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ArcDesLHK

Spyrhal

Feb 16th, 2023 (edited)
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  1. Spyrhal After=Thoughts
  2. Level 4 Scales 1-8 FIRE Pyro/Pandemonium/Effect
  3. 1800/1500
  4. You can target 1 "Spyrhal" card in your GY; add it to your hand, then, if you control no monsters in the Extra Monster Zone, you can Special Summon this card. You can only use this effect of "Spyrhal After=Thoughts" once per turn.
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  6. If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Spyrhal" card to your hand, also shuffle the rest into your Deck. You can only use this effect of "Spyrhal After=Thoughts" once per turn. If this card in the Monster Zone is destroyed: You can Set this card in your Spell & Trap Zone.
  7.  
  8. Spyrhal After=Effects
  9. Level 7 Scales 4-8 FIRE Pyro/Pandemonium/Effect
  10. 2400/1500
  11. During your Main Phase: You can add 1 face-up "Spyrhal" Pandemonium Monster from your Extra Deck to your hand, except "Spyrhal After=Effects", then, if you control no monsters in the Extra Monster Zone, you can Special Summon this card. You can only use this effect of "Spyrhal After=Effects" once per turn.
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  13. Monsters your opponent controls lose 200 ATK for each "Spyrhal" Pandemonium Monster Card you control. You can only use each of the following effects of "Spyrhal After=Effects" once per turn. If this card is Special Summoned: You can target 1 Spell/Trap on the field; destroy it. You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.
  14.  
  15. Spyrhal After=Burners
  16. Level 7 Scales 4-8 FIRE Pyro/Pandemonium/Effect
  17. 2300/2000
  18. During your Main Phase: You can send 1 "Spyrhal" Pandemonium Monster from your Deck to the GY, except "Spyrhal After=Burners", then, if you control no monsters in the Extra Monster Zone, you can Special Summon this card. You can only use this effect of "Spyrhal After=Burners" once per turn.
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  20. Gains 200 ATK for each "Spyrhal" Pandemonium Monster Card you control. You can only use each of the following effects of "Spyrhal After=Burners" once per turn. You can reveal this card in your hand; add 1 face-up "Spyrhal" Pandemonium Monster from your Extra Deck or GY to your hand, except "Spyrhal After=Burners", and if you do, Special Summon this card from your hand. You can Tribute this card from your Extra Monster Zone; destroy all Spells and Traps your opponent controls.
  21.  
  22. Spyrhal After=Markets
  23. Level 3 Scales 1-8 FIRE Pyro/Pandemonium/Effect
  24. 1500/800
  25. If an "Spyrhal" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
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  27. You can Tribute this card from your Extra Monster Zone; destroy 1 monster your opponent controls. You can only use this effect of "Spyrhal After=Markets" once per turn. If this card in the Monster Zone is destroyed: You can Set this card in your Spell & Trap Zone.
  28.  
  29. Spyrhal After=Shock
  30. Level 7 Scales 4-8 FIRE Pyro/Pandemonium/Effect
  31. 1800/3000
  32. Once per turn: You can Tribute 1 "Spyrhal" monster, then target 1 "Spyrhal" Spell/Trap in your GY; add it to your hand, then, if you control no monsters in the Extra Monster Zone, you can Special Summon this card.
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  34. You can reveal this card in your hand; add 1 face-up "Spyrhal" Pandemonium Monster from your Extra Deck or GY to your hand, except "Spyrhal After=Shock", and if you do, Special Summon this card from your hand. You can Tribute this card from your Extra Monster Zone; destroy all monsters your opponent controls. You can only use each effect of "Spyrhal After=Shock" once per turn.
  35.  
  36. Spyrhal After=Worlds
  37. Level 6 Scales 1-8 FIRE Pyro/Pandemonium/Effect
  38. 2400/1800
  39. Once per turn: You can Tribute 1 "Spyrhal" monster, then target 1 monster your opponent controls; destroy that target, then, if you control no monsters in the Extra Monster Zone, you can Special Summon this card.
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  41. You can Tribute this card from your Extra Monster Zone; Special Summon 1 "Spyrhal" monster from your Deck, except "Spyrhal After=Worlds". You can only use this effect of "Spyrhal After=Worlds" once per turn. If this card in the Monster Zone is destroyed: You can Set this card in your Spell & Trap Zone.
  42.  
