car')
- if Car then
- game:GetService('Lighting').Remote.SetCFrame:FireServer(Car, Player.Character.Head.CFrame + Vector3.new(0,-4,15));
- else
- warn('Cannot find the specified Car.')
- end
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