Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- TrussPart3 = Instance.new("TrussPart")
- WedgePart4 = Instance.new("WedgePart")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- BodyVelocity9 = Instance.new("BodyVelocity")
- BodyGyro10 = Instance.new("BodyGyro")
- Smoke11 = Instance.new("Smoke")
- Script12 = Instance.new("Script")
- Part13 = Instance.new("Part")
- SpecialMesh14 = Instance.new("SpecialMesh")
- Fire15 = Instance.new("Fire")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- TrussPart18 = Instance.new("TrussPart")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- WedgePart23 = Instance.new("WedgePart")
- Part24 = Instance.new("Part")
- Script25 = Instance.new("Script")
- WedgePart26 = Instance.new("WedgePart")
- WedgePart27 = Instance.new("WedgePart")
- WedgePart28 = Instance.new("WedgePart")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- ClickDetector31 = Instance.new("ClickDetector")
- Decal32 = Instance.new("Decal")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- WedgePart35 = Instance.new("WedgePart")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- TrussPart39 = Instance.new("TrussPart")
- TrussPart40 = Instance.new("TrussPart")
- Part41 = Instance.new("Part")
- Script42 = Instance.new("Script")
- Script43 = Instance.new("Script")
- NumberValue44 = Instance.new("NumberValue")
- NumberValue45 = Instance.new("NumberValue")
- Color3Value46 = Instance.new("Color3Value")
- Script47 = Instance.new("Script")
- SpecialMesh48 = Instance.new("SpecialMesh")
- WedgePart49 = Instance.new("WedgePart")
- WedgePart50 = Instance.new("WedgePart")
- WedgePart51 = Instance.new("WedgePart")
- WedgePart52 = Instance.new("WedgePart")
- Part53 = Instance.new("Part")
- ClickDetector54 = Instance.new("ClickDetector")
- Script55 = Instance.new("Script")
- Model0.Parent = mas
- Model1.Name = "Rocket"
- Model1.Parent = Model0
- Part2.Parent = Model1
- Part2.BrickColor = BrickColor.new("Black")
- Part2.Transparency = 0.69999998807907
- Part2.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part2.Velocity = Vector3.new(-0.00267663295, 0.425875962, 0.0441063605)
- Part2.FormFactor = Enum.FormFactor.Plate
- Part2.Size = Vector3.new(8, 0.400000006, 8)
- Part2.CFrame = CFrame.new(-41, 3.00990033, 10, 1, 9.26153803e-08, -3.37990496e-05, -9.26159203e-08, 1, -1.60410956e-08, 3.37990496e-05, 1.60442255e-08, 1)
- Part2.BackSurface = Enum.SurfaceType.Weld
- Part2.BottomSurface = Enum.SurfaceType.Weld
- Part2.FrontSurface = Enum.SurfaceType.Weld
- Part2.LeftSurface = Enum.SurfaceType.Weld
- Part2.RightSurface = Enum.SurfaceType.Weld
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part2.Position = Vector3.new(-41, 3.00990033, 10)
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- TrussPart3.Parent = Model1
- TrussPart3.BrickColor = BrickColor.new("Bright red")
- TrussPart3.Rotation = Vector3.new(-180, 0, -180)
- TrussPart3.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- TrussPart3.Velocity = Vector3.new(-0.00285695074, 0.0915016532, -0.0359606445)
- TrussPart3.CFrame = CFrame.new(-36.0001678, 1.80989933, 15.0001612, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
- TrussPart3.BackSurface = Enum.SurfaceType.Smooth
- TrussPart3.BottomSurface = Enum.SurfaceType.Weld
- TrussPart3.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart3.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart3.RightSurface = Enum.SurfaceType.Smooth
- TrussPart3.TopSurface = Enum.SurfaceType.Weld
- TrussPart3.Color = Color3.new(0.768628, 0.156863, 0.109804)
- TrussPart3.Position = Vector3.new(-36.0001678, 1.80989933, 15.0001612)
- TrussPart3.Orientation = Vector3.new(0, 180, 0)
- TrussPart3.Color = Color3.new(0.768628, 0.156863, 0.109804)
- WedgePart4.Parent = Model1
- WedgePart4.BrickColor = BrickColor.new("Bright red")
- WedgePart4.Rotation = Vector3.new(0, -90, 0)
- WedgePart4.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- WedgePart4.Velocity = Vector3.new(-6.38514757e-06, 0.823696196, 0.522488594)
- WedgePart4.FormFactor = Enum.FormFactor.Symmetric
- WedgePart4.Size = Vector3.new(2, 10, 2)
- WedgePart4.CFrame = CFrame.new(-39.000576, 10.2113647, 4.00013924, -5.01852774e-05, -6.97836322e-06, -1.00000119, -4.46226841e-06, 1, -6.97812766e-06, 0.999990821, 4.46191098e-06, -5.01835311e-05)
- WedgePart4.BackSurface = Enum.SurfaceType.Weld
- WedgePart4.BottomSurface = Enum.SurfaceType.Weld
- WedgePart4.Color = Color3.new(0.768628, 0.156863, 0.109804)
- WedgePart4.Position = Vector3.new(-39.000576, 10.2113647, 4.00013924)
- WedgePart4.Orientation = Vector3.new(0, -90, 0)