  43. Spyrhal After=Words
  44. Level 4 Scales 1-8 FIRE Pyro/Pandemonium/Effect
  45. 1800/800
  46. When a "Spyrhal" Pandemonium Monster you control is destroyed by battle: You can Special Summon this card from your Spell & Trap Zone.
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  48. You can Tribute this card from your Extra Monster Zone; destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Spyrhal After=Words" once per turn. If this card in the Monster Zone is destroyed: You can Set this card in your Spell & Trap Zone.
  49.  
  50. Spyrhal After=Life
  51. Level 5 Scales 1-8 FIRE Pyro/Pandemonium/Effect
  52. 2300/1500
  53. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase (even if this card leaves the field).
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  55. If a "Spyrhal" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Spyrhal After=Life" once per turn. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Spyrhal" Pandemonium Monster from your Deck to your Extra Deck face-up. If this card in the Monster Zone is destroyed: You can Set this card in your Spell & Trap Zone.
  56.  
  57. Spyrhal After=Math
  58. Level 2 Scales 1-8 FIRE Pyro/Pandemonium/Effect
  59. 700/2100
  60. Once per turn, if your "Spyrhal" monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can Tribute 1 "Spyrhal" Pandemonium Monster; Special Summon this card from your Spell & Trap Zone. You can only use this effect of "Spyrhal After=Math" once per turn.
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  62. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: It gains 1000 ATK. If this card in the Monster Zone is destroyed: You can Set this card in your Spell & Trap Zone.
  63.  
  64. Spyrhal After=Pain
  65. Level 4 Scales 1-8 FIRE Pyro/Pandemonium/Normal
  66. 1900/1900
  67. Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Spyrhal" monster; negate the attack, then end the Battle Phase.
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  69. Turn the pain to alter your world inside, that's this creature's motto, who has endured hell and back due to the powers of the Psyburst Scientist Army.
  70.  
  71. Spyrhal After=Ward
  72. Level 3 Scales 1-8 FIRE Pyro/Pandemonium/Effect
  73. 1600/1200
  74. During your Main Phase: You can Special Summon 1 Level 7 "Spyrhal" Pandemonium Monster from your hand or Deck. You cannot Pandemonium Summon the turn you activate this effect. You can only use this effect of "Spyrhal After=Ward" once per turn.
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  76. You can Tribute this card from your Extra Monster Zone; Special Summon 1 face-up "Spyrhal" Pandemonium Monster from your Extra Deck, except "Spyrhal After=Ward". You can only use this effect of "Spyrhal After=Ward" once per turn. If this card in the Monster Zone is destroyed: You can Set this card in your Spell & Trap Zone.
  77.  
  78. Spyrhal Alternative
  79. Field Spell
  80. All "Spyrhal" Pandemonium Monsters you control gain 200 ATK for each of your face-up "Spyrhal" Pandemonium Monsters you control and in your Extra Deck. All "Spyrhal" Pandemonium Monsters in your Extra Deck cannot be destroyed by battle or card effects. You can Tribute 1 "Spyrhal" Pandemonium Monster; draw 1 card. You can only use this effect of "Spyrhal Alternative" once per turn.
  81.  
  82. Spyrhal Baptism
  83. Quick-Play Spell
  84. Activate 1 of the following effects.
  85. ● Special Summon 1 "Spyrhal" monster from your Deck, but it cannot attack, also destroy it during the End Phase.
  86. ● Tribute 1 "Spyrhal" monster; draw 2 cards.
  87. You can only activate 1 "Spyrhal Baptism" per turn.
  88.  
  89. Spyrhal Genesis
  90. Quick-Play Spell
  91. Add 1 "Spyrhal" monster from your Deck to your hand, then, if you activated this card in response to your opponent's card or effect activation, Set that card to your Spell & Trap Zone. It can be activated this turn. You can only activate 1 "Spyrhal Genesis" per turn.
  92.  
  93. Spyrhal Immolation
  94. Normal Trap
  95. Tribute 1 "Spyrhal" monster, then target 2 cards on the field; destroy them, then, if you activated this card in response to your opponent's card or effect activation, Special Summon 1 face-up "Spyrhal" Pandemonium Monster from your Extra Deck. You can only activate 1 "Spyrhal Immolation" per turn.
  96.  
  97. Spyrhal Grip
  98. Counter Trap
  99. When a Spell/Trap Card, or monster effect, is activated: Tribute 1 "Spyrhal" monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Spyrhal Grip" per turn.
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