- WedgePart4.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part5.Parent = Model1
- Part5.Material = Enum.Material.DiamondPlate
- Part5.Rotation = Vector3.new(0, 90, 0)
- Part5.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part5.Velocity = Vector3.new(-0.00369880861, 0.425875992, -0.115366057)
- Part5.FormFactor = Enum.FormFactor.Plate
- Part5.Size = Vector3.new(12, 0.400000006, 12)
- Part5.CFrame = CFrame.new(-41, 0.609899998, 10, 3.37990496e-05, 9.26153803e-08, 1, 1.60410956e-08, 1, -9.26159203e-08, -1, 1.60442255e-08, 3.37990496e-05)
- Part5.BottomSurface = Enum.SurfaceType.Weld
- Part5.RightSurface = Enum.SurfaceType.Weld
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Position = Vector3.new(-41, 0.609899998, 10)
- Part5.Orientation = Vector3.new(0, 90, 0)
- Part6.Name = "t2"
- Part6.Parent = Model1
- Part6.BrickColor = BrickColor.new("Bright red")
- Part6.Rotation = Vector3.new(180, -0.00999999978, -180)
- Part6.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part6.Velocity = Vector3.new(-0.000219981201, 0.824565113, 0.489299893)
- Part6.CanCollide = false
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.Size = Vector3.new(2, 1, 2)
- Part6.CFrame = CFrame.new(-41.0000534, 9.70989609, 3.99987793, -1.00000072, 8.09150606e-07, -0.000216320856, 8.09758149e-07, 1, -2.79951041e-06, 0.000216320273, -2.79964979e-06, -0.999994338)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.FrontSurface = Enum.SurfaceType.Weld
- Part6.LeftSurface = Enum.SurfaceType.Weld
- Part6.RightSurface = Enum.SurfaceType.Weld
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part6.Position = Vector3.new(-41.0000534, 9.70989609, 3.99987793)
- Part6.Orientation = Vector3.new(0, -179.98999, 0)
- Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part7.Parent = Model1
- Part7.Material = Enum.Material.DiamondPlate
- Part7.Rotation = Vector3.new(0.140000001, 90, 0)
- Part7.FormFactor = Enum.FormFactor.Plate
- Part7.Size = Vector3.new(12, 0.400000006, 12)
- Part7.CFrame = CFrame.new(-40.9999886, 0.215040997, 9.9991684, 3.30533985e-05, -2.09443278e-05, 1, 0.00248601264, 0.999996901, 2.08620932e-05, -0.99999696, 0.00248601171, 3.31053634e-05)
- Part7.BottomSurface = Enum.SurfaceType.Weld
- Part7.RightSurface = Enum.SurfaceType.Weld
- Part7.TopSurface = Enum.SurfaceType.Hinge
- Part7.Position = Vector3.new(-40.9999886, 0.215040997, 9.9991684)
- Part7.Orientation = Vector3.new(0, 90, 0.140000001)
- Part8.Name = "engine"
- Part8.Parent = Model1
- Part8.BrickColor = BrickColor.new("Bright blue")
- Part8.Transparency = 0.40000000596046
- Part8.Rotation = Vector3.new(90, 0, -180)
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Size = Vector3.new(2, 2, 21)
- Part8.CFrame = CFrame.new(-40.9999924, 14.7098856, 10.0000038, -1.00000465, 3.38048267e-05, -9.24340497e-08, 9.24529004e-08, 1.62588911e-08, -1, -3.37865495e-05, -0.999994218, -1.62309952e-08)
- Part8.BackSurface = Enum.SurfaceType.Weld
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.FrontSurface = Enum.SurfaceType.Weld
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part8.Position = Vector3.new(-40.9999924, 14.7098856, 10.0000038)
- Part8.Orientation = Vector3.new(90, 180, 0)
- Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- BodyVelocity9.Parent = Part8
- BodyVelocity9.Velocity = Vector3.new(15.9704123, 7.1182394, 46.8431053)
- BodyVelocity9.P = 1000
- BodyVelocity9.velocity = Vector3.new(15.9704123, 7.1182394, 46.8431053)
- BodyGyro10.Parent = Part8
- BodyGyro10.CFrame = CFrame.new(-25.0001373, 10.0000095, -82.9999924, -1, 7.43850433e-06, -1.42296051e-06, 1.42288923e-06, -2.69335874e-06, -1, -7.43837336e-06, -1, 2.69324187e-06)
- BodyGyro10.maxTorque = Vector3.new(0, 0, 0)
- BodyGyro10.P = 1000
- BodyGyro10.D = 1000
- BodyGyro10.MaxTorque = Vector3.new(0, 0, 0)
- Smoke11.Parent = Part8
- Smoke11.Size = 0.30000001192093
- Smoke11.RiseVelocity = 0
- Script12.Parent = Part8
- table.insert(cors,sandbox(Script12,function()
- --Robug labs 2010--
- engine = script.Parent
- Rocket = engine.Parent
- bv = engine.BodyVelocity
- bg = engine.BodyGyro
- bg.cframe = engine.CFrame
- click = Rocket.D.ClickDetector
- Click_Con = nil
- Flying = false
- bg.maxTorque = Vector3.new(0,0,0)
- bv.maxForce = Vector3.new(0,0,0)
- Click_Con = click.MouseClick:connect(function()
- print("so far so good...")
- if Flying == false then
- print("flying was false...")
- Flying = true
- Rocket.t1:BreakJoints()
- Rocket.t2:BreakJoints()
- bg.maxTorque = Vector3.new(3e+005,3e+005,3e+005)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bg.cframe = engine.CFrame
- print("Looks good")
- else
- print("You alreday pushed the nuke button!")
- end
- end)
- while true do
- wait()
- if Flying == true then
- bv.velocity = engine.CFrame.lookVector * 25
- bg.cframe = bg.cframe * CFrame.fromEulerAnglesXYZ((math.rad(-.6)),0,0)
- end
- end
- end))
- Part13.Name = "Brick"
- Part13.Parent = Model1
- Part13.BrickColor = BrickColor.new("Really black")
- Part13.FormFactor = Enum.FormFactor.Plate
- Part13.Size = Vector3.new(8, 0.400000006, 8)
- Part13.CFrame = CFrame.new(-41, 3.40991807, 10, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part13.Position = Vector3.new(-41, 3.40991807, 10)
- Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh14.Parent = Part13
- SpecialMesh14.MeshId = "http://www.roblox.com/asset/?id=1038653"
- SpecialMesh14.Scale = Vector3.new(5, 6, 5)
- SpecialMesh14.TextureId = "http://www.roblox.com/asset/?id=1038654"
- SpecialMesh14.MeshType = Enum.MeshType.FileMesh
- SpecialMesh14.Scale = Vector3.new(5, 6, 5)
- Fire15.Parent = Part13
- Fire15.Size = 6
- Fire15.Color = Color3.new(1, 0.509804, 0)
- Fire15.Heat = -20
- Fire15.SecondaryColor = Color3.new(1, 0, 0)
- Fire15.Color = Color3.new(1, 0.509804, 0)
- Part16.Parent = Model1
- Part16.Material = Enum.Material.DiamondPlate
- Part16.Rotation = Vector3.new(0, 90, 0)
- Part16.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part16.Velocity = Vector3.new(-0.00261047063, 0.357288897, 0.0437755696)
- Part16.FormFactor = Enum.FormFactor.Plate
- Part16.Size = Vector3.new(10, 0.400000006, 2)
- Part16.CFrame = CFrame.new(-36.0000343, 3.00989985, 11.0001612, 3.37990496e-05, 9.26153803e-08, 1, 1.60410956e-08, 1, -9.26159203e-08, -1, 1.60442255e-08, 3.37990496e-05)
- Part16.BottomSurface = Enum.SurfaceType.Weld
- Part16.RightSurface = Enum.SurfaceType.Weld
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Position = Vector3.new(-36.0000343, 3.00989985, 11.0001612)
- Part16.Orientation = Vector3.new(0, 90, 0)
- Part17.Parent = Model1
- Part17.Material = Enum.Material.DiamondPlate
- Part17.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part17.Velocity = Vector3.new(-0.00234587537, 0.0940700471, 0.0441725254)
- Part17.FormFactor = Enum.FormFactor.Plate
- Part17.Size = Vector3.new(10, 0.400000006, 2)
- Part17.CFrame = CFrame.new(-42.0001678, 3.00990033, 14.9999657, 1, 9.26153803e-08, -3.37990496e-05, -9.26159203e-08, 1, -1.60410956e-08, 3.37990496e-05, 1.60442255e-08, 1)
- Part17.BottomSurface = Enum.SurfaceType.Weld
- Part17.RightSurface = Enum.SurfaceType.Weld
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Position = Vector3.new(-42.0001678, 3.00990033, 14.9999657)
- TrussPart18.Parent = Model1
- TrussPart18.BrickColor = BrickColor.new("Bright red")
- TrussPart18.Rotation = Vector3.new(-180, 0, -180)
- TrussPart18.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- TrussPart18.Velocity = Vector3.new(-0.00285697216, 0.0957826674, -0.0352990851)
- TrussPart18.CFrame = CFrame.new(-46.0001678, 1.80990005, 14.9998312, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
- TrussPart18.BackSurface = Enum.SurfaceType.Smooth
- TrussPart18.BottomSurface = Enum.SurfaceType.Weld
- TrussPart18.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart18.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart18.RightSurface = Enum.SurfaceType.Smooth
- TrussPart18.TopSurface = Enum.SurfaceType.Weld
- TrussPart18.Color = Color3.new(0.768628, 0.156863, 0.109804)
- TrussPart18.Position = Vector3.new(-46.0001678, 1.80990005, 14.9998312)
- TrussPart18.Orientation = Vector3.new(0, 180, 0)
- TrussPart18.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part19.Parent = Model1
- Part19.BrickColor = BrickColor.new("Really black")
- Part19.Rotation = Vector3.new(0, -90, 0)
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.Size = Vector3.new(2, 20, 1)
- Part19.CFrame = CFrame.new(-38.4999466, 14.4098873, 10.0001249, -3.38756945e-05, 9.20490493e-08, -1.00000942, -1.66729173e-08, 1, 9.20854291e-08, 0.999988496, 1.66143277e-08, -3.38391401e-05)
- Part19.BottomSurface = Enum.SurfaceType.Weld
- Part19.TopSurface = Enum.SurfaceType.Weld
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part19.Position = Vector3.new(-38.4999466, 14.4098873, 10.0001249)
- Part19.Orientation = Vector3.new(0, -90, 0)
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part20.Parent = Model1
- Part20.BrickColor = BrickColor.new("Institutional white")
- Part20.Rotation = Vector3.new(180, -0.0399999991, 180)
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.Size = Vector3.new(2, 19, 1)
- Part20.CFrame = CFrame.new(-40.9991455, 14.1098766, 12.5000286, -1.00000429, -6.71118926e-07, -0.000755837886, -6.68788061e-07, 1, -3.05520371e-06, 0.000755848014, -3.05471053e-06, -0.99999392)
- Part20.BottomSurface = Enum.SurfaceType.Weld
- Part20.TopSurface = Enum.SurfaceType.Weld
- Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part20.Position = Vector3.new(-40.9991455, 14.1098766, 12.5000286)
- Part20.Orientation = Vector3.new(0, -179.959991, 0)
- Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part21.Parent = Model1
- Part21.BrickColor = BrickColor.new("Institutional white")
- Part21.Rotation = Vector3.new(0, 0.00999999978, 0)
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.Size = Vector3.new(2, 19, 1)
- Part21.CFrame = CFrame.new(-41.000042, 14.1098862, 7.50009251, 1.00000918, 1.16255444e-06, 8.7364635e-05, -1.16282035e-06, 1, 2.73775072e-06, -8.73986282e-05, -2.73788282e-06, 0.999988377)
- Part21.BottomSurface = Enum.SurfaceType.Weld
- Part21.TopSurface = Enum.SurfaceType.Weld
- Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part21.Position = Vector3.new(-41.000042, 14.1098862, 7.50009251)
- Part21.Orientation = Vector3.new(0, 0.00999999978, 0)
- Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part22.Parent = Model1
- Part22.BrickColor = BrickColor.new("Really black")
- Part22.Rotation = Vector3.new(0, 90, 0)
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.Size = Vector3.new(2, 20, 1)
- Part22.CFrame = CFrame.new(-43.5000496, 14.4098797, 9.99988747, 3.38641403e-05, 9.2395112e-08, 1.00000465, 1.63125922e-08, 1, -9.24137566e-08, -0.999994278, 1.62849751e-08, 3.38459213e-05)
- Part22.BottomSurface = Enum.SurfaceType.Weld
- Part22.TopSurface = Enum.SurfaceType.Weld
- Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part22.Position = Vector3.new(-43.5000496, 14.4098797, 9.99988747)
- Part22.Orientation = Vector3.new(0, 90, 0)
- Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart23.Parent = Model1
- WedgePart23.BrickColor = BrickColor.new("Institutional white")
- WedgePart23.Rotation = Vector3.new(0, 90, 0)
- WedgePart23.CanCollide = false
- WedgePart23.FormFactor = Enum.FormFactor.Symmetric
- WedgePart23.Size = Vector3.new(2, 13, 2)
- WedgePart23.CFrame = CFrame.new(-43.000885, 30.9099731, 10.0009737, -0.000461997028, -7.49052333e-06, 1.00000453, 4.21488312e-06, 1, 7.49241781e-06, -0.999994099, 4.21828918e-06, -0.000462010066)
- WedgePart23.BackSurface = Enum.SurfaceType.Weld
- WedgePart23.BottomSurface = Enum.SurfaceType.Weld
- WedgePart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart23.Position = Vector3.new(-43.000885, 30.9099731, 10.0009737)
- WedgePart23.Orientation = Vector3.new(0, 90.0299988, 0)
- WedgePart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part24.Parent = Model1
- Part24.BrickColor = BrickColor.new("Black")
- Part24.Rotation = Vector3.new(-180, 0, -180)
- Part24.CanCollide = false
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.Size = Vector3.new(2, 13, 2)
- Part24.CFrame = CFrame.new(-40.9999924, 31.7098885, 10.0000038, -1.00000465, 9.24161725e-08, 3.38234568e-05, 9.24350232e-08, 1, 1.62277747e-08, -3.38051796e-05, 1.61998805e-08, -0.999994218)
- Part24.BottomSurface = Enum.SurfaceType.Weld
- Part24.TopSurface = Enum.SurfaceType.Weld
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part24.Position = Vector3.new(-40.9999924, 31.7098885, 10.0000038)
- Part24.Orientation = Vector3.new(0, 180, 0)
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Script25.Name = "Stop"
- Script25.Parent = Part24
- table.insert(cors,sandbox(Script25,function()
- function onTouched(hit)
- script.Parent.Parent.engine:Remove()
- end
- script.Parent.Touched:connect(onTouched)
- end))
- WedgePart26.Parent = Model1
- WedgePart26.BrickColor = BrickColor.new("Really black")
- WedgePart26.Rotation = Vector3.new(180, -0.0399999991, 180)
- WedgePart26.CanCollide = false
- WedgePart26.FormFactor = Enum.FormFactor.Symmetric
- WedgePart26.Size = Vector3.new(2, 13, 2)
- WedgePart26.CFrame = CFrame.new(-40.999588, 30.1099548, 11.9998598, -1.00000441, -2.15997886e-07, -0.000654086005, -2.13930406e-07, 1, -3.13080432e-06, 0.000654097181, -3.13067653e-06, -0.99999398)
- WedgePart26.BackSurface = Enum.SurfaceType.Weld
- WedgePart26.BottomSurface = Enum.SurfaceType.Weld
- WedgePart26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart26.Position = Vector3.new(-40.999588, 30.1099548, 11.9998598)
- WedgePart26.Orientation = Vector3.new(0, -179.959991, 0)
- WedgePart26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart27.Parent = Model1
- WedgePart27.BrickColor = BrickColor.new("Institutional white")
- WedgePart27.Rotation = Vector3.new(0, -90, 0)
- WedgePart27.CanCollide = false
- WedgePart27.FormFactor = Enum.FormFactor.Symmetric
- WedgePart27.Size = Vector3.new(2, 13, 2)
- WedgePart27.CFrame = CFrame.new(-39.0007248, 30.9099197, 9.9988966, 0.00038842918, -7.99129884e-06, -1.00000465, -2.97440261e-06, 1, -7.99239842e-06, 0.999994159, 2.97745919e-06, 0.000388443004)
- WedgePart27.BackSurface = Enum.SurfaceType.Weld
- WedgePart27.BottomSurface = Enum.SurfaceType.Weld
- WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart27.Position = Vector3.new(-39.0007248, 30.9099197, 9.9988966)
- WedgePart27.Orientation = Vector3.new(0, -89.9799957, 0)
- WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart28.Parent = Model1
- WedgePart28.BrickColor = BrickColor.new("Really black")
- WedgePart28.Rotation = Vector3.new(0, 0.0399999991, 0)
- WedgePart28.CanCollide = false
- WedgePart28.FormFactor = Enum.FormFactor.Symmetric
- WedgePart28.Size = Vector3.new(2, 14, 2)
- WedgePart28.CFrame = CFrame.new(-41.0015526, 30.6099319, 8.00010395, 1.00000441, -1.74519414e-07, 0.00064094906, 1.72497764e-07, 1, 3.12374868e-06, -0.000640960294, -3.12365046e-06, 0.99999398)
- WedgePart28.BackSurface = Enum.SurfaceType.Weld
- WedgePart28.BottomSurface = Enum.SurfaceType.Weld
- WedgePart28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart28.Position = Vector3.new(-41.0015526, 30.6099319, 8.00010395)
- WedgePart28.Orientation = Vector3.new(0, 0.0399999991, 0)
- WedgePart28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part29.Parent = Model1
- Part29.Material = Enum.Material.DiamondPlate
- Part29.Rotation = Vector3.new(-90, 0, 0)
- Part29.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part29.Velocity = Vector3.new(-0.00242888695, 0.90471971, 0.157132119)
- Part29.FormFactor = Enum.FormFactor.Plate
- Part29.Size = Vector3.new(2, 0.400000006, 1)
- Part29.CFrame = CFrame.new(-41.9997597, 4.70990038, 2.79998922, 1, 3.37990496e-05, 9.26153803e-08, -9.26159203e-08, 1.60812963e-08, 1, 3.37990496e-05, -1, 1.60844262e-08)
- Part29.BottomSurface = Enum.SurfaceType.Weld
- Part29.RightSurface = Enum.SurfaceType.Weld
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Position = Vector3.new(-41.9997597, 4.70990038, 2.79998922)
- Part29.Orientation = Vector3.new(-90, 0, 0)
- Part30.Name = "D"
- Part30.Parent = Model1
- Part30.BrickColor = BrickColor.new("Bright green")
- Part30.Rotation = Vector3.new(-90, 0, 0)
- Part30.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part30.Velocity = Vector3.new(-0.00200233795, 0.903638542, 0.223511249)
- Part30.FormFactor = Enum.FormFactor.Plate
- Part30.Size = Vector3.new(1, 0.400000006, 1)
- Part30.CFrame = CFrame.new(-39.5005226, 5.71136951, 2.80024147, 1.00000155, 8.44342503e-06, 1.81298765e-06, -1.81301675e-06, 3.34674633e-06, 1, 8.44148235e-06, -0.999986708, 3.34676565e-06)
- Part30.BottomSurface = Enum.SurfaceType.Weld
- Part30.RightSurface = Enum.SurfaceType.Weld
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part30.Position = Vector3.new(-39.5005226, 5.71136951, 2.80024147)
- Part30.Orientation = Vector3.new(-90, 0, 0)
- Part30.Color = Color3.new(0.294118, 0.592157, 0.294118)
- ClickDetector31.Parent = Part30
- Decal32.Parent = Part30
- Decal32.Texture = "http://www.roblox.com/asset/?id=31608842"
- Decal32.Face = Enum.NormalId.Top
- Part33.Parent = Model1
- Part33.Material = Enum.Material.DiamondPlate
- Part33.Rotation = Vector3.new(-180, 0, -180)
- Part33.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part33.Velocity = Vector3.new(-0.003007391, 0.757682443, 0.0440402143)
- Part33.FormFactor = Enum.FormFactor.Plate
- Part33.Size = Vector3.new(10, 0.400000006, 2)
- Part33.CFrame = CFrame.new(-39.9998322, 3.00990057, 5.00002623, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
- Part33.BottomSurface = Enum.SurfaceType.Weld
- Part33.RightSurface = Enum.SurfaceType.Weld
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Position = Vector3.new(-39.9998322, 3.00990057, 5.00002623)
- Part33.Orientation = Vector3.new(0, 180, 0)
- Part34.Parent = Model1
- Part34.BrickColor = BrickColor.new("Bright red")
- Part34.Rotation = Vector3.new(-180, 0, -180)
- Part34.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part34.Velocity = Vector3.new(-0.00256245607, 0.824555874, 0.123842552)
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.Size = Vector3.new(6, 2, 2)
- Part34.CFrame = CFrame.new(-40.9998016, 4.20990038, 4.00001526, -1, 9.26133907e-08, 3.38002828e-05, 9.26139307e-08, 1, 1.60609428e-08, -3.38002828e-05, 1.60640727e-08, -1)
- Part34.BottomSurface = Enum.SurfaceType.Weld
- Part34.TopSurface = Enum.SurfaceType.Weld
- Part34.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part34.Position = Vector3.new(-40.9998016, 4.20990038, 4.00001526)
- Part34.Orientation = Vector3.new(0, 180, 0)
- Part34.Color = Color3.new(0.768628, 0.156863, 0.109804)
- WedgePart35.Parent = Model1
- WedgePart35.BrickColor = BrickColor.new("Bright red")
- WedgePart35.Rotation = Vector3.new(0, 90, 0)
- WedgePart35.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- WedgePart35.Velocity = Vector3.new(-7.00866804e-06, 0.825397074, 0.522655547)
- WedgePart35.FormFactor = Enum.FormFactor.Symmetric
- WedgePart35.Size = Vector3.new(2, 10, 2)
- WedgePart35.CFrame = CFrame.new(-42.999897, 10.2098951, 4.00017548, 8.83470057e-05, -4.41372367e-06, 1, 3.32291893e-06, 1, 4.41342991e-06, -1, 3.32252898e-06, 8.83470275e-05)
- WedgePart35.BackSurface = Enum.SurfaceType.Weld
- WedgePart35.BottomSurface = Enum.SurfaceType.Weld
- WedgePart35.Color = Color3.new(0.768628, 0.156863, 0.109804)
- WedgePart35.Position = Vector3.new(-42.999897, 10.2098951, 4.00017548)
- WedgePart35.Orientation = Vector3.new(0, 89.9899979, 0)
- WedgePart35.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part36.Name = "t1"
- Part36.Parent = Model1
- Part36.BrickColor = BrickColor.new("Bright red")
- Part36.Rotation = Vector3.new(180, -0.00999999978, -180)
- Part36.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part36.Velocity = Vector3.new(0.00194263016, 0.791336834, 0.82153374)
- Part36.CanCollide = false
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.Size = Vector3.new(2, 1, 3)
- Part36.CFrame = CFrame.new(-41.0000687, 14.7098913, 4.49995136, -1.00000072, 1.08925906e-06, -0.000114194634, 1.08957465e-06, 1, -2.75084494e-06, 0.000114194656, -2.75093385e-06, -0.999994457)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.FrontSurface = Enum.SurfaceType.Weld
- Part36.LeftSurface = Enum.SurfaceType.Weld
- Part36.RightSurface = Enum.SurfaceType.Weld
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part36.Position = Vector3.new(-41.0000687, 14.7098913, 4.49995136)
- Part36.Orientation = Vector3.new(0, -179.98999, 0)
- Part36.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part37.Parent = Model1
- Part37.Material = Enum.Material.DiamondPlate
- Part37.Rotation = Vector3.new(0, -90, 0)
- Part37.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part37.Velocity = Vector3.new(-0.00274279551, 0.494463027, 0.0444371328)
- Part37.FormFactor = Enum.FormFactor.Plate
- Part37.Size = Vector3.new(10, 0.400000006, 2)
- Part37.CFrame = CFrame.new(-45.9999657, 3.00990057, 8.99983883, -3.37990496e-05, 9.26153803e-08, -1, -1.60410956e-08, 1, 9.26159203e-08, 1, 1.60442255e-08, -3.37990496e-05)
- Part37.BottomSurface = Enum.SurfaceType.Weld
- Part37.RightSurface = Enum.SurfaceType.Weld
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Position = Vector3.new(-45.9999657, 3.00990057, 8.99983883)
- Part37.Orientation = Vector3.new(0, -90, 0)
- Part38.Parent = Model1
- Part38.Material = Enum.Material.DiamondPlate
- Part38.Rotation = Vector3.new(0, -90, 0)
- Part38.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- Part38.Velocity = Vector3.new(-0.00277993712, 0.956380665, 0.110387817)
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.Size = Vector3.new(2, 0.400000006, 1)
- Part38.CFrame = CFrame.new(-38.499733, 4.00990057, 2.00007677, -3.37990496e-05, 9.26153803e-08, -1, -1.60410956e-08, 1, 9.26159203e-08, 1, 1.60442255e-08, -3.37990496e-05)
- Part38.BottomSurface = Enum.SurfaceType.Weld
- Part38.RightSurface = Enum.SurfaceType.Weld
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Position = Vector3.new(-38.499733, 4.00990057, 2.00007677)
- Part38.Orientation = Vector3.new(0, -90, 0)
- TrussPart39.Parent = Model1
- TrussPart39.BrickColor = BrickColor.new("Bright red")
- TrussPart39.Rotation = Vector3.new(-180, 0, -180)
- TrussPart39.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- TrussPart39.Velocity = Vector3.new(-0.0035184701, 0.755969822, -0.035960637)
- TrussPart39.CFrame = CFrame.new(-35.9998322, 1.80989981, 5.00016117, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
- TrussPart39.BackSurface = Enum.SurfaceType.Smooth
- TrussPart39.BottomSurface = Enum.SurfaceType.Weld
- TrussPart39.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart39.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart39.RightSurface = Enum.SurfaceType.Smooth
- TrussPart39.TopSurface = Enum.SurfaceType.Weld
- TrussPart39.Color = Color3.new(0.768628, 0.156863, 0.109804)
- TrussPart39.Position = Vector3.new(-35.9998322, 1.80989981, 5.00016117)
- TrussPart39.Orientation = Vector3.new(0, 180, 0)
- TrussPart39.Color = Color3.new(0.768628, 0.156863, 0.109804)
- TrussPart40.Parent = Model1
- TrussPart40.BrickColor = BrickColor.new("Bright red")
- TrussPart40.Rotation = Vector3.new(-180, 0, -180)
- TrussPart40.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
- TrussPart40.Velocity = Vector3.new(-0.00351849152, 0.760250807, -0.0352990627)
- TrussPart40.CFrame = CFrame.new(-45.9998322, 1.80990076, 4.9998312, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
- TrussPart40.BackSurface = Enum.SurfaceType.Smooth
- TrussPart40.BottomSurface = Enum.SurfaceType.Weld
- TrussPart40.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart40.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart40.RightSurface = Enum.SurfaceType.Smooth
- TrussPart40.TopSurface = Enum.SurfaceType.Weld
- TrussPart40.Color = Color3.new(0.768628, 0.156863, 0.109804)
- TrussPart40.Position = Vector3.new(-45.9998322, 1.80990076, 4.9998312)
- TrussPart40.Orientation = Vector3.new(0, 180, 0)
- TrussPart40.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part41.Name = "Tip"
- Part41.Parent = Model1
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.Rotation = Vector3.new(0, -90, 0)
- Part41.FormFactor = Enum.FormFactor.Plate
- Part41.Size = Vector3.new(2, 1.20000005, 2)
- Part41.CFrame = CFrame.new(-40.9999924, 38.8098831, 10.0000038, -3.38234568e-05, 9.24161725e-08, -1.00000465, -1.62277747e-08, 1, 9.24350232e-08, 0.999994218, 1.61998805e-08, -3.38051796e-05)
- Part41.BottomSurface = Enum.SurfaceType.Weld
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Position = Vector3.new(-40.9999924, 38.8098831, 10.0000038)
- Part41.Orientation = Vector3.new(0, -90, 0)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Script42.Name = "BrickDeath"
- Script42.Parent = Part41
- Script42.Disabled = true
- table.insert(cors,sandbox(Script42,function()
- while true do
- c = game.Workspace:GetChildren()
- for i =1,#c do
- if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and c[i].Locked == false and c[i].Name ~= script.Parent.Name and c[i].Name ~= "Glow" and (c[i].Position - script.Parent.Position).magnitude < script.Size.Value) then
- c[i].Material = Enum.Material.CorrodedMetal
- c[i].Anchored = false
- c[i]:BreakJoints()
- end
- if (c[i].className == "Model") then
- end
- g = c[i]:GetChildren()
- for j =1,#g do
- if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Locked == false and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < script.Size.Value) then
- g[j].Material = Enum.Material.CorrodedMetal
- g[j].Anchored = false
- g[j]:BreakJoints()
- end
- if (g[j].className == "Model") then
- end
- t = g[j]:GetChildren()
- for s =1,#t do
- if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Size.Value) then
- t[s].Material = Enum.Material.CorrodedMetal
- t[s].Anchored = false
- t[s]:BreakJoints()
- end
- if (t[s].className == "Model") then
- end
- a = t[s]:GetChildren()
- for z =1,#a do
- if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Size.Value) then
- a[z].Material = Enum.Material.CorrodedMetal
- a[z].Anchored = false
- a[z]:BreakJoints()
- end
- if (a[z].className == "Model") then
- end
- p = a[z]:GetChildren()
- for l =1,#p do
- if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Locked == false and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < script.Size.Value) then
- p[l].Material = Enum.Material.CorrodedMetal
- p[l].Anchored = false
- p[l]:BreakJoints()
- end
- end
- end
- end
- end
- end
- wait(.3)
- end
- end))
- Script43.Name = "HumanoidDeath"
- Script43.Parent = Part41
- Script43.Disabled = true
- table.insert(cors,sandbox(Script43,function()
- while true do
- c = game.Workspace:GetChildren()
- for i =1,#c do
- if (c[i].className == "Model") then
- end
- g = c[i]:GetChildren()
- for j =1,#g do
- if (g[j].className == "Zombie" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
- if ((g[j].Parent.Torso.Position - script.Parent.Position).magnitude < script.Size.Value) then
- g[j].Parent:BreakJoints()
- end end
- if (g[j].className == "Part" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
- if ((g[j].Position - script.Parent.Position).magnitude < script.Size.Value) then
- g[j].Material = Enum.Material.CorrodedMetal
- g[j].Anchored = false
- g[j]:BreakJoints()
- end end
- t = g[j]:GetChildren()
- for s =1,#t do
- if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Size.Value) then
- t[s].Material = Enum.Material.CorrodedMetal
- t[s].Anchored = false
- t[s]:BreakJoints()
- end
- if (t[s].className == "Model") then
- end
- a = t[s]:GetChildren()
- for z =1,#a do
- if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Size.Value) then
- a[z].Material = Enum.Material.CorrodedMetal
- a[z].Anchored = false
- a[z]:BreakJoints()
- end
- if (a[z].className == "Model") then
- end
- end
- end
- end
- end
- wait(.3)
- end
- end))
- NumberValue44.Name = "BombSize"
- NumberValue44.Parent = Part41
- NumberValue44.Value = 200
- NumberValue45.Name = "NukeSize"
- NumberValue45.Parent = Part41
- NumberValue45.Value = 250
- Color3Value46.Name = "NukeColor"
- Color3Value46.Parent = Part41
- Color3Value46.Value = Color3.new(0, 1, 0)
- Script47.Name = "Touch"
- Script47.Parent = Part41
- table.insert(cors,sandbox(Script47,function()
- debounce = true
- function activate(hit)
- if debounce == false then return end
- debounce = false
- script.Parent.Anchored = true
- script.Parent.Transparency = 1
- wait(0.05)
- Boom2 = Instance.new("Explosion")
- Boom2.BlastRadius = 40
- Boom2.Parent = game.Workspace
- Boom2.Position = script.Parent.Position
- wait(0.5)
- main = Instance.new("Part")
- main.Shape = "Ball"
- main.BrickColor = BrickColor.new(script.Parent.NukeColor.Value)
- main.Transparency = 0.3
- main.TopSurface = "Smooth"
- main.BottomSurface = "Smooth"
- main.Anchored = true
- main.CanCollide = false
- main.Size = Vector3.new(4, 4, 4)
- main.Name = "Main"
- main.Parent = script.Parent
- main.CFrame = CFrame.new(script.Parent.Position)
- h = script.Parent.HumanoidDeath:clone()
- size1 = Instance.new("NumberValue")
- size1.Value = "2.8999999999999999"
- size1.Name = "Size"
- size1.Parent = h
- h.Disabled = false
- h.Parent = main
- b = script.Parent.BrickDeath:clone()
- size2 = Instance.new("NumberValue")
- size2.Value = "2.8999999999999999"
- size2.Name = "Size"
- size2.Parent = b
- b.Disabled = false
- b.Parent = main
- Mesh1 = Instance.new("SpecialMesh")
- Mesh1.MeshType = "Sphere"
- Mesh1.Scale = Vector3.new(0, 0, 0)
- Mesh1.Parent = main
- glow = Instance.new("Part")
- glow.Anchored = true
- glow.CanCollide = false
- glow.Size = Vector3.new(4, 1.2, 4)
- glow.Transparency = 1
- glow.Name = "Glow"
- glow.TopSurface = "Smooth"
- glow.BottomSurface = "Smooth"
- glow.Parent = script.Parent
- glow.CFrame = CFrame.new(main.Position)
- local decal = Instance.new("Decal")
- decal.Face = 1
- decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"
- decal.Parent = glow
- local bottomDecal = decal:Clone()
- bottomDecal.Face = 4
- bottomDecal.Parent = glow
- Mesh2 = Instance.new("SpecialMesh")
- Mesh2.MeshType = "Brick"
- Mesh2.Scale = Vector3.new(1, 1, 1)
- Mesh2.Parent = glow
- for i = 1, script.Parent.NukeSize.Value do --How big it's gonna be! O.o
- Mesh1.Scale = Mesh1.Scale + Vector3.new(.64, .64, .64)
- Mesh2.Scale = Mesh2.Scale + Vector3.new(.84, 0, .84)
- size1.Value = size1.Value +1.500
- size2.Value = size2.Value +1.500
- wait()
- end
- for i =1, 7 do
- wait(2)
- main.Transparency = main.Transparency +.1
- end
- wait(2)
- script.Parent.Parent:Remove()
- end
- script.Parent.Touched:connect(activate)
- end))
- SpecialMesh48.Parent = Part41
- SpecialMesh48.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh48.Scale = Vector3.new(2, 4, 2)
- SpecialMesh48.MeshType = Enum.MeshType.FileMesh
- SpecialMesh48.Scale = Vector3.new(2, 4, 2)
- WedgePart49.Parent = Model1
- WedgePart49.BrickColor = BrickColor.new("Institutional white")
- WedgePart49.Rotation = Vector3.new(0, -90, 0)
- WedgePart49.Size = Vector3.new(2, 8.40000057, 2)
- WedgePart49.CFrame = CFrame.new(-36.9999199, 8.20989704, 10.0001411, -6.77381249e-05, 1.8468802e-07, -1.00000942, -3.26802478e-08, 1, 1.84725167e-07, 0.999988496, 3.26308651e-08, -6.77008647e-05)
- WedgePart49.BackSurface = Enum.SurfaceType.Weld
- WedgePart49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart49.Position = Vector3.new(-36.9999199, 8.20989704, 10.0001411)
- WedgePart49.Orientation = Vector3.new(0, -90, 0)
- WedgePart49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart50.Parent = Model1
- WedgePart50.BrickColor = BrickColor.new("Really black")
- WedgePart50.Rotation = Vector3.new(180, -0.00999999978, 180)
- WedgePart50.Size = Vector3.new(2, 8.40000057, 2)
- WedgePart50.CFrame = CFrame.new(-40.9987679, 7.8098917, 13.9993563, -1.00000465, -4.89076911e-07, -0.000178393559, -4.89040985e-07, 1, -8.39108907e-08, 0.000178409682, -8.38535925e-08, -0.999994218)
- WedgePart50.BackSurface = Enum.SurfaceType.Weld
- WedgePart50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart50.Position = Vector3.new(-40.9987679, 7.8098917, 13.9993563)
- WedgePart50.Orientation = Vector3.new(0, -179.98999, 0)
- WedgePart50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart51.Parent = Model1
- WedgePart51.BrickColor = BrickColor.new("Really black")
- WedgePart51.Rotation = Vector3.new(0, 0.00999999978, 0)
- WedgePart51.Size = Vector3.new(2, 7.20000029, 2)
- WedgePart51.CFrame = CFrame.new(-41.0000343, 7.20989323, 6.00013304, 1.00000918, -3.45021903e-07, 0.00012576874, 3.4497387e-07, 1, 5.92569904e-08, -0.000125801933, -5.92747256e-08, 0.999988377)
- WedgePart51.BackSurface = Enum.SurfaceType.Weld
- WedgePart51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart51.Position = Vector3.new(-41.0000343, 7.20989323, 6.00013304)
- WedgePart51.Orientation = Vector3.new(0, 0.00999999978, 0)
- WedgePart51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart52.Parent = Model1
- WedgePart52.BrickColor = BrickColor.new("Institutional white")
- WedgePart52.Rotation = Vector3.new(0, 90, 0)
- WedgePart52.Size = Vector3.new(2, 7.20000029, 2)
- WedgePart52.CFrame = CFrame.new(-45.000061, 7.80994225, 9.99987125, 6.76261552e-05, 1.85009853e-07, 1.00000465, 3.22884901e-08, 1, -1.85029705e-07, -0.999994278, 3.22701652e-08, 6.7607587e-05)
- WedgePart52.BackSurface = Enum.SurfaceType.Weld
- WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart52.Position = Vector3.new(-45.000061, 7.80994225, 9.99987125)
- WedgePart52.Orientation = Vector3.new(0, 90, 0)
- WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part53.Name = "Regen"
- Part53.Parent = Model0
- Part53.BrickColor = BrickColor.new("Bright violet")
- Part53.Rotation = Vector3.new(0.140000001, 0, 0)
- Part53.Anchored = true
- Part53.CanCollide = false
- Part53.FormFactor = Enum.FormFactor.Plate
- Part53.Size = Vector3.new(4, 0.400000006, 1)
- Part53.CFrame = CFrame.new(-42.9997749, 0.231151, 3.49919009, 0.99999994, -2.09529153e-05, 7.97841835e-07, 2.09548325e-05, 0.999996901, -0.00248599472, -7.45758712e-07, 0.00248599472, 0.999996901)
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part53.Position = Vector3.new(-42.9997749, 0.231151, 3.49919009)
- Part53.Orientation = Vector3.new(0.140000001, 0, 0)
- Part53.Color = Color3.new(0.419608, 0.196078, 0.486275)
- ClickDetector54.Name = "Click"
- ClickDetector54.Parent = Part53
- ClickDetector54.MaxActivationDistance = 10
- Script55.Parent = Part53
- table.insert(cors,sandbox(Script55,function()
- local a = script.Parent.Parent.Rocket:clone()
- local deb = false
- function chng()
- if deb == true then return end
- deb = true
- local new = a:clone()
- script.Parent.Parent.Rocket:Remove()
- new.Parent = script.Parent.Parent
- new:MakeJoints()
- script.Parent.BrickColor = BrickColor.new(21)
- wait(6)
- script.Parent.BrickColor = BrickColor.new("Bright violet")
- deb = false
- end
- script.Parent.Click.MouseClick:connect(chng)
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